1 float teamradar_angle; // player yaw angle
2 vector teamradar_origin3d_in_texcoord; // player origin
3 vector teamradar_origin2d; // 2D origin
4 vector teamradar_size2d; // 2D size
5 float teamradar_size; // 2D scale factor
6 float cl_teamradar_scale; // window size = ...qu
8 float vlen_maxnorm2d(vector v)
10 return max4(v_x, v_y, -v_x, -v_y);
13 float vlen_minnorm2d(vector v)
15 return min(max(v_x, -v_x), max(v_y, -v_y));
18 vector teamradar_3dcoord_to_texcoord(vector in)
21 out_x = (in_x - mi_picmin_x) / (mi_picmax_x - mi_picmin_x);
22 out_y = (in_y - mi_picmin_y) / (mi_picmax_y - mi_picmin_y);
27 vector teamradar_texcoord_to_2dcoord(vector in)
30 in -= teamradar_origin3d_in_texcoord;
32 out = rotate(in, teamradar_angle * DEG2RAD);
33 out_y = - out_y; // screen space is reversed
35 out = out * teamradar_size;
36 out += teamradar_origin2d;
40 vector yinvert(vector v)
46 void draw_teamradar_background(float bg, float fg)
50 R_BeginPolygon("", 0);
51 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
52 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y - teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
53 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x + teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
54 R_PolygonVertex('1 0 0' * (teamradar_origin2d_x - teamradar_size2d_x * 0.5) + '0 1 0' * (teamradar_origin2d_y + teamradar_size2d_y * 0.5), '0 0 0', '0 0 0', bg);
58 if(fg > 0 && minimapname != "")
60 if(csqc_flags & CSQC_FLAG_READPICTURE) // not 2.4.2
61 R_BeginPolygon(minimapname, DRAWFLAG_SCREEN | DRAWFLAG_MIPMAP);
63 R_BeginPolygon(minimapname, DRAWFLAG_ADDITIVE);
64 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord0), yinvert(mi_pictexcoord0), '1 1 1', fg);
65 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord1), yinvert(mi_pictexcoord1), '1 1 1', fg);
66 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord2), yinvert(mi_pictexcoord2), '1 1 1', fg);
67 R_PolygonVertex(teamradar_texcoord_to_2dcoord(mi_pictexcoord3), yinvert(mi_pictexcoord3), '1 1 1', fg);
72 void(vector coord3d, vector pangles, vector rgb) draw_teamradar_player =
76 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord3d));
78 makevectors(pangles - '0 1 0' * teamradar_angle);
80 v_forward = normalize(v_forward);
82 v_right_x = -v_forward_y;
83 v_right_y = v_forward_x;
90 R_BeginPolygon("", 0);
91 R_PolygonVertex(coord+v_forward*3, '0 0 0', rgb2, 1);
92 R_PolygonVertex(coord+v_right*4-v_forward*2.5, '0 1 0', rgb2, 1);
93 R_PolygonVertex(coord-v_forward*2, '1 0 0', rgb2, 1);
94 R_PolygonVertex(coord-v_right*4-v_forward*2.5, '1 1 0', rgb2, 1);
97 R_BeginPolygon("", 0);
98 R_PolygonVertex(coord+v_forward*2, '0 0 0', rgb, 1);
99 R_PolygonVertex(coord+v_right*3-v_forward*2, '0 1 0', rgb, 1);
100 R_PolygonVertex(coord-v_forward, '1 0 0', rgb, 1);
101 R_PolygonVertex(coord-v_right*3-v_forward*2, '1 1 0', rgb, 1);
105 void draw_teamradar_icon(vector coord, float icon, float pingtime, vector rgb, float a)
110 coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(coord));
111 drawpic(coord - '4 4 0', strcat("gfx/teamradar_icon_", ftos(icon)), '8 8 0', rgb, a, 0);
114 dt = time - pingtime;
117 v = '2 2 0' * teamradar_size * dt;
118 drawpic(coord - 0.5 * v, "gfx/teamradar_ping", v, '1 1 1', 1 - dt, DRAWFLAG_ADDITIVE);
122 void draw_teamradar_link(vector start, vector end, float colors)
126 start = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(start));
127 end = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(end));
128 norm = normalize(start - end);
134 c0 = colormapPaletteColor(colors & 0x0F, FALSE);
135 c1 = colormapPaletteColor((colors & 0xF0) / 0x10, FALSE);
137 R_BeginPolygon("", 0);
138 R_PolygonVertex(start - norm, '0 0 0', c0, 1);
139 R_PolygonVertex(start + norm, '0 1 0', c0, 1);
140 R_PolygonVertex(end + norm, '1 1 0', c1, 1);
141 R_PolygonVertex(end - norm, '1 0 0', c1, 1);
145 float cl_teamradar_scale;
146 float cl_teamradar_background_alpha;
147 float cl_teamradar_foreground_alpha;
148 float cl_teamradar_rotation;
149 vector cl_teamradar_size;
150 vector cl_teamradar_position;
151 float cl_teamradar_zoommode;
153 void teamradar_loadcvars()
157 cl_teamradar_scale = 42; // dummy, not used (see zoommode)
158 cl_teamradar_background_alpha = 1;
159 cl_teamradar_foreground_alpha = 1;
160 cl_teamradar_rotation = cvar("cl_teamradar_rotation");
161 if(!cl_teamradar_rotation)
162 cl_teamradar_rotation = 4;
163 cl_teamradar_size = '256 256 0'; // TODO make somewhat variable?
164 cl_teamradar_position = '0.5 0.5 0';
165 cl_teamradar_zoommode = 3;
169 cl_teamradar_scale = cvar("cl_teamradar_scale");
170 cl_teamradar_background_alpha = cvar("cl_teamradar_background_alpha");
171 cl_teamradar_foreground_alpha = cvar("cl_teamradar_foreground_alpha");
172 cl_teamradar_rotation = cvar("cl_teamradar_rotation");
173 cl_teamradar_size = stov(cvar_string("cl_teamradar_size"));
174 cl_teamradar_position = stov(cvar_string("cl_teamradar_position"));
175 cl_teamradar_zoommode = cvar("cl_teamradar_zoommode");
177 // others default to 0
178 // match this to defaultNexuiz.cfg!
179 if(!cl_teamradar_scale) cl_teamradar_scale = 4096;
180 if(!cl_teamradar_background_alpha) cl_teamradar_background_alpha = 0.4;
181 if(!cl_teamradar_foreground_alpha) cl_teamradar_foreground_alpha = 0.8;
182 if(!cl_teamradar_size_x) cl_teamradar_size_x = 128;
183 if(!cl_teamradar_size_y) cl_teamradar_size_y = cl_teamradar_size_x;
185 cl_teamradar_size_z = 0;
186 cl_teamradar_position_z = 0;
190 void() teamradar_view =
192 local float color, color2;
195 float scale2d, normalsize, bigsize;
198 if(minimapname == "" && !ons_showmap)
201 teamradar_loadcvars();
203 switch(cl_teamradar_zoommode)
207 f = current_zoomfraction;
210 f = 1 - current_zoomfraction;
220 switch(cl_teamradar_rotation)
223 teamradar_angle = input_angles_y - 90;
226 teamradar_angle = 90 * cl_teamradar_rotation;
230 scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin);
231 teamradar_size2d = cl_teamradar_size;
233 '1 0 0' * (0.5 * teamradar_size2d_x + cl_teamradar_position_x * (vid_conwidth - teamradar_size2d_x))
234 + '0 1 0' * (0.5 * teamradar_size2d_y + cl_teamradar_position_y * (vid_conheight - teamradar_size2d_y));
236 // pixels per world qu to match the teamradar_size2d_x range in the longest dimension
237 if(cl_teamradar_rotation == 0)
239 // max-min distance must fit the radar in any rotation
240 bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen(mi_max - mi_min));
244 vector c0, c1, c2, c3, span;
245 c0 = rotate(mi_min, teamradar_angle * DEG2RAD);
246 c1 = rotate(mi_max, teamradar_angle * DEG2RAD);
247 c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD);
248 c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD);
250 span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x);
251 span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y);
253 // max-min distance must fit the radar in x=x, y=y
255 teamradar_size2d_x * scale2d / (1.05 * span_x),
256 teamradar_size2d_y * scale2d / (1.05 * span_y)
260 normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale;
261 if(bigsize > normalsize)
262 normalsize = bigsize;
266 + (1 - f) * normalsize;
267 teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord(
268 f * (mi_min + mi_max) * 0.5
269 + (1 - f) * pmove_org);
271 color = GetPlayerColor(player_localentnum-1);
272 rgb = GetTeamRGB(color);
275 teamradar_origin2d_x - teamradar_size2d_x * 0.5,
276 teamradar_origin2d_y - teamradar_size2d_y * 0.5,
281 draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha);
287 vector frame_origin, frame_size;
288 frame_origin = frame_size = '0 0 0';
290 frame_origin_x = teamradar_origin2d_x - teamradar_size2d_x * 0.55859375;
291 frame_origin_y = teamradar_origin2d_y - teamradar_size2d_y * 0.55859375;
292 frame_size_x = teamradar_size2d_x * 1.1171875;
293 frame_size_y = teamradar_size2d_y * 1.1171875;
294 drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', 1, 0);
295 drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, 1, 0);
298 teamradar_origin2d_x - teamradar_size2d_x * 0.5,
299 teamradar_origin2d_y - teamradar_size2d_y * 0.5,
305 for(tm = world; (tm = find(tm, classname, "radarlink")); )
306 draw_teamradar_link(tm.origin, tm.velocity, tm.team);
307 for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); )
308 draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm.teamradar_time, tm.teamradar_color, tm.alpha);
309 for(tm = world; (tm = find(tm, classname, "entcs_receiver")); )
311 color2 = GetPlayerColor(tm.sv_entnum);
312 //if(color == COLOR_SPECTATOR || color == color2)
313 draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2));
315 draw_teamradar_player(pmove_org, input_angles, '1 1 1');
327 sendflags = ReadByte();
329 InterpolateOrigin_Undo();
331 self.iflags = IFLAG_VELOCITY;
332 self.classname = "radarlink";
336 self.origin_x = ReadCoord();
337 self.origin_y = ReadCoord();
338 self.origin_z = ReadCoord();
343 self.velocity_x = ReadCoord();
344 self.velocity_y = ReadCoord();
345 self.velocity_z = ReadCoord();
350 self.team = ReadByte();
353 InterpolateOrigin_Note();