1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
18 float autocvar_sv_cheats;
20 #define CHIMPULSE_SPEEDRUN_INIT 30
21 #define CHIMPULSE_GIVE_ALL 99
22 #define CHIMPULSE_CLONE_MOVING 140
23 #define CHIMPULSE_SPEEDRUN 141
24 #define CHIMPULSE_CLONE_STANDING 142
25 #define CHIMPULSE_TELEPORT 143
26 #define CHIMPULSE_R00T 148
32 sv_cheats = cvar("sv_cheats");
39 void CheatInitClient()
43 void CheatShutdownClient()
47 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
49 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
50 if(self.lip < sv_clones)
54 if(sv_cheats && autocvar_sv_cheats)
56 if(autocvar_sv_cheats)
57 sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n");
61 float CheatImpulse(float i)
63 if not(CheatsAllowed(i, 0, 0))
70 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
73 self.personal = spawn();
74 self.personal.classname = "personal_wp";
76 self.personal.origin = self.origin;
77 self.personal.v_angle = self.v_angle;
78 self.personal.velocity = self.velocity;
79 self.personal.ammo_rockets = self.ammo_rockets;
80 self.personal.ammo_nails = self.ammo_nails;
81 self.personal.ammo_cells = self.ammo_cells;
82 self.personal.ammo_shells = self.ammo_shells;
83 self.personal.ammo_fuel = self.ammo_fuel;
84 self.personal.health = self.health;
85 self.personal.armorvalue = self.armorvalue;
86 self.personal.weapons = self.weapons;
87 self.personal.items = self.items;
88 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
89 self.personal.pauserothealth_finished = self.pauserothealth_finished;
90 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
91 self.personal.pauseregen_finished = self.pauseregen_finished;
92 self.personal.strength_finished = self.strength_finished;
93 self.personal.invincible_finished = self.invincible_finished;
94 self.personal.teleport_time = time;
95 break; // this part itself doesn't cheat, so let's not count this
96 case CHIMPULSE_CLONE_MOVING:
97 makevectors (self.v_angle);
98 self.velocity = self.velocity + v_forward * 300;
101 self.velocity = self.velocity - v_forward * 300;
103 case CHIMPULSE_CLONE_STANDING:
107 case CHIMPULSE_GIVE_ALL:
108 CheatCommand(tokenize_console("give all"));
109 break; // already counted as cheat
110 case CHIMPULSE_SPEEDRUN:
113 self.speedrunning = TRUE;
114 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
117 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
121 // Abort speedrun, teleport back
122 setorigin(self, self.personal.origin);
123 self.oldvelocity = self.velocity = self.personal.velocity;
124 self.angles = self.personal.v_angle;
125 self.fixangle = TRUE;
128 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
129 ReturnFlag(self.flagcarried);
134 self.ammo_rockets = 999;
135 self.ammo_nails = 999;
136 self.ammo_cells = 999;
137 self.ammo_shells = 999;
138 self.ammo_fuel = 999;
139 self.health = start_health;
140 self.armorvalue = start_armorvalue;
141 self.weapons |= weaponsInMap;
142 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
143 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
144 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
145 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
146 self.strength_finished = 0;
147 self.invincible_finished = 0;
151 self.ammo_rockets = self.personal.ammo_rockets;
152 self.ammo_nails = self.personal.ammo_nails;
153 self.ammo_cells = self.personal.ammo_cells;
154 self.ammo_shells = self.personal.ammo_shells;
155 self.ammo_fuel = self.personal.ammo_fuel;
156 self.health = self.personal.health;
157 self.armorvalue = self.personal.armorvalue;
158 self.weapons = self.personal.weapons;
159 self.items = self.personal.items;
160 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
161 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
162 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
163 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
164 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
165 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
169 else if(self.deadflag != DEAD_NO)
170 sprint(self, "UR DEAD AHAHAH))\n");
172 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
174 case CHIMPULSE_TELEPORT:
175 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
177 self.angles_x = -self.angles_x;
178 self.fixangle = TRUE;
179 self.velocity = '0 0 0';
183 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
188 if( e.playermodel == "models/player/jeandarc.zym"
189 || e.playermodel == "models/player/pyria.zym"
190 || e.playermodel == "models/player/skadi.zym"
191 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
192 || e.playermodel == "models/player/visitant.zym")
194 makevectors(e.angles);
195 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
202 org = normalize(org);
203 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
206 org = findbetterlocation(trace_endpos, 12);
210 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
211 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
212 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
215 print("404 Sportsmanship not found.\n");
221 cheatcount_total += 1;
222 self.cheatcount += 1;
226 void DragBox_Think();
228 float CheatCommand(float argc)
230 if not(CheatsAllowed(0, argc, 0))
237 float effectnum, f, j;
242 case "pointparticles":
247 // origin (0..1, on crosshair line)
250 effectnum = particleeffectnum(argv(1));
252 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
255 pointparticles(effectnum, start, end, f);
258 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
260 case "trailparticles":
265 effectnum = particleeffectnum(argv(1));
266 W_SetupShot(self, FALSE, FALSE, "",0);
267 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
268 trailparticles(self, effectnum, w_shotorg, trace_endpos);
271 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
279 W_SetupShot(self, FALSE, FALSE, "", 0);
280 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
281 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
283 sprint(self, "cannot make stuff there (bad surface)\n");
288 e.model = strzone(argv(1));
289 e.mdl = "rocket_explode";
291 setorigin(e, trace_endpos);
292 e.effects = EF_NOMODELFLAGS;
295 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
296 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
300 spawnfunc_func_breakable();
305 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
309 sprint(self, "cannot make stuff there (no space)\n");
319 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
324 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
327 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
329 case "dragbox_spawn":
331 e.classname = "dragbox_box";
332 e.think = DragBox_Think;
334 e.solid = -1; // black
335 setmodel(e, "null"); // network it
337 e.cnt = stof(argv(1));
339 e.cnt = max(0, drag_lastcnt);
342 e.aiment.classname = "dragbox_corner_1";
344 setmodel(e.aiment, "models/marker.md3");
346 setsize(e.aiment, '0 0 0', '0 0 0');
348 setorigin(e.aiment, stov(argv(2)));
350 setorigin(e.aiment, self.cursor_trace_endpos);
353 e.enemy.classname = "dragbox_corner_2";
355 setmodel(e.enemy, "models/marker.md3");
357 setsize(e.enemy, '0 0 0', '0 0 0');
358 end = normalize(self.cursor_trace_start - e.aiment.origin);
359 end_x = (end_x > 0) * 2 - 1;
360 end_y = (end_y > 0) * 2 - 1;
361 end_z = (end_z > 0) * 2 - 1;
363 setorigin(e.enemy, stov(argv(3)));
365 setorigin(e.enemy, e.aiment.origin + 32 * end);
367 e.killindicator = spawn();
368 e.killindicator.classname = "drag_digit";
369 e.killindicator.owner = e;
370 setattachment(e.killindicator, e, "");
371 setorigin(e.killindicator, '0 0 -8');
372 e.killindicator.killindicator = spawn();
373 e.killindicator.killindicator.classname = "drag_digit";
374 e.killindicator.killindicator.owner = e;
375 setattachment(e.killindicator.killindicator, e, "");
376 setorigin(e.killindicator.killindicator, '0 0 8');
378 case "dragpoint_spawn":
380 e.classname = "dragpoint";
381 e.think = DragBox_Think;
383 e.solid = 0; // nothing special
384 setmodel(e, "models/marker.md3");
385 setsize(e, PL_MIN, PL_MAX);
388 e.cnt = stof(argv(1));
390 e.cnt = drag_lastcnt;
392 setorigin(e, stov(argv(2)));
395 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
396 move_out_of_solid(e);
399 e.killindicator = spawn();
400 e.killindicator.classname = "drag_digit";
401 e.killindicator.owner = e;
402 setattachment(e.killindicator, e, "");
403 setorigin(e.killindicator, '0 0 40');
404 e.killindicator.killindicator = spawn();
405 e.killindicator.killindicator.classname = "drag_digit";
406 e.killindicator.killindicator.owner = e;
407 setattachment(e.killindicator.killindicator, e, "");
408 setorigin(e.killindicator.killindicator, '0 0 56');
411 RandomSelection_Init();
412 for(e = world; (e = find(e, classname, "dragbox_box")); )
413 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
414 for(e = world; (e = find(e, classname, "dragpoint")); )
415 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
416 if(RandomSelection_chosen_ent)
418 remove(RandomSelection_chosen_ent.killindicator.killindicator);
419 remove(RandomSelection_chosen_ent.killindicator);
420 if(RandomSelection_chosen_ent.aiment)
421 remove(RandomSelection_chosen_ent.aiment);
422 if(RandomSelection_chosen_ent.enemy)
423 remove(RandomSelection_chosen_ent.enemy);
424 remove(RandomSelection_chosen_ent);
430 RandomSelection_Init();
431 for(e = world; (e = find(e, classname, "dragbox_box")); )
432 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
433 for(e = world; (e = find(e, classname, "dragpoint")); )
434 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
435 if(RandomSelection_chosen_ent)
437 if(substring(argv(1), 0, 1) == "*")
438 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
440 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
445 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
450 f = fopen(argv(1), FILE_WRITE);
451 fputs(f, "cmd drag_clear\n");
452 for(e = world; (e = find(e, classname, "dragbox_box")); )
454 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
456 for(e = world; (e = find(e, classname, "dragpoint")); )
458 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
464 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
466 case "drag_saveraceent":
469 f = fopen(argv(1), FILE_WRITE);
470 for(e = world; (e = find(e, classname, "dragbox_box")); )
473 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
474 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
475 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
476 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
477 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
480 for(e = world; (e = find(e, classname, "dragpoint")); )
484 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
486 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
488 start = start + oldself.origin;
492 start *= 1 / effectnum;
494 fputs(f, "\"classname\" \"info_player_race\"\n");
495 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
496 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
499 fputs(f, "\"target\" \"checkpoint0\"\n");
500 fputs(f, "\"race_place\" \"0\"\n");
504 fputs(f, "\"target\" \"checkpoint0\"\n");
505 fputs(f, "\"race_place\" \"-1\"\n");
509 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
512 // these need race_place
515 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
518 if(vlen(oldself.origin - start) < vlen(e.origin - start))
520 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
523 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
532 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
535 for(e = world; (e = find(e, classname, "dragbox_box")); )
537 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
539 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
541 for(e = world; (e = find(e, classname, "dragpoint")); )
543 for(e = world; (e = find(e, classname, "drag_digit")); )
547 if(argc == 2) if(cvar("g_campaign"))
549 CampaignLevelWarp(stof(argv(1)));
554 BITXOR_ASSIGN(self.flags, FL_GODMODE);
555 if(self.flags & FL_GODMODE)
557 sprint(self, "godmode ON\n");
561 sprint(self, "godmode OFF\n");
564 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
565 if(self.flags & FL_NOTARGET)
567 sprint(self, "notarget ON\n");
571 sprint(self, "notarget OFF\n");
574 if(self.movetype != MOVETYPE_NOCLIP)
576 self.movetype = MOVETYPE_NOCLIP;
577 sprint(self, "noclip ON\n");
582 self.movetype = MOVETYPE_WALK;
583 sprint(self, "noclip OFF\n");
587 if(self.movetype != MOVETYPE_FLY)
589 self.movetype = MOVETYPE_FLY;
590 sprint(self, "flmodey ON\n");
595 self.movetype = MOVETYPE_WALK;
596 sprint(self, "flymode OFF\n");
602 s = "unlimited_ammo jetpack fuel_regen strength invinicible cells shells nails rockets health armor fuel";
603 for(j = WEP_FIRST; j <= WEP_LAST; ++j)
605 wi = get_weaponinfo(j);
607 s = strcat(s, " ", wi.netname);
609 argc = tokenize_console(s);
610 GiveItems(self, 0, tokenize_console(s));
613 if(GiveItems(self, 1, argc))
620 cheatcount_total += 1;
621 self.cheatcount += 1;
625 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
626 void Drag_Finish(entity dragger);
627 float Drag_IsDraggable(entity draggee);
628 float Drag_MayChangeAngles(entity draggee);
629 void Drag_MoveForward(entity dragger);
630 void Drag_SetSpeed(entity dragger, float s);
631 void Drag_MoveBackward(entity dragger);
632 void Drag_Update(entity dragger);
633 float Drag_CanDrag(entity dragger);
634 float Drag_IsDragging(entity dragger);
635 void Drag_MoveDrag(entity from, entity to);
643 if(CheatsAllowed(0, 0, CHRAME_DRAG))
644 if(Drag_CanDrag(self))
647 if(self.cursor_trace_ent)
648 if(Drag_IsDraggable(self.cursor_trace_ent))
650 if(self.cursor_trace_ent.draggedby)
651 Drag_Finish(self.cursor_trace_ent.draggedby);
652 if(self.cursor_trace_ent.tag_entity)
653 detach_sameorigin(self.cursor_trace_ent);
654 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
657 if(Drag_IsDragging(self))
661 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
663 Drag_MoveForward(self);
666 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
668 Drag_MoveBackward(self);
671 else if(self.impulse >= 1 && self.impulse <= 9)
673 Drag_SetSpeed(self, self.impulse - 1);
675 else if(self.impulse == 14)
677 Drag_SetSpeed(self, 9);
691 cheatcount_total += 1;
692 self.cheatcount += 1;
707 .float dragspeed; // speed of mouse wheel action
708 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
709 .vector draglocalvector; // local attachment vector of the dragentity
710 .float draglocalangle;
714 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
718 draggee.dragmovetype = draggee.movetype;
719 draggee.draggravity = draggee.gravity;
720 draggee.movetype = MOVETYPE_WALK;
721 draggee.gravity = 0.00001;
722 draggee.flags &~= FL_ONGROUND;
723 draggee.draggedby = dragger;
725 dragger.dragentity = draggee;
727 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
728 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
729 touchpoint = touchpoint - gettaginfo(draggee, 0);
730 tagscale = pow(vlen(v_forward), -2);
731 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
732 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
733 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
735 dragger.dragspeed = 64;
738 void Drag_Finish(entity dragger)
741 draggee = dragger.dragentity;
743 dragger.dragentity = world;
744 draggee.draggedby = world;
745 draggee.movetype = draggee.dragmovetype;
746 draggee.gravity = draggee.draggravity;
748 switch(draggee.movetype)
753 case MOVETYPE_FLYMISSILE:
754 case MOVETYPE_BOUNCE:
755 case MOVETYPE_BOUNCEMISSILE:
756 case MOVETYPE_PHYSICS:
759 draggee.velocity = '0 0 0';
763 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
765 draggee.velocity = '0 0 0';
766 draggee.flags |= FL_ONGROUND; // floating items are FUN
770 float Drag_IsDraggable(entity draggee)
772 // TODO add more checks for bad stuff here
773 if(draggee.classname == "func_bobbing")
775 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
777 if(draggee.classname == "plat")
779 if(draggee.classname == "func_button")
781 if(draggee.model == "")
783 if(draggee.classname == "spectator")
785 if(draggee.classname == "observer")
787 if(draggee.classname == "exteriorweaponentity")
793 float Drag_MayChangeAngles(entity draggee)
795 // TODO add more checks for bad stuff here
796 if(substring(draggee.model, 0, 1) == "*")
801 void Drag_MoveForward(entity dragger)
803 dragger.dragdistance += dragger.dragspeed;
806 void Drag_SetSpeed(entity dragger, float s)
808 dragger.dragspeed = pow(2, s);
811 void Drag_MoveBackward(entity dragger)
813 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
816 void Drag_Update(entity dragger)
818 vector curorigin, neworigin, goodvelocity;
822 draggee = dragger.dragentity;
823 draggee.flags &~= FL_ONGROUND;
825 curorigin = gettaginfo(draggee, 0);
826 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
827 makevectors(dragger.v_angle);
828 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
829 goodvelocity = (neworigin - curorigin) * (1 / frametime);
831 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
832 dragger.draglocalangle += 360;
833 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
834 dragger.draglocalangle -= 360;
836 f = min(frametime * 10, 1);
837 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
839 if(Drag_MayChangeAngles(draggee))
840 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
842 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
844 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
847 float Drag_CanDrag(entity dragger)
849 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
852 float Drag_IsDragging(entity dragger)
854 if(!dragger.dragentity)
856 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
858 dragger.dragentity = world;
861 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
863 Drag_Finish(dragger);
869 void Drag_MoveDrag(entity from, entity to)
873 to.draggedby = from.draggedby;
874 to.draggedby.dragentity = to;
875 from.draggedby = world;
886 if(self.aiment && self.enemy)
888 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
889 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
890 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
891 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
892 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
893 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
894 self.mins = -1 * self.maxs;
895 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
898 if(self.cnt == -1) // actually race_place -1
900 // show "10 10" for qualifying spawns
901 setmodel(self.killindicator, "models/sprites/10.spr32");
902 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
904 else if(self.cnt == -2) // actually race_place 0
906 // show "10 0" for loser spawns
907 setmodel(self.killindicator, "models/sprites/10.spr32");
908 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
912 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
913 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
916 self.nextthink = time;