2 CLASS(NexuizEffectsSettingsTab) EXTENDS(NexuizTab)
3 METHOD(NexuizEffectsSettingsTab, fill, void(entity))
4 ATTRIB(NexuizEffectsSettingsTab, title, string, "Effects")
5 ATTRIB(NexuizEffectsSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(NexuizEffectsSettingsTab, rows, float, 17)
7 ATTRIB(NexuizEffectsSettingsTab, columns, float, 6.5)
8 ENDCLASS(NexuizEffectsSettingsTab)
9 entity makeNexuizEffectsSettingsTab();
13 entity makeNexuizEffectsSettingsTab()
16 me = spawnNexuizEffectsSettingsTab();
17 me.configureDialog(me);
21 void fillNexuizEffectsSettingsTab(entity me)
26 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Quality preset:"));
27 n = 5 + 2 * !!cvar("developer");
29 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("OMG!", '1 0 1', "exec effects-omg.cfg", 0));
30 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Low", '0 0 0', "exec effects-low.cfg", 0));
31 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Medium", '0 0 0', "exec effects-med.cfg", 0));
32 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Normal", '0 0 0', "exec effects-normal.cfg", 0));
33 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("High", '0 0 0', "exec effects-high.cfg", 0));
34 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultra", '0 0 0', "exec effects-ultra.cfg", 0));
36 me.TD(me, 1, 5.5 / n, e = makeNexuizCommandButton("Ultimate", '0 0 0', "exec effects-ultimate.cfg", 0));
40 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Geometry detail:"));
41 me.TD(me, 1, 2, e = makeNexuizTextSlider("r_subdivisions_tolerance"));
42 e.addValue(e, "Lowest", "16");
43 e.addValue(e, "Low", "8");
44 e.addValue(e, "Normal", "4");
45 e.addValue(e, "Good", "3");
46 e.addValue(e, "Best", "2");
47 e.addValue(e, "Insane", "1");
48 e.configureNexuizTextSliderValues(e);
50 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Antialiasing:"));
51 me.TD(me, 1, 2, e = makeNexuizTextSlider("vid_samples"));
52 e.addValue(e, "Disabled", "1");
53 e.addValue(e, "2x", "2");
54 e.addValue(e, "4x", "4");
55 e.configureNexuizTextSliderValues(e);
58 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Texture quality:"));
59 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_picmip"));
61 e.addValue(e, "Leet", "1337");
62 e.addValue(e, "Lowest", "4");
63 e.addValue(e, "Low", "3");
64 e.addValue(e, "Normal", "2");
65 e.addValue(e, "Good", "1");
66 e.addValue(e, "Best", "0");
67 e.configureNexuizTextSliderValues(e);
70 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(1, "r_picmipworld", "Reduce model texture quality only"));
71 setDependent(e, "gl_picmip", 0.5, -0.5);
73 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Anisotropy:"));
74 me.TD(me, 1, 2, e = makeNexuizTextSlider("gl_texture_anisotropy"));
75 e.addValue(e, "Disabled", "1");
76 e.addValue(e, "2x", "2");
77 e.addValue(e, "4x", "4");
78 e.addValue(e, "8x", "8");
79 e.addValue(e, "16x", "16");
80 e.configureNexuizTextSliderValues(e);
83 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle quality:"));
84 me.TD(me, 1, 2, e = makeNexuizSlider(0.1, 1.0, 0.05, "cl_particles_quality"));
86 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Particle dist.:"));
87 me.TD(me, 1, 2, e = makeNexuizSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
90 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_decals", "Decals"));
93 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Distance:"));
94 setDependent(e, "cl_decals", 1, 1);
95 me.TD(me, 1, 2, e = makeNexuizSlider(200, 500, 20, "r_drawdecals_drawdistance"));
96 setDependent(e, "cl_decals", 1, 1);
99 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Time:"));
100 setDependent(e, "cl_decals", 1, 1);
101 me.TD(me, 1, 2, e = makeNexuizSlider(1, 20, 1, "cl_decals_time"));
102 setDependent(e, "cl_decals", 1, 1);
104 me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
105 me.TD(me, 1, 2, e = makeNexuizCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
106 me.TD(me, 1, 1.9, e = makeNexuizCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
107 setDependentAND(e, "r_glsl", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
108 me.TD(me, 1, 0.7, e = makeNexuizCheckBox(0, "r_shadow_gloss", "Gloss"));
109 setDependentAND3(e, "r_glsl", 1, 1, "r_glsl_deluxemapping", 1, 2, "mod_q3bsp_nolightmaps", 0, 0);
111 me.TD(me, 1, 1.5, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping", "Offset mapping"));
112 setDependent(e, "r_glsl", 1, 1);
113 me.TD(me, 1, 1.9, e = makeNexuizCheckBox(0, "r_glsl_offsetmapping_reliefmapping", "Relief mapping"));
114 setDependentAND(e, "r_glsl", 1, 1, "r_glsl_offsetmapping", 1, 1);
116 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_water", "Reflections:"));
117 setDependent(e, "r_glsl", 1, 1);
118 me.TD(me, 1, 2, e = makeNexuizTextSlider("r_water_resolutionmultiplier"));
119 e.addValue(e, "Blurred", "0.25");
120 e.addValue(e, "Good", "0.5");
121 e.addValue(e, "Sharp", "1");
122 e.configureNexuizTextSliderValues(e);
123 setDependentAND(e, "r_glsl", 1, 1, "r_water", 1, 1);
125 if(cvar("developer"))
126 me.TD(me, 1, 3, e = makeNexuizCheckBoxEx(3, 0, "r_showsurfaces", "Show surfaces"));
128 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, string_null, string_null, "No dynamic lighting"));
130 me.TD(me, 1, 3, e = makeNexuizRadioButton(1, "gl_flashblend", string_null, "Flash blend approximation"));
132 me.TD(me, 1, 2, e = makeNexuizRadioButton(1, "r_shadow_realtime_dlight", string_null, "Realtime dynamic lighting"));
133 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_dlight_shadows", "Shadows"));
134 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
136 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_shadow_realtime_world", "Realtime world lighting"));
137 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_shadow_realtime_world_shadows", "Shadows"));
138 setDependent(e, "r_shadow_realtime_world", 1, 1);
141 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(0, "r_shadow_usenormalmap", "Use normal maps"));
142 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
144 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_coronas", "Coronas"));
146 me.TD(me, 1, 1, e = makeNexuizCheckBox(0, "r_bloom", "Bloom"));
147 setDependent(e, "r_hdr", 0, 0);
148 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "r_hdr", "High Dynamic Range (HDR)"));
152 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Motion blur:"));
153 me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.1, "r_motionblur"));
155 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Damage blur:"));
156 setDependent(e, "r_motionblur", 0, 1);
157 me.TD(me, 1, 2, e = makeNexuizSlider(0, 1, 0.1, "r_damageblur"));
158 setDependent(e, "r_motionblur", 0, 1);
160 me.gotoRC(me, me.rows - 1, 0);
161 me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "vid_conwidth $menu_vid_conwidth; vid_conheight $menu_vid_conheight; vid_restart", COMMANDBUTTON_APPLY));