1 string STR_ITEM_KH_KEY = "item_kh_key";
2 #define FOR_EACH_KH_KEY(v) for(v = world; (v = find(v, classname, STR_ITEM_KH_KEY)); )
4 typedef void(void) kh_Think_t;
5 var kh_Think_t kh_Controller_Thinkfunc;
6 string kh_Controller_Waitmsg;
8 float kh_Team_ByID(float t)
10 if(t == 0) return COLOR_TEAM1;
11 if(t == 1) return COLOR_TEAM2;
12 if(t == 2) return COLOR_TEAM3;
13 if(t == 3) return COLOR_TEAM4;
18 float kh_tracking_enabled;
20 float kh_interferemsg_time, kh_interferemsg_team;
21 .entity kh_next, kh_prev; // linked list
24 string kh_sound_capture = "sound/ctf/capture.wav";
25 string kh_sound_destroy = "sound/ctf/return.wav";
26 string kh_sound_drop = "sound/misc/mouseclick.wav";
27 string kh_sound_collect = "sound/ctf/take.wav";
29 float kh_sprite_dropped, kh_sprite_finish, kh_sprite_red, kh_sprite_blue, kh_sprite_pink, kh_sprite_yellow, kh_sprite_friend;
31 float kh_GetCarrierSprite(float t, float e)
33 if(t == e) return kh_sprite_friend;
34 if(t == COLOR_TEAM1) return kh_sprite_red;
35 if(t == COLOR_TEAM2) return kh_sprite_blue;
36 if(t == COLOR_TEAM3) return kh_sprite_yellow;
37 if(t == COLOR_TEAM4) return kh_sprite_pink;
41 void kh_Controller_SetThink(float t, string msg, kh_Think_t func)
43 kh_Controller_Thinkfunc = func;
44 kh_controller.cnt = t;
45 if(kh_Controller_Waitmsg != "")
46 strunzone(kh_Controller_Waitmsg);
48 kh_Controller_Waitmsg = "";
50 kh_Controller_Waitmsg = strzone(msg);
52 kh_controller.nextthink = time; // force
55 void kh_Controller_Think()
58 if(intermission_running)
62 if(kh_Controller_Waitmsg != "")
65 if(substring(kh_Controller_Waitmsg, strlen(kh_Controller_Waitmsg)-1, 1) == " ")
66 s = strcat(kh_Controller_Waitmsg, ftos(self.cnt));
68 s = kh_Controller_Waitmsg;
73 if(clienttype(e) == CLIENTTYPE_REAL)
74 centerprint_atprio(e, CENTERPRIO_SPAM, s);
78 else if(self.cnt == 0)
81 kh_Controller_Thinkfunc();
83 self.nextthink = time + 1;
89 if(!cvar("sv_eventlog"))
92 GameLogEcho(s, FALSE);
95 // frags f: take from cvar * f
97 void kh_Scores_Event(entity player, entity key, string what, float frags_player, float frags_owner)
100 basefrags = cvar(strcat("g_balance_keyhunt_score_", what));
103 player.frags = player.frags + floor(0.5 + basefrags * frags_player);
105 key.owner.frags = key.owner.frags + floor(0.5 + basefrags * frags_owner);
108 void kh_Key_Attach(entity key)
110 setattachment(key, key.owner, "");
111 setorigin(key, '0 0 -15'); // x/y fixed later in think, z has to be -15 to make the key fit even in the crouchbox
112 key.angles = key.angles - '0 1 0' * key.owner.angles_y;
114 key.solid = SOLID_NOT;
115 key.movetype = MOVETYPE_NONE;
116 key.team = key.owner.team;
117 key.nextthink = time;
118 key.damageforcescale = 0;
121 vector kh_AttachedOrigin(entity e)
126 makevectors(e.tag_entity.angles);
127 return e.tag_entity.origin + e.origin_x * v_forward - e.origin_y * v_right + e.origin_z * v_up;
129 return e.tag_entity.origin + e.origin_z * '0 0 1'; // not exact, but allows full key hitbox
135 void kh_Key_Detach(entity key)
137 setorigin(key, kh_AttachedOrigin(key));
138 setattachment(key, world, "");
139 key.angles_y = key.owner.angles_y;
142 key.solid = SOLID_TRIGGER;
143 key.movetype = MOVETYPE_TOSS;
144 key.pain_finished = time + cvar("g_balance_keyhunt_delay_return");
145 key.damageforcescale = cvar("g_balance_keyhunt_damageforcescale");
149 void kh_Key_AssignTo(entity key, entity player)
151 if(key.owner == player)
158 // remove from linked list
160 key.kh_next.kh_prev = key.kh_prev;
161 key.kh_prev.kh_next = key.kh_next;
165 if(key.owner.kh_next == world)
167 // No longer a key carrier
168 WaypointSprite_DetachCarrier(key.owner);
176 // insert into linked list
177 key.kh_next = player.kh_next;
178 key.kh_prev = player;
179 player.kh_next = key;
181 key.kh_next.kh_prev = key;
185 if(key.kh_next == world)
187 // player is now a key carrier
188 WaypointSprite_AttachCarrier("", player);
189 player.waypointsprite_attachedforcarrier.waypointsprite_for_player = kh_KeyCarrier_waypointsprite_for_player;
190 player.waypointsprite_attachedforcarrier.team = player.team;
197 void kh_Key_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
203 if(time > self.pushltime)
204 if(attacker.classname == "player")
205 self.team = attacker.team;
208 void kh_Key_Spawn(entity initial_owner, float angle)
212 key.classname = STR_ITEM_KH_KEY;
213 key.touch = kh_Key_Touch;
214 key.think = kh_Key_Think;
215 key.nextthink = time;
216 key.items = IT_KEY1 | IT_KEY2;
218 key.angles = '0 360 0' * random();
219 key.event_damage = kh_Key_Damage;
220 setmodel(key, "models/keyhunt/key3.md3");
221 setsize(key, '-8 -8 -8', '8 8 40');
223 switch(initial_owner.team)
226 key.netname = "^1red key";
227 key.colormod = '1.73 0.10 0.10';
230 key.netname = "^4blue key";
231 key.colormod = '0.10 0.10 1.73';
234 key.netname = "^3yellow key";
235 key.colormod = '1.22 1.22 0.10';
238 key.netname = "^6pink key";
239 key.colormod = '1.22 0.10 1.22';
242 key.netname = "NETGIER key";
243 key.colormod = '1.00 1.00 1.00';
247 sprint(initial_owner, strcat("You got the ^2", key.netname, "\n"));
249 WaypointSprite_AttachCarrier("", key);
250 key.waypointsprite_attachedforcarrier.waypointsprite_for_player = kh_Key_waypointsprite_for_player;
252 kh_Key_AssignTo(key, initial_owner);
255 void kh_Key_Remove(entity key)
259 kh_Key_AssignTo(key, world);
260 if(o) // it was attached
261 WaypointSprite_Kill(key.waypointsprite_attachedforcarrier);
262 else // it was dropped
263 WaypointSprite_DetachCarrier(key);
268 // -1 when no team completely owns all keys yet
269 float kh_Key_AllOwnedByWhichTeam()
281 else if(teem != key.team)
287 void kh_Key_Collect(entity key, entity player)
289 sound(key, CHAN_AUTO, kh_sound_collect, 1, ATTN_NORM);
291 kh_Scores_Event(player, key, "collect", 1, 0);
292 bprint(player.netname, "^7 collected the ", key.netname, "\n");
293 kh_Key_AssignTo(key, player);
295 if(kh_Key_AllOwnedByWhichTeam() != -1)
297 kh_interferemsg_time = time + 0.2;
298 kh_interferemsg_team = player.team;
302 void kh_Key_DropAll(entity player)
310 if(time < player.pushltime)
311 mypusher = player.pusher;
312 while((key = player.kh_next))
314 kh_Scores_Event(player, key, "losekey", 0, 0);
315 bprint(player.netname, "^7 lost the ", key.netname, "\n");
316 kh_Key_AssignTo(key, world);
317 makevectors('-90 0 0' * random() + '0 360 0' * random());
318 key.velocity = W_CalculateProjectileVelocity(player.velocity, cvar("g_balance_keyhunt_dropvelocity") * v_forward);
319 key.pusher = mypusher;
320 key.pushltime = time + cvar("g_balance_keyhunt_protecttime");
322 sound(player, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
328 if(self.owner) // already carried
330 if(other.classname != "player")
332 if(other.deadflag != DEAD_NO)
334 if(other == self.enemy)
335 if(time < self.kh_droptime + cvar("g_balance_keyhunt_delay_collect"))
336 return; // you just dropped it!
337 kh_Key_Collect(self, other);
344 self.angles_y = math_mod(self.angles_y + 0.05 * 135, 360);
348 makevectors('0 1 0' * (self.cnt + math_mod(time, 360) * 45));
349 setorigin(self, v_forward * 24 + '0 0 1' * self.origin_z);
351 if(self.owner.buttonuse)
352 if(time >= self.owner.kh_droptime + cvar("g_balance_keyhunt_delay_drop"))
354 self.owner.kh_droptime = time;
355 self.kh_droptime = time; // prevent collecting this one for some time
356 self.enemy = self.owner;
358 kh_Scores_Event(self.owner, self, "dropkey", 0, 0);
359 bprint(self.owner.netname, "^7 dropped the ", self.netname, "\n");
360 sound(self.owner, CHAN_AUTO, kh_sound_drop, 1, ATTN_NORM);
361 makevectors(self.owner.v_angle);
362 self.velocity = W_CalculateProjectileVelocity(self.owner.velocity, cvar("g_balance_keyhunt_throwvelocity") * v_forward);
363 kh_Key_AssignTo(self, world);
364 self.pushltime = time + cvar("g_balance_keyhunt_protecttime");
368 // if in nodrop or time over, end the round
370 if(time > self.pain_finished)
371 kh_LoserTeam(self.team, self);
374 if(kh_Key_AllOwnedByWhichTeam() != -1)
378 p = self.owner.origin;
380 if(vlen(key.owner.origin - p) > cvar("g_balance_keyhunt_maxdist"))
382 kh_WinnerTeam(self.team);
386 if(kh_interferemsg_time && time > kh_interferemsg_time)
388 kh_interferemsg_time = 0;
389 FOR_EACH_PLAYER(head)
391 if(head.team == kh_interferemsg_team)
393 centerprint(head, "All keys are in your team's hands!\n\nMeet the other key carriers ^1NOW^7!\n");
395 centerprint(head, "All keys are in your team's hands!\n\nHelp the key carriers to meet!\n");
397 centerprint(head, "All keys are in the enemy's hands!\n\nInterfere ^1NOW^7!\n");
401 self.nextthink = time + 0.05;
404 void kh_WinnerTeam(float teem)
406 // all key carriers get some points
407 vector firstorigin, lastorigin;
411 score = (kh_teams - 1) / kh_teams;
412 // twice the score for 3 team games, three times the score for 4 team games!
413 // note: for a win by destroying the key, this should NOT be applied
417 kh_Scores_Event(key.owner, key, "capture", score, 0);
418 if(key.owner.kh_next == key)
422 bprint(key.owner.netname);
432 thisorigin = kh_AttachedOrigin(key);
435 te_lightning2(world, lastorigin, thisorigin);
436 lastorigin = thisorigin;
438 firstorigin = thisorigin;
443 te_lightning2(world, lastorigin, firstorigin);
446 bprint("^7 captured the keys for the ", ColoredTeamName(teem), "\n");
447 sound(world, CHAN_AUTO, kh_sound_capture, 1, ATTN_NONE);
451 void kh_LoserTeam(float teem, entity lostkey)
453 entity player, key, attacker;
460 if(lostkey.pusher.team != teem)
461 if(lostkey.pusher.classname == "player")
462 attacker = lostkey.pusher;
468 kh_Scores_Event(attacker, world, "push", 1, 0);
469 centerprint(attacker, "Your push is the best!\n\n\n");
470 bprint("The ", ColoredTeamName(teem), "^7 could not take care of the ", lostkey.netname, "\n");
474 FOR_EACH_PLAYER(player)
475 if(player.team != teem)
479 if(key.owner && key.team != teem)
482 score = 1.0 / max(1, keys * cvar("g_balance_keyhunt_score_destroyed_ownfactor") + players);
484 FOR_EACH_PLAYER(player)
485 if(player.team != teem)
486 kh_Scores_Event(player, world, "destroyed", score, 0);
489 if(key.owner && key.team != teem)
490 kh_Scores_Event(key.owner, world, "destroyed", score * cvar("g_balance_keyhunt_score_destroyed_ownfactor"), 0);
492 bprint("The ", ColoredTeamName(teem), "^7 could not take care of the ", lostkey.netname, "\n");
494 sound(world, CHAN_AUTO, kh_sound_destroy, 1, ATTN_NONE);
499 void kh_FinishRound()
501 // prepare next round
502 kh_interferemsg_time = 0;
507 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round"), "Round starts in ", kh_StartRound);
510 float kh_EnoughPlayers()
512 float i, players, teem;
515 // find a random player per team
516 for(i = 0; i < kh_teams; ++i)
518 teem = kh_Team_ByID(i);
520 FOR_EACH_PLAYER(player)
521 if(player.deadflag == DEAD_NO)
522 if(player.team == teem)
530 void kh_WaitForPlayers()
532 if(kh_EnoughPlayers())
533 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round"), "Round starts in ", kh_StartRound);
535 kh_Controller_SetThink(1, "Waiting for players to join...", kh_WaitForPlayers);
540 float i, players, teem;
543 if(!kh_EnoughPlayers())
545 kh_Controller_SetThink(1, "Waiting for players to join...", kh_WaitForPlayers);
549 FOR_EACH_PLAYER(player)
550 if(clienttype(player) == CLIENTTYPE_REAL)
551 centerprint_expire(player, CENTERPRIO_SPAM);
553 for(i = 0; i < kh_teams; ++i)
555 teem = kh_Team_ByID(i);
558 FOR_EACH_PLAYER(player)
559 if(player.deadflag == DEAD_NO)
560 if(player.team == teem)
563 if(random() * players <= 1)
566 kh_Key_Spawn(my_player, 360 * i / kh_teams);
569 kh_tracking_enabled = FALSE;
570 kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_tracking"), "Scanning frequency range...", kh_EnableTrackingDevice);
578 kh_KEY = (IT_RED_FLAG_TAKEN | IT_RED_FLAG_LOST | IT_BLUE_FLAG_TAKEN | IT_BLUE_FLAG_LOST); // the one impossible combination
580 self.items = self.items | kh_KEY;
582 self.items = self.items - (self.items & kh_KEY);
586 void kh_EnableTrackingDevice()
590 FOR_EACH_PLAYER(player)
591 if(clienttype(player) == CLIENTTYPE_REAL)
592 centerprint_expire(player, CENTERPRIO_SPAM);
594 kh_tracking_enabled = TRUE;
597 float kh_Key_waypointsprite_for_player(entity e)
599 if(!kh_tracking_enabled)
602 return kh_sprite_dropped;
603 if(!self.owner.owner)
604 return kh_sprite_dropped;
605 return 0; // draw only when key is not owned
608 float kh_KeyCarrier_waypointsprite_for_player(entity e)
610 if(e.classname != "player" || self.team != e.team)
611 if(!kh_tracking_enabled)
614 // e is spectator? That's no team mate...
615 if(e.classname != "player")
616 return kh_GetCarrierSprite(self.team, -1);
618 // e is no key carrier: simple case...
620 return kh_GetCarrierSprite(self.team, e.team);
622 // e is a key carrier: if any key is dropped or owned by another team, show
623 // the carrier sprite; otherwise show run here
624 if(kh_Key_AllOwnedByWhichTeam() == e.team)
625 return kh_sprite_finish;
627 return kh_GetCarrierSprite(self.team, e.team);
630 float kh_HandleFrags(entity attacker, entity targ, float f)
640 f = f - 1 + cvar("g_balance_keyhunt_score_carrierfrag");
643 f = f - 1 + newfrags;
649 precache_sound(kh_sound_capture);
650 precache_sound(kh_sound_destroy);
651 precache_sound(kh_sound_drop);
652 precache_sound(kh_sound_collect);
654 precache_model("models/sprites/key-dropped.sp2");
655 precache_model("models/sprites/keycarrier-finish.sp2");
656 precache_model("models/sprites/keycarrier-friend.sp2");
657 precache_model("models/sprites/keycarrier-red.sp2");
658 precache_model("models/sprites/keycarrier-blue.sp2");
659 precache_model("models/sprites/keycarrier-yellow.sp2");
660 precache_model("models/sprites/keycarrier-pink.sp2");
661 precache_model("models/keyhunt/key3.md3");
664 kh_teams = cvar("g_keyhunt_teams_override");
666 kh_teams = cvar("g_keyhunt_teams");
670 // make a KH entity for controlling the game
671 kh_controller = spawn();
672 kh_controller.think = kh_Controller_Think;
673 kh_Controller_SetThink(0, "", kh_WaitForPlayers);
675 setmodel(kh_controller, "models/sprites/key-dropped.sp2");
676 kh_sprite_dropped = kh_controller.modelindex;
677 setmodel(kh_controller, "models/sprites/keycarrier-finish.sp2");
678 kh_sprite_finish = kh_controller.modelindex;
679 setmodel(kh_controller, "models/sprites/keycarrier-friend.sp2");
680 kh_sprite_friend = kh_controller.modelindex;
681 setmodel(kh_controller, "models/sprites/keycarrier-red.sp2");
682 kh_sprite_red = kh_controller.modelindex;
683 setmodel(kh_controller, "models/sprites/keycarrier-blue.sp2");
684 kh_sprite_blue = kh_controller.modelindex;
685 setmodel(kh_controller, "models/sprites/keycarrier-pink.sp2");
686 kh_sprite_pink = kh_controller.modelindex;
687 setmodel(kh_controller, "models/sprites/keycarrier-yellow.sp2");
688 kh_sprite_yellow = kh_controller.modelindex;
689 setmodel(kh_controller, "");
694 // to be called before intermission
696 remove(kh_controller);
697 kh_controller = world;