2 CLASS(NexuizAudioSettingsTab) EXTENDS(NexuizTab)
3 METHOD(NexuizAudioSettingsTab, fill, void(entity))
4 ATTRIB(NexuizAudioSettingsTab, title, string, "Audio")
5 ATTRIB(NexuizAudioSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(NexuizAudioSettingsTab, rows, float, 17)
7 ATTRIB(NexuizAudioSettingsTab, columns, float, 6.5)
8 ENDCLASS(NexuizAudioSettingsTab)
9 entity makeNexuizAudioSettingsTab();
13 entity makeNexuizAudioSettingsTab()
16 me = spawnNexuizAudioSettingsTab();
17 me.configureDialog(me);
21 void fillNexuizAudioSettingsTab(entity me)
26 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "bgmvolume");
27 me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Music:"));
31 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "volume");
32 me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Master:"));
36 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_staticvolume");
37 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Ambient:"));
38 makeMulti(s, "snd_entchannel2volume");
40 setDependentStringNotEqual(e, "volume", "0");
41 setDependentStringNotEqual(s, "volume", "0");
44 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_worldchannel0volume");
45 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Info:"));
46 makeMulti(s, "snd_csqcchannel0volume");
48 setDependentStringNotEqual(e, "volume", "0");
49 setDependentStringNotEqual(s, "volume", "0");
52 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_entchannel3volume");
53 makeMulti(s, "snd_playerchannel0volume snd_playerchannel3volume");
54 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Items:"));
56 setDependentStringNotEqual(e, "volume", "0");
57 setDependentStringNotEqual(s, "volume", "0");
60 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_playerchannel6volume");
61 makeMulti(s, "snd_csqcchannel6volume");
62 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Pain:"));
64 setDependentStringNotEqual(e, "volume", "0");
65 setDependentStringNotEqual(s, "volume", "0");
68 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_playerchannel7volume");
69 makeMulti(s, "snd_entchannel7volume");
70 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Player:"));
72 setDependentStringNotEqual(e, "volume", "0");
73 setDependentStringNotEqual(s, "volume", "0");
76 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_entchannel4volume");
77 makeMulti(s, "snd_playerchannel4volume snd_entchannel6volume snd_csqcchannel4volume");
78 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Shots:"));
80 setDependentStringNotEqual(e, "volume", "0");
81 setDependentStringNotEqual(s, "volume", "0");
84 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_playerchannel2volume");
85 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Voice:"));
87 setDependentStringNotEqual(e, "volume", "0");
88 setDependentStringNotEqual(s, "volume", "0");
91 s = makeNexuizDecibelsSlider(-20, 0, 0.5, "snd_playerchannel1volume");
92 makeMulti(s, "snd_playerchannel5volume snd_entchannel1volume snd_entchannel5volume");
93 me.TD(me, 1, 0.8, e = makeNexuizSliderCheckBox(-1000000, 1, s, "Weapons:"));
95 setDependentStringNotEqual(e, "volume", "0");
96 setDependentStringNotEqual(s, "volume", "0");
98 me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn);
99 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Frequency:"));
100 me.TD(me, 1, 2, e = makeNexuizTextSlider("snd_speed"));
101 e.addValue(e, "8 kHz", "8000");
102 e.addValue(e, "11.025 kHz", "11025");
103 e.addValue(e, "16 kHz", "16000");
104 e.addValue(e, "22.05 kHz", "22050");
105 e.addValue(e, "24 kHz", "24000");
106 e.addValue(e, "32 kHz", "32000");
107 e.addValue(e, "44.1 kHz", "44100");
108 e.addValue(e, "48 kHz", "48000");
109 e.configureNexuizTextSliderValues(e);
111 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Channels:"));
112 me.TD(me, 1, 2, e = makeNexuizTextSlider("snd_channels"));
113 e.addValue(e, "Mono", "1");
114 e.addValue(e, "Stereo", "2");
115 e.addValue(e, "2.1", "3");
116 e.addValue(e, "3.1", "4");
117 e.addValue(e, "4.1", "5");
118 e.addValue(e, "5.1", "6");
119 e.addValue(e, "6.1", "7");
120 e.addValue(e, "7.1", "8");
121 e.configureNexuizTextSliderValues(e);
124 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(0, "snd_swapstereo", "Swap Stereo"));
125 setDependent(e, "snd_channels", 1.5, 0.5);
128 me.TD(me, 1, 2.8, e = makeNexuizCheckBox(0, "snd_spatialization_control", "Headphone friendly mode"));
129 setDependent(e, "snd_channels", 1.5, 0.5);
132 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Spatial voices:"));
133 me.TD(me, 1, 2/3, e = makeNexuizRadioButton(1, "cl_voice_directional", "0", "None"));
134 me.TD(me, 1, 2/3, e = makeNexuizRadioButton(1, "cl_voice_directional", "2", "Taunts"));
135 me.TD(me, 1, 2/3, e = makeNexuizRadioButton(1, "cl_voice_directional", "1", "All"));
138 me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Taunt range:"));
139 setDependent(e, "cl_voice_directional", 0.5, -0.5);
140 me.TD(me, 1, 1.8, e = makeNexuizTextSlider("cl_voice_directional_taunt_attenuation"));
141 e.addValue(e, "Very short", "3");
142 e.addValue(e, "Short", "2");
143 e.addValue(e, "Normal", "0.5");
144 e.addValue(e, "Long", "0.25");
145 e.addValue(e, "Full", "0.015625");
146 e.configureNexuizTextSliderValues(e);
147 setDependent(e, "cl_voice_directional", 0.5, -0.5);
149 sl = makeNexuizSlider(0.15, 1, 0.05, "cl_autotaunt");
150 sl.valueDisplayMultiplier = 100;
152 me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(0, 1, sl, "Automatic taunts"));
153 if(sl.value != e.savedValue)
154 e.savedValue = 0.65; // default
156 me.TD(me, 1, 3, e = makeNexuizTextLabel(0.1, "Frequency:"));
160 me.TD(me, 1, 1, e = makeNexuizTextLabel(0, "Time warning:"));
161 me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_sound_maptime_warning"));
162 e.addValue(e, "None", "0");
163 e.addValue(e, "1 minute", "1");
164 e.addValue(e, "5 minutes", "2");
165 e.addValue(e, "Both", "3");
166 e.configureNexuizTextSliderValues(e);
168 me.TD(me, 1, 3, e = makeNexuizCheckBox(0, "cl_hitsound", "Hit indicator"));
170 me.gotoRC(me, me.rows - 1, 0);
171 me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "snd_restart; sendcvar cl_hitsound; sendcvar cl_autotaunt; sendcvar cl_voice_directional; sendcvar cl_voice_directional_taunt_attenuation", COMMANDBUTTON_APPLY));