1 textures/evil8_lights/e8btrimlight
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3 qer_editorimage textures/evil8_lights/e8btrimlight.tga
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4 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
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6 q3map_surfacelight 250
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8 map textures/evil8_lights/e8btrimlight.tga
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16 map textures/evil8_lights/e8btrimlight.blend.tga
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21 textures/evil8_lights/e8trimlight
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23 qer_editorimage textures/evil8_lights/e8trimlight.tga
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24 q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
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26 q3map_surfacelight 250
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28 map textures/evil8_lights/e8trimlight.tga
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36 map textures/evil8_lights/e8trimlight.blend.tga
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41 textures/evil8_floor/e8warn2steplight
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43 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
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44 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
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46 q3map_surfacelight 250
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48 map textures/evil8_floor/e8warn2steplight.tga
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56 map textures/evil8_floor/e8warn2steplight.blend.tga
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61 textures/evil8_floor/e8minitrimlight
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63 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
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64 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
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66 q3map_surfacelight 250
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68 map textures/evil8_lights/e8minitrimlight.tga
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76 map textures/evil8_lights/e8minitrimlight.blend.tga
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81 textures/evil8_fx/e8_jumppad02
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83 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
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84 surfaceparm metalsteps
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85 q3map_surfacelight 100
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87 map textures/evil8_fx/e8_jumppad02.tga
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91 map textures/evil8_fx/e8_jumppad02_fx.tga
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94 tcMod stretch sin 1 0.8 1 0.4
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97 map textures/evil8_fx/e8_jumppad02.tga
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103 blendfunc gl_dst_color gl_one_minus_dst_alpha
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109 textures/evil8_lights/e8_rlightb2
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111 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
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112 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
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113 surfaceparm nomarks
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114 q3map_surfacelight 450
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116 map textures/evil8_lights/e8_rlightb2.tga
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124 map textures/evil8_lights/e8_rlightb2.blend.tga
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129 textures/evil8_lights/e8_rlightb
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131 qer_editorimage textures/evil8_lights/e8_rlightb.tga
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132 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
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133 surfaceparm nomarks
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134 q3map_surfacelight 450
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136 map textures/evil8_lights/e8_rlightb.tga
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144 map textures/evil8_lights/e8_rlightb.blend.tga
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149 textures/evil8_lights/evil8_rlight
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151 qer_editorimage textures/evil8_lights/e8_rlight.tga
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152 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
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153 surfaceparm nomarks
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154 q3map_surfacelight 950
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156 map textures/evil8_lights/e8_rlight.tga
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164 map textures/evil8_lights/e8_rlight.blend.tga
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169 textures/evil8_lights/e8tmtllight
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171 qer_editorimage textures/evil8_lights/e8tmtllight.tga
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172 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
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173 surfaceparm nomarks
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174 q3map_surfacelight 950
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176 map textures/evil8_lights/e8tmtllight.tga
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184 map textures/evil8_lights/e8tmtllight.blend.tga
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189 textures/evil8_lights/e8tmtllight2
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191 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
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192 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
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193 surfaceparm nomarks
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194 q3map_surfacelight 950
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196 map textures/evil8_lights/e8tmtllight2.tga
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204 map textures/evil8_lights/e8tmtllight2.blend.tga
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209 textures/evil8_lights/e8tmtllight2b
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211 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
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212 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
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213 surfaceparm nomarks
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214 q3map_surfacelight 950
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216 map textures/evil8_lights/e8tmtllight2b.tga
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224 map textures/evil8_lights/e8tmtllight2b.blend.tga
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229 textures/evil8_grate/e8xgirder_small2
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233 map textures/evil8_grate/e8xgirder_small2.tga
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247 textures/evil8_fx/e8alphaspawn
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249 surfaceparm nomarks
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251 surfaceparm pointlight
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253 map textures/evil8_fx/e8alphaspawn.tga
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259 textures/evil8_fx/e8yarrow
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261 surfaceparm nomarks
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263 surfaceparm pointlight
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265 map textures/evil8_fx/e8yarrow.tga
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271 textures/evil8_trim/e8lighttrim_static
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273 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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274 surfaceparm nomarks
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275 q3map_surfacelight 400
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277 map textures/evil8_trim/e8lighttrim.tga
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285 map textures/evil8_trim/e8lighttrim.blend.tga
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290 textures/evil8_trim/e8lighttrim_glow
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292 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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293 surfaceparm nomarks
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294 q3map_surfacelight 400
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296 map textures/evil8_trim/e8lighttrim.tga
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304 map textures/evil8_trim/e8lighttrim.blend.tga
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306 rgbGen wave sawtooth 0.2 1 1 0.2
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310 textures/evil8_trim/e8lighttrim_b_static
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312 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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313 surfaceparm nomarks
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314 q3map_surfacelight 400
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316 map textures/evil8_trim/e8lighttrim_b.tga
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324 map textures/evil8_trim/e8lighttrim_b.blend.tga
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329 textures/evil8_trim/e8lighttrim_b_glow
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331 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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332 surfaceparm nomarks
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333 q3map_surfacelight 400
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335 map textures/evil8_trim/e8lighttrim_b.tga
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343 map textures/evil8_trim/e8lighttrim_b.blend.tga
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345 rgbGen wave sawtooth 0.2 1 1 0.2
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349 textures/evil8_fx/e8jumpspawn02
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351 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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352 surfaceparm metalsteps
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353 q3map_surfacelight 100
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355 map textures/evil8_fx/e8jumpspawn02_fx.tga
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360 map textures/evil8_fx/e8jumpspawn02.tga
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366 blendfunc gl_dst_color gl_one_minus_dst_alpha
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372 textures/evil8_fx/e8jumpspawn02b
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374 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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375 surfaceparm metalsteps
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376 q3map_surfacelight 100
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378 map textures/evil8_fx/e8jumpspawn02_fx.tga
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383 map textures/evil8_fx/e8jumpspawn02b.tga
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389 blendfunc gl_dst_color gl_one_minus_dst_alpha
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395 textures/evil8_fx/e8jumpspawn02c
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397 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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398 surfaceparm metalsteps
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399 q3map_surfacelight 100
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401 map textures/evil8_fx/e8jumpspawn02_fx.tga
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406 map textures/evil8_fx/e8jumpspawn02c.tga
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412 blendfunc gl_dst_color gl_one_minus_dst_alpha
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418 textures/evil8_fx/e8_launchpad1
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420 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
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421 surfaceparm metalsteps
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422 q3map_surfacelight 100
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424 map textures/evil8_fx/e8_launchpad1_fx.tga
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429 map textures/evil8_fx/e8_launchpad1.tga
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434 map textures/evil8_fx/e8_launchpad1.blend.tga
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436 rgbGen wave triangle 0.2 2 1 2
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440 blendfunc gl_dst_color gl_one_minus_dst_alpha
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446 textures/evil8_fx/e8red_dcl
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448 surfaceparm nomarks
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450 surfaceparm pointlight
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452 map textures/evil8_fx/e8red_dcl.tga
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458 textures/evil8_fx/e8blue_dcl
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460 surfaceparm nomarks
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462 surfaceparm pointlight
\r
464 map textures/evil8_fx/e8blue_dcl.tga
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470 textures/evil8_grate/e8xgirder
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472 surfaceparm alphashadow
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473 surfaceparm metalsteps
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474 surfaceparm nomarks
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479 map textures/evil8_grate/e8xgirder.tga
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493 textures/evil8_grate/e8xgirder_small
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497 map textures/evil8_grate/e8xgirder_small.tga
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511 textures/evil8_trim/e8mtltrim2
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513 surfaceparm alphashadow
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514 surfaceparm metalsteps
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518 map textures/evil8_trim/e8mtltrim2.tga
\r
532 textures/evil8_trim/e8wrntrim2
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534 surfaceparm alphashadow
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535 surfaceparm metalsteps
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539 map textures/evil8_trim/e8wrntrim2.tga
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553 textures/evil8_trim/e8mtltrim2
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555 surfaceparm alphashadow
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556 surfaceparm metalsteps
\r
560 map textures/evil8_trim/e8mtltrim2.tga
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574 textures/evil8_grate/e8bgrate01
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576 surfaceparm alphashadow
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577 surfaceparm metalsteps
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580 map textures/evil8_grate/e8bgrate01.tga
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594 textures/evil8_fx/e8rail
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596 surfaceparm alphashadow
\r
600 map textures/evil8_fx/e8rail.tga
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614 textures/evil8_fx/e8icon_red
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616 surfaceparm nolightmap
\r
617 surfaceparm nomarks
\r
621 map textures/evil8_fx/e8icon_red.tga
\r
623 rgbGen wave triangle 0.2 0.5 0 0.2
\r
627 textures/evil8_fx/e8icon_blue
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629 surfaceparm nolightmap
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630 surfaceparm nomarks
\r
634 map textures/evil8_fx/e8icon_blue.tga
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636 rgbGen wave triangle 0.2 0.5 0 0.2
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640 //doesn't work right, please edit as you see fit
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642 textures/evil8_fx/e8scuffs1
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644 surfaceparm nolightmap
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645 surfaceparm nomarks
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650 map textures/evil8_fx/e8scuffs1.tga
\r
657 textures/evil8_fx/e8circle_red
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659 surfaceparm nolightmap
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660 surfaceparm nomarks
\r
663 map textures/evil8_fx/e8circle_red.tga
\r
669 textures/evil8_fx/e8circle_blue
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671 surfaceparm nolightmap
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672 surfaceparm nomarks
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675 map textures/evil8_fx/e8circle_blue.tga
\r
681 textures/evil8_fx/e8circle_red_fade
\r
683 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
684 surfaceparm nolightmap
\r
685 surfaceparm nomarks
\r
689 map textures/evil8_fx/e8circle_red.tga
\r
691 rgbGen wave triangle 0.2 0.5 0 0.5
\r
695 textures/evil8_fx/e8circle_blue_fade
\r
697 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
698 surfaceparm nolightmap
\r
699 surfaceparm nomarks
\r
703 map textures/evil8_fx/e8circle_blue.tga
\r
705 rgbGen wave triangle 0.2 0.5 0 0.5
\r
709 textures/evil8_fx/e8spawn01b
\r
712 map textures/sfx/proto_zzztblu2.tga
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714 tcMod turb 0 0.5 0 9.6
\r
719 map textures/evil8_fx/e8spawn01b.tga
\r
725 blendfunc gl_dst_color gl_one_minus_dst_alpha
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731 textures/evil8_trim/e8trim_bluefx
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733 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
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734 q3map_surfacelight 100
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741 map textures/evil8_trim/e8trim_bluefx.tga
\r
746 map textures/evil8_trim/e8trimfx_b.tga
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752 textures/evil8_trim/e8trim_redfx
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754 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
755 q3map_surfacelight 100
\r
762 map textures/evil8_trim/e8trim_redfx.tga
\r
767 map textures/evil8_trim/e8trimfx_r.tga
\r
773 //not for public release :P
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775 textures/evil8_fx/e8evilspacetxt
\r
777 surfaceparm nomarks
\r
779 surfaceparm pointlight
\r
781 map textures/evil8_fx/e8evilspacetxt.tga
\r
787 textures/evil8_lights/e8tinylight
\r
789 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
790 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
791 surfaceparm nomarks
\r
792 q3map_surfacelight 950
\r
794 map textures/evil8_lights/e8tinylight.tga
\r
802 map textures/evil8_lights/e8tinylight.blend.tga
\r
807 textures/evil8_lights/e8tinylightblue
\r
809 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
810 surfaceparm nomarks
\r
811 q3map_surfacelight 950
\r
813 map textures/evil8_lights/e8tinylightblue.tga
\r
821 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
826 textures/evil8_fx/e8beam
\r
828 qer_editorimage textures/evil8_fx/e8beam.tga
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829 surfaceparm nolightmap
\r
830 surfaceparm nomarks
\r
831 surfaceparm nonsolid
\r
836 map textures/evil8_fx/e8beam.tga
\r
842 textures/evil8_fx/e8beam_blue
\r
844 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
845 surfaceparm nolightmap
\r
846 surfaceparm nomarks
\r
847 surfaceparm nonsolid
\r
852 map textures/evil8_fx/e8beam_blue.tga
\r
858 textures/evil8_base/e8metal03c_shiney
\r
860 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
862 map textures/effects/tinfx.tga
\r
867 map textures/evil8_base/e8metal03c.tga
\r
873 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
879 textures/evil8_base/e8metal_blue_shiney
\r
881 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
883 map textures/effects/tinfx.tga
\r
888 map textures/evil8_base/e8metal_blue.tga
\r
894 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
900 textures/evil8_base/e8metal_red_shiney
\r
902 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
904 map textures/effects/tinfx.tga
\r
909 map textures/evil8_base/e8metal_red.tga
\r
915 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
921 //broken shader D:?
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923 textures/evil8_trim/e8trimlight
\r
925 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
926 q3map_surfacelight 100
\r
933 map textures/evil8_trim/e8trimlight.tga
\r
938 map textures/evil8_trim/e8trimlight_fx.tga
\r
944 textures/evil8_trim/e8trimlight2_blue
\r
946 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
947 surfaceparm nomarks
\r
948 q3map_surfacelight 400
\r
950 map textures/evil8_trim/e8trimlight2_blue.tga
\r
958 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
960 tcMod scroll -0.7 0
\r
964 textures/evil8_trim/e8trimlight2_red
\r
966 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
967 surfaceparm nomarks
\r
968 q3map_surfacelight 400
\r
970 map textures/evil8_trim/e8trimlight2_red.tga
\r
978 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
980 tcMod scroll -0.7 0
\r
984 //===========================//
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985 //=======floor sounds========//
\r
986 //===========================//
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988 textures/evil8_floor/e8clangfloor
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990 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
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991 surfaceparm metalsteps
\r
998 map textures/evil8_floor/e8clangfloor.tga
\r
1004 textures/evil8_floor/e8clangfloor01
\r
1006 surfaceparm metalsteps
\r
1013 map textures/evil8_floor/e8clangfloor01.tga
\r
1019 textures/evil8_floor/e8clangfloor03
\r
1021 surfaceparm metalsteps
\r
1028 map textures/evil8_floor/e8clangfloor03.tga
\r
1034 textures/evil8_floor/e8clangfloor04
\r
1036 surfaceparm metalsteps
\r
1043 map textures/evil8_floor/e8clangfloor04.tga
\r
1049 textures/evil8_floor/e8clangfloor04_blue
\r
1051 surfaceparm metalsteps
\r
1058 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1064 textures/evil8_floor/e8clangfloor04_red
\r
1066 surfaceparm metalsteps
\r
1073 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1079 textures/evil8_floor/e8clangfloor04b
\r
1081 surfaceparm metalsteps
\r
1088 map textures/evil8_floor/e8clangfloor04b.tga
\r
1094 textures/evil8_floor/e8clangfloor04warn
\r
1096 surfaceparm metalsteps
\r
1103 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1109 textures/evil8_floor/e8clangfloor04warn2
\r
1111 surfaceparm metalsteps
\r
1118 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1124 textures/evil8_floor/e8clangfloor05
\r
1126 surfaceparm metalsteps
\r
1133 map textures/evil8_floor/e8clangfloor05.tga
\r
1139 textures/evil8_floor/e8clangfloor05b
\r
1141 surfaceparm metalsteps
\r
1148 map textures/evil8_floor/e8clangfloor05b.tga
\r
1154 textures/evil8_floor/e8clangfloor05c
\r
1156 surfaceparm metalsteps
\r
1163 map textures/evil8_floor/e8clangfloor05c.tga
\r