2 // _campaign_index: index of CURRENT map
3 // _campaign_name: name of the current campaign
4 // g_campaign(name)_index: index of current LAST map (saved)
5 // g_campaign_skill: bot skill offset
9 string campaign_index_var;
11 void(string s) CampaignBailout =
13 cvar_set("g_campaign", "0");
14 ServerConsoleEcho(strcat("campaign initialization failed: ", s), TRUE);
18 void() CampaignPreInit =
22 campaign_level = cvar("_campaign_index");
23 campaign_name = strzone(cvar_string("_campaign_name"));
24 campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index"));
25 CampaignFile_Load(campaign_level, 2);
26 if(campaign_entries < 1)
27 return CampaignBailout("unknown map");
28 cvar_set("bot_number", ftos(campaign_bots[0]));
30 baseskill = cvar("g_campaign_skill");
31 baseskill = baseskill + campaign_botskill[0];
34 cvar_set("skill", ftos(baseskill));
36 cvar_set("sv_public", "0");
37 cvar_set("pausable", "1");
39 title = campaign_shortdesc[0];
40 title = strzone(strcat("Level ", ftos(campaign_level + 1), ": ", title));
41 campaign_message = strzone(strcat("\n\n\n\n\n\n\n\n\n\n^1\n", title, "\n^3\n", wordwrap(campaign_longdesc[0], 50), "\n\n^1press jump to enter the game"));
46 void() CampaignPostInit =
48 // now some sanity checks
49 string thismapname, wantedmapname;
50 thismapname = GetMapname();
51 wantedmapname = campaign_gametype[0];
52 wantedmapname = strcat(wantedmapname, "_", campaign_mapname[0]);
53 if(wantedmapname != thismapname)
54 return CampaignBailout(strcat("wrong map: ", wantedmapname, " != ", thismapname));
55 cvar_set("fraglimit", ftos(campaign_fraglimit[0]));
56 cvar_set("timelimit", "0");
59 void() CampaignPreIntermission =
67 head = findchain(classname, "player");
70 if(clienttype(head) == CLIENTTYPE_REAL)
80 if(won == 1 && lost == 0)
83 bprint("The current level has been WON.\n");
89 bprint("The current level has been LOST.\n");
95 if(campaign_entries < 2)
97 //localcmd("set g_campaign_index 0\n");
99 localcmd("set g_campaign");
100 localcmd(campaign_name);
101 localcmd("_won 1\n");
103 else if(campaign_level == cvar(campaign_index_var))
107 localcmd(campaign_index_var);
109 localcmd(ftos(campaign_level + 1));
115 void() CampaignPostIntermission =
117 // NOTE: campaign_won is 0 or 1, that is, points to the next level
119 if(campaign_won && campaign_entries < 2)
122 localcmd("togglemenu\n");
123 CampaignFile_Unload();
127 CampaignSetup(campaign_won);
128 CampaignFile_Unload();
129 strunzone(campaign_message);
130 strunzone(campaign_index_var);
131 strunzone(campaign_name);
137 void(float n) CampaignLevelWarp =
139 if(!cvar("sv_cheats"))
141 CampaignFile_Unload();
142 CampaignFile_Load(n, 1);
146 error("Sorry, cheater. You are NOT WELCOME.");
147 CampaignFile_Unload();