2 CLASS(NexuizMutatorsDialog) EXTENDS(NexuizDialog)
3 METHOD(NexuizMutatorsDialog, toString, string(entity))
4 METHOD(NexuizMutatorsDialog, fill, void(entity))
5 METHOD(NexuizMutatorsDialog, showNotify, void(entity))
6 METHOD(NexuizMutatorsDialog, close, void(entity))
7 ATTRIB(NexuizMutatorsDialog, title, string, "Mutators")
8 ATTRIB(NexuizMutatorsDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS)
9 ATTRIB(NexuizMutatorsDialog, intendedWidth, float, 0.8)
10 ATTRIB(NexuizMutatorsDialog, rows, float, 16)
11 ATTRIB(NexuizMutatorsDialog, columns, float, 6)
12 ATTRIB(NexuizMutatorsDialog, refilterEntity, entity, NULL)
13 ENDCLASS(NexuizMutatorsDialog)
17 void showNotifyNexuizMutatorsDialog(entity me)
22 string weaponarenastring;
23 string weaponarenastring_cvar;
24 string WeaponArenaString()
29 s = cvar_string("g_weaponarena");
33 return "All Weapons Arena";
35 return "Most Weapons Arena";
36 if(s == weaponarenastring_cvar)
37 return weaponarenastring;
39 strunzone(weaponarenastring);
40 if(weaponarenastring_cvar)
41 strunzone(weaponarenastring_cvar);
43 weaponarenastring_cvar = strzone(s);
47 for(i = 0; i < n; ++i)
49 for(j = WEP_FIRST; j <= WEP_LAST; ++j)
51 e = get_weaponinfo(j);
52 if(argv(i) == e.netname)
53 s = strcat(s, " & ", e.message);
56 s = strcat(substring(s, 3, strlen(s) - 3), " Arena");
58 weaponarenastring = strzone(s);
60 return weaponarenastring;
63 string toStringNexuizMutatorsDialog(entity me)
67 if(cvar("g_minstagib"))
68 s = strcat(s, ", MinstaGib");
70 s = strcat(s, ", NixNex");
71 if(cvar_string("g_weaponarena") != "0")
72 s = strcat(s, ", ", WeaponArenaString());
73 if(cvar("sv_gravity") < 800)
74 s = strcat(s, ", Low gravity");
76 s = strcat(s, ", Cloaked");
77 if(cvar("g_footsteps"))
78 s = strcat(s, ", Steps");
79 if(cvar("g_grappling_hook"))
80 s = strcat(s, ", Hook");
81 if(cvar("g_laserguided_missile"))
82 s = strcat(s, ", LG missiles");
84 s = strcat(s, ", Midair");
86 s = strcat(s, ", Vampire");
90 return substring(s, 2, strlen(s) - 2);
92 void fillNexuizMutatorsDialog(entity me)
98 me.TD(me, 1, 2, makeNexuizTextLabel(0, "Game mutators:"));
100 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_cloaked", "Cloaked"));
102 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_footsteps", "Footsteps"));
104 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_grappling_hook", "Grappling hook"));
106 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_laserguided_missile", "Laser guided missiles"));
108 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_midair", "Midair"));
110 me.TD(me, 1, 2, e = makeNexuizCheckBox(0, "g_vampire", "Vampire"));
112 me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);
113 me.TD(me, 1, 4, makeNexuizTextLabel(0, "Weapon arenas:"));
115 me.TD(me, 1, 4, e = makeNexuizRadioButton(1, string_null, string_null, "Regular (no arena)"));
116 for(i = WEP_FIRST, j = 0; i <= WEP_LAST; ++i, ++j)
118 w = get_weaponinfo(i);
123 if not(w.spawnflags & WEPSPAWNFLAG_CANCLIMB)
125 str = strcat(str, " laser");
126 hstr = strcat(hstr, " & Laser");
128 me.TD(me, 1, 2, e = makeNexuizRadioButton(1, "g_weaponarena", strzone(str), strzone(hstr)));
129 e.cvarOffValue = "0";
132 me.TD(me, 1, 4, makeNexuizTextLabel(0, "Special arenas:"));
134 me.TD(me, 1, 4, e = makeNexuizRadioButton(1, "g_minstagib", string_null, "MinstaGib"));
136 me.TD(me, 1, 4, e = makeNexuizRadioButton(1, "g_nixnex", string_null, "NixNex"));
139 me.TD(me, 1, 3.8, e = makeNexuizCheckBox(1, "g_nixnex_with_laser", "with laser"));
140 setDependent(e, "g_nixnex", 1, 1);
142 me.TD(me, 1, 4, e = makeNexuizRadioButton(1, "g_weaponarena", "all", "All weapons"));
143 e.cvarOffValue = "0";
145 me.gotoRC(me, me.rows - 2, 0);
146 s = makeNexuizSlider(80, 400, 8, "sv_gravity");
148 s.valueDisplayMultiplier = 0.125; // show gravity in percent
149 me.TD(me, 1, 1, e = makeNexuizSliderCheckBox(800, 1, s, "Low gravity"));
150 e.savedValue = 200; // good on silvercity
153 me.gotoRC(me, me.rows - 1, 0);
154 me.TD(me, 1, me.columns, e = makeNexuizButton("OK", '0 0 0'));
155 e.onClick = Dialog_Close;
156 e.onClickEntity = me;
159 void closeNexuizMutatorsDialog(entity me)
161 if(me.refilterEntity)
162 me.refilterEntity.refilter(me.refilterEntity);