1 float teamradar_angle; // player yaw angle
2 vector teamradar_origin3d_in_texcoord; // player origin
3 vector teamradar_origin2d; // 2D origin
4 vector teamradar_size2d; // 2D size
5 float teamradar_size; // 2D scale factor
6 float teamradar_scale; // window size = ...qu
8 vector teamradar_3dcoord_to_texcoord(vector in)
11 out_x = (in_x - mi_picmin_x) / (mi_picmax_x - mi_picmin_x);
12 out_y = (in_y - mi_picmin_y) / (mi_picmax_y - mi_picmin_y);
17 vector teamradar_texcoord_to_2dcoord(vector in)
20 in -= teamradar_origin3d_in_texcoord;
22 out = rotate(in, teamradar_angle * DEG2RAD);
23 out_y = - out_y; // screen space is reversed
25 out = out * teamradar_size;
26 out += teamradar_origin2d;
30 vector yinvert(vector v)
36 void draw_teamradar_background(float a)
41 R_BeginPolygon(minimapname, 0);
42 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', a);
43 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', a);
44 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', a);
45 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', a);
47 R_BeginPolygon(minimapname, DRAWFLAG_ADDITIVE);
48 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord0), yinvert(mi_pictexcoord0), '1 1 1', 1);
49 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord1), yinvert(mi_pictexcoord1), '1 1 1', 1);
50 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord2), yinvert(mi_pictexcoord2), '1 1 1', 1);
51 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord3), yinvert(mi_pictexcoord3), '1 1 1', 1);
55 void(vector coord3d, vector pangles, vector rgb) draw_teamradar_player =
59 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord3d));
61 makevectors(pangles - '0 1 0' * teamradar_angle);
63 v_forward = normalize(v_forward);
65 v_right_x = -v_forward_y;
66 v_right_y = v_forward_x;
73 R_BeginPolygon("", 0);
74 R_PolygonVertex(coord+v_forward*3, '0 0 0', rgb2, 1);
75 R_PolygonVertex(coord+v_right*4-v_forward*2.5, '0 1 0', rgb2, 1);
76 R_PolygonVertex(coord-v_forward*2, '1 0 0', rgb2, 1);
77 R_PolygonVertex(coord-v_right*4-v_forward*2.5, '1 1 0', rgb2, 1);
80 R_BeginPolygon("", 0);
81 R_PolygonVertex(coord+v_forward*2, '0 0 0', rgb, 1);
82 R_PolygonVertex(coord+v_right*3-v_forward*2, '0 1 0', rgb, 1);
83 R_PolygonVertex(coord-v_forward, '1 0 0', rgb, 1);
84 R_PolygonVertex(coord-v_right*3-v_forward*2, '1 1 0', rgb, 1);
88 void draw_teamradar_icon(vector coord, float icon, float pingtime, vector rgb, float a)
93 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord));
94 drawpic(coord - '4 4 0', strcat("gfx/teamradar_icon_", ftos(icon)), '8 8 0', rgb, a, 0);
100 v = '2 2 0' * teamradar_size * dt;
101 drawpic(coord - 0.5 * v, "gfx/teamradar_ping", v, '1 1 1', 1 - dt, DRAWFLAG_ADDITIVE);
105 void() teamradar_view =
110 float scale2d, normalsize, bigsize;
113 if(!cvar("cl_teamradar"))
116 color = GetPlayerColor(player_localentnum-1);
117 rgb = GetTeamRGB(color);
120 mi_picmax_x - mi_picmin_x,
121 mi_picmax_y - mi_picmin_y
124 f = current_zoomfraction;
125 teamradar_scale = cvar("cl_teamradar_scale");
126 a = cvar("cl_teamradar_background_alpha");
127 teamradar_angle = cvar("cl_teamradar_rotation") * 90;
129 // fix undefined cvars first
131 teamradar_scale = 4096;
135 if(teamradar_scale < 0)
137 current_zoomfraction = 1 - current_zoomfraction;
138 teamradar_scale = -teamradar_scale;
142 teamradar_angle = input_angles_y - 90;
143 teamradar_origin2d = '64 64 0';
144 teamradar_size2d = '128 128 0';
146 normalsize = teamradar_size2d_x * scale2d / teamradar_scale;
147 bigsize = teamradar_size2d_x * scale2d / vlen(mi_min - mi_max);
148 if(bigsize > normalsize)
149 normalsize = bigsize;
152 + (1 - f) * normalsize;
153 teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
154 f * (mi_min + mi_max) * 0.5
155 + (1 - f) * pmove_org);
158 teamradar_origin2d_x - teamradar_size2d_x * 0.5,
159 teamradar_origin2d_y - teamradar_size2d_y * 0.5,
164 draw_teamradar_background(a);
165 for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
166 draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm.teamradar_time, tm.teamradar_color, tm.alpha);
167 for(tm = gps_start; tm != world; tm = tm.chain)
168 draw_teamradar_player(tm.origin, tm.angles, rgb);
169 draw_teamradar_player(pmove_org, input_angles, '1 1 1');