1 // generic string stuff
2 float startsWith(string haystack, string needle)
4 return substring(haystack, 0, strlen(needle)) == needle;
6 float startsWithNocase(string haystack, string needle)
8 return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
10 string extractRestOfLine(string haystack, string needle)
12 if(startsWith(haystack, needle))
13 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
19 o = strstrofs(s, " ", 0);
22 return substring(s, 0, o);
27 o = strstrofs(s, " ", 0);
30 return substring(s, o + 1, strlen(s) - (o + 1));
33 float _MapInfo_Cache_Active;
34 float _MapInfo_Cache_DB_NameToIndex;
35 float _MapInfo_Cache_Buf_IndexToMapData;
37 void MapInfo_Cache_Destroy()
39 if(!_MapInfo_Cache_Active)
42 db_close(_MapInfo_Cache_DB_NameToIndex);
43 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
44 _MapInfo_Cache_Active = 0;
47 void MapInfo_Cache_Create()
49 MapInfo_Cache_Destroy();
50 _MapInfo_Cache_DB_NameToIndex = db_create();
51 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
52 _MapInfo_Cache_Active = 1;
55 void MapInfo_Cache_Invalidate()
57 if(!_MapInfo_Cache_Active)
60 MapInfo_Cache_Create();
63 void MapInfo_Cache_Store()
67 if(!_MapInfo_Cache_Active)
70 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
71 if(!s) // empty string is NOT valid here!
73 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
74 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
79 // now store all the stuff
80 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
81 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
82 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
83 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
84 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
85 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
86 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
89 float MapInfo_Cache_Retrieve(string map)
93 if(!_MapInfo_Cache_Active)
96 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
101 // now retrieve all the stuff
102 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
103 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
104 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
105 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
106 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
107 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
108 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
112 // GLOB HANDLING (for all BSP files)
113 float _MapInfo_globopen;
114 float _MapInfo_globcount;
115 float _MapInfo_globhandle;
116 string _MapInfo_GlobItem(float i)
119 s = search_getfilename(_MapInfo_globhandle, i);
120 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
123 void MapInfo_Enumerate()
125 if(_MapInfo_globopen)
126 search_end(_MapInfo_globhandle);
127 MapInfo_Cache_Invalidate();
128 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
129 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
130 _MapInfo_globopen = 1;
133 // filter the info by game type mask (updates MapInfo_count)
135 float _MapInfo_filtered;
136 float _MapInfo_filtered_allocated;
137 float MapInfo_FilterList_Lookup(float i)
139 return stof(bufstr_get(_MapInfo_filtered, i));
142 void _MapInfo_FilterList_swap(float i, float j, entity pass)
145 h = bufstr_get(_MapInfo_filtered, i);
146 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
147 bufstr_set(_MapInfo_filtered, j, h);
150 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
153 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
154 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
155 return strcasecmp(a, b);
158 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
161 if not(_MapInfo_filtered_allocated)
163 _MapInfo_filtered_allocated = 1;
164 _MapInfo_filtered = buf_create();
167 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
169 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
172 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
173 MapInfo_progress = i / _MapInfo_globcount;
176 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
177 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
178 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
179 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
180 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
182 MapInfo_count = j + 1;
183 MapInfo_ClearTemps();
185 // sometimes the glob isn't sorted nicely, so fix it here...
186 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
191 void MapInfo_Filter_Free()
193 if(_MapInfo_filtered_allocated)
195 buf_del(_MapInfo_filtered);
196 _MapInfo_filtered_allocated = 0;
200 // load info about the i-th map into the MapInfo_Map_* globals
201 string MapInfo_BSPName_ByID(float i)
203 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
206 string unquote(string s)
211 for(i = 0; i < l; ++i)
214 ch = substring(s, i, 1);
215 if(ch != " ") if(ch != "\"")
217 for(j = strlen(s) - i - 1; j > 0; --j)
219 ch = substring(s, i+j, 1);
220 if(ch != " ") if(ch != "\"")
221 return substring(s, i, j+1);
223 return substring(s, i, 1);
229 float MapInfo_Get_ByID(float i)
231 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
236 string _MapInfo_Map_worldspawn_music;
238 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
248 float diameter, spawnpoints;
251 vector mapMins, mapMaxs;
254 fn = strcat("maps/", pFilename, ".ent");
255 fh = fopen(fn, FILE_READ);
259 fn = strcat("maps/", pFilename, ".bsp");
260 fh = fopen(fn, FILE_READ);
264 print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
267 MapInfo_Map_flags = 0;
268 MapInfo_Map_supportedGametypes = 0;
271 _MapInfo_Map_worldspawn_music = "";
275 if not((s = fgets(fh)))
277 if(inWorldspawn == 1)
278 if(startsWith(s, "}"))
284 if(k == "classname" && v == "worldspawn")
286 else if(k == "author")
287 MapInfo_Map_author = v;
288 else if(k == "_description")
289 MapInfo_Map_description = v;
290 else if(k == "music")
291 _MapInfo_Map_worldspawn_music = v;
292 else if(k == "noise")
293 _MapInfo_Map_worldspawn_music = v;
294 else if(k == "message")
296 i = strstrofs(v, " by ", 0);
297 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
299 MapInfo_Map_title = substring(v, 0, i);
300 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
303 MapInfo_Map_title = v;
310 o = stov(strcat("'", v, "'"));
311 mapMins_x = min(mapMins_x, o_x);
312 mapMins_y = min(mapMins_y, o_y);
313 mapMins_z = min(mapMins_z, o_z);
314 mapMaxs_x = max(mapMaxs_x, o_x);
315 mapMaxs_y = max(mapMaxs_y, o_y);
316 mapMaxs_z = max(mapMaxs_z, o_z);
318 else if(k == "race_place")
327 else if(k == "classname")
329 if(v == "dom_controlpoint")
330 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
331 else if(v == "item_flag_team2")
332 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
333 else if(v == "team_CTF_blueflag")
334 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
335 else if(v == "runematch_spawn_point")
336 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
337 else if(v == "target_assault_roundend")
338 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
339 else if(v == "onslaught_generator")
340 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
341 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
342 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
343 else if(v == "info_player_team1")
345 else if(v == "info_player_team2")
347 else if(v == "info_player_start")
349 else if(v == "info_player_deathmatch")
351 else if(v == "trigger_race_checkpoint")
352 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
353 else if(v == "weapon_nex")
355 else if(v == "weapon_railgun")
357 else if(startsWith(v, "weapon_"))
358 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
364 print(fn, " ended still in worldspawn, BUG\n");
367 diameter = vlen(mapMaxs - mapMins);
369 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
370 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
372 // we have a CTF-only or Assault-only map. Don't add other modes then,
373 // as the map is too symmetric for them.
377 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
378 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH; // Rune always works
379 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
381 if(spawnpoints >= 8 && diameter > 4096)
382 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
384 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
385 if(spawnpoints >= 12 && diameter > 5120)
386 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
389 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
391 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
393 dprint("-> diameter ", ftos(diameter));
394 dprint("; spawnpoints ", ftos(spawnpoints));
395 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
402 void _MapInfo_Map_Reset()
404 MapInfo_Map_title = "<TITLE>";
405 MapInfo_Map_description = "<DESCRIPTION>";
406 MapInfo_Map_author = "<AUTHOR>";
407 MapInfo_Map_supportedGametypes = 0;
408 MapInfo_Map_supportedFeatures = 0;
409 MapInfo_Map_flags = 0;
410 MapInfo_Map_clientstuff = "";
411 MapInfo_Map_fog = "";
412 MapInfo_Map_mins = '0 0 0';
413 MapInfo_Map_maxs = '0 0 0';
416 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
419 MapInfo_Map_supportedGametypes |= pThisType;
420 if(!(pThisType & pWantedType))
423 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT) // these modes don't use fraglimit
425 cvar_set("fraglimit", "0");
429 cvar_set("fraglimit", car(s));
433 cvar_set("timelimit", car(s));
436 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
438 sa = car(s); if(sa == "") sa = "2";
439 cvar_set("g_tdm_teams", sa);
443 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
445 sa = car(s); if(sa == "") sa = "3";
446 cvar_set("g_keyhunt_teams", sa);
450 if(pWantedType == MAPINFO_TYPE_CTF)
452 sa = car(s); if(sa == "") sa = "10";
453 if(cvar("g_ctf_win_mode") < 2)
454 cvar_set("fraglimit", sa);
458 if(pWantedType == MAPINFO_TYPE_RACE)
460 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
461 if(cvar("g_race_teams"))
462 cvar_set("fraglimit", sa);
466 sa = car(s); if(sa == "") sa = "0";
467 cvar_set("leadlimit", sa);
471 float MapInfo_Type_FromString(string t)
473 if (t == "dm") return MAPINFO_TYPE_DEATHMATCH;
474 else if(t == "tdm") return MAPINFO_TYPE_TEAM_DEATHMATCH;
475 else if(t == "dom") return MAPINFO_TYPE_DOMINATION;
476 else if(t == "ctf") return MAPINFO_TYPE_CTF;
477 else if(t == "rune") return MAPINFO_TYPE_RUNEMATCH;
478 else if(t == "lms") return MAPINFO_TYPE_LMS;
479 else if(t == "arena") return MAPINFO_TYPE_ARENA;
480 else if(t == "kh") return MAPINFO_TYPE_KEYHUNT;
481 else if(t == "as") return MAPINFO_TYPE_ASSAULT;
482 else if(t == "ons") return MAPINFO_TYPE_ONSLAUGHT;
483 else if(t == "race") return MAPINFO_TYPE_RACE;
484 else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
485 else if(t == "all") return MAPINFO_TYPE_ALL;
489 // load info about a map by name into the MapInfo_Map_* globals
490 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
498 allow = cvar_string("g_mapinfo_settemp_allow");
499 deny = cvar_string("g_mapinfo_settemp_deny");
501 if(strstrofs(pFilename, "/", 0) >= 0)
503 print("Invalid character in map name, ignored\n");
507 if(pGametypeToSet == 0)
508 if(MapInfo_Cache_Retrieve(pFilename))
513 MapInfo_Map_bspname = pFilename;
515 // default all generic fields so they have "good" values in case something fails
516 fn = strcat("maps/", pFilename, ".mapinfo");
517 fh = fopen(fn, FILE_READ);
522 _MapInfo_Map_Reset();
523 r = _MapInfo_Generate(pFilename);
526 fh = fopen(fn, FILE_WRITE);
527 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
528 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
529 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
530 if(_MapInfo_Map_worldspawn_music != "")
533 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
535 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
537 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
539 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
543 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
544 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
547 i = floor(random() * n);
548 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
551 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
553 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
554 fputs(fh, "has weapons\n");
556 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
557 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
558 fputs(fh, "frustrating\n");
559 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH) fputs(fh, "type dm 30 20\n");
560 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
561 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION) fputs(fh, "type dom 200 20\n");
562 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF) fputs(fh, "type ctf 300 20 10\n");
563 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH) fputs(fh, "type rune 200 20\n");
564 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS) fputs(fh, "type lms 9 20\n");
565 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA) fputs(fh, "type arena 10 20\n");
566 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT) fputs(fh, "type kh 1000 20 3\n");
567 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT) fputs(fh, "type as 20\n");
568 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE) fputs(fh, "type race 5 20 15\n");
569 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT) fputs(fh, "type ons 20\n");
570 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_NEXBALL) fputs(fh, "type nexball 5 20\n");
572 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
576 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
579 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
580 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
581 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
582 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
583 fputs(fh, "// optional: hidden\n");
588 fh = fopen(fn, FILE_READ);
590 error("... but I just wrote it!");
593 _MapInfo_Map_Reset();
596 if not((s = fgets(fh)))
599 // catch different sorts of comments
600 if(s == "") // empty lines
602 if(substring(s, 0, 1) == "#") // UNIX style
604 if(substring(s, 0, 2) == "//") // C++ style
606 if(substring(s, 0, 1) == "_") // q3map style
609 t = car(s); s = cdr(s);
611 MapInfo_Map_title = s;
612 else if(t == "description")
613 MapInfo_Map_description = s;
614 else if(t == "author")
615 MapInfo_Map_author = s;
618 t = car(s); s = cdr(s);
619 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
621 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
623 else if(t == "hidden")
625 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
627 else if(t == "forbidden")
629 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
631 else if(t == "frustrating")
633 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
637 t = car(s); s = cdr(s);
638 f = MapInfo_Type_FromString(t);
640 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
642 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
647 t = car(s); s = cdr(s); a = stof(t);
648 t = car(s); s = cdr(s); b = stof(t);
649 t = car(s); s = cdr(s); c = stof(t);
650 t = car(s); s = cdr(s); d = stof(t);
651 t = car(s); s = cdr(s); e = stof(t);
653 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
656 t = car(s); s = cdr(s); f = stof(t);
658 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
661 if(a >= d || b >= e || c >= f)
662 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
665 MapInfo_Map_mins_x = a;
666 MapInfo_Map_mins_y = b;
667 MapInfo_Map_mins_z = c;
668 MapInfo_Map_maxs_x = d;
669 MapInfo_Map_maxs_y = e;
670 MapInfo_Map_maxs_z = f;
675 else if(t == "settemp_for_type")
677 t = car(s); s = cdr(s);
678 if((f = MapInfo_Type_FromString(t)))
680 if(f & pGametypeToSet)
682 t = car(s); s = cdr(s);
683 if not(cvar_value_issafe(t))
684 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
685 else if not (cvar_value_issafe(s))
686 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
687 else if(substring(t, 0, 10) == "g_mapinfo_")
688 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
689 else if(allow != "" && strstrofs(strcat(" ", allow, " "), strcat(" ", t, " "), 0) < 0)
690 print("Map ", pFilename, " contains a denied setting, ignored\n");
691 else if(deny != "" && strstrofs(strcat(" ", deny, " "), strcat(" ", t, " "), 0) >= 0)
692 print("Map ", pFilename, " contains a denied setting, ignored\n");
695 dprint("Applying temporary setting ", t, " := ", s, "\n");
702 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
705 else if(t == "clientsettemp_for_type")
707 t = car(s); s = cdr(s);
708 if((f = MapInfo_Type_FromString(t)))
710 if(f & pGametypeToSet)
712 t = car(s); s = cdr(s);
713 if not(cvar_value_issafe(t))
714 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
715 else if not (cvar_value_issafe(s))
716 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
719 dprint("Applying temporary client setting ", t, " := ", s, "\n");
720 MapInfo_Map_clientstuff = strcat(
721 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
728 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
733 if not(cvar_value_issafe(t))
734 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
738 else if(t == "cdtrack")
742 if not(cvar_value_issafe(t))
743 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
745 MapInfo_Map_clientstuff = strcat(
746 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
751 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
755 if(!MapInfo_Map_supportedGametypes)
756 _MapInfo_Map_ApplyGametype("30 20", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
759 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
760 error("Can't select the requested game type. Bailing out.");
761 MapInfo_Cache_Store();
762 if(MapInfo_Map_supportedGametypes != 0)
764 dprint("Map ", pFilename, " supports no game types, ignored\n");
768 float MapInfo_FindName(string s)
770 // if there is exactly one map of prefix s, return it
771 // if not, return the null string
772 // note that DP sorts glob results... so I can use a binary search
776 // invariants: r is behind s, l-1 is equal or before
779 m = floor((l + r) / 2);
780 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
781 cmp = strcasecmp(MapInfo_FindName_match, s);
783 return m; // found and good
785 l = m + 1; // l-1 is before s
789 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
790 MapInfo_FindName_firstResult = l;
791 // r == l, so: l is behind s, l-1 is before
792 // SO: if there is any, l is the one with the right prefix
793 // and l+1 may be one too
794 if(l == MapInfo_count)
796 MapInfo_FindName_match = string_null;
797 MapInfo_FindName_firstResult = -1;
798 return -1; // no MapInfo_FindName_match, behind last item
800 if(!startsWithNocase(MapInfo_FindName_match, s))
802 MapInfo_FindName_match = string_null;
803 MapInfo_FindName_firstResult = -1;
804 return -1; // wrong prefix
806 if(l == MapInfo_count - 1)
807 return l; // last one, nothing can follow => unique
808 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
810 MapInfo_FindName_match = string_null;
811 return -1; // ambigous MapInfo_FindName_match
816 string MapInfo_FixName(string s)
819 return MapInfo_FindName_match;
822 float MapInfo_CurrentFeatures()
826 if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_rocketarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_nexball")))
827 req |= MAPINFO_FEATURE_WEAPONS;
831 float MapInfo_CurrentGametype()
833 if(cvar("g_domination"))
834 return MAPINFO_TYPE_DOMINATION;
835 else if(cvar("g_ctf"))
836 return MAPINFO_TYPE_CTF;
837 else if(cvar("g_runematch"))
838 return MAPINFO_TYPE_RUNEMATCH;
839 else if(cvar("g_tdm"))
840 return MAPINFO_TYPE_TEAM_DEATHMATCH;
841 else if(cvar("g_assault"))
842 return MAPINFO_TYPE_ASSAULT;
843 else if(cvar("g_lms"))
844 return MAPINFO_TYPE_LMS;
845 else if(cvar("g_arena"))
846 return MAPINFO_TYPE_ARENA;
847 else if(cvar("g_keyhunt"))
848 return MAPINFO_TYPE_KEYHUNT;
849 else if(cvar("g_onslaught"))
850 return MAPINFO_TYPE_ONSLAUGHT;
851 else if(cvar("g_race"))
852 return MAPINFO_TYPE_RACE;
853 else if(cvar("g_nexball"))
854 return MAPINFO_TYPE_NEXBALL;
856 return MAPINFO_TYPE_DEATHMATCH;
859 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
861 if(!MapInfo_Get_ByName(s, 1, 0))
863 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
865 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
870 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
873 r = _MapInfo_CheckMap(s);
874 MapInfo_ClearTemps();
878 string MapInfo_GetGameTypeCvar(float t)
882 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
883 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
884 case MAPINFO_TYPE_DOMINATION: return "g_domination";
885 case MAPINFO_TYPE_CTF: return "g_ctf";
886 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
887 case MAPINFO_TYPE_LMS: return "g_lms";
888 case MAPINFO_TYPE_ARENA: return "g_arena";
889 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
890 case MAPINFO_TYPE_ASSAULT: return "g_assault";
891 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
892 case MAPINFO_TYPE_RACE: return "g_race";
897 void MapInfo_SwitchGameType(float t)
899 cvar_set("gamecfg", "0");
900 cvar_set("g_dm", (t == MAPINFO_TYPE_DEATHMATCH) ? "1" : "0");
901 cvar_set("g_tdm", (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
902 cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION) ? "1" : "0");
903 cvar_set("g_ctf", (t == MAPINFO_TYPE_CTF) ? "1" : "0");
904 cvar_set("g_runematch", (t == MAPINFO_TYPE_RUNEMATCH) ? "1" : "0");
905 cvar_set("g_lms", (t == MAPINFO_TYPE_LMS) ? "1" : "0");
906 cvar_set("g_arena", (t == MAPINFO_TYPE_ARENA) ? "1" : "0");
907 cvar_set("g_keyhunt", (t == MAPINFO_TYPE_KEYHUNT) ? "1" : "0");
908 cvar_set("g_assault", (t == MAPINFO_TYPE_ASSAULT) ? "1" : "0");
909 cvar_set("g_onslaught", (t == MAPINFO_TYPE_ONSLAUGHT) ? "1" : "0");
910 cvar_set("g_race", (t == MAPINFO_TYPE_RACE) ? "1" : "0");
911 cvar_set("g_nexball", (t == MAPINFO_TYPE_NEXBALL) ? "1" : "0");
914 void MapInfo_LoadMap(string s)
916 MapInfo_Map_supportedGametypes = 0;
917 if(!MapInfo_CheckMap(s))
919 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
920 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
922 localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
925 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
930 // to make absolutely sure:
932 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
935 for(i = 0; i < MapInfo_count; ++i)
936 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
937 return substring(out, 1, strlen(out) - 1);
940 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
943 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
945 if(MapInfo_Map_supportedGametypes <= 0)
946 error("Mapinfo system is not functional at all. BAILED OUT.\n");
949 while(!(MapInfo_Map_supportedGametypes & 1))
952 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
954 // t is now a supported mode!
955 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
956 MapInfo_SwitchGameType(t);
958 cvar_settemp_restore();
959 MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
962 void MapInfo_ClearTemps()
964 MapInfo_Map_bspname = string_null;
965 MapInfo_Map_title = string_null;
966 MapInfo_Map_description = string_null;
967 MapInfo_Map_author = string_null;
968 MapInfo_Map_clientstuff = string_null;
969 MapInfo_Map_supportedGametypes = 0;
970 MapInfo_Map_supportedFeatures = 0;
973 void MapInfo_Shutdown()
975 MapInfo_ClearTemps();
976 MapInfo_Filter_Free();
977 MapInfo_Cache_Destroy();
978 if(_MapInfo_globopen)
980 search_end(_MapInfo_globhandle);
981 _MapInfo_globhandle = -1;
982 _MapInfo_globopen = FALSE;
986 float MapInfo_ForbiddenFlags()
989 f = MAPINFO_FLAG_FORBIDDEN;
992 if not(cvar("g_maplist_allow_hidden"))
994 f |= MAPINFO_FLAG_HIDDEN;
996 if not(cvar("g_maplist_allow_frustrating"))
997 f |= MAPINFO_FLAG_FRUSTRATING;
1002 float MapInfo_RequiredFlags()
1007 if(cvar("g_maplist_allow_frustrating") > 1)
1008 f |= MAPINFO_FLAG_FRUSTRATING;