1 void drawstringright(vector, string, vector, vector, float, float);
2 void drawstringcenter(vector, string, vector, vector, float, float);
6 float weapon_hits[WEP_MAXCOUNT];
7 float weapon_fired[WEP_MAXCOUNT];
15 float sbar_color_bg_team;
16 float sbar_border_thickness;
17 float sbar_accuracy_border_thickness;
18 float sbar_scoreboard_alpha_bg;
19 float sbar_scoreboard_alpha_fg;
20 float sbar_scoreboard_highlight;
21 float sbar_scoreboard_highlight_alpha;
22 float sbar_scoreboard_highlight_alpha_self;
23 float sbar_hudselector;
24 float sbar_accuracy_hud;
25 float sbar_scoreboard_alpha_name;
26 float sbar_scoreboard_alpha_name_self;
28 float ps_primary, ps_secondary;
29 float ts_primary, ts_secondary;
32 float SCOREBOARD_OFFSET = 50;
34 void CSQC_kh_hudreset();
36 void CSQC_ctf_hudreset();
41 void Sbar_FinaleOverlay()
44 pos_x = (vid_conwidth - 1)/2;
48 //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
50 //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL);
54 vector Sbar_AccuracyColor(float accuracy)
57 float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow
62 else if(accuracy > yellow_accuracy) {
63 rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0
68 rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1
74 float weaponspace[10];
75 float weapon_first, weapon_last;
76 void Sbar_DrawWeapon_Clear()
81 for(idx = 0; idx < 10; ++idx)
83 for(idx = 0; idx <= 23; ++idx)
85 if(weaponimpulse[idx] >= 0)
93 void Sbar_DrawWeapon(float nr, float fade, float active, float wc)
95 vector pos, vsize, fill_colour;
96 float value, idx, imp, sp, weapon_hit, weapon_damage, weapon_stats;
98 imp = weaponimpulse[nr];
99 weapon_hit = weapon_hits[wc];
100 weapon_damage = weapon_fired[wc];
106 value = (active) ? 1 : 0.6;
107 color_x = color_y = color_z = value;
109 // width = 300, height = 100
110 const float w_width = 24, w_height = 12, w_space = 2, font_size = 8, accuracybar_height = 3;
112 sp = weaponspace[idx] + 1;
113 weaponspace[idx] = sp;
115 pos_x = (vid_conwidth + 6 - w_width * 9) * 0.5 + w_width * idx;
116 pos_y = (vid_conheight - w_height * sp) - 38; // move 38 pixels up
122 drawpic(pos, "gfx/hud/sb_ammobg", vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL);
123 drawpic(pos, strcat("gfx/hud/inv_weapon", ftos(nr)), vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL);
129 drawstring(pos, ftos(imp), vsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
131 // draw the weapon accuracy on the HUD
132 if(sbar_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS))
135 weapon_stats = floor(100 * weapon_hit / weapon_damage);
137 fill_colour = Sbar_AccuracyColor(weapon_stats);
139 drawpic(pos - '2 0 0' + '0 1 0' * (w_height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", '1 0 0' * w_width + '0 1 0' * accuracybar_height, fill_colour, sbar_alpha_fg, DRAWFLAG_NORMAL);
143 void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags)
146 string str, tmp, l_length;
148 vector vsize, num_color;
150 vsize_x = vsize_y = lettersize;
153 // showminusplus 1: always prefix with minus sign (useful in race distribution display)
154 // showminusplus 2: always prefix with plus sign (useful in race distribution display)
155 // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display)
157 if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3))
164 if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0))
176 str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp);
185 str = substring(str, l-digits, 999);
187 } else if(l < digits)
188 pos_x += (digits-l) * lettersize;
190 if (highlighted == 1) {
192 hl_size_x = vsize_x * l + vsize_x * 0.2;
193 hl_size_y = vsize_y * 1.1;
196 hl_size_x = hl_size_x + vsize_x;
199 hl_pos_x = pos_x - lettersize/10;
200 hl_pos_y = pos_y - lettersize/20;
203 drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags);
214 drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags);
215 drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags);
220 drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags);
221 drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags);
225 for(i = 0; i < l; ++i)
227 tmp = substring(str, i, 1);
229 drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags);
230 drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags);
235 void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha)
243 color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0
244 color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1
248 color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4
249 color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9
250 color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0
255 color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1
259 color_y = (x-20)*90/27/100; // green value between 0 -> 1
260 color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2
267 Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL);
270 void Cmd_Sbar_SetFields(float argc);
271 void Sbar_InitScores()
275 ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
276 for(i = 0; i < MAX_SCORE; ++i)
278 f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
279 if(f == SFL_SORT_PRIO_PRIMARY)
281 if(f == SFL_SORT_PRIO_SECONDARY)
284 if(ps_secondary == -1)
285 ps_secondary = ps_primary;
287 for(i = 0; i < MAX_TEAMSCORE; ++i)
289 f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
290 if(f == SFL_SORT_PRIO_PRIMARY)
292 if(f == SFL_SORT_PRIO_SECONDARY)
295 if(ts_secondary == -1)
296 ts_secondary = ts_primary;
298 Cmd_Sbar_SetFields(0);
301 void Sbar_UpdatePlayerPos(entity pl);
302 float SetTeam(entity pl, float Team);
304 void Sbar_UpdatePlayerTeams()
311 for(pl = players.sort_next; pl; pl = pl.sort_next)
314 Team = GetPlayerColor(pl.sv_entnum);
315 if(SetTeam(pl, Team))
318 Sbar_UpdatePlayerPos(pl);
322 pl = players.sort_next;
327 print(strcat("PNUM: ", ftos(num), "\n"));
332 float Sbar_ComparePlayerScores(entity left, entity right)
335 vl = GetPlayerColor(left.sv_entnum);
336 vr = GetPlayerColor(right.sv_entnum);
339 vl = COLOR_SPECTATOR;
341 vr = COLOR_SPECTATOR;
348 if(vl == COLOR_SPECTATOR)
350 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
352 if(!left.gotscores && right.gotscores)
357 vl = left.scores[ps_primary];
358 vr = right.scores[ps_primary];
359 if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
361 if(vl == 0 && vr != 0)
363 if(vl != 0 && vr == 0)
367 return IS_INCREASING(scores_flags[ps_primary]);
369 return IS_DECREASING(scores_flags[ps_primary]);
371 vl = left.scores[ps_secondary];
372 vr = right.scores[ps_secondary];
373 if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST)
375 if(vl == 0 && vr != 0)
377 if(vl != 0 && vr == 0)
381 return IS_INCREASING(scores_flags[ps_secondary]);
383 return IS_DECREASING(scores_flags[ps_secondary]);
388 void Sbar_UpdatePlayerPos(entity player)
390 for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next)
392 SORT_SWAP(player, other);
394 for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev)
396 SORT_SWAP(other, player);
400 float Sbar_CompareTeamScores(entity left, entity right)
404 if(left.team == COLOR_SPECTATOR)
406 if(right.team == COLOR_SPECTATOR)
409 vl = left.teamscores[ts_primary];
410 vr = right.teamscores[ts_primary];
412 return IS_INCREASING(teamscores_flags[ts_primary]);
414 return IS_DECREASING(teamscores_flags[ts_primary]);
416 vl = left.teamscores[ts_secondary];
417 vr = right.teamscores[ts_secondary];
419 return IS_INCREASING(teamscores_flags[ts_secondary]);
421 return IS_DECREASING(teamscores_flags[ts_secondary]);
426 void Sbar_UpdateTeamPos(entity Team)
428 for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next)
430 SORT_SWAP(Team, other);
432 for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev)
434 SORT_SWAP(other, Team);
438 void Cmd_Sbar_Help(float argc)
440 print("You can modify the scoreboard using the ^2sbar_columns_set command.\n");
441 print("^3|---------------------------------------------------------------|\n");
443 print("^2sbar_columns_set default\n");
444 print("^2sbar_columns_set ^7filed1 field2 ...\n");
445 print("The following field names are recognized (case insensitive):\n");
446 print("You can use a ^3|^7 to start the right-aligned fields.\n\n");
448 print("^3name^7 or ^3nick^7 Name of a player\n");
449 print("^3ping^7 Ping time\n");
450 print("^3pl^7 Packet loss\n");
451 print("^3kills^7 Number of kills\n");
452 print("^3deaths^7 Number of deaths\n");
453 print("^3suicides^7 Number of suicides\n");
454 print("^3frags^7 kills - suicides\n");
455 print("^3kd^7 The kill-death ratio\n");
456 print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n");
457 print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n");
458 print("^3fckills^7 Number of flag carrier kills\n");
459 print("^3returns^7 Number of flag returns\n");
460 print("^3drops^7 Number of flag drops\n");
461 print("^3lives^7 Number of lives (LMS)\n");
462 print("^3rank^7 Player rank\n");
463 print("^3pushes^7 Number of players pushed into void\n");
464 print("^3destroyed^7 Number of keys destroyed by pushing them into void\n");
465 print("^3kckills^7 Number of keys carrier kills\n");
466 print("^3losses^7 Number of times a key was lost\n");
467 print("^3laps^7 Number of laps finished (race/cts)\n");
468 print("^3time^7 Total time raced (race/cts)\n");
469 print("^3fastest^7 Time of fastest lap (race/cts)\n");
470 print("^3ticks^7 Number of ticks (DOM)\n");
471 print("^3takes^7 Number of domination points taken (DOM)\n");
472 print("^3score^7 Total score\n\n");
474 print("Before a field you can put a + or - sign, then a comma separated list\n");
475 print("of game types, then a slash, to make the field show up only in these\n");
476 print("or in all but these game types. You can also specify 'all' as a\n");
477 print("field to show all fields available for the current game mode.\n\n");
479 print("The special game type names 'teams' and 'noteams' can be used to\n");
480 print("include/exclude ALL teams/noteams game modes.\n\n");
482 print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n");
483 print("will display name, ping and pl aligned to the left, and the fields\n");
484 print("right of the vertical bar aligned to the right.\n");
485 print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n");
486 print("other gamemodes except DM.\n");
489 string Sbar_DefaultColumnLayout()
491 return strcat( // fteqcc sucks
493 "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score"
494 "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ",
495 "+lms/lives +lms/rank ",
496 "+kh/caps +kh/pushes +kh/destroyed ",
497 "?+race/laps ?+race/time ?+race/fastest ",
498 "+as/objectives +nexball/faults +nexball/goals ",
499 "-lms,race,nexball/score");
502 void Cmd_Sbar_SetFields(float argc)
506 float have_name, have_primary, have_secondary, have_separator;
509 // TODO: re enable with gametype dependant cvars?
510 if(argc < 2) // no arguments provided
511 argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " ");
514 argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " ");
518 if(argv(1) == "default")
519 argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " ");
520 else if(argv(1) == "all")
523 s = "ping pl color name |";
524 for(i = 0; i < MAX_SCORE; ++i)
527 if(i != ps_secondary)
528 if(scores_label[i] != "")
529 s = strcat(s, " ", scores_label[i]);
531 if(ps_secondary != ps_primary)
532 s = strcat(s, " ", scores_label[ps_secondary]);
533 s = strcat(s, " ", scores_label[ps_primary]);
534 argc = tokenizebyseparator(strcat("x ", s), " ");
541 drawfont = sbar_font;
543 for(i = 0; i < argc - 1; ++i)
549 if(substring(str, 0, 1) == "?")
552 str = substring(str, 1, strlen(str) - 1);
555 slash = strstrofs(str, "/", 0);
558 pattern = substring(str, 0, slash);
559 str = substring(str, slash + 1, strlen(str) - (slash + 1));
561 if not(isGametypeInFilter(gametype, teamplay, pattern))
565 strunzone(sbar_title[sbar_num_fields]);
566 sbar_title[sbar_num_fields] = strzone(str);
567 sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize);
568 str = strtolower(str);
571 sbar_field[sbar_num_fields] = SP_PING;
572 } else if(str == "pl") {
573 sbar_field[sbar_num_fields] = SP_PL;
574 } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") {
575 sbar_field[sbar_num_fields] = SP_KDRATIO;
576 } else if(str == "name" || str == "nick") {
577 sbar_field[sbar_num_fields] = SP_NAME;
579 } else if(str == "|") {
580 sbar_field[sbar_num_fields] = SP_SEPARATOR;
583 for(j = 0; j < MAX_SCORE; ++j)
584 if(str == strtolower(scores_label[j]))
585 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
594 print(strcat("^1Error:^7 Unknown score field: '", str, "'\n"));
598 sbar_field[sbar_num_fields] = j;
601 if(j == ps_secondary)
605 if(sbar_num_fields >= MAX_SBAR_FIELDS)
609 if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
611 if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
613 if(ps_primary == ps_secondary)
615 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
617 if(sbar_num_fields+missing < MAX_SBAR_FIELDS)
621 strunzone(sbar_title[sbar_num_fields]);
622 for(i = sbar_num_fields; i > 0; --i)
624 sbar_title[i] = sbar_title[i-1];
625 sbar_size[i] = sbar_size[i-1];
626 sbar_field[i] = sbar_field[i-1];
628 sbar_title[0] = strzone("name");
629 sbar_field[0] = SP_NAME;
631 print("fixed missing field 'name'\n");
635 strunzone(sbar_title[sbar_num_fields]);
636 for(i = sbar_num_fields; i > 1; --i)
638 sbar_title[i] = sbar_title[i-1];
639 sbar_size[i] = sbar_size[i-1];
640 sbar_field[i] = sbar_field[i-1];
642 sbar_title[1] = strzone("|");
643 sbar_field[1] = SP_SEPARATOR;
644 sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize);
646 print("fixed missing field '|'\n");
649 else if(!have_separator)
651 strunzone(sbar_title[sbar_num_fields]);
652 sbar_title[sbar_num_fields] = strzone("|");
653 sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize);
654 sbar_field[sbar_num_fields] = SP_SEPARATOR;
656 print("fixed missing field '|'\n");
660 strunzone(sbar_title[sbar_num_fields]);
661 sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]);
662 sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize);
663 sbar_field[sbar_num_fields] = ps_secondary;
665 print("fixed missing field '", scores_label[ps_secondary], "'\n");
669 strunzone(sbar_title[sbar_num_fields]);
670 sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]);
671 sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize);
672 sbar_field[sbar_num_fields] = ps_primary;
674 print("fixed missing field '", scores_label[ps_primary], "'\n");
678 sbar_field[sbar_num_fields] = SP_END;
682 vector sbar_field_rgb;
683 string sbar_field_icon0;
684 string sbar_field_icon1;
685 string sbar_field_icon2;
686 vector sbar_field_icon0_rgb;
687 vector sbar_field_icon1_rgb;
688 vector sbar_field_icon2_rgb;
689 float sbar_field_icon0_alpha;
690 float sbar_field_icon1_alpha;
691 float sbar_field_icon2_alpha;
692 string Sbar_GetField(entity pl, float field)
694 float tmp, num, denom, f;
696 sbar_field_rgb = '1 1 1';
697 sbar_field_icon0 = "";
698 sbar_field_icon1 = "";
699 sbar_field_icon2 = "";
700 sbar_field_icon0_rgb = '1 1 1';
701 sbar_field_icon1_rgb = '1 1 1';
702 sbar_field_icon2_rgb = '1 1 1';
703 sbar_field_icon0_alpha = 1;
704 sbar_field_icon1_alpha = 1;
705 sbar_field_icon2_alpha = 1;
710 return "\x8D\x8D\x8D"; // >>> sign
711 //str = getplayerkey(pl.sv_entnum, "ping");
715 tmp = max(0, min(220, f-80)) / 220;
716 sbar_field_rgb = '1 1 1' - '0 1 1'*tmp;
722 f = pl.ping_packetloss;
723 tmp = pl.ping_movementloss;
724 if(f == 0 && tmp == 0)
726 str = ftos(ceil(f * 100));
728 str = strcat(str, "~", ftos(ceil(tmp * 100)));
729 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
730 sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp;
734 if(ready_waiting && pl.ready)
736 sbar_field_icon0 = "gfx/sb_player_ready";
740 f = stof(getplayerkey(pl.sv_entnum, "colors"));
742 sbar_field_icon0 = "gfx/sb_playercolor_base";
743 sbar_field_icon1 = "gfx/sb_playercolor_shirt";
744 sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
745 sbar_field_icon2 = "gfx/sb_playercolor_pants";
746 sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1);
749 return GetPlayerName(pl.sv_entnum);
752 f = pl.(scores[SP_KILLS]);
753 f -= pl.(scores[SP_SUICIDES]);
757 num = pl.(scores[SP_KILLS]);
758 denom = pl.(scores[SP_DEATHS]);
761 sbar_field_rgb = '0 1 0';
763 } else if(num <= 0) {
764 sbar_field_rgb = '1 0 0';
765 str = ftos(num/denom);
767 str = ftos(num/denom);
769 tmp = strstrofs(str, ".", 0);
771 str = substring(str, 0, tmp+2);
775 tmp = pl.(scores[field]);
776 f = scores_flags[field];
777 if(field == ps_primary)
778 sbar_field_rgb = '1 1 0';
779 else if(field == ps_secondary)
780 sbar_field_rgb = '0 1 1';
782 sbar_field_rgb = '1 1 1';
783 return ScoreString(f, tmp);
788 float xmin, xmax, ymin, ymax, sbwidth;
789 float sbar_fixscoreboardcolumnwidth_len;
790 float sbar_fixscoreboardcolumnwidth_iconlen;
791 float sbar_fixscoreboardcolumnwidth_marginlen;
793 float stringwidth_colors(string s, vector theSize)
795 return stringwidth(s, TRUE, theSize);
798 float stringwidth_nocolors(string s, vector theSize)
800 return stringwidth(s, FALSE, theSize);
803 string Sbar_FixScoreboardColumnWidth(float i, string str)
807 field = sbar_field[i];
809 sbar_fixscoreboardcolumnwidth_iconlen = 0;
811 if(sbar_field_icon0 != "")
813 sz = drawgetimagesize(sbar_field_icon0);
815 if(sbar_fixscoreboardcolumnwidth_iconlen < f)
816 sbar_fixscoreboardcolumnwidth_iconlen = f;
819 if(sbar_field_icon1 != "")
821 sz = drawgetimagesize(sbar_field_icon1);
823 if(sbar_fixscoreboardcolumnwidth_iconlen < f)
824 sbar_fixscoreboardcolumnwidth_iconlen = f;
827 if(sbar_field_icon2 != "")
829 sz = drawgetimagesize(sbar_field_icon2);
831 if(sbar_fixscoreboardcolumnwidth_iconlen < f)
832 sbar_fixscoreboardcolumnwidth_iconlen = f;
835 sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect
837 if(sbar_fixscoreboardcolumnwidth_iconlen != 0)
838 sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize);
840 sbar_fixscoreboardcolumnwidth_marginlen = 0;
842 if(field == SP_NAME) // name gets all remaining space
845 namesize = sbwidth;// / sbar_fontsize_x;
846 for(j = 0; j < sbar_num_fields; ++j)
848 if (sbar_field[i] != SP_SEPARATOR)
849 namesize -= sbar_size[j] + 1;
851 sbar_size[i] = namesize;
853 if (sbar_fixscoreboardcolumnwidth_iconlen != 0)
854 namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen;
855 str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors);
856 sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize);
859 sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize);
861 f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen;
868 void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number)
871 rgb = GetTeamRGB(pl.team);
875 is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
877 if((rgb == '1 1 1') && (!is_spec)) {
878 rgb_x = cvar("sbar_color_bg_r") + 0.5;
879 rgb_y = cvar("sbar_color_bg_g") + 0.5;
880 rgb_z = cvar("sbar_color_bg_b") + 0.5; }
884 tmp_y = sbar_fontsize_y * 1.25;
887 // alternated rows highlighting
889 drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
890 else if((sbar_scoreboard_highlight) && (!mod(pl_number,2)))
891 drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
895 for(i = 0; i < sbar_num_fields; ++i)
897 field = sbar_field[i];
898 if(field == SP_SEPARATOR)
901 if(is_spec && field != SP_NAME && field != SP_PING) {
902 pos_x += sbar_size[i] + sbar_fontsize_x;
905 str = Sbar_GetField(pl, field);
906 str = Sbar_FixScoreboardColumnWidth(i, str);
908 pos_x += sbar_size[i] + sbar_fontsize_x;
910 if(field == SP_NAME) {
911 tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x;
913 drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
915 drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
917 tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x;
919 drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
921 drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
924 tmp_x = sbar_size[i] + sbar_fontsize_x;
925 if(sbar_field_icon0 != "")
927 drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
929 drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
930 if(sbar_field_icon1 != "")
932 drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
934 drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
935 if(sbar_field_icon2 != "")
937 drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
939 drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
942 if(sbar_field[i] == SP_SEPARATOR)
945 for(i = sbar_num_fields-1; i > 0; --i)
947 field = sbar_field[i];
948 if(field == SP_SEPARATOR)
951 if(is_spec && field != SP_NAME && field != SP_PING) {
952 pos_x -= sbar_size[i] + sbar_fontsize_x;
956 str = Sbar_GetField(pl, field);
957 str = Sbar_FixScoreboardColumnWidth(i, str);
959 if(field == SP_NAME) {
960 tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
962 drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
964 drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
966 tmp_x = sbar_fixscoreboardcolumnwidth_len;
968 drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
970 drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
973 tmp_x = sbar_size[i];
974 if(sbar_field_icon0 != "")
976 drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
978 drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
979 if(sbar_field_icon1 != "")
981 drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
983 drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
984 if(sbar_field_icon2 != "")
986 drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
988 drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL);
989 pos_x -= sbar_size[i] + sbar_fontsize_x;
995 * Sbar_Scoreboard_MakeTable
997 * Makes a table for a team (for all playing players in DM) and fills it
1000 vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1002 float body_table_height, i;
1003 vector tmp, column_dim;
1006 body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line
1010 tmp_x = sbwidth + 2;
1011 tmp_y = 1.25 * sbar_fontsize_y;
1014 drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1017 tmp_y += sbar_border_thickness;
1018 tmp_y += body_table_height;
1019 drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
1021 // separator header/table
1022 pos_y += 1.25 * sbar_fontsize_y;
1023 tmp_y = sbar_border_thickness;
1024 drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1026 pos_y += sbar_border_thickness;
1029 tmp_y = body_table_height;
1030 drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1032 // anyway, apply some color
1033 //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
1035 // go back to the top to make alternated columns highlighting and to print the strings
1036 pos_y -= 1.25 * sbar_fontsize_y;
1037 pos_y -= sbar_border_thickness;
1041 if (sbar_scoreboard_highlight)
1043 column_dim_y = 1.25 * sbar_fontsize_y; // header
1044 column_dim_y += sbar_border_thickness;
1045 column_dim_y += body_table_height;
1048 // print the strings of the columns headers and draw the columns
1049 for(i = 0; i < sbar_num_fields; ++i)
1051 if(sbar_field[i] == SP_SEPARATOR)
1053 column_dim_x = sbar_size[i] + sbar_fontsize_x;
1054 if (sbar_scoreboard_highlight)
1057 drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
1059 drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1060 pos_x += column_dim_x;
1062 if(sbar_field[i] == SP_SEPARATOR)
1066 for(i = sbar_num_fields-1; i > 0; --i)
1068 if(sbar_field[i] == SP_SEPARATOR)
1071 pos_x -= sbar_size[i];
1073 if (sbar_scoreboard_highlight)
1077 if (i == sbar_num_fields-1)
1078 column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1;
1080 column_dim_x = sbar_size[i] + sbar_fontsize_x;
1081 drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
1085 tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize);
1086 tmp_x = (sbar_size[i] - tmp_x) * sbar_fontsize_x;
1087 drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1088 pos_x -= sbar_fontsize_x;
1093 pos_y += 1.25 * sbar_fontsize_y; // skip the header
1094 pos_y += sbar_border_thickness;
1096 // fill the table and draw the rows
1099 for(pl = players.sort_next; pl; pl = pl.sort_next)
1101 if(pl.team != tm.team)
1103 Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i);
1104 pos_y += 1.25 * sbar_fontsize_y;
1108 for(pl = players.sort_next; pl; pl = pl.sort_next)
1110 if(pl.team == COLOR_SPECTATOR)
1112 Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i);
1113 pos_y += 1.25 * sbar_fontsize_y;
1118 pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table
1119 pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table)
1124 float Sbar_WouldDrawScoreboard() {
1127 else if (intermission == 1)
1129 else if (intermission == 2)
1131 else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard"))
1133 else if(sb_showscores_force)
1139 float average_accuracy;
1140 vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
1143 float weapon_hit, weapon_damage, weapon_stats;
1144 float fontsize = 40 * 1/3;
1145 float weapon_cnt = 12;
1147 if(cvar("sbar_accuracy_doublerows"))
1158 drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1162 tmp_y = height * rows;
1164 drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1165 drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1167 // column highlighting
1168 for(i = 0; i < weapon_cnt/rows; ++i)
1171 drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
1175 for(i = 0; i < rows; ++i)
1177 drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1180 drawfont = sbar_bigfont;
1181 average_accuracy = 0;
1182 float weapons_with_stats;
1183 weapons_with_stats = 0;
1185 pos_x += sbwidth/weapon_cnt / 2;
1187 if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX)
1188 g_minstagib = 1; // TODO: real detection for minstagib?
1190 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
1192 if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball
1194 weapon_hit = weapon_hits[i];
1195 weapon_damage = weapon_fired[i];
1197 weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100);
1198 self = get_weaponinfo(i);
1202 weapon_alpha = sbar_scoreboard_alpha_fg;
1204 weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg;
1207 drawpic(pos, strcat("gfx/hud/inv_weapon", ftos(i-1)), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
1210 weapons_with_stats += 1;
1211 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1214 s = strcat(ftos(weapon_stats),"%");
1217 padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
1219 rgb = Sbar_AccuracyColor(weapon_stats);
1220 drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1222 pos_x += sbwidth/weapon_cnt * rows;
1223 if(rows == 2 && i == 6) {
1228 drawfont = sbar_font;
1230 if(weapons_with_stats)
1231 average_accuracy = floor(average_accuracy / weapons_with_stats);
1234 pos_x -= sbwidth/weapon_cnt / 2;
1240 string race_PlaceName(float pos) {
1248 return strcat(ftos(pos), "th");
1251 vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
1254 RANKINGS_RECEIVED_CNT = 0;
1255 for (i=RANKINGS_CNT-1; i>=0; --i)
1257 RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1;
1259 if (RANKINGS_RECEIVED_CNT == 0)
1263 is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR);
1265 hl_rgb_x = cvar("sbar_color_bg_r") + 0.5;
1266 hl_rgb_y = cvar("sbar_color_bg_g") + 0.5;
1267 hl_rgb_z = cvar("sbar_color_bg_b") + 0.5;
1269 pos_y += sbar_fontsize_y;
1270 drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1271 pos_y += sbar_fontsize_y;
1274 tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT;
1276 drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1277 drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1280 for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
1287 n = grecordholder[i];
1288 p = race_PlaceName(i+1);
1289 if(grecordholder[i] == GetPlayerName(player_localentnum - 1))
1290 drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * sbar_fontsize_y, hl_rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
1291 else if(!mod(i, 2) && sbar_scoreboard_highlight)
1292 drawfill(pos, '1 0 0' * sbwidth + '0 1 0' * sbar_fontsize_y, hl_rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1293 drawstring(pos, p, sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1294 drawstring(pos + '3 0 0' * sbar_fontsize_x, TIME_ENCODED_TOSTRING(t), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1295 drawcolorcodedstring(pos + '8 0 0' * sbar_fontsize_x, n, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1296 pos += '0 1 0' * sbar_fontsize_y;
1302 float scoreboard_bottom;
1303 float sbar_scoreboard_fade_alpha;
1304 float sbar_woulddrawscoreboard_prev;
1305 float sbar_woulddrawscoreboard_change; // "time" at which Sbar_WouldDrawScoreboard() changed
1306 void Sbar_DrawScoreboard()
1308 float sbar_woulddrawscoreboard;
1309 sbar_woulddrawscoreboard = Sbar_WouldDrawScoreboard();
1310 if(sbar_woulddrawscoreboard != sbar_woulddrawscoreboard_prev) {
1311 sbar_woulddrawscoreboard_change = time;
1312 sbar_woulddrawscoreboard_prev = sbar_woulddrawscoreboard;
1315 float scoreboard_fadeinspeed = cvar_or("sbar_scoreboard_fadeinspeed", 10);
1316 float scoreboard_fadeoutspeed = cvar_or("sbar_scoreboard_fadeoutspeed", 5);
1317 if(sbar_woulddrawscoreboard) {
1318 if (scoreboard_fadeinspeed)
1319 sbar_scoreboard_fade_alpha = bound (0, (time - sbar_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
1321 sbar_scoreboard_fade_alpha = 1;
1324 if (scoreboard_fadeoutspeed)
1325 sbar_scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - sbar_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
1327 sbar_scoreboard_fade_alpha = 0;
1329 if not(sbar_scoreboard_fade_alpha)
1332 sbar_scoreboard_alpha_bg = cvar("sbar_scoreboard_alpha_bg") * sbar_scoreboard_fade_alpha;
1333 sbar_scoreboard_alpha_fg = cvar_or("sbar_scoreboard_alpha_fg", 1.0) * sbar_scoreboard_fade_alpha;
1334 sbar_scoreboard_highlight = cvar("sbar_scoreboard_highlight");
1335 sbar_scoreboard_highlight_alpha = cvar_or("sbar_scoreboard_highlight_alpha", 0.10) * sbar_scoreboard_alpha_fg;
1336 sbar_scoreboard_highlight_alpha_self = cvar_or("sbar_scoreboard_highlight_alpha_self", 0.25) * sbar_scoreboard_alpha_fg;
1337 sbar_scoreboard_alpha_name = cvar_or("sbar_scoreboard_alpha_name", 0.9) * sbar_scoreboard_alpha_fg;
1338 sbar_scoreboard_alpha_name_self = cvar_or("sbar_scoreboard_alpha_name_self", 1) * sbar_scoreboard_alpha_fg;
1340 vector rgb, pos, tmp;
1343 sbwidth = Sbar_GetWidth(6.5 * sbar_fontsize_y);
1345 xmin = 0.5 * (vid_conwidth - sbwidth);
1346 ymin = SCOREBOARD_OFFSET;
1348 xmax = vid_conwidth - xmin;
1349 ymax = vid_conheight - 0.2*vid_conheight;
1351 // Initializes position
1357 drawfont = sbar_bigfont;
1358 drawstringcenter('0 1 0' * ymin, "Scoreboard", '24 24 0', '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1361 pos_y += sbar_fontsize_y;
1363 drawfont = sbar_font;
1365 // Draw the scoreboard
1367 bg_size = drawgetimagesize("gfx/hud/sb_scoreboard_bg");
1371 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1373 if(tm.team == COLOR_SPECTATOR)
1376 rgb = GetTeamRGB(tm.team);
1377 Sbar_DrawXNum(pos - '6.5 0 0' * sbar_fontsize_y + '0 1 0' * sbar_fontsize_y, tm.(teamscores[ts_primary]), 6, 0, sbar_fontsize_y * 1.5, rgb, 0, 1, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1379 if(ts_primary != ts_secondary)
1380 Sbar_DrawXNum(pos - '4.5 0 0' * sbar_fontsize_y + '0 2.5 0' * sbar_fontsize_y, tm.(teamscores[ts_secondary]), 6, 0, sbar_fontsize_y * 1, rgb, 0, 1, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1382 pos = Sbar_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1387 rgb_x = cvar("sbar_color_bg_r");
1388 rgb_y = cvar("sbar_color_bg_g");
1389 rgb_z = cvar("sbar_color_bg_b");
1391 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1393 if(tm.team == COLOR_SPECTATOR)
1396 pos = Sbar_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1400 if(gametype == GAME_CTS || gametype == GAME_RACE) {
1401 if(race_speedaward) {
1402 drawcolorcodedstring(pos, strcat("Speed award: ", ftos(race_speedaward), " (", race_speedaward_holder, ")"), sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1403 pos_y += 1.25 * sbar_fontsize_y;
1405 if(race_speedaward_alltimebest) {
1406 drawcolorcodedstring(pos, strcat("All-time fastest: ", ftos(race_speedaward_alltimebest), " (", race_speedaward_alltimebest_holder, ")"), sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1407 pos_y += 1.25 * sbar_fontsize_y;
1409 pos = Sbar_DrawScoreboardRankings(pos, pl, rgb, bg_size);
1411 else if(cvar("sbar_accuracy") && spectatee_status != -1) {
1413 pos = Sbar_DrawScoreboardAccuracyStats(pos, GetTeamRGB(myteam), bg_size);
1415 pos = Sbar_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
1418 tmp = pos + '0 1.5 0' * sbar_fontsize_y;
1419 pos_y += 3 * sbar_fontsize_y;
1424 for(pl = players.sort_next; pl; pl = pl.sort_next)
1426 if(pl.team != COLOR_SPECTATOR)
1428 Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), specs);
1429 pos_y += 1.25 * sbar_fontsize_y;
1434 drawstring(tmp, "Spectators", sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1436 // Print info string
1439 str = strcat("playing on ^2", shortmapname, "^7");
1440 tl = getstatf(STAT_TIMELIMIT);
1441 fl = getstatf(STAT_FRAGLIMIT);
1442 ll = getstatf(STAT_LEADLIMIT);
1443 if(gametype == GAME_LMS)
1446 str = strcat(str, " for up to ^1", ftos(tl), " minutes^7");
1451 str = strcat(str, " for ^1", ftos(tl), " minutes^7");
1455 str = strcat(str, " or");
1458 str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl));
1459 if(teamscores_label[ts_primary] == "score")
1460 str = strcat(str, " points^7");
1461 else if(teamscores_label[ts_primary] == "fastest")
1462 str = strcat(str, " is beaten^7");
1464 str = strcat(str, " ", teamscores_label[ts_primary]);
1468 str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl));
1469 if(scores_label[ps_primary] == "score")
1470 str = strcat(str, " points^7");
1471 else if(scores_label[ps_primary] == "fastest")
1472 str = strcat(str, " is beaten^7");
1474 str = strcat(str, " ", scores_label[ps_primary]);
1479 if(tl > 0 || fl > 0)
1480 str = strcat(str, " or");
1483 str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll));
1484 if(teamscores_label[ts_primary] == "score")
1485 str = strcat(str, " points^7");
1486 else if(teamscores_label[ts_primary] == "fastest")
1487 str = strcat(str, " is beaten^7");
1489 str = strcat(str, " ", teamscores_label[ts_primary]);
1493 str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll));
1494 if(scores_label[ps_primary] == "score")
1495 str = strcat(str, " points^7");
1496 else if(scores_label[ps_primary] == "fastest")
1497 str = strcat(str, " is beaten^7");
1499 str = strcat(str, " ", scores_label[ps_primary]);
1505 pos_y += 1.2 * sbar_fontsize_y;
1506 drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1508 scoreboard_bottom = pos_y + 2 * sbar_fontsize_y;
1511 string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname)
1519 if(histime == 0) // goal hit
1523 timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS));
1526 else if(mytime == 0)
1533 timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS));
1539 lapstr = strcat(" (-", ftos(lapdelta), "L)");
1542 else if(lapdelta < 0)
1544 lapstr = strcat(" (+", ftos(-lapdelta), "L)");
1548 else if(histime > 0) // anticipation
1550 if(mytime >= histime)
1551 timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS));
1553 timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime));
1560 cpname = "Start line";
1562 cpname = "Finish line";
1564 cpname = strcat("Intermediate ", ftos(cp));
1566 cpname = "Finish line";
1569 return strcat(col, cpname);
1570 else if(hisname == "")
1571 return strcat(col, cpname, " (", timestr, ")");
1573 return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")");
1576 float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0)
1578 for (i=RANKINGS_CNT-1;i>=0;--i)
1579 if(grecordholder[i] == net_name)
1584 float race_status_time;
1585 float race_status_prev;
1586 string race_status_name_prev;
1587 void Sbar_DrawRaceStatus(vector pos)
1589 if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
1590 race_status_time = time + 5;
1591 race_status_prev = race_status;
1592 if (race_status_name_prev)
1593 strunzone(race_status_name_prev);
1594 race_status_name_prev = strzone(race_status_name);
1598 a = bound(0, race_status_time - time, 1);
1601 s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors);
1605 rank = race_CheckName(race_status_name);
1607 rankname = race_PlaceName(rank);
1609 if(race_status == 0)
1610 drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1611 else if(race_status == 1) {
1612 drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1613 drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1614 drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1615 } else if(race_status == 2) {
1616 if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank)
1617 drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1619 drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1620 drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1621 drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1622 } else if(race_status == 3) {
1623 drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1624 drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1625 drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1628 if (race_status_time - time <= 0) {
1629 race_status_prev = -1;
1631 if(race_status_name)
1632 strunzone(race_status_name);
1633 race_status_name = string_null;
1634 if(race_status_name_prev)
1635 strunzone(race_status_name_prev);
1636 race_status_name_prev = string_null;
1642 float score, distribution, leader;
1643 vector score_pos, secondary_score_pos, distribution_color;
1645 me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1];
1648 bottomright_x = vid_conwidth;
1649 bottomright_y = vid_conheight;
1652 score_pos = bottomright - '245 42 0'; // for same alignment as before: 294
1653 secondary_score_pos = score_pos + '149 -6 0';
1655 if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD
1656 pl = players.sort_next;
1659 if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)
1660 if(pl.scores[ps_primary] == 0)
1663 score = me.(scores[ps_primary]);
1665 float racemin, racesec, racemsec;
1666 float distsec, distmsec, minusplus;
1668 racemin = floor(score/(60 * TIME_FACTOR));
1669 racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR);
1670 racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR;
1672 if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) {
1673 // distribution display
1674 distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
1676 if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR)
1677 distmsec = fabs(distribution);
1679 distsec = floor(fabs(distribution)/TIME_FACTOR);
1680 distmsec = fabs(distribution) - distsec*TIME_FACTOR;
1681 if (distribution < 0)
1685 if (distribution <= 0) {
1686 distribution_color = '0 1 0';
1687 minusplus = 1; // minusplus 1: always prefix with minus sign
1690 distribution_color = '1 0 0';
1691 minusplus = 2; // minusplus 1: always prefix with plus sign
1693 Sbar_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1694 Sbar_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1695 drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE);
1697 // race record display
1698 if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead
1699 drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
1701 Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1702 Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1703 drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);
1705 Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1706 drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);
1708 } else if (!teamplay) { // non-teamgames, except race/cts
1709 // me vector := [team/connected frags id]
1710 pl = players.sort_next;
1715 distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]);
1719 score = me.(scores[ps_primary]);
1721 if(distribution >= 5) {
1722 distribution_color = '0 1 0';
1724 } else if(distribution >= 0) {
1725 distribution_color = '1 1 1';
1727 } else if(distribution >= -5)
1728 distribution_color = '1 1 0';
1730 distribution_color = '1 0 0';
1732 Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1733 Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1734 } else { // teamgames
1735 float max_fragcount;
1736 max_fragcount = -999;
1738 for(tm = teams.sort_next; tm; tm = tm.sort_next) {
1739 if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display
1741 score = tm.(teamscores[ts_primary]);
1744 if (score > max_fragcount)
1745 max_fragcount = score;
1747 if(tm.team == myteam) {
1748 if (max_fragcount == score)
1750 Sbar_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL);
1752 if (max_fragcount == score)
1754 Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL);
1755 secondary_score_pos = secondary_score_pos + '0 16 0';
1760 if(gametype == GAME_RACE || gametype == GAME_CTS)
1762 drawfont = sbar_bigfont;
1765 string s, forcetime;
1767 m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight;
1769 if(race_checkpointtime)
1771 a = bound(0, 2 - (time - race_checkpointtime), 1);
1774 if(a > 0) // just hit a checkpoint?
1776 if(race_checkpoint != 254)
1778 if(race_time && race_previousbesttime)
1779 s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname);
1781 s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname);
1783 forcetime = TIME_ENCODED_TOSTRING(race_time);
1788 if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254)
1790 a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1);
1791 if(a > 0) // next one?
1793 s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname);
1798 if(s != "" && a > 0)
1800 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
1801 //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1802 drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1805 if(race_penaltytime)
1807 a = bound(0, 2 - (time - race_penaltyeventtime), 1);
1810 s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")");
1811 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
1812 //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1813 drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1819 a = bound(0, (time - race_checkpointtime) / 0.5, 1);
1820 //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a);
1821 drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a);
1826 if(race_laptime && race_checkpoint != 255)
1828 s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime));
1829 //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1830 drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1835 if(race_mycheckpointtime)
1837 a = bound(0, 2 - (time - race_mycheckpointtime), 1);
1838 s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy);
1839 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
1840 //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1841 drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1843 if(race_othercheckpointtime && race_othercheckpointenemy != "")
1845 a = bound(0, 2 - (time - race_othercheckpointtime), 1);
1846 s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy);
1847 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
1848 //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1849 drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1852 if(race_penaltytime && !race_penaltyaccumulator)
1854 t = race_penaltytime * 0.1 + race_penaltyeventtime;
1855 a = bound(0, (1 + t - time), 1);
1859 s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")");
1861 s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")");
1862 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
1863 //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1864 drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL);
1869 drawfont = sbar_font;
1875 float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft;
1876 vector bgpos, timer_color;
1881 topright_x = vid_conwidth;
1884 scale = cvar_or("sbar_timer_scale", 1);
1885 timelimit = getstatf(STAT_TIMELIMIT);
1887 Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale);
1889 timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time);
1890 timeleft = ceil(timeleft);
1891 minutesLeft = floor(timeleft / 60);
1892 secondsLeft = timeleft - minutesLeft*60;
1894 if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit
1895 timer_color = '1 1 1'; //white
1896 else if(minutesLeft >= 1)
1897 timer_color = '1 1 0'; //yellow
1899 timer_color = '1 0 0'; //red
1901 if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) {
1902 if (time < getstatf(STAT_GAMESTARTTIME)) {
1903 //while restart is still active, show 00:00
1904 minutes = seconds = 0;
1906 elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127
1907 minutes = floor(elapsedTime / 60);
1908 seconds = elapsedTime - minutes*60;
1911 bgpos_x = topright_x - (54 + 17 + 12) * scale;
1912 else if (minutes < 100) // nudge the timer background left if more digits are drawn
1913 bgpos_x = topright_x - (72 + 17 + 12) * scale;
1915 bgpos_x = topright_x - (90 + 17 + 12) * scale;
1919 minutes = minutesLeft;
1920 seconds = secondsLeft;
1922 bgpos_x = topright_x - (36 + 7 + 12) * scale;
1923 else if (minutes < 10) // nudge the timer background left if more digits are drawn
1924 bgpos_x = topright_x - (54 + 17 + 12) * scale;
1925 else if (minutes < 100)
1926 bgpos_x = topright_x - (72 + 17 + 12) * scale;
1928 bgpos_x = topright_x - (90 + 17 + 12) * scale;
1933 if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100
1935 drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color
1937 color_x = cvar("sbar_color_bg_r");
1938 color_y = cvar("sbar_color_bg_g");
1939 color_z = cvar("sbar_color_bg_b");
1941 drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL);
1945 if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) {
1946 Sbar_DrawXNum(topright - ('103 0 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1947 drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL);
1949 Sbar_DrawXNum(topright - ('36 0 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
1952 void CSQC_Strength_Timer() {
1956 bottom_x = vid_conwidth/2;
1957 bottom_y = vid_conheight;
1960 float stat_items, dt;
1961 stat_items = getstati(STAT_ITEMS);
1963 if not(stat_items & IT_STRENGTH)
1964 if not(stat_items & IT_INVINCIBLE)
1968 if (getstati(STAT_HEALTH) <= 0)
1972 float strength_time, invincibility_time, countdown_fontsize;
1974 picsize = '22 22 0';
1975 countdown_fontsize = 18;
1977 if (vid_conwidth >= 800)
1978 pos = bottom + '192 -46 0';
1980 pos = bottom + '192 -94 0';
1983 strength_time = getstatf(STAT_STRENGTH_FINISHED);
1984 invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED);
1986 if (strength_time) {
1987 dt = strength_time - time;
1992 drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE,
1993 bound(0, (ceil(dt) - dt) / 0.5, 1));
1997 drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);
1999 Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2003 drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE,
2004 bound(0, -dt / 0.5, 1));
2009 if (invincibility_time) {
2010 dt = invincibility_time - time;
2015 drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE,
2016 bound(0, (ceil(dt) - dt) / 0.5, 1));
2020 drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE);
2022 Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2026 drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE,
2027 bound(0, -dt / 0.5, 1));
2032 #define CENTERPRINT_MAX_LINES 30
2033 string centerprint_messages[CENTERPRINT_MAX_LINES];
2034 float centerprint_width[CENTERPRINT_MAX_LINES];
2035 vector centerprint_start;
2036 float centerprint_expire;
2037 float centerprint_num;
2038 float centerprint_offset_hint;
2039 vector centerprint_fontsize;
2041 void centerprint(string strMessage)
2043 float i, j, n, hcount;
2046 centerprint_fontsize = Sbar_GetFontsize("scr_centersize");
2048 centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out
2050 if(cvar("scr_centertime") <= 0)
2053 if(strMessage == "")
2056 // strip trailing newlines
2057 j = strlen(strMessage) - 1;
2058 while(substring(strMessage, j, 1) == "\n" && j >= 0)
2060 strMessage = substring(strMessage, 0, j + 1);
2062 if(strMessage == "")
2065 // strip leading newlines and remember them, they are a hint that the message should be lower on the screen
2067 while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage))
2069 strMessage = substring(strMessage, j, strlen(strMessage) - j);
2070 centerprint_offset_hint = j;
2072 if(strMessage == "")
2075 // if we get here, we have a message. Initialize its height.
2076 centerprint_num = 0;
2078 n = tokenizebyseparator(strMessage, "\n");
2080 for(j = 0; j < n; ++j)
2082 getWrappedLine_remaining = argv(j);
2083 while(getWrappedLine_remaining)
2085 s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors);
2086 if(centerprint_messages[i])
2087 strunzone(centerprint_messages[i]);
2088 centerprint_messages[i] = strzone(s);
2089 centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize);
2092 // half height for empty lines looks better
2098 if(i >= CENTERPRINT_MAX_LINES)
2104 h = centerprint_fontsize_y*hcount;
2106 havail = vid_conheight;
2107 if(cvar("con_chatpos") < 0)
2108 havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat
2109 if(havail > vid_conheight - 70)
2110 havail = vid_conheight - 70; // avoid overlapping HUD
2112 centerprint_start_x = 0;
2115 float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred;
2117 // here, the centerprint would cover the crosshair. REALLY BAD.
2118 forbiddenmin = vid_conheight * 0.5 - h - 16;
2119 forbiddenmax = vid_conheight * 0.5 + 16;
2121 allowedmin = scoreboard_bottom;
2122 allowedmax = havail - h;
2123 preferred = (havail - h)/2;
2126 // possible orderings (total: 4! / 4 = 6)
2127 // allowedmin allowedmax forbiddenmin forbiddenmax
2128 // forbiddenmin forbiddenmax allowedmin allowedmax
2129 if(allowedmax < forbiddenmin || allowedmin > forbiddenmax)
2131 // forbidden doesn't matter in this case
2132 centerprint_start_y = bound(allowedmin, preferred, allowedmax);
2134 // allowedmin forbiddenmin allowedmax forbiddenmax
2135 else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax)
2137 centerprint_start_y = bound(allowedmin, preferred, forbiddenmin);
2139 // allowedmin forbiddenmin forbiddenmax allowedmax
2140 else if(allowedmin < forbiddenmin)
2142 // make sure the forbidden zone is not covered
2143 if(preferred > (forbiddenmin + forbiddenmax) * 0.5)
2144 centerprint_start_y = bound(allowedmin, preferred, forbiddenmin);
2146 centerprint_start_y = bound(forbiddenmax, preferred, allowedmin);
2148 // forbiddenmin allowedmin allowedmax forbiddenmax
2149 else if(allowedmax < forbiddenmax)
2151 // it's better to leave the allowed zone (overlap with scoreboard) than
2152 // to cover the forbidden zone (crosshair)
2153 if(preferred > (forbiddenmin + forbiddenmax) * 0.5)
2154 centerprint_start_y = forbiddenmax;
2156 centerprint_start_y = forbiddenmin;
2158 // forbiddenmin allowedmin forbiddenmax allowedmax
2161 centerprint_start_y = bound(forbiddenmax, preferred, allowedmax);
2164 centerprint_start_y =
2167 max(scoreboard_bottom, vid_conheight * 0.5 + 16),
2174 centerprint_num = i;
2175 centerprint_expire = time + cvar("scr_centertime");
2178 void Sbar_DrawCenterPrint (void)
2185 //if(time > centerprint_expire)
2188 //a = bound(0, 1 - 2 * (time - centerprint_expire), 1);
2189 a = bound(0, 1 - 4 * (time - centerprint_expire), 1);
2190 //sz = 1.2 / (a + 0.2);
2195 pos = centerprint_start;
2196 for (i=0; i<centerprint_num; i = i + 1)
2198 pos_x = (vid_conwidth - centerprint_width[i]) * 0.5;
2199 ts = centerprint_messages[i];
2202 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
2203 drawcolorcodedstring(pos, ts, centerprint_fontsize, a, DRAWFLAG_NORMAL);
2204 // - '0 0.5 0' * (sz - 1) * centerprint_fontsize_x - '0.5 0 0' * (sz - 1) * centerprint_width[i] * centerprint_fontsize_y, centerprint_fontsize * sz
2205 pos_y = pos_y + centerprint_fontsize_y;
2208 // half height for empty lines looks better
2209 pos_y = pos_y + centerprint_fontsize_y * 0.5;
2213 vector Sbar_DrawNoteLine(vector offset, string s)
2215 dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0)
2216 drawcolorcodedstring(
2217 offset - '1 0 0' * stringwidth(s, TRUE, sbar_fontsize),
2223 return offset + sbar_fontsize_y * '0 1 0';
2226 void Sbar_DrawPressedKeys(void)
2231 pos = stov(cvar_string("cl_showpressedkeys_position"));
2233 bgsize = '126 75 0';
2235 pos = '1 0 0' * (vid_conwidth - bgsize_x) * pos_x
2236 + '0 1 0' * (vid_conheight - bgsize_y) * pos_y;
2237 pos -= '-15 -6 0'; // adjust to the origin of these numbers
2239 pressedkeys = getstatf(STAT_PRESSED_KEYS);
2240 drawpic(pos + '-15 -6 0', "gfx/hud/keys/key_bg.tga", bgsize, '1 1 1', 0.1 * sbar_alpha_fg, DRAWFLAG_NORMAL);
2241 drawpic(pos + ' 83.5 9 0', ((pressedkeys & KEY_CROUCH) ? "gfx/hud/keys/key_crouch_inv.tga" : "gfx/hud/keys/key_crouch.tga"), ' 24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2242 drawpic(pos + ' 32 -1.5 0', ((pressedkeys & KEY_FORWARD) ? "gfx/hud/keys/key_forward_inv.tga" : "gfx/hud/keys/key_forward.tga"), ' 32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2243 drawpic(pos + '-11.5 9 0', ((pressedkeys & KEY_JUMP) ? "gfx/hud/keys/key_jump_inv.tga" : "gfx/hud/keys/key_jump.tga"), ' 24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2244 drawpic(pos + ' -1 32 0', ((pressedkeys & KEY_LEFT) ? "gfx/hud/keys/key_left_inv.tga" : "gfx/hud/keys/key_left.tga"), ' 32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2245 drawpic(pos + ' 32 32 0', ((pressedkeys & KEY_BACKWARD) ? "gfx/hud/keys/key_backward_inv.tga" : "gfx/hud/keys/key_backward.tga"), ' 32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2246 drawpic(pos + ' 65 32 0', ((pressedkeys & KEY_RIGHT) ? "gfx/hud/keys/key_right_inv.tga" : "gfx/hud/keys/key_right.tga"), ' 32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2249 void Sbar_ShowSpeed(void)
2252 float pos, conversion_factor;
2253 string speed, zspeed, unit;
2255 switch(cvar("cl_showspeed_unit"))
2260 conversion_factor = 1.0;
2264 conversion_factor = 1.0;
2268 conversion_factor = 0.0254;
2272 conversion_factor = 0.0254 * 3.6;
2276 conversion_factor = 0.0254 * 3.6 * 0.6213711922;
2280 conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h
2284 speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit);
2286 numsize_x = numsize_y = cvar("cl_showspeed_size");
2287 pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position");
2289 drawfont = sbar_bigfont;
2290 drawstringcenter('1 0 0' + pos * '0 1 0', speed, numsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2292 if (cvar("cl_showspeed_z") == 1) {
2293 zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit);
2294 drawstringcenter('1 0 0' + pos * '0 1 0' + numsize_y * '0 1 0', zspeed, numsize * 0.5, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2297 drawfont = sbar_font;
2300 vector acc_prevspeed;
2304 void Sbar_ShowAcceleration(void)
2306 float acceleration, sz, scale, alpha, f;
2307 vector pos, top, rgb;
2308 top_x = vid_conwidth/2;
2311 f = time - acc_prevtime;
2312 if(cvar("cl_showacceleration_z"))
2313 acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f);
2315 acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f);
2316 acc_prevspeed = pmove_vel;
2317 acc_prevtime = time;
2319 f = bound(0, f * 10, 1);
2320 acc_avg = acc_avg * (1 - f) + acceleration * f;
2321 acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED);
2323 pos = top - sz/2 * '0 1 0' + (cvar("cl_showacceleration_position") * vid_conheight) * '0 1 0';
2325 sz = cvar("cl_showacceleration_size");
2326 scale = cvar("cl_showacceleration_scale");
2327 alpha = cvar("cl_showacceleration_alpha");
2328 if (cvar("cl_showacceleration_color_custom"))
2329 rgb = stov(cvar_string("cl_showacceleration_color"));
2332 if (acceleration < 0) {
2333 rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1);
2334 } else if (acceleration > 0) {
2335 rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
2339 if (acceleration > 0)
2340 drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL);
2341 else if (acceleration < 0)
2342 drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL);
2345 void Sbar_DrawAccuracyStats_Description_Hitscan(vector position)
2347 drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2348 drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2349 drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2350 drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2353 void Sbar_DrawAccuracyStats_Description_Splash(vector position)
2355 drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2356 drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2357 drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2358 drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2361 void Sbar_DrawAccuracyStats()
2363 float i, count_hitscan, count_splash, row; // count is the number of 'colums'
2364 float weapon_hit, weapon_damage, weapon_stats;
2365 float left_border; // position where the weapons start, the description is in the border
2366 vector fill_colour, fill_size;
2368 vector border_colour;
2370 float col_margin = 20; // pixels between the columns
2371 float row_margin = 20; // pixels between the rows
2373 fill_size_x = 5 * sbar_fontsize_x; // width of the background
2374 fill_size_y = 10 * sbar_fontsize_y; // height of the background
2376 drawfont = sbar_bigfont;
2378 pos_y = SCOREBOARD_OFFSET;
2380 drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2382 left_border = col_margin + 11 * sbar_fontsize_x;
2384 drawfont = sbar_font;
2389 if(mod(time, 1) >= 0.4)
2390 drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL);
2395 if(gametype == GAME_RACE || gametype == GAME_CTS)
2398 if(mod(time, 1) >= 0.4)
2399 drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL);
2404 float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen
2405 Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan);
2407 float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen
2408 Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash);
2410 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
2412 weapon_hit = weapon_hits[i];
2413 weapon_damage = weapon_fired[i];
2414 self = get_weaponinfo(i);
2415 border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border
2417 if (weapon_damage) {
2418 if (self.spawnflags & WEP_TYPE_SPLASH) {
2419 weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100);
2421 fill_colour_x = 1 - 0.015 * weapon_stats;
2422 fill_colour_y = 1 - 0.015 * (100 - weapon_stats);
2424 // how the background colour is calculated
2425 // % red green red_2 green_2
2426 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015
2427 // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015
2428 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015
2429 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015
2430 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015
2431 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015
2432 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015
2433 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015
2434 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015
2435 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015
2436 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015
2438 if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth)
2442 Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row * (fill_size_y + row_margin)));
2445 pos_x = left_border + count_splash * (fill_size_x + col_margin);
2446 pos_y = top_border_splash + row * (fill_size_y + row_margin);
2449 drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL);
2450 drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL);
2453 drawpic(pos, strcat("gfx/hud/inv_weapon", ftos(i-1)), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2455 // the amount of shots fired or max damage
2456 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2458 // the amount of hits or actual damage
2459 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2462 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2464 // the amount of shots missed or damage wasted
2465 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2468 } else if (self.spawnflags & WEP_TYPE_HITSCAN) {
2469 weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100);
2471 fill_colour_x = 1 - 0.015 * weapon_stats;
2472 fill_colour_y = 1 - 0.015 * (100 - weapon_stats);
2474 // how the background colour is calculated
2475 // % red green red_2 green_2
2476 // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015
2477 // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015
2478 // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015
2479 // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015
2480 // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015
2481 // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015
2482 // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015
2483 // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015
2484 // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015
2485 // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015
2486 // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015
2488 if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth)
2492 Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row * (fill_size_y + row_margin)));
2495 pos_x = left_border + count_hitscan * (fill_size_x + col_margin);
2496 pos_y = top_border_hitscan + row * (fill_size_y + row_margin);
2499 drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL);
2500 drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL);
2503 drawpic(pos, strcat("gfx/hud/inv_weapon", ftos(i-1)), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2505 // the amount of shots fired or max damage
2506 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2508 // the amount of hits or actual damage
2509 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2512 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2514 // the amount of shots missed or damage wasted
2515 drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2523 void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag)
2525 position_x -= 2 / 3 * strlen(text) * scale_x;
2526 drawstring(position, text, scale, rgb, alpha, flag);
2529 void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag)
2531 position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x);
2532 drawstring(position, text, scale, rgb, alpha, flag);
2535 float GetAmmoStat(float i)
2539 case 0: return STAT_SHELLS;
2540 case 1: return STAT_NAILS;
2541 case 2: return STAT_ROCKETS;
2542 case 3: return STAT_CELLS;
2543 case 4: return STAT_FUEL;
2548 float GetAmmoItemCode(float i)
2552 case 0: return IT_SHELLS;
2553 case 1: return IT_NAILS;
2554 case 2: return IT_ROCKETS;
2555 case 3: return IT_CELLS;
2556 case 4: return IT_FUEL;
2561 string GetAmmoPicture(float i)
2565 case 0: return "gfx/hud/sb_shells";
2566 case 1: return "gfx/hud/sb_bullets";
2567 case 2: return "gfx/hud/sb_rocket";
2568 case 3: return "gfx/hud/sb_cells";
2569 case 4: return "gfx/hud/sb_fuel";
2574 void Sbar_Reset (void)
2576 // reset gametype specific icons
2577 if(gametype == GAME_KEYHUNT)
2579 else if(gametype == GAME_CTF)
2580 CSQC_ctf_hudreset();
2583 float vote_yescount;
2586 float vote_highlighted; // currently selected vote
2588 float vote_active; // is there an active vote?
2589 float vote_prev; // previous state of vote_active to check for a change
2591 float vote_change; // "time" when vote_active changed
2593 void Sbar_Draw (void)
2595 // vectors for top right, bottom right, bottom and bottom left corners
2601 topright_x = vid_conwidth;
2605 bottom_x = vid_conwidth/2;
2606 bottom_y = vid_conheight;
2609 bottomright_x = vid_conwidth;
2610 bottomright_y = vid_conheight;
2614 bottomleft_y = vid_conheight;
2617 sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha"));
2618 sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5);
2619 sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5);
2620 sbar_color_bg_team = cvar("sbar_color_bg_team");
2625 float stat_items, stat_weapons;
2627 weapon_stats = getstati(STAT_DAMAGE_HITS);
2628 weapon_number = weapon_stats & 63;
2629 weapon_hits[weapon_number] = floor(weapon_stats / 64);
2631 weapon_stats = getstati(STAT_DAMAGE_FIRED);
2632 weapon_number = weapon_stats & 63;
2633 weapon_fired[weapon_number] = floor(weapon_stats / 64);
2635 vector o; o = '1 0 0' * vid_conwidth;
2636 o_y = 28; // move spectator text slightly down to prevent overlapping the timer
2642 sbar_fontsize = Sbar_GetFontsize("sbar_fontsize");
2643 sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec");
2645 if(spectatee_status && !intermission)
2647 drawfont = sbar_bigfont;
2648 if(spectatee_status == -1)
2651 s = GetPlayerName(spectatee_status - 1);
2652 // spectated player name between HUD and chat area, aligned to the left
2653 pos_x = bottomleft_x;
2654 pos_y = bottom_y - 50 - sbar_fontsize_spec_y;
2655 s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors);
2656 drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL);
2657 drawfont = sbar_font;
2659 // spectator text in the upper right corner
2660 if(spectatee_status == -1)
2661 s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate");
2663 s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player");
2664 o = Sbar_DrawNoteLine(o, s);
2666 if(spectatee_status == -1)
2667 s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed");
2669 s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe");
2670 o = Sbar_DrawNoteLine(o, s);
2672 s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info");
2673 o = Sbar_DrawNoteLine(o, s);
2675 if(gametype == GAME_ARENA)
2676 s = "^1Wait for your turn to join";
2677 else if(gametype == GAME_LMS)
2680 sk = playerslots[player_localentnum - 1];
2681 if(sk.(scores[ps_primary]) >= 666)
2682 s = "^1Match has already begun";
2683 else if(sk.(scores[ps_primary]) > 0)
2684 s = "^1You have no more lives left";
2686 s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
2689 s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join");
2690 o = Sbar_DrawNoteLine(o, s);
2692 //show restart countdown:
2693 if (time < getstatf(STAT_GAMESTARTTIME)) {
2695 //we need to ceil, otherwise the countdown would be off by .5 when using round()
2696 countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time);
2697 s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds");
2698 o = Sbar_DrawNoteLine(o, s);
2701 if(warmup_stage && !intermission)
2703 s = "^2Currently in ^1warmup^2 stage!";
2704 o = Sbar_DrawNoteLine(o, s);
2707 // move more important stuff more to the middle so its more visible
2708 o_y = vid_conheight * 0.66;
2711 if(mod(time, 1) >= 0.5)
2716 if(ready_waiting && !intermission && !spectatee_status)
2718 if(ready_waiting_for_me)
2721 s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup");
2723 s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready");
2728 s = strcat("^2Waiting for others to ready up to end warmup...");
2730 s = strcat("^2Waiting for others to ready up...");
2732 o = Sbar_DrawNoteLine(o, s);
2734 else if(warmup_stage && !intermission && !spectatee_status)
2736 s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup");
2737 o = Sbar_DrawNoteLine(o, s);
2740 if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger)
2743 float ts_min, ts_max;
2744 tm = teams.sort_next;
2747 for(; tm.sort_next; tm = tm.sort_next)
2749 if(!tm.team_size || tm.team == COLOR_SPECTATOR)
2751 if(!ts_min) ts_min = tm.team_size;
2752 else ts_min = min(ts_min, tm.team_size);
2753 if(!ts_max) ts_max = tm.team_size;
2754 else ts_max = max(ts_max, tm.team_size);
2756 if ((ts_max - ts_min) > 1)
2758 s = strcat(blinkcolor, "Teamnumbers are unbalanced!");
2759 tm = GetTeam(myteam, false);
2761 if (tm.team != COLOR_SPECTATOR)
2762 if (tm.team_size == ts_max)
2763 s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust");
2765 o = Sbar_DrawNoteLine(o, s);
2770 if(vote_active != vote_prev) {
2772 vote_prev = bound(0, vote_active, 1);
2776 vote_alpha = bound(0, (time - vote_change) * 2, 1);
2778 vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1);
2782 a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1);
2785 color = GetTeamRGB(myteam) * sbar_color_bg_team;
2787 color_x = cvar("sbar_color_bg_r");
2788 color_y = cvar("sbar_color_bg_g");
2789 color_z = cvar("sbar_color_bg_b");
2792 vector voteorigin = bottomright - '290 135 0';
2793 vector votesize = '280 70 0';
2794 drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL);
2796 s = "A vote has been called for: ";
2797 drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2798 s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors);
2799 drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2801 // print the yes/no counts
2802 s = strcat("Yes: ", ftos(vote_yescount));
2803 drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2804 s = strcat("No: ", ftos(vote_nocount));
2805 drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2807 // draw the progress bars
2808 drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y);
2809 drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2811 drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y);
2812 drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2814 // draw the highlights
2815 if(vote_highlighted == 1) {
2816 drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y);
2817 drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2819 else if(vote_highlighted == 2) {
2820 drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y);
2821 drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL);
2824 drawresetcliparea();
2826 else if(!vote_active) {
2827 vote_highlighted = 0;
2830 Sbar_UpdatePlayerTeams();
2831 if (intermission == 2) // map voting screen
2833 if(sb_showaccuracy && spectatee_status != -1) {
2834 Sbar_DrawAccuracyStats();
2838 else if(sb_showscores) {
2839 Sbar_DrawScoreboard();
2844 Sbar_FinaleOverlay();
2848 else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1)
2850 if(sb_showaccuracy && spectatee_status != -1)
2851 Sbar_DrawAccuracyStats();
2853 Sbar_DrawScoreboard();
2861 if(sb_showaccuracy && spectatee_status != -1)
2862 Sbar_DrawAccuracyStats();
2864 Sbar_DrawScoreboard();
2865 float armor, health;
2866 armor = getstati(STAT_ARMOR);
2867 health = getstati(STAT_HEALTH);
2869 stat_items = getstati(STAT_ITEMS);
2870 stat_weapons = getstati(STAT_WEAPONS);
2872 fade = 3.2 - 2 * (time - weapontime);
2873 fade = bound(0.7, fade, 1);
2875 vector bg_size; // hud background size
2876 bg_size = '1600 58 0';
2878 if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) {
2880 drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color
2882 // allow for custom HUD colors in non-teamgames
2883 color_x = cvar("sbar_color_bg_r");
2884 color_y = cvar("sbar_color_bg_g");
2885 color_z = cvar("sbar_color_bg_b");
2887 drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, color, sbar_alpha_bg, DRAWFLAG_NORMAL);
2891 if(sbar_hudselector == 2) // combined health and armor display
2894 v = healtharmor_maxdamage(health, armor, armorblockpercent);
2897 num_pos = bottom - '96 28 0';
2901 if(v_z) // fully armored
2903 // here, armorideal > armor
2904 drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2905 drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', sbar_alpha_fg * armor / v_y, DRAWFLAG_NORMAL);
2909 drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', sbar_alpha_fg * v_y / armor, DRAWFLAG_NORMAL);
2910 drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2912 Sbar_DrawXNum_Colored(num_pos, x, 24, sbar_alpha_fg); // draw the combined health and armor
2917 vector health_pos, armor_pos;
2919 if (sbar_hudselector == 0) { // old style layout with armor left of health
2920 armor_pos = bottom - '96 28 0';
2921 health_pos = bottom - '-14 28 0';
2924 health_pos = bottom - '96 28 0';
2925 armor_pos = bottom - '-14 28 0';
2933 drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2934 Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg);
2937 drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', (x+10)/55 * sbar_alpha_fg, DRAWFLAG_NORMAL);
2938 Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg);
2944 drawpic(health_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2945 Sbar_DrawXNum_Colored(health_pos, x, 24, sbar_alpha_fg);
2950 for (i = 0; i < 4; ++i) {
2951 a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i?
2953 if(sbar_currentammo || vid_conwidth < 800) { // force showing current ammo only with conwidths < 800
2954 if (stat_items & GetAmmoItemCode(i)) {
2955 if (vid_conwidth >= 800) {
2964 if(vid_conwidth >= 800)
2965 drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '107 29 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2966 drawpic(pos + '76 3 0', GetAmmoPicture(i), '24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2968 Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2970 Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2975 case 0: pos_x = 286; pos_y = 48; break; // shells
2976 case 1: pos_x = 286; pos_y = 26; break; // bullets
2977 case 2: pos_x = 200; pos_y = 48; break; // rockets
2978 case 3: pos_x = 200; pos_y = 26; break; // cells
2982 if (stat_items & GetAmmoItemCode(i))
2983 drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '80 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2984 drawpic(pos + '56 3 0', GetAmmoPicture(i), '18 18 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
2986 if(stat_items & GetAmmoItemCode(i))
2987 Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2989 Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL);
2991 if(stat_items & GetAmmoItemCode(i))
2992 Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
2994 Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0.7 0.7', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL);
3001 a = getstati(GetAmmoStat(4)); // how much fuel do we have?
3003 if (a > 0) { // if we have fuel, draw the amount
3004 float invincibility_time, dt;
3005 invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED);
3006 dt = invincibility_time - time;
3007 if (vid_conwidth >= 800) {
3008 if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere
3009 pos_x = bottom_x + 140;
3010 pos_y = bottom_y - 72;
3012 else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway)
3013 pos_x = bottom_x + 140;
3014 pos_y = bottom_y - 20;
3017 else { // draw fuel on top of ammo if vid_conwidth < 800
3018 pos_x = bottom_x - 200;
3019 pos_y = bottom_y - 45;
3021 drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3023 Sbar_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
3025 Sbar_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL);
3028 // draw scores and timer
3032 // draw strength/invincibility icon and timer
3033 CSQC_Strength_Timer();
3036 if(cvar_or("sbar_showweaponicons", 1)) {
3038 Sbar_DrawWeapon_Clear();
3039 for(i = 1; i <= 24; ++i)
3041 if(weaponimpulse[i-1] >= 0)
3042 if(stat_weapons & x)
3043 Sbar_DrawWeapon(i-1, fade, (i == activeweapon), i);
3048 // draw gametype specific icons
3049 if(gametype == GAME_KEYHUNT)
3051 else if(gametype == GAME_CTF)
3053 else if(gametype == GAME_NEXBALL)
3055 else if(gametype == GAME_CTS || gametype == GAME_RACE)
3062 float redflag_prevframe, blueflag_prevframe; // status during previous frame
3063 float redflag_prevstatus, blueflag_prevstatus; // last remembered status
3064 float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed
3066 void CSQC_ctf_hudreset(void)
3068 redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0;
3071 void CSQC_ctf_hud(void)
3073 vector bottomleft, redflag_pos, blueflag_pos, sz;
3074 float f; // every function should have that
3076 bottomleft_y = vid_conheight;
3079 float redflag, blueflag; // current status
3080 float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed
3083 stat_items = getstati(STAT_ITEMS);
3084 redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3;
3085 blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3;
3087 // when status CHANGES, set old status into prevstatus and current status into status
3088 if (redflag != redflag_prevframe)
3090 redflag_statuschange_time = time;
3091 redflag_prevstatus = redflag_prevframe;
3092 redflag_prevframe = redflag;
3095 if (blueflag != blueflag_prevframe)
3097 blueflag_statuschange_time = time;
3098 blueflag_prevstatus = blueflag_prevframe;
3099 blueflag_prevframe = blueflag;
3102 redflag_statuschange_elapsedtime = time - redflag_statuschange_time;
3103 blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time;
3105 float BLINK_FACTOR = 0.15;
3106 float BLINK_BASE = 0.85;
3108 // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2)
3110 // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2)
3112 float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz
3114 string red_icon, red_icon_prevstatus;
3115 float red_alpha, red_alpha_prevstatus;
3116 red_alpha = red_alpha_prevstatus = 1;
3118 case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break;
3119 case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break;
3120 case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
3122 if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2))
3123 red_icon = "gfx/hud/sb_flag_red_shielded";
3125 red_icon = string_null;
3128 switch(redflag_prevstatus) {
3129 case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break;
3130 case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break;
3131 case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
3134 red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible
3135 else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2))
3136 red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded";
3138 red_icon_prevstatus = string_null;
3142 string blue_icon, blue_icon_prevstatus;
3143 float blue_alpha, blue_alpha_prevstatus;
3144 blue_alpha = blue_alpha_prevstatus = 1;
3146 case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break;
3147 case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break;
3148 case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
3150 if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1))
3151 blue_icon = "gfx/hud/sb_flag_blue_shielded";
3153 blue_icon = string_null;
3156 switch(blueflag_prevstatus) {
3157 case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break;
3158 case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break;
3159 case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break;
3162 blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible
3163 else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1))
3164 blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded";
3166 blue_icon_prevstatus = string_null;
3170 if (myteam == COLOR_TEAM1) { // always draw own flag on left
3171 redflag_pos = bottomleft - '-4 50 0';
3172 blueflag_pos = bottomleft - '-62 50 0';
3174 blueflag_pos = bottomleft - '-4 50 0';
3175 redflag_pos = bottomleft - '-62 50 0';
3180 f = bound(0, redflag_statuschange_elapsedtime*2, 1);
3181 if(red_icon_prevstatus && f < 1)
3182 drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f);
3184 drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL);
3186 f = bound(0, blueflag_statuschange_elapsedtime*2, 1);
3187 if(blue_icon_prevstatus && f < 1)
3188 drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f);
3190 drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL);
3194 float kh_runheretime;
3196 void CSQC_kh_hudreset(void)
3201 void CSQC_kh_hud(void)
3206 vector p, pa, kh_size, kh_asize;
3210 bottomleft_y = vid_conheight;
3214 p_y = vid_conheight - 34 - 3;
3217 kh_keys = getstati(STAT_KH_KEYS);
3219 kh_size = '19 34 0';
3220 kh_asize = '19 10 0';
3227 for(i = 0; i < 4; ++i)
3229 key = floor(kh_keys / pow(32, i)) & 31;
3231 if(keyteam == 30 && keycount <= 4)
3233 if(keyteam == myteam || keyteam == -1 || keyteam == 30)
3236 // this yields 8 exactly if "RUN HERE" shows
3241 kh_runheretime = time;
3242 pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE
3247 for(i = 0; i < 4; ++i)
3249 key = floor(kh_keys / pow(32, i)) & 31;
3262 default: // owned or dropped
3267 a = a * sbar_alpha_fg;
3268 aa = aa * sbar_alpha_fg;
3274 drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
3277 drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
3280 drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
3283 drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key
3288 switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come!
3291 drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
3294 drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
3297 drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
3300 drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key
3310 #define NBPB_SIZE '96 38 0'
3311 #define NBPB_BT 2 //thickness
3312 #define NBPB_BRGB '1 1 1'
3313 #define NBPB_BALPH 1 //alpha
3314 #define NBPB_BFLAG DRAWFLAG_NORMAL
3315 #define NBPB_IALPH 0.4
3316 #define NBPB_IFLAG DRAWFLAG_NORMAL
3317 #define NBPB_IRGB '0.7 0.1 0'
3319 void CSQC_nb_hud(void)
3321 float stat_items, nb_pb_starttime, dt, p;
3324 stat_items = getstati(STAT_ITEMS);
3325 nb_pb_starttime = getstatf(STAT_NB_METERSTART);
3328 pos_y = vid_conheight - 42;
3331 //Manage the progress bar if any
3332 if (nb_pb_starttime > 0)
3335 dt = mod(time - nb_pb_starttime, nb_pb_period);
3336 // one period of positive triangle
3337 p = 2 * dt / nb_pb_period;
3343 drawfill(pos, p * s_x * '1 0 0' + s_y * '0 1 0', NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG);
3347 drawline(NBPB_BT, pos , pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
3348 drawline(NBPB_BT, pos , pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
3349 drawline(NBPB_BT, pos + s, pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
3350 drawline(NBPB_BT, pos + s, pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG);
3353 pos_x += 12; //horizontal margin to the picture
3354 pos_y += 2; //vertical margin to the picture
3356 if (stat_items & IT_KEY1)
3357 drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL);
3360 float crecordtime_prev; // last remembered crecordtime
3361 float crecordtime_change_time; // time when crecordtime last changed
3362 float srecordtime_prev; // last remembered srecordtime
3363 float srecordtime_change_time; // time when srecordtime last changed
3364 void CSQC_race_hud(void)
3367 me = playerslots[player_localentnum - 1];
3369 float f; // yet another function has this
3370 score = me.(scores[ps_primary]);
3372 if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD
3373 return; // no records in the actual race
3375 drawfont = sbar_bigfont;
3378 pos_y = vid_conheight - 48;
3380 // clientside personal record
3382 if(gametype == GAME_CTS)
3386 t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time")));
3388 if(score && score < t || !t)
3389 db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score));
3391 if(t != crecordtime_prev) {
3392 crecordtime_prev = t;
3393 crecordtime_change_time = time;
3395 f = time - crecordtime_change_time;
3398 drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3399 drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3401 drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3402 drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3403 drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f);
3404 drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f);
3409 t = race_server_record;
3410 if(t != srecordtime_prev) {
3411 srecordtime_prev = t;
3412 srecordtime_change_time = time;
3414 f = time - srecordtime_change_time;
3417 drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3418 drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3420 drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3421 drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);
3422 drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f);
3423 drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f);
3425 drawfont = sbar_font;