]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/server/clientcommands.qc
new feature: g_maxplayers (set to 0 to disable)
[divverent/nexuiz.git] / data / qcsrc / server / clientcommands.qc
1 void ReadyCount();
2 string ValidateMap(string vote);
3 void(entity e) DropFlag;
4 string MapVote_Suggest(string m);
5
6 .float floodcontrol_chat;
7 .float floodcontrol_team;
8 void Say(entity source, float teamsay, string msgin)
9 {
10         string msgstr, colorstr, cmsgstr, namestr;
11         float flood;
12         entity head;
13
14         if(!teamsay)
15                 if(substring(msgin, 0, 1) == " ")
16                         msgin = substring(msgin, 1, strlen(msgin) - 1); // work around DP say bug (say_team does not have this!)
17
18         msgin = formatmessage(msgin);
19
20         if(msgin == "")
21                 return;
22
23         if(source.classname != "player")
24                 colorstr = "^0"; // black for spectators
25         else if(teams_matter)
26                 colorstr = Team_ColorCode(source.team);
27         else
28                 teamsay = FALSE;
29
30         if(intermission_running)
31                 teamsay = FALSE;
32
33         /*
34          * using bprint solves this... me stupid
35         // how can we prevent the message from appearing in a listen server?
36         // for now, just give "say" back and only handle say_team
37         if(!teamsay)
38         {
39                 clientcommand(self, strcat("say ", msgin));
40                 return;
41         }
42         */
43
44         if(cvar("g_chat_teamcolors"))
45                 namestr = playername(source);
46         else
47                 namestr = source.netname;
48         if(teamsay)
49         {
50                 msgstr = strzone(strcat("\{1}\{13}", colorstr, "(^3", namestr, colorstr, ") ^7", msgin, "\n"));
51                 cmsgstr = strcat(colorstr, "(^3", namestr, colorstr, ")\n^7", wordwrap(msgin, 50));
52         }
53         else
54                 msgstr = strzone(strcat("\{1}", namestr, "^7: ", msgin, "\n"));
55
56         // FLOOD CONTROL
57         flood = 0;
58         {
59                 float flood_spl;
60                 float flood_burst;
61                 float flood_lmax;
62                 var .float flood_field;
63                 float lines;
64                 if(teamsay)
65                 {
66                         flood_spl = cvar("g_chat_flood_spl_team");
67                         flood_burst = cvar("g_chat_flood_burst_team");
68                         flood_lmax = cvar("g_chat_flood_lmax_team");
69                         flood_field = floodcontrol_team;
70                 }
71                 else
72                 {
73                         flood_spl = cvar("g_chat_flood_spl");
74                         flood_burst = cvar("g_chat_flood_burst");
75                         flood_lmax = cvar("g_chat_flood_lmax");
76                         flood_field = floodcontrol_chat;
77                 }
78                 flood_burst = max(0, flood_burst - 1);
79                 // to match explanation in default.cfg, a value of 3 must allow three-line bursts and not four!
80                 lines = ceil(strlennocol(msgstr) / 75);
81                 if(flood_lmax && lines > flood_lmax)
82                         flood = 2;
83                 else if(time >= self.flood_field)
84                         self.flood_field = max(time - flood_burst * flood_spl, self.flood_field) + lines * flood_spl;
85                 else
86                         flood = 1;
87         }
88
89         if(flood)
90         {
91                 if(cvar("g_chat_flood_notify_flooder"))
92                 {
93                         if(flood == 1)
94                                 sprint(self, strcat("^3FLOOD CONTROL: ^7wait ^1", ftos(self.flood_field - time), "^3 seconds\n"));
95                         else if(flood == 2)
96                                 sprint(self, "^3FLOOD CONTROL: ^7message too long\n");
97                 }
98                 else
99                         sprint(self, msgstr);
100                 ServerConsoleEcho(strcat("NOTE: ", playername(self), "^7 is flooding."), TRUE);
101         }
102         else if(teamsay)
103         {
104                 if(source.classname == "player")
105                 {
106                         FOR_EACH_REALPLAYER(head)
107                         {
108                                 if(head.team == source.team)
109                                 {
110                                         sprint(head, msgstr);
111                                         centerprint(head, cmsgstr);
112                                 }
113                         }
114                 }
115                 else
116                 {
117                         FOR_EACH_REALCLIENT(head) if(head.classname != "player")
118                         {
119                                 sprint(head, msgstr);
120                                 centerprint(head, cmsgstr);
121                         }
122                 }
123         }
124         else
125         {
126                 bprint(msgstr);
127                 //ServerConsoleEcho(substring(msgstr, 1, strlen(msgstr) - 2), TRUE);
128         }
129
130         strunzone(msgstr);
131 }
132
133 float VoteCheckNasty(string cmd)
134 {
135         if(strstrofs(cmd, ";", 0) >= 0)
136                 return TRUE;
137         if(strstrofs(cmd, "\n", 0) >= 0)
138                 return TRUE;
139         if(strstrofs(cmd, "\r", 0) >= 0)
140                 return TRUE;
141         if(strstrofs(cmd, "$", 0) >= 0)
142                 return TRUE;
143         return FALSE;
144 }
145
146 string GetKickVoteVictim_newcommand;
147 string GetKickVoteVictim_reason;
148 entity GetKickVoteVictim(string vote, string cmd)
149 {
150         float tokens;
151         float i, n, t;
152         string ns;
153         entity e;
154
155         tokens = tokenize(vote);
156         ns = "";
157
158         if(tokens >= 2)
159                 if(substring(argv(1), 0, 1) == "#")
160                 {
161                         ns = substring(argv(1), 1, 999);
162                         t = 2;
163                 }
164
165         if(tokens >= 3)
166                 if(argv(1) == "#")
167                 {
168                         ns = argv(2);
169                         t = 3;
170                 }
171
172         if(ns != "")
173         {
174                 GetKickVoteVictim_reason = "";
175                 for(i = t; i < tokens; ++i)
176                         GetKickVoteVictim_reason = strcat(GetKickVoteVictim_reason, argv(i), " ");
177                 GetKickVoteVictim_reason = substring(GetKickVoteVictim_reason, 0, strlen(GetKickVoteVictim_reason) - 1);
178
179                 n = stof(ns);
180                 if(ns == ftos(n)) if(n >= 1) if(n <= maxclients)
181                 {
182                         e = edict_num(n);
183                         if(clienttype(e) == CLIENTTYPE_REAL)
184                         {
185                                 GetKickVoteVictim_newcommand = strcat(argv(0), " # ", ns);
186                                 return e;
187                         }
188                 }
189         }
190
191         sprint(self, strcat("Usage: ", cmd, " ", argv(0), " #playernumber (as in \"status\")\n"));
192         return world;
193 }
194
195 void SV_ParseClientCommand(string s) {
196         local string cmd;
197         local entity e;
198         local float i;
199
200         tokenize(s);
201
202         if(argv(0) == "vote") {
203                 if(argv(1) == "help") {
204                         local string vmasterdis;
205                         if(!cvar("sv_vote_master")) {
206                                 vmasterdis = " ^1(disabled)";
207                         }
208                         local string vcalldis;
209                         if(!cvar("sv_vote_call")) {
210                                 vcalldis = " ^1(disabled)";
211                         }
212                         sprint(self, "^7You can use voting with \"^2cmd vote help^7\" \"^2cmd vote status^7\" \"^2cmd vote call ^3COMMAND ARGUMENTS^7\" \"^2cmd vote stop^7\" \"^2cmd vote master^7\" \"^2cmd vote do ^3COMMAND ARGUMENTS^7\" \"^2cmd vote yes^7\" \"^2cmd vote no^7\" \"^2cmd vote dontcare^7\".\n");
213                         sprint(self, "^7Or if your version is up to date you can use these aliases \"^2vhelp^7\" \"^2vstatus^7\" \"^2vcall ^3COMMAND ARGUMENTS^7\" \"^2vstop^7\" \"^2vmaster^7\" \"^2vdo ^3COMMAND ARGUMENTS^7\" \"^2vyes^7\" \"^2vno^7\" \"^2vdontcare^7\".\n");
214                         sprint(self, "^7\"^2help^7\" shows this info.\n");
215                         sprint(self, "^7\"^2status^7\" shows if there is a vote called and who called it.\n");
216                         sprint(self, strcat("^7\"^2call^7\" is used to call a vote. See the list of allowed commands.", vcalldis, "^7\n"));
217                         sprint(self, "^7\"^2stop^7\" can be used by the vote caller or an admin to stop a vote and maybe correct it.\n");
218                         sprint(self, strcat("^7\"^2master^7\" is used to call a vote to become a master.", vmasterdis, "^7\n"));
219                         sprint(self, "^7\"^2do^7\" If you are a master you can execute a command without a vote. See the list of allowed commands.\n");
220                         sprint(self, "^7\"^2yes^7\", \"^2no^7\" and \"^2dontcare^7\" to make your vote.\n");
221                         sprint(self, "^7If enough of the players vote yes the vote is accepted.\n");
222                         sprint(self, "^7If enough of the players vote no the vote is rejected.\n");
223                         sprint(self, strcat("^7The vote will end after ", cvar_string("sv_vote_timeout"), "^7 seconds.\n"));
224                         sprint(self, "^7You can call a vote for or execute these commands:\n");
225                         sprint(self, strcat("^3", cvar_string("sv_vote_commands"), "^7 and maybe further ^3arguments^7\n"));
226                 } else if(argv(1) == "status") {
227                         if(votecalled) {
228                                 sprint(self, strcat("^7Vote for ", votecalledvote_display, "^7 called by ^7", votecaller.netname, "^7.\n"));
229                         } else {
230                                 sprint(self, "^1No vote called.\n");
231                         }
232                 } else if(argv(1) == "call") {
233                         if(cvar("sv_vote_call")) {
234                                 if(votecalled) {
235                                         sprint(self, "^1There is already a vote called.\n");
236                                 } else {
237                                         local string vote;
238                                         vote = VoteParse();
239                                         if(vote == "") {
240                                                 sprint(self, "^1Your vote is empty. See help for more info.\n");
241                                         } else if(time < self.vote_next) {
242                                                 sprint(self, strcat("^1You have to wait ^2", ftos(self.vote_next - time), "^1 seconds before you can again call a vote.\n"));
243                                         } else if(VoteCheckNasty(vote)) {
244                                                 sprint(self, "Syntax error in command.\n");
245                                         } else if(VoteAllowed(strcat1(argv(2)))) { // strcat seems to be necessary
246                                                 // remap chmap to gotomap (forces intermission)
247                                                 if(vote == "chmap" || vote == "gotomap") // won't work without arguments
248                                                         return;
249                                                 if(substring(vote, 0, 6) == "chmap ")
250                                                         vote = strcat("gotomap ", substring(vote, 6, strlen(vote) - 6));
251                                                 if(substring(vote, 0, 8) == "gotomap ")
252                                                 {
253                                                         if(!(vote = ValidateMap(substring(vote, 8, strlen(vote) - 8))))
254                                                                 return;
255                                                         vote = strcat("gotomap ", vote);
256                                                 }
257
258                                                 // make kick and kickban votes a bit nicer (and reject them if formatted badly)
259                                                 if(substring(vote, 0, 5) == "kick " || substring(vote, 0, 8) == "kickban ")
260                                                 {
261                                                         if(!(e = GetKickVoteVictim(vote, "vcall")))
262                                                                 return;
263                                                         vote = GetKickVoteVictim_newcommand;
264                                                         votecalledvote_display = strzone(strcat("^1", vote, " (^7", e.netname, "^1): ", GetKickVoteVictim_reason));
265                                                 }
266                                                 else
267                                                 {
268                                                         votecalledvote_display = strzone(strcat("^1", vote));
269                                                 }
270                                                 votecalledvote = strzone(vote);
271                                                 votecalled = TRUE;
272                                                 votecalledmaster = FALSE;
273                                                 votecaller = self; // remember who called the vote
274                                                 votefinished = time + cvar("sv_vote_timeout");
275                                                 votecaller.vote_vote = 1; // of course you vote yes
276                                                 votecaller.vote_next = time + cvar("sv_vote_wait");
277                                                 bprint("\{1}^2* ^3", votecaller.netname, "^2 calls a vote for ", votecalledvote_display, "\n");
278                                                 VoteCount(); // needed if you are the only one
279                                         } else {
280                                                 sprint(self, "^1This vote is not ok. See help for more info.\n");
281                                         }
282                                 }
283                         } else {
284                                 sprint(self, "^1Vote calling is NOT allowed.\n");
285                         }
286                 } else if(argv(1) == "stop") {
287                         if(!votecalled) {
288                                 sprint(self, "^1No vote called.\n");
289                         } else if(self == votecaller) { // the votecaller can stop a vote
290                                 VoteStop(self);
291                         } else if(self.vote_master) { // masters can, too
292                                 VoteStop(self);
293                         } else {
294                                 sprint(self, "^1You are not allowed to stop that Vote.\n");
295                         }
296                 } else if(argv(1) == "master") {
297                         if(cvar("sv_vote_master")) {
298                                 if(votecalled) {
299                                         sprint(self, "^1There is already a vote called.\n");
300                                 } else {
301                                         votecalled = TRUE;
302                                         votecalledmaster = TRUE;
303                                         votecalledvote = strzone("XXX");
304                                         votecalledvote_display = strzone("^3master");
305                                         votecaller = self; // remember who called the vote
306                                         votefinished = time + cvar("sv_vote_timeout");
307                                         votecaller.vote_vote = 1; // of course you vote yes
308                                         votecaller.vote_next = time + cvar("sv_vote_wait");
309                                         bprint("\{1}^2* ^3", votecaller.netname, "^2 calls a vote to become ^3master^2.\n");
310                                         VoteCount(); // needed if you are the only one
311                                 }
312                         } else {
313                                 sprint(self, "^1Vote to become master is NOT allowed.\n");
314                         }
315                 } else if(argv(1) == "do") {
316                         if(argv(2) == "login") {
317                                 local string masterpwd;
318                                 masterpwd = cvar_string("sv_vote_master_password");
319                                 if(masterpwd != "") {
320                                         self.vote_master = (masterpwd == argv(3));
321                                         if(self.vote_master) {
322                                                 ServerConsoleEcho(strcat("Accepted master login from ", self.netname), TRUE);
323                                                 bprint("\{1}^2* ^3", self.netname, "^2 logged in as ^3master^2\n");
324                                         }
325                                         else
326                                                 ServerConsoleEcho(strcat("REJECTED master login from ", self.netname), TRUE);
327                                 }
328                                 else
329                                         sprint(self, "^1You are NOT a master.\n");
330                         } else if(self.vote_master) {
331                                 local string dovote, dovote_display;
332                                 dovote = VoteParse();
333                                 if(dovote == "") {
334                                         sprint(self, "^1Your command was empty. See help for more info.\n");
335                                 } else if(VoteCheckNasty(dovote)) {
336                                         sprint(self, "Syntax error in command.\n");
337                                 } else if(VoteAllowed(strcat1(argv(2)))) { // strcat seems to be necessary
338                                         if(dovote == "chmap" || dovote == "gotomap") // won't work without arguments
339                                                 return;
340                                         if(substring(dovote, 0, 6) == "chmap ")
341                                                 dovote = strcat("gotomap ", substring(dovote, 6, strlen(dovote) - 6));
342                                         if(substring(dovote, 0, 8) == "gotomap ")
343                                         {
344                                                 if(!(dovote = ValidateMap(substring(dovote, 8, strlen(dovote) - 8))))
345                                                         return;
346                                                 dovote = strcat("gotomap ", dovote);
347                                         }
348
349                                         dovote_display = dovote;
350                                         if(substring(dovote, 0, 5) == "kick " || substring(dovote, 0, 8) == "kickban ")
351                                         {
352                                                 if(!(e = GetKickVoteVictim(dovote, "vdo")))
353                                                         return;
354                                                 dovote = GetKickVoteVictim_newcommand;
355                                                 dovote_display = strcat("^1", dovote, " (^7", e.netname, "^1): ", GetKickVoteVictim_reason);
356                                         }
357                                         bprint("\{1}^2* ^3", self.netname, "^2 used his ^3master^2 status to do \"^2", dovote_display, "^2\".\n");
358                                         localcmd(strcat(dovote, "\n"));
359                                 } else {
360                                         sprint(self, "^1This command is not ok. See help for more info.\n");
361                                 }
362                         } else {
363                                 sprint(self, "^1You are NOT a master.\n");
364                         }
365                 } else if(argv(1) == "yes") {
366                         if(!votecalled) {
367                                 sprint(self, "^1No vote called.\n");
368                         } else if(self.vote_vote == 0
369                                   || cvar("sv_vote_change")) {
370                                 sprint(self, "^1You accepted the vote.\n");
371                                 self.vote_vote = 1;
372                                 centerprint_expire(self, CENTERPRIO_VOTE);
373                                 if(!cvar("sv_vote_singlecount")) {
374                                         VoteCount();
375                                 }
376                         } else {
377                                 sprint(self, "^1You have already voted.\n");
378                         }
379                 } else if(argv(1) == "no") {
380                         if(!votecalled) {
381                                 sprint(self, "^1No vote called.\n");
382                         } else if(self.vote_vote == 0
383                                   || cvar("sv_vote_change")) {
384                                 sprint(self, "^1You rejected the vote.\n");
385                                 self.vote_vote = -1;
386                                 centerprint_expire(self, CENTERPRIO_VOTE);
387                                 if(!cvar("sv_vote_singlecount")) {
388                                         VoteCount();
389                                 }
390                         } else {
391                                 sprint(self, "^1You have already voted.\n");
392                         }
393                 } else if(argv(1) == "abstain" || argv(1) == "dontcare") {
394                         if(!votecalled) {
395                                 sprint(self, "^1No vote called.\n");
396                         } else if(self.vote_vote == 0
397                                   || cvar("sv_vote_change")) {
398                                 sprint(self, "^1You abstained from your vote.\n");
399                                 self.vote_vote = -2;
400                                 centerprint_expire(self, CENTERPRIO_VOTE);
401                                 if(!cvar("sv_vote_singlecount")) {
402                                         VoteCount();
403                                 }
404                         } else {
405                                 sprint(self, "^1You have already voted.\n");
406                         }
407                 } else {
408                         // ignore this?
409                         sprint(self, "^1Unknown vote command.\n");
410                 }
411         } else if(argv(0) == "autoswitch") {
412                 // be backwards compatible with older clients (enabled)
413                 self.autoswitch = ("0" != argv(1));
414                 local string autoswitchmsg;
415                 if (self.autoswitch) {
416                         autoswitchmsg = "on";
417                 } else {
418                         autoswitchmsg = "off";
419                 }
420                 sprint(self, strcat("^1autoswitch turned ", autoswitchmsg, "\n"));
421         } else if(argv(0) == "clientversion") {
422                 if (argv(1) == "$gameversion") {
423                         //versionmsg = "^1client is too old to get versioninfo.\nUPDATE!!! (http://www.nexuiz.com)^8";
424                         // either that or someone wants to be funny
425                         self.version = 1;
426                 } else {
427                         self.version = stof(argv(1));
428                 }
429                 if(self.version != cvar("gameversion"))
430                 {
431                         self.classname = "observer";
432                         self.frags = -2;
433                         PutClientInServer();
434                 } else if(cvar("g_campaign") || cvar("g_balance_teams") || cvar("g_balance_teams_force")) {
435                         //JoinBestTeam(self, FALSE, TRUE);
436                 } else if(cvar("teamplay") && !cvar("sv_spectate")) {
437                         self.classname = "observer";
438                         stuffcmd(self,"menu_showteamselect\n");
439                 }
440         } else if(argv(0) == "reportcvar") { // old system
441                 GetCvars(1);
442         } else if(argv(0) == "sentcvar") { // new system
443                 GetCvars(1);
444         } else if(argv(0) == "spectate") {
445                 if(g_lms || g_arena)
446                         return; // don't allow spectating in lms, unless player runs out of lives
447                 if(self.classname == "player" && cvar("sv_spectate") == 1) {
448                         if(self.flagcarried)
449                                 DropFlag(self.flagcarried);
450                         kh_Key_DropAll(self, TRUE);
451                         WaypointSprite_PlayerDead();
452                         DistributeFragsAmongTeam(self, self.team, 1.0);
453                         self.classname = "observer";
454                         if(blockSpectators)
455                                 sprint(self, strcat("^7You have to become a player within the next ", ftos(cvar("g_maxplayers_spectator_blocktime")), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
456                         PutClientInServer();
457                 }
458         } else if(argv(0) == "join") {
459                 if(!g_arena)
460                 if (self.classname != "player" && !lockteams)
461                 {
462                         if(isJoinAllowed()) {
463                                 self.classname = "player";
464                                 self.frags = 0;
465                                 bprint ("^4", self.netname, "^4 is playing now\n");
466                                 PutClientInServer();
467                         }
468                         else {
469                                 //player may not join because of g_maxplayers is set
470                                 centerprint_atprio(self, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT);
471                         }
472                 }
473         } else if( argv(0) == "selectteam" ) {
474                 if( !cvar("teamplay") ) {
475                         sprint( self, "selecteam can only be used in teamgames\n");
476                 } else if(cvar("g_campaign")) {
477                         //JoinBestTeam(self, 0);
478                 } else if(lockteams) {
479                         sprint( self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
480                 } else if( argv(1) == "red" ) {
481                         DoTeamChange(COLOR_TEAM1);
482                 } else if( argv(1) == "blue" ) {
483                         DoTeamChange(COLOR_TEAM2);
484                 } else if( argv(1) == "yellow" ) {
485                         DoTeamChange(COLOR_TEAM3);
486                 } else if( argv(1) == "pink" ) {
487                         DoTeamChange(COLOR_TEAM4);
488                 } else if( argv(1) == "auto" ) {
489                         DoTeamChange(-1);
490                 } else {
491                         sprint( self, strcat( "selectteam none/red/blue/yellow/pink/auto - \"", argv(1), "\" not recognised\n" ) );
492                 }
493         } else if(argv(0) == "ready") {
494                 if(cvar("sv_ready_restart"))
495                 {
496                         if(!restart_countdown || cvar("sv_ready_restart_repeatable"))
497                         {
498                                 self.ready = TRUE;
499                                 bprint(self.netname, "^2 is ready\n");
500                                 ReadyCount();
501                         } else {
502                                 sprint(self, "^1game has already been restarted\n");
503                         }
504                 }
505         } else if(argv(0) == "maplist") {
506                 local float n;
507                 local string col;
508                 n = tokenize(cvar_string("g_maplist"));
509                 sprint(self, "^7Maps in list: ");
510                 for(i = 0; i < n; ++i)
511                 {
512                         if(mod(i, 2))
513                                 col = "^2";
514                         else
515                                 col = "^3";
516                         sprint(self, strcat(col, argv(i), " "));
517                 }
518                 sprint(self, "\n");
519 #ifdef MAPINFO
520         } else if(argv(0) == "lsmaps") {
521                 sprint(self, "^7Maps available: ");
522                 for(i = 0; i < MapInfo_count; ++i)
523                 {
524                         if(mod(i, 2))
525                                 col = "^2";
526                         else
527                                 col = "^3";
528                         sprint(self, strcat(col, MapInfo_BSPName_ByID(i), " "));
529                 }
530                 sprint(self, "\n");
531 #endif
532         } else if(argv(0) == "teamstatus") {
533                 PrintScoreboard(self);
534         } else if(argv(0) == "voice") {
535                 VoiceMessage(argv(1));
536         } else if(argv(0) == "say") {
537                 Say(self, FALSE, substring(s, 4, strlen(s) - 4));
538                 //clientcommand(self, formatmessage(s));
539         } else if(argv(0) == "say_team") {
540                 Say(self, TRUE, substring(s, 9, strlen(s) - 9));
541                 //clientcommand(self, formatmessage(s));
542         } else if(argv(0) == "info") {
543                 cmd = cvar_string(strcat("sv_info_", argv(1)));
544                 if(cmd == "")
545                         sprint(self, "ERROR: unsupported info command\n");
546                 else
547                         wordwrap_sprint(cmd, 1111);
548         } else if(argv(0) == "suggestmap") {
549                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
550         } else {
551                 cmd = argv(0);
552                 /* checks not needed any more since DP has separated clientcommands and regular commands
553                 if(cmd != "status")
554                 if(cmd != "name")
555                 //if(cmd != "say") // handled above
556                 //if(cmd != "say_team") // handled above
557                 if(cmd != "tell")
558                 if(cmd != "color")
559                 if(cmd != "kill")
560                 if(cmd != "pause")
561                 if(cmd != "kick")
562                 if(cmd != "ping")
563                 if(cmd != "pings")
564                 if(cmd != "ban")
565                 if(cmd != "pmodel")
566                 if(cmd != "rate")
567                 if(cmd != "playermodel")
568                 if(cmd != "playerskin")
569                 if(cmd != "god") if(cmd != "notarget") if(cmd != "fly") if(cmd != "give") if(cmd != "noclip")
570                 {
571                         ServerConsoleEcho(strcat("WARNING: Invalid clientcommand by ", self.netname, ": ", s), TRUE);
572                         return;
573                 }
574                 */
575                 clientcommand(self,s);
576         }
577 }
578
579 string ValidateMap(string m)
580 {
581 #ifdef MAPINFO
582         m = MapInfo_FixName(m);
583         if(!m)
584         {
585                 sprint(self, "This map is not available on this server.\n");
586                 return string_null;
587         }
588 #else
589         if(!cvar("sv_vote_change_gametype"))
590                 if(!IsSameGametype(m))
591                 {
592                         sprint(self, "This server does not allow changing the game type by map votes.\n");
593                         return string_null;
594                 }
595 #endif
596         if(!cvar("sv_vote_override_mostrecent"))
597                 if(Map_IsRecent(m))
598                 {
599                         sprint(self, "This server does not allow for recent maps to be played again. Please be patient for some rounds.\n");
600                         return string_null;
601                 }
602 #ifdef MAPINFO
603         if(!MapInfo_CheckMap(m))
604         {
605                 sprint(self, strcat("^1Invalid mapname, \"^3", m, "^1\" does not support the current game mode.\n"));
606                 return string_null;
607         }
608 #else
609         if(!TryFile(strcat("maps/", m, ".mapcfg")))
610         {
611                 sprint(self, strcat("^1Invalid mapname, \"^3", m, "^1\" does not exist on this server.\n"));
612                 return string_null;
613         }
614 #endif
615
616         return m;
617 }
618
619
620 void VoteThink() {
621         if(votefinished > 0 // a vote was called
622             && time > votefinished) // time is up
623         {
624                 VoteCount();
625         }
626 }
627
628 string VoteParse() {
629         local float index;
630         index = 3;
631         local string vote;
632         vote = argv(2);
633         while(argv(index) != "") {
634                 vote = strcat(vote, " ", argv(index));
635                 index++;
636         }
637
638         // necessary for some of the string operations
639         vote = strzone(vote);
640
641         // now we remove some things that could be misused
642         index = 0;
643         local float found;
644         found = FALSE;
645         local float votelength;
646         votelength = strlen(vote);
647         while(!found && index < votelength)
648         {
649                 local string badchar;
650                 badchar = substring(vote, index, 1);
651                 if(badchar == ";"
652                    || badchar == "\r"
653                    || badchar == "\n")
654                 {
655                         found = TRUE;
656                 } else {
657                         index++;
658                 }
659         }
660         return substring(vote, 0, index);
661 }
662
663 float VoteAllowed(string votecommand) {
664         tokenize(cvar_string("sv_vote_commands"));
665         local float index;
666         index = 0;
667         while(argv(index) != "") {
668                 local string allowed;
669                 allowed = argv(index);
670                 if(votecommand == allowed) {
671                         return TRUE;
672                 }
673                 index++;
674         }
675         return FALSE;
676 }
677
678 void VoteReset() {
679         local entity player;
680
681         FOR_EACH_CLIENT(player)
682         {
683                 player.vote_vote = 0;
684                 centerprint_expire(player, CENTERPRIO_VOTE);
685         }
686
687         if(votecalled)
688         {
689                 strunzone(votecalledvote);
690                 strunzone(votecalledvote_display);
691         }
692
693         votecalled = FALSE;
694         votecalledmaster = FALSE;
695         votefinished = 0;
696 }
697
698 void VoteAccept() {
699         bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ^1", votecalledvote_display, "^2 was accepted\n");
700         if(votecalledmaster)
701         {
702                 votecaller.vote_master = 1;
703         } else {
704                 localcmd(strcat(votecalledvote, "\n"));
705         }
706         votecaller.vote_next = 0; // people like your votes, no wait for next vote
707         VoteReset();
708 }
709
710 void VoteReject() {
711         bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ", votecalledvote_display, "^2 was rejected\n");
712         VoteReset();
713 }
714
715 void VoteTimeout() {
716         bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ", votecalledvote_display, "^2 timed out\n");
717         VoteReset();
718 }
719
720 void VoteStop(entity stopper) {
721         bprint("\{1}^2* ^3", stopper.netname, "^2 stopped ^3", votecaller.netname, "^2's vote\n");
722         if(stopper == votecaller) {
723                 // no wait for next vote so you can correct your vote
724                 votecaller.vote_next = 0;
725         }
726         VoteReset();
727 }
728
729 void VoteNag() {
730         if(votecalled)
731                 if(self.vote_vote == 0)
732                         centerprint_atprio(self, CENTERPRIO_VOTE, strcat("^7^3", votecaller.netname, "^2 called a vote for ", votecalledvote_display, "\n\n^2You have not voted yet!\n^2HINT: By default, F1 is yes and F2 is no."));
733 }
734
735 void VoteSpam(float yescount, float nocount, float abstaincount, float notvoters, float mincount)
736 {
737         string s;
738         if(mincount >= 0)
739         {
740                 s = strcat("\{1}^2* vote results: ^1", ftos(yescount), "^2:^1");
741                 s = strcat(s, ftos(nocount), "^2 (^1");
742                 s = strcat(s, ftos(mincount), "^2 needed), ^1");
743                 s = strcat(s, ftos(abstaincount), "^2 didn't care, ^1");
744                 s = strcat(s, ftos(notvoters), "^2 didn't vote\n");
745         }
746         else
747         {
748                 s = strcat("\{1}^2* vote results: ^1", ftos(yescount), "^2:^1");
749                 s = strcat(s, ftos(nocount), "^2 (^1");
750                 s = strcat(s, ftos(abstaincount), "^2 didn't care, ^1");
751                 s = strcat(s, ftos(notvoters), "^2 didn't have to vote\n");
752         }
753         bprint(s);
754 }
755
756 void VoteCount() {
757         local float playercount;
758         playercount = 0;
759         local float yescount;
760         yescount = 0;
761         local float nocount;
762         nocount = 0;
763         local float abstaincount;
764         abstaincount = 0;
765         local entity player;
766
767         FOR_EACH_REALCLIENT(player)
768         {
769                 if(player.vote_vote == -1) {
770                         nocount++;
771                 } else if(player.vote_vote == 1) {
772                         yescount++;
773                 } else if(player.vote_vote == -2) {
774                         abstaincount++;
775                 }
776                 playercount++;
777         }
778
779         if((playercount == 1) && votecalledmaster) {
780                 // if only one player is on the server becoming vote
781                 // master is not allowed.  This could be used for
782                 // trolling or worse. 'self' is the user who has
783                 // called the vote because this function is called
784                 // by SV_ParseClientCommand. Maybe all voting should
785                 // be disabled for a single player?
786                 sprint(self, "^1You are the only player on this server so you can not become vote master.\n");
787                 votecaller.vote_next = 0;
788                 VoteReset();
789         } else {
790                 float votefactor;
791                 votefactor = bound(0.5, cvar("sv_vote_majority_factor"), 0.999);
792                 if(yescount > (playercount - abstaincount) * votefactor)
793                 {
794                         VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, -1);
795                         VoteAccept();
796                 }
797                 else if(nocount >= (playercount - abstaincount) * (1 - votefactor)) // that means, yescount cannot reach minyes any more
798                 {
799                         VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, -1);
800                         VoteReject();
801                 }
802                 else if(time > votefinished)
803                 {
804                         if(cvar("sv_vote_simple_majority"))
805                         {
806                                 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, floor((yescount + nocount) * votefactor) + 1);
807                                 if(yescount > (yescount + nocount) * votefactor)
808                                         VoteAccept();
809                                 else if(yescount + nocount > 0)
810                                         VoteReject();
811                                 else
812                                         VoteTimeout();
813                         }
814                         else
815                         {
816                                 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, floor((playercount - abstaincount) * votefactor) + 1);
817                                 VoteTimeout();
818                         }
819                 }
820         }
821 }
822
823 float timelimit_orig;
824
825 /**
826  * Counts how many players are ready. If not enough players are ready, the function
827  * does nothing. If all players are ready, the timelimit will be extended and the
828  * restart_countdown variable is set to allow other functions like PlayerPostThink
829  * to detect that the countdown is now active. If the cvar sv_ready_restart_after_countdown
830  * is not set the map will be resetted.
831  * 
832  * Function is called after the server receives a 'ready' sign from a player.
833  */
834 void ReadyCount()
835 {
836         local entity e;
837         local float r, p;
838
839         FOR_EACH_REALPLAYER(e)
840         {
841                 p += 1;
842                 if(e.ready)
843                         r += 1;
844         }
845
846         if(cvar("sv_ready_restart_nag")) {
847                 if(!readyNagActive) {
848                         readyNagger = spawn();
849                         readyNagger.think = readyNagger_Think;
850                         readyNagger.cnt = cvar("sv_ready_restart_nag_duration");
851                         readyNagger.nextthink = time;
852                         readyNagActive = 1;
853                 }
854         }
855
856         if(!p || r < p)
857                 return;
858
859         bprint("^1Server is restarting...\n");
860
861         // no arena, assault support yet...
862         if(g_arena | g_assault | gameover | intermission_running)
863                 localcmd("restart\n");
864
865         if(readyNagActive) { //if every player is ready, remove the ready-nagger again
866                 readyNagActive = 0;
867                 remove(readyNagger);
868         }
869
870         restart_countdown = time + RESTART_COUNTDOWN;
871         restart_mapalreadyrestarted = 0; //reset this var, needed when cvar sv_ready_restart_repeatable is in use
872         //reset the .ready status of all players (also spectators)
873         FOR_EACH_CLIENT(e)
874         {
875                 e.ready = 0;
876         }
877         if(0<cvar("timelimit"))
878         {
879                 // remember original timelimit on first restart
880                 if(!timelimit_orig)
881                         timelimit_orig = cvar("timelimit");
882                 cvar_set("timelimit", ftos(timelimit_orig + ceil(restart_countdown)/60));
883         }
884         if(cvar("teamplay_lockonrestart") && teams_matter) {
885                 lockteams = 1;
886                 bprint("^1The teams are now locked.\n");
887         }
888         
889         //initiate the restart-countdown-announcer entity
890         restartAnnouncer = spawn();
891         restartAnnouncer.think = restartAnnouncer_Think;
892         restartAnnouncer.nextthink = time;
893         restartAnnouncer.cnt = RESTART_COUNTDOWN;
894
895         //play the prepareforbattle sound to everyone
896         sound(world, CHAN_AUTO, "announcer/robotic/prepareforbattle.wav", 1, ATTN_NONE);
897
898         //reset map immediately if this cvar is not set
899         if (!cvar("sv_ready_restart_after_countdown"))
900                 reset_map();
901         
902         if(cvar("sv_eventlog"))
903                 GameLogEcho(":restart", FALSE);
904 }
905
906 /**
907  * Centerprints the information to all players who didn't ready up yet to do so.
908  */
909 void readyNagger_Think() {
910         local entity plr;
911         if(self.cnt <= 0) { //have a break showing the ready nag
912                 //make sure that the old ready-nag-centerprint isn't shown too long:
913                 FOR_EACH_REALCLIENT(plr) {
914                         if(plr.classname == "player") {
915                                 if (!plr.ready)
916                                         centerprint_atprio(plr, CENTERPRIO_SPAM, "");
917                         }
918                 }
919                 self.cnt = cvar("sv_ready_restart_nag_duration");
920                 self.nextthink = time + cvar("sv_ready_restart_nag_interval");
921         }
922         else {
923                 //show the ready nagging to all players who aren't ready yet
924                 FOR_EACH_REALCLIENT(plr) {
925                         if(plr.classname == "player") {
926                                 if (!plr.ready) {
927                                         centerprint_atprio(plr, CENTERPRIO_SPAM, "^2Please ready up (F4 by default)!");
928                                         //play reminder sound once the centerprint appears for the first time after the pause:
929                                         if (self.cnt == cvar("sv_ready_restart_nag_duration"))
930                                                 play2(plr, "misc/talk2.wav");
931                                 }
932                         }
933                 }
934
935                 self.nextthink = time + 1;
936                 self.cnt -= 1;
937         }
938 }
939
940 /**
941  * Shows the restart countdown for all players.
942  * Plays the countdown sounds for the seconds 3, 2 1, begin for everyone.
943  * Restarts the map after the countdown is over (and cvar sv_ready_restart_after_countdown
944  * is set to 1).
945  */
946 void restartAnnouncer_Think() {
947         local entity plr;
948         local string s;
949         if(self.cnt <= 0) { //show the "Begin" message and
950                 if (cvar("sv_ready_restart_after_countdown")) {
951                         restart_mapalreadyrestarted = 1;
952                         reset_map();
953                 }
954
955                 FOR_EACH_REALCLIENT(plr) {
956                         if(plr.classname == "player") {
957                                 s = strcat(NEWLINES, "^1Begin!");
958                                 centerprint(plr, s);
959                         }
960                 }
961                 sound(world, CHAN_AUTO, "announcer/robotic/begin.wav", 1, ATTN_NONE);
962
963                 remove(self);
964                 return;
965         }
966         else {
967                 FOR_EACH_REALCLIENT(plr) {
968                         if(plr.classname == "player") {
969                                 s = strcat(NEWLINES, "^1Game starts in ", ftos(self.cnt), " seconds");
970                                 centerprint(plr, s);
971                         }
972                 }
973
974                 if(self.cnt <= 3) {
975                         sound(world, CHAN_AUTO, strcat("announcer/robotic/", ftos(self.cnt), ".ogg"), 1, ATTN_NONE);
976                 }
977                 self.nextthink = time + 1;
978                 self.cnt -= 1;
979         }
980 }