1 // --------------------------------------------------------------------------
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2 // BEGIN REQUIRED CSQC FUNCTIONS
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5 void() menu_show_error =
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7 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
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10 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
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11 // Useful for precaching things
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13 void() menu_sub_null =
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17 // let's make this a general data buffer...
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21 float __engine_check;
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24 string config_get(string key, string defaultvalue)
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27 s = db_get(configdb, strcat("/s/", key));
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29 return defaultvalue;
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31 return db_get(configdb, strcat("/v/", key));
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34 void CSQC_Init(void)
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38 __engine_check = checkextension("DP_SV_WRITEPICTURE");
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41 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
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42 localcmd("\ndisconnect\n");
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51 configdb = db_create();
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54 menu_visible = FALSE;
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55 menu_show = menu_show_error;
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56 menu_action = menu_sub_null;
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58 maxclients = 255; // we later get the real maxclients to speed up stuff
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60 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
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61 //registercmd("ctf_menu");
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62 registercmd("ons_map");
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63 //registercmd("menu_action");
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64 registercmd("sbar_columns_set");
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65 registercmd("sbar_columns_help");
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67 registercvar("sbar_usecsqc", "1");
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68 registercvar("sbar_columns", "default", CVAR_SAVE);
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74 // sbar_fields uses strunzone on the titles!
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75 for(i = 0; i < MAX_SBAR_FIELDS; ++i)
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76 sbar_title[i] = strzone("(null)");
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80 teams = Sort_Spawn();
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81 players = Sort_Spawn();
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83 GetTeam(COLOR_SPECTATOR, true); // add specs first
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86 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
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87 void CSQC_Shutdown(void)
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102 float SetTeam(entity o, float Team)
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105 if(Team == -1) // leave
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109 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
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110 tm = GetTeam(o.team, false);
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120 //print("(CONNECT) enter team ", ftos(o.team), "\n");
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122 tm = GetTeam(Team, true);
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127 else if(Team != o.team)
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129 //print("(CHANGE) leave team ", ftos(o.team), "\n");
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130 tm = GetTeam(o.team, false);
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133 //print("(CHANGE) enter team ", ftos(o.team), "\n");
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134 tm = GetTeam(Team, true);
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142 void Playerchecker_Think()
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145 for(i = 0; i < maxclients; ++i)
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147 if(getplayerkey(i, "name") == "")
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149 if(playerslots[i].sort_prev)
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151 //print("playerchecker: KILL KILL KILL\n");
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152 // player disconnected
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153 SetTeam(playerslots[i], -1);
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154 RemovePlayer(playerslots[i]);
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155 playerslots[i].sort_prev = world;
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156 playerslots[i].gotscores = 0;
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161 if not(playerslots[i].sort_prev)
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163 //print("playerchecker: SPAWN SPAWN SPAWN\n");
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164 // player connected
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165 if not(playerslots[i])
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166 playerslots[i] = spawn();
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167 playerslots[i].sv_entnum = i;
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168 playerslots[i].gotscores = 0;
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169 SetTeam(playerslots[i], COLOR_SPECTATOR);
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170 RegisterPlayer(playerslots[i]);
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171 Sbar_UpdatePlayerPos(playerslots[i]);
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175 self.nextthink = time + 0.2;
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178 void PostInit(void)
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180 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
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181 localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
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183 entity playerchecker;
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184 playerchecker = spawn();
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185 playerchecker.think = Playerchecker_Think;
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186 playerchecker.nextthink = time + 0.2;
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191 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
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192 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
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193 void Cmd_Sbar_SetFields(float);
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194 void Cmd_Sbar_Help(float);
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195 float CSQC_ConsoleCommand(string strMessage)
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199 //argc = tokenize(strMessage);
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200 argc = tokenizebyseparator(strMessage, " ");
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203 local string strCmd;
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206 /*if(strCmd == "ctf_menu") {
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210 if(strCmd == "ons_map") {
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213 } else if(strCmd == "sbar_columns_set") {
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214 Cmd_Sbar_SetFields(argc);
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216 } else if(strCmd == "sbar_columns_help") {
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217 Cmd_Sbar_Help(argc);
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219 } else if(strCmd == "+showscores") {
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220 sb_showscores = true;
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222 } else if(strCmd == "-showscores") {
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223 sb_showscores = false;
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230 float GameCommand(string msg)
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233 argc = tokenize(msg);
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236 if(cmd == "mv_download") {
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237 Cmd_MapVote_MapDownload(argc);
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244 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
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245 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
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246 // All keys are in ascii.
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247 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
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248 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
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249 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
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250 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
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252 local float bSkipKey;
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256 if(menu_action(bInputType, nPrimary, nSecondary))
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261 // END REQUIRED CSQC FUNCTIONS
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262 // --------------------------------------------------------------------------
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264 // --------------------------------------------------------------------------
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265 // BEGIN OPTIONAL CSQC FUNCTIONS
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271 self.origin_x = ReadCoord();
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272 self.origin_y = ReadCoord();
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273 self.angles_y = ReadCoord();
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274 self.origin_z = self.angles_x = self.angles_z = 0;
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276 for(gps = gps_start; gps; gps = gps.chain)
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283 self.chain = gps_start;
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288 void Ent_RemoveONS()
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290 if(gps_start == self)
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291 gps_start = self.chain;
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297 while(ent.chain != self && ent.chain != world)
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299 if(ent.chain == self)
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300 ent.chain = self.chain;
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304 void Ent_ReadPlayerScore()
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310 // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
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311 // (no I've never heard of M-x replace-string, sed, or anything like that)
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312 isNew = !self.owner; // workaround for DP bug
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313 self.sv_entnum = ReadByte()-1;
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314 Team = GetPlayerColor(self.sv_entnum);
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316 if not(playerslots[self.sv_entnum])
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317 playerslots[self.sv_entnum] = spawn();
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318 o = self.owner = playerslots[self.sv_entnum];
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319 o.sv_entnum = self.sv_entnum;
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321 if not(o.sort_prev)
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326 for(i = 0; i < MAX_SCORE; ++i)
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327 o.(scores[i]) = ReadShort();
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329 Sbar_UpdatePlayerPos(o);
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332 void Ent_ReadTeamScore()
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337 self.team = ReadByte();
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338 o = self.owner = GetTeam(self.team, true);
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340 for(i = 0; i < MAX_TEAMSCORE; ++i)
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341 o.(teamscores[i]) = ReadShort();
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343 Sbar_UpdateTeamPos(o);
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346 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
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347 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
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349 void(float bIsNewEntity) CSQC_Ent_Update =
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354 if(t != self.enttype)
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357 if(self.enttype == ENT_CLIENT_ENTCS)
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359 self.sv_entnum = ReadByte()-1;
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361 for(msg = ReadByte(); msg != ENTCS_MSG_END; msg = ReadByte())
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365 case ENTCS_MSG_ONS_GPS: Ent_ReadONS(); break;
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366 case ENTCS_MSG_ONS_REMOVE: Ent_RemoveONS(); break;
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368 error("unknown ENTCS_MSG type\n");
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372 else if(self.enttype == ENT_CLIENT_SCORES)
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373 Ent_ReadPlayerScore();
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374 else if(self.enttype == ENT_CLIENT_TEAMSCORES)
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375 Ent_ReadTeamScore();
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377 error("unknown entity type in CSQC_Ent_Update\n");
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380 // Destructor, but does NOT deallocate the entity by calling remove(). Also
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381 // used when an entity changes its type. For an entity that someone interacts
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382 // with others, make sure it can no longer do so.
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385 if(self.enttype == ENT_CLIENT_ENTCS)
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387 if(using_gps) //gametype == GAME_ONSLAUGHT)
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389 if(gps_start == self)
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390 gps_start = self.chain;
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396 while(ent.chain != self && ent.chain != world)
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398 if(ent.chain == self)
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399 ent.chain = self.chain;
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402 } else if(self.enttype == ENT_CLIENT_SCORES)
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406 SetTeam(self.owner, -1);
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407 if(self.owner.sort_prev)
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408 RemovePlayer(self.owner);
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409 self.owner.sort_prev = NULL;
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411 } else if(self.enttype == ENT_CLIENT_TEAMSCORES)
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415 RemoveTeam(self.owner);
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417 // we don't NEED to remove them... they won't display anyway
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418 // plus, svqc never does this anyway
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422 self.classname = "";
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423 // TODO possibly set more stuff to defaults
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425 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
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426 void CSQC_Ent_Remove()
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433 void Gamemode_Init()
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435 local string mapinfo, infoline;
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438 local vector mi_min, mi_max;
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440 if(!strcasecmp(substring(mapname, 0, 5), "maps/"))
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441 shortmapname = substring(mapname, 5, 999);
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443 shortmapname = mapname;
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444 len = strlen(shortmapname);
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445 if(!strcasecmp(substring(shortmapname, len-4, 4), ".bsp"))
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446 shortmapname = substring(shortmapname, 0, len-4);
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447 shortmapname = strzone(shortmapname);
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449 if(gametype == GAME_ONSLAUGHT) {
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450 mapinfo = strcat("maps/", minimapname, ".info");
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451 minimapname = strzone(strcat("gfx/", shortmapname, "_mini.tga"));
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453 mi_min = world.mins;
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454 mi_max = world.maxs;
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456 file = fopen(mapinfo, FILE_READ);
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458 while((infoline = fgets(file))) {
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459 if(!strncasecmp(infoline, "mins", 4)) {
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460 mi_min = stov(substring(infoline, 5, 999));
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461 } else if(!strncasecmp(infoline, "maxs", 4)) {
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462 mi_max = stov(substring(infoline, 5, 999));
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463 } else if(strncasecmp(infoline, "//", 2)) { // don't print comment-style lines
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464 print(strcat("mapinfo: ", infoline, "\n"));
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468 print(strcat("Map has no .info file (", mapinfo, ").\n"));
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472 print(strcat("Mins: ", vtos(mi_min), " Maxs: ", vtos(mi_max), "\n"));
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474 mi_center = (mi_min + mi_max) * 0.5;
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475 mi_scale = mi_max - mi_min;
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478 print(strcat("Using ", minimapname, " as minimap.\n"));
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479 precache_pic(minimapname);
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480 precache_pic("gfx/ons-cp-neutral.tga");
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481 precache_pic("gfx/ons-cp-red.tga");
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482 precache_pic("gfx/ons-cp-blue.tga");
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483 precache_pic("gfx/ons-frame.tga");
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484 precache_pic("gfx/ons-frame-team.tga");
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485 } else if(gametype == GAME_KEYHUNT) {
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486 precache_pic("gfx/sb_key_carrying");
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487 precache_pic("gfx/sb_key_carrying_outline");
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490 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
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491 void CSQC_Parse_StuffCmd(string strMessage)
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493 localcmd(strMessage);
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495 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
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496 void CSQC_Parse_Print(string strMessage)
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500 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided. To execute standard behavior, simply execute cprint with the string.
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501 void CSQC_Parse_CenterPrint(string strMessage)
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503 cprint(strMessage);
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506 void CSQC_CheckRevision();
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508 void Gamemode_Init();
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509 void Net_ReadScoresInfo()
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512 gametype = ReadByte();
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513 for(i = 0; i < MAX_SCORE; ++i)
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515 scores_label[i] = strzone(ReadString());
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516 scores_flags[i] = ReadByte();
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518 for(i = 0; i < MAX_TEAMSCORE; ++i)
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520 teamscores_label[i] = strzone(ReadString());
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521 teamscores_flags[i] = ReadByte();
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527 void Net_ReadInit()
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529 csqc_revision = ReadShort();
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530 maxclients = ReadByte();
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532 CSQC_CheckRevision();
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535 string Net_ReadPicture()
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538 if(csqc_flags & CSQC_FLAG_READPICTURE)
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540 img = ReadPicture();
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541 print(strcat("Got Picture: ", img, "\n"));
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543 img = ReadString();
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544 print(strcat("^3Warning: ^7Couldn't download ", img, ". This is probably because your engine build is outdated.\n"));
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546 psize = ReadShort();
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547 // Can I be sure that ReadShort is 2 bytes and ReadLong is 4 bytes?
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548 // Because then this could be optimized to first get all 4-byte-groups,
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549 // then the remaining 2, then the remaining 1
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550 for(i = 0; i < psize; ++i)
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559 key = ReadString();
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560 value = ReadString();
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561 db_put(configdb, strcat("/v/", key), value);
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562 db_put(configdb, strcat("/s/", key), "1");
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565 void Net_ReadRace()
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573 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
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574 race_checkpoint = ReadByte();
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575 race_time = ReadShort();
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576 race_previousbesttime = ReadShort();
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577 if(race_previousbestname)
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578 strunzone(race_previousbestname);
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579 race_previousbestname = strzone(ReadString());
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581 race_checkpointtime = time;
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583 if(race_checkpoint == 0)
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584 race_laptime = time; // valid
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588 case RACE_NET_CHECKPOINT_CLEAR:
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590 race_checkpointtime = 0;
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593 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
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594 race_nextcheckpoint = ReadByte();
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596 race_nextbesttime = ReadShort();
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597 if(race_nextbestname)
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598 strunzone(race_nextbestname);
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599 race_nextbestname = strzone(ReadString());
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602 case RACE_NET_CHECKPOINT_HIT_RACE:
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603 race_mycheckpoint = ReadByte();
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604 race_mycheckpointtime = time;
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605 race_mycheckpointdelta = ReadShort();
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606 race_mycheckpointlapsdelta = ReadByte();
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607 if(race_mycheckpointlapsdelta >= 128)
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608 race_mycheckpointlapsdelta -= 256;
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609 if(race_mycheckpointenemy)
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610 strunzone(race_mycheckpointenemy);
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611 race_mycheckpointenemy = strzone(ReadString());
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614 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
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615 race_othercheckpoint = ReadByte();
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616 race_othercheckpointtime = time;
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617 race_othercheckpointdelta = ReadShort();
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618 race_othercheckpointlapsdelta = ReadByte();
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619 if(race_othercheckpointlapsdelta >= 128)
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620 race_othercheckpointlapsdelta -= 256;
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621 if(race_othercheckpointenemy)
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622 strunzone(race_othercheckpointenemy);
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623 race_othercheckpointenemy = strzone(ReadString());
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628 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
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629 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
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630 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
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631 float CSQC_Parse_TempEntity()
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633 local float bHandled;
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637 nTEID = ReadByte();
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639 // NOTE: Could just do return instead of break...
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646 case TE_CSQC_MAPVOTE:
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650 case TE_CSQC_CONFIG:
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654 case TE_CSQC_SCORESINFO:
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655 Net_ReadScoresInfo();
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662 case TE_CSQC_FORCESCOREBOARD:
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663 sb_showscores_force = true;
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667 // No special logic for this temporary entity; return 0 so the engine can handle it
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678 // COMMIT-TODO: Update if necessare, before committing
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679 void CSQC_CheckRevision()
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681 if(csqc_revision == CSQC_REVISION)
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683 print("^2SVQC and CSQC revisions are compatible.\n");
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684 } else if(csqc_revision < CSQC_REVISION) {
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685 print("^1Your csprogs.dat (CSQC) version is newer than the one on the server.\n");
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686 } else if(csqc_revision > CSQC_REVISION) {
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687 print("^1Your csprogs.dat (CSQC) is too old for this server.\n");
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688 print("^1Please update to a newer version.\n");
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