1 textures/common/antiportal
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7 surfaceparm structural
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9 surfaceparm antiportal
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12 textures/common/areaportal
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16 surfaceparm nolightmap
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17 surfaceparm nonsolid
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18 surfaceparm structural
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21 surfaceparm areaportal
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24 textures/common/caulk
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27 surfaceparm nolightmap
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31 textures/common/clip
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35 surfaceparm nolightmap
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36 surfaceparm nonsolid
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39 surfaceparm noimpact
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40 surfaceparm playerclip
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43 textures/common/clusterportal
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47 surfaceparm nolightmap
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48 surfaceparm nonsolid
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51 surfaceparm clusterportal
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54 textures/common/cushion
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59 surfaceparm nolightmap
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62 surfaceparm nodamage
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65 textures/common/donotenter
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69 surfaceparm nonsolid
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72 surfaceparm donotenter
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78 //textures/common/energypad
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80 // qer_editorimage textures/sfx/bluegoal.tga
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81 // surfaceparm nolightmap
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84 // map textures//bluegoal.tga
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85 // blendFunc GL_ONE GL_SRC_ALPHA
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86 // tcGen environment
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87 // tcMod turb 0 0.25 0 0.05
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91 textures/common/full_clip // silly shader, use weapclip instead
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95 surfaceparm playerclip
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98 textures/common/hint // should NOT use surfaceparm hint.. strange but true
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103 surfaceparm nonsolid
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104 surfaceparm structural
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106 surfaceparm noimpact
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107 surfaceparm hint // ydnar: yes it should.
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110 textures/common/invisible // solid, transparent polygons, casts shadows
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112 surfaceparm nolightmap
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114 map textures/common/invisible.tga
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121 textures/common/mirror1
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123 qer_editorimage textures/common/mirror1.tga
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124 surfaceparm nolightmap
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127 map textures/common/mirror1.tga
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128 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
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133 textures/common/mirror2
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135 qer_editorimage textures/common/qer_mirror.tga
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136 surfaceparm nolightmap
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139 map textures/common/mirror1.tga
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140 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
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144 map textures/sfx/mirror.tga
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145 blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
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149 textures/common/missileclip
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152 surfaceparm nodamage
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153 surfaceparm nomarks
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155 //surfaceparm nonsolid
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156 surfaceparm playerclip
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160 textures/common/nodraw
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163 surfaceparm nolightmap
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164 surfaceparm nonsolid
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166 surfaceparm nomarks
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169 textures/common/nodrawnonsolid
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171 surfaceparm nonsolid
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172 surfaceparm nolightmap
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176 textures/common/nodrop
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181 surfaceparm nolightmap
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182 surfaceparm nonsolid
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184 surfaceparm nomarks
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189 textures/common/noimpact
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191 qer_editorimage textures/common/nolightmap.tga
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192 surfaceparm noimpact
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195 textures/common/nolightmap
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197 surfaceparm nolightmap
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200 textures/common/origin
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204 surfaceparm nolightmap
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205 surfaceparm nonsolid
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210 textures/common/portal
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212 qer_editorimage textures/common/qer_portal.tga
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213 surfaceparm nolightmap
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216 map textures/common/mirror1.tga
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217 tcMod turb 0 0.25 0 0.05
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218 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
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223 textures/common/slick
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227 surfaceparm nolightmap
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228 surfaceparm nomarks
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233 textures/common/terrain
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237 surfaceparm nolightmap
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238 surfaceparm nomarks
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241 textures/common/terrain2
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244 qer_editorimage textures/common/terrain.tga
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247 surfaceparm nomarks
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248 surfaceparm nolightmap
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251 textures/common/timportal
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253 qer_editorimage textures/common/qer_portal.tga
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255 surfaceparm nolightmap
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257 map textures/common/portal.tga
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258 tcMod turb 0 0.25 0 0.05
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259 blendFunc GL_ONE GL_SRC_ALPHA
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264 textures/common/trigger
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271 textures/common/weapclip
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275 surfaceparm nolightmap
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277 surfaceparm nomarks
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280 textures/common/metalclip
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284 surfaceparm nolightmap
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285 surfaceparm nonsolid
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287 surfaceparm nomarks
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288 surfaceparm noimpact
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289 surfaceparm playerclip
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290 surfaceparm metalsteps
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293 textures/common/botclip
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297 surfaceparm nolightmap
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298 surfaceparm nonsolid
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300 surfaceparm nomarks
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301 surfaceparm noimpact
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302 surfaceparm botclip
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306 // ydnar q3map lightgrid bounds
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308 // the min/max bounds of brushes with this shader in a map
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309 // will define the bounds of the map's lightgrid (model lighting)
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310 // note: make it as small as possible around player space
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311 // to minimize bsp size and compile time
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314 textures/common/lightgrid
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318 surfaceparm nolightmap
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319 surfaceparm nonsolid
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321 surfaceparm nomarks
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323 surfaceparm lightgrid
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