2 CLASS(NexuizEffectsSettingsTab) EXTENDS(NexuizTab)
3 METHOD(NexuizEffectsSettingsTab, fill, void(entity))
4 ATTRIB(NexuizEffectsSettingsTab, title, string, "Effects")
5 ATTRIB(NexuizEffectsSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(NexuizEffectsSettingsTab, rows, float, 17)
7 ATTRIB(NexuizEffectsSettingsTab, columns, float, 6.5)
8 ENDCLASS(NexuizEffectsSettingsTab)
9 entity makeNexuizEffectsSettingsTab();
13 entity makeNexuizEffectsSettingsTab()
16 me = spawnNexuizEffectsSettingsTab();
17 me.configureDialog(me);
21 void fillNexuizEffectsSettingsTab(entity me)
26 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Quality preset:"));
27 n = 6 + !!cvar("developer");
29 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("OMG!", '1 0 1', "exec omg.cfg", 0));
30 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Low", '0 0 0', "exec low.cfg", 0));
31 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Medium", '0 0 0', "exec med.cfg", 0));
32 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Normal", '0 0 0', "exec normal.cfg", 0));
33 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("High", '0 0 0', "exec high.cfg", 0));
34 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultra", '0 0 0', "exec ultra.cfg", 0));
35 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultimate", '0 0 0', "exec ultimate.cfg", 0));
39 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Texture quality:"));
40 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_picmip"));
42 e.addValue(e, "Leet", "1337");
43 e.addValue(e, "Lowest", "4");
44 e.addValue(e, "Low", "3");
45 e.addValue(e, "Normal", "2");
46 e.addValue(e, "Good", "1");
47 e.addValue(e, "Best", "0");
48 e.configureNexuizTextSliderValues(e);
51 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(1, "r_picmipworld", "Reduce model texture quality only"));
52 setDependent(e, "gl_picmip", 0.5, -0.5);
54 me.TD(me, 1, 3, e = makeNexuizCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
59 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle quality:"));
60 me.TD(me, 1, 2, e = makeNexuizSlider(0.1, 1.0, 0.05, "cl_particles_quality"));
62 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle distance:"));
63 me.TD(me, 1, 2, e = makeNexuizSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
65 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_decals", "Decals"));
68 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Distance:"));
69 me.TD(me, 1, 2, e = makeNexuizSlider(200, 500, 20, "r_drawdecals_drawdistance"));
70 setDependent(e, "cl_decals", 1, 1);
73 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Time:"));
74 me.TD(me, 1, 2, e = makeNexuizSlider(1, 20, 1, "cl_decals_time"));
75 setDependent(e, "cl_decals", 1, 1);
78 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Gibs:"));
79 me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_nogibs"));
80 e.addValue(e, "None", "1");
81 e.addValue(e, "Few", "0.75");
82 e.addValue(e, "Many", "0.5");
83 e.addValue(e, "Lots", "0");
84 e.configureNexuizTextSliderValues(e);
87 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "r_coronas", "Coronas"));
90 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_bloom", "Bloom"));
91 setDependent(e, "r_hdr", 0, 0);
92 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_hdr", "High Dynamic Range (HDR)"));
94 me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
95 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Anisotropy:"));
96 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_texture_anisotropy"));
97 e.addValue(e, "1x", "1");
98 e.addValue(e, "2x", "2");
99 e.addValue(e, "4x", "4");
100 e.addValue(e, "8x", "8");
101 e.addValue(e, "16x", "16");
102 e.configureNexuizTextSliderValues(e);
104 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping", "Offset mapping"));
105 setDependent(e, "r_glsl", 1, 1);
106 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping_reliefmapping", "Relief mapping"));
107 setDependentAND(e, "r_glsl", 1, 1, "r_glsl_offsetmapping", 1, 1);
112 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, string_null, string_null, "No dynamic lighting"));
114 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, "gl_flashblend", string_null, "Flash blend approximation"));
116 me.TD(me, 1, 2, e = makeNexuizRadioButton(1, "r_shadow_realtime_dlight", string_null, "Realtime dynamic lighting"));
117 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_dlight_shadows", "Shadows"));
118 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
120 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_shadow_realtime_world", "Realtime world lighting"));
121 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_world_shadows", "Shadows"));
122 setDependent(e, "r_shadow_realtime_world", 1, 1);
125 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(0, "r_shadow_usenormalmap", "Use normal maps"));
126 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
128 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
129 setDependentAND(e, "r_glsl", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
130 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_shadow_gloss", "Gloss"));
131 setDependentAND3(e, "r_glsl", 1, 1, "r_glsl_deluxemapping", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
135 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_water", "Reflections"));
136 setDependent(e, "r_glsl", 1, 1);
137 me.TD(me, 1, 2, e = makeNexuizTextSlider("r_water_resolutionmultiplier"));
138 e.addValue(e, "Blurred", "0.25");
139 e.addValue(e, "Good", "0.5");
140 e.addValue(e, "Sharp", "1");
141 e.addValue(e, "Insane", "2");
142 e.configureNexuizTextSliderValues(e);
143 setDependentAND(e, "r_glsl", 1, 1, "r_water", 1, 1);
148 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage kick:"));
149 me.TD(me, 1, 2, e = makeNexuizSlider(0, 0.5, 0.05, "v_kicktime"));
154 if(cvar("developer"))
155 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "r_showsurfaces", "Show surfaces"));
157 me.gotoRC(me, me.rows - 1, 0);
158 me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "sendcvar cl_nogibs; r_restart", COMMANDBUTTON_APPLY));