1 textures/common/antiportal
12 textures/common/areaportal
16 surfaceparm nolightmap
18 surfaceparm structural
21 surfaceparm areaportal
27 surfaceparm nolightmap
31 textures/common/forcecaulk
34 surfaceparm nolightmap
36 surfaceparm structural
43 surfaceparm nolightmap
48 surfaceparm playerclip
51 textures/common/clusterportal
55 surfaceparm nolightmap
59 surfaceparm clusterportal
62 textures/common/cushion
67 surfaceparm nolightmap
73 textures/common/donotenter
80 surfaceparm donotenter
86 //textures/common/energypad
88 // qer_editorimage textures/sfx/bluegoal.tga
89 // surfaceparm nolightmap
92 // map textures//bluegoal.tga
93 // blendFunc GL_ONE GL_SRC_ALPHA
95 // tcMod turb 0 0.25 0 0.05
99 textures/common/full_clip // silly shader, use weapclip instead
103 surfaceparm playerclip
106 textures/common/hint // should NOT use surfaceparm hint.. strange but true
112 surfaceparm structural
115 surfaceparm hint // ydnar: yes it should.
118 textures/common/invisible // solid, transparent polygons, casts shadows
120 surfaceparm nolightmap
123 textures/common/mirror1
125 qer_editorimage textures/common/mirror1.tga
126 surfaceparm nolightmap
129 map textures/common/mirror1.tga
130 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
135 textures/common/mirror2
137 qer_editorimage textures/common/qer_mirror.tga
138 surfaceparm nolightmap
141 map textures/common/mirror1.tga
142 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
146 map textures/sfx/mirror.tga
147 blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
151 textures/common/missileclip
157 //surfaceparm nonsolid
158 surfaceparm playerclip
162 textures/common/nodraw
165 surfaceparm nolightmap
171 textures/common/nodrawnonsolid
174 surfaceparm nolightmap
178 textures/common/nodrop
183 surfaceparm nolightmap
191 textures/common/noimpact
193 qer_editorimage textures/common/nolightmap.tga
197 surfaceparm nolightmap
203 textures/common/nolightmap
205 surfaceparm nolightmap
208 textures/common/origin
212 surfaceparm nolightmap
225 surfaceparm structural
229 textures/common/portal
231 qer_editorimage textures/common/qer_portal.tga
232 surfaceparm nolightmap
235 map textures/common/mirror1.tga
236 tcMod turb 0 0.25 0 0.05
237 blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
242 textures/common/slick
246 surfaceparm nolightmap
252 textures/common/terrain
256 surfaceparm nolightmap
260 textures/common/terrain2
263 qer_editorimage textures/common/terrain.tga
267 surfaceparm nolightmap
270 textures/common/timportal
272 qer_editorimage textures/common/qer_portal.tga
274 surfaceparm nolightmap
276 map textures/common/portal.tga
277 tcMod turb 0 0.25 0 0.05
278 blendFunc GL_ONE GL_SRC_ALPHA
283 textures/common/trigger
290 textures/common/weapclip
294 surfaceparm nolightmap
299 textures/common/metalclip
303 surfaceparm nolightmap
308 surfaceparm playerclip
309 surfaceparm metalsteps
312 textures/common/botclip
316 surfaceparm nolightmap
325 // ydnar q3map lightgrid bounds
327 // the min/max bounds of brushes with this shader in a map
328 // will define the bounds of the map's lightgrid (model lighting)
329 // note: make it as small as possible around player space
330 // to minimize bsp size and compile time
333 textures/common/lightgrid
337 surfaceparm nolightmap
342 surfaceparm lightgrid