1 #define MAX_CHECKPOINTS 255
3 .float race_checkpoint; // player: next checkpoint that has to be reached
8 float race_checkpoint_records[MAX_CHECKPOINTS];
9 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
10 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
11 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
12 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
14 float race_highest_checkpoint;
16 float race_NextCheckpoint(float f)
18 if(f >= race_highest_checkpoint)
24 float race_PreviousCheckpoint(float f)
29 return race_highest_checkpoint;
34 void race_SendNextCheckpoint(entity e, float spec)
43 cp = e.race_checkpoint;
44 recordtime = race_checkpoint_records[cp];
45 recordholder = race_checkpoint_recordholders[cp];
47 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
48 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
50 if(recordholder == e.netname)
55 WRITESPECTATABLE_MSG_ONE({
56 WriteByte(MSG_ONE, SVC_TEMPENTITY);
57 WriteByte(MSG_ONE, TE_CSQC_RACE);
60 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
61 WriteCoord(MSG_ONE, e.race_laptime);
64 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
65 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
66 WriteShort(MSG_ONE, recordtime);
67 WriteString(MSG_ONE, recordholder);
71 void race_InitSpectator()
74 if(msg_entity.enemy.race_laptime)
75 race_SendNextCheckpoint(msg_entity.enemy, 1);
78 void race_SendTime(entity e, float cp, float t, float tvalid)
83 t = floor(0.4 + 10 * t); // make integer
84 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
87 if(cp == 0) // finish line
88 if not(e.race_completed)
93 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
95 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
99 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
100 snew = floor(0.5 + 10 * (time - game_starttime));
101 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
102 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
104 if(cvar("fraglimit"))
105 if(l >= cvar("fraglimit"))
109 if(p.deadflag != DEAD_NO)
110 race_AbandonRaceCheck(p);
115 e.race_completed = 1;
116 MAKE_INDEPENDENT_PLAYER(e);
117 bprint(e.netname, "^7 has finished the race.\n");
126 if(g_race_qualifying)
130 recordtime = race_checkpoint_records[cp];
131 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
132 if(recordholder == e.netname)
136 if(t < recordtime || recordtime == 0)
138 race_checkpoint_records[cp] = t;
139 if(race_checkpoint_recordholders[cp])
140 strunzone(race_checkpoint_recordholders[cp]);
141 race_checkpoint_recordholders[cp] = strzone(e.netname);
145 string grecordholder;
146 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
147 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
148 if(grecordholder == e.netname)
152 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
153 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
154 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
155 write_recordmarker(e, time - t/10, t/10);
157 else if(t < grecordtime)
159 if(grecordholder == "")
160 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
162 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
163 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
164 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
165 write_recordmarker(e, time - t/10, t/10);
169 if(grecordholder == "")
170 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
172 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
176 if(g_race_qualifying)
178 FOR_EACH_REALPLAYER(p)
179 if(p.race_checkpoint == cp)
180 race_SendNextCheckpoint(p, 0);
193 if(g_race_qualifying)
195 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
196 WriteByte(MSG_ONE, SVC_TEMPENTITY);
197 WriteByte(MSG_ONE, TE_CSQC_RACE);
198 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
199 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
200 WriteShort(MSG_ONE, t); // time to that intermediate
201 WriteShort(MSG_ONE, recordtime); // previously best time
202 WriteString(MSG_ONE, recordholder); // record holder
206 else // RACE! Not Qualifying
208 float lself, lother, othtime;
210 oth = race_checkpoint_lastplayers[cp];
213 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
214 lother = race_checkpoint_lastlaps[cp];
215 othtime = race_checkpoint_lasttimes[cp];
218 lself = lother = othtime = 0;
221 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
222 WriteByte(MSG_ONE, SVC_TEMPENTITY);
223 WriteByte(MSG_ONE, TE_CSQC_RACE);
224 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
225 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
228 WriteShort(MSG_ONE, 0);
229 WriteByte(MSG_ONE, 0);
230 WriteString(MSG_ONE, "");
234 WriteShort(MSG_ONE, floor(10 * (time - race_checkpoint_lasttimes[cp]) + 0.5));
235 WriteByte(MSG_ONE, lself - lother);
236 WriteString(MSG_ONE, oth.netname); // record holder
240 race_checkpoint_lastplayers[cp] = e;
241 race_checkpoint_lasttimes[cp] = time;
242 race_checkpoint_lastlaps[cp] = lself;
245 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
246 WriteByte(MSG_ONE, SVC_TEMPENTITY);
247 WriteByte(MSG_ONE, TE_CSQC_RACE);
248 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
249 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
252 WriteShort(MSG_ONE, 0);
253 WriteByte(MSG_ONE, 0);
254 WriteString(MSG_ONE, "");
258 WriteShort(MSG_ONE, floor(10 * (time - othtime) + 0.5));
259 WriteByte(MSG_ONE, lother - lself);
260 WriteString(MSG_ONE, e.netname); // record holder
266 void race_ClearTime(entity e)
268 e.race_checkpoint = -1;
272 WRITESPECTATABLE_MSG_ONE({
273 WriteByte(MSG_ONE, SVC_TEMPENTITY);
274 WriteByte(MSG_ONE, TE_CSQC_RACE);
275 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
279 void dumpsurface(entity e)
283 print("Surfaces of ", etos(e), ":\n");
285 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
289 n = getsurfacenumpoints(e, si);
292 print(" Surface ", ftos(si), ":\n");
293 norm = getsurfacenormal(e, si);
294 print(" Normal = ", vtos(norm), "\n");
295 for(ni = 0; ni < n; ++ni)
297 vec = getsurfacepoint(e, si, ni);
298 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
303 void checkpoint_passed()
307 if(other.classname == "porto")
309 // do not allow portalling through checkpoints
310 trace_plane_normal = normalize(-1 * other.velocity);
319 if not(self.spawnflags & 2)
322 oldmsg = self.message;
325 self.message = oldmsg;
328 if(other.classname != "player")
332 * Remove unauthorized equipment
334 Portal_ClearAll(other);
336 other.porto_forbidden = 2; // decreased by 1 each StartFrame
338 if(other.race_checkpoint == -1 || other.race_checkpoint == self.race_checkpoint)
343 if(self.spawnflags & 2)
346 oldmsg = self.message;
349 self.message = oldmsg;
352 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
354 race_SendTime(other, self.race_checkpoint, time - other.race_laptime, !!other.race_laptime);
356 if(!self.race_checkpoint) // finish line
357 other.race_laptime = time;
359 if(g_race_qualifying)
360 race_SendNextCheckpoint(other, 0);
362 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
368 if(self.spawnflags & 4)
369 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
373 void checkpoint_touch()
379 void checkpoint_use()
381 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
388 float race_waypointsprite_visible_for_player(entity e)
390 if(e.race_checkpoint == -1)
392 else if(e.race_checkpoint == self.owner.race_checkpoint)
399 void trigger_race_checkpoint_verify()
409 qual = g_race_qualifying;
413 self.classname = "player";
415 for(i = 0; i <= race_highest_checkpoint; ++i)
417 self.race_checkpoint = race_NextCheckpoint(i);
419 // race only (middle of the race)
420 g_race_qualifying = 0;
422 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
423 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
428 g_race_qualifying = 1;
429 self.race_place = race_lowest_place_spawn;
430 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
431 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
433 // race only (initial spawn)
434 g_race_qualifying = 0;
435 for(p = 1; p <= race_highest_place_spawn; ++p)
438 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE))
439 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
444 g_race_qualifying = qual;
450 void spawnfunc_trigger_race_checkpoint()
461 self.use = checkpoint_use;
462 if not(self.spawnflags & 1)
463 self.touch = checkpoint_touch;
465 o = (self.absmin + self.absmax) * 0.5;
466 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
467 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
468 self.nearestwaypointtimeout = time + 1000000000;
471 self.message = "went backwards";
473 self.message2 = "was pushed backwards by";
475 self.race_checkpoint = self.cnt;
477 if(self.race_checkpoint > race_highest_checkpoint)
478 race_highest_checkpoint = self.race_checkpoint;
480 if(self.race_checkpoint)
482 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
486 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
488 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
490 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
493 void race_AbandonRaceCheck(entity p)
495 if(race_completing && !p.race_completed)
497 p.race_completed = 1;
498 MAKE_INDEPENDENT_PLAYER(p);
499 bprint(p.netname, "^7 has abandoned the race.\n");
504 void race_PreparePlayer()
506 race_ClearTime(self);
510 void race_RetractPlayer()
514 self.race_checkpoint = race_PreviousCheckpoint(self.race_checkpoint);
515 if(self.race_checkpoint == 0)
517 race_ClearTime(self);
518 self.race_checkpoint = 0;
527 race_AbandonRaceCheck(self);
534 if(self.killcount == -666 || g_race_qualifying)
535 race_PreparePlayer();
537 race_AbandonRaceCheck(self);
540 void race_PostSpawn(entity spot)
544 if(self.killcount != -666 && !g_race_qualifying)
546 if(spot.target == "")
547 // let the player run without timing, if he did not spawn at a targetting spawnpoint
548 race_PreparePlayer();
550 race_RetractPlayer();
553 if(spot.target != "" && self.race_checkpoint == -1)
554 self.race_checkpoint = 0;
559 void race_PreSpawnObserver()
563 race_PreparePlayer();
566 void spawnfunc_info_player_race (void)
574 spawnfunc_info_player_deathmatch();
576 if(self.race_place > race_highest_place_spawn)
577 race_highest_place_spawn = self.race_place;
578 if(self.race_place < race_lowest_place_spawn)
579 race_lowest_place_spawn = self.race_place;
582 void race_ClearRecords()
587 for(i = 0; i < MAX_CHECKPOINTS; ++i)
589 race_checkpoint_records[i] = 0;
590 if(race_checkpoint_recordholders[i])
591 strunzone(race_checkpoint_recordholders[i]);
592 race_checkpoint_recordholders[i] = string_null;
599 void race_ReadyRestart()
601 Score_NicePrint(world);
604 PlayerScore_Sort(race_place);
608 print(e.netname, " = ", ftos(e.race_place), "\n");
610 if(g_race_qualifying == 2)
612 g_race_qualifying = 0;
613 independent_players = 0;
614 cvar_set("fraglimit", ftos(race_fraglimit));