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561 *MESH_TVERT 5 2.187500 0.562500 1.000000
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562 *MESH_TVERT 6 3.875000 0.562500 1.000000
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563 *MESH_TVERT 7 2.187500 0.312500 1.000000
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564 *MESH_TVERT 8 0.250000 0.312500 1.000000
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565 *MESH_TVERT 9 -1.687500 0.562500 1.000000
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566 *MESH_TVERT 10 0.250000 0.562500 1.000000
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567 *MESH_TVERT 11 -1.687500 0.312500 1.000000
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568 *MESH_TVERT 12 -3.375000 0.312500 1.000000
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569 *MESH_TVERT 13 -3.375000 0.562500 1.000000
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570 *MESH_TVERT 14 -4.812500 0.562500 1.000000
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571 *MESH_TVERT 15 -4.812500 0.312500 1.000000
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572 *MESH_TVERT 16 -6.000000 0.312500 1.000000
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573 *MESH_TVERT 17 -6.000000 0.562500 1.000000
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575 *MESH_NUMTVFACES 16
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577 *MESH_TFACE 0 0 4 3
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578 *MESH_TFACE 1 0 6 4
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579 *MESH_TFACE 2 0 3 2
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580 *MESH_TFACE 3 0 2 1
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581 *MESH_TFACE 4 4 6 5
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582 *MESH_TFACE 5 4 5 7
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583 *MESH_TFACE 6 5 8 7
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584 *MESH_TFACE 7 5 10 8
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585 *MESH_TFACE 8 8 10 9
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586 *MESH_TFACE 9 8 9 11
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587 *MESH_TFACE 10 9 12 11
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588 *MESH_TFACE 11 9 13 12
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589 *MESH_TFACE 12 12 13 14
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590 *MESH_TFACE 13 12 14 15
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591 *MESH_TFACE 14 14 16 15
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592 *MESH_TFACE 15 14 17 16
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601 *NODE_NAME "mat3model0surf20"
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603 *NODE_NAME "mat3model0surf20"
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611 *TM_POS 0.000000 0.000000 0.000000
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617 *COMMENT "SURFACETYPE MST_PLANAR"
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618 *MESH_VERTEX_LIST {
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625 *MESH_VERTEX 6 217.000000 4.000000 225.000000
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626 *MESH_VERTEX 7 0.000000 4.000000 272.000000
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627 *MESH_VERTEX 8 0.000000 4.000000 240.000000
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628 *MESH_VERTEX 9 231.000000 4.000000 255.000000
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630 *MESH_VERTEX 11 -231.000000 4.000000 255.000000
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632 *MESH_VERTEX 13 -372.000000 4.000000 180.000000
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633 *MESH_VERTEX 14 -465.000000 4.000000 105.000000
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634 *MESH_VERTEX 15 -495.000000 4.000000 119.000000
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635 *MESH_VERTEX 16 -528.000000 4.000000 0.000000
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636 *MESH_VERTEX 17 -496.000000 4.000000 0.000000
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639 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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640 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107
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641 *MESH_FACENORMAL 2 0.577350 -0.577350 0.577350
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642 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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643 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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644 *MESH_FACENORMAL 5 -0.500000 0.707107 -0.500000
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645 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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646 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
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647 *MESH_FACENORMAL 8 0.500000 0.707107 0.500000
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648 *MESH_FACENORMAL 9 0.696923 0.169102 0.696923
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649 *MESH_FACENORMAL 10 0.500000 -0.707107 0.500000
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650 *MESH_FACENORMAL 11 0.119573 -0.985599 0.119573
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651 *MESH_FACENORMAL 12 -0.500000 -0.707107 -0.500000
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652 *MESH_FACENORMAL 13 -0.696923 -0.169102 -0.696923
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653 *MESH_FACENORMAL 14 -0.500000 0.707107 -0.500000
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654 *MESH_FACENORMAL 15 -0.119573 0.985599 -0.119573
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655 *MESH_VERTEXNORMAL 0 -0.577350 0.788675 -0.211325
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656 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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657 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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658 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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659 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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660 *MESH_VERTEXNORMAL 5 -0.408248 0.816497 -0.408248
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661 *MESH_VERTEXNORMAL 6 -0.211325 0.788675 -0.577350
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662 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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663 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107
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664 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
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665 *MESH_VERTEXNORMAL 10 0.211325 0.788675 -0.577350
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666 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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667 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000
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668 *MESH_VERTEXNORMAL 13 0.408248 0.816497 -0.408248
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669 *MESH_VERTEXNORMAL 14 0.577350 0.788675 -0.211325
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670 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
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671 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000
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672 *MESH_VERTEXNORMAL 17 0.707107 0.707107 0.000000
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675 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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676 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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677 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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678 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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679 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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680 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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681 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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682 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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683 *MESH_FACE 8 A: 7 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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684 *MESH_FACE 9 A: 7 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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685 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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686 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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687 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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688 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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689 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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690 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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692 *MESH_NUMTVERTEX 18
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694 *MESH_TVERT 0 5.312500 0.250000 1.000000
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695 *MESH_TVERT 1 6.500000 0.250000 1.000000
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696 *MESH_TVERT 2 6.500000 0.000000 1.000000
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697 *MESH_TVERT 3 5.312500 0.000000 1.000000
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698 *MESH_TVERT 4 3.875000 0.000000 1.000000
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699 *MESH_TVERT 5 3.875000 0.250000 1.000000
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700 *MESH_TVERT 6 2.187500 0.250000 1.000000
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701 *MESH_TVERT 7 0.250000 0.000000 1.000000
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702 *MESH_TVERT 8 0.250000 0.250000 1.000000
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703 *MESH_TVERT 9 2.187500 0.000000 1.000000
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704 *MESH_TVERT 10 -1.687500 0.250000 1.000000
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705 *MESH_TVERT 11 -1.687500 0.000000 1.000000
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706 *MESH_TVERT 12 -3.375000 0.000000 1.000000
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707 *MESH_TVERT 13 -3.375000 0.250000 1.000000
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708 *MESH_TVERT 14 -4.812500 0.250000 1.000000
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709 *MESH_TVERT 15 -4.812500 0.000000 1.000000
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710 *MESH_TVERT 16 -6.000000 0.000000 1.000000
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711 *MESH_TVERT 17 -6.000000 0.250000 1.000000
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713 *MESH_NUMTVFACES 16
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715 *MESH_TFACE 0 0 4 3
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716 *MESH_TFACE 1 0 5 4
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717 *MESH_TFACE 2 0 3 2
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718 *MESH_TFACE 3 0 2 1
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719 *MESH_TFACE 4 4 5 6
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720 *MESH_TFACE 5 4 6 9
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721 *MESH_TFACE 6 6 7 9
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722 *MESH_TFACE 7 6 8 7
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723 *MESH_TFACE 8 7 8 10
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724 *MESH_TFACE 9 7 10 11
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725 *MESH_TFACE 10 10 12 11
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726 *MESH_TFACE 11 10 13 12
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727 *MESH_TFACE 12 12 13 14
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728 *MESH_TFACE 13 12 14 15
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729 *MESH_TFACE 14 14 16 15
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730 *MESH_TFACE 15 14 17 16
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739 *NODE_NAME "mat3model0surf21"
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741 *NODE_NAME "mat3model0surf21"
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749 *TM_POS 0.000000 0.000000 0.000000
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755 *COMMENT "SURFACETYPE MST_PLANAR"
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756 *MESH_VERTEX_LIST {
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758 *MESH_VERTEX 1 465.000000 -4.000000 105.000000
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759 *MESH_VERTEX 2 496.000000 -4.000000 0.000000
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760 *MESH_VERTEX 3 496.000000 4.000000 0.000000
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763 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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764 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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765 *MESH_VERTEXNORMAL 0 -0.577350 0.788675 -0.211325
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766 *MESH_VERTEXNORMAL 1 -0.577350 -0.788675 -0.211325
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767 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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768 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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771 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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772 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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776 *MESH_TVERT 0 0.312500 0.250000 1.000000
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777 *MESH_TVERT 1 0.312500 0.312500 1.000000
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778 *MESH_TVERT 2 1.500000 0.312500 1.000000
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779 *MESH_TVERT 3 1.500000 0.250000 1.000000
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783 *MESH_TFACE 0 0 2 1
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784 *MESH_TFACE 1 0 3 2
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793 *NODE_NAME "mat3model0surf22"
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795 *NODE_NAME "mat3model0surf22"
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803 *TM_POS 0.000000 0.000000 0.000000
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809 *COMMENT "SURFACETYPE MST_PLANAR"
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810 *MESH_VERTEX_LIST {
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812 *MESH_VERTEX 1 465.000000 -4.000000 105.000000
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813 *MESH_VERTEX 2 465.000000 4.000000 105.000000
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814 *MESH_VERTEX 3 372.000000 4.000000 180.000000
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815 *MESH_VERTEX 4 217.000000 4.000000 225.000000
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816 *MESH_VERTEX 5 0.000000 -4.000000 240.000000
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817 *MESH_VERTEX 6 217.000000 -4.000000 225.000000
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818 *MESH_VERTEX 7 0.000000 4.000000 240.000000
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828 *MESH_FACENORMAL 1 -0.500000 0.707107 -0.500000
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830 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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831 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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832 *MESH_FACENORMAL 5 -0.696923 0.169102 -0.696923
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833 *MESH_FACENORMAL 6 -0.119573 0.985599 -0.119573
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834 *MESH_FACENORMAL 7 0.500000 0.707107 0.500000
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835 *MESH_FACENORMAL 8 0.610132 0.505449 0.610132
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836 *MESH_FACENORMAL 9 0.670820 0.316228 0.670820
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837 *MESH_FACENORMAL 10 0.577350 -0.577350 0.577350
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838 *MESH_FACENORMAL 11 0.000000 -1.000000 0.000000
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840 *MESH_VERTEXNORMAL 1 -0.577350 -0.788675 -0.211325
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841 *MESH_VERTEXNORMAL 2 -0.577350 0.788675 -0.211325
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842 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 -0.408248
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843 *MESH_VERTEXNORMAL 4 -0.211325 0.788675 -0.577350
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846 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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847 *MESH_VERTEXNORMAL 8 0.211325 0.788675 -0.577350
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849 *MESH_VERTEXNORMAL 10 0.211325 -0.788675 -0.577350
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850 *MESH_VERTEXNORMAL 11 0.408248 0.816497 -0.408248
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851 *MESH_VERTEXNORMAL 12 0.577350 0.788675 -0.211325
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852 *MESH_VERTEXNORMAL 13 0.577350 -0.788675 -0.211325
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856 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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857 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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858 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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859 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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860 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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861 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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862 *MESH_FACE 7 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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863 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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864 *MESH_FACE 9 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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865 *MESH_FACE 10 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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866 *MESH_FACE 11 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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868 *MESH_NUMTVERTEX 14
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870 *MESH_TVERT 0 3.875000 0.312500 1.000000
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871 *MESH_TVERT 1 5.312500 0.312500 1.000000
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872 *MESH_TVERT 2 5.312500 0.250000 1.000000
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873 *MESH_TVERT 3 3.875000 0.250000 1.000000
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874 *MESH_TVERT 4 2.187500 0.250000 1.000000
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875 *MESH_TVERT 5 0.250000 0.312500 1.000000
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876 *MESH_TVERT 6 2.187500 0.312500 1.000000
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877 *MESH_TVERT 7 0.250000 0.250000 1.000000
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878 *MESH_TVERT 8 -1.687500 0.250000 1.000000
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879 *MESH_TVERT 9 -3.375000 0.312500 1.000000
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880 *MESH_TVERT 10 -1.687500 0.312500 1.000000
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881 *MESH_TVERT 11 -3.375000 0.250000 1.000000
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882 *MESH_TVERT 12 -4.812500 0.250000 1.000000
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883 *MESH_TVERT 13 -4.812500 0.312500 1.000000
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885 *MESH_NUMTVFACES 12
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887 *MESH_TFACE 0 0 4 3
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888 *MESH_TFACE 1 0 6 4
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889 *MESH_TFACE 2 0 3 2
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890 *MESH_TFACE 3 0 2 1
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891 *MESH_TFACE 4 4 6 5
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892 *MESH_TFACE 5 4 5 7
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893 *MESH_TFACE 6 5 8 7
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894 *MESH_TFACE 7 5 10 8
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895 *MESH_TFACE 8 8 10 9
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896 *MESH_TFACE 9 8 9 11
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897 *MESH_TFACE 10 9 12 11
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898 *MESH_TFACE 11 9 13 12
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907 *NODE_NAME "mat3model0surf23"
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909 *NODE_NAME "mat3model0surf23"
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917 *TM_POS 0.000000 0.000000 0.000000
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924 *MESH_VERTEX_LIST {
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931 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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933 *MESH_VERTEXNORMAL 0 0.500000 0.707107 -0.500000
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934 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
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935 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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936 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 -0.500000
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940 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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944 *MESH_TVERT 0 0.000000 0.000000 1.000000
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946 *MESH_TVERT 2 0.031250 1.325825 1.000000
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947 *MESH_TVERT 3 0.031250 0.000000 1.000000
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951 *MESH_TFACE 0 0 2 1
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952 *MESH_TFACE 1 0 3 2
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961 *NODE_NAME "mat3model0surf24"
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963 *NODE_NAME "mat3model0surf24"
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971 *TM_POS 0.000000 0.000000 0.000000
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977 *COMMENT "SURFACETYPE MST_PLANAR"
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978 *MESH_VERTEX_LIST {
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980 *MESH_VERTEX 1 432.000000 -2.000000 152.000000
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981 *MESH_VERTEX 2 464.000000 -2.000000 152.000000
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982 *MESH_VERTEX 3 312.000000 -2.000000 32.000000
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985 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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986 *MESH_FACENORMAL 1 0.696923 -0.169102 0.696923
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987 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
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988 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
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989 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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990 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
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993 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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994 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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998 *MESH_TVERT 0 0.031250 1.325825 1.000000
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999 *MESH_TVERT 1 0.281250 0.000000 1.000000
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1000 *MESH_TVERT 2 0.031250 0.000000 1.000000
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1001 *MESH_TVERT 3 0.281250 1.325825 1.000000
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1003 *MESH_NUMTVFACES 2
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1005 *MESH_TFACE 0 0 2 1
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1006 *MESH_TFACE 1 0 1 3
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1009 *PROP_MOTIONBLUR 0
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1010 *PROP_CASTSHADOW 1
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1011 *PROP_RECVSHADOW 1
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1015 *NODE_NAME "mat3model0surf25"
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1017 *NODE_NAME "mat3model0surf25"
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1018 *INHERIT_POS 0 0 0
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1019 *INHERIT_ROT 0 0 0
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1020 *INHERIT_SCL 0 0 0
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1025 *TM_POS 0.000000 0.000000 0.000000
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1031 *COMMENT "SURFACETYPE MST_PLANAR"
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1032 *MESH_VERTEX_LIST {
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1034 *MESH_VERTEX 1 344.000000 2.000000 32.000000
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1035 *MESH_VERTEX 2 464.000000 2.000000 152.000000
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1036 *MESH_VERTEX 3 432.000000 2.000000 152.000000
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1039 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1040 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1041 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 0.500000
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1042 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
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1043 *MESH_VERTEXNORMAL 2 0.500000 0.707107 -0.500000
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1044 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
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1047 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1048 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1050 *MESH_NUMTVERTEX 4
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1052 *MESH_TVERT 0 0.312500 1.325825 1.000000
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1053 *MESH_TVERT 1 0.562500 1.325825 1.000000
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1054 *MESH_TVERT 2 0.562500 0.000000 1.000000
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1055 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1057 *MESH_NUMTVFACES 2
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1059 *MESH_TFACE 0 0 2 1
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1060 *MESH_TFACE 1 0 3 2
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1063 *PROP_MOTIONBLUR 0
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1064 *PROP_CASTSHADOW 1
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1065 *PROP_RECVSHADOW 1
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1069 *NODE_NAME "mat3model0surf26"
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1071 *NODE_NAME "mat3model0surf26"
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1072 *INHERIT_POS 0 0 0
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1073 *INHERIT_ROT 0 0 0
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1074 *INHERIT_SCL 0 0 0
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1079 *TM_POS 0.000000 0.000000 0.000000
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1085 *COMMENT "SURFACETYPE MST_PLANAR"
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1086 *MESH_VERTEX_LIST {
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1087 *MESH_VERTEX 0 432.000000 -2.000000 152.000000
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1088 *MESH_VERTEX 1 312.000000 -2.000000 32.000000
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1089 *MESH_VERTEX 2 312.000000 2.000000 32.000000
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1090 *MESH_VERTEX 3 432.000000 2.000000 152.000000
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1093 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1094 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1095 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
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1096 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
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1097 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 0.500000
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1098 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
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1101 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1102 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1104 *MESH_NUMTVERTEX 4
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1106 *MESH_TVERT 0 0.281250 0.000000 1.000000
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1107 *MESH_TVERT 1 0.281250 1.325825 1.000000
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1108 *MESH_TVERT 2 0.312500 1.325825 1.000000
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1109 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1111 *MESH_NUMTVFACES 2
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1113 *MESH_TFACE 0 0 2 1
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1114 *MESH_TFACE 1 0 3 2
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1117 *PROP_MOTIONBLUR 0
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1118 *PROP_CASTSHADOW 1
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1119 *PROP_RECVSHADOW 1
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1123 *NODE_NAME "mat3model0surf27"
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1125 *NODE_NAME "mat3model0surf27"
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1126 *INHERIT_POS 0 0 0
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1127 *INHERIT_ROT 0 0 0
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1128 *INHERIT_SCL 0 0 0
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1133 *TM_POS 0.000000 0.000000 0.000000
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1139 *COMMENT "SURFACETYPE MST_PLANAR"
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1140 *MESH_VERTEX_LIST {
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1141 *MESH_VERTEX 0 232.000000 2.000000 32.000000
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1142 *MESH_VERTEX 1 264.000000 2.000000 32.000000
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1143 *MESH_VERTEX 2 56.000000 2.000000 240.000000
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1144 *MESH_VERTEX 3 24.000000 2.000000 240.000000
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1147 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1148 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1149 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 -0.500000
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1150 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
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1151 *MESH_VERTEXNORMAL 2 0.500000 0.707107 0.500000
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1152 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
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1155 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1156 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1158 *MESH_NUMTVERTEX 4
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1160 *MESH_TVERT 0 0.312500 1.298097 1.000000
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1161 *MESH_TVERT 1 0.562500 1.298097 1.000000
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1162 *MESH_TVERT 2 0.562500 -1.000000 1.000000
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1163 *MESH_TVERT 3 0.312500 -1.000000 1.000000
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1165 *MESH_NUMTVFACES 2
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1167 *MESH_TFACE 0 0 2 1
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1168 *MESH_TFACE 1 0 3 2
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1171 *PROP_MOTIONBLUR 0
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1172 *PROP_CASTSHADOW 1
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1173 *PROP_RECVSHADOW 1
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1177 *NODE_NAME "mat3model0surf28"
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1179 *NODE_NAME "mat3model0surf28"
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1180 *INHERIT_POS 0 0 0
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1181 *INHERIT_ROT 0 0 0
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1182 *INHERIT_SCL 0 0 0
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1187 *TM_POS 0.000000 0.000000 0.000000
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1193 *COMMENT "SURFACETYPE MST_PLANAR"
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1194 *MESH_VERTEX_LIST {
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1195 *MESH_VERTEX 0 56.000000 2.000000 240.000000
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1196 *MESH_VERTEX 1 264.000000 2.000000 32.000000
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1197 *MESH_VERTEX 2 264.000000 -2.000000 32.000000
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1198 *MESH_VERTEX 3 56.000000 -2.000000 240.000000
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1201 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1202 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1203 *MESH_VERTEXNORMAL 0 0.500000 0.707107 0.500000
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1204 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
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1205 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
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1206 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
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1209 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1210 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1212 *MESH_NUMTVERTEX 4
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1214 *MESH_TVERT 0 0.000000 -1.000000 1.000000
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1215 *MESH_TVERT 1 0.000000 1.298097 1.000000
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1216 *MESH_TVERT 2 0.031250 1.298097 1.000000
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1217 *MESH_TVERT 3 0.031250 -1.000000 1.000000
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1219 *MESH_NUMTVFACES 2
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1221 *MESH_TFACE 0 0 2 1
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1222 *MESH_TFACE 1 0 3 2
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1225 *PROP_MOTIONBLUR 0
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1226 *PROP_CASTSHADOW 1
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1227 *PROP_RECVSHADOW 1
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1231 *NODE_NAME "mat3model0surf29"
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1233 *NODE_NAME "mat3model0surf29"
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1234 *INHERIT_POS 0 0 0
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1235 *INHERIT_ROT 0 0 0
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1236 *INHERIT_SCL 0 0 0
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1241 *TM_POS 0.000000 0.000000 0.000000
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1247 *COMMENT "SURFACETYPE MST_PLANAR"
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1248 *MESH_VERTEX_LIST {
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1249 *MESH_VERTEX 0 264.000000 -2.000000 32.000000
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1250 *MESH_VERTEX 1 232.000000 -2.000000 32.000000
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1251 *MESH_VERTEX 2 24.000000 -2.000000 240.000000
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1252 *MESH_VERTEX 3 56.000000 -2.000000 240.000000
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1255 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1256 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1257 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
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1258 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
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1259 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
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1260 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
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1263 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1264 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1266 *MESH_NUMTVERTEX 4
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1268 *MESH_TVERT 0 0.031250 1.298097 1.000000
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1269 *MESH_TVERT 1 0.281250 1.298097 1.000000
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1270 *MESH_TVERT 2 0.281250 -1.000000 1.000000
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1271 *MESH_TVERT 3 0.031250 -1.000000 1.000000
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1273 *MESH_NUMTVFACES 2
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1275 *MESH_TFACE 0 0 2 1
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1276 *MESH_TFACE 1 0 3 2
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1279 *PROP_MOTIONBLUR 0
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1280 *PROP_CASTSHADOW 1
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1281 *PROP_RECVSHADOW 1
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1285 *NODE_NAME "mat3model0surf30"
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1287 *NODE_NAME "mat3model0surf30"
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1288 *INHERIT_POS 0 0 0
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1289 *INHERIT_ROT 0 0 0
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1290 *INHERIT_SCL 0 0 0
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1295 *TM_POS 0.000000 0.000000 0.000000
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1301 *COMMENT "SURFACETYPE MST_PLANAR"
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1302 *MESH_VERTEX_LIST {
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1303 *MESH_VERTEX 0 24.000000 -2.000000 240.000000
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1304 *MESH_VERTEX 1 232.000000 -2.000000 32.000000
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1305 *MESH_VERTEX 2 232.000000 2.000000 32.000000
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1306 *MESH_VERTEX 3 24.000000 2.000000 240.000000
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1309 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1310 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1311 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
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1312 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
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1313 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 -0.500000
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1314 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
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1317 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1318 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1320 *MESH_NUMTVERTEX 4
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1322 *MESH_TVERT 0 0.281250 -1.000000 1.000000
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1323 *MESH_TVERT 1 0.281250 1.298097 1.000000
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1324 *MESH_TVERT 2 0.312500 1.298097 1.000000
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1325 *MESH_TVERT 3 0.312500 -1.000000 1.000000
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1327 *MESH_NUMTVFACES 2
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1329 *MESH_TFACE 0 0 2 1
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1330 *MESH_TFACE 1 0 3 2
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1333 *PROP_MOTIONBLUR 0
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1334 *PROP_CASTSHADOW 1
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1335 *PROP_RECVSHADOW 1
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1339 *NODE_NAME "mat3model0surf31"
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1341 *NODE_NAME "mat3model0surf31"
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1342 *INHERIT_POS 0 0 0
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1343 *INHERIT_ROT 0 0 0
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1344 *INHERIT_SCL 0 0 0
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1349 *TM_POS 0.000000 0.000000 0.000000
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1355 *COMMENT "SURFACETYPE MST_PLANAR"
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1356 *MESH_VERTEX_LIST {
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1357 *MESH_VERTEX 0 16.000000 2.000000 240.000000
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1358 *MESH_VERTEX 1 16.000000 2.000000 32.000000
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1359 *MESH_VERTEX 2 16.000000 -2.000000 32.000000
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1360 *MESH_VERTEX 3 16.000000 -2.000000 240.000000
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1363 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1364 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1365 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1366 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1367 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1368 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1371 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1372 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1374 *MESH_NUMTVERTEX 4
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1376 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1377 *MESH_TVERT 1 0.000000 1.625000 1.000000
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1378 *MESH_TVERT 2 0.031250 1.625000 1.000000
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1379 *MESH_TVERT 3 0.031250 0.000000 1.000000
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1381 *MESH_NUMTVFACES 2
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1383 *MESH_TFACE 0 0 2 1
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1384 *MESH_TFACE 1 0 3 2
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1387 *PROP_MOTIONBLUR 0
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1388 *PROP_CASTSHADOW 1
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1389 *PROP_RECVSHADOW 1
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1393 *NODE_NAME "mat3model0surf32"
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1395 *NODE_NAME "mat3model0surf32"
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1396 *INHERIT_POS 0 0 0
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1397 *INHERIT_ROT 0 0 0
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1398 *INHERIT_SCL 0 0 0
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1403 *TM_POS 0.000000 0.000000 0.000000
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1409 *COMMENT "SURFACETYPE MST_PLANAR"
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1410 *MESH_VERTEX_LIST {
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1412 *MESH_VERTEX 1 16.000000 2.000000 32.000000
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1413 *MESH_VERTEX 2 16.000000 2.000000 240.000000
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1414 *MESH_VERTEX 3 -16.000000 2.000000 240.000000
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1417 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1418 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1419 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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1420 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1421 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1422 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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1425 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1426 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1428 *MESH_NUMTVERTEX 4
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1430 *MESH_TVERT 0 0.312500 1.625000 1.000000
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1431 *MESH_TVERT 1 0.562500 1.625000 1.000000
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1432 *MESH_TVERT 2 0.562500 0.000000 1.000000
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1433 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1435 *MESH_NUMTVFACES 2
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1437 *MESH_TFACE 0 0 2 1
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1438 *MESH_TFACE 1 0 3 2
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1441 *PROP_MOTIONBLUR 0
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1442 *PROP_CASTSHADOW 1
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1443 *PROP_RECVSHADOW 1
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1447 *NODE_NAME "mat3model0surf33"
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1449 *NODE_NAME "mat3model0surf33"
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1450 *INHERIT_POS 0 0 0
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1451 *INHERIT_ROT 0 0 0
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1452 *INHERIT_SCL 0 0 0
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1457 *TM_POS 0.000000 0.000000 0.000000
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1463 *COMMENT "SURFACETYPE MST_PLANAR"
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1464 *MESH_VERTEX_LIST {
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1465 *MESH_VERTEX 0 16.000000 -2.000000 32.000000
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1466 *MESH_VERTEX 1 -16.000000 -2.000000 32.000000
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1467 *MESH_VERTEX 2 -16.000000 -2.000000 240.000000
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1468 *MESH_VERTEX 3 16.000000 -2.000000 240.000000
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1471 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1472 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1473 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1474 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1475 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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1476 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1479 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1480 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1482 *MESH_NUMTVERTEX 4
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1484 *MESH_TVERT 0 0.031250 1.625000 1.000000
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1485 *MESH_TVERT 1 0.281250 1.625000 1.000000
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1486 *MESH_TVERT 2 0.281250 0.000000 1.000000
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1487 *MESH_TVERT 3 0.031250 0.000000 1.000000
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1489 *MESH_NUMTVFACES 2
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1491 *MESH_TFACE 0 0 2 1
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1492 *MESH_TFACE 1 0 3 2
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1495 *PROP_MOTIONBLUR 0
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1496 *PROP_CASTSHADOW 1
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1497 *PROP_RECVSHADOW 1
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1501 *NODE_NAME "mat3model0surf34"
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1503 *NODE_NAME "mat3model0surf34"
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1504 *INHERIT_POS 0 0 0
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1505 *INHERIT_ROT 0 0 0
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1506 *INHERIT_SCL 0 0 0
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1511 *TM_POS 0.000000 0.000000 0.000000
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1517 *COMMENT "SURFACETYPE MST_PLANAR"
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1518 *MESH_VERTEX_LIST {
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1519 *MESH_VERTEX 0 -16.000000 -2.000000 240.000000
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1520 *MESH_VERTEX 1 -16.000000 -2.000000 32.000000
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1521 *MESH_VERTEX 2 -16.000000 2.000000 32.000000
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1522 *MESH_VERTEX 3 -16.000000 2.000000 240.000000
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1525 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1526 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1527 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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1528 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1529 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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1530 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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1533 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1534 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1536 *MESH_NUMTVERTEX 4
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1538 *MESH_TVERT 0 0.281250 0.000000 1.000000
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1539 *MESH_TVERT 1 0.281250 1.625000 1.000000
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1540 *MESH_TVERT 2 0.312500 1.625000 1.000000
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1541 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1543 *MESH_NUMTVFACES 2
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1545 *MESH_TFACE 0 0 2 1
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1546 *MESH_TFACE 1 0 3 2
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1549 *PROP_MOTIONBLUR 0
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1550 *PROP_CASTSHADOW 1
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1551 *PROP_RECVSHADOW 1
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1555 *NODE_NAME "mat3model0surf35"
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1557 *NODE_NAME "mat3model0surf35"
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1558 *INHERIT_POS 0 0 0
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1559 *INHERIT_ROT 0 0 0
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1560 *INHERIT_SCL 0 0 0
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1565 *TM_POS 0.000000 0.000000 0.000000
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1571 *COMMENT "SURFACETYPE MST_PLANAR"
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1572 *MESH_VERTEX_LIST {
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1573 *MESH_VERTEX 0 -24.000000 2.000000 240.000000
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1574 *MESH_VERTEX 1 -232.000000 2.000000 32.000000
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1575 *MESH_VERTEX 2 -232.000000 -2.000000 32.000000
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1576 *MESH_VERTEX 3 -24.000000 -2.000000 240.000000
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1579 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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1580 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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1581 *MESH_VERTEXNORMAL 0 0.500000 0.707107 -0.500000
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1582 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
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1583 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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1584 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 -0.500000
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1587 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1588 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1590 *MESH_NUMTVERTEX 4
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1592 *MESH_TVERT 0 0.281250 -1.000000 1.000000
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1593 *MESH_TVERT 1 0.281250 1.298097 1.000000
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1594 *MESH_TVERT 2 0.312500 1.298097 1.000000
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1595 *MESH_TVERT 3 0.312500 -1.000000 1.000000
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1597 *MESH_NUMTVFACES 2
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1599 *MESH_TFACE 0 0 2 1
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1600 *MESH_TFACE 1 0 3 2
\r
1603 *PROP_MOTIONBLUR 0
\r
1604 *PROP_CASTSHADOW 1
\r
1605 *PROP_RECVSHADOW 1
\r
1609 *NODE_NAME "mat3model0surf36"
\r
1611 *NODE_NAME "mat3model0surf36"
\r
1612 *INHERIT_POS 0 0 0
\r
1613 *INHERIT_ROT 0 0 0
\r
1614 *INHERIT_SCL 0 0 0
\r
1619 *TM_POS 0.000000 0.000000 0.000000
\r
1625 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1626 *MESH_VERTEX_LIST {
\r
1627 *MESH_VERTEX 0 -232.000000 -2.000000 32.000000
\r
1628 *MESH_VERTEX 1 -56.000000 -2.000000 240.000000
\r
1629 *MESH_VERTEX 2 -24.000000 -2.000000 240.000000
\r
1630 *MESH_VERTEX 3 -264.000000 -2.000000 32.000000
\r
1633 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1634 *MESH_FACENORMAL 1 0.696923 -0.169102 0.696923
\r
1635 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
\r
1636 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
1637 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
\r
1638 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
\r
1641 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1642 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1644 *MESH_NUMTVERTEX 4
\r
1646 *MESH_TVERT 0 0.312500 1.298097 1.000000
\r
1647 *MESH_TVERT 1 0.562500 -1.000000 1.000000
\r
1648 *MESH_TVERT 2 0.312500 -1.000000 1.000000
\r
1649 *MESH_TVERT 3 0.562500 1.298097 1.000000
\r
1651 *MESH_NUMTVFACES 2
\r
1653 *MESH_TFACE 0 0 2 1
\r
1654 *MESH_TFACE 1 0 1 3
\r
1657 *PROP_MOTIONBLUR 0
\r
1658 *PROP_CASTSHADOW 1
\r
1659 *PROP_RECVSHADOW 1
\r
1663 *NODE_NAME "mat3model0surf37"
\r
1665 *NODE_NAME "mat3model0surf37"
\r
1666 *INHERIT_POS 0 0 0
\r
1667 *INHERIT_ROT 0 0 0
\r
1668 *INHERIT_SCL 0 0 0
\r
1673 *TM_POS 0.000000 0.000000 0.000000
\r
1679 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1680 *MESH_VERTEX_LIST {
\r
1681 *MESH_VERTEX 0 -264.000000 2.000000 32.000000
\r
1682 *MESH_VERTEX 1 -232.000000 2.000000 32.000000
\r
1683 *MESH_VERTEX 2 -24.000000 2.000000 240.000000
\r
1684 *MESH_VERTEX 3 -56.000000 2.000000 240.000000
\r
1687 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1688 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1689 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 0.500000
\r
1690 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
\r
1691 *MESH_VERTEXNORMAL 2 0.500000 0.707107 -0.500000
\r
1692 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
\r
1695 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1696 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1698 *MESH_NUMTVERTEX 4
\r
1700 *MESH_TVERT 0 0.031250 1.298097 1.000000
\r
1701 *MESH_TVERT 1 0.281250 1.298097 1.000000
\r
1702 *MESH_TVERT 2 0.281250 -1.000000 1.000000
\r
1703 *MESH_TVERT 3 0.031250 -1.000000 1.000000
\r
1705 *MESH_NUMTVFACES 2
\r
1707 *MESH_TFACE 0 0 2 1
\r
1708 *MESH_TFACE 1 0 3 2
\r
1711 *PROP_MOTIONBLUR 0
\r
1712 *PROP_CASTSHADOW 1
\r
1713 *PROP_RECVSHADOW 1
\r
1717 *NODE_NAME "mat3model0surf38"
\r
1719 *NODE_NAME "mat3model0surf38"
\r
1720 *INHERIT_POS 0 0 0
\r
1721 *INHERIT_ROT 0 0 0
\r
1722 *INHERIT_SCL 0 0 0
\r
1727 *TM_POS 0.000000 0.000000 0.000000
\r
1733 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1734 *MESH_VERTEX_LIST {
\r
1735 *MESH_VERTEX 0 -56.000000 -2.000000 240.000000
\r
1736 *MESH_VERTEX 1 -264.000000 -2.000000 32.000000
\r
1737 *MESH_VERTEX 2 -264.000000 2.000000 32.000000
\r
1738 *MESH_VERTEX 3 -56.000000 2.000000 240.000000
\r
1741 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1742 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1743 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
\r
1744 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
1745 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 0.500000
\r
1746 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
\r
1749 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1750 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1752 *MESH_NUMTVERTEX 4
\r
1754 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
1755 *MESH_TVERT 1 0.000000 1.298097 1.000000
\r
1756 *MESH_TVERT 2 0.031250 1.298097 1.000000
\r
1757 *MESH_TVERT 3 0.031250 -1.000000 1.000000
\r
1759 *MESH_NUMTVFACES 2
\r
1761 *MESH_TFACE 0 0 2 1
\r
1762 *MESH_TFACE 1 0 3 2
\r
1765 *PROP_MOTIONBLUR 0
\r
1766 *PROP_CASTSHADOW 1
\r
1767 *PROP_RECVSHADOW 1
\r
1771 *NODE_NAME "mat3model0surf39"
\r
1773 *NODE_NAME "mat3model0surf39"
\r
1774 *INHERIT_POS 0 0 0
\r
1775 *INHERIT_ROT 0 0 0
\r
1776 *INHERIT_SCL 0 0 0
\r
1781 *TM_POS 0.000000 0.000000 0.000000
\r
1787 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1788 *MESH_VERTEX_LIST {
\r
1789 *MESH_VERTEX 0 -344.000000 2.000000 32.000000
\r
1790 *MESH_VERTEX 1 -312.000000 2.000000 32.000000
\r
1791 *MESH_VERTEX 2 -432.000000 2.000000 152.000000
\r
1792 *MESH_VERTEX 3 -464.000000 2.000000 152.000000
\r
1795 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1796 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1797 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 -0.500000
\r
1798 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
\r
1799 *MESH_VERTEXNORMAL 2 0.500000 0.707107 0.500000
\r
1800 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
\r
1803 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1804 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1806 *MESH_NUMTVERTEX 4
\r
1808 *MESH_TVERT 0 0.031250 1.325825 1.000000
\r
1809 *MESH_TVERT 1 0.281250 1.325825 1.000000
\r
1810 *MESH_TVERT 2 0.281250 0.000000 1.000000
\r
1811 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
1813 *MESH_NUMTVFACES 2
\r
1815 *MESH_TFACE 0 0 2 1
\r
1816 *MESH_TFACE 1 0 3 2
\r
1819 *PROP_MOTIONBLUR 0
\r
1820 *PROP_CASTSHADOW 1
\r
1821 *PROP_RECVSHADOW 1
\r
1825 *NODE_NAME "mat3model0surf40"
\r
1827 *NODE_NAME "mat3model0surf40"
\r
1828 *INHERIT_POS 0 0 0
\r
1829 *INHERIT_ROT 0 0 0
\r
1830 *INHERIT_SCL 0 0 0
\r
1835 *TM_POS 0.000000 0.000000 0.000000
\r
1841 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1842 *MESH_VERTEX_LIST {
\r
1843 *MESH_VERTEX 0 -432.000000 2.000000 152.000000
\r
1844 *MESH_VERTEX 1 -312.000000 2.000000 32.000000
\r
1845 *MESH_VERTEX 2 -312.000000 -2.000000 32.000000
\r
1846 *MESH_VERTEX 3 -432.000000 -2.000000 152.000000
\r
1849 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1850 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1851 *MESH_VERTEXNORMAL 0 0.500000 0.707107 0.500000
\r
1852 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
\r
1853 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
\r
1854 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
1857 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1858 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1860 *MESH_NUMTVERTEX 4
\r
1862 *MESH_TVERT 0 0.281250 0.000000 1.000000
\r
1863 *MESH_TVERT 1 0.281250 1.325825 1.000000
\r
1864 *MESH_TVERT 2 0.312500 1.325825 1.000000
\r
1865 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
1867 *MESH_NUMTVFACES 2
\r
1869 *MESH_TFACE 0 0 2 1
\r
1870 *MESH_TFACE 1 0 3 2
\r
1873 *PROP_MOTIONBLUR 0
\r
1874 *PROP_CASTSHADOW 1
\r
1875 *PROP_RECVSHADOW 1
\r
1879 *NODE_NAME "mat3model0surf41"
\r
1881 *NODE_NAME "mat3model0surf41"
\r
1882 *INHERIT_POS 0 0 0
\r
1883 *INHERIT_ROT 0 0 0
\r
1884 *INHERIT_SCL 0 0 0
\r
1889 *TM_POS 0.000000 0.000000 0.000000
\r
1895 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1896 *MESH_VERTEX_LIST {
\r
1897 *MESH_VERTEX 0 -464.000000 -2.000000 152.000000
\r
1898 *MESH_VERTEX 1 -344.000000 -2.000000 32.000000
\r
1899 *MESH_VERTEX 2 -344.000000 2.000000 32.000000
\r
1900 *MESH_VERTEX 3 -464.000000 2.000000 152.000000
\r
1903 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1904 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1905 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
\r
1906 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
1907 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 -0.500000
\r
1908 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
\r
1911 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1914 *MESH_NUMTVERTEX 4
\r
1916 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1917 *MESH_TVERT 1 0.000000 1.325825 1.000000
\r
1918 *MESH_TVERT 2 0.031250 1.325825 1.000000
\r
1919 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
1921 *MESH_NUMTVFACES 2
\r
1923 *MESH_TFACE 0 0 2 1
\r
1924 *MESH_TFACE 1 0 3 2
\r
1927 *PROP_MOTIONBLUR 0
\r
1928 *PROP_CASTSHADOW 1
\r
1929 *PROP_RECVSHADOW 1
\r
1933 *NODE_NAME "mat3model0surf42"
\r
1935 *NODE_NAME "mat3model0surf42"
\r
1936 *INHERIT_POS 0 0 0
\r
1937 *INHERIT_ROT 0 0 0
\r
1938 *INHERIT_SCL 0 0 0
\r
1943 *TM_POS 0.000000 0.000000 0.000000
\r
1949 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1950 *MESH_VERTEX_LIST {
\r
1951 *MESH_VERTEX 0 -312.000000 -2.000000 32.000000
\r
1952 *MESH_VERTEX 1 -344.000000 -2.000000 32.000000
\r
1953 *MESH_VERTEX 2 -464.000000 -2.000000 152.000000
\r
1954 *MESH_VERTEX 3 -432.000000 -2.000000 152.000000
\r
1957 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
1958 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
1959 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
\r
1960 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
1961 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
\r
1962 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
1965 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1966 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1968 *MESH_NUMTVERTEX 4
\r
1970 *MESH_TVERT 0 0.312500 1.325825 1.000000
\r
1971 *MESH_TVERT 1 0.562500 1.325825 1.000000
\r
1972 *MESH_TVERT 2 0.562500 0.000000 1.000000
\r
1973 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
1975 *MESH_NUMTVFACES 2
\r
1977 *MESH_TFACE 0 0 2 1
\r
1978 *MESH_TFACE 1 0 3 2
\r
1981 *PROP_MOTIONBLUR 0
\r
1982 *PROP_CASTSHADOW 1
\r
1983 *PROP_RECVSHADOW 1
\r
1987 *NODE_NAME "mat3model0surf43"
\r
1989 *NODE_NAME "mat3model0surf43"
\r
1990 *INHERIT_POS 0 0 0
\r
1991 *INHERIT_ROT 0 0 0
\r
1992 *INHERIT_SCL 0 0 0
\r
1997 *TM_POS 0.000000 0.000000 0.000000
\r
2003 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2004 *MESH_VERTEX_LIST {
\r
2005 *MESH_VERTEX 0 -496.000000 2.000000 32.000000
\r
2006 *MESH_VERTEX 1 -496.000000 2.000000 0.000000
\r
2007 *MESH_VERTEX 2 496.000000 2.000000 0.000000
\r
2008 *MESH_VERTEX 3 496.000000 2.000000 32.000000
\r
2011 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2012 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2013 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2014 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2015 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2016 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2019 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2020 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2022 *MESH_NUMTVERTEX 4
\r
2024 *MESH_TVERT 0 -3.000000 0.281250 1.000000
\r
2025 *MESH_TVERT 1 -3.000000 0.531250 1.000000
\r
2026 *MESH_TVERT 2 4.750000 0.531250 1.000000
\r
2027 *MESH_TVERT 3 4.750000 0.281250 1.000000
\r
2029 *MESH_NUMTVFACES 2
\r
2031 *MESH_TFACE 0 0 2 1
\r
2032 *MESH_TFACE 1 0 3 2
\r
2035 *PROP_MOTIONBLUR 0
\r
2036 *PROP_CASTSHADOW 1
\r
2037 *PROP_RECVSHADOW 1
\r
2041 *NODE_NAME "mat3model0surf44"
\r
2043 *NODE_NAME "mat3model0surf44"
\r
2044 *INHERIT_POS 0 0 0
\r
2045 *INHERIT_ROT 0 0 0
\r
2046 *INHERIT_SCL 0 0 0
\r
2051 *TM_POS 0.000000 0.000000 0.000000
\r
2057 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2058 *MESH_VERTEX_LIST {
\r
2059 *MESH_VERTEX 0 -496.000000 2.000000 32.000000
\r
2060 *MESH_VERTEX 1 496.000000 2.000000 32.000000
\r
2061 *MESH_VERTEX 2 496.000000 -2.000000 32.000000
\r
2062 *MESH_VERTEX 3 -496.000000 -2.000000 32.000000
\r
2065 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2066 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2067 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2068 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
2069 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2070 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
2073 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2074 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2076 *MESH_NUMTVERTEX 4
\r
2078 *MESH_TVERT 0 -3.000000 0.281250 1.000000
\r
2079 *MESH_TVERT 1 4.750000 0.281250 1.000000
\r
2080 *MESH_TVERT 2 4.750000 0.250000 1.000000
\r
2081 *MESH_TVERT 3 -3.000000 0.250000 1.000000
\r
2083 *MESH_NUMTVFACES 2
\r
2085 *MESH_TFACE 0 0 2 1
\r
2086 *MESH_TFACE 1 0 3 2
\r
2089 *PROP_MOTIONBLUR 0
\r
2090 *PROP_CASTSHADOW 1
\r
2091 *PROP_RECVSHADOW 1
\r
2095 *NODE_NAME "mat3model0surf45"
\r
2097 *NODE_NAME "mat3model0surf45"
\r
2098 *INHERIT_POS 0 0 0
\r
2099 *INHERIT_ROT 0 0 0
\r
2100 *INHERIT_SCL 0 0 0
\r
2105 *TM_POS 0.000000 0.000000 0.000000
\r
2111 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2112 *MESH_VERTEX_LIST {
\r
2113 *MESH_VERTEX 0 -496.000000 -2.000000 0.000000
\r
2114 *MESH_VERTEX 1 -496.000000 -2.000000 32.000000
\r
2115 *MESH_VERTEX 2 496.000000 -2.000000 32.000000
\r
2116 *MESH_VERTEX 3 496.000000 -2.000000 0.000000
\r
2119 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2120 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2121 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2122 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2123 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2124 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2127 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2128 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2130 *MESH_NUMTVERTEX 4
\r
2132 *MESH_TVERT 0 -3.000000 0.000000 1.000000
\r
2133 *MESH_TVERT 1 -3.000000 0.250000 1.000000
\r
2134 *MESH_TVERT 2 4.750000 0.250000 1.000000
\r
2135 *MESH_TVERT 3 4.750000 0.000000 1.000000
\r
2137 *MESH_NUMTVFACES 2
\r
2139 *MESH_TFACE 0 0 2 1
\r
2140 *MESH_TFACE 1 0 3 2
\r
2143 *PROP_MOTIONBLUR 0
\r
2144 *PROP_CASTSHADOW 1
\r
2145 *PROP_RECVSHADOW 1
\r
2149 *NODE_NAME "mat3model0surf46"
\r
2151 *NODE_NAME "mat3model0surf46"
\r
2152 *INHERIT_POS 0 0 0
\r
2153 *INHERIT_ROT 0 0 0
\r
2154 *INHERIT_SCL 0 0 0
\r
2159 *TM_POS 0.000000 0.000000 0.000000
\r
2165 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2166 *MESH_VERTEX_LIST {
\r
2167 *MESH_VERTEX 0 -496.000000 -4.000000 0.000000
\r
2168 *MESH_VERTEX 1 -465.000000 -4.000000 105.000000
\r
2169 *MESH_VERTEX 2 -465.000000 4.000000 105.000000
\r
2170 *MESH_VERTEX 3 -496.000000 4.000000 0.000000
\r
2173 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2174 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2175 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2176 *MESH_VERTEXNORMAL 1 0.577350 -0.788675 -0.211325
\r
2177 *MESH_VERTEXNORMAL 2 0.577350 0.788675 -0.211325
\r
2178 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2181 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2182 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2184 *MESH_NUMTVERTEX 4
\r
2186 *MESH_TVERT 0 0.000000 0.312500 1.000000
\r
2187 *MESH_TVERT 1 1.187500 0.312500 1.000000
\r
2188 *MESH_TVERT 2 1.187500 0.250000 1.000000
\r
2189 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2191 *MESH_NUMTVFACES 2
\r
2193 *MESH_TFACE 0 0 2 1
\r
2194 *MESH_TFACE 1 0 3 2
\r
2197 *PROP_MOTIONBLUR 0
\r
2198 *PROP_CASTSHADOW 1
\r
2199 *PROP_RECVSHADOW 1
\r
2203 *NODE_NAME "mat4model0surf47"
\r
2205 *NODE_NAME "mat4model0surf47"
\r
2206 *INHERIT_POS 0 0 0
\r
2207 *INHERIT_ROT 0 0 0
\r
2208 *INHERIT_SCL 0 0 0
\r
2213 *TM_POS 0.000000 0.000000 0.000000
\r
2217 *MESH_NUMVERTEX 18
\r
2219 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2220 *MESH_VERTEX_LIST {
\r
2221 *MESH_VERTEX 0 495.000000 -16.000000 119.000000
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2222 *MESH_VERTEX 1 528.000000 -16.000000 0.000000
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2223 *MESH_VERTEX 2 524.000000 -16.000000 0.000000
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2224 *MESH_VERTEX 3 491.250000 -16.000000 117.250000
\r
2225 *MESH_VERTEX 4 393.000000 -16.000000 201.000000
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2226 *MESH_VERTEX 5 231.000000 -16.000000 255.000000
\r
2227 *MESH_VERTEX 6 396.000000 -16.000000 204.000000
\r
2228 *MESH_VERTEX 7 229.250000 -16.000000 251.250000
\r
2229 *MESH_VERTEX 8 0.000000 -16.000000 268.000000
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2230 *MESH_VERTEX 9 -231.000000 -16.000000 255.000000
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2231 *MESH_VERTEX 10 0.000000 -16.000000 272.000000
\r
2232 *MESH_VERTEX 11 -229.250000 -16.000000 251.250000
\r
2233 *MESH_VERTEX 12 -393.000000 -16.000000 201.000000
\r
2234 *MESH_VERTEX 13 -396.000000 -16.000000 204.000000
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2235 *MESH_VERTEX 14 -495.000000 -16.000000 119.000000
\r
2236 *MESH_VERTEX 15 -491.250000 -16.000000 117.250000
\r
2237 *MESH_VERTEX 16 -524.000000 -16.000000 0.000000
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2238 *MESH_VERTEX 17 -528.000000 -16.000000 0.000000
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2241 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
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2242 *MESH_FACENORMAL 1 -0.500000 0.707107 -0.500000
\r
2243 *MESH_FACENORMAL 2 0.577350 -0.577350 0.577350
\r
2244 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
2245 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
\r
2246 *MESH_FACENORMAL 5 -0.696923 0.169102 -0.696923
\r
2247 *MESH_FACENORMAL 6 -0.119573 0.985599 -0.119573
\r
2248 *MESH_FACENORMAL 7 0.500000 0.707107 0.500000
\r
2249 *MESH_FACENORMAL 8 0.610132 0.505449 0.610132
\r
2250 *MESH_FACENORMAL 9 0.670820 0.316228 0.670820
\r
2251 *MESH_FACENORMAL 10 0.577350 -0.577350 0.577350
\r
2252 *MESH_FACENORMAL 11 0.000000 -1.000000 0.000000
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2253 *MESH_FACENORMAL 12 -0.500000 -0.707107 -0.500000
\r
2254 *MESH_FACENORMAL 13 -0.696923 -0.169102 -0.696923
\r
2255 *MESH_FACENORMAL 14 -0.500000 0.707107 -0.500000
\r
2256 *MESH_FACENORMAL 15 -0.119573 0.985599 -0.119573
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2257 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2258 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2259 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2260 *MESH_VERTEXNORMAL 3 -0.577350 -0.788675 -0.211325
\r
2261 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 -0.408248
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2262 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2263 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
2264 *MESH_VERTEXNORMAL 7 -0.211325 -0.788675 -0.577350
\r
2265 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 -0.707107
\r
2266 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
2267 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
\r
2268 *MESH_VERTEXNORMAL 11 0.211325 -0.788675 -0.577350
\r
2269 *MESH_VERTEXNORMAL 12 0.408248 -0.816497 -0.408248
\r
2270 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000
\r
2271 *MESH_VERTEXNORMAL 14 0.000000 -1.000000 0.000000
\r
2272 *MESH_VERTEXNORMAL 15 0.577350 -0.788675 -0.211325
\r
2273 *MESH_VERTEXNORMAL 16 0.707107 -0.707107 0.000000
\r
2274 *MESH_VERTEXNORMAL 17 0.000000 -1.000000 0.000000
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2277 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2278 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2279 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2280 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2281 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2282 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2283 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2284 *MESH_FACE 7 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2285 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2286 *MESH_FACE 9 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2287 *MESH_FACE 10 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2288 *MESH_FACE 11 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2289 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2290 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2291 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2292 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2294 *MESH_NUMTVERTEX 18
\r
2296 *MESH_TVERT 0 5.312500 0.312500 1.000000
\r
2297 *MESH_TVERT 1 6.500000 0.312500 1.000000
\r
2298 *MESH_TVERT 2 6.500000 0.281250 1.000000
\r
2299 *MESH_TVERT 3 5.312500 0.281250 1.000000
\r
2300 *MESH_TVERT 4 3.875000 0.281250 1.000000
\r
2301 *MESH_TVERT 5 2.187500 0.312500 1.000000
\r
2302 *MESH_TVERT 6 3.875000 0.312500 1.000000
\r
2303 *MESH_TVERT 7 2.187500 0.281250 1.000000
\r
2304 *MESH_TVERT 8 0.250000 0.281250 1.000000
\r
2305 *MESH_TVERT 9 -1.687500 0.312500 1.000000
\r
2306 *MESH_TVERT 10 0.250000 0.312500 1.000000
\r
2307 *MESH_TVERT 11 -1.687500 0.281250 1.000000
\r
2308 *MESH_TVERT 12 -3.375000 0.281250 1.000000
\r
2309 *MESH_TVERT 13 -3.375000 0.312500 1.000000
\r
2310 *MESH_TVERT 14 -4.812500 0.312500 1.000000
\r
2311 *MESH_TVERT 15 -4.812500 0.281250 1.000000
\r
2312 *MESH_TVERT 16 -6.000000 0.281250 1.000000
\r
2313 *MESH_TVERT 17 -6.000000 0.312500 1.000000
\r
2315 *MESH_NUMTVFACES 16
\r
2317 *MESH_TFACE 0 0 4 3
\r
2318 *MESH_TFACE 1 0 6 4
\r
2319 *MESH_TFACE 2 0 3 2
\r
2320 *MESH_TFACE 3 0 2 1
\r
2321 *MESH_TFACE 4 4 6 5
\r
2322 *MESH_TFACE 5 4 5 7
\r
2323 *MESH_TFACE 6 5 8 7
\r
2324 *MESH_TFACE 7 5 10 8
\r
2325 *MESH_TFACE 8 8 10 9
\r
2326 *MESH_TFACE 9 8 9 11
\r
2327 *MESH_TFACE 10 9 12 11
\r
2328 *MESH_TFACE 11 9 13 12
\r
2329 *MESH_TFACE 12 12 13 14
\r
2330 *MESH_TFACE 13 12 14 15
\r
2331 *MESH_TFACE 14 14 16 15
\r
2332 *MESH_TFACE 15 14 17 16
\r
2335 *PROP_MOTIONBLUR 0
\r
2336 *PROP_CASTSHADOW 1
\r
2337 *PROP_RECVSHADOW 1
\r
2341 *NODE_NAME "mat4model0surf48"
\r
2343 *NODE_NAME "mat4model0surf48"
\r
2344 *INHERIT_POS 0 0 0
\r
2345 *INHERIT_ROT 0 0 0
\r
2346 *INHERIT_SCL 0 0 0
\r
2351 *TM_POS 0.000000 0.000000 0.000000
\r
2355 *MESH_NUMVERTEX 18
\r
2357 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2358 *MESH_VERTEX_LIST {
\r
2359 *MESH_VERTEX 0 491.250000 16.000000 117.250000
\r
2360 *MESH_VERTEX 1 524.000000 16.000000 0.000000
\r
2361 *MESH_VERTEX 2 528.000000 16.000000 0.000000
\r
2362 *MESH_VERTEX 3 495.000000 16.000000 119.000000
\r
2363 *MESH_VERTEX 4 396.000000 16.000000 204.000000
\r
2364 *MESH_VERTEX 5 393.000000 16.000000 201.000000
\r
2365 *MESH_VERTEX 6 229.250000 16.000000 251.250000
\r
2366 *MESH_VERTEX 7 0.000000 16.000000 272.000000
\r
2367 *MESH_VERTEX 8 0.000000 16.000000 268.000000
\r
2368 *MESH_VERTEX 9 231.000000 16.000000 255.000000
\r
2369 *MESH_VERTEX 10 -229.250000 16.000000 251.250000
\r
2370 *MESH_VERTEX 11 -231.000000 16.000000 255.000000
\r
2371 *MESH_VERTEX 12 -396.000000 16.000000 204.000000
\r
2372 *MESH_VERTEX 13 -393.000000 16.000000 201.000000
\r
2373 *MESH_VERTEX 14 -491.250000 16.000000 117.250000
\r
2374 *MESH_VERTEX 15 -495.000000 16.000000 119.000000
\r
2375 *MESH_VERTEX 16 -528.000000 16.000000 0.000000
\r
2376 *MESH_VERTEX 17 -524.000000 16.000000 0.000000
\r
2379 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2380 *MESH_FACENORMAL 1 -0.707107 0.000000 -0.707107
\r
2381 *MESH_FACENORMAL 2 0.577350 -0.577350 0.577350
\r
2382 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
2383 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
\r
2384 *MESH_FACENORMAL 5 -0.500000 0.707107 -0.500000
\r
2385 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
\r
2386 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
\r
2387 *MESH_FACENORMAL 8 0.500000 0.707107 0.500000
\r
2388 *MESH_FACENORMAL 9 0.696923 0.169102 0.696923
\r
2389 *MESH_FACENORMAL 10 0.500000 -0.707107 0.500000
\r
2390 *MESH_FACENORMAL 11 0.119573 -0.985599 0.119573
\r
2391 *MESH_FACENORMAL 12 -0.500000 -0.707107 -0.500000
\r
2392 *MESH_FACENORMAL 13 -0.696923 -0.169102 -0.696923
\r
2393 *MESH_FACENORMAL 14 -0.500000 0.707107 -0.500000
\r
2394 *MESH_FACENORMAL 15 -0.119573 0.985599 -0.119573
\r
2395 *MESH_VERTEXNORMAL 0 -0.577350 0.788675 -0.211325
\r
2396 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2397 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2398 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2399 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
2400 *MESH_VERTEXNORMAL 5 -0.408248 0.816497 -0.408248
\r
2401 *MESH_VERTEXNORMAL 6 -0.211325 0.788675 -0.577350
\r
2402 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
2403 *MESH_VERTEXNORMAL 8 0.000000 0.707107 -0.707107
\r
2404 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
2405 *MESH_VERTEXNORMAL 10 0.211325 0.788675 -0.577350
\r
2406 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
\r
2407 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000
\r
2408 *MESH_VERTEXNORMAL 13 0.408248 0.816497 -0.408248
\r
2409 *MESH_VERTEXNORMAL 14 0.577350 0.788675 -0.211325
\r
2410 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
\r
2411 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000
\r
2412 *MESH_VERTEXNORMAL 17 0.707107 0.707107 0.000000
\r
2415 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2416 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2417 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2418 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2419 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2420 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2421 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2422 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2423 *MESH_FACE 8 A: 7 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2424 *MESH_FACE 9 A: 7 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2425 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2426 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2427 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2428 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2429 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2430 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2432 *MESH_NUMTVERTEX 18
\r
2434 *MESH_TVERT 0 5.312500 0.031250 1.000000
\r
2435 *MESH_TVERT 1 6.500000 0.031250 1.000000
\r
2436 *MESH_TVERT 2 6.500000 0.000000 1.000000
\r
2437 *MESH_TVERT 3 5.312500 0.000000 1.000000
\r
2438 *MESH_TVERT 4 3.875000 0.000000 1.000000
\r
2439 *MESH_TVERT 5 3.875000 0.031250 1.000000
\r
2440 *MESH_TVERT 6 2.187500 0.031250 1.000000
\r
2441 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
2442 *MESH_TVERT 8 0.250000 0.031250 1.000000
\r
2443 *MESH_TVERT 9 2.187500 0.000000 1.000000
\r
2444 *MESH_TVERT 10 -1.687500 0.031250 1.000000
\r
2445 *MESH_TVERT 11 -1.687500 0.000000 1.000000
\r
2446 *MESH_TVERT 12 -3.375000 0.000000 1.000000
\r
2447 *MESH_TVERT 13 -3.375000 0.031250 1.000000
\r
2448 *MESH_TVERT 14 -4.812500 0.031250 1.000000
\r
2449 *MESH_TVERT 15 -4.812500 0.000000 1.000000
\r
2450 *MESH_TVERT 16 -6.000000 0.000000 1.000000
\r
2451 *MESH_TVERT 17 -6.000000 0.031250 1.000000
\r
2453 *MESH_NUMTVFACES 16
\r
2455 *MESH_TFACE 0 0 4 3
\r
2456 *MESH_TFACE 1 0 5 4
\r
2457 *MESH_TFACE 2 0 3 2
\r
2458 *MESH_TFACE 3 0 2 1
\r
2459 *MESH_TFACE 4 4 5 6
\r
2460 *MESH_TFACE 5 4 6 9
\r
2461 *MESH_TFACE 6 6 7 9
\r
2462 *MESH_TFACE 7 6 8 7
\r
2463 *MESH_TFACE 8 7 8 10
\r
2464 *MESH_TFACE 9 7 10 11
\r
2465 *MESH_TFACE 10 10 12 11
\r
2466 *MESH_TFACE 11 10 13 12
\r
2467 *MESH_TFACE 12 12 13 14
\r
2468 *MESH_TFACE 13 12 14 15
\r
2469 *MESH_TFACE 14 14 16 15
\r
2470 *MESH_TFACE 15 14 17 16
\r
2473 *PROP_MOTIONBLUR 0
\r
2474 *PROP_CASTSHADOW 1
\r
2475 *PROP_RECVSHADOW 1
\r
2479 *NODE_NAME "mat4model0surf49"
\r
2481 *NODE_NAME "mat4model0surf49"
\r
2482 *INHERIT_POS 0 0 0
\r
2483 *INHERIT_ROT 0 0 0
\r
2484 *INHERIT_SCL 0 0 0
\r
2489 *TM_POS 0.000000 0.000000 0.000000
\r
2495 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2496 *MESH_VERTEX_LIST {
\r
2497 *MESH_VERTEX 0 491.250000 16.000000 117.250000
\r
2498 *MESH_VERTEX 1 491.250000 -16.000000 117.250000
\r
2499 *MESH_VERTEX 2 524.000000 -16.000000 0.000000
\r
2500 *MESH_VERTEX 3 524.000000 16.000000 0.000000
\r
2503 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2504 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2505 *MESH_VERTEXNORMAL 0 -0.577350 0.788675 -0.211325
\r
2506 *MESH_VERTEXNORMAL 1 -0.577350 -0.788675 -0.211325
\r
2507 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2508 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2511 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2512 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2514 *MESH_NUMTVERTEX 4
\r
2516 *MESH_TVERT 0 0.312500 0.031250 1.000000
\r
2517 *MESH_TVERT 1 0.312500 0.281250 1.000000
\r
2518 *MESH_TVERT 2 1.500000 0.281250 1.000000
\r
2519 *MESH_TVERT 3 1.500000 0.031250 1.000000
\r
2521 *MESH_NUMTVFACES 2
\r
2523 *MESH_TFACE 0 0 2 1
\r
2524 *MESH_TFACE 1 0 3 2
\r
2527 *PROP_MOTIONBLUR 0
\r
2528 *PROP_CASTSHADOW 1
\r
2529 *PROP_RECVSHADOW 1
\r
2533 *NODE_NAME "mat4model0surf50"
\r
2535 *NODE_NAME "mat4model0surf50"
\r
2536 *INHERIT_POS 0 0 0
\r
2537 *INHERIT_ROT 0 0 0
\r
2538 *INHERIT_SCL 0 0 0
\r
2543 *TM_POS 0.000000 0.000000 0.000000
\r
2547 *MESH_NUMVERTEX 14
\r
2549 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2550 *MESH_VERTEX_LIST {
\r
2551 *MESH_VERTEX 0 393.000000 -16.000000 201.000000
\r
2552 *MESH_VERTEX 1 491.250000 -16.000000 117.250000
\r
2553 *MESH_VERTEX 2 491.250000 16.000000 117.250000
\r
2554 *MESH_VERTEX 3 393.000000 16.000000 201.000000
\r
2555 *MESH_VERTEX 4 229.250000 16.000000 251.250000
\r
2556 *MESH_VERTEX 5 0.000000 -16.000000 268.000000
\r
2557 *MESH_VERTEX 6 229.250000 -16.000000 251.250000
\r
2558 *MESH_VERTEX 7 0.000000 16.000000 268.000000
\r
2559 *MESH_VERTEX 8 -229.250000 16.000000 251.250000
\r
2560 *MESH_VERTEX 9 -393.000000 -16.000000 201.000000
\r
2561 *MESH_VERTEX 10 -229.250000 -16.000000 251.250000
\r
2562 *MESH_VERTEX 11 -393.000000 16.000000 201.000000
\r
2563 *MESH_VERTEX 12 -491.250000 16.000000 117.250000
\r
2564 *MESH_VERTEX 13 -491.250000 -16.000000 117.250000
\r
2567 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2568 *MESH_FACENORMAL 1 -0.500000 0.707107 -0.500000
\r
2569 *MESH_FACENORMAL 2 0.577350 -0.577350 0.577350
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2570 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2571 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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2572 *MESH_FACENORMAL 5 -0.696923 0.169102 -0.696923
\r
2573 *MESH_FACENORMAL 6 -0.119573 0.985599 -0.119573
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2574 *MESH_FACENORMAL 7 0.500000 0.707107 0.500000
\r
2575 *MESH_FACENORMAL 8 0.610132 0.505449 0.610132
\r
2576 *MESH_FACENORMAL 9 0.670820 0.316228 0.670820
\r
2577 *MESH_FACENORMAL 10 0.577350 -0.577350 0.577350
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2578 *MESH_FACENORMAL 11 0.000000 -1.000000 0.000000
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2579 *MESH_VERTEXNORMAL 0 -0.408248 -0.816497 -0.408248
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2580 *MESH_VERTEXNORMAL 1 -0.577350 -0.788675 -0.211325
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2581 *MESH_VERTEXNORMAL 2 -0.577350 0.788675 -0.211325
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2582 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 -0.408248
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2583 *MESH_VERTEXNORMAL 4 -0.211325 0.788675 -0.577350
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2584 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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2585 *MESH_VERTEXNORMAL 6 -0.211325 -0.788675 -0.577350
\r
2586 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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2587 *MESH_VERTEXNORMAL 8 0.211325 0.788675 -0.577350
\r
2588 *MESH_VERTEXNORMAL 9 0.408248 -0.816497 -0.408248
\r
2589 *MESH_VERTEXNORMAL 10 0.211325 -0.788675 -0.577350
\r
2590 *MESH_VERTEXNORMAL 11 0.408248 0.816497 -0.408248
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2591 *MESH_VERTEXNORMAL 12 0.577350 0.788675 -0.211325
\r
2592 *MESH_VERTEXNORMAL 13 0.577350 -0.788675 -0.211325
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2595 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2596 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2597 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2598 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2599 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2600 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2601 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2602 *MESH_FACE 7 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2603 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2604 *MESH_FACE 9 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2605 *MESH_FACE 10 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2606 *MESH_FACE 11 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2608 *MESH_NUMTVERTEX 14
\r
2610 *MESH_TVERT 0 3.875000 0.281250 1.000000
\r
2611 *MESH_TVERT 1 5.312500 0.281250 1.000000
\r
2612 *MESH_TVERT 2 5.312500 0.031250 1.000000
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2613 *MESH_TVERT 3 3.875000 0.031250 1.000000
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2614 *MESH_TVERT 4 2.187500 0.031250 1.000000
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2615 *MESH_TVERT 5 0.250000 0.281250 1.000000
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2616 *MESH_TVERT 6 2.187500 0.281250 1.000000
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2617 *MESH_TVERT 7 0.250000 0.031250 1.000000
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2618 *MESH_TVERT 8 -1.687500 0.031250 1.000000
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2619 *MESH_TVERT 9 -3.375000 0.281250 1.000000
\r
2620 *MESH_TVERT 10 -1.687500 0.281250 1.000000
\r
2621 *MESH_TVERT 11 -3.375000 0.031250 1.000000
\r
2622 *MESH_TVERT 12 -4.812500 0.031250 1.000000
\r
2623 *MESH_TVERT 13 -4.812500 0.281250 1.000000
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2625 *MESH_NUMTVFACES 12
\r
2627 *MESH_TFACE 0 0 4 3
\r
2628 *MESH_TFACE 1 0 6 4
\r
2629 *MESH_TFACE 2 0 3 2
\r
2630 *MESH_TFACE 3 0 2 1
\r
2631 *MESH_TFACE 4 4 6 5
\r
2632 *MESH_TFACE 5 4 5 7
\r
2633 *MESH_TFACE 6 5 8 7
\r
2634 *MESH_TFACE 7 5 10 8
\r
2635 *MESH_TFACE 8 8 10 9
\r
2636 *MESH_TFACE 9 8 9 11
\r
2637 *MESH_TFACE 10 9 12 11
\r
2638 *MESH_TFACE 11 9 13 12
\r
2641 *PROP_MOTIONBLUR 0
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2642 *PROP_CASTSHADOW 1
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2643 *PROP_RECVSHADOW 1
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2647 *NODE_NAME "mat4model0surf51"
\r
2649 *NODE_NAME "mat4model0surf51"
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2650 *INHERIT_POS 0 0 0
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2651 *INHERIT_ROT 0 0 0
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2652 *INHERIT_SCL 0 0 0
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2657 *TM_POS 0.000000 0.000000 0.000000
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2663 *COMMENT "SURFACETYPE MST_PLANAR"
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2664 *MESH_VERTEX_LIST {
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2665 *MESH_VERTEX 0 458.000000 8.000000 160.000000
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2666 *MESH_VERTEX 1 298.000000 8.000000 0.000000
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2667 *MESH_VERTEX 2 298.000000 -8.000000 0.000000
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2668 *MESH_VERTEX 3 458.000000 -8.000000 160.000000
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2671 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2672 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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2673 *MESH_VERTEXNORMAL 0 0.500000 0.707107 -0.500000
\r
2674 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
\r
2675 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
\r
2676 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 -0.500000
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2679 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2680 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2682 *MESH_NUMTVERTEX 4
\r
2684 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2685 *MESH_TVERT 1 0.000000 1.767767 1.000000
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2686 *MESH_TVERT 2 0.125000 1.767767 1.000000
\r
2687 *MESH_TVERT 3 0.125000 0.000000 1.000000
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2689 *MESH_NUMTVFACES 2
\r
2691 *MESH_TFACE 0 0 2 1
\r
2692 *MESH_TFACE 1 0 3 2
\r
2695 *PROP_MOTIONBLUR 0
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2696 *PROP_CASTSHADOW 1
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2697 *PROP_RECVSHADOW 1
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2701 *NODE_NAME "mat4model0surf52"
\r
2703 *NODE_NAME "mat4model0surf52"
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2704 *INHERIT_POS 0 0 0
\r
2705 *INHERIT_ROT 0 0 0
\r
2706 *INHERIT_SCL 0 0 0
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2711 *TM_POS 0.000000 0.000000 0.000000
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2717 *COMMENT "SURFACETYPE MST_PLANAR"
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2718 *MESH_VERTEX_LIST {
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2719 *MESH_VERTEX 0 298.000000 -8.000000 0.000000
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2720 *MESH_VERTEX 1 454.000000 -8.000000 160.000000
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2721 *MESH_VERTEX 2 458.000000 -8.000000 160.000000
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2722 *MESH_VERTEX 3 294.000000 -8.000000 0.000000
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2725 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2726 *MESH_FACENORMAL 1 0.696923 -0.169102 0.696923
\r
2727 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
\r
2728 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
2729 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
\r
2730 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
\r
2733 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2734 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2736 *MESH_NUMTVERTEX 4
\r
2738 *MESH_TVERT 0 0.125000 1.767767 1.000000
\r
2739 *MESH_TVERT 1 0.156250 0.000000 1.000000
\r
2740 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2741 *MESH_TVERT 3 0.156250 1.767767 1.000000
\r
2743 *MESH_NUMTVFACES 2
\r
2745 *MESH_TFACE 0 0 2 1
\r
2746 *MESH_TFACE 1 0 1 3
\r
2749 *PROP_MOTIONBLUR 0
\r
2750 *PROP_CASTSHADOW 1
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2751 *PROP_RECVSHADOW 1
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2755 *NODE_NAME "mat4model0surf53"
\r
2757 *NODE_NAME "mat4model0surf53"
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2758 *INHERIT_POS 0 0 0
\r
2759 *INHERIT_ROT 0 0 0
\r
2760 *INHERIT_SCL 0 0 0
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2765 *TM_POS 0.000000 0.000000 0.000000
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2771 *COMMENT "SURFACETYPE MST_PLANAR"
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2772 *MESH_VERTEX_LIST {
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2773 *MESH_VERTEX 0 294.000000 8.000000 0.000000
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2774 *MESH_VERTEX 1 298.000000 8.000000 0.000000
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2775 *MESH_VERTEX 2 458.000000 8.000000 160.000000
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2776 *MESH_VERTEX 3 454.000000 8.000000 160.000000
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2779 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2780 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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2781 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 0.500000
\r
2782 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
\r
2783 *MESH_VERTEXNORMAL 2 0.500000 0.707107 -0.500000
\r
2784 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
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2787 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2788 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2790 *MESH_NUMTVERTEX 4
\r
2792 *MESH_TVERT 0 0.281250 1.767767 1.000000
\r
2793 *MESH_TVERT 1 0.312500 1.767767 1.000000
\r
2794 *MESH_TVERT 2 0.312500 0.000000 1.000000
\r
2795 *MESH_TVERT 3 0.281250 0.000000 1.000000
\r
2797 *MESH_NUMTVFACES 2
\r
2799 *MESH_TFACE 0 0 2 1
\r
2800 *MESH_TFACE 1 0 3 2
\r
2803 *PROP_MOTIONBLUR 0
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2804 *PROP_CASTSHADOW 1
\r
2805 *PROP_RECVSHADOW 1
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2809 *NODE_NAME "mat4model0surf54"
\r
2811 *NODE_NAME "mat4model0surf54"
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2812 *INHERIT_POS 0 0 0
\r
2813 *INHERIT_ROT 0 0 0
\r
2814 *INHERIT_SCL 0 0 0
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2819 *TM_POS 0.000000 0.000000 0.000000
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2825 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2826 *MESH_VERTEX_LIST {
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2827 *MESH_VERTEX 0 454.000000 -8.000000 160.000000
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2828 *MESH_VERTEX 1 294.000000 -8.000000 0.000000
\r
2829 *MESH_VERTEX 2 294.000000 8.000000 0.000000
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2830 *MESH_VERTEX 3 454.000000 8.000000 160.000000
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2833 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2834 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2835 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
\r
2836 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
2837 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 0.500000
\r
2838 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
\r
2841 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2842 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2844 *MESH_NUMTVERTEX 4
\r
2846 *MESH_TVERT 0 0.156250 0.000000 1.000000
\r
2847 *MESH_TVERT 1 0.156250 1.767767 1.000000
\r
2848 *MESH_TVERT 2 0.281250 1.767767 1.000000
\r
2849 *MESH_TVERT 3 0.281250 0.000000 1.000000
\r
2851 *MESH_NUMTVFACES 2
\r
2853 *MESH_TFACE 0 0 2 1
\r
2854 *MESH_TFACE 1 0 3 2
\r
2857 *PROP_MOTIONBLUR 0
\r
2858 *PROP_CASTSHADOW 1
\r
2859 *PROP_RECVSHADOW 1
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2863 *NODE_NAME "mat4model0surf55"
\r
2865 *NODE_NAME "mat4model0surf55"
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2866 *INHERIT_POS 0 0 0
\r
2867 *INHERIT_ROT 0 0 0
\r
2868 *INHERIT_SCL 0 0 0
\r
2873 *TM_POS 0.000000 0.000000 0.000000
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2879 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2880 *MESH_VERTEX_LIST {
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2881 *MESH_VERTEX 0 278.000000 8.000000 0.000000
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2882 *MESH_VERTEX 1 282.000000 8.000000 0.000000
\r
2883 *MESH_VERTEX 2 14.000000 8.000000 268.000000
\r
2884 *MESH_VERTEX 3 10.000000 8.000000 268.000000
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2887 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2888 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2889 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 -0.500000
\r
2890 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
\r
2891 *MESH_VERTEXNORMAL 2 0.500000 0.707107 0.500000
\r
2892 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
\r
2895 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2896 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2898 *MESH_NUMTVERTEX 4
\r
2900 *MESH_TVERT 0 0.281250 1.961010 1.000000
\r
2901 *MESH_TVERT 1 0.312500 1.961010 1.000000
\r
2902 *MESH_TVERT 2 0.312500 -1.000000 1.000000
\r
2903 *MESH_TVERT 3 0.281250 -1.000000 1.000000
\r
2905 *MESH_NUMTVFACES 2
\r
2907 *MESH_TFACE 0 0 2 1
\r
2908 *MESH_TFACE 1 0 3 2
\r
2911 *PROP_MOTIONBLUR 0
\r
2912 *PROP_CASTSHADOW 1
\r
2913 *PROP_RECVSHADOW 1
\r
2917 *NODE_NAME "mat4model0surf56"
\r
2919 *NODE_NAME "mat4model0surf56"
\r
2920 *INHERIT_POS 0 0 0
\r
2921 *INHERIT_ROT 0 0 0
\r
2922 *INHERIT_SCL 0 0 0
\r
2927 *TM_POS 0.000000 0.000000 0.000000
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2933 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2934 *MESH_VERTEX_LIST {
\r
2935 *MESH_VERTEX 0 14.000000 8.000000 268.000000
\r
2936 *MESH_VERTEX 1 282.000000 8.000000 0.000000
\r
2937 *MESH_VERTEX 2 282.000000 -8.000000 0.000000
\r
2938 *MESH_VERTEX 3 14.000000 -8.000000 268.000000
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2941 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2942 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2943 *MESH_VERTEXNORMAL 0 0.500000 0.707107 0.500000
\r
2944 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
\r
2945 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
\r
2946 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
2949 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2950 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2952 *MESH_NUMTVERTEX 4
\r
2954 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
2955 *MESH_TVERT 1 0.000000 1.961010 1.000000
\r
2956 *MESH_TVERT 2 0.125000 1.961010 1.000000
\r
2957 *MESH_TVERT 3 0.125000 -1.000000 1.000000
\r
2959 *MESH_NUMTVFACES 2
\r
2961 *MESH_TFACE 0 0 2 1
\r
2962 *MESH_TFACE 1 0 3 2
\r
2965 *PROP_MOTIONBLUR 0
\r
2966 *PROP_CASTSHADOW 1
\r
2967 *PROP_RECVSHADOW 1
\r
2971 *NODE_NAME "mat4model0surf57"
\r
2973 *NODE_NAME "mat4model0surf57"
\r
2974 *INHERIT_POS 0 0 0
\r
2975 *INHERIT_ROT 0 0 0
\r
2976 *INHERIT_SCL 0 0 0
\r
2981 *TM_POS 0.000000 0.000000 0.000000
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2987 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2988 *MESH_VERTEX_LIST {
\r
2989 *MESH_VERTEX 0 282.000000 -8.000000 0.000000
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2990 *MESH_VERTEX 1 278.000000 -8.000000 0.000000
\r
2991 *MESH_VERTEX 2 10.000000 -8.000000 268.000000
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2992 *MESH_VERTEX 3 14.000000 -8.000000 268.000000
\r
2995 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
2996 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
2997 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
\r
2998 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
2999 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
\r
3000 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
3003 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3004 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3006 *MESH_NUMTVERTEX 4
\r
3008 *MESH_TVERT 0 0.125000 1.961010 1.000000
\r
3009 *MESH_TVERT 1 0.156250 1.961010 1.000000
\r
3010 *MESH_TVERT 2 0.156250 -1.000000 1.000000
\r
3011 *MESH_TVERT 3 0.125000 -1.000000 1.000000
\r
3013 *MESH_NUMTVFACES 2
\r
3015 *MESH_TFACE 0 0 2 1
\r
3016 *MESH_TFACE 1 0 3 2
\r
3019 *PROP_MOTIONBLUR 0
\r
3020 *PROP_CASTSHADOW 1
\r
3021 *PROP_RECVSHADOW 1
\r
3025 *NODE_NAME "mat4model0surf58"
\r
3027 *NODE_NAME "mat4model0surf58"
\r
3028 *INHERIT_POS 0 0 0
\r
3029 *INHERIT_ROT 0 0 0
\r
3030 *INHERIT_SCL 0 0 0
\r
3035 *TM_POS 0.000000 0.000000 0.000000
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3041 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3042 *MESH_VERTEX_LIST {
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3043 *MESH_VERTEX 0 10.000000 -8.000000 268.000000
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3044 *MESH_VERTEX 1 278.000000 -8.000000 0.000000
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3045 *MESH_VERTEX 2 278.000000 8.000000 0.000000
\r
3046 *MESH_VERTEX 3 10.000000 8.000000 268.000000
\r
3049 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
3050 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
3051 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
\r
3052 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
3053 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 -0.500000
\r
3054 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
\r
3057 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3058 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3060 *MESH_NUMTVERTEX 4
\r
3062 *MESH_TVERT 0 0.156250 -1.000000 1.000000
\r
3063 *MESH_TVERT 1 0.156250 1.961010 1.000000
\r
3064 *MESH_TVERT 2 0.281250 1.961010 1.000000
\r
3065 *MESH_TVERT 3 0.281250 -1.000000 1.000000
\r
3067 *MESH_NUMTVFACES 2
\r
3069 *MESH_TFACE 0 0 2 1
\r
3070 *MESH_TFACE 1 0 3 2
\r
3073 *PROP_MOTIONBLUR 0
\r
3074 *PROP_CASTSHADOW 1
\r
3075 *PROP_RECVSHADOW 1
\r
3079 *NODE_NAME "mat4model0surf59"
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3081 *NODE_NAME "mat4model0surf59"
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3083 *INHERIT_ROT 0 0 0
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3084 *INHERIT_SCL 0 0 0
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3089 *TM_POS 0.000000 0.000000 0.000000
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3095 *COMMENT "SURFACETYPE MST_PLANAR"
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3099 *MESH_VERTEX 2 2.000000 -8.000000 0.000000
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3103 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3104 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3105 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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3106 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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3107 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3108 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3111 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3112 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3114 *MESH_NUMTVERTEX 4
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3116 *MESH_TVERT 0 0.000000 -1.000000 1.000000
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3117 *MESH_TVERT 1 0.000000 1.093750 1.000000
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3118 *MESH_TVERT 2 0.125000 1.093750 1.000000
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3119 *MESH_TVERT 3 0.125000 -1.000000 1.000000
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3121 *MESH_NUMTVFACES 2
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3123 *MESH_TFACE 0 0 2 1
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3124 *MESH_TFACE 1 0 3 2
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3127 *PROP_MOTIONBLUR 0
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3128 *PROP_CASTSHADOW 1
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3129 *PROP_RECVSHADOW 1
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3133 *NODE_NAME "mat4model0surf60"
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3135 *NODE_NAME "mat4model0surf60"
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3136 *INHERIT_POS 0 0 0
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3137 *INHERIT_ROT 0 0 0
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3138 *INHERIT_SCL 0 0 0
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3143 *TM_POS 0.000000 0.000000 0.000000
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3149 *COMMENT "SURFACETYPE MST_PLANAR"
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3150 *MESH_VERTEX_LIST {
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3157 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3158 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3159 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3160 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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3161 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3162 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3166 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3168 *MESH_NUMTVERTEX 4
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3170 *MESH_TVERT 0 0.281250 1.093750 1.000000
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3171 *MESH_TVERT 1 0.312500 1.093750 1.000000
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3172 *MESH_TVERT 2 0.312500 -1.000000 1.000000
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3173 *MESH_TVERT 3 0.281250 -1.000000 1.000000
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3175 *MESH_NUMTVFACES 2
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3177 *MESH_TFACE 0 0 2 1
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3178 *MESH_TFACE 1 0 3 2
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3181 *PROP_MOTIONBLUR 0
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3182 *PROP_CASTSHADOW 1
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3183 *PROP_RECVSHADOW 1
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3187 *NODE_NAME "mat4model0surf61"
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3189 *NODE_NAME "mat4model0surf61"
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3190 *INHERIT_POS 0 0 0
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3191 *INHERIT_ROT 0 0 0
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3192 *INHERIT_SCL 0 0 0
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3197 *TM_POS 0.000000 0.000000 0.000000
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3203 *COMMENT "SURFACETYPE MST_PLANAR"
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3204 *MESH_VERTEX_LIST {
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3206 *MESH_VERTEX 1 -2.000000 -8.000000 0.000000
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3207 *MESH_VERTEX 2 -2.000000 -8.000000 268.000000
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3208 *MESH_VERTEX 3 2.000000 -8.000000 268.000000
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3211 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3212 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3213 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3214 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3215 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3216 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3219 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3220 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3222 *MESH_NUMTVERTEX 4
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3224 *MESH_TVERT 0 0.125000 1.093750 1.000000
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3225 *MESH_TVERT 1 0.156250 1.093750 1.000000
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3226 *MESH_TVERT 2 0.156250 -1.000000 1.000000
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3227 *MESH_TVERT 3 0.125000 -1.000000 1.000000
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3229 *MESH_NUMTVFACES 2
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3231 *MESH_TFACE 0 0 2 1
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3232 *MESH_TFACE 1 0 3 2
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3235 *PROP_MOTIONBLUR 0
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3236 *PROP_CASTSHADOW 1
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3237 *PROP_RECVSHADOW 1
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3241 *NODE_NAME "mat4model0surf62"
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3243 *NODE_NAME "mat4model0surf62"
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3244 *INHERIT_POS 0 0 0
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3245 *INHERIT_ROT 0 0 0
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3246 *INHERIT_SCL 0 0 0
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3251 *TM_POS 0.000000 0.000000 0.000000
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3257 *COMMENT "SURFACETYPE MST_PLANAR"
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3258 *MESH_VERTEX_LIST {
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3260 *MESH_VERTEX 1 -2.000000 -8.000000 0.000000
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3261 *MESH_VERTEX 2 -2.000000 8.000000 0.000000
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3262 *MESH_VERTEX 3 -2.000000 8.000000 268.000000
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3265 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3266 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3267 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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3268 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3269 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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3270 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3273 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3274 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3276 *MESH_NUMTVERTEX 4
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3278 *MESH_TVERT 0 0.156250 -1.000000 1.000000
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3279 *MESH_TVERT 1 0.156250 1.093750 1.000000
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3280 *MESH_TVERT 2 0.281250 1.093750 1.000000
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3281 *MESH_TVERT 3 0.281250 -1.000000 1.000000
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3283 *MESH_NUMTVFACES 2
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3285 *MESH_TFACE 0 0 2 1
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3286 *MESH_TFACE 1 0 3 2
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3289 *PROP_MOTIONBLUR 0
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3290 *PROP_CASTSHADOW 1
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3291 *PROP_RECVSHADOW 1
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3295 *NODE_NAME "mat4model0surf63"
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3297 *NODE_NAME "mat4model0surf63"
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3298 *INHERIT_POS 0 0 0
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3299 *INHERIT_ROT 0 0 0
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3300 *INHERIT_SCL 0 0 0
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3305 *TM_POS 0.000000 0.000000 0.000000
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3311 *COMMENT "SURFACETYPE MST_PLANAR"
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3312 *MESH_VERTEX_LIST {
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3315 *MESH_VERTEX 2 -278.000000 -8.000000 0.000000
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3316 *MESH_VERTEX 3 -10.000000 -8.000000 268.000000
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3319 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3320 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3321 *MESH_VERTEXNORMAL 0 0.500000 0.707107 -0.500000
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3322 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
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3323 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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3324 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 -0.500000
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3327 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3328 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3330 *MESH_NUMTVERTEX 4
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3332 *MESH_TVERT 0 0.156250 -1.000000 1.000000
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3333 *MESH_TVERT 1 0.156250 1.961010 1.000000
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3334 *MESH_TVERT 2 0.281250 1.961010 1.000000
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3335 *MESH_TVERT 3 0.281250 -1.000000 1.000000
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3337 *MESH_NUMTVFACES 2
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3339 *MESH_TFACE 0 0 2 1
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3340 *MESH_TFACE 1 0 3 2
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3343 *PROP_MOTIONBLUR 0
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3344 *PROP_CASTSHADOW 1
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3345 *PROP_RECVSHADOW 1
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3349 *NODE_NAME "mat4model0surf64"
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3351 *NODE_NAME "mat4model0surf64"
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3352 *INHERIT_POS 0 0 0
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3353 *INHERIT_ROT 0 0 0
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3354 *INHERIT_SCL 0 0 0
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3359 *TM_POS 0.000000 0.000000 0.000000
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3365 *COMMENT "SURFACETYPE MST_PLANAR"
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3366 *MESH_VERTEX_LIST {
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3369 *MESH_VERTEX 2 -10.000000 -8.000000 268.000000
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3373 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3374 *MESH_FACENORMAL 1 0.696923 -0.169102 0.696923
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3375 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
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3376 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
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3377 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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3378 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
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3381 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3382 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3386 *MESH_TVERT 0 0.281250 1.961010 1.000000
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3387 *MESH_TVERT 1 0.312500 -1.000000 1.000000
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3388 *MESH_TVERT 2 0.281250 -1.000000 1.000000
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3389 *MESH_TVERT 3 0.312500 1.961010 1.000000
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3393 *MESH_TFACE 0 0 2 1
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3394 *MESH_TFACE 1 0 1 3
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3397 *PROP_MOTIONBLUR 0
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3398 *PROP_CASTSHADOW 1
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3399 *PROP_RECVSHADOW 1
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3403 *NODE_NAME "mat4model0surf65"
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3405 *NODE_NAME "mat4model0surf65"
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3406 *INHERIT_POS 0 0 0
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3407 *INHERIT_ROT 0 0 0
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3408 *INHERIT_SCL 0 0 0
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3413 *TM_POS 0.000000 0.000000 0.000000
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3420 *MESH_VERTEX_LIST {
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3424 *MESH_VERTEX 3 -14.000000 8.000000 268.000000
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3427 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3428 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3429 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 0.500000
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3430 *MESH_VERTEXNORMAL 1 0.500000 0.707107 -0.500000
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3431 *MESH_VERTEXNORMAL 2 0.500000 0.707107 -0.500000
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3432 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
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3435 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3436 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3438 *MESH_NUMTVERTEX 4
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3440 *MESH_TVERT 0 0.125000 1.961010 1.000000
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3441 *MESH_TVERT 1 0.156250 1.961010 1.000000
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3442 *MESH_TVERT 2 0.156250 -1.000000 1.000000
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3443 *MESH_TVERT 3 0.125000 -1.000000 1.000000
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3447 *MESH_TFACE 0 0 2 1
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3448 *MESH_TFACE 1 0 3 2
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3451 *PROP_MOTIONBLUR 0
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3452 *PROP_CASTSHADOW 1
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3453 *PROP_RECVSHADOW 1
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3459 *NODE_NAME "mat4model0surf66"
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3460 *INHERIT_POS 0 0 0
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3461 *INHERIT_ROT 0 0 0
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3462 *INHERIT_SCL 0 0 0
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3467 *TM_POS 0.000000 0.000000 0.000000
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3473 *COMMENT "SURFACETYPE MST_PLANAR"
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3474 *MESH_VERTEX_LIST {
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3477 *MESH_VERTEX 2 -282.000000 8.000000 0.000000
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3478 *MESH_VERTEX 3 -14.000000 8.000000 268.000000
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3481 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3482 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3483 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
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3484 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
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3485 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 0.500000
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3486 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 0.500000
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3489 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3490 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3494 *MESH_TVERT 0 0.000000 -1.000000 1.000000
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3495 *MESH_TVERT 1 0.000000 1.961010 1.000000
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3496 *MESH_TVERT 2 0.125000 1.961010 1.000000
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3497 *MESH_TVERT 3 0.125000 -1.000000 1.000000
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3501 *MESH_TFACE 0 0 2 1
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3502 *MESH_TFACE 1 0 3 2
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3505 *PROP_MOTIONBLUR 0
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3506 *PROP_CASTSHADOW 1
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3507 *PROP_RECVSHADOW 1
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3511 *NODE_NAME "mat4model0surf67"
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3513 *NODE_NAME "mat4model0surf67"
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3514 *INHERIT_POS 0 0 0
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3515 *INHERIT_ROT 0 0 0
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3516 *INHERIT_SCL 0 0 0
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3521 *TM_POS 0.000000 0.000000 0.000000
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3527 *COMMENT "SURFACETYPE MST_PLANAR"
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3532 *MESH_VERTEX 3 -458.000000 8.000000 160.000000
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3535 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3536 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3537 *MESH_VERTEXNORMAL 0 -0.500000 0.707107 -0.500000
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3538 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
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3539 *MESH_VERTEXNORMAL 2 0.500000 0.707107 0.500000
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3540 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
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3543 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3544 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3546 *MESH_NUMTVERTEX 4
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3548 *MESH_TVERT 0 0.125000 1.767767 1.000000
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3549 *MESH_TVERT 1 0.156250 1.767767 1.000000
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3550 *MESH_TVERT 2 0.156250 0.000000 1.000000
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3551 *MESH_TVERT 3 0.125000 0.000000 1.000000
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3555 *MESH_TFACE 0 0 2 1
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3556 *MESH_TFACE 1 0 3 2
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3559 *PROP_MOTIONBLUR 0
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3560 *PROP_CASTSHADOW 1
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3561 *PROP_RECVSHADOW 1
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3567 *NODE_NAME "mat4model0surf68"
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3568 *INHERIT_POS 0 0 0
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3569 *INHERIT_ROT 0 0 0
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3570 *INHERIT_SCL 0 0 0
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3581 *COMMENT "SURFACETYPE MST_PLANAR"
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3582 *MESH_VERTEX_LIST {
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3585 *MESH_VERTEX 2 -294.000000 -8.000000 0.000000
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3586 *MESH_VERTEX 3 -454.000000 -8.000000 160.000000
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3589 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3590 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3591 *MESH_VERTEXNORMAL 0 0.500000 0.707107 0.500000
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3592 *MESH_VERTEXNORMAL 1 0.500000 0.707107 0.500000
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3593 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
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3594 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
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3597 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3598 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3600 *MESH_NUMTVERTEX 4
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3602 *MESH_TVERT 0 0.156250 0.000000 1.000000
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3603 *MESH_TVERT 1 0.156250 1.767767 1.000000
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3604 *MESH_TVERT 2 0.281250 1.767767 1.000000
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3605 *MESH_TVERT 3 0.281250 0.000000 1.000000
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3607 *MESH_NUMTVFACES 2
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3609 *MESH_TFACE 0 0 2 1
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3610 *MESH_TFACE 1 0 3 2
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3613 *PROP_MOTIONBLUR 0
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3614 *PROP_CASTSHADOW 1
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3615 *PROP_RECVSHADOW 1
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3619 *NODE_NAME "mat4model0surf69"
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3621 *NODE_NAME "mat4model0surf69"
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3622 *INHERIT_POS 0 0 0
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3623 *INHERIT_ROT 0 0 0
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3624 *INHERIT_SCL 0 0 0
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3629 *TM_POS 0.000000 0.000000 0.000000
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3635 *COMMENT "SURFACETYPE MST_PLANAR"
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3636 *MESH_VERTEX_LIST {
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3639 *MESH_VERTEX 2 -298.000000 8.000000 0.000000
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3640 *MESH_VERTEX 3 -458.000000 8.000000 160.000000
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3643 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
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3644 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
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3645 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
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3646 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
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3647 *MESH_VERTEXNORMAL 2 -0.500000 0.707107 -0.500000
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3648 *MESH_VERTEXNORMAL 3 -0.500000 0.707107 -0.500000
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3651 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3652 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3654 *MESH_NUMTVERTEX 4
\r
3656 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3657 *MESH_TVERT 1 0.000000 1.767767 1.000000
\r
3658 *MESH_TVERT 2 0.125000 1.767767 1.000000
\r
3659 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
3661 *MESH_NUMTVFACES 2
\r
3663 *MESH_TFACE 0 0 2 1
\r
3664 *MESH_TFACE 1 0 3 2
\r
3667 *PROP_MOTIONBLUR 0
\r
3668 *PROP_CASTSHADOW 1
\r
3669 *PROP_RECVSHADOW 1
\r
3673 *NODE_NAME "mat4model0surf70"
\r
3675 *NODE_NAME "mat4model0surf70"
\r
3676 *INHERIT_POS 0 0 0
\r
3677 *INHERIT_ROT 0 0 0
\r
3678 *INHERIT_SCL 0 0 0
\r
3683 *TM_POS 0.000000 0.000000 0.000000
\r
3689 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3690 *MESH_VERTEX_LIST {
\r
3691 *MESH_VERTEX 0 -294.000000 -8.000000 0.000000
\r
3692 *MESH_VERTEX 1 -298.000000 -8.000000 0.000000
\r
3693 *MESH_VERTEX 2 -458.000000 -8.000000 160.000000
\r
3694 *MESH_VERTEX 3 -454.000000 -8.000000 160.000000
\r
3697 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
3698 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
3699 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
\r
3700 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
3701 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
\r
3702 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
3705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3706 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3708 *MESH_NUMTVERTEX 4
\r
3710 *MESH_TVERT 0 0.281250 1.767767 1.000000
\r
3711 *MESH_TVERT 1 0.312500 1.767767 1.000000
\r
3712 *MESH_TVERT 2 0.312500 0.000000 1.000000
\r
3713 *MESH_TVERT 3 0.281250 0.000000 1.000000
\r
3715 *MESH_NUMTVFACES 2
\r
3717 *MESH_TFACE 0 0 2 1
\r
3718 *MESH_TFACE 1 0 3 2
\r
3721 *PROP_MOTIONBLUR 0
\r
3722 *PROP_CASTSHADOW 1
\r
3723 *PROP_RECVSHADOW 1
\r
3727 *NODE_NAME "mat4model0surf71"
\r
3729 *NODE_NAME "mat4model0surf71"
\r
3730 *INHERIT_POS 0 0 0
\r
3731 *INHERIT_ROT 0 0 0
\r
3732 *INHERIT_SCL 0 0 0
\r
3737 *TM_POS 0.000000 0.000000 0.000000
\r
3743 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3744 *MESH_VERTEX_LIST {
\r
3745 *MESH_VERTEX 0 -524.000000 -16.000000 0.000000
\r
3746 *MESH_VERTEX 1 -491.250000 -16.000000 117.250000
\r
3747 *MESH_VERTEX 2 -491.250000 16.000000 117.250000
\r
3748 *MESH_VERTEX 3 -524.000000 16.000000 0.000000
\r
3751 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
3752 *MESH_FACENORMAL 1 0.577350 -0.577350 0.577350
\r
3753 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
3754 *MESH_VERTEXNORMAL 1 0.577350 -0.788675 -0.211325
\r
3755 *MESH_VERTEXNORMAL 2 0.577350 0.788675 -0.211325
\r
3756 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
3759 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3760 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3762 *MESH_NUMTVERTEX 4
\r
3764 *MESH_TVERT 0 0.000000 0.281250 1.000000
\r
3765 *MESH_TVERT 1 1.187500 0.281250 1.000000
\r
3766 *MESH_TVERT 2 1.187500 0.031250 1.000000
\r
3767 *MESH_TVERT 3 0.000000 0.031250 1.000000
\r
3769 *MESH_NUMTVFACES 2
\r
3771 *MESH_TFACE 0 0 2 1
\r
3772 *MESH_TFACE 1 0 3 2
\r
3775 *PROP_MOTIONBLUR 0
\r
3776 *PROP_CASTSHADOW 1
\r
3777 *PROP_RECVSHADOW 1
\r