]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_metal/support01.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / structure_metal / support01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "support01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 5\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89 }\r
90 *GEOMOBJECT     {\r
91         *NODE_NAME      "mat0model0surf13"\r
92         *NODE_TM        {\r
93                 *NODE_NAME      "mat0model0surf13"\r
94                 *INHERIT_POS    0       0       0\r
95                 *INHERIT_ROT    0       0       0\r
96                 *INHERIT_SCL    0       0       0\r
97                 *TM_ROW0        1.0     0       0\r
98                 *TM_ROW1        0       1.0     0\r
99                 *TM_ROW2        0       0       1.0\r
100                 *TM_ROW3        0       0       0\r
101                 *TM_POS 0.000000        0.000000        0.000000\r
102         }\r
103         *MESH   {\r
104                 *TIMEVALUE      0\r
105                 *MESH_NUMVERTEX 4\r
106                 *MESH_NUMFACES  2\r
107                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
108                 *MESH_VERTEX_LIST       {\r
109                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
110                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
111                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
112                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
113                 }\r
114                 *MESH_NORMALS   {\r
115                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
116                         *MESH_FACENORMAL        1       0.500000        -0.707107       0.500000\r
117                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
118                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
119                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
120                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
121                 }\r
122                 *MESH_FACE_LIST {\r
123                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
124                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
125                 }\r
126                 *MESH_NUMTVERTEX        4\r
127                 *MESH_TVERTLIST {\r
128                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
129                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
130                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
131                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
132                 }\r
133                 *MESH_NUMTVFACES        2\r
134                 *MESH_TFACELIST {\r
135                         *MESH_TFACE     0       0       2       1\r
136                         *MESH_TFACE     1       2       3       1\r
137                 }\r
138         }\r
139         *PROP_MOTIONBLUR        0\r
140         *PROP_CASTSHADOW        1\r
141         *PROP_RECVSHADOW        1\r
142         *MATERIAL_REF   0\r
143 }\r
144 *GEOMOBJECT     {\r
145         *NODE_NAME      "mat0model0surf14"\r
146         *NODE_TM        {\r
147                 *NODE_NAME      "mat0model0surf14"\r
148                 *INHERIT_POS    0       0       0\r
149                 *INHERIT_ROT    0       0       0\r
150                 *INHERIT_SCL    0       0       0\r
151                 *TM_ROW0        1.0     0       0\r
152                 *TM_ROW1        0       1.0     0\r
153                 *TM_ROW2        0       0       1.0\r
154                 *TM_ROW3        0       0       0\r
155                 *TM_POS 0.000000        0.000000        0.000000\r
156         }\r
157         *MESH   {\r
158                 *TIMEVALUE      0\r
159                 *MESH_NUMVERTEX 6\r
160                 *MESH_NUMFACES  4\r
161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
162                 *MESH_VERTEX_LIST       {\r
163                         *MESH_VERTEX    0       8.000000        8.000000        16.000000\r
164                         *MESH_VERTEX    1       2.000000        8.000000        0.000000\r
165                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
166                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
167                         *MESH_VERTEX    4       -2.000000       8.000000        0.000000\r
168                         *MESH_VERTEX    5       -8.000000       8.000000        0.000000\r
169                 }\r
170                 *MESH_NORMALS   {\r
171                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
172                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
173                         *MESH_FACENORMAL        2       0.119573        -0.985599       0.119573\r
174                         *MESH_FACENORMAL        3       -0.500000       -0.707107       -0.500000\r
175                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
176                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
177                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
178                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
179                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
180                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
181                 }\r
182                 *MESH_FACE_LIST {\r
183                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
184                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
185                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
186                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
187                 }\r
188                 *MESH_NUMTVERTEX        6\r
189                 *MESH_TVERTLIST {\r
190                         *MESH_TVERT     0       0.500000        1.000000        1.000000\r
191                         *MESH_TVERT     1       0.125000        0.000000        1.000000\r
192                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
193                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
194                         *MESH_TVERT     4       -0.125000       0.000000        1.000000\r
195                         *MESH_TVERT     5       -0.500000       0.000000        1.000000\r
196                 }\r
197                 *MESH_NUMTVFACES        4\r
198                 *MESH_TFACELIST {\r
199                         *MESH_TFACE     0       0       2       1\r
200                         *MESH_TFACE     1       3       0       1\r
201                         *MESH_TFACE     2       3       1       4\r
202                         *MESH_TFACE     3       5       3       4\r
203                 }\r
204         }\r
205         *PROP_MOTIONBLUR        0\r
206         *PROP_CASTSHADOW        1\r
207         *PROP_RECVSHADOW        1\r
208         *MATERIAL_REF   0\r
209 }\r
210 *GEOMOBJECT     {\r
211         *NODE_NAME      "mat0model0surf15"\r
212         *NODE_TM        {\r
213                 *NODE_NAME      "mat0model0surf15"\r
214                 *INHERIT_POS    0       0       0\r
215                 *INHERIT_ROT    0       0       0\r
216                 *INHERIT_SCL    0       0       0\r
217                 *TM_ROW0        1.0     0       0\r
218                 *TM_ROW1        0       1.0     0\r
219                 *TM_ROW2        0       0       1.0\r
220                 *TM_ROW3        0       0       0\r
221                 *TM_POS 0.000000        0.000000        0.000000\r
222         }\r
223         *MESH   {\r
224                 *TIMEVALUE      0\r
225                 *MESH_NUMVERTEX 6\r
226                 *MESH_NUMFACES  4\r
227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
228                 *MESH_VERTEX_LIST       {\r
229                         *MESH_VERTEX    0       2.000000        -8.000000       0.000000\r
230                         *MESH_VERTEX    1       8.000000        -8.000000       16.000000\r
231                         *MESH_VERTEX    2       8.000000        -8.000000       0.000000\r
232                         *MESH_VERTEX    3       -2.000000       -8.000000       0.000000\r
233                         *MESH_VERTEX    4       -8.000000       -8.000000       16.000000\r
234                         *MESH_VERTEX    5       -8.000000       -8.000000       0.000000\r
235                 }\r
236                 *MESH_NORMALS   {\r
237                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
238                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
239                         *MESH_FACENORMAL        2       0.119573        -0.985599       0.119573\r
240                         *MESH_FACENORMAL        3       -0.500000       -0.707107       -0.500000\r
241                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
242                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
243                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
244                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
245                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
246                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
247                 }\r
248                 *MESH_FACE_LIST {\r
249                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
250                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
251                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
252                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
253                 }\r
254                 *MESH_NUMTVERTEX        6\r
255                 *MESH_TVERTLIST {\r
256                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
257                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
258                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
259                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
260                         *MESH_TVERT     4       -0.500000       1.000000        1.000000\r
261                         *MESH_TVERT     5       -0.500000       0.000000        1.000000\r
262                 }\r
263                 *MESH_NUMTVFACES        4\r
264                 *MESH_TFACELIST {\r
265                         *MESH_TFACE     0       0       2       1\r
266                         *MESH_TFACE     1       3       0       1\r
267                         *MESH_TFACE     2       3       1       4\r
268                         *MESH_TFACE     3       5       3       4\r
269                 }\r
270         }\r
271         *PROP_MOTIONBLUR        0\r
272         *PROP_CASTSHADOW        1\r
273         *PROP_RECVSHADOW        1\r
274         *MATERIAL_REF   0\r
275 }\r
276 *GEOMOBJECT     {\r
277         *NODE_NAME      "mat0model0surf16"\r
278         *NODE_TM        {\r
279                 *NODE_NAME      "mat0model0surf16"\r
280                 *INHERIT_POS    0       0       0\r
281                 *INHERIT_ROT    0       0       0\r
282                 *INHERIT_SCL    0       0       0\r
283                 *TM_ROW0        1.0     0       0\r
284                 *TM_ROW1        0       1.0     0\r
285                 *TM_ROW2        0       0       1.0\r
286                 *TM_ROW3        0       0       0\r
287                 *TM_POS 0.000000        0.000000        0.000000\r
288         }\r
289         *MESH   {\r
290                 *TIMEVALUE      0\r
291                 *MESH_NUMVERTEX 8\r
292                 *MESH_NUMFACES  6\r
293                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
294                 *MESH_VERTEX_LIST       {\r
295                         *MESH_VERTEX    0       2.000000        8.000000        0.000000\r
296                         *MESH_VERTEX    1       2.000000        -8.000000       0.000000\r
297                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
298                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
299                         *MESH_VERTEX    4       -2.000000       -8.000000       0.000000\r
300                         *MESH_VERTEX    5       -2.000000       8.000000        0.000000\r
301                         *MESH_VERTEX    6       -8.000000       -8.000000       0.000000\r
302                         *MESH_VERTEX    7       -8.000000       8.000000        0.000000\r
303                 }\r
304                 *MESH_NORMALS   {\r
305                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
306                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
307                         *MESH_FACENORMAL        2       -0.707107       0.000000        -0.707107\r
308                         *MESH_FACENORMAL        3       0.500000        -0.707107       0.500000\r
309                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
310                         *MESH_FACENORMAL        5       -0.500000       0.707107        -0.500000\r
311                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
312                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
313                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
314                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
315                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
316                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
317                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
318                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
319                 }\r
320                 *MESH_FACE_LIST {\r
321                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
322                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
323                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
324                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
325                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
326                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
327                 }\r
328                 *MESH_NUMTVERTEX        8\r
329                 *MESH_TVERTLIST {\r
330                         *MESH_TVERT     0       0.125000        1.500000        1.000000\r
331                         *MESH_TVERT     1       0.125000        0.500000        1.000000\r
332                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
333                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
334                         *MESH_TVERT     4       -0.125000       0.500000        1.000000\r
335                         *MESH_TVERT     5       -0.125000       1.500000        1.000000\r
336                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
337                         *MESH_TVERT     7       -0.500000       1.500000        1.000000\r
338                 }\r
339                 *MESH_NUMTVFACES        6\r
340                 *MESH_TFACELIST {\r
341                         *MESH_TFACE     0       0       1       4\r
342                         *MESH_TFACE     1       0       2       1\r
343                         *MESH_TFACE     2       0       4       5\r
344                         *MESH_TFACE     3       1       2       3\r
345                         *MESH_TFACE     4       4       6       5\r
346                         *MESH_TFACE     5       5       6       7\r
347                 }\r
348         }\r
349         *PROP_MOTIONBLUR        0\r
350         *PROP_CASTSHADOW        1\r
351         *PROP_RECVSHADOW        1\r
352         *MATERIAL_REF   0\r
353 }\r
354 *GEOMOBJECT     {\r
355         *NODE_NAME      "mat0model0surf17"\r
356         *NODE_TM        {\r
357                 *NODE_NAME      "mat0model0surf17"\r
358                 *INHERIT_POS    0       0       0\r
359                 *INHERIT_ROT    0       0       0\r
360                 *INHERIT_SCL    0       0       0\r
361                 *TM_ROW0        1.0     0       0\r
362                 *TM_ROW1        0       1.0     0\r
363                 *TM_ROW2        0       0       1.0\r
364                 *TM_ROW3        0       0       0\r
365                 *TM_POS 0.000000        0.000000        0.000000\r
366         }\r
367         *MESH   {\r
368                 *TIMEVALUE      0\r
369                 *MESH_NUMVERTEX 4\r
370                 *MESH_NUMFACES  2\r
371                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
372                 *MESH_VERTEX_LIST       {\r
373                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
374                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
375                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
376                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
377                 }\r
378                 *MESH_NORMALS   {\r
379                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
380                         *MESH_FACENORMAL        1       0.500000        -0.707107       0.500000\r
381                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
382                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
383                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
384                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
385                 }\r
386                 *MESH_FACE_LIST {\r
387                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
388                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
389                 }\r
390                 *MESH_NUMTVERTEX        4\r
391                 *MESH_TVERTLIST {\r
392                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
393                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
394                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
395                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
396                 }\r
397                 *MESH_NUMTVFACES        2\r
398                 *MESH_TFACELIST {\r
399                         *MESH_TFACE     0       0       2       1\r
400                         *MESH_TFACE     1       2       3       1\r
401                 }\r
402         }\r
403         *PROP_MOTIONBLUR        0\r
404         *PROP_CASTSHADOW        1\r
405         *PROP_RECVSHADOW        1\r
406         *MATERIAL_REF   0\r
407 }\r
408 *GEOMOBJECT     {\r
409         *NODE_NAME      "mat0model0surf18"\r
410         *NODE_TM        {\r
411                 *NODE_NAME      "mat0model0surf18"\r
412                 *INHERIT_POS    0       0       0\r
413                 *INHERIT_ROT    0       0       0\r
414                 *INHERIT_SCL    0       0       0\r
415                 *TM_ROW0        1.0     0       0\r
416                 *TM_ROW1        0       1.0     0\r
417                 *TM_ROW2        0       0       1.0\r
418                 *TM_ROW3        0       0       0\r
419                 *TM_POS 0.000000        0.000000        0.000000\r
420         }\r
421         *MESH   {\r
422                 *TIMEVALUE      0\r
423                 *MESH_NUMVERTEX 4\r
424                 *MESH_NUMFACES  2\r
425                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
426                 *MESH_VERTEX_LIST       {\r
427                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
428                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
429                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
430                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
431                 }\r
432                 *MESH_NORMALS   {\r
433                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
434                         *MESH_FACENORMAL        1       0.500000        -0.707107       0.500000\r
435                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
436                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
437                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
438                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
439                 }\r
440                 *MESH_FACE_LIST {\r
441                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
442                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
443                 }\r
444                 *MESH_NUMTVERTEX        4\r
445                 *MESH_TVERTLIST {\r
446                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
447                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
448                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
449                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
450                 }\r
451                 *MESH_NUMTVFACES        2\r
452                 *MESH_TFACELIST {\r
453                         *MESH_TFACE     0       0       2       1\r
454                         *MESH_TFACE     1       2       3       1\r
455                 }\r
456         }\r
457         *PROP_MOTIONBLUR        0\r
458         *PROP_CASTSHADOW        1\r
459         *PROP_RECVSHADOW        1\r
460         *MATERIAL_REF   0\r
461 }\r
462 *GEOMOBJECT     {\r
463         *NODE_NAME      "mat3model0surf19"\r
464         *NODE_TM        {\r
465                 *NODE_NAME      "mat3model0surf19"\r
466                 *INHERIT_POS    0       0       0\r
467                 *INHERIT_ROT    0       0       0\r
468                 *INHERIT_SCL    0       0       0\r
469                 *TM_ROW0        1.0     0       0\r
470                 *TM_ROW1        0       1.0     0\r
471                 *TM_ROW2        0       0       1.0\r
472                 *TM_ROW3        0       0       0\r
473                 *TM_POS 0.000000        0.000000        0.000000\r
474         }\r
475         *MESH   {\r
476                 *TIMEVALUE      0\r
477                 *MESH_NUMVERTEX 18\r
478                 *MESH_NUMFACES  16\r
479                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
480                 *MESH_VERTEX_LIST       {\r
481                         *MESH_VERTEX    0       495.000000      -4.000000       119.000000\r
482                         *MESH_VERTEX    1       528.000000      -4.000000       0.000000\r
483                         *MESH_VERTEX    2       496.000000      -4.000000       0.000000\r
484                         *MESH_VERTEX    3       465.000000      -4.000000       105.000000\r
485                         *MESH_VERTEX    4       372.000000      -4.000000       180.000000\r
486                         *MESH_VERTEX    5       231.000000      -4.000000       255.000000\r
487                         *MESH_VERTEX    6       396.000000      -4.000000       204.000000\r
488                         *MESH_VERTEX    7       217.000000      -4.000000       225.000000\r
489                         *MESH_VERTEX    8       0.000000        -4.000000       240.000000\r
490                         *MESH_VERTEX    9       -231.000000     -4.000000       255.000000\r
491                         *MESH_VERTEX    10      0.000000        -4.000000       272.000000\r
492                         *MESH_VERTEX    11      -217.000000     -4.000000       225.000000\r
493                         *MESH_VERTEX    12      -372.000000     -4.000000       180.000000\r
494                         *MESH_VERTEX    13      -396.000000     -4.000000       204.000000\r
495                         *MESH_VERTEX    14      -495.000000     -4.000000       119.000000\r
496                         *MESH_VERTEX    15      -465.000000     -4.000000       105.000000\r
497                         *MESH_VERTEX    16      -496.000000     -4.000000       0.000000\r
498                         *MESH_VERTEX    17      -528.000000     -4.000000       0.000000\r
499                 }\r
500                 *MESH_NORMALS   {\r
501                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
502                         *MESH_FACENORMAL        1       -0.500000       0.707107        -0.500000\r
503                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
504                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
505                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
506                         *MESH_FACENORMAL        5       -0.696923       0.169102        -0.696923\r
507                         *MESH_FACENORMAL        6       -0.119573       0.985599        -0.119573\r
508                         *MESH_FACENORMAL        7       0.500000        0.707107        0.500000\r
509                         *MESH_FACENORMAL        8       0.610132        0.505449        0.610132\r
510                         *MESH_FACENORMAL        9       0.670820        0.316228        0.670820\r
511                         *MESH_FACENORMAL        10      0.577350        -0.577350       0.577350\r
512                         *MESH_FACENORMAL        11      0.000000        -1.000000       0.000000\r
513                         *MESH_FACENORMAL        12      -0.500000       -0.707107       -0.500000\r
514                         *MESH_FACENORMAL        13      -0.696923       -0.169102       -0.696923\r
515                         *MESH_FACENORMAL        14      -0.500000       0.707107        -0.500000\r
516                         *MESH_FACENORMAL        15      -0.119573       0.985599        -0.119573\r
517                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
518                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
519                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
520                         *MESH_VERTEXNORMAL      3       -0.577350       -0.788675       -0.211325\r
521                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
522                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
523                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
524                         *MESH_VERTEXNORMAL      7       -0.211325       -0.788675       -0.577350\r
525                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
526                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
527                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
528                         *MESH_VERTEXNORMAL      11      0.211325        -0.788675       -0.577350\r
529                         *MESH_VERTEXNORMAL      12      0.408248        -0.816497       -0.408248\r
530                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
531                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
532                         *MESH_VERTEXNORMAL      15      0.577350        -0.788675       -0.211325\r
533                         *MESH_VERTEXNORMAL      16      0.707107        -0.707107       0.000000\r
534                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
535                 }\r
536                 *MESH_FACE_LIST {\r
537                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
538                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
539                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
540                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
541                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
542                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
543                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
544                         *MESH_FACE      7       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
545                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
546                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
547                         *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
548                         *MESH_FACE      11      A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
549                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
550                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
551                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
552                         *MESH_FACE      15      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
553                 }\r
554                 *MESH_NUMTVERTEX        18\r
555                 *MESH_TVERTLIST {\r
556                         *MESH_TVERT     0       5.312500        0.562500        1.000000\r
557                         *MESH_TVERT     1       6.500000        0.562500        1.000000\r
558                         *MESH_TVERT     2       6.500000        0.312500        1.000000\r
559                         *MESH_TVERT     3       5.312500        0.312500        1.000000\r
560                         *MESH_TVERT     4       3.875000        0.312500        1.000000\r
561                         *MESH_TVERT     5       2.187500        0.562500        1.000000\r
562                         *MESH_TVERT     6       3.875000        0.562500        1.000000\r
563                         *MESH_TVERT     7       2.187500        0.312500        1.000000\r
564                         *MESH_TVERT     8       0.250000        0.312500        1.000000\r
565                         *MESH_TVERT     9       -1.687500       0.562500        1.000000\r
566                         *MESH_TVERT     10      0.250000        0.562500        1.000000\r
567                         *MESH_TVERT     11      -1.687500       0.312500        1.000000\r
568                         *MESH_TVERT     12      -3.375000       0.312500        1.000000\r
569                         *MESH_TVERT     13      -3.375000       0.562500        1.000000\r
570                         *MESH_TVERT     14      -4.812500       0.562500        1.000000\r
571                         *MESH_TVERT     15      -4.812500       0.312500        1.000000\r
572                         *MESH_TVERT     16      -6.000000       0.312500        1.000000\r
573                         *MESH_TVERT     17      -6.000000       0.562500        1.000000\r
574                 }\r
575                 *MESH_NUMTVFACES        16\r
576                 *MESH_TFACELIST {\r
577                         *MESH_TFACE     0       0       4       3\r
578                         *MESH_TFACE     1       0       6       4\r
579                         *MESH_TFACE     2       0       3       2\r
580                         *MESH_TFACE     3       0       2       1\r
581                         *MESH_TFACE     4       4       6       5\r
582                         *MESH_TFACE     5       4       5       7\r
583                         *MESH_TFACE     6       5       8       7\r
584                         *MESH_TFACE     7       5       10      8\r
585                         *MESH_TFACE     8       8       10      9\r
586                         *MESH_TFACE     9       8       9       11\r
587                         *MESH_TFACE     10      9       12      11\r
588                         *MESH_TFACE     11      9       13      12\r
589                         *MESH_TFACE     12      12      13      14\r
590                         *MESH_TFACE     13      12      14      15\r
591                         *MESH_TFACE     14      14      16      15\r
592                         *MESH_TFACE     15      14      17      16\r
593                 }\r
594         }\r
595         *PROP_MOTIONBLUR        0\r
596         *PROP_CASTSHADOW        1\r
597         *PROP_RECVSHADOW        1\r
598         *MATERIAL_REF   3\r
599 }\r
600 *GEOMOBJECT     {\r
601         *NODE_NAME      "mat3model0surf20"\r
602         *NODE_TM        {\r
603                 *NODE_NAME      "mat3model0surf20"\r
604                 *INHERIT_POS    0       0       0\r
605                 *INHERIT_ROT    0       0       0\r
606                 *INHERIT_SCL    0       0       0\r
607                 *TM_ROW0        1.0     0       0\r
608                 *TM_ROW1        0       1.0     0\r
609                 *TM_ROW2        0       0       1.0\r
610                 *TM_ROW3        0       0       0\r
611                 *TM_POS 0.000000        0.000000        0.000000\r
612         }\r
613         *MESH   {\r
614                 *TIMEVALUE      0\r
615                 *MESH_NUMVERTEX 18\r
616                 *MESH_NUMFACES  16\r
617                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
618                 *MESH_VERTEX_LIST       {\r
619                         *MESH_VERTEX    0       465.000000      4.000000        105.000000\r
620                         *MESH_VERTEX    1       496.000000      4.000000        0.000000\r
621                         *MESH_VERTEX    2       528.000000      4.000000        0.000000\r
622                         *MESH_VERTEX    3       495.000000      4.000000        119.000000\r
623                         *MESH_VERTEX    4       396.000000      4.000000        204.000000\r
624                         *MESH_VERTEX    5       372.000000      4.000000        180.000000\r
625                         *MESH_VERTEX    6       217.000000      4.000000        225.000000\r
626                         *MESH_VERTEX    7       0.000000        4.000000        272.000000\r
627                         *MESH_VERTEX    8       0.000000        4.000000        240.000000\r
628                         *MESH_VERTEX    9       231.000000      4.000000        255.000000\r
629                         *MESH_VERTEX    10      -217.000000     4.000000        225.000000\r
630                         *MESH_VERTEX    11      -231.000000     4.000000        255.000000\r
631                         *MESH_VERTEX    12      -396.000000     4.000000        204.000000\r
632                         *MESH_VERTEX    13      -372.000000     4.000000        180.000000\r
633                         *MESH_VERTEX    14      -465.000000     4.000000        105.000000\r
634                         *MESH_VERTEX    15      -495.000000     4.000000        119.000000\r
635                         *MESH_VERTEX    16      -528.000000     4.000000        0.000000\r
636                         *MESH_VERTEX    17      -496.000000     4.000000        0.000000\r
637                 }\r
638                 *MESH_NORMALS   {\r
639                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
640                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
641                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
642                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
643                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
644                         *MESH_FACENORMAL        5       -0.500000       0.707107        -0.500000\r
645                         *MESH_FACENORMAL        6       0.000000        1.000000        0.000000\r
646                         *MESH_FACENORMAL        7       0.000000        1.000000        0.000000\r
647                         *MESH_FACENORMAL        8       0.500000        0.707107        0.500000\r
648                         *MESH_FACENORMAL        9       0.696923        0.169102        0.696923\r
649                         *MESH_FACENORMAL        10      0.500000        -0.707107       0.500000\r
650                         *MESH_FACENORMAL        11      0.119573        -0.985599       0.119573\r
651                         *MESH_FACENORMAL        12      -0.500000       -0.707107       -0.500000\r
652                         *MESH_FACENORMAL        13      -0.696923       -0.169102       -0.696923\r
653                         *MESH_FACENORMAL        14      -0.500000       0.707107        -0.500000\r
654                         *MESH_FACENORMAL        15      -0.119573       0.985599        -0.119573\r
655                         *MESH_VERTEXNORMAL      0       -0.577350       0.788675        -0.211325\r
656                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
657                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
658                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
659                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
660                         *MESH_VERTEXNORMAL      5       -0.408248       0.816497        -0.408248\r
661                         *MESH_VERTEXNORMAL      6       -0.211325       0.788675        -0.577350\r
662                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
663                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
664                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
665                         *MESH_VERTEXNORMAL      10      0.211325        0.788675        -0.577350\r
666                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
667                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
668                         *MESH_VERTEXNORMAL      13      0.408248        0.816497        -0.408248\r
669                         *MESH_VERTEXNORMAL      14      0.577350        0.788675        -0.211325\r
670                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
671                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
672                         *MESH_VERTEXNORMAL      17      0.707107        0.707107        0.000000\r
673                 }\r
674                 *MESH_FACE_LIST {\r
675                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
676                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
677                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
678                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
679                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
680                         *MESH_FACE      5       A:      4       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
681                         *MESH_FACE      6       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
682                         *MESH_FACE      7       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
683                         *MESH_FACE      8       A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
684                         *MESH_FACE      9       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
685                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
686                         *MESH_FACE      11      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
687                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
688                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
689                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
690                         *MESH_FACE      15      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
691                 }\r
692                 *MESH_NUMTVERTEX        18\r
693                 *MESH_TVERTLIST {\r
694                         *MESH_TVERT     0       5.312500        0.250000        1.000000\r
695                         *MESH_TVERT     1       6.500000        0.250000        1.000000\r
696                         *MESH_TVERT     2       6.500000        0.000000        1.000000\r
697                         *MESH_TVERT     3       5.312500        0.000000        1.000000\r
698                         *MESH_TVERT     4       3.875000        0.000000        1.000000\r
699                         *MESH_TVERT     5       3.875000        0.250000        1.000000\r
700                         *MESH_TVERT     6       2.187500        0.250000        1.000000\r
701                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
702                         *MESH_TVERT     8       0.250000        0.250000        1.000000\r
703                         *MESH_TVERT     9       2.187500        0.000000        1.000000\r
704                         *MESH_TVERT     10      -1.687500       0.250000        1.000000\r
705                         *MESH_TVERT     11      -1.687500       0.000000        1.000000\r
706                         *MESH_TVERT     12      -3.375000       0.000000        1.000000\r
707                         *MESH_TVERT     13      -3.375000       0.250000        1.000000\r
708                         *MESH_TVERT     14      -4.812500       0.250000        1.000000\r
709                         *MESH_TVERT     15      -4.812500       0.000000        1.000000\r
710                         *MESH_TVERT     16      -6.000000       0.000000        1.000000\r
711                         *MESH_TVERT     17      -6.000000       0.250000        1.000000\r
712                 }\r
713                 *MESH_NUMTVFACES        16\r
714                 *MESH_TFACELIST {\r
715                         *MESH_TFACE     0       0       4       3\r
716                         *MESH_TFACE     1       0       5       4\r
717                         *MESH_TFACE     2       0       3       2\r
718                         *MESH_TFACE     3       0       2       1\r
719                         *MESH_TFACE     4       4       5       6\r
720                         *MESH_TFACE     5       4       6       9\r
721                         *MESH_TFACE     6       6       7       9\r
722                         *MESH_TFACE     7       6       8       7\r
723                         *MESH_TFACE     8       7       8       10\r
724                         *MESH_TFACE     9       7       10      11\r
725                         *MESH_TFACE     10      10      12      11\r
726                         *MESH_TFACE     11      10      13      12\r
727                         *MESH_TFACE     12      12      13      14\r
728                         *MESH_TFACE     13      12      14      15\r
729                         *MESH_TFACE     14      14      16      15\r
730                         *MESH_TFACE     15      14      17      16\r
731                 }\r
732         }\r
733         *PROP_MOTIONBLUR        0\r
734         *PROP_CASTSHADOW        1\r
735         *PROP_RECVSHADOW        1\r
736         *MATERIAL_REF   3\r
737 }\r
738 *GEOMOBJECT     {\r
739         *NODE_NAME      "mat3model0surf21"\r
740         *NODE_TM        {\r
741                 *NODE_NAME      "mat3model0surf21"\r
742                 *INHERIT_POS    0       0       0\r
743                 *INHERIT_ROT    0       0       0\r
744                 *INHERIT_SCL    0       0       0\r
745                 *TM_ROW0        1.0     0       0\r
746                 *TM_ROW1        0       1.0     0\r
747                 *TM_ROW2        0       0       1.0\r
748                 *TM_ROW3        0       0       0\r
749                 *TM_POS 0.000000        0.000000        0.000000\r
750         }\r
751         *MESH   {\r
752                 *TIMEVALUE      0\r
753                 *MESH_NUMVERTEX 4\r
754                 *MESH_NUMFACES  2\r
755                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
756                 *MESH_VERTEX_LIST       {\r
757                         *MESH_VERTEX    0       465.000000      4.000000        105.000000\r
758                         *MESH_VERTEX    1       465.000000      -4.000000       105.000000\r
759                         *MESH_VERTEX    2       496.000000      -4.000000       0.000000\r
760                         *MESH_VERTEX    3       496.000000      4.000000        0.000000\r
761                 }\r
762                 *MESH_NORMALS   {\r
763                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
764                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
765                         *MESH_VERTEXNORMAL      0       -0.577350       0.788675        -0.211325\r
766                         *MESH_VERTEXNORMAL      1       -0.577350       -0.788675       -0.211325\r
767                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
768                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
769                 }\r
770                 *MESH_FACE_LIST {\r
771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
772                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
773                 }\r
774                 *MESH_NUMTVERTEX        4\r
775                 *MESH_TVERTLIST {\r
776                         *MESH_TVERT     0       0.312500        0.250000        1.000000\r
777                         *MESH_TVERT     1       0.312500        0.312500        1.000000\r
778                         *MESH_TVERT     2       1.500000        0.312500        1.000000\r
779                         *MESH_TVERT     3       1.500000        0.250000        1.000000\r
780                 }\r
781                 *MESH_NUMTVFACES        2\r
782                 *MESH_TFACELIST {\r
783                         *MESH_TFACE     0       0       2       1\r
784                         *MESH_TFACE     1       0       3       2\r
785                 }\r
786         }\r
787         *PROP_MOTIONBLUR        0\r
788         *PROP_CASTSHADOW        1\r
789         *PROP_RECVSHADOW        1\r
790         *MATERIAL_REF   3\r
791 }\r
792 *GEOMOBJECT     {\r
793         *NODE_NAME      "mat3model0surf22"\r
794         *NODE_TM        {\r
795                 *NODE_NAME      "mat3model0surf22"\r
796                 *INHERIT_POS    0       0       0\r
797                 *INHERIT_ROT    0       0       0\r
798                 *INHERIT_SCL    0       0       0\r
799                 *TM_ROW0        1.0     0       0\r
800                 *TM_ROW1        0       1.0     0\r
801                 *TM_ROW2        0       0       1.0\r
802                 *TM_ROW3        0       0       0\r
803                 *TM_POS 0.000000        0.000000        0.000000\r
804         }\r
805         *MESH   {\r
806                 *TIMEVALUE      0\r
807                 *MESH_NUMVERTEX 14\r
808                 *MESH_NUMFACES  12\r
809                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
810                 *MESH_VERTEX_LIST       {\r
811                         *MESH_VERTEX    0       372.000000      -4.000000       180.000000\r
812                         *MESH_VERTEX    1       465.000000      -4.000000       105.000000\r
813                         *MESH_VERTEX    2       465.000000      4.000000        105.000000\r
814                         *MESH_VERTEX    3       372.000000      4.000000        180.000000\r
815                         *MESH_VERTEX    4       217.000000      4.000000        225.000000\r
816                         *MESH_VERTEX    5       0.000000        -4.000000       240.000000\r
817                         *MESH_VERTEX    6       217.000000      -4.000000       225.000000\r
818                         *MESH_VERTEX    7       0.000000        4.000000        240.000000\r
819                         *MESH_VERTEX    8       -217.000000     4.000000        225.000000\r
820                         *MESH_VERTEX    9       -372.000000     -4.000000       180.000000\r
821                         *MESH_VERTEX    10      -217.000000     -4.000000       225.000000\r
822                         *MESH_VERTEX    11      -372.000000     4.000000        180.000000\r
823                         *MESH_VERTEX    12      -465.000000     4.000000        105.000000\r
824                         *MESH_VERTEX    13      -465.000000     -4.000000       105.000000\r
825                 }\r
826                 *MESH_NORMALS   {\r
827                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
828                         *MESH_FACENORMAL        1       -0.500000       0.707107        -0.500000\r
829                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
830                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
831                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
832                         *MESH_FACENORMAL        5       -0.696923       0.169102        -0.696923\r
833                         *MESH_FACENORMAL        6       -0.119573       0.985599        -0.119573\r
834                         *MESH_FACENORMAL        7       0.500000        0.707107        0.500000\r
835                         *MESH_FACENORMAL        8       0.610132        0.505449        0.610132\r
836                         *MESH_FACENORMAL        9       0.670820        0.316228        0.670820\r
837                         *MESH_FACENORMAL        10      0.577350        -0.577350       0.577350\r
838                         *MESH_FACENORMAL        11      0.000000        -1.000000       0.000000\r
839                         *MESH_VERTEXNORMAL      0       -0.408248       -0.816497       -0.408248\r
840                         *MESH_VERTEXNORMAL      1       -0.577350       -0.788675       -0.211325\r
841                         *MESH_VERTEXNORMAL      2       -0.577350       0.788675        -0.211325\r
842                         *MESH_VERTEXNORMAL      3       -0.408248       0.816497        -0.408248\r
843                         *MESH_VERTEXNORMAL      4       -0.211325       0.788675        -0.577350\r
844                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
845                         *MESH_VERTEXNORMAL      6       -0.211325       -0.788675       -0.577350\r
846                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
847                         *MESH_VERTEXNORMAL      8       0.211325        0.788675        -0.577350\r
848                         *MESH_VERTEXNORMAL      9       0.408248        -0.816497       -0.408248\r
849                         *MESH_VERTEXNORMAL      10      0.211325        -0.788675       -0.577350\r
850                         *MESH_VERTEXNORMAL      11      0.408248        0.816497        -0.408248\r
851                         *MESH_VERTEXNORMAL      12      0.577350        0.788675        -0.211325\r
852                         *MESH_VERTEXNORMAL      13      0.577350        -0.788675       -0.211325\r
853                 }\r
854                 *MESH_FACE_LIST {\r
855                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
856                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
857                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
858                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
859                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
860                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
861                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      7       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
864                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
865                         *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
866                         *MESH_FACE      11      A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
867                 }\r
868                 *MESH_NUMTVERTEX        14\r
869                 *MESH_TVERTLIST {\r
870                         *MESH_TVERT     0       3.875000        0.312500        1.000000\r
871                         *MESH_TVERT     1       5.312500        0.312500        1.000000\r
872                         *MESH_TVERT     2       5.312500        0.250000        1.000000\r
873                         *MESH_TVERT     3       3.875000        0.250000        1.000000\r
874                         *MESH_TVERT     4       2.187500        0.250000        1.000000\r
875                         *MESH_TVERT     5       0.250000        0.312500        1.000000\r
876                         *MESH_TVERT     6       2.187500        0.312500        1.000000\r
877                         *MESH_TVERT     7       0.250000        0.250000        1.000000\r
878                         *MESH_TVERT     8       -1.687500       0.250000        1.000000\r
879                         *MESH_TVERT     9       -3.375000       0.312500        1.000000\r
880                         *MESH_TVERT     10      -1.687500       0.312500        1.000000\r
881                         *MESH_TVERT     11      -3.375000       0.250000        1.000000\r
882                         *MESH_TVERT     12      -4.812500       0.250000        1.000000\r
883                         *MESH_TVERT     13      -4.812500       0.312500        1.000000\r
884                 }\r
885                 *MESH_NUMTVFACES        12\r
886                 *MESH_TFACELIST {\r
887                         *MESH_TFACE     0       0       4       3\r
888                         *MESH_TFACE     1       0       6       4\r
889                         *MESH_TFACE     2       0       3       2\r
890                         *MESH_TFACE     3       0       2       1\r
891                         *MESH_TFACE     4       4       6       5\r
892                         *MESH_TFACE     5       4       5       7\r
893                         *MESH_TFACE     6       5       8       7\r
894                         *MESH_TFACE     7       5       10      8\r
895                         *MESH_TFACE     8       8       10      9\r
896                         *MESH_TFACE     9       8       9       11\r
897                         *MESH_TFACE     10      9       12      11\r
898                         *MESH_TFACE     11      9       13      12\r
899                 }\r
900         }\r
901         *PROP_MOTIONBLUR        0\r
902         *PROP_CASTSHADOW        1\r
903         *PROP_RECVSHADOW        1\r
904         *MATERIAL_REF   3\r
905 }\r
906 *GEOMOBJECT     {\r
907         *NODE_NAME      "mat3model0surf23"\r
908         *NODE_TM        {\r
909                 *NODE_NAME      "mat3model0surf23"\r
910                 *INHERIT_POS    0       0       0\r
911                 *INHERIT_ROT    0       0       0\r
912                 *INHERIT_SCL    0       0       0\r
913                 *TM_ROW0        1.0     0       0\r
914                 *TM_ROW1        0       1.0     0\r
915                 *TM_ROW2        0       0       1.0\r
916                 *TM_ROW3        0       0       0\r
917                 *TM_POS 0.000000        0.000000        0.000000\r
918         }\r
919         *MESH   {\r
920                 *TIMEVALUE      0\r
921                 *MESH_NUMVERTEX 4\r
922                 *MESH_NUMFACES  2\r
923                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
924                 *MESH_VERTEX_LIST       {\r
925                         *MESH_VERTEX    0       464.000000      2.000000        152.000000\r
926                         *MESH_VERTEX    1       344.000000      2.000000        32.000000\r
927                         *MESH_VERTEX    2       344.000000      -2.000000       32.000000\r
928                         *MESH_VERTEX    3       464.000000      -2.000000       152.000000\r
929                 }\r
930                 *MESH_NORMALS   {\r
931                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
932                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
933                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        -0.500000\r
934                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
935                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
936                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       -0.500000\r
937                 }\r
938                 *MESH_FACE_LIST {\r
939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
940                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
941                 }\r
942                 *MESH_NUMTVERTEX        4\r
943                 *MESH_TVERTLIST {\r
944                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
945                         *MESH_TVERT     1       0.000000        1.325825        1.000000\r
946                         *MESH_TVERT     2       0.031250        1.325825        1.000000\r
947                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
948                 }\r
949                 *MESH_NUMTVFACES        2\r
950                 *MESH_TFACELIST {\r
951                         *MESH_TFACE     0       0       2       1\r
952                         *MESH_TFACE     1       0       3       2\r
953                 }\r
954         }\r
955         *PROP_MOTIONBLUR        0\r
956         *PROP_CASTSHADOW        1\r
957         *PROP_RECVSHADOW        1\r
958         *MATERIAL_REF   3\r
959 }\r
960 *GEOMOBJECT     {\r
961         *NODE_NAME      "mat3model0surf24"\r
962         *NODE_TM        {\r
963                 *NODE_NAME      "mat3model0surf24"\r
964                 *INHERIT_POS    0       0       0\r
965                 *INHERIT_ROT    0       0       0\r
966                 *INHERIT_SCL    0       0       0\r
967                 *TM_ROW0        1.0     0       0\r
968                 *TM_ROW1        0       1.0     0\r
969                 *TM_ROW2        0       0       1.0\r
970                 *TM_ROW3        0       0       0\r
971                 *TM_POS 0.000000        0.000000        0.000000\r
972         }\r
973         *MESH   {\r
974                 *TIMEVALUE      0\r
975                 *MESH_NUMVERTEX 4\r
976                 *MESH_NUMFACES  2\r
977                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
978                 *MESH_VERTEX_LIST       {\r
979                         *MESH_VERTEX    0       344.000000      -2.000000       32.000000\r
980                         *MESH_VERTEX    1       432.000000      -2.000000       152.000000\r
981                         *MESH_VERTEX    2       464.000000      -2.000000       152.000000\r
982                         *MESH_VERTEX    3       312.000000      -2.000000       32.000000\r
983                 }\r
984                 *MESH_NORMALS   {\r
985                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
986                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
987                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       -0.500000\r
988                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
989                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
990                         *MESH_VERTEXNORMAL      3       -0.500000       -0.707107       0.500000\r
991                 }\r
992                 *MESH_FACE_LIST {\r
993                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
994                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
995                 }\r
996                 *MESH_NUMTVERTEX        4\r
997                 *MESH_TVERTLIST {\r
998                         *MESH_TVERT     0       0.031250        1.325825        1.000000\r
999                         *MESH_TVERT     1       0.281250        0.000000        1.000000\r
1000                         *MESH_TVERT     2       0.031250        0.000000        1.000000\r
1001                         *MESH_TVERT     3       0.281250        1.325825        1.000000\r
1002                 }\r
1003                 *MESH_NUMTVFACES        2\r
1004                 *MESH_TFACELIST {\r
1005                         *MESH_TFACE     0       0       2       1\r
1006                         *MESH_TFACE     1       0       1       3\r
1007                 }\r
1008         }\r
1009         *PROP_MOTIONBLUR        0\r
1010         *PROP_CASTSHADOW        1\r
1011         *PROP_RECVSHADOW        1\r
1012         *MATERIAL_REF   3\r
1013 }\r
1014 *GEOMOBJECT     {\r
1015         *NODE_NAME      "mat3model0surf25"\r
1016         *NODE_TM        {\r
1017                 *NODE_NAME      "mat3model0surf25"\r
1018                 *INHERIT_POS    0       0       0\r
1019                 *INHERIT_ROT    0       0       0\r
1020                 *INHERIT_SCL    0       0       0\r
1021                 *TM_ROW0        1.0     0       0\r
1022                 *TM_ROW1        0       1.0     0\r
1023                 *TM_ROW2        0       0       1.0\r
1024                 *TM_ROW3        0       0       0\r
1025                 *TM_POS 0.000000        0.000000        0.000000\r
1026         }\r
1027         *MESH   {\r
1028                 *TIMEVALUE      0\r
1029                 *MESH_NUMVERTEX 4\r
1030                 *MESH_NUMFACES  2\r
1031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1032                 *MESH_VERTEX_LIST       {\r
1033                         *MESH_VERTEX    0       312.000000      2.000000        32.000000\r
1034                         *MESH_VERTEX    1       344.000000      2.000000        32.000000\r
1035                         *MESH_VERTEX    2       464.000000      2.000000        152.000000\r
1036                         *MESH_VERTEX    3       432.000000      2.000000        152.000000\r
1037                 }\r
1038                 *MESH_NORMALS   {\r
1039                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1040                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1041                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        0.500000\r
1042                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
1043                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        -0.500000\r
1044                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
1045                 }\r
1046                 *MESH_FACE_LIST {\r
1047                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1048                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1049                 }\r
1050                 *MESH_NUMTVERTEX        4\r
1051                 *MESH_TVERTLIST {\r
1052                         *MESH_TVERT     0       0.312500        1.325825        1.000000\r
1053                         *MESH_TVERT     1       0.562500        1.325825        1.000000\r
1054                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
1055                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1056                 }\r
1057                 *MESH_NUMTVFACES        2\r
1058                 *MESH_TFACELIST {\r
1059                         *MESH_TFACE     0       0       2       1\r
1060                         *MESH_TFACE     1       0       3       2\r
1061                 }\r
1062         }\r
1063         *PROP_MOTIONBLUR        0\r
1064         *PROP_CASTSHADOW        1\r
1065         *PROP_RECVSHADOW        1\r
1066         *MATERIAL_REF   3\r
1067 }\r
1068 *GEOMOBJECT     {\r
1069         *NODE_NAME      "mat3model0surf26"\r
1070         *NODE_TM        {\r
1071                 *NODE_NAME      "mat3model0surf26"\r
1072                 *INHERIT_POS    0       0       0\r
1073                 *INHERIT_ROT    0       0       0\r
1074                 *INHERIT_SCL    0       0       0\r
1075                 *TM_ROW0        1.0     0       0\r
1076                 *TM_ROW1        0       1.0     0\r
1077                 *TM_ROW2        0       0       1.0\r
1078                 *TM_ROW3        0       0       0\r
1079                 *TM_POS 0.000000        0.000000        0.000000\r
1080         }\r
1081         *MESH   {\r
1082                 *TIMEVALUE      0\r
1083                 *MESH_NUMVERTEX 4\r
1084                 *MESH_NUMFACES  2\r
1085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1086                 *MESH_VERTEX_LIST       {\r
1087                         *MESH_VERTEX    0       432.000000      -2.000000       152.000000\r
1088                         *MESH_VERTEX    1       312.000000      -2.000000       32.000000\r
1089                         *MESH_VERTEX    2       312.000000      2.000000        32.000000\r
1090                         *MESH_VERTEX    3       432.000000      2.000000        152.000000\r
1091                 }\r
1092                 *MESH_NORMALS   {\r
1093                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1094                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1095                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       0.500000\r
1096                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
1097                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        0.500000\r
1098                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
1099                 }\r
1100                 *MESH_FACE_LIST {\r
1101                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1102                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1103                 }\r
1104                 *MESH_NUMTVERTEX        4\r
1105                 *MESH_TVERTLIST {\r
1106                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
1107                         *MESH_TVERT     1       0.281250        1.325825        1.000000\r
1108                         *MESH_TVERT     2       0.312500        1.325825        1.000000\r
1109                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1110                 }\r
1111                 *MESH_NUMTVFACES        2\r
1112                 *MESH_TFACELIST {\r
1113                         *MESH_TFACE     0       0       2       1\r
1114                         *MESH_TFACE     1       0       3       2\r
1115                 }\r
1116         }\r
1117         *PROP_MOTIONBLUR        0\r
1118         *PROP_CASTSHADOW        1\r
1119         *PROP_RECVSHADOW        1\r
1120         *MATERIAL_REF   3\r
1121 }\r
1122 *GEOMOBJECT     {\r
1123         *NODE_NAME      "mat3model0surf27"\r
1124         *NODE_TM        {\r
1125                 *NODE_NAME      "mat3model0surf27"\r
1126                 *INHERIT_POS    0       0       0\r
1127                 *INHERIT_ROT    0       0       0\r
1128                 *INHERIT_SCL    0       0       0\r
1129                 *TM_ROW0        1.0     0       0\r
1130                 *TM_ROW1        0       1.0     0\r
1131                 *TM_ROW2        0       0       1.0\r
1132                 *TM_ROW3        0       0       0\r
1133                 *TM_POS 0.000000        0.000000        0.000000\r
1134         }\r
1135         *MESH   {\r
1136                 *TIMEVALUE      0\r
1137                 *MESH_NUMVERTEX 4\r
1138                 *MESH_NUMFACES  2\r
1139                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1140                 *MESH_VERTEX_LIST       {\r
1141                         *MESH_VERTEX    0       232.000000      2.000000        32.000000\r
1142                         *MESH_VERTEX    1       264.000000      2.000000        32.000000\r
1143                         *MESH_VERTEX    2       56.000000       2.000000        240.000000\r
1144                         *MESH_VERTEX    3       24.000000       2.000000        240.000000\r
1145                 }\r
1146                 *MESH_NORMALS   {\r
1147                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1148                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1149                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        -0.500000\r
1150                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
1151                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        0.500000\r
1152                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
1153                 }\r
1154                 *MESH_FACE_LIST {\r
1155                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1156                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1157                 }\r
1158                 *MESH_NUMTVERTEX        4\r
1159                 *MESH_TVERTLIST {\r
1160                         *MESH_TVERT     0       0.312500        1.298097        1.000000\r
1161                         *MESH_TVERT     1       0.562500        1.298097        1.000000\r
1162                         *MESH_TVERT     2       0.562500        -1.000000       1.000000\r
1163                         *MESH_TVERT     3       0.312500        -1.000000       1.000000\r
1164                 }\r
1165                 *MESH_NUMTVFACES        2\r
1166                 *MESH_TFACELIST {\r
1167                         *MESH_TFACE     0       0       2       1\r
1168                         *MESH_TFACE     1       0       3       2\r
1169                 }\r
1170         }\r
1171         *PROP_MOTIONBLUR        0\r
1172         *PROP_CASTSHADOW        1\r
1173         *PROP_RECVSHADOW        1\r
1174         *MATERIAL_REF   3\r
1175 }\r
1176 *GEOMOBJECT     {\r
1177         *NODE_NAME      "mat3model0surf28"\r
1178         *NODE_TM        {\r
1179                 *NODE_NAME      "mat3model0surf28"\r
1180                 *INHERIT_POS    0       0       0\r
1181                 *INHERIT_ROT    0       0       0\r
1182                 *INHERIT_SCL    0       0       0\r
1183                 *TM_ROW0        1.0     0       0\r
1184                 *TM_ROW1        0       1.0     0\r
1185                 *TM_ROW2        0       0       1.0\r
1186                 *TM_ROW3        0       0       0\r
1187                 *TM_POS 0.000000        0.000000        0.000000\r
1188         }\r
1189         *MESH   {\r
1190                 *TIMEVALUE      0\r
1191                 *MESH_NUMVERTEX 4\r
1192                 *MESH_NUMFACES  2\r
1193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1194                 *MESH_VERTEX_LIST       {\r
1195                         *MESH_VERTEX    0       56.000000       2.000000        240.000000\r
1196                         *MESH_VERTEX    1       264.000000      2.000000        32.000000\r
1197                         *MESH_VERTEX    2       264.000000      -2.000000       32.000000\r
1198                         *MESH_VERTEX    3       56.000000       -2.000000       240.000000\r
1199                 }\r
1200                 *MESH_NORMALS   {\r
1201                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1202                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1203                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        0.500000\r
1204                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
1205                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       0.500000\r
1206                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
1207                 }\r
1208                 *MESH_FACE_LIST {\r
1209                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1210                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1211                 }\r
1212                 *MESH_NUMTVERTEX        4\r
1213                 *MESH_TVERTLIST {\r
1214                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
1215                         *MESH_TVERT     1       0.000000        1.298097        1.000000\r
1216                         *MESH_TVERT     2       0.031250        1.298097        1.000000\r
1217                         *MESH_TVERT     3       0.031250        -1.000000       1.000000\r
1218                 }\r
1219                 *MESH_NUMTVFACES        2\r
1220                 *MESH_TFACELIST {\r
1221                         *MESH_TFACE     0       0       2       1\r
1222                         *MESH_TFACE     1       0       3       2\r
1223                 }\r
1224         }\r
1225         *PROP_MOTIONBLUR        0\r
1226         *PROP_CASTSHADOW        1\r
1227         *PROP_RECVSHADOW        1\r
1228         *MATERIAL_REF   3\r
1229 }\r
1230 *GEOMOBJECT     {\r
1231         *NODE_NAME      "mat3model0surf29"\r
1232         *NODE_TM        {\r
1233                 *NODE_NAME      "mat3model0surf29"\r
1234                 *INHERIT_POS    0       0       0\r
1235                 *INHERIT_ROT    0       0       0\r
1236                 *INHERIT_SCL    0       0       0\r
1237                 *TM_ROW0        1.0     0       0\r
1238                 *TM_ROW1        0       1.0     0\r
1239                 *TM_ROW2        0       0       1.0\r
1240                 *TM_ROW3        0       0       0\r
1241                 *TM_POS 0.000000        0.000000        0.000000\r
1242         }\r
1243         *MESH   {\r
1244                 *TIMEVALUE      0\r
1245                 *MESH_NUMVERTEX 4\r
1246                 *MESH_NUMFACES  2\r
1247                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1248                 *MESH_VERTEX_LIST       {\r
1249                         *MESH_VERTEX    0       264.000000      -2.000000       32.000000\r
1250                         *MESH_VERTEX    1       232.000000      -2.000000       32.000000\r
1251                         *MESH_VERTEX    2       24.000000       -2.000000       240.000000\r
1252                         *MESH_VERTEX    3       56.000000       -2.000000       240.000000\r
1253                 }\r
1254                 *MESH_NORMALS   {\r
1255                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1256                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1257                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       0.500000\r
1258                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
1259                         *MESH_VERTEXNORMAL      2       -0.500000       -0.707107       -0.500000\r
1260                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
1261                 }\r
1262                 *MESH_FACE_LIST {\r
1263                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1264                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1265                 }\r
1266                 *MESH_NUMTVERTEX        4\r
1267                 *MESH_TVERTLIST {\r
1268                         *MESH_TVERT     0       0.031250        1.298097        1.000000\r
1269                         *MESH_TVERT     1       0.281250        1.298097        1.000000\r
1270                         *MESH_TVERT     2       0.281250        -1.000000       1.000000\r
1271                         *MESH_TVERT     3       0.031250        -1.000000       1.000000\r
1272                 }\r
1273                 *MESH_NUMTVFACES        2\r
1274                 *MESH_TFACELIST {\r
1275                         *MESH_TFACE     0       0       2       1\r
1276                         *MESH_TFACE     1       0       3       2\r
1277                 }\r
1278         }\r
1279         *PROP_MOTIONBLUR        0\r
1280         *PROP_CASTSHADOW        1\r
1281         *PROP_RECVSHADOW        1\r
1282         *MATERIAL_REF   3\r
1283 }\r
1284 *GEOMOBJECT     {\r
1285         *NODE_NAME      "mat3model0surf30"\r
1286         *NODE_TM        {\r
1287                 *NODE_NAME      "mat3model0surf30"\r
1288                 *INHERIT_POS    0       0       0\r
1289                 *INHERIT_ROT    0       0       0\r
1290                 *INHERIT_SCL    0       0       0\r
1291                 *TM_ROW0        1.0     0       0\r
1292                 *TM_ROW1        0       1.0     0\r
1293                 *TM_ROW2        0       0       1.0\r
1294                 *TM_ROW3        0       0       0\r
1295                 *TM_POS 0.000000        0.000000        0.000000\r
1296         }\r
1297         *MESH   {\r
1298                 *TIMEVALUE      0\r
1299                 *MESH_NUMVERTEX 4\r
1300                 *MESH_NUMFACES  2\r
1301                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1302                 *MESH_VERTEX_LIST       {\r
1303                         *MESH_VERTEX    0       24.000000       -2.000000       240.000000\r
1304                         *MESH_VERTEX    1       232.000000      -2.000000       32.000000\r
1305                         *MESH_VERTEX    2       232.000000      2.000000        32.000000\r
1306                         *MESH_VERTEX    3       24.000000       2.000000        240.000000\r
1307                 }\r
1308                 *MESH_NORMALS   {\r
1309                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1310                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1311                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       -0.500000\r
1312                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
1313                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        -0.500000\r
1314                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
1315                 }\r
1316                 *MESH_FACE_LIST {\r
1317                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1318                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1319                 }\r
1320                 *MESH_NUMTVERTEX        4\r
1321                 *MESH_TVERTLIST {\r
1322                         *MESH_TVERT     0       0.281250        -1.000000       1.000000\r
1323                         *MESH_TVERT     1       0.281250        1.298097        1.000000\r
1324                         *MESH_TVERT     2       0.312500        1.298097        1.000000\r
1325                         *MESH_TVERT     3       0.312500        -1.000000       1.000000\r
1326                 }\r
1327                 *MESH_NUMTVFACES        2\r
1328                 *MESH_TFACELIST {\r
1329                         *MESH_TFACE     0       0       2       1\r
1330                         *MESH_TFACE     1       0       3       2\r
1331                 }\r
1332         }\r
1333         *PROP_MOTIONBLUR        0\r
1334         *PROP_CASTSHADOW        1\r
1335         *PROP_RECVSHADOW        1\r
1336         *MATERIAL_REF   3\r
1337 }\r
1338 *GEOMOBJECT     {\r
1339         *NODE_NAME      "mat3model0surf31"\r
1340         *NODE_TM        {\r
1341                 *NODE_NAME      "mat3model0surf31"\r
1342                 *INHERIT_POS    0       0       0\r
1343                 *INHERIT_ROT    0       0       0\r
1344                 *INHERIT_SCL    0       0       0\r
1345                 *TM_ROW0        1.0     0       0\r
1346                 *TM_ROW1        0       1.0     0\r
1347                 *TM_ROW2        0       0       1.0\r
1348                 *TM_ROW3        0       0       0\r
1349                 *TM_POS 0.000000        0.000000        0.000000\r
1350         }\r
1351         *MESH   {\r
1352                 *TIMEVALUE      0\r
1353                 *MESH_NUMVERTEX 4\r
1354                 *MESH_NUMFACES  2\r
1355                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1356                 *MESH_VERTEX_LIST       {\r
1357                         *MESH_VERTEX    0       16.000000       2.000000        240.000000\r
1358                         *MESH_VERTEX    1       16.000000       2.000000        32.000000\r
1359                         *MESH_VERTEX    2       16.000000       -2.000000       32.000000\r
1360                         *MESH_VERTEX    3       16.000000       -2.000000       240.000000\r
1361                 }\r
1362                 *MESH_NORMALS   {\r
1363                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1364                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1365                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1366                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1367                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1368                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1369                 }\r
1370                 *MESH_FACE_LIST {\r
1371                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1372                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1373                 }\r
1374                 *MESH_NUMTVERTEX        4\r
1375                 *MESH_TVERTLIST {\r
1376                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1377                         *MESH_TVERT     1       0.000000        1.625000        1.000000\r
1378                         *MESH_TVERT     2       0.031250        1.625000        1.000000\r
1379                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1380                 }\r
1381                 *MESH_NUMTVFACES        2\r
1382                 *MESH_TFACELIST {\r
1383                         *MESH_TFACE     0       0       2       1\r
1384                         *MESH_TFACE     1       0       3       2\r
1385                 }\r
1386         }\r
1387         *PROP_MOTIONBLUR        0\r
1388         *PROP_CASTSHADOW        1\r
1389         *PROP_RECVSHADOW        1\r
1390         *MATERIAL_REF   3\r
1391 }\r
1392 *GEOMOBJECT     {\r
1393         *NODE_NAME      "mat3model0surf32"\r
1394         *NODE_TM        {\r
1395                 *NODE_NAME      "mat3model0surf32"\r
1396                 *INHERIT_POS    0       0       0\r
1397                 *INHERIT_ROT    0       0       0\r
1398                 *INHERIT_SCL    0       0       0\r
1399                 *TM_ROW0        1.0     0       0\r
1400                 *TM_ROW1        0       1.0     0\r
1401                 *TM_ROW2        0       0       1.0\r
1402                 *TM_ROW3        0       0       0\r
1403                 *TM_POS 0.000000        0.000000        0.000000\r
1404         }\r
1405         *MESH   {\r
1406                 *TIMEVALUE      0\r
1407                 *MESH_NUMVERTEX 4\r
1408                 *MESH_NUMFACES  2\r
1409                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1410                 *MESH_VERTEX_LIST       {\r
1411                         *MESH_VERTEX    0       -16.000000      2.000000        32.000000\r
1412                         *MESH_VERTEX    1       16.000000       2.000000        32.000000\r
1413                         *MESH_VERTEX    2       16.000000       2.000000        240.000000\r
1414                         *MESH_VERTEX    3       -16.000000      2.000000        240.000000\r
1415                 }\r
1416                 *MESH_NORMALS   {\r
1417                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1418                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1419                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1420                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1421                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1422                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1423                 }\r
1424                 *MESH_FACE_LIST {\r
1425                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1426                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1427                 }\r
1428                 *MESH_NUMTVERTEX        4\r
1429                 *MESH_TVERTLIST {\r
1430                         *MESH_TVERT     0       0.312500        1.625000        1.000000\r
1431                         *MESH_TVERT     1       0.562500        1.625000        1.000000\r
1432                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
1433                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1434                 }\r
1435                 *MESH_NUMTVFACES        2\r
1436                 *MESH_TFACELIST {\r
1437                         *MESH_TFACE     0       0       2       1\r
1438                         *MESH_TFACE     1       0       3       2\r
1439                 }\r
1440         }\r
1441         *PROP_MOTIONBLUR        0\r
1442         *PROP_CASTSHADOW        1\r
1443         *PROP_RECVSHADOW        1\r
1444         *MATERIAL_REF   3\r
1445 }\r
1446 *GEOMOBJECT     {\r
1447         *NODE_NAME      "mat3model0surf33"\r
1448         *NODE_TM        {\r
1449                 *NODE_NAME      "mat3model0surf33"\r
1450                 *INHERIT_POS    0       0       0\r
1451                 *INHERIT_ROT    0       0       0\r
1452                 *INHERIT_SCL    0       0       0\r
1453                 *TM_ROW0        1.0     0       0\r
1454                 *TM_ROW1        0       1.0     0\r
1455                 *TM_ROW2        0       0       1.0\r
1456                 *TM_ROW3        0       0       0\r
1457                 *TM_POS 0.000000        0.000000        0.000000\r
1458         }\r
1459         *MESH   {\r
1460                 *TIMEVALUE      0\r
1461                 *MESH_NUMVERTEX 4\r
1462                 *MESH_NUMFACES  2\r
1463                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1464                 *MESH_VERTEX_LIST       {\r
1465                         *MESH_VERTEX    0       16.000000       -2.000000       32.000000\r
1466                         *MESH_VERTEX    1       -16.000000      -2.000000       32.000000\r
1467                         *MESH_VERTEX    2       -16.000000      -2.000000       240.000000\r
1468                         *MESH_VERTEX    3       16.000000       -2.000000       240.000000\r
1469                 }\r
1470                 *MESH_NORMALS   {\r
1471                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1472                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1473                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1474                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
1475                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
1476                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1477                 }\r
1478                 *MESH_FACE_LIST {\r
1479                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1480                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1481                 }\r
1482                 *MESH_NUMTVERTEX        4\r
1483                 *MESH_TVERTLIST {\r
1484                         *MESH_TVERT     0       0.031250        1.625000        1.000000\r
1485                         *MESH_TVERT     1       0.281250        1.625000        1.000000\r
1486                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
1487                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1488                 }\r
1489                 *MESH_NUMTVFACES        2\r
1490                 *MESH_TFACELIST {\r
1491                         *MESH_TFACE     0       0       2       1\r
1492                         *MESH_TFACE     1       0       3       2\r
1493                 }\r
1494         }\r
1495         *PROP_MOTIONBLUR        0\r
1496         *PROP_CASTSHADOW        1\r
1497         *PROP_RECVSHADOW        1\r
1498         *MATERIAL_REF   3\r
1499 }\r
1500 *GEOMOBJECT     {\r
1501         *NODE_NAME      "mat3model0surf34"\r
1502         *NODE_TM        {\r
1503                 *NODE_NAME      "mat3model0surf34"\r
1504                 *INHERIT_POS    0       0       0\r
1505                 *INHERIT_ROT    0       0       0\r
1506                 *INHERIT_SCL    0       0       0\r
1507                 *TM_ROW0        1.0     0       0\r
1508                 *TM_ROW1        0       1.0     0\r
1509                 *TM_ROW2        0       0       1.0\r
1510                 *TM_ROW3        0       0       0\r
1511                 *TM_POS 0.000000        0.000000        0.000000\r
1512         }\r
1513         *MESH   {\r
1514                 *TIMEVALUE      0\r
1515                 *MESH_NUMVERTEX 4\r
1516                 *MESH_NUMFACES  2\r
1517                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1518                 *MESH_VERTEX_LIST       {\r
1519                         *MESH_VERTEX    0       -16.000000      -2.000000       240.000000\r
1520                         *MESH_VERTEX    1       -16.000000      -2.000000       32.000000\r
1521                         *MESH_VERTEX    2       -16.000000      2.000000        32.000000\r
1522                         *MESH_VERTEX    3       -16.000000      2.000000        240.000000\r
1523                 }\r
1524                 *MESH_NORMALS   {\r
1525                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1526                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1527                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
1528                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
1529                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
1530                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1531                 }\r
1532                 *MESH_FACE_LIST {\r
1533                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1534                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1535                 }\r
1536                 *MESH_NUMTVERTEX        4\r
1537                 *MESH_TVERTLIST {\r
1538                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
1539                         *MESH_TVERT     1       0.281250        1.625000        1.000000\r
1540                         *MESH_TVERT     2       0.312500        1.625000        1.000000\r
1541                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1542                 }\r
1543                 *MESH_NUMTVFACES        2\r
1544                 *MESH_TFACELIST {\r
1545                         *MESH_TFACE     0       0       2       1\r
1546                         *MESH_TFACE     1       0       3       2\r
1547                 }\r
1548         }\r
1549         *PROP_MOTIONBLUR        0\r
1550         *PROP_CASTSHADOW        1\r
1551         *PROP_RECVSHADOW        1\r
1552         *MATERIAL_REF   3\r
1553 }\r
1554 *GEOMOBJECT     {\r
1555         *NODE_NAME      "mat3model0surf35"\r
1556         *NODE_TM        {\r
1557                 *NODE_NAME      "mat3model0surf35"\r
1558                 *INHERIT_POS    0       0       0\r
1559                 *INHERIT_ROT    0       0       0\r
1560                 *INHERIT_SCL    0       0       0\r
1561                 *TM_ROW0        1.0     0       0\r
1562                 *TM_ROW1        0       1.0     0\r
1563                 *TM_ROW2        0       0       1.0\r
1564                 *TM_ROW3        0       0       0\r
1565                 *TM_POS 0.000000        0.000000        0.000000\r
1566         }\r
1567         *MESH   {\r
1568                 *TIMEVALUE      0\r
1569                 *MESH_NUMVERTEX 4\r
1570                 *MESH_NUMFACES  2\r
1571                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1572                 *MESH_VERTEX_LIST       {\r
1573                         *MESH_VERTEX    0       -24.000000      2.000000        240.000000\r
1574                         *MESH_VERTEX    1       -232.000000     2.000000        32.000000\r
1575                         *MESH_VERTEX    2       -232.000000     -2.000000       32.000000\r
1576                         *MESH_VERTEX    3       -24.000000      -2.000000       240.000000\r
1577                 }\r
1578                 *MESH_NORMALS   {\r
1579                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1580                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1581                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        -0.500000\r
1582                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
1583                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
1584                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       -0.500000\r
1585                 }\r
1586                 *MESH_FACE_LIST {\r
1587                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1588                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1589                 }\r
1590                 *MESH_NUMTVERTEX        4\r
1591                 *MESH_TVERTLIST {\r
1592                         *MESH_TVERT     0       0.281250        -1.000000       1.000000\r
1593                         *MESH_TVERT     1       0.281250        1.298097        1.000000\r
1594                         *MESH_TVERT     2       0.312500        1.298097        1.000000\r
1595                         *MESH_TVERT     3       0.312500        -1.000000       1.000000\r
1596                 }\r
1597                 *MESH_NUMTVFACES        2\r
1598                 *MESH_TFACELIST {\r
1599                         *MESH_TFACE     0       0       2       1\r
1600                         *MESH_TFACE     1       0       3       2\r
1601                 }\r
1602         }\r
1603         *PROP_MOTIONBLUR        0\r
1604         *PROP_CASTSHADOW        1\r
1605         *PROP_RECVSHADOW        1\r
1606         *MATERIAL_REF   3\r
1607 }\r
1608 *GEOMOBJECT     {\r
1609         *NODE_NAME      "mat3model0surf36"\r
1610         *NODE_TM        {\r
1611                 *NODE_NAME      "mat3model0surf36"\r
1612                 *INHERIT_POS    0       0       0\r
1613                 *INHERIT_ROT    0       0       0\r
1614                 *INHERIT_SCL    0       0       0\r
1615                 *TM_ROW0        1.0     0       0\r
1616                 *TM_ROW1        0       1.0     0\r
1617                 *TM_ROW2        0       0       1.0\r
1618                 *TM_ROW3        0       0       0\r
1619                 *TM_POS 0.000000        0.000000        0.000000\r
1620         }\r
1621         *MESH   {\r
1622                 *TIMEVALUE      0\r
1623                 *MESH_NUMVERTEX 4\r
1624                 *MESH_NUMFACES  2\r
1625                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1626                 *MESH_VERTEX_LIST       {\r
1627                         *MESH_VERTEX    0       -232.000000     -2.000000       32.000000\r
1628                         *MESH_VERTEX    1       -56.000000      -2.000000       240.000000\r
1629                         *MESH_VERTEX    2       -24.000000      -2.000000       240.000000\r
1630                         *MESH_VERTEX    3       -264.000000     -2.000000       32.000000\r
1631                 }\r
1632                 *MESH_NORMALS   {\r
1633                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1634                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
1635                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       -0.500000\r
1636                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
1637                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
1638                         *MESH_VERTEXNORMAL      3       -0.500000       -0.707107       0.500000\r
1639                 }\r
1640                 *MESH_FACE_LIST {\r
1641                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1642                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1643                 }\r
1644                 *MESH_NUMTVERTEX        4\r
1645                 *MESH_TVERTLIST {\r
1646                         *MESH_TVERT     0       0.312500        1.298097        1.000000\r
1647                         *MESH_TVERT     1       0.562500        -1.000000       1.000000\r
1648                         *MESH_TVERT     2       0.312500        -1.000000       1.000000\r
1649                         *MESH_TVERT     3       0.562500        1.298097        1.000000\r
1650                 }\r
1651                 *MESH_NUMTVFACES        2\r
1652                 *MESH_TFACELIST {\r
1653                         *MESH_TFACE     0       0       2       1\r
1654                         *MESH_TFACE     1       0       1       3\r
1655                 }\r
1656         }\r
1657         *PROP_MOTIONBLUR        0\r
1658         *PROP_CASTSHADOW        1\r
1659         *PROP_RECVSHADOW        1\r
1660         *MATERIAL_REF   3\r
1661 }\r
1662 *GEOMOBJECT     {\r
1663         *NODE_NAME      "mat3model0surf37"\r
1664         *NODE_TM        {\r
1665                 *NODE_NAME      "mat3model0surf37"\r
1666                 *INHERIT_POS    0       0       0\r
1667                 *INHERIT_ROT    0       0       0\r
1668                 *INHERIT_SCL    0       0       0\r
1669                 *TM_ROW0        1.0     0       0\r
1670                 *TM_ROW1        0       1.0     0\r
1671                 *TM_ROW2        0       0       1.0\r
1672                 *TM_ROW3        0       0       0\r
1673                 *TM_POS 0.000000        0.000000        0.000000\r
1674         }\r
1675         *MESH   {\r
1676                 *TIMEVALUE      0\r
1677                 *MESH_NUMVERTEX 4\r
1678                 *MESH_NUMFACES  2\r
1679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1680                 *MESH_VERTEX_LIST       {\r
1681                         *MESH_VERTEX    0       -264.000000     2.000000        32.000000\r
1682                         *MESH_VERTEX    1       -232.000000     2.000000        32.000000\r
1683                         *MESH_VERTEX    2       -24.000000      2.000000        240.000000\r
1684                         *MESH_VERTEX    3       -56.000000      2.000000        240.000000\r
1685                 }\r
1686                 *MESH_NORMALS   {\r
1687                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1688                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1689                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        0.500000\r
1690                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
1691                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        -0.500000\r
1692                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
1693                 }\r
1694                 *MESH_FACE_LIST {\r
1695                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1696                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1697                 }\r
1698                 *MESH_NUMTVERTEX        4\r
1699                 *MESH_TVERTLIST {\r
1700                         *MESH_TVERT     0       0.031250        1.298097        1.000000\r
1701                         *MESH_TVERT     1       0.281250        1.298097        1.000000\r
1702                         *MESH_TVERT     2       0.281250        -1.000000       1.000000\r
1703                         *MESH_TVERT     3       0.031250        -1.000000       1.000000\r
1704                 }\r
1705                 *MESH_NUMTVFACES        2\r
1706                 *MESH_TFACELIST {\r
1707                         *MESH_TFACE     0       0       2       1\r
1708                         *MESH_TFACE     1       0       3       2\r
1709                 }\r
1710         }\r
1711         *PROP_MOTIONBLUR        0\r
1712         *PROP_CASTSHADOW        1\r
1713         *PROP_RECVSHADOW        1\r
1714         *MATERIAL_REF   3\r
1715 }\r
1716 *GEOMOBJECT     {\r
1717         *NODE_NAME      "mat3model0surf38"\r
1718         *NODE_TM        {\r
1719                 *NODE_NAME      "mat3model0surf38"\r
1720                 *INHERIT_POS    0       0       0\r
1721                 *INHERIT_ROT    0       0       0\r
1722                 *INHERIT_SCL    0       0       0\r
1723                 *TM_ROW0        1.0     0       0\r
1724                 *TM_ROW1        0       1.0     0\r
1725                 *TM_ROW2        0       0       1.0\r
1726                 *TM_ROW3        0       0       0\r
1727                 *TM_POS 0.000000        0.000000        0.000000\r
1728         }\r
1729         *MESH   {\r
1730                 *TIMEVALUE      0\r
1731                 *MESH_NUMVERTEX 4\r
1732                 *MESH_NUMFACES  2\r
1733                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1734                 *MESH_VERTEX_LIST       {\r
1735                         *MESH_VERTEX    0       -56.000000      -2.000000       240.000000\r
1736                         *MESH_VERTEX    1       -264.000000     -2.000000       32.000000\r
1737                         *MESH_VERTEX    2       -264.000000     2.000000        32.000000\r
1738                         *MESH_VERTEX    3       -56.000000      2.000000        240.000000\r
1739                 }\r
1740                 *MESH_NORMALS   {\r
1741                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1742                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1743                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       0.500000\r
1744                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
1745                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        0.500000\r
1746                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
1747                 }\r
1748                 *MESH_FACE_LIST {\r
1749                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1750                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1751                 }\r
1752                 *MESH_NUMTVERTEX        4\r
1753                 *MESH_TVERTLIST {\r
1754                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
1755                         *MESH_TVERT     1       0.000000        1.298097        1.000000\r
1756                         *MESH_TVERT     2       0.031250        1.298097        1.000000\r
1757                         *MESH_TVERT     3       0.031250        -1.000000       1.000000\r
1758                 }\r
1759                 *MESH_NUMTVFACES        2\r
1760                 *MESH_TFACELIST {\r
1761                         *MESH_TFACE     0       0       2       1\r
1762                         *MESH_TFACE     1       0       3       2\r
1763                 }\r
1764         }\r
1765         *PROP_MOTIONBLUR        0\r
1766         *PROP_CASTSHADOW        1\r
1767         *PROP_RECVSHADOW        1\r
1768         *MATERIAL_REF   3\r
1769 }\r
1770 *GEOMOBJECT     {\r
1771         *NODE_NAME      "mat3model0surf39"\r
1772         *NODE_TM        {\r
1773                 *NODE_NAME      "mat3model0surf39"\r
1774                 *INHERIT_POS    0       0       0\r
1775                 *INHERIT_ROT    0       0       0\r
1776                 *INHERIT_SCL    0       0       0\r
1777                 *TM_ROW0        1.0     0       0\r
1778                 *TM_ROW1        0       1.0     0\r
1779                 *TM_ROW2        0       0       1.0\r
1780                 *TM_ROW3        0       0       0\r
1781                 *TM_POS 0.000000        0.000000        0.000000\r
1782         }\r
1783         *MESH   {\r
1784                 *TIMEVALUE      0\r
1785                 *MESH_NUMVERTEX 4\r
1786                 *MESH_NUMFACES  2\r
1787                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1788                 *MESH_VERTEX_LIST       {\r
1789                         *MESH_VERTEX    0       -344.000000     2.000000        32.000000\r
1790                         *MESH_VERTEX    1       -312.000000     2.000000        32.000000\r
1791                         *MESH_VERTEX    2       -432.000000     2.000000        152.000000\r
1792                         *MESH_VERTEX    3       -464.000000     2.000000        152.000000\r
1793                 }\r
1794                 *MESH_NORMALS   {\r
1795                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1796                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1797                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        -0.500000\r
1798                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
1799                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        0.500000\r
1800                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
1801                 }\r
1802                 *MESH_FACE_LIST {\r
1803                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1804                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1805                 }\r
1806                 *MESH_NUMTVERTEX        4\r
1807                 *MESH_TVERTLIST {\r
1808                         *MESH_TVERT     0       0.031250        1.325825        1.000000\r
1809                         *MESH_TVERT     1       0.281250        1.325825        1.000000\r
1810                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
1811                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1812                 }\r
1813                 *MESH_NUMTVFACES        2\r
1814                 *MESH_TFACELIST {\r
1815                         *MESH_TFACE     0       0       2       1\r
1816                         *MESH_TFACE     1       0       3       2\r
1817                 }\r
1818         }\r
1819         *PROP_MOTIONBLUR        0\r
1820         *PROP_CASTSHADOW        1\r
1821         *PROP_RECVSHADOW        1\r
1822         *MATERIAL_REF   3\r
1823 }\r
1824 *GEOMOBJECT     {\r
1825         *NODE_NAME      "mat3model0surf40"\r
1826         *NODE_TM        {\r
1827                 *NODE_NAME      "mat3model0surf40"\r
1828                 *INHERIT_POS    0       0       0\r
1829                 *INHERIT_ROT    0       0       0\r
1830                 *INHERIT_SCL    0       0       0\r
1831                 *TM_ROW0        1.0     0       0\r
1832                 *TM_ROW1        0       1.0     0\r
1833                 *TM_ROW2        0       0       1.0\r
1834                 *TM_ROW3        0       0       0\r
1835                 *TM_POS 0.000000        0.000000        0.000000\r
1836         }\r
1837         *MESH   {\r
1838                 *TIMEVALUE      0\r
1839                 *MESH_NUMVERTEX 4\r
1840                 *MESH_NUMFACES  2\r
1841                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1842                 *MESH_VERTEX_LIST       {\r
1843                         *MESH_VERTEX    0       -432.000000     2.000000        152.000000\r
1844                         *MESH_VERTEX    1       -312.000000     2.000000        32.000000\r
1845                         *MESH_VERTEX    2       -312.000000     -2.000000       32.000000\r
1846                         *MESH_VERTEX    3       -432.000000     -2.000000       152.000000\r
1847                 }\r
1848                 *MESH_NORMALS   {\r
1849                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1850                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1851                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        0.500000\r
1852                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
1853                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       0.500000\r
1854                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
1855                 }\r
1856                 *MESH_FACE_LIST {\r
1857                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1858                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1859                 }\r
1860                 *MESH_NUMTVERTEX        4\r
1861                 *MESH_TVERTLIST {\r
1862                         *MESH_TVERT     0       0.281250        0.000000        1.000000\r
1863                         *MESH_TVERT     1       0.281250        1.325825        1.000000\r
1864                         *MESH_TVERT     2       0.312500        1.325825        1.000000\r
1865                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1866                 }\r
1867                 *MESH_NUMTVFACES        2\r
1868                 *MESH_TFACELIST {\r
1869                         *MESH_TFACE     0       0       2       1\r
1870                         *MESH_TFACE     1       0       3       2\r
1871                 }\r
1872         }\r
1873         *PROP_MOTIONBLUR        0\r
1874         *PROP_CASTSHADOW        1\r
1875         *PROP_RECVSHADOW        1\r
1876         *MATERIAL_REF   3\r
1877 }\r
1878 *GEOMOBJECT     {\r
1879         *NODE_NAME      "mat3model0surf41"\r
1880         *NODE_TM        {\r
1881                 *NODE_NAME      "mat3model0surf41"\r
1882                 *INHERIT_POS    0       0       0\r
1883                 *INHERIT_ROT    0       0       0\r
1884                 *INHERIT_SCL    0       0       0\r
1885                 *TM_ROW0        1.0     0       0\r
1886                 *TM_ROW1        0       1.0     0\r
1887                 *TM_ROW2        0       0       1.0\r
1888                 *TM_ROW3        0       0       0\r
1889                 *TM_POS 0.000000        0.000000        0.000000\r
1890         }\r
1891         *MESH   {\r
1892                 *TIMEVALUE      0\r
1893                 *MESH_NUMVERTEX 4\r
1894                 *MESH_NUMFACES  2\r
1895                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1896                 *MESH_VERTEX_LIST       {\r
1897                         *MESH_VERTEX    0       -464.000000     -2.000000       152.000000\r
1898                         *MESH_VERTEX    1       -344.000000     -2.000000       32.000000\r
1899                         *MESH_VERTEX    2       -344.000000     2.000000        32.000000\r
1900                         *MESH_VERTEX    3       -464.000000     2.000000        152.000000\r
1901                 }\r
1902                 *MESH_NORMALS   {\r
1903                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1904                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1905                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       -0.500000\r
1906                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
1907                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        -0.500000\r
1908                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
1909                 }\r
1910                 *MESH_FACE_LIST {\r
1911                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1912                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1913                 }\r
1914                 *MESH_NUMTVERTEX        4\r
1915                 *MESH_TVERTLIST {\r
1916                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1917                         *MESH_TVERT     1       0.000000        1.325825        1.000000\r
1918                         *MESH_TVERT     2       0.031250        1.325825        1.000000\r
1919                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1920                 }\r
1921                 *MESH_NUMTVFACES        2\r
1922                 *MESH_TFACELIST {\r
1923                         *MESH_TFACE     0       0       2       1\r
1924                         *MESH_TFACE     1       0       3       2\r
1925                 }\r
1926         }\r
1927         *PROP_MOTIONBLUR        0\r
1928         *PROP_CASTSHADOW        1\r
1929         *PROP_RECVSHADOW        1\r
1930         *MATERIAL_REF   3\r
1931 }\r
1932 *GEOMOBJECT     {\r
1933         *NODE_NAME      "mat3model0surf42"\r
1934         *NODE_TM        {\r
1935                 *NODE_NAME      "mat3model0surf42"\r
1936                 *INHERIT_POS    0       0       0\r
1937                 *INHERIT_ROT    0       0       0\r
1938                 *INHERIT_SCL    0       0       0\r
1939                 *TM_ROW0        1.0     0       0\r
1940                 *TM_ROW1        0       1.0     0\r
1941                 *TM_ROW2        0       0       1.0\r
1942                 *TM_ROW3        0       0       0\r
1943                 *TM_POS 0.000000        0.000000        0.000000\r
1944         }\r
1945         *MESH   {\r
1946                 *TIMEVALUE      0\r
1947                 *MESH_NUMVERTEX 4\r
1948                 *MESH_NUMFACES  2\r
1949                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1950                 *MESH_VERTEX_LIST       {\r
1951                         *MESH_VERTEX    0       -312.000000     -2.000000       32.000000\r
1952                         *MESH_VERTEX    1       -344.000000     -2.000000       32.000000\r
1953                         *MESH_VERTEX    2       -464.000000     -2.000000       152.000000\r
1954                         *MESH_VERTEX    3       -432.000000     -2.000000       152.000000\r
1955                 }\r
1956                 *MESH_NORMALS   {\r
1957                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
1958                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
1959                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       0.500000\r
1960                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
1961                         *MESH_VERTEXNORMAL      2       -0.500000       -0.707107       -0.500000\r
1962                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
1963                 }\r
1964                 *MESH_FACE_LIST {\r
1965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1966                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1967                 }\r
1968                 *MESH_NUMTVERTEX        4\r
1969                 *MESH_TVERTLIST {\r
1970                         *MESH_TVERT     0       0.312500        1.325825        1.000000\r
1971                         *MESH_TVERT     1       0.562500        1.325825        1.000000\r
1972                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
1973                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
1974                 }\r
1975                 *MESH_NUMTVFACES        2\r
1976                 *MESH_TFACELIST {\r
1977                         *MESH_TFACE     0       0       2       1\r
1978                         *MESH_TFACE     1       0       3       2\r
1979                 }\r
1980         }\r
1981         *PROP_MOTIONBLUR        0\r
1982         *PROP_CASTSHADOW        1\r
1983         *PROP_RECVSHADOW        1\r
1984         *MATERIAL_REF   3\r
1985 }\r
1986 *GEOMOBJECT     {\r
1987         *NODE_NAME      "mat3model0surf43"\r
1988         *NODE_TM        {\r
1989                 *NODE_NAME      "mat3model0surf43"\r
1990                 *INHERIT_POS    0       0       0\r
1991                 *INHERIT_ROT    0       0       0\r
1992                 *INHERIT_SCL    0       0       0\r
1993                 *TM_ROW0        1.0     0       0\r
1994                 *TM_ROW1        0       1.0     0\r
1995                 *TM_ROW2        0       0       1.0\r
1996                 *TM_ROW3        0       0       0\r
1997                 *TM_POS 0.000000        0.000000        0.000000\r
1998         }\r
1999         *MESH   {\r
2000                 *TIMEVALUE      0\r
2001                 *MESH_NUMVERTEX 4\r
2002                 *MESH_NUMFACES  2\r
2003                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2004                 *MESH_VERTEX_LIST       {\r
2005                         *MESH_VERTEX    0       -496.000000     2.000000        32.000000\r
2006                         *MESH_VERTEX    1       -496.000000     2.000000        0.000000\r
2007                         *MESH_VERTEX    2       496.000000      2.000000        0.000000\r
2008                         *MESH_VERTEX    3       496.000000      2.000000        32.000000\r
2009                 }\r
2010                 *MESH_NORMALS   {\r
2011                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2012                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2013                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2014                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2015                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2016                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2017                 }\r
2018                 *MESH_FACE_LIST {\r
2019                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2020                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2021                 }\r
2022                 *MESH_NUMTVERTEX        4\r
2023                 *MESH_TVERTLIST {\r
2024                         *MESH_TVERT     0       -3.000000       0.281250        1.000000\r
2025                         *MESH_TVERT     1       -3.000000       0.531250        1.000000\r
2026                         *MESH_TVERT     2       4.750000        0.531250        1.000000\r
2027                         *MESH_TVERT     3       4.750000        0.281250        1.000000\r
2028                 }\r
2029                 *MESH_NUMTVFACES        2\r
2030                 *MESH_TFACELIST {\r
2031                         *MESH_TFACE     0       0       2       1\r
2032                         *MESH_TFACE     1       0       3       2\r
2033                 }\r
2034         }\r
2035         *PROP_MOTIONBLUR        0\r
2036         *PROP_CASTSHADOW        1\r
2037         *PROP_RECVSHADOW        1\r
2038         *MATERIAL_REF   3\r
2039 }\r
2040 *GEOMOBJECT     {\r
2041         *NODE_NAME      "mat3model0surf44"\r
2042         *NODE_TM        {\r
2043                 *NODE_NAME      "mat3model0surf44"\r
2044                 *INHERIT_POS    0       0       0\r
2045                 *INHERIT_ROT    0       0       0\r
2046                 *INHERIT_SCL    0       0       0\r
2047                 *TM_ROW0        1.0     0       0\r
2048                 *TM_ROW1        0       1.0     0\r
2049                 *TM_ROW2        0       0       1.0\r
2050                 *TM_ROW3        0       0       0\r
2051                 *TM_POS 0.000000        0.000000        0.000000\r
2052         }\r
2053         *MESH   {\r
2054                 *TIMEVALUE      0\r
2055                 *MESH_NUMVERTEX 4\r
2056                 *MESH_NUMFACES  2\r
2057                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2058                 *MESH_VERTEX_LIST       {\r
2059                         *MESH_VERTEX    0       -496.000000     2.000000        32.000000\r
2060                         *MESH_VERTEX    1       496.000000      2.000000        32.000000\r
2061                         *MESH_VERTEX    2       496.000000      -2.000000       32.000000\r
2062                         *MESH_VERTEX    3       -496.000000     -2.000000       32.000000\r
2063                 }\r
2064                 *MESH_NORMALS   {\r
2065                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2066                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2067                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2068                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2069                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2070                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
2071                 }\r
2072                 *MESH_FACE_LIST {\r
2073                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2074                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2075                 }\r
2076                 *MESH_NUMTVERTEX        4\r
2077                 *MESH_TVERTLIST {\r
2078                         *MESH_TVERT     0       -3.000000       0.281250        1.000000\r
2079                         *MESH_TVERT     1       4.750000        0.281250        1.000000\r
2080                         *MESH_TVERT     2       4.750000        0.250000        1.000000\r
2081                         *MESH_TVERT     3       -3.000000       0.250000        1.000000\r
2082                 }\r
2083                 *MESH_NUMTVFACES        2\r
2084                 *MESH_TFACELIST {\r
2085                         *MESH_TFACE     0       0       2       1\r
2086                         *MESH_TFACE     1       0       3       2\r
2087                 }\r
2088         }\r
2089         *PROP_MOTIONBLUR        0\r
2090         *PROP_CASTSHADOW        1\r
2091         *PROP_RECVSHADOW        1\r
2092         *MATERIAL_REF   3\r
2093 }\r
2094 *GEOMOBJECT     {\r
2095         *NODE_NAME      "mat3model0surf45"\r
2096         *NODE_TM        {\r
2097                 *NODE_NAME      "mat3model0surf45"\r
2098                 *INHERIT_POS    0       0       0\r
2099                 *INHERIT_ROT    0       0       0\r
2100                 *INHERIT_SCL    0       0       0\r
2101                 *TM_ROW0        1.0     0       0\r
2102                 *TM_ROW1        0       1.0     0\r
2103                 *TM_ROW2        0       0       1.0\r
2104                 *TM_ROW3        0       0       0\r
2105                 *TM_POS 0.000000        0.000000        0.000000\r
2106         }\r
2107         *MESH   {\r
2108                 *TIMEVALUE      0\r
2109                 *MESH_NUMVERTEX 4\r
2110                 *MESH_NUMFACES  2\r
2111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2112                 *MESH_VERTEX_LIST       {\r
2113                         *MESH_VERTEX    0       -496.000000     -2.000000       0.000000\r
2114                         *MESH_VERTEX    1       -496.000000     -2.000000       32.000000\r
2115                         *MESH_VERTEX    2       496.000000      -2.000000       32.000000\r
2116                         *MESH_VERTEX    3       496.000000      -2.000000       0.000000\r
2117                 }\r
2118                 *MESH_NORMALS   {\r
2119                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2120                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2121                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2122                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2123                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2124                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2125                 }\r
2126                 *MESH_FACE_LIST {\r
2127                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2128                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2129                 }\r
2130                 *MESH_NUMTVERTEX        4\r
2131                 *MESH_TVERTLIST {\r
2132                         *MESH_TVERT     0       -3.000000       0.000000        1.000000\r
2133                         *MESH_TVERT     1       -3.000000       0.250000        1.000000\r
2134                         *MESH_TVERT     2       4.750000        0.250000        1.000000\r
2135                         *MESH_TVERT     3       4.750000        0.000000        1.000000\r
2136                 }\r
2137                 *MESH_NUMTVFACES        2\r
2138                 *MESH_TFACELIST {\r
2139                         *MESH_TFACE     0       0       2       1\r
2140                         *MESH_TFACE     1       0       3       2\r
2141                 }\r
2142         }\r
2143         *PROP_MOTIONBLUR        0\r
2144         *PROP_CASTSHADOW        1\r
2145         *PROP_RECVSHADOW        1\r
2146         *MATERIAL_REF   3\r
2147 }\r
2148 *GEOMOBJECT     {\r
2149         *NODE_NAME      "mat3model0surf46"\r
2150         *NODE_TM        {\r
2151                 *NODE_NAME      "mat3model0surf46"\r
2152                 *INHERIT_POS    0       0       0\r
2153                 *INHERIT_ROT    0       0       0\r
2154                 *INHERIT_SCL    0       0       0\r
2155                 *TM_ROW0        1.0     0       0\r
2156                 *TM_ROW1        0       1.0     0\r
2157                 *TM_ROW2        0       0       1.0\r
2158                 *TM_ROW3        0       0       0\r
2159                 *TM_POS 0.000000        0.000000        0.000000\r
2160         }\r
2161         *MESH   {\r
2162                 *TIMEVALUE      0\r
2163                 *MESH_NUMVERTEX 4\r
2164                 *MESH_NUMFACES  2\r
2165                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2166                 *MESH_VERTEX_LIST       {\r
2167                         *MESH_VERTEX    0       -496.000000     -4.000000       0.000000\r
2168                         *MESH_VERTEX    1       -465.000000     -4.000000       105.000000\r
2169                         *MESH_VERTEX    2       -465.000000     4.000000        105.000000\r
2170                         *MESH_VERTEX    3       -496.000000     4.000000        0.000000\r
2171                 }\r
2172                 *MESH_NORMALS   {\r
2173                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2174                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2175                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2176                         *MESH_VERTEXNORMAL      1       0.577350        -0.788675       -0.211325\r
2177                         *MESH_VERTEXNORMAL      2       0.577350        0.788675        -0.211325\r
2178                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2179                 }\r
2180                 *MESH_FACE_LIST {\r
2181                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2182                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2183                 }\r
2184                 *MESH_NUMTVERTEX        4\r
2185                 *MESH_TVERTLIST {\r
2186                         *MESH_TVERT     0       0.000000        0.312500        1.000000\r
2187                         *MESH_TVERT     1       1.187500        0.312500        1.000000\r
2188                         *MESH_TVERT     2       1.187500        0.250000        1.000000\r
2189                         *MESH_TVERT     3       0.000000        0.250000        1.000000\r
2190                 }\r
2191                 *MESH_NUMTVFACES        2\r
2192                 *MESH_TFACELIST {\r
2193                         *MESH_TFACE     0       0       2       1\r
2194                         *MESH_TFACE     1       0       3       2\r
2195                 }\r
2196         }\r
2197         *PROP_MOTIONBLUR        0\r
2198         *PROP_CASTSHADOW        1\r
2199         *PROP_RECVSHADOW        1\r
2200         *MATERIAL_REF   3\r
2201 }\r
2202 *GEOMOBJECT     {\r
2203         *NODE_NAME      "mat4model0surf47"\r
2204         *NODE_TM        {\r
2205                 *NODE_NAME      "mat4model0surf47"\r
2206                 *INHERIT_POS    0       0       0\r
2207                 *INHERIT_ROT    0       0       0\r
2208                 *INHERIT_SCL    0       0       0\r
2209                 *TM_ROW0        1.0     0       0\r
2210                 *TM_ROW1        0       1.0     0\r
2211                 *TM_ROW2        0       0       1.0\r
2212                 *TM_ROW3        0       0       0\r
2213                 *TM_POS 0.000000        0.000000        0.000000\r
2214         }\r
2215         *MESH   {\r
2216                 *TIMEVALUE      0\r
2217                 *MESH_NUMVERTEX 18\r
2218                 *MESH_NUMFACES  16\r
2219                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2220                 *MESH_VERTEX_LIST       {\r
2221                         *MESH_VERTEX    0       495.000000      -16.000000      119.000000\r
2222                         *MESH_VERTEX    1       528.000000      -16.000000      0.000000\r
2223                         *MESH_VERTEX    2       524.000000      -16.000000      0.000000\r
2224                         *MESH_VERTEX    3       491.250000      -16.000000      117.250000\r
2225                         *MESH_VERTEX    4       393.000000      -16.000000      201.000000\r
2226                         *MESH_VERTEX    5       231.000000      -16.000000      255.000000\r
2227                         *MESH_VERTEX    6       396.000000      -16.000000      204.000000\r
2228                         *MESH_VERTEX    7       229.250000      -16.000000      251.250000\r
2229                         *MESH_VERTEX    8       0.000000        -16.000000      268.000000\r
2230                         *MESH_VERTEX    9       -231.000000     -16.000000      255.000000\r
2231                         *MESH_VERTEX    10      0.000000        -16.000000      272.000000\r
2232                         *MESH_VERTEX    11      -229.250000     -16.000000      251.250000\r
2233                         *MESH_VERTEX    12      -393.000000     -16.000000      201.000000\r
2234                         *MESH_VERTEX    13      -396.000000     -16.000000      204.000000\r
2235                         *MESH_VERTEX    14      -495.000000     -16.000000      119.000000\r
2236                         *MESH_VERTEX    15      -491.250000     -16.000000      117.250000\r
2237                         *MESH_VERTEX    16      -524.000000     -16.000000      0.000000\r
2238                         *MESH_VERTEX    17      -528.000000     -16.000000      0.000000\r
2239                 }\r
2240                 *MESH_NORMALS   {\r
2241                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2242                         *MESH_FACENORMAL        1       -0.500000       0.707107        -0.500000\r
2243                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
2244                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
2245                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
2246                         *MESH_FACENORMAL        5       -0.696923       0.169102        -0.696923\r
2247                         *MESH_FACENORMAL        6       -0.119573       0.985599        -0.119573\r
2248                         *MESH_FACENORMAL        7       0.500000        0.707107        0.500000\r
2249                         *MESH_FACENORMAL        8       0.610132        0.505449        0.610132\r
2250                         *MESH_FACENORMAL        9       0.670820        0.316228        0.670820\r
2251                         *MESH_FACENORMAL        10      0.577350        -0.577350       0.577350\r
2252                         *MESH_FACENORMAL        11      0.000000        -1.000000       0.000000\r
2253                         *MESH_FACENORMAL        12      -0.500000       -0.707107       -0.500000\r
2254                         *MESH_FACENORMAL        13      -0.696923       -0.169102       -0.696923\r
2255                         *MESH_FACENORMAL        14      -0.500000       0.707107        -0.500000\r
2256                         *MESH_FACENORMAL        15      -0.119573       0.985599        -0.119573\r
2257                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2258                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2259                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2260                         *MESH_VERTEXNORMAL      3       -0.577350       -0.788675       -0.211325\r
2261                         *MESH_VERTEXNORMAL      4       -0.408248       -0.816497       -0.408248\r
2262                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2263                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
2264                         *MESH_VERTEXNORMAL      7       -0.211325       -0.788675       -0.577350\r
2265                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
2266                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
2267                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
2268                         *MESH_VERTEXNORMAL      11      0.211325        -0.788675       -0.577350\r
2269                         *MESH_VERTEXNORMAL      12      0.408248        -0.816497       -0.408248\r
2270                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
2271                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
2272                         *MESH_VERTEXNORMAL      15      0.577350        -0.788675       -0.211325\r
2273                         *MESH_VERTEXNORMAL      16      0.707107        -0.707107       0.000000\r
2274                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
2275                 }\r
2276                 *MESH_FACE_LIST {\r
2277                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2278                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2279                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2280                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2281                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2282                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2283                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2284                         *MESH_FACE      7       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2285                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2286                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2287                         *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2288                         *MESH_FACE      11      A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2289                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2292                         *MESH_FACE      15      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2293                 }\r
2294                 *MESH_NUMTVERTEX        18\r
2295                 *MESH_TVERTLIST {\r
2296                         *MESH_TVERT     0       5.312500        0.312500        1.000000\r
2297                         *MESH_TVERT     1       6.500000        0.312500        1.000000\r
2298                         *MESH_TVERT     2       6.500000        0.281250        1.000000\r
2299                         *MESH_TVERT     3       5.312500        0.281250        1.000000\r
2300                         *MESH_TVERT     4       3.875000        0.281250        1.000000\r
2301                         *MESH_TVERT     5       2.187500        0.312500        1.000000\r
2302                         *MESH_TVERT     6       3.875000        0.312500        1.000000\r
2303                         *MESH_TVERT     7       2.187500        0.281250        1.000000\r
2304                         *MESH_TVERT     8       0.250000        0.281250        1.000000\r
2305                         *MESH_TVERT     9       -1.687500       0.312500        1.000000\r
2306                         *MESH_TVERT     10      0.250000        0.312500        1.000000\r
2307                         *MESH_TVERT     11      -1.687500       0.281250        1.000000\r
2308                         *MESH_TVERT     12      -3.375000       0.281250        1.000000\r
2309                         *MESH_TVERT     13      -3.375000       0.312500        1.000000\r
2310                         *MESH_TVERT     14      -4.812500       0.312500        1.000000\r
2311                         *MESH_TVERT     15      -4.812500       0.281250        1.000000\r
2312                         *MESH_TVERT     16      -6.000000       0.281250        1.000000\r
2313                         *MESH_TVERT     17      -6.000000       0.312500        1.000000\r
2314                 }\r
2315                 *MESH_NUMTVFACES        16\r
2316                 *MESH_TFACELIST {\r
2317                         *MESH_TFACE     0       0       4       3\r
2318                         *MESH_TFACE     1       0       6       4\r
2319                         *MESH_TFACE     2       0       3       2\r
2320                         *MESH_TFACE     3       0       2       1\r
2321                         *MESH_TFACE     4       4       6       5\r
2322                         *MESH_TFACE     5       4       5       7\r
2323                         *MESH_TFACE     6       5       8       7\r
2324                         *MESH_TFACE     7       5       10      8\r
2325                         *MESH_TFACE     8       8       10      9\r
2326                         *MESH_TFACE     9       8       9       11\r
2327                         *MESH_TFACE     10      9       12      11\r
2328                         *MESH_TFACE     11      9       13      12\r
2329                         *MESH_TFACE     12      12      13      14\r
2330                         *MESH_TFACE     13      12      14      15\r
2331                         *MESH_TFACE     14      14      16      15\r
2332                         *MESH_TFACE     15      14      17      16\r
2333                 }\r
2334         }\r
2335         *PROP_MOTIONBLUR        0\r
2336         *PROP_CASTSHADOW        1\r
2337         *PROP_RECVSHADOW        1\r
2338         *MATERIAL_REF   4\r
2339 }\r
2340 *GEOMOBJECT     {\r
2341         *NODE_NAME      "mat4model0surf48"\r
2342         *NODE_TM        {\r
2343                 *NODE_NAME      "mat4model0surf48"\r
2344                 *INHERIT_POS    0       0       0\r
2345                 *INHERIT_ROT    0       0       0\r
2346                 *INHERIT_SCL    0       0       0\r
2347                 *TM_ROW0        1.0     0       0\r
2348                 *TM_ROW1        0       1.0     0\r
2349                 *TM_ROW2        0       0       1.0\r
2350                 *TM_ROW3        0       0       0\r
2351                 *TM_POS 0.000000        0.000000        0.000000\r
2352         }\r
2353         *MESH   {\r
2354                 *TIMEVALUE      0\r
2355                 *MESH_NUMVERTEX 18\r
2356                 *MESH_NUMFACES  16\r
2357                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2358                 *MESH_VERTEX_LIST       {\r
2359                         *MESH_VERTEX    0       491.250000      16.000000       117.250000\r
2360                         *MESH_VERTEX    1       524.000000      16.000000       0.000000\r
2361                         *MESH_VERTEX    2       528.000000      16.000000       0.000000\r
2362                         *MESH_VERTEX    3       495.000000      16.000000       119.000000\r
2363                         *MESH_VERTEX    4       396.000000      16.000000       204.000000\r
2364                         *MESH_VERTEX    5       393.000000      16.000000       201.000000\r
2365                         *MESH_VERTEX    6       229.250000      16.000000       251.250000\r
2366                         *MESH_VERTEX    7       0.000000        16.000000       272.000000\r
2367                         *MESH_VERTEX    8       0.000000        16.000000       268.000000\r
2368                         *MESH_VERTEX    9       231.000000      16.000000       255.000000\r
2369                         *MESH_VERTEX    10      -229.250000     16.000000       251.250000\r
2370                         *MESH_VERTEX    11      -231.000000     16.000000       255.000000\r
2371                         *MESH_VERTEX    12      -396.000000     16.000000       204.000000\r
2372                         *MESH_VERTEX    13      -393.000000     16.000000       201.000000\r
2373                         *MESH_VERTEX    14      -491.250000     16.000000       117.250000\r
2374                         *MESH_VERTEX    15      -495.000000     16.000000       119.000000\r
2375                         *MESH_VERTEX    16      -528.000000     16.000000       0.000000\r
2376                         *MESH_VERTEX    17      -524.000000     16.000000       0.000000\r
2377                 }\r
2378                 *MESH_NORMALS   {\r
2379                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2380                         *MESH_FACENORMAL        1       -0.707107       0.000000        -0.707107\r
2381                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
2382                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
2383                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
2384                         *MESH_FACENORMAL        5       -0.500000       0.707107        -0.500000\r
2385                         *MESH_FACENORMAL        6       0.000000        1.000000        0.000000\r
2386                         *MESH_FACENORMAL        7       0.000000        1.000000        0.000000\r
2387                         *MESH_FACENORMAL        8       0.500000        0.707107        0.500000\r
2388                         *MESH_FACENORMAL        9       0.696923        0.169102        0.696923\r
2389                         *MESH_FACENORMAL        10      0.500000        -0.707107       0.500000\r
2390                         *MESH_FACENORMAL        11      0.119573        -0.985599       0.119573\r
2391                         *MESH_FACENORMAL        12      -0.500000       -0.707107       -0.500000\r
2392                         *MESH_FACENORMAL        13      -0.696923       -0.169102       -0.696923\r
2393                         *MESH_FACENORMAL        14      -0.500000       0.707107        -0.500000\r
2394                         *MESH_FACENORMAL        15      -0.119573       0.985599        -0.119573\r
2395                         *MESH_VERTEXNORMAL      0       -0.577350       0.788675        -0.211325\r
2396                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2397                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2398                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2399                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
2400                         *MESH_VERTEXNORMAL      5       -0.408248       0.816497        -0.408248\r
2401                         *MESH_VERTEXNORMAL      6       -0.211325       0.788675        -0.577350\r
2402                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
2403                         *MESH_VERTEXNORMAL      8       0.000000        0.707107        -0.707107\r
2404                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
2405                         *MESH_VERTEXNORMAL      10      0.211325        0.788675        -0.577350\r
2406                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
2407                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
2408                         *MESH_VERTEXNORMAL      13      0.408248        0.816497        -0.408248\r
2409                         *MESH_VERTEXNORMAL      14      0.577350        0.788675        -0.211325\r
2410                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
2411                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
2412                         *MESH_VERTEXNORMAL      17      0.707107        0.707107        0.000000\r
2413                 }\r
2414                 *MESH_FACE_LIST {\r
2415                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2416                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2417                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2418                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2419                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2420                         *MESH_FACE      5       A:      4       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2421                         *MESH_FACE      6       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2422                         *MESH_FACE      7       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2423                         *MESH_FACE      8       A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2424                         *MESH_FACE      9       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2425                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2426                         *MESH_FACE      11      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2427                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2428                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2429                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2430                         *MESH_FACE      15      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2431                 }\r
2432                 *MESH_NUMTVERTEX        18\r
2433                 *MESH_TVERTLIST {\r
2434                         *MESH_TVERT     0       5.312500        0.031250        1.000000\r
2435                         *MESH_TVERT     1       6.500000        0.031250        1.000000\r
2436                         *MESH_TVERT     2       6.500000        0.000000        1.000000\r
2437                         *MESH_TVERT     3       5.312500        0.000000        1.000000\r
2438                         *MESH_TVERT     4       3.875000        0.000000        1.000000\r
2439                         *MESH_TVERT     5       3.875000        0.031250        1.000000\r
2440                         *MESH_TVERT     6       2.187500        0.031250        1.000000\r
2441                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
2442                         *MESH_TVERT     8       0.250000        0.031250        1.000000\r
2443                         *MESH_TVERT     9       2.187500        0.000000        1.000000\r
2444                         *MESH_TVERT     10      -1.687500       0.031250        1.000000\r
2445                         *MESH_TVERT     11      -1.687500       0.000000        1.000000\r
2446                         *MESH_TVERT     12      -3.375000       0.000000        1.000000\r
2447                         *MESH_TVERT     13      -3.375000       0.031250        1.000000\r
2448                         *MESH_TVERT     14      -4.812500       0.031250        1.000000\r
2449                         *MESH_TVERT     15      -4.812500       0.000000        1.000000\r
2450                         *MESH_TVERT     16      -6.000000       0.000000        1.000000\r
2451                         *MESH_TVERT     17      -6.000000       0.031250        1.000000\r
2452                 }\r
2453                 *MESH_NUMTVFACES        16\r
2454                 *MESH_TFACELIST {\r
2455                         *MESH_TFACE     0       0       4       3\r
2456                         *MESH_TFACE     1       0       5       4\r
2457                         *MESH_TFACE     2       0       3       2\r
2458                         *MESH_TFACE     3       0       2       1\r
2459                         *MESH_TFACE     4       4       5       6\r
2460                         *MESH_TFACE     5       4       6       9\r
2461                         *MESH_TFACE     6       6       7       9\r
2462                         *MESH_TFACE     7       6       8       7\r
2463                         *MESH_TFACE     8       7       8       10\r
2464                         *MESH_TFACE     9       7       10      11\r
2465                         *MESH_TFACE     10      10      12      11\r
2466                         *MESH_TFACE     11      10      13      12\r
2467                         *MESH_TFACE     12      12      13      14\r
2468                         *MESH_TFACE     13      12      14      15\r
2469                         *MESH_TFACE     14      14      16      15\r
2470                         *MESH_TFACE     15      14      17      16\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   4\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat4model0surf49"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat4model0surf49"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 4\r
2494                 *MESH_NUMFACES  2\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       491.250000      16.000000       117.250000\r
2498                         *MESH_VERTEX    1       491.250000      -16.000000      117.250000\r
2499                         *MESH_VERTEX    2       524.000000      -16.000000      0.000000\r
2500                         *MESH_VERTEX    3       524.000000      16.000000       0.000000\r
2501                 }\r
2502                 *MESH_NORMALS   {\r
2503                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2504                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2505                         *MESH_VERTEXNORMAL      0       -0.577350       0.788675        -0.211325\r
2506                         *MESH_VERTEXNORMAL      1       -0.577350       -0.788675       -0.211325\r
2507                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2508                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2509                 }\r
2510                 *MESH_FACE_LIST {\r
2511                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2512                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2513                 }\r
2514                 *MESH_NUMTVERTEX        4\r
2515                 *MESH_TVERTLIST {\r
2516                         *MESH_TVERT     0       0.312500        0.031250        1.000000\r
2517                         *MESH_TVERT     1       0.312500        0.281250        1.000000\r
2518                         *MESH_TVERT     2       1.500000        0.281250        1.000000\r
2519                         *MESH_TVERT     3       1.500000        0.031250        1.000000\r
2520                 }\r
2521                 *MESH_NUMTVFACES        2\r
2522                 *MESH_TFACELIST {\r
2523                         *MESH_TFACE     0       0       2       1\r
2524                         *MESH_TFACE     1       0       3       2\r
2525                 }\r
2526         }\r
2527         *PROP_MOTIONBLUR        0\r
2528         *PROP_CASTSHADOW        1\r
2529         *PROP_RECVSHADOW        1\r
2530         *MATERIAL_REF   4\r
2531 }\r
2532 *GEOMOBJECT     {\r
2533         *NODE_NAME      "mat4model0surf50"\r
2534         *NODE_TM        {\r
2535                 *NODE_NAME      "mat4model0surf50"\r
2536                 *INHERIT_POS    0       0       0\r
2537                 *INHERIT_ROT    0       0       0\r
2538                 *INHERIT_SCL    0       0       0\r
2539                 *TM_ROW0        1.0     0       0\r
2540                 *TM_ROW1        0       1.0     0\r
2541                 *TM_ROW2        0       0       1.0\r
2542                 *TM_ROW3        0       0       0\r
2543                 *TM_POS 0.000000        0.000000        0.000000\r
2544         }\r
2545         *MESH   {\r
2546                 *TIMEVALUE      0\r
2547                 *MESH_NUMVERTEX 14\r
2548                 *MESH_NUMFACES  12\r
2549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2550                 *MESH_VERTEX_LIST       {\r
2551                         *MESH_VERTEX    0       393.000000      -16.000000      201.000000\r
2552                         *MESH_VERTEX    1       491.250000      -16.000000      117.250000\r
2553                         *MESH_VERTEX    2       491.250000      16.000000       117.250000\r
2554                         *MESH_VERTEX    3       393.000000      16.000000       201.000000\r
2555                         *MESH_VERTEX    4       229.250000      16.000000       251.250000\r
2556                         *MESH_VERTEX    5       0.000000        -16.000000      268.000000\r
2557                         *MESH_VERTEX    6       229.250000      -16.000000      251.250000\r
2558                         *MESH_VERTEX    7       0.000000        16.000000       268.000000\r
2559                         *MESH_VERTEX    8       -229.250000     16.000000       251.250000\r
2560                         *MESH_VERTEX    9       -393.000000     -16.000000      201.000000\r
2561                         *MESH_VERTEX    10      -229.250000     -16.000000      251.250000\r
2562                         *MESH_VERTEX    11      -393.000000     16.000000       201.000000\r
2563                         *MESH_VERTEX    12      -491.250000     16.000000       117.250000\r
2564                         *MESH_VERTEX    13      -491.250000     -16.000000      117.250000\r
2565                 }\r
2566                 *MESH_NORMALS   {\r
2567                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
2568                         *MESH_FACENORMAL        1       -0.500000       0.707107        -0.500000\r
2569                         *MESH_FACENORMAL        2       0.577350        -0.577350       0.577350\r
2570                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
2571                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
2572                         *MESH_FACENORMAL        5       -0.696923       0.169102        -0.696923\r
2573                         *MESH_FACENORMAL        6       -0.119573       0.985599        -0.119573\r
2574                         *MESH_FACENORMAL        7       0.500000        0.707107        0.500000\r
2575                         *MESH_FACENORMAL        8       0.610132        0.505449        0.610132\r
2576                         *MESH_FACENORMAL        9       0.670820        0.316228        0.670820\r
2577                         *MESH_FACENORMAL        10      0.577350        -0.577350       0.577350\r
2578                         *MESH_FACENORMAL        11      0.000000        -1.000000       0.000000\r
2579                         *MESH_VERTEXNORMAL      0       -0.408248       -0.816497       -0.408248\r
2580                         *MESH_VERTEXNORMAL      1       -0.577350       -0.788675       -0.211325\r
2581                         *MESH_VERTEXNORMAL      2       -0.577350       0.788675        -0.211325\r
2582                         *MESH_VERTEXNORMAL      3       -0.408248       0.816497        -0.408248\r
2583                         *MESH_VERTEXNORMAL      4       -0.211325       0.788675        -0.577350\r
2584                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       -0.707107\r
2585                         *MESH_VERTEXNORMAL      6       -0.211325       -0.788675       -0.577350\r
2586                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
2587                         *MESH_VERTEXNORMAL      8       0.211325        0.788675        -0.577350\r
2588                         *MESH_VERTEXNORMAL      9       0.408248        -0.816497       -0.408248\r
2589                         *MESH_VERTEXNORMAL      10      0.211325        -0.788675       -0.577350\r
2590                         *MESH_VERTEXNORMAL      11      0.408248        0.816497        -0.408248\r
2591                         *MESH_VERTEXNORMAL      12      0.577350        0.788675        -0.211325\r
2592                         *MESH_VERTEXNORMAL      13      0.577350        -0.788675       -0.211325\r
2593                 }\r
2594                 *MESH_FACE_LIST {\r
2595                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2596                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2597                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2598                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2599                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2600                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2601                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2602                         *MESH_FACE      7       A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2603                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2604                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2605                         *MESH_FACE      10      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2606                         *MESH_FACE      11      A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2607                 }\r
2608                 *MESH_NUMTVERTEX        14\r
2609                 *MESH_TVERTLIST {\r
2610                         *MESH_TVERT     0       3.875000        0.281250        1.000000\r
2611                         *MESH_TVERT     1       5.312500        0.281250        1.000000\r
2612                         *MESH_TVERT     2       5.312500        0.031250        1.000000\r
2613                         *MESH_TVERT     3       3.875000        0.031250        1.000000\r
2614                         *MESH_TVERT     4       2.187500        0.031250        1.000000\r
2615                         *MESH_TVERT     5       0.250000        0.281250        1.000000\r
2616                         *MESH_TVERT     6       2.187500        0.281250        1.000000\r
2617                         *MESH_TVERT     7       0.250000        0.031250        1.000000\r
2618                         *MESH_TVERT     8       -1.687500       0.031250        1.000000\r
2619                         *MESH_TVERT     9       -3.375000       0.281250        1.000000\r
2620                         *MESH_TVERT     10      -1.687500       0.281250        1.000000\r
2621                         *MESH_TVERT     11      -3.375000       0.031250        1.000000\r
2622                         *MESH_TVERT     12      -4.812500       0.031250        1.000000\r
2623                         *MESH_TVERT     13      -4.812500       0.281250        1.000000\r
2624                 }\r
2625                 *MESH_NUMTVFACES        12\r
2626                 *MESH_TFACELIST {\r
2627                         *MESH_TFACE     0       0       4       3\r
2628                         *MESH_TFACE     1       0       6       4\r
2629                         *MESH_TFACE     2       0       3       2\r
2630                         *MESH_TFACE     3       0       2       1\r
2631                         *MESH_TFACE     4       4       6       5\r
2632                         *MESH_TFACE     5       4       5       7\r
2633                         *MESH_TFACE     6       5       8       7\r
2634                         *MESH_TFACE     7       5       10      8\r
2635                         *MESH_TFACE     8       8       10      9\r
2636                         *MESH_TFACE     9       8       9       11\r
2637                         *MESH_TFACE     10      9       12      11\r
2638                         *MESH_TFACE     11      9       13      12\r
2639                 }\r
2640         }\r
2641         *PROP_MOTIONBLUR        0\r
2642         *PROP_CASTSHADOW        1\r
2643         *PROP_RECVSHADOW        1\r
2644         *MATERIAL_REF   4\r
2645 }\r
2646 *GEOMOBJECT     {\r
2647         *NODE_NAME      "mat4model0surf51"\r
2648         *NODE_TM        {\r
2649                 *NODE_NAME      "mat4model0surf51"\r
2650                 *INHERIT_POS    0       0       0\r
2651                 *INHERIT_ROT    0       0       0\r
2652                 *INHERIT_SCL    0       0       0\r
2653                 *TM_ROW0        1.0     0       0\r
2654                 *TM_ROW1        0       1.0     0\r
2655                 *TM_ROW2        0       0       1.0\r
2656                 *TM_ROW3        0       0       0\r
2657                 *TM_POS 0.000000        0.000000        0.000000\r
2658         }\r
2659         *MESH   {\r
2660                 *TIMEVALUE      0\r
2661                 *MESH_NUMVERTEX 4\r
2662                 *MESH_NUMFACES  2\r
2663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2664                 *MESH_VERTEX_LIST       {\r
2665                         *MESH_VERTEX    0       458.000000      8.000000        160.000000\r
2666                         *MESH_VERTEX    1       298.000000      8.000000        0.000000\r
2667                         *MESH_VERTEX    2       298.000000      -8.000000       0.000000\r
2668                         *MESH_VERTEX    3       458.000000      -8.000000       160.000000\r
2669                 }\r
2670                 *MESH_NORMALS   {\r
2671                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2672                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2673                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        -0.500000\r
2674                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
2675                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
2676                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       -0.500000\r
2677                 }\r
2678                 *MESH_FACE_LIST {\r
2679                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2680                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2681                 }\r
2682                 *MESH_NUMTVERTEX        4\r
2683                 *MESH_TVERTLIST {\r
2684                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2685                         *MESH_TVERT     1       0.000000        1.767767        1.000000\r
2686                         *MESH_TVERT     2       0.125000        1.767767        1.000000\r
2687                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
2688                 }\r
2689                 *MESH_NUMTVFACES        2\r
2690                 *MESH_TFACELIST {\r
2691                         *MESH_TFACE     0       0       2       1\r
2692                         *MESH_TFACE     1       0       3       2\r
2693                 }\r
2694         }\r
2695         *PROP_MOTIONBLUR        0\r
2696         *PROP_CASTSHADOW        1\r
2697         *PROP_RECVSHADOW        1\r
2698         *MATERIAL_REF   4\r
2699 }\r
2700 *GEOMOBJECT     {\r
2701         *NODE_NAME      "mat4model0surf52"\r
2702         *NODE_TM        {\r
2703                 *NODE_NAME      "mat4model0surf52"\r
2704                 *INHERIT_POS    0       0       0\r
2705                 *INHERIT_ROT    0       0       0\r
2706                 *INHERIT_SCL    0       0       0\r
2707                 *TM_ROW0        1.0     0       0\r
2708                 *TM_ROW1        0       1.0     0\r
2709                 *TM_ROW2        0       0       1.0\r
2710                 *TM_ROW3        0       0       0\r
2711                 *TM_POS 0.000000        0.000000        0.000000\r
2712         }\r
2713         *MESH   {\r
2714                 *TIMEVALUE      0\r
2715                 *MESH_NUMVERTEX 4\r
2716                 *MESH_NUMFACES  2\r
2717                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2718                 *MESH_VERTEX_LIST       {\r
2719                         *MESH_VERTEX    0       298.000000      -8.000000       0.000000\r
2720                         *MESH_VERTEX    1       454.000000      -8.000000       160.000000\r
2721                         *MESH_VERTEX    2       458.000000      -8.000000       160.000000\r
2722                         *MESH_VERTEX    3       294.000000      -8.000000       0.000000\r
2723                 }\r
2724                 *MESH_NORMALS   {\r
2725                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2726                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
2727                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       -0.500000\r
2728                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
2729                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
2730                         *MESH_VERTEXNORMAL      3       -0.500000       -0.707107       0.500000\r
2731                 }\r
2732                 *MESH_FACE_LIST {\r
2733                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2734                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2735                 }\r
2736                 *MESH_NUMTVERTEX        4\r
2737                 *MESH_TVERTLIST {\r
2738                         *MESH_TVERT     0       0.125000        1.767767        1.000000\r
2739                         *MESH_TVERT     1       0.156250        0.000000        1.000000\r
2740                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
2741                         *MESH_TVERT     3       0.156250        1.767767        1.000000\r
2742                 }\r
2743                 *MESH_NUMTVFACES        2\r
2744                 *MESH_TFACELIST {\r
2745                         *MESH_TFACE     0       0       2       1\r
2746                         *MESH_TFACE     1       0       1       3\r
2747                 }\r
2748         }\r
2749         *PROP_MOTIONBLUR        0\r
2750         *PROP_CASTSHADOW        1\r
2751         *PROP_RECVSHADOW        1\r
2752         *MATERIAL_REF   4\r
2753 }\r
2754 *GEOMOBJECT     {\r
2755         *NODE_NAME      "mat4model0surf53"\r
2756         *NODE_TM        {\r
2757                 *NODE_NAME      "mat4model0surf53"\r
2758                 *INHERIT_POS    0       0       0\r
2759                 *INHERIT_ROT    0       0       0\r
2760                 *INHERIT_SCL    0       0       0\r
2761                 *TM_ROW0        1.0     0       0\r
2762                 *TM_ROW1        0       1.0     0\r
2763                 *TM_ROW2        0       0       1.0\r
2764                 *TM_ROW3        0       0       0\r
2765                 *TM_POS 0.000000        0.000000        0.000000\r
2766         }\r
2767         *MESH   {\r
2768                 *TIMEVALUE      0\r
2769                 *MESH_NUMVERTEX 4\r
2770                 *MESH_NUMFACES  2\r
2771                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2772                 *MESH_VERTEX_LIST       {\r
2773                         *MESH_VERTEX    0       294.000000      8.000000        0.000000\r
2774                         *MESH_VERTEX    1       298.000000      8.000000        0.000000\r
2775                         *MESH_VERTEX    2       458.000000      8.000000        160.000000\r
2776                         *MESH_VERTEX    3       454.000000      8.000000        160.000000\r
2777                 }\r
2778                 *MESH_NORMALS   {\r
2779                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2780                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2781                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        0.500000\r
2782                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
2783                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        -0.500000\r
2784                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
2785                 }\r
2786                 *MESH_FACE_LIST {\r
2787                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2788                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2789                 }\r
2790                 *MESH_NUMTVERTEX        4\r
2791                 *MESH_TVERTLIST {\r
2792                         *MESH_TVERT     0       0.281250        1.767767        1.000000\r
2793                         *MESH_TVERT     1       0.312500        1.767767        1.000000\r
2794                         *MESH_TVERT     2       0.312500        0.000000        1.000000\r
2795                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
2796                 }\r
2797                 *MESH_NUMTVFACES        2\r
2798                 *MESH_TFACELIST {\r
2799                         *MESH_TFACE     0       0       2       1\r
2800                         *MESH_TFACE     1       0       3       2\r
2801                 }\r
2802         }\r
2803         *PROP_MOTIONBLUR        0\r
2804         *PROP_CASTSHADOW        1\r
2805         *PROP_RECVSHADOW        1\r
2806         *MATERIAL_REF   4\r
2807 }\r
2808 *GEOMOBJECT     {\r
2809         *NODE_NAME      "mat4model0surf54"\r
2810         *NODE_TM        {\r
2811                 *NODE_NAME      "mat4model0surf54"\r
2812                 *INHERIT_POS    0       0       0\r
2813                 *INHERIT_ROT    0       0       0\r
2814                 *INHERIT_SCL    0       0       0\r
2815                 *TM_ROW0        1.0     0       0\r
2816                 *TM_ROW1        0       1.0     0\r
2817                 *TM_ROW2        0       0       1.0\r
2818                 *TM_ROW3        0       0       0\r
2819                 *TM_POS 0.000000        0.000000        0.000000\r
2820         }\r
2821         *MESH   {\r
2822                 *TIMEVALUE      0\r
2823                 *MESH_NUMVERTEX 4\r
2824                 *MESH_NUMFACES  2\r
2825                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2826                 *MESH_VERTEX_LIST       {\r
2827                         *MESH_VERTEX    0       454.000000      -8.000000       160.000000\r
2828                         *MESH_VERTEX    1       294.000000      -8.000000       0.000000\r
2829                         *MESH_VERTEX    2       294.000000      8.000000        0.000000\r
2830                         *MESH_VERTEX    3       454.000000      8.000000        160.000000\r
2831                 }\r
2832                 *MESH_NORMALS   {\r
2833                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2834                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2835                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       0.500000\r
2836                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
2837                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        0.500000\r
2838                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
2839                 }\r
2840                 *MESH_FACE_LIST {\r
2841                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2842                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2843                 }\r
2844                 *MESH_NUMTVERTEX        4\r
2845                 *MESH_TVERTLIST {\r
2846                         *MESH_TVERT     0       0.156250        0.000000        1.000000\r
2847                         *MESH_TVERT     1       0.156250        1.767767        1.000000\r
2848                         *MESH_TVERT     2       0.281250        1.767767        1.000000\r
2849                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
2850                 }\r
2851                 *MESH_NUMTVFACES        2\r
2852                 *MESH_TFACELIST {\r
2853                         *MESH_TFACE     0       0       2       1\r
2854                         *MESH_TFACE     1       0       3       2\r
2855                 }\r
2856         }\r
2857         *PROP_MOTIONBLUR        0\r
2858         *PROP_CASTSHADOW        1\r
2859         *PROP_RECVSHADOW        1\r
2860         *MATERIAL_REF   4\r
2861 }\r
2862 *GEOMOBJECT     {\r
2863         *NODE_NAME      "mat4model0surf55"\r
2864         *NODE_TM        {\r
2865                 *NODE_NAME      "mat4model0surf55"\r
2866                 *INHERIT_POS    0       0       0\r
2867                 *INHERIT_ROT    0       0       0\r
2868                 *INHERIT_SCL    0       0       0\r
2869                 *TM_ROW0        1.0     0       0\r
2870                 *TM_ROW1        0       1.0     0\r
2871                 *TM_ROW2        0       0       1.0\r
2872                 *TM_ROW3        0       0       0\r
2873                 *TM_POS 0.000000        0.000000        0.000000\r
2874         }\r
2875         *MESH   {\r
2876                 *TIMEVALUE      0\r
2877                 *MESH_NUMVERTEX 4\r
2878                 *MESH_NUMFACES  2\r
2879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2880                 *MESH_VERTEX_LIST       {\r
2881                         *MESH_VERTEX    0       278.000000      8.000000        0.000000\r
2882                         *MESH_VERTEX    1       282.000000      8.000000        0.000000\r
2883                         *MESH_VERTEX    2       14.000000       8.000000        268.000000\r
2884                         *MESH_VERTEX    3       10.000000       8.000000        268.000000\r
2885                 }\r
2886                 *MESH_NORMALS   {\r
2887                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2888                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2889                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        -0.500000\r
2890                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
2891                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        0.500000\r
2892                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
2893                 }\r
2894                 *MESH_FACE_LIST {\r
2895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2896                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2897                 }\r
2898                 *MESH_NUMTVERTEX        4\r
2899                 *MESH_TVERTLIST {\r
2900                         *MESH_TVERT     0       0.281250        1.961010        1.000000\r
2901                         *MESH_TVERT     1       0.312500        1.961010        1.000000\r
2902                         *MESH_TVERT     2       0.312500        -1.000000       1.000000\r
2903                         *MESH_TVERT     3       0.281250        -1.000000       1.000000\r
2904                 }\r
2905                 *MESH_NUMTVFACES        2\r
2906                 *MESH_TFACELIST {\r
2907                         *MESH_TFACE     0       0       2       1\r
2908                         *MESH_TFACE     1       0       3       2\r
2909                 }\r
2910         }\r
2911         *PROP_MOTIONBLUR        0\r
2912         *PROP_CASTSHADOW        1\r
2913         *PROP_RECVSHADOW        1\r
2914         *MATERIAL_REF   4\r
2915 }\r
2916 *GEOMOBJECT     {\r
2917         *NODE_NAME      "mat4model0surf56"\r
2918         *NODE_TM        {\r
2919                 *NODE_NAME      "mat4model0surf56"\r
2920                 *INHERIT_POS    0       0       0\r
2921                 *INHERIT_ROT    0       0       0\r
2922                 *INHERIT_SCL    0       0       0\r
2923                 *TM_ROW0        1.0     0       0\r
2924                 *TM_ROW1        0       1.0     0\r
2925                 *TM_ROW2        0       0       1.0\r
2926                 *TM_ROW3        0       0       0\r
2927                 *TM_POS 0.000000        0.000000        0.000000\r
2928         }\r
2929         *MESH   {\r
2930                 *TIMEVALUE      0\r
2931                 *MESH_NUMVERTEX 4\r
2932                 *MESH_NUMFACES  2\r
2933                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2934                 *MESH_VERTEX_LIST       {\r
2935                         *MESH_VERTEX    0       14.000000       8.000000        268.000000\r
2936                         *MESH_VERTEX    1       282.000000      8.000000        0.000000\r
2937                         *MESH_VERTEX    2       282.000000      -8.000000       0.000000\r
2938                         *MESH_VERTEX    3       14.000000       -8.000000       268.000000\r
2939                 }\r
2940                 *MESH_NORMALS   {\r
2941                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2942                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2943                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        0.500000\r
2944                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
2945                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       0.500000\r
2946                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
2947                 }\r
2948                 *MESH_FACE_LIST {\r
2949                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2950                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2951                 }\r
2952                 *MESH_NUMTVERTEX        4\r
2953                 *MESH_TVERTLIST {\r
2954                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
2955                         *MESH_TVERT     1       0.000000        1.961010        1.000000\r
2956                         *MESH_TVERT     2       0.125000        1.961010        1.000000\r
2957                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
2958                 }\r
2959                 *MESH_NUMTVFACES        2\r
2960                 *MESH_TFACELIST {\r
2961                         *MESH_TFACE     0       0       2       1\r
2962                         *MESH_TFACE     1       0       3       2\r
2963                 }\r
2964         }\r
2965         *PROP_MOTIONBLUR        0\r
2966         *PROP_CASTSHADOW        1\r
2967         *PROP_RECVSHADOW        1\r
2968         *MATERIAL_REF   4\r
2969 }\r
2970 *GEOMOBJECT     {\r
2971         *NODE_NAME      "mat4model0surf57"\r
2972         *NODE_TM        {\r
2973                 *NODE_NAME      "mat4model0surf57"\r
2974                 *INHERIT_POS    0       0       0\r
2975                 *INHERIT_ROT    0       0       0\r
2976                 *INHERIT_SCL    0       0       0\r
2977                 *TM_ROW0        1.0     0       0\r
2978                 *TM_ROW1        0       1.0     0\r
2979                 *TM_ROW2        0       0       1.0\r
2980                 *TM_ROW3        0       0       0\r
2981                 *TM_POS 0.000000        0.000000        0.000000\r
2982         }\r
2983         *MESH   {\r
2984                 *TIMEVALUE      0\r
2985                 *MESH_NUMVERTEX 4\r
2986                 *MESH_NUMFACES  2\r
2987                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2988                 *MESH_VERTEX_LIST       {\r
2989                         *MESH_VERTEX    0       282.000000      -8.000000       0.000000\r
2990                         *MESH_VERTEX    1       278.000000      -8.000000       0.000000\r
2991                         *MESH_VERTEX    2       10.000000       -8.000000       268.000000\r
2992                         *MESH_VERTEX    3       14.000000       -8.000000       268.000000\r
2993                 }\r
2994                 *MESH_NORMALS   {\r
2995                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2996                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
2997                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       0.500000\r
2998                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
2999                         *MESH_VERTEXNORMAL      2       -0.500000       -0.707107       -0.500000\r
3000                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
3001                 }\r
3002                 *MESH_FACE_LIST {\r
3003                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3004                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3005                 }\r
3006                 *MESH_NUMTVERTEX        4\r
3007                 *MESH_TVERTLIST {\r
3008                         *MESH_TVERT     0       0.125000        1.961010        1.000000\r
3009                         *MESH_TVERT     1       0.156250        1.961010        1.000000\r
3010                         *MESH_TVERT     2       0.156250        -1.000000       1.000000\r
3011                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
3012                 }\r
3013                 *MESH_NUMTVFACES        2\r
3014                 *MESH_TFACELIST {\r
3015                         *MESH_TFACE     0       0       2       1\r
3016                         *MESH_TFACE     1       0       3       2\r
3017                 }\r
3018         }\r
3019         *PROP_MOTIONBLUR        0\r
3020         *PROP_CASTSHADOW        1\r
3021         *PROP_RECVSHADOW        1\r
3022         *MATERIAL_REF   4\r
3023 }\r
3024 *GEOMOBJECT     {\r
3025         *NODE_NAME      "mat4model0surf58"\r
3026         *NODE_TM        {\r
3027                 *NODE_NAME      "mat4model0surf58"\r
3028                 *INHERIT_POS    0       0       0\r
3029                 *INHERIT_ROT    0       0       0\r
3030                 *INHERIT_SCL    0       0       0\r
3031                 *TM_ROW0        1.0     0       0\r
3032                 *TM_ROW1        0       1.0     0\r
3033                 *TM_ROW2        0       0       1.0\r
3034                 *TM_ROW3        0       0       0\r
3035                 *TM_POS 0.000000        0.000000        0.000000\r
3036         }\r
3037         *MESH   {\r
3038                 *TIMEVALUE      0\r
3039                 *MESH_NUMVERTEX 4\r
3040                 *MESH_NUMFACES  2\r
3041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3042                 *MESH_VERTEX_LIST       {\r
3043                         *MESH_VERTEX    0       10.000000       -8.000000       268.000000\r
3044                         *MESH_VERTEX    1       278.000000      -8.000000       0.000000\r
3045                         *MESH_VERTEX    2       278.000000      8.000000        0.000000\r
3046                         *MESH_VERTEX    3       10.000000       8.000000        268.000000\r
3047                 }\r
3048                 *MESH_NORMALS   {\r
3049                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3050                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3051                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       -0.500000\r
3052                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
3053                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        -0.500000\r
3054                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
3055                 }\r
3056                 *MESH_FACE_LIST {\r
3057                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3058                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3059                 }\r
3060                 *MESH_NUMTVERTEX        4\r
3061                 *MESH_TVERTLIST {\r
3062                         *MESH_TVERT     0       0.156250        -1.000000       1.000000\r
3063                         *MESH_TVERT     1       0.156250        1.961010        1.000000\r
3064                         *MESH_TVERT     2       0.281250        1.961010        1.000000\r
3065                         *MESH_TVERT     3       0.281250        -1.000000       1.000000\r
3066                 }\r
3067                 *MESH_NUMTVFACES        2\r
3068                 *MESH_TFACELIST {\r
3069                         *MESH_TFACE     0       0       2       1\r
3070                         *MESH_TFACE     1       0       3       2\r
3071                 }\r
3072         }\r
3073         *PROP_MOTIONBLUR        0\r
3074         *PROP_CASTSHADOW        1\r
3075         *PROP_RECVSHADOW        1\r
3076         *MATERIAL_REF   4\r
3077 }\r
3078 *GEOMOBJECT     {\r
3079         *NODE_NAME      "mat4model0surf59"\r
3080         *NODE_TM        {\r
3081                 *NODE_NAME      "mat4model0surf59"\r
3082                 *INHERIT_POS    0       0       0\r
3083                 *INHERIT_ROT    0       0       0\r
3084                 *INHERIT_SCL    0       0       0\r
3085                 *TM_ROW0        1.0     0       0\r
3086                 *TM_ROW1        0       1.0     0\r
3087                 *TM_ROW2        0       0       1.0\r
3088                 *TM_ROW3        0       0       0\r
3089                 *TM_POS 0.000000        0.000000        0.000000\r
3090         }\r
3091         *MESH   {\r
3092                 *TIMEVALUE      0\r
3093                 *MESH_NUMVERTEX 4\r
3094                 *MESH_NUMFACES  2\r
3095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3096                 *MESH_VERTEX_LIST       {\r
3097                         *MESH_VERTEX    0       2.000000        8.000000        268.000000\r
3098                         *MESH_VERTEX    1       2.000000        8.000000        0.000000\r
3099                         *MESH_VERTEX    2       2.000000        -8.000000       0.000000\r
3100                         *MESH_VERTEX    3       2.000000        -8.000000       268.000000\r
3101                 }\r
3102                 *MESH_NORMALS   {\r
3103                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3104                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3105                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3106                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3107                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3108                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3109                 }\r
3110                 *MESH_FACE_LIST {\r
3111                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3112                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                 }\r
3114                 *MESH_NUMTVERTEX        4\r
3115                 *MESH_TVERTLIST {\r
3116                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
3117                         *MESH_TVERT     1       0.000000        1.093750        1.000000\r
3118                         *MESH_TVERT     2       0.125000        1.093750        1.000000\r
3119                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
3120                 }\r
3121                 *MESH_NUMTVFACES        2\r
3122                 *MESH_TFACELIST {\r
3123                         *MESH_TFACE     0       0       2       1\r
3124                         *MESH_TFACE     1       0       3       2\r
3125                 }\r
3126         }\r
3127         *PROP_MOTIONBLUR        0\r
3128         *PROP_CASTSHADOW        1\r
3129         *PROP_RECVSHADOW        1\r
3130         *MATERIAL_REF   4\r
3131 }\r
3132 *GEOMOBJECT     {\r
3133         *NODE_NAME      "mat4model0surf60"\r
3134         *NODE_TM        {\r
3135                 *NODE_NAME      "mat4model0surf60"\r
3136                 *INHERIT_POS    0       0       0\r
3137                 *INHERIT_ROT    0       0       0\r
3138                 *INHERIT_SCL    0       0       0\r
3139                 *TM_ROW0        1.0     0       0\r
3140                 *TM_ROW1        0       1.0     0\r
3141                 *TM_ROW2        0       0       1.0\r
3142                 *TM_ROW3        0       0       0\r
3143                 *TM_POS 0.000000        0.000000        0.000000\r
3144         }\r
3145         *MESH   {\r
3146                 *TIMEVALUE      0\r
3147                 *MESH_NUMVERTEX 4\r
3148                 *MESH_NUMFACES  2\r
3149                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3150                 *MESH_VERTEX_LIST       {\r
3151                         *MESH_VERTEX    0       -2.000000       8.000000        0.000000\r
3152                         *MESH_VERTEX    1       2.000000        8.000000        0.000000\r
3153                         *MESH_VERTEX    2       2.000000        8.000000        268.000000\r
3154                         *MESH_VERTEX    3       -2.000000       8.000000        268.000000\r
3155                 }\r
3156                 *MESH_NORMALS   {\r
3157                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3158                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3159                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3160                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3161                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3162                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3163                 }\r
3164                 *MESH_FACE_LIST {\r
3165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3167                 }\r
3168                 *MESH_NUMTVERTEX        4\r
3169                 *MESH_TVERTLIST {\r
3170                         *MESH_TVERT     0       0.281250        1.093750        1.000000\r
3171                         *MESH_TVERT     1       0.312500        1.093750        1.000000\r
3172                         *MESH_TVERT     2       0.312500        -1.000000       1.000000\r
3173                         *MESH_TVERT     3       0.281250        -1.000000       1.000000\r
3174                 }\r
3175                 *MESH_NUMTVFACES        2\r
3176                 *MESH_TFACELIST {\r
3177                         *MESH_TFACE     0       0       2       1\r
3178                         *MESH_TFACE     1       0       3       2\r
3179                 }\r
3180         }\r
3181         *PROP_MOTIONBLUR        0\r
3182         *PROP_CASTSHADOW        1\r
3183         *PROP_RECVSHADOW        1\r
3184         *MATERIAL_REF   4\r
3185 }\r
3186 *GEOMOBJECT     {\r
3187         *NODE_NAME      "mat4model0surf61"\r
3188         *NODE_TM        {\r
3189                 *NODE_NAME      "mat4model0surf61"\r
3190                 *INHERIT_POS    0       0       0\r
3191                 *INHERIT_ROT    0       0       0\r
3192                 *INHERIT_SCL    0       0       0\r
3193                 *TM_ROW0        1.0     0       0\r
3194                 *TM_ROW1        0       1.0     0\r
3195                 *TM_ROW2        0       0       1.0\r
3196                 *TM_ROW3        0       0       0\r
3197                 *TM_POS 0.000000        0.000000        0.000000\r
3198         }\r
3199         *MESH   {\r
3200                 *TIMEVALUE      0\r
3201                 *MESH_NUMVERTEX 4\r
3202                 *MESH_NUMFACES  2\r
3203                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3204                 *MESH_VERTEX_LIST       {\r
3205                         *MESH_VERTEX    0       2.000000        -8.000000       0.000000\r
3206                         *MESH_VERTEX    1       -2.000000       -8.000000       0.000000\r
3207                         *MESH_VERTEX    2       -2.000000       -8.000000       268.000000\r
3208                         *MESH_VERTEX    3       2.000000        -8.000000       268.000000\r
3209                 }\r
3210                 *MESH_NORMALS   {\r
3211                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3212                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3213                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3214                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3215                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
3216                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3221                 }\r
3222                 *MESH_NUMTVERTEX        4\r
3223                 *MESH_TVERTLIST {\r
3224                         *MESH_TVERT     0       0.125000        1.093750        1.000000\r
3225                         *MESH_TVERT     1       0.156250        1.093750        1.000000\r
3226                         *MESH_TVERT     2       0.156250        -1.000000       1.000000\r
3227                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
3228                 }\r
3229                 *MESH_NUMTVFACES        2\r
3230                 *MESH_TFACELIST {\r
3231                         *MESH_TFACE     0       0       2       1\r
3232                         *MESH_TFACE     1       0       3       2\r
3233                 }\r
3234         }\r
3235         *PROP_MOTIONBLUR        0\r
3236         *PROP_CASTSHADOW        1\r
3237         *PROP_RECVSHADOW        1\r
3238         *MATERIAL_REF   4\r
3239 }\r
3240 *GEOMOBJECT     {\r
3241         *NODE_NAME      "mat4model0surf62"\r
3242         *NODE_TM        {\r
3243                 *NODE_NAME      "mat4model0surf62"\r
3244                 *INHERIT_POS    0       0       0\r
3245                 *INHERIT_ROT    0       0       0\r
3246                 *INHERIT_SCL    0       0       0\r
3247                 *TM_ROW0        1.0     0       0\r
3248                 *TM_ROW1        0       1.0     0\r
3249                 *TM_ROW2        0       0       1.0\r
3250                 *TM_ROW3        0       0       0\r
3251                 *TM_POS 0.000000        0.000000        0.000000\r
3252         }\r
3253         *MESH   {\r
3254                 *TIMEVALUE      0\r
3255                 *MESH_NUMVERTEX 4\r
3256                 *MESH_NUMFACES  2\r
3257                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3258                 *MESH_VERTEX_LIST       {\r
3259                         *MESH_VERTEX    0       -2.000000       -8.000000       268.000000\r
3260                         *MESH_VERTEX    1       -2.000000       -8.000000       0.000000\r
3261                         *MESH_VERTEX    2       -2.000000       8.000000        0.000000\r
3262                         *MESH_VERTEX    3       -2.000000       8.000000        268.000000\r
3263                 }\r
3264                 *MESH_NORMALS   {\r
3265                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3266                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3267                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
3268                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3269                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3270                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3271                 }\r
3272                 *MESH_FACE_LIST {\r
3273                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3274                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3275                 }\r
3276                 *MESH_NUMTVERTEX        4\r
3277                 *MESH_TVERTLIST {\r
3278                         *MESH_TVERT     0       0.156250        -1.000000       1.000000\r
3279                         *MESH_TVERT     1       0.156250        1.093750        1.000000\r
3280                         *MESH_TVERT     2       0.281250        1.093750        1.000000\r
3281                         *MESH_TVERT     3       0.281250        -1.000000       1.000000\r
3282                 }\r
3283                 *MESH_NUMTVFACES        2\r
3284                 *MESH_TFACELIST {\r
3285                         *MESH_TFACE     0       0       2       1\r
3286                         *MESH_TFACE     1       0       3       2\r
3287                 }\r
3288         }\r
3289         *PROP_MOTIONBLUR        0\r
3290         *PROP_CASTSHADOW        1\r
3291         *PROP_RECVSHADOW        1\r
3292         *MATERIAL_REF   4\r
3293 }\r
3294 *GEOMOBJECT     {\r
3295         *NODE_NAME      "mat4model0surf63"\r
3296         *NODE_TM        {\r
3297                 *NODE_NAME      "mat4model0surf63"\r
3298                 *INHERIT_POS    0       0       0\r
3299                 *INHERIT_ROT    0       0       0\r
3300                 *INHERIT_SCL    0       0       0\r
3301                 *TM_ROW0        1.0     0       0\r
3302                 *TM_ROW1        0       1.0     0\r
3303                 *TM_ROW2        0       0       1.0\r
3304                 *TM_ROW3        0       0       0\r
3305                 *TM_POS 0.000000        0.000000        0.000000\r
3306         }\r
3307         *MESH   {\r
3308                 *TIMEVALUE      0\r
3309                 *MESH_NUMVERTEX 4\r
3310                 *MESH_NUMFACES  2\r
3311                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3312                 *MESH_VERTEX_LIST       {\r
3313                         *MESH_VERTEX    0       -10.000000      8.000000        268.000000\r
3314                         *MESH_VERTEX    1       -278.000000     8.000000        0.000000\r
3315                         *MESH_VERTEX    2       -278.000000     -8.000000       0.000000\r
3316                         *MESH_VERTEX    3       -10.000000      -8.000000       268.000000\r
3317                 }\r
3318                 *MESH_NORMALS   {\r
3319                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3320                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3321                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        -0.500000\r
3322                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
3323                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
3324                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       -0.500000\r
3325                 }\r
3326                 *MESH_FACE_LIST {\r
3327                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3328                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3329                 }\r
3330                 *MESH_NUMTVERTEX        4\r
3331                 *MESH_TVERTLIST {\r
3332                         *MESH_TVERT     0       0.156250        -1.000000       1.000000\r
3333                         *MESH_TVERT     1       0.156250        1.961010        1.000000\r
3334                         *MESH_TVERT     2       0.281250        1.961010        1.000000\r
3335                         *MESH_TVERT     3       0.281250        -1.000000       1.000000\r
3336                 }\r
3337                 *MESH_NUMTVFACES        2\r
3338                 *MESH_TFACELIST {\r
3339                         *MESH_TFACE     0       0       2       1\r
3340                         *MESH_TFACE     1       0       3       2\r
3341                 }\r
3342         }\r
3343         *PROP_MOTIONBLUR        0\r
3344         *PROP_CASTSHADOW        1\r
3345         *PROP_RECVSHADOW        1\r
3346         *MATERIAL_REF   4\r
3347 }\r
3348 *GEOMOBJECT     {\r
3349         *NODE_NAME      "mat4model0surf64"\r
3350         *NODE_TM        {\r
3351                 *NODE_NAME      "mat4model0surf64"\r
3352                 *INHERIT_POS    0       0       0\r
3353                 *INHERIT_ROT    0       0       0\r
3354                 *INHERIT_SCL    0       0       0\r
3355                 *TM_ROW0        1.0     0       0\r
3356                 *TM_ROW1        0       1.0     0\r
3357                 *TM_ROW2        0       0       1.0\r
3358                 *TM_ROW3        0       0       0\r
3359                 *TM_POS 0.000000        0.000000        0.000000\r
3360         }\r
3361         *MESH   {\r
3362                 *TIMEVALUE      0\r
3363                 *MESH_NUMVERTEX 4\r
3364                 *MESH_NUMFACES  2\r
3365                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3366                 *MESH_VERTEX_LIST       {\r
3367                         *MESH_VERTEX    0       -278.000000     -8.000000       0.000000\r
3368                         *MESH_VERTEX    1       -14.000000      -8.000000       268.000000\r
3369                         *MESH_VERTEX    2       -10.000000      -8.000000       268.000000\r
3370                         *MESH_VERTEX    3       -282.000000     -8.000000       0.000000\r
3371                 }\r
3372                 *MESH_NORMALS   {\r
3373                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3374                         *MESH_FACENORMAL        1       0.696923        -0.169102       0.696923\r
3375                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       -0.500000\r
3376                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
3377                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       -0.500000\r
3378                         *MESH_VERTEXNORMAL      3       -0.500000       -0.707107       0.500000\r
3379                 }\r
3380                 *MESH_FACE_LIST {\r
3381                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3382                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3383                 }\r
3384                 *MESH_NUMTVERTEX        4\r
3385                 *MESH_TVERTLIST {\r
3386                         *MESH_TVERT     0       0.281250        1.961010        1.000000\r
3387                         *MESH_TVERT     1       0.312500        -1.000000       1.000000\r
3388                         *MESH_TVERT     2       0.281250        -1.000000       1.000000\r
3389                         *MESH_TVERT     3       0.312500        1.961010        1.000000\r
3390                 }\r
3391                 *MESH_NUMTVFACES        2\r
3392                 *MESH_TFACELIST {\r
3393                         *MESH_TFACE     0       0       2       1\r
3394                         *MESH_TFACE     1       0       1       3\r
3395                 }\r
3396         }\r
3397         *PROP_MOTIONBLUR        0\r
3398         *PROP_CASTSHADOW        1\r
3399         *PROP_RECVSHADOW        1\r
3400         *MATERIAL_REF   4\r
3401 }\r
3402 *GEOMOBJECT     {\r
3403         *NODE_NAME      "mat4model0surf65"\r
3404         *NODE_TM        {\r
3405                 *NODE_NAME      "mat4model0surf65"\r
3406                 *INHERIT_POS    0       0       0\r
3407                 *INHERIT_ROT    0       0       0\r
3408                 *INHERIT_SCL    0       0       0\r
3409                 *TM_ROW0        1.0     0       0\r
3410                 *TM_ROW1        0       1.0     0\r
3411                 *TM_ROW2        0       0       1.0\r
3412                 *TM_ROW3        0       0       0\r
3413                 *TM_POS 0.000000        0.000000        0.000000\r
3414         }\r
3415         *MESH   {\r
3416                 *TIMEVALUE      0\r
3417                 *MESH_NUMVERTEX 4\r
3418                 *MESH_NUMFACES  2\r
3419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3420                 *MESH_VERTEX_LIST       {\r
3421                         *MESH_VERTEX    0       -282.000000     8.000000        0.000000\r
3422                         *MESH_VERTEX    1       -278.000000     8.000000        0.000000\r
3423                         *MESH_VERTEX    2       -10.000000      8.000000        268.000000\r
3424                         *MESH_VERTEX    3       -14.000000      8.000000        268.000000\r
3425                 }\r
3426                 *MESH_NORMALS   {\r
3427                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3428                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3429                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        0.500000\r
3430                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        -0.500000\r
3431                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        -0.500000\r
3432                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
3433                 }\r
3434                 *MESH_FACE_LIST {\r
3435                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3436                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3437                 }\r
3438                 *MESH_NUMTVERTEX        4\r
3439                 *MESH_TVERTLIST {\r
3440                         *MESH_TVERT     0       0.125000        1.961010        1.000000\r
3441                         *MESH_TVERT     1       0.156250        1.961010        1.000000\r
3442                         *MESH_TVERT     2       0.156250        -1.000000       1.000000\r
3443                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
3444                 }\r
3445                 *MESH_NUMTVFACES        2\r
3446                 *MESH_TFACELIST {\r
3447                         *MESH_TFACE     0       0       2       1\r
3448                         *MESH_TFACE     1       0       3       2\r
3449                 }\r
3450         }\r
3451         *PROP_MOTIONBLUR        0\r
3452         *PROP_CASTSHADOW        1\r
3453         *PROP_RECVSHADOW        1\r
3454         *MATERIAL_REF   4\r
3455 }\r
3456 *GEOMOBJECT     {\r
3457         *NODE_NAME      "mat4model0surf66"\r
3458         *NODE_TM        {\r
3459                 *NODE_NAME      "mat4model0surf66"\r
3460                 *INHERIT_POS    0       0       0\r
3461                 *INHERIT_ROT    0       0       0\r
3462                 *INHERIT_SCL    0       0       0\r
3463                 *TM_ROW0        1.0     0       0\r
3464                 *TM_ROW1        0       1.0     0\r
3465                 *TM_ROW2        0       0       1.0\r
3466                 *TM_ROW3        0       0       0\r
3467                 *TM_POS 0.000000        0.000000        0.000000\r
3468         }\r
3469         *MESH   {\r
3470                 *TIMEVALUE      0\r
3471                 *MESH_NUMVERTEX 4\r
3472                 *MESH_NUMFACES  2\r
3473                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3474                 *MESH_VERTEX_LIST       {\r
3475                         *MESH_VERTEX    0       -14.000000      -8.000000       268.000000\r
3476                         *MESH_VERTEX    1       -282.000000     -8.000000       0.000000\r
3477                         *MESH_VERTEX    2       -282.000000     8.000000        0.000000\r
3478                         *MESH_VERTEX    3       -14.000000      8.000000        268.000000\r
3479                 }\r
3480                 *MESH_NORMALS   {\r
3481                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3482                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3483                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       0.500000\r
3484                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       0.500000\r
3485                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        0.500000\r
3486                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        0.500000\r
3487                 }\r
3488                 *MESH_FACE_LIST {\r
3489                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3490                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3491                 }\r
3492                 *MESH_NUMTVERTEX        4\r
3493                 *MESH_TVERTLIST {\r
3494                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
3495                         *MESH_TVERT     1       0.000000        1.961010        1.000000\r
3496                         *MESH_TVERT     2       0.125000        1.961010        1.000000\r
3497                         *MESH_TVERT     3       0.125000        -1.000000       1.000000\r
3498                 }\r
3499                 *MESH_NUMTVFACES        2\r
3500                 *MESH_TFACELIST {\r
3501                         *MESH_TFACE     0       0       2       1\r
3502                         *MESH_TFACE     1       0       3       2\r
3503                 }\r
3504         }\r
3505         *PROP_MOTIONBLUR        0\r
3506         *PROP_CASTSHADOW        1\r
3507         *PROP_RECVSHADOW        1\r
3508         *MATERIAL_REF   4\r
3509 }\r
3510 *GEOMOBJECT     {\r
3511         *NODE_NAME      "mat4model0surf67"\r
3512         *NODE_TM        {\r
3513                 *NODE_NAME      "mat4model0surf67"\r
3514                 *INHERIT_POS    0       0       0\r
3515                 *INHERIT_ROT    0       0       0\r
3516                 *INHERIT_SCL    0       0       0\r
3517                 *TM_ROW0        1.0     0       0\r
3518                 *TM_ROW1        0       1.0     0\r
3519                 *TM_ROW2        0       0       1.0\r
3520                 *TM_ROW3        0       0       0\r
3521                 *TM_POS 0.000000        0.000000        0.000000\r
3522         }\r
3523         *MESH   {\r
3524                 *TIMEVALUE      0\r
3525                 *MESH_NUMVERTEX 4\r
3526                 *MESH_NUMFACES  2\r
3527                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3528                 *MESH_VERTEX_LIST       {\r
3529                         *MESH_VERTEX    0       -298.000000     8.000000        0.000000\r
3530                         *MESH_VERTEX    1       -294.000000     8.000000        0.000000\r
3531                         *MESH_VERTEX    2       -454.000000     8.000000        160.000000\r
3532                         *MESH_VERTEX    3       -458.000000     8.000000        160.000000\r
3533                 }\r
3534                 *MESH_NORMALS   {\r
3535                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3536                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3537                         *MESH_VERTEXNORMAL      0       -0.500000       0.707107        -0.500000\r
3538                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
3539                         *MESH_VERTEXNORMAL      2       0.500000        0.707107        0.500000\r
3540                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
3541                 }\r
3542                 *MESH_FACE_LIST {\r
3543                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3544                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3545                 }\r
3546                 *MESH_NUMTVERTEX        4\r
3547                 *MESH_TVERTLIST {\r
3548                         *MESH_TVERT     0       0.125000        1.767767        1.000000\r
3549                         *MESH_TVERT     1       0.156250        1.767767        1.000000\r
3550                         *MESH_TVERT     2       0.156250        0.000000        1.000000\r
3551                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
3552                 }\r
3553                 *MESH_NUMTVFACES        2\r
3554                 *MESH_TFACELIST {\r
3555                         *MESH_TFACE     0       0       2       1\r
3556                         *MESH_TFACE     1       0       3       2\r
3557                 }\r
3558         }\r
3559         *PROP_MOTIONBLUR        0\r
3560         *PROP_CASTSHADOW        1\r
3561         *PROP_RECVSHADOW        1\r
3562         *MATERIAL_REF   4\r
3563 }\r
3564 *GEOMOBJECT     {\r
3565         *NODE_NAME      "mat4model0surf68"\r
3566         *NODE_TM        {\r
3567                 *NODE_NAME      "mat4model0surf68"\r
3568                 *INHERIT_POS    0       0       0\r
3569                 *INHERIT_ROT    0       0       0\r
3570                 *INHERIT_SCL    0       0       0\r
3571                 *TM_ROW0        1.0     0       0\r
3572                 *TM_ROW1        0       1.0     0\r
3573                 *TM_ROW2        0       0       1.0\r
3574                 *TM_ROW3        0       0       0\r
3575                 *TM_POS 0.000000        0.000000        0.000000\r
3576         }\r
3577         *MESH   {\r
3578                 *TIMEVALUE      0\r
3579                 *MESH_NUMVERTEX 4\r
3580                 *MESH_NUMFACES  2\r
3581                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3582                 *MESH_VERTEX_LIST       {\r
3583                         *MESH_VERTEX    0       -454.000000     8.000000        160.000000\r
3584                         *MESH_VERTEX    1       -294.000000     8.000000        0.000000\r
3585                         *MESH_VERTEX    2       -294.000000     -8.000000       0.000000\r
3586                         *MESH_VERTEX    3       -454.000000     -8.000000       160.000000\r
3587                 }\r
3588                 *MESH_NORMALS   {\r
3589                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3590                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3591                         *MESH_VERTEXNORMAL      0       0.500000        0.707107        0.500000\r
3592                         *MESH_VERTEXNORMAL      1       0.500000        0.707107        0.500000\r
3593                         *MESH_VERTEXNORMAL      2       0.500000        -0.707107       0.500000\r
3594                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
3595                 }\r
3596                 *MESH_FACE_LIST {\r
3597                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3598                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3599                 }\r
3600                 *MESH_NUMTVERTEX        4\r
3601                 *MESH_TVERTLIST {\r
3602                         *MESH_TVERT     0       0.156250        0.000000        1.000000\r
3603                         *MESH_TVERT     1       0.156250        1.767767        1.000000\r
3604                         *MESH_TVERT     2       0.281250        1.767767        1.000000\r
3605                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
3606                 }\r
3607                 *MESH_NUMTVFACES        2\r
3608                 *MESH_TFACELIST {\r
3609                         *MESH_TFACE     0       0       2       1\r
3610                         *MESH_TFACE     1       0       3       2\r
3611                 }\r
3612         }\r
3613         *PROP_MOTIONBLUR        0\r
3614         *PROP_CASTSHADOW        1\r
3615         *PROP_RECVSHADOW        1\r
3616         *MATERIAL_REF   4\r
3617 }\r
3618 *GEOMOBJECT     {\r
3619         *NODE_NAME      "mat4model0surf69"\r
3620         *NODE_TM        {\r
3621                 *NODE_NAME      "mat4model0surf69"\r
3622                 *INHERIT_POS    0       0       0\r
3623                 *INHERIT_ROT    0       0       0\r
3624                 *INHERIT_SCL    0       0       0\r
3625                 *TM_ROW0        1.0     0       0\r
3626                 *TM_ROW1        0       1.0     0\r
3627                 *TM_ROW2        0       0       1.0\r
3628                 *TM_ROW3        0       0       0\r
3629                 *TM_POS 0.000000        0.000000        0.000000\r
3630         }\r
3631         *MESH   {\r
3632                 *TIMEVALUE      0\r
3633                 *MESH_NUMVERTEX 4\r
3634                 *MESH_NUMFACES  2\r
3635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3636                 *MESH_VERTEX_LIST       {\r
3637                         *MESH_VERTEX    0       -458.000000     -8.000000       160.000000\r
3638                         *MESH_VERTEX    1       -298.000000     -8.000000       0.000000\r
3639                         *MESH_VERTEX    2       -298.000000     8.000000        0.000000\r
3640                         *MESH_VERTEX    3       -458.000000     8.000000        160.000000\r
3641                 }\r
3642                 *MESH_NORMALS   {\r
3643                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3644                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3645                         *MESH_VERTEXNORMAL      0       -0.500000       -0.707107       -0.500000\r
3646                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
3647                         *MESH_VERTEXNORMAL      2       -0.500000       0.707107        -0.500000\r
3648                         *MESH_VERTEXNORMAL      3       -0.500000       0.707107        -0.500000\r
3649                 }\r
3650                 *MESH_FACE_LIST {\r
3651                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3652                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3653                 }\r
3654                 *MESH_NUMTVERTEX        4\r
3655                 *MESH_TVERTLIST {\r
3656                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3657                         *MESH_TVERT     1       0.000000        1.767767        1.000000\r
3658                         *MESH_TVERT     2       0.125000        1.767767        1.000000\r
3659                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
3660                 }\r
3661                 *MESH_NUMTVFACES        2\r
3662                 *MESH_TFACELIST {\r
3663                         *MESH_TFACE     0       0       2       1\r
3664                         *MESH_TFACE     1       0       3       2\r
3665                 }\r
3666         }\r
3667         *PROP_MOTIONBLUR        0\r
3668         *PROP_CASTSHADOW        1\r
3669         *PROP_RECVSHADOW        1\r
3670         *MATERIAL_REF   4\r
3671 }\r
3672 *GEOMOBJECT     {\r
3673         *NODE_NAME      "mat4model0surf70"\r
3674         *NODE_TM        {\r
3675                 *NODE_NAME      "mat4model0surf70"\r
3676                 *INHERIT_POS    0       0       0\r
3677                 *INHERIT_ROT    0       0       0\r
3678                 *INHERIT_SCL    0       0       0\r
3679                 *TM_ROW0        1.0     0       0\r
3680                 *TM_ROW1        0       1.0     0\r
3681                 *TM_ROW2        0       0       1.0\r
3682                 *TM_ROW3        0       0       0\r
3683                 *TM_POS 0.000000        0.000000        0.000000\r
3684         }\r
3685         *MESH   {\r
3686                 *TIMEVALUE      0\r
3687                 *MESH_NUMVERTEX 4\r
3688                 *MESH_NUMFACES  2\r
3689                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3690                 *MESH_VERTEX_LIST       {\r
3691                         *MESH_VERTEX    0       -294.000000     -8.000000       0.000000\r
3692                         *MESH_VERTEX    1       -298.000000     -8.000000       0.000000\r
3693                         *MESH_VERTEX    2       -458.000000     -8.000000       160.000000\r
3694                         *MESH_VERTEX    3       -454.000000     -8.000000       160.000000\r
3695                 }\r
3696                 *MESH_NORMALS   {\r
3697                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3698                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3699                         *MESH_VERTEXNORMAL      0       0.500000        -0.707107       0.500000\r
3700                         *MESH_VERTEXNORMAL      1       -0.500000       -0.707107       -0.500000\r
3701                         *MESH_VERTEXNORMAL      2       -0.500000       -0.707107       -0.500000\r
3702                         *MESH_VERTEXNORMAL      3       0.500000        -0.707107       0.500000\r
3703                 }\r
3704                 *MESH_FACE_LIST {\r
3705                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3706                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3707                 }\r
3708                 *MESH_NUMTVERTEX        4\r
3709                 *MESH_TVERTLIST {\r
3710                         *MESH_TVERT     0       0.281250        1.767767        1.000000\r
3711                         *MESH_TVERT     1       0.312500        1.767767        1.000000\r
3712                         *MESH_TVERT     2       0.312500        0.000000        1.000000\r
3713                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
3714                 }\r
3715                 *MESH_NUMTVFACES        2\r
3716                 *MESH_TFACELIST {\r
3717                         *MESH_TFACE     0       0       2       1\r
3718                         *MESH_TFACE     1       0       3       2\r
3719                 }\r
3720         }\r
3721         *PROP_MOTIONBLUR        0\r
3722         *PROP_CASTSHADOW        1\r
3723         *PROP_RECVSHADOW        1\r
3724         *MATERIAL_REF   4\r
3725 }\r
3726 *GEOMOBJECT     {\r
3727         *NODE_NAME      "mat4model0surf71"\r
3728         *NODE_TM        {\r
3729                 *NODE_NAME      "mat4model0surf71"\r
3730                 *INHERIT_POS    0       0       0\r
3731                 *INHERIT_ROT    0       0       0\r
3732                 *INHERIT_SCL    0       0       0\r
3733                 *TM_ROW0        1.0     0       0\r
3734                 *TM_ROW1        0       1.0     0\r
3735                 *TM_ROW2        0       0       1.0\r
3736                 *TM_ROW3        0       0       0\r
3737                 *TM_POS 0.000000        0.000000        0.000000\r
3738         }\r
3739         *MESH   {\r
3740                 *TIMEVALUE      0\r
3741                 *MESH_NUMVERTEX 4\r
3742                 *MESH_NUMFACES  2\r
3743                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3744                 *MESH_VERTEX_LIST       {\r
3745                         *MESH_VERTEX    0       -524.000000     -16.000000      0.000000\r
3746                         *MESH_VERTEX    1       -491.250000     -16.000000      117.250000\r
3747                         *MESH_VERTEX    2       -491.250000     16.000000       117.250000\r
3748                         *MESH_VERTEX    3       -524.000000     16.000000       0.000000\r
3749                 }\r
3750                 *MESH_NORMALS   {\r
3751                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
3752                         *MESH_FACENORMAL        1       0.577350        -0.577350       0.577350\r
3753                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3754                         *MESH_VERTEXNORMAL      1       0.577350        -0.788675       -0.211325\r
3755                         *MESH_VERTEXNORMAL      2       0.577350        0.788675        -0.211325\r
3756                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3757                 }\r
3758                 *MESH_FACE_LIST {\r
3759                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3760                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3761                 }\r
3762                 *MESH_NUMTVERTEX        4\r
3763                 *MESH_TVERTLIST {\r
3764                         *MESH_TVERT     0       0.000000        0.281250        1.000000\r
3765                         *MESH_TVERT     1       1.187500        0.281250        1.000000\r
3766                         *MESH_TVERT     2       1.187500        0.031250        1.000000\r
3767                         *MESH_TVERT     3       0.000000        0.031250        1.000000\r
3768                 }\r
3769                 *MESH_NUMTVFACES        2\r
3770                 *MESH_TFACELIST {\r
3771                         *MESH_TFACE     0       0       2       1\r
3772                         *MESH_TFACE     1       0       3       2\r
3773                 }\r
3774         }\r
3775         *PROP_MOTIONBLUR        0\r
3776         *PROP_CASTSHADOW        1\r
3777         *PROP_RECVSHADOW        1\r
3778         *MATERIAL_REF   4\r
3779 }\r