1 string STR_ITEM_KH_KEY = "item_kh_key";
2 #define FOR_EACH_KH_KEY(v) for(v = world; (v = find(v, classname, STR_ITEM_KH_KEY)); )
4 typedef void(void) kh_Think_t;
5 var kh_Think_t kh_Controller_Thinkfunc;
6 string kh_Controller_Waitmsg;
8 float kh_Team_ByID(float t)
10 if(t == 0) return COLOR_TEAM1;
11 if(t == 1) return COLOR_TEAM2;
12 if(t == 2) return COLOR_TEAM3;
13 if(t == 3) return COLOR_TEAM4;
18 float kh_tracking_enabled;
20 float kh_interferemsg_time, kh_interferemsg_team;
21 .entity kh_next, kh_prev; // linked list
24 string kh_sound_capture = "sound/ctf/capture.wav";
25 string kh_sound_destroy = "sound/ctf/return.wav";
26 string kh_sound_drop = "sound/misc/mouseclick.wav";
27 string kh_sound_collect = "sound/ctf/take.wav";
29 float kh_sprite_dropped, kh_sprite_finish, kh_sprite_red, kh_sprite_blue, kh_sprite_pink, kh_sprite_yellow, kh_sprite_friend;
31 float kh_GetCarrierSprite(float t, float e)
33 if(t == e) return kh_sprite_friend;
34 if(t == COLOR_TEAM1) return kh_sprite_red;
35 if(t == COLOR_TEAM2) return kh_sprite_blue;
36 if(t == COLOR_TEAM3) return kh_sprite_yellow;
37 if(t == COLOR_TEAM4) return kh_sprite_pink;
41 void kh_Controller_SetThink(float t, string msg, kh_Think_t func)
43 kh_Controller_Thinkfunc = func;
44 kh_controller.cnt = t;
45 if(kh_Controller_Waitmsg != "")
46 strunzone(kh_Controller_Waitmsg);
48 kh_Controller_Waitmsg = "";
50 kh_Controller_Waitmsg = strzone(msg);
52 kh_controller.nextthink = time; // force
55 void kh_Controller_Think()
58 if(intermission_running)
62 if(kh_Controller_Waitmsg != "")
65 if(substring(kh_Controller_Waitmsg, strlen(kh_Controller_Waitmsg)-1, 1) == " ")
66 s = strcat(kh_Controller_Waitmsg, ftos(self.cnt));
68 s = kh_Controller_Waitmsg;
73 if(clienttype(e) == CLIENTTYPE_REAL)
74 centerprint_atprio(e, CENTERPRIO_SPAM, s);
78 else if(self.cnt == 0)
81 kh_Controller_Thinkfunc();
83 self.nextthink = time + 1;
89 if(!cvar("sv_eventlog"))
92 GameLogEcho(s, FALSE);
95 // frags f: take from cvar * f
97 void kh_Scores_Event(entity player, entity key, string what, float frags_player, float frags_owner)
100 basefrags = cvar(strcat("g_balance_keyhunt_score_", what));
103 player.frags = player.frags + floor(0.5 + basefrags * frags_player);
105 key.owner.frags = key.owner.frags + floor(0.5 + basefrags * frags_owner);
108 void kh_Key_Attach(entity key, float wpchange)
110 setattachment(key, key.owner, "");
111 setorigin(key, '0 0 -15'); // x/y fixed later in think, z has to be -15 to make the key fit even in the crouchbox
112 key.angles = key.angles - '0 1 0' * key.owner.angles_y;
114 key.solid = SOLID_NOT;
115 key.movetype = MOVETYPE_NONE;
116 key.team = key.owner.team;
117 key.nextthink = time;
118 key.damageforcescale = 0;
121 vector kh_AttachedOrigin(entity e)
126 makevectors(e.tag_entity.angles);
127 return e.tag_entity.origin + e.origin_x * v_forward - e.origin_y * v_right + e.origin_z * v_up;
129 return e.tag_entity.origin + e.origin_z * '0 0 1'; // not exact, but allows full key hitbox
135 void kh_Key_Detach(entity key, float wpchange)
137 setorigin(key, kh_AttachedOrigin(key));
138 setattachment(key, world, "");
139 key.angles_y = key.owner.angles_y;
142 key.solid = SOLID_TRIGGER;
143 key.movetype = MOVETYPE_TOSS;
144 key.pain_finished = time + cvar("g_balance_keyhunt_delay_return");
145 key.damageforcescale = cvar("g_balance_keyhunt_damageforcescale");
149 void kh_Key_AssignTo(entity key, entity player, float wpchange)
151 if(key.owner == player)
156 kh_Key_Detach(key, wpchange);
158 // remove from linked list
160 key.kh_next.kh_prev = key.kh_prev;
161 key.kh_prev.kh_next = key.kh_next;
165 if(key.owner.kh_next == world)
167 // No longer a key carrier
169 WaypointSprite_Kill(key.owner.waypointsprite_attachedforcarrier);
171 WaypointSprite_DetachCarrier(key.owner);
179 // insert into linked list
180 key.kh_next = player.kh_next;
181 key.kh_prev = player;
182 player.kh_next = key;
184 key.kh_next.kh_prev = key;
186 kh_Key_Attach(key, wpchange);
188 if(key.kh_next == world)
190 // player is now a key carrier
191 WaypointSprite_AttachCarrier("", player);
192 player.waypointsprite_attachedforcarrier.waypointsprite_for_player = kh_KeyCarrier_waypointsprite_for_player;
193 player.waypointsprite_attachedforcarrier.team = player.team;
200 void kh_Key_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
206 if(time > self.pushltime)
207 if(attacker.classname == "player")
208 self.team = attacker.team;
211 void kh_Key_Spawn(entity initial_owner, float angle)
215 key.classname = STR_ITEM_KH_KEY;
216 key.touch = kh_Key_Touch;
217 key.think = kh_Key_Think;
218 key.nextthink = time;
219 key.items = IT_KEY1 | IT_KEY2;
221 key.angles = '0 360 0' * random();
222 key.event_damage = kh_Key_Damage;
223 setmodel(key, "models/keyhunt/key3.md3");
224 setsize(key, '-8 -8 -8', '8 8 40');
226 switch(initial_owner.team)
229 key.netname = "^1red key";
230 key.colormod = '1.73 0.10 0.10';
233 key.netname = "^4blue key";
234 key.colormod = '0.10 0.10 1.73';
237 key.netname = "^3yellow key";
238 key.colormod = '1.22 1.22 0.10';
241 key.netname = "^6pink key";
242 key.colormod = '1.22 0.10 1.22';
245 key.netname = "NETGIER key";
246 key.colormod = '1.00 1.00 1.00';
250 sprint(initial_owner, strcat("You got the ^2", key.netname, "\n"));
252 WaypointSprite_AttachCarrier("", key);
253 key.waypointsprite_attachedforcarrier.waypointsprite_for_player = kh_Key_waypointsprite_for_player;
255 kh_Key_AssignTo(key, initial_owner, TRUE);
258 void kh_Key_Remove(entity key)
262 kh_Key_AssignTo(key, world, FALSE);
263 if(o) // it was attached
264 WaypointSprite_Kill(key.waypointsprite_attachedforcarrier);
265 else // it was dropped
266 WaypointSprite_DetachCarrier(key);
271 // -1 when no team completely owns all keys yet
272 float kh_Key_AllOwnedByWhichTeam()
284 else if(teem != key.team)
290 void kh_Key_Collect(entity key, entity player)
292 sound(key, CHAN_AUTO, kh_sound_collect, 1, ATTN_NORM);
294 kh_Scores_Event(player, key, "collect", 1, 0);
295 bprint(player.netname, "^7 collected the ", key.netname, "\n");
296 kh_Key_AssignTo(key, player, TRUE);
298 if(kh_Key_AllOwnedByWhichTeam() != -1)
300 kh_interferemsg_time = time + 0.2;
301 kh_interferemsg_team = player.team;
305 void kh_Key_DropAll(entity player)
313 if(time < player.pushltime)
314 mypusher = player.pusher;
315 while((key = player.kh_next))
317 kh_Scores_Event(player, key, "losekey", 0, 0);
318 bprint(player.netname, "^7 lost the ", key.netname, "\n");
319 kh_Key_AssignTo(key, world, TRUE);
320 makevectors('-90 0 0' * random() + '0 360 0' * random());
321 key.velocity = W_CalculateProjectileVelocity(player.velocity, cvar("g_balance_keyhunt_dropvelocity") * v_forward);
322 key.pusher = mypusher;
323 key.pushltime = time + cvar("g_balance_keyhunt_protecttime");
325 sound(player, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
331 if(self.owner) // already carried
333 if(other.classname != "player")
335 if(other.deadflag != DEAD_NO)
337 if(other == self.enemy)
338 if(time < self.kh_droptime + cvar("g_balance_keyhunt_delay_collect"))
339 return; // you just dropped it!
340 kh_Key_Collect(self, other);
347 self.angles_y = math_mod(self.angles_y + 0.05 * 135, 360);
351 makevectors('0 1 0' * (self.cnt + math_mod(time, 360) * 45));
352 setorigin(self, v_forward * 24 + '0 0 1' * self.origin_z);
354 if(self.owner.buttonuse)
355 if(time >= self.owner.kh_droptime + cvar("g_balance_keyhunt_delay_drop"))
357 self.owner.kh_droptime = time;
358 self.kh_droptime = time; // prevent collecting this one for some time
359 self.enemy = self.owner;
361 kh_Scores_Event(self.owner, self, "dropkey", 0, 0);
362 bprint(self.owner.netname, "^7 dropped the ", self.netname, "\n");
363 sound(self.owner, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
364 makevectors(self.owner.v_angle);
365 self.velocity = W_CalculateProjectileVelocity(self.owner.velocity, cvar("g_balance_keyhunt_throwvelocity") * v_forward);
366 kh_Key_AssignTo(self, world, TRUE);
367 self.pushltime = time + cvar("g_balance_keyhunt_protecttime");
371 // if in nodrop or time over, end the round
373 if(time > self.pain_finished)
374 kh_LoserTeam(self.team, self);
377 if(kh_Key_AllOwnedByWhichTeam() != -1)
381 p = self.owner.origin;
383 if(vlen(key.owner.origin - p) > cvar("g_balance_keyhunt_maxdist"))
385 kh_WinnerTeam(self.team);
389 if(kh_interferemsg_time && time > kh_interferemsg_time)
391 kh_interferemsg_time = 0;
392 FOR_EACH_PLAYER(head)
394 if(head.team == kh_interferemsg_team)
396 centerprint(head, "All keys are in your team's hands!\n\nMeet the other key carriers ^1NOW^7!\n");
398 centerprint(head, "All keys are in your team's hands!\n\nHelp the key carriers to meet!\n");
400 centerprint(head, "All keys are in the enemy's hands!\n\nInterfere ^1NOW^7!\n");
404 self.nextthink = time + 0.05;
407 void kh_WinnerTeam(float teem)
409 // all key carriers get some points
410 vector firstorigin, lastorigin;
414 score = (kh_teams - 1) / kh_teams;
415 // twice the score for 3 team games, three times the score for 4 team games!
416 // note: for a win by destroying the key, this should NOT be applied
420 kh_Scores_Event(key.owner, key, "capture", score, 0);
421 if(key.owner.kh_next == key)
425 bprint(key.owner.netname);
435 thisorigin = kh_AttachedOrigin(key);
438 te_lightning2(world, lastorigin, thisorigin);
439 lastorigin = thisorigin;
441 firstorigin = thisorigin;
446 te_lightning2(world, lastorigin, firstorigin);
449 bprint("^7 captured the keys for the ", ColoredTeamName(teem), "\n");
450 sound(world, CHAN_AUTO, kh_sound_capture, 1, ATTN_NONE);
454 void kh_LoserTeam(float teem, entity lostkey)
456 entity player, key, attacker;
463 if(lostkey.pusher.team != teem)
464 if(lostkey.pusher.classname == "player")
465 attacker = lostkey.pusher;
471 kh_Scores_Event(attacker, world, "push", 1, 0);
472 centerprint(attacker, "Your push is the best!\n\n\n");
473 bprint("The ", ColoredTeamName(teem), "^7 could not take care of the ", lostkey.netname, "\n");
477 FOR_EACH_PLAYER(player)
478 if(player.team != teem)
482 if(key.owner && key.team != teem)
485 score = 1.0 / max(1, keys * cvar("g_balance_keyhunt_score_destroyed_ownfactor") + players);
487 FOR_EACH_PLAYER(player)
488 if(player.team != teem)
489 kh_Scores_Event(player, world, "destroyed", score, 0);
492 if(key.owner && key.team != teem)
493 kh_Scores_Event(key.owner, world, "destroyed", score * cvar("g_balance_keyhunt_score_destroyed_ownfactor"), 0);
495 bprint("The ", ColoredTeamName(teem), "^7 could not take care of the ", lostkey.netname, "\n");
497 sound(world, CHAN_AUTO, kh_sound_destroy, 1, ATTN_NONE);
502 void kh_FinishRound()
504 // prepare next round
505 kh_interferemsg_time = 0;
510 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round"), "Round starts in ", kh_StartRound);
513 float kh_EnoughPlayers()
515 float i, players, teem;
518 // find a random player per team
519 for(i = 0; i < kh_teams; ++i)
521 teem = kh_Team_ByID(i);
523 FOR_EACH_PLAYER(player)
524 if(player.deadflag == DEAD_NO)
525 if(player.team == teem)
533 void kh_WaitForPlayers()
535 if(kh_EnoughPlayers())
536 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round"), "Round starts in ", kh_StartRound);
538 kh_Controller_SetThink(1, "Waiting for players to join...", kh_WaitForPlayers);
543 float i, players, teem;
546 if(!kh_EnoughPlayers())
548 kh_Controller_SetThink(1, "Waiting for players to join...", kh_WaitForPlayers);
552 FOR_EACH_PLAYER(player)
553 if(clienttype(player) == CLIENTTYPE_REAL)
554 centerprint_expire(player, CENTERPRIO_SPAM);
556 for(i = 0; i < kh_teams; ++i)
558 teem = kh_Team_ByID(i);
561 FOR_EACH_PLAYER(player)
562 if(player.deadflag == DEAD_NO)
563 if(player.team == teem)
566 if(random() * players <= 1)
569 kh_Key_Spawn(my_player, 360 * i / kh_teams);
572 kh_tracking_enabled = FALSE;
573 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_tracking"), "Scanning frequency range...", kh_EnableTrackingDevice);
581 kh_KEY = (IT_RED_FLAG_TAKEN | IT_RED_FLAG_LOST | IT_BLUE_FLAG_TAKEN | IT_BLUE_FLAG_LOST); // the one impossible combination
583 self.items = self.items | kh_KEY;
585 self.items = self.items - (self.items & kh_KEY);
589 void kh_EnableTrackingDevice()
593 FOR_EACH_PLAYER(player)
594 if(clienttype(player) == CLIENTTYPE_REAL)
595 centerprint_expire(player, CENTERPRIO_SPAM);
597 kh_tracking_enabled = TRUE;
600 float kh_Key_waypointsprite_for_player(entity e)
602 if(!kh_tracking_enabled)
605 return kh_sprite_dropped;
606 if(!self.owner.owner)
607 return kh_sprite_dropped;
608 return 0; // draw only when key is not owned
611 float kh_KeyCarrier_waypointsprite_for_player(entity e)
613 if(e.classname != "player" || self.team != e.team)
614 if(!kh_tracking_enabled)
617 // e is spectator? That's no team mate...
618 if(e.classname != "player")
619 return kh_GetCarrierSprite(self.team, -1);
621 // e is no key carrier: simple case...
623 return kh_GetCarrierSprite(self.team, e.team);
625 // e is a key carrier: if any key is dropped or owned by another team, show
626 // the carrier sprite; otherwise show run here
627 if(kh_Key_AllOwnedByWhichTeam() == e.team)
628 return kh_sprite_finish;
630 return kh_GetCarrierSprite(self.team, e.team);
633 float kh_HandleFrags(entity attacker, entity targ, float f)
643 f = f - 1 + cvar("g_balance_keyhunt_score_carrierfrag");
646 f = f - 1 + newfrags;
652 precache_sound(kh_sound_capture);
653 precache_sound(kh_sound_destroy);
654 precache_sound(kh_sound_drop);
655 precache_sound(kh_sound_collect);
657 precache_model("models/sprites/key-dropped.sp2");
658 precache_model("models/sprites/keycarrier-finish.sp2");
659 precache_model("models/sprites/keycarrier-friend.sp2");
660 precache_model("models/sprites/keycarrier-red.sp2");
661 precache_model("models/sprites/keycarrier-blue.sp2");
662 precache_model("models/sprites/keycarrier-yellow.sp2");
663 precache_model("models/sprites/keycarrier-pink.sp2");
664 precache_model("models/keyhunt/key3.md3");
667 kh_teams = cvar("g_keyhunt_teams_override");
669 kh_teams = cvar("g_keyhunt_teams");
673 // make a KH entity for controlling the game
674 kh_controller = spawn();
675 kh_controller.think = kh_Controller_Think;
676 kh_Controller_SetThink(0, "", kh_WaitForPlayers);
678 setmodel(kh_controller, "models/sprites/key-dropped.sp2");
679 kh_sprite_dropped = kh_controller.modelindex;
680 setmodel(kh_controller, "models/sprites/keycarrier-finish.sp2");
681 kh_sprite_finish = kh_controller.modelindex;
682 setmodel(kh_controller, "models/sprites/keycarrier-friend.sp2");
683 kh_sprite_friend = kh_controller.modelindex;
684 setmodel(kh_controller, "models/sprites/keycarrier-red.sp2");
685 kh_sprite_red = kh_controller.modelindex;
686 setmodel(kh_controller, "models/sprites/keycarrier-blue.sp2");
687 kh_sprite_blue = kh_controller.modelindex;
688 setmodel(kh_controller, "models/sprites/keycarrier-pink.sp2");
689 kh_sprite_pink = kh_controller.modelindex;
690 setmodel(kh_controller, "models/sprites/keycarrier-yellow.sp2");
691 kh_sprite_yellow = kh_controller.modelindex;
692 setmodel(kh_controller, "");
697 // to be called before intermission
699 remove(kh_controller);
700 kh_controller = world;