1 textures/e8/e8_base1broke
\r
6 map textures/e8/e8_base1broke
11 textures/evil8_lights/e8btrimlight
\r
13 qer_editorimage textures/evil8_lights/e8btrimlight.tga
\r
14 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
\r
16 q3map_surfacelight 250
\r
18 map textures/evil8_lights/e8btrimlight.tga
\r
26 map textures/evil8_lights/e8btrimlight.blend.tga
\r
31 textures/evil8_lights/e8trimlight
\r
33 qer_editorimage textures/evil8_lights/e8trimlight.tga
\r
34 q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
\r
36 q3map_surfacelight 250
\r
38 map textures/evil8_lights/e8trimlight.tga
\r
46 map textures/evil8_lights/e8trimlight.blend.tga
\r
51 textures/evil8_floor/e8warn2steplight
\r
53 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
\r
54 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
\r
56 q3map_surfacelight 250
\r
58 map textures/evil8_floor/e8warn2steplight.tga
\r
66 map textures/evil8_floor/e8warn2steplight.blend.tga
\r
71 textures/evil8_floor/e8minitrimlight
\r
73 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
\r
74 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
\r
76 q3map_surfacelight 250
\r
78 map textures/evil8_lights/e8minitrimlight.tga
\r
86 map textures/evil8_lights/e8minitrimlight.blend.tga
\r
91 textures/evil8_fx/e8_jumppad02
\r
93 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
\r
94 surfaceparm metalsteps
\r
95 q3map_surfacelight 100
\r
97 map textures/evil8_fx/e8_jumppad02.tga
\r
101 map textures/evil8_fx/e8_jumppad02_fx.tga
\r
104 tcMod stretch sin 1 0.8 1 0.4
\r
107 map textures/evil8_fx/e8_jumppad02.tga
\r
113 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
119 textures/evil8_lights/e8_rlightb2
\r
121 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
\r
122 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
\r
123 surfaceparm nomarks
\r
124 q3map_surfacelight 450
\r
126 map textures/evil8_lights/e8_rlightb2.tga
\r
134 map textures/evil8_lights/e8_rlightb2.blend.tga
\r
139 textures/evil8_lights/e8_rlightb
\r
141 qer_editorimage textures/evil8_lights/e8_rlightb.tga
\r
142 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
\r
143 surfaceparm nomarks
\r
144 q3map_surfacelight 450
\r
146 map textures/evil8_lights/e8_rlightb.tga
\r
154 map textures/evil8_lights/e8_rlightb.blend.tga
\r
159 textures/evil8_lights/evil8_rlight
\r
161 qer_editorimage textures/evil8_lights/e8_rlight.tga
\r
162 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
\r
163 surfaceparm nomarks
\r
164 q3map_surfacelight 950
\r
166 map textures/evil8_lights/e8_rlight.tga
\r
174 map textures/evil8_lights/e8_rlight.blend.tga
\r
179 textures/evil8_lights/e8tmtllight
\r
181 qer_editorimage textures/evil8_lights/e8tmtllight.tga
\r
182 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
\r
183 surfaceparm nomarks
\r
184 q3map_surfacelight 950
\r
186 map textures/evil8_lights/e8tmtllight.tga
\r
194 map textures/evil8_lights/e8tmtllight.blend.tga
\r
199 textures/evil8_lights/e8tmtllight2
\r
201 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
\r
202 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
\r
203 surfaceparm nomarks
\r
204 q3map_surfacelight 950
\r
206 map textures/evil8_lights/e8tmtllight2.tga
\r
214 map textures/evil8_lights/e8tmtllight2.blend.tga
\r
219 textures/evil8_lights/e8tmtllight2b
\r
221 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
\r
222 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
\r
223 surfaceparm nomarks
\r
224 q3map_surfacelight 950
\r
226 map textures/evil8_lights/e8tmtllight2b.tga
\r
234 map textures/evil8_lights/e8tmtllight2b.blend.tga
\r
239 textures/evil8_grate/e8xgirder_small2
\r
243 map textures/evil8_grate/e8xgirder_small2.tga
\r
257 textures/evil8_fx/e8alphaspawn
\r
259 surfaceparm nomarks
\r
261 surfaceparm pointlight
\r
263 map textures/evil8_fx/e8alphaspawn.tga
\r
269 textures/evil8_fx/e8yarrow
\r
271 surfaceparm nomarks
\r
273 surfaceparm pointlight
\r
275 map textures/evil8_fx/e8yarrow.tga
\r
281 textures/evil8_trim/e8lighttrim_static
\r
283 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
284 surfaceparm nomarks
\r
285 q3map_surfacelight 400
\r
287 map textures/evil8_trim/e8lighttrim.tga
\r
295 map textures/evil8_trim/e8lighttrim.blend.tga
\r
300 textures/evil8_trim/e8lighttrim_glow
\r
302 qer_editorimage textures/evil8_trim/e8lighttrim.tga
\r
303 surfaceparm nomarks
\r
304 q3map_surfacelight 400
\r
306 map textures/evil8_trim/e8lighttrim.tga
\r
314 map textures/evil8_trim/e8lighttrim.blend.tga
\r
316 rgbGen wave sawtooth 0.2 1 1 0.2
\r
320 textures/evil8_trim/e8lighttrim_b_static
\r
322 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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323 surfaceparm nomarks
\r
324 q3map_surfacelight 400
\r
326 map textures/evil8_trim/e8lighttrim_b.tga
\r
334 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
339 textures/evil8_trim/e8lighttrim_b_glow
\r
341 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
\r
342 surfaceparm nomarks
\r
343 q3map_surfacelight 400
\r
345 map textures/evil8_trim/e8lighttrim_b.tga
\r
353 map textures/evil8_trim/e8lighttrim_b.blend.tga
\r
355 rgbGen wave sawtooth 0.2 1 1 0.2
\r
359 textures/evil8_fx/e8jumpspawn02
\r
361 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
362 surfaceparm metalsteps
\r
363 q3map_surfacelight 100
\r
365 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
370 map textures/evil8_fx/e8jumpspawn02.tga
\r
376 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
382 textures/evil8_fx/e8jumpspawn02b
\r
384 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
385 surfaceparm metalsteps
\r
386 q3map_surfacelight 100
\r
388 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
393 map textures/evil8_fx/e8jumpspawn02b.tga
\r
399 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
405 textures/evil8_fx/e8jumpspawn02c
\r
407 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
\r
408 surfaceparm metalsteps
\r
409 q3map_surfacelight 100
\r
411 map textures/evil8_fx/e8jumpspawn02_fx.tga
\r
416 map textures/evil8_fx/e8jumpspawn02c.tga
\r
422 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
428 textures/evil8_fx/e8_launchpad1
\r
430 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
\r
431 surfaceparm metalsteps
\r
432 q3map_surfacelight 100
\r
434 map textures/evil8_fx/e8_launchpad1_fx.tga
\r
439 map textures/evil8_fx/e8_launchpad1.tga
\r
444 map textures/evil8_fx/e8_launchpad1.blend.tga
\r
446 rgbGen wave triangle 0.2 2 1 2
\r
450 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
456 textures/evil8_fx/e8red_dcl
\r
458 surfaceparm nomarks
\r
460 surfaceparm pointlight
\r
462 map textures/evil8_fx/e8red_dcl.tga
\r
468 textures/evil8_fx/e8blue_dcl
\r
470 surfaceparm nomarks
\r
472 surfaceparm pointlight
\r
474 map textures/evil8_fx/e8blue_dcl.tga
\r
480 textures/evil8_grate/e8xgirder
\r
482 surfaceparm alphashadow
\r
483 surfaceparm metalsteps
\r
484 surfaceparm nomarks
\r
489 map textures/evil8_grate/e8xgirder.tga
\r
503 textures/evil8_grate/e8xgirder_small
\r
507 map textures/evil8_grate/e8xgirder_small.tga
\r
521 textures/evil8_trim/e8mtltrim2
\r
523 surfaceparm alphashadow
\r
524 surfaceparm metalsteps
\r
528 map textures/evil8_trim/e8mtltrim2.tga
\r
542 textures/evil8_trim/e8wrntrim2
\r
544 surfaceparm alphashadow
\r
545 surfaceparm metalsteps
\r
549 map textures/evil8_trim/e8wrntrim2.tga
\r
563 textures/evil8_trim/e8mtltrim2
\r
565 surfaceparm alphashadow
\r
566 surfaceparm metalsteps
\r
570 map textures/evil8_trim/e8mtltrim2.tga
\r
584 textures/evil8_grate/e8bgrate01
\r
586 surfaceparm alphashadow
\r
587 surfaceparm metalsteps
\r
590 map textures/evil8_grate/e8bgrate01.tga
\r
604 textures/evil8_fx/e8rail
\r
606 surfaceparm alphashadow
\r
610 map textures/evil8_fx/e8rail.tga
\r
624 textures/evil8_fx/e8icon_red
\r
626 surfaceparm nolightmap
\r
627 surfaceparm nomarks
\r
631 map textures/evil8_fx/e8icon_red.tga
\r
633 rgbGen wave triangle 0.2 0.5 0 0.2
\r
637 textures/evil8_fx/e8icon_blue
\r
639 surfaceparm nolightmap
\r
640 surfaceparm nomarks
\r
644 map textures/evil8_fx/e8icon_blue.tga
\r
646 rgbGen wave triangle 0.2 0.5 0 0.2
\r
650 //doesn't work right, please edit as you see fit
\r
652 textures/evil8_fx/e8scuffs1
\r
654 surfaceparm nolightmap
\r
655 surfaceparm nomarks
\r
660 map textures/evil8_fx/e8scuffs1.tga
\r
667 textures/evil8_fx/e8circle_red
\r
669 surfaceparm nolightmap
\r
670 surfaceparm nomarks
\r
673 map textures/evil8_fx/e8circle_red.tga
\r
679 textures/evil8_fx/e8circle_blue
\r
681 surfaceparm nolightmap
\r
682 surfaceparm nomarks
\r
685 map textures/evil8_fx/e8circle_blue.tga
\r
691 textures/evil8_fx/e8circle_red_fade
\r
693 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
694 surfaceparm nolightmap
\r
695 surfaceparm nomarks
\r
699 map textures/evil8_fx/e8circle_red.tga
\r
701 rgbGen wave triangle 0.2 0.5 0 0.5
\r
705 textures/evil8_fx/e8circle_blue_fade
\r
707 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
708 surfaceparm nolightmap
\r
709 surfaceparm nomarks
\r
713 map textures/evil8_fx/e8circle_blue.tga
\r
715 rgbGen wave triangle 0.2 0.5 0 0.5
\r
719 textures/evil8_fx/e8spawn01b
\r
722 map textures/sfx/proto_zzztblu2.tga
\r
724 tcMod turb 0 0.5 0 9.6
\r
729 map textures/evil8_fx/e8spawn01b.tga
\r
735 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
741 textures/evil8_trim/e8trim_bluefx
\r
743 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
744 q3map_surfacelight 100
\r
751 map textures/evil8_trim/e8trim_bluefx.tga
\r
756 map textures/evil8_trim/e8trimfx_b.tga
\r
762 textures/evil8_trim/e8trim_redfx
\r
764 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
765 q3map_surfacelight 100
\r
772 map textures/evil8_trim/e8trim_redfx.tga
\r
777 map textures/evil8_trim/e8trimfx_r.tga
\r
783 //not for public release :P
\r
785 textures/evil8_fx/e8evilspacetxt
\r
787 surfaceparm nomarks
\r
789 surfaceparm pointlight
\r
791 map textures/evil8_fx/e8evilspacetxt.tga
\r
797 textures/evil8_lights/e8tinylight
\r
799 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
800 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
801 surfaceparm nomarks
\r
802 q3map_surfacelight 950
\r
804 map textures/evil8_lights/e8tinylight.tga
\r
812 map textures/evil8_lights/e8tinylight.blend.tga
\r
817 textures/evil8_lights/e8tinylightblue
\r
819 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
820 surfaceparm nomarks
\r
821 q3map_surfacelight 950
\r
823 map textures/evil8_lights/e8tinylightblue.tga
\r
831 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
836 textures/evil8_fx/e8beam
\r
838 qer_editorimage textures/evil8_fx/e8beam.tga
\r
839 surfaceparm nolightmap
\r
840 surfaceparm nomarks
\r
841 surfaceparm nonsolid
\r
846 map textures/evil8_fx/e8beam.tga
\r
852 textures/evil8_fx/e8beam_blue
\r
854 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
855 surfaceparm nolightmap
\r
856 surfaceparm nomarks
\r
857 surfaceparm nonsolid
\r
862 map textures/evil8_fx/e8beam_blue.tga
\r
868 textures/evil8_base/e8metal03c_shiney
\r
870 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
872 map textures/effects/tinfx.tga
\r
877 map textures/evil8_base/e8metal03c.tga
\r
883 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
889 textures/evil8_base/e8metal_blue_shiney
\r
891 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
893 map textures/effects/tinfx.tga
\r
898 map textures/evil8_base/e8metal_blue.tga
\r
904 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
910 textures/evil8_base/e8metal_red_shiney
\r
912 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
914 map textures/effects/tinfx.tga
\r
919 map textures/evil8_base/e8metal_red.tga
\r
925 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
931 //broken shader D:?
\r
933 textures/evil8_trim/e8trimlight
\r
935 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
936 q3map_surfacelight 100
\r
943 map textures/evil8_trim/e8trimlight.tga
\r
948 map textures/evil8_trim/e8trimlight_fx.tga
\r
954 textures/evil8_trim/e8trimlight2_blue
\r
956 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
957 surfaceparm nomarks
\r
958 q3map_surfacelight 400
\r
960 map textures/evil8_trim/e8trimlight2_blue.tga
\r
968 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
970 tcMod scroll -0.7 0
\r
974 textures/evil8_trim/e8trimlight2_red
\r
976 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
977 surfaceparm nomarks
\r
978 q3map_surfacelight 400
\r
980 map textures/evil8_trim/e8trimlight2_red.tga
\r
988 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
990 tcMod scroll -0.7 0
\r
994 //===========================//
\r
995 //=======floor sounds========//
\r
996 //===========================//
\r
998 textures/evil8_floor/e8clangfloor
\r
1000 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
\r
1001 surfaceparm metalsteps
\r
1008 map textures/evil8_floor/e8clangfloor.tga
\r
1014 textures/evil8_floor/e8clangfloor01
\r
1016 surfaceparm metalsteps
\r
1023 map textures/evil8_floor/e8clangfloor01.tga
\r
1029 textures/evil8_floor/e8clangfloor03
\r
1031 surfaceparm metalsteps
\r
1038 map textures/evil8_floor/e8clangfloor03.tga
\r
1044 textures/evil8_floor/e8clangfloor04
\r
1046 surfaceparm metalsteps
\r
1053 map textures/evil8_floor/e8clangfloor04.tga
\r
1059 textures/evil8_floor/e8clangfloor04_blue
\r
1061 surfaceparm metalsteps
\r
1068 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1074 textures/evil8_floor/e8clangfloor04_red
\r
1076 surfaceparm metalsteps
\r
1083 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1089 textures/evil8_floor/e8clangfloor04b
\r
1091 surfaceparm metalsteps
\r
1098 map textures/evil8_floor/e8clangfloor04b.tga
\r
1104 textures/evil8_floor/e8clangfloor04warn
\r
1106 surfaceparm metalsteps
\r
1113 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1119 textures/evil8_floor/e8clangfloor04warn2
\r
1121 surfaceparm metalsteps
\r
1128 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1134 textures/evil8_floor/e8clangfloor05
\r
1136 surfaceparm metalsteps
\r
1143 map textures/evil8_floor/e8clangfloor05.tga
\r
1149 textures/evil8_floor/e8clangfloor05b
\r
1151 surfaceparm metalsteps
\r
1158 map textures/evil8_floor/e8clangfloor05b.tga
\r
1164 textures/evil8_floor/e8clangfloor05c
\r
1166 surfaceparm metalsteps
\r
1173 map textures/evil8_floor/e8clangfloor05c.tga
\r