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some bot fixes :(
[divverent/nexuiz.git] / data / qcsrc / server / bot / navigation.qh
1 /*
2  * Globals and Fields
3  */
4
5 float bestgoalswindex;
6 float bestgoalsrindex;
7 float navigation_bestrating;
8 float bot_navigation_movemode;
9 float navigation_testtracewalk;
10
11 vector stepheightvec;
12 entity botframe_dangerwaypoint;
13
14 #define MAX_BESTGOALS 3
15 entity navigation_bestgoals[MAX_BESTGOALS];
16
17 // stack of current goals (the last one of which may be an item or other
18 // desirable object, the rest are typically waypoints to reach it)
19 .entity goalcurrent, goalstack01, goalstack02, goalstack03;
20 .entity goalstack04, goalstack05, goalstack06, goalstack07;
21 .entity goalstack08, goalstack09, goalstack10, goalstack11;
22 .entity goalstack12, goalstack13, goalstack14, goalstack15;
23 .entity goalstack16, goalstack17, goalstack18, goalstack19;
24 .entity goalstack20, goalstack21, goalstack22, goalstack23;
25 .entity goalstack24, goalstack25, goalstack26, goalstack27;
26 .entity goalstack28, goalstack29, goalstack30, goalstack31;
27 .entity nearestwaypoint;
28
29 .float nearestwaypointtimeout;
30 .float navigation_hasgoals;
31 .float lastteleporttime;
32
33 .entity navigation_jetpack_goal;
34 .vector navigation_jetpack_point;
35
36 #ifdef DEBUG_TRACEWALK
37 float DEBUG_NODE_SUCCESS        = 1;
38 float DEBUG_NODE_WARNING        = 2;
39 float DEBUG_NODE_FAIL           = 3;
40 vector debuglastnode;
41 #endif
42
43 /*
44  * Functions
45  */
46
47 #ifdef DEBUG_TRACEWALK
48 void debugresetnodes();
49 void debugnode(vector node);
50 void debugnodestatus(vector position, float status);
51 #endif
52
53 #ifdef DEBUG_BOT_GOALSTACK
54 void debuggoalstack();
55 #endif
56
57 float tracewalk(entity e, vector start, vector m1, vector m2, vector end, float movemode);
58
59 float navigation_markroutes_nearestwaypoints(entity waylist, float maxdist);
60 float navigation_routetogoal(entity e, vector startposition);
61
62 void navigation_clearroute();
63 void navigation_pushroute(entity e);
64 void navigation_poproute();
65 void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p);
66 void navigation_markroutes();
67 void navigation_bestgoals_reset();
68 void navigation_add_bestgoal(entity goal);
69 void navigation_routerating(entity e, float f, float rangebias);
70 void navigation_routetogoals();
71 void navigation_poptouchedgoals();
72 void navigation_goalrating_start();
73 void navigation_goalrating_end();
74
75 void botframe_updatedangerousobjects(float maxupdate);
76
77 entity navigation_get_bestgoal();
78 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);