1 ///////////////////////////////////////////////
3 ///////////////////////
4 // This file belongs to dpmod/darkplaces
5 // AK contains all file names which should be included into menu.dat
6 // this is absolutly beta
7 ///////////////////////////////////////////////
8 // menu.dat destination path
11 // these are the default qc header files
15 ////////////////////////////
16 // dpmod-specific menu files
56 control/window/windows.qh
57 control/visual/visual.qh
58 control/automation/automation.qh
60 // custom (game specific)
62 custom/player/player.qh
63 custom/creategame/creategame.qh
70 // Singleplayer campaign
72 ../common/campaign_common.qh
76 // custom (game specific)
93 custom/player/avatar.qc
94 custom/player/color.qc
96 custom/creategame/maps.qc
97 custom/creategame/mods.qc
98 custom/creategame/filelist.qc
108 control/automation/automation.qc
109 control/automation/foreach.qc
110 control/automation/job.qc
113 control/data/container.qc
116 control/data/value.qc
117 control/data/textswitch.qc
118 control/data/valueswitch.qc
119 control/data/fastresync.qc
120 control/data/textvalue.qc
121 control/data/texttime.qc
122 control/data/altstring.qc
123 control/data/router.qc
125 control/window/window.qc
126 control/window/reference.qc
127 control/window/layout.qc
128 control/window/arrangement.qc
129 control/window/scroll.qc
130 control/window/eventwindow.qc
131 control/window/frame.qc
133 control/visual/list.qc
134 control/visual/button.qc
135 control/visual/editbox.qc
136 control/visual/label.qc
137 control/visual/multilabel.qc
138 control/visual/picture.qc
139 control/visual/rect.qc
140 control/visual/slider.qc
141 control/visual/valuebutton.qc
142 control/visual/floating.qc
143 control/visual/switchbutton.qc
144 control/visual/scrollbar.qc
155 system/event_helper.qc
181 // Singleplayer campaign
183 ../common/campaign_setup.qc
184 ../common/campaign_file.qc