2 CLASS(NexuizEffectsSettingsTab) EXTENDS(NexuizTab)
3 METHOD(NexuizEffectsSettingsTab, fill, void(entity))
4 ATTRIB(NexuizEffectsSettingsTab, title, string, "Effects")
5 ATTRIB(NexuizEffectsSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(NexuizEffectsSettingsTab, rows, float, 17)
7 ATTRIB(NexuizEffectsSettingsTab, columns, float, 6.5)
8 ENDCLASS(NexuizEffectsSettingsTab)
9 entity makeNexuizEffectsSettingsTab();
13 entity makeNexuizEffectsSettingsTab()
16 me = spawnNexuizEffectsSettingsTab();
17 me.configureDialog(me);
21 float someShadowCvarIsEnabled(entity box)
23 if(cvar("r_shadow_realtime_dlight"))
24 if(cvar("r_shadow_realtime_dlight_shadows"))
26 if(cvar("r_shadow_realtime_world"))
27 if(cvar("r_shadow_realtime_world_shadows"))
32 void fillNexuizEffectsSettingsTab(entity me)
37 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Quality preset:"));
38 n = 5 + 2 * !!cvar("developer");
40 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("OMG!", '1 0 1', "exec effects-omg.cfg", 0));
41 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Low", '0 0 0', "exec effects-low.cfg", 0));
42 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Medium", '0 0 0', "exec effects-med.cfg", 0));
43 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Normal", '0 0 0', "exec effects-normal.cfg", 0));
44 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("High", '0 0 0', "exec effects-high.cfg", 0));
45 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultra", '0 0 0', "exec effects-ultra.cfg", 0));
47 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultimate", '0 0 0', "exec effects-ultimate.cfg", 0));
51 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Geometry detail:"));
52 me.TD(me, 1, 2, e = makeNexuizTextSlider("r_subdivisions_tolerance"));
53 e.addValue(e, "Lowest", "16");
54 e.addValue(e, "Low", "8");
55 e.addValue(e, "Normal", "4");
56 e.addValue(e, "Good", "3");
57 e.addValue(e, "Best", "2");
58 e.addValue(e, "Insane", "1");
59 e.configureNexuizTextSliderValues(e);
61 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Antialiasing:"));
62 me.TD(me, 1, 2, e = makeNexuizTextSlider("vid_samples"));
63 e.addValue(e, "Disabled", "1");
64 e.addValue(e, "2x", "2");
65 e.addValue(e, "4x", "4");
66 e.configureNexuizTextSliderValues(e);
69 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Texture quality:"));
70 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_picmip"));
72 e.addValue(e, "Leet", "1337");
73 e.addValue(e, "Lowest", "4");
74 e.addValue(e, "Low", "3");
75 e.addValue(e, "Normal", "2");
76 e.addValue(e, "Good", "1");
77 e.addValue(e, "Best", "0");
78 e.configureNexuizTextSliderValues(e);
81 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(1, "r_picmipworld", "Reduce model texture quality only"));
82 setDependent(e, "gl_picmip", 0.5, -0.5);
84 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Anisotropy:"));
85 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_texture_anisotropy"));
86 e.addValue(e, "Disabled", "1");
87 e.addValue(e, "2x", "2");
88 e.addValue(e, "4x", "4");
89 e.addValue(e, "8x", "8");
90 e.addValue(e, "16x", "16");
91 e.configureNexuizTextSliderValues(e);
94 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle quality:"));
95 me.TD(me, 1, 2, e = makeNexuizSlider(0.1, 1.0, 0.05, "cl_particles_quality"));
97 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle dist.:"));
98 me.TD(me, 1, 2, e = makeNexuizSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
101 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_decals", "Decals"));
104 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Distance:"));
105 setDependent(e, "cl_decals", 1, 1);
106 me.TD(me, 1, 2, e = makeNexuizSlider(200, 500, 20, "r_drawdecals_drawdistance"));
107 setDependent(e, "cl_decals", 1, 1);
110 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Time:"));
111 setDependent(e, "cl_decals", 1, 1);
112 me.TD(me, 1, 2, e = makeNexuizSlider(1, 20, 1, "cl_decals_time"));
113 setDependent(e, "cl_decals", 1, 1);
115 me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
116 me.TD(me, 1, 2, e = makeNexuizCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
117 me.TD(me, 1, 1.9, e = makeNexuizCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
118 setDependentAND(e, "r_glsl", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
119 me.TD(me, 1, 0.7, e = makeNexuizCheckBox(0, "r_shadow_gloss", "Gloss"));
120 setDependentAND3(e, "r_glsl", 1, 1, "r_glsl_deluxemapping", 1, 2, "mod_q3bsp_nolightmaps", 0, 0);
122 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping", "Offset mapping"));
123 setDependent(e, "r_glsl", 1, 1);
124 me.TD(me, 1, 1.9, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping_reliefmapping", "Relief mapping"));
125 setDependentAND(e, "r_glsl", 1, 1, "r_glsl_offsetmapping", 1, 1);
127 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_water", "Reflections:"));
128 setDependent(e, "r_glsl", 1, 1);
129 me.TD(me, 1, 2, e = makeNexuizTextSlider("r_water_resolutionmultiplier"));
130 e.addValue(e, "Blurred", "0.25");
131 e.addValue(e, "Good", "0.5");
132 e.addValue(e, "Sharp", "1");
133 e.configureNexuizTextSliderValues(e);
134 setDependentAND(e, "r_glsl", 1, 1, "r_water", 1, 1);
136 if(cvar("developer"))
137 me.TD(me, 1, 3, e = makeNexuizCheckBoxEx(3, 0, "r_showsurfaces", "Show surfaces"));
139 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, string_null, string_null, "No dynamic lighting"));
141 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, "gl_flashblend", string_null, "Flash blend approximation"));
143 me.TD(me, 1, 2, e = makeNexuizRadioButton(1, "r_shadow_realtime_dlight", string_null, "Realtime dynamic lighting"));
144 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_dlight_shadows", "Shadows"));
145 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
147 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_shadow_realtime_world", "Realtime world lighting"));
148 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_world_shadows", "Shadows"));
149 setDependent(e, "r_shadow_realtime_world", 1, 1);
152 me.TD(me, 1, 1.8, e = makeNexuizCheckBox(0, "r_shadow_usenormalmap", "Use normal maps"));
153 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
154 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_shadowmapping", "Soft shadows"));
155 setDependentWeird(e, someShadowCvarIsEnabled);
157 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_coronas", "Coronas"));
159 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_bloom", "Bloom"));
160 setDependent(e, "r_hdr", 0, 0);
161 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_hdr", "High Dynamic Range (HDR)"));
165 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Motion blur:"));
166 me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.1, "r_motionblur"));
168 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage blur:"));
169 setDependent(e, "r_motionblur", 0, 1);
170 me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.1, "r_damageblur"));
171 setDependent(e, "r_motionblur", 0, 1);
173 me.gotoRC(me, me.rows - 1, 0);
174 me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));