2 string ValidateMap(string vote);
3 void(entity e) DropFlag;
4 string MapVote_Suggest(string m);
6 .float floodcontrol_chat;
7 .float floodcontrol_team;
8 void Say(entity source, float teamsay, string msgin)
10 string msgstr, colorstr, cmsgstr, namestr;
15 if(substring(msgin, 0, 1) == " ")
16 msgin = substring(msgin, 1, strlen(msgin) - 1); // work around DP say bug (say_team does not have this!)
18 msgin = formatmessage(msgin);
23 if(source.classname != "player")
24 colorstr = "^0"; // black for spectators
26 colorstr = Team_ColorCode(source.team);
30 if(intermission_running)
34 * using bprint solves this... me stupid
35 // how can we prevent the message from appearing in a listen server?
36 // for now, just give "say" back and only handle say_team
39 clientcommand(self, strcat("say ", msgin));
44 if(cvar("g_chat_teamcolors"))
45 namestr = playername(source);
47 namestr = source.netname;
50 msgstr = strzone(strcat("\{1}\{13}", colorstr, "(^3", namestr, colorstr, ") ^7", msgin, "\n"));
51 cmsgstr = strcat(colorstr, "(^3", namestr, colorstr, ")\n^7", wordwrap(msgin, 50));
54 msgstr = strzone(strcat("\{1}", namestr, "^7: ", msgin, "\n"));
62 var .float flood_field;
66 flood_spl = cvar("g_chat_flood_spl_team");
67 flood_burst = cvar("g_chat_flood_burst_team");
68 flood_lmax = cvar("g_chat_flood_lmax_team");
69 flood_field = floodcontrol_team;
73 flood_spl = cvar("g_chat_flood_spl");
74 flood_burst = cvar("g_chat_flood_burst");
75 flood_lmax = cvar("g_chat_flood_lmax");
76 flood_field = floodcontrol_chat;
78 flood_burst = max(0, flood_burst - 1);
79 // to match explanation in default.cfg, a value of 3 must allow three-line bursts and not four!
80 lines = ceil(strlennocol(msgstr) / 75);
81 if(flood_lmax && lines > flood_lmax)
83 else if(time >= self.flood_field)
84 self.flood_field = max(time - flood_burst * flood_spl, self.flood_field) + lines * flood_spl;
91 if(cvar("g_chat_flood_notify_flooder"))
94 sprint(self, strcat("^3FLOOD CONTROL: ^7wait ^1", ftos(self.flood_field - time), "^3 seconds\n"));
96 sprint(self, "^3FLOOD CONTROL: ^7message too long\n");
100 ServerConsoleEcho(strcat("NOTE: ", playername(self), "^7 is flooding."), TRUE);
104 if(source.classname == "player")
106 FOR_EACH_REALPLAYER(head)
108 if(head.team == source.team)
110 sprint(head, msgstr);
111 centerprint(head, cmsgstr);
117 FOR_EACH_REALCLIENT(head) if(head.classname != "player")
119 sprint(head, msgstr);
120 centerprint(head, cmsgstr);
127 //ServerConsoleEcho(substring(msgstr, 1, strlen(msgstr) - 2), TRUE);
133 string GetKickVoteVictim_newcommand;
134 entity GetKickVoteVictim(string vote, string cmd)
141 tokens = tokenize(vote);
145 if(substring(argv(1), 0, 1) == "#")
146 ns = substring(argv(1), 1, 999);
155 if(ns == ftos(n)) if(n >= 1) if(n <= maxclients)
157 for((e = world), (i = 0); i < n; ++i, (e = nextent(e)))
159 if(clienttype(e) == CLIENTTYPE_REAL)
161 GetKickVoteVictim_newcommand = strcat(argv(0), " # ", ns);
167 sprint(self, strcat("Usage: ", cmd, " ", argv(0), " #playernumber (as in \"status\")\n"));
171 void SV_ParseClientCommand(string s) {
177 if(argv(0) == "vote") {
178 if(argv(1) == "help") {
179 local string vmasterdis;
180 if(!cvar("sv_vote_master")) {
181 vmasterdis = " ^1(disabled)";
183 local string vcalldis;
184 if(!cvar("sv_vote_call")) {
185 vcalldis = " ^1(disabled)";
187 sprint(self, "^7You can use voting with \"^2cmd vote help^7\" \"^2cmd vote status^7\" \"^2cmd vote call ^3COMMAND ARGUMENTS^7\" \"^2cmd vote stop^7\" \"^2cmd vote master^7\" \"^2cmd vote do ^3COMMAND ARGUMENTS^7\" \"^2cmd vote yes^7\" \"^2cmd vote no^7\".\n");
188 sprint(self, "^7Or if your version is up to date you can use these aliases \"^2vhelp^7\" \"^2vstatus^7\" \"^2vcall ^3COMMAND ARGUMENTS^7\" \"^2vstop^7\" \"^2vmaster^7\" \"^2vdo ^3COMMAND ARGUMENTS^7\" \"^2vyes^7\" \"^2vno^7\".\n");
189 sprint(self, "^7\"^2help^7\" shows this info.\n");
190 sprint(self, "^7\"^2status^7\" shows if there is a vote called and who called it.\n");
191 sprint(self, strcat("^7\"^2call^7\" is used to call a vote. See the list of allowed commands.", vcalldis, "^7\n"));
192 sprint(self, "^7\"^2stop^7\" can be used by the vote caller or an admin to stop a vote and maybe correct it.\n");
193 sprint(self, strcat("^7\"^2master^7\" is used to call a vote to become a master.", vmasterdis, "^7\n"));
194 sprint(self, "^7\"^2do^7\" If you are a master you can execute a command without a vote. See the list of allowed commands.\n");
195 sprint(self, "^7\"^2yes^7\" and \"^2no^7\" to make your vote.\n");
196 sprint(self, "^7If more then 50% of the players vote yes the vote is accepted.\n");
197 sprint(self, "^7If more then 50% of the players vote no the vote is rejected.\n");
198 sprint(self, strcat("^7The vote will end after ", cvar_string("sv_vote_timeout"), "^7 seconds.\n"));
199 sprint(self, "^7You can call a vote for or execute these commands:\n");
200 sprint(self, strcat("^3", cvar_string("sv_vote_commands"), "^7 and maybe further ^3arguments^7\n"));
201 } else if(argv(1) == "status") {
203 sprint(self, strcat("^7Vote for ", votecalledvote_display, "^7 called by ^7", votecaller.netname, "^7.\n"));
205 sprint(self, "^1No vote called.\n");
207 } else if(argv(1) == "call") {
208 if(cvar("sv_vote_call")) {
210 sprint(self, "^1There is already a vote called.\n");
215 sprint(self, "^1Your vote is empty. See help for more info.\n");
216 } else if(time < self.vote_next) {
217 sprint(self, strcat("^1You have to wait ^2", ftos(self.vote_next - time), "^1 seconds before you can again call a vote.\n"));
218 } else if(VoteAllowed(strcat1(argv(2)))) { // strcat seems to be necessary
219 // remap chmap to gotomap (forces intermission)
220 if(substring(vote, 0, 6) == "chmap ")
221 vote = strcat("gotomap ", substring(vote, 6, strlen(vote) - 6));
222 if(substring(vote, 0, 8) == "gotomap ")
224 if(!(vote = ValidateMap(substring(vote, 8, strlen(vote) - 8))))
226 vote = strcat("gotomap ", vote);
229 // make kick and kickban votes a bit nicer (and reject them if formatted badly)
230 if(substring(vote, 0, 5) == "kick " || substring(vote, 0, 8) == "kickban ")
232 if(!(e = GetKickVoteVictim(vote, "vcall")))
234 votecalledvote_display = strzone(strcat("^1", vote, " (^7", e.netname, "^1)"));
235 vote = GetKickVoteVictim_newcommand;
239 votecalledvote_display = strzone(strcat("^1", vote));
241 votecalledvote = strzone(vote);
243 votecalledmaster = FALSE;
244 votecaller = self; // remember who called the vote
245 votefinished = time + cvar("sv_vote_timeout");
246 votecaller.vote_vote = 1; // of course you vote yes
247 votecaller.vote_next = time + cvar("sv_vote_wait");
248 bprint("\{1}^2* ^3", votecaller.netname, "^2 calls a vote for ", votecalledvote_display, "\n");
249 VoteCount(); // needed if you are the only one
251 sprint(self, "^1This vote is not ok. See help for more info.\n");
255 sprint(self, "^1Vote calling is NOT allowed.\n");
257 } else if(argv(1) == "stop") {
259 sprint(self, "^1No vote called.\n");
260 } else if(self == votecaller) { // the votecaller can stop a vote
262 } else if(self.vote_master) { // masters can, too
265 sprint(self, "^1You are not allowed to stop that Vote.\n");
267 } else if(argv(1) == "master") {
268 if(cvar("sv_vote_master")) {
270 sprint(self, "^1There is already a vote called.\n");
273 votecalledmaster = TRUE;
274 votecalledvote = strzone("XXX");
275 votecalledvote_display = strzone("^3master");
276 votecaller = self; // remember who called the vote
277 votefinished = time + cvar("sv_vote_timeout");
278 votecaller.vote_vote = 1; // of course you vote yes
279 votecaller.vote_next = time + cvar("sv_vote_wait");
280 bprint("\{1}^2* ^3", votecaller.netname, "^2 calls a vote to become ^3master^2.\n");
281 VoteCount(); // needed if you are the only one
284 sprint(self, "^1Vote to become master is NOT allowed.\n");
286 } else if(argv(1) == "do") {
287 if(argv(2) == "login") {
288 local string masterpwd;
289 masterpwd = cvar_string("sv_vote_master_password");
290 if(masterpwd != "") {
291 self.vote_master = (masterpwd == argv(3));
292 if(self.vote_master) {
293 ServerConsoleEcho(strcat("Accepted master login from ", self.netname), TRUE);
294 bprint("\{1}^2* ^3", self.netname, "^2 logged in as ^3master^2\n");
297 ServerConsoleEcho(strcat("REJECTED master login from ", self.netname), TRUE);
300 sprint(self, "^1You are NOT a master.\n");
301 } else if(self.vote_master) {
302 local string dovote, dovote_display;
303 dovote = VoteParse();
305 sprint(self, "^1Your command was empty. See help for more info.\n");
306 } else if(VoteAllowed(strcat1(argv(2)))) { // strcat seems to be necessary
307 if(substring(dovote, 0, 6) == "chmap ")
308 dovote = strcat("gotomap ", substring(dovote, 6, strlen(dovote) - 6));
309 if(substring(dovote, 0, 8) == "gotomap ")
311 if(!(dovote = ValidateMap(substring(dovote, 8, strlen(dovote) - 8))))
313 dovote = strcat("gotomap ", dovote);
316 dovote_display = dovote;
317 if(substring(dovote, 0, 5) == "kick " || substring(dovote, 0, 8) == "kickban ")
319 if(!(e = GetKickVoteVictim(dovote, "vdo")))
321 dovote_display = strzone(strcat("^1", dovote, " (^7", e.netname, "^1)"));
322 dovote = GetKickVoteVictim_newcommand;
324 bprint("\{1}^2* ^3", self.netname, "^2 used his ^3master^2 status to do \"^2", dovote_display, "^2\".\n");
325 localcmd(strcat(dovote, "\n"));
327 sprint(self, "^1This command is not ok. See help for more info.\n");
330 sprint(self, "^1You are NOT a master.\n");
332 } else if(argv(1) == "yes") {
334 sprint(self, "^1No vote called.\n");
335 } else if(self.vote_vote == 0
336 || cvar("sv_vote_change")) {
337 sprint(self, "^1You accepted the vote.\n");
339 if(!cvar("sv_vote_singlecount")) {
343 sprint(self, "^1You have already voted.\n");
345 } else if(argv(1) == "no") {
347 sprint(self, "^1No vote called.\n");
348 } else if(self.vote_vote == 0
349 || cvar("sv_vote_change")) {
350 sprint(self, "^1You rejected the vote.\n");
352 if(!cvar("sv_vote_singlecount")) {
356 sprint(self, "^1You have already voted.\n");
360 sprint(self, "^1Unknown vote command.\n");
362 } else if(argv(0) == "autoswitch") {
363 // be backwards compatible with older clients (enabled)
364 self.autoswitch = ("0" != argv(1));
365 local string autoswitchmsg;
366 if (self.autoswitch) {
367 autoswitchmsg = "on";
369 autoswitchmsg = "off";
371 sprint(self, strcat("^1autoswitch turned ", autoswitchmsg, "\n"));
372 } else if(argv(0) == "clientversion") {
373 if (argv(1) == "$gameversion") {
374 //versionmsg = "^1client is too old to get versioninfo.\nUPDATE!!! (http://www.nexuiz.com)^8";
375 // either that or someone wants to be funny
378 self.version = stof(argv(1));
380 if(self.version != cvar("gameversion"))
382 self.classname = "observer";
385 } else if(cvar("g_campaign") || cvar("g_balance_teams")) {
386 //JoinBestTeam(self, 0);
387 } else if(cvar("teamplay") && !cvar("sv_spectate")) {
388 self.classname = "observer";
389 stuffcmd(self,"menu_showteamselect\n");
391 } else if(argv(0) == "reportcvar") { // old system
393 } else if(argv(0) == "sentcvar") { // new system
395 } else if(argv(0) == "spectate") {
397 return; // don't allow spectating in lms, unless player runs out of lives
398 if(self.classname == "player" && cvar("sv_spectate") == 1) {
400 DropFlag(self.flagcarried);
401 kh_Key_DropAll(self, TRUE);
402 WaypointSprite_PlayerDead();
403 DistributeFragsAmongTeam(self, self.team, 1.0);
404 self.classname = "observer";
407 } else if(argv(0) == "join") {
409 if (self.classname != "player")
411 self.classname = "player";
413 bprint ("^4", self.netname, "^4 is playing now\n");
416 } else if( argv(0) == "selectteam" ) {
417 if( !cvar("teamplay") ) {
418 sprint( self, "selecteam can only be used in teamgames\n");
419 } else if(cvar("g_campaign")) {
420 //JoinBestTeam(self, 0);
421 } else if( argv(1) == "none" ) {
423 } else if( argv(1) == "red" ) {
424 SV_ChangeTeam( COLOR_TEAM1 - 1 );
425 } else if( argv(1) == "blue" ) {
426 SV_ChangeTeam( COLOR_TEAM2 - 1 );
427 } else if( argv(1) == "yellow" ) {
428 SV_ChangeTeam( COLOR_TEAM3 - 1 );
429 } else if( argv(1) == "pink" ) {
430 SV_ChangeTeam( COLOR_TEAM4 - 1 );
431 } else if( argv(1) == "auto" ) {
433 JoinBestTeam( self, 0 );
435 sprint( self, strcat( "selectteam none/red/blue/yellow/pink/auto - \"", argv(1), "\" not recognised\n" ) );
437 } else if(argv(0) == "ready") {
438 if(cvar("sv_ready_restart"))
440 if(!restart_countdown)
443 bprint(self.netname, "^2 is ready\n");
446 sprint(self, "^1game has already been restarted\n");
449 } else if(argv(0) == "maplist") {
452 n = tokenize(cvar_string("g_maplist"));
453 sprint(self, "^7Maps in list: ");
454 for(i = 0; i < n; ++i)
460 sprint(self, strcat(col, argv(i), " "));
463 } else if(argv(0) == "teamstatus") {
464 PrintScoreboard(self);
465 } else if(argv(0) == "voice") {
466 VoiceMessage(argv(1));
467 } else if(argv(0) == "say") {
468 Say(self, FALSE, substring(s, 4, strlen(s) - 4));
469 //clientcommand(self, formatmessage(s));
470 } else if(argv(0) == "say_team") {
471 Say(self, TRUE, substring(s, 9, strlen(s) - 9));
472 //clientcommand(self, formatmessage(s));
473 } else if(argv(0) == "info") {
474 cmd = cvar_string(strcat("sv_info_", argv(1)));
476 sprint(self, "ERROR: unsupported info command\n");
478 wordwrap_sprint(cmd, 1111);
479 } else if(argv(0) == "suggestmap") {
480 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
483 /* checks not needed any more since DP has separated clientcommands and regular commands
486 //if(cmd != "say") // handled above
487 //if(cmd != "say_team") // handled above
498 if(cmd != "playermodel")
499 if(cmd != "playerskin")
500 if(cmd != "god") if(cmd != "notarget") if(cmd != "fly") if(cmd != "give") if(cmd != "noclip")
502 ServerConsoleEcho(strcat("WARNING: Invalid clientcommand by ", self.netname, ": ", s), TRUE);
506 clientcommand(self,s);
510 string ValidateMap(string m)
513 m = MapInfo_FixName(m);
516 sprint(self, "This map is not available on this server.\n");
520 if(!cvar("sv_vote_change_gametype"))
521 if(!IsSameGametype(m))
523 sprint(self, "This server does not allow changing the game type by map votes.\n");
526 if(!cvar("sv_vote_override_mostrecent"))
529 sprint(self, "This server does not allow for recent maps to be played again. Please be patient for some rounds.\n");
533 if(!MapInfo_CheckMap(m))
535 sprint(self, strcat("^1Invalid mapname, \"^3", m, "^1\" does not support the current game mode.\n"));
539 if(!TryFile(strcat("maps/", m, ".mapcfg")))
541 sprint(self, strcat("^1Invalid mapname, \"^3", m, "^1\" does not exist on this server.\n"));
551 if(votefinished > 0 // a vote was called
552 && time > votefinished) // time is up
563 while(argv(index) != "") {
564 vote = strcat(vote, " ", argv(index));
568 // necessary for some of the string operations
569 vote = strzone(vote);
571 // now we remove some things that could be misused
575 local float votelength;
576 votelength = strlen(vote);
577 while(!found && index < votelength)
579 local string badchar;
580 badchar = substring(vote, index, 1);
590 return substring(vote, 0, index);
593 float VoteAllowed(string votecommand) {
594 tokenize(cvar_string("sv_vote_commands"));
597 while(argv(index) != "") {
598 local string allowed;
599 allowed = argv(index);
600 if(votecommand == allowed) {
611 FOR_EACH_CLIENT(player)
613 player.vote_vote = 0;
614 centerprint_expire(player, CENTERPRIO_VOTE);
619 strunzone(votecalledvote);
620 strunzone(votecalledvote_display);
624 votecalledmaster = FALSE;
629 bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ^1", votecalledvote_display, "^2 was accepted\n");
632 votecaller.vote_master = 1;
634 localcmd(strcat(votecalledvote, "\n"));
636 votecaller.vote_next = 0; // people like your votes, no wait for next vote
641 bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ", votecalledvote_display, "^2 was rejected\n");
646 bprint("\{1}^2* ^3", votecaller.netname, "^2's vote for ", votecalledvote_display, "^2 timed out\n");
650 void VoteStop(entity stopper) {
651 bprint("\{1}^2* ^3", stopper.netname, "^2 stopped ^3", votecaller.netname, "^2's vote\n");
652 if(stopper == votecaller) {
653 // no wait for next vote so you can correct your vote
654 votecaller.vote_next = 0;
661 if(self.vote_vote == 0)
662 centerprint_atprio(self, CENTERPRIO_VOTE, strcat("^7^3", votecaller.netname, "^2 called a vote for ", votecalledvote_display, "\n\n^2You have not voted yet!\n^2HINT: By default, F1 is yes and F2 is no."));
666 local float playercount;
668 local float yescount;
674 FOR_EACH_REALCLIENT(player)
676 if(player.vote_vote < 0) {
678 } else if(player.vote_vote > 0) {
684 if((playercount == 1) && votecalledmaster) {
685 // if only one player is on the server becoming vote
686 // master is not allowed. This could be used for
687 // trolling or worse. 'self' is the user who has
688 // called the vote because this function is called
689 // by SV_ParseClientCommand. Maybe all voting should
690 // be disabled for a single player?
691 sprint(self, "^1You are the only player on this server so you can not become vote master.\n");
692 votecaller.vote_next = 0;
694 } else if((playercount / 2) < yescount) { // vote accepted
696 } else if((playercount / 2) < nocount) { // vote rejected
698 } else if(time > votefinished) { // vote timedout
699 if(cvar("sv_vote_simple_majority"))
700 if(yescount > nocount)
702 else if(nocount > yescount)
708 } // else still running
711 float timelimit_orig;
718 FOR_EACH_REALPLAYER(e)
728 bprint("^1Server is restarting...\n");
730 // no arena, assault & onslaught support yet...
731 if(g_arena | g_assault | g_onslaught | gameover | intermission_running)
732 localcmd("restart\n");
734 restart_countdown = time + RESTART_COUNTDOWN;
735 if(0<cvar("timelimit"))
737 // remember original timelimit on first restart
739 timelimit_orig = cvar("timelimit");
740 cvar_set("timelimit", ftos(timelimit_orig + ceil(restart_countdown)/60));
745 if(cvar("sv_eventlog"))
746 GameLogEcho(":restart", FALSE);