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1395 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1396 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1398 *MESH_NUMTVERTEX 4
\r
1400 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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1401 *MESH_TVERT 1 -1.000000 0.812500 1.000000
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1402 *MESH_TVERT 2 1.312500 0.812500 1.000000
\r
1403 *MESH_TVERT 3 1.312500 0.750000 1.000000
\r
1405 *MESH_NUMTVFACES 2
\r
1407 *MESH_TFACE 0 0 2 1
\r
1408 *MESH_TFACE 1 0 3 2
\r
1411 *PROP_MOTIONBLUR 0
\r
1412 *PROP_CASTSHADOW 1
\r
1413 *PROP_RECVSHADOW 1
\r
1417 *NODE_NAME "mat6model0surf90"
\r
1419 *NODE_NAME "mat6model0surf90"
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1420 *INHERIT_POS 0 0 0
\r
1421 *INHERIT_ROT 0 0 0
\r
1422 *INHERIT_SCL 0 0 0
\r
1427 *TM_POS 0.000000 0.000000 0.000000
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1433 *COMMENT "SURFACETYPE MST_PLANAR"
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1434 *MESH_VERTEX_LIST {
\r
1435 *MESH_VERTEX 0 252.000000 504.000000 68.000000
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1436 *MESH_VERTEX 1 252.000000 208.000000 68.000000
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1437 *MESH_VERTEX 2 252.000000 208.000000 60.000000
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1438 *MESH_VERTEX 3 252.000000 504.000000 60.000000
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1441 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1442 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1443 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1444 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1445 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1446 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1449 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1450 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1452 *MESH_NUMTVERTEX 4
\r
1454 *MESH_TVERT 0 -1.000000 0.937500 1.000000
\r
1455 *MESH_TVERT 1 1.312500 0.937500 1.000000
\r
1456 *MESH_TVERT 2 1.312500 0.812500 1.000000
\r
1457 *MESH_TVERT 3 -1.000000 0.812500 1.000000
\r
1459 *MESH_NUMTVFACES 2
\r
1461 *MESH_TFACE 0 0 2 1
\r
1462 *MESH_TFACE 1 0 3 2
\r
1465 *PROP_MOTIONBLUR 0
\r
1466 *PROP_CASTSHADOW 1
\r
1467 *PROP_RECVSHADOW 1
\r
1471 *NODE_NAME "mat6model0surf91"
\r
1473 *NODE_NAME "mat6model0surf91"
\r
1474 *INHERIT_POS 0 0 0
\r
1475 *INHERIT_ROT 0 0 0
\r
1476 *INHERIT_SCL 0 0 0
\r
1481 *TM_POS 0.000000 0.000000 0.000000
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1487 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1488 *MESH_VERTEX_LIST {
\r
1489 *MESH_VERTEX 0 252.000000 80.000000 132.000000
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1490 *MESH_VERTEX 1 256.000000 80.000000 132.000000
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1491 *MESH_VERTEX 2 256.000000 -304.000000 132.000000
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1492 *MESH_VERTEX 3 252.000000 -304.000000 132.000000
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1495 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1496 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1497 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1498 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1499 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1500 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1503 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1504 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1506 *MESH_NUMTVERTEX 4
\r
1508 *MESH_TVERT 0 -1.000000 0.187500 1.000000
\r
1509 *MESH_TVERT 1 -1.000000 0.250000 1.000000
\r
1510 *MESH_TVERT 2 2.000000 0.250000 1.000000
\r
1511 *MESH_TVERT 3 2.000000 0.187500 1.000000
\r
1513 *MESH_NUMTVFACES 2
\r
1515 *MESH_TFACE 0 0 2 1
\r
1516 *MESH_TFACE 1 0 3 2
\r
1519 *PROP_MOTIONBLUR 0
\r
1520 *PROP_CASTSHADOW 1
\r
1521 *PROP_RECVSHADOW 1
\r
1525 *NODE_NAME "mat6model0surf92"
\r
1527 *NODE_NAME "mat6model0surf92"
\r
1528 *INHERIT_POS 0 0 0
\r
1529 *INHERIT_ROT 0 0 0
\r
1530 *INHERIT_SCL 0 0 0
\r
1535 *TM_POS 0.000000 0.000000 0.000000
\r
1541 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1542 *MESH_VERTEX_LIST {
\r
1543 *MESH_VERTEX 0 256.000000 80.000000 124.000000
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1544 *MESH_VERTEX 1 252.000000 80.000000 124.000000
\r
1545 *MESH_VERTEX 2 252.000000 -304.000000 124.000000
\r
1546 *MESH_VERTEX 3 256.000000 -304.000000 124.000000
\r
1549 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1550 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1551 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1552 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1553 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1554 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1557 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1558 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1560 *MESH_NUMTVERTEX 4
\r
1562 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
1563 *MESH_TVERT 1 -1.000000 0.062500 1.000000
\r
1564 *MESH_TVERT 2 2.000000 0.062500 1.000000
\r
1565 *MESH_TVERT 3 2.000000 0.000000 1.000000
\r
1567 *MESH_NUMTVFACES 2
\r
1569 *MESH_TFACE 0 0 2 1
\r
1570 *MESH_TFACE 1 0 3 2
\r
1573 *PROP_MOTIONBLUR 0
\r
1574 *PROP_CASTSHADOW 1
\r
1575 *PROP_RECVSHADOW 1
\r
1579 *NODE_NAME "mat6model0surf93"
\r
1581 *NODE_NAME "mat6model0surf93"
\r
1582 *INHERIT_POS 0 0 0
\r
1583 *INHERIT_ROT 0 0 0
\r
1584 *INHERIT_SCL 0 0 0
\r
1589 *TM_POS 0.000000 0.000000 0.000000
\r
1595 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1596 *MESH_VERTEX_LIST {
\r
1597 *MESH_VERTEX 0 252.000000 80.000000 132.000000
\r
1598 *MESH_VERTEX 1 252.000000 -304.000000 132.000000
\r
1599 *MESH_VERTEX 2 252.000000 -304.000000 124.000000
\r
1600 *MESH_VERTEX 3 252.000000 80.000000 124.000000
\r
1603 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1604 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1605 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1606 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1607 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1608 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1611 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1612 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1614 *MESH_NUMTVERTEX 4
\r
1616 *MESH_TVERT 0 -1.000000 0.187500 1.000000
\r
1617 *MESH_TVERT 1 2.000000 0.187500 1.000000
\r
1618 *MESH_TVERT 2 2.000000 0.062500 1.000000
\r
1619 *MESH_TVERT 3 -1.000000 0.062500 1.000000
\r
1621 *MESH_NUMTVFACES 2
\r
1623 *MESH_TFACE 0 0 2 1
\r
1624 *MESH_TFACE 1 0 3 2
\r
1627 *PROP_MOTIONBLUR 0
\r
1628 *PROP_CASTSHADOW 1
\r
1629 *PROP_RECVSHADOW 1
\r
1633 *NODE_NAME "mat6model0surf94"
\r
1635 *NODE_NAME "mat6model0surf94"
\r
1636 *INHERIT_POS 0 0 0
\r
1637 *INHERIT_ROT 0 0 0
\r
1638 *INHERIT_SCL 0 0 0
\r
1643 *TM_POS 0.000000 0.000000 0.000000
\r
1649 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1650 *MESH_VERTEX_LIST {
\r
1651 *MESH_VERTEX 0 252.000000 80.000000 68.000000
\r
1652 *MESH_VERTEX 1 256.000000 80.000000 68.000000
\r
1653 *MESH_VERTEX 2 256.000000 -304.000000 68.000000
\r
1654 *MESH_VERTEX 3 252.000000 -304.000000 68.000000
\r
1657 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1658 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1659 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1660 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1661 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1662 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1665 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1666 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1668 *MESH_NUMTVERTEX 4
\r
1670 *MESH_TVERT 0 -1.000000 0.187500 1.000000
\r
1671 *MESH_TVERT 1 -1.000000 0.250000 1.000000
\r
1672 *MESH_TVERT 2 2.000000 0.250000 1.000000
\r
1673 *MESH_TVERT 3 2.000000 0.187500 1.000000
\r
1675 *MESH_NUMTVFACES 2
\r
1677 *MESH_TFACE 0 0 2 1
\r
1678 *MESH_TFACE 1 0 3 2
\r
1681 *PROP_MOTIONBLUR 0
\r
1682 *PROP_CASTSHADOW 1
\r
1683 *PROP_RECVSHADOW 1
\r
1687 *NODE_NAME "mat6model0surf95"
\r
1689 *NODE_NAME "mat6model0surf95"
\r
1690 *INHERIT_POS 0 0 0
\r
1691 *INHERIT_ROT 0 0 0
\r
1692 *INHERIT_SCL 0 0 0
\r
1697 *TM_POS 0.000000 0.000000 0.000000
\r
1703 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1704 *MESH_VERTEX_LIST {
\r
1705 *MESH_VERTEX 0 256.000000 80.000000 60.000000
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1706 *MESH_VERTEX 1 252.000000 80.000000 60.000000
\r
1707 *MESH_VERTEX 2 252.000000 -304.000000 60.000000
\r
1708 *MESH_VERTEX 3 256.000000 -304.000000 60.000000
\r
1711 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1712 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1713 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1714 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1715 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1716 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1719 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1720 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1722 *MESH_NUMTVERTEX 4
\r
1724 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
1725 *MESH_TVERT 1 -1.000000 0.062500 1.000000
\r
1726 *MESH_TVERT 2 2.000000 0.062500 1.000000
\r
1727 *MESH_TVERT 3 2.000000 0.000000 1.000000
\r
1729 *MESH_NUMTVFACES 2
\r
1731 *MESH_TFACE 0 0 2 1
\r
1732 *MESH_TFACE 1 0 3 2
\r
1735 *PROP_MOTIONBLUR 0
\r
1736 *PROP_CASTSHADOW 1
\r
1737 *PROP_RECVSHADOW 1
\r
1741 *NODE_NAME "mat6model0surf96"
\r
1743 *NODE_NAME "mat6model0surf96"
\r
1744 *INHERIT_POS 0 0 0
\r
1745 *INHERIT_ROT 0 0 0
\r
1746 *INHERIT_SCL 0 0 0
\r
1751 *TM_POS 0.000000 0.000000 0.000000
\r
1757 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1758 *MESH_VERTEX_LIST {
\r
1759 *MESH_VERTEX 0 252.000000 80.000000 68.000000
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1760 *MESH_VERTEX 1 252.000000 -304.000000 68.000000
\r
1761 *MESH_VERTEX 2 252.000000 -304.000000 60.000000
\r
1762 *MESH_VERTEX 3 252.000000 80.000000 60.000000
\r
1765 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1766 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1767 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1768 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1769 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1770 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1773 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1774 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1776 *MESH_NUMTVERTEX 4
\r
1778 *MESH_TVERT 0 -1.000000 0.187500 1.000000
\r
1779 *MESH_TVERT 1 2.000000 0.187500 1.000000
\r
1780 *MESH_TVERT 2 2.000000 0.062500 1.000000
\r
1781 *MESH_TVERT 3 -1.000000 0.062500 1.000000
\r
1783 *MESH_NUMTVFACES 2
\r
1785 *MESH_TFACE 0 0 2 1
\r
1786 *MESH_TFACE 1 0 3 2
\r
1789 *PROP_MOTIONBLUR 0
\r
1790 *PROP_CASTSHADOW 1
\r
1791 *PROP_RECVSHADOW 1
\r
1795 *NODE_NAME "mat6model0surf97"
\r
1797 *NODE_NAME "mat6model0surf97"
\r
1798 *INHERIT_POS 0 0 0
\r
1799 *INHERIT_ROT 0 0 0
\r
1800 *INHERIT_SCL 0 0 0
\r
1805 *TM_POS 0.000000 0.000000 0.000000
\r
1811 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1812 *MESH_VERTEX_LIST {
\r
1813 *MESH_VERTEX 0 252.000000 -432.000000 132.000000
\r
1814 *MESH_VERTEX 1 256.000000 -432.000000 132.000000
\r
1815 *MESH_VERTEX 2 256.000000 -504.000000 132.000000
\r
1816 *MESH_VERTEX 3 252.000000 -504.000000 132.000000
\r
1819 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1820 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1821 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1822 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1823 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1824 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1827 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1828 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1830 *MESH_NUMTVERTEX 4
\r
1832 *MESH_TVERT 0 0.000000 0.187500 1.000000
\r
1833 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
1834 *MESH_TVERT 2 0.562500 0.250000 1.000000
\r
1835 *MESH_TVERT 3 0.562500 0.187500 1.000000
\r
1837 *MESH_NUMTVFACES 2
\r
1839 *MESH_TFACE 0 0 2 1
\r
1840 *MESH_TFACE 1 0 3 2
\r
1843 *PROP_MOTIONBLUR 0
\r
1844 *PROP_CASTSHADOW 1
\r
1845 *PROP_RECVSHADOW 1
\r
1849 *NODE_NAME "mat6model0surf98"
\r
1851 *NODE_NAME "mat6model0surf98"
\r
1852 *INHERIT_POS 0 0 0
\r
1853 *INHERIT_ROT 0 0 0
\r
1854 *INHERIT_SCL 0 0 0
\r
1859 *TM_POS 0.000000 0.000000 0.000000
\r
1865 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1866 *MESH_VERTEX_LIST {
\r
1867 *MESH_VERTEX 0 256.000000 -432.000000 124.000000
\r
1868 *MESH_VERTEX 1 252.000000 -432.000000 124.000000
\r
1869 *MESH_VERTEX 2 252.000000 -504.000000 124.000000
\r
1870 *MESH_VERTEX 3 256.000000 -504.000000 124.000000
\r
1873 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1874 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1875 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1876 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1877 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1878 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1881 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1882 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1884 *MESH_NUMTVERTEX 4
\r
1886 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1887 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1888 *MESH_TVERT 2 0.562500 0.062500 1.000000
\r
1889 *MESH_TVERT 3 0.562500 0.000000 1.000000
\r
1891 *MESH_NUMTVFACES 2
\r
1893 *MESH_TFACE 0 0 2 1
\r
1894 *MESH_TFACE 1 0 3 2
\r
1897 *PROP_MOTIONBLUR 0
\r
1898 *PROP_CASTSHADOW 1
\r
1899 *PROP_RECVSHADOW 1
\r
1903 *NODE_NAME "mat6model0surf99"
\r
1905 *NODE_NAME "mat6model0surf99"
\r
1906 *INHERIT_POS 0 0 0
\r
1907 *INHERIT_ROT 0 0 0
\r
1908 *INHERIT_SCL 0 0 0
\r
1913 *TM_POS 0.000000 0.000000 0.000000
\r
1919 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1920 *MESH_VERTEX_LIST {
\r
1921 *MESH_VERTEX 0 252.000000 -432.000000 132.000000
\r
1922 *MESH_VERTEX 1 252.000000 -504.000000 132.000000
\r
1923 *MESH_VERTEX 2 252.000000 -504.000000 124.000000
\r
1924 *MESH_VERTEX 3 252.000000 -432.000000 124.000000
\r
1927 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1928 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1929 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1930 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1931 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1932 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1935 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1936 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1938 *MESH_NUMTVERTEX 4
\r
1940 *MESH_TVERT 0 0.000000 0.187500 1.000000
\r
1941 *MESH_TVERT 1 0.562500 0.187500 1.000000
\r
1942 *MESH_TVERT 2 0.562500 0.062500 1.000000
\r
1943 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
1945 *MESH_NUMTVFACES 2
\r
1947 *MESH_TFACE 0 0 2 1
\r
1948 *MESH_TFACE 1 0 3 2
\r
1951 *PROP_MOTIONBLUR 0
\r
1952 *PROP_CASTSHADOW 1
\r
1953 *PROP_RECVSHADOW 1
\r
1957 *NODE_NAME "mat6model0surf100"
\r
1959 *NODE_NAME "mat6model0surf100"
\r
1960 *INHERIT_POS 0 0 0
\r
1961 *INHERIT_ROT 0 0 0
\r
1962 *INHERIT_SCL 0 0 0
\r
1967 *TM_POS 0.000000 0.000000 0.000000
\r
1973 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1974 *MESH_VERTEX_LIST {
\r
1975 *MESH_VERTEX 0 252.000000 -432.000000 68.000000
\r
1976 *MESH_VERTEX 1 256.000000 -432.000000 68.000000
\r
1977 *MESH_VERTEX 2 256.000000 -504.000000 68.000000
\r
1978 *MESH_VERTEX 3 252.000000 -504.000000 68.000000
\r
1981 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1982 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1983 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1984 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1985 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1986 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1989 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1990 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1992 *MESH_NUMTVERTEX 4
\r
1994 *MESH_TVERT 0 0.000000 0.937500 1.000000
\r
1995 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
1996 *MESH_TVERT 2 0.562500 1.000000 1.000000
\r
1997 *MESH_TVERT 3 0.562500 0.937500 1.000000
\r
1999 *MESH_NUMTVFACES 2
\r
2001 *MESH_TFACE 0 0 2 1
\r
2002 *MESH_TFACE 1 0 3 2
\r
2005 *PROP_MOTIONBLUR 0
\r
2006 *PROP_CASTSHADOW 1
\r
2007 *PROP_RECVSHADOW 1
\r
2011 *NODE_NAME "mat6model0surf101"
\r
2013 *NODE_NAME "mat6model0surf101"
\r
2014 *INHERIT_POS 0 0 0
\r
2015 *INHERIT_ROT 0 0 0
\r
2016 *INHERIT_SCL 0 0 0
\r
2021 *TM_POS 0.000000 0.000000 0.000000
\r
2027 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2028 *MESH_VERTEX_LIST {
\r
2029 *MESH_VERTEX 0 256.000000 -432.000000 60.000000
\r
2030 *MESH_VERTEX 1 252.000000 -432.000000 60.000000
\r
2031 *MESH_VERTEX 2 252.000000 -504.000000 60.000000
\r
2032 *MESH_VERTEX 3 256.000000 -504.000000 60.000000
\r
2035 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2036 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2037 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2038 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
2039 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2040 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2043 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2044 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2046 *MESH_NUMTVERTEX 4
\r
2048 *MESH_TVERT 0 0.000000 0.750000 1.000000
\r
2049 *MESH_TVERT 1 0.000000 0.812500 1.000000
\r
2050 *MESH_TVERT 2 0.562500 0.812500 1.000000
\r
2051 *MESH_TVERT 3 0.562500 0.750000 1.000000
\r
2053 *MESH_NUMTVFACES 2
\r
2055 *MESH_TFACE 0 0 2 1
\r
2056 *MESH_TFACE 1 0 3 2
\r
2059 *PROP_MOTIONBLUR 0
\r
2060 *PROP_CASTSHADOW 1
\r
2061 *PROP_RECVSHADOW 1
\r
2065 *NODE_NAME "mat6model0surf102"
\r
2067 *NODE_NAME "mat6model0surf102"
\r
2068 *INHERIT_POS 0 0 0
\r
2069 *INHERIT_ROT 0 0 0
\r
2070 *INHERIT_SCL 0 0 0
\r
2075 *TM_POS 0.000000 0.000000 0.000000
\r
2081 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2082 *MESH_VERTEX_LIST {
\r
2083 *MESH_VERTEX 0 252.000000 -432.000000 68.000000
\r
2084 *MESH_VERTEX 1 252.000000 -504.000000 68.000000
\r
2085 *MESH_VERTEX 2 252.000000 -504.000000 60.000000
\r
2086 *MESH_VERTEX 3 252.000000 -432.000000 60.000000
\r
2089 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2090 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2091 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2092 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2093 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2094 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2097 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2098 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2100 *MESH_NUMTVERTEX 4
\r
2102 *MESH_TVERT 0 0.000000 0.937500 1.000000
\r
2103 *MESH_TVERT 1 0.562500 0.937500 1.000000
\r
2104 *MESH_TVERT 2 0.562500 0.812500 1.000000
\r
2105 *MESH_TVERT 3 0.000000 0.812500 1.000000
\r
2107 *MESH_NUMTVFACES 2
\r
2109 *MESH_TFACE 0 0 2 1
\r
2110 *MESH_TFACE 1 0 3 2
\r
2113 *PROP_MOTIONBLUR 0
\r
2114 *PROP_CASTSHADOW 1
\r
2115 *PROP_RECVSHADOW 1
\r
2119 *NODE_NAME "mat6model0surf103"
\r
2121 *NODE_NAME "mat6model0surf103"
\r
2122 *INHERIT_POS 0 0 0
\r
2123 *INHERIT_ROT 0 0 0
\r
2124 *INHERIT_SCL 0 0 0
\r
2129 *TM_POS 0.000000 0.000000 0.000000
\r
2135 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2136 *MESH_VERTEX_LIST {
\r
2137 *MESH_VERTEX 0 248.000000 512.000000 192.000000
\r
2138 *MESH_VERTEX 1 248.000000 504.000000 192.000000
\r
2139 *MESH_VERTEX 2 248.000000 504.000000 0.000000
\r
2140 *MESH_VERTEX 3 248.000000 512.000000 0.000000
\r
2143 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2144 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2145 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2146 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2147 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2148 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2151 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2152 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2154 *MESH_NUMTVERTEX 4
\r
2156 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2157 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2158 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
2159 *MESH_TVERT 3 1.500000 0.000000 1.000000
\r
2161 *MESH_NUMTVFACES 2
\r
2163 *MESH_TFACE 0 0 2 1
\r
2164 *MESH_TFACE 1 0 3 2
\r
2167 *PROP_MOTIONBLUR 0
\r
2168 *PROP_CASTSHADOW 1
\r
2169 *PROP_RECVSHADOW 1
\r
2173 *NODE_NAME "mat6model0surf104"
\r
2175 *NODE_NAME "mat6model0surf104"
\r
2176 *INHERIT_POS 0 0 0
\r
2177 *INHERIT_ROT 0 0 0
\r
2178 *INHERIT_SCL 0 0 0
\r
2183 *TM_POS 0.000000 0.000000 0.000000
\r
2189 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2190 *MESH_VERTEX_LIST {
\r
2191 *MESH_VERTEX 0 264.000000 504.000000 192.000000
\r
2192 *MESH_VERTEX 1 264.000000 504.000000 0.000000
\r
2193 *MESH_VERTEX 2 248.000000 504.000000 0.000000
\r
2194 *MESH_VERTEX 3 248.000000 504.000000 192.000000
\r
2197 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2198 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2199 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2200 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2201 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2202 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2205 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2206 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2208 *MESH_NUMTVERTEX 4
\r
2210 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
2211 *MESH_TVERT 1 1.500000 0.375000 1.000000
\r
2212 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
2213 *MESH_TVERT 3 0.000000 0.125000 1.000000
\r
2215 *MESH_NUMTVFACES 2
\r
2217 *MESH_TFACE 0 0 2 1
\r
2218 *MESH_TFACE 1 0 3 2
\r
2221 *PROP_MOTIONBLUR 0
\r
2222 *PROP_CASTSHADOW 1
\r
2223 *PROP_RECVSHADOW 1
\r
2227 *NODE_NAME "mat6model0surf105"
\r
2229 *NODE_NAME "mat6model0surf105"
\r
2230 *INHERIT_POS 0 0 0
\r
2231 *INHERIT_ROT 0 0 0
\r
2232 *INHERIT_SCL 0 0 0
\r
2237 *TM_POS 0.000000 0.000000 0.000000
\r
2243 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2244 *MESH_VERTEX_LIST {
\r
2245 *MESH_VERTEX 0 248.000000 208.000000 192.000000
\r
2246 *MESH_VERTEX 1 248.000000 208.000000 0.000000
\r
2247 *MESH_VERTEX 2 264.000000 208.000000 0.000000
\r
2248 *MESH_VERTEX 3 264.000000 208.000000 192.000000
\r
2251 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2252 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2253 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2254 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2255 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2256 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2259 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2260 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2262 *MESH_NUMTVERTEX 4
\r
2264 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
2265 *MESH_TVERT 1 1.500000 1.000000 1.000000
\r
2266 *MESH_TVERT 2 1.500000 0.750000 1.000000
\r
2267 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
2269 *MESH_NUMTVFACES 2
\r
2271 *MESH_TFACE 0 0 2 1
\r
2272 *MESH_TFACE 1 0 3 2
\r
2275 *PROP_MOTIONBLUR 0
\r
2276 *PROP_CASTSHADOW 1
\r
2277 *PROP_RECVSHADOW 1
\r
2281 *NODE_NAME "mat6model0surf106"
\r
2283 *NODE_NAME "mat6model0surf106"
\r
2284 *INHERIT_POS 0 0 0
\r
2285 *INHERIT_ROT 0 0 0
\r
2286 *INHERIT_SCL 0 0 0
\r
2291 *TM_POS 0.000000 0.000000 0.000000
\r
2297 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2298 *MESH_VERTEX_LIST {
\r
2299 *MESH_VERTEX 0 248.000000 208.000000 192.000000
\r
2300 *MESH_VERTEX 1 248.000000 192.000000 192.000000
\r
2301 *MESH_VERTEX 2 248.000000 192.000000 0.000000
\r
2302 *MESH_VERTEX 3 248.000000 208.000000 0.000000
\r
2305 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2306 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2307 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2308 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2309 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2310 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2313 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2314 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2316 *MESH_NUMTVERTEX 4
\r
2318 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2319 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2320 *MESH_TVERT 2 1.500000 0.250000 1.000000
\r
2321 *MESH_TVERT 3 1.500000 0.000000 1.000000
\r
2323 *MESH_NUMTVFACES 2
\r
2325 *MESH_TFACE 0 0 2 1
\r
2326 *MESH_TFACE 1 0 3 2
\r
2329 *PROP_MOTIONBLUR 0
\r
2330 *PROP_CASTSHADOW 1
\r
2331 *PROP_RECVSHADOW 1
\r
2335 *NODE_NAME "mat6model0surf107"
\r
2337 *NODE_NAME "mat6model0surf107"
\r
2338 *INHERIT_POS 0 0 0
\r
2339 *INHERIT_ROT 0 0 0
\r
2340 *INHERIT_SCL 0 0 0
\r
2345 *TM_POS 0.000000 0.000000 0.000000
\r
2351 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2352 *MESH_VERTEX_LIST {
\r
2353 *MESH_VERTEX 0 264.000000 192.000000 192.000000
\r
2354 *MESH_VERTEX 1 264.000000 192.000000 0.000000
\r
2355 *MESH_VERTEX 2 248.000000 192.000000 0.000000
\r
2356 *MESH_VERTEX 3 248.000000 192.000000 192.000000
\r
2359 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2360 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2361 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2362 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2363 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2364 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2367 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2368 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2370 *MESH_NUMTVERTEX 4
\r
2372 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2373 *MESH_TVERT 1 1.500000 0.500000 1.000000
\r
2374 *MESH_TVERT 2 1.500000 0.250000 1.000000
\r
2375 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2377 *MESH_NUMTVFACES 2
\r
2379 *MESH_TFACE 0 0 2 1
\r
2380 *MESH_TFACE 1 0 3 2
\r
2383 *PROP_MOTIONBLUR 0
\r
2384 *PROP_CASTSHADOW 1
\r
2385 *PROP_RECVSHADOW 1
\r
2389 *NODE_NAME "mat6model0surf108"
\r
2391 *NODE_NAME "mat6model0surf108"
\r
2392 *INHERIT_POS 0 0 0
\r
2393 *INHERIT_ROT 0 0 0
\r
2394 *INHERIT_SCL 0 0 0
\r
2399 *TM_POS 0.000000 0.000000 0.000000
\r
2405 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2406 *MESH_VERTEX_LIST {
\r
2407 *MESH_VERTEX 0 264.000000 192.000000 144.000000
\r
2408 *MESH_VERTEX 1 264.000000 96.000000 144.000000
\r
2409 *MESH_VERTEX 2 248.000000 96.000000 144.000000
\r
2410 *MESH_VERTEX 3 248.000000 192.000000 144.000000
\r
2413 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2414 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2415 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
2416 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
2417 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2418 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
2421 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2422 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2424 *MESH_NUMTVERTEX 4
\r
2426 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
2427 *MESH_TVERT 1 0.750000 1.000000 1.000000
\r
2428 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
2429 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
2431 *MESH_NUMTVFACES 2
\r
2433 *MESH_TFACE 0 0 2 1
\r
2434 *MESH_TFACE 1 0 3 2
\r
2437 *PROP_MOTIONBLUR 0
\r
2438 *PROP_CASTSHADOW 1
\r
2439 *PROP_RECVSHADOW 1
\r
2443 *NODE_NAME "mat6model0surf109"
\r
2445 *NODE_NAME "mat6model0surf109"
\r
2446 *INHERIT_POS 0 0 0
\r
2447 *INHERIT_ROT 0 0 0
\r
2448 *INHERIT_SCL 0 0 0
\r
2453 *TM_POS 0.000000 0.000000 0.000000
\r
2459 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2460 *MESH_VERTEX_LIST {
\r
2461 *MESH_VERTEX 0 248.000000 192.000000 128.000000
\r
2462 *MESH_VERTEX 1 248.000000 96.000000 128.000000
\r
2463 *MESH_VERTEX 2 264.000000 96.000000 128.000000
\r
2464 *MESH_VERTEX 3 264.000000 192.000000 128.000000
\r
2467 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2468 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2469 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2470 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
2471 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2472 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2475 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2476 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2478 *MESH_NUMTVERTEX 4
\r
2480 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2481 *MESH_TVERT 1 0.750000 0.500000 1.000000
\r
2482 *MESH_TVERT 2 0.750000 0.250000 1.000000
\r
2483 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2485 *MESH_NUMTVFACES 2
\r
2487 *MESH_TFACE 0 0 2 1
\r
2488 *MESH_TFACE 1 0 3 2
\r
2491 *PROP_MOTIONBLUR 0
\r
2492 *PROP_CASTSHADOW 1
\r
2493 *PROP_RECVSHADOW 1
\r
2497 *NODE_NAME "mat6model0surf110"
\r
2499 *NODE_NAME "mat6model0surf110"
\r
2500 *INHERIT_POS 0 0 0
\r
2501 *INHERIT_ROT 0 0 0
\r
2502 *INHERIT_SCL 0 0 0
\r
2507 *TM_POS 0.000000 0.000000 0.000000
\r
2513 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2514 *MESH_VERTEX_LIST {
\r
2515 *MESH_VERTEX 0 248.000000 192.000000 128.000000
\r
2516 *MESH_VERTEX 1 248.000000 192.000000 144.000000
\r
2517 *MESH_VERTEX 2 248.000000 96.000000 144.000000
\r
2518 *MESH_VERTEX 3 248.000000 96.000000 128.000000
\r
2521 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2522 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2523 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2524 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2525 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2526 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2529 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2530 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2532 *MESH_NUMTVERTEX 4
\r
2534 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2535 *MESH_TVERT 1 0.000000 0.750000 1.000000
\r
2536 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
2537 *MESH_TVERT 3 0.750000 0.500000 1.000000
\r
2539 *MESH_NUMTVFACES 2
\r
2541 *MESH_TFACE 0 0 2 1
\r
2542 *MESH_TFACE 1 0 3 2
\r
2545 *PROP_MOTIONBLUR 0
\r
2546 *PROP_CASTSHADOW 1
\r
2547 *PROP_RECVSHADOW 1
\r
2551 *NODE_NAME "mat6model0surf111"
\r
2553 *NODE_NAME "mat6model0surf111"
\r
2554 *INHERIT_POS 0 0 0
\r
2555 *INHERIT_ROT 0 0 0
\r
2556 *INHERIT_SCL 0 0 0
\r
2561 *TM_POS 0.000000 0.000000 0.000000
\r
2567 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2568 *MESH_VERTEX_LIST {
\r
2569 *MESH_VERTEX 0 248.000000 96.000000 192.000000
\r
2570 *MESH_VERTEX 1 248.000000 96.000000 0.000000
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2572 *MESH_VERTEX 3 264.000000 96.000000 192.000000
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2575 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2576 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2577 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2578 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2579 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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2580 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2583 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2584 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2586 *MESH_NUMTVERTEX 4
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2588 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2589 *MESH_TVERT 1 1.500000 0.500000 1.000000
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2590 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2591 *MESH_TVERT 3 0.000000 0.250000 1.000000
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2593 *MESH_NUMTVFACES 2
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2595 *MESH_TFACE 0 0 2 1
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2596 *MESH_TFACE 1 0 3 2
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2599 *PROP_MOTIONBLUR 0
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2600 *PROP_CASTSHADOW 1
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2601 *PROP_RECVSHADOW 1
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2605 *NODE_NAME "mat6model0surf112"
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2607 *NODE_NAME "mat6model0surf112"
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2608 *INHERIT_POS 0 0 0
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2609 *INHERIT_ROT 0 0 0
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2610 *INHERIT_SCL 0 0 0
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2615 *TM_POS 0.000000 0.000000 0.000000
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2622 *MESH_VERTEX_LIST {
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2625 *MESH_VERTEX 2 248.000000 80.000000 0.000000
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2629 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2630 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2631 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2632 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2633 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2634 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2637 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2638 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2640 *MESH_NUMTVERTEX 4
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2642 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2643 *MESH_TVERT 1 0.000000 0.750000 1.000000
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2644 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2645 *MESH_TVERT 3 1.500000 0.500000 1.000000
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2647 *MESH_NUMTVFACES 2
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2649 *MESH_TFACE 0 0 2 1
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2650 *MESH_TFACE 1 0 3 2
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2653 *PROP_MOTIONBLUR 0
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2654 *PROP_CASTSHADOW 1
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2655 *PROP_RECVSHADOW 1
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2659 *NODE_NAME "mat6model0surf113"
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2661 *NODE_NAME "mat6model0surf113"
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2662 *INHERIT_POS 0 0 0
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2663 *INHERIT_ROT 0 0 0
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2664 *INHERIT_SCL 0 0 0
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2669 *TM_POS 0.000000 0.000000 0.000000
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2675 *COMMENT "SURFACETYPE MST_PLANAR"
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2676 *MESH_VERTEX_LIST {
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2678 *MESH_VERTEX 1 264.000000 80.000000 0.000000
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2679 *MESH_VERTEX 2 248.000000 80.000000 0.000000
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2680 *MESH_VERTEX 3 248.000000 80.000000 192.000000
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2683 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2684 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2685 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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2686 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2687 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2688 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2691 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2692 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2694 *MESH_NUMTVERTEX 4
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2696 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2697 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2698 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2699 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2701 *MESH_NUMTVFACES 2
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2703 *MESH_TFACE 0 0 2 1
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2704 *MESH_TFACE 1 0 3 2
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2707 *PROP_MOTIONBLUR 0
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2708 *PROP_CASTSHADOW 1
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2709 *PROP_RECVSHADOW 1
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2713 *NODE_NAME "mat6model0surf114"
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2715 *NODE_NAME "mat6model0surf114"
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2716 *INHERIT_POS 0 0 0
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2717 *INHERIT_ROT 0 0 0
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2718 *INHERIT_SCL 0 0 0
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2723 *TM_POS 0.000000 0.000000 0.000000
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2729 *COMMENT "SURFACETYPE MST_PLANAR"
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2730 *MESH_VERTEX_LIST {
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2732 *MESH_VERTEX 1 248.000000 8.000000 192.000000
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2733 *MESH_VERTEX 2 248.000000 8.000000 0.000000
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2734 *MESH_VERTEX 3 264.000000 8.000000 0.000000
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2737 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2738 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2739 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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2740 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2741 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2742 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2745 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2746 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2748 *MESH_NUMTVERTEX 4
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2750 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2751 *MESH_TVERT 1 0.000000 0.750000 1.000000
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2752 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2753 *MESH_TVERT 3 1.500000 0.500000 1.000000
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2755 *MESH_NUMTVFACES 2
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2757 *MESH_TFACE 0 0 2 1
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2758 *MESH_TFACE 1 0 3 2
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2761 *PROP_MOTIONBLUR 0
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2762 *PROP_CASTSHADOW 1
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2763 *PROP_RECVSHADOW 1
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2767 *NODE_NAME "mat6model0surf115"
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2769 *NODE_NAME "mat6model0surf115"
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2770 *INHERIT_POS 0 0 0
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2771 *INHERIT_ROT 0 0 0
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2772 *INHERIT_SCL 0 0 0
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2777 *TM_POS 0.000000 0.000000 0.000000
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2783 *COMMENT "SURFACETYPE MST_PLANAR"
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2784 *MESH_VERTEX_LIST {
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2786 *MESH_VERTEX 1 264.000000 -8.000000 192.000000
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2787 *MESH_VERTEX 2 264.000000 -8.000000 0.000000
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2788 *MESH_VERTEX 3 248.000000 -8.000000 0.000000
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2791 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2792 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2793 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2794 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2795 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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2796 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2799 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2800 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2802 *MESH_NUMTVERTEX 4
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2804 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2805 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2806 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2807 *MESH_TVERT 3 1.500000 0.000000 1.000000
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2809 *MESH_NUMTVFACES 2
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2811 *MESH_TFACE 0 0 2 1
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2812 *MESH_TFACE 1 0 3 2
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2815 *PROP_MOTIONBLUR 0
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2816 *PROP_CASTSHADOW 1
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2817 *PROP_RECVSHADOW 1
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2821 *NODE_NAME "mat6model0surf116"
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2823 *NODE_NAME "mat6model0surf116"
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2824 *INHERIT_POS 0 0 0
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2825 *INHERIT_ROT 0 0 0
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2826 *INHERIT_SCL 0 0 0
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2831 *TM_POS 0.000000 0.000000 0.000000
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2837 *COMMENT "SURFACETYPE MST_PLANAR"
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2838 *MESH_VERTEX_LIST {
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2840 *MESH_VERTEX 1 248.000000 -8.000000 0.000000
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2841 *MESH_VERTEX 2 248.000000 8.000000 0.000000
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2842 *MESH_VERTEX 3 248.000000 8.000000 192.000000
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2845 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2846 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2847 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2848 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2849 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2850 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2853 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2854 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2856 *MESH_NUMTVERTEX 4
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2858 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2859 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2860 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2861 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2863 *MESH_NUMTVFACES 2
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2865 *MESH_TFACE 0 0 2 1
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2866 *MESH_TFACE 1 0 3 2
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2869 *PROP_MOTIONBLUR 0
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2870 *PROP_CASTSHADOW 1
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2871 *PROP_RECVSHADOW 1
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2875 *NODE_NAME "mat6model0surf117"
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2877 *NODE_NAME "mat6model0surf117"
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2878 *INHERIT_POS 0 0 0
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2879 *INHERIT_ROT 0 0 0
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2880 *INHERIT_SCL 0 0 0
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2885 *TM_POS 0.000000 0.000000 0.000000
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2891 *COMMENT "SURFACETYPE MST_PLANAR"
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2892 *MESH_VERTEX_LIST {
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2895 *MESH_VERTEX 2 264.000000 -304.000000 0.000000
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2896 *MESH_VERTEX 3 264.000000 -304.000000 192.000000
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2899 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2900 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2901 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2902 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2903 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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2904 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2907 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2908 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2910 *MESH_NUMTVERTEX 4
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2912 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2913 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2914 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2915 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2917 *MESH_NUMTVFACES 2
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2919 *MESH_TFACE 0 0 2 1
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2920 *MESH_TFACE 1 0 3 2
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2923 *PROP_MOTIONBLUR 0
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2924 *PROP_CASTSHADOW 1
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2925 *PROP_RECVSHADOW 1
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2929 *NODE_NAME "mat6model0surf118"
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2931 *NODE_NAME "mat6model0surf118"
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2932 *INHERIT_POS 0 0 0
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2933 *INHERIT_ROT 0 0 0
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2934 *INHERIT_SCL 0 0 0
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2939 *TM_POS 0.000000 0.000000 0.000000
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2945 *COMMENT "SURFACETYPE MST_PLANAR"
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2946 *MESH_VERTEX_LIST {
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2949 *MESH_VERTEX 2 248.000000 -320.000000 0.000000
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2950 *MESH_VERTEX 3 248.000000 -304.000000 0.000000
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2953 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2954 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2955 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2956 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2957 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2958 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2961 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2962 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2964 *MESH_NUMTVERTEX 4
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2966 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2967 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2968 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2969 *MESH_TVERT 3 1.500000 0.000000 1.000000
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2971 *MESH_NUMTVFACES 2
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2973 *MESH_TFACE 0 0 2 1
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2974 *MESH_TFACE 1 0 3 2
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2977 *PROP_MOTIONBLUR 0
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2978 *PROP_CASTSHADOW 1
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2979 *PROP_RECVSHADOW 1
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2983 *NODE_NAME "mat6model0surf119"
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2985 *NODE_NAME "mat6model0surf119"
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2986 *INHERIT_POS 0 0 0
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2987 *INHERIT_ROT 0 0 0
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2988 *INHERIT_SCL 0 0 0
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2993 *TM_POS 0.000000 0.000000 0.000000
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2999 *COMMENT "SURFACETYPE MST_PLANAR"
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3000 *MESH_VERTEX_LIST {
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3002 *MESH_VERTEX 1 264.000000 -320.000000 0.000000
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3003 *MESH_VERTEX 2 248.000000 -320.000000 0.000000
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3004 *MESH_VERTEX 3 248.000000 -320.000000 192.000000
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3007 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3008 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3009 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3010 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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3011 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3012 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3015 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3016 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3018 *MESH_NUMTVERTEX 4
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3020 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3021 *MESH_TVERT 1 1.500000 0.500000 1.000000
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3022 *MESH_TVERT 2 1.500000 0.250000 1.000000
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3023 *MESH_TVERT 3 0.000000 0.250000 1.000000
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3025 *MESH_NUMTVFACES 2
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3027 *MESH_TFACE 0 0 2 1
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3028 *MESH_TFACE 1 0 3 2
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3031 *PROP_MOTIONBLUR 0
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3032 *PROP_CASTSHADOW 1
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3033 *PROP_RECVSHADOW 1
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3037 *NODE_NAME "mat6model0surf120"
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3039 *NODE_NAME "mat6model0surf120"
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3040 *INHERIT_POS 0 0 0
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3041 *INHERIT_ROT 0 0 0
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3042 *INHERIT_SCL 0 0 0
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3047 *TM_POS 0.000000 0.000000 0.000000
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3053 *COMMENT "SURFACETYPE MST_PLANAR"
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3054 *MESH_VERTEX_LIST {
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3056 *MESH_VERTEX 1 264.000000 -416.000000 144.000000
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3057 *MESH_VERTEX 2 248.000000 -416.000000 144.000000
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3058 *MESH_VERTEX 3 248.000000 -320.000000 144.000000
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3061 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3062 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3063 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3064 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3065 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3066 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3069 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3070 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3072 *MESH_NUMTVERTEX 4
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3074 *MESH_TVERT 0 0.000000 1.000000 1.000000
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3075 *MESH_TVERT 1 0.750000 1.000000 1.000000
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3076 *MESH_TVERT 2 0.750000 0.750000 1.000000
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3077 *MESH_TVERT 3 0.000000 0.750000 1.000000
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3079 *MESH_NUMTVFACES 2
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3081 *MESH_TFACE 0 0 2 1
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3082 *MESH_TFACE 1 0 3 2
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3085 *PROP_MOTIONBLUR 0
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3086 *PROP_CASTSHADOW 1
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3087 *PROP_RECVSHADOW 1
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3091 *NODE_NAME "mat6model0surf121"
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3093 *NODE_NAME "mat6model0surf121"
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3094 *INHERIT_POS 0 0 0
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3095 *INHERIT_ROT 0 0 0
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3096 *INHERIT_SCL 0 0 0
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3101 *TM_POS 0.000000 0.000000 0.000000
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3107 *COMMENT "SURFACETYPE MST_PLANAR"
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3108 *MESH_VERTEX_LIST {
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3109 *MESH_VERTEX 0 248.000000 -320.000000 128.000000
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3110 *MESH_VERTEX 1 248.000000 -416.000000 128.000000
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3111 *MESH_VERTEX 2 264.000000 -416.000000 128.000000
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3112 *MESH_VERTEX 3 264.000000 -320.000000 128.000000
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3115 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3116 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3117 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3118 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3119 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3120 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3123 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3124 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3126 *MESH_NUMTVERTEX 4
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3128 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3129 *MESH_TVERT 1 0.750000 0.500000 1.000000
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3130 *MESH_TVERT 2 0.750000 0.250000 1.000000
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3131 *MESH_TVERT 3 0.000000 0.250000 1.000000
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3133 *MESH_NUMTVFACES 2
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3135 *MESH_TFACE 0 0 2 1
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3136 *MESH_TFACE 1 0 3 2
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3139 *PROP_MOTIONBLUR 0
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3140 *PROP_CASTSHADOW 1
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3141 *PROP_RECVSHADOW 1
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3145 *NODE_NAME "mat6model0surf122"
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3147 *NODE_NAME "mat6model0surf122"
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3190 *MESH_TFACE 1 0 3 2
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3193 *PROP_MOTIONBLUR 0
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3194 *PROP_CASTSHADOW 1
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3195 *PROP_RECVSHADOW 1
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3201 *NODE_NAME "mat6model0surf123"
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3202 *INHERIT_POS 0 0 0
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3203 *INHERIT_ROT 0 0 0
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3204 *INHERIT_SCL 0 0 0
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3227 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3228 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3231 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3232 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3234 *MESH_NUMTVERTEX 4
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3236 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3237 *MESH_TVERT 1 1.500000 0.500000 1.000000
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3239 *MESH_TVERT 3 0.000000 0.250000 1.000000
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3241 *MESH_NUMTVFACES 2
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3243 *MESH_TFACE 0 0 2 1
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3244 *MESH_TFACE 1 0 3 2
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3247 *PROP_MOTIONBLUR 0
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3248 *PROP_CASTSHADOW 1
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3249 *PROP_RECVSHADOW 1
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3253 *NODE_NAME "mat6model0surf124"
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3255 *NODE_NAME "mat6model0surf124"
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3256 *INHERIT_POS 0 0 0
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3257 *INHERIT_ROT 0 0 0
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3258 *INHERIT_SCL 0 0 0
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3263 *TM_POS 0.000000 0.000000 0.000000
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3269 *COMMENT "SURFACETYPE MST_PLANAR"
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3270 *MESH_VERTEX_LIST {
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3273 *MESH_VERTEX 2 248.000000 -432.000000 0.000000
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3274 *MESH_VERTEX 3 248.000000 -416.000000 0.000000
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3279 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3280 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3281 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3282 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3285 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3286 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3288 *MESH_NUMTVERTEX 4
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3290 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3291 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3292 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3293 *MESH_TVERT 3 1.500000 0.500000 1.000000
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3295 *MESH_NUMTVFACES 2
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3297 *MESH_TFACE 0 0 2 1
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3298 *MESH_TFACE 1 0 3 2
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3301 *PROP_MOTIONBLUR 0
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3302 *PROP_CASTSHADOW 1
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3303 *PROP_RECVSHADOW 1
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3309 *NODE_NAME "mat6model0surf125"
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3310 *INHERIT_POS 0 0 0
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3311 *INHERIT_ROT 0 0 0
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3312 *INHERIT_SCL 0 0 0
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3317 *TM_POS 0.000000 0.000000 0.000000
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3323 *COMMENT "SURFACETYPE MST_PLANAR"
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3324 *MESH_VERTEX_LIST {
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3326 *MESH_VERTEX 1 264.000000 -432.000000 0.000000
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3327 *MESH_VERTEX 2 248.000000 -432.000000 0.000000
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3331 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3332 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3333 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3336 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3339 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3340 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3342 *MESH_NUMTVERTEX 4
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3344 *MESH_TVERT 0 0.000000 1.000000 1.000000
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3345 *MESH_TVERT 1 1.500000 1.000000 1.000000
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3346 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3351 *MESH_TFACE 0 0 2 1
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3352 *MESH_TFACE 1 0 3 2
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3355 *PROP_MOTIONBLUR 0
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3356 *PROP_CASTSHADOW 1
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3357 *PROP_RECVSHADOW 1
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3363 *NODE_NAME "mat6model0surf126"
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3364 *INHERIT_POS 0 0 0
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3365 *INHERIT_ROT 0 0 0
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3366 *INHERIT_SCL 0 0 0
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3371 *TM_POS 0.000000 0.000000 0.000000
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3377 *COMMENT "SURFACETYPE MST_PLANAR"
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3378 *MESH_VERTEX_LIST {
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3380 *MESH_VERTEX 1 248.000000 -504.000000 0.000000
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3381 *MESH_VERTEX 2 264.000000 -504.000000 0.000000
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3385 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3386 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3387 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3388 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3389 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3390 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3393 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3394 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3396 *MESH_NUMTVERTEX 4
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3398 *MESH_TVERT 0 0.000000 0.625000 1.000000
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3399 *MESH_TVERT 1 1.500000 0.625000 1.000000
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3400 *MESH_TVERT 2 1.500000 0.375000 1.000000
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3401 *MESH_TVERT 3 0.000000 0.375000 1.000000
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3403 *MESH_NUMTVFACES 2
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3405 *MESH_TFACE 0 0 2 1
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3406 *MESH_TFACE 1 0 3 2
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3409 *PROP_MOTIONBLUR 0
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3410 *PROP_CASTSHADOW 1
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3411 *PROP_RECVSHADOW 1
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3415 *NODE_NAME "mat6model0surf127"
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3417 *NODE_NAME "mat6model0surf127"
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3418 *INHERIT_POS 0 0 0
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3419 *INHERIT_ROT 0 0 0
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3420 *INHERIT_SCL 0 0 0
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3425 *TM_POS 0.000000 0.000000 0.000000
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3432 *MESH_VERTEX_LIST {
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3435 *MESH_VERTEX 2 248.000000 -512.000000 0.000000
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3439 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3441 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3444 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3447 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3448 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3450 *MESH_NUMTVERTEX 4
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3452 *MESH_TVERT 0 0.000000 0.625000 1.000000
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3453 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3454 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3455 *MESH_TVERT 3 1.500000 0.625000 1.000000
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3459 *MESH_TFACE 0 0 2 1
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3460 *MESH_TFACE 1 0 3 2
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3463 *PROP_MOTIONBLUR 0
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3464 *PROP_CASTSHADOW 1
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3465 *PROP_RECVSHADOW 1
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3469 *NODE_NAME "mat6model0surf128"
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3471 *NODE_NAME "mat6model0surf128"
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3472 *INHERIT_POS 0 0 0
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3473 *INHERIT_ROT 0 0 0
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3474 *INHERIT_SCL 0 0 0
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3479 *TM_POS 0.000000 0.000000 0.000000
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3485 *COMMENT "SURFACETYPE MST_PLANAR"
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3486 *MESH_VERTEX_LIST {
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3489 *MESH_VERTEX 2 248.000000 528.000000 192.000000
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3490 *MESH_VERTEX 3 248.000000 528.000000 208.000000
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3494 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3495 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3497 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3498 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3501 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3502 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3504 *MESH_NUMTVERTEX 4
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3506 *MESH_TVERT 0 -4.000000 0.000000 1.000000
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3507 *MESH_TVERT 1 -4.000000 0.250000 1.000000
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3508 *MESH_TVERT 2 4.250000 0.250000 1.000000
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3509 *MESH_TVERT 3 4.250000 0.000000 1.000000
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3511 *MESH_NUMTVFACES 2
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3513 *MESH_TFACE 0 0 2 1
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3514 *MESH_TFACE 1 0 3 2
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3517 *PROP_MOTIONBLUR 0
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3518 *PROP_CASTSHADOW 1
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3519 *PROP_RECVSHADOW 1
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3523 *NODE_NAME "mat6model0surf129"
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3525 *NODE_NAME "mat6model0surf129"
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3526 *INHERIT_POS 0 0 0
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3527 *INHERIT_ROT 0 0 0
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3528 *INHERIT_SCL 0 0 0
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3533 *TM_POS 0.000000 0.000000 0.000000
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3539 *COMMENT "SURFACETYPE MST_PLANAR"
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3540 *MESH_VERTEX_LIST {
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3543 *MESH_VERTEX 2 248.000000 528.000000 192.000000
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3548 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3549 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3550 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3552 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3555 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3556 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3558 *MESH_NUMTVERTEX 4
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3560 *MESH_TVERT 0 -4.000000 0.500000 1.000000
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3561 *MESH_TVERT 1 4.250000 0.500000 1.000000
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3562 *MESH_TVERT 2 4.250000 0.250000 1.000000
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3563 *MESH_TVERT 3 -4.000000 0.250000 1.000000
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3565 *MESH_NUMTVFACES 2
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3567 *MESH_TFACE 0 0 2 1
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3568 *MESH_TFACE 1 0 3 2
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3571 *PROP_MOTIONBLUR 0
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3572 *PROP_CASTSHADOW 1
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3573 *PROP_RECVSHADOW 1
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3579 *NODE_NAME "mat6model0surf130"
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3580 *INHERIT_POS 0 0 0
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3581 *INHERIT_ROT 0 0 0
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3582 *INHERIT_SCL 0 0 0
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3594 *MESH_VERTEX_LIST {
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3601 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3602 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3603 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3604 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3605 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3606 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3609 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3610 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3612 *MESH_NUMTVERTEX 4
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3614 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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3615 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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3616 *MESH_TVERT 2 4.875000 0.312500 1.000000
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3617 *MESH_TVERT 3 4.875000 0.234375 1.000000
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3619 *MESH_NUMTVFACES 2
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3621 *MESH_TFACE 0 0 2 1
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3622 *MESH_TFACE 1 0 3 2
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3625 *PROP_MOTIONBLUR 0
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3626 *PROP_CASTSHADOW 1
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3627 *PROP_RECVSHADOW 1
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3631 *NODE_NAME "mat6model0surf131"
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3633 *NODE_NAME "mat6model0surf131"
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3634 *INHERIT_POS 0 0 0
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3635 *INHERIT_ROT 0 0 0
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3636 *INHERIT_SCL 0 0 0
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3641 *TM_POS 0.000000 0.000000 0.000000
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3647 *COMMENT "SURFACETYPE MST_PLANAR"
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3648 *MESH_VERTEX_LIST {
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3650 *MESH_VERTEX 1 132.000000 504.000000 204.000000
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3651 *MESH_VERTEX 2 132.000000 504.000000 196.000000
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3652 *MESH_VERTEX 3 132.000000 -504.000000 196.000000
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3655 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3656 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3657 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3658 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3659 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3660 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3663 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3664 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3666 *MESH_NUMTVERTEX 4
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3668 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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3669 *MESH_TVERT 1 4.875000 0.250000 1.000000
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3670 *MESH_TVERT 2 4.875000 0.125000 1.000000
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3671 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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3673 *MESH_NUMTVFACES 2
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3675 *MESH_TFACE 0 0 2 1
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3676 *MESH_TFACE 1 0 3 2
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3679 *PROP_MOTIONBLUR 0
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3680 *PROP_CASTSHADOW 1
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3681 *PROP_RECVSHADOW 1
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3687 *NODE_NAME "mat6model0surf132"
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3688 *INHERIT_POS 0 0 0
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3689 *INHERIT_ROT 0 0 0
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3690 *INHERIT_SCL 0 0 0
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3695 *TM_POS 0.000000 0.000000 0.000000
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3701 *COMMENT "SURFACETYPE MST_PLANAR"
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3702 *MESH_VERTEX_LIST {
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3704 *MESH_VERTEX 1 124.000000 -504.000000 232.000000
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3705 *MESH_VERTEX 2 124.000000 504.000000 232.000000
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3706 *MESH_VERTEX 3 124.000000 504.000000 239.000000
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3709 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3710 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3711 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3712 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3713 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3714 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3717 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3718 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3720 *MESH_NUMTVERTEX 4
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3722 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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3723 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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3724 *MESH_TVERT 2 4.875000 0.109375 1.000000
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3725 *MESH_TVERT 3 4.875000 0.000000 1.000000
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3727 *MESH_NUMTVFACES 2
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3729 *MESH_TFACE 0 0 2 1
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3730 *MESH_TFACE 1 0 3 2
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3733 *PROP_MOTIONBLUR 0
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3734 *PROP_CASTSHADOW 1
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3735 *PROP_RECVSHADOW 1
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3739 *NODE_NAME "mat6model0surf133"
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3741 *NODE_NAME "mat6model0surf133"
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3742 *INHERIT_POS 0 0 0
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3743 *INHERIT_ROT 0 0 0
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3744 *INHERIT_SCL 0 0 0
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3749 *TM_POS 0.000000 0.000000 0.000000
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3755 *COMMENT "SURFACETYPE MST_PLANAR"
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3756 *MESH_VERTEX_LIST {
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3757 *MESH_VERTEX 0 132.000000 -504.000000 232.000000
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3758 *MESH_VERTEX 1 132.000000 504.000000 232.000000
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3759 *MESH_VERTEX 2 124.000000 504.000000 232.000000
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3760 *MESH_VERTEX 3 124.000000 -504.000000 232.000000
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3763 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3764 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3765 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3766 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3767 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3768 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3771 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3772 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3774 *MESH_NUMTVERTEX 4
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3776 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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3777 *MESH_TVERT 1 4.875000 0.234375 1.000000
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3778 *MESH_TVERT 2 4.875000 0.109375 1.000000
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3779 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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3781 *MESH_NUMTVFACES 2
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3783 *MESH_TFACE 0 0 2 1
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3784 *MESH_TFACE 1 0 3 2
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3787 *PROP_MOTIONBLUR 0
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3788 *PROP_CASTSHADOW 1
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3789 *PROP_RECVSHADOW 1
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3793 *NODE_NAME "mat6model0surf134"
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3795 *NODE_NAME "mat6model0surf134"
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3796 *INHERIT_POS 0 0 0
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3797 *INHERIT_ROT 0 0 0
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3798 *INHERIT_SCL 0 0 0
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3803 *TM_POS 0.000000 0.000000 0.000000
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3809 *COMMENT "SURFACETYPE MST_PLANAR"
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3810 *MESH_VERTEX_LIST {
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3811 *MESH_VERTEX 0 132.000000 -504.000000 204.000000
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3812 *MESH_VERTEX 1 124.000000 -504.000000 204.000000
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3813 *MESH_VERTEX 2 124.000000 504.000000 204.000000
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3814 *MESH_VERTEX 3 132.000000 504.000000 204.000000
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3817 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3818 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3819 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3820 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3821 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3822 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3825 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3826 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3828 *MESH_NUMTVERTEX 4
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3830 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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3831 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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3832 *MESH_TVERT 2 4.875000 0.375000 1.000000
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3833 *MESH_TVERT 3 4.875000 0.250000 1.000000
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3835 *MESH_NUMTVFACES 2
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3837 *MESH_TFACE 0 0 2 1
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3838 *MESH_TFACE 1 0 3 2
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3841 *PROP_MOTIONBLUR 0
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3842 *PROP_CASTSHADOW 1
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3843 *PROP_RECVSHADOW 1
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3847 *NODE_NAME "mat6model0surf135"
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3849 *NODE_NAME "mat6model0surf135"
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3850 *INHERIT_POS 0 0 0
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3851 *INHERIT_ROT 0 0 0
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3852 *INHERIT_SCL 0 0 0
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3857 *TM_POS 0.000000 0.000000 0.000000
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3863 *COMMENT "SURFACETYPE MST_PLANAR"
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3864 *MESH_VERTEX_LIST {
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3865 *MESH_VERTEX 0 124.000000 -504.000000 196.000000
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3866 *MESH_VERTEX 1 132.000000 -504.000000 196.000000
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3867 *MESH_VERTEX 2 132.000000 504.000000 196.000000
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3868 *MESH_VERTEX 3 124.000000 504.000000 196.000000
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3871 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3872 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3873 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3874 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3875 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3876 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3879 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3880 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3882 *MESH_NUMTVERTEX 4
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3884 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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3885 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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3886 *MESH_TVERT 2 4.875000 0.125000 1.000000
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3887 *MESH_TVERT 3 4.875000 0.000000 1.000000
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3889 *MESH_NUMTVFACES 2
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3891 *MESH_TFACE 0 0 2 1
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3892 *MESH_TFACE 1 0 3 2
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3895 *PROP_MOTIONBLUR 0
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3896 *PROP_CASTSHADOW 1
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3897 *PROP_RECVSHADOW 1
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3901 *NODE_NAME "mat6model0surf136"
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3903 *NODE_NAME "mat6model0surf136"
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3904 *INHERIT_POS 0 0 0
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3905 *INHERIT_ROT 0 0 0
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3906 *INHERIT_SCL 0 0 0
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3911 *TM_POS 0.000000 0.000000 0.000000
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3917 *COMMENT "SURFACETYPE MST_PLANAR"
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3918 *MESH_VERTEX_LIST {
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3919 *MESH_VERTEX 0 124.000000 -504.000000 196.000000
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3920 *MESH_VERTEX 1 124.000000 504.000000 196.000000
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3921 *MESH_VERTEX 2 124.000000 504.000000 204.000000
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3922 *MESH_VERTEX 3 124.000000 -504.000000 204.000000
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3925 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3926 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3927 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3928 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3929 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3930 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3933 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3934 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3936 *MESH_NUMTVERTEX 4
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3938 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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3939 *MESH_TVERT 1 4.875000 0.500000 1.000000
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3940 *MESH_TVERT 2 4.875000 0.375000 1.000000
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3941 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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3943 *MESH_NUMTVFACES 2
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3945 *MESH_TFACE 0 0 2 1
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3946 *MESH_TFACE 1 0 3 2
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3949 *PROP_MOTIONBLUR 0
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3950 *PROP_CASTSHADOW 1
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3951 *PROP_RECVSHADOW 1
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3955 *NODE_NAME "mat6model0surf137"
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3957 *NODE_NAME "mat6model0surf137"
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3958 *INHERIT_POS 0 0 0
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3959 *INHERIT_ROT 0 0 0
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3960 *INHERIT_SCL 0 0 0
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3965 *TM_POS 0.000000 0.000000 0.000000
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3971 *COMMENT "SURFACETYPE MST_PLANAR"
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3972 *MESH_VERTEX_LIST {
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3973 *MESH_VERTEX 0 120.000000 508.000000 68.000000
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3974 *MESH_VERTEX 1 120.000000 512.000000 68.000000
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3975 *MESH_VERTEX 2 248.000000 512.000000 68.000000
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3976 *MESH_VERTEX 3 248.000000 508.000000 68.000000
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3979 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3980 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3981 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3982 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3983 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3984 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3987 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3988 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3990 *MESH_NUMTVERTEX 4
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3992 *MESH_TVERT 0 0.000000 0.937500 1.000000
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3993 *MESH_TVERT 1 0.000000 1.000000 1.000000
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3994 *MESH_TVERT 2 1.000000 1.000000 1.000000
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3995 *MESH_TVERT 3 1.000000 0.937500 1.000000
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3997 *MESH_NUMTVFACES 2
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3999 *MESH_TFACE 0 0 2 1
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4000 *MESH_TFACE 1 0 3 2
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4003 *PROP_MOTIONBLUR 0
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4004 *PROP_CASTSHADOW 1
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4005 *PROP_RECVSHADOW 1
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4009 *NODE_NAME "mat6model0surf138"
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4011 *NODE_NAME "mat6model0surf138"
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4012 *INHERIT_POS 0 0 0
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4013 *INHERIT_ROT 0 0 0
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4014 *INHERIT_SCL 0 0 0
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4019 *TM_POS 0.000000 0.000000 0.000000
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4025 *COMMENT "SURFACETYPE MST_PLANAR"
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4026 *MESH_VERTEX_LIST {
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4028 *MESH_VERTEX 1 120.000000 512.000000 68.000000
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4029 *MESH_VERTEX 2 120.000000 508.000000 68.000000
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4030 *MESH_VERTEX 3 120.000000 508.000000 60.000000
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4033 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4034 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4035 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4036 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4037 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4038 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4041 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4042 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4044 *MESH_NUMTVERTEX 4
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4046 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4047 *MESH_TVERT 1 0.000000 0.125000 1.000000
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4048 *MESH_TVERT 2 0.031250 0.125000 1.000000
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4049 *MESH_TVERT 3 0.031250 0.000000 1.000000
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4051 *MESH_NUMTVFACES 2
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4053 *MESH_TFACE 0 0 2 1
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4054 *MESH_TFACE 1 0 3 2
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4057 *PROP_MOTIONBLUR 0
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4058 *PROP_CASTSHADOW 1
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4059 *PROP_RECVSHADOW 1
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4063 *NODE_NAME "mat6model0surf139"
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4065 *NODE_NAME "mat6model0surf139"
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4066 *INHERIT_POS 0 0 0
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4067 *INHERIT_ROT 0 0 0
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4068 *INHERIT_SCL 0 0 0
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4073 *TM_POS 0.000000 0.000000 0.000000
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4079 *COMMENT "SURFACETYPE MST_PLANAR"
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4080 *MESH_VERTEX_LIST {
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4081 *MESH_VERTEX 0 120.000000 512.000000 60.000000
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4082 *MESH_VERTEX 1 120.000000 508.000000 60.000000
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4083 *MESH_VERTEX 2 248.000000 508.000000 60.000000
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4084 *MESH_VERTEX 3 248.000000 512.000000 60.000000
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4087 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4088 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4089 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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4090 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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4091 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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4092 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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4095 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4096 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4098 *MESH_NUMTVERTEX 4
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4100 *MESH_TVERT 0 0.000000 0.750000 1.000000
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4101 *MESH_TVERT 1 0.000000 0.812500 1.000000
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4102 *MESH_TVERT 2 1.000000 0.812500 1.000000
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4103 *MESH_TVERT 3 1.000000 0.750000 1.000000
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4105 *MESH_NUMTVFACES 2
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4107 *MESH_TFACE 0 0 2 1
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4108 *MESH_TFACE 1 0 3 2
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4111 *PROP_MOTIONBLUR 0
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4112 *PROP_CASTSHADOW 1
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4113 *PROP_RECVSHADOW 1
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4117 *NODE_NAME "mat6model0surf140"
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4119 *NODE_NAME "mat6model0surf140"
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4120 *INHERIT_POS 0 0 0
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4121 *INHERIT_ROT 0 0 0
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4122 *INHERIT_SCL 0 0 0
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4127 *TM_POS 0.000000 0.000000 0.000000
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4133 *COMMENT "SURFACETYPE MST_PLANAR"
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4134 *MESH_VERTEX_LIST {
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4135 *MESH_VERTEX 0 120.000000 508.000000 68.000000
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4136 *MESH_VERTEX 1 248.000000 508.000000 68.000000
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4137 *MESH_VERTEX 2 248.000000 508.000000 60.000000
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4138 *MESH_VERTEX 3 120.000000 508.000000 60.000000
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4141 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4142 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4143 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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4144 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4145 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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4146 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4149 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4150 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4152 *MESH_NUMTVERTEX 4
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4154 *MESH_TVERT 0 0.000000 0.937500 1.000000
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4155 *MESH_TVERT 1 1.000000 0.937500 1.000000
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4156 *MESH_TVERT 2 1.000000 0.812500 1.000000
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4157 *MESH_TVERT 3 0.000000 0.812500 1.000000
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4159 *MESH_NUMTVFACES 2
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4161 *MESH_TFACE 0 0 2 1
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4162 *MESH_TFACE 1 0 3 2
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4165 *PROP_MOTIONBLUR 0
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4166 *PROP_CASTSHADOW 1
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4167 *PROP_RECVSHADOW 1
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4171 *NODE_NAME "mat6model0surf141"
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4173 *NODE_NAME "mat6model0surf141"
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4174 *INHERIT_POS 0 0 0
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4175 *INHERIT_ROT 0 0 0
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4176 *INHERIT_SCL 0 0 0
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4181 *TM_POS 0.000000 0.000000 0.000000
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4187 *COMMENT "SURFACETYPE MST_PLANAR"
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4188 *MESH_VERTEX_LIST {
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4190 *MESH_VERTEX 1 4.000000 -504.000000 269.000000
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4191 *MESH_VERTEX 2 4.000000 504.000000 269.000000
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4192 *MESH_VERTEX 3 4.000000 504.000000 264.000000
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4195 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4196 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4197 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4198 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4199 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4200 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4203 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4204 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4206 *MESH_NUMTVERTEX 4
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4208 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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4209 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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4210 *MESH_TVERT 2 4.875000 0.312500 1.000000
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4211 *MESH_TVERT 3 4.875000 0.234375 1.000000
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4213 *MESH_NUMTVFACES 2
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4215 *MESH_TFACE 0 0 2 1
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4216 *MESH_TFACE 1 0 3 2
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4219 *PROP_MOTIONBLUR 0
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4220 *PROP_CASTSHADOW 1
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4221 *PROP_RECVSHADOW 1
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4225 *NODE_NAME "mat6model0surf142"
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4227 *NODE_NAME "mat6model0surf142"
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4228 *INHERIT_POS 0 0 0
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4229 *INHERIT_ROT 0 0 0
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4230 *INHERIT_SCL 0 0 0
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4235 *TM_POS 0.000000 0.000000 0.000000
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4241 *COMMENT "SURFACETYPE MST_PLANAR"
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4242 *MESH_VERTEX_LIST {
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4244 *MESH_VERTEX 1 4.000000 -504.000000 196.000000
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4245 *MESH_VERTEX 2 4.000000 -504.000000 204.000000
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4246 *MESH_VERTEX 3 4.000000 504.000000 204.000000
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4249 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4250 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4251 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4252 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4253 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4254 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4257 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4258 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4260 *MESH_NUMTVERTEX 4
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4262 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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4263 *MESH_TVERT 1 4.875000 0.500000 1.000000
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4264 *MESH_TVERT 2 4.875000 0.375000 1.000000
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4265 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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4267 *MESH_NUMTVFACES 2
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4269 *MESH_TFACE 0 0 2 1
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4270 *MESH_TFACE 1 0 3 2
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4273 *PROP_MOTIONBLUR 0
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4274 *PROP_CASTSHADOW 1
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4275 *PROP_RECVSHADOW 1
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4279 *NODE_NAME "mat6model0surf143"
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4281 *NODE_NAME "mat6model0surf143"
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4282 *INHERIT_POS 0 0 0
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4283 *INHERIT_ROT 0 0 0
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4284 *INHERIT_SCL 0 0 0
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4289 *TM_POS 0.000000 0.000000 0.000000
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4295 *COMMENT "SURFACETYPE MST_PLANAR"
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4296 *MESH_VERTEX_LIST {
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4297 *MESH_VERTEX 0 -4.000000 -504.000000 271.000000
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4298 *MESH_VERTEX 1 -4.000000 -504.000000 264.000000
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4299 *MESH_VERTEX 2 -4.000000 504.000000 264.000000
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4300 *MESH_VERTEX 3 -4.000000 504.000000 271.000000
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4303 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4304 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4305 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4306 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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4307 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4308 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4311 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4312 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4314 *MESH_NUMTVERTEX 4
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4316 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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4317 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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4318 *MESH_TVERT 2 4.875000 0.109375 1.000000
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4319 *MESH_TVERT 3 4.875000 0.000000 1.000000
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4321 *MESH_NUMTVFACES 2
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4323 *MESH_TFACE 0 0 2 1
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4324 *MESH_TFACE 1 0 3 2
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4327 *PROP_MOTIONBLUR 0
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4328 *PROP_CASTSHADOW 1
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4329 *PROP_RECVSHADOW 1
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4333 *NODE_NAME "mat6model0surf144"
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4335 *NODE_NAME "mat6model0surf144"
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4336 *INHERIT_POS 0 0 0
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4337 *INHERIT_ROT 0 0 0
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4338 *INHERIT_SCL 0 0 0
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4343 *TM_POS 0.000000 0.000000 0.000000
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4349 *COMMENT "SURFACETYPE MST_PLANAR"
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4350 *MESH_VERTEX_LIST {
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4352 *MESH_VERTEX 1 4.000000 504.000000 264.000000
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4353 *MESH_VERTEX 2 -4.000000 504.000000 264.000000
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4354 *MESH_VERTEX 3 -4.000000 -504.000000 264.000000
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4357 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4358 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4359 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4360 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4361 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4362 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4365 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4366 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4368 *MESH_NUMTVERTEX 4
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4370 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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4371 *MESH_TVERT 1 4.875000 0.234375 1.000000
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4372 *MESH_TVERT 2 4.875000 0.109375 1.000000
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4373 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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4375 *MESH_NUMTVFACES 2
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4377 *MESH_TFACE 0 0 2 1
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4378 *MESH_TFACE 1 0 3 2
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4381 *PROP_MOTIONBLUR 0
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4382 *PROP_CASTSHADOW 1
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4383 *PROP_RECVSHADOW 1
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4387 *NODE_NAME "mat6model0surf145"
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4389 *NODE_NAME "mat6model0surf145"
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4390 *INHERIT_POS 0 0 0
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4391 *INHERIT_ROT 0 0 0
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4392 *INHERIT_SCL 0 0 0
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4397 *TM_POS 0.000000 0.000000 0.000000
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4403 *COMMENT "SURFACETYPE MST_PLANAR"
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4404 *MESH_VERTEX_LIST {
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4405 *MESH_VERTEX 0 -4.000000 504.000000 204.000000
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4406 *MESH_VERTEX 1 4.000000 504.000000 204.000000
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4407 *MESH_VERTEX 2 4.000000 -504.000000 204.000000
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4408 *MESH_VERTEX 3 -4.000000 -504.000000 204.000000
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4411 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4412 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4413 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4414 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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4415 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4416 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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4419 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4420 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4422 *MESH_NUMTVERTEX 4
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4424 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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4425 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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4426 *MESH_TVERT 2 4.875000 0.375000 1.000000
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4427 *MESH_TVERT 3 4.875000 0.250000 1.000000
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4429 *MESH_NUMTVFACES 2
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4431 *MESH_TFACE 0 0 2 1
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4432 *MESH_TFACE 1 0 3 2
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4435 *PROP_MOTIONBLUR 0
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4436 *PROP_CASTSHADOW 1
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4437 *PROP_RECVSHADOW 1
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4441 *NODE_NAME "mat6model0surf146"
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4443 *NODE_NAME "mat6model0surf146"
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4444 *INHERIT_POS 0 0 0
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4445 *INHERIT_ROT 0 0 0
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4446 *INHERIT_SCL 0 0 0
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4451 *TM_POS 0.000000 0.000000 0.000000
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4457 *COMMENT "SURFACETYPE MST_PLANAR"
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4458 *MESH_VERTEX_LIST {
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4459 *MESH_VERTEX 0 4.000000 504.000000 196.000000
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4460 *MESH_VERTEX 1 -4.000000 504.000000 196.000000
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4461 *MESH_VERTEX 2 -4.000000 -504.000000 196.000000
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4462 *MESH_VERTEX 3 4.000000 -504.000000 196.000000
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4465 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4466 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4467 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4468 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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4469 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4470 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4473 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4474 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4476 *MESH_NUMTVERTEX 4
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4478 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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4479 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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4480 *MESH_TVERT 2 4.875000 0.125000 1.000000
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4481 *MESH_TVERT 3 4.875000 0.000000 1.000000
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4483 *MESH_NUMTVFACES 2
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4485 *MESH_TFACE 0 0 2 1
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4486 *MESH_TFACE 1 0 3 2
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4489 *PROP_MOTIONBLUR 0
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4490 *PROP_CASTSHADOW 1
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4491 *PROP_RECVSHADOW 1
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4495 *NODE_NAME "mat6model0surf147"
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4497 *NODE_NAME "mat6model0surf147"
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4498 *INHERIT_POS 0 0 0
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4499 *INHERIT_ROT 0 0 0
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4500 *INHERIT_SCL 0 0 0
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4505 *TM_POS 0.000000 0.000000 0.000000
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4511 *COMMENT "SURFACETYPE MST_PLANAR"
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4512 *MESH_VERTEX_LIST {
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4513 *MESH_VERTEX 0 -4.000000 504.000000 204.000000
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4514 *MESH_VERTEX 1 -4.000000 -504.000000 204.000000
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4515 *MESH_VERTEX 2 -4.000000 -504.000000 196.000000
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4516 *MESH_VERTEX 3 -4.000000 504.000000 196.000000
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4519 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4520 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4521 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4522 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4523 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4524 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4530 *MESH_NUMTVERTEX 4
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4532 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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4533 *MESH_TVERT 1 4.875000 0.250000 1.000000
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4534 *MESH_TVERT 2 4.875000 0.125000 1.000000
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4535 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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4537 *MESH_NUMTVFACES 2
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4539 *MESH_TFACE 0 0 2 1
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4540 *MESH_TFACE 1 0 3 2
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4543 *PROP_MOTIONBLUR 0
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4544 *PROP_CASTSHADOW 1
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4545 *PROP_RECVSHADOW 1
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4549 *NODE_NAME "mat6model0surf148"
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4551 *NODE_NAME "mat6model0surf148"
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4552 *INHERIT_POS 0 0 0
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4553 *INHERIT_ROT 0 0 0
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4554 *INHERIT_SCL 0 0 0
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4559 *TM_POS 0.000000 0.000000 0.000000
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4565 *COMMENT "SURFACETYPE MST_PLANAR"
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4566 *MESH_VERTEX_LIST {
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4567 *MESH_VERTEX 0 -72.000000 508.000000 60.000000
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4568 *MESH_VERTEX 1 -72.000000 508.000000 68.000000
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4569 *MESH_VERTEX 2 -72.000000 512.000000 68.000000
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4570 *MESH_VERTEX 3 -72.000000 512.000000 60.000000
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4573 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4574 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4575 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4576 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4577 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4578 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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4581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4584 *MESH_NUMTVERTEX 4
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4586 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4587 *MESH_TVERT 1 0.000000 0.125000 1.000000
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4588 *MESH_TVERT 2 0.031250 0.125000 1.000000
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4589 *MESH_TVERT 3 0.031250 0.000000 1.000000
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4591 *MESH_NUMTVFACES 2
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4593 *MESH_TFACE 0 0 2 1
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4594 *MESH_TFACE 1 0 3 2
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4597 *PROP_MOTIONBLUR 0
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4598 *PROP_CASTSHADOW 1
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4599 *PROP_RECVSHADOW 1
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4603 *NODE_NAME "mat6model0surf149"
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4605 *NODE_NAME "mat6model0surf149"
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4606 *INHERIT_POS 0 0 0
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4607 *INHERIT_ROT 0 0 0
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4608 *INHERIT_SCL 0 0 0
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4613 *TM_POS 0.000000 0.000000 0.000000
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4619 *COMMENT "SURFACETYPE MST_PLANAR"
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4620 *MESH_VERTEX_LIST {
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4622 *MESH_VERTEX 1 -72.000000 6.000000 132.000000
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4623 *MESH_VERTEX 2 -72.000000 6.000000 124.000000
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4624 *MESH_VERTEX 3 248.000000 6.000000 124.000000
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4627 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4628 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4629 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4630 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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4631 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4632 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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4635 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4636 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4638 *MESH_NUMTVERTEX 4
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4640 *MESH_TVERT 0 -1.000000 0.312500 1.000000
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4641 *MESH_TVERT 1 1.500000 0.312500 1.000000
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4642 *MESH_TVERT 2 1.500000 0.187500 1.000000
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4643 *MESH_TVERT 3 -1.000000 0.187500 1.000000
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4645 *MESH_NUMTVFACES 2
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4647 *MESH_TFACE 0 0 2 1
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4648 *MESH_TFACE 1 0 3 2
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4651 *PROP_MOTIONBLUR 0
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4652 *PROP_CASTSHADOW 1
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4653 *PROP_RECVSHADOW 1
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4657 *NODE_NAME "mat6model0surf150"
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4659 *NODE_NAME "mat6model0surf150"
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4660 *INHERIT_POS 0 0 0
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4661 *INHERIT_ROT 0 0 0
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4662 *INHERIT_SCL 0 0 0
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4667 *TM_POS 0.000000 0.000000 0.000000
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4673 *COMMENT "SURFACETYPE MST_PLANAR"
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4674 *MESH_VERTEX_LIST {
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4676 *MESH_VERTEX 1 -72.000000 6.000000 68.000000
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4677 *MESH_VERTEX 2 -72.000000 6.000000 60.000000
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4678 *MESH_VERTEX 3 248.000000 6.000000 60.000000
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4681 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4682 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4683 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4684 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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4685 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4686 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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4689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4690 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4692 *MESH_NUMTVERTEX 4
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4694 *MESH_TVERT 0 -1.000000 1.062500 1.000000
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4695 *MESH_TVERT 1 1.500000 1.062500 1.000000
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4696 *MESH_TVERT 2 1.500000 0.937500 1.000000
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4697 *MESH_TVERT 3 -1.000000 0.937500 1.000000
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4699 *MESH_NUMTVFACES 2
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4701 *MESH_TFACE 0 0 2 1
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4702 *MESH_TFACE 1 0 3 2
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4705 *PROP_MOTIONBLUR 0
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4706 *PROP_CASTSHADOW 1
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4707 *PROP_RECVSHADOW 1
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4711 *NODE_NAME "mat6model0surf151"
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4713 *NODE_NAME "mat6model0surf151"
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4714 *INHERIT_POS 0 0 0
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4715 *INHERIT_ROT 0 0 0
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4716 *INHERIT_SCL 0 0 0
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4721 *TM_POS 0.000000 0.000000 0.000000
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4727 *COMMENT "SURFACETYPE MST_PLANAR"
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4728 *MESH_VERTEX_LIST {
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4730 *MESH_VERTEX 1 248.000000 -6.000000 132.000000
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4731 *MESH_VERTEX 2 -72.000000 -6.000000 132.000000
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4732 *MESH_VERTEX 3 -72.000000 6.000000 132.000000
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4735 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4736 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4737 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4738 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4739 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4740 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4744 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4746 *MESH_NUMTVERTEX 4
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4748 *MESH_TVERT 0 -1.000000 0.312500 1.000000
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4749 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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4750 *MESH_TVERT 2 1.500000 0.500000 1.000000
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4751 *MESH_TVERT 3 1.500000 0.312500 1.000000
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4753 *MESH_NUMTVFACES 2
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4755 *MESH_TFACE 0 0 2 1
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4756 *MESH_TFACE 1 0 3 2
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4759 *PROP_MOTIONBLUR 0
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4760 *PROP_CASTSHADOW 1
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4761 *PROP_RECVSHADOW 1
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4767 *NODE_NAME "mat6model0surf152"
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4768 *INHERIT_POS 0 0 0
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4769 *INHERIT_ROT 0 0 0
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4770 *INHERIT_SCL 0 0 0
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4775 *TM_POS 0.000000 0.000000 0.000000
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4781 *COMMENT "SURFACETYPE MST_PLANAR"
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4782 *MESH_VERTEX_LIST {
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4784 *MESH_VERTEX 1 248.000000 6.000000 124.000000
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4785 *MESH_VERTEX 2 -72.000000 6.000000 124.000000
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4786 *MESH_VERTEX 3 -72.000000 -6.000000 124.000000
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4789 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4790 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4791 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4792 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4793 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4794 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4798 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4800 *MESH_NUMTVERTEX 4
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4802 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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4803 *MESH_TVERT 1 -1.000000 0.187500 1.000000
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4804 *MESH_TVERT 2 1.500000 0.187500 1.000000
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4805 *MESH_TVERT 3 1.500000 0.000000 1.000000
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4807 *MESH_NUMTVFACES 2
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4809 *MESH_TFACE 0 0 2 1
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4810 *MESH_TFACE 1 0 3 2
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4813 *PROP_MOTIONBLUR 0
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4814 *PROP_CASTSHADOW 1
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4815 *PROP_RECVSHADOW 1
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4819 *NODE_NAME "mat6model0surf153"
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4821 *NODE_NAME "mat6model0surf153"
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4822 *INHERIT_POS 0 0 0
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4823 *INHERIT_ROT 0 0 0
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4824 *INHERIT_SCL 0 0 0
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4829 *TM_POS 0.000000 0.000000 0.000000
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4835 *COMMENT "SURFACETYPE MST_PLANAR"
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4836 *MESH_VERTEX_LIST {
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4838 *MESH_VERTEX 1 -72.000000 -6.000000 124.000000
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4839 *MESH_VERTEX 2 -72.000000 -6.000000 132.000000
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4840 *MESH_VERTEX 3 248.000000 -6.000000 132.000000
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4843 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4844 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4845 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4846 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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4847 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4848 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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4851 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4852 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4854 *MESH_NUMTVERTEX 4
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4856 *MESH_TVERT 0 -1.000000 0.625000 1.000000
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4857 *MESH_TVERT 1 1.500000 0.625000 1.000000
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4858 *MESH_TVERT 2 1.500000 0.500000 1.000000
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4859 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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4861 *MESH_NUMTVFACES 2
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4863 *MESH_TFACE 0 0 2 1
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4864 *MESH_TFACE 1 0 3 2
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4867 *PROP_MOTIONBLUR 0
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4868 *PROP_CASTSHADOW 1
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4869 *PROP_RECVSHADOW 1
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4873 *NODE_NAME "mat6model0surf154"
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4875 *NODE_NAME "mat6model0surf154"
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4876 *INHERIT_POS 0 0 0
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4877 *INHERIT_ROT 0 0 0
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4878 *INHERIT_SCL 0 0 0
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4883 *TM_POS 0.000000 0.000000 0.000000
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4889 *COMMENT "SURFACETYPE MST_PLANAR"
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4890 *MESH_VERTEX_LIST {
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4892 *MESH_VERTEX 1 248.000000 -6.000000 68.000000
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4893 *MESH_VERTEX 2 -72.000000 -6.000000 68.000000
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4894 *MESH_VERTEX 3 -72.000000 6.000000 68.000000
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4897 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4898 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4899 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4900 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4901 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4902 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4905 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4906 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4908 *MESH_NUMTVERTEX 4
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4910 *MESH_TVERT 0 -1.000000 0.062500 1.000000
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4911 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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4912 *MESH_TVERT 2 1.500000 0.250000 1.000000
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4913 *MESH_TVERT 3 1.500000 0.062500 1.000000
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4915 *MESH_NUMTVFACES 2
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4917 *MESH_TFACE 0 0 2 1
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4918 *MESH_TFACE 1 0 3 2
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4921 *PROP_MOTIONBLUR 0
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4922 *PROP_CASTSHADOW 1
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4923 *PROP_RECVSHADOW 1
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4927 *NODE_NAME "mat6model0surf155"
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4929 *NODE_NAME "mat6model0surf155"
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4930 *INHERIT_POS 0 0 0
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4931 *INHERIT_ROT 0 0 0
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4932 *INHERIT_SCL 0 0 0
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4937 *TM_POS 0.000000 0.000000 0.000000
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4943 *COMMENT "SURFACETYPE MST_PLANAR"
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4944 *MESH_VERTEX_LIST {
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4946 *MESH_VERTEX 1 248.000000 6.000000 60.000000
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4947 *MESH_VERTEX 2 -72.000000 6.000000 60.000000
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4948 *MESH_VERTEX 3 -72.000000 -6.000000 60.000000
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4951 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4952 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4953 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4954 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4955 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4956 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4959 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4960 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4962 *MESH_NUMTVERTEX 4
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4964 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4965 *MESH_TVERT 1 -1.000000 0.937500 1.000000
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4966 *MESH_TVERT 2 1.500000 0.937500 1.000000
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4967 *MESH_TVERT 3 1.500000 0.750000 1.000000
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4969 *MESH_NUMTVFACES 2
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4971 *MESH_TFACE 0 0 2 1
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4972 *MESH_TFACE 1 0 3 2
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4975 *PROP_MOTIONBLUR 0
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4976 *PROP_CASTSHADOW 1
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4977 *PROP_RECVSHADOW 1
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4981 *NODE_NAME "mat6model0surf156"
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4983 *NODE_NAME "mat6model0surf156"
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4984 *INHERIT_POS 0 0 0
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4985 *INHERIT_ROT 0 0 0
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4986 *INHERIT_SCL 0 0 0
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4991 *TM_POS 0.000000 0.000000 0.000000
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4997 *COMMENT "SURFACETYPE MST_PLANAR"
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4998 *MESH_VERTEX_LIST {
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4999 *MESH_VERTEX 0 248.000000 -6.000000 60.000000
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5000 *MESH_VERTEX 1 -72.000000 -6.000000 60.000000
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5001 *MESH_VERTEX 2 -72.000000 -6.000000 68.000000
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5002 *MESH_VERTEX 3 248.000000 -6.000000 68.000000
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5005 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5006 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5007 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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5008 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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5009 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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5010 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5013 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5014 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5016 *MESH_NUMTVERTEX 4
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5018 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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5019 *MESH_TVERT 1 1.500000 0.375000 1.000000
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5020 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5021 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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5023 *MESH_NUMTVFACES 2
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5025 *MESH_TFACE 0 0 2 1
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5026 *MESH_TFACE 1 0 3 2
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5029 *PROP_MOTIONBLUR 0
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5030 *PROP_CASTSHADOW 1
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5031 *PROP_RECVSHADOW 1
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5035 *NODE_NAME "mat6model0surf157"
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5037 *NODE_NAME "mat6model0surf157"
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5038 *INHERIT_POS 0 0 0
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5039 *INHERIT_ROT 0 0 0
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5040 *INHERIT_SCL 0 0 0
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5045 *TM_POS 0.000000 0.000000 0.000000
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5051 *COMMENT "SURFACETYPE MST_PLANAR"
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5052 *MESH_VERTEX_LIST {
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5053 *MESH_VERTEX 0 -72.000000 8.000000 192.000000
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5054 *MESH_VERTEX 1 -72.000000 8.000000 0.000000
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5055 *MESH_VERTEX 2 -72.000000 -8.000000 0.000000
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5056 *MESH_VERTEX 3 -72.000000 -8.000000 192.000000
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5059 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5060 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5061 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5062 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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5063 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5064 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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5067 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5068 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5070 *MESH_NUMTVERTEX 4
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5072 *MESH_TVERT 0 0.000000 1.000000 1.000000
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5073 *MESH_TVERT 1 1.500000 1.000000 1.000000
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5074 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5075 *MESH_TVERT 3 0.000000 0.750000 1.000000
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5077 *MESH_NUMTVFACES 2
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5079 *MESH_TFACE 0 0 2 1
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5080 *MESH_TFACE 1 0 3 2
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5083 *PROP_MOTIONBLUR 0
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5084 *PROP_CASTSHADOW 1
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5085 *PROP_RECVSHADOW 1
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5089 *NODE_NAME "mat6model0surf158"
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5091 *NODE_NAME "mat6model0surf158"
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5092 *INHERIT_POS 0 0 0
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5093 *INHERIT_ROT 0 0 0
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5094 *INHERIT_SCL 0 0 0
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5099 *TM_POS 0.000000 0.000000 0.000000
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5105 *COMMENT "SURFACETYPE MST_PLANAR"
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5106 *MESH_VERTEX_LIST {
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5107 *MESH_VERTEX 0 -72.000000 8.000000 192.000000
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5108 *MESH_VERTEX 1 -88.000000 8.000000 192.000000
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5109 *MESH_VERTEX 2 -88.000000 8.000000 0.000000
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5110 *MESH_VERTEX 3 -72.000000 8.000000 0.000000
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5113 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5114 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5115 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5116 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5117 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5118 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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5121 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5122 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5124 *MESH_NUMTVERTEX 4
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5126 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5127 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5128 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5129 *MESH_TVERT 3 1.500000 0.000000 1.000000
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5131 *MESH_NUMTVFACES 2
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5133 *MESH_TFACE 0 0 2 1
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5134 *MESH_TFACE 1 0 3 2
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5137 *PROP_MOTIONBLUR 0
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5138 *PROP_CASTSHADOW 1
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5139 *PROP_RECVSHADOW 1
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5143 *NODE_NAME "mat6model0surf159"
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5145 *NODE_NAME "mat6model0surf159"
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5146 *INHERIT_POS 0 0 0
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5147 *INHERIT_ROT 0 0 0
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5148 *INHERIT_SCL 0 0 0
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5153 *TM_POS 0.000000 0.000000 0.000000
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5159 *COMMENT "SURFACETYPE MST_PLANAR"
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5160 *MESH_VERTEX_LIST {
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5161 *MESH_VERTEX 0 -88.000000 -8.000000 192.000000
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5162 *MESH_VERTEX 1 -88.000000 -8.000000 0.000000
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5163 *MESH_VERTEX 2 -88.000000 8.000000 0.000000
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5164 *MESH_VERTEX 3 -88.000000 8.000000 192.000000
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5167 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5168 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5169 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5170 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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5171 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5172 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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5175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5178 *MESH_NUMTVERTEX 4
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5180 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5181 *MESH_TVERT 1 1.500000 0.500000 1.000000
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5182 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5183 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5185 *MESH_NUMTVFACES 2
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5187 *MESH_TFACE 0 0 2 1
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5188 *MESH_TFACE 1 0 3 2
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5191 *PROP_MOTIONBLUR 0
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5192 *PROP_CASTSHADOW 1
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5193 *PROP_RECVSHADOW 1
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5197 *NODE_NAME "mat6model0surf160"
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5199 *NODE_NAME "mat6model0surf160"
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5200 *INHERIT_POS 0 0 0
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5201 *INHERIT_ROT 0 0 0
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5202 *INHERIT_SCL 0 0 0
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5207 *TM_POS 0.000000 0.000000 0.000000
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5213 *COMMENT "SURFACETYPE MST_PLANAR"
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5214 *MESH_VERTEX_LIST {
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5215 *MESH_VERTEX 0 -88.000000 -8.000000 192.000000
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5216 *MESH_VERTEX 1 -72.000000 -8.000000 192.000000
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5217 *MESH_VERTEX 2 -72.000000 -8.000000 0.000000
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5218 *MESH_VERTEX 3 -88.000000 -8.000000 0.000000
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5221 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5222 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5223 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5224 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5225 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5226 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5229 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5230 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5232 *MESH_NUMTVERTEX 4
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5234 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5235 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5236 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5237 *MESH_TVERT 3 1.500000 0.500000 1.000000
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5239 *MESH_NUMTVFACES 2
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5241 *MESH_TFACE 0 0 2 1
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5242 *MESH_TFACE 1 0 3 2
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5245 *PROP_MOTIONBLUR 0
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5246 *PROP_CASTSHADOW 1
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5247 *PROP_RECVSHADOW 1
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5251 *NODE_NAME "mat6model0surf161"
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5253 *NODE_NAME "mat6model0surf161"
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5254 *INHERIT_POS 0 0 0
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5255 *INHERIT_ROT 0 0 0
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5256 *INHERIT_SCL 0 0 0
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5261 *TM_POS 0.000000 0.000000 0.000000
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5267 *COMMENT "SURFACETYPE MST_PLANAR"
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5268 *MESH_VERTEX_LIST {
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5269 *MESH_VERTEX 0 -124.000000 -504.000000 296.000000
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5270 *MESH_VERTEX 1 -124.000000 -504.000000 301.000000
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5271 *MESH_VERTEX 2 -124.000000 504.000000 301.000000
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5272 *MESH_VERTEX 3 -124.000000 504.000000 296.000000
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5275 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5276 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5277 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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5278 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5279 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5280 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5284 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5286 *MESH_NUMTVERTEX 4
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5288 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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5289 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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5290 *MESH_TVERT 2 4.875000 0.312500 1.000000
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5291 *MESH_TVERT 3 4.875000 0.234375 1.000000
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5293 *MESH_NUMTVFACES 2
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5295 *MESH_TFACE 0 0 2 1
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5296 *MESH_TFACE 1 0 3 2
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5299 *PROP_MOTIONBLUR 0
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5300 *PROP_CASTSHADOW 1
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5301 *PROP_RECVSHADOW 1
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5305 *NODE_NAME "mat6model0surf162"
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5307 *NODE_NAME "mat6model0surf162"
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5308 *INHERIT_POS 0 0 0
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5309 *INHERIT_ROT 0 0 0
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5310 *INHERIT_SCL 0 0 0
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5315 *TM_POS 0.000000 0.000000 0.000000
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5321 *COMMENT "SURFACETYPE MST_PLANAR"
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5322 *MESH_VERTEX_LIST {
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5323 *MESH_VERTEX 0 -124.000000 -504.000000 204.000000
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5324 *MESH_VERTEX 1 -124.000000 504.000000 204.000000
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5325 *MESH_VERTEX 2 -124.000000 504.000000 196.000000
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5326 *MESH_VERTEX 3 -124.000000 -504.000000 196.000000
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5329 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5330 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5331 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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5332 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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5333 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5334 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5337 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5338 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5340 *MESH_NUMTVERTEX 4
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5342 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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5343 *MESH_TVERT 1 4.875000 0.250000 1.000000
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5344 *MESH_TVERT 2 4.875000 0.125000 1.000000
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5345 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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5347 *MESH_NUMTVFACES 2
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5349 *MESH_TFACE 0 0 2 1
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5350 *MESH_TFACE 1 0 3 2
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5353 *PROP_MOTIONBLUR 0
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5354 *PROP_CASTSHADOW 1
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5355 *PROP_RECVSHADOW 1
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5359 *NODE_NAME "mat6model0surf163"
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5361 *NODE_NAME "mat6model0surf163"
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5362 *INHERIT_POS 0 0 0
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5363 *INHERIT_ROT 0 0 0
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5364 *INHERIT_SCL 0 0 0
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5369 *TM_POS 0.000000 0.000000 0.000000
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5375 *COMMENT "SURFACETYPE MST_PLANAR"
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5376 *MESH_VERTEX_LIST {
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5377 *MESH_VERTEX 0 -132.000000 -504.000000 303.000000
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5378 *MESH_VERTEX 1 -132.000000 -504.000000 296.000000
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5379 *MESH_VERTEX 2 -132.000000 504.000000 296.000000
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5380 *MESH_VERTEX 3 -132.000000 504.000000 303.000000
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5383 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5384 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5385 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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5386 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5387 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5388 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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5391 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5392 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5394 *MESH_NUMTVERTEX 4
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5396 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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5397 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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5398 *MESH_TVERT 2 4.875000 0.109375 1.000000
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5399 *MESH_TVERT 3 4.875000 0.000000 1.000000
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5401 *MESH_NUMTVFACES 2
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5403 *MESH_TFACE 0 0 2 1
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5404 *MESH_TFACE 1 0 3 2
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5407 *PROP_MOTIONBLUR 0
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5408 *PROP_CASTSHADOW 1
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5409 *PROP_RECVSHADOW 1
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5413 *NODE_NAME "mat6model0surf164"
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5415 *NODE_NAME "mat6model0surf164"
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5416 *INHERIT_POS 0 0 0
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5417 *INHERIT_ROT 0 0 0
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5418 *INHERIT_SCL 0 0 0
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5423 *TM_POS 0.000000 0.000000 0.000000
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5429 *COMMENT "SURFACETYPE MST_PLANAR"
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5430 *MESH_VERTEX_LIST {
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5431 *MESH_VERTEX 0 -124.000000 -504.000000 296.000000
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5432 *MESH_VERTEX 1 -124.000000 504.000000 296.000000
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5433 *MESH_VERTEX 2 -132.000000 504.000000 296.000000
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5434 *MESH_VERTEX 3 -132.000000 -504.000000 296.000000
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5437 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5438 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5439 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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5440 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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5441 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5442 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5445 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5446 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5448 *MESH_NUMTVERTEX 4
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5450 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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5451 *MESH_TVERT 1 4.875000 0.234375 1.000000
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5452 *MESH_TVERT 2 4.875000 0.109375 1.000000
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5453 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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5455 *MESH_NUMTVFACES 2
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5457 *MESH_TFACE 0 0 2 1
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5458 *MESH_TFACE 1 0 3 2
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5461 *PROP_MOTIONBLUR 0
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5462 *PROP_CASTSHADOW 1
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5463 *PROP_RECVSHADOW 1
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5467 *NODE_NAME "mat6model0surf165"
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5469 *NODE_NAME "mat6model0surf165"
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5470 *INHERIT_POS 0 0 0
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5471 *INHERIT_ROT 0 0 0
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5472 *INHERIT_SCL 0 0 0
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5477 *TM_POS 0.000000 0.000000 0.000000
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5483 *COMMENT "SURFACETYPE MST_PLANAR"
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5484 *MESH_VERTEX_LIST {
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5485 *MESH_VERTEX 0 -124.000000 -504.000000 204.000000
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5486 *MESH_VERTEX 1 -132.000000 -504.000000 204.000000
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5487 *MESH_VERTEX 2 -132.000000 504.000000 204.000000
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5488 *MESH_VERTEX 3 -124.000000 504.000000 204.000000
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5491 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5492 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5493 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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5494 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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5495 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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5496 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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5499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5500 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5502 *MESH_NUMTVERTEX 4
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5504 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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5505 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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5506 *MESH_TVERT 2 4.875000 0.375000 1.000000
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5507 *MESH_TVERT 3 4.875000 0.250000 1.000000
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5509 *MESH_NUMTVFACES 2
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5511 *MESH_TFACE 0 0 2 1
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5512 *MESH_TFACE 1 0 3 2
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5515 *PROP_MOTIONBLUR 0
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5516 *PROP_CASTSHADOW 1
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5517 *PROP_RECVSHADOW 1
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5521 *NODE_NAME "mat6model0surf166"
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5523 *NODE_NAME "mat6model0surf166"
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5524 *INHERIT_POS 0 0 0
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5525 *INHERIT_ROT 0 0 0
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5526 *INHERIT_SCL 0 0 0
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5531 *TM_POS 0.000000 0.000000 0.000000
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5537 *COMMENT "SURFACETYPE MST_PLANAR"
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5538 *MESH_VERTEX_LIST {
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5539 *MESH_VERTEX 0 -132.000000 -504.000000 196.000000
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5540 *MESH_VERTEX 1 -124.000000 -504.000000 196.000000
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5541 *MESH_VERTEX 2 -124.000000 504.000000 196.000000
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5542 *MESH_VERTEX 3 -132.000000 504.000000 196.000000
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5545 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5546 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5547 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5548 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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5549 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5550 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5553 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5554 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5556 *MESH_NUMTVERTEX 4
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5558 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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5559 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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5560 *MESH_TVERT 2 4.875000 0.125000 1.000000
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5561 *MESH_TVERT 3 4.875000 0.000000 1.000000
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5563 *MESH_NUMTVFACES 2
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5565 *MESH_TFACE 0 0 2 1
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5566 *MESH_TFACE 1 0 3 2
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5569 *PROP_MOTIONBLUR 0
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5570 *PROP_CASTSHADOW 1
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5571 *PROP_RECVSHADOW 1
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5575 *NODE_NAME "mat6model0surf167"
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5577 *NODE_NAME "mat6model0surf167"
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5578 *INHERIT_POS 0 0 0
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5579 *INHERIT_ROT 0 0 0
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5580 *INHERIT_SCL 0 0 0
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5585 *TM_POS 0.000000 0.000000 0.000000
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5591 *COMMENT "SURFACETYPE MST_PLANAR"
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5592 *MESH_VERTEX_LIST {
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5593 *MESH_VERTEX 0 -132.000000 -504.000000 196.000000
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5594 *MESH_VERTEX 1 -132.000000 504.000000 196.000000
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5595 *MESH_VERTEX 2 -132.000000 504.000000 204.000000
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5596 *MESH_VERTEX 3 -132.000000 -504.000000 204.000000
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5599 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5600 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5601 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5602 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5603 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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5604 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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5607 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5608 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5610 *MESH_NUMTVERTEX 4
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5612 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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5613 *MESH_TVERT 1 4.875000 0.500000 1.000000
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5614 *MESH_TVERT 2 4.875000 0.375000 1.000000
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5615 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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5617 *MESH_NUMTVFACES 2
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5619 *MESH_TFACE 0 0 2 1
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5620 *MESH_TFACE 1 0 3 2
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5623 *PROP_MOTIONBLUR 0
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5624 *PROP_CASTSHADOW 1
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5625 *PROP_RECVSHADOW 1
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5629 *NODE_NAME "mat6model0surf168"
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5631 *NODE_NAME "mat6model0surf168"
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5632 *INHERIT_POS 0 0 0
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5633 *INHERIT_ROT 0 0 0
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5634 *INHERIT_SCL 0 0 0
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5639 *TM_POS 0.000000 0.000000 0.000000
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5645 *COMMENT "SURFACETYPE MST_PLANAR"
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5646 *MESH_VERTEX_LIST {
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5647 *MESH_VERTEX 0 -88.000000 8.000000 128.000000
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5648 *MESH_VERTEX 1 -88.000000 8.000000 144.000000
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5649 *MESH_VERTEX 2 -184.000000 8.000000 144.000000
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5650 *MESH_VERTEX 3 -184.000000 8.000000 128.000000
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5653 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5654 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5655 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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5656 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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5657 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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5658 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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5661 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5662 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5664 *MESH_NUMTVERTEX 4
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5666 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5667 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5668 *MESH_TVERT 2 0.750000 0.750000 1.000000
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5669 *MESH_TVERT 3 0.750000 0.500000 1.000000
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5671 *MESH_NUMTVFACES 2
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5673 *MESH_TFACE 0 0 2 1
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5674 *MESH_TFACE 1 0 3 2
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5677 *PROP_MOTIONBLUR 0
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5678 *PROP_CASTSHADOW 1
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5679 *PROP_RECVSHADOW 1
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5683 *NODE_NAME "mat6model0surf169"
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5685 *NODE_NAME "mat6model0surf169"
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5686 *INHERIT_POS 0 0 0
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5687 *INHERIT_ROT 0 0 0
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5688 *INHERIT_SCL 0 0 0
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5693 *TM_POS 0.000000 0.000000 0.000000
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5699 *COMMENT "SURFACETYPE MST_PLANAR"
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5700 *MESH_VERTEX_LIST {
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5701 *MESH_VERTEX 0 -88.000000 -8.000000 144.000000
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5702 *MESH_VERTEX 1 -184.000000 -8.000000 144.000000
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5703 *MESH_VERTEX 2 -184.000000 8.000000 144.000000
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5704 *MESH_VERTEX 3 -88.000000 8.000000 144.000000
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5707 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5708 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5709 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5710 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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5711 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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5712 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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5715 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5716 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5718 *MESH_NUMTVERTEX 4
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5720 *MESH_TVERT 0 0.000000 1.000000 1.000000
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5721 *MESH_TVERT 1 0.750000 1.000000 1.000000
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5722 *MESH_TVERT 2 0.750000 0.750000 1.000000
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5723 *MESH_TVERT 3 0.000000 0.750000 1.000000
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5725 *MESH_NUMTVFACES 2
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5727 *MESH_TFACE 0 0 2 1
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5728 *MESH_TFACE 1 0 3 2
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5731 *PROP_MOTIONBLUR 0
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5732 *PROP_CASTSHADOW 1
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5733 *PROP_RECVSHADOW 1
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5737 *NODE_NAME "mat6model0surf170"
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5739 *NODE_NAME "mat6model0surf170"
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5740 *INHERIT_POS 0 0 0
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5741 *INHERIT_ROT 0 0 0
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5742 *INHERIT_SCL 0 0 0
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5747 *TM_POS 0.000000 0.000000 0.000000
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5753 *COMMENT "SURFACETYPE MST_PLANAR"
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5754 *MESH_VERTEX_LIST {
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5755 *MESH_VERTEX 0 -88.000000 -8.000000 144.000000
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5756 *MESH_VERTEX 1 -88.000000 -8.000000 128.000000
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5757 *MESH_VERTEX 2 -184.000000 -8.000000 128.000000
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5758 *MESH_VERTEX 3 -184.000000 -8.000000 144.000000
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5761 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5762 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5763 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5764 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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5765 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5766 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5770 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5772 *MESH_NUMTVERTEX 4
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5774 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5775 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5776 *MESH_TVERT 2 0.750000 0.250000 1.000000
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5777 *MESH_TVERT 3 0.750000 0.000000 1.000000
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5779 *MESH_NUMTVFACES 2
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5781 *MESH_TFACE 0 0 2 1
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5782 *MESH_TFACE 1 0 3 2
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5785 *PROP_MOTIONBLUR 0
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5786 *PROP_CASTSHADOW 1
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5787 *PROP_RECVSHADOW 1
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5791 *NODE_NAME "mat6model0surf171"
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5793 *NODE_NAME "mat6model0surf171"
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5794 *INHERIT_POS 0 0 0
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5795 *INHERIT_ROT 0 0 0
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5796 *INHERIT_SCL 0 0 0
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5801 *TM_POS 0.000000 0.000000 0.000000
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5807 *COMMENT "SURFACETYPE MST_PLANAR"
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5808 *MESH_VERTEX_LIST {
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5809 *MESH_VERTEX 0 -88.000000 8.000000 128.000000
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5810 *MESH_VERTEX 1 -184.000000 8.000000 128.000000
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5811 *MESH_VERTEX 2 -184.000000 -8.000000 128.000000
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5812 *MESH_VERTEX 3 -88.000000 -8.000000 128.000000
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5815 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5816 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5817 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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5818 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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5819 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5820 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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5823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5824 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5826 *MESH_NUMTVERTEX 4
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5828 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5829 *MESH_TVERT 1 0.750000 0.500000 1.000000
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5830 *MESH_TVERT 2 0.750000 0.250000 1.000000
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5831 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5833 *MESH_NUMTVFACES 2
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5835 *MESH_TFACE 0 0 2 1
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5836 *MESH_TFACE 1 0 3 2
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5839 *PROP_MOTIONBLUR 0
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5840 *PROP_CASTSHADOW 1
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5841 *PROP_RECVSHADOW 1
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5845 *NODE_NAME "mat6model0surf172"
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5847 *NODE_NAME "mat6model0surf172"
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5848 *INHERIT_POS 0 0 0
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5849 *INHERIT_ROT 0 0 0
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5850 *INHERIT_SCL 0 0 0
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5855 *TM_POS 0.000000 0.000000 0.000000
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5861 *COMMENT "SURFACETYPE MST_PLANAR"
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5862 *MESH_VERTEX_LIST {
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5863 *MESH_VERTEX 0 -184.000000 8.000000 192.000000
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5864 *MESH_VERTEX 1 -184.000000 8.000000 0.000000
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5865 *MESH_VERTEX 2 -184.000000 -8.000000 0.000000
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5866 *MESH_VERTEX 3 -184.000000 -8.000000 192.000000
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5869 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5870 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5871 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5872 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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5873 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5874 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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5877 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5878 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5880 *MESH_NUMTVERTEX 4
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5882 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5883 *MESH_TVERT 1 1.500000 0.500000 1.000000
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5884 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5885 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5887 *MESH_NUMTVFACES 2
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5889 *MESH_TFACE 0 0 2 1
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5890 *MESH_TFACE 1 0 3 2
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5893 *PROP_MOTIONBLUR 0
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5894 *PROP_CASTSHADOW 1
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5895 *PROP_RECVSHADOW 1
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5899 *NODE_NAME "mat6model0surf173"
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5901 *NODE_NAME "mat6model0surf173"
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5902 *INHERIT_POS 0 0 0
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5903 *INHERIT_ROT 0 0 0
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5904 *INHERIT_SCL 0 0 0
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5909 *TM_POS 0.000000 0.000000 0.000000
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5915 *COMMENT "SURFACETYPE MST_PLANAR"
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5916 *MESH_VERTEX_LIST {
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5918 *MESH_VERTEX 1 -200.000000 8.000000 192.000000
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5919 *MESH_VERTEX 2 -200.000000 8.000000 0.000000
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5920 *MESH_VERTEX 3 -184.000000 8.000000 0.000000
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5923 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5924 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5925 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5926 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5927 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5928 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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5931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5934 *MESH_NUMTVERTEX 4
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5936 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5937 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5938 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5939 *MESH_TVERT 3 1.500000 0.500000 1.000000
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5941 *MESH_NUMTVFACES 2
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5943 *MESH_TFACE 0 0 2 1
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5944 *MESH_TFACE 1 0 3 2
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5947 *PROP_MOTIONBLUR 0
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5948 *PROP_CASTSHADOW 1
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5949 *PROP_RECVSHADOW 1
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5953 *NODE_NAME "mat6model0surf174"
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5955 *NODE_NAME "mat6model0surf174"
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5956 *INHERIT_POS 0 0 0
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5957 *INHERIT_ROT 0 0 0
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5958 *INHERIT_SCL 0 0 0
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5963 *TM_POS 0.000000 0.000000 0.000000
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5969 *COMMENT "SURFACETYPE MST_PLANAR"
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5970 *MESH_VERTEX_LIST {
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5971 *MESH_VERTEX 0 -200.000000 -8.000000 192.000000
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5972 *MESH_VERTEX 1 -184.000000 -8.000000 192.000000
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5973 *MESH_VERTEX 2 -184.000000 -8.000000 0.000000
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5974 *MESH_VERTEX 3 -200.000000 -8.000000 0.000000
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5977 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5978 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5979 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5980 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5981 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5982 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5988 *MESH_NUMTVERTEX 4
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5990 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5991 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5992 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5993 *MESH_TVERT 3 1.500000 0.000000 1.000000
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5995 *MESH_NUMTVFACES 2
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5997 *MESH_TFACE 0 0 2 1
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5998 *MESH_TFACE 1 0 3 2
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6001 *PROP_MOTIONBLUR 0
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6002 *PROP_CASTSHADOW 1
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6003 *PROP_RECVSHADOW 1
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6007 *NODE_NAME "mat6model0surf175"
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6009 *NODE_NAME "mat6model0surf175"
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6010 *INHERIT_POS 0 0 0
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6011 *INHERIT_ROT 0 0 0
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6012 *INHERIT_SCL 0 0 0
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6017 *TM_POS 0.000000 0.000000 0.000000
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6023 *COMMENT "SURFACETYPE MST_PLANAR"
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6024 *MESH_VERTEX_LIST {
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6025 *MESH_VERTEX 0 -200.000000 -8.000000 192.000000
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6026 *MESH_VERTEX 1 -200.000000 -8.000000 0.000000
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6027 *MESH_VERTEX 2 -200.000000 8.000000 0.000000
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6028 *MESH_VERTEX 3 -200.000000 8.000000 192.000000
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6031 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6032 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6033 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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6034 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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6035 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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6036 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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6039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6042 *MESH_NUMTVERTEX 4
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6044 *MESH_TVERT 0 0.000000 1.000000 1.000000
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6045 *MESH_TVERT 1 1.500000 1.000000 1.000000
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6046 *MESH_TVERT 2 1.500000 0.750000 1.000000
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6047 *MESH_TVERT 3 0.000000 0.750000 1.000000
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6049 *MESH_NUMTVFACES 2
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6051 *MESH_TFACE 0 0 2 1
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6052 *MESH_TFACE 1 0 3 2
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6055 *PROP_MOTIONBLUR 0
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6056 *PROP_CASTSHADOW 1
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6057 *PROP_RECVSHADOW 1
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6061 *NODE_NAME "mat6model0surf176"
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6063 *NODE_NAME "mat6model0surf176"
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6064 *INHERIT_POS 0 0 0
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6065 *INHERIT_ROT 0 0 0
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6066 *INHERIT_SCL 0 0 0
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6071 *TM_POS 0.000000 0.000000 0.000000
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6077 *COMMENT "SURFACETYPE MST_PLANAR"
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6078 *MESH_VERTEX_LIST {
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6081 *MESH_VERTEX 2 248.000122 8.000000 192.000000
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6082 *MESH_VERTEX 3 248.000122 8.000000 208.000000
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6085 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6086 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6087 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6088 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6089 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6090 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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6093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6096 *MESH_NUMTVERTEX 4
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6098 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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6099 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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6100 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6101 *MESH_TVERT 3 2.875000 0.000000 1.000000
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6103 *MESH_NUMTVFACES 2
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6105 *MESH_TFACE 0 0 2 1
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6106 *MESH_TFACE 1 0 3 2
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6109 *PROP_MOTIONBLUR 0
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6110 *PROP_CASTSHADOW 1
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6111 *PROP_RECVSHADOW 1
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6115 *NODE_NAME "mat6model0surf177"
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6117 *NODE_NAME "mat6model0surf177"
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6118 *INHERIT_POS 0 0 0
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6119 *INHERIT_ROT 0 0 0
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6120 *INHERIT_SCL 0 0 0
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6125 *TM_POS 0.000000 0.000000 0.000000
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6131 *COMMENT "SURFACETYPE MST_PLANAR"
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6132 *MESH_VERTEX_LIST {
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6135 *MESH_VERTEX 2 248.000122 -8.000000 208.000000
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6136 *MESH_VERTEX 3 -247.999878 -8.000000 208.000000
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6139 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6140 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6141 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6142 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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6143 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6144 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6150 *MESH_NUMTVERTEX 4
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6152 *MESH_TVERT 0 -1.000000 1.000000 1.000000
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6153 *MESH_TVERT 1 2.875000 1.000000 1.000000
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6154 *MESH_TVERT 2 2.875000 0.750000 1.000000
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6155 *MESH_TVERT 3 -1.000000 0.750000 1.000000
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6157 *MESH_NUMTVFACES 2
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6159 *MESH_TFACE 0 0 2 1
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6160 *MESH_TFACE 1 0 3 2
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6163 *PROP_MOTIONBLUR 0
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6164 *PROP_CASTSHADOW 1
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6165 *PROP_RECVSHADOW 1
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6169 *NODE_NAME "mat6model0surf178"
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6171 *NODE_NAME "mat6model0surf178"
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6172 *INHERIT_POS 0 0 0
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6173 *INHERIT_ROT 0 0 0
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6174 *INHERIT_SCL 0 0 0
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6179 *TM_POS 0.000000 0.000000 0.000000
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6185 *COMMENT "SURFACETYPE MST_PLANAR"
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6186 *MESH_VERTEX_LIST {
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6187 *MESH_VERTEX 0 -247.999878 -8.000000 192.000000
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6189 *MESH_VERTEX 2 248.000122 8.000000 192.000000
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6190 *MESH_VERTEX 3 -247.999878 8.000000 192.000000
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6193 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6194 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6195 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6196 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6197 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6198 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6202 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6204 *MESH_NUMTVERTEX 4
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6206 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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6207 *MESH_TVERT 1 2.875000 0.500000 1.000000
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6208 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6209 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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6211 *MESH_NUMTVFACES 2
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6213 *MESH_TFACE 0 0 2 1
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6214 *MESH_TFACE 1 0 3 2
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6217 *PROP_MOTIONBLUR 0
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6218 *PROP_CASTSHADOW 1
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6219 *PROP_RECVSHADOW 1
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6223 *NODE_NAME "mat6model0surf179"
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6225 *NODE_NAME "mat6model0surf179"
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6226 *INHERIT_POS 0 0 0
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6227 *INHERIT_ROT 0 0 0
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6228 *INHERIT_SCL 0 0 0
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6233 *TM_POS 0.000000 0.000000 0.000000
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6239 *COMMENT "SURFACETYPE MST_PLANAR"
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6240 *MESH_VERTEX_LIST {
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6241 *MESH_VERTEX 0 -247.999878 -8.000000 192.000000
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6242 *MESH_VERTEX 1 -247.999878 -8.000000 208.000000
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6243 *MESH_VERTEX 2 248.000122 -8.000000 208.000000
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6244 *MESH_VERTEX 3 248.000122 -8.000000 192.000000
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6247 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6248 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6249 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6250 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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6251 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6252 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6258 *MESH_NUMTVERTEX 4
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6260 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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6261 *MESH_TVERT 1 -1.000000 0.750000 1.000000
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6262 *MESH_TVERT 2 2.875000 0.750000 1.000000
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6263 *MESH_TVERT 3 2.875000 0.500000 1.000000
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6265 *MESH_NUMTVFACES 2
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6267 *MESH_TFACE 0 0 2 1
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6268 *MESH_TFACE 1 0 3 2
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6271 *PROP_MOTIONBLUR 0
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6272 *PROP_CASTSHADOW 1
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6273 *PROP_RECVSHADOW 1
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6277 *NODE_NAME "mat6model0surf180"
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6279 *NODE_NAME "mat6model0surf180"
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6280 *INHERIT_POS 0 0 0
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6281 *INHERIT_ROT 0 0 0
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6282 *INHERIT_SCL 0 0 0
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6287 *TM_POS 0.000000 0.000000 0.000000
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6293 *COMMENT "SURFACETYPE MST_PLANAR"
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6294 *MESH_VERTEX_LIST {
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6295 *MESH_VERTEX 0 248.000000 512.000000 132.000000
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6296 *MESH_VERTEX 1 -248.000000 512.000000 132.000000
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6297 *MESH_VERTEX 2 -248.000000 512.000000 124.000000
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6298 *MESH_VERTEX 3 248.000000 512.000000 124.000000
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6301 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6302 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6303 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6304 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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6305 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6306 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6309 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6310 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6312 *MESH_NUMTVERTEX 4
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6314 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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6315 *MESH_TVERT 1 2.875000 0.187500 1.000000
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6316 *MESH_TVERT 2 2.875000 0.062500 1.000000
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6317 *MESH_TVERT 3 -1.000000 0.062500 1.000000
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6319 *MESH_NUMTVFACES 2
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6321 *MESH_TFACE 0 0 2 1
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6322 *MESH_TFACE 1 0 3 2
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6325 *PROP_MOTIONBLUR 0
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6326 *PROP_CASTSHADOW 1
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6327 *PROP_RECVSHADOW 1
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6331 *NODE_NAME "mat6model0surf181"
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6333 *NODE_NAME "mat6model0surf181"
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6334 *INHERIT_POS 0 0 0
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6335 *INHERIT_ROT 0 0 0
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6336 *INHERIT_SCL 0 0 0
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6341 *TM_POS 0.000000 0.000000 0.000000
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6347 *COMMENT "SURFACETYPE MST_PLANAR"
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6348 *MESH_VERTEX_LIST {
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6349 *MESH_VERTEX 0 248.000000 512.000000 132.000000
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6350 *MESH_VERTEX 1 248.000000 508.000000 132.000000
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6351 *MESH_VERTEX 2 -248.000000 508.000000 132.000000
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6352 *MESH_VERTEX 3 -248.000000 512.000000 132.000000
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6355 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6356 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6357 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6358 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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6359 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6360 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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6363 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6364 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6366 *MESH_NUMTVERTEX 4
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6368 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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6369 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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6370 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6371 *MESH_TVERT 3 2.875000 0.187500 1.000000
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6373 *MESH_NUMTVFACES 2
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6375 *MESH_TFACE 0 0 2 1
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6376 *MESH_TFACE 1 0 3 2
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6379 *PROP_MOTIONBLUR 0
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6380 *PROP_CASTSHADOW 1
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6381 *PROP_RECVSHADOW 1
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6385 *NODE_NAME "mat6model0surf182"
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6387 *NODE_NAME "mat6model0surf182"
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6388 *INHERIT_POS 0 0 0
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6389 *INHERIT_ROT 0 0 0
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6390 *INHERIT_SCL 0 0 0
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6395 *TM_POS 0.000000 0.000000 0.000000
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6401 *COMMENT "SURFACETYPE MST_PLANAR"
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6402 *MESH_VERTEX_LIST {
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6403 *MESH_VERTEX 0 248.000000 508.000000 124.000000
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6404 *MESH_VERTEX 1 248.000000 512.000000 124.000000
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6405 *MESH_VERTEX 2 -248.000000 512.000000 124.000000
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6406 *MESH_VERTEX 3 -248.000000 508.000000 124.000000
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6409 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6410 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6411 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6412 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6413 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6414 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6417 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6418 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6420 *MESH_NUMTVERTEX 4
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6422 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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6423 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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6424 *MESH_TVERT 2 2.875000 0.062500 1.000000
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6425 *MESH_TVERT 3 2.875000 0.000000 1.000000
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6427 *MESH_NUMTVFACES 2
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6429 *MESH_TFACE 0 0 2 1
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6430 *MESH_TFACE 1 0 3 2
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6433 *PROP_MOTIONBLUR 0
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6434 *PROP_CASTSHADOW 1
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6435 *PROP_RECVSHADOW 1
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6439 *NODE_NAME "mat6model0surf183"
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6441 *NODE_NAME "mat6model0surf183"
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6442 *INHERIT_POS 0 0 0
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6443 *INHERIT_ROT 0 0 0
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6444 *INHERIT_SCL 0 0 0
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6449 *TM_POS 0.000000 0.000000 0.000000
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6455 *COMMENT "SURFACETYPE MST_PLANAR"
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6456 *MESH_VERTEX_LIST {
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6459 *MESH_VERTEX 2 -248.000000 508.000000 132.000000
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6460 *MESH_VERTEX 3 248.000000 508.000000 132.000000
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6463 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6464 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6465 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6466 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6467 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6468 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6471 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6472 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6474 *MESH_NUMTVERTEX 4
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6476 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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6477 *MESH_TVERT 1 2.875000 0.375000 1.000000
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6478 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6479 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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6481 *MESH_NUMTVFACES 2
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6483 *MESH_TFACE 0 0 2 1
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6484 *MESH_TFACE 1 0 3 2
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6487 *PROP_MOTIONBLUR 0
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6488 *PROP_CASTSHADOW 1
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6489 *PROP_RECVSHADOW 1
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6493 *NODE_NAME "mat6model0surf184"
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6495 *NODE_NAME "mat6model0surf184"
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6496 *INHERIT_POS 0 0 0
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6497 *INHERIT_ROT 0 0 0
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6498 *INHERIT_SCL 0 0 0
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6503 *TM_POS 0.000000 0.000000 0.000000
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6509 *COMMENT "SURFACETYPE MST_PLANAR"
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6510 *MESH_VERTEX_LIST {
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6513 *MESH_VERTEX 2 -72.000000 512.000000 68.000000
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6514 *MESH_VERTEX 3 -72.000000 508.000000 68.000000
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6517 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6518 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6519 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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6520 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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6521 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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6522 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6525 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6526 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6528 *MESH_NUMTVERTEX 4
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6530 *MESH_TVERT 0 0.000000 0.937500 1.000000
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6531 *MESH_TVERT 1 0.000000 1.000000 1.000000
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6532 *MESH_TVERT 2 1.375000 1.000000 1.000000
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6533 *MESH_TVERT 3 1.375000 0.937500 1.000000
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6537 *MESH_TFACE 0 0 2 1
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6538 *MESH_TFACE 1 0 3 2
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6541 *PROP_MOTIONBLUR 0
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6542 *PROP_CASTSHADOW 1
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6543 *PROP_RECVSHADOW 1
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6547 *NODE_NAME "mat6model0surf185"
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6549 *NODE_NAME "mat6model0surf185"
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6550 *INHERIT_POS 0 0 0
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6551 *INHERIT_ROT 0 0 0
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6552 *INHERIT_SCL 0 0 0
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6557 *TM_POS 0.000000 0.000000 0.000000
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6563 *COMMENT "SURFACETYPE MST_PLANAR"
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6567 *MESH_VERTEX 2 -72.000000 508.000000 60.000000
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6568 *MESH_VERTEX 3 -72.000000 512.000000 60.000000
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6571 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6572 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6573 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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6575 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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6576 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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6580 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6582 *MESH_NUMTVERTEX 4
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6584 *MESH_TVERT 0 0.000000 0.750000 1.000000
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6585 *MESH_TVERT 1 0.000000 0.812500 1.000000
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6586 *MESH_TVERT 2 1.375000 0.812500 1.000000
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6587 *MESH_TVERT 3 1.375000 0.750000 1.000000
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6589 *MESH_NUMTVFACES 2
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6591 *MESH_TFACE 0 0 2 1
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6592 *MESH_TFACE 1 0 3 2
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6595 *PROP_MOTIONBLUR 0
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6596 *PROP_CASTSHADOW 1
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6597 *PROP_RECVSHADOW 1
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6601 *NODE_NAME "mat6model0surf186"
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6603 *NODE_NAME "mat6model0surf186"
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6604 *INHERIT_POS 0 0 0
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6605 *INHERIT_ROT 0 0 0
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6606 *INHERIT_SCL 0 0 0
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6611 *TM_POS 0.000000 0.000000 0.000000
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6617 *COMMENT "SURFACETYPE MST_PLANAR"
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6618 *MESH_VERTEX_LIST {
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6621 *MESH_VERTEX 2 -72.000000 508.000000 60.000000
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6622 *MESH_VERTEX 3 -248.000000 508.000000 60.000000
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6625 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6626 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6627 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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6628 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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6629 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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6630 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6650 *PROP_CASTSHADOW 1
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6651 *PROP_RECVSHADOW 1
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6688 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6700 *MESH_TFACE 1 0 3 2
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6705 *PROP_RECVSHADOW 1
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6711 *NODE_NAME "mat6model0surf188"
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6746 *MESH_TVERT 0 -1.115585 0.449554 1.000000
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6747 *MESH_TVERT 1 -1.240585 0.666060 1.000000
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6749 *MESH_TVERT 3 2.651000 0.675636 1.000000
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6754 *MESH_TFACE 1 0 3 2
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6757 *PROP_MOTIONBLUR 0
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6758 *PROP_CASTSHADOW 1
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6759 *PROP_RECVSHADOW 1
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6765 *NODE_NAME "mat6model0surf189"
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6789 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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6796 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6800 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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6801 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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6802 *MESH_TVERT 2 2.875000 0.500000 1.000000
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6808 *MESH_TFACE 1 0 3 2
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6811 *PROP_MOTIONBLUR 0
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6812 *PROP_CASTSHADOW 1
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6813 *PROP_RECVSHADOW 1
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6819 *NODE_NAME "mat6model0surf190"
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6820 *INHERIT_POS 0 0 0
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6821 *INHERIT_ROT 0 0 0
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6834 *MESH_VERTEX_LIST {
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6850 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6861 *MESH_TFACE 0 0 2 1
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6862 *MESH_TFACE 1 0 3 2
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6865 *PROP_MOTIONBLUR 0
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6866 *PROP_CASTSHADOW 1
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6867 *PROP_RECVSHADOW 1
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6873 *NODE_NAME "mat6model0surf191"
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6875 *INHERIT_ROT 0 0 0
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6887 *COMMENT "SURFACETYPE MST_PLANAR"
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6900 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6920 *PROP_CASTSHADOW 1
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6921 *PROP_RECVSHADOW 1
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6927 *NODE_NAME "mat6model0surf192"
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6974 *PROP_CASTSHADOW 1
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7028 *PROP_CASTSHADOW 1
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7143 *NODE_NAME "mat6model0surf196"
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7197 *NODE_NAME "mat6model0surf197"
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7219 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7220 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7221 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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7222 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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7223 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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7224 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7227 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7228 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7230 *MESH_NUMTVERTEX 4
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7232 *MESH_TVERT 0 -1.240585 0.666060 1.000000
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7233 *MESH_TVERT 1 -1.115585 0.449554 1.000000
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7234 *MESH_TVERT 2 2.651000 0.675636 1.000000
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7235 *MESH_TVERT 3 3.084013 0.925637 1.000000
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7237 *MESH_NUMTVFACES 2
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7239 *MESH_TFACE 0 0 2 1
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7240 *MESH_TFACE 1 0 3 2
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7243 *PROP_MOTIONBLUR 0
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7244 *PROP_CASTSHADOW 1
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7245 *PROP_RECVSHADOW 1
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7249 *NODE_NAME "mat6model0surf198"
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7251 *NODE_NAME "mat6model0surf198"
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7252 *INHERIT_POS 0 0 0
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7253 *INHERIT_ROT 0 0 0
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7254 *INHERIT_SCL 0 0 0
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7259 *TM_POS 0.000000 0.000000 0.000000
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7265 *COMMENT "SURFACETYPE MST_PLANAR"
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7266 *MESH_VERTEX_LIST {
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7267 *MESH_VERTEX 0 -200.000000 6.000000 132.000000
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7268 *MESH_VERTEX 1 -248.000000 6.000000 132.000000
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7269 *MESH_VERTEX 2 -248.000000 6.000000 124.000000
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7270 *MESH_VERTEX 3 -200.000000 6.000000 124.000000
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7273 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7274 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7275 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7276 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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7277 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7278 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7284 *MESH_NUMTVERTEX 4
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7286 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7287 *MESH_TVERT 1 0.375000 0.312500 1.000000
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7288 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7289 *MESH_TVERT 3 0.000000 0.187500 1.000000
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7291 *MESH_NUMTVFACES 2
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7293 *MESH_TFACE 0 0 2 1
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7294 *MESH_TFACE 1 0 3 2
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7297 *PROP_MOTIONBLUR 0
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7298 *PROP_CASTSHADOW 1
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7299 *PROP_RECVSHADOW 1
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7303 *NODE_NAME "mat6model0surf199"
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7305 *NODE_NAME "mat6model0surf199"
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7306 *INHERIT_POS 0 0 0
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7307 *INHERIT_ROT 0 0 0
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7308 *INHERIT_SCL 0 0 0
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7313 *TM_POS 0.000000 0.000000 0.000000
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7319 *COMMENT "SURFACETYPE MST_PLANAR"
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7320 *MESH_VERTEX_LIST {
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7321 *MESH_VERTEX 0 -200.000000 6.000000 68.000000
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7322 *MESH_VERTEX 1 -248.000000 6.000000 68.000000
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7323 *MESH_VERTEX 2 -248.000000 6.000000 60.000000
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7324 *MESH_VERTEX 3 -200.000000 6.000000 60.000000
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7327 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7328 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7329 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7330 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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7331 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7332 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7338 *MESH_NUMTVERTEX 4
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7340 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7341 *MESH_TVERT 1 0.375000 0.312500 1.000000
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7342 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7343 *MESH_TVERT 3 0.000000 0.187500 1.000000
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7345 *MESH_NUMTVFACES 2
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7347 *MESH_TFACE 0 0 2 1
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7348 *MESH_TFACE 1 0 3 2
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7351 *PROP_MOTIONBLUR 0
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7352 *PROP_CASTSHADOW 1
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7353 *PROP_RECVSHADOW 1
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7357 *NODE_NAME "mat6model0surf200"
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7359 *NODE_NAME "mat6model0surf200"
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7360 *INHERIT_POS 0 0 0
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7361 *INHERIT_ROT 0 0 0
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7362 *INHERIT_SCL 0 0 0
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7367 *TM_POS 0.000000 0.000000 0.000000
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7373 *COMMENT "SURFACETYPE MST_PLANAR"
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7374 *MESH_VERTEX_LIST {
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7375 *MESH_VERTEX 0 -200.000000 6.000000 132.000000
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7376 *MESH_VERTEX 1 -200.000000 -6.000000 132.000000
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7377 *MESH_VERTEX 2 -248.000000 -6.000000 132.000000
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7378 *MESH_VERTEX 3 -248.000000 6.000000 132.000000
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7381 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7382 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7383 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7384 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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7385 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7386 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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7389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7392 *MESH_NUMTVERTEX 4
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7394 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7395 *MESH_TVERT 1 0.000000 0.500000 1.000000
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7396 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7397 *MESH_TVERT 3 0.375000 0.312500 1.000000
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7399 *MESH_NUMTVFACES 2
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7401 *MESH_TFACE 0 0 2 1
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7402 *MESH_TFACE 1 0 3 2
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7405 *PROP_MOTIONBLUR 0
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7406 *PROP_CASTSHADOW 1
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7407 *PROP_RECVSHADOW 1
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7411 *NODE_NAME "mat6model0surf201"
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7413 *NODE_NAME "mat6model0surf201"
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7414 *INHERIT_POS 0 0 0
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7415 *INHERIT_ROT 0 0 0
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7416 *INHERIT_SCL 0 0 0
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7421 *TM_POS 0.000000 0.000000 0.000000
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7427 *COMMENT "SURFACETYPE MST_PLANAR"
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7428 *MESH_VERTEX_LIST {
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7429 *MESH_VERTEX 0 -200.000000 -6.000000 124.000000
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7430 *MESH_VERTEX 1 -200.000000 6.000000 124.000000
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7431 *MESH_VERTEX 2 -248.000000 6.000000 124.000000
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7432 *MESH_VERTEX 3 -248.000000 -6.000000 124.000000
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7435 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7436 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7437 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7438 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7439 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7440 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7446 *MESH_NUMTVERTEX 4
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7448 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7449 *MESH_TVERT 1 0.000000 0.187500 1.000000
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7450 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7451 *MESH_TVERT 3 0.375000 0.000000 1.000000
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7453 *MESH_NUMTVFACES 2
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7455 *MESH_TFACE 0 0 2 1
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7456 *MESH_TFACE 1 0 3 2
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7459 *PROP_MOTIONBLUR 0
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7460 *PROP_CASTSHADOW 1
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7461 *PROP_RECVSHADOW 1
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7465 *NODE_NAME "mat6model0surf202"
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7467 *NODE_NAME "mat6model0surf202"
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7468 *INHERIT_POS 0 0 0
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7469 *INHERIT_ROT 0 0 0
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7470 *INHERIT_SCL 0 0 0
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7475 *TM_POS 0.000000 0.000000 0.000000
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7481 *COMMENT "SURFACETYPE MST_PLANAR"
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7482 *MESH_VERTEX_LIST {
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7483 *MESH_VERTEX 0 -200.000000 -6.000000 124.000000
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7484 *MESH_VERTEX 1 -248.000000 -6.000000 124.000000
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7485 *MESH_VERTEX 2 -248.000000 -6.000000 132.000000
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7486 *MESH_VERTEX 3 -200.000000 -6.000000 132.000000
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7489 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7490 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7491 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7492 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7493 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7494 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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7497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7500 *MESH_NUMTVERTEX 4
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7502 *MESH_TVERT 0 0.000000 0.625000 1.000000
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7503 *MESH_TVERT 1 0.375000 0.625000 1.000000
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7504 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7505 *MESH_TVERT 3 0.000000 0.500000 1.000000
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7507 *MESH_NUMTVFACES 2
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7509 *MESH_TFACE 0 0 2 1
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7510 *MESH_TFACE 1 0 3 2
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7513 *PROP_MOTIONBLUR 0
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7514 *PROP_CASTSHADOW 1
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7515 *PROP_RECVSHADOW 1
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7519 *NODE_NAME "mat6model0surf203"
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7521 *NODE_NAME "mat6model0surf203"
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7522 *INHERIT_POS 0 0 0
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7523 *INHERIT_ROT 0 0 0
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7524 *INHERIT_SCL 0 0 0
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7529 *TM_POS 0.000000 0.000000 0.000000
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7535 *COMMENT "SURFACETYPE MST_PLANAR"
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7536 *MESH_VERTEX_LIST {
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7537 *MESH_VERTEX 0 -200.000000 6.000000 68.000000
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7538 *MESH_VERTEX 1 -200.000000 -6.000000 68.000000
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7539 *MESH_VERTEX 2 -248.000000 -6.000000 68.000000
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7540 *MESH_VERTEX 3 -248.000000 6.000000 68.000000
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7543 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7544 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7545 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7546 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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7547 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7548 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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7551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7552 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7554 *MESH_NUMTVERTEX 4
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7556 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7557 *MESH_TVERT 1 0.000000 0.500000 1.000000
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7558 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7559 *MESH_TVERT 3 0.375000 0.312500 1.000000
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7561 *MESH_NUMTVFACES 2
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7563 *MESH_TFACE 0 0 2 1
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7564 *MESH_TFACE 1 0 3 2
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7567 *PROP_MOTIONBLUR 0
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7568 *PROP_CASTSHADOW 1
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7569 *PROP_RECVSHADOW 1
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7573 *NODE_NAME "mat6model0surf204"
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7575 *NODE_NAME "mat6model0surf204"
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7576 *INHERIT_POS 0 0 0
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7577 *INHERIT_ROT 0 0 0
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7578 *INHERIT_SCL 0 0 0
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7583 *TM_POS 0.000000 0.000000 0.000000
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7589 *COMMENT "SURFACETYPE MST_PLANAR"
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7590 *MESH_VERTEX_LIST {
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7591 *MESH_VERTEX 0 -200.000000 -6.000000 60.000000
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7592 *MESH_VERTEX 1 -200.000000 6.000000 60.000000
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7593 *MESH_VERTEX 2 -248.000000 6.000000 60.000000
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7594 *MESH_VERTEX 3 -248.000000 -6.000000 60.000000
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7597 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7598 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7599 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7600 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7601 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7602 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7608 *MESH_NUMTVERTEX 4
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7610 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7611 *MESH_TVERT 1 0.000000 0.187500 1.000000
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7612 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7613 *MESH_TVERT 3 0.375000 0.000000 1.000000
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7615 *MESH_NUMTVFACES 2
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7617 *MESH_TFACE 0 0 2 1
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7618 *MESH_TFACE 1 0 3 2
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7621 *PROP_MOTIONBLUR 0
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7622 *PROP_CASTSHADOW 1
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7623 *PROP_RECVSHADOW 1
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7627 *NODE_NAME "mat6model0surf205"
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7629 *NODE_NAME "mat6model0surf205"
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7630 *INHERIT_POS 0 0 0
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7631 *INHERIT_ROT 0 0 0
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7632 *INHERIT_SCL 0 0 0
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7637 *TM_POS 0.000000 0.000000 0.000000
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7643 *COMMENT "SURFACETYPE MST_PLANAR"
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7644 *MESH_VERTEX_LIST {
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7645 *MESH_VERTEX 0 -200.000000 -6.000000 60.000000
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7646 *MESH_VERTEX 1 -248.000000 -6.000000 60.000000
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7647 *MESH_VERTEX 2 -248.000000 -6.000000 68.000000
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7648 *MESH_VERTEX 3 -200.000000 -6.000000 68.000000
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7651 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7652 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7653 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7654 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7655 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7656 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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7659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7662 *MESH_NUMTVERTEX 4
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7664 *MESH_TVERT 0 0.000000 0.625000 1.000000
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7665 *MESH_TVERT 1 0.375000 0.625000 1.000000
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7666 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7667 *MESH_TVERT 3 0.000000 0.500000 1.000000
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7669 *MESH_NUMTVFACES 2
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7671 *MESH_TFACE 0 0 2 1
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7672 *MESH_TFACE 1 0 3 2
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7675 *PROP_MOTIONBLUR 0
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7676 *PROP_CASTSHADOW 1
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7677 *PROP_RECVSHADOW 1
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7681 *NODE_NAME "mat6model0surf206"
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7683 *NODE_NAME "mat6model0surf206"
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7684 *INHERIT_POS 0 0 0
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7685 *INHERIT_ROT 0 0 0
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7686 *INHERIT_SCL 0 0 0
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7691 *TM_POS 0.000000 0.000000 0.000000
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7697 *COMMENT "SURFACETYPE MST_PLANAR"
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7698 *MESH_VERTEX_LIST {
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7699 *MESH_VERTEX 0 -248.000000 8.000000 316.000000
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7700 *MESH_VERTEX 1 -248.000000 -8.000000 316.000000
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7701 *MESH_VERTEX 2 184.000000 -8.000000 208.000000
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7702 *MESH_VERTEX 3 184.000000 8.000000 208.000000
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7705 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7706 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7707 *MESH_VERTEXNORMAL 0 -0.242536 0.000000 -0.970142
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7708 *MESH_VERTEXNORMAL 1 -0.242536 0.000000 -0.970142
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7709 *MESH_VERTEXNORMAL 2 -0.242536 0.000000 -0.970142
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7710 *MESH_VERTEXNORMAL 3 -0.242536 0.000000 -0.970142
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7713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7716 *MESH_NUMTVERTEX 4
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7718 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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7719 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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7720 *MESH_TVERT 2 2.478870 0.250000 1.000000
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7721 *MESH_TVERT 3 2.478870 0.000000 1.000000
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7723 *MESH_NUMTVFACES 2
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7725 *MESH_TFACE 0 0 2 1
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7726 *MESH_TFACE 1 0 3 2
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7729 *PROP_MOTIONBLUR 0
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7730 *PROP_CASTSHADOW 1
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7731 *PROP_RECVSHADOW 1
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7735 *NODE_NAME "mat6model0surf207"
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7737 *NODE_NAME "mat6model0surf207"
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7738 *INHERIT_POS 0 0 0
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7739 *INHERIT_ROT 0 0 0
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7740 *INHERIT_SCL 0 0 0
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7745 *TM_POS 0.000000 0.000000 0.000000
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7751 *COMMENT "SURFACETYPE MST_PLANAR"
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7752 *MESH_VERTEX_LIST {
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7753 *MESH_VERTEX 0 -248.000000 -8.000000 316.000000
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7754 *MESH_VERTEX 1 -248.000000 -8.000000 332.000000
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7755 *MESH_VERTEX 2 248.000000 -8.000000 208.000000
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7756 *MESH_VERTEX 3 184.000000 -8.000000 208.000000
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7759 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7760 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7761 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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7762 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7763 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7764 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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7767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7770 *MESH_NUMTVERTEX 4
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7772 *MESH_TVERT 0 -1.115585 0.449554 1.000000
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7773 *MESH_TVERT 1 -1.240585 0.666060 1.000000
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7774 *MESH_TVERT 2 3.084013 0.925637 1.000000
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7775 *MESH_TVERT 3 2.651000 0.675636 1.000000
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7777 *MESH_NUMTVFACES 2
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7779 *MESH_TFACE 0 0 2 1
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7780 *MESH_TFACE 1 0 3 2
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7783 *PROP_MOTIONBLUR 0
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7784 *PROP_CASTSHADOW 1
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7785 *PROP_RECVSHADOW 1
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7789 *NODE_NAME "mat6model0surf208"
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7791 *NODE_NAME "mat6model0surf208"
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7837 *PROP_MOTIONBLUR 0
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7838 *PROP_CASTSHADOW 1
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7839 *PROP_RECVSHADOW 1
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7893 *PROP_RECVSHADOW 1
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7899 *NODE_NAME "mat6model0surf210"
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7947 *PROP_RECVSHADOW 1
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7953 *NODE_NAME "mat6model0surf211"
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8001 *PROP_RECVSHADOW 1
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8007 *NODE_NAME "mat6model0surf212"
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8169 *NODE_NAME "mat6model0surf215"
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8368 *MESH_TVERT 2 2.875000 0.812500 1.000000
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8369 *MESH_TVERT 3 -1.000000 0.812500 1.000000
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8371 *MESH_NUMTVFACES 2
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8373 *MESH_TFACE 0 0 2 1
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8374 *MESH_TFACE 1 0 3 2
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8377 *PROP_MOTIONBLUR 0
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8378 *PROP_CASTSHADOW 1
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8379 *PROP_RECVSHADOW 1
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8383 *NODE_NAME "mat6model0surf219"
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8385 *NODE_NAME "mat6model0surf219"
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8386 *INHERIT_POS 0 0 0
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8387 *INHERIT_ROT 0 0 0
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8388 *INHERIT_SCL 0 0 0
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8393 *TM_POS 0.000000 0.000000 0.000000
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8399 *COMMENT "SURFACETYPE MST_PLANAR"
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8400 *MESH_VERTEX_LIST {
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8402 *MESH_VERTEX 1 -248.000000 -512.000000 316.000000
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8403 *MESH_VERTEX 2 184.000000 -512.000000 208.000000
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8404 *MESH_VERTEX 3 184.000000 -504.000000 208.000000
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8407 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8408 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8409 *MESH_VERTEXNORMAL 0 -0.242536 0.000000 -0.970142
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8410 *MESH_VERTEXNORMAL 1 -0.242536 0.000000 -0.970142
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8411 *MESH_VERTEXNORMAL 2 -0.242536 0.000000 -0.970142
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8412 *MESH_VERTEXNORMAL 3 -0.242536 0.000000 -0.970142
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8415 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8416 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8418 *MESH_NUMTVERTEX 4
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8420 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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8421 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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8422 *MESH_TVERT 2 2.478870 0.125000 1.000000
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8423 *MESH_TVERT 3 2.478870 0.000000 1.000000
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8425 *MESH_NUMTVFACES 2
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8427 *MESH_TFACE 0 0 2 1
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8428 *MESH_TFACE 1 0 3 2
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8431 *PROP_MOTIONBLUR 0
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8432 *PROP_CASTSHADOW 1
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8433 *PROP_RECVSHADOW 1
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8437 *NODE_NAME "mat6model0surf220"
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8439 *NODE_NAME "mat6model0surf220"
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8440 *INHERIT_POS 0 0 0
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8441 *INHERIT_ROT 0 0 0
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8442 *INHERIT_SCL 0 0 0
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8447 *TM_POS 0.000000 0.000000 0.000000
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8453 *COMMENT "SURFACETYPE MST_PLANAR"
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8454 *MESH_VERTEX_LIST {
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8456 *MESH_VERTEX 1 248.000000 -512.000000 208.000000
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8457 *MESH_VERTEX 2 -248.000000 -512.000000 208.000000
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8458 *MESH_VERTEX 3 -248.000000 -504.000000 208.000000
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8461 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8462 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8463 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8464 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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8465 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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8466 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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8469 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8470 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8472 *MESH_NUMTVERTEX 4
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8474 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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8475 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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8476 *MESH_TVERT 2 2.875000 0.500000 1.000000
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8477 *MESH_TVERT 3 2.875000 0.375000 1.000000
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8479 *MESH_NUMTVFACES 2
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8481 *MESH_TFACE 0 0 2 1
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8482 *MESH_TFACE 1 0 3 2
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8485 *PROP_MOTIONBLUR 0
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8486 *PROP_CASTSHADOW 1
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8487 *PROP_RECVSHADOW 1
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8491 *NODE_NAME "mat6model0surf221"
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8493 *NODE_NAME "mat6model0surf221"
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8494 *INHERIT_POS 0 0 0
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8495 *INHERIT_ROT 0 0 0
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8496 *INHERIT_SCL 0 0 0
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8501 *TM_POS 0.000000 0.000000 0.000000
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8507 *COMMENT "SURFACETYPE MST_PLANAR"
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8508 *MESH_VERTEX_LIST {
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8509 *MESH_VERTEX 0 248.000000 -512.000000 192.000000
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8510 *MESH_VERTEX 1 248.000000 -504.000000 192.000000
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8511 *MESH_VERTEX 2 -248.000000 -504.000000 192.000000
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8512 *MESH_VERTEX 3 -248.000000 -512.000000 192.000000
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8515 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8516 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8517 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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8518 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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8519 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8520 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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8523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8524 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8526 *MESH_NUMTVERTEX 4
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8528 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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8529 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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8530 *MESH_TVERT 2 2.875000 0.125000 1.000000
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8531 *MESH_TVERT 3 2.875000 0.000000 1.000000
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8533 *MESH_NUMTVFACES 2
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8535 *MESH_TFACE 0 0 2 1
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8536 *MESH_TFACE 1 0 3 2
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8539 *PROP_MOTIONBLUR 0
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8540 *PROP_CASTSHADOW 1
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8541 *PROP_RECVSHADOW 1
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8545 *NODE_NAME "mat6model0surf222"
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8547 *NODE_NAME "mat6model0surf222"
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8548 *INHERIT_POS 0 0 0
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8549 *INHERIT_ROT 0 0 0
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8550 *INHERIT_SCL 0 0 0
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8555 *TM_POS 0.000000 0.000000 0.000000
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8561 *COMMENT "SURFACETYPE MST_PLANAR"
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8562 *MESH_VERTEX_LIST {
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8563 *MESH_VERTEX 0 248.000000 -508.000000 132.000000
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8564 *MESH_VERTEX 1 248.000000 -512.000000 132.000000
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8565 *MESH_VERTEX 2 -248.000000 -512.000000 132.000000
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8566 *MESH_VERTEX 3 -248.000000 -508.000000 132.000000
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8569 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8570 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8571 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8572 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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8573 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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8574 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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8577 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8578 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8580 *MESH_NUMTVERTEX 4
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8582 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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8583 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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8584 *MESH_TVERT 2 2.875000 0.250000 1.000000
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8585 *MESH_TVERT 3 2.875000 0.187500 1.000000
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8587 *MESH_NUMTVFACES 2
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8589 *MESH_TFACE 0 0 2 1
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8590 *MESH_TFACE 1 0 3 2
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8593 *PROP_MOTIONBLUR 0
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8594 *PROP_CASTSHADOW 1
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8595 *PROP_RECVSHADOW 1
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8599 *NODE_NAME "mat6model0surf223"
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8601 *NODE_NAME "mat6model0surf223"
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8602 *INHERIT_POS 0 0 0
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8603 *INHERIT_ROT 0 0 0
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8604 *INHERIT_SCL 0 0 0
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8609 *TM_POS 0.000000 0.000000 0.000000
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8615 *COMMENT "SURFACETYPE MST_PLANAR"
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8616 *MESH_VERTEX_LIST {
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8617 *MESH_VERTEX 0 248.000000 -512.000000 124.000000
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8618 *MESH_VERTEX 1 248.000000 -508.000000 124.000000
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8619 *MESH_VERTEX 2 -248.000000 -508.000000 124.000000
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8620 *MESH_VERTEX 3 -248.000000 -512.000000 124.000000
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8623 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8624 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8625 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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8626 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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8627 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8628 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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8631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8634 *MESH_NUMTVERTEX 4
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8636 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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8637 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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8638 *MESH_TVERT 2 2.875000 0.062500 1.000000
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8639 *MESH_TVERT 3 2.875000 0.000000 1.000000
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8641 *MESH_NUMTVFACES 2
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8643 *MESH_TFACE 0 0 2 1
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8644 *MESH_TFACE 1 0 3 2
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8647 *PROP_MOTIONBLUR 0
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8648 *PROP_CASTSHADOW 1
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8649 *PROP_RECVSHADOW 1
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8653 *NODE_NAME "mat6model0surf224"
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8655 *NODE_NAME "mat6model0surf224"
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8656 *INHERIT_POS 0 0 0
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8657 *INHERIT_ROT 0 0 0
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8658 *INHERIT_SCL 0 0 0
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8663 *TM_POS 0.000000 0.000000 0.000000
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8669 *COMMENT "SURFACETYPE MST_PLANAR"
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8670 *MESH_VERTEX_LIST {
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8672 *MESH_VERTEX 1 248.000000 -512.000000 68.000000
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8673 *MESH_VERTEX 2 -248.000000 -512.000000 68.000000
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8674 *MESH_VERTEX 3 -248.000000 -508.000000 68.000000
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8677 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8678 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8679 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8680 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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8681 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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8682 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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8685 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8686 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8688 *MESH_NUMTVERTEX 4
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8690 *MESH_TVERT 0 -1.000000 0.937500 1.000000
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8691 *MESH_TVERT 1 -1.000000 1.000000 1.000000
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8692 *MESH_TVERT 2 2.875000 1.000000 1.000000
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8693 *MESH_TVERT 3 2.875000 0.937500 1.000000
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8695 *MESH_NUMTVFACES 2
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8697 *MESH_TFACE 0 0 2 1
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8698 *MESH_TFACE 1 0 3 2
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8701 *PROP_MOTIONBLUR 0
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8702 *PROP_CASTSHADOW 1
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8703 *PROP_RECVSHADOW 1
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8707 *NODE_NAME "mat6model0surf225"
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8709 *NODE_NAME "mat6model0surf225"
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8710 *INHERIT_POS 0 0 0
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8711 *INHERIT_ROT 0 0 0
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8712 *INHERIT_SCL 0 0 0
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8717 *TM_POS 0.000000 0.000000 0.000000
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8723 *COMMENT "SURFACETYPE MST_PLANAR"
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8724 *MESH_VERTEX_LIST {
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8726 *MESH_VERTEX 1 248.000000 -508.000000 60.000000
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8727 *MESH_VERTEX 2 -248.000000 -508.000000 60.000000
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8728 *MESH_VERTEX 3 -248.000000 -512.000000 60.000000
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8731 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8732 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8733 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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8734 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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8735 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8736 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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8739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8742 *MESH_NUMTVERTEX 4
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8744 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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8745 *MESH_TVERT 1 -1.000000 0.812500 1.000000
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8746 *MESH_TVERT 2 2.875000 0.812500 1.000000
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8747 *MESH_TVERT 3 2.875000 0.750000 1.000000
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8749 *MESH_NUMTVFACES 2
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8751 *MESH_TFACE 0 0 2 1
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8752 *MESH_TFACE 1 0 3 2
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8755 *PROP_MOTIONBLUR 0
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8756 *PROP_CASTSHADOW 1
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8757 *PROP_RECVSHADOW 1
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8761 *NODE_NAME "mat6model0surf226"
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8763 *NODE_NAME "mat6model0surf226"
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8764 *INHERIT_POS 0 0 0
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8765 *INHERIT_ROT 0 0 0
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8766 *INHERIT_SCL 0 0 0
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8771 *TM_POS 0.000000 0.000000 0.000000
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8777 *COMMENT "SURFACETYPE MST_PLANAR"
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8778 *MESH_VERTEX_LIST {
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8780 *MESH_VERTEX 1 -248.000000 -504.000000 316.000000
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8781 *MESH_VERTEX 2 -248.000000 -504.000000 0.000000
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8782 *MESH_VERTEX 3 -248.000000 -512.000000 0.000000
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8785 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8786 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8787 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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8788 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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8789 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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8790 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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8793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8796 *MESH_NUMTVERTEX 4
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8798 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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8799 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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8800 *MESH_TVERT 2 1.468750 0.125000 1.000000
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8801 *MESH_TVERT 3 1.468750 0.000000 1.000000
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8803 *MESH_NUMTVFACES 2
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8805 *MESH_TFACE 0 0 2 1
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8806 *MESH_TFACE 1 0 3 2
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8809 *PROP_MOTIONBLUR 0
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8810 *PROP_CASTSHADOW 1
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8811 *PROP_RECVSHADOW 1
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8815 *NODE_NAME "mat6model0surf227"
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8817 *NODE_NAME "mat6model0surf227"
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8818 *INHERIT_POS 0 0 0
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8819 *INHERIT_ROT 0 0 0
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8820 *INHERIT_SCL 0 0 0
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8825 *TM_POS 0.000000 0.000000 0.000000
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8831 *COMMENT "SURFACETYPE MST_PLANAR"
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8832 *MESH_VERTEX_LIST {
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8834 *MESH_VERTEX 1 247.999878 -248.000000 208.000000
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8835 *MESH_VERTEX 2 -248.000092 -248.000000 208.000000
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8836 *MESH_VERTEX 3 -248.000092 -248.000000 192.000000
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8839 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8840 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8841 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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8842 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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8843 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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8844 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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8847 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8848 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8852 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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8853 *MESH_TVERT 1 -1.000000 0.750000 1.000000
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8854 *MESH_TVERT 2 2.875000 0.750000 1.000000
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8855 *MESH_TVERT 3 2.875000 0.500000 1.000000
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8860 *MESH_TFACE 1 0 3 2
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8863 *PROP_MOTIONBLUR 0
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8864 *PROP_CASTSHADOW 1
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8865 *PROP_RECVSHADOW 1
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8869 *NODE_NAME "mat6model0surf228"
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8871 *NODE_NAME "mat6model0surf228"
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8872 *INHERIT_POS 0 0 0
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8873 *INHERIT_ROT 0 0 0
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8874 *INHERIT_SCL 0 0 0
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8879 *TM_POS 0.000000 0.000000 0.000000
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8885 *COMMENT "SURFACETYPE MST_PLANAR"
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8886 *MESH_VERTEX_LIST {
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8889 *MESH_VERTEX 2 -248.000092 -248.000000 208.000000
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8890 *MESH_VERTEX 3 247.999878 -248.000000 208.000000
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8893 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8894 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8895 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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8896 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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8897 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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8898 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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8901 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8902 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8904 *MESH_NUMTVERTEX 4
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8906 *MESH_TVERT 0 -1.000000 1.000000 1.000000
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8907 *MESH_TVERT 1 2.875000 1.000000 1.000000
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8908 *MESH_TVERT 2 2.875000 0.750000 1.000000
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8909 *MESH_TVERT 3 -1.000000 0.750000 1.000000
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8911 *MESH_NUMTVFACES 2
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8913 *MESH_TFACE 0 0 2 1
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8914 *MESH_TFACE 1 0 3 2
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8917 *PROP_MOTIONBLUR 0
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8918 *PROP_CASTSHADOW 1
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8919 *PROP_RECVSHADOW 1
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8923 *NODE_NAME "mat6model0surf229"
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8925 *NODE_NAME "mat6model0surf229"
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8926 *INHERIT_POS 0 0 0
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8927 *INHERIT_ROT 0 0 0
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8928 *INHERIT_SCL 0 0 0
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8933 *TM_POS 0.000000 0.000000 0.000000
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8939 *COMMENT "SURFACETYPE MST_PLANAR"
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8940 *MESH_VERTEX_LIST {
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8942 *MESH_VERTEX 1 247.999878 -264.000000 192.000000
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8943 *MESH_VERTEX 2 -248.000092 -264.000000 192.000000
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8944 *MESH_VERTEX 3 -248.000092 -264.000000 208.000000
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8947 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8948 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8949 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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8950 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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8951 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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8952 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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8955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8956 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8958 *MESH_NUMTVERTEX 4
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8960 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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8961 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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8962 *MESH_TVERT 2 2.875000 0.250000 1.000000
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8963 *MESH_TVERT 3 2.875000 0.000000 1.000000
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8965 *MESH_NUMTVFACES 2
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8967 *MESH_TFACE 0 0 2 1
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8968 *MESH_TFACE 1 0 3 2
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8971 *PROP_MOTIONBLUR 0
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8972 *PROP_CASTSHADOW 1
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8973 *PROP_RECVSHADOW 1
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8977 *NODE_NAME "mat6model0surf230"
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8979 *NODE_NAME "mat6model0surf230"
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8980 *INHERIT_POS 0 0 0
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8981 *INHERIT_ROT 0 0 0
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8982 *INHERIT_SCL 0 0 0
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8987 *TM_POS 0.000000 0.000000 0.000000
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8993 *COMMENT "SURFACETYPE MST_PLANAR"
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8994 *MESH_VERTEX_LIST {
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8996 *MESH_VERTEX 1 -248.000092 -248.000000 192.000000
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8997 *MESH_VERTEX 2 -248.000092 -264.000000 192.000000
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8998 *MESH_VERTEX 3 247.999878 -264.000000 192.000000
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9001 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9003 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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9004 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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9005 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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9006 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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9009 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9010 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9012 *MESH_NUMTVERTEX 4
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9014 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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9015 *MESH_TVERT 1 2.875000 0.500000 1.000000
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9016 *MESH_TVERT 2 2.875000 0.250000 1.000000
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9017 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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9019 *MESH_NUMTVFACES 2
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9021 *MESH_TFACE 0 0 2 1
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9022 *MESH_TFACE 1 0 3 2
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9025 *PROP_MOTIONBLUR 0
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9026 *PROP_CASTSHADOW 1
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9027 *PROP_RECVSHADOW 1
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9031 *NODE_NAME "mat6model0surf231"
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9033 *NODE_NAME "mat6model0surf231"
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9034 *INHERIT_POS 0 0 0
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9035 *INHERIT_ROT 0 0 0
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9036 *INHERIT_SCL 0 0 0
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9041 *TM_POS 0.000000 0.000000 0.000000
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9047 *COMMENT "SURFACETYPE MST_PLANAR"
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9048 *MESH_VERTEX_LIST {
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9050 *MESH_VERTEX 1 247.999878 264.000000 208.000000
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9051 *MESH_VERTEX 2 -248.000122 264.000000 208.000000
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9052 *MESH_VERTEX 3 -248.000122 264.000000 192.000000
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9055 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9056 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9057 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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9058 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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9059 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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9060 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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9063 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9066 *MESH_NUMTVERTEX 4
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9068 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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9069 *MESH_TVERT 1 -1.000000 0.750000 1.000000
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9070 *MESH_TVERT 2 2.875000 0.750000 1.000000
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9071 *MESH_TVERT 3 2.875000 0.500000 1.000000
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9073 *MESH_NUMTVFACES 2
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9075 *MESH_TFACE 0 0 2 1
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9076 *MESH_TFACE 1 0 3 2
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9079 *PROP_MOTIONBLUR 0
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9080 *PROP_CASTSHADOW 1
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9081 *PROP_RECVSHADOW 1
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9085 *NODE_NAME "mat6model0surf232"
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9087 *NODE_NAME "mat6model0surf232"
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9088 *INHERIT_POS 0 0 0
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9089 *INHERIT_ROT 0 0 0
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9090 *INHERIT_SCL 0 0 0
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9095 *TM_POS 0.000000 0.000000 0.000000
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9101 *COMMENT "SURFACETYPE MST_PLANAR"
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9102 *MESH_VERTEX_LIST {
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9103 *MESH_VERTEX 0 247.999878 248.000000 208.000000
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9104 *MESH_VERTEX 1 -248.000122 248.000000 208.000000
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9105 *MESH_VERTEX 2 -248.000122 264.000000 208.000000
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9106 *MESH_VERTEX 3 247.999878 264.000000 208.000000
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9109 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9110 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9111 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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9112 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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9113 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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9114 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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9117 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9118 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9120 *MESH_NUMTVERTEX 4
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9122 *MESH_TVERT 0 -1.000000 1.000000 1.000000
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9123 *MESH_TVERT 1 2.875000 1.000000 1.000000
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9124 *MESH_TVERT 2 2.875000 0.750000 1.000000
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9125 *MESH_TVERT 3 -1.000000 0.750000 1.000000
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9127 *MESH_NUMTVFACES 2
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9129 *MESH_TFACE 0 0 2 1
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9130 *MESH_TFACE 1 0 3 2
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9133 *PROP_MOTIONBLUR 0
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9134 *PROP_CASTSHADOW 1
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9135 *PROP_RECVSHADOW 1
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9139 *NODE_NAME "mat6model0surf233"
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9141 *NODE_NAME "mat6model0surf233"
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9142 *INHERIT_POS 0 0 0
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9143 *INHERIT_ROT 0 0 0
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9144 *INHERIT_SCL 0 0 0
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9149 *TM_POS 0.000000 0.000000 0.000000
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9155 *COMMENT "SURFACETYPE MST_PLANAR"
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9156 *MESH_VERTEX_LIST {
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9157 *MESH_VERTEX 0 247.999878 248.000000 208.000000
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9158 *MESH_VERTEX 1 247.999878 248.000000 192.000000
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9159 *MESH_VERTEX 2 -248.000122 248.000000 192.000000
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9160 *MESH_VERTEX 3 -248.000122 248.000000 208.000000
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9163 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9164 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9165 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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9166 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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9167 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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9168 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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9171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9172 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9174 *MESH_NUMTVERTEX 4
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9176 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9177 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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9178 *MESH_TVERT 2 2.875000 0.250000 1.000000
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9179 *MESH_TVERT 3 2.875000 0.000000 1.000000
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9181 *MESH_NUMTVFACES 2
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9183 *MESH_TFACE 0 0 2 1
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9184 *MESH_TFACE 1 0 3 2
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9187 *PROP_MOTIONBLUR 0
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9188 *PROP_CASTSHADOW 1
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9189 *PROP_RECVSHADOW 1
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9193 *NODE_NAME "mat6model0surf234"
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9195 *NODE_NAME "mat6model0surf234"
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9196 *INHERIT_POS 0 0 0
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9197 *INHERIT_ROT 0 0 0
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9198 *INHERIT_SCL 0 0 0
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9203 *TM_POS 0.000000 0.000000 0.000000
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9209 *COMMENT "SURFACETYPE MST_PLANAR"
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9210 *MESH_VERTEX_LIST {
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9211 *MESH_VERTEX 0 247.999878 264.000000 192.000000
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9212 *MESH_VERTEX 1 -248.000122 264.000000 192.000000
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9213 *MESH_VERTEX 2 -248.000122 248.000000 192.000000
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9214 *MESH_VERTEX 3 247.999878 248.000000 192.000000
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9217 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9218 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9219 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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9220 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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9221 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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9222 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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9225 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9226 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9228 *MESH_NUMTVERTEX 4
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9230 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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9231 *MESH_TVERT 1 2.875000 0.500000 1.000000
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9232 *MESH_TVERT 2 2.875000 0.250000 1.000000
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9233 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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9235 *MESH_NUMTVFACES 2
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9237 *MESH_TFACE 0 0 2 1
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9238 *MESH_TFACE 1 0 3 2
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9241 *PROP_MOTIONBLUR 0
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9242 *PROP_CASTSHADOW 1
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9243 *PROP_RECVSHADOW 1
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9247 *NODE_NAME "mat6model0surf235"
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9249 *NODE_NAME "mat6model0surf235"
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9250 *INHERIT_POS 0 0 0
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9251 *INHERIT_ROT 0 0 0
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9252 *INHERIT_SCL 0 0 0
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9257 *TM_POS 0.000000 0.000000 0.000000
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9263 *COMMENT "SURFACETYPE MST_PLANAR"
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9264 *MESH_VERTEX_LIST {
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9265 *MESH_VERTEX 0 -252.000000 -504.000000 132.000000
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9266 *MESH_VERTEX 1 -252.000000 504.000000 132.000000
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9267 *MESH_VERTEX 2 -252.000000 504.000000 124.000000
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9268 *MESH_VERTEX 3 -252.000000 -504.000000 124.000000
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9271 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9272 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9273 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9274 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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9275 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9276 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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9279 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9280 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9282 *MESH_NUMTVERTEX 4
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9284 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9285 *MESH_TVERT 1 4.875000 0.187500 1.000000
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9286 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9287 *MESH_TVERT 3 -3.000000 0.062500 1.000000
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9289 *MESH_NUMTVFACES 2
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9291 *MESH_TFACE 0 0 2 1
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9292 *MESH_TFACE 1 0 3 2
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9295 *PROP_MOTIONBLUR 0
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9296 *PROP_CASTSHADOW 1
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9297 *PROP_RECVSHADOW 1
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9301 *NODE_NAME "mat6model0surf236"
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9303 *NODE_NAME "mat6model0surf236"
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9304 *INHERIT_POS 0 0 0
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9305 *INHERIT_ROT 0 0 0
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9306 *INHERIT_SCL 0 0 0
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9311 *TM_POS 0.000000 0.000000 0.000000
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9317 *COMMENT "SURFACETYPE MST_PLANAR"
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9318 *MESH_VERTEX_LIST {
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9319 *MESH_VERTEX 0 -252.000000 -504.000000 68.000000
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9320 *MESH_VERTEX 1 -252.000000 504.000000 68.000000
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9321 *MESH_VERTEX 2 -252.000000 504.000000 60.000000
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9322 *MESH_VERTEX 3 -252.000000 -504.000000 60.000000
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9325 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9326 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9327 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9328 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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9329 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9330 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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9333 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9334 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9336 *MESH_NUMTVERTEX 4
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9338 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9339 *MESH_TVERT 1 4.875000 0.187500 1.000000
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9340 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9341 *MESH_TVERT 3 -3.000000 0.062500 1.000000
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9343 *MESH_NUMTVFACES 2
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9345 *MESH_TFACE 0 0 2 1
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9346 *MESH_TFACE 1 0 3 2
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9349 *PROP_MOTIONBLUR 0
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9350 *PROP_CASTSHADOW 1
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9351 *PROP_RECVSHADOW 1
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9355 *NODE_NAME "mat6model0surf237"
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9357 *NODE_NAME "mat6model0surf237"
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9358 *INHERIT_POS 0 0 0
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9359 *INHERIT_ROT 0 0 0
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9360 *INHERIT_SCL 0 0 0
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9365 *TM_POS 0.000000 0.000000 0.000000
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9371 *COMMENT "SURFACETYPE MST_PLANAR"
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9372 *MESH_VERTEX_LIST {
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9373 *MESH_VERTEX 0 -256.000000 504.000000 316.000000
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9374 *MESH_VERTEX 1 -248.000000 504.000000 316.000000
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9375 *MESH_VERTEX 2 -248.000000 504.000000 0.000000
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9376 *MESH_VERTEX 3 -256.000000 504.000000 0.000000
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9379 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9380 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9381 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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9382 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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9383 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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9384 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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9387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9390 *MESH_NUMTVERTEX 4
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9392 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9393 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9394 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9395 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9397 *MESH_NUMTVFACES 2
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9399 *MESH_TFACE 0 0 2 1
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9400 *MESH_TFACE 1 0 3 2
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9403 *PROP_MOTIONBLUR 0
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9404 *PROP_CASTSHADOW 1
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9405 *PROP_RECVSHADOW 1
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9409 *NODE_NAME "mat6model0surf238"
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9411 *NODE_NAME "mat6model0surf238"
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9412 *INHERIT_POS 0 0 0
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9413 *INHERIT_ROT 0 0 0
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9414 *INHERIT_SCL 0 0 0
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9419 *TM_POS 0.000000 0.000000 0.000000
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9425 *COMMENT "SURFACETYPE MST_PLANAR"
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9426 *MESH_VERTEX_LIST {
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9428 *MESH_VERTEX 1 -248.000000 264.000000 0.000000
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9429 *MESH_VERTEX 2 -248.000000 264.000000 316.000000
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9430 *MESH_VERTEX 3 -256.000000 264.000000 316.000000
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9433 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9434 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9435 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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9436 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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9437 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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9438 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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9441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9444 *MESH_NUMTVERTEX 4
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9446 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9447 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9448 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9449 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9451 *MESH_NUMTVFACES 2
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9453 *MESH_TFACE 0 0 2 1
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9454 *MESH_TFACE 1 0 3 2
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9457 *PROP_MOTIONBLUR 0
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9458 *PROP_CASTSHADOW 1
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9459 *PROP_RECVSHADOW 1
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9463 *NODE_NAME "mat6model0surf239"
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9465 *NODE_NAME "mat6model0surf239"
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9466 *INHERIT_POS 0 0 0
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9467 *INHERIT_ROT 0 0 0
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9468 *INHERIT_SCL 0 0 0
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9473 *TM_POS 0.000000 0.000000 0.000000
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9479 *COMMENT "SURFACETYPE MST_PLANAR"
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9480 *MESH_VERTEX_LIST {
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9481 *MESH_VERTEX 0 -248.000000 248.000000 0.000000
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9482 *MESH_VERTEX 1 -256.000000 248.000000 0.000000
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9483 *MESH_VERTEX 2 -256.000000 248.000000 316.000000
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9484 *MESH_VERTEX 3 -248.000000 248.000000 316.000000
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9487 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9488 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9489 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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9490 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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9491 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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9492 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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9495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9496 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9498 *MESH_NUMTVERTEX 4
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9500 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9501 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9502 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9503 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9505 *MESH_NUMTVFACES 2
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9507 *MESH_TFACE 0 0 2 1
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9508 *MESH_TFACE 1 0 3 2
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9511 *PROP_MOTIONBLUR 0
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9512 *PROP_CASTSHADOW 1
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9513 *PROP_RECVSHADOW 1
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9517 *NODE_NAME "mat6model0surf240"
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9519 *NODE_NAME "mat6model0surf240"
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9520 *INHERIT_POS 0 0 0
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9521 *INHERIT_ROT 0 0 0
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9522 *INHERIT_SCL 0 0 0
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9527 *TM_POS 0.000000 0.000000 0.000000
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9533 *COMMENT "SURFACETYPE MST_PLANAR"
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9534 *MESH_VERTEX_LIST {
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9535 *MESH_VERTEX 0 -248.000000 8.000000 316.000000
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9546 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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9549 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9550 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9552 *MESH_NUMTVERTEX 4
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9554 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9555 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9556 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9557 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9559 *MESH_NUMTVFACES 2
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9561 *MESH_TFACE 0 0 2 1
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9562 *MESH_TFACE 1 0 3 2
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9565 *PROP_MOTIONBLUR 0
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9566 *PROP_CASTSHADOW 1
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9567 *PROP_RECVSHADOW 1
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9571 *NODE_NAME "mat6model0surf241"
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9573 *NODE_NAME "mat6model0surf241"
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9574 *INHERIT_POS 0 0 0
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9575 *INHERIT_ROT 0 0 0
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9576 *INHERIT_SCL 0 0 0
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9581 *TM_POS 0.000000 0.000000 0.000000
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9587 *COMMENT "SURFACETYPE MST_PLANAR"
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9588 *MESH_VERTEX_LIST {
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9591 *MESH_VERTEX 2 -248.000000 -8.000000 0.000000
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9596 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9598 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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9599 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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9600 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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9603 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9604 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9606 *MESH_NUMTVERTEX 4
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9608 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9609 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9610 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9611 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9613 *MESH_NUMTVFACES 2
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9615 *MESH_TFACE 0 0 2 1
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9616 *MESH_TFACE 1 0 3 2
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9619 *PROP_MOTIONBLUR 0
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9620 *PROP_CASTSHADOW 1
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9621 *PROP_RECVSHADOW 1
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9625 *NODE_NAME "mat6model0surf242"
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9627 *NODE_NAME "mat6model0surf242"
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9628 *INHERIT_POS 0 0 0
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9629 *INHERIT_ROT 0 0 0
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9630 *INHERIT_SCL 0 0 0
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9635 *TM_POS 0.000000 0.000000 0.000000
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9641 *COMMENT "SURFACETYPE MST_PLANAR"
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9642 *MESH_VERTEX_LIST {
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9643 *MESH_VERTEX 0 -256.000000 -248.000000 0.000000
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9644 *MESH_VERTEX 1 -248.000000 -248.000000 0.000000
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9645 *MESH_VERTEX 2 -248.000000 -248.000000 316.000000
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9646 *MESH_VERTEX 3 -256.000000 -248.000000 316.000000
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9649 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9650 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9651 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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9652 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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9653 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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9654 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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9657 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9658 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9660 *MESH_NUMTVERTEX 4
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9662 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9663 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9664 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9665 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9667 *MESH_NUMTVFACES 2
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9669 *MESH_TFACE 0 0 2 1
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9670 *MESH_TFACE 1 0 3 2
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9673 *PROP_MOTIONBLUR 0
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9674 *PROP_CASTSHADOW 1
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9675 *PROP_RECVSHADOW 1
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9679 *NODE_NAME "mat6model0surf243"
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9681 *NODE_NAME "mat6model0surf243"
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9682 *INHERIT_POS 0 0 0
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9683 *INHERIT_ROT 0 0 0
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9684 *INHERIT_SCL 0 0 0
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9689 *TM_POS 0.000000 0.000000 0.000000
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9695 *COMMENT "SURFACETYPE MST_PLANAR"
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9696 *MESH_VERTEX_LIST {
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9697 *MESH_VERTEX 0 -248.000000 -264.000000 0.000000
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9698 *MESH_VERTEX 1 -256.000000 -264.000000 0.000000
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9699 *MESH_VERTEX 2 -256.000000 -264.000000 316.000000
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9700 *MESH_VERTEX 3 -248.000000 -264.000000 316.000000
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9703 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9704 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9705 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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9706 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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9707 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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9708 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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9711 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9712 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9714 *MESH_NUMTVERTEX 4
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9716 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9717 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9718 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9719 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9721 *MESH_NUMTVFACES 2
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9723 *MESH_TFACE 0 0 2 1
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9724 *MESH_TFACE 1 0 3 2
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9727 *PROP_MOTIONBLUR 0
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9728 *PROP_CASTSHADOW 1
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9729 *PROP_RECVSHADOW 1
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9733 *NODE_NAME "mat6model0surf244"
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9735 *NODE_NAME "mat6model0surf244"
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9736 *INHERIT_POS 0 0 0
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9737 *INHERIT_ROT 0 0 0
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9738 *INHERIT_SCL 0 0 0
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9743 *TM_POS 0.000000 0.000000 0.000000
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9749 *COMMENT "SURFACETYPE MST_PLANAR"
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9750 *MESH_VERTEX_LIST {
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9751 *MESH_VERTEX 0 -256.000000 -504.000000 316.000000
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9752 *MESH_VERTEX 1 -248.000000 -504.000000 316.000000
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9753 *MESH_VERTEX 2 -248.000000 504.000000 316.000000
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9754 *MESH_VERTEX 3 -256.000000 504.000000 316.000000
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9757 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9758 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9759 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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9760 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9761 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9762 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9765 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9766 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9768 *MESH_NUMTVERTEX 4
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9770 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9771 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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9772 *MESH_TVERT 2 4.875000 0.125000 1.000000
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9773 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9775 *MESH_NUMTVFACES 2
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9777 *MESH_TFACE 0 0 2 1
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9778 *MESH_TFACE 1 0 3 2
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9781 *PROP_MOTIONBLUR 0
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9782 *PROP_CASTSHADOW 1
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9783 *PROP_RECVSHADOW 1
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9787 *NODE_NAME "mat6model0surf245"
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9789 *NODE_NAME "mat6model0surf245"
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9790 *INHERIT_POS 0 0 0
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9791 *INHERIT_ROT 0 0 0
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9792 *INHERIT_SCL 0 0 0
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9797 *TM_POS 0.000000 0.000000 0.000000
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9803 *COMMENT "SURFACETYPE MST_PLANAR"
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9804 *MESH_VERTEX_LIST {
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9806 *MESH_VERTEX 1 -256.000000 -504.000000 208.000000
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9807 *MESH_VERTEX 2 -256.000000 504.000000 208.000000
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9808 *MESH_VERTEX 3 -248.000000 504.000000 208.000000
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9811 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9812 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9813 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9814 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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9815 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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9816 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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9819 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9820 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9822 *MESH_NUMTVERTEX 4
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9824 *MESH_TVERT 0 -3.000000 0.375000 1.000000
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9825 *MESH_TVERT 1 -3.000000 0.500000 1.000000
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9826 *MESH_TVERT 2 4.875000 0.500000 1.000000
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9827 *MESH_TVERT 3 4.875000 0.375000 1.000000
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9829 *MESH_NUMTVFACES 2
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9831 *MESH_TFACE 0 0 2 1
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9832 *MESH_TFACE 1 0 3 2
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9835 *PROP_MOTIONBLUR 0
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9836 *PROP_CASTSHADOW 1
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9837 *PROP_RECVSHADOW 1
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9841 *NODE_NAME "mat6model0surf246"
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9843 *NODE_NAME "mat6model0surf246"
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9844 *INHERIT_POS 0 0 0
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9845 *INHERIT_ROT 0 0 0
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9846 *INHERIT_SCL 0 0 0
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9851 *TM_POS 0.000000 0.000000 0.000000
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9857 *COMMENT "SURFACETYPE MST_PLANAR"
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9858 *MESH_VERTEX_LIST {
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9860 *MESH_VERTEX 1 -248.000000 -504.000000 192.000000
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9861 *MESH_VERTEX 2 -248.000000 504.000000 192.000000
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9862 *MESH_VERTEX 3 -256.000000 504.000000 192.000000
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9865 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9866 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9867 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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9868 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9869 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9870 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9873 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9874 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9876 *MESH_NUMTVERTEX 4
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9878 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9879 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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9880 *MESH_TVERT 2 4.875000 0.125000 1.000000
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9881 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9883 *MESH_NUMTVFACES 2
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9885 *MESH_TFACE 0 0 2 1
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9886 *MESH_TFACE 1 0 3 2
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9889 *PROP_MOTIONBLUR 0
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9890 *PROP_CASTSHADOW 1
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9891 *PROP_RECVSHADOW 1
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9895 *NODE_NAME "mat6model0surf247"
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9897 *NODE_NAME "mat6model0surf247"
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9898 *INHERIT_POS 0 0 0
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9899 *INHERIT_ROT 0 0 0
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9900 *INHERIT_SCL 0 0 0
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9905 *TM_POS 0.000000 0.000000 0.000000
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9911 *COMMENT "SURFACETYPE MST_PLANAR"
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9912 *MESH_VERTEX_LIST {
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9915 *MESH_VERTEX 2 -256.000000 504.000000 132.000000
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9919 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9920 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9921 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9922 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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9924 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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9927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9930 *MESH_NUMTVERTEX 4
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9932 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9933 *MESH_TVERT 1 -3.000000 0.250000 1.000000
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9934 *MESH_TVERT 2 4.875000 0.250000 1.000000
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9935 *MESH_TVERT 3 4.875000 0.187500 1.000000
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9937 *MESH_NUMTVFACES 2
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9939 *MESH_TFACE 0 0 2 1
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9940 *MESH_TFACE 1 0 3 2
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9943 *PROP_MOTIONBLUR 0
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9944 *PROP_CASTSHADOW 1
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9945 *PROP_RECVSHADOW 1
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9951 *NODE_NAME "mat6model0surf248"
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9952 *INHERIT_POS 0 0 0
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9953 *INHERIT_ROT 0 0 0
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9954 *INHERIT_SCL 0 0 0
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9959 *TM_POS 0.000000 0.000000 0.000000
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9965 *COMMENT "SURFACETYPE MST_PLANAR"
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9966 *MESH_VERTEX_LIST {
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9969 *MESH_VERTEX 2 -252.000000 504.000000 124.000000
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9973 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9974 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9976 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9977 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9978 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9981 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9982 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9986 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9987 *MESH_TVERT 1 -3.000000 0.062500 1.000000
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9988 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9989 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9993 *MESH_TFACE 0 0 2 1
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9994 *MESH_TFACE 1 0 3 2
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9997 *PROP_MOTIONBLUR 0
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9998 *PROP_CASTSHADOW 1
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9999 *PROP_RECVSHADOW 1
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10003 *NODE_NAME "mat6model0surf249"
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10005 *NODE_NAME "mat6model0surf249"
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10006 *INHERIT_POS 0 0 0
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10007 *INHERIT_ROT 0 0 0
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10008 *INHERIT_SCL 0 0 0
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10013 *TM_POS 0.000000 0.000000 0.000000
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10017 *MESH_NUMVERTEX 4
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10019 *COMMENT "SURFACETYPE MST_PLANAR"
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10020 *MESH_VERTEX_LIST {
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10022 *MESH_VERTEX 1 -256.000000 -504.000000 68.000000
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10023 *MESH_VERTEX 2 -256.000000 504.000000 68.000000
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10024 *MESH_VERTEX 3 -252.000000 504.000000 68.000000
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10027 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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10028 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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10029 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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10030 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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10031 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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10032 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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10034 *MESH_FACE_LIST {
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10035 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10036 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10038 *MESH_NUMTVERTEX 4
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10039 *MESH_TVERTLIST {
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10040 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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10041 *MESH_TVERT 1 -3.000000 0.250000 1.000000
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10042 *MESH_TVERT 2 4.875000 0.250000 1.000000
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10043 *MESH_TVERT 3 4.875000 0.187500 1.000000
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10045 *MESH_NUMTVFACES 2
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10046 *MESH_TFACELIST {
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10047 *MESH_TFACE 0 0 2 1
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10048 *MESH_TFACE 1 0 3 2
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10051 *PROP_MOTIONBLUR 0
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10052 *PROP_CASTSHADOW 1
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10053 *PROP_RECVSHADOW 1
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10057 *NODE_NAME "mat6model0surf250"
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10059 *NODE_NAME "mat6model0surf250"
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10060 *INHERIT_POS 0 0 0
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10061 *INHERIT_ROT 0 0 0
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10062 *INHERIT_SCL 0 0 0
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10067 *TM_POS 0.000000 0.000000 0.000000
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10071 *MESH_NUMVERTEX 4
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10073 *COMMENT "SURFACETYPE MST_PLANAR"
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10074 *MESH_VERTEX_LIST {
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10075 *MESH_VERTEX 0 -256.000000 -504.000000 60.000000
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10076 *MESH_VERTEX 1 -252.000000 -504.000000 60.000000
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10077 *MESH_VERTEX 2 -252.000000 504.000000 60.000000
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10078 *MESH_VERTEX 3 -256.000000 504.000000 60.000000
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10081 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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10082 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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10083 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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10084 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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10085 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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10086 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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10088 *MESH_FACE_LIST {
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10089 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10090 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10092 *MESH_NUMTVERTEX 4
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10093 *MESH_TVERTLIST {
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10094 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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10095 *MESH_TVERT 1 -3.000000 0.062500 1.000000
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10096 *MESH_TVERT 2 4.875000 0.062500 1.000000
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10097 *MESH_TVERT 3 4.875000 0.000000 1.000000
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10099 *MESH_NUMTVFACES 2
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10100 *MESH_TFACELIST {
\r
10101 *MESH_TFACE 0 0 2 1
\r
10102 *MESH_TFACE 1 0 3 2
\r
10105 *PROP_MOTIONBLUR 0
\r
10106 *PROP_CASTSHADOW 1
\r
10107 *PROP_RECVSHADOW 1
\r
10111 *NODE_NAME "mat6model0surf251"
\r
10113 *NODE_NAME "mat6model0surf251"
\r
10114 *INHERIT_POS 0 0 0
\r
10115 *INHERIT_ROT 0 0 0
\r
10116 *INHERIT_SCL 0 0 0
\r
10121 *TM_POS 0.000000 0.000000 0.000000
\r
10125 *MESH_NUMVERTEX 4
\r
10127 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10128 *MESH_VERTEX_LIST {
\r
10129 *MESH_VERTEX 0 -256.000000 -504.000000 316.000000
\r
10130 *MESH_VERTEX 1 -256.000000 -504.000000 0.000000
\r
10131 *MESH_VERTEX 2 -248.000000 -504.000000 0.000000
\r
10132 *MESH_VERTEX 3 -248.000000 -504.000000 316.000000
\r
10135 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
10136 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
10137 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
10138 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
10139 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
10140 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
10142 *MESH_FACE_LIST {
\r
10143 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10144 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10146 *MESH_NUMTVERTEX 4
\r
10147 *MESH_TVERTLIST {
\r
10148 *MESH_TVERT 0 -1.000000 0.250000 1.000000
\r
10149 *MESH_TVERT 1 1.468750 0.250000 1.000000
\r
10150 *MESH_TVERT 2 1.468750 0.125000 1.000000
\r
10151 *MESH_TVERT 3 -1.000000 0.125000 1.000000
\r
10153 *MESH_NUMTVFACES 2
\r
10154 *MESH_TFACELIST {
\r
10155 *MESH_TFACE 0 0 2 1
\r
10156 *MESH_TFACE 1 0 3 2
\r
10159 *PROP_MOTIONBLUR 0
\r
10160 *PROP_CASTSHADOW 1
\r
10161 *PROP_RECVSHADOW 1
\r