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843 *MESH_TVERT 5 0.578125 0.500000 1.000000
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1079 *MESH_NUMTVFACES 16
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1082 *MESH_TFACE 1 0 1 5
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1083 *MESH_TFACE 2 1 2 3
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1084 *MESH_TFACE 3 1 3 4
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1085 *MESH_TFACE 4 0 5 6
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1086 *MESH_TFACE 5 0 6 9
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1088 *MESH_TFACE 7 6 8 7
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1089 *MESH_TFACE 8 7 8 10
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1092 *MESH_TFACE 11 10 13 12
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1094 *MESH_TFACE 13 12 14 15
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1095 *MESH_TFACE 14 14 16 15
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1096 *MESH_TFACE 15 14 17 16
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1099 *PROP_MOTIONBLUR 0
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1100 *PROP_CASTSHADOW 1
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1101 *PROP_RECVSHADOW 1
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1107 *NODE_NAME "mat2model0surf28"
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1110 *INHERIT_SCL 0 0 0
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1160 *MESH_TFACE 1 0 3 2
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1161 *MESH_TFACE 2 4 1 2
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1162 *MESH_TFACE 3 4 2 5
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1165 *PROP_MOTIONBLUR 0
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1167 *PROP_RECVSHADOW 1
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1185 *MESH_NUMVERTEX 10
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1187 *COMMENT "SURFACETYPE MST_PLANAR"
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1188 *MESH_VERTEX_LIST {
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1189 *MESH_VERTEX 0 -32.000000 120.000000 288.000000
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1190 *MESH_VERTEX 1 32.000000 120.000000 288.000000
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1191 *MESH_VERTEX 2 32.000000 70.000000 312.000000
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1192 *MESH_VERTEX 3 -32.000000 70.000000 312.000000
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1193 *MESH_VERTEX 4 -32.000000 0.000000 320.000000
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1194 *MESH_VERTEX 5 32.000000 0.000000 320.000000
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1195 *MESH_VERTEX 6 32.000000 -70.000000 312.000000
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1196 *MESH_VERTEX 7 -32.000000 -70.000000 312.000000
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1197 *MESH_VERTEX 8 -32.000000 -120.000000 288.000000
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1198 *MESH_VERTEX 9 32.000000 -120.000000 288.000000
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1201 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1202 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1203 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1204 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1205 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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1206 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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1207 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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1208 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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1209 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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1210 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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1211 *MESH_VERTEXNORMAL 2 0.000000 0.382683 0.923880
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1212 *MESH_VERTEXNORMAL 3 0.000000 0.382683 0.923880
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1213 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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1214 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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1215 *MESH_VERTEXNORMAL 6 0.000000 -0.382683 0.923880
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1216 *MESH_VERTEXNORMAL 7 0.000000 -0.382683 0.923880
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1217 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 0.707107
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1218 *MESH_VERTEXNORMAL 9 0.000000 -0.707107 0.707107
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1221 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1222 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1223 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1224 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1225 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1226 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1227 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1228 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1230 *MESH_NUMTVERTEX 10
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1232 *MESH_TVERT 0 1.578125 0.875000 1.000000
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1233 *MESH_TVERT 1 1.578125 0.500000 1.000000
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1234 *MESH_TVERT 2 1.144531 0.500000 1.000000
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1235 *MESH_TVERT 3 1.144531 0.875000 1.000000
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1236 *MESH_TVERT 4 0.687500 0.875000 1.000000
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1237 *MESH_TVERT 5 0.687500 0.500000 1.000000
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1238 *MESH_TVERT 6 0.230469 0.500000 1.000000
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1239 *MESH_TVERT 7 0.230469 0.875000 1.000000
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1240 *MESH_TVERT 8 -0.203125 0.875000 1.000000
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1241 *MESH_TVERT 9 -0.203125 0.500000 1.000000
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1243 *MESH_NUMTVFACES 8
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1245 *MESH_TFACE 0 2 3 4
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1246 *MESH_TFACE 1 2 4 5
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1247 *MESH_TFACE 2 0 3 2
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1248 *MESH_TFACE 3 0 2 1
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1249 *MESH_TFACE 4 4 6 5
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1250 *MESH_TFACE 5 4 7 6
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1251 *MESH_TFACE 6 6 7 8
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1252 *MESH_TFACE 7 6 8 9
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1255 *PROP_MOTIONBLUR 0
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1256 *PROP_CASTSHADOW 1
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1257 *PROP_RECVSHADOW 1
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1261 *NODE_NAME "mat2model0surf30"
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1263 *NODE_NAME "mat2model0surf30"
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1264 *INHERIT_POS 0 0 0
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1265 *INHERIT_ROT 0 0 0
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1266 *INHERIT_SCL 0 0 0
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1271 *TM_POS 0.000000 0.000000 0.000000
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1275 *MESH_NUMVERTEX 10
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1277 *COMMENT "SURFACETYPE MST_PLANAR"
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1278 *MESH_VERTEX_LIST {
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1279 *MESH_VERTEX 0 -32.000000 72.000000 240.000000
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1280 *MESH_VERTEX 1 -32.000000 42.000000 252.000000
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1281 *MESH_VERTEX 2 32.000000 42.000000 252.000000
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1282 *MESH_VERTEX 3 32.000000 72.000000 240.000000
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1283 *MESH_VERTEX 4 -32.000000 0.000000 256.000000
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1284 *MESH_VERTEX 5 -32.000000 -42.000000 252.000000
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1285 *MESH_VERTEX 6 32.000000 -42.000000 252.000000
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1286 *MESH_VERTEX 7 32.000000 0.000000 256.000000
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1287 *MESH_VERTEX 8 -32.000000 -72.000000 240.000000
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1288 *MESH_VERTEX 9 32.000000 -72.000000 240.000000
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1291 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1292 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1293 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1294 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1295 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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1296 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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1297 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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1298 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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1299 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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1300 *MESH_VERTEXNORMAL 1 0.000000 -0.382683 -0.923880
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1301 *MESH_VERTEXNORMAL 2 0.000000 -0.382683 -0.923880
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1302 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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1303 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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1304 *MESH_VERTEXNORMAL 5 0.000000 0.382683 -0.923880
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1305 *MESH_VERTEXNORMAL 6 0.000000 0.382683 -0.923880
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1306 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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1307 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107
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1308 *MESH_VERTEXNORMAL 9 0.000000 0.707107 -0.707107
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1311 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1312 *MESH_FACE 1 A: 2 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1313 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1314 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1315 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1316 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1317 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1318 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1320 *MESH_NUMTVERTEX 10
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1322 *MESH_TVERT 0 0.421875 0.875000 1.000000
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1323 *MESH_TVERT 1 0.667969 0.875000 1.000000
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1324 *MESH_TVERT 2 0.667969 0.500000 1.000000
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1325 *MESH_TVERT 3 0.421875 0.500000 1.000000
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1326 *MESH_TVERT 4 0.937500 0.875000 1.000000
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1327 *MESH_TVERT 5 1.207031 0.875000 1.000000
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1328 *MESH_TVERT 6 1.207031 0.500000 1.000000
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1329 *MESH_TVERT 7 0.937500 0.500000 1.000000
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1330 *MESH_TVERT 8 1.453125 0.875000 1.000000
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1331 *MESH_TVERT 9 1.453125 0.500000 1.000000
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1333 *MESH_NUMTVFACES 8
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1335 *MESH_TFACE 0 1 2 4
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1336 *MESH_TFACE 1 2 7 4
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1337 *MESH_TFACE 2 0 2 1
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1338 *MESH_TFACE 3 0 3 2
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1339 *MESH_TFACE 4 4 6 5
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1340 *MESH_TFACE 5 4 7 6
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1341 *MESH_TFACE 6 5 6 8
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1342 *MESH_TFACE 7 6 9 8
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1345 *PROP_MOTIONBLUR 0
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1346 *PROP_CASTSHADOW 1
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1347 *PROP_RECVSHADOW 1
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1351 *NODE_NAME "mat2model0surf31"
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1353 *NODE_NAME "mat2model0surf31"
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1354 *INHERIT_POS 0 0 0
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1355 *INHERIT_ROT 0 0 0
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1356 *INHERIT_SCL 0 0 0
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1361 *TM_POS 0.000000 0.000000 0.000000
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1367 *COMMENT "SURFACETYPE MST_PLANAR"
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1368 *MESH_VERTEX_LIST {
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1369 *MESH_VERTEX 0 -32.000000 -72.000000 240.000000
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1370 *MESH_VERTEX 1 -32.000000 -90.000000 220.000000
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1371 *MESH_VERTEX 2 32.000000 -90.000000 220.000000
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1372 *MESH_VERTEX 3 32.000000 -72.000000 240.000000
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1373 *MESH_VERTEX 4 -32.000000 -96.000000 192.000000
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1374 *MESH_VERTEX 5 32.000000 -96.000000 192.000000
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1377 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1378 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1379 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1380 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1381 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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1382 *MESH_VERTEXNORMAL 1 0.000000 0.923880 -0.382683
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1383 *MESH_VERTEXNORMAL 2 0.000000 0.923880 -0.382683
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1384 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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1385 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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1386 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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1389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1391 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1392 *MESH_FACE 3 A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1394 *MESH_NUMTVERTEX 6
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1396 *MESH_TVERT 0 0.453125 0.875000 1.000000
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1397 *MESH_TVERT 1 0.675781 0.875000 1.000000
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1398 *MESH_TVERT 2 0.675781 0.500000 1.000000
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1399 *MESH_TVERT 3 0.453125 0.500000 1.000000
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1400 *MESH_TVERT 4 0.875000 0.875000 1.000000
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1401 *MESH_TVERT 5 0.875000 0.500000 1.000000
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1403 *MESH_NUMTVFACES 4
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1405 *MESH_TFACE 0 0 2 1
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1406 *MESH_TFACE 1 0 3 2
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1407 *MESH_TFACE 2 4 1 2
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1408 *MESH_TFACE 3 4 2 5
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1411 *PROP_MOTIONBLUR 0
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1412 *PROP_CASTSHADOW 1
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1413 *PROP_RECVSHADOW 1
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1417 *NODE_NAME "mat2model0surf32"
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1419 *NODE_NAME "mat2model0surf32"
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1420 *INHERIT_POS 0 0 0
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1421 *INHERIT_ROT 0 0 0
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1422 *INHERIT_SCL 0 0 0
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1427 *TM_POS 0.000000 0.000000 0.000000
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1433 *COMMENT "SURFACETYPE MST_PLANAR"
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1434 *MESH_VERTEX_LIST {
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1435 *MESH_VERTEX 0 32.000000 -96.000000 176.000000
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1436 *MESH_VERTEX 1 -32.000000 -96.000000 176.000000
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1437 *MESH_VERTEX 2 -32.000000 -96.000000 0.000000
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1438 *MESH_VERTEX 3 32.000000 -96.000000 0.000000
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1441 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1442 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1443 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1444 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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1445 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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1446 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1449 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1450 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1452 *MESH_NUMTVERTEX 4
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1454 *MESH_TVERT 0 0.500000 1.375000 1.000000
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1455 *MESH_TVERT 1 1.000000 1.375000 1.000000
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1456 *MESH_TVERT 2 1.000000 0.000000 1.000000
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1457 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1459 *MESH_NUMTVFACES 2
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1461 *MESH_TFACE 0 0 2 1
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1462 *MESH_TFACE 1 0 3 2
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1465 *PROP_MOTIONBLUR 0
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1466 *PROP_CASTSHADOW 1
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1467 *PROP_RECVSHADOW 1
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1471 *NODE_NAME "mat2model0surf33"
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1473 *NODE_NAME "mat2model0surf33"
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1474 *INHERIT_POS 0 0 0
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1475 *INHERIT_ROT 0 0 0
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1476 *INHERIT_SCL 0 0 0
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1481 *TM_POS 0.000000 0.000000 0.000000
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1487 *COMMENT "SURFACETYPE MST_PLANAR"
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1488 *MESH_VERTEX_LIST {
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1489 *MESH_VERTEX 0 -32.000000 -120.000000 288.000000
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1490 *MESH_VERTEX 1 32.000000 -120.000000 288.000000
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1491 *MESH_VERTEX 2 32.000000 -150.000000 248.000000
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1492 *MESH_VERTEX 3 -32.000000 -150.000000 248.000000
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1493 *MESH_VERTEX 4 -32.000000 -160.000000 192.000000
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1494 *MESH_VERTEX 5 32.000000 -160.000000 192.000000
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1497 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1498 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1499 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1500 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1501 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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1502 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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1503 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 0.382683
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1504 *MESH_VERTEXNORMAL 3 0.000000 -0.923880 0.382683
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1505 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1506 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1509 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1510 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1511 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1512 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1514 *MESH_NUMTVERTEX 6
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1516 *MESH_TVERT 0 0.796875 0.875000 1.000000
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1517 *MESH_TVERT 1 0.796875 0.500000 1.000000
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1518 *MESH_TVERT 2 0.386719 0.500000 1.000000
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1519 *MESH_TVERT 3 0.386719 0.875000 1.000000
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1520 *MESH_TVERT 4 0.000000 0.875000 1.000000
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1521 *MESH_TVERT 5 0.000000 0.500000 1.000000
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1523 *MESH_NUMTVFACES 4
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1525 *MESH_TFACE 0 0 2 1
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1526 *MESH_TFACE 1 0 3 2
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1527 *MESH_TFACE 2 4 2 3
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1528 *MESH_TFACE 3 4 5 2
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1531 *PROP_MOTIONBLUR 0
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1532 *PROP_CASTSHADOW 1
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1533 *PROP_RECVSHADOW 1
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1537 *NODE_NAME "mat2model0surf34"
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1539 *NODE_NAME "mat2model0surf34"
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1540 *INHERIT_POS 0 0 0
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1541 *INHERIT_ROT 0 0 0
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1542 *INHERIT_SCL 0 0 0
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1547 *TM_POS 0.000000 0.000000 0.000000
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1553 *COMMENT "SURFACETYPE MST_PLANAR"
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1554 *MESH_VERTEX_LIST {
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1555 *MESH_VERTEX 0 -32.000000 -96.000000 0.000000
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1556 *MESH_VERTEX 1 -32.000000 -96.000000 176.000000
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1557 *MESH_VERTEX 2 -32.000000 -160.000000 176.000000
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1558 *MESH_VERTEX 3 -32.000000 -160.000000 0.000000
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1561 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1562 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1563 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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1564 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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1565 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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1566 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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1569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1570 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1572 *MESH_NUMTVERTEX 4
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1574 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1575 *MESH_TVERT 1 0.000000 1.375000 1.000000
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1576 *MESH_TVERT 2 0.500000 1.375000 1.000000
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1577 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1579 *MESH_NUMTVFACES 2
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1581 *MESH_TFACE 0 0 2 1
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1582 *MESH_TFACE 1 0 3 2
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1585 *PROP_MOTIONBLUR 0
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1586 *PROP_CASTSHADOW 1
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1587 *PROP_RECVSHADOW 1
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1591 *NODE_NAME "mat2model0surf35"
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1593 *NODE_NAME "mat2model0surf35"
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1594 *INHERIT_POS 0 0 0
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1595 *INHERIT_ROT 0 0 0
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1596 *INHERIT_SCL 0 0 0
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1601 *TM_POS 0.000000 0.000000 0.000000
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1607 *COMMENT "SURFACETYPE MST_PLANAR"
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1608 *MESH_VERTEX_LIST {
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1609 *MESH_VERTEX 0 -32.000000 -160.000000 176.000000
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1610 *MESH_VERTEX 1 32.000000 -160.000000 176.000000
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1611 *MESH_VERTEX 2 32.000000 -160.000000 0.000000
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1612 *MESH_VERTEX 3 -32.000000 -160.000000 0.000000
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1615 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1616 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1617 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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1618 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1619 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1620 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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1623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1624 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1626 *MESH_NUMTVERTEX 4
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1628 *MESH_TVERT 0 0.500000 1.375000 1.000000
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1629 *MESH_TVERT 1 1.000000 1.375000 1.000000
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1630 *MESH_TVERT 2 1.000000 0.000000 1.000000
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1631 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1633 *MESH_NUMTVFACES 2
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1635 *MESH_TFACE 0 0 2 1
\r
1636 *MESH_TFACE 1 0 3 2
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1639 *PROP_MOTIONBLUR 0
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1640 *PROP_CASTSHADOW 1
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1641 *PROP_RECVSHADOW 1
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1645 *NODE_NAME "mat2model0surf36"
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1647 *NODE_NAME "mat2model0surf36"
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1648 *INHERIT_POS 0 0 0
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1649 *INHERIT_ROT 0 0 0
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1650 *INHERIT_SCL 0 0 0
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1655 *TM_POS 0.000000 0.000000 0.000000
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1661 *COMMENT "SURFACETYPE MST_PLANAR"
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1662 *MESH_VERTEX_LIST {
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1663 *MESH_VERTEX 0 40.000000 168.000000 192.000000
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1664 *MESH_VERTEX 1 -40.000000 168.000000 192.000000
\r
1665 *MESH_VERTEX 2 -40.000000 168.000000 176.000000
\r
1666 *MESH_VERTEX 3 40.000000 168.000000 176.000000
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1669 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1670 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1671 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1672 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1673 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1674 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1680 *MESH_NUMTVERTEX 4
\r
1682 *MESH_TVERT 0 -0.125000 0.125000 1.000000
\r
1683 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1684 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1685 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
1687 *MESH_NUMTVFACES 2
\r
1689 *MESH_TFACE 0 0 2 1
\r
1690 *MESH_TFACE 1 0 3 2
\r
1693 *PROP_MOTIONBLUR 0
\r
1694 *PROP_CASTSHADOW 1
\r
1695 *PROP_RECVSHADOW 1
\r
1699 *NODE_NAME "mat2model0surf37"
\r
1701 *NODE_NAME "mat2model0surf37"
\r
1702 *INHERIT_POS 0 0 0
\r
1703 *INHERIT_ROT 0 0 0
\r
1704 *INHERIT_SCL 0 0 0
\r
1709 *TM_POS 0.000000 0.000000 0.000000
\r
1715 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1716 *MESH_VERTEX_LIST {
\r
1717 *MESH_VERTEX 0 -40.000000 168.000000 192.000000
\r
1718 *MESH_VERTEX 1 40.000000 168.000000 192.000000
\r
1719 *MESH_VERTEX 2 40.000000 88.000000 192.000000
\r
1720 *MESH_VERTEX 3 -40.000000 88.000000 192.000000
\r
1723 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1724 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1725 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1726 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1727 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1728 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1734 *MESH_NUMTVERTEX 4
\r
1736 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1737 *MESH_TVERT 1 0.000000 0.625000 1.000000
\r
1738 *MESH_TVERT 2 0.625000 0.625000 1.000000
\r
1739 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1741 *MESH_NUMTVFACES 2
\r
1743 *MESH_TFACE 0 0 2 1
\r
1744 *MESH_TFACE 1 0 3 2
\r
1747 *PROP_MOTIONBLUR 0
\r
1748 *PROP_CASTSHADOW 1
\r
1749 *PROP_RECVSHADOW 1
\r
1753 *NODE_NAME "mat2model0surf38"
\r
1755 *NODE_NAME "mat2model0surf38"
\r
1756 *INHERIT_POS 0 0 0
\r
1757 *INHERIT_ROT 0 0 0
\r
1758 *INHERIT_SCL 0 0 0
\r
1763 *TM_POS 0.000000 0.000000 0.000000
\r
1769 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1770 *MESH_VERTEX_LIST {
\r
1771 *MESH_VERTEX 0 40.000000 168.000000 176.000000
\r
1772 *MESH_VERTEX 1 -40.000000 168.000000 176.000000
\r
1773 *MESH_VERTEX 2 -40.000000 88.000000 176.000000
\r
1774 *MESH_VERTEX 3 40.000000 88.000000 176.000000
\r
1777 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1778 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1779 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1780 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1781 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1782 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_NUMTVERTEX 4
\r
1790 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1791 *MESH_TVERT 1 0.000000 0.625000 1.000000
\r
1792 *MESH_TVERT 2 0.625000 0.625000 1.000000
\r
1793 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1795 *MESH_NUMTVFACES 2
\r
1797 *MESH_TFACE 0 0 2 1
\r
1798 *MESH_TFACE 1 0 3 2
\r
1801 *PROP_MOTIONBLUR 0
\r
1802 *PROP_CASTSHADOW 1
\r
1803 *PROP_RECVSHADOW 1
\r
1807 *NODE_NAME "mat2model0surf39"
\r
1809 *NODE_NAME "mat2model0surf39"
\r
1810 *INHERIT_POS 0 0 0
\r
1811 *INHERIT_ROT 0 0 0
\r
1812 *INHERIT_SCL 0 0 0
\r
1817 *TM_POS 0.000000 0.000000 0.000000
\r
1823 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1824 *MESH_VERTEX_LIST {
\r
1825 *MESH_VERTEX 0 -40.000000 168.000000 176.000000
\r
1826 *MESH_VERTEX 1 -40.000000 168.000000 192.000000
\r
1827 *MESH_VERTEX 2 -40.000000 88.000000 192.000000
\r
1828 *MESH_VERTEX 3 -40.000000 88.000000 176.000000
\r
1831 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1832 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1833 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1834 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1835 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
1836 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1842 *MESH_NUMTVERTEX 4
\r
1844 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1845 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1846 *MESH_TVERT 2 0.625000 0.125000 1.000000
\r
1847 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1849 *MESH_NUMTVFACES 2
\r
1851 *MESH_TFACE 0 0 2 1
\r
1852 *MESH_TFACE 1 0 3 2
\r
1855 *PROP_MOTIONBLUR 0
\r
1856 *PROP_CASTSHADOW 1
\r
1857 *PROP_RECVSHADOW 1
\r
1861 *NODE_NAME "mat2model0surf40"
\r
1863 *NODE_NAME "mat2model0surf40"
\r
1864 *INHERIT_POS 0 0 0
\r
1865 *INHERIT_ROT 0 0 0
\r
1866 *INHERIT_SCL 0 0 0
\r
1871 *TM_POS 0.000000 0.000000 0.000000
\r
1877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1878 *MESH_VERTEX_LIST {
\r
1879 *MESH_VERTEX 0 -40.000000 88.000000 192.000000
\r
1880 *MESH_VERTEX 1 40.000000 88.000000 192.000000
\r
1881 *MESH_VERTEX 2 40.000000 88.000000 176.000000
\r
1882 *MESH_VERTEX 3 -40.000000 88.000000 176.000000
\r
1885 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1886 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1887 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
1888 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
1889 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
1890 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
1893 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1894 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1896 *MESH_NUMTVERTEX 4
\r
1898 *MESH_TVERT 0 0.625000 0.125000 1.000000
\r
1899 *MESH_TVERT 1 1.250000 0.125000 1.000000
\r
1900 *MESH_TVERT 2 1.250000 0.000000 1.000000
\r
1901 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1903 *MESH_NUMTVFACES 2
\r
1905 *MESH_TFACE 0 0 2 1
\r
1906 *MESH_TFACE 1 0 3 2
\r
1909 *PROP_MOTIONBLUR 0
\r
1910 *PROP_CASTSHADOW 1
\r
1911 *PROP_RECVSHADOW 1
\r
1915 *NODE_NAME "mat2model0surf41"
\r
1917 *NODE_NAME "mat2model0surf41"
\r
1918 *INHERIT_POS 0 0 0
\r
1919 *INHERIT_ROT 0 0 0
\r
1920 *INHERIT_SCL 0 0 0
\r
1925 *TM_POS 0.000000 0.000000 0.000000
\r
1931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1932 *MESH_VERTEX_LIST {
\r
1933 *MESH_VERTEX 0 40.000000 -88.000000 192.000000
\r
1934 *MESH_VERTEX 1 -40.000000 -88.000000 192.000000
\r
1935 *MESH_VERTEX 2 -40.000000 -88.000000 176.000000
\r
1936 *MESH_VERTEX 3 40.000000 -88.000000 176.000000
\r
1939 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1940 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1941 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1942 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1943 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1944 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
1947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1950 *MESH_NUMTVERTEX 4
\r
1952 *MESH_TVERT 0 -0.125000 0.125000 1.000000
\r
1953 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1954 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1955 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
1957 *MESH_NUMTVFACES 2
\r
1959 *MESH_TFACE 0 0 2 1
\r
1960 *MESH_TFACE 1 0 3 2
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat2model0surf42"
\r
1971 *NODE_NAME "mat2model0surf42"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 -40.000000 -88.000000 192.000000
\r
1988 *MESH_VERTEX 1 40.000000 -88.000000 192.000000
\r
1989 *MESH_VERTEX 2 40.000000 -168.000000 192.000000
\r
1990 *MESH_VERTEX 3 -40.000000 -168.000000 192.000000
\r
1993 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1994 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1995 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1996 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1997 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1998 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_NUMTVERTEX 4
\r
2006 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2007 *MESH_TVERT 1 0.000000 0.625000 1.000000
\r
2008 *MESH_TVERT 2 0.625000 0.625000 1.000000
\r
2009 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
2011 *MESH_NUMTVFACES 2
\r
2013 *MESH_TFACE 0 0 2 1
\r
2014 *MESH_TFACE 1 0 3 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat2model0surf43"
\r
2025 *NODE_NAME "mat2model0surf43"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 40.000000 -88.000000 176.000000
\r
2042 *MESH_VERTEX 1 -40.000000 -88.000000 176.000000
\r
2043 *MESH_VERTEX 2 -40.000000 -168.000000 176.000000
\r
2044 *MESH_VERTEX 3 40.000000 -168.000000 176.000000
\r
2047 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2048 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2049 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2050 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2051 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2052 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2061 *MESH_TVERT 1 0.000000 0.625000 1.000000
\r
2062 *MESH_TVERT 2 0.625000 0.625000 1.000000
\r
2063 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat2model0surf44"
\r
2079 *NODE_NAME "mat2model0surf44"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 -40.000000 -88.000000 176.000000
\r
2096 *MESH_VERTEX 1 -40.000000 -88.000000 192.000000
\r
2097 *MESH_VERTEX 2 -40.000000 -168.000000 192.000000
\r
2098 *MESH_VERTEX 3 -40.000000 -168.000000 176.000000
\r
2101 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2102 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2103 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2104 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2105 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2106 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 4
\r
2114 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2115 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2116 *MESH_TVERT 2 0.625000 0.125000 1.000000
\r
2117 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
2119 *MESH_NUMTVFACES 2
\r
2121 *MESH_TFACE 0 0 2 1
\r
2122 *MESH_TFACE 1 0 3 2
\r
2125 *PROP_MOTIONBLUR 0
\r
2126 *PROP_CASTSHADOW 1
\r
2127 *PROP_RECVSHADOW 1
\r
2131 *NODE_NAME "mat2model0surf45"
\r
2133 *NODE_NAME "mat2model0surf45"
\r
2134 *INHERIT_POS 0 0 0
\r
2135 *INHERIT_ROT 0 0 0
\r
2136 *INHERIT_SCL 0 0 0
\r
2141 *TM_POS 0.000000 0.000000 0.000000
\r
2147 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2148 *MESH_VERTEX_LIST {
\r
2149 *MESH_VERTEX 0 -40.000000 -168.000000 192.000000
\r
2150 *MESH_VERTEX 1 40.000000 -168.000000 192.000000
\r
2151 *MESH_VERTEX 2 40.000000 -168.000000 176.000000
\r
2152 *MESH_VERTEX 3 -40.000000 -168.000000 176.000000
\r
2155 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2156 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2157 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2158 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2159 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2160 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2163 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2164 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2166 *MESH_NUMTVERTEX 4
\r
2168 *MESH_TVERT 0 0.625000 0.125000 1.000000
\r
2169 *MESH_TVERT 1 1.250000 0.125000 1.000000
\r
2170 *MESH_TVERT 2 1.250000 0.000000 1.000000
\r
2171 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
2173 *MESH_NUMTVFACES 2
\r
2175 *MESH_TFACE 0 0 2 1
\r
2176 *MESH_TFACE 1 0 3 2
\r
2179 *PROP_MOTIONBLUR 0
\r
2180 *PROP_CASTSHADOW 1
\r
2181 *PROP_RECVSHADOW 1
\r