]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/menu/nexuiz/dialog_multiplayer_playersetup_names.c
second part of terencehills patch, colored name preview
[divverent/nexuiz.git] / data / qcsrc / menu / nexuiz / dialog_multiplayer_playersetup_names.c
1 #ifdef INTERFACE
2 CLASS(NexuizNamesDialog) EXTENDS(NexuizDialog)
3         METHOD(NexuizNamesDialog, toString, string(entity))
4         ATTRIB(NexuizNamesDialog, title, string, "Favorite Names")
5         ATTRIB(NexuizNamesDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS) // FIXME: replace SKINCOLOR_DIALOG_MUTATORS with something else
6         ATTRIB(NexuizNamesDialog, intendedWidth, float, 0.45)
7         ATTRIB(NexuizNamesDialog, rows, float, 5)
8         ATTRIB(NexuizNamesDialog, columns, float, 6)
9         ATTRIB(NexuizNamesDialog, refilterEntity, entity, NULL)
10 ENDCLASS(NexuizNamesDialog)
11 #endif
12
13 #ifdef IMPLEMENTATION
14 string toStringNexuizNamesDialog(entity me)
15 {
16         return cvar_string("_cl_name");
17 }
18 #endif