1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 // dead people cannot cheat
50 if(self.deadflag != DEAD_NO)
52 if(self.classname != "player")
56 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
57 if(self.lip < sv_clones)
65 if(sv_cheats && autocvar_sv_cheats)
68 // if we get here, player is not allowed to cheat. Log it.
70 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
72 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
74 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
76 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
81 #define BEGIN_CHEAT_FUNCTION() \
82 float cheating, attempting; \
83 cheating = 0; attempting = 0
86 #define ADD_CHEATS(e,n) \
87 cheatcount_total += n; \
89 #define END_CHEAT_FUNCTION() \
90 ADD_CHEATS(self,cheating); \
92 #define IS_CHEAT(i,argc,fr) \
94 if(!CheatsAllowed(i,argc,fr)) \
97 float CheatImpulse(float i)
99 BEGIN_CHEAT_FUNCTION();
105 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
106 // shared with regular waypoint init, so this is not a cheat by itself
109 self.personal = spawn();
110 self.personal.classname = "personal_wp";
112 self.personal.origin = self.origin;
113 self.personal.v_angle = self.v_angle;
114 self.personal.velocity = self.velocity;
115 self.personal.ammo_rockets = self.ammo_rockets;
116 self.personal.ammo_nails = self.ammo_nails;
117 self.personal.ammo_cells = self.ammo_cells;
118 self.personal.ammo_shells = self.ammo_shells;
119 self.personal.ammo_fuel = self.ammo_fuel;
120 self.personal.health = self.health;
121 self.personal.armorvalue = self.armorvalue;
122 self.personal.weapons = self.weapons;
123 self.personal.items = self.items;
124 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
125 self.personal.pauserothealth_finished = self.pauserothealth_finished;
126 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
127 self.personal.pauseregen_finished = self.pauseregen_finished;
128 self.personal.strength_finished = self.strength_finished;
129 self.personal.invincible_finished = self.invincible_finished;
130 self.personal.teleport_time = time;
131 break; // this part itself doesn't cheat, so let's not count this
132 case CHIMPULSE_CLONE_MOVING:
134 makevectors (self.v_angle);
135 self.velocity = self.velocity + v_forward * 300;
138 self.velocity = self.velocity - v_forward * 300;
141 case CHIMPULSE_CLONE_STANDING:
147 case CHIMPULSE_GIVE_ALL:
149 CheatCommand(tokenize_console("give all"));
150 break; // already counted as cheat
151 case CHIMPULSE_SPEEDRUN:
155 self.speedrunning = TRUE;
156 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
159 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
163 // Abort speedrun, teleport back
164 setorigin(self, self.personal.origin);
165 self.oldvelocity = self.velocity = self.personal.velocity;
166 self.angles = self.personal.v_angle;
167 self.fixangle = TRUE;
170 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
171 ReturnFlag(self.flagcarried);
176 self.ammo_rockets = 999;
177 self.ammo_nails = 999;
178 self.ammo_cells = 999;
179 self.ammo_shells = 999;
180 self.ammo_fuel = 999;
181 self.health = start_health;
182 self.armorvalue = start_armorvalue;
183 self.weapons |= weaponsInMap;
184 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
185 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
186 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
187 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
188 self.strength_finished = 0;
189 self.invincible_finished = 0;
193 self.ammo_rockets = self.personal.ammo_rockets;
194 self.ammo_nails = self.personal.ammo_nails;
195 self.ammo_cells = self.personal.ammo_cells;
196 self.ammo_shells = self.personal.ammo_shells;
197 self.ammo_fuel = self.personal.ammo_fuel;
198 self.health = self.personal.health;
199 self.armorvalue = self.personal.armorvalue;
200 self.weapons = self.personal.weapons;
201 self.items = self.personal.items;
202 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
203 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
204 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
205 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
206 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
207 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
212 if(self.deadflag != DEAD_NO)
213 sprint(self, "UR DEAD AHAHAH))\n");
215 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
217 case CHIMPULSE_TELEPORT:
219 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
221 self.angles_x = -self.angles_x;
222 self.fixangle = TRUE;
223 self.velocity = '0 0 0';
227 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
233 if( e.playermodel == "models/player/jeandarc.zym"
234 || e.playermodel == "models/player/pyria.zym"
235 || e.playermodel == "models/player/skadi.zym"
236 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
237 || e.playermodel == "models/player/visitant.zym")
239 makevectors(e.angles);
240 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
247 org = normalize(org);
248 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
251 org = findbetterlocation(trace_endpos, 12);
255 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
256 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
257 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
260 print("404 Sportsmanship not found.\n");
265 END_CHEAT_FUNCTION();
268 void DragBox_Think();
270 float CheatCommand(float argc)
272 BEGIN_CHEAT_FUNCTION();
282 case "pointparticles":
283 IS_CHEAT(0, argc, 0);
288 // origin (0..1, on crosshair line)
291 effectnum = particleeffectnum(argv(1));
293 crosshair_trace(self);
294 start = (1-f) * self.origin + f * trace_endpos;
297 pointparticles(effectnum, start, end, f);
301 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
303 case "trailparticles":
304 IS_CHEAT(0, argc, 0);
309 effectnum = particleeffectnum(argv(1));
310 W_SetupShot(self, FALSE, FALSE, "",0);
311 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
312 trailparticles(self, effectnum, w_shotorg, trace_endpos);
316 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
319 IS_CHEAT(0, argc, 0);
325 W_SetupShot(self, FALSE, FALSE, "", 0);
326 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
327 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
329 sprint(self, "cannot make stuff there (bad surface)\n");
334 e.model = strzone(argv(1));
335 e.mdl = "rocket_explode";
337 setorigin(e, trace_endpos);
338 e.effects = EF_NOMODELFLAGS;
341 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
342 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
346 spawnfunc_func_breakable();
351 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
355 sprint(self, "cannot make stuff there (no space)\n");
365 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
368 IS_CHEAT(0, argc, 0);
371 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
375 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
377 case "dragbox_spawn":
378 IS_CHEAT(0, argc, 0);
380 e.classname = "dragbox_box";
381 e.think = DragBox_Think;
383 e.solid = -1; // black
384 setmodel(e, "null"); // network it
386 e.cnt = stof(argv(1));
388 e.cnt = max(0, drag_lastcnt);
391 e.aiment.classname = "dragbox_corner_1";
393 setmodel(e.aiment, "models/marker.md3");
395 setsize(e.aiment, '0 0 0', '0 0 0');
397 setorigin(e.aiment, stov(argv(2)));
400 crosshair_trace(self);
401 setorigin(e.aiment, trace_endpos);
405 e.enemy.classname = "dragbox_corner_2";
407 setmodel(e.enemy, "models/marker.md3");
409 setsize(e.enemy, '0 0 0', '0 0 0');
410 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
411 end_x = (end_x > 0) * 2 - 1;
412 end_y = (end_y > 0) * 2 - 1;
413 end_z = (end_z > 0) * 2 - 1;
415 setorigin(e.enemy, stov(argv(3)));
417 setorigin(e.enemy, e.aiment.origin + 32 * end);
419 e.killindicator = spawn();
420 e.killindicator.classname = "drag_digit";
421 e.killindicator.owner = e;
422 setattachment(e.killindicator, e, "");
423 setorigin(e.killindicator, '0 0 -8');
424 e.killindicator.killindicator = spawn();
425 e.killindicator.killindicator.classname = "drag_digit";
426 e.killindicator.killindicator.owner = e;
427 setattachment(e.killindicator.killindicator, e, "");
428 setorigin(e.killindicator.killindicator, '0 0 8');
431 case "dragpoint_spawn":
432 IS_CHEAT(0, argc, 0);
434 e.classname = "dragpoint";
435 e.think = DragBox_Think;
437 e.solid = 0; // nothing special
438 setmodel(e, "models/marker.md3");
439 setsize(e, PL_MIN, PL_MAX);
442 e.cnt = stof(argv(1));
444 e.cnt = drag_lastcnt;
446 setorigin(e, stov(argv(2)));
449 crosshair_trace(self);
450 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
451 move_out_of_solid(e);
454 e.killindicator = spawn();
455 e.killindicator.classname = "drag_digit";
456 e.killindicator.owner = e;
457 setattachment(e.killindicator, e, "");
458 setorigin(e.killindicator, '0 0 40');
459 e.killindicator.killindicator = spawn();
460 e.killindicator.killindicator.classname = "drag_digit";
461 e.killindicator.killindicator.owner = e;
462 setattachment(e.killindicator.killindicator, e, "");
463 setorigin(e.killindicator.killindicator, '0 0 56');
467 IS_CHEAT(0, argc, 0);
468 RandomSelection_Init();
469 crosshair_trace(self);
470 for(e = world; (e = find(e, classname, "dragbox_box")); )
471 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
472 for(e = world; (e = find(e, classname, "dragpoint")); )
473 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
474 if(RandomSelection_chosen_ent)
476 remove(RandomSelection_chosen_ent.killindicator.killindicator);
477 remove(RandomSelection_chosen_ent.killindicator);
478 if(RandomSelection_chosen_ent.aiment)
479 remove(RandomSelection_chosen_ent.aiment);
480 if(RandomSelection_chosen_ent.enemy)
481 remove(RandomSelection_chosen_ent.enemy);
482 remove(RandomSelection_chosen_ent);
487 IS_CHEAT(0, argc, 0);
490 RandomSelection_Init();
491 crosshair_trace(self);
492 for(e = world; (e = find(e, classname, "dragbox_box")); )
493 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
494 for(e = world; (e = find(e, classname, "dragpoint")); )
495 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
496 if(RandomSelection_chosen_ent)
498 if(substring(argv(1), 0, 1) == "*")
499 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
501 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
506 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
509 IS_CHEAT(0, argc, 0);
512 f = fopen(argv(1), FILE_WRITE);
513 fputs(f, "cmd drag_clear\n");
514 for(e = world; (e = find(e, classname, "dragbox_box")); )
516 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
518 for(e = world; (e = find(e, classname, "dragpoint")); )
520 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
526 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
528 case "drag_saveraceent":
529 IS_CHEAT(0, argc, 0);
532 f = fopen(argv(1), FILE_WRITE);
533 for(e = world; (e = find(e, classname, "dragbox_box")); )
536 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
537 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
538 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
539 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
540 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
543 for(e = world; (e = find(e, classname, "dragpoint")); )
547 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
549 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
551 start = start + oldself.origin;
555 start *= 1 / effectnum;
557 fputs(f, "\"classname\" \"info_player_race\"\n");
558 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
559 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
562 fputs(f, "\"target\" \"checkpoint0\"\n");
563 fputs(f, "\"race_place\" \"0\"\n");
567 fputs(f, "\"target\" \"checkpoint0\"\n");
568 fputs(f, "\"race_place\" \"-1\"\n");
572 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
575 // these need race_place
578 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
581 if(vlen(oldself.origin - start) < vlen(e.origin - start))
583 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
586 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
595 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
598 IS_CHEAT(0, argc, 0);
599 for(e = world; (e = find(e, classname, "dragbox_box")); )
601 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
603 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
605 for(e = world; (e = find(e, classname, "dragpoint")); )
607 for(e = world; (e = find(e, classname, "drag_digit")); )
612 IS_CHEAT(0, argc, 0);
613 if(argc == 2) if(cvar("g_campaign"))
615 CampaignLevelWarp(stof(argv(1)));
620 IS_CHEAT(0, argc, 0);
621 BITXOR_ASSIGN(self.flags, FL_GODMODE);
622 if(self.flags & FL_GODMODE)
624 sprint(self, "godmode ON\n");
628 sprint(self, "godmode OFF\n");
631 IS_CHEAT(0, argc, 0);
632 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
633 if(self.flags & FL_NOTARGET)
635 sprint(self, "notarget ON\n");
639 sprint(self, "notarget OFF\n");
642 IS_CHEAT(0, argc, 0);
643 if(self.movetype != MOVETYPE_NOCLIP)
645 self.movetype = MOVETYPE_NOCLIP;
646 sprint(self, "noclip ON\n");
651 self.movetype = MOVETYPE_WALK;
652 sprint(self, "noclip OFF\n");
656 IS_CHEAT(0, argc, 0);
657 if(self.movetype != MOVETYPE_FLY)
659 self.movetype = MOVETYPE_FLY;
660 sprint(self, "flmodey ON\n");
665 self.movetype = MOVETYPE_WALK;
666 sprint(self, "flymode OFF\n");
670 IS_CHEAT(0, argc, 0);
671 if(GiveItems(self, 1, argc))
676 END_CHEAT_FUNCTION();
679 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
680 void Drag_Finish(entity dragger);
681 float Drag_IsDraggable(entity draggee);
682 float Drag_MayChangeAngles(entity draggee);
683 void Drag_MoveForward(entity dragger);
684 void Drag_SetSpeed(entity dragger, float s);
685 void Drag_MoveBackward(entity dragger);
686 void Drag_Update(entity dragger);
687 float Drag_CanDrag(entity dragger);
688 float Drag_IsDragging(entity dragger);
689 void Drag_MoveDrag(entity from, entity to);
694 BEGIN_CHEAT_FUNCTION();
696 if(Drag_IsDragging(self))
700 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
702 Drag_MoveForward(self);
705 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
707 Drag_MoveBackward(self);
710 else if(self.impulse >= 1 && self.impulse <= 9)
712 Drag_SetSpeed(self, self.impulse - 1);
714 else if(self.impulse == 14)
716 Drag_SetSpeed(self, 9);
729 if(Drag_CanDrag(self))
732 crosshair_trace(self);
734 if(Drag_IsDraggable(trace_ent))
738 IS_CHEAT(0, 0, CHRAME_DRAG);
739 if(trace_ent.draggedby)
740 Drag_Finish(trace_ent.draggedby);
741 if(trace_ent.tag_entity)
742 detach_sameorigin(trace_ent);
743 Drag_Begin(self, trace_ent, trace_endpos);
750 END_CHEAT_FUNCTION();
761 .float dragspeed; // speed of mouse wheel action
762 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
763 .vector draglocalvector; // local attachment vector of the dragentity
764 .float draglocalangle;
768 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
772 draggee.dragmovetype = draggee.movetype;
773 draggee.draggravity = draggee.gravity;
774 draggee.movetype = MOVETYPE_WALK;
775 draggee.gravity = 0.00001;
776 draggee.flags &~= FL_ONGROUND;
777 draggee.draggedby = dragger;
779 dragger.dragentity = draggee;
781 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
782 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
783 touchpoint = touchpoint - gettaginfo(draggee, 0);
784 tagscale = pow(vlen(v_forward), -2);
785 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
786 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
787 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
789 dragger.dragspeed = 64;
792 void Drag_Finish(entity dragger)
795 draggee = dragger.dragentity;
797 dragger.dragentity = world;
798 draggee.draggedby = world;
799 draggee.movetype = draggee.dragmovetype;
800 draggee.gravity = draggee.draggravity;
802 switch(draggee.movetype)
807 case MOVETYPE_FLYMISSILE:
808 case MOVETYPE_BOUNCE:
809 case MOVETYPE_BOUNCEMISSILE:
810 case MOVETYPE_PHYSICS:
813 draggee.velocity = '0 0 0';
817 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
819 draggee.velocity = '0 0 0';
820 draggee.flags |= FL_ONGROUND; // floating items are FUN
824 float Drag_IsDraggable(entity draggee)
826 // TODO add more checks for bad stuff here
827 if(draggee.classname == "func_bobbing")
829 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
831 if(draggee.classname == "plat")
833 if(draggee.classname == "func_button")
835 if(draggee.model == "")
837 if(draggee.classname == "spectator")
839 if(draggee.classname == "observer")
841 if(draggee.classname == "exteriorweaponentity")
847 float Drag_MayChangeAngles(entity draggee)
849 // TODO add more checks for bad stuff here
850 if(substring(draggee.model, 0, 1) == "*")
855 void Drag_MoveForward(entity dragger)
857 dragger.dragdistance += dragger.dragspeed;
860 void Drag_SetSpeed(entity dragger, float s)
862 dragger.dragspeed = pow(2, s);
865 void Drag_MoveBackward(entity dragger)
867 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
870 void Drag_Update(entity dragger)
872 vector curorigin, neworigin, goodvelocity;
876 draggee = dragger.dragentity;
877 draggee.flags &~= FL_ONGROUND;
879 curorigin = gettaginfo(draggee, 0);
880 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
881 makevectors(dragger.v_angle);
882 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
883 goodvelocity = (neworigin - curorigin) * (1 / frametime);
885 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
886 dragger.draglocalangle += 360;
887 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
888 dragger.draglocalangle -= 360;
890 f = min(frametime * 10, 1);
891 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
893 if(Drag_MayChangeAngles(draggee))
894 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
896 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
898 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
901 float Drag_CanDrag(entity dragger)
903 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
906 float Drag_IsDragging(entity dragger)
908 if(!dragger.dragentity)
910 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
912 dragger.dragentity = world;
915 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
917 Drag_Finish(dragger);
923 void Drag_MoveDrag(entity from, entity to)
927 to.draggedby = from.draggedby;
928 to.draggedby.dragentity = to;
929 from.draggedby = world;
940 if(self.aiment && self.enemy)
942 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
943 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
944 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
945 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
946 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
947 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
948 self.mins = -1 * self.maxs;
949 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
952 if(self.cnt == -1) // actually race_place -1
954 // show "10 10" for qualifying spawns
955 setmodel(self.killindicator, "models/sprites/10.spr32");
956 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
958 else if(self.cnt == -2) // actually race_place 0
960 // show "10 0" for loser spawns
961 setmodel(self.killindicator, "models/sprites/10.spr32");
962 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
966 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
967 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
970 self.nextthink = time;