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1197 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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1198 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1199 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1200 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1201 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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1202 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1203 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107
\r
1204 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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1207 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1208 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1209 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1210 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1212 *MESH_NUMTVERTEX 8
\r
1214 *MESH_TVERT 0 0.546875 0.125000 1.000000
\r
1215 *MESH_TVERT 1 0.625000 0.125000 1.000000
\r
1216 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
1217 *MESH_TVERT 3 0.546875 0.000000 1.000000
\r
1218 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
1219 *MESH_TVERT 5 0.000000 0.125000 1.000000
\r
1220 *MESH_TVERT 6 0.078125 0.125000 1.000000
\r
1221 *MESH_TVERT 7 0.078125 0.000000 1.000000
\r
1223 *MESH_NUMTVFACES 4
\r
1225 *MESH_TFACE 0 0 2 1
\r
1226 *MESH_TFACE 1 0 3 2
\r
1227 *MESH_TFACE 2 4 6 5
\r
1228 *MESH_TFACE 3 4 7 6
\r
1231 *PROP_MOTIONBLUR 0
\r
1232 *PROP_CASTSHADOW 1
\r
1233 *PROP_RECVSHADOW 1
\r
1237 *NODE_NAME "mat4model0surf38"
\r
1239 *NODE_NAME "mat4model0surf38"
\r
1240 *INHERIT_POS 0 0 0
\r
1241 *INHERIT_ROT 0 0 0
\r
1242 *INHERIT_SCL 0 0 0
\r
1247 *TM_POS 0.000000 0.000000 0.000000
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1253 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1254 *MESH_VERTEX_LIST {
\r
1255 *MESH_VERTEX 0 216.000000 -126.000000 30.000000
\r
1256 *MESH_VERTEX 1 216.000000 -128.500000 37.500000
\r
1257 *MESH_VERTEX 2 216.000000 -128.500000 22.500000
\r
1258 *MESH_VERTEX 3 216.000000 -136.000000 40.000000
\r
1259 *MESH_VERTEX 4 216.000000 -136.000000 20.000000
\r
1260 *MESH_VERTEX 5 216.000000 -143.500000 22.500000
\r
1261 *MESH_VERTEX 6 216.000000 -146.000000 30.000000
\r
1262 *MESH_VERTEX 7 216.000000 -143.500000 37.500000
\r
1265 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1266 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1267 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1268 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1269 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
\r
1270 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1271 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1272 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1273 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1274 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1275 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1276 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1277 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1278 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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1281 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1282 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1283 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1284 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1285 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1286 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1288 *MESH_NUMTVERTEX 8
\r
1290 *MESH_TVERT 0 1.015625 0.250000 1.000000
\r
1291 *MESH_TVERT 1 0.996094 0.308594 1.000000
\r
1292 *MESH_TVERT 2 0.996094 0.191406 1.000000
\r
1293 *MESH_TVERT 3 0.937500 0.328125 1.000000
\r
1294 *MESH_TVERT 4 0.937500 0.171875 1.000000
\r
1295 *MESH_TVERT 5 0.878906 0.191406 1.000000
\r
1296 *MESH_TVERT 6 0.859375 0.250000 1.000000
\r
1297 *MESH_TVERT 7 0.878906 0.308594 1.000000
\r
1299 *MESH_NUMTVFACES 6
\r
1301 *MESH_TFACE 0 1 2 3
\r
1302 *MESH_TFACE 1 2 4 3
\r
1303 *MESH_TFACE 2 3 4 5
\r
1304 *MESH_TFACE 3 3 5 7
\r
1305 *MESH_TFACE 4 0 2 1
\r
1306 *MESH_TFACE 5 5 6 7
\r
1309 *PROP_MOTIONBLUR 0
\r
1310 *PROP_CASTSHADOW 1
\r
1311 *PROP_RECVSHADOW 1
\r
1315 *NODE_NAME "mat4model0surf39"
\r
1317 *NODE_NAME "mat4model0surf39"
\r
1318 *INHERIT_POS 0 0 0
\r
1319 *INHERIT_ROT 0 0 0
\r
1320 *INHERIT_SCL 0 0 0
\r
1325 *TM_POS 0.000000 0.000000 0.000000
\r
1331 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1332 *MESH_VERTEX_LIST {
\r
1333 *MESH_VERTEX 0 232.000000 -136.000000 40.000000
\r
1334 *MESH_VERTEX 1 216.000000 -136.000000 40.000000
\r
1335 *MESH_VERTEX 2 216.000000 -128.500000 37.500000
\r
1336 *MESH_VERTEX 3 232.000000 -128.500000 37.500000
\r
1337 *MESH_VERTEX 4 216.000000 -143.500000 37.500000
\r
1338 *MESH_VERTEX 5 232.000000 -143.500000 37.500000
\r
1341 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1342 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1343 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
1344 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1345 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1346 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1347 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1348 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1349 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
1350 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
1353 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1354 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1355 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1356 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1358 *MESH_NUMTVERTEX 6
\r
1360 *MESH_TVERT 0 0.468750 0.000000 1.000000
\r
1361 *MESH_TVERT 1 0.468750 0.125000 1.000000
\r
1362 *MESH_TVERT 2 0.546875 0.125000 1.000000
\r
1363 *MESH_TVERT 3 0.546875 0.000000 1.000000
\r
1364 *MESH_TVERT 4 0.390625 0.125000 1.000000
\r
1365 *MESH_TVERT 5 0.390625 0.000000 1.000000
\r
1367 *MESH_NUMTVFACES 4
\r
1369 *MESH_TFACE 0 0 2 1
\r
1370 *MESH_TFACE 1 0 3 2
\r
1371 *MESH_TFACE 2 4 0 1
\r
1372 *MESH_TFACE 3 4 5 0
\r
1375 *PROP_MOTIONBLUR 0
\r
1376 *PROP_CASTSHADOW 1
\r
1377 *PROP_RECVSHADOW 1
\r
1381 *NODE_NAME "mat4model0surf40"
\r
1383 *NODE_NAME "mat4model0surf40"
\r
1384 *INHERIT_POS 0 0 0
\r
1385 *INHERIT_ROT 0 0 0
\r
1386 *INHERIT_SCL 0 0 0
\r
1391 *TM_POS 0.000000 0.000000 0.000000
\r
1397 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1398 *MESH_VERTEX_LIST {
\r
1399 *MESH_VERTEX 0 216.000000 -128.500000 22.500000
\r
1400 *MESH_VERTEX 1 216.000000 -136.000000 20.000000
\r
1401 *MESH_VERTEX 2 232.000000 -136.000000 20.000000
\r
1402 *MESH_VERTEX 3 232.000000 -128.500000 22.500000
\r
1403 *MESH_VERTEX 4 216.000000 -143.500000 22.500000
\r
1404 *MESH_VERTEX 5 232.000000 -143.500000 22.500000
\r
1407 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1408 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1409 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
\r
1410 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
\r
1411 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1412 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1413 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1414 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1415 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1416 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1419 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1420 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1421 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1422 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1424 *MESH_NUMTVERTEX 6
\r
1426 *MESH_TVERT 0 0.078125 0.125000 1.000000
\r
1427 *MESH_TVERT 1 0.156250 0.125000 1.000000
\r
1428 *MESH_TVERT 2 0.156250 0.000000 1.000000
\r
1429 *MESH_TVERT 3 0.078125 0.000000 1.000000
\r
1430 *MESH_TVERT 4 0.234375 0.125000 1.000000
\r
1431 *MESH_TVERT 5 0.234375 0.000000 1.000000
\r
1433 *MESH_NUMTVFACES 4
\r
1435 *MESH_TFACE 0 0 2 1
\r
1436 *MESH_TFACE 1 0 3 2
\r
1437 *MESH_TFACE 2 2 4 1
\r
1438 *MESH_TFACE 3 2 5 4
\r
1441 *PROP_MOTIONBLUR 0
\r
1442 *PROP_CASTSHADOW 1
\r
1443 *PROP_RECVSHADOW 1
\r
1447 *NODE_NAME "mat4model0surf41"
\r
1449 *NODE_NAME "mat4model0surf41"
\r
1450 *INHERIT_POS 0 0 0
\r
1451 *INHERIT_ROT 0 0 0
\r
1452 *INHERIT_SCL 0 0 0
\r
1457 *TM_POS 0.000000 0.000000 0.000000
\r
1463 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1464 *MESH_VERTEX_LIST {
\r
1465 *MESH_VERTEX 0 232.000000 -146.000000 30.000000
\r
1466 *MESH_VERTEX 1 216.000000 -146.000000 30.000000
\r
1467 *MESH_VERTEX 2 216.000000 -143.500000 37.500000
\r
1468 *MESH_VERTEX 3 232.000000 -143.500000 37.500000
\r
1469 *MESH_VERTEX 4 216.000000 -143.500000 22.500000
\r
1470 *MESH_VERTEX 5 232.000000 -143.500000 22.500000
\r
1473 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1474 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1475 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
1476 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1477 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1478 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1479 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
1480 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1481 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1482 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1485 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1486 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1487 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1488 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1490 *MESH_NUMTVERTEX 6
\r
1492 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
1493 *MESH_TVERT 1 0.312500 0.125000 1.000000
\r
1494 *MESH_TVERT 2 0.390625 0.125000 1.000000
\r
1495 *MESH_TVERT 3 0.390625 0.000000 1.000000
\r
1496 *MESH_TVERT 4 0.234375 0.125000 1.000000
\r
1497 *MESH_TVERT 5 0.234375 0.000000 1.000000
\r
1499 *MESH_NUMTVFACES 4
\r
1501 *MESH_TFACE 0 0 2 1
\r
1502 *MESH_TFACE 1 0 3 2
\r
1503 *MESH_TFACE 2 4 0 1
\r
1504 *MESH_TFACE 3 4 5 0
\r
1507 *PROP_MOTIONBLUR 0
\r
1508 *PROP_CASTSHADOW 1
\r
1509 *PROP_RECVSHADOW 1
\r
1513 *NODE_NAME "mat4model0surf42"
\r
1515 *NODE_NAME "mat4model0surf42"
\r
1516 *INHERIT_POS 0 0 0
\r
1517 *INHERIT_ROT 0 0 0
\r
1518 *INHERIT_SCL 0 0 0
\r
1523 *TM_POS 0.000000 0.000000 0.000000
\r
1529 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1530 *MESH_VERTEX_LIST {
\r
1531 *MESH_VERTEX 0 26.000000 -24.000000 14.000000
\r
1532 *MESH_VERTEX 1 23.500000 -24.000000 21.500000
\r
1533 *MESH_VERTEX 2 23.500000 -24.000000 6.500000
\r
1534 *MESH_VERTEX 3 16.000000 -24.000000 4.000000
\r
1535 *MESH_VERTEX 4 16.000000 -24.000000 24.000000
\r
1536 *MESH_VERTEX 5 8.500000 -24.000000 21.500000
\r
1537 *MESH_VERTEX 6 8.500000 -24.000000 6.500000
\r
1538 *MESH_VERTEX 7 6.000000 -24.000000 14.000000
\r
1541 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1542 *MESH_FACENORMAL 1 -0.816497 0.000000 0.577350
\r
1543 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1544 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
1545 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
\r
1546 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1547 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1548 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1549 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1550 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1551 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1552 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1553 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
1554 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
1557 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1558 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1559 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1560 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1561 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1562 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1564 *MESH_NUMTVERTEX 8
\r
1566 *MESH_TVERT 0 0.203125 0.125000 1.000000
\r
1567 *MESH_TVERT 1 0.183594 0.183594 1.000000
\r
1568 *MESH_TVERT 2 0.183594 0.066406 1.000000
\r
1569 *MESH_TVERT 3 0.125000 0.046875 1.000000
\r
1570 *MESH_TVERT 4 0.125000 0.203125 1.000000
\r
1571 *MESH_TVERT 5 0.066406 0.183594 1.000000
\r
1572 *MESH_TVERT 6 0.066406 0.066406 1.000000
\r
1573 *MESH_TVERT 7 0.046875 0.125000 1.000000
\r
1575 *MESH_NUMTVFACES 6
\r
1577 *MESH_TFACE 0 1 2 3
\r
1578 *MESH_TFACE 1 1 3 4
\r
1579 *MESH_TFACE 2 3 5 4
\r
1580 *MESH_TFACE 3 3 6 5
\r
1581 *MESH_TFACE 4 0 2 1
\r
1582 *MESH_TFACE 5 5 6 7
\r
1585 *PROP_MOTIONBLUR 0
\r
1586 *PROP_CASTSHADOW 1
\r
1587 *PROP_RECVSHADOW 1
\r
1591 *NODE_NAME "mat4model0surf43"
\r
1593 *NODE_NAME "mat4model0surf43"
\r
1594 *INHERIT_POS 0 0 0
\r
1595 *INHERIT_ROT 0 0 0
\r
1596 *INHERIT_SCL 0 0 0
\r
1601 *TM_POS 0.000000 0.000000 0.000000
\r
1607 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1608 *MESH_VERTEX_LIST {
\r
1609 *MESH_VERTEX 0 26.000000 -24.000000 14.000000
\r
1610 *MESH_VERTEX 1 26.000000 -40.000000 14.000000
\r
1611 *MESH_VERTEX 2 23.500000 -40.000000 21.500000
\r
1612 *MESH_VERTEX 3 23.500000 -24.000000 21.500000
\r
1613 *MESH_VERTEX 4 23.500000 -40.000000 6.500000
\r
1614 *MESH_VERTEX 5 23.500000 -24.000000 6.500000
\r
1617 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1618 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1619 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
1620 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1621 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1622 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1623 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
1624 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1625 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
1626 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
1629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1630 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1631 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1632 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1634 *MESH_NUMTVERTEX 6
\r
1636 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
1637 *MESH_TVERT 1 0.312500 0.125000 1.000000
\r
1638 *MESH_TVERT 2 0.390625 0.125000 1.000000
\r
1639 *MESH_TVERT 3 0.390625 0.000000 1.000000
\r
1640 *MESH_TVERT 4 0.234375 0.125000 1.000000
\r
1641 *MESH_TVERT 5 0.234375 0.000000 1.000000
\r
1643 *MESH_NUMTVFACES 4
\r
1645 *MESH_TFACE 0 0 2 1
\r
1646 *MESH_TFACE 1 0 3 2
\r
1647 *MESH_TFACE 2 4 0 1
\r
1648 *MESH_TFACE 3 4 5 0
\r
1651 *PROP_MOTIONBLUR 0
\r
1652 *PROP_CASTSHADOW 1
\r
1653 *PROP_RECVSHADOW 1
\r
1657 *NODE_NAME "mat4model0surf44"
\r
1659 *NODE_NAME "mat4model0surf44"
\r
1660 *INHERIT_POS 0 0 0
\r
1661 *INHERIT_ROT 0 0 0
\r
1662 *INHERIT_SCL 0 0 0
\r
1667 *TM_POS 0.000000 0.000000 0.000000
\r
1673 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1674 *MESH_VERTEX_LIST {
\r
1675 *MESH_VERTEX 0 26.000000 -40.000000 14.000000
\r
1676 *MESH_VERTEX 1 23.500000 -40.000000 6.500000
\r
1677 *MESH_VERTEX 2 23.500000 -40.000000 21.500000
\r
1678 *MESH_VERTEX 3 16.000000 -40.000000 24.000000
\r
1679 *MESH_VERTEX 4 16.000000 -40.000000 4.000000
\r
1680 *MESH_VERTEX 5 8.500000 -40.000000 6.500000
\r
1681 *MESH_VERTEX 6 6.000000 -40.000000 14.000000
\r
1682 *MESH_VERTEX 7 8.500000 -40.000000 21.500000
\r
1685 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1686 *MESH_FACENORMAL 1 -0.816497 0.000000 0.577350
\r
1687 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1688 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1689 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
\r
1690 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1691 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1692 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1693 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1694 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1695 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1696 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1697 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1698 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1701 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1702 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1703 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1704 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1705 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1706 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1708 *MESH_NUMTVERTEX 8
\r
1710 *MESH_TVERT 0 0.203125 0.125000 1.000000
\r
1711 *MESH_TVERT 1 0.183594 0.066406 1.000000
\r
1712 *MESH_TVERT 2 0.183594 0.183594 1.000000
\r
1713 *MESH_TVERT 3 0.125000 0.203125 1.000000
\r
1714 *MESH_TVERT 4 0.125000 0.046875 1.000000
\r
1715 *MESH_TVERT 5 0.066406 0.066406 1.000000
\r
1716 *MESH_TVERT 6 0.046875 0.125000 1.000000
\r
1717 *MESH_TVERT 7 0.066406 0.183594 1.000000
\r
1719 *MESH_NUMTVFACES 6
\r
1721 *MESH_TFACE 0 1 2 3
\r
1722 *MESH_TFACE 1 1 3 4
\r
1723 *MESH_TFACE 2 3 5 4
\r
1724 *MESH_TFACE 3 3 7 5
\r
1725 *MESH_TFACE 4 0 2 1
\r
1726 *MESH_TFACE 5 5 7 6
\r
1729 *PROP_MOTIONBLUR 0
\r
1730 *PROP_CASTSHADOW 1
\r
1731 *PROP_RECVSHADOW 1
\r
1735 *NODE_NAME "mat4model0surf45"
\r
1737 *NODE_NAME "mat4model0surf45"
\r
1738 *INHERIT_POS 0 0 0
\r
1739 *INHERIT_ROT 0 0 0
\r
1740 *INHERIT_SCL 0 0 0
\r
1745 *TM_POS 0.000000 0.000000 0.000000
\r
1751 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1752 *MESH_VERTEX_LIST {
\r
1753 *MESH_VERTEX 0 22.000000 -31.999886 20.000000
\r
1754 *MESH_VERTEX 1 24.000000 -31.999886 14.000000
\r
1755 *MESH_VERTEX 2 24.000000 -183.999878 14.000000
\r
1756 *MESH_VERTEX 3 22.000000 -183.999878 20.000000
\r
1757 *MESH_VERTEX 4 22.000000 -31.999886 8.000000
\r
1758 *MESH_VERTEX 5 22.000000 -183.999878 8.000000
\r
1761 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1762 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1763 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
\r
1764 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
\r
1765 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1766 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1767 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1768 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1769 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
1770 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
1773 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1774 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1775 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1776 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1778 *MESH_NUMTVERTEX 6
\r
1780 *MESH_TVERT 0 0.312500 1.187500 1.000000
\r
1781 *MESH_TVERT 1 0.375000 1.187500 1.000000
\r
1782 *MESH_TVERT 2 0.375000 0.000000 1.000000
\r
1783 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
1784 *MESH_TVERT 4 0.437500 1.187500 1.000000
\r
1785 *MESH_TVERT 5 0.437500 0.000000 1.000000
\r
1787 *MESH_NUMTVFACES 4
\r
1789 *MESH_TFACE 0 0 2 1
\r
1790 *MESH_TFACE 1 0 3 2
\r
1791 *MESH_TFACE 2 2 4 1
\r
1792 *MESH_TFACE 3 2 5 4
\r
1795 *PROP_MOTIONBLUR 0
\r
1796 *PROP_CASTSHADOW 1
\r
1797 *PROP_RECVSHADOW 1
\r
1801 *NODE_NAME "mat4model0surf46"
\r
1803 *NODE_NAME "mat4model0surf46"
\r
1804 *INHERIT_POS 0 0 0
\r
1805 *INHERIT_ROT 0 0 0
\r
1806 *INHERIT_SCL 0 0 0
\r
1811 *TM_POS 0.000000 0.000000 0.000000
\r
1817 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1818 *MESH_VERTEX_LIST {
\r
1819 *MESH_VERTEX 0 20.000000 -32.000000 14.000000
\r
1820 *MESH_VERTEX 1 16.000000 -28.000000 14.000000
\r
1821 *MESH_VERTEX 2 16.000000 -28.000000 0.000000
\r
1822 *MESH_VERTEX 3 20.000000 -32.000000 0.000000
\r
1823 *MESH_VERTEX 4 16.000000 -36.000000 0.000000
\r
1824 *MESH_VERTEX 5 16.000000 -36.000000 14.000000
\r
1827 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1828 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1829 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
\r
1830 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1831 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1832 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1833 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1834 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1835 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1836 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1841 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1842 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1844 *MESH_NUMTVERTEX 6
\r
1846 *MESH_TVERT 0 0.132583 0.109375 1.000000
\r
1847 *MESH_TVERT 1 0.176777 0.109375 1.000000
\r
1848 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
1849 *MESH_TVERT 3 0.132583 0.000000 1.000000
\r
1850 *MESH_TVERT 4 0.088388 0.000000 1.000000
\r
1851 *MESH_TVERT 5 0.088388 0.109375 1.000000
\r
1853 *MESH_NUMTVFACES 4
\r
1855 *MESH_TFACE 0 0 2 1
\r
1856 *MESH_TFACE 1 0 3 2
\r
1857 *MESH_TFACE 2 4 3 0
\r
1858 *MESH_TFACE 3 4 0 5
\r
1861 *PROP_MOTIONBLUR 0
\r
1862 *PROP_CASTSHADOW 1
\r
1863 *PROP_RECVSHADOW 1
\r
1867 *NODE_NAME "mat4model0surf47"
\r
1869 *NODE_NAME "mat4model0surf47"
\r
1870 *INHERIT_POS 0 0 0
\r
1871 *INHERIT_ROT 0 0 0
\r
1872 *INHERIT_SCL 0 0 0
\r
1877 *TM_POS 0.000000 0.000000 0.000000
\r
1883 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1884 *MESH_VERTEX_LIST {
\r
1885 *MESH_VERTEX 0 23.500000 -40.000000 21.500000
\r
1886 *MESH_VERTEX 1 16.000000 -40.000000 24.000000
\r
1887 *MESH_VERTEX 2 16.000000 -24.000000 24.000000
\r
1888 *MESH_VERTEX 3 23.500000 -24.000000 21.500000
\r
1889 *MESH_VERTEX 4 8.500000 -40.000000 21.500000
\r
1890 *MESH_VERTEX 5 8.500000 -24.000000 21.500000
\r
1893 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1894 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1895 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
\r
1896 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
\r
1897 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1898 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1899 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1900 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1901 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
1902 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
1905 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1907 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1910 *MESH_NUMTVERTEX 6
\r
1912 *MESH_TVERT 0 0.390625 0.125000 1.000000
\r
1913 *MESH_TVERT 1 0.468750 0.125000 1.000000
\r
1914 *MESH_TVERT 2 0.468750 0.000000 1.000000
\r
1915 *MESH_TVERT 3 0.390625 0.000000 1.000000
\r
1916 *MESH_TVERT 4 0.546875 0.125000 1.000000
\r
1917 *MESH_TVERT 5 0.546875 0.000000 1.000000
\r
1919 *MESH_NUMTVFACES 4
\r
1921 *MESH_TFACE 0 0 2 1
\r
1922 *MESH_TFACE 1 0 3 2
\r
1923 *MESH_TFACE 2 2 4 1
\r
1924 *MESH_TFACE 3 2 5 4
\r
1927 *PROP_MOTIONBLUR 0
\r
1928 *PROP_CASTSHADOW 1
\r
1929 *PROP_RECVSHADOW 1
\r
1933 *NODE_NAME "mat4model0surf48"
\r
1935 *NODE_NAME "mat4model0surf48"
\r
1936 *INHERIT_POS 0 0 0
\r
1937 *INHERIT_ROT 0 0 0
\r
1938 *INHERIT_SCL 0 0 0
\r
1943 *TM_POS 0.000000 0.000000 0.000000
\r
1949 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1950 *MESH_VERTEX_LIST {
\r
1951 *MESH_VERTEX 0 16.000000 -24.000000 4.000000
\r
1952 *MESH_VERTEX 1 16.000000 -40.000000 4.000000
\r
1953 *MESH_VERTEX 2 23.500000 -40.000000 6.500000
\r
1954 *MESH_VERTEX 3 23.500000 -24.000000 6.500000
\r
1955 *MESH_VERTEX 4 8.500000 -40.000000 6.500000
\r
1956 *MESH_VERTEX 5 8.500000 -24.000000 6.500000
\r
1959 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
1960 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
1961 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
1962 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1963 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1964 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1965 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
1966 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
1967 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
1968 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
1971 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1972 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1973 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1974 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1976 *MESH_NUMTVERTEX 6
\r
1978 *MESH_TVERT 0 0.156250 0.000000 1.000000
\r
1979 *MESH_TVERT 1 0.156250 0.125000 1.000000
\r
1980 *MESH_TVERT 2 0.234375 0.125000 1.000000
\r
1981 *MESH_TVERT 3 0.234375 0.000000 1.000000
\r
1982 *MESH_TVERT 4 0.078125 0.125000 1.000000
\r
1983 *MESH_TVERT 5 0.078125 0.000000 1.000000
\r
1985 *MESH_NUMTVFACES 4
\r
1987 *MESH_TFACE 0 0 2 1
\r
1988 *MESH_TFACE 1 0 3 2
\r
1989 *MESH_TFACE 2 4 0 1
\r
1990 *MESH_TFACE 3 4 5 0
\r
1993 *PROP_MOTIONBLUR 0
\r
1994 *PROP_CASTSHADOW 1
\r
1995 *PROP_RECVSHADOW 1
\r
1999 *NODE_NAME "mat4model0surf49"
\r
2001 *NODE_NAME "mat4model0surf49"
\r
2002 *INHERIT_POS 0 0 0
\r
2003 *INHERIT_ROT 0 0 0
\r
2004 *INHERIT_SCL 0 0 0
\r
2009 *TM_POS 0.000000 0.000000 0.000000
\r
2015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2016 *MESH_VERTEX_LIST {
\r
2017 *MESH_VERTEX 0 16.000000 -183.999878 22.000000
\r
2018 *MESH_VERTEX 1 16.000000 -31.999886 22.000000
\r
2019 *MESH_VERTEX 2 22.000000 -31.999886 20.000000
\r
2020 *MESH_VERTEX 3 22.000000 -183.999878 20.000000
\r
2021 *MESH_VERTEX 4 10.000000 -31.999886 20.000000
\r
2022 *MESH_VERTEX 5 10.000000 -183.999878 20.000000
\r
2025 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
2026 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
2027 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
2028 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
2029 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2030 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2031 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2032 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2033 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
2034 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
\r
2037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2039 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2040 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2042 *MESH_NUMTVERTEX 6
\r
2044 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
2045 *MESH_TVERT 1 0.250000 1.187500 1.000000
\r
2046 *MESH_TVERT 2 0.312500 1.187500 1.000000
\r
2047 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
2048 *MESH_TVERT 4 0.187500 1.187500 1.000000
\r
2049 *MESH_TVERT 5 0.187500 0.000000 1.000000
\r
2051 *MESH_NUMTVFACES 4
\r
2053 *MESH_TFACE 0 0 2 1
\r
2054 *MESH_TFACE 1 0 3 2
\r
2055 *MESH_TFACE 2 4 0 1
\r
2056 *MESH_TFACE 3 4 5 0
\r
2059 *PROP_MOTIONBLUR 0
\r
2060 *PROP_CASTSHADOW 1
\r
2061 *PROP_RECVSHADOW 1
\r
2065 *NODE_NAME "mat4model0surf50"
\r
2067 *NODE_NAME "mat4model0surf50"
\r
2068 *INHERIT_POS 0 0 0
\r
2069 *INHERIT_ROT 0 0 0
\r
2070 *INHERIT_SCL 0 0 0
\r
2075 *TM_POS 0.000000 0.000000 0.000000
\r
2081 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2082 *MESH_VERTEX_LIST {
\r
2083 *MESH_VERTEX 0 22.000000 -31.999886 8.000000
\r
2084 *MESH_VERTEX 1 16.000000 -31.999886 6.000000
\r
2085 *MESH_VERTEX 2 16.000000 -183.999878 6.000000
\r
2086 *MESH_VERTEX 3 22.000000 -183.999878 8.000000
\r
2087 *MESH_VERTEX 4 16.000000 -183.999878 6.000000
\r
2088 *MESH_VERTEX 5 16.000000 -31.999886 6.000000
\r
2089 *MESH_VERTEX 6 10.000000 -31.999886 8.000000
\r
2090 *MESH_VERTEX 7 10.000000 -183.999878 8.000000
\r
2093 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
2094 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
2095 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
\r
2096 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
\r
2097 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2098 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2099 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2100 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2101 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2102 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2103 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
\r
2104 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
2107 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2108 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2109 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 8
\r
2114 *MESH_TVERT 0 0.437500 1.187500 1.000000
\r
2115 *MESH_TVERT 1 0.500000 1.187500 1.000000
\r
2116 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
2117 *MESH_TVERT 3 0.437500 0.000000 1.000000
\r
2118 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2119 *MESH_TVERT 5 0.000000 1.187500 1.000000
\r
2120 *MESH_TVERT 6 0.062500 1.187500 1.000000
\r
2121 *MESH_TVERT 7 0.062500 0.000000 1.000000
\r
2123 *MESH_NUMTVFACES 4
\r
2125 *MESH_TFACE 0 0 2 1
\r
2126 *MESH_TFACE 1 0 3 2
\r
2127 *MESH_TFACE 2 4 6 5
\r
2128 *MESH_TFACE 3 4 7 6
\r
2131 *PROP_MOTIONBLUR 0
\r
2132 *PROP_CASTSHADOW 1
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2133 *PROP_RECVSHADOW 1
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2137 *NODE_NAME "mat4model0surf51"
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2139 *NODE_NAME "mat4model0surf51"
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2140 *INHERIT_POS 0 0 0
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2141 *INHERIT_ROT 0 0 0
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2142 *INHERIT_SCL 0 0 0
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2147 *TM_POS 0.000000 0.000000 0.000000
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2153 *COMMENT "SURFACETYPE MST_PLANAR"
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2154 *MESH_VERTEX_LIST {
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2155 *MESH_VERTEX 0 16.000000 -28.000000 0.000000
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2156 *MESH_VERTEX 1 16.000000 -28.000000 14.000000
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2157 *MESH_VERTEX 2 12.000000 -32.000000 14.000000
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2158 *MESH_VERTEX 3 12.000000 -32.000000 0.000000
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2159 *MESH_VERTEX 4 16.000000 -36.000000 0.000000
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2160 *MESH_VERTEX 5 16.000000 -36.000000 14.000000
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2163 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2164 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2165 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
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2166 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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2167 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2168 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2169 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2170 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2171 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2172 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2177 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2178 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2180 *MESH_NUMTVERTEX 6
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2182 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2183 *MESH_TVERT 1 0.000000 0.109375 1.000000
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2184 *MESH_TVERT 2 0.044194 0.109375 1.000000
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2185 *MESH_TVERT 3 0.044194 0.000000 1.000000
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2186 *MESH_TVERT 4 0.088388 0.000000 1.000000
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2187 *MESH_TVERT 5 0.088388 0.109375 1.000000
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2189 *MESH_NUMTVFACES 4
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2191 *MESH_TFACE 0 0 2 1
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2192 *MESH_TFACE 1 0 3 2
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2193 *MESH_TFACE 2 2 3 4
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2194 *MESH_TFACE 3 2 4 5
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2197 *PROP_MOTIONBLUR 0
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2198 *PROP_CASTSHADOW 1
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2199 *PROP_RECVSHADOW 1
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2203 *NODE_NAME "mat4model0surf52"
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2205 *NODE_NAME "mat4model0surf52"
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2206 *INHERIT_POS 0 0 0
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2207 *INHERIT_ROT 0 0 0
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2208 *INHERIT_SCL 0 0 0
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2213 *TM_POS 0.000000 0.000000 0.000000
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2219 *COMMENT "SURFACETYPE MST_PLANAR"
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2220 *MESH_VERTEX_LIST {
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2221 *MESH_VERTEX 0 8.000000 -183.999878 14.000000
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2222 *MESH_VERTEX 1 8.000000 -31.999886 14.000000
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2223 *MESH_VERTEX 2 10.000000 -31.999886 20.000000
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2224 *MESH_VERTEX 3 10.000000 -183.999878 20.000000
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2225 *MESH_VERTEX 4 10.000000 -31.999886 8.000000
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2226 *MESH_VERTEX 5 10.000000 -183.999878 8.000000
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2229 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2230 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2231 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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2232 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2233 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2234 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2235 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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2236 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2237 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2238 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2241 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2242 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2243 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2244 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2246 *MESH_NUMTVERTEX 6
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2248 *MESH_TVERT 0 0.125000 0.000000 1.000000
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2249 *MESH_TVERT 1 0.125000 1.187500 1.000000
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2250 *MESH_TVERT 2 0.187500 1.187500 1.000000
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2251 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2252 *MESH_TVERT 4 0.062500 1.187500 1.000000
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2253 *MESH_TVERT 5 0.062500 0.000000 1.000000
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2255 *MESH_NUMTVFACES 4
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2257 *MESH_TFACE 0 0 2 1
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2258 *MESH_TFACE 1 0 3 2
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2259 *MESH_TFACE 2 4 0 1
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2260 *MESH_TFACE 3 4 5 0
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2263 *PROP_MOTIONBLUR 0
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2264 *PROP_CASTSHADOW 1
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2265 *PROP_RECVSHADOW 1
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2269 *NODE_NAME "mat4model0surf53"
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2271 *NODE_NAME "mat4model0surf53"
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2272 *INHERIT_POS 0 0 0
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2273 *INHERIT_ROT 0 0 0
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2274 *INHERIT_SCL 0 0 0
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2279 *TM_POS 0.000000 0.000000 0.000000
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2285 *COMMENT "SURFACETYPE MST_PLANAR"
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2286 *MESH_VERTEX_LIST {
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2287 *MESH_VERTEX 0 8.500000 -40.000000 21.500000
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2288 *MESH_VERTEX 1 6.000000 -40.000000 14.000000
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2289 *MESH_VERTEX 2 6.000000 -24.000000 14.000000
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2290 *MESH_VERTEX 3 8.500000 -24.000000 21.500000
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2291 *MESH_VERTEX 4 6.000000 -24.000000 14.000000
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2292 *MESH_VERTEX 5 6.000000 -40.000000 14.000000
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2293 *MESH_VERTEX 6 8.500000 -40.000000 6.500000
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2294 *MESH_VERTEX 7 8.500000 -24.000000 6.500000
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2297 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2298 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2299 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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2300 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
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2301 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2302 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2303 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2304 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2305 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2306 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2307 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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2308 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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2311 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2312 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2313 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2314 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2316 *MESH_NUMTVERTEX 8
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2318 *MESH_TVERT 0 0.546875 0.125000 1.000000
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2319 *MESH_TVERT 1 0.625000 0.125000 1.000000
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2320 *MESH_TVERT 2 0.625000 0.000000 1.000000
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2321 *MESH_TVERT 3 0.546875 0.000000 1.000000
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2322 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2323 *MESH_TVERT 5 0.000000 0.125000 1.000000
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2324 *MESH_TVERT 6 0.078125 0.125000 1.000000
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2325 *MESH_TVERT 7 0.078125 0.000000 1.000000
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2327 *MESH_NUMTVFACES 4
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2329 *MESH_TFACE 0 0 2 1
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2330 *MESH_TFACE 1 0 3 2
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2331 *MESH_TFACE 2 4 6 5
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2332 *MESH_TFACE 3 4 7 6
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2335 *PROP_MOTIONBLUR 0
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2336 *PROP_CASTSHADOW 1
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2337 *PROP_RECVSHADOW 1
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2341 *NODE_NAME "mat4model0surf54"
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2343 *NODE_NAME "mat4model0surf54"
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2344 *INHERIT_POS 0 0 0
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2345 *INHERIT_ROT 0 0 0
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2346 *INHERIT_SCL 0 0 0
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2351 *TM_POS 0.000000 0.000000 0.000000
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2357 *COMMENT "SURFACETYPE MST_PLANAR"
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2358 *MESH_VERTEX_LIST {
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2359 *MESH_VERTEX 0 -6.000000 40.000000 30.000000
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2360 *MESH_VERTEX 1 -8.500000 40.000000 37.500000
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2361 *MESH_VERTEX 2 -8.500000 40.000000 22.500000
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2362 *MESH_VERTEX 3 -16.000000 40.000000 20.000000
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2363 *MESH_VERTEX 4 -16.000000 40.000000 40.000000
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2364 *MESH_VERTEX 5 -23.500000 40.000000 37.500000
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2365 *MESH_VERTEX 6 -23.500000 40.000000 22.500000
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2366 *MESH_VERTEX 7 -26.000000 40.000000 30.000000
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2369 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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2370 *MESH_FACENORMAL 1 -0.816497 0.000000 0.577350
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2371 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2372 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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2373 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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2374 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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2375 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2376 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2377 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2378 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2379 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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2380 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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2381 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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2382 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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2385 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2386 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2387 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2388 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2389 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2390 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2392 *MESH_NUMTVERTEX 8
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2394 *MESH_TVERT 0 0.953125 0.250000 1.000000
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2395 *MESH_TVERT 1 0.933594 0.308594 1.000000
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2396 *MESH_TVERT 2 0.933594 0.191406 1.000000
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2397 *MESH_TVERT 3 0.875000 0.171875 1.000000
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2398 *MESH_TVERT 4 0.875000 0.328125 1.000000
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2399 *MESH_TVERT 5 0.816406 0.308594 1.000000
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2400 *MESH_TVERT 6 0.816406 0.191406 1.000000
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2401 *MESH_TVERT 7 0.796875 0.250000 1.000000
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2403 *MESH_NUMTVFACES 6
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2405 *MESH_TFACE 0 1 2 3
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2406 *MESH_TFACE 1 1 3 4
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2407 *MESH_TFACE 2 3 5 4
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2408 *MESH_TFACE 3 3 6 5
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2409 *MESH_TFACE 4 0 2 1
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2410 *MESH_TFACE 5 5 6 7
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2413 *PROP_MOTIONBLUR 0
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2414 *PROP_CASTSHADOW 1
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2415 *PROP_RECVSHADOW 1
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2419 *NODE_NAME "mat4model0surf55"
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2421 *NODE_NAME "mat4model0surf55"
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2422 *INHERIT_POS 0 0 0
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2423 *INHERIT_ROT 0 0 0
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2424 *INHERIT_SCL 0 0 0
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2429 *TM_POS 0.000000 0.000000 0.000000
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2435 *COMMENT "SURFACETYPE MST_PLANAR"
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2436 *MESH_VERTEX_LIST {
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2437 *MESH_VERTEX 0 -6.000000 40.000000 30.000000
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2438 *MESH_VERTEX 1 -6.000000 24.000000 30.000000
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2439 *MESH_VERTEX 2 -8.500000 24.000000 37.500000
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2440 *MESH_VERTEX 3 -8.500000 40.000000 37.500000
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2441 *MESH_VERTEX 4 -8.500000 24.000000 22.500000
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2442 *MESH_VERTEX 5 -8.500000 40.000000 22.500000
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2445 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2446 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2447 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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2448 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2449 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2450 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2451 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2452 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2453 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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2454 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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2457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2458 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2459 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2460 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2462 *MESH_NUMTVERTEX 6
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2464 *MESH_TVERT 0 0.312500 0.000000 1.000000
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2465 *MESH_TVERT 1 0.312500 0.125000 1.000000
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2466 *MESH_TVERT 2 0.390625 0.125000 1.000000
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2467 *MESH_TVERT 3 0.390625 0.000000 1.000000
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2468 *MESH_TVERT 4 0.234375 0.125000 1.000000
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2469 *MESH_TVERT 5 0.234375 0.000000 1.000000
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2471 *MESH_NUMTVFACES 4
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2473 *MESH_TFACE 0 0 2 1
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2474 *MESH_TFACE 1 0 3 2
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2475 *MESH_TFACE 2 4 0 1
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2476 *MESH_TFACE 3 4 5 0
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2479 *PROP_MOTIONBLUR 0
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2480 *PROP_CASTSHADOW 1
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2481 *PROP_RECVSHADOW 1
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2485 *NODE_NAME "mat4model0surf56"
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2487 *NODE_NAME "mat4model0surf56"
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2488 *INHERIT_POS 0 0 0
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2489 *INHERIT_ROT 0 0 0
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2490 *INHERIT_SCL 0 0 0
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2495 *TM_POS 0.000000 0.000000 0.000000
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2501 *COMMENT "SURFACETYPE MST_PLANAR"
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2502 *MESH_VERTEX_LIST {
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2503 *MESH_VERTEX 0 -6.000000 24.000000 30.000000
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2504 *MESH_VERTEX 1 -8.500000 24.000000 22.500000
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2505 *MESH_VERTEX 2 -8.500000 24.000000 37.500000
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2506 *MESH_VERTEX 3 -16.000000 24.000000 40.000000
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2507 *MESH_VERTEX 4 -16.000000 24.000000 20.000000
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2508 *MESH_VERTEX 5 -23.500000 24.000000 22.500000
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2509 *MESH_VERTEX 6 -26.000000 24.000000 30.000000
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2510 *MESH_VERTEX 7 -23.500000 24.000000 37.500000
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2513 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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2514 *MESH_FACENORMAL 1 -0.816497 0.000000 0.577350
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2515 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2516 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2517 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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2518 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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2519 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2520 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2521 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2522 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2523 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2524 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2525 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2526 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2529 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2530 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2531 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2532 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2533 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2534 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2536 *MESH_NUMTVERTEX 8
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2538 *MESH_TVERT 0 0.953125 0.250000 1.000000
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2539 *MESH_TVERT 1 0.933594 0.191406 1.000000
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2540 *MESH_TVERT 2 0.933594 0.308594 1.000000
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2541 *MESH_TVERT 3 0.875000 0.328125 1.000000
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2542 *MESH_TVERT 4 0.875000 0.171875 1.000000
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2543 *MESH_TVERT 5 0.816406 0.191406 1.000000
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2544 *MESH_TVERT 6 0.796875 0.250000 1.000000
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2545 *MESH_TVERT 7 0.816406 0.308594 1.000000
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2547 *MESH_NUMTVFACES 6
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2549 *MESH_TFACE 0 1 2 3
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2550 *MESH_TFACE 1 1 3 4
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2551 *MESH_TFACE 2 3 5 4
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2552 *MESH_TFACE 3 3 7 5
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2553 *MESH_TFACE 4 0 2 1
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2554 *MESH_TFACE 5 5 7 6
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2557 *PROP_MOTIONBLUR 0
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2558 *PROP_CASTSHADOW 1
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2559 *PROP_RECVSHADOW 1
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2563 *NODE_NAME "mat4model0surf57"
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2565 *NODE_NAME "mat4model0surf57"
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2566 *INHERIT_POS 0 0 0
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2567 *INHERIT_ROT 0 0 0
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2568 *INHERIT_SCL 0 0 0
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2573 *TM_POS 0.000000 0.000000 0.000000
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2579 *COMMENT "SURFACETYPE MST_PLANAR"
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2580 *MESH_VERTEX_LIST {
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2581 *MESH_VERTEX 0 -12.000000 32.000000 0.000000
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2582 *MESH_VERTEX 1 -12.000000 32.000000 30.000000
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2583 *MESH_VERTEX 2 -16.000000 36.000000 30.000000
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2584 *MESH_VERTEX 3 -16.000000 36.000000 0.000000
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2585 *MESH_VERTEX 4 -16.000000 28.000000 30.000000
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2586 *MESH_VERTEX 5 -16.000000 28.000000 0.000000
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2589 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2590 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2591 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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2592 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2593 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2594 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2595 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2596 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2597 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2598 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2602 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2603 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2604 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2606 *MESH_NUMTVERTEX 6
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2608 *MESH_TVERT 0 0.088388 0.000000 1.000000
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2609 *MESH_TVERT 1 0.088388 0.234375 1.000000
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2610 *MESH_TVERT 2 0.132583 0.234375 1.000000
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2611 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2612 *MESH_TVERT 4 0.044194 0.234375 1.000000
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2613 *MESH_TVERT 5 0.044194 0.000000 1.000000
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2615 *MESH_NUMTVFACES 4
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2617 *MESH_TFACE 0 0 2 1
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2618 *MESH_TFACE 1 0 3 2
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2619 *MESH_TFACE 2 4 0 1
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2620 *MESH_TFACE 3 4 5 0
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2623 *PROP_MOTIONBLUR 0
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2624 *PROP_CASTSHADOW 1
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2625 *PROP_RECVSHADOW 1
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2629 *NODE_NAME "mat4model0surf58"
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2631 *NODE_NAME "mat4model0surf58"
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2632 *INHERIT_POS 0 0 0
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2633 *INHERIT_ROT 0 0 0
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2634 *INHERIT_SCL 0 0 0
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2639 *TM_POS 0.000000 0.000000 0.000000
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2645 *COMMENT "SURFACETYPE MST_PLANAR"
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2646 *MESH_VERTEX_LIST {
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2647 *MESH_VERTEX 0 -8.500000 24.000000 37.500000
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2648 *MESH_VERTEX 1 -16.000000 24.000000 40.000000
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2649 *MESH_VERTEX 2 -16.000000 40.000000 40.000000
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2650 *MESH_VERTEX 3 -8.500000 40.000000 37.500000
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2651 *MESH_VERTEX 4 -23.500000 24.000000 37.500000
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2652 *MESH_VERTEX 5 -23.500000 40.000000 37.500000
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2655 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2656 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2657 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
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2658 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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2659 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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2660 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2661 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2662 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2663 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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2664 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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2667 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2668 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2669 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2670 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2672 *MESH_NUMTVERTEX 6
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2674 *MESH_TVERT 0 0.390625 0.125000 1.000000
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2675 *MESH_TVERT 1 0.468750 0.125000 1.000000
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2676 *MESH_TVERT 2 0.468750 0.000000 1.000000
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2677 *MESH_TVERT 3 0.390625 0.000000 1.000000
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2678 *MESH_TVERT 4 0.546875 0.125000 1.000000
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2679 *MESH_TVERT 5 0.546875 0.000000 1.000000
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2681 *MESH_NUMTVFACES 4
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2683 *MESH_TFACE 0 0 2 1
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2684 *MESH_TFACE 1 0 3 2
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2685 *MESH_TFACE 2 2 4 1
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2686 *MESH_TFACE 3 2 5 4
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2689 *PROP_MOTIONBLUR 0
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2690 *PROP_CASTSHADOW 1
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2691 *PROP_RECVSHADOW 1
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2695 *NODE_NAME "mat4model0surf59"
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2697 *NODE_NAME "mat4model0surf59"
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2698 *INHERIT_POS 0 0 0
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2699 *INHERIT_ROT 0 0 0
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2700 *INHERIT_SCL 0 0 0
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2705 *TM_POS 0.000000 0.000000 0.000000
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2711 *COMMENT "SURFACETYPE MST_PLANAR"
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2712 *MESH_VERTEX_LIST {
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2713 *MESH_VERTEX 0 -16.000000 40.000000 20.000000
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2714 *MESH_VERTEX 1 -16.000000 24.000000 20.000000
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2715 *MESH_VERTEX 2 -8.500000 24.000000 22.500000
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2716 *MESH_VERTEX 3 -8.500000 40.000000 22.500000
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2717 *MESH_VERTEX 4 -23.500000 24.000000 22.500000
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2718 *MESH_VERTEX 5 -23.500000 40.000000 22.500000
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2721 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2722 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2723 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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2724 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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2725 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2726 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2727 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2728 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2729 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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2730 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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2733 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2734 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2735 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2736 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2738 *MESH_NUMTVERTEX 6
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2740 *MESH_TVERT 0 0.156250 0.000000 1.000000
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2741 *MESH_TVERT 1 0.156250 0.125000 1.000000
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2742 *MESH_TVERT 2 0.234375 0.125000 1.000000
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2743 *MESH_TVERT 3 0.234375 0.000000 1.000000
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2744 *MESH_TVERT 4 0.078125 0.125000 1.000000
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2745 *MESH_TVERT 5 0.078125 0.000000 1.000000
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2747 *MESH_NUMTVFACES 4
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2749 *MESH_TFACE 0 0 2 1
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2750 *MESH_TFACE 1 0 3 2
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2751 *MESH_TFACE 2 4 0 1
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2752 *MESH_TFACE 3 4 5 0
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2755 *PROP_MOTIONBLUR 0
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2761 *NODE_NAME "mat4model0surf60"
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2763 *NODE_NAME "mat4model0surf60"
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2764 *INHERIT_POS 0 0 0
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2765 *INHERIT_ROT 0 0 0
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2766 *INHERIT_SCL 0 0 0
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2771 *TM_POS 0.000000 0.000000 0.000000
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2777 *COMMENT "SURFACETYPE MST_PLANAR"
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2778 *MESH_VERTEX_LIST {
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2779 *MESH_VERTEX 0 -16.000000 36.000000 30.000000
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2780 *MESH_VERTEX 1 -20.000000 32.000000 30.000000
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2781 *MESH_VERTEX 2 -20.000000 32.000000 0.000000
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2782 *MESH_VERTEX 3 -16.000000 36.000000 0.000000
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2783 *MESH_VERTEX 4 -20.000000 32.000000 0.000000
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2784 *MESH_VERTEX 5 -20.000000 32.000000 30.000000
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2785 *MESH_VERTEX 6 -16.000000 28.000000 30.000000
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2786 *MESH_VERTEX 7 -16.000000 28.000000 0.000000
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2789 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2790 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2791 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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2792 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
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2793 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2794 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2795 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2796 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2797 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2798 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2799 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2800 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2803 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2804 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2805 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2806 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2808 *MESH_NUMTVERTEX 8
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2810 *MESH_TVERT 0 0.132583 0.234375 1.000000
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2811 *MESH_TVERT 1 0.176777 0.234375 1.000000
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2812 *MESH_TVERT 2 0.176777 0.000000 1.000000
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2813 *MESH_TVERT 3 0.132583 0.000000 1.000000
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2814 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2815 *MESH_TVERT 5 0.000000 0.234375 1.000000
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2816 *MESH_TVERT 6 0.044194 0.234375 1.000000
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2817 *MESH_TVERT 7 0.044194 0.000000 1.000000
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2819 *MESH_NUMTVFACES 4
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2821 *MESH_TFACE 0 0 2 1
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2822 *MESH_TFACE 1 0 3 2
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2823 *MESH_TFACE 2 4 6 5
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2824 *MESH_TFACE 3 4 7 6
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2827 *PROP_MOTIONBLUR 0
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2828 *PROP_CASTSHADOW 1
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2829 *PROP_RECVSHADOW 1
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2833 *NODE_NAME "mat4model0surf61"
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2835 *NODE_NAME "mat4model0surf61"
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2836 *INHERIT_POS 0 0 0
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2837 *INHERIT_ROT 0 0 0
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2838 *INHERIT_SCL 0 0 0
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2843 *TM_POS 0.000000 0.000000 0.000000
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2849 *COMMENT "SURFACETYPE MST_PLANAR"
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2850 *MESH_VERTEX_LIST {
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2851 *MESH_VERTEX 0 -23.500000 24.000000 37.500000
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2852 *MESH_VERTEX 1 -26.000000 24.000000 30.000000
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2853 *MESH_VERTEX 2 -26.000000 40.000000 30.000000
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2854 *MESH_VERTEX 3 -23.500000 40.000000 37.500000
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2855 *MESH_VERTEX 4 -26.000000 40.000000 30.000000
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2856 *MESH_VERTEX 5 -26.000000 24.000000 30.000000
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2857 *MESH_VERTEX 6 -23.500000 24.000000 22.500000
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2858 *MESH_VERTEX 7 -23.500000 40.000000 22.500000
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2861 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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2862 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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2863 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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2864 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
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2865 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2866 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2867 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2868 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2869 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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2870 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2871 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 -0.707107
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2872 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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2875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2877 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2878 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2880 *MESH_NUMTVERTEX 8
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2882 *MESH_TVERT 0 0.546875 0.125000 1.000000
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2883 *MESH_TVERT 1 0.625000 0.125000 1.000000
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2884 *MESH_TVERT 2 0.625000 0.000000 1.000000
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2885 *MESH_TVERT 3 0.546875 0.000000 1.000000
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2886 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2887 *MESH_TVERT 5 0.000000 0.125000 1.000000
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2888 *MESH_TVERT 6 0.078125 0.125000 1.000000
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2889 *MESH_TVERT 7 0.078125 0.000000 1.000000
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2891 *MESH_NUMTVFACES 4
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2893 *MESH_TFACE 0 0 2 1
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2894 *MESH_TFACE 1 0 3 2
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2895 *MESH_TFACE 2 4 6 5
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2896 *MESH_TFACE 3 4 7 6
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2899 *PROP_MOTIONBLUR 0
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2900 *PROP_CASTSHADOW 1
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2901 *PROP_RECVSHADOW 1
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2905 *NODE_NAME "mat4model0surf62"
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2907 *NODE_NAME "mat4model0surf62"
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2908 *INHERIT_POS 0 0 0
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2909 *INHERIT_ROT 0 0 0
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2910 *INHERIT_SCL 0 0 0
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2915 *TM_POS 0.000000 0.000000 0.000000
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2921 *COMMENT "SURFACETYPE MST_PLANAR"
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2922 *MESH_VERTEX_LIST {
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2923 *MESH_VERTEX 0 -152.000000 -126.000000 30.000000
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2924 *MESH_VERTEX 1 -152.000000 -128.500000 22.500000
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2925 *MESH_VERTEX 2 -152.000000 -128.500000 37.500000
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2926 *MESH_VERTEX 3 -152.000000 -136.000000 20.000000
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2927 *MESH_VERTEX 4 -152.000000 -143.500000 22.500000
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2928 *MESH_VERTEX 5 -152.000000 -143.500000 37.500000
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2929 *MESH_VERTEX 6 -152.000000 -136.000000 40.000000
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2930 *MESH_VERTEX 7 -152.000000 -146.000000 30.000000
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2933 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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2934 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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2935 *MESH_FACENORMAL 2 0.577350 0.000000 0.816497
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2936 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2937 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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2938 *MESH_FACENORMAL 5 0.816497 0.000000 0.577350
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2939 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2940 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2941 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2942 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2943 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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2944 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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2945 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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2946 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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2949 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2950 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2951 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2952 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2953 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2954 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2956 *MESH_NUMTVERTEX 8
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2958 *MESH_TVERT 0 1.015625 0.250000 1.000000
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2959 *MESH_TVERT 1 0.996094 0.191406 1.000000
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2960 *MESH_TVERT 2 0.996094 0.308594 1.000000
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2961 *MESH_TVERT 3 0.937500 0.171875 1.000000
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2962 *MESH_TVERT 4 0.878906 0.191406 1.000000
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2963 *MESH_TVERT 5 0.878906 0.308594 1.000000
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2964 *MESH_TVERT 6 0.937500 0.328125 1.000000
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2965 *MESH_TVERT 7 0.859375 0.250000 1.000000
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2967 *MESH_NUMTVFACES 6
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2969 *MESH_TFACE 0 1 2 3
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2970 *MESH_TFACE 1 2 6 3
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2971 *MESH_TFACE 2 3 6 5
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2972 *MESH_TFACE 3 3 5 4
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2973 *MESH_TFACE 4 0 2 1
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2974 *MESH_TFACE 5 4 5 7
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2977 *PROP_MOTIONBLUR 0
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2978 *PROP_CASTSHADOW 1
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2979 *PROP_RECVSHADOW 1
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2983 *NODE_NAME "mat4model0surf63"
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2985 *NODE_NAME "mat4model0surf63"
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2986 *INHERIT_POS 0 0 0
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2987 *INHERIT_ROT 0 0 0
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2988 *INHERIT_SCL 0 0 0
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2993 *TM_POS 0.000000 0.000000 0.000000
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2999 *COMMENT "SURFACETYPE MST_PLANAR"
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3000 *MESH_VERTEX_LIST {
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3001 *MESH_VERTEX 0 -156.000000 -136.000000 30.000000
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3002 *MESH_VERTEX 1 -160.000000 -132.000000 30.000000
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3003 *MESH_VERTEX 2 -160.000000 -132.000000 0.000000
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3004 *MESH_VERTEX 3 -156.000000 -136.000000 0.000000
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3005 *MESH_VERTEX 4 -160.000000 -140.000000 0.000000
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3006 *MESH_VERTEX 5 -160.000000 -140.000000 30.000000
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3009 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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3010 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3011 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
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3012 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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3013 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3014 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3015 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3016 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3017 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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3018 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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3021 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3022 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3023 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3024 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3026 *MESH_NUMTVERTEX 6
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3028 *MESH_TVERT 0 0.132583 0.234375 1.000000
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3029 *MESH_TVERT 1 0.176777 0.234375 1.000000
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3030 *MESH_TVERT 2 0.176777 0.000000 1.000000
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3031 *MESH_TVERT 3 0.132583 0.000000 1.000000
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3032 *MESH_TVERT 4 0.088388 0.000000 1.000000
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3033 *MESH_TVERT 5 0.088388 0.234375 1.000000
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3035 *MESH_NUMTVFACES 4
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3037 *MESH_TFACE 0 0 2 1
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3038 *MESH_TFACE 1 0 3 2
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3039 *MESH_TFACE 2 4 3 0
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3040 *MESH_TFACE 3 4 0 5
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3043 *PROP_MOTIONBLUR 0
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3044 *PROP_CASTSHADOW 1
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3045 *PROP_RECVSHADOW 1
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3049 *NODE_NAME "mat4model0surf64"
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3051 *NODE_NAME "mat4model0surf64"
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3052 *INHERIT_POS 0 0 0
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3053 *INHERIT_ROT 0 0 0
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3054 *INHERIT_SCL 0 0 0
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3059 *TM_POS 0.000000 0.000000 0.000000
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3065 *COMMENT "SURFACETYPE MST_PLANAR"
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3066 *MESH_VERTEX_LIST {
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3067 *MESH_VERTEX 0 -160.000000 -132.000000 0.000000
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3068 *MESH_VERTEX 1 -160.000000 -132.000000 30.000000
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3069 *MESH_VERTEX 2 -164.000000 -136.000000 30.000000
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3070 *MESH_VERTEX 3 -164.000000 -136.000000 0.000000
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3071 *MESH_VERTEX 4 -160.000000 -140.000000 0.000000
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3072 *MESH_VERTEX 5 -160.000000 -140.000000 30.000000
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3075 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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3076 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3077 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
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3078 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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3079 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3080 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3081 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3082 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3083 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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3084 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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3087 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3088 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3089 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3090 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3092 *MESH_NUMTVERTEX 6
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3094 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3095 *MESH_TVERT 1 0.000000 0.234375 1.000000
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3096 *MESH_TVERT 2 0.044194 0.234375 1.000000
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3097 *MESH_TVERT 3 0.044194 0.000000 1.000000
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3098 *MESH_TVERT 4 0.088388 0.000000 1.000000
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3099 *MESH_TVERT 5 0.088388 0.234375 1.000000
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3101 *MESH_NUMTVFACES 4
\r
3103 *MESH_TFACE 0 0 2 1
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3104 *MESH_TFACE 1 0 3 2
\r
3105 *MESH_TFACE 2 2 3 4
\r
3106 *MESH_TFACE 3 2 4 5
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3109 *PROP_MOTIONBLUR 0
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3110 *PROP_CASTSHADOW 1
\r
3111 *PROP_RECVSHADOW 1
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3115 *NODE_NAME "mat4model0surf65"
\r
3117 *NODE_NAME "mat4model0surf65"
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3118 *INHERIT_POS 0 0 0
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3119 *INHERIT_ROT 0 0 0
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3120 *INHERIT_SCL 0 0 0
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3125 *TM_POS 0.000000 0.000000 0.000000
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3131 *COMMENT "SURFACETYPE MST_PLANAR"
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3132 *MESH_VERTEX_LIST {
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3133 *MESH_VERTEX 0 -168.000000 -128.500000 37.500000
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3134 *MESH_VERTEX 1 -168.000000 -126.000000 30.000000
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3135 *MESH_VERTEX 2 -152.000000 -126.000000 30.000000
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3136 *MESH_VERTEX 3 -152.000000 -128.500000 37.500000
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3137 *MESH_VERTEX 4 -152.000000 -126.000000 30.000000
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3138 *MESH_VERTEX 5 -168.000000 -126.000000 30.000000
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3139 *MESH_VERTEX 6 -168.000000 -128.500000 22.500000
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3140 *MESH_VERTEX 7 -152.000000 -128.500000 22.500000
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3143 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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3144 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3145 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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3146 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
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3147 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3148 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3149 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3150 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3151 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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3152 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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3153 *MESH_VERTEXNORMAL 6 0.000000 0.707107 -0.707107
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3154 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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3157 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3158 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3159 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3160 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3162 *MESH_NUMTVERTEX 8
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3164 *MESH_TVERT 0 0.546875 0.125000 1.000000
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3165 *MESH_TVERT 1 0.625000 0.125000 1.000000
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3166 *MESH_TVERT 2 0.625000 0.000000 1.000000
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3167 *MESH_TVERT 3 0.546875 0.000000 1.000000
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3168 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3169 *MESH_TVERT 5 0.000000 0.125000 1.000000
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3170 *MESH_TVERT 6 0.078125 0.125000 1.000000
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3171 *MESH_TVERT 7 0.078125 0.000000 1.000000
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3173 *MESH_NUMTVFACES 4
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3175 *MESH_TFACE 0 0 2 1
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3176 *MESH_TFACE 1 0 3 2
\r
3177 *MESH_TFACE 2 4 6 5
\r
3178 *MESH_TFACE 3 4 7 6
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3181 *PROP_MOTIONBLUR 0
\r
3182 *PROP_CASTSHADOW 1
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3183 *PROP_RECVSHADOW 1
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3187 *NODE_NAME "mat4model0surf66"
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3189 *NODE_NAME "mat4model0surf66"
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3190 *INHERIT_POS 0 0 0
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3191 *INHERIT_ROT 0 0 0
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3192 *INHERIT_SCL 0 0 0
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3197 *TM_POS 0.000000 0.000000 0.000000
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3203 *COMMENT "SURFACETYPE MST_PLANAR"
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3204 *MESH_VERTEX_LIST {
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3205 *MESH_VERTEX 0 -168.000000 -126.000000 30.000000
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3206 *MESH_VERTEX 1 -168.000000 -128.500000 37.500000
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3207 *MESH_VERTEX 2 -168.000000 -128.500000 22.500000
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3208 *MESH_VERTEX 3 -168.000000 -136.000000 40.000000
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3209 *MESH_VERTEX 4 -168.000000 -136.000000 20.000000
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3210 *MESH_VERTEX 5 -168.000000 -143.500000 22.500000
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3211 *MESH_VERTEX 6 -168.000000 -146.000000 30.000000
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3212 *MESH_VERTEX 7 -168.000000 -143.500000 37.500000
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3215 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3216 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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3217 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3218 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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3219 *MESH_FACENORMAL 4 -0.707107 0.000000 -0.707107
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3220 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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3221 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3222 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3223 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3224 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3225 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3226 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3227 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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3228 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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3231 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3232 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3233 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3234 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3235 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3236 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3238 *MESH_NUMTVERTEX 8
\r
3240 *MESH_TVERT 0 1.015625 0.250000 1.000000
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3241 *MESH_TVERT 1 0.996094 0.308594 1.000000
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3242 *MESH_TVERT 2 0.996094 0.191406 1.000000
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3243 *MESH_TVERT 3 0.937500 0.328125 1.000000
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3244 *MESH_TVERT 4 0.937500 0.171875 1.000000
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3245 *MESH_TVERT 5 0.878906 0.191406 1.000000
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3246 *MESH_TVERT 6 0.859375 0.250000 1.000000
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3247 *MESH_TVERT 7 0.878906 0.308594 1.000000
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3249 *MESH_NUMTVFACES 6
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3251 *MESH_TFACE 0 1 2 3
\r
3252 *MESH_TFACE 1 2 4 3
\r
3253 *MESH_TFACE 2 3 4 5
\r
3254 *MESH_TFACE 3 3 5 7
\r
3255 *MESH_TFACE 4 0 2 1
\r
3256 *MESH_TFACE 5 5 6 7
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3259 *PROP_MOTIONBLUR 0
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3260 *PROP_CASTSHADOW 1
\r
3261 *PROP_RECVSHADOW 1
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3265 *NODE_NAME "mat4model0surf67"
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3267 *NODE_NAME "mat4model0surf67"
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3268 *INHERIT_POS 0 0 0
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3269 *INHERIT_ROT 0 0 0
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3270 *INHERIT_SCL 0 0 0
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3275 *TM_POS 0.000000 0.000000 0.000000
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3281 *COMMENT "SURFACETYPE MST_PLANAR"
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3282 *MESH_VERTEX_LIST {
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3283 *MESH_VERTEX 0 -152.000000 -136.000000 40.000000
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3284 *MESH_VERTEX 1 -168.000000 -136.000000 40.000000
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3285 *MESH_VERTEX 2 -168.000000 -128.500000 37.500000
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3286 *MESH_VERTEX 3 -152.000000 -128.500000 37.500000
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3287 *MESH_VERTEX 4 -168.000000 -143.500000 37.500000
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3288 *MESH_VERTEX 5 -152.000000 -143.500000 37.500000
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3291 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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3292 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3293 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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3294 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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3295 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3296 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3297 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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3298 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3299 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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3300 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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3303 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3304 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3305 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3306 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3308 *MESH_NUMTVERTEX 6
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3310 *MESH_TVERT 0 0.468750 0.000000 1.000000
\r
3311 *MESH_TVERT 1 0.468750 0.125000 1.000000
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3312 *MESH_TVERT 2 0.546875 0.125000 1.000000
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3313 *MESH_TVERT 3 0.546875 0.000000 1.000000
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3314 *MESH_TVERT 4 0.390625 0.125000 1.000000
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3315 *MESH_TVERT 5 0.390625 0.000000 1.000000
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3317 *MESH_NUMTVFACES 4
\r
3319 *MESH_TFACE 0 0 2 1
\r
3320 *MESH_TFACE 1 0 3 2
\r
3321 *MESH_TFACE 2 4 0 1
\r
3322 *MESH_TFACE 3 4 5 0
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3325 *PROP_MOTIONBLUR 0
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3326 *PROP_CASTSHADOW 1
\r
3327 *PROP_RECVSHADOW 1
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3331 *NODE_NAME "mat4model0surf68"
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3333 *NODE_NAME "mat4model0surf68"
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3334 *INHERIT_POS 0 0 0
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3335 *INHERIT_ROT 0 0 0
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3336 *INHERIT_SCL 0 0 0
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3341 *TM_POS 0.000000 0.000000 0.000000
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3347 *COMMENT "SURFACETYPE MST_PLANAR"
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3348 *MESH_VERTEX_LIST {
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3349 *MESH_VERTEX 0 -168.000000 -128.500000 22.500000
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3350 *MESH_VERTEX 1 -168.000000 -136.000000 20.000000
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3351 *MESH_VERTEX 2 -152.000000 -136.000000 20.000000
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3352 *MESH_VERTEX 3 -152.000000 -128.500000 22.500000
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3353 *MESH_VERTEX 4 -168.000000 -143.500000 22.500000
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3354 *MESH_VERTEX 5 -152.000000 -143.500000 22.500000
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3357 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
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3358 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3359 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
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3360 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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3361 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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3362 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3363 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3364 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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3365 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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3366 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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3369 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3370 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3371 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3372 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3374 *MESH_NUMTVERTEX 6
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3376 *MESH_TVERT 0 0.078125 0.125000 1.000000
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3377 *MESH_TVERT 1 0.156250 0.125000 1.000000
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3378 *MESH_TVERT 2 0.156250 0.000000 1.000000
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3379 *MESH_TVERT 3 0.078125 0.000000 1.000000
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3380 *MESH_TVERT 4 0.234375 0.125000 1.000000
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3381 *MESH_TVERT 5 0.234375 0.000000 1.000000
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3383 *MESH_NUMTVFACES 4
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3385 *MESH_TFACE 0 0 2 1
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3386 *MESH_TFACE 1 0 3 2
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3387 *MESH_TFACE 2 2 4 1
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3388 *MESH_TFACE 3 2 5 4
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3391 *PROP_MOTIONBLUR 0
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3392 *PROP_CASTSHADOW 1
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3393 *PROP_RECVSHADOW 1
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3397 *NODE_NAME "mat4model0surf69"
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3399 *NODE_NAME "mat4model0surf69"
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3400 *INHERIT_POS 0 0 0
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3401 *INHERIT_ROT 0 0 0
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3402 *INHERIT_SCL 0 0 0
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3407 *TM_POS 0.000000 0.000000 0.000000
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3413 *COMMENT "SURFACETYPE MST_PLANAR"
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3414 *MESH_VERTEX_LIST {
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3415 *MESH_VERTEX 0 -152.000000 -146.000000 30.000000
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3416 *MESH_VERTEX 1 -168.000000 -146.000000 30.000000
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3417 *MESH_VERTEX 2 -168.000000 -143.500000 37.500000
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3418 *MESH_VERTEX 3 -152.000000 -143.500000 37.500000
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3419 *MESH_VERTEX 4 -168.000000 -143.500000 22.500000
\r
3420 *MESH_VERTEX 5 -152.000000 -143.500000 22.500000
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3423 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
3424 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
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3425 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
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3426 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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3427 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3428 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3429 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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3430 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3431 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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3432 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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3435 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3436 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3437 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3438 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3440 *MESH_NUMTVERTEX 6
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3442 *MESH_TVERT 0 0.312500 0.000000 1.000000
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3443 *MESH_TVERT 1 0.312500 0.125000 1.000000
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3444 *MESH_TVERT 2 0.390625 0.125000 1.000000
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3445 *MESH_TVERT 3 0.390625 0.000000 1.000000
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3446 *MESH_TVERT 4 0.234375 0.125000 1.000000
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3447 *MESH_TVERT 5 0.234375 0.000000 1.000000
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3449 *MESH_NUMTVFACES 4
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3451 *MESH_TFACE 0 0 2 1
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3452 *MESH_TFACE 1 0 3 2
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3453 *MESH_TFACE 2 4 0 1
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3454 *MESH_TFACE 3 4 5 0
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3457 *PROP_MOTIONBLUR 0
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3458 *PROP_CASTSHADOW 1
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3459 *PROP_RECVSHADOW 1
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3463 *NODE_NAME "mat4model0surf70"
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3465 *NODE_NAME "mat4model0surf70"
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3466 *INHERIT_POS 0 0 0
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3467 *INHERIT_ROT 0 0 0
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3468 *INHERIT_SCL 0 0 0
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3473 *TM_POS 0.000000 0.000000 0.000000
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3479 *COMMENT "SURFACETYPE MST_PLANAR"
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3480 *MESH_VERTEX_LIST {
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3481 *MESH_VERTEX 0 -416.000122 -169.000000 35.000000
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3482 *MESH_VERTEX 1 -416.000122 -164.000000 20.000000
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3483 *MESH_VERTEX 2 415.999878 -164.000000 20.000000
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3484 *MESH_VERTEX 3 415.999878 -169.000000 35.000000
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3485 *MESH_VERTEX 4 -416.000122 -169.000000 5.000000
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3486 *MESH_VERTEX 5 415.999878 -169.000000 5.000000
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3489 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
3490 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
3491 *MESH_FACENORMAL 2 -0.985599 0.000000 0.169102
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3492 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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3493 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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3494 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3495 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3496 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3497 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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3498 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
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3501 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3502 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3503 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3504 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3506 *MESH_NUMTVERTEX 6
\r
3508 *MESH_TVERT 0 0.781250 3.500000 1.000000
\r
3509 *MESH_TVERT 1 0.937500 3.500000 1.000000
\r
3510 *MESH_TVERT 2 0.937500 -3.000000 1.000000
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3511 *MESH_TVERT 3 0.781250 -3.000000 1.000000
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3512 *MESH_TVERT 4 1.093750 3.500000 1.000000
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3513 *MESH_TVERT 5 1.093750 -3.000000 1.000000
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3515 *MESH_NUMTVFACES 4
\r
3517 *MESH_TFACE 0 0 2 1
\r
3518 *MESH_TFACE 1 0 3 2
\r
3519 *MESH_TFACE 2 2 4 1
\r
3520 *MESH_TFACE 3 2 5 4
\r
3523 *PROP_MOTIONBLUR 0
\r
3524 *PROP_CASTSHADOW 1
\r
3525 *PROP_RECVSHADOW 1
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3529 *NODE_NAME "mat4model0surf71"
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3531 *NODE_NAME "mat4model0surf71"
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3532 *INHERIT_POS 0 0 0
\r
3533 *INHERIT_ROT 0 0 0
\r
3534 *INHERIT_SCL 0 0 0
\r
3539 *TM_POS 0.000000 0.000000 0.000000
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3545 *COMMENT "SURFACETYPE MST_PLANAR"
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3546 *MESH_VERTEX_LIST {
\r
3547 *MESH_VERTEX 0 415.999878 -184.000000 40.000000
\r
3548 *MESH_VERTEX 1 -416.000122 -184.000000 40.000000
\r
3549 *MESH_VERTEX 2 -416.000122 -169.000000 35.000000
\r
3550 *MESH_VERTEX 3 415.999878 -169.000000 35.000000
\r
3551 *MESH_VERTEX 4 -416.000122 -199.000000 35.000000
\r
3552 *MESH_VERTEX 5 415.999878 -199.000000 35.000000
\r
3555 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
3556 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
3557 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
3558 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
3559 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3560 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3561 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
3562 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
3563 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
3564 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
3567 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3568 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3569 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3570 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3572 *MESH_NUMTVERTEX 6
\r
3574 *MESH_TVERT 0 0.625000 -3.000000 1.000000
\r
3575 *MESH_TVERT 1 0.625000 3.500000 1.000000
\r
3576 *MESH_TVERT 2 0.781250 3.500000 1.000000
\r
3577 *MESH_TVERT 3 0.781250 -3.000000 1.000000
\r
3578 *MESH_TVERT 4 0.468750 3.500000 1.000000
\r
3579 *MESH_TVERT 5 0.468750 -3.000000 1.000000
\r
3581 *MESH_NUMTVFACES 4
\r
3583 *MESH_TFACE 0 0 2 1
\r
3584 *MESH_TFACE 1 0 3 2
\r
3585 *MESH_TFACE 2 4 0 1
\r
3586 *MESH_TFACE 3 4 5 0
\r
3589 *PROP_MOTIONBLUR 0
\r
3590 *PROP_CASTSHADOW 1
\r
3591 *PROP_RECVSHADOW 1
\r
3595 *NODE_NAME "mat4model0surf72"
\r
3597 *NODE_NAME "mat4model0surf72"
\r
3598 *INHERIT_POS 0 0 0
\r
3599 *INHERIT_ROT 0 0 0
\r
3600 *INHERIT_SCL 0 0 0
\r
3605 *TM_POS 0.000000 0.000000 0.000000
\r
3611 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3612 *MESH_VERTEX_LIST {
\r
3613 *MESH_VERTEX 0 -416.000122 -169.000000 5.000000
\r
3614 *MESH_VERTEX 1 -416.000122 -184.000000 0.000000
\r
3615 *MESH_VERTEX 2 415.999878 -184.000000 0.000000
\r
3616 *MESH_VERTEX 3 415.999878 -169.000000 5.000000
\r
3617 *MESH_VERTEX 4 415.999878 -184.000000 0.000000
\r
3618 *MESH_VERTEX 5 -416.000122 -184.000000 0.000000
\r
3619 *MESH_VERTEX 6 -416.000122 -199.000000 5.000000
\r
3620 *MESH_VERTEX 7 415.999878 -199.000000 5.000000
\r
3623 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
3624 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
3625 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
\r
3626 *MESH_FACENORMAL 3 0.985599 0.000000 0.169102
\r
3627 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
3628 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3629 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3630 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
3631 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3632 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
3633 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
\r
3634 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
3637 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3638 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3639 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3640 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3642 *MESH_NUMTVERTEX 8
\r
3644 *MESH_TVERT 0 1.093750 3.500000 1.000000
\r
3645 *MESH_TVERT 1 1.250000 3.500000 1.000000
\r
3646 *MESH_TVERT 2 1.250000 -3.000000 1.000000
\r
3647 *MESH_TVERT 3 1.093750 -3.000000 1.000000
\r
3648 *MESH_TVERT 4 0.000000 -3.000000 1.000000
\r
3649 *MESH_TVERT 5 0.000000 3.500000 1.000000
\r
3650 *MESH_TVERT 6 0.156250 3.500000 1.000000
\r
3651 *MESH_TVERT 7 0.156250 -3.000000 1.000000
\r
3653 *MESH_NUMTVFACES 4
\r
3655 *MESH_TFACE 0 0 2 1
\r
3656 *MESH_TFACE 1 0 3 2
\r
3657 *MESH_TFACE 2 4 6 5
\r
3658 *MESH_TFACE 3 4 7 6
\r
3661 *PROP_MOTIONBLUR 0
\r
3662 *PROP_CASTSHADOW 1
\r
3663 *PROP_RECVSHADOW 1
\r
3667 *NODE_NAME "mat4model0surf73"
\r
3669 *NODE_NAME "mat4model0surf73"
\r
3670 *INHERIT_POS 0 0 0
\r
3671 *INHERIT_ROT 0 0 0
\r
3672 *INHERIT_SCL 0 0 0
\r
3677 *TM_POS 0.000000 0.000000 0.000000
\r
3683 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3684 *MESH_VERTEX_LIST {
\r
3685 *MESH_VERTEX 0 415.999878 -204.000000 20.000000
\r
3686 *MESH_VERTEX 1 -416.000122 -204.000000 20.000000
\r
3687 *MESH_VERTEX 2 -416.000122 -199.000000 35.000000
\r
3688 *MESH_VERTEX 3 415.999878 -199.000000 35.000000
\r
3689 *MESH_VERTEX 4 -416.000122 -199.000000 5.000000
\r
3690 *MESH_VERTEX 5 415.999878 -199.000000 5.000000
\r
3693 *MESH_FACENORMAL 0 -0.707107 0.000000 -0.707107
\r
3694 *MESH_FACENORMAL 1 -0.985599 0.000000 -0.169102
\r
3695 *MESH_FACENORMAL 2 -0.707107 0.000000 -0.707107
\r
3696 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
3697 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3698 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3699 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
3700 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
3701 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
3702 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
3705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3706 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3707 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3708 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3710 *MESH_NUMTVERTEX 6
\r
3712 *MESH_TVERT 0 0.312500 -3.000000 1.000000
\r
3713 *MESH_TVERT 1 0.312500 3.500000 1.000000
\r
3714 *MESH_TVERT 2 0.468750 3.500000 1.000000
\r
3715 *MESH_TVERT 3 0.468750 -3.000000 1.000000
\r
3716 *MESH_TVERT 4 0.156250 3.500000 1.000000
\r
3717 *MESH_TVERT 5 0.156250 -3.000000 1.000000
\r
3719 *MESH_NUMTVFACES 4
\r
3721 *MESH_TFACE 0 0 2 1
\r
3722 *MESH_TFACE 1 0 3 2
\r
3723 *MESH_TFACE 2 4 0 1
\r
3724 *MESH_TFACE 3 4 5 0
\r
3727 *PROP_MOTIONBLUR 0
\r
3728 *PROP_CASTSHADOW 1
\r
3729 *PROP_RECVSHADOW 1
\r