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1220 *COMMENT "SURFACETYPE MST_PLANAR"
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1221 *MESH_VERTEX_LIST {
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1222 *MESH_VERTEX 0 -60.000000 8.000000 320.000000
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1223 *MESH_VERTEX 1 60.000000 8.000000 320.000000
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1224 *MESH_VERTEX 2 60.000000 -8.000000 320.000000
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1225 *MESH_VERTEX 3 -60.000000 -8.000000 320.000000
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1228 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1229 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1230 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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1231 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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1232 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1233 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1236 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1237 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1239 *MESH_NUMTVERTEX 4
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1241 *MESH_TVERT 0 0.156250 0.000000 1.000000
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1242 *MESH_TVERT 1 0.156250 0.937500 1.000000
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1243 *MESH_TVERT 2 0.281250 0.937500 1.000000
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1244 *MESH_TVERT 3 0.281250 0.000000 1.000000
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1246 *MESH_NUMTVFACES 2
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1248 *MESH_TFACE 0 0 2 1
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1249 *MESH_TFACE 1 0 3 2
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1252 *PROP_MOTIONBLUR 0
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1253 *PROP_CASTSHADOW 1
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1254 *PROP_RECVSHADOW 1
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1258 *NODE_NAME "mat6model0surf29"
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1260 *NODE_NAME "mat6model0surf29"
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1261 *INHERIT_POS 0 0 0
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1262 *INHERIT_ROT 0 0 0
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1263 *INHERIT_SCL 0 0 0
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1268 *TM_POS 0.000000 0.000000 0.000000
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1274 *COMMENT "SURFACETYPE MST_PLANAR"
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1275 *MESH_VERTEX_LIST {
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1276 *MESH_VERTEX 0 -60.000000 -8.000000 316.000000
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1277 *MESH_VERTEX 1 60.000000 -8.000000 316.000000
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1278 *MESH_VERTEX 2 60.000000 8.000000 316.000000
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1279 *MESH_VERTEX 3 -60.000000 8.000000 316.000000
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1282 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1283 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1284 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1285 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1286 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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1287 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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1290 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1291 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1293 *MESH_NUMTVERTEX 4
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1295 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1296 *MESH_TVERT 1 0.000000 0.937500 1.000000
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1297 *MESH_TVERT 2 0.125000 0.937500 1.000000
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1298 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1300 *MESH_NUMTVFACES 2
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1302 *MESH_TFACE 0 0 2 1
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1303 *MESH_TFACE 1 0 3 2
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1306 *PROP_MOTIONBLUR 0
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1307 *PROP_CASTSHADOW 1
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1308 *PROP_RECVSHADOW 1
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1312 *NODE_NAME "mat6model0surf30"
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1314 *NODE_NAME "mat6model0surf30"
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1315 *INHERIT_POS 0 0 0
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1316 *INHERIT_ROT 0 0 0
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1317 *INHERIT_SCL 0 0 0
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1322 *TM_POS 0.000000 0.000000 0.000000
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1328 *COMMENT "SURFACETYPE MST_PLANAR"
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1329 *MESH_VERTEX_LIST {
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1330 *MESH_VERTEX 0 -60.000000 8.000000 218.000000
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1331 *MESH_VERTEX 1 60.000000 8.000000 218.000000
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1332 *MESH_VERTEX 2 60.000000 -8.000000 218.000000
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1333 *MESH_VERTEX 3 -60.000000 -8.000000 218.000000
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1336 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1337 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1338 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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1339 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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1340 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1341 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1344 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1345 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1347 *MESH_NUMTVERTEX 4
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1349 *MESH_TVERT 0 0.156250 0.000000 1.000000
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1350 *MESH_TVERT 1 0.156250 0.937500 1.000000
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1351 *MESH_TVERT 2 0.281250 0.937500 1.000000
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1352 *MESH_TVERT 3 0.281250 0.000000 1.000000
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1354 *MESH_NUMTVFACES 2
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1356 *MESH_TFACE 0 0 2 1
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1357 *MESH_TFACE 1 0 3 2
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1360 *PROP_MOTIONBLUR 0
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1361 *PROP_CASTSHADOW 1
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1362 *PROP_RECVSHADOW 1
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1366 *NODE_NAME "mat6model0surf31"
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1368 *NODE_NAME "mat6model0surf31"
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1369 *INHERIT_POS 0 0 0
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1370 *INHERIT_ROT 0 0 0
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1371 *INHERIT_SCL 0 0 0
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1376 *TM_POS 0.000000 0.000000 0.000000
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1382 *COMMENT "SURFACETYPE MST_PLANAR"
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1383 *MESH_VERTEX_LIST {
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1384 *MESH_VERTEX 0 -60.000000 -8.000000 214.000000
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1385 *MESH_VERTEX 1 60.000000 -8.000000 214.000000
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1386 *MESH_VERTEX 2 60.000000 8.000000 214.000000
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1387 *MESH_VERTEX 3 -60.000000 8.000000 214.000000
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1390 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1391 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1392 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1393 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1394 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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1395 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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1398 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1399 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1401 *MESH_NUMTVERTEX 4
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1403 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1404 *MESH_TVERT 1 0.000000 0.937500 1.000000
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1405 *MESH_TVERT 2 0.125000 0.937500 1.000000
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1406 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1408 *MESH_NUMTVFACES 2
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1410 *MESH_TFACE 0 0 2 1
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1411 *MESH_TFACE 1 0 3 2
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1414 *PROP_MOTIONBLUR 0
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1415 *PROP_CASTSHADOW 1
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1416 *PROP_RECVSHADOW 1
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1420 *NODE_NAME "mat6model0surf32"
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1422 *NODE_NAME "mat6model0surf32"
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1423 *INHERIT_POS 0 0 0
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1424 *INHERIT_ROT 0 0 0
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1425 *INHERIT_SCL 0 0 0
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1430 *TM_POS 0.000000 0.000000 0.000000
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1436 *COMMENT "SURFACETYPE MST_PLANAR"
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1437 *MESH_VERTEX_LIST {
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1438 *MESH_VERTEX 0 -60.000000 8.000000 114.000000
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1439 *MESH_VERTEX 1 60.000000 8.000000 114.000000
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1440 *MESH_VERTEX 2 60.000000 -8.000000 114.000000
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1441 *MESH_VERTEX 3 -60.000000 -8.000000 114.000000
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1444 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1445 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1446 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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1447 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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1448 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1449 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1452 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1453 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1455 *MESH_NUMTVERTEX 4
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1457 *MESH_TVERT 0 0.156250 0.000000 1.000000
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1458 *MESH_TVERT 1 0.156250 0.937500 1.000000
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1459 *MESH_TVERT 2 0.281250 0.937500 1.000000
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1460 *MESH_TVERT 3 0.281250 0.000000 1.000000
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1462 *MESH_NUMTVFACES 2
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1464 *MESH_TFACE 0 0 2 1
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1465 *MESH_TFACE 1 0 3 2
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1468 *PROP_MOTIONBLUR 0
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1469 *PROP_CASTSHADOW 1
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1470 *PROP_RECVSHADOW 1
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1474 *NODE_NAME "mat6model0surf33"
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1476 *NODE_NAME "mat6model0surf33"
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1477 *INHERIT_POS 0 0 0
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1478 *INHERIT_ROT 0 0 0
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1479 *INHERIT_SCL 0 0 0
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1484 *TM_POS 0.000000 0.000000 0.000000
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1490 *COMMENT "SURFACETYPE MST_PLANAR"
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1491 *MESH_VERTEX_LIST {
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1492 *MESH_VERTEX 0 -60.000000 -8.000000 110.000000
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1493 *MESH_VERTEX 1 60.000000 -8.000000 110.000000
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1494 *MESH_VERTEX 2 60.000000 8.000000 110.000000
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1495 *MESH_VERTEX 3 -60.000000 8.000000 110.000000
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1498 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1499 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1500 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1501 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1502 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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1503 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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1506 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1507 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1509 *MESH_NUMTVERTEX 4
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1511 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1512 *MESH_TVERT 1 0.000000 0.937500 1.000000
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1513 *MESH_TVERT 2 0.125000 0.937500 1.000000
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1514 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1516 *MESH_NUMTVFACES 2
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1518 *MESH_TFACE 0 0 2 1
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1519 *MESH_TFACE 1 0 3 2
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1522 *PROP_MOTIONBLUR 0
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1523 *PROP_CASTSHADOW 1
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1524 *PROP_RECVSHADOW 1
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1528 *NODE_NAME "mat6model0surf34"
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1530 *NODE_NAME "mat6model0surf34"
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1531 *INHERIT_POS 0 0 0
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1532 *INHERIT_ROT 0 0 0
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1533 *INHERIT_SCL 0 0 0
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1538 *TM_POS 0.000000 0.000000 0.000000
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1544 *COMMENT "SURFACETYPE MST_PLANAR"
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1545 *MESH_VERTEX_LIST {
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1546 *MESH_VERTEX 0 -45.000000 -16.000000 365.000000
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1547 *MESH_VERTEX 1 -45.000000 16.000000 365.000000
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1548 *MESH_VERTEX 2 -60.000000 16.000000 320.000000
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1549 *MESH_VERTEX 3 -60.000000 -16.000000 320.000000
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1550 *MESH_VERTEX 4 -60.000000 -16.000000 8.000000
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1551 *MESH_VERTEX 5 -60.000000 16.000000 8.000000
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1554 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1555 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1556 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1557 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1558 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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1559 *MESH_VERTEXNORMAL 1 0.408248 0.816497 -0.408248
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1560 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1561 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1562 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1563 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
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1566 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1567 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1568 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1569 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1571 *MESH_NUMTVERTEX 6
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1573 *MESH_TVERT 0 0.000000 1.937500 1.000000
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1574 *MESH_TVERT 1 0.250000 1.937500 1.000000
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1575 *MESH_TVERT 2 0.250000 1.437500 1.000000
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1576 *MESH_TVERT 3 0.000000 1.437500 1.000000
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1577 *MESH_TVERT 4 0.000000 -1.000000 1.000000
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1578 *MESH_TVERT 5 0.250000 -1.000000 1.000000
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1580 *MESH_NUMTVFACES 4
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1582 *MESH_TFACE 0 0 2 1
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1583 *MESH_TFACE 1 0 3 2
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1584 *MESH_TFACE 2 4 2 3
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1585 *MESH_TFACE 3 4 5 2
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1588 *PROP_MOTIONBLUR 0
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1589 *PROP_CASTSHADOW 1
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1590 *PROP_RECVSHADOW 1
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1594 *NODE_NAME "mat6model0surf35"
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1596 *NODE_NAME "mat6model0surf35"
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1597 *INHERIT_POS 0 0 0
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1598 *INHERIT_ROT 0 0 0
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1599 *INHERIT_SCL 0 0 0
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1604 *TM_POS 0.000000 0.000000 0.000000
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1610 *COMMENT "SURFACETYPE MST_PLANAR"
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1611 *MESH_VERTEX_LIST {
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1612 *MESH_VERTEX 0 -64.000000 16.000000 0.000000
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1613 *MESH_VERTEX 1 64.000000 16.000000 0.000000
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1614 *MESH_VERTEX 2 64.000000 16.000000 8.000000
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1615 *MESH_VERTEX 3 -64.000000 16.000000 8.000000
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1618 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1619 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1620 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1621 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1622 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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1623 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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1626 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1627 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1629 *MESH_NUMTVERTEX 4
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1631 *MESH_TVERT 0 0.000000 0.312500 1.000000
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1632 *MESH_TVERT 1 1.000000 0.312500 1.000000
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1633 *MESH_TVERT 2 1.000000 0.250000 1.000000
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1634 *MESH_TVERT 3 0.000000 0.250000 1.000000
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1636 *MESH_NUMTVFACES 2
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1638 *MESH_TFACE 0 0 2 1
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1639 *MESH_TFACE 1 0 3 2
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1642 *PROP_MOTIONBLUR 0
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1643 *PROP_CASTSHADOW 1
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1644 *PROP_RECVSHADOW 1
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1648 *NODE_NAME "mat6model0surf36"
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1650 *NODE_NAME "mat6model0surf36"
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1651 *INHERIT_POS 0 0 0
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1652 *INHERIT_ROT 0 0 0
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1653 *INHERIT_SCL 0 0 0
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1658 *TM_POS 0.000000 0.000000 0.000000
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1664 *COMMENT "SURFACETYPE MST_PLANAR"
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1665 *MESH_VERTEX_LIST {
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1666 *MESH_VERTEX 0 -64.000000 -16.000000 8.000000
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1667 *MESH_VERTEX 1 -64.000000 16.000000 8.000000
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1668 *MESH_VERTEX 2 64.000000 16.000000 8.000000
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1669 *MESH_VERTEX 3 64.000000 -16.000000 8.000000
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1672 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1673 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1674 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1675 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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1676 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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1677 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1680 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1681 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1683 *MESH_NUMTVERTEX 4
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1685 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1686 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1687 *MESH_TVERT 2 1.000000 0.250000 1.000000
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1688 *MESH_TVERT 3 1.000000 0.000000 1.000000
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1690 *MESH_NUMTVFACES 2
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1692 *MESH_TFACE 0 0 2 1
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1693 *MESH_TFACE 1 0 3 2
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1696 *PROP_MOTIONBLUR 0
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1697 *PROP_CASTSHADOW 1
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1698 *PROP_RECVSHADOW 1
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