1 .float race_checkpoint; // player: next checkpoint that has to be reached
6 float race_checkpoint_records[256];
7 string race_checkpoint_recordholders[256];
9 float race_highest_checkpoint;
11 void race_SendNextCheckpoint(entity e)
17 if(clienttype(e) != CLIENTTYPE_REAL)
23 cp = e.race_checkpoint;
24 recordtime = race_checkpoint_records[cp];
25 recordholder = race_checkpoint_recordholders[cp];
27 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
28 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
30 if(recordholder == e.netname)
34 WriteByte(MSG_ONE, SVC_TEMPENTITY);
35 WriteByte(MSG_ONE, TE_CSQC_RACE);
36 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT);
37 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
38 WriteShort(MSG_ONE, recordtime);
39 WriteString(MSG_ONE, recordholder);
42 void race_SendTime(entity e, float cp, float t, float tvalid)
44 t = floor(0.5 + 10 * t); // make integer
47 if(cp == 0) // finish line
50 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
52 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
53 PlayerScore_Add(e, SP_RACE_LAPS, 1);
61 recordtime = race_checkpoint_records[cp];
62 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
63 if(recordholder == e.netname)
66 if(t < recordtime || recordtime == 0)
68 race_checkpoint_records[cp] = t;
69 if(race_checkpoint_recordholders[cp])
70 strunzone(race_checkpoint_recordholders[cp]);
71 race_checkpoint_recordholders[cp] = strzone(e.netname);
76 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
77 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
78 if(grecordholder == e.netname)
82 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
83 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
84 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
86 else if(t < grecordtime)
88 if(grecordholder == "")
89 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
91 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
92 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
93 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
97 if(grecordholder == "")
98 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
100 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
105 FOR_EACH_REALPLAYER(p)
106 if(p.race_checkpoint == cp)
107 race_SendNextCheckpoint(p);
118 if(clienttype(e) != CLIENTTYPE_REAL)
122 WriteByte(MSG_ONE, SVC_TEMPENTITY);
123 WriteByte(MSG_ONE, TE_CSQC_RACE);
124 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT);
125 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
126 WriteShort(MSG_ONE, t); // time to that intermediate
127 WriteShort(MSG_ONE, recordtime); // previously best time
128 WriteString(MSG_ONE, recordholder); // record holder
131 void race_ClearTime(entity e)
133 e.race_checkpoint = -1;
136 if(clienttype(e) != CLIENTTYPE_REAL)
140 WriteByte(MSG_ONE, SVC_TEMPENTITY);
141 WriteByte(MSG_ONE, TE_CSQC_RACE);
142 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
145 void checkpoint_touch()
147 if(other.classname != "player")
150 if(other.race_checkpoint == -1 || other.race_checkpoint == self.cnt)
152 if(self.cnt == race_highest_checkpoint)
153 other.race_checkpoint = 0;
155 other.race_checkpoint = self.cnt + 1;
157 race_SendTime(other, self.cnt, time - other.race_laptime, !!other.race_laptime);
159 if(!self.cnt) // finish line
160 other.race_laptime = time;
162 race_SendNextCheckpoint(other);
164 else if(other.race_checkpoint == self.cnt + 1)
168 else if(other.race_checkpoint == 0 && self.cnt == race_highest_checkpoint)
174 if(self.spawnflags & 4)
175 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
179 void checkpoint_use()
185 float race_waypointsprite_for_player(entity e)
187 if(e.race_checkpoint == -1)
188 return self.modelindex;
189 else if(e.race_checkpoint == self.owner.cnt)
190 return self.modelindex;
195 void spawnfunc_trigger_race_checkpoint()
202 self.use = checkpoint_use;
204 self.touch = checkpoint_touch;
206 o = (self.absmin + self.absmax) * 0.5;
207 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
208 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
209 self.nearestwaypointtimeout = time + 1000000000;
212 self.message = "went backwards";
214 if(self.cnt > race_highest_checkpoint)
215 race_highest_checkpoint = self.cnt;
219 precache_model("models/sprites/race-checkpoint.sp2");
220 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
224 precache_model("models/sprites/race-finish.sp2");
225 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
227 self.sprite.waypointsprite_for_player = race_waypointsprite_for_player;
230 void race_PreparePlayer()
234 race_ClearTime(self);