2 CLASS(NexuizMultiplayerDialog) EXTENDS(NexuizDialog)
3 METHOD(NexuizMultiplayerDialog, fill, void(entity))
4 ATTRIB(NexuizMultiplayerDialog, title, string, "Multiplayer")
5 ATTRIB(NexuizMultiplayerDialog, color, vector, '0.5 0.5 1')
6 ATTRIB(NexuizMultiplayerDialog, intendedWidth, float, 0.96)
7 ATTRIB(NexuizMultiplayerDialog, rows, float, 17)
8 ATTRIB(NexuizMultiplayerDialog, columns, float, 6)
9 ENDCLASS(NexuizMultiplayerDialog)
13 void fillNexuizMultiplayerDialog(entity me)
16 mc = makeNexuizTabController(me.rows - 2);
18 me.TD(me, 1, 1, mc.makeTabButton(mc, "Serverlist", makeNexuizServerListTab()));
19 me.TD(me, 1, 1, mc.makeTabButton(mc, "Player Setup", makeNexuizPlayerSettingsTab()));
20 me.TD(me, 1, 1, mc.makeTabButton(mc, "Server Setup", makeNexuizPlayerSettingsTab()));
23 me.TD(me, me.rows - 2, me.columns, mc);