1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all menu functions (especially the required ones)
6 ///////////////////////////////////////////////
8 float mouseButtonsPressed;
15 float menuLoadedMaplist;
16 float menuNotTheFirstFrame;
25 void UpdateConWidthHeight()
27 float conwidth_s, conheight_s;
28 conwidth_s = conwidth;
29 conheight_s = conheight;
30 conwidth = cvar("vid_conwidth");
31 conheight = cvar("vid_conheight");
34 conheight *= 800 / conwidth;
39 conwidth *= 600 / conheight;
44 if(conwidth_s != conwidth || conheight_s != conheight)
47 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
52 void() m_init_delayed =
59 menuLoadedMaplist = 0;
61 if(!MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 1))
63 menuLoadedMaplist = 1;
68 if(cvar_string("menu_skin") != "")
70 draw_currentSkin = strcat("gfx/menu/", cvar_string("menu_skin"));
71 fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
75 draw_currentSkin = "gfx/menu/default";
76 fh = fopen(strcat(draw_currentSkin, "/skinvalues.txt"), FILE_READ);
78 draw_currentSkin = strzone(draw_currentSkin);
79 while((s = fgets(fh)))
81 Skin_ApplySetting(argv(0), argv(1));
84 draw_setMousePointer("cursor", SKINSIZE_CURSOR, SKINOFFSET_CURSOR);
86 conwidth = conheight = -1;
88 UpdateConWidthHeight();
89 main = spawnMainWindow(); main.configureMainWindow(main);
90 main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
93 menuMousePos = '0.5 0.5 0';
96 m_display(); // delayed menu display
99 void(float key, float ascii) m_keyup =
101 if(!menuLoadedMaplist)
106 main.keyUp(main, key, ascii, menuShiftState);
107 if(key >= K_MOUSE1 && key <= K_MOUSE3)
109 --mouseButtonsPressed;
110 if(!mouseButtonsPressed)
111 main.mouseRelease(main, menuMousePos);
112 if(mouseButtonsPressed < 0)
114 mouseButtonsPressed = 0;
115 print("Warning: released an already released button\n");
118 if(key == K_ALT) menuShiftState -= (menuShiftState & S_ALT);
119 if(key == K_CTRL) menuShiftState -= (menuShiftState & S_CTRL);
120 if(key == K_SHIFT) menuShiftState -= (menuShiftState & S_SHIFT);
123 void(float key, float ascii) m_keydown =
125 if(!menuLoadedMaplist)
134 e.keyGrabbed(e, key, ascii);
139 if(!main.keyDown(main, key, ascii, menuShiftState))
141 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED)) // don't back out to console only
142 m_hide(); // disable menu on unhandled ESC
143 if(key >= K_MOUSE1 && key <= K_MOUSE3)
144 if(!mouseButtonsPressed)
145 main.mousePress(main, menuMousePos);
147 if(key >= K_MOUSE1 && key <= K_MOUSE3)
149 ++mouseButtonsPressed;
150 if(mouseButtonsPressed > 10)
152 mouseButtonsPressed = 10;
153 print("Warning: pressed an already pressed button\n");
156 if(key == K_ALT) menuShiftState |= S_ALT;
157 if(key == K_CTRL) menuShiftState |= S_CTRL;
158 if(key == K_SHIFT) menuShiftState |= S_SHIFT;
167 UpdateConWidthHeight();
169 if(!menuNotTheFirstFrame)
171 menuNotTheFirstFrame = 1;
173 if(!cvar("menu_video_played"))
175 localcmd("set menu_video_played 1; cd loop 1; play sound/announcer/male/welcome.ogg\n");
176 menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading
179 if(!menuLoadedMaplist)
181 // TODO draw an info image about this situation
187 realFrametime = frametime = min(0.2, t - menuPrevTime);
193 if(getmousetarget() == MT_MENU && (getkeydest() == KEY_MENU || getkeydest() == KEY_MENU_GRABBED))
194 setkeydest(keyGrabber ? KEY_MENU_GRABBED : KEY_MENU);
199 if(cvar("cl_capturevideo"))
200 frametime = 1 / cvar("cl_capturevideo_fps"); // make capturevideo work smoothly
205 gamestatus = gamestatus | GAME_ISSERVER;
206 if(clientstate() == CS_CONNECTED)
207 gamestatus = gamestatus | GAME_CONNECTED;
208 if(cvar("developer"))
209 gamestatus = gamestatus | GAME_DEVELOPER;
211 prevMenuAlpha = menuAlpha;
214 if(menuAlpha == 0 && menuLogoAlpha < 2)
216 menuLogoAlpha = menuLogoAlpha + frametime * 2;
220 menuAlpha = min(1, menuAlpha + frametime * 5);
226 menuAlpha = max(0, menuAlpha - frametime * 5);
232 if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) && menuLogoAlpha > 0)
236 sz = draw_PictureSize(SKINGFX_BACKGROUND);
237 // keep aspect of image
238 if(sz_x * draw_scale_y >= sz_y * draw_scale_x)
240 // that is, sz_x/sz_y >= draw_scale_x/draw_scale_y
241 // match up the height
243 isz_x = isz_y * (sz_x / sz_y) * (draw_scale_y / draw_scale_x);
247 // that is, sz_x/sz_y <= draw_scale_x/draw_scale_y
248 // match up the width
250 isz_y = isz_x * (sz_y / sz_x) * (draw_scale_x / draw_scale_y);
252 draw_Picture('0.5 0.5 0' - 0.5 * isz, SKINGFX_BACKGROUND, isz, '1 1 1', bound(0, menuLogoAlpha, 1));
253 if(menuAlpha <= 0 && SKINALPHA_CURSOR_INTRO > 0)
255 draw_alpha = SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1);
256 draw_drawMousePointer(menuMousePos);
263 if(prevMenuAlpha > 0)
264 main.initializeDialog(main, main.firstChild);
268 draw_alpha *= menuAlpha;
273 dMouse = getmousepos() * (frametime / realFrametime); // for capturevideo
274 if(dMouse != '0 0 0')
276 dMouse = globalToBoxSize(dMouse, draw_scale);
277 menuMousePos += dMouse * 1; // TODO use a cvar here
278 menuMousePos_x = bound(0, menuMousePos_x, 1);
279 menuMousePos_y = bound(0, menuMousePos_y, 1);
280 if(mouseButtonsPressed)
281 main.mouseDrag(main, menuMousePos);
283 main.mouseMove(main, menuMousePos);
287 draw_alpha = max(draw_alpha, SKINALPHA_CURSOR_INTRO * bound(0, menuLogoAlpha, 1));
288 draw_drawMousePointer(menuMousePos);
296 setkeydest(KEY_MENU);
297 setmousetarget(MT_MENU);
299 if(!menuLoadedMaplist)
302 if(mouseButtonsPressed)
303 main.mouseRelease(main, menuMousePos);
304 mouseButtonsPressed = 0;
306 main.focusEnter(main);
307 main.showNotify(main);
313 setkeydest(KEY_GAME);
314 setmousetarget(MT_CLIENT);
316 if(!menuLoadedMaplist)
319 main.focusLeave(main);
320 main.hideNotify(main);
336 void(string itemname) m_goto =
339 if(!menuLoadedMaplist)
341 if(itemname == "") // this can be called by GameCommand
343 if(gamestatus & (GAME_ISSERVER | GAME_CONNECTED))
347 main.initializeDialog(main, main.firstChild);
353 e = findstring(NULL, name, itemname);
354 if(e && e.parent == main)
357 main.initializeDialog(main, e);