]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_metal/lamp01.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / structure_metal / lamp01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "lamp01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 9\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_shaders/light02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_shaders/light02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_shaders\light02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_misc/light01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_misc/light01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_misc\light01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_shaders/light02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_shaders/light02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_shaders\light02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_misc/light01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_misc/light01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_misc\light01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149 }\r
150 *GEOMOBJECT     {\r
151         *NODE_NAME      "mat5model0surf31"\r
152         *NODE_TM        {\r
153                 *NODE_NAME      "mat5model0surf31"\r
154                 *INHERIT_POS    0       0       0\r
155                 *INHERIT_ROT    0       0       0\r
156                 *INHERIT_SCL    0       0       0\r
157                 *TM_ROW0        1.0     0       0\r
158                 *TM_ROW1        0       1.0     0\r
159                 *TM_ROW2        0       0       1.0\r
160                 *TM_ROW3        0       0       0\r
161                 *TM_POS 0.000000        0.000000        0.000000\r
162         }\r
163         *MESH   {\r
164                 *TIMEVALUE      0\r
165                 *MESH_NUMVERTEX 36\r
166                 *MESH_NUMFACES  32\r
167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
168                 *MESH_VERTEX_LIST       {\r
169                         *MESH_VERTEX    0       30.000000       14.000000       40.000000\r
170                         *MESH_VERTEX    1       36.000000       36.000000       8.000000\r
171                         *MESH_VERTEX    2       45.000000       21.000000       8.000000\r
172                         *MESH_VERTEX    3       48.000000       0.000000        8.000000\r
173                         *MESH_VERTEX    4       24.000000       24.000000       40.000000\r
174                         *MESH_VERTEX    5       14.000000       30.000000       40.000000\r
175                         *MESH_VERTEX    6       0.000000        32.000000       40.000000\r
176                         *MESH_VERTEX    7       0.000000        48.000000       8.000000\r
177                         *MESH_VERTEX    8       32.000000       0.000000        40.000000\r
178                         *MESH_VERTEX    9       30.000000       -14.000000      40.000000\r
179                         *MESH_VERTEX    10      45.000000       -21.000000      8.000000\r
180                         *MESH_VERTEX    11      36.000000       -36.000000      8.000000\r
181                         *MESH_VERTEX    12      24.000000       -24.000000      40.000000\r
182                         *MESH_VERTEX    13      21.000000       45.000000       8.000000\r
183                         *MESH_VERTEX    14      14.000000       -30.000000      40.000000\r
184                         *MESH_VERTEX    15      21.000000       -45.000000      8.000000\r
185                         *MESH_VERTEX    16      0.000000        -48.000000      8.000000\r
186                         *MESH_VERTEX    17      0.000000        48.000000       8.000000\r
187                         *MESH_VERTEX    18      0.000000        32.000000       40.000000\r
188                         *MESH_VERTEX    19      -14.000000      30.000000       40.000000\r
189                         *MESH_VERTEX    20      -21.000000      45.000000       8.000000\r
190                         *MESH_VERTEX    21      -36.000000      36.000000       8.000000\r
191                         *MESH_VERTEX    22      -24.000000      24.000000       40.000000\r
192                         *MESH_VERTEX    23      -30.000000      14.000000       40.000000\r
193                         *MESH_VERTEX    24      -45.000000      21.000000       8.000000\r
194                         *MESH_VERTEX    25      -48.000000      0.000000        8.000000\r
195                         *MESH_VERTEX    26      -32.000000      0.000000        40.000000\r
196                         *MESH_VERTEX    27      -30.000000      -14.000000      40.000000\r
197                         *MESH_VERTEX    28      0.000000        -32.000000      40.000000\r
198                         *MESH_VERTEX    29      -14.000000      -30.000000      40.000000\r
199                         *MESH_VERTEX    30      0.000000        -32.000000      40.000000\r
200                         *MESH_VERTEX    31      0.000000        -48.000000      8.000000\r
201                         *MESH_VERTEX    32      -21.000000      -45.000000      8.000000\r
202                         *MESH_VERTEX    33      -36.000000      -36.000000      8.000000\r
203                         *MESH_VERTEX    34      -45.000000      -21.000000      8.000000\r
204                         *MESH_VERTEX    35      -24.000000      -24.000000      40.000000\r
205                 }\r
206                 *MESH_NORMALS   {\r
207                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
208                         *MESH_FACENORMAL        1       -0.488293       0.677627        0.549901\r
209                         *MESH_FACENORMAL        2       -0.524935       0.678408        0.514010\r
210                         *MESH_FACENORMAL        3       -0.805142       0.188230        0.562419\r
211                         *MESH_FACENORMAL        4       -0.494265       0.203252        0.845216\r
212                         *MESH_FACENORMAL        5       -0.805142       0.188230        0.562419\r
213                         *MESH_FACENORMAL        6       -0.612207       -0.612207       0.500405\r
214                         *MESH_FACENORMAL        7       -0.744954       -0.417435       0.520376\r
215                         *MESH_FACENORMAL        8       -0.494265       0.203252        0.845216\r
216                         *MESH_FACENORMAL        9       -0.417435       0.744954        0.520376\r
217                         *MESH_FACENORMAL        10      -0.332184       0.807799        0.486945\r
218                         *MESH_FACENORMAL        11      -0.524935       0.678408        0.514010\r
219                         *MESH_FACENORMAL        12      -0.818601       0.228263        0.527056\r
220                         *MESH_FACENORMAL        13      -0.815081       -0.131615       0.564200\r
221                         *MESH_FACENORMAL        14      -0.612207       -0.612207       0.500405\r
222                         *MESH_FACENORMAL        15      -0.314902       -0.759299       0.569474\r
223                         *MESH_FACENORMAL        16      -0.203252       0.494265        0.845216\r
224                         *MESH_FACENORMAL        17      -0.537213       0.302082        0.787495\r
225                         *MESH_FACENORMAL        18      -0.612207       0.612207        0.500405\r
226                         *MESH_FACENORMAL        19      -0.744954       0.417435        0.520376\r
227                         *MESH_FACENORMAL        20      -0.870207       0.000000        0.492686\r
228                         *MESH_FACENORMAL        21      -0.818601       -0.228263       0.527056\r
229                         *MESH_FACENORMAL        22      -0.612207       -0.612207       0.500405\r
230                         *MESH_FACENORMAL        23      -0.417435       -0.744954       0.520376\r
231                         *MESH_FACENORMAL        24      -0.112227       -0.877271       0.466692\r
232                         *MESH_FACENORMAL        25      0.000000        -0.532667       0.846325\r
233                         *MESH_FACENORMAL        26      0.537213        0.302082        0.787495\r
234                         *MESH_FACENORMAL        27      0.384610        0.384610        0.839136\r
235                         *MESH_FACENORMAL        28      0.604117        0.432482        0.669329\r
236                         *MESH_FACENORMAL        29      0.815081        0.131615        0.564200\r
237                         *MESH_FACENORMAL        30      0.851511        -0.107041       0.513295\r
238                         *MESH_FACENORMAL        31      0.807799        -0.332184       0.486945\r
239                         *MESH_VERTEXNORMAL      0       0.807799        0.332184        0.486945\r
240                         *MESH_VERTEXNORMAL      1       0.624695        0.624695        0.468521\r
241                         *MESH_VERTEXNORMAL      2       0.807799        0.332184        0.486945\r
242                         *MESH_VERTEXNORMAL      3       0.894427        0.000000        0.447214\r
243                         *MESH_VERTEXNORMAL      4       0.624695        0.624695        0.468521\r
244                         *MESH_VERTEXNORMAL      5       0.332184        0.807798        0.486945\r
245                         *MESH_VERTEXNORMAL      6       0.000000        0.894427        0.447214\r
246                         *MESH_VERTEXNORMAL      7       0.000000        0.894427        0.447214\r
247                         *MESH_VERTEXNORMAL      8       0.894427        0.000000        0.447214\r
248                         *MESH_VERTEXNORMAL      9       0.807798        -0.332184       0.486945\r
249                         *MESH_VERTEXNORMAL      10      0.807799        -0.332184       0.486945\r
250                         *MESH_VERTEXNORMAL      11      0.624695        -0.624695       0.468521\r
251                         *MESH_VERTEXNORMAL      12      0.624695        -0.624695       0.468521\r
252                         *MESH_VERTEXNORMAL      13      0.332184        0.807799        0.486945\r
253                         *MESH_VERTEXNORMAL      14      0.332184        -0.807799       0.486945\r
254                         *MESH_VERTEXNORMAL      15      0.332184        -0.807799       0.486945\r
255                         *MESH_VERTEXNORMAL      16      0.000000        -0.894427       0.447214\r
256                         *MESH_VERTEXNORMAL      17      0.000000        0.894427        0.447214\r
257                         *MESH_VERTEXNORMAL      18      0.000000        0.894427        0.447214\r
258                         *MESH_VERTEXNORMAL      19      -0.332184       0.807799        0.486945\r
259                         *MESH_VERTEXNORMAL      20      -0.332184       0.807799        0.486945\r
260                         *MESH_VERTEXNORMAL      21      -0.624695       0.624695        0.468521\r
261                         *MESH_VERTEXNORMAL      22      -0.624695       0.624695        0.468521\r
262                         *MESH_VERTEXNORMAL      23      -0.807798       0.332184        0.486945\r
263                         *MESH_VERTEXNORMAL      24      -0.807799       0.332184        0.486945\r
264                         *MESH_VERTEXNORMAL      25      -0.894427       0.000000        0.447214\r
265                         *MESH_VERTEXNORMAL      26      -0.894427       0.000000        0.447214\r
266                         *MESH_VERTEXNORMAL      27      -0.807799       -0.332184       0.486945\r
267                         *MESH_VERTEXNORMAL      28      0.000000        -0.894427       0.447214\r
268                         *MESH_VERTEXNORMAL      29      -0.332184       -0.807798       0.486945\r
269                         *MESH_VERTEXNORMAL      30      0.000000        -0.894427       0.447214\r
270                         *MESH_VERTEXNORMAL      31      0.000000        -0.894427       0.447214\r
271                         *MESH_VERTEXNORMAL      32      -0.332184       -0.807799       0.486945\r
272                         *MESH_VERTEXNORMAL      33      -0.624695       -0.624695       0.468521\r
273                         *MESH_VERTEXNORMAL      34      -0.807799       -0.332184       0.486945\r
274                         *MESH_VERTEXNORMAL      35      -0.624695       -0.624695       0.468521\r
275                 }\r
276                 *MESH_FACE_LIST {\r
277                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
278                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
279                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
280                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
281                         *MESH_FACE      4       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
282                         *MESH_FACE      5       A:      1       B:      13      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
283                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
284                         *MESH_FACE      7       A:      5       B:      13      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
285                         *MESH_FACE      8       A:      3       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
286                         *MESH_FACE      9       A:      3       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
287                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
288                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
289                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
290                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
291                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
292                         *MESH_FACE      15      A:      14      B:      28      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
293                         *MESH_FACE      16      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
294                         *MESH_FACE      17      A:      17      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
295                         *MESH_FACE      18      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
296                         *MESH_FACE      19      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
297                         *MESH_FACE      20      A:      21      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
298                         *MESH_FACE      21      A:      21      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
299                         *MESH_FACE      22      A:      23      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
300                         *MESH_FACE      23      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
301                         *MESH_FACE      24      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
302                         *MESH_FACE      25      A:      25      B:      34      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
303                         *MESH_FACE      26      A:      27      B:      34      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
304                         *MESH_FACE      27      A:      27      B:      33      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
305                         *MESH_FACE      28      A:      29      B:      35      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
306                         *MESH_FACE      29      A:      29      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
307                         *MESH_FACE      30      A:      29      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
308                         *MESH_FACE      31      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
309                 }\r
310                 *MESH_NUMTVERTEX        36\r
311                 *MESH_TVERTLIST {\r
312                         *MESH_TVERT     0       0.312500        0.984375        1.000000\r
313                         *MESH_TVERT     1       0.375000        0.046875        1.000000\r
314                         *MESH_TVERT     2       0.312500        0.046875        1.000000\r
315                         *MESH_TVERT     3       0.250000        0.046875        1.000000\r
316                         *MESH_TVERT     4       0.375000        0.984375        1.000000\r
317                         *MESH_TVERT     5       0.437500        0.984375        1.000000\r
318                         *MESH_TVERT     6       0.500000        0.984375        1.000000\r
319                         *MESH_TVERT     7       0.500000        0.046875        1.000000\r
320                         *MESH_TVERT     8       0.250000        0.984375        1.000000\r
321                         *MESH_TVERT     9       0.187500        0.984375        1.000000\r
322                         *MESH_TVERT     10      0.187500        0.046875        1.000000\r
323                         *MESH_TVERT     11      0.125000        0.046875        1.000000\r
324                         *MESH_TVERT     12      0.125000        0.984375        1.000000\r
325                         *MESH_TVERT     13      0.437500        0.046875        1.000000\r
326                         *MESH_TVERT     14      0.062500        0.984375        1.000000\r
327                         *MESH_TVERT     15      0.062500        0.046875        1.000000\r
328                         *MESH_TVERT     16      0.000000        0.046875        1.000000\r
329                         *MESH_TVERT     17      0.000000        0.046875        1.000000\r
330                         *MESH_TVERT     18      0.000000        0.984375        1.000000\r
331                         *MESH_TVERT     19      0.062500        0.984375        1.000000\r
332                         *MESH_TVERT     20      0.062500        0.046875        1.000000\r
333                         *MESH_TVERT     21      0.125000        0.046875        1.000000\r
334                         *MESH_TVERT     22      0.125000        0.984375        1.000000\r
335                         *MESH_TVERT     23      0.187500        0.984375        1.000000\r
336                         *MESH_TVERT     24      0.187500        0.046875        1.000000\r
337                         *MESH_TVERT     25      0.250000        0.046875        1.000000\r
338                         *MESH_TVERT     26      0.250000        0.984375        1.000000\r
339                         *MESH_TVERT     27      0.312500        0.984375        1.000000\r
340                         *MESH_TVERT     28      0.000000        0.984375        1.000000\r
341                         *MESH_TVERT     29      0.437500        0.984375        1.000000\r
342                         *MESH_TVERT     30      0.500000        0.984375        1.000000\r
343                         *MESH_TVERT     31      0.500000        0.046875        1.000000\r
344                         *MESH_TVERT     32      0.437500        0.046875        1.000000\r
345                         *MESH_TVERT     33      0.375000        0.046875        1.000000\r
346                         *MESH_TVERT     34      0.312500        0.046875        1.000000\r
347                         *MESH_TVERT     35      0.375000        0.984375        1.000000\r
348                 }\r
349                 *MESH_NUMTVFACES        32\r
350                 *MESH_TFACELIST {\r
351                         *MESH_TFACE     0       0       2       1\r
352                         *MESH_TFACE     1       0       1       4\r
353                         *MESH_TFACE     2       0       3       2\r
354                         *MESH_TFACE     3       1       5       4\r
355                         *MESH_TFACE     4       0       8       3\r
356                         *MESH_TFACE     5       1       13      5\r
357                         *MESH_TFACE     6       5       7       6\r
358                         *MESH_TFACE     7       5       13      7\r
359                         *MESH_TFACE     8       3       8       9\r
360                         *MESH_TFACE     9       3       9       10\r
361                         *MESH_TFACE     10      9       11      10\r
362                         *MESH_TFACE     11      9       12      11\r
363                         *MESH_TFACE     12      11      12      14\r
364                         *MESH_TFACE     13      11      14      15\r
365                         *MESH_TFACE     14      14      16      15\r
366                         *MESH_TFACE     15      14      28      16\r
367                         *MESH_TFACE     16      17      19      18\r
368                         *MESH_TFACE     17      17      20      19\r
369                         *MESH_TFACE     18      19      20      21\r
370                         *MESH_TFACE     19      19      21      22\r
371                         *MESH_TFACE     20      21      23      22\r
372                         *MESH_TFACE     21      21      24      23\r
373                         *MESH_TFACE     22      23      24      25\r
374                         *MESH_TFACE     23      23      25      26\r
375                         *MESH_TFACE     24      25      27      26\r
376                         *MESH_TFACE     25      25      34      27\r
377                         *MESH_TFACE     26      27      34      33\r
378                         *MESH_TFACE     27      27      33      35\r
379                         *MESH_TFACE     28      29      35      33\r
380                         *MESH_TFACE     29      29      33      32\r
381                         *MESH_TFACE     30      29      32      31\r
382                         *MESH_TFACE     31      29      31      30\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   5\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat6model0surf32"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat6model0surf32"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 12\r
406                 *MESH_NUMFACES  8\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       12.000000       0.000000        60.000000\r
410                         *MESH_VERTEX    1       9.000000        0.000000        69.000000\r
411                         *MESH_VERTEX    2       6.750000        6.750000        69.000000\r
412                         *MESH_VERTEX    3       9.000000        9.000000        60.000000\r
413                         *MESH_VERTEX    4       6.750000        6.750000        51.000000\r
414                         *MESH_VERTEX    5       9.000000        0.000000        51.000000\r
415                         *MESH_VERTEX    6       6.750000        -6.750000       69.000000\r
416                         *MESH_VERTEX    7       9.000000        0.000000        69.000000\r
417                         *MESH_VERTEX    8       12.000000       0.000000        60.000000\r
418                         *MESH_VERTEX    9       6.750000        -6.750000       51.000000\r
419                         *MESH_VERTEX    10      9.000000        0.000000        51.000000\r
420                         *MESH_VERTEX    11      9.000000        -9.000000       60.000000\r
421                 }\r
422                 *MESH_NORMALS   {\r
423                         *MESH_FACENORMAL        0       -0.524935       0.678408        0.514010\r
424                         *MESH_FACENORMAL        1       -0.677627       0.488293        0.549901\r
425                         *MESH_FACENORMAL        2       -0.332184       0.807799        0.486945\r
426                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
427                         *MESH_FACENORMAL        4       -0.332184       -0.807799       0.486945\r
428                         *MESH_FACENORMAL        5       -0.203252       0.494265        0.845216\r
429                         *MESH_FACENORMAL        6       -0.604117       -0.432482       0.669329\r
430                         *MESH_FACENORMAL        7       -0.384610       0.384610        0.839136\r
431                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
432                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
433                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
434                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
435                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
436                         *MESH_VERTEXNORMAL      5       0.894427        0.000000        -0.447214\r
437                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
438                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
439                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
440                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
441                         *MESH_VERTEXNORMAL      10      0.894427        0.000000        -0.447214\r
442                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
443                 }\r
444                 *MESH_FACE_LIST {\r
445                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
446                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
447                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
448                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
449                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
450                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
451                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
452                         *MESH_FACE      7       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
453                 }\r
454                 *MESH_NUMTVERTEX        12\r
455                 *MESH_TVERTLIST {\r
456                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
457                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
458                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
459                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
460                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
461                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
462                         *MESH_TVERT     6       1.312500        0.562500        1.000000\r
463                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
464                         *MESH_TVERT     8       1.500000        0.375000        1.000000\r
465                         *MESH_TVERT     9       1.312500        0.187500        1.000000\r
466                         *MESH_TVERT     10      1.500000        0.187500        1.000000\r
467                         *MESH_TVERT     11      1.312500        0.375000        1.000000\r
468                 }\r
469                 *MESH_NUMTVFACES        8\r
470                 *MESH_TFACELIST {\r
471                         *MESH_TFACE     0       0       3       2\r
472                         *MESH_TFACE     1       0       4       3\r
473                         *MESH_TFACE     2       0       2       1\r
474                         *MESH_TFACE     3       0       5       4\r
475                         *MESH_TFACE     4       6       8       7\r
476                         *MESH_TFACE     5       8       9       10\r
477                         *MESH_TFACE     6       6       11      8\r
478                         *MESH_TFACE     7       8       11      9\r
479                 }\r
480         }\r
481         *PROP_MOTIONBLUR        0\r
482         *PROP_CASTSHADOW        1\r
483         *PROP_RECVSHADOW        1\r
484         *MATERIAL_REF   6\r
485 }\r
486 *GEOMOBJECT     {\r
487         *NODE_NAME      "mat6model0surf33"\r
488         *NODE_TM        {\r
489                 *NODE_NAME      "mat6model0surf33"\r
490                 *INHERIT_POS    0       0       0\r
491                 *INHERIT_ROT    0       0       0\r
492                 *INHERIT_SCL    0       0       0\r
493                 *TM_ROW0        1.0     0       0\r
494                 *TM_ROW1        0       1.0     0\r
495                 *TM_ROW2        0       0       1.0\r
496                 *TM_ROW3        0       0       0\r
497                 *TM_POS 0.000000        0.000000        0.000000\r
498         }\r
499         *MESH   {\r
500                 *TIMEVALUE      0\r
501                 *MESH_NUMVERTEX 9\r
502                 *MESH_NUMFACES  8\r
503                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
504                 *MESH_VERTEX_LIST       {\r
505                         *MESH_VERTEX    0       6.750000        6.750000        69.000000\r
506                         *MESH_VERTEX    1       0.000000        9.000000        69.000000\r
507                         *MESH_VERTEX    2       0.000000        12.000000       60.000000\r
508                         *MESH_VERTEX    3       9.000000        9.000000        60.000000\r
509                         *MESH_VERTEX    4       6.750000        6.750000        51.000000\r
510                         *MESH_VERTEX    5       0.000000        9.000000        51.000000\r
511                         *MESH_VERTEX    6       -6.750000       6.750000        69.000000\r
512                         *MESH_VERTEX    7       -6.750000       6.750000        51.000000\r
513                         *MESH_VERTEX    8       -9.000000       9.000000        60.000000\r
514                 }\r
515                 *MESH_NORMALS   {\r
516                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
517                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
518                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
519                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
520                         *MESH_FACENORMAL        4       -0.694793       0.354870        0.625564\r
521                         *MESH_FACENORMAL        5       -0.755201       -0.220519       0.617286\r
522                         *MESH_FACENORMAL        6       -0.604117       -0.432482       0.669329\r
523                         *MESH_FACENORMAL        7       -0.475818       -0.535813       0.697497\r
524                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
525                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
526                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
527                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
528                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
529                         *MESH_VERTEXNORMAL      5       0.000000        0.894427        -0.447214\r
530                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
531                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
532                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
533                 }\r
534                 *MESH_FACE_LIST {\r
535                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
536                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
537                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
538                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
539                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
540                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
541                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
542                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
543                 }\r
544                 *MESH_NUMTVERTEX        9\r
545                 *MESH_TVERTLIST {\r
546                         *MESH_TVERT     0       0.187500        0.562500        1.000000\r
547                         *MESH_TVERT     1       0.375000        0.562500        1.000000\r
548                         *MESH_TVERT     2       0.375000        0.375000        1.000000\r
549                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
550                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
551                         *MESH_TVERT     5       0.375000        0.187500        1.000000\r
552                         *MESH_TVERT     6       0.562500        0.562500        1.000000\r
553                         *MESH_TVERT     7       0.562500        0.187500        1.000000\r
554                         *MESH_TVERT     8       0.562500        0.375000        1.000000\r
555                 }\r
556                 *MESH_NUMTVFACES        8\r
557                 *MESH_TFACELIST {\r
558                         *MESH_TFACE     0       0       2       1\r
559                         *MESH_TFACE     1       0       3       2\r
560                         *MESH_TFACE     2       2       3       4\r
561                         *MESH_TFACE     3       2       4       5\r
562                         *MESH_TFACE     4       1       2       6\r
563                         *MESH_TFACE     5       2       5       7\r
564                         *MESH_TFACE     6       2       8       6\r
565                         *MESH_TFACE     7       2       7       8\r
566                 }\r
567         }\r
568         *PROP_MOTIONBLUR        0\r
569         *PROP_CASTSHADOW        1\r
570         *PROP_RECVSHADOW        1\r
571         *MATERIAL_REF   6\r
572 }\r
573 *GEOMOBJECT     {\r
574         *NODE_NAME      "mat6model0surf34"\r
575         *NODE_TM        {\r
576                 *NODE_NAME      "mat6model0surf34"\r
577                 *INHERIT_POS    0       0       0\r
578                 *INHERIT_ROT    0       0       0\r
579                 *INHERIT_SCL    0       0       0\r
580                 *TM_ROW0        1.0     0       0\r
581                 *TM_ROW1        0       1.0     0\r
582                 *TM_ROW2        0       0       1.0\r
583                 *TM_ROW3        0       0       0\r
584                 *TM_POS 0.000000        0.000000        0.000000\r
585         }\r
586         *MESH   {\r
587                 *TIMEVALUE      0\r
588                 *MESH_NUMVERTEX 14\r
589                 *MESH_NUMFACES  8\r
590                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
591                 *MESH_VERTEX_LIST       {\r
592                         *MESH_VERTEX    0       0.000000        0.000000        72.000000\r
593                         *MESH_VERTEX    1       6.750000        6.750000        69.000000\r
594                         *MESH_VERTEX    2       9.000000        0.000000        69.000000\r
595                         *MESH_VERTEX    3       0.000000        0.000000        72.000000\r
596                         *MESH_VERTEX    4       0.000000        9.000000        69.000000\r
597                         *MESH_VERTEX    5       6.750000        -6.750000       69.000000\r
598                         *MESH_VERTEX    6       0.000000        0.000000        72.000000\r
599                         *MESH_VERTEX    7       9.000000        0.000000        69.000000\r
600                         *MESH_VERTEX    8       0.000000        0.000000        72.000000\r
601                         *MESH_VERTEX    9       0.000000        -9.000000       69.000000\r
602                         *MESH_VERTEX    10      -6.750000       6.750000        69.000000\r
603                         *MESH_VERTEX    11      -6.750000       -6.750000       69.000000\r
604                         *MESH_VERTEX    12      0.000000        0.000000        72.000000\r
605                         *MESH_VERTEX    13      -9.000000       0.000000        69.000000\r
606                 }\r
607                 *MESH_NORMALS   {\r
608                         *MESH_FACENORMAL        0       -0.744954       0.417435        0.520376\r
609                         *MESH_FACENORMAL        1       -0.744954       0.417435        0.520376\r
610                         *MESH_FACENORMAL        2       -0.332184       0.807799        0.486945\r
611                         *MESH_FACENORMAL        3       -0.612207       -0.612207       0.500405\r
612                         *MESH_FACENORMAL        4       -0.494265       -0.203252       0.845216\r
613                         *MESH_FACENORMAL        5       -0.384610       0.384610        0.839136\r
614                         *MESH_FACENORMAL        6       -0.744954       0.417435        0.520376\r
615                         *MESH_FACENORMAL        7       -0.807798       0.332184        0.486945\r
616                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
617                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
618                         *MESH_VERTEXNORMAL      2       0.894427        0.000000        0.447214\r
619                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
620                         *MESH_VERTEXNORMAL      4       0.000000        0.894427        0.447214\r
621                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
622                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
623                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
624                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
625                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       0.447214\r
626                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        0.577350\r
627                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       0.577350\r
628                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
629                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        0.447214\r
630                 }\r
631                 *MESH_FACE_LIST {\r
632                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
633                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
634                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
635                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
636                         *MESH_FACE      4       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
637                         *MESH_FACE      5       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
638                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
639                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
640                 }\r
641                 *MESH_NUMTVERTEX        14\r
642                 *MESH_TVERTLIST {\r
643                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
644                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
645                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
646                         *MESH_TVERT     3       0.375000        0.750000        1.000000\r
647                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
648                         *MESH_TVERT     5       1.312500        0.562500        1.000000\r
649                         *MESH_TVERT     6       1.500000        0.750000        1.000000\r
650                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
651                         *MESH_TVERT     8       1.125000        0.750000        1.000000\r
652                         *MESH_TVERT     9       1.125000        0.562500        1.000000\r
653                         *MESH_TVERT     10      0.562500        0.562500        1.000000\r
654                         *MESH_TVERT     11      0.937500        0.562500        1.000000\r
655                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
656                         *MESH_TVERT     13      0.750000        0.562500        1.000000\r
657                 }\r
658                 *MESH_NUMTVFACES        8\r
659                 *MESH_TFACELIST {\r
660                         *MESH_TFACE     0       1       4       3\r
661                         *MESH_TFACE     1       3       4       10\r
662                         *MESH_TFACE     2       0       2       1\r
663                         *MESH_TFACE     3       5       7       6\r
664                         *MESH_TFACE     4       5       8       9\r
665                         *MESH_TFACE     5       8       11      9\r
666                         *MESH_TFACE     6       10      13      12\r
667                         *MESH_TFACE     7       11      12      13\r
668                 }\r
669         }\r
670         *PROP_MOTIONBLUR        0\r
671         *PROP_CASTSHADOW        1\r
672         *PROP_RECVSHADOW        1\r
673         *MATERIAL_REF   6\r
674 }\r
675 *GEOMOBJECT     {\r
676         *NODE_NAME      "mat6model0surf35"\r
677         *NODE_TM        {\r
678                 *NODE_NAME      "mat6model0surf35"\r
679                 *INHERIT_POS    0       0       0\r
680                 *INHERIT_ROT    0       0       0\r
681                 *INHERIT_SCL    0       0       0\r
682                 *TM_ROW0        1.0     0       0\r
683                 *TM_ROW1        0       1.0     0\r
684                 *TM_ROW2        0       0       1.0\r
685                 *TM_ROW3        0       0       0\r
686                 *TM_POS 0.000000        0.000000        0.000000\r
687         }\r
688         *MESH   {\r
689                 *TIMEVALUE      0\r
690                 *MESH_NUMVERTEX 14\r
691                 *MESH_NUMFACES  8\r
692                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
693                 *MESH_VERTEX_LIST       {\r
694                         *MESH_VERTEX    0       0.000000        0.000000        48.000000\r
695                         *MESH_VERTEX    1       9.000000        0.000000        51.000000\r
696                         *MESH_VERTEX    2       6.750000        6.750000        51.000000\r
697                         *MESH_VERTEX    3       0.000000        9.000000        51.000000\r
698                         *MESH_VERTEX    4       0.000000        0.000000        48.000000\r
699                         *MESH_VERTEX    5       6.750000        -6.750000       51.000000\r
700                         *MESH_VERTEX    6       9.000000        0.000000        51.000000\r
701                         *MESH_VERTEX    7       0.000000        0.000000        48.000000\r
702                         *MESH_VERTEX    8       0.000000        0.000000        48.000000\r
703                         *MESH_VERTEX    9       0.000000        -9.000000       51.000000\r
704                         *MESH_VERTEX    10      -6.750000       6.750000        51.000000\r
705                         *MESH_VERTEX    11      -6.750000       -6.750000       51.000000\r
706                         *MESH_VERTEX    12      -9.000000       0.000000        51.000000\r
707                         *MESH_VERTEX    13      0.000000        0.000000        48.000000\r
708                 }\r
709                 *MESH_NORMALS   {\r
710                         *MESH_FACENORMAL        0       -0.807799       0.332184        0.486945\r
711                         *MESH_FACENORMAL        1       -0.744954       0.417435        0.520376\r
712                         *MESH_FACENORMAL        2       -0.332184       0.807799        0.486945\r
713                         *MESH_FACENORMAL        3       -0.612207       -0.612207       0.500405\r
714                         *MESH_FACENORMAL        4       -0.494265       -0.203252       0.845216\r
715                         *MESH_FACENORMAL        5       -0.384610       0.384610        0.839136\r
716                         *MESH_FACENORMAL        6       -0.744954       0.417435        0.520376\r
717                         *MESH_FACENORMAL        7       -0.807798       0.332184        0.486945\r
718                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
719                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
720                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
721                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
722                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
723                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
724                         *MESH_VERTEXNORMAL      6       0.894427        0.000000        -0.447214\r
725                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
726                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
727                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       -0.447214\r
728                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        -0.577350\r
729                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       -0.577350\r
730                         *MESH_VERTEXNORMAL      12      -0.894427       0.000000        -0.447214\r
731                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
732                 }\r
733                 *MESH_FACE_LIST {\r
734                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
735                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
736                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
737                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
738                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
739                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
740                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
741                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
742                 }\r
743                 *MESH_NUMTVERTEX        14\r
744                 *MESH_TVERTLIST {\r
745                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
746                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
747                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
748                         *MESH_TVERT     3       0.375000        0.187500        1.000000\r
749                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
750                         *MESH_TVERT     5       1.312500        0.187500        1.000000\r
751                         *MESH_TVERT     6       1.500000        0.187500        1.000000\r
752                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
753                         *MESH_TVERT     8       1.125000        0.000000        1.000000\r
754                         *MESH_TVERT     9       1.125000        0.187500        1.000000\r
755                         *MESH_TVERT     10      0.562500        0.187500        1.000000\r
756                         *MESH_TVERT     11      0.937500        0.187500        1.000000\r
757                         *MESH_TVERT     12      0.750000        0.187500        1.000000\r
758                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
759                 }\r
760                 *MESH_NUMTVFACES        8\r
761                 *MESH_TFACELIST {\r
762                         *MESH_TFACE     0       2       4       3\r
763                         *MESH_TFACE     1       3       4       10\r
764                         *MESH_TFACE     2       0       2       1\r
765                         *MESH_TFACE     3       5       7       6\r
766                         *MESH_TFACE     4       5       9       8\r
767                         *MESH_TFACE     5       8       9       11\r
768                         *MESH_TFACE     6       10      13      12\r
769                         *MESH_TFACE     7       11      12      13\r
770                 }\r
771         }\r
772         *PROP_MOTIONBLUR        0\r
773         *PROP_CASTSHADOW        1\r
774         *PROP_RECVSHADOW        1\r
775         *MATERIAL_REF   6\r
776 }\r
777 *GEOMOBJECT     {\r
778         *NODE_NAME      "mat6model0surf36"\r
779         *NODE_TM        {\r
780                 *NODE_NAME      "mat6model0surf36"\r
781                 *INHERIT_POS    0       0       0\r
782                 *INHERIT_ROT    0       0       0\r
783                 *INHERIT_SCL    0       0       0\r
784                 *TM_ROW0        1.0     0       0\r
785                 *TM_ROW1        0       1.0     0\r
786                 *TM_ROW2        0       0       1.0\r
787                 *TM_ROW3        0       0       0\r
788                 *TM_POS 0.000000        0.000000        0.000000\r
789         }\r
790         *MESH   {\r
791                 *TIMEVALUE      0\r
792                 *MESH_NUMVERTEX 9\r
793                 *MESH_NUMFACES  8\r
794                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
795                 *MESH_VERTEX_LIST       {\r
796                         *MESH_VERTEX    0       0.000000        -12.000000      60.000000\r
797                         *MESH_VERTEX    1       0.000000        -9.000000       69.000000\r
798                         *MESH_VERTEX    2       6.750000        -6.750000       69.000000\r
799                         *MESH_VERTEX    3       9.000000        -9.000000       60.000000\r
800                         *MESH_VERTEX    4       6.750000        -6.750000       51.000000\r
801                         *MESH_VERTEX    5       0.000000        -9.000000       51.000000\r
802                         *MESH_VERTEX    6       -6.750000       -6.750000       69.000000\r
803                         *MESH_VERTEX    7       -6.750000       -6.750000       51.000000\r
804                         *MESH_VERTEX    8       -9.000000       -9.000000       60.000000\r
805                 }\r
806                 *MESH_NORMALS   {\r
807                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
808                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
809                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
810                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
811                         *MESH_FACENORMAL        4       -0.475818       0.535813        0.697497\r
812                         *MESH_FACENORMAL        5       -0.620124       -0.133576       0.773048\r
813                         *MESH_FACENORMAL        6       -0.384610       -0.384610       0.839136\r
814                         *MESH_FACENORMAL        7       -0.203252       -0.494265       0.845216\r
815                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
816                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
817                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
818                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
819                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
820                         *MESH_VERTEXNORMAL      5       0.000000        -0.894427       -0.447214\r
821                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
822                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
823                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
824                 }\r
825                 *MESH_FACE_LIST {\r
826                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
827                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
828                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
829                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
830                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
831                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
832                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
833                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
834                 }\r
835                 *MESH_NUMTVERTEX        9\r
836                 *MESH_TVERTLIST {\r
837                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
838                         *MESH_TVERT     1       0.125000        0.562500        1.000000\r
839                         *MESH_TVERT     2       0.312500        0.562500        1.000000\r
840                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
841                         *MESH_TVERT     4       0.312500        0.187500        1.000000\r
842                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
843                         *MESH_TVERT     6       -0.062500       0.562500        1.000000\r
844                         *MESH_TVERT     7       -0.062500       0.187500        1.000000\r
845                         *MESH_TVERT     8       -0.062500       0.375000        1.000000\r
846                 }\r
847                 *MESH_NUMTVFACES        8\r
848                 *MESH_TFACELIST {\r
849                         *MESH_TFACE     0       0       2       1\r
850                         *MESH_TFACE     1       0       3       2\r
851                         *MESH_TFACE     2       0       4       3\r
852                         *MESH_TFACE     3       0       5       4\r
853                         *MESH_TFACE     4       0       1       6\r
854                         *MESH_TFACE     5       0       7       5\r
855                         *MESH_TFACE     6       0       6       8\r
856                         *MESH_TFACE     7       0       8       7\r
857                 }\r
858         }\r
859         *PROP_MOTIONBLUR        0\r
860         *PROP_CASTSHADOW        1\r
861         *PROP_RECVSHADOW        1\r
862         *MATERIAL_REF   6\r
863 }\r
864 *GEOMOBJECT     {\r
865         *NODE_NAME      "mat6model0surf37"\r
866         *NODE_TM        {\r
867                 *NODE_NAME      "mat6model0surf37"\r
868                 *INHERIT_POS    0       0       0\r
869                 *INHERIT_ROT    0       0       0\r
870                 *INHERIT_SCL    0       0       0\r
871                 *TM_ROW0        1.0     0       0\r
872                 *TM_ROW1        0       1.0     0\r
873                 *TM_ROW2        0       0       1.0\r
874                 *TM_ROW3        0       0       0\r
875                 *TM_POS 0.000000        0.000000        0.000000\r
876         }\r
877         *MESH   {\r
878                 *TIMEVALUE      0\r
879                 *MESH_NUMVERTEX 9\r
880                 *MESH_NUMFACES  8\r
881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
882                 *MESH_VERTEX_LIST       {\r
883                         *MESH_VERTEX    0       -6.750000       6.750000        69.000000\r
884                         *MESH_VERTEX    1       -9.000000       0.000000        69.000000\r
885                         *MESH_VERTEX    2       -12.000000      0.000000        60.000000\r
886                         *MESH_VERTEX    3       -9.000000       9.000000        60.000000\r
887                         *MESH_VERTEX    4       -6.750000       6.750000        51.000000\r
888                         *MESH_VERTEX    5       -9.000000       0.000000        51.000000\r
889                         *MESH_VERTEX    6       -6.750000       -6.750000       69.000000\r
890                         *MESH_VERTEX    7       -6.750000       -6.750000       51.000000\r
891                         *MESH_VERTEX    8       -9.000000       -9.000000       60.000000\r
892                 }\r
893                 *MESH_NORMALS   {\r
894                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
895                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
896                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
897                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
898                         *MESH_FACENORMAL        4       -0.694793       0.354870        0.625564\r
899                         *MESH_FACENORMAL        5       -0.755201       -0.220519       0.617286\r
900                         *MESH_FACENORMAL        6       -0.604117       -0.432482       0.669329\r
901                         *MESH_FACENORMAL        7       -0.475818       -0.535813       0.697497\r
902                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
903                         *MESH_VERTEXNORMAL      1       -0.894427       0.000000        0.447214\r
904                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
905                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
906                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
907                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        -0.447214\r
908                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
909                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
910                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
911                 }\r
912                 *MESH_FACE_LIST {\r
913                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
914                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
915                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
918                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
919                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
920                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
921                 }\r
922                 *MESH_NUMTVERTEX        9\r
923                 *MESH_TVERTLIST {\r
924                         *MESH_TVERT     0       0.562500        0.562500        1.000000\r
925                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
926                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
927                         *MESH_TVERT     3       0.562500        0.375000        1.000000\r
928                         *MESH_TVERT     4       0.562500        0.187500        1.000000\r
929                         *MESH_TVERT     5       0.750000        0.187500        1.000000\r
930                         *MESH_TVERT     6       0.937500        0.562500        1.000000\r
931                         *MESH_TVERT     7       0.937500        0.187500        1.000000\r
932                         *MESH_TVERT     8       0.937500        0.375000        1.000000\r
933                 }\r
934                 *MESH_NUMTVFACES        8\r
935                 *MESH_TFACELIST {\r
936                         *MESH_TFACE     0       0       2       1\r
937                         *MESH_TFACE     1       0       3       2\r
938                         *MESH_TFACE     2       2       3       4\r
939                         *MESH_TFACE     3       2       4       5\r
940                         *MESH_TFACE     4       1       2       6\r
941                         *MESH_TFACE     5       2       5       7\r
942                         *MESH_TFACE     6       2       8       6\r
943                         *MESH_TFACE     7       2       7       8\r
944                 }\r
945         }\r
946         *PROP_MOTIONBLUR        0\r
947         *PROP_CASTSHADOW        1\r
948         *PROP_RECVSHADOW        1\r
949         *MATERIAL_REF   6\r
950 }\r
951 *GEOMOBJECT     {\r
952         *NODE_NAME      "mat0model0surf38"\r
953         *NODE_TM        {\r
954                 *NODE_NAME      "mat0model0surf38"\r
955                 *INHERIT_POS    0       0       0\r
956                 *INHERIT_ROT    0       0       0\r
957                 *INHERIT_SCL    0       0       0\r
958                 *TM_ROW0        1.0     0       0\r
959                 *TM_ROW1        0       1.0     0\r
960                 *TM_ROW2        0       0       1.0\r
961                 *TM_ROW3        0       0       0\r
962                 *TM_POS 0.000000        0.000000        0.000000\r
963         }\r
964         *MESH   {\r
965                 *TIMEVALUE      0\r
966                 *MESH_NUMVERTEX 4\r
967                 *MESH_NUMFACES  2\r
968                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
969                 *MESH_VERTEX_LIST       {\r
970                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
971                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
972                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
973                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
974                 }\r
975                 *MESH_NORMALS   {\r
976                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
977                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
978                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
979                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
980                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
981                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
982                 }\r
983                 *MESH_FACE_LIST {\r
984                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
985                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
986                 }\r
987                 *MESH_NUMTVERTEX        4\r
988                 *MESH_TVERTLIST {\r
989                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
990                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
991                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
992                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
993                 }\r
994                 *MESH_NUMTVFACES        2\r
995                 *MESH_TFACELIST {\r
996                         *MESH_TFACE     0       0       2       1\r
997                         *MESH_TFACE     1       2       3       1\r
998                 }\r
999         }\r
1000         *PROP_MOTIONBLUR        0\r
1001         *PROP_CASTSHADOW        1\r
1002         *PROP_RECVSHADOW        1\r
1003         *MATERIAL_REF   0\r
1004 }\r
1005 *GEOMOBJECT     {\r
1006         *NODE_NAME      "mat0model0surf39"\r
1007         *NODE_TM        {\r
1008                 *NODE_NAME      "mat0model0surf39"\r
1009                 *INHERIT_POS    0       0       0\r
1010                 *INHERIT_ROT    0       0       0\r
1011                 *INHERIT_SCL    0       0       0\r
1012                 *TM_ROW0        1.0     0       0\r
1013                 *TM_ROW1        0       1.0     0\r
1014                 *TM_ROW2        0       0       1.0\r
1015                 *TM_ROW3        0       0       0\r
1016                 *TM_POS 0.000000        0.000000        0.000000\r
1017         }\r
1018         *MESH   {\r
1019                 *TIMEVALUE      0\r
1020                 *MESH_NUMVERTEX 4\r
1021                 *MESH_NUMFACES  2\r
1022                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1023                 *MESH_VERTEX_LIST       {\r
1024                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
1025                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
1026                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
1027                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
1028                 }\r
1029                 *MESH_NORMALS   {\r
1030                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1031                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
1032                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1033                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1034                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1035                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1036                 }\r
1037                 *MESH_FACE_LIST {\r
1038                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1039                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1040                 }\r
1041                 *MESH_NUMTVERTEX        4\r
1042                 *MESH_TVERTLIST {\r
1043                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
1044                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1045                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1046                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1047                 }\r
1048                 *MESH_NUMTVFACES        2\r
1049                 *MESH_TFACELIST {\r
1050                         *MESH_TFACE     0       0       2       1\r
1051                         *MESH_TFACE     1       2       3       1\r
1052                 }\r
1053         }\r
1054         *PROP_MOTIONBLUR        0\r
1055         *PROP_CASTSHADOW        1\r
1056         *PROP_RECVSHADOW        1\r
1057         *MATERIAL_REF   0\r
1058 }\r
1059 *GEOMOBJECT     {\r
1060         *NODE_NAME      "mat0model0surf40"\r
1061         *NODE_TM        {\r
1062                 *NODE_NAME      "mat0model0surf40"\r
1063                 *INHERIT_POS    0       0       0\r
1064                 *INHERIT_ROT    0       0       0\r
1065                 *INHERIT_SCL    0       0       0\r
1066                 *TM_ROW0        1.0     0       0\r
1067                 *TM_ROW1        0       1.0     0\r
1068                 *TM_ROW2        0       0       1.0\r
1069                 *TM_ROW3        0       0       0\r
1070                 *TM_POS 0.000000        0.000000        0.000000\r
1071         }\r
1072         *MESH   {\r
1073                 *TIMEVALUE      0\r
1074                 *MESH_NUMVERTEX 4\r
1075                 *MESH_NUMFACES  2\r
1076                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1077                 *MESH_VERTEX_LIST       {\r
1078                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
1079                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
1080                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
1081                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
1082                 }\r
1083                 *MESH_NORMALS   {\r
1084                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1085                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
1086                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1087                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1088                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1089                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1090                 }\r
1091                 *MESH_FACE_LIST {\r
1092                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1093                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1094                 }\r
1095                 *MESH_NUMTVERTEX        4\r
1096                 *MESH_TVERTLIST {\r
1097                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
1098                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
1099                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
1100                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
1101                 }\r
1102                 *MESH_NUMTVFACES        2\r
1103                 *MESH_TFACELIST {\r
1104                         *MESH_TFACE     0       0       2       1\r
1105                         *MESH_TFACE     1       2       3       1\r
1106                 }\r
1107         }\r
1108         *PROP_MOTIONBLUR        0\r
1109         *PROP_CASTSHADOW        1\r
1110         *PROP_RECVSHADOW        1\r
1111         *MATERIAL_REF   0\r
1112 }\r
1113 *GEOMOBJECT     {\r
1114         *NODE_NAME      "mat0model0surf41"\r
1115         *NODE_TM        {\r
1116                 *NODE_NAME      "mat0model0surf41"\r
1117                 *INHERIT_POS    0       0       0\r
1118                 *INHERIT_ROT    0       0       0\r
1119                 *INHERIT_SCL    0       0       0\r
1120                 *TM_ROW0        1.0     0       0\r
1121                 *TM_ROW1        0       1.0     0\r
1122                 *TM_ROW2        0       0       1.0\r
1123                 *TM_ROW3        0       0       0\r
1124                 *TM_POS 0.000000        0.000000        0.000000\r
1125         }\r
1126         *MESH   {\r
1127                 *TIMEVALUE      0\r
1128                 *MESH_NUMVERTEX 4\r
1129                 *MESH_NUMFACES  2\r
1130                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1131                 *MESH_VERTEX_LIST       {\r
1132                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
1133                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
1134                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
1135                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
1136                 }\r
1137                 *MESH_NORMALS   {\r
1138                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1139                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
1140                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1141                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1142                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1143                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1144                 }\r
1145                 *MESH_FACE_LIST {\r
1146                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1147                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1148                 }\r
1149                 *MESH_NUMTVERTEX        4\r
1150                 *MESH_TVERTLIST {\r
1151                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
1152                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1153                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1154                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1155                 }\r
1156                 *MESH_NUMTVFACES        2\r
1157                 *MESH_TFACELIST {\r
1158                         *MESH_TFACE     0       0       2       1\r
1159                         *MESH_TFACE     1       2       3       1\r
1160                 }\r
1161         }\r
1162         *PROP_MOTIONBLUR        0\r
1163         *PROP_CASTSHADOW        1\r
1164         *PROP_RECVSHADOW        1\r
1165         *MATERIAL_REF   0\r
1166 }\r
1167 *GEOMOBJECT     {\r
1168         *NODE_NAME      "mat0model0surf42"\r
1169         *NODE_TM        {\r
1170                 *NODE_NAME      "mat0model0surf42"\r
1171                 *INHERIT_POS    0       0       0\r
1172                 *INHERIT_ROT    0       0       0\r
1173                 *INHERIT_SCL    0       0       0\r
1174                 *TM_ROW0        1.0     0       0\r
1175                 *TM_ROW1        0       1.0     0\r
1176                 *TM_ROW2        0       0       1.0\r
1177                 *TM_ROW3        0       0       0\r
1178                 *TM_POS 0.000000        0.000000        0.000000\r
1179         }\r
1180         *MESH   {\r
1181                 *TIMEVALUE      0\r
1182                 *MESH_NUMVERTEX 4\r
1183                 *MESH_NUMFACES  2\r
1184                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1185                 *MESH_VERTEX_LIST       {\r
1186                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
1187                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
1188                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
1189                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
1190                 }\r
1191                 *MESH_NORMALS   {\r
1192                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1193                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
1194                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1195                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1196                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1197                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1198                 }\r
1199                 *MESH_FACE_LIST {\r
1200                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1201                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1202                 }\r
1203                 *MESH_NUMTVERTEX        4\r
1204                 *MESH_TVERTLIST {\r
1205                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
1206                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1207                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1208                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
1209                 }\r
1210                 *MESH_NUMTVFACES        2\r
1211                 *MESH_TFACELIST {\r
1212                         *MESH_TFACE     0       0       2       1\r
1213                         *MESH_TFACE     1       2       3       1\r
1214                 }\r
1215         }\r
1216         *PROP_MOTIONBLUR        0\r
1217         *PROP_CASTSHADOW        1\r
1218         *PROP_RECVSHADOW        1\r
1219         *MATERIAL_REF   0\r
1220 }\r
1221 *GEOMOBJECT     {\r
1222         *NODE_NAME      "mat0model0surf43"\r
1223         *NODE_TM        {\r
1224                 *NODE_NAME      "mat0model0surf43"\r
1225                 *INHERIT_POS    0       0       0\r
1226                 *INHERIT_ROT    0       0       0\r
1227                 *INHERIT_SCL    0       0       0\r
1228                 *TM_ROW0        1.0     0       0\r
1229                 *TM_ROW1        0       1.0     0\r
1230                 *TM_ROW2        0       0       1.0\r
1231                 *TM_ROW3        0       0       0\r
1232                 *TM_POS 0.000000        0.000000        0.000000\r
1233         }\r
1234         *MESH   {\r
1235                 *TIMEVALUE      0\r
1236                 *MESH_NUMVERTEX 4\r
1237                 *MESH_NUMFACES  2\r
1238                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1239                 *MESH_VERTEX_LIST       {\r
1240                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
1241                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
1242                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
1243                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
1244                 }\r
1245                 *MESH_NORMALS   {\r
1246                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1247                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
1248                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1249                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1250                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1251                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1252                 }\r
1253                 *MESH_FACE_LIST {\r
1254                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1255                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1256                 }\r
1257                 *MESH_NUMTVERTEX        4\r
1258                 *MESH_TVERTLIST {\r
1259                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
1260                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
1261                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
1262                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
1263                 }\r
1264                 *MESH_NUMTVFACES        2\r
1265                 *MESH_TFACELIST {\r
1266                         *MESH_TFACE     0       0       2       1\r
1267                         *MESH_TFACE     1       2       3       1\r
1268                 }\r
1269         }\r
1270         *PROP_MOTIONBLUR        0\r
1271         *PROP_CASTSHADOW        1\r
1272         *PROP_RECVSHADOW        1\r
1273         *MATERIAL_REF   0\r
1274 }\r
1275 *GEOMOBJECT     {\r
1276         *NODE_NAME      "mat7model0surf44"\r
1277         *NODE_TM        {\r
1278                 *NODE_NAME      "mat7model0surf44"\r
1279                 *INHERIT_POS    0       0       0\r
1280                 *INHERIT_ROT    0       0       0\r
1281                 *INHERIT_SCL    0       0       0\r
1282                 *TM_ROW0        1.0     0       0\r
1283                 *TM_ROW1        0       1.0     0\r
1284                 *TM_ROW2        0       0       1.0\r
1285                 *TM_ROW3        0       0       0\r
1286                 *TM_POS 0.000000        0.000000        0.000000\r
1287         }\r
1288         *MESH   {\r
1289                 *TIMEVALUE      0\r
1290                 *MESH_NUMVERTEX 8\r
1291                 *MESH_NUMFACES  6\r
1292                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1293                 *MESH_VERTEX_LIST       {\r
1294                         *MESH_VERTEX    0       19.500000       19.500000       58.000000\r
1295                         *MESH_VERTEX    1       24.000000       24.000000       40.000000\r
1296                         *MESH_VERTEX    2       30.000000       14.000000       40.000000\r
1297                         *MESH_VERTEX    3       32.000000       0.000000        40.000000\r
1298                         *MESH_VERTEX    4       24.000000       0.000000        64.000000\r
1299                         *MESH_VERTEX    5       19.500000       -19.500000      58.000000\r
1300                         *MESH_VERTEX    6       30.000000       -14.000000      40.000000\r
1301                         *MESH_VERTEX    7       24.000000       -24.000000      40.000000\r
1302                 }\r
1303                 *MESH_NORMALS   {\r
1304                         *MESH_FACENORMAL        0       -0.524935       0.678408        0.514010\r
1305                         *MESH_FACENORMAL        1       -0.677627       0.488293        0.549901\r
1306                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1307                         *MESH_FACENORMAL        3       -0.818601       -0.228263       0.527056\r
1308                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1309                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
1310                         *MESH_VERTEXNORMAL      0       0.637094        0.637094        0.433847\r
1311                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1312                         *MESH_VERTEXNORMAL      2       0.931639        0.359194        0.055026\r
1313                         *MESH_VERTEXNORMAL      3       0.992106        0.000000        0.125400\r
1314                         *MESH_VERTEXNORMAL      4       0.668295        0.000000        0.743897\r
1315                         *MESH_VERTEXNORMAL      5       0.637094        -0.637094       0.433847\r
1316                         *MESH_VERTEXNORMAL      6       0.931639        -0.359194       0.055026\r
1317                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1318                 }\r
1319                 *MESH_FACE_LIST {\r
1320                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1321                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1322                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1323                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1324                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1325                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1326                 }\r
1327                 *MESH_NUMTVERTEX        8\r
1328                 *MESH_TVERTLIST {\r
1329                         *MESH_TVERT     0       0.750000        0.750000        1.000000\r
1330                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
1331                         *MESH_TVERT     2       1.000000        0.750000        1.000000\r
1332                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
1333                         *MESH_TVERT     4       0.750000        0.500000        1.000000\r
1334                         *MESH_TVERT     5       0.750000        0.250000        1.000000\r
1335                         *MESH_TVERT     6       1.000000        0.250000        1.000000\r
1336                         *MESH_TVERT     7       1.000000        0.000000        1.000000\r
1337                 }\r
1338                 *MESH_NUMTVFACES        6\r
1339                 *MESH_TFACELIST {\r
1340                         *MESH_TFACE     0       0       3       2\r
1341                         *MESH_TFACE     1       0       4       3\r
1342                         *MESH_TFACE     2       3       4       5\r
1343                         *MESH_TFACE     3       3       5       6\r
1344                         *MESH_TFACE     4       0       2       1\r
1345                         *MESH_TFACE     5       5       7       6\r
1346                 }\r
1347         }\r
1348         *PROP_MOTIONBLUR        0\r
1349         *PROP_CASTSHADOW        1\r
1350         *PROP_RECVSHADOW        1\r
1351         *MATERIAL_REF   7\r
1352 }\r
1353 *GEOMOBJECT     {\r
1354         *NODE_NAME      "mat7model0surf45"\r
1355         *NODE_TM        {\r
1356                 *NODE_NAME      "mat7model0surf45"\r
1357                 *INHERIT_POS    0       0       0\r
1358                 *INHERIT_ROT    0       0       0\r
1359                 *INHERIT_SCL    0       0       0\r
1360                 *TM_ROW0        1.0     0       0\r
1361                 *TM_ROW1        0       1.0     0\r
1362                 *TM_ROW2        0       0       1.0\r
1363                 *TM_ROW3        0       0       0\r
1364                 *TM_POS 0.000000        0.000000        0.000000\r
1365         }\r
1366         *MESH   {\r
1367                 *TIMEVALUE      0\r
1368                 *MESH_NUMVERTEX 8\r
1369                 *MESH_NUMFACES  6\r
1370                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1371                 *MESH_VERTEX_LIST       {\r
1372                         *MESH_VERTEX    0       19.500000       19.500000       58.000000\r
1373                         *MESH_VERTEX    1       30.000000       14.000000       40.000000\r
1374                         *MESH_VERTEX    2       24.000000       24.000000       40.000000\r
1375                         *MESH_VERTEX    3       32.000000       0.000000        40.000000\r
1376                         *MESH_VERTEX    4       19.500000       -19.500000      58.000000\r
1377                         *MESH_VERTEX    5       30.000000       -14.000000      40.000000\r
1378                         *MESH_VERTEX    6       24.000000       0.000000        64.000000\r
1379                         *MESH_VERTEX    7       24.000000       -24.000000      40.000000\r
1380                 }\r
1381                 *MESH_NORMALS   {\r
1382                         *MESH_FACENORMAL        0       -0.417435       0.744954        0.520376\r
1383                         *MESH_FACENORMAL        1       -0.684327       0.287546        0.670085\r
1384                         *MESH_FACENORMAL        2       -0.851511       -0.107041       0.513295\r
1385                         *MESH_FACENORMAL        3       -0.870207       0.000000        0.492686\r
1386                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1387                         *MESH_FACENORMAL        5       -0.744954       -0.417435       0.520376\r
1388                         *MESH_VERTEXNORMAL      0       -0.637094       -0.637094       -0.433847\r
1389                         *MESH_VERTEXNORMAL      1       -0.931639       -0.359194       -0.055026\r
1390                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
1391                         *MESH_VERTEXNORMAL      3       -0.992106       0.000000        -0.125400\r
1392                         *MESH_VERTEXNORMAL      4       -0.637094       0.637094        -0.433847\r
1393                         *MESH_VERTEXNORMAL      5       -0.931639       0.359194        -0.055026\r
1394                         *MESH_VERTEXNORMAL      6       -0.668295       0.000000        -0.743897\r
1395                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
1396                 }\r
1397                 *MESH_FACE_LIST {\r
1398                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1399                         *MESH_FACE      1       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1400                         *MESH_FACE      2       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1401                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1402                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1403                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1404                 }\r
1405                 *MESH_NUMTVERTEX        8\r
1406                 *MESH_TVERTLIST {\r
1407                         *MESH_TVERT     0       0.750000        0.750000        1.000000\r
1408                         *MESH_TVERT     1       1.000000        0.750000        1.000000\r
1409                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1410                         *MESH_TVERT     3       1.000000        0.500000        1.000000\r
1411                         *MESH_TVERT     4       0.750000        0.250000        1.000000\r
1412                         *MESH_TVERT     5       1.000000        0.250000        1.000000\r
1413                         *MESH_TVERT     6       0.750000        0.500000        1.000000\r
1414                         *MESH_TVERT     7       1.000000        0.000000        1.000000\r
1415                 }\r
1416                 *MESH_NUMTVFACES        6\r
1417                 *MESH_TFACELIST {\r
1418                         *MESH_TFACE     0       0       1       3\r
1419                         *MESH_TFACE     1       0       3       6\r
1420                         *MESH_TFACE     2       3       4       6\r
1421                         *MESH_TFACE     3       3       5       4\r
1422                         *MESH_TFACE     4       0       2       1\r
1423                         *MESH_TFACE     5       4       5       7\r
1424                 }\r
1425         }\r
1426         *PROP_MOTIONBLUR        0\r
1427         *PROP_CASTSHADOW        1\r
1428         *PROP_RECVSHADOW        1\r
1429         *MATERIAL_REF   7\r
1430 }\r
1431 *GEOMOBJECT     {\r
1432         *NODE_NAME      "mat7model0surf46"\r
1433         *NODE_TM        {\r
1434                 *NODE_NAME      "mat7model0surf46"\r
1435                 *INHERIT_POS    0       0       0\r
1436                 *INHERIT_ROT    0       0       0\r
1437                 *INHERIT_SCL    0       0       0\r
1438                 *TM_ROW0        1.0     0       0\r
1439                 *TM_ROW1        0       1.0     0\r
1440                 *TM_ROW2        0       0       1.0\r
1441                 *TM_ROW3        0       0       0\r
1442                 *TM_POS 0.000000        0.000000        0.000000\r
1443         }\r
1444         *MESH   {\r
1445                 *TIMEVALUE      0\r
1446                 *MESH_NUMVERTEX 8\r
1447                 *MESH_NUMFACES  6\r
1448                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1449                 *MESH_VERTEX_LIST       {\r
1450                         *MESH_VERTEX    0       19.500000       19.500000       58.000000\r
1451                         *MESH_VERTEX    1       14.000000       30.000000       40.000000\r
1452                         *MESH_VERTEX    2       24.000000       24.000000       40.000000\r
1453                         *MESH_VERTEX    3       0.000000        32.000000       40.000000\r
1454                         *MESH_VERTEX    4       0.000000        24.000000       64.000000\r
1455                         *MESH_VERTEX    5       -19.500000      19.500000       58.000000\r
1456                         *MESH_VERTEX    6       -24.000000      24.000000       40.000000\r
1457                         *MESH_VERTEX    7       -14.000000      30.000000       40.000000\r
1458                 }\r
1459                 *MESH_NORMALS   {\r
1460                         *MESH_FACENORMAL        0       -0.417435       0.744954        0.520376\r
1461                         *MESH_FACENORMAL        1       -0.677627       0.488293        0.549901\r
1462                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1463                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
1464                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1465                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
1466                         *MESH_VERTEXNORMAL      0       0.637094        0.637094        0.433847\r
1467                         *MESH_VERTEXNORMAL      1       0.359194        0.931639        0.055026\r
1468                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1469                         *MESH_VERTEXNORMAL      3       0.000000        0.992106        0.125400\r
1470                         *MESH_VERTEXNORMAL      4       0.000000        0.668295        0.743897\r
1471                         *MESH_VERTEXNORMAL      5       -0.637094       0.637094        0.433847\r
1472                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
1473                         *MESH_VERTEXNORMAL      7       -0.359194       0.931639        0.055026\r
1474                 }\r
1475                 *MESH_FACE_LIST {\r
1476                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1477                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1478                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1479                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1480                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1481                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1482                 }\r
1483                 *MESH_NUMTVERTEX        8\r
1484                 *MESH_TVERTLIST {\r
1485                         *MESH_TVERT     0       0.750000        0.750000        1.000000\r
1486                         *MESH_TVERT     1       0.750000        1.000000        1.000000\r
1487                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1488                         *MESH_TVERT     3       0.500000        1.000000        1.000000\r
1489                         *MESH_TVERT     4       0.500000        0.750000        1.000000\r
1490                         *MESH_TVERT     5       0.250000        0.750000        1.000000\r
1491                         *MESH_TVERT     6       0.000000        1.000000        1.000000\r
1492                         *MESH_TVERT     7       0.250000        1.000000        1.000000\r
1493                 }\r
1494                 *MESH_NUMTVFACES        6\r
1495                 *MESH_TFACELIST {\r
1496                         *MESH_TFACE     0       0       1       3\r
1497                         *MESH_TFACE     1       0       3       4\r
1498                         *MESH_TFACE     2       3       5       4\r
1499                         *MESH_TFACE     3       3       7       5\r
1500                         *MESH_TFACE     4       0       2       1\r
1501                         *MESH_TFACE     5       5       7       6\r
1502                 }\r
1503         }\r
1504         *PROP_MOTIONBLUR        0\r
1505         *PROP_CASTSHADOW        1\r
1506         *PROP_RECVSHADOW        1\r
1507         *MATERIAL_REF   7\r
1508 }\r
1509 *GEOMOBJECT     {\r
1510         *NODE_NAME      "mat7model0surf47"\r
1511         *NODE_TM        {\r
1512                 *NODE_NAME      "mat7model0surf47"\r
1513                 *INHERIT_POS    0       0       0\r
1514                 *INHERIT_ROT    0       0       0\r
1515                 *INHERIT_SCL    0       0       0\r
1516                 *TM_ROW0        1.0     0       0\r
1517                 *TM_ROW1        0       1.0     0\r
1518                 *TM_ROW2        0       0       1.0\r
1519                 *TM_ROW3        0       0       0\r
1520                 *TM_POS 0.000000        0.000000        0.000000\r
1521         }\r
1522         *MESH   {\r
1523                 *TIMEVALUE      0\r
1524                 *MESH_NUMVERTEX 8\r
1525                 *MESH_NUMFACES  6\r
1526                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1527                 *MESH_VERTEX_LIST       {\r
1528                         *MESH_VERTEX    0       19.500000       19.500000       58.000000\r
1529                         *MESH_VERTEX    1       24.000000       24.000000       40.000000\r
1530                         *MESH_VERTEX    2       14.000000       30.000000       40.000000\r
1531                         *MESH_VERTEX    3       0.000000        32.000000       40.000000\r
1532                         *MESH_VERTEX    4       -19.500000      19.500000       58.000000\r
1533                         *MESH_VERTEX    5       0.000000        24.000000       64.000000\r
1534                         *MESH_VERTEX    6       -14.000000      30.000000       40.000000\r
1535                         *MESH_VERTEX    7       -24.000000      24.000000       40.000000\r
1536                 }\r
1537                 *MESH_NORMALS   {\r
1538                         *MESH_FACENORMAL        0       -0.524935       0.678408        0.514010\r
1539                         *MESH_FACENORMAL        1       -0.693339       0.383846        0.609872\r
1540                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1541                         *MESH_FACENORMAL        3       -0.851511       -0.107041       0.513295\r
1542                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1543                         *MESH_FACENORMAL        5       -0.678408       -0.524935       0.514010\r
1544                         *MESH_VERTEXNORMAL      0       -0.637094       -0.637094       -0.433847\r
1545                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
1546                         *MESH_VERTEXNORMAL      2       -0.359194       -0.931639       -0.055026\r
1547                         *MESH_VERTEXNORMAL      3       0.000000        -0.992106       -0.125400\r
1548                         *MESH_VERTEXNORMAL      4       0.637094        -0.637094       -0.433847\r
1549                         *MESH_VERTEXNORMAL      5       0.000000        -0.668295       -0.743897\r
1550                         *MESH_VERTEXNORMAL      6       0.359194        -0.931639       -0.055026\r
1551                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1552                 }\r
1553                 *MESH_FACE_LIST {\r
1554                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1555                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1556                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1557                         *MESH_FACE      3       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1558                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                 }\r
1561                 *MESH_NUMTVERTEX        8\r
1562                 *MESH_TVERTLIST {\r
1563                         *MESH_TVERT     0       0.750000        0.750000        1.000000\r
1564                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
1565                         *MESH_TVERT     2       0.750000        1.000000        1.000000\r
1566                         *MESH_TVERT     3       0.500000        1.000000        1.000000\r
1567                         *MESH_TVERT     4       0.250000        0.750000        1.000000\r
1568                         *MESH_TVERT     5       0.500000        0.750000        1.000000\r
1569                         *MESH_TVERT     6       0.250000        1.000000        1.000000\r
1570                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
1571                 }\r
1572                 *MESH_NUMTVFACES        6\r
1573                 *MESH_TFACELIST {\r
1574                         *MESH_TFACE     0       0       3       2\r
1575                         *MESH_TFACE     1       0       5       3\r
1576                         *MESH_TFACE     2       3       5       4\r
1577                         *MESH_TFACE     3       3       4       6\r
1578                         *MESH_TFACE     4       0       2       1\r
1579                         *MESH_TFACE     5       4       7       6\r
1580                 }\r
1581         }\r
1582         *PROP_MOTIONBLUR        0\r
1583         *PROP_CASTSHADOW        1\r
1584         *PROP_RECVSHADOW        1\r
1585         *MATERIAL_REF   7\r
1586 }\r
1587 *GEOMOBJECT     {\r
1588         *NODE_NAME      "mat7model0surf48"\r
1589         *NODE_TM        {\r
1590                 *NODE_NAME      "mat7model0surf48"\r
1591                 *INHERIT_POS    0       0       0\r
1592                 *INHERIT_ROT    0       0       0\r
1593                 *INHERIT_SCL    0       0       0\r
1594                 *TM_ROW0        1.0     0       0\r
1595                 *TM_ROW1        0       1.0     0\r
1596                 *TM_ROW2        0       0       1.0\r
1597                 *TM_ROW3        0       0       0\r
1598                 *TM_POS 0.000000        0.000000        0.000000\r
1599         }\r
1600         *MESH   {\r
1601                 *TIMEVALUE      0\r
1602                 *MESH_NUMVERTEX 8\r
1603                 *MESH_NUMFACES  6\r
1604                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1605                 *MESH_VERTEX_LIST       {\r
1606                         *MESH_VERTEX    0       19.500000       -19.500000      58.000000\r
1607                         *MESH_VERTEX    1       24.000000       -24.000000      40.000000\r
1608                         *MESH_VERTEX    2       14.000000       -30.000000      40.000000\r
1609                         *MESH_VERTEX    3       0.000000        -32.000000      40.000000\r
1610                         *MESH_VERTEX    4       -19.500000      -19.500000      58.000000\r
1611                         *MESH_VERTEX    5       0.000000        -24.000000      64.000000\r
1612                         *MESH_VERTEX    6       -14.000000      -30.000000      40.000000\r
1613                         *MESH_VERTEX    7       -24.000000      -24.000000      40.000000\r
1614                 }\r
1615                 *MESH_NORMALS   {\r
1616                         *MESH_FACENORMAL        0       -0.524935       0.678408        0.514010\r
1617                         *MESH_FACENORMAL        1       -0.693339       0.383846        0.609872\r
1618                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1619                         *MESH_FACENORMAL        3       -0.851511       -0.107041       0.513295\r
1620                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1621                         *MESH_FACENORMAL        5       -0.678408       -0.524935       0.514010\r
1622                         *MESH_VERTEXNORMAL      0       0.637094        -0.637094       0.433847\r
1623                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1624                         *MESH_VERTEXNORMAL      2       0.359194        -0.931639       0.055026\r
1625                         *MESH_VERTEXNORMAL      3       0.000000        -0.992106       0.125400\r
1626                         *MESH_VERTEXNORMAL      4       -0.637094       -0.637094       0.433847\r
1627                         *MESH_VERTEXNORMAL      5       0.000000        -0.668295       0.743897\r
1628                         *MESH_VERTEXNORMAL      6       -0.359194       -0.931639       0.055026\r
1629                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
1630                 }\r
1631                 *MESH_FACE_LIST {\r
1632                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1633                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1634                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1635                         *MESH_FACE      3       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1636                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1637                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1638                 }\r
1639                 *MESH_NUMTVERTEX        8\r
1640                 *MESH_TVERTLIST {\r
1641                         *MESH_TVERT     0       0.750000        0.250000        1.000000\r
1642                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
1643                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
1644                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1645                         *MESH_TVERT     4       0.250000        0.250000        1.000000\r
1646                         *MESH_TVERT     5       0.500000        0.250000        1.000000\r
1647                         *MESH_TVERT     6       0.250000        0.000000        1.000000\r
1648                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
1649                 }\r
1650                 *MESH_NUMTVFACES        6\r
1651                 *MESH_TFACELIST {\r
1652                         *MESH_TFACE     0       0       3       2\r
1653                         *MESH_TFACE     1       0       5       3\r
1654                         *MESH_TFACE     2       3       5       4\r
1655                         *MESH_TFACE     3       3       4       6\r
1656                         *MESH_TFACE     4       0       2       1\r
1657                         *MESH_TFACE     5       4       7       6\r
1658                 }\r
1659         }\r
1660         *PROP_MOTIONBLUR        0\r
1661         *PROP_CASTSHADOW        1\r
1662         *PROP_RECVSHADOW        1\r
1663         *MATERIAL_REF   7\r
1664 }\r
1665 *GEOMOBJECT     {\r
1666         *NODE_NAME      "mat7model0surf49"\r
1667         *NODE_TM        {\r
1668                 *NODE_NAME      "mat7model0surf49"\r
1669                 *INHERIT_POS    0       0       0\r
1670                 *INHERIT_ROT    0       0       0\r
1671                 *INHERIT_SCL    0       0       0\r
1672                 *TM_ROW0        1.0     0       0\r
1673                 *TM_ROW1        0       1.0     0\r
1674                 *TM_ROW2        0       0       1.0\r
1675                 *TM_ROW3        0       0       0\r
1676                 *TM_POS 0.000000        0.000000        0.000000\r
1677         }\r
1678         *MESH   {\r
1679                 *TIMEVALUE      0\r
1680                 *MESH_NUMVERTEX 8\r
1681                 *MESH_NUMFACES  6\r
1682                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1683                 *MESH_VERTEX_LIST       {\r
1684                         *MESH_VERTEX    0       19.500000       -19.500000      58.000000\r
1685                         *MESH_VERTEX    1       14.000000       -30.000000      40.000000\r
1686                         *MESH_VERTEX    2       24.000000       -24.000000      40.000000\r
1687                         *MESH_VERTEX    3       0.000000        -32.000000      40.000000\r
1688                         *MESH_VERTEX    4       0.000000        -24.000000      64.000000\r
1689                         *MESH_VERTEX    5       -19.500000      -19.500000      58.000000\r
1690                         *MESH_VERTEX    6       -24.000000      -24.000000      40.000000\r
1691                         *MESH_VERTEX    7       -14.000000      -30.000000      40.000000\r
1692                 }\r
1693                 *MESH_NORMALS   {\r
1694                         *MESH_FACENORMAL        0       -0.417435       0.744954        0.520376\r
1695                         *MESH_FACENORMAL        1       -0.677627       0.488293        0.549901\r
1696                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1697                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
1698                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1699                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
1700                         *MESH_VERTEXNORMAL      0       -0.637094       0.637094        -0.433847\r
1701                         *MESH_VERTEXNORMAL      1       -0.359194       0.931639        -0.055026\r
1702                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
1703                         *MESH_VERTEXNORMAL      3       0.000000        0.992106        -0.125400\r
1704                         *MESH_VERTEXNORMAL      4       0.000000        0.668295        -0.743897\r
1705                         *MESH_VERTEXNORMAL      5       0.637094        0.637094        -0.433847\r
1706                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
1707                         *MESH_VERTEXNORMAL      7       0.359194        0.931639        -0.055026\r
1708                 }\r
1709                 *MESH_FACE_LIST {\r
1710                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1711                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1712                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1713                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1714                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1715                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1716                 }\r
1717                 *MESH_NUMTVERTEX        8\r
1718                 *MESH_TVERTLIST {\r
1719                         *MESH_TVERT     0       0.750000        0.250000        1.000000\r
1720                         *MESH_TVERT     1       0.750000        0.000000        1.000000\r
1721                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
1722                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1723                         *MESH_TVERT     4       0.500000        0.250000        1.000000\r
1724                         *MESH_TVERT     5       0.250000        0.250000        1.000000\r
1725                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
1726                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
1727                 }\r
1728                 *MESH_NUMTVFACES        6\r
1729                 *MESH_TFACELIST {\r
1730                         *MESH_TFACE     0       0       1       3\r
1731                         *MESH_TFACE     1       0       3       4\r
1732                         *MESH_TFACE     2       3       5       4\r
1733                         *MESH_TFACE     3       3       7       5\r
1734                         *MESH_TFACE     4       0       2       1\r
1735                         *MESH_TFACE     5       5       7       6\r
1736                 }\r
1737         }\r
1738         *PROP_MOTIONBLUR        0\r
1739         *PROP_CASTSHADOW        1\r
1740         *PROP_RECVSHADOW        1\r
1741         *MATERIAL_REF   7\r
1742 }\r
1743 *GEOMOBJECT     {\r
1744         *NODE_NAME      "mat7model0surf50"\r
1745         *NODE_TM        {\r
1746                 *NODE_NAME      "mat7model0surf50"\r
1747                 *INHERIT_POS    0       0       0\r
1748                 *INHERIT_ROT    0       0       0\r
1749                 *INHERIT_SCL    0       0       0\r
1750                 *TM_ROW0        1.0     0       0\r
1751                 *TM_ROW1        0       1.0     0\r
1752                 *TM_ROW2        0       0       1.0\r
1753                 *TM_ROW3        0       0       0\r
1754                 *TM_POS 0.000000        0.000000        0.000000\r
1755         }\r
1756         *MESH   {\r
1757                 *TIMEVALUE      0\r
1758                 *MESH_NUMVERTEX 6\r
1759                 *MESH_NUMFACES  4\r
1760                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1761                 *MESH_VERTEX_LIST       {\r
1762                         *MESH_VERTEX    0       12.000000       512.000000      172.000000\r
1763                         *MESH_VERTEX    1       16.000000       512.000000      160.000000\r
1764                         *MESH_VERTEX    2       16.000000       508.000000      160.000000\r
1765                         *MESH_VERTEX    3       12.000000       508.000000      172.000000\r
1766                         *MESH_VERTEX    4       12.000000       512.000000      148.000000\r
1767                         *MESH_VERTEX    5       12.000000       508.000000      148.000000\r
1768                 }\r
1769                 *MESH_NORMALS   {\r
1770                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1771                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
1772                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
1773                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
1774                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
1775                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1776                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1777                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
1778                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
1779                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
1780                 }\r
1781                 *MESH_FACE_LIST {\r
1782                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1783                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1784                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1785                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1786                 }\r
1787                 *MESH_NUMTVERTEX        6\r
1788                 *MESH_TVERTLIST {\r
1789                         *MESH_TVERT     0       0.375000        0.031250        1.000000\r
1790                         *MESH_TVERT     1       0.500000        0.031250        1.000000\r
1791                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1792                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
1793                         *MESH_TVERT     4       0.625000        0.031250        1.000000\r
1794                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1795                 }\r
1796                 *MESH_NUMTVFACES        4\r
1797                 *MESH_TFACELIST {\r
1798                         *MESH_TFACE     0       0       2       1\r
1799                         *MESH_TFACE     1       0       3       2\r
1800                         *MESH_TFACE     2       2       4       1\r
1801                         *MESH_TFACE     3       2       5       4\r
1802                 }\r
1803         }\r
1804         *PROP_MOTIONBLUR        0\r
1805         *PROP_CASTSHADOW        1\r
1806         *PROP_RECVSHADOW        1\r
1807         *MATERIAL_REF   7\r
1808 }\r
1809 *GEOMOBJECT     {\r
1810         *NODE_NAME      "mat7model0surf51"\r
1811         *NODE_TM        {\r
1812                 *NODE_NAME      "mat7model0surf51"\r
1813                 *INHERIT_POS    0       0       0\r
1814                 *INHERIT_ROT    0       0       0\r
1815                 *INHERIT_SCL    0       0       0\r
1816                 *TM_ROW0        1.0     0       0\r
1817                 *TM_ROW1        0       1.0     0\r
1818                 *TM_ROW2        0       0       1.0\r
1819                 *TM_ROW3        0       0       0\r
1820                 *TM_POS 0.000000        0.000000        0.000000\r
1821         }\r
1822         *MESH   {\r
1823                 *TIMEVALUE      0\r
1824                 *MESH_NUMVERTEX 8\r
1825                 *MESH_NUMFACES  6\r
1826                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1827                 *MESH_VERTEX_LIST       {\r
1828                         *MESH_VERTEX    0       16.000000       508.000000      160.000000\r
1829                         *MESH_VERTEX    1       12.000000       508.000000      148.000000\r
1830                         *MESH_VERTEX    2       12.000000       508.000000      172.000000\r
1831                         *MESH_VERTEX    3       0.000000        508.000000      176.000000\r
1832                         *MESH_VERTEX    4       0.000000        508.000000      144.000000\r
1833                         *MESH_VERTEX    5       -12.000000      508.000000      148.000000\r
1834                         *MESH_VERTEX    6       -16.000000      508.000000      160.000000\r
1835                         *MESH_VERTEX    7       -12.000000      508.000000      172.000000\r
1836                 }\r
1837                 *MESH_NORMALS   {\r
1838                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
1839                         *MESH_FACENORMAL        1       -0.744954       0.417435        0.520376\r
1840                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1841                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
1842                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1843                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
1844                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1845                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1846                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1847                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1848                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1849                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1850                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1851                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1852                 }\r
1853                 *MESH_FACE_LIST {\r
1854                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1855                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1856                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1857                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1858                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1859                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1860                 }\r
1861                 *MESH_NUMTVERTEX        8\r
1862                 *MESH_TVERTLIST {\r
1863                         *MESH_TVERT     0       0.875000        0.750000        1.000000\r
1864                         *MESH_TVERT     1       0.843750        0.656250        1.000000\r
1865                         *MESH_TVERT     2       0.843750        0.843750        1.000000\r
1866                         *MESH_TVERT     3       0.750000        0.875000        1.000000\r
1867                         *MESH_TVERT     4       0.750000        0.625000        1.000000\r
1868                         *MESH_TVERT     5       0.656250        0.656250        1.000000\r
1869                         *MESH_TVERT     6       0.625000        0.750000        1.000000\r
1870                         *MESH_TVERT     7       0.656250        0.843750        1.000000\r
1871                 }\r
1872                 *MESH_NUMTVFACES        6\r
1873                 *MESH_TFACELIST {\r
1874                         *MESH_TFACE     0       1       2       3\r
1875                         *MESH_TFACE     1       1       3       4\r
1876                         *MESH_TFACE     2       3       5       4\r
1877                         *MESH_TFACE     3       3       7       5\r
1878                         *MESH_TFACE     4       0       2       1\r
1879                         *MESH_TFACE     5       5       7       6\r
1880                 }\r
1881         }\r
1882         *PROP_MOTIONBLUR        0\r
1883         *PROP_CASTSHADOW        1\r
1884         *PROP_RECVSHADOW        1\r
1885         *MATERIAL_REF   7\r
1886 }\r
1887 *GEOMOBJECT     {\r
1888         *NODE_NAME      "mat7model0surf52"\r
1889         *NODE_TM        {\r
1890                 *NODE_NAME      "mat7model0surf52"\r
1891                 *INHERIT_POS    0       0       0\r
1892                 *INHERIT_ROT    0       0       0\r
1893                 *INHERIT_SCL    0       0       0\r
1894                 *TM_ROW0        1.0     0       0\r
1895                 *TM_ROW1        0       1.0     0\r
1896                 *TM_ROW2        0       0       1.0\r
1897                 *TM_ROW3        0       0       0\r
1898                 *TM_POS 0.000000        0.000000        0.000000\r
1899         }\r
1900         *MESH   {\r
1901                 *TIMEVALUE      0\r
1902                 *MESH_NUMVERTEX 8\r
1903                 *MESH_NUMFACES  6\r
1904                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1905                 *MESH_VERTEX_LIST       {\r
1906                         *MESH_VERTEX    0       16.000000       -508.000000     160.000000\r
1907                         *MESH_VERTEX    1       12.000000       -508.000000     172.000000\r
1908                         *MESH_VERTEX    2       12.000000       -508.000000     148.000000\r
1909                         *MESH_VERTEX    3       0.000000        -508.000000     176.000000\r
1910                         *MESH_VERTEX    4       0.000000        -508.000000     144.000000\r
1911                         *MESH_VERTEX    5       -12.000000      -508.000000     148.000000\r
1912                         *MESH_VERTEX    6       -16.000000      -508.000000     160.000000\r
1913                         *MESH_VERTEX    7       -12.000000      -508.000000     172.000000\r
1914                 }\r
1915                 *MESH_NORMALS   {\r
1916                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
1917                         *MESH_FACENORMAL        1       -0.807799       0.332184        0.486945\r
1918                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
1919                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
1920                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
1921                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
1922                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1923                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1924                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1925                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1926                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1927                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1928                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1929                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
1930                 }\r
1931                 *MESH_FACE_LIST {\r
1932                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1933                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1934                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1935                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1936                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1937                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1938                 }\r
1939                 *MESH_NUMTVERTEX        8\r
1940                 *MESH_TVERTLIST {\r
1941                         *MESH_TVERT     0       0.625000        0.750000        1.000000\r
1942                         *MESH_TVERT     1       0.656250        0.843750        1.000000\r
1943                         *MESH_TVERT     2       0.656250        0.656250        1.000000\r
1944                         *MESH_TVERT     3       0.750000        0.875000        1.000000\r
1945                         *MESH_TVERT     4       0.750000        0.625000        1.000000\r
1946                         *MESH_TVERT     5       0.843750        0.656250        1.000000\r
1947                         *MESH_TVERT     6       0.875000        0.750000        1.000000\r
1948                         *MESH_TVERT     7       0.843750        0.843750        1.000000\r
1949                 }\r
1950                 *MESH_NUMTVFACES        6\r
1951                 *MESH_TFACELIST {\r
1952                         *MESH_TFACE     0       1       2       3\r
1953                         *MESH_TFACE     1       2       4       3\r
1954                         *MESH_TFACE     2       3       4       5\r
1955                         *MESH_TFACE     3       3       5       7\r
1956                         *MESH_TFACE     4       0       2       1\r
1957                         *MESH_TFACE     5       5       6       7\r
1958                 }\r
1959         }\r
1960         *PROP_MOTIONBLUR        0\r
1961         *PROP_CASTSHADOW        1\r
1962         *PROP_RECVSHADOW        1\r
1963         *MATERIAL_REF   7\r
1964 }\r
1965 *GEOMOBJECT     {\r
1966         *NODE_NAME      "mat7model0surf53"\r
1967         *NODE_TM        {\r
1968                 *NODE_NAME      "mat7model0surf53"\r
1969                 *INHERIT_POS    0       0       0\r
1970                 *INHERIT_ROT    0       0       0\r
1971                 *INHERIT_SCL    0       0       0\r
1972                 *TM_ROW0        1.0     0       0\r
1973                 *TM_ROW1        0       1.0     0\r
1974                 *TM_ROW2        0       0       1.0\r
1975                 *TM_ROW3        0       0       0\r
1976                 *TM_POS 0.000000        0.000000        0.000000\r
1977         }\r
1978         *MESH   {\r
1979                 *TIMEVALUE      0\r
1980                 *MESH_NUMVERTEX 8\r
1981                 *MESH_NUMFACES  4\r
1982                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1983                 *MESH_VERTEX_LIST       {\r
1984                         *MESH_VERTEX    0       16.000000       -508.000000     160.000000\r
1985                         *MESH_VERTEX    1       16.000000       -512.000000     160.000000\r
1986                         *MESH_VERTEX    2       12.000000       -512.000000     172.000000\r
1987                         *MESH_VERTEX    3       12.000000       -508.000000     172.000000\r
1988                         *MESH_VERTEX    4       12.000000       -512.000000     148.000000\r
1989                         *MESH_VERTEX    5       16.000000       -512.000000     160.000000\r
1990                         *MESH_VERTEX    6       16.000000       -508.000000     160.000000\r
1991                         *MESH_VERTEX    7       12.000000       -508.000000     148.000000\r
1992                 }\r
1993                 *MESH_NORMALS   {\r
1994                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
1995                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
1996                         *MESH_FACENORMAL        2       -0.807799       -0.332184       0.486945\r
1997                         *MESH_FACENORMAL        3       -0.678408       -0.524935       0.514010\r
1998                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1999                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2000                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2001                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2002                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
2003                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2004                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
2005                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        -0.707107\r
2006                 }\r
2007                 *MESH_FACE_LIST {\r
2008                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2009                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2010                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2011                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2012                 }\r
2013                 *MESH_NUMTVERTEX        8\r
2014                 *MESH_TVERTLIST {\r
2015                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2016                         *MESH_TVERT     1       0.000000        0.031250        1.000000\r
2017                         *MESH_TVERT     2       0.125000        0.031250        1.000000\r
2018                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
2019                         *MESH_TVERT     4       0.875000        0.031250        1.000000\r
2020                         *MESH_TVERT     5       1.000000        0.031250        1.000000\r
2021                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
2022                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
2023                 }\r
2024                 *MESH_NUMTVFACES        4\r
2025                 *MESH_TFACELIST {\r
2026                         *MESH_TFACE     0       0       2       1\r
2027                         *MESH_TFACE     1       0       3       2\r
2028                         *MESH_TFACE     2       4       6       5\r
2029                         *MESH_TFACE     3       4       7       6\r
2030                 }\r
2031         }\r
2032         *PROP_MOTIONBLUR        0\r
2033         *PROP_CASTSHADOW        1\r
2034         *PROP_RECVSHADOW        1\r
2035         *MATERIAL_REF   7\r
2036 }\r
2037 *GEOMOBJECT     {\r
2038         *NODE_NAME      "mat7model0surf54"\r
2039         *NODE_TM        {\r
2040                 *NODE_NAME      "mat7model0surf54"\r
2041                 *INHERIT_POS    0       0       0\r
2042                 *INHERIT_ROT    0       0       0\r
2043                 *INHERIT_SCL    0       0       0\r
2044                 *TM_ROW0        1.0     0       0\r
2045                 *TM_ROW1        0       1.0     0\r
2046                 *TM_ROW2        0       0       1.0\r
2047                 *TM_ROW3        0       0       0\r
2048                 *TM_POS 0.000000        0.000000        0.000000\r
2049         }\r
2050         *MESH   {\r
2051                 *TIMEVALUE      0\r
2052                 *MESH_NUMVERTEX 6\r
2053                 *MESH_NUMFACES  4\r
2054                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2055                 *MESH_VERTEX_LIST       {\r
2056                         *MESH_VERTEX    0       12.000000       0.000000        60.000000\r
2057                         *MESH_VERTEX    1       12.000000       0.000000        80.000000\r
2058                         *MESH_VERTEX    2       9.000000        9.000000        80.000000\r
2059                         *MESH_VERTEX    3       9.000000        9.000000        60.000000\r
2060                         *MESH_VERTEX    4       9.000000        -9.000000       80.000000\r
2061                         *MESH_VERTEX    5       9.000000        -9.000000       60.000000\r
2062                 }\r
2063                 *MESH_NORMALS   {\r
2064                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2065                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2066                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
2067                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
2068                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2069                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2070                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2071                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2072                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2073                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
2074                 }\r
2075                 *MESH_FACE_LIST {\r
2076                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2077                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2078                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2079                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2080                 }\r
2081                 *MESH_NUMTVERTEX        6\r
2082                 *MESH_TVERTLIST {\r
2083                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
2084                         *MESH_TVERT     1       0.375000        0.156250        1.000000\r
2085                         *MESH_TVERT     2       0.468750        0.156250        1.000000\r
2086                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
2087                         *MESH_TVERT     4       0.281250        0.156250        1.000000\r
2088                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
2089                 }\r
2090                 *MESH_NUMTVFACES        4\r
2091                 *MESH_TFACELIST {\r
2092                         *MESH_TFACE     0       0       2       1\r
2093                         *MESH_TFACE     1       0       3       2\r
2094                         *MESH_TFACE     2       4       0       1\r
2095                         *MESH_TFACE     3       4       5       0\r
2096                 }\r
2097         }\r
2098         *PROP_MOTIONBLUR        0\r
2099         *PROP_CASTSHADOW        1\r
2100         *PROP_RECVSHADOW        1\r
2101         *MATERIAL_REF   7\r
2102 }\r
2103 *GEOMOBJECT     {\r
2104         *NODE_NAME      "mat7model0surf55"\r
2105         *NODE_TM        {\r
2106                 *NODE_NAME      "mat7model0surf55"\r
2107                 *INHERIT_POS    0       0       0\r
2108                 *INHERIT_ROT    0       0       0\r
2109                 *INHERIT_SCL    0       0       0\r
2110                 *TM_ROW0        1.0     0       0\r
2111                 *TM_ROW1        0       1.0     0\r
2112                 *TM_ROW2        0       0       1.0\r
2113                 *TM_ROW3        0       0       0\r
2114                 *TM_POS 0.000000        0.000000        0.000000\r
2115         }\r
2116         *MESH   {\r
2117                 *TIMEVALUE      0\r
2118                 *MESH_NUMVERTEX 8\r
2119                 *MESH_NUMFACES  6\r
2120                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2121                 *MESH_VERTEX_LIST       {\r
2122                         *MESH_VERTEX    0       12.000000       0.000000        80.000000\r
2123                         *MESH_VERTEX    1       9.000000        -9.000000       80.000000\r
2124                         *MESH_VERTEX    2       9.000000        9.000000        80.000000\r
2125                         *MESH_VERTEX    3       0.000000        12.000000       80.000000\r
2126                         *MESH_VERTEX    4       0.000000        -12.000000      80.000000\r
2127                         *MESH_VERTEX    5       -9.000000       -9.000000       80.000000\r
2128                         *MESH_VERTEX    6       -12.000000      0.000000        80.000000\r
2129                         *MESH_VERTEX    7       -9.000000       9.000000        80.000000\r
2130                 }\r
2131                 *MESH_NORMALS   {\r
2132                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
2133                         *MESH_FACENORMAL        1       -0.744954       0.417435        0.520376\r
2134                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
2135                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
2136                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
2137                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
2138                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2139                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2140                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2141                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2142                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2143                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2144                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2145                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2146                 }\r
2147                 *MESH_FACE_LIST {\r
2148                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2149                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2150                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2151                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2152                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2153                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2154                 }\r
2155                 *MESH_NUMTVERTEX        8\r
2156                 *MESH_TVERTLIST {\r
2157                         *MESH_TVERT     0       0.093750        1.000000        1.000000\r
2158                         *MESH_TVERT     1       0.070312        0.929688        1.000000\r
2159                         *MESH_TVERT     2       0.070312        1.070312        1.000000\r
2160                         *MESH_TVERT     3       0.000000        1.093750        1.000000\r
2161                         *MESH_TVERT     4       0.000000        0.906250        1.000000\r
2162                         *MESH_TVERT     5       -0.070312       0.929688        1.000000\r
2163                         *MESH_TVERT     6       -0.093750       1.000000        1.000000\r
2164                         *MESH_TVERT     7       -0.070312       1.070312        1.000000\r
2165                 }\r
2166                 *MESH_NUMTVFACES        6\r
2167                 *MESH_TFACELIST {\r
2168                         *MESH_TFACE     0       1       2       3\r
2169                         *MESH_TFACE     1       1       3       4\r
2170                         *MESH_TFACE     2       3       5       4\r
2171                         *MESH_TFACE     3       3       7       5\r
2172                         *MESH_TFACE     4       0       2       1\r
2173                         *MESH_TFACE     5       5       7       6\r
2174                 }\r
2175         }\r
2176         *PROP_MOTIONBLUR        0\r
2177         *PROP_CASTSHADOW        1\r
2178         *PROP_RECVSHADOW        1\r
2179         *MATERIAL_REF   7\r
2180 }\r
2181 *GEOMOBJECT     {\r
2182         *NODE_NAME      "mat7model0surf56"\r
2183         *NODE_TM        {\r
2184                 *NODE_NAME      "mat7model0surf56"\r
2185                 *INHERIT_POS    0       0       0\r
2186                 *INHERIT_ROT    0       0       0\r
2187                 *INHERIT_SCL    0       0       0\r
2188                 *TM_ROW0        1.0     0       0\r
2189                 *TM_ROW1        0       1.0     0\r
2190                 *TM_ROW2        0       0       1.0\r
2191                 *TM_ROW3        0       0       0\r
2192                 *TM_POS 0.000000        0.000000        0.000000\r
2193         }\r
2194         *MESH   {\r
2195                 *TIMEVALUE      0\r
2196                 *MESH_NUMVERTEX 5\r
2197                 *MESH_NUMFACES  3\r
2198                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2199                 *MESH_VERTEX_LIST       {\r
2200                         *MESH_VERTEX    0       6.000000        0.000000        100.000000\r
2201                         *MESH_VERTEX    1       6.000000        6.000000        98.000000\r
2202                         *MESH_VERTEX    2       6.000000        -6.000000       98.000000\r
2203                         *MESH_VERTEX    3       6.000000        -8.000000       92.000000\r
2204                         *MESH_VERTEX    4       6.000000        8.000000        92.000000\r
2205                 }\r
2206                 *MESH_NORMALS   {\r
2207                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2208                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
2209                         *MESH_FACENORMAL        2       -0.744954       0.417435        0.520376\r
2210                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2211                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2212                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2213                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2214                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
2215                 }\r
2216                 *MESH_FACE_LIST {\r
2217                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2218                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2219                         *MESH_FACE      2       A:      3       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2220                 }\r
2221                 *MESH_NUMTVERTEX        5\r
2222                 *MESH_TVERTLIST {\r
2223                         *MESH_TVERT     0       0.000000        0.281250        1.000000\r
2224                         *MESH_TVERT     1       0.046875        0.265625        1.000000\r
2225                         *MESH_TVERT     2       -0.046875       0.265625        1.000000\r
2226                         *MESH_TVERT     3       -0.062500       0.218750        1.000000\r
2227                         *MESH_TVERT     4       0.062500        0.218750        1.000000\r
2228                 }\r
2229                 *MESH_NUMTVFACES        3\r
2230                 *MESH_TFACELIST {\r
2231                         *MESH_TFACE     0       0       2       1\r
2232                         *MESH_TFACE     1       3       1       2\r
2233                         *MESH_TFACE     2       3       4       1\r
2234                 }\r
2235         }\r
2236         *PROP_MOTIONBLUR        0\r
2237         *PROP_CASTSHADOW        1\r
2238         *PROP_RECVSHADOW        1\r
2239         *MATERIAL_REF   7\r
2240 }\r
2241 *GEOMOBJECT     {\r
2242         *NODE_NAME      "mat7model0surf57"\r
2243         *NODE_TM        {\r
2244                 *NODE_NAME      "mat7model0surf57"\r
2245                 *INHERIT_POS    0       0       0\r
2246                 *INHERIT_ROT    0       0       0\r
2247                 *INHERIT_SCL    0       0       0\r
2248                 *TM_ROW0        1.0     0       0\r
2249                 *TM_ROW1        0       1.0     0\r
2250                 *TM_ROW2        0       0       1.0\r
2251                 *TM_ROW3        0       0       0\r
2252                 *TM_POS 0.000000        0.000000        0.000000\r
2253         }\r
2254         *MESH   {\r
2255                 *TIMEVALUE      0\r
2256                 *MESH_NUMVERTEX 4\r
2257                 *MESH_NUMFACES  2\r
2258                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2259                 *MESH_VERTEX_LIST       {\r
2260                         *MESH_VERTEX    0       6.000000        -8.000000       80.000000\r
2261                         *MESH_VERTEX    1       6.000000        -8.000000       92.000000\r
2262                         *MESH_VERTEX    2       6.000000        8.000000        92.000000\r
2263                         *MESH_VERTEX    3       6.000000        8.000000        80.000000\r
2264                 }\r
2265                 *MESH_NORMALS   {\r
2266                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2267                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2268                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2269                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2270                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2271                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2272                 }\r
2273                 *MESH_FACE_LIST {\r
2274                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2275                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2276                 }\r
2277                 *MESH_NUMTVERTEX        4\r
2278                 *MESH_TVERTLIST {\r
2279                         *MESH_TVERT     0       0.140625        0.000000        1.000000\r
2280                         *MESH_TVERT     1       0.140625        0.093750        1.000000\r
2281                         *MESH_TVERT     2       0.265625        0.093750        1.000000\r
2282                         *MESH_TVERT     3       0.265625        0.000000        1.000000\r
2283                 }\r
2284                 *MESH_NUMTVFACES        2\r
2285                 *MESH_TFACELIST {\r
2286                         *MESH_TFACE     0       0       2       1\r
2287                         *MESH_TFACE     1       0       3       2\r
2288                 }\r
2289         }\r
2290         *PROP_MOTIONBLUR        0\r
2291         *PROP_CASTSHADOW        1\r
2292         *PROP_RECVSHADOW        1\r
2293         *MATERIAL_REF   7\r
2294 }\r
2295 *GEOMOBJECT     {\r
2296         *NODE_NAME      "mat7model0surf58"\r
2297         *NODE_TM        {\r
2298                 *NODE_NAME      "mat7model0surf58"\r
2299                 *INHERIT_POS    0       0       0\r
2300                 *INHERIT_ROT    0       0       0\r
2301                 *INHERIT_SCL    0       0       0\r
2302                 *TM_ROW0        1.0     0       0\r
2303                 *TM_ROW1        0       1.0     0\r
2304                 *TM_ROW2        0       0       1.0\r
2305                 *TM_ROW3        0       0       0\r
2306                 *TM_POS 0.000000        0.000000        0.000000\r
2307         }\r
2308         *MESH   {\r
2309                 *TIMEVALUE      0\r
2310                 *MESH_NUMVERTEX 4\r
2311                 *MESH_NUMFACES  2\r
2312                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2313                 *MESH_VERTEX_LIST       {\r
2314                         *MESH_VERTEX    0       6.000000        8.000000        92.000000\r
2315                         *MESH_VERTEX    1       4.000000        8.000000        92.000000\r
2316                         *MESH_VERTEX    2       4.000000        8.000000        80.000000\r
2317                         *MESH_VERTEX    3       6.000000        8.000000        80.000000\r
2318                 }\r
2319                 *MESH_NORMALS   {\r
2320                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2321                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2322                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2323                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2324                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
2325                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2326                 }\r
2327                 *MESH_FACE_LIST {\r
2328                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2329                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2330                 }\r
2331                 *MESH_NUMTVERTEX        4\r
2332                 *MESH_TVERTLIST {\r
2333                         *MESH_TVERT     0       0.265625        0.093750        1.000000\r
2334                         *MESH_TVERT     1       0.281250        0.093750        1.000000\r
2335                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
2336                         *MESH_TVERT     3       0.265625        0.000000        1.000000\r
2337                 }\r
2338                 *MESH_NUMTVFACES        2\r
2339                 *MESH_TFACELIST {\r
2340                         *MESH_TFACE     0       0       2       1\r
2341                         *MESH_TFACE     1       0       3       2\r
2342                 }\r
2343         }\r
2344         *PROP_MOTIONBLUR        0\r
2345         *PROP_CASTSHADOW        1\r
2346         *PROP_RECVSHADOW        1\r
2347         *MATERIAL_REF   7\r
2348 }\r
2349 *GEOMOBJECT     {\r
2350         *NODE_NAME      "mat7model0surf59"\r
2351         *NODE_TM        {\r
2352                 *NODE_NAME      "mat7model0surf59"\r
2353                 *INHERIT_POS    0       0       0\r
2354                 *INHERIT_ROT    0       0       0\r
2355                 *INHERIT_SCL    0       0       0\r
2356                 *TM_ROW0        1.0     0       0\r
2357                 *TM_ROW1        0       1.0     0\r
2358                 *TM_ROW2        0       0       1.0\r
2359                 *TM_ROW3        0       0       0\r
2360                 *TM_POS 0.000000        0.000000        0.000000\r
2361         }\r
2362         *MESH   {\r
2363                 *TIMEVALUE      0\r
2364                 *MESH_NUMVERTEX 4\r
2365                 *MESH_NUMFACES  2\r
2366                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2367                 *MESH_VERTEX_LIST       {\r
2368                         *MESH_VERTEX    0       4.000000        8.000000        80.000000\r
2369                         *MESH_VERTEX    1       4.000000        8.000000        92.000000\r
2370                         *MESH_VERTEX    2       4.000000        -8.000000       92.000000\r
2371                         *MESH_VERTEX    3       4.000000        -8.000000       80.000000\r
2372                 }\r
2373                 *MESH_NORMALS   {\r
2374                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2375                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2376                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2377                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2378                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2379                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2380                 }\r
2381                 *MESH_FACE_LIST {\r
2382                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2383                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2384                 }\r
2385                 *MESH_NUMTVERTEX        4\r
2386                 *MESH_TVERTLIST {\r
2387                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2388                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2389                         *MESH_TVERT     2       0.125000        0.093750        1.000000\r
2390                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
2391                 }\r
2392                 *MESH_NUMTVFACES        2\r
2393                 *MESH_TFACELIST {\r
2394                         *MESH_TFACE     0       0       2       1\r
2395                         *MESH_TFACE     1       0       3       2\r
2396                 }\r
2397         }\r
2398         *PROP_MOTIONBLUR        0\r
2399         *PROP_CASTSHADOW        1\r
2400         *PROP_RECVSHADOW        1\r
2401         *MATERIAL_REF   7\r
2402 }\r
2403 *GEOMOBJECT     {\r
2404         *NODE_NAME      "mat7model0surf60"\r
2405         *NODE_TM        {\r
2406                 *NODE_NAME      "mat7model0surf60"\r
2407                 *INHERIT_POS    0       0       0\r
2408                 *INHERIT_ROT    0       0       0\r
2409                 *INHERIT_SCL    0       0       0\r
2410                 *TM_ROW0        1.0     0       0\r
2411                 *TM_ROW1        0       1.0     0\r
2412                 *TM_ROW2        0       0       1.0\r
2413                 *TM_ROW3        0       0       0\r
2414                 *TM_POS 0.000000        0.000000        0.000000\r
2415         }\r
2416         *MESH   {\r
2417                 *TIMEVALUE      0\r
2418                 *MESH_NUMVERTEX 4\r
2419                 *MESH_NUMFACES  2\r
2420                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2421                 *MESH_VERTEX_LIST       {\r
2422                         *MESH_VERTEX    0       4.000000        -8.000000       92.000000\r
2423                         *MESH_VERTEX    1       6.000000        -8.000000       92.000000\r
2424                         *MESH_VERTEX    2       6.000000        -8.000000       80.000000\r
2425                         *MESH_VERTEX    3       4.000000        -8.000000       80.000000\r
2426                 }\r
2427                 *MESH_NORMALS   {\r
2428                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2429                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2430                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2431                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2432                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2433                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2434                 }\r
2435                 *MESH_FACE_LIST {\r
2436                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2437                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2438                 }\r
2439                 *MESH_NUMTVERTEX        4\r
2440                 *MESH_TVERTLIST {\r
2441                         *MESH_TVERT     0       0.125000        0.093750        1.000000\r
2442                         *MESH_TVERT     1       0.140625        0.093750        1.000000\r
2443                         *MESH_TVERT     2       0.140625        0.000000        1.000000\r
2444                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
2445                 }\r
2446                 *MESH_NUMTVFACES        2\r
2447                 *MESH_TFACELIST {\r
2448                         *MESH_TFACE     0       0       2       1\r
2449                         *MESH_TFACE     1       0       3       2\r
2450                 }\r
2451         }\r
2452         *PROP_MOTIONBLUR        0\r
2453         *PROP_CASTSHADOW        1\r
2454         *PROP_RECVSHADOW        1\r
2455         *MATERIAL_REF   7\r
2456 }\r
2457 *GEOMOBJECT     {\r
2458         *NODE_NAME      "mat7model0surf61"\r
2459         *NODE_TM        {\r
2460                 *NODE_NAME      "mat7model0surf61"\r
2461                 *INHERIT_POS    0       0       0\r
2462                 *INHERIT_ROT    0       0       0\r
2463                 *INHERIT_SCL    0       0       0\r
2464                 *TM_ROW0        1.0     0       0\r
2465                 *TM_ROW1        0       1.0     0\r
2466                 *TM_ROW2        0       0       1.0\r
2467                 *TM_ROW3        0       0       0\r
2468                 *TM_POS 0.000000        0.000000        0.000000\r
2469         }\r
2470         *MESH   {\r
2471                 *TIMEVALUE      0\r
2472                 *MESH_NUMVERTEX 6\r
2473                 *MESH_NUMFACES  4\r
2474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2475                 *MESH_VERTEX_LIST       {\r
2476                         *MESH_VERTEX    0       0.000000        508.000000      176.000000\r
2477                         *MESH_VERTEX    1       0.000000        512.000000      176.000000\r
2478                         *MESH_VERTEX    2       12.000000       512.000000      172.000000\r
2479                         *MESH_VERTEX    3       12.000000       508.000000      172.000000\r
2480                         *MESH_VERTEX    4       -12.000000      512.000000      172.000000\r
2481                         *MESH_VERTEX    5       -12.000000      508.000000      172.000000\r
2482                 }\r
2483                 *MESH_NORMALS   {\r
2484                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2485                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2486                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
2487                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
2488                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2489                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2490                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2491                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2492                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
2493                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
2494                 }\r
2495                 *MESH_FACE_LIST {\r
2496                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2497                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2498                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2499                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2500                 }\r
2501                 *MESH_NUMTVERTEX        6\r
2502                 *MESH_TVERTLIST {\r
2503                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
2504                         *MESH_TVERT     1       0.250000        0.031250        1.000000\r
2505                         *MESH_TVERT     2       0.375000        0.031250        1.000000\r
2506                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
2507                         *MESH_TVERT     4       0.125000        0.031250        1.000000\r
2508                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
2509                 }\r
2510                 *MESH_NUMTVFACES        4\r
2511                 *MESH_TFACELIST {\r
2512                         *MESH_TFACE     0       0       2       1\r
2513                         *MESH_TFACE     1       0       3       2\r
2514                         *MESH_TFACE     2       4       0       1\r
2515                         *MESH_TFACE     3       4       5       0\r
2516                 }\r
2517         }\r
2518         *PROP_MOTIONBLUR        0\r
2519         *PROP_CASTSHADOW        1\r
2520         *PROP_RECVSHADOW        1\r
2521         *MATERIAL_REF   7\r
2522 }\r
2523 *GEOMOBJECT     {\r
2524         *NODE_NAME      "mat7model0surf62"\r
2525         *NODE_TM        {\r
2526                 *NODE_NAME      "mat7model0surf62"\r
2527                 *INHERIT_POS    0       0       0\r
2528                 *INHERIT_ROT    0       0       0\r
2529                 *INHERIT_SCL    0       0       0\r
2530                 *TM_ROW0        1.0     0       0\r
2531                 *TM_ROW1        0       1.0     0\r
2532                 *TM_ROW2        0       0       1.0\r
2533                 *TM_ROW3        0       0       0\r
2534                 *TM_POS 0.000000        0.000000        0.000000\r
2535         }\r
2536         *MESH   {\r
2537                 *TIMEVALUE      0\r
2538                 *MESH_NUMVERTEX 6\r
2539                 *MESH_NUMFACES  4\r
2540                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2541                 *MESH_VERTEX_LIST       {\r
2542                         *MESH_VERTEX    0       12.000000       512.000000      148.000000\r
2543                         *MESH_VERTEX    1       0.000000        512.000000      144.000000\r
2544                         *MESH_VERTEX    2       0.000000        508.000000      144.000000\r
2545                         *MESH_VERTEX    3       12.000000       508.000000      148.000000\r
2546                         *MESH_VERTEX    4       -12.000000      512.000000      148.000000\r
2547                         *MESH_VERTEX    5       -12.000000      508.000000      148.000000\r
2548                 }\r
2549                 *MESH_NORMALS   {\r
2550                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2551                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2552                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
2553                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
2554                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
2555                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2556                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2557                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
2558                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
2559                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
2560                 }\r
2561                 *MESH_FACE_LIST {\r
2562                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2563                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2564                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2565                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2566                 }\r
2567                 *MESH_NUMTVERTEX        6\r
2568                 *MESH_TVERTLIST {\r
2569                         *MESH_TVERT     0       0.625000        0.031250        1.000000\r
2570                         *MESH_TVERT     1       0.750000        0.031250        1.000000\r
2571                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
2572                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
2573                         *MESH_TVERT     4       0.875000        0.031250        1.000000\r
2574                         *MESH_TVERT     5       0.875000        0.000000        1.000000\r
2575                 }\r
2576                 *MESH_NUMTVFACES        4\r
2577                 *MESH_TFACELIST {\r
2578                         *MESH_TFACE     0       0       2       1\r
2579                         *MESH_TFACE     1       0       3       2\r
2580                         *MESH_TFACE     2       2       4       1\r
2581                         *MESH_TFACE     3       2       5       4\r
2582                 }\r
2583         }\r
2584         *PROP_MOTIONBLUR        0\r
2585         *PROP_CASTSHADOW        1\r
2586         *PROP_RECVSHADOW        1\r
2587         *MATERIAL_REF   7\r
2588 }\r
2589 *GEOMOBJECT     {\r
2590         *NODE_NAME      "mat7model0surf63"\r
2591         *NODE_TM        {\r
2592                 *NODE_NAME      "mat7model0surf63"\r
2593                 *INHERIT_POS    0       0       0\r
2594                 *INHERIT_ROT    0       0       0\r
2595                 *INHERIT_SCL    0       0       0\r
2596                 *TM_ROW0        1.0     0       0\r
2597                 *TM_ROW1        0       1.0     0\r
2598                 *TM_ROW2        0       0       1.0\r
2599                 *TM_ROW3        0       0       0\r
2600                 *TM_POS 0.000000        0.000000        0.000000\r
2601         }\r
2602         *MESH   {\r
2603                 *TIMEVALUE      0\r
2604                 *MESH_NUMVERTEX 6\r
2605                 *MESH_NUMFACES  4\r
2606                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2607                 *MESH_VERTEX_LIST       {\r
2608                         *MESH_VERTEX    0       2.000000        508.000000      168.000000\r
2609                         *MESH_VERTEX    1       0.000000        508.000000      166.000000\r
2610                         *MESH_VERTEX    2       0.000000        503.500000      164.500000\r
2611                         *MESH_VERTEX    3       2.000000        502.000000      166.000000\r
2612                         *MESH_VERTEX    4       -2.000000       508.000000      168.000000\r
2613                         *MESH_VERTEX    5       -2.000000       502.000000      166.000000\r
2614                 }\r
2615                 *MESH_NORMALS   {\r
2616                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2617                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2618                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
2619                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
2620                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2621                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2622                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2623                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2624                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2625                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2626                 }\r
2627                 *MESH_FACE_LIST {\r
2628                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2629                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2630                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2631                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2632                 }\r
2633                 *MESH_NUMTVERTEX        6\r
2634                 *MESH_TVERTLIST {\r
2635                         *MESH_TVERT     0       0.054127        0.250000        1.000000\r
2636                         *MESH_TVERT     1       0.081190        0.250000        1.000000\r
2637                         *MESH_TVERT     2       0.081190        0.187500        1.000000\r
2638                         *MESH_TVERT     3       0.054127        0.187500        1.000000\r
2639                         *MESH_TVERT     4       0.108253        0.250000        1.000000\r
2640                         *MESH_TVERT     5       0.108253        0.187500        1.000000\r
2641                 }\r
2642                 *MESH_NUMTVFACES        4\r
2643                 *MESH_TFACELIST {\r
2644                         *MESH_TFACE     0       0       2       1\r
2645                         *MESH_TFACE     1       0       3       2\r
2646                         *MESH_TFACE     2       2       4       1\r
2647                         *MESH_TFACE     3       2       5       4\r
2648                 }\r
2649         }\r
2650         *PROP_MOTIONBLUR        0\r
2651         *PROP_CASTSHADOW        1\r
2652         *PROP_RECVSHADOW        1\r
2653         *MATERIAL_REF   7\r
2654 }\r
2655 *GEOMOBJECT     {\r
2656         *NODE_NAME      "mat7model0surf64"\r
2657         *NODE_TM        {\r
2658                 *NODE_NAME      "mat7model0surf64"\r
2659                 *INHERIT_POS    0       0       0\r
2660                 *INHERIT_ROT    0       0       0\r
2661                 *INHERIT_SCL    0       0       0\r
2662                 *TM_ROW0        1.0     0       0\r
2663                 *TM_ROW1        0       1.0     0\r
2664                 *TM_ROW2        0       0       1.0\r
2665                 *TM_ROW3        0       0       0\r
2666                 *TM_POS 0.000000        0.000000        0.000000\r
2667         }\r
2668         *MESH   {\r
2669                 *TIMEVALUE      0\r
2670                 *MESH_NUMVERTEX 6\r
2671                 *MESH_NUMFACES  4\r
2672                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2673                 *MESH_VERTEX_LIST       {\r
2674                         *MESH_VERTEX    0       2.000000        508.000000      152.000000\r
2675                         *MESH_VERTEX    1       0.000000        503.500000      155.500000\r
2676                         *MESH_VERTEX    2       0.000000        508.000000      154.000000\r
2677                         *MESH_VERTEX    3       2.000000        502.000000      154.000000\r
2678                         *MESH_VERTEX    4       -2.000000       508.000000      152.000000\r
2679                         *MESH_VERTEX    5       -2.000000       502.000000      154.000000\r
2680                 }\r
2681                 *MESH_NORMALS   {\r
2682                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2683                         *MESH_FACENORMAL        1       -0.417435       0.744954        0.520376\r
2684                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
2685                         *MESH_FACENORMAL        3       -0.805142       0.188230        0.562419\r
2686                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2687                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2688                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2689                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2690                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2691                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2692                 }\r
2693                 *MESH_FACE_LIST {\r
2694                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2695                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2696                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2697                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2698                 }\r
2699                 *MESH_NUMTVERTEX        6\r
2700                 *MESH_TVERTLIST {\r
2701                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
2702                         *MESH_TVERT     1       0.081190        0.062500        1.000000\r
2703                         *MESH_TVERT     2       0.081190        0.000000        1.000000\r
2704                         *MESH_TVERT     3       0.054127        0.062500        1.000000\r
2705                         *MESH_TVERT     4       0.108253        0.000000        1.000000\r
2706                         *MESH_TVERT     5       0.108253        0.062500        1.000000\r
2707                 }\r
2708                 *MESH_NUMTVFACES        4\r
2709                 *MESH_TFACELIST {\r
2710                         *MESH_TFACE     0       0       2       1\r
2711                         *MESH_TFACE     1       0       1       3\r
2712                         *MESH_TFACE     2       1       2       4\r
2713                         *MESH_TFACE     3       1       4       5\r
2714                 }\r
2715         }\r
2716         *PROP_MOTIONBLUR        0\r
2717         *PROP_CASTSHADOW        1\r
2718         *PROP_RECVSHADOW        1\r
2719         *MATERIAL_REF   7\r
2720 }\r
2721 *GEOMOBJECT     {\r
2722         *NODE_NAME      "mat7model0surf65"\r
2723         *NODE_TM        {\r
2724                 *NODE_NAME      "mat7model0surf65"\r
2725                 *INHERIT_POS    0       0       0\r
2726                 *INHERIT_ROT    0       0       0\r
2727                 *INHERIT_SCL    0       0       0\r
2728                 *TM_ROW0        1.0     0       0\r
2729                 *TM_ROW1        0       1.0     0\r
2730                 *TM_ROW2        0       0       1.0\r
2731                 *TM_ROW3        0       0       0\r
2732                 *TM_POS 0.000000        0.000000        0.000000\r
2733         }\r
2734         *MESH   {\r
2735                 *TIMEVALUE      0\r
2736                 *MESH_NUMVERTEX 6\r
2737                 *MESH_NUMFACES  4\r
2738                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2739                 *MESH_VERTEX_LIST       {\r
2740                         *MESH_VERTEX    0       0.000000        500.500000      167.500000\r
2741                         *MESH_VERTEX    1       0.000000        508.000000      170.000000\r
2742                         *MESH_VERTEX    2       2.000000        508.000000      168.000000\r
2743                         *MESH_VERTEX    3       2.000000        502.000000      166.000000\r
2744                         *MESH_VERTEX    4       -2.000000       508.000000      168.000000\r
2745                         *MESH_VERTEX    5       -2.000000       502.000000      166.000000\r
2746                 }\r
2747                 *MESH_NORMALS   {\r
2748                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2749                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2750                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
2751                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
2752                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
2753                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2754                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2755                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2756                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2757                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2758                 }\r
2759                 *MESH_FACE_LIST {\r
2760                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2761                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2762                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2763                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2764                 }\r
2765                 *MESH_NUMTVERTEX        6\r
2766                 *MESH_TVERTLIST {\r
2767                         *MESH_TVERT     0       0.027063        0.187500        1.000000\r
2768                         *MESH_TVERT     1       0.027063        0.250000        1.000000\r
2769                         *MESH_TVERT     2       0.054127        0.250000        1.000000\r
2770                         *MESH_TVERT     3       0.054127        0.187500        1.000000\r
2771                         *MESH_TVERT     4       0.000000        0.250000        1.000000\r
2772                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
2773                 }\r
2774                 *MESH_NUMTVFACES        4\r
2775                 *MESH_TFACELIST {\r
2776                         *MESH_TFACE     0       0       2       1\r
2777                         *MESH_TFACE     1       0       3       2\r
2778                         *MESH_TFACE     2       4       0       1\r
2779                         *MESH_TFACE     3       4       5       0\r
2780                 }\r
2781         }\r
2782         *PROP_MOTIONBLUR        0\r
2783         *PROP_CASTSHADOW        1\r
2784         *PROP_RECVSHADOW        1\r
2785         *MATERIAL_REF   7\r
2786 }\r
2787 *GEOMOBJECT     {\r
2788         *NODE_NAME      "mat7model0surf66"\r
2789         *NODE_TM        {\r
2790                 *NODE_NAME      "mat7model0surf66"\r
2791                 *INHERIT_POS    0       0       0\r
2792                 *INHERIT_ROT    0       0       0\r
2793                 *INHERIT_SCL    0       0       0\r
2794                 *TM_ROW0        1.0     0       0\r
2795                 *TM_ROW1        0       1.0     0\r
2796                 *TM_ROW2        0       0       1.0\r
2797                 *TM_ROW3        0       0       0\r
2798                 *TM_POS 0.000000        0.000000        0.000000\r
2799         }\r
2800         *MESH   {\r
2801                 *TIMEVALUE      0\r
2802                 *MESH_NUMVERTEX 6\r
2803                 *MESH_NUMFACES  4\r
2804                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2805                 *MESH_VERTEX_LIST       {\r
2806                         *MESH_VERTEX    0       0.000000        500.500000      152.500000\r
2807                         *MESH_VERTEX    1       2.000000        502.000000      154.000000\r
2808                         *MESH_VERTEX    2       2.000000        508.000000      152.000000\r
2809                         *MESH_VERTEX    3       0.000000        508.000000      150.000000\r
2810                         *MESH_VERTEX    4       -2.000000       508.000000      152.000000\r
2811                         *MESH_VERTEX    5       -2.000000       502.000000      154.000000\r
2812                 }\r
2813                 *MESH_NORMALS   {\r
2814                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2815                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
2816                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
2817                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
2818                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       -0.707107\r
2819                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2820                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2821                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2822                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2823                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2824                 }\r
2825                 *MESH_FACE_LIST {\r
2826                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2827                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2828                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2829                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2830                 }\r
2831                 *MESH_NUMTVERTEX        6\r
2832                 *MESH_TVERTLIST {\r
2833                         *MESH_TVERT     0       0.027063        0.062500        1.000000\r
2834                         *MESH_TVERT     1       0.054127        0.062500        1.000000\r
2835                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
2836                         *MESH_TVERT     3       0.027063        0.000000        1.000000\r
2837                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2838                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
2839                 }\r
2840                 *MESH_NUMTVFACES        4\r
2841                 *MESH_TFACELIST {\r
2842                         *MESH_TFACE     0       0       2       1\r
2843                         *MESH_TFACE     1       0       3       2\r
2844                         *MESH_TFACE     2       4       3       0\r
2845                         *MESH_TFACE     3       4       0       5\r
2846                 }\r
2847         }\r
2848         *PROP_MOTIONBLUR        0\r
2849         *PROP_CASTSHADOW        1\r
2850         *PROP_RECVSHADOW        1\r
2851         *MATERIAL_REF   7\r
2852 }\r
2853 *GEOMOBJECT     {\r
2854         *NODE_NAME      "mat7model0surf67"\r
2855         *NODE_TM        {\r
2856                 *NODE_NAME      "mat7model0surf67"\r
2857                 *INHERIT_POS    0       0       0\r
2858                 *INHERIT_ROT    0       0       0\r
2859                 *INHERIT_SCL    0       0       0\r
2860                 *TM_ROW0        1.0     0       0\r
2861                 *TM_ROW1        0       1.0     0\r
2862                 *TM_ROW2        0       0       1.0\r
2863                 *TM_ROW3        0       0       0\r
2864                 *TM_POS 0.000000        0.000000        0.000000\r
2865         }\r
2866         *MESH   {\r
2867                 *TIMEVALUE      0\r
2868                 *MESH_NUMVERTEX 9\r
2869                 *MESH_NUMFACES  8\r
2870                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2871                 *MESH_VERTEX_LIST       {\r
2872                         *MESH_VERTEX    0       0.000000        500.500000      167.500000\r
2873                         *MESH_VERTEX    1       2.000000        502.000000      166.000000\r
2874                         *MESH_VERTEX    2       2.000000        500.000000      160.000000\r
2875                         *MESH_VERTEX    3       0.000000        503.500000      164.500000\r
2876                         *MESH_VERTEX    4       0.000000        502.000000      160.000000\r
2877                         *MESH_VERTEX    5       0.000000        503.500000      155.500000\r
2878                         *MESH_VERTEX    6       2.000000        502.000000      154.000000\r
2879                         *MESH_VERTEX    7       0.000000        500.500000      152.500000\r
2880                         *MESH_VERTEX    8       0.000000        498.000000      160.000000\r
2881                 }\r
2882                 *MESH_NORMALS   {\r
2883                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
2884                         *MESH_FACENORMAL        1       -0.807799       0.332184        0.486945\r
2885                         *MESH_FACENORMAL        2       -0.851511       0.107041        0.513295\r
2886                         *MESH_FACENORMAL        3       -0.332184       0.807799        0.486945\r
2887                         *MESH_FACENORMAL        4       -0.815081       -0.131615       0.564200\r
2888                         *MESH_FACENORMAL        5       -0.694793       -0.354870       0.625564\r
2889                         *MESH_FACENORMAL        6       -0.384610       0.384610        0.839136\r
2890                         *MESH_FACENORMAL        7       -0.475818       -0.535813       0.697497\r
2891                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
2892                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2893                         *MESH_VERTEXNORMAL      2       1.000000        -0.000000       0.000000\r
2894                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
2895                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
2896                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2897                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
2898                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       -0.707107\r
2899                         *MESH_VERTEXNORMAL      8       -0.000000       -1.000000       0.000000\r
2900                 }\r
2901                 *MESH_FACE_LIST {\r
2902                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2903                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2904                         *MESH_FACE      2       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2905                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2906                         *MESH_FACE      4       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2907                         *MESH_FACE      5       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2908                         *MESH_FACE      6       A:      0       B:      8       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2909                         *MESH_FACE      7       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2910                 }\r
2911                 *MESH_NUMTVERTEX        9\r
2912                 *MESH_TVERTLIST {\r
2913                         *MESH_TVERT     0       0.027063        0.187500        1.000000\r
2914                         *MESH_TVERT     1       0.054127        0.187500        1.000000\r
2915                         *MESH_TVERT     2       0.054127        0.125000        1.000000\r
2916                         *MESH_TVERT     3       0.081190        0.187500        1.000000\r
2917                         *MESH_TVERT     4       0.081190        0.125000        1.000000\r
2918                         *MESH_TVERT     5       0.081190        0.062500        1.000000\r
2919                         *MESH_TVERT     6       0.054127        0.062500        1.000000\r
2920                         *MESH_TVERT     7       0.027063        0.062500        1.000000\r
2921                         *MESH_TVERT     8       0.027063        0.125000        1.000000\r
2922                 }\r
2923                 *MESH_NUMTVFACES        8\r
2924                 *MESH_TFACELIST {\r
2925                         *MESH_TFACE     0       1       2       3\r
2926                         *MESH_TFACE     1       2       4       3\r
2927                         *MESH_TFACE     2       2       5       4\r
2928                         *MESH_TFACE     3       0       2       1\r
2929                         *MESH_TFACE     4       2       6       5\r
2930                         *MESH_TFACE     5       2       7       6\r
2931                         *MESH_TFACE     6       0       8       2\r
2932                         *MESH_TFACE     7       2       8       7\r
2933                 }\r
2934         }\r
2935         *PROP_MOTIONBLUR        0\r
2936         *PROP_CASTSHADOW        1\r
2937         *PROP_RECVSHADOW        1\r
2938         *MATERIAL_REF   7\r
2939 }\r
2940 *GEOMOBJECT     {\r
2941         *NODE_NAME      "mat7model0surf68"\r
2942         *NODE_TM        {\r
2943                 *NODE_NAME      "mat7model0surf68"\r
2944                 *INHERIT_POS    0       0       0\r
2945                 *INHERIT_ROT    0       0       0\r
2946                 *INHERIT_SCL    0       0       0\r
2947                 *TM_ROW0        1.0     0       0\r
2948                 *TM_ROW1        0       1.0     0\r
2949                 *TM_ROW2        0       0       1.0\r
2950                 *TM_ROW3        0       0       0\r
2951                 *TM_POS 0.000000        0.000000        0.000000\r
2952         }\r
2953         *MESH   {\r
2954                 *TIMEVALUE      0\r
2955                 *MESH_NUMVERTEX 4\r
2956                 *MESH_NUMFACES  2\r
2957                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2958                 *MESH_VERTEX_LIST       {\r
2959                         *MESH_VERTEX    0       4.000000        496.000000      160.000000\r
2960                         *MESH_VERTEX    1       0.000000        496.000000      164.000000\r
2961                         *MESH_VERTEX    2       0.000000        496.000000      156.000000\r
2962                         *MESH_VERTEX    3       -4.000000       496.000000      160.000000\r
2963                 }\r
2964                 *MESH_NORMALS   {\r
2965                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
2966                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
2967                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2968                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2969                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2970                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2971                 }\r
2972                 *MESH_FACE_LIST {\r
2973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2974                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2975                 }\r
2976                 *MESH_NUMTVERTEX        4\r
2977                 *MESH_TVERTLIST {\r
2978                         *MESH_TVERT     0       -0.031250       0.750000        1.000000\r
2979                         *MESH_TVERT     1       0.000000        0.781250        1.000000\r
2980                         *MESH_TVERT     2       0.000000        0.718750        1.000000\r
2981                         *MESH_TVERT     3       0.031250        0.750000        1.000000\r
2982                 }\r
2983                 *MESH_NUMTVFACES        2\r
2984                 *MESH_TFACELIST {\r
2985                         *MESH_TFACE     0       0       2       1\r
2986                         *MESH_TFACE     1       3       1       2\r
2987                 }\r
2988         }\r
2989         *PROP_MOTIONBLUR        0\r
2990         *PROP_CASTSHADOW        1\r
2991         *PROP_RECVSHADOW        1\r
2992         *MATERIAL_REF   7\r
2993 }\r
2994 *GEOMOBJECT     {\r
2995         *NODE_NAME      "mat7model0surf69"\r
2996         *NODE_TM        {\r
2997                 *NODE_NAME      "mat7model0surf69"\r
2998                 *INHERIT_POS    0       0       0\r
2999                 *INHERIT_ROT    0       0       0\r
3000                 *INHERIT_SCL    0       0       0\r
3001                 *TM_ROW0        1.0     0       0\r
3002                 *TM_ROW1        0       1.0     0\r
3003                 *TM_ROW2        0       0       1.0\r
3004                 *TM_ROW3        0       0       0\r
3005                 *TM_POS 0.000000        0.000000        0.000000\r
3006         }\r
3007         *MESH   {\r
3008                 *TIMEVALUE      0\r
3009                 *MESH_NUMVERTEX 6\r
3010                 *MESH_NUMFACES  4\r
3011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3012                 *MESH_VERTEX_LIST       {\r
3013                         *MESH_VERTEX    0       0.000000        496.000000      164.000000\r
3014                         *MESH_VERTEX    1       4.000000        496.000000      160.000000\r
3015                         *MESH_VERTEX    2       4.000000        480.000000      158.000000\r
3016                         *MESH_VERTEX    3       0.000000        480.000000      162.000000\r
3017                         *MESH_VERTEX    4       -4.000000       480.000000      158.000000\r
3018                         *MESH_VERTEX    5       -4.000000       496.000000      160.000000\r
3019                 }\r
3020                 *MESH_NORMALS   {\r
3021                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3022                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3023                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
3024                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3025                         *MESH_VERTEXNORMAL      0       0.000000        -0.124035       0.992278\r
3026                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
3027                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3028                         *MESH_VERTEXNORMAL      3       0.000000        -0.124035       0.992278\r
3029                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3030                         *MESH_VERTEXNORMAL      5       -1.000000       -0.000000       0.000000\r
3031                 }\r
3032                 *MESH_FACE_LIST {\r
3033                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3034                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3035                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3036                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3037                 }\r
3038                 *MESH_NUMTVERTEX        6\r
3039                 *MESH_TVERTLIST {\r
3040                         *MESH_TVERT     0       0.044194        0.125973        1.000000\r
3041                         *MESH_TVERT     1       0.088388        0.125973        1.000000\r
3042                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
3043                         *MESH_TVERT     3       0.044194        0.000000        1.000000\r
3044                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3045                         *MESH_TVERT     5       0.000000        0.125973        1.000000\r
3046                 }\r
3047                 *MESH_NUMTVFACES        4\r
3048                 *MESH_TFACELIST {\r
3049                         *MESH_TFACE     0       0       2       1\r
3050                         *MESH_TFACE     1       0       3       2\r
3051                         *MESH_TFACE     2       4       3       0\r
3052                         *MESH_TFACE     3       4       0       5\r
3053                 }\r
3054         }\r
3055         *PROP_MOTIONBLUR        0\r
3056         *PROP_CASTSHADOW        1\r
3057         *PROP_RECVSHADOW        1\r
3058         *MATERIAL_REF   7\r
3059 }\r
3060 *GEOMOBJECT     {\r
3061         *NODE_NAME      "mat7model0surf70"\r
3062         *NODE_TM        {\r
3063                 *NODE_NAME      "mat7model0surf70"\r
3064                 *INHERIT_POS    0       0       0\r
3065                 *INHERIT_ROT    0       0       0\r
3066                 *INHERIT_SCL    0       0       0\r
3067                 *TM_ROW0        1.0     0       0\r
3068                 *TM_ROW1        0       1.0     0\r
3069                 *TM_ROW2        0       0       1.0\r
3070                 *TM_ROW3        0       0       0\r
3071                 *TM_POS 0.000000        0.000000        0.000000\r
3072         }\r
3073         *MESH   {\r
3074                 *TIMEVALUE      0\r
3075                 *MESH_NUMVERTEX 6\r
3076                 *MESH_NUMFACES  4\r
3077                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3078                 *MESH_VERTEX_LIST       {\r
3079                         *MESH_VERTEX    0       4.000000        480.000000      158.000000\r
3080                         *MESH_VERTEX    1       4.000000        496.000000      160.000000\r
3081                         *MESH_VERTEX    2       0.000000        496.000000      156.000000\r
3082                         *MESH_VERTEX    3       0.000000        480.000000      154.000000\r
3083                         *MESH_VERTEX    4       -4.000000       480.000000      158.000000\r
3084                         *MESH_VERTEX    5       -4.000000       496.000000      160.000000\r
3085                 }\r
3086                 *MESH_NORMALS   {\r
3087                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3088                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3089                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
3090                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
3091                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3092                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
3093                         *MESH_VERTEXNORMAL      2       0.000000        0.124035        -0.992278\r
3094                         *MESH_VERTEXNORMAL      3       0.000000        0.124035        -0.992278\r
3095                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3096                         *MESH_VERTEXNORMAL      5       -1.000000       -0.000000       0.000000\r
3097                 }\r
3098                 *MESH_FACE_LIST {\r
3099                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3100                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3101                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3102                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3103                 }\r
3104                 *MESH_NUMTVERTEX        6\r
3105                 *MESH_TVERTLIST {\r
3106                         *MESH_TVERT     0       0.088388        0.000000        1.000000\r
3107                         *MESH_TVERT     1       0.088388        0.125973        1.000000\r
3108                         *MESH_TVERT     2       0.132583        0.125973        1.000000\r
3109                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
3110                         *MESH_TVERT     4       0.176777        0.000000        1.000000\r
3111                         *MESH_TVERT     5       0.176777        0.125973        1.000000\r
3112                 }\r
3113                 *MESH_NUMTVFACES        4\r
3114                 *MESH_TFACELIST {\r
3115                         *MESH_TFACE     0       0       2       1\r
3116                         *MESH_TFACE     1       0       3       2\r
3117                         *MESH_TFACE     2       2       3       4\r
3118                         *MESH_TFACE     3       2       4       5\r
3119                 }\r
3120         }\r
3121         *PROP_MOTIONBLUR        0\r
3122         *PROP_CASTSHADOW        1\r
3123         *PROP_RECVSHADOW        1\r
3124         *MATERIAL_REF   7\r
3125 }\r
3126 *GEOMOBJECT     {\r
3127         *NODE_NAME      "mat7model0surf71"\r
3128         *NODE_TM        {\r
3129                 *NODE_NAME      "mat7model0surf71"\r
3130                 *INHERIT_POS    0       0       0\r
3131                 *INHERIT_ROT    0       0       0\r
3132                 *INHERIT_SCL    0       0       0\r
3133                 *TM_ROW0        1.0     0       0\r
3134                 *TM_ROW1        0       1.0     0\r
3135                 *TM_ROW2        0       0       1.0\r
3136                 *TM_ROW3        0       0       0\r
3137                 *TM_POS 0.000000        0.000000        0.000000\r
3138         }\r
3139         *MESH   {\r
3140                 *TIMEVALUE      0\r
3141                 *MESH_NUMVERTEX 4\r
3142                 *MESH_NUMFACES  2\r
3143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3144                 *MESH_VERTEX_LIST       {\r
3145                         *MESH_VERTEX    0       4.000000        480.000000      158.000000\r
3146                         *MESH_VERTEX    1       0.000000        480.000000      154.000000\r
3147                         *MESH_VERTEX    2       0.000000        480.000000      162.000000\r
3148                         *MESH_VERTEX    3       -4.000000       480.000000      158.000000\r
3149                 }\r
3150                 *MESH_NORMALS   {\r
3151                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3152                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
3153                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3154                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3155                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3156                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3157                 }\r
3158                 *MESH_FACE_LIST {\r
3159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3160                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3161                 }\r
3162                 *MESH_NUMTVERTEX        4\r
3163                 *MESH_TVERTLIST {\r
3164                         *MESH_TVERT     0       -0.031250       0.734375        1.000000\r
3165                         *MESH_TVERT     1       0.000000        0.703125        1.000000\r
3166                         *MESH_TVERT     2       0.000000        0.765625        1.000000\r
3167                         *MESH_TVERT     3       0.031250        0.734375        1.000000\r
3168                 }\r
3169                 *MESH_NUMTVFACES        2\r
3170                 *MESH_TFACELIST {\r
3171                         *MESH_TFACE     0       0       2       1\r
3172                         *MESH_TFACE     1       3       1       2\r
3173                 }\r
3174         }\r
3175         *PROP_MOTIONBLUR        0\r
3176         *PROP_CASTSHADOW        1\r
3177         *PROP_RECVSHADOW        1\r
3178         *MATERIAL_REF   7\r
3179 }\r
3180 *GEOMOBJECT     {\r
3181         *NODE_NAME      "mat7model0surf72"\r
3182         *NODE_TM        {\r
3183                 *NODE_NAME      "mat7model0surf72"\r
3184                 *INHERIT_POS    0       0       0\r
3185                 *INHERIT_ROT    0       0       0\r
3186                 *INHERIT_SCL    0       0       0\r
3187                 *TM_ROW0        1.0     0       0\r
3188                 *TM_ROW1        0       1.0     0\r
3189                 *TM_ROW2        0       0       1.0\r
3190                 *TM_ROW3        0       0       0\r
3191                 *TM_POS 0.000000        0.000000        0.000000\r
3192         }\r
3193         *MESH   {\r
3194                 *TIMEVALUE      0\r
3195                 *MESH_NUMVERTEX 6\r
3196                 *MESH_NUMFACES  4\r
3197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3198                 *MESH_VERTEX_LIST       {\r
3199                         *MESH_VERTEX    0       9.000000        9.000000        80.000000\r
3200                         *MESH_VERTEX    1       0.000000        12.000000       80.000000\r
3201                         *MESH_VERTEX    2       0.000000        12.000000       60.000000\r
3202                         *MESH_VERTEX    3       9.000000        9.000000        60.000000\r
3203                         *MESH_VERTEX    4       -9.000000       9.000000        80.000000\r
3204                         *MESH_VERTEX    5       -9.000000       9.000000        60.000000\r
3205                 }\r
3206                 *MESH_NORMALS   {\r
3207                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3208                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3209                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
3210                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
3211                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3212                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3213                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3214                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3215                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3216                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3221                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3222                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3223                 }\r
3224                 *MESH_NUMTVERTEX        6\r
3225                 *MESH_TVERTLIST {\r
3226                         *MESH_TVERT     0       0.468750        0.156250        1.000000\r
3227                         *MESH_TVERT     1       0.562500        0.156250        1.000000\r
3228                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
3229                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
3230                         *MESH_TVERT     4       0.656250        0.156250        1.000000\r
3231                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
3232                 }\r
3233                 *MESH_NUMTVFACES        4\r
3234                 *MESH_TFACELIST {\r
3235                         *MESH_TFACE     0       0       2       1\r
3236                         *MESH_TFACE     1       0       3       2\r
3237                         *MESH_TFACE     2       2       4       1\r
3238                         *MESH_TFACE     3       2       5       4\r
3239                 }\r
3240         }\r
3241         *PROP_MOTIONBLUR        0\r
3242         *PROP_CASTSHADOW        1\r
3243         *PROP_RECVSHADOW        1\r
3244         *MATERIAL_REF   7\r
3245 }\r
3246 *GEOMOBJECT     {\r
3247         *NODE_NAME      "mat7model0surf73"\r
3248         *NODE_TM        {\r
3249                 *NODE_NAME      "mat7model0surf73"\r
3250                 *INHERIT_POS    0       0       0\r
3251                 *INHERIT_ROT    0       0       0\r
3252                 *INHERIT_SCL    0       0       0\r
3253                 *TM_ROW0        1.0     0       0\r
3254                 *TM_ROW1        0       1.0     0\r
3255                 *TM_ROW2        0       0       1.0\r
3256                 *TM_ROW3        0       0       0\r
3257                 *TM_POS 0.000000        0.000000        0.000000\r
3258         }\r
3259         *MESH   {\r
3260                 *TIMEVALUE      0\r
3261                 *MESH_NUMVERTEX 9\r
3262                 *MESH_NUMFACES  8\r
3263                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3264                 *MESH_VERTEX_LIST       {\r
3265                         *MESH_VERTEX    0       0.000000        0.000000        72.000000\r
3266                         *MESH_VERTEX    1       0.000000        24.000000       64.000000\r
3267                         *MESH_VERTEX    2       19.500000       19.500000       58.000000\r
3268                         *MESH_VERTEX    3       24.000000       0.000000        64.000000\r
3269                         *MESH_VERTEX    4       19.500000       -19.500000      58.000000\r
3270                         *MESH_VERTEX    5       0.000000        -24.000000      64.000000\r
3271                         *MESH_VERTEX    6       -19.500000      19.500000       58.000000\r
3272                         *MESH_VERTEX    7       -19.500000      -19.500000      58.000000\r
3273                         *MESH_VERTEX    8       -24.000000      0.000000        64.000000\r
3274                 }\r
3275                 *MESH_NORMALS   {\r
3276                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3277                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3278                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
3279                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3280                         *MESH_FACENORMAL        4       -0.475818       0.535813        0.697497\r
3281                         *MESH_FACENORMAL        5       -0.620124       -0.133576       0.773048\r
3282                         *MESH_FACENORMAL        6       -0.384610       -0.384610       0.839136\r
3283                         *MESH_FACENORMAL        7       -0.203252       -0.494265       0.845216\r
3284                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3285                         *MESH_VERTEXNORMAL      1       0.000000        0.668295        0.743897\r
3286                         *MESH_VERTEXNORMAL      2       0.637094        0.637094        0.433847\r
3287                         *MESH_VERTEXNORMAL      3       0.668295        0.000000        0.743897\r
3288                         *MESH_VERTEXNORMAL      4       0.637094        -0.637094       0.433847\r
3289                         *MESH_VERTEXNORMAL      5       0.000000        -0.668295       0.743897\r
3290                         *MESH_VERTEXNORMAL      6       -0.637094       0.637094        0.433847\r
3291                         *MESH_VERTEXNORMAL      7       -0.637094       -0.637094       0.433847\r
3292                         *MESH_VERTEXNORMAL      8       -0.668295       0.000000        0.743897\r
3293                 }\r
3294                 *MESH_FACE_LIST {\r
3295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3296                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3297                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3298                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3299                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3300                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3301                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3302                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3303                 }\r
3304                 *MESH_NUMTVERTEX        9\r
3305                 *MESH_TVERTLIST {\r
3306                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
3307                         *MESH_TVERT     1       0.500000        0.750000        1.000000\r
3308                         *MESH_TVERT     2       0.750000        0.750000        1.000000\r
3309                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
3310                         *MESH_TVERT     4       0.750000        0.250000        1.000000\r
3311                         *MESH_TVERT     5       0.500000        0.250000        1.000000\r
3312                         *MESH_TVERT     6       0.250000        0.750000        1.000000\r
3313                         *MESH_TVERT     7       0.250000        0.250000        1.000000\r
3314                         *MESH_TVERT     8       0.250000        0.500000        1.000000\r
3315                 }\r
3316                 *MESH_NUMTVFACES        8\r
3317                 *MESH_TFACELIST {\r
3318                         *MESH_TFACE     0       0       2       1\r
3319                         *MESH_TFACE     1       0       3       2\r
3320                         *MESH_TFACE     2       0       4       3\r
3321                         *MESH_TFACE     3       0       5       4\r
3322                         *MESH_TFACE     4       0       1       6\r
3323                         *MESH_TFACE     5       0       7       5\r
3324                         *MESH_TFACE     6       0       6       8\r
3325                         *MESH_TFACE     7       0       8       7\r
3326                 }\r
3327         }\r
3328         *PROP_MOTIONBLUR        0\r
3329         *PROP_CASTSHADOW        1\r
3330         *PROP_RECVSHADOW        1\r
3331         *MATERIAL_REF   7\r
3332 }\r
3333 *GEOMOBJECT     {\r
3334         *NODE_NAME      "mat7model0surf74"\r
3335         *NODE_TM        {\r
3336                 *NODE_NAME      "mat7model0surf74"\r
3337                 *INHERIT_POS    0       0       0\r
3338                 *INHERIT_ROT    0       0       0\r
3339                 *INHERIT_SCL    0       0       0\r
3340                 *TM_ROW0        1.0     0       0\r
3341                 *TM_ROW1        0       1.0     0\r
3342                 *TM_ROW2        0       0       1.0\r
3343                 *TM_ROW3        0       0       0\r
3344                 *TM_POS 0.000000        0.000000        0.000000\r
3345         }\r
3346         *MESH   {\r
3347                 *TIMEVALUE      0\r
3348                 *MESH_NUMVERTEX 9\r
3349                 *MESH_NUMFACES  8\r
3350                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3351                 *MESH_VERTEX_LIST       {\r
3352                         *MESH_VERTEX    0       0.000000        0.000000        72.000000\r
3353                         *MESH_VERTEX    1       24.000000       0.000000        64.000000\r
3354                         *MESH_VERTEX    2       19.500000       19.500000       58.000000\r
3355                         *MESH_VERTEX    3       0.000000        24.000000       64.000000\r
3356                         *MESH_VERTEX    4       19.500000       -19.500000      58.000000\r
3357                         *MESH_VERTEX    5       0.000000        -24.000000      64.000000\r
3358                         *MESH_VERTEX    6       -19.500000      19.500000       58.000000\r
3359                         *MESH_VERTEX    7       -19.500000      -19.500000      58.000000\r
3360                         *MESH_VERTEX    8       -24.000000      0.000000        64.000000\r
3361                 }\r
3362                 *MESH_NORMALS   {\r
3363                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3364                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3365                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
3366                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3367                         *MESH_FACENORMAL        4       -0.684327       0.287546        0.670085\r
3368                         *MESH_FACENORMAL        5       -0.620124       -0.133576       0.773048\r
3369                         *MESH_FACENORMAL        6       -0.384610       -0.384610       0.839136\r
3370                         *MESH_FACENORMAL        7       -0.203252       -0.494265       0.845216\r
3371                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3372                         *MESH_VERTEXNORMAL      1       -0.668295       0.000000        -0.743897\r
3373                         *MESH_VERTEXNORMAL      2       -0.637094       -0.637094       -0.433847\r
3374                         *MESH_VERTEXNORMAL      3       0.000000        -0.668295       -0.743897\r
3375                         *MESH_VERTEXNORMAL      4       -0.637094       0.637094        -0.433847\r
3376                         *MESH_VERTEXNORMAL      5       0.000000        0.668295        -0.743897\r
3377                         *MESH_VERTEXNORMAL      6       0.637094        -0.637094       -0.433847\r
3378                         *MESH_VERTEXNORMAL      7       0.637094        0.637094        -0.433847\r
3379                         *MESH_VERTEXNORMAL      8       0.668295        0.000000        -0.743897\r
3380                 }\r
3381                 *MESH_FACE_LIST {\r
3382                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3383                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3384                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3385                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3386                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3387                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3388                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3389                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3390                 }\r
3391                 *MESH_NUMTVERTEX        9\r
3392                 *MESH_TVERTLIST {\r
3393                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
3394                         *MESH_TVERT     1       0.750000        0.500000        1.000000\r
3395                         *MESH_TVERT     2       0.750000        0.750000        1.000000\r
3396                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
3397                         *MESH_TVERT     4       0.750000        0.250000        1.000000\r
3398                         *MESH_TVERT     5       0.500000        0.250000        1.000000\r
3399                         *MESH_TVERT     6       0.250000        0.750000        1.000000\r
3400                         *MESH_TVERT     7       0.250000        0.250000        1.000000\r
3401                         *MESH_TVERT     8       0.250000        0.500000        1.000000\r
3402                 }\r
3403                 *MESH_NUMTVFACES        8\r
3404                 *MESH_TFACELIST {\r
3405                         *MESH_TFACE     0       0       2       1\r
3406                         *MESH_TFACE     1       0       3       2\r
3407                         *MESH_TFACE     2       0       1       4\r
3408                         *MESH_TFACE     3       0       4       5\r
3409                         *MESH_TFACE     4       0       6       3\r
3410                         *MESH_TFACE     5       0       5       7\r
3411                         *MESH_TFACE     6       0       8       6\r
3412                         *MESH_TFACE     7       0       7       8\r
3413                 }\r
3414         }\r
3415         *PROP_MOTIONBLUR        0\r
3416         *PROP_CASTSHADOW        1\r
3417         *PROP_RECVSHADOW        1\r
3418         *MATERIAL_REF   7\r
3419 }\r
3420 *GEOMOBJECT     {\r
3421         *NODE_NAME      "mat7model0surf75"\r
3422         *NODE_TM        {\r
3423                 *NODE_NAME      "mat7model0surf75"\r
3424                 *INHERIT_POS    0       0       0\r
3425                 *INHERIT_ROT    0       0       0\r
3426                 *INHERIT_SCL    0       0       0\r
3427                 *TM_ROW0        1.0     0       0\r
3428                 *TM_ROW1        0       1.0     0\r
3429                 *TM_ROW2        0       0       1.0\r
3430                 *TM_ROW3        0       0       0\r
3431                 *TM_POS 0.000000        0.000000        0.000000\r
3432         }\r
3433         *MESH   {\r
3434                 *TIMEVALUE      0\r
3435                 *MESH_NUMVERTEX 6\r
3436                 *MESH_NUMFACES  4\r
3437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3438                 *MESH_VERTEX_LIST       {\r
3439                         *MESH_VERTEX    0       0.000000        -12.000000      60.000000\r
3440                         *MESH_VERTEX    1       0.000000        -12.000000      80.000000\r
3441                         *MESH_VERTEX    2       9.000000        -9.000000       80.000000\r
3442                         *MESH_VERTEX    3       9.000000        -9.000000       60.000000\r
3443                         *MESH_VERTEX    4       -9.000000       -9.000000       80.000000\r
3444                         *MESH_VERTEX    5       -9.000000       -9.000000       60.000000\r
3445                 }\r
3446                 *MESH_NORMALS   {\r
3447                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3448                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3449                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
3450                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3451                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3452                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3453                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3454                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3455                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3456                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3457                 }\r
3458                 *MESH_FACE_LIST {\r
3459                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3460                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3461                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3462                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3463                 }\r
3464                 *MESH_NUMTVERTEX        6\r
3465                 *MESH_TVERTLIST {\r
3466                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
3467                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
3468                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
3469                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
3470                         *MESH_TVERT     4       0.093750        0.156250        1.000000\r
3471                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
3472                 }\r
3473                 *MESH_NUMTVFACES        4\r
3474                 *MESH_TFACELIST {\r
3475                         *MESH_TFACE     0       0       2       1\r
3476                         *MESH_TFACE     1       0       3       2\r
3477                         *MESH_TFACE     2       4       0       1\r
3478                         *MESH_TFACE     3       4       5       0\r
3479                 }\r
3480         }\r
3481         *PROP_MOTIONBLUR        0\r
3482         *PROP_CASTSHADOW        1\r
3483         *PROP_RECVSHADOW        1\r
3484         *MATERIAL_REF   7\r
3485 }\r
3486 *GEOMOBJECT     {\r
3487         *NODE_NAME      "mat7model0surf76"\r
3488         *NODE_TM        {\r
3489                 *NODE_NAME      "mat7model0surf76"\r
3490                 *INHERIT_POS    0       0       0\r
3491                 *INHERIT_ROT    0       0       0\r
3492                 *INHERIT_SCL    0       0       0\r
3493                 *TM_ROW0        1.0     0       0\r
3494                 *TM_ROW1        0       1.0     0\r
3495                 *TM_ROW2        0       0       1.0\r
3496                 *TM_ROW3        0       0       0\r
3497                 *TM_POS 0.000000        0.000000        0.000000\r
3498         }\r
3499         *MESH   {\r
3500                 *TIMEVALUE      0\r
3501                 *MESH_NUMVERTEX 4\r
3502                 *MESH_NUMFACES  2\r
3503                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3504                 *MESH_VERTEX_LIST       {\r
3505                         *MESH_VERTEX    0       4.000000        -480.000000     158.000000\r
3506                         *MESH_VERTEX    1       0.000000        -480.000000     162.000000\r
3507                         *MESH_VERTEX    2       0.000000        -480.000000     154.000000\r
3508                         *MESH_VERTEX    3       -4.000000       -480.000000     158.000000\r
3509                 }\r
3510                 *MESH_NORMALS   {\r
3511                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3512                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
3513                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3514                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3515                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3516                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3517                 }\r
3518                 *MESH_FACE_LIST {\r
3519                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3520                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3521                 }\r
3522                 *MESH_NUMTVERTEX        4\r
3523                 *MESH_TVERTLIST {\r
3524                         *MESH_TVERT     0       0.031250        0.734375        1.000000\r
3525                         *MESH_TVERT     1       0.000000        0.765625        1.000000\r
3526                         *MESH_TVERT     2       0.000000        0.703125        1.000000\r
3527                         *MESH_TVERT     3       -0.031250       0.734375        1.000000\r
3528                 }\r
3529                 *MESH_NUMTVFACES        2\r
3530                 *MESH_TFACELIST {\r
3531                         *MESH_TFACE     0       0       2       1\r
3532                         *MESH_TFACE     1       3       1       2\r
3533                 }\r
3534         }\r
3535         *PROP_MOTIONBLUR        0\r
3536         *PROP_CASTSHADOW        1\r
3537         *PROP_RECVSHADOW        1\r
3538         *MATERIAL_REF   7\r
3539 }\r
3540 *GEOMOBJECT     {\r
3541         *NODE_NAME      "mat7model0surf77"\r
3542         *NODE_TM        {\r
3543                 *NODE_NAME      "mat7model0surf77"\r
3544                 *INHERIT_POS    0       0       0\r
3545                 *INHERIT_ROT    0       0       0\r
3546                 *INHERIT_SCL    0       0       0\r
3547                 *TM_ROW0        1.0     0       0\r
3548                 *TM_ROW1        0       1.0     0\r
3549                 *TM_ROW2        0       0       1.0\r
3550                 *TM_ROW3        0       0       0\r
3551                 *TM_POS 0.000000        0.000000        0.000000\r
3552         }\r
3553         *MESH   {\r
3554                 *TIMEVALUE      0\r
3555                 *MESH_NUMVERTEX 6\r
3556                 *MESH_NUMFACES  4\r
3557                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3558                 *MESH_VERTEX_LIST       {\r
3559                         *MESH_VERTEX    0       4.000000        -480.000000     158.000000\r
3560                         *MESH_VERTEX    1       4.000000        -496.000000     160.000000\r
3561                         *MESH_VERTEX    2       0.000000        -496.000000     164.000000\r
3562                         *MESH_VERTEX    3       0.000000        -480.000000     162.000000\r
3563                         *MESH_VERTEX    4       -4.000000       -480.000000     158.000000\r
3564                         *MESH_VERTEX    5       -4.000000       -496.000000     160.000000\r
3565                 }\r
3566                 *MESH_NORMALS   {\r
3567                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3568                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3569                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
3570                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
3571                         *MESH_VERTEXNORMAL      0       1.000000        -0.000000       0.000000\r
3572                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3573                         *MESH_VERTEXNORMAL      2       0.000000        0.124035        0.992278\r
3574                         *MESH_VERTEXNORMAL      3       0.000000        0.124035        0.992278\r
3575                         *MESH_VERTEXNORMAL      4       -1.000000       -0.000000       0.000000\r
3576                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3577                 }\r
3578                 *MESH_FACE_LIST {\r
3579                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3580                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3581                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3582                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3583                 }\r
3584                 *MESH_NUMTVERTEX        6\r
3585                 *MESH_TVERTLIST {\r
3586                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3587                         *MESH_TVERT     1       0.000000        0.125973        1.000000\r
3588                         *MESH_TVERT     2       0.044194        0.125973        1.000000\r
3589                         *MESH_TVERT     3       0.044194        0.000000        1.000000\r
3590                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
3591                         *MESH_TVERT     5       0.088388        0.125973        1.000000\r
3592                 }\r
3593                 *MESH_NUMTVFACES        4\r
3594                 *MESH_TFACELIST {\r
3595                         *MESH_TFACE     0       0       2       1\r
3596                         *MESH_TFACE     1       0       3       2\r
3597                         *MESH_TFACE     2       2       3       4\r
3598                         *MESH_TFACE     3       2       4       5\r
3599                 }\r
3600         }\r
3601         *PROP_MOTIONBLUR        0\r
3602         *PROP_CASTSHADOW        1\r
3603         *PROP_RECVSHADOW        1\r
3604         *MATERIAL_REF   7\r
3605 }\r
3606 *GEOMOBJECT     {\r
3607         *NODE_NAME      "mat7model0surf78"\r
3608         *NODE_TM        {\r
3609                 *NODE_NAME      "mat7model0surf78"\r
3610                 *INHERIT_POS    0       0       0\r
3611                 *INHERIT_ROT    0       0       0\r
3612                 *INHERIT_SCL    0       0       0\r
3613                 *TM_ROW0        1.0     0       0\r
3614                 *TM_ROW1        0       1.0     0\r
3615                 *TM_ROW2        0       0       1.0\r
3616                 *TM_ROW3        0       0       0\r
3617                 *TM_POS 0.000000        0.000000        0.000000\r
3618         }\r
3619         *MESH   {\r
3620                 *TIMEVALUE      0\r
3621                 *MESH_NUMVERTEX 4\r
3622                 *MESH_NUMFACES  2\r
3623                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3624                 *MESH_VERTEX_LIST       {\r
3625                         *MESH_VERTEX    0       4.000000        -496.000000     160.000000\r
3626                         *MESH_VERTEX    1       0.000000        -496.000000     156.000000\r
3627                         *MESH_VERTEX    2       0.000000        -496.000000     164.000000\r
3628                         *MESH_VERTEX    3       -4.000000       -496.000000     160.000000\r
3629                 }\r
3630                 *MESH_NORMALS   {\r
3631                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3632                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
3633                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3634                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3635                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3636                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3637                 }\r
3638                 *MESH_FACE_LIST {\r
3639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3640                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3641                 }\r
3642                 *MESH_NUMTVERTEX        4\r
3643                 *MESH_TVERTLIST {\r
3644                         *MESH_TVERT     0       0.031250        0.750000        1.000000\r
3645                         *MESH_TVERT     1       0.000000        0.718750        1.000000\r
3646                         *MESH_TVERT     2       0.000000        0.781250        1.000000\r
3647                         *MESH_TVERT     3       -0.031250       0.750000        1.000000\r
3648                 }\r
3649                 *MESH_NUMTVFACES        2\r
3650                 *MESH_TFACELIST {\r
3651                         *MESH_TFACE     0       0       2       1\r
3652                         *MESH_TFACE     1       3       1       2\r
3653                 }\r
3654         }\r
3655         *PROP_MOTIONBLUR        0\r
3656         *PROP_CASTSHADOW        1\r
3657         *PROP_RECVSHADOW        1\r
3658         *MATERIAL_REF   7\r
3659 }\r
3660 *GEOMOBJECT     {\r
3661         *NODE_NAME      "mat7model0surf79"\r
3662         *NODE_TM        {\r
3663                 *NODE_NAME      "mat7model0surf79"\r
3664                 *INHERIT_POS    0       0       0\r
3665                 *INHERIT_ROT    0       0       0\r
3666                 *INHERIT_SCL    0       0       0\r
3667                 *TM_ROW0        1.0     0       0\r
3668                 *TM_ROW1        0       1.0     0\r
3669                 *TM_ROW2        0       0       1.0\r
3670                 *TM_ROW3        0       0       0\r
3671                 *TM_POS 0.000000        0.000000        0.000000\r
3672         }\r
3673         *MESH   {\r
3674                 *TIMEVALUE      0\r
3675                 *MESH_NUMVERTEX 6\r
3676                 *MESH_NUMFACES  4\r
3677                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3678                 *MESH_VERTEX_LIST       {\r
3679                         *MESH_VERTEX    0       0.000000        -496.000000     156.000000\r
3680                         *MESH_VERTEX    1       4.000000        -496.000000     160.000000\r
3681                         *MESH_VERTEX    2       4.000000        -480.000000     158.000000\r
3682                         *MESH_VERTEX    3       0.000000        -480.000000     154.000000\r
3683                         *MESH_VERTEX    4       -4.000000       -480.000000     158.000000\r
3684                         *MESH_VERTEX    5       -4.000000       -496.000000     160.000000\r
3685                 }\r
3686                 *MESH_NORMALS   {\r
3687                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3688                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3689                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
3690                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3691                         *MESH_VERTEXNORMAL      0       0.000000        -0.124035       -0.992278\r
3692                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3693                         *MESH_VERTEXNORMAL      2       1.000000        -0.000000       0.000000\r
3694                         *MESH_VERTEXNORMAL      3       0.000000        -0.124035       -0.992278\r
3695                         *MESH_VERTEXNORMAL      4       -1.000000       -0.000000       0.000000\r
3696                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3697                 }\r
3698                 *MESH_FACE_LIST {\r
3699                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3700                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3701                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3702                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3703                 }\r
3704                 *MESH_NUMTVERTEX        6\r
3705                 *MESH_TVERTLIST {\r
3706                         *MESH_TVERT     0       0.132583        0.125973        1.000000\r
3707                         *MESH_TVERT     1       0.176777        0.125973        1.000000\r
3708                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
3709                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
3710                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
3711                         *MESH_TVERT     5       0.088388        0.125973        1.000000\r
3712                 }\r
3713                 *MESH_NUMTVFACES        4\r
3714                 *MESH_TFACELIST {\r
3715                         *MESH_TFACE     0       0       2       1\r
3716                         *MESH_TFACE     1       0       3       2\r
3717                         *MESH_TFACE     2       4       3       0\r
3718                         *MESH_TFACE     3       4       0       5\r
3719                 }\r
3720         }\r
3721         *PROP_MOTIONBLUR        0\r
3722         *PROP_CASTSHADOW        1\r
3723         *PROP_RECVSHADOW        1\r
3724         *MATERIAL_REF   7\r
3725 }\r
3726 *GEOMOBJECT     {\r
3727         *NODE_NAME      "mat7model0surf80"\r
3728         *NODE_TM        {\r
3729                 *NODE_NAME      "mat7model0surf80"\r
3730                 *INHERIT_POS    0       0       0\r
3731                 *INHERIT_ROT    0       0       0\r
3732                 *INHERIT_SCL    0       0       0\r
3733                 *TM_ROW0        1.0     0       0\r
3734                 *TM_ROW1        0       1.0     0\r
3735                 *TM_ROW2        0       0       1.0\r
3736                 *TM_ROW3        0       0       0\r
3737                 *TM_POS 0.000000        0.000000        0.000000\r
3738         }\r
3739         *MESH   {\r
3740                 *TIMEVALUE      0\r
3741                 *MESH_NUMVERTEX 12\r
3742                 *MESH_NUMFACES  8\r
3743                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3744                 *MESH_VERTEX_LIST       {\r
3745                         *MESH_VERTEX    0       2.000000        -500.000000     160.000000\r
3746                         *MESH_VERTEX    1       0.000000        -500.500000     167.500000\r
3747                         *MESH_VERTEX    2       0.000000        -498.000000     160.000000\r
3748                         *MESH_VERTEX    3       0.000000        -500.500000     152.500000\r
3749                         *MESH_VERTEX    4       2.000000        -502.000000     166.000000\r
3750                         *MESH_VERTEX    5       2.000000        -502.000000     154.000000\r
3751                         *MESH_VERTEX    6       0.000000        -503.500000     164.500000\r
3752                         *MESH_VERTEX    7       2.000000        -502.000000     166.000000\r
3753                         *MESH_VERTEX    8       2.000000        -500.000000     160.000000\r
3754                         *MESH_VERTEX    9       0.000000        -502.000000     160.000000\r
3755                         *MESH_VERTEX    10      0.000000        -503.500000     155.500000\r
3756                         *MESH_VERTEX    11      2.000000        -502.000000     154.000000\r
3757                 }\r
3758                 *MESH_NORMALS   {\r
3759                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3760                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3761                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
3762                         *MESH_FACENORMAL        3       -0.693339       0.383846        0.609872\r
3763                         *MESH_FACENORMAL        4       -0.332184       -0.807799       0.486945\r
3764                         *MESH_FACENORMAL        5       -0.384610       -0.384610       0.839136\r
3765                         *MESH_FACENORMAL        6       -0.203252       0.494265        0.845216\r
3766                         *MESH_FACENORMAL        7       -0.537213       0.302082        0.787495\r
3767                         *MESH_VERTEXNORMAL      0       1.000000        -0.000000       0.000000\r
3768                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
3769                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3770                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3771                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
3772                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3773                         *MESH_VERTEXNORMAL      6       -0.000000       -0.707107       -0.707107\r
3774                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
3775                         *MESH_VERTEXNORMAL      8       1.000000        -0.000000       0.000000\r
3776                         *MESH_VERTEXNORMAL      9       -0.000000       -1.000000       0.000000\r
3777                         *MESH_VERTEXNORMAL      10      -0.000000       -0.707107       0.707107\r
3778                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
3779                 }\r
3780                 *MESH_FACE_LIST {\r
3781                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3782                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3783                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3784                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3785                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3786                         *MESH_FACE      5       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3787                         *MESH_FACE      6       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3788                         *MESH_FACE      7       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3789                 }\r
3790                 *MESH_NUMTVERTEX        12\r
3791                 *MESH_TVERTLIST {\r
3792                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
3793                         *MESH_TVERT     1       0.027063        0.187500        1.000000\r
3794                         *MESH_TVERT     2       0.027063        0.125000        1.000000\r
3795                         *MESH_TVERT     3       0.027063        0.062500        1.000000\r
3796                         *MESH_TVERT     4       0.000000        0.187500        1.000000\r
3797                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
3798                         *MESH_TVERT     6       0.081190        0.187500        1.000000\r
3799                         *MESH_TVERT     7       0.108253        0.187500        1.000000\r
3800                         *MESH_TVERT     8       0.108253        0.125000        1.000000\r
3801                         *MESH_TVERT     9       0.081190        0.125000        1.000000\r
3802                         *MESH_TVERT     10      0.081190        0.062500        1.000000\r
3803                         *MESH_TVERT     11      0.108253        0.062500        1.000000\r
3804                 }\r
3805                 *MESH_NUMTVFACES        8\r
3806                 *MESH_TFACELIST {\r
3807                         *MESH_TFACE     0       0       2       1\r
3808                         *MESH_TFACE     1       0       3       2\r
3809                         *MESH_TFACE     2       0       1       4\r
3810                         *MESH_TFACE     3       0       5       3\r
3811                         *MESH_TFACE     4       6       8       7\r
3812                         *MESH_TFACE     5       6       9       8\r
3813                         *MESH_TFACE     6       8       9       10\r
3814                         *MESH_TFACE     7       8       10      11\r
3815                 }\r
3816         }\r
3817         *PROP_MOTIONBLUR        0\r
3818         *PROP_CASTSHADOW        1\r
3819         *PROP_RECVSHADOW        1\r
3820         *MATERIAL_REF   7\r
3821 }\r
3822 *GEOMOBJECT     {\r
3823         *NODE_NAME      "mat7model0surf81"\r
3824         *NODE_TM        {\r
3825                 *NODE_NAME      "mat7model0surf81"\r
3826                 *INHERIT_POS    0       0       0\r
3827                 *INHERIT_ROT    0       0       0\r
3828                 *INHERIT_SCL    0       0       0\r
3829                 *TM_ROW0        1.0     0       0\r
3830                 *TM_ROW1        0       1.0     0\r
3831                 *TM_ROW2        0       0       1.0\r
3832                 *TM_ROW3        0       0       0\r
3833                 *TM_POS 0.000000        0.000000        0.000000\r
3834         }\r
3835         *MESH   {\r
3836                 *TIMEVALUE      0\r
3837                 *MESH_NUMVERTEX 6\r
3838                 *MESH_NUMFACES  4\r
3839                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3840                 *MESH_VERTEX_LIST       {\r
3841                         *MESH_VERTEX    0       2.000000        -508.000000     168.000000\r
3842                         *MESH_VERTEX    1       0.000000        -508.000000     170.000000\r
3843                         *MESH_VERTEX    2       0.000000        -500.500000     167.500000\r
3844                         *MESH_VERTEX    3       2.000000        -502.000000     166.000000\r
3845                         *MESH_VERTEX    4       -2.000000       -508.000000     168.000000\r
3846                         *MESH_VERTEX    5       -2.000000       -502.000000     166.000000\r
3847                 }\r
3848                 *MESH_NORMALS   {\r
3849                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3850                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3851                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
3852                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
3853                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3854                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3855                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3856                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3857                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3858                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3859                 }\r
3860                 *MESH_FACE_LIST {\r
3861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3863                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3864                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3865                 }\r
3866                 *MESH_NUMTVERTEX        6\r
3867                 *MESH_TVERTLIST {\r
3868                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
3869                         *MESH_TVERT     1       0.027063        0.250000        1.000000\r
3870                         *MESH_TVERT     2       0.027063        0.187500        1.000000\r
3871                         *MESH_TVERT     3       0.000000        0.187500        1.000000\r
3872                         *MESH_TVERT     4       0.054127        0.250000        1.000000\r
3873                         *MESH_TVERT     5       0.054127        0.187500        1.000000\r
3874                 }\r
3875                 *MESH_NUMTVFACES        4\r
3876                 *MESH_TFACELIST {\r
3877                         *MESH_TFACE     0       0       2       1\r
3878                         *MESH_TFACE     1       0       3       2\r
3879                         *MESH_TFACE     2       2       4       1\r
3880                         *MESH_TFACE     3       2       5       4\r
3881                 }\r
3882         }\r
3883         *PROP_MOTIONBLUR        0\r
3884         *PROP_CASTSHADOW        1\r
3885         *PROP_RECVSHADOW        1\r
3886         *MATERIAL_REF   7\r
3887 }\r
3888 *GEOMOBJECT     {\r
3889         *NODE_NAME      "mat7model0surf82"\r
3890         *NODE_TM        {\r
3891                 *NODE_NAME      "mat7model0surf82"\r
3892                 *INHERIT_POS    0       0       0\r
3893                 *INHERIT_ROT    0       0       0\r
3894                 *INHERIT_SCL    0       0       0\r
3895                 *TM_ROW0        1.0     0       0\r
3896                 *TM_ROW1        0       1.0     0\r
3897                 *TM_ROW2        0       0       1.0\r
3898                 *TM_ROW3        0       0       0\r
3899                 *TM_POS 0.000000        0.000000        0.000000\r
3900         }\r
3901         *MESH   {\r
3902                 *TIMEVALUE      0\r
3903                 *MESH_NUMVERTEX 6\r
3904                 *MESH_NUMFACES  4\r
3905                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3906                 *MESH_VERTEX_LIST       {\r
3907                         *MESH_VERTEX    0       0.000000        -503.500000     164.500000\r
3908                         *MESH_VERTEX    1       0.000000        -508.000000     166.000000\r
3909                         *MESH_VERTEX    2       2.000000        -508.000000     168.000000\r
3910                         *MESH_VERTEX    3       2.000000        -502.000000     166.000000\r
3911                         *MESH_VERTEX    4       -2.000000       -508.000000     168.000000\r
3912                         *MESH_VERTEX    5       -2.000000       -502.000000     166.000000\r
3913                 }\r
3914                 *MESH_NORMALS   {\r
3915                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3916                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3917                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
3918                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
3919                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       -0.707107\r
3920                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3921                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3922                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3923                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3924                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3925                 }\r
3926                 *MESH_FACE_LIST {\r
3927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3928                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3929                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3930                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3931                 }\r
3932                 *MESH_NUMTVERTEX        6\r
3933                 *MESH_TVERTLIST {\r
3934                         *MESH_TVERT     0       0.081190        0.187500        1.000000\r
3935                         *MESH_TVERT     1       0.081190        0.250000        1.000000\r
3936                         *MESH_TVERT     2       0.108253        0.250000        1.000000\r
3937                         *MESH_TVERT     3       0.108253        0.187500        1.000000\r
3938                         *MESH_TVERT     4       0.054127        0.250000        1.000000\r
3939                         *MESH_TVERT     5       0.054127        0.187500        1.000000\r
3940                 }\r
3941                 *MESH_NUMTVFACES        4\r
3942                 *MESH_TFACELIST {\r
3943                         *MESH_TFACE     0       0       2       1\r
3944                         *MESH_TFACE     1       0       3       2\r
3945                         *MESH_TFACE     2       4       0       1\r
3946                         *MESH_TFACE     3       4       5       0\r
3947                 }\r
3948         }\r
3949         *PROP_MOTIONBLUR        0\r
3950         *PROP_CASTSHADOW        1\r
3951         *PROP_RECVSHADOW        1\r
3952         *MATERIAL_REF   7\r
3953 }\r
3954 *GEOMOBJECT     {\r
3955         *NODE_NAME      "mat7model0surf83"\r
3956         *NODE_TM        {\r
3957                 *NODE_NAME      "mat7model0surf83"\r
3958                 *INHERIT_POS    0       0       0\r
3959                 *INHERIT_ROT    0       0       0\r
3960                 *INHERIT_SCL    0       0       0\r
3961                 *TM_ROW0        1.0     0       0\r
3962                 *TM_ROW1        0       1.0     0\r
3963                 *TM_ROW2        0       0       1.0\r
3964                 *TM_ROW3        0       0       0\r
3965                 *TM_POS 0.000000        0.000000        0.000000\r
3966         }\r
3967         *MESH   {\r
3968                 *TIMEVALUE      0\r
3969                 *MESH_NUMVERTEX 6\r
3970                 *MESH_NUMFACES  4\r
3971                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3972                 *MESH_VERTEX_LIST       {\r
3973                         *MESH_VERTEX    0       2.000000        -508.000000     152.000000\r
3974                         *MESH_VERTEX    1       2.000000        -502.000000     154.000000\r
3975                         *MESH_VERTEX    2       0.000000        -500.500000     152.500000\r
3976                         *MESH_VERTEX    3       0.000000        -508.000000     150.000000\r
3977                         *MESH_VERTEX    4       -2.000000       -508.000000     152.000000\r
3978                         *MESH_VERTEX    5       -2.000000       -502.000000     154.000000\r
3979                 }\r
3980                 *MESH_NORMALS   {\r
3981                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
3982                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
3983                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
3984                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
3985                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3986                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3987                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3988                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3989                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3990                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3991                 }\r
3992                 *MESH_FACE_LIST {\r
3993                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3994                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3995                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3996                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3997                 }\r
3998                 *MESH_NUMTVERTEX        6\r
3999                 *MESH_TVERTLIST {\r
4000                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4001                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
4002                         *MESH_TVERT     2       0.027063        0.062500        1.000000\r
4003                         *MESH_TVERT     3       0.027063        0.000000        1.000000\r
4004                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
4005                         *MESH_TVERT     5       0.054127        0.062500        1.000000\r
4006                 }\r
4007                 *MESH_NUMTVFACES        4\r
4008                 *MESH_TFACELIST {\r
4009                         *MESH_TFACE     0       0       2       1\r
4010                         *MESH_TFACE     1       0       3       2\r
4011                         *MESH_TFACE     2       2       3       4\r
4012                         *MESH_TFACE     3       2       4       5\r
4013                 }\r
4014         }\r
4015         *PROP_MOTIONBLUR        0\r
4016         *PROP_CASTSHADOW        1\r
4017         *PROP_RECVSHADOW        1\r
4018         *MATERIAL_REF   7\r
4019 }\r
4020 *GEOMOBJECT     {\r
4021         *NODE_NAME      "mat7model0surf84"\r
4022         *NODE_TM        {\r
4023                 *NODE_NAME      "mat7model0surf84"\r
4024                 *INHERIT_POS    0       0       0\r
4025                 *INHERIT_ROT    0       0       0\r
4026                 *INHERIT_SCL    0       0       0\r
4027                 *TM_ROW0        1.0     0       0\r
4028                 *TM_ROW1        0       1.0     0\r
4029                 *TM_ROW2        0       0       1.0\r
4030                 *TM_ROW3        0       0       0\r
4031                 *TM_POS 0.000000        0.000000        0.000000\r
4032         }\r
4033         *MESH   {\r
4034                 *TIMEVALUE      0\r
4035                 *MESH_NUMVERTEX 6\r
4036                 *MESH_NUMFACES  4\r
4037                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4038                 *MESH_VERTEX_LIST       {\r
4039                         *MESH_VERTEX    0       0.000000        -503.500000     155.500000\r
4040                         *MESH_VERTEX    1       2.000000        -502.000000     154.000000\r
4041                         *MESH_VERTEX    2       2.000000        -508.000000     152.000000\r
4042                         *MESH_VERTEX    3       0.000000        -508.000000     154.000000\r
4043                         *MESH_VERTEX    4       -2.000000       -508.000000     152.000000\r
4044                         *MESH_VERTEX    5       -2.000000       -502.000000     154.000000\r
4045                 }\r
4046                 *MESH_NORMALS   {\r
4047                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4048                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4049                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
4050                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
4051                         *MESH_VERTEXNORMAL      0       -0.000000       -0.707107       0.707107\r
4052                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4053                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4054                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4055                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4056                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4057                 }\r
4058                 *MESH_FACE_LIST {\r
4059                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4060                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4061                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4062                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4063                 }\r
4064                 *MESH_NUMTVERTEX        6\r
4065                 *MESH_TVERTLIST {\r
4066                         *MESH_TVERT     0       0.081190        0.062500        1.000000\r
4067                         *MESH_TVERT     1       0.108253        0.062500        1.000000\r
4068                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
4069                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
4070                         *MESH_TVERT     4       0.054127        0.000000        1.000000\r
4071                         *MESH_TVERT     5       0.054127        0.062500        1.000000\r
4072                 }\r
4073                 *MESH_NUMTVFACES        4\r
4074                 *MESH_TFACELIST {\r
4075                         *MESH_TFACE     0       0       2       1\r
4076                         *MESH_TFACE     1       0       3       2\r
4077                         *MESH_TFACE     2       4       3       0\r
4078                         *MESH_TFACE     3       4       0       5\r
4079                 }\r
4080         }\r
4081         *PROP_MOTIONBLUR        0\r
4082         *PROP_CASTSHADOW        1\r
4083         *PROP_RECVSHADOW        1\r
4084         *MATERIAL_REF   7\r
4085 }\r
4086 *GEOMOBJECT     {\r
4087         *NODE_NAME      "mat7model0surf85"\r
4088         *NODE_TM        {\r
4089                 *NODE_NAME      "mat7model0surf85"\r
4090                 *INHERIT_POS    0       0       0\r
4091                 *INHERIT_ROT    0       0       0\r
4092                 *INHERIT_SCL    0       0       0\r
4093                 *TM_ROW0        1.0     0       0\r
4094                 *TM_ROW1        0       1.0     0\r
4095                 *TM_ROW2        0       0       1.0\r
4096                 *TM_ROW3        0       0       0\r
4097                 *TM_POS 0.000000        0.000000        0.000000\r
4098         }\r
4099         *MESH   {\r
4100                 *TIMEVALUE      0\r
4101                 *MESH_NUMVERTEX 6\r
4102                 *MESH_NUMFACES  4\r
4103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4104                 *MESH_VERTEX_LIST       {\r
4105                         *MESH_VERTEX    0       12.000000       -512.000000     172.000000\r
4106                         *MESH_VERTEX    1       0.000000        -512.000000     176.000000\r
4107                         *MESH_VERTEX    2       0.000000        -508.000000     176.000000\r
4108                         *MESH_VERTEX    3       12.000000       -508.000000     172.000000\r
4109                         *MESH_VERTEX    4       -12.000000      -512.000000     172.000000\r
4110                         *MESH_VERTEX    5       -12.000000      -508.000000     172.000000\r
4111                 }\r
4112                 *MESH_NORMALS   {\r
4113                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4114                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4115                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
4116                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
4117                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
4118                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4119                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4120                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4121                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
4122                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
4123                 }\r
4124                 *MESH_FACE_LIST {\r
4125                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4126                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4127                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4128                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4129                 }\r
4130                 *MESH_NUMTVERTEX        6\r
4131                 *MESH_TVERTLIST {\r
4132                         *MESH_TVERT     0       0.125000        0.031250        1.000000\r
4133                         *MESH_TVERT     1       0.250000        0.031250        1.000000\r
4134                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
4135                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4136                         *MESH_TVERT     4       0.375000        0.031250        1.000000\r
4137                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
4138                 }\r
4139                 *MESH_NUMTVFACES        4\r
4140                 *MESH_TFACELIST {\r
4141                         *MESH_TFACE     0       0       2       1\r
4142                         *MESH_TFACE     1       0       3       2\r
4143                         *MESH_TFACE     2       2       4       1\r
4144                         *MESH_TFACE     3       2       5       4\r
4145                 }\r
4146         }\r
4147         *PROP_MOTIONBLUR        0\r
4148         *PROP_CASTSHADOW        1\r
4149         *PROP_RECVSHADOW        1\r
4150         *MATERIAL_REF   7\r
4151 }\r
4152 *GEOMOBJECT     {\r
4153         *NODE_NAME      "mat7model0surf86"\r
4154         *NODE_TM        {\r
4155                 *NODE_NAME      "mat7model0surf86"\r
4156                 *INHERIT_POS    0       0       0\r
4157                 *INHERIT_ROT    0       0       0\r
4158                 *INHERIT_SCL    0       0       0\r
4159                 *TM_ROW0        1.0     0       0\r
4160                 *TM_ROW1        0       1.0     0\r
4161                 *TM_ROW2        0       0       1.0\r
4162                 *TM_ROW3        0       0       0\r
4163                 *TM_POS 0.000000        0.000000        0.000000\r
4164         }\r
4165         *MESH   {\r
4166                 *TIMEVALUE      0\r
4167                 *MESH_NUMVERTEX 6\r
4168                 *MESH_NUMFACES  4\r
4169                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4170                 *MESH_VERTEX_LIST       {\r
4171                         *MESH_VERTEX    0       0.000000        -508.000000     144.000000\r
4172                         *MESH_VERTEX    1       0.000000        -512.000000     144.000000\r
4173                         *MESH_VERTEX    2       12.000000       -512.000000     148.000000\r
4174                         *MESH_VERTEX    3       12.000000       -508.000000     148.000000\r
4175                         *MESH_VERTEX    4       -12.000000      -512.000000     148.000000\r
4176                         *MESH_VERTEX    5       -12.000000      -508.000000     148.000000\r
4177                 }\r
4178                 *MESH_NORMALS   {\r
4179                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4180                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4181                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
4182                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
4183                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4184                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4185                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
4186                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
4187                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
4188                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
4189                 }\r
4190                 *MESH_FACE_LIST {\r
4191                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4192                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4193                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4194                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4195                 }\r
4196                 *MESH_NUMTVERTEX        6\r
4197                 *MESH_TVERTLIST {\r
4198                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
4199                         *MESH_TVERT     1       0.750000        0.031250        1.000000\r
4200                         *MESH_TVERT     2       0.875000        0.031250        1.000000\r
4201                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
4202                         *MESH_TVERT     4       0.625000        0.031250        1.000000\r
4203                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
4204                 }\r
4205                 *MESH_NUMTVFACES        4\r
4206                 *MESH_TFACELIST {\r
4207                         *MESH_TFACE     0       0       2       1\r
4208                         *MESH_TFACE     1       0       3       2\r
4209                         *MESH_TFACE     2       4       0       1\r
4210                         *MESH_TFACE     3       4       5       0\r
4211                 }\r
4212         }\r
4213         *PROP_MOTIONBLUR        0\r
4214         *PROP_CASTSHADOW        1\r
4215         *PROP_RECVSHADOW        1\r
4216         *MATERIAL_REF   7\r
4217 }\r
4218 *GEOMOBJECT     {\r
4219         *NODE_NAME      "mat7model0surf87"\r
4220         *NODE_TM        {\r
4221                 *NODE_NAME      "mat7model0surf87"\r
4222                 *INHERIT_POS    0       0       0\r
4223                 *INHERIT_ROT    0       0       0\r
4224                 *INHERIT_SCL    0       0       0\r
4225                 *TM_ROW0        1.0     0       0\r
4226                 *TM_ROW1        0       1.0     0\r
4227                 *TM_ROW2        0       0       1.0\r
4228                 *TM_ROW3        0       0       0\r
4229                 *TM_POS 0.000000        0.000000        0.000000\r
4230         }\r
4231         *MESH   {\r
4232                 *TIMEVALUE      0\r
4233                 *MESH_NUMVERTEX 12\r
4234                 *MESH_NUMFACES  8\r
4235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4236                 *MESH_VERTEX_LIST       {\r
4237                         *MESH_VERTEX    0       -2.000000       500.000000      160.000000\r
4238                         *MESH_VERTEX    1       -2.000000       502.000000      166.000000\r
4239                         *MESH_VERTEX    2       0.000000        500.500000      167.500000\r
4240                         *MESH_VERTEX    3       0.000000        503.500000      164.500000\r
4241                         *MESH_VERTEX    4       -2.000000       502.000000      166.000000\r
4242                         *MESH_VERTEX    5       -2.000000       500.000000      160.000000\r
4243                         *MESH_VERTEX    6       0.000000        502.000000      160.000000\r
4244                         *MESH_VERTEX    7       0.000000        503.500000      155.500000\r
4245                         *MESH_VERTEX    8       -2.000000       502.000000      154.000000\r
4246                         *MESH_VERTEX    9       0.000000        500.500000      152.500000\r
4247                         *MESH_VERTEX    10      -2.000000       502.000000      154.000000\r
4248                         *MESH_VERTEX    11      0.000000        498.000000      160.000000\r
4249                 }\r
4250                 *MESH_NORMALS   {\r
4251                         *MESH_FACENORMAL        0       -0.818601       -0.228263       0.527056\r
4252                         *MESH_FACENORMAL        1       -0.612207       -0.612207       0.500405\r
4253                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
4254                         *MESH_FACENORMAL        3       -0.417435       -0.744954       0.520376\r
4255                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
4256                         *MESH_FACENORMAL        5       -0.439722       0.754515        0.487188\r
4257                         *MESH_FACENORMAL        6       -0.219861       0.849447        0.479689\r
4258                         *MESH_FACENORMAL        7       -0.112227       0.877271        0.466692\r
4259                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4260                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4261                         *MESH_VERTEXNORMAL      2       -0.000000       -0.707107       0.707107\r
4262                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
4263                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4264                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4265                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
4266                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        0.707107\r
4267                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
4268                         *MESH_VERTEXNORMAL      9       -0.000000       -0.707107       -0.707107\r
4269                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
4270                         *MESH_VERTEXNORMAL      11      -0.000000       -1.000000       0.000000\r
4271                 }\r
4272                 *MESH_FACE_LIST {\r
4273                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4274                         *MESH_FACE      1       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4275                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4276                         *MESH_FACE      3       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4277                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4278                         *MESH_FACE      5       A:      0       B:      11      C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4279                         *MESH_FACE      6       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4280                         *MESH_FACE      7       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4281                 }\r
4282                 *MESH_NUMTVERTEX        12\r
4283                 *MESH_TVERTLIST {\r
4284                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
4285                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
4286                         *MESH_TVERT     2       0.027063        0.187500        1.000000\r
4287                         *MESH_TVERT     3       0.081190        0.187500        1.000000\r
4288                         *MESH_TVERT     4       0.108253        0.187500        1.000000\r
4289                         *MESH_TVERT     5       0.108253        0.125000        1.000000\r
4290                         *MESH_TVERT     6       0.081190        0.125000        1.000000\r
4291                         *MESH_TVERT     7       0.081190        0.062500        1.000000\r
4292                         *MESH_TVERT     8       0.108253        0.062500        1.000000\r
4293                         *MESH_TVERT     9       0.027063        0.062500        1.000000\r
4294                         *MESH_TVERT     10      0.000000        0.062500        1.000000\r
4295                         *MESH_TVERT     11      0.027063        0.125000        1.000000\r
4296                 }\r
4297                 *MESH_NUMTVFACES        8\r
4298                 *MESH_TFACELIST {\r
4299                         *MESH_TFACE     0       3       6       5\r
4300                         *MESH_TFACE     1       5       6       7\r
4301                         *MESH_TFACE     2       3       5       4\r
4302                         *MESH_TFACE     3       5       7       8\r
4303                         *MESH_TFACE     4       0       2       1\r
4304                         *MESH_TFACE     5       0       11      2\r
4305                         *MESH_TFACE     6       0       9       11\r
4306                         *MESH_TFACE     7       0       10      9\r
4307                 }\r
4308         }\r
4309         *PROP_MOTIONBLUR        0\r
4310         *PROP_CASTSHADOW        1\r
4311         *PROP_RECVSHADOW        1\r
4312         *MATERIAL_REF   7\r
4313 }\r
4314 *GEOMOBJECT     {\r
4315         *NODE_NAME      "mat7model0surf88"\r
4316         *NODE_TM        {\r
4317                 *NODE_NAME      "mat7model0surf88"\r
4318                 *INHERIT_POS    0       0       0\r
4319                 *INHERIT_ROT    0       0       0\r
4320                 *INHERIT_SCL    0       0       0\r
4321                 *TM_ROW0        1.0     0       0\r
4322                 *TM_ROW1        0       1.0     0\r
4323                 *TM_ROW2        0       0       1.0\r
4324                 *TM_ROW3        0       0       0\r
4325                 *TM_POS 0.000000        0.000000        0.000000\r
4326         }\r
4327         *MESH   {\r
4328                 *TIMEVALUE      0\r
4329                 *MESH_NUMVERTEX 9\r
4330                 *MESH_NUMFACES  8\r
4331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4332                 *MESH_VERTEX_LIST       {\r
4333                         *MESH_VERTEX    0       0.000000        -500.500000     167.500000\r
4334                         *MESH_VERTEX    1       -2.000000       -500.000000     160.000000\r
4335                         *MESH_VERTEX    2       0.000000        -498.000000     160.000000\r
4336                         *MESH_VERTEX    3       0.000000        -500.500000     152.500000\r
4337                         *MESH_VERTEX    4       -2.000000       -502.000000     166.000000\r
4338                         *MESH_VERTEX    5       -2.000000       -502.000000     154.000000\r
4339                         *MESH_VERTEX    6       0.000000        -503.500000     164.500000\r
4340                         *MESH_VERTEX    7       0.000000        -502.000000     160.000000\r
4341                         *MESH_VERTEX    8       0.000000        -503.500000     155.500000\r
4342                 }\r
4343                 *MESH_NORMALS   {\r
4344                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4345                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
4346                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
4347                         *MESH_FACENORMAL        3       -0.759299       0.314902        0.569474\r
4348                         *MESH_FACENORMAL        4       -0.794591       0.078589        0.602038\r
4349                         *MESH_FACENORMAL        5       -0.634116       -0.307300       0.709552\r
4350                         *MESH_FACENORMAL        6       -0.367907       -0.495307       0.786966\r
4351                         *MESH_FACENORMAL        7       -0.609825       -0.224041       0.760210\r
4352                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4353                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4354                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4355                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
4356                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4357                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4358                         *MESH_VERTEXNORMAL      6       -0.000000       -0.707107       -0.707107\r
4359                         *MESH_VERTEXNORMAL      7       -0.000000       -1.000000       0.000000\r
4360                         *MESH_VERTEXNORMAL      8       -0.000000       -0.707107       0.707107\r
4361                 }\r
4362                 *MESH_FACE_LIST {\r
4363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4364                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4365                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4366                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4367                         *MESH_FACE      4       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4368                         *MESH_FACE      5       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4369                         *MESH_FACE      6       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4370                         *MESH_FACE      7       A:      1       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4371                 }\r
4372                 *MESH_NUMTVERTEX        9\r
4373                 *MESH_TVERTLIST {\r
4374                         *MESH_TVERT     0       0.027063        0.187500        1.000000\r
4375                         *MESH_TVERT     1       0.054127        0.125000        1.000000\r
4376                         *MESH_TVERT     2       0.027063        0.125000        1.000000\r
4377                         *MESH_TVERT     3       0.027063        0.062500        1.000000\r
4378                         *MESH_TVERT     4       0.054127        0.187500        1.000000\r
4379                         *MESH_TVERT     5       0.054127        0.062500        1.000000\r
4380                         *MESH_TVERT     6       0.081190        0.187500        1.000000\r
4381                         *MESH_TVERT     7       0.081190        0.125000        1.000000\r
4382                         *MESH_TVERT     8       0.081190        0.062500        1.000000\r
4383                 }\r
4384                 *MESH_NUMTVFACES        8\r
4385                 *MESH_TFACELIST {\r
4386                         *MESH_TFACE     0       0       2       1\r
4387                         *MESH_TFACE     1       1       2       3\r
4388                         *MESH_TFACE     2       0       1       4\r
4389                         *MESH_TFACE     3       1       3       5\r
4390                         *MESH_TFACE     4       1       6       4\r
4391                         *MESH_TFACE     5       1       7       6\r
4392                         *MESH_TFACE     6       1       8       7\r
4393                         *MESH_TFACE     7       1       5       8\r
4394                 }\r
4395         }\r
4396         *PROP_MOTIONBLUR        0\r
4397         *PROP_CASTSHADOW        1\r
4398         *PROP_RECVSHADOW        1\r
4399         *MATERIAL_REF   7\r
4400 }\r
4401 *GEOMOBJECT     {\r
4402         *NODE_NAME      "mat7model0surf89"\r
4403         *NODE_TM        {\r
4404                 *NODE_NAME      "mat7model0surf89"\r
4405                 *INHERIT_POS    0       0       0\r
4406                 *INHERIT_ROT    0       0       0\r
4407                 *INHERIT_SCL    0       0       0\r
4408                 *TM_ROW0        1.0     0       0\r
4409                 *TM_ROW1        0       1.0     0\r
4410                 *TM_ROW2        0       0       1.0\r
4411                 *TM_ROW3        0       0       0\r
4412                 *TM_POS 0.000000        0.000000        0.000000\r
4413         }\r
4414         *MESH   {\r
4415                 *TIMEVALUE      0\r
4416                 *MESH_NUMVERTEX 4\r
4417                 *MESH_NUMFACES  2\r
4418                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4419                 *MESH_VERTEX_LIST       {\r
4420                         *MESH_VERTEX    0       -4.000000       -8.000000       80.000000\r
4421                         *MESH_VERTEX    1       -4.000000       -8.000000       92.000000\r
4422                         *MESH_VERTEX    2       -4.000000       8.000000        92.000000\r
4423                         *MESH_VERTEX    3       -4.000000       8.000000        80.000000\r
4424                 }\r
4425                 *MESH_NORMALS   {\r
4426                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4427                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4428                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
4429                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4430                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4431                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4432                 }\r
4433                 *MESH_FACE_LIST {\r
4434                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4435                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4436                 }\r
4437                 *MESH_NUMTVERTEX        4\r
4438                 *MESH_TVERTLIST {\r
4439                         *MESH_TVERT     0       0.140625        0.000000        1.000000\r
4440                         *MESH_TVERT     1       0.140625        0.093750        1.000000\r
4441                         *MESH_TVERT     2       0.265625        0.093750        1.000000\r
4442                         *MESH_TVERT     3       0.265625        0.000000        1.000000\r
4443                 }\r
4444                 *MESH_NUMTVFACES        2\r
4445                 *MESH_TFACELIST {\r
4446                         *MESH_TFACE     0       0       2       1\r
4447                         *MESH_TFACE     1       0       3       2\r
4448                 }\r
4449         }\r
4450         *PROP_MOTIONBLUR        0\r
4451         *PROP_CASTSHADOW        1\r
4452         *PROP_RECVSHADOW        1\r
4453         *MATERIAL_REF   7\r
4454 }\r
4455 *GEOMOBJECT     {\r
4456         *NODE_NAME      "mat7model0surf90"\r
4457         *NODE_TM        {\r
4458                 *NODE_NAME      "mat7model0surf90"\r
4459                 *INHERIT_POS    0       0       0\r
4460                 *INHERIT_ROT    0       0       0\r
4461                 *INHERIT_SCL    0       0       0\r
4462                 *TM_ROW0        1.0     0       0\r
4463                 *TM_ROW1        0       1.0     0\r
4464                 *TM_ROW2        0       0       1.0\r
4465                 *TM_ROW3        0       0       0\r
4466                 *TM_POS 0.000000        0.000000        0.000000\r
4467         }\r
4468         *MESH   {\r
4469                 *TIMEVALUE      0\r
4470                 *MESH_NUMVERTEX 4\r
4471                 *MESH_NUMFACES  2\r
4472                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4473                 *MESH_VERTEX_LIST       {\r
4474                         *MESH_VERTEX    0       -4.000000       8.000000        92.000000\r
4475                         *MESH_VERTEX    1       -6.000000       8.000000        92.000000\r
4476                         *MESH_VERTEX    2       -6.000000       8.000000        80.000000\r
4477                         *MESH_VERTEX    3       -4.000000       8.000000        80.000000\r
4478                 }\r
4479                 *MESH_NORMALS   {\r
4480                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4481                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4482                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4483                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4484                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4485                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4486                 }\r
4487                 *MESH_FACE_LIST {\r
4488                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4489                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4490                 }\r
4491                 *MESH_NUMTVERTEX        4\r
4492                 *MESH_TVERTLIST {\r
4493                         *MESH_TVERT     0       0.265625        0.093750        1.000000\r
4494                         *MESH_TVERT     1       0.281250        0.093750        1.000000\r
4495                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
4496                         *MESH_TVERT     3       0.265625        0.000000        1.000000\r
4497                 }\r
4498                 *MESH_NUMTVFACES        2\r
4499                 *MESH_TFACELIST {\r
4500                         *MESH_TFACE     0       0       2       1\r
4501                         *MESH_TFACE     1       0       3       2\r
4502                 }\r
4503         }\r
4504         *PROP_MOTIONBLUR        0\r
4505         *PROP_CASTSHADOW        1\r
4506         *PROP_RECVSHADOW        1\r
4507         *MATERIAL_REF   7\r
4508 }\r
4509 *GEOMOBJECT     {\r
4510         *NODE_NAME      "mat7model0surf91"\r
4511         *NODE_TM        {\r
4512                 *NODE_NAME      "mat7model0surf91"\r
4513                 *INHERIT_POS    0       0       0\r
4514                 *INHERIT_ROT    0       0       0\r
4515                 *INHERIT_SCL    0       0       0\r
4516                 *TM_ROW0        1.0     0       0\r
4517                 *TM_ROW1        0       1.0     0\r
4518                 *TM_ROW2        0       0       1.0\r
4519                 *TM_ROW3        0       0       0\r
4520                 *TM_POS 0.000000        0.000000        0.000000\r
4521         }\r
4522         *MESH   {\r
4523                 *TIMEVALUE      0\r
4524                 *MESH_NUMVERTEX 4\r
4525                 *MESH_NUMFACES  2\r
4526                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4527                 *MESH_VERTEX_LIST       {\r
4528                         *MESH_VERTEX    0       -6.000000       8.000000        92.000000\r
4529                         *MESH_VERTEX    1       6.000000        8.000000        92.000000\r
4530                         *MESH_VERTEX    2       6.000000        6.000000        98.000000\r
4531                         *MESH_VERTEX    3       -6.000000       6.000000        98.000000\r
4532                 }\r
4533                 *MESH_NORMALS   {\r
4534                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4535                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4536                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4537                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4538                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
4539                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4540                 }\r
4541                 *MESH_FACE_LIST {\r
4542                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4543                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4544                 }\r
4545                 *MESH_NUMTVERTEX        4\r
4546                 *MESH_TVERTLIST {\r
4547                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4548                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4549                         *MESH_TVERT     2       0.062500        0.093750        1.000000\r
4550                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
4551                 }\r
4552                 *MESH_NUMTVFACES        2\r
4553                 *MESH_TFACELIST {\r
4554                         *MESH_TFACE     0       0       2       1\r
4555                         *MESH_TFACE     1       0       3       2\r
4556                 }\r
4557         }\r
4558         *PROP_MOTIONBLUR        0\r
4559         *PROP_CASTSHADOW        1\r
4560         *PROP_RECVSHADOW        1\r
4561         *MATERIAL_REF   7\r
4562 }\r
4563 *GEOMOBJECT     {\r
4564         *NODE_NAME      "mat7model0surf92"\r
4565         *NODE_TM        {\r
4566                 *NODE_NAME      "mat7model0surf92"\r
4567                 *INHERIT_POS    0       0       0\r
4568                 *INHERIT_ROT    0       0       0\r
4569                 *INHERIT_SCL    0       0       0\r
4570                 *TM_ROW0        1.0     0       0\r
4571                 *TM_ROW1        0       1.0     0\r
4572                 *TM_ROW2        0       0       1.0\r
4573                 *TM_ROW3        0       0       0\r
4574                 *TM_POS 0.000000        0.000000        0.000000\r
4575         }\r
4576         *MESH   {\r
4577                 *TIMEVALUE      0\r
4578                 *MESH_NUMVERTEX 6\r
4579                 *MESH_NUMFACES  4\r
4580                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4581                 *MESH_VERTEX_LIST       {\r
4582                         *MESH_VERTEX    0       6.000000        6.000000        98.000000\r
4583                         *MESH_VERTEX    1       6.000000        0.000000        100.000000\r
4584                         *MESH_VERTEX    2       -6.000000       0.000000        100.000000\r
4585                         *MESH_VERTEX    3       -6.000000       6.000000        98.000000\r
4586                         *MESH_VERTEX    4       6.000000        -6.000000       98.000000\r
4587                         *MESH_VERTEX    5       -6.000000       -6.000000       98.000000\r
4588                 }\r
4589                 *MESH_NORMALS   {\r
4590                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4591                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4592                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
4593                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
4594                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
4595                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4596                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4597                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
4598                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
4599                         *MESH_VERTEXNORMAL      5       0.000000        -0.707107       0.707107\r
4600                 }\r
4601                 *MESH_FACE_LIST {\r
4602                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4603                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4604                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4605                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4606                 }\r
4607                 *MESH_NUMTVERTEX        6\r
4608                 *MESH_TVERTLIST {\r
4609                         *MESH_TVERT     0       0.062500        0.093750        1.000000\r
4610                         *MESH_TVERT     1       0.125000        0.093750        1.000000\r
4611                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
4612                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
4613                         *MESH_TVERT     4       0.187500        0.093750        1.000000\r
4614                         *MESH_TVERT     5       0.187500        0.000000        1.000000\r
4615                 }\r
4616                 *MESH_NUMTVFACES        4\r
4617                 *MESH_TFACELIST {\r
4618                         *MESH_TFACE     0       0       2       1\r
4619                         *MESH_TFACE     1       0       3       2\r
4620                         *MESH_TFACE     2       2       4       1\r
4621                         *MESH_TFACE     3       2       5       4\r
4622                 }\r
4623         }\r
4624         *PROP_MOTIONBLUR        0\r
4625         *PROP_CASTSHADOW        1\r
4626         *PROP_RECVSHADOW        1\r
4627         *MATERIAL_REF   7\r
4628 }\r
4629 *GEOMOBJECT     {\r
4630         *NODE_NAME      "mat7model0surf93"\r
4631         *NODE_TM        {\r
4632                 *NODE_NAME      "mat7model0surf93"\r
4633                 *INHERIT_POS    0       0       0\r
4634                 *INHERIT_ROT    0       0       0\r
4635                 *INHERIT_SCL    0       0       0\r
4636                 *TM_ROW0        1.0     0       0\r
4637                 *TM_ROW1        0       1.0     0\r
4638                 *TM_ROW2        0       0       1.0\r
4639                 *TM_ROW3        0       0       0\r
4640                 *TM_POS 0.000000        0.000000        0.000000\r
4641         }\r
4642         *MESH   {\r
4643                 *TIMEVALUE      0\r
4644                 *MESH_NUMVERTEX 5\r
4645                 *MESH_NUMFACES  3\r
4646                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4647                 *MESH_VERTEX_LIST       {\r
4648                         *MESH_VERTEX    0       -6.000000       0.000000        100.000000\r
4649                         *MESH_VERTEX    1       -6.000000       -6.000000       98.000000\r
4650                         *MESH_VERTEX    2       -6.000000       6.000000        98.000000\r
4651                         *MESH_VERTEX    3       -6.000000       8.000000        92.000000\r
4652                         *MESH_VERTEX    4       -6.000000       -8.000000       92.000000\r
4653                 }\r
4654                 *MESH_NORMALS   {\r
4655                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4656                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
4657                         *MESH_FACENORMAL        2       -0.744954       0.417435        0.520376\r
4658                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4659                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4660                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4661                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4662                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4663                 }\r
4664                 *MESH_FACE_LIST {\r
4665                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4666                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4667                         *MESH_FACE      2       A:      3       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4668                 }\r
4669                 *MESH_NUMTVERTEX        5\r
4670                 *MESH_TVERTLIST {\r
4671                         *MESH_TVERT     0       0.000000        0.281250        1.000000\r
4672                         *MESH_TVERT     1       -0.046875       0.265625        1.000000\r
4673                         *MESH_TVERT     2       0.046875        0.265625        1.000000\r
4674                         *MESH_TVERT     3       0.062500        0.218750        1.000000\r
4675                         *MESH_TVERT     4       -0.062500       0.218750        1.000000\r
4676                 }\r
4677                 *MESH_NUMTVFACES        3\r
4678                 *MESH_TFACELIST {\r
4679                         *MESH_TFACE     0       0       2       1\r
4680                         *MESH_TFACE     1       3       1       2\r
4681                         *MESH_TFACE     2       3       4       1\r
4682                 }\r
4683         }\r
4684         *PROP_MOTIONBLUR        0\r
4685         *PROP_CASTSHADOW        1\r
4686         *PROP_RECVSHADOW        1\r
4687         *MATERIAL_REF   7\r
4688 }\r
4689 *GEOMOBJECT     {\r
4690         *NODE_NAME      "mat7model0surf94"\r
4691         *NODE_TM        {\r
4692                 *NODE_NAME      "mat7model0surf94"\r
4693                 *INHERIT_POS    0       0       0\r
4694                 *INHERIT_ROT    0       0       0\r
4695                 *INHERIT_SCL    0       0       0\r
4696                 *TM_ROW0        1.0     0       0\r
4697                 *TM_ROW1        0       1.0     0\r
4698                 *TM_ROW2        0       0       1.0\r
4699                 *TM_ROW3        0       0       0\r
4700                 *TM_POS 0.000000        0.000000        0.000000\r
4701         }\r
4702         *MESH   {\r
4703                 *TIMEVALUE      0\r
4704                 *MESH_NUMVERTEX 4\r
4705                 *MESH_NUMFACES  2\r
4706                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4707                 *MESH_VERTEX_LIST       {\r
4708                         *MESH_VERTEX    0       -6.000000       8.000000        92.000000\r
4709                         *MESH_VERTEX    1       -6.000000       -8.000000       92.000000\r
4710                         *MESH_VERTEX    2       6.000000        -8.000000       92.000000\r
4711                         *MESH_VERTEX    3       6.000000        8.000000        92.000000\r
4712                 }\r
4713                 *MESH_NORMALS   {\r
4714                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4715                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4716                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4717                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4718                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4719                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4720                 }\r
4721                 *MESH_FACE_LIST {\r
4722                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4723                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4724                 }\r
4725                 *MESH_NUMTVERTEX        4\r
4726                 *MESH_TVERTLIST {\r
4727                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4728                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
4729                         *MESH_TVERT     2       0.093750        0.125000        1.000000\r
4730                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
4731                 }\r
4732                 *MESH_NUMTVFACES        2\r
4733                 *MESH_TFACELIST {\r
4734                         *MESH_TFACE     0       0       2       1\r
4735                         *MESH_TFACE     1       0       3       2\r
4736                 }\r
4737         }\r
4738         *PROP_MOTIONBLUR        0\r
4739         *PROP_CASTSHADOW        1\r
4740         *PROP_RECVSHADOW        1\r
4741         *MATERIAL_REF   7\r
4742 }\r
4743 *GEOMOBJECT     {\r
4744         *NODE_NAME      "mat7model0surf95"\r
4745         *NODE_TM        {\r
4746                 *NODE_NAME      "mat7model0surf95"\r
4747                 *INHERIT_POS    0       0       0\r
4748                 *INHERIT_ROT    0       0       0\r
4749                 *INHERIT_SCL    0       0       0\r
4750                 *TM_ROW0        1.0     0       0\r
4751                 *TM_ROW1        0       1.0     0\r
4752                 *TM_ROW2        0       0       1.0\r
4753                 *TM_ROW3        0       0       0\r
4754                 *TM_POS 0.000000        0.000000        0.000000\r
4755         }\r
4756         *MESH   {\r
4757                 *TIMEVALUE      0\r
4758                 *MESH_NUMVERTEX 4\r
4759                 *MESH_NUMFACES  2\r
4760                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4761                 *MESH_VERTEX_LIST       {\r
4762                         *MESH_VERTEX    0       6.000000        -6.000000       98.000000\r
4763                         *MESH_VERTEX    1       6.000000        -8.000000       92.000000\r
4764                         *MESH_VERTEX    2       -6.000000       -8.000000       92.000000\r
4765                         *MESH_VERTEX    3       -6.000000       -6.000000       98.000000\r
4766                 }\r
4767                 *MESH_NORMALS   {\r
4768                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4769                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4770                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
4771                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4772                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4773                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4774                 }\r
4775                 *MESH_FACE_LIST {\r
4776                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4777                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4778                 }\r
4779                 *MESH_NUMTVERTEX        4\r
4780                 *MESH_TVERTLIST {\r
4781                         *MESH_TVERT     0       0.187500        0.093750        1.000000\r
4782                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
4783                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
4784                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
4785                 }\r
4786                 *MESH_NUMTVFACES        2\r
4787                 *MESH_TFACELIST {\r
4788                         *MESH_TFACE     0       0       2       1\r
4789                         *MESH_TFACE     1       0       3       2\r
4790                 }\r
4791         }\r
4792         *PROP_MOTIONBLUR        0\r
4793         *PROP_CASTSHADOW        1\r
4794         *PROP_RECVSHADOW        1\r
4795         *MATERIAL_REF   7\r
4796 }\r
4797 *GEOMOBJECT     {\r
4798         *NODE_NAME      "mat7model0surf96"\r
4799         *NODE_TM        {\r
4800                 *NODE_NAME      "mat7model0surf96"\r
4801                 *INHERIT_POS    0       0       0\r
4802                 *INHERIT_ROT    0       0       0\r
4803                 *INHERIT_SCL    0       0       0\r
4804                 *TM_ROW0        1.0     0       0\r
4805                 *TM_ROW1        0       1.0     0\r
4806                 *TM_ROW2        0       0       1.0\r
4807                 *TM_ROW3        0       0       0\r
4808                 *TM_POS 0.000000        0.000000        0.000000\r
4809         }\r
4810         *MESH   {\r
4811                 *TIMEVALUE      0\r
4812                 *MESH_NUMVERTEX 4\r
4813                 *MESH_NUMFACES  2\r
4814                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4815                 *MESH_VERTEX_LIST       {\r
4816                         *MESH_VERTEX    0       -6.000000       8.000000        80.000000\r
4817                         *MESH_VERTEX    1       -6.000000       8.000000        92.000000\r
4818                         *MESH_VERTEX    2       -6.000000       -8.000000       92.000000\r
4819                         *MESH_VERTEX    3       -6.000000       -8.000000       80.000000\r
4820                 }\r
4821                 *MESH_NORMALS   {\r
4822                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4823                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4824                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4825                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4826                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
4827                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4828                 }\r
4829                 *MESH_FACE_LIST {\r
4830                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4831                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4832                 }\r
4833                 *MESH_NUMTVERTEX        4\r
4834                 *MESH_TVERTLIST {\r
4835                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4836                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
4837                         *MESH_TVERT     2       0.125000        0.093750        1.000000\r
4838                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4839                 }\r
4840                 *MESH_NUMTVFACES        2\r
4841                 *MESH_TFACELIST {\r
4842                         *MESH_TFACE     0       0       2       1\r
4843                         *MESH_TFACE     1       0       3       2\r
4844                 }\r
4845         }\r
4846         *PROP_MOTIONBLUR        0\r
4847         *PROP_CASTSHADOW        1\r
4848         *PROP_RECVSHADOW        1\r
4849         *MATERIAL_REF   7\r
4850 }\r
4851 *GEOMOBJECT     {\r
4852         *NODE_NAME      "mat7model0surf97"\r
4853         *NODE_TM        {\r
4854                 *NODE_NAME      "mat7model0surf97"\r
4855                 *INHERIT_POS    0       0       0\r
4856                 *INHERIT_ROT    0       0       0\r
4857                 *INHERIT_SCL    0       0       0\r
4858                 *TM_ROW0        1.0     0       0\r
4859                 *TM_ROW1        0       1.0     0\r
4860                 *TM_ROW2        0       0       1.0\r
4861                 *TM_ROW3        0       0       0\r
4862                 *TM_POS 0.000000        0.000000        0.000000\r
4863         }\r
4864         *MESH   {\r
4865                 *TIMEVALUE      0\r
4866                 *MESH_NUMVERTEX 4\r
4867                 *MESH_NUMFACES  2\r
4868                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4869                 *MESH_VERTEX_LIST       {\r
4870                         *MESH_VERTEX    0       -6.000000       -8.000000       92.000000\r
4871                         *MESH_VERTEX    1       -4.000000       -8.000000       92.000000\r
4872                         *MESH_VERTEX    2       -4.000000       -8.000000       80.000000\r
4873                         *MESH_VERTEX    3       -6.000000       -8.000000       80.000000\r
4874                 }\r
4875                 *MESH_NORMALS   {\r
4876                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4877                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4878                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
4879                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4880                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4881                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4882                 }\r
4883                 *MESH_FACE_LIST {\r
4884                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4885                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4886                 }\r
4887                 *MESH_NUMTVERTEX        4\r
4888                 *MESH_TVERTLIST {\r
4889                         *MESH_TVERT     0       0.125000        0.093750        1.000000\r
4890                         *MESH_TVERT     1       0.140625        0.093750        1.000000\r
4891                         *MESH_TVERT     2       0.140625        0.000000        1.000000\r
4892                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
4893                 }\r
4894                 *MESH_NUMTVFACES        2\r
4895                 *MESH_TFACELIST {\r
4896                         *MESH_TFACE     0       0       2       1\r
4897                         *MESH_TFACE     1       0       3       2\r
4898                 }\r
4899         }\r
4900         *PROP_MOTIONBLUR        0\r
4901         *PROP_CASTSHADOW        1\r
4902         *PROP_RECVSHADOW        1\r
4903         *MATERIAL_REF   7\r
4904 }\r
4905 *GEOMOBJECT     {\r
4906         *NODE_NAME      "mat7model0surf98"\r
4907         *NODE_TM        {\r
4908                 *NODE_NAME      "mat7model0surf98"\r
4909                 *INHERIT_POS    0       0       0\r
4910                 *INHERIT_ROT    0       0       0\r
4911                 *INHERIT_SCL    0       0       0\r
4912                 *TM_ROW0        1.0     0       0\r
4913                 *TM_ROW1        0       1.0     0\r
4914                 *TM_ROW2        0       0       1.0\r
4915                 *TM_ROW3        0       0       0\r
4916                 *TM_POS 0.000000        0.000000        0.000000\r
4917         }\r
4918         *MESH   {\r
4919                 *TIMEVALUE      0\r
4920                 *MESH_NUMVERTEX 8\r
4921                 *MESH_NUMFACES  4\r
4922                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4923                 *MESH_VERTEX_LIST       {\r
4924                         *MESH_VERTEX    0       -9.000000       9.000000        80.000000\r
4925                         *MESH_VERTEX    1       -12.000000      0.000000        80.000000\r
4926                         *MESH_VERTEX    2       -12.000000      0.000000        60.000000\r
4927                         *MESH_VERTEX    3       -9.000000       9.000000        60.000000\r
4928                         *MESH_VERTEX    4       -12.000000      0.000000        60.000000\r
4929                         *MESH_VERTEX    5       -12.000000      0.000000        80.000000\r
4930                         *MESH_VERTEX    6       -9.000000       -9.000000       80.000000\r
4931                         *MESH_VERTEX    7       -9.000000       -9.000000       60.000000\r
4932                 }\r
4933                 *MESH_NORMALS   {\r
4934                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
4935                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
4936                         *MESH_FACENORMAL        2       -0.807799       -0.332184       0.486945\r
4937                         *MESH_FACENORMAL        3       -0.678408       -0.524935       0.514010\r
4938                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4939                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4940                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4941                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4942                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4943                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4944                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4945                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
4946                 }\r
4947                 *MESH_FACE_LIST {\r
4948                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4949                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4950                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4951                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4952                 }\r
4953                 *MESH_NUMTVERTEX        8\r
4954                 *MESH_TVERTLIST {\r
4955                         *MESH_TVERT     0       0.656250        0.156250        1.000000\r
4956                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
4957                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
4958                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
4959                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4960                         *MESH_TVERT     5       0.000000        0.156250        1.000000\r
4961                         *MESH_TVERT     6       0.093750        0.156250        1.000000\r
4962                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
4963                 }\r
4964                 *MESH_NUMTVFACES        4\r
4965                 *MESH_TFACELIST {\r
4966                         *MESH_TFACE     0       0       2       1\r
4967                         *MESH_TFACE     1       0       3       2\r
4968                         *MESH_TFACE     2       4       6       5\r
4969                         *MESH_TFACE     3       4       7       6\r
4970                 }\r
4971         }\r
4972         *PROP_MOTIONBLUR        0\r
4973         *PROP_CASTSHADOW        1\r
4974         *PROP_RECVSHADOW        1\r
4975         *MATERIAL_REF   7\r
4976 }\r
4977 *GEOMOBJECT     {\r
4978         *NODE_NAME      "mat7model0surf99"\r
4979         *NODE_TM        {\r
4980                 *NODE_NAME      "mat7model0surf99"\r
4981                 *INHERIT_POS    0       0       0\r
4982                 *INHERIT_ROT    0       0       0\r
4983                 *INHERIT_SCL    0       0       0\r
4984                 *TM_ROW0        1.0     0       0\r
4985                 *TM_ROW1        0       1.0     0\r
4986                 *TM_ROW2        0       0       1.0\r
4987                 *TM_ROW3        0       0       0\r
4988                 *TM_POS 0.000000        0.000000        0.000000\r
4989         }\r
4990         *MESH   {\r
4991                 *TIMEVALUE      0\r
4992                 *MESH_NUMVERTEX 8\r
4993                 *MESH_NUMFACES  4\r
4994                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4995                 *MESH_VERTEX_LIST       {\r
4996                         *MESH_VERTEX    0       -16.000000      508.000000      160.000000\r
4997                         *MESH_VERTEX    1       -16.000000      512.000000      160.000000\r
4998                         *MESH_VERTEX    2       -12.000000      512.000000      172.000000\r
4999                         *MESH_VERTEX    3       -12.000000      508.000000      172.000000\r
5000                         *MESH_VERTEX    4       -12.000000      512.000000      148.000000\r
5001                         *MESH_VERTEX    5       -16.000000      512.000000      160.000000\r
5002                         *MESH_VERTEX    6       -16.000000      508.000000      160.000000\r
5003                         *MESH_VERTEX    7       -12.000000      508.000000      148.000000\r
5004                 }\r
5005                 *MESH_NORMALS   {\r
5006                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5007                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
5008                         *MESH_FACENORMAL        2       -0.807799       -0.332184       0.486945\r
5009                         *MESH_FACENORMAL        3       -0.678408       -0.524935       0.514010\r
5010                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5011                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5012                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
5013                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
5014                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
5015                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5016                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5017                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
5018                 }\r
5019                 *MESH_FACE_LIST {\r
5020                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5021                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5022                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5023                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5024                 }\r
5025                 *MESH_NUMTVERTEX        8\r
5026                 *MESH_TVERTLIST {\r
5027                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5028                         *MESH_TVERT     1       0.000000        0.031250        1.000000\r
5029                         *MESH_TVERT     2       0.125000        0.031250        1.000000\r
5030                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5031                         *MESH_TVERT     4       0.875000        0.031250        1.000000\r
5032                         *MESH_TVERT     5       1.000000        0.031250        1.000000\r
5033                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
5034                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
5035                 }\r
5036                 *MESH_NUMTVFACES        4\r
5037                 *MESH_TFACELIST {\r
5038                         *MESH_TFACE     0       0       2       1\r
5039                         *MESH_TFACE     1       0       3       2\r
5040                         *MESH_TFACE     2       4       6       5\r
5041                         *MESH_TFACE     3       4       7       6\r
5042                 }\r
5043         }\r
5044         *PROP_MOTIONBLUR        0\r
5045         *PROP_CASTSHADOW        1\r
5046         *PROP_RECVSHADOW        1\r
5047         *MATERIAL_REF   7\r
5048 }\r
5049 *GEOMOBJECT     {\r
5050         *NODE_NAME      "mat7model0surf100"\r
5051         *NODE_TM        {\r
5052                 *NODE_NAME      "mat7model0surf100"\r
5053                 *INHERIT_POS    0       0       0\r
5054                 *INHERIT_ROT    0       0       0\r
5055                 *INHERIT_SCL    0       0       0\r
5056                 *TM_ROW0        1.0     0       0\r
5057                 *TM_ROW1        0       1.0     0\r
5058                 *TM_ROW2        0       0       1.0\r
5059                 *TM_ROW3        0       0       0\r
5060                 *TM_POS 0.000000        0.000000        0.000000\r
5061         }\r
5062         *MESH   {\r
5063                 *TIMEVALUE      0\r
5064                 *MESH_NUMVERTEX 6\r
5065                 *MESH_NUMFACES  4\r
5066                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5067                 *MESH_VERTEX_LIST       {\r
5068                         *MESH_VERTEX    0       -12.000000      -512.000000     172.000000\r
5069                         *MESH_VERTEX    1       -16.000000      -512.000000     160.000000\r
5070                         *MESH_VERTEX    2       -16.000000      -508.000000     160.000000\r
5071                         *MESH_VERTEX    3       -12.000000      -508.000000     172.000000\r
5072                         *MESH_VERTEX    4       -12.000000      -512.000000     148.000000\r
5073                         *MESH_VERTEX    5       -12.000000      -508.000000     148.000000\r
5074                 }\r
5075                 *MESH_NORMALS   {\r
5076                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5077                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
5078                         *MESH_FACENORMAL        2       -0.678408       0.524935        0.514010\r
5079                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
5080                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
5081                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5082                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5083                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
5084                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
5085                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
5086                 }\r
5087                 *MESH_FACE_LIST {\r
5088                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5089                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5090                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5091                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5092                 }\r
5093                 *MESH_NUMTVERTEX        6\r
5094                 *MESH_TVERTLIST {\r
5095                         *MESH_TVERT     0       0.375000        0.031250        1.000000\r
5096                         *MESH_TVERT     1       0.500000        0.031250        1.000000\r
5097                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
5098                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5099                         *MESH_TVERT     4       0.625000        0.031250        1.000000\r
5100                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
5101                 }\r
5102                 *MESH_NUMTVFACES        4\r
5103                 *MESH_TFACELIST {\r
5104                         *MESH_TFACE     0       0       2       1\r
5105                         *MESH_TFACE     1       0       3       2\r
5106                         *MESH_TFACE     2       2       4       1\r
5107                         *MESH_TFACE     3       2       5       4\r
5108                 }\r
5109         }\r
5110         *PROP_MOTIONBLUR        0\r
5111         *PROP_CASTSHADOW        1\r
5112         *PROP_RECVSHADOW        1\r
5113         *MATERIAL_REF   7\r
5114 }\r
5115 *GEOMOBJECT     {\r
5116         *NODE_NAME      "mat7model0surf101"\r
5117         *NODE_TM        {\r
5118                 *NODE_NAME      "mat7model0surf101"\r
5119                 *INHERIT_POS    0       0       0\r
5120                 *INHERIT_ROT    0       0       0\r
5121                 *INHERIT_SCL    0       0       0\r
5122                 *TM_ROW0        1.0     0       0\r
5123                 *TM_ROW1        0       1.0     0\r
5124                 *TM_ROW2        0       0       1.0\r
5125                 *TM_ROW3        0       0       0\r
5126                 *TM_POS 0.000000        0.000000        0.000000\r
5127         }\r
5128         *MESH   {\r
5129                 *TIMEVALUE      0\r
5130                 *MESH_NUMVERTEX 8\r
5131                 *MESH_NUMFACES  6\r
5132                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5133                 *MESH_VERTEX_LIST       {\r
5134                         *MESH_VERTEX    0       -24.000000      24.000000       40.000000\r
5135                         *MESH_VERTEX    1       -19.500000      19.500000       58.000000\r
5136                         *MESH_VERTEX    2       -30.000000      14.000000       40.000000\r
5137                         *MESH_VERTEX    3       -32.000000      0.000000        40.000000\r
5138                         *MESH_VERTEX    4       -24.000000      0.000000        64.000000\r
5139                         *MESH_VERTEX    5       -19.500000      -19.500000      58.000000\r
5140                         *MESH_VERTEX    6       -30.000000      -14.000000      40.000000\r
5141                         *MESH_VERTEX    7       -24.000000      -24.000000      40.000000\r
5142                 }\r
5143                 *MESH_NORMALS   {\r
5144                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
5145                         *MESH_FACENORMAL        1       -0.744954       0.417435        0.520376\r
5146                         *MESH_FACENORMAL        2       -0.870207       0.000000        0.492686\r
5147                         *MESH_FACENORMAL        3       -0.818601       -0.228263       0.527056\r
5148                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
5149                         *MESH_FACENORMAL        5       -0.612207       -0.612207       0.500405\r
5150                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5151                         *MESH_VERTEXNORMAL      1       -0.637094       0.637094        0.433847\r
5152                         *MESH_VERTEXNORMAL      2       -0.931639       0.359194        0.055026\r
5153                         *MESH_VERTEXNORMAL      3       -0.992106       0.000000        0.125400\r
5154                         *MESH_VERTEXNORMAL      4       -0.668295       0.000000        0.743897\r
5155                         *MESH_VERTEXNORMAL      5       -0.637094       -0.637094       0.433847\r
5156                         *MESH_VERTEXNORMAL      6       -0.931639       -0.359194       0.055026\r
5157                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5158                 }\r
5159                 *MESH_FACE_LIST {\r
5160                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5161                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5162                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5163                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5164                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5165                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5166                 }\r
5167                 *MESH_NUMTVERTEX        8\r
5168                 *MESH_TVERTLIST {\r
5169                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5170                         *MESH_TVERT     1       0.250000        0.750000        1.000000\r
5171                         *MESH_TVERT     2       0.000000        0.750000        1.000000\r
5172                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
5173                         *MESH_TVERT     4       0.250000        0.500000        1.000000\r
5174                         *MESH_TVERT     5       0.250000        0.250000        1.000000\r
5175                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
5176                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
5177                 }\r
5178                 *MESH_NUMTVFACES        6\r
5179                 *MESH_TFACELIST {\r
5180                         *MESH_TFACE     0       1       2       3\r
5181                         *MESH_TFACE     1       1       3       4\r
5182                         *MESH_TFACE     2       3       5       4\r
5183                         *MESH_TFACE     3       3       6       5\r
5184                         *MESH_TFACE     4       0       2       1\r
5185                         *MESH_TFACE     5       5       6       7\r
5186                 }\r
5187         }\r
5188         *PROP_MOTIONBLUR        0\r
5189         *PROP_CASTSHADOW        1\r
5190         *PROP_RECVSHADOW        1\r
5191         *MATERIAL_REF   7\r
5192 }\r
5193 *GEOMOBJECT     {\r
5194         *NODE_NAME      "mat7model0surf102"\r
5195         *NODE_TM        {\r
5196                 *NODE_NAME      "mat7model0surf102"\r
5197                 *INHERIT_POS    0       0       0\r
5198                 *INHERIT_ROT    0       0       0\r
5199                 *INHERIT_SCL    0       0       0\r
5200                 *TM_ROW0        1.0     0       0\r
5201                 *TM_ROW1        0       1.0     0\r
5202                 *TM_ROW2        0       0       1.0\r
5203                 *TM_ROW3        0       0       0\r
5204                 *TM_POS 0.000000        0.000000        0.000000\r
5205         }\r
5206         *MESH   {\r
5207                 *TIMEVALUE      0\r
5208                 *MESH_NUMVERTEX 8\r
5209                 *MESH_NUMFACES  6\r
5210                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5211                 *MESH_VERTEX_LIST       {\r
5212                         *MESH_VERTEX    0       -24.000000      24.000000       40.000000\r
5213                         *MESH_VERTEX    1       -30.000000      14.000000       40.000000\r
5214                         *MESH_VERTEX    2       -19.500000      19.500000       58.000000\r
5215                         *MESH_VERTEX    3       -32.000000      0.000000        40.000000\r
5216                         *MESH_VERTEX    4       -30.000000      -14.000000      40.000000\r
5217                         *MESH_VERTEX    5       -19.500000      -19.500000      58.000000\r
5218                         *MESH_VERTEX    6       -24.000000      -24.000000      40.000000\r
5219                         *MESH_VERTEX    7       -24.000000      0.000000        64.000000\r
5220                 }\r
5221                 *MESH_NORMALS   {\r
5222                         *MESH_FACENORMAL        0       -0.612207       0.612207        0.500405\r
5223                         *MESH_FACENORMAL        1       -0.870207       0.000000        0.492686\r
5224                         *MESH_FACENORMAL        2       -0.772611       0.065270        0.631516\r
5225                         *MESH_FACENORMAL        3       -0.759299       -0.314902       0.569474\r
5226                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
5227                         *MESH_FACENORMAL        5       -0.807799       -0.332184       0.486945\r
5228                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5229                         *MESH_VERTEXNORMAL      1       0.931639        -0.359194       -0.055026\r
5230                         *MESH_VERTEXNORMAL      2       0.637094        -0.637094       -0.433847\r
5231                         *MESH_VERTEXNORMAL      3       0.992106        0.000000        -0.125400\r
5232                         *MESH_VERTEXNORMAL      4       0.931639        0.359194        -0.055026\r
5233                         *MESH_VERTEXNORMAL      5       0.637094        0.637094        -0.433847\r
5234                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
5235                         *MESH_VERTEXNORMAL      7       0.668295        0.000000        -0.743897\r
5236                 }\r
5237                 *MESH_FACE_LIST {\r
5238                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5239                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5240                         *MESH_FACE      2       A:      2       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5241                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5242                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5243                         *MESH_FACE      5       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5244                 }\r
5245                 *MESH_NUMTVERTEX        8\r
5246                 *MESH_TVERTLIST {\r
5247                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5248                         *MESH_TVERT     1       0.000000        0.750000        1.000000\r
5249                         *MESH_TVERT     2       0.250000        0.750000        1.000000\r
5250                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
5251                         *MESH_TVERT     4       0.000000        0.250000        1.000000\r
5252                         *MESH_TVERT     5       0.250000        0.250000        1.000000\r
5253                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
5254                         *MESH_TVERT     7       0.250000        0.500000        1.000000\r
5255                 }\r
5256                 *MESH_NUMTVFACES        6\r
5257                 *MESH_TFACELIST {\r
5258                         *MESH_TFACE     0       1       2       3\r
5259                         *MESH_TFACE     1       3       5       4\r
5260                         *MESH_TFACE     2       2       7       3\r
5261                         *MESH_TFACE     3       3       7       5\r
5262                         *MESH_TFACE     4       0       2       1\r
5263                         *MESH_TFACE     5       4       5       6\r
5264                 }\r
5265         }\r
5266         *PROP_MOTIONBLUR        0\r
5267         *PROP_CASTSHADOW        1\r
5268         *PROP_RECVSHADOW        1\r
5269         *MATERIAL_REF   7\r
5270 }\r
5271 *GEOMOBJECT     {\r
5272         *NODE_NAME      "mat8model0surf103"\r
5273         *NODE_TM        {\r
5274                 *NODE_NAME      "mat8model0surf103"\r
5275                 *INHERIT_POS    0       0       0\r
5276                 *INHERIT_ROT    0       0       0\r
5277                 *INHERIT_SCL    0       0       0\r
5278                 *TM_ROW0        1.0     0       0\r
5279                 *TM_ROW1        0       1.0     0\r
5280                 *TM_ROW2        0       0       1.0\r
5281                 *TM_ROW3        0       0       0\r
5282                 *TM_POS 0.000000        0.000000        0.000000\r
5283         }\r
5284         *MESH   {\r
5285                 *TIMEVALUE      0\r
5286                 *MESH_NUMVERTEX 4\r
5287                 *MESH_NUMFACES  2\r
5288                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5289                 *MESH_VERTEX_LIST       {\r
5290                         *MESH_VERTEX    0       8.000000        2.000000        96.000000\r
5291                         *MESH_VERTEX    1       8.000000        0.000000        94.000000\r
5292                         *MESH_VERTEX    2       8.000000        0.000000        98.000000\r
5293                         *MESH_VERTEX    3       8.000000        -2.000000       96.000000\r
5294                 }\r
5295                 *MESH_NORMALS   {\r
5296                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5297                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
5298                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5299                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5300                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5301                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5302                 }\r
5303                 *MESH_FACE_LIST {\r
5304                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5305                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5306                 }\r
5307                 *MESH_NUMTVERTEX        4\r
5308                 *MESH_TVERTLIST {\r
5309                         *MESH_TVERT     0       0.015625        0.250000        1.000000\r
5310                         *MESH_TVERT     1       0.000000        0.234375        1.000000\r
5311                         *MESH_TVERT     2       0.000000        0.265625        1.000000\r
5312                         *MESH_TVERT     3       -0.015625       0.250000        1.000000\r
5313                 }\r
5314                 *MESH_NUMTVFACES        2\r
5315                 *MESH_TFACELIST {\r
5316                         *MESH_TFACE     0       0       2       1\r
5317                         *MESH_TFACE     1       3       1       2\r
5318                 }\r
5319         }\r
5320         *PROP_MOTIONBLUR        0\r
5321         *PROP_CASTSHADOW        1\r
5322         *PROP_RECVSHADOW        1\r
5323         *MATERIAL_REF   8\r
5324 }\r
5325 *GEOMOBJECT     {\r
5326         *NODE_NAME      "mat8model0surf104"\r
5327         *NODE_TM        {\r
5328                 *NODE_NAME      "mat8model0surf104"\r
5329                 *INHERIT_POS    0       0       0\r
5330                 *INHERIT_ROT    0       0       0\r
5331                 *INHERIT_SCL    0       0       0\r
5332                 *TM_ROW0        1.0     0       0\r
5333                 *TM_ROW1        0       1.0     0\r
5334                 *TM_ROW2        0       0       1.0\r
5335                 *TM_ROW3        0       0       0\r
5336                 *TM_POS 0.000000        0.000000        0.000000\r
5337         }\r
5338         *MESH   {\r
5339                 *TIMEVALUE      0\r
5340                 *MESH_NUMVERTEX 21\r
5341                 *MESH_NUMFACES  24\r
5342                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5343                 *MESH_VERTEX_LIST       {\r
5344                         *MESH_VERTEX    0       4.500000        504.500000      160.000000\r
5345                         *MESH_VERTEX    1       6.000000        500.000000      160.000000\r
5346                         *MESH_VERTEX    2       4.000000        500.000000      162.000000\r
5347                         *MESH_VERTEX    3       4.000000        496.000000      160.000000\r
5348                         *MESH_VERTEX    4       3.000000        503.000000      162.000000\r
5349                         *MESH_VERTEX    5       2.000000        496.000000      162.000000\r
5350                         *MESH_VERTEX    6       1.500000        501.500000      160.000000\r
5351                         *MESH_VERTEX    7       0.000000        504.000000      162.000000\r
5352                         *MESH_VERTEX    8       0.000000        502.000000      160.000000\r
5353                         *MESH_VERTEX    9       0.000000        496.000000      160.000000\r
5354                         *MESH_VERTEX    10      2.000000        500.000000      160.000000\r
5355                         *MESH_VERTEX    11      -1.500000       501.500000      160.000000\r
5356                         *MESH_VERTEX    12      -3.000000       503.000000      162.000000\r
5357                         *MESH_VERTEX    13      -4.000000       500.000000      162.000000\r
5358                         *MESH_VERTEX    14      -2.000000       500.000000      160.000000\r
5359                         *MESH_VERTEX    15      0.000000        496.000000      160.000000\r
5360                         *MESH_VERTEX    16      -2.000000       496.000000      162.000000\r
5361                         *MESH_VERTEX    17      -4.500000       504.500000      160.000000\r
5362                         *MESH_VERTEX    18      -6.000000       500.000000      160.000000\r
5363                         *MESH_VERTEX    19      -4.000000       496.000000      160.000000\r
5364                         *MESH_VERTEX    20      0.000000        506.000000      160.000000\r
5365                 }\r
5366                 *MESH_NORMALS   {\r
5367                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5368                         *MESH_FACENORMAL        1       -0.597086       0.597086        0.535702\r
5369                         *MESH_FACENORMAL        2       -0.612207       0.612207        0.500405\r
5370                         *MESH_FACENORMAL        3       -0.818601       0.228263        0.527056\r
5371                         *MESH_FACENORMAL        4       -0.840092       0.000000        0.542445\r
5372                         *MESH_FACENORMAL        5       -0.663249       0.046842        0.746931\r
5373                         *MESH_FACENORMAL        6       -0.614834       0.509440        0.602038\r
5374                         *MESH_FACENORMAL        7       -0.678408       -0.524935       0.514010\r
5375                         *MESH_FACENORMAL        8       -0.332184       0.807799        0.486945\r
5376                         *MESH_FACENORMAL        9       -0.694793       0.354870        0.625564\r
5377                         *MESH_FACENORMAL        10      -0.519773       0.386389        0.761931\r
5378                         *MESH_FACENORMAL        11      -0.332184       -0.807799       0.486945\r
5379                         *MESH_FACENORMAL        12      -0.475818       -0.535813       0.697497\r
5380                         *MESH_FACENORMAL        13      -0.772610       0.065270        0.631516\r
5381                         *MESH_FACENORMAL        14      -0.807798       0.332184        0.486945\r
5382                         *MESH_FACENORMAL        15      -0.851511       0.107041        0.513295\r
5383                         *MESH_FACENORMAL        16      -0.807799       -0.332184       0.486945\r
5384                         *MESH_FACENORMAL        17      -0.678408       -0.524935       0.514010\r
5385                         *MESH_FACENORMAL        18      -0.500102       -0.601028       0.623428\r
5386                         *MESH_FACENORMAL        19      -0.752147       -0.248433       0.610374\r
5387                         *MESH_FACENORMAL        20      -0.475818       -0.535813       0.697497\r
5388                         *MESH_FACENORMAL        21      -0.554700       0.000000        0.832050\r
5389                         *MESH_FACENORMAL        22      -0.488293       0.677627        0.549901\r
5390                         *MESH_FACENORMAL        23      -0.738991       0.000000        0.673715\r
5391                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        -0.000000\r
5392                         *MESH_VERTEXNORMAL      1       0.971802        -0.235799       -0.000000\r
5393                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5394                         *MESH_VERTEXNORMAL      3       0.894427        -0.447214       0.000000\r
5395                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5396                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
5397                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5398                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
5399                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
5400                         *MESH_VERTEXNORMAL      9       -0.894427       0.447214        0.000000\r
5401                         *MESH_VERTEXNORMAL      10      -0.971802       0.235799        0.000000\r
5402                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
5403                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
5404                         *MESH_VERTEXNORMAL      13      -0.000000       0.000000        1.000000\r
5405                         *MESH_VERTEXNORMAL      14      0.971802        0.235799        0.000000\r
5406                         *MESH_VERTEXNORMAL      15      0.894427        0.447214        0.000000\r
5407                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
5408                         *MESH_VERTEXNORMAL      17      -0.707107       0.707107        -0.000000\r
5409                         *MESH_VERTEXNORMAL      18      -0.971802       -0.235799       -0.000000\r
5410                         *MESH_VERTEXNORMAL      19      -0.894427       -0.447214       0.000000\r
5411                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        -0.000000\r
5412                 }\r
5413                 *MESH_FACE_LIST {\r
5414                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5415                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5416                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5417                         *MESH_FACE      3       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5418                         *MESH_FACE      4       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5419                         *MESH_FACE      5       A:      0       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5420                         *MESH_FACE      6       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5421                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5422                         *MESH_FACE      8       A:      2       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5423                         *MESH_FACE      9       A:      2       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5424                         *MESH_FACE      10      A:      0       B:      20      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5425                         *MESH_FACE      11      A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5426                         *MESH_FACE      12      A:      7       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5427                         *MESH_FACE      13      A:      7       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5428                         *MESH_FACE      14      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5429                         *MESH_FACE      15      A:      11      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5430                         *MESH_FACE      16      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5431                         *MESH_FACE      17      A:      13      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5432                         *MESH_FACE      18      A:      7       B:      17      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5433                         *MESH_FACE      19      A:      12      B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5434                         *MESH_FACE      20      A:      7       B:      20      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5435                         *MESH_FACE      21      A:      13      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5436                         *MESH_FACE      22      A:      13      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5437                         *MESH_FACE      23      A:      13      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5438                 }\r
5439                 *MESH_NUMTVERTEX        21\r
5440                 *MESH_TVERTLIST {\r
5441                         *MESH_TVERT     0       0.000000        0.175564        1.000000\r
5442                         *MESH_TVERT     1       0.000000        0.222439        1.000000\r
5443                         *MESH_TVERT     2       0.027063        0.222439        1.000000\r
5444                         *MESH_TVERT     3       0.000000        0.257377        1.000000\r
5445                         *MESH_TVERT     4       0.027063        0.175564        1.000000\r
5446                         *MESH_TVERT     5       0.027063        0.257377        1.000000\r
5447                         *MESH_TVERT     6       0.054127        0.175564        1.000000\r
5448                         *MESH_TVERT     7       0.027063        0.128689        1.000000\r
5449                         *MESH_TVERT     8       0.054127        0.128689        1.000000\r
5450                         *MESH_TVERT     9       0.054127        0.257377        1.000000\r
5451                         *MESH_TVERT     10      0.054127        0.222439        1.000000\r
5452                         *MESH_TVERT     11      0.054127        0.081814        1.000000\r
5453                         *MESH_TVERT     12      0.027063        0.081814        1.000000\r
5454                         *MESH_TVERT     13      0.027063        0.034939        1.000000\r
5455                         *MESH_TVERT     14      0.054127        0.034939        1.000000\r
5456                         *MESH_TVERT     15      0.054127        0.000000        1.000000\r
5457                         *MESH_TVERT     16      0.027063        0.000000        1.000000\r
5458                         *MESH_TVERT     17      0.000000        0.081814        1.000000\r
5459                         *MESH_TVERT     18      0.000000        0.034939        1.000000\r
5460                         *MESH_TVERT     19      0.000000        0.000000        1.000000\r
5461                         *MESH_TVERT     20      0.000000        0.128689        1.000000\r
5462                 }\r
5463                 *MESH_NUMTVFACES        24\r
5464                 *MESH_TFACELIST {\r
5465                         *MESH_TFACE     0       0       2       1\r
5466                         *MESH_TFACE     1       0       4       2\r
5467                         *MESH_TFACE     2       1       2       3\r
5468                         *MESH_TFACE     3       2       5       3\r
5469                         *MESH_TFACE     4       2       4       6\r
5470                         *MESH_TFACE     5       0       7       4\r
5471                         *MESH_TFACE     6       2       9       5\r
5472                         *MESH_TFACE     7       4       7       6\r
5473                         *MESH_TFACE     8       2       10      9\r
5474                         *MESH_TFACE     9       2       6       10\r
5475                         *MESH_TFACE     10      0       20      7\r
5476                         *MESH_TFACE     11      6       7       8\r
5477                         *MESH_TFACE     12      7       11      8\r
5478                         *MESH_TFACE     13      7       12      11\r
5479                         *MESH_TFACE     14      11      12      13\r
5480                         *MESH_TFACE     15      11      13      14\r
5481                         *MESH_TFACE     16      13      15      14\r
5482                         *MESH_TFACE     17      13      16      15\r
5483                         *MESH_TFACE     18      7       17      12\r
5484                         *MESH_TFACE     19      12      17      13\r
5485                         *MESH_TFACE     20      7       20      17\r
5486                         *MESH_TFACE     21      13      17      18\r
5487                         *MESH_TFACE     22      13      18      19\r
5488                         *MESH_TFACE     23      13      19      16\r
5489                 }\r
5490         }\r
5491         *PROP_MOTIONBLUR        0\r
5492         *PROP_CASTSHADOW        1\r
5493         *PROP_RECVSHADOW        1\r
5494         *MATERIAL_REF   8\r
5495 }\r
5496 *GEOMOBJECT     {\r
5497         *NODE_NAME      "mat8model0surf105"\r
5498         *NODE_TM        {\r
5499                 *NODE_NAME      "mat8model0surf105"\r
5500                 *INHERIT_POS    0       0       0\r
5501                 *INHERIT_ROT    0       0       0\r
5502                 *INHERIT_SCL    0       0       0\r
5503                 *TM_ROW0        1.0     0       0\r
5504                 *TM_ROW1        0       1.0     0\r
5505                 *TM_ROW2        0       0       1.0\r
5506                 *TM_ROW3        0       0       0\r
5507                 *TM_POS 0.000000        0.000000        0.000000\r
5508         }\r
5509         *MESH   {\r
5510                 *TIMEVALUE      0\r
5511                 *MESH_NUMVERTEX 21\r
5512                 *MESH_NUMFACES  24\r
5513                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5514                 *MESH_VERTEX_LIST       {\r
5515                         *MESH_VERTEX    0       4.000000        500.000000      158.000000\r
5516                         *MESH_VERTEX    1       6.000000        500.000000      160.000000\r
5517                         *MESH_VERTEX    2       4.500000        504.500000      160.000000\r
5518                         *MESH_VERTEX    3       4.000000        496.000000      160.000000\r
5519                         *MESH_VERTEX    4       3.000000        503.000000      158.000000\r
5520                         *MESH_VERTEX    5       2.000000        496.000000      158.000000\r
5521                         *MESH_VERTEX    6       1.500000        501.500000      160.000000\r
5522                         *MESH_VERTEX    7       0.000000        504.000000      158.000000\r
5523                         *MESH_VERTEX    8       0.000000        502.000000      160.000000\r
5524                         *MESH_VERTEX    9       0.000000        496.000000      160.000000\r
5525                         *MESH_VERTEX    10      2.000000        500.000000      160.000000\r
5526                         *MESH_VERTEX    11      -1.500000       501.500000      160.000000\r
5527                         *MESH_VERTEX    12      -3.000000       503.000000      158.000000\r
5528                         *MESH_VERTEX    13      -4.000000       500.000000      158.000000\r
5529                         *MESH_VERTEX    14      -2.000000       500.000000      160.000000\r
5530                         *MESH_VERTEX    15      0.000000        496.000000      160.000000\r
5531                         *MESH_VERTEX    16      -2.000000       496.000000      158.000000\r
5532                         *MESH_VERTEX    17      -4.000000       496.000000      160.000000\r
5533                         *MESH_VERTEX    18      -4.500000       504.500000      160.000000\r
5534                         *MESH_VERTEX    19      -6.000000       500.000000      160.000000\r
5535                         *MESH_VERTEX    20      0.000000        506.000000      160.000000\r
5536                 }\r
5537                 *MESH_NORMALS   {\r
5538                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5539                         *MESH_FACENORMAL        1       -0.417435       0.744954        0.520376\r
5540                         *MESH_FACENORMAL        2       -0.597086       0.597086        0.535702\r
5541                         *MESH_FACENORMAL        3       -0.693339       0.383846        0.609872\r
5542                         *MESH_FACENORMAL        4       -0.737915       0.131023        0.662053\r
5543                         *MESH_FACENORMAL        5       -0.373301       0.673158        0.638361\r
5544                         *MESH_FACENORMAL        6       -0.794591       -0.078589       0.602038\r
5545                         *MESH_FACENORMAL        7       -0.678408       -0.524935       0.514010\r
5546                         *MESH_FACENORMAL        8       -0.112227       0.877271        0.466692\r
5547                         *MESH_FACENORMAL        9       -0.475818       0.535813        0.697497\r
5548                         *MESH_FACENORMAL        10      -0.727661       0.203170        0.655158\r
5549                         *MESH_FACENORMAL        11      -0.519773       0.386389        0.761931\r
5550                         *MESH_FACENORMAL        12      -0.609825       0.224041        0.760210\r
5551                         *MESH_FACENORMAL        13      -0.772610       0.065270        0.631516\r
5552                         *MESH_FACENORMAL        14      -0.475818       -0.535813       0.697497\r
5553                         *MESH_FACENORMAL        15      -0.332184       -0.807799       0.486945\r
5554                         *MESH_FACENORMAL        16      -0.807798       0.332184        0.486945\r
5555                         *MESH_FACENORMAL        17      -0.677627       0.488293        0.549901\r
5556                         *MESH_FACENORMAL        18      -0.851511       0.107041        0.513295\r
5557                         *MESH_FACENORMAL        19      -0.807799       -0.332184       0.486945\r
5558                         *MESH_FACENORMAL        20      -0.678408       -0.524935       0.514010\r
5559                         *MESH_FACENORMAL        21      -0.488293       -0.677627       0.549901\r
5560                         *MESH_FACENORMAL        22      -0.488293       0.677627        0.549901\r
5561                         *MESH_FACENORMAL        23      -0.663249       -0.046842       0.746931\r
5562                         *MESH_VERTEXNORMAL      0       -0.000000       0.000000        -1.000000\r
5563                         *MESH_VERTEXNORMAL      1       0.971802        -0.235799       -0.000000\r
5564                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        -0.000000\r
5565                         *MESH_VERTEXNORMAL      3       0.894427        -0.447214       0.000000\r
5566                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5567                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5568                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5569                         *MESH_VERTEXNORMAL      7       0.000000        -0.000000       -1.000000\r
5570                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
5571                         *MESH_VERTEXNORMAL      9       -0.894427       0.447214        0.000000\r
5572                         *MESH_VERTEXNORMAL      10      -0.971802       0.235799        0.000000\r
5573                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
5574                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
5575                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
5576                         *MESH_VERTEXNORMAL      14      0.971802        0.235799        0.000000\r
5577                         *MESH_VERTEXNORMAL      15      0.894427        0.447214        0.000000\r
5578                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
5579                         *MESH_VERTEXNORMAL      17      -0.894427       -0.447214       0.000000\r
5580                         *MESH_VERTEXNORMAL      18      -0.707107       0.707107        -0.000000\r
5581                         *MESH_VERTEXNORMAL      19      -0.971802       -0.235799       -0.000000\r
5582                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        -0.000000\r
5583                 }\r
5584                 *MESH_FACE_LIST {\r
5585                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5586                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5587                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5588                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5589                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5590                         *MESH_FACE      5       A:      0       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5591                         *MESH_FACE      6       A:      2       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5592                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5593                         *MESH_FACE      8       A:      0       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5594                         *MESH_FACE      9       A:      0       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5595                         *MESH_FACE      10      A:      2       B:      7       C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5596                         *MESH_FACE      11      A:      7       B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5597                         *MESH_FACE      12      A:      7       B:      12      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5598                         *MESH_FACE      13      A:      7       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5599                         *MESH_FACE      14      A:      7       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5600                         *MESH_FACE      15      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5601                         *MESH_FACE      16      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5602                         *MESH_FACE      17      A:      12      B:      13      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5603                         *MESH_FACE      18      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5604                         *MESH_FACE      19      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5605                         *MESH_FACE      20      A:      13      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5606                         *MESH_FACE      21      A:      13      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5607                         *MESH_FACE      22      A:      13      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5608                         *MESH_FACE      23      A:      13      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5609                 }\r
5610                 *MESH_NUMTVERTEX        21\r
5611                 *MESH_TVERTLIST {\r
5612                         *MESH_TVERT     0       0.081190        0.222439        1.000000\r
5613                         *MESH_TVERT     1       0.108253        0.222439        1.000000\r
5614                         *MESH_TVERT     2       0.108253        0.175564        1.000000\r
5615                         *MESH_TVERT     3       0.108253        0.257377        1.000000\r
5616                         *MESH_TVERT     4       0.081190        0.175564        1.000000\r
5617                         *MESH_TVERT     5       0.081190        0.257377        1.000000\r
5618                         *MESH_TVERT     6       0.054127        0.175564        1.000000\r
5619                         *MESH_TVERT     7       0.081190        0.128689        1.000000\r
5620                         *MESH_TVERT     8       0.054127        0.128689        1.000000\r
5621                         *MESH_TVERT     9       0.054127        0.257377        1.000000\r
5622                         *MESH_TVERT     10      0.054127        0.222439        1.000000\r
5623                         *MESH_TVERT     11      0.054127        0.081814        1.000000\r
5624                         *MESH_TVERT     12      0.081190        0.081814        1.000000\r
5625                         *MESH_TVERT     13      0.081190        0.034939        1.000000\r
5626                         *MESH_TVERT     14      0.054127        0.034939        1.000000\r
5627                         *MESH_TVERT     15      0.054127        0.000000        1.000000\r
5628                         *MESH_TVERT     16      0.081190        0.000000        1.000000\r
5629                         *MESH_TVERT     17      0.108253        0.000000        1.000000\r
5630                         *MESH_TVERT     18      0.108253        0.081814        1.000000\r
5631                         *MESH_TVERT     19      0.108253        0.034939        1.000000\r
5632                         *MESH_TVERT     20      0.108253        0.128689        1.000000\r
5633                 }\r
5634                 *MESH_NUMTVFACES        24\r
5635                 *MESH_TFACELIST {\r
5636                         *MESH_TFACE     0       0       2       1\r
5637                         *MESH_TFACE     1       0       1       3\r
5638                         *MESH_TFACE     2       0       4       2\r
5639                         *MESH_TFACE     3       0       3       5\r
5640                         *MESH_TFACE     4       0       6       4\r
5641                         *MESH_TFACE     5       0       5       9\r
5642                         *MESH_TFACE     6       2       4       7\r
5643                         *MESH_TFACE     7       4       6       7\r
5644                         *MESH_TFACE     8       0       9       10\r
5645                         *MESH_TFACE     9       0       10      6\r
5646                         *MESH_TFACE     10      2       7       20\r
5647                         *MESH_TFACE     11      7       18      20\r
5648                         *MESH_TFACE     12      7       12      18\r
5649                         *MESH_TFACE     13      7       11      12\r
5650                         *MESH_TFACE     14      7       8       11\r
5651                         *MESH_TFACE     15      6       8       7\r
5652                         *MESH_TFACE     16      11      13      12\r
5653                         *MESH_TFACE     17      12      13      18\r
5654                         *MESH_TFACE     18      11      14      13\r
5655                         *MESH_TFACE     19      13      14      15\r
5656                         *MESH_TFACE     20      13      15      16\r
5657                         *MESH_TFACE     21      13      16      17\r
5658                         *MESH_TFACE     22      13      19      18\r
5659                         *MESH_TFACE     23      13      17      19\r
5660                 }\r
5661         }\r
5662         *PROP_MOTIONBLUR        0\r
5663         *PROP_CASTSHADOW        1\r
5664         *PROP_RECVSHADOW        1\r
5665         *MATERIAL_REF   8\r
5666 }\r
5667 *GEOMOBJECT     {\r
5668         *NODE_NAME      "mat8model0surf106"\r
5669         *NODE_TM        {\r
5670                 *NODE_NAME      "mat8model0surf106"\r
5671                 *INHERIT_POS    0       0       0\r
5672                 *INHERIT_ROT    0       0       0\r
5673                 *INHERIT_SCL    0       0       0\r
5674                 *TM_ROW0        1.0     0       0\r
5675                 *TM_ROW1        0       1.0     0\r
5676                 *TM_ROW2        0       0       1.0\r
5677                 *TM_ROW3        0       0       0\r
5678                 *TM_POS 0.000000        0.000000        0.000000\r
5679         }\r
5680         *MESH   {\r
5681                 *TIMEVALUE      0\r
5682                 *MESH_NUMVERTEX 21\r
5683                 *MESH_NUMFACES  24\r
5684                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5685                 *MESH_VERTEX_LIST       {\r
5686                         *MESH_VERTEX    0       4.000000        -496.000000     160.000000\r
5687                         *MESH_VERTEX    1       6.000000        -500.000000     160.000000\r
5688                         *MESH_VERTEX    2       4.000000        -500.000000     162.000000\r
5689                         *MESH_VERTEX    3       4.500000        -504.500000     160.000000\r
5690                         *MESH_VERTEX    4       3.000000        -503.000000     162.000000\r
5691                         *MESH_VERTEX    5       2.000000        -496.000000     162.000000\r
5692                         *MESH_VERTEX    6       1.500000        -501.500000     160.000000\r
5693                         *MESH_VERTEX    7       0.000000        -496.000000     160.000000\r
5694                         *MESH_VERTEX    8       0.000000        -504.000000     162.000000\r
5695                         *MESH_VERTEX    9       0.000000        -506.000000     160.000000\r
5696                         *MESH_VERTEX    10      -4.500000       -504.500000     160.000000\r
5697                         *MESH_VERTEX    11      -6.000000       -500.000000     160.000000\r
5698                         *MESH_VERTEX    12      -4.000000       -500.000000     162.000000\r
5699                         *MESH_VERTEX    13      2.000000        -500.000000     160.000000\r
5700                         *MESH_VERTEX    14      0.000000        -502.000000     160.000000\r
5701                         *MESH_VERTEX    15      -1.500000       -501.500000     160.000000\r
5702                         *MESH_VERTEX    16      -3.000000       -503.000000     162.000000\r
5703                         *MESH_VERTEX    17      -2.000000       -500.000000     160.000000\r
5704                         *MESH_VERTEX    18      -4.000000       -496.000000     160.000000\r
5705                         *MESH_VERTEX    19      -2.000000       -496.000000     162.000000\r
5706                         *MESH_VERTEX    20      0.000000        -496.000000     160.000000\r
5707                 }\r
5708                 *MESH_NORMALS   {\r
5709                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5710                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
5711                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
5712                         *MESH_FACENORMAL        3       -0.614834       0.509440        0.602038\r
5713                         *MESH_FACENORMAL        4       -0.840092       0.000000        0.542445\r
5714                         *MESH_FACENORMAL        5       -0.755201       -0.220519       0.617286\r
5715                         *MESH_FACENORMAL        6       -0.597086       -0.597086       0.535702\r
5716                         *MESH_FACENORMAL        7       -0.752147       -0.248433       0.610374\r
5717                         *MESH_FACENORMAL        8       -0.494265       0.203252        0.845216\r
5718                         *MESH_FACENORMAL        9       -0.840092       0.000000        0.542445\r
5719                         *MESH_FACENORMAL        10      -0.794591       -0.078589       0.602038\r
5720                         *MESH_FACENORMAL        11      -0.203252       0.494265        0.845216\r
5721                         *MESH_FACENORMAL        12      -0.524935       -0.678408       0.514010\r
5722                         *MESH_FACENORMAL        13      -0.524935       -0.678408       0.514010\r
5723                         *MESH_FACENORMAL        14      -0.332184       -0.807798       0.486945\r
5724                         *MESH_FACENORMAL        15      -0.367907       -0.495307       0.786966\r
5725                         *MESH_FACENORMAL        16      -0.697260       -0.434755       0.569927\r
5726                         *MESH_FACENORMAL        17      -0.700900       0.158153        0.695505\r
5727                         *MESH_FACENORMAL        18      -0.612207       0.612207        0.500405\r
5728                         *MESH_FACENORMAL        19      -0.614834       -0.509440       0.602038\r
5729                         *MESH_FACENORMAL        20      -0.524935       0.678408        0.514010\r
5730                         *MESH_FACENORMAL        21      -0.417435       0.744954        0.520376\r
5731                         *MESH_FACENORMAL        22      -0.612207       0.612207        0.500405\r
5732                         *MESH_FACENORMAL        23      -0.714156       0.031135        0.699293\r
5733                         *MESH_VERTEXNORMAL      0       0.894427        0.447214        0.000000\r
5734                         *MESH_VERTEXNORMAL      1       0.971802        0.235799        -0.000000\r
5735                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5736                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       -0.000000\r
5737                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
5738                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
5739                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
5740                         *MESH_VERTEXNORMAL      7       -0.894427       -0.447214       0.000000\r
5741                         *MESH_VERTEXNORMAL      8       0.000000        -0.000000       1.000000\r
5742                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       -0.000000\r
5743                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       -0.000000\r
5744                         *MESH_VERTEXNORMAL      11      -0.971802       0.235799        -0.000000\r
5745                         *MESH_VERTEXNORMAL      12      -0.000000       0.000000        1.000000\r
5746                         *MESH_VERTEXNORMAL      13      -0.971802       -0.235799       0.000000\r
5747                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
5748                         *MESH_VERTEXNORMAL      15      0.707107        0.707107        0.000000\r
5749                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
5750                         *MESH_VERTEXNORMAL      17      0.971802        -0.235799       0.000000\r
5751                         *MESH_VERTEXNORMAL      18      -0.894427       0.447214        0.000000\r
5752                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
5753                         *MESH_VERTEXNORMAL      20      0.894427        -0.447214       0.000000\r
5754                 }\r
5755                 *MESH_FACE_LIST {\r
5756                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5757                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5758                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5759                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5760                         *MESH_FACE      4       A:      2       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5761                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5762                         *MESH_FACE      6       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5763                         *MESH_FACE      7       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5764                         *MESH_FACE      8       A:      3       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5765                         *MESH_FACE      9       A:      2       B:      13      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5766                         *MESH_FACE      10      A:      2       B:      7       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5767                         *MESH_FACE      11      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5768                         *MESH_FACE      12      A:      6       B:      14      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5769                         *MESH_FACE      13      A:      8       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5770                         *MESH_FACE      14      A:      8       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5771                         *MESH_FACE      15      A:      8       B:      16      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5772                         *MESH_FACE      16      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5773                         *MESH_FACE      17      A:      10      B:      16      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5774                         *MESH_FACE      18      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5775                         *MESH_FACE      19      A:      12      B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5776                         *MESH_FACE      20      A:      11      B:      12      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5777                         *MESH_FACE      21      A:      12      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5778                         *MESH_FACE      22      A:      12      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5779                         *MESH_FACE      23      A:      12      B:      17      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5780                 }\r
5781                 *MESH_NUMTVERTEX        21\r
5782                 *MESH_TVERTLIST {\r
5783                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5784                         *MESH_TVERT     1       0.000000        0.034939        1.000000\r
5785                         *MESH_TVERT     2       0.027063        0.034939        1.000000\r
5786                         *MESH_TVERT     3       0.000000        0.081814        1.000000\r
5787                         *MESH_TVERT     4       0.027063        0.081814        1.000000\r
5788                         *MESH_TVERT     5       0.027063        0.000000        1.000000\r
5789                         *MESH_TVERT     6       0.054127        0.081814        1.000000\r
5790                         *MESH_TVERT     7       0.054127        0.000000        1.000000\r
5791                         *MESH_TVERT     8       0.027063        0.128689        1.000000\r
5792                         *MESH_TVERT     9       0.000000        0.128689        1.000000\r
5793                         *MESH_TVERT     10      0.000000        0.175564        1.000000\r
5794                         *MESH_TVERT     11      0.000000        0.222439        1.000000\r
5795                         *MESH_TVERT     12      0.027063        0.222439        1.000000\r
5796                         *MESH_TVERT     13      0.054127        0.034939        1.000000\r
5797                         *MESH_TVERT     14      0.054127        0.128689        1.000000\r
5798                         *MESH_TVERT     15      0.054127        0.175564        1.000000\r
5799                         *MESH_TVERT     16      0.027063        0.175564        1.000000\r
5800                         *MESH_TVERT     17      0.054127        0.222439        1.000000\r
5801                         *MESH_TVERT     18      0.000000        0.257377        1.000000\r
5802                         *MESH_TVERT     19      0.027063        0.257377        1.000000\r
5803                         *MESH_TVERT     20      0.054127        0.257377        1.000000\r
5804                 }\r
5805                 *MESH_NUMTVFACES        24\r
5806                 *MESH_TFACELIST {\r
5807                         *MESH_TFACE     0       0       2       1\r
5808                         *MESH_TFACE     1       1       2       3\r
5809                         *MESH_TFACE     2       2       4       3\r
5810                         *MESH_TFACE     3       0       5       2\r
5811                         *MESH_TFACE     4       2       6       4\r
5812                         *MESH_TFACE     5       2       5       7\r
5813                         *MESH_TFACE     6       4       6       8\r
5814                         *MESH_TFACE     7       3       4       8\r
5815                         *MESH_TFACE     8       3       8       9\r
5816                         *MESH_TFACE     9       2       13      6\r
5817                         *MESH_TFACE     10      2       7       13\r
5818                         *MESH_TFACE     11      8       10      9\r
5819                         *MESH_TFACE     12      6       14      8\r
5820                         *MESH_TFACE     13      8       14      15\r
5821                         *MESH_TFACE     14      8       15      16\r
5822                         *MESH_TFACE     15      8       16      10\r
5823                         *MESH_TFACE     16      12      16      15\r
5824                         *MESH_TFACE     17      10      16      12\r
5825                         *MESH_TFACE     18      10      12      11\r
5826                         *MESH_TFACE     19      12      15      17\r
5827                         *MESH_TFACE     20      11      12      18\r
5828                         *MESH_TFACE     21      12      19      18\r
5829                         *MESH_TFACE     22      12      20      19\r
5830                         *MESH_TFACE     23      12      17      20\r
5831                 }\r
5832         }\r
5833         *PROP_MOTIONBLUR        0\r
5834         *PROP_CASTSHADOW        1\r
5835         *PROP_RECVSHADOW        1\r
5836         *MATERIAL_REF   8\r
5837 }\r
5838 *GEOMOBJECT     {\r
5839         *NODE_NAME      "mat8model0surf107"\r
5840         *NODE_TM        {\r
5841                 *NODE_NAME      "mat8model0surf107"\r
5842                 *INHERIT_POS    0       0       0\r
5843                 *INHERIT_ROT    0       0       0\r
5844                 *INHERIT_SCL    0       0       0\r
5845                 *TM_ROW0        1.0     0       0\r
5846                 *TM_ROW1        0       1.0     0\r
5847                 *TM_ROW2        0       0       1.0\r
5848                 *TM_ROW3        0       0       0\r
5849                 *TM_POS 0.000000        0.000000        0.000000\r
5850         }\r
5851         *MESH   {\r
5852                 *TIMEVALUE      0\r
5853                 *MESH_NUMVERTEX 21\r
5854                 *MESH_NUMFACES  24\r
5855                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5856                 *MESH_VERTEX_LIST       {\r
5857                         *MESH_VERTEX    0       4.000000        -500.000000     158.000000\r
5858                         *MESH_VERTEX    1       6.000000        -500.000000     160.000000\r
5859                         *MESH_VERTEX    2       4.000000        -496.000000     160.000000\r
5860                         *MESH_VERTEX    3       4.500000        -504.500000     160.000000\r
5861                         *MESH_VERTEX    4       3.000000        -503.000000     158.000000\r
5862                         *MESH_VERTEX    5       2.000000        -496.000000     158.000000\r
5863                         *MESH_VERTEX    6       1.500000        -501.500000     160.000000\r
5864                         *MESH_VERTEX    7       0.000000        -496.000000     160.000000\r
5865                         *MESH_VERTEX    8       0.000000        -504.000000     158.000000\r
5866                         *MESH_VERTEX    9       0.000000        -506.000000     160.000000\r
5867                         *MESH_VERTEX    10      -4.500000       -504.500000     160.000000\r
5868                         *MESH_VERTEX    11      -4.000000       -500.000000     158.000000\r
5869                         *MESH_VERTEX    12      -6.000000       -500.000000     160.000000\r
5870                         *MESH_VERTEX    13      2.000000        -500.000000     160.000000\r
5871                         *MESH_VERTEX    14      0.000000        -502.000000     160.000000\r
5872                         *MESH_VERTEX    15      -1.500000       -501.500000     160.000000\r
5873                         *MESH_VERTEX    16      -3.000000       -503.000000     158.000000\r
5874                         *MESH_VERTEX    17      -2.000000       -500.000000     160.000000\r
5875                         *MESH_VERTEX    18      -4.000000       -496.000000     160.000000\r
5876                         *MESH_VERTEX    19      0.000000        -496.000000     160.000000\r
5877                         *MESH_VERTEX    20      -2.000000       -496.000000     158.000000\r
5878                 }\r
5879                 *MESH_NORMALS   {\r
5880                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
5881                         *MESH_FACENORMAL        1       -0.417435       0.744954        0.520376\r
5882                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
5883                         *MESH_FACENORMAL        3       -0.614834       0.509440        0.602038\r
5884                         *MESH_FACENORMAL        4       -0.737915       0.131023        0.662053\r
5885                         *MESH_FACENORMAL        5       -0.620124       -0.133576       0.773048\r
5886                         *MESH_FACENORMAL        6       -0.597086       -0.597086       0.535702\r
5887                         *MESH_FACENORMAL        7       -0.752147       -0.248433       0.610374\r
5888                         *MESH_FACENORMAL        8       -0.494265       0.203252        0.845216\r
5889                         *MESH_FACENORMAL        9       -0.737915       0.131023        0.662053\r
5890                         *MESH_FACENORMAL        10      -0.663249       0.046842        0.746931\r
5891                         *MESH_FACENORMAL        11      -0.203252       0.494265        0.845216\r
5892                         *MESH_FACENORMAL        12      -0.367907       -0.495307       0.786966\r
5893                         *MESH_FACENORMAL        13      -0.332184       -0.807798       0.486945\r
5894                         *MESH_FACENORMAL        14      -0.524935       -0.678408       0.514010\r
5895                         *MESH_FACENORMAL        15      -0.524935       -0.678408       0.514010\r
5896                         *MESH_FACENORMAL        16      -0.694793       -0.354870       0.625564\r
5897                         *MESH_FACENORMAL        17      -0.634116       0.307300        0.709552\r
5898                         *MESH_FACENORMAL        18      -0.612207       0.612207        0.500405\r
5899                         *MESH_FACENORMAL        19      -0.604117       -0.432482       0.669329\r
5900                         *MESH_FACENORMAL        20      -0.524935       0.678408        0.514010\r
5901                         *MESH_FACENORMAL        21      -0.537213       0.302082        0.787495\r
5902                         *MESH_FACENORMAL        22      -0.439722       0.754515        0.487188\r
5903                         *MESH_FACENORMAL        23      -0.534329       0.695014        0.481090\r
5904                         *MESH_VERTEXNORMAL      0       -0.000000       0.000000        -1.000000\r
5905                         *MESH_VERTEXNORMAL      1       0.971802        0.235799        -0.000000\r
5906                         *MESH_VERTEXNORMAL      2       0.894427        0.447214        0.000000\r
5907                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       -0.000000\r
5908                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5909                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
5910                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
5911                         *MESH_VERTEXNORMAL      7       -0.894427       -0.447214       0.000000\r
5912                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
5913                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       -0.000000\r
5914                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       -0.000000\r
5915                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
5916                         *MESH_VERTEXNORMAL      12      -0.971802       0.235799        -0.000000\r
5917                         *MESH_VERTEXNORMAL      13      -0.971802       -0.235799       0.000000\r
5918                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
5919                         *MESH_VERTEXNORMAL      15      0.707107        0.707107        0.000000\r
5920                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
5921                         *MESH_VERTEXNORMAL      17      0.971802        -0.235799       0.000000\r
5922                         *MESH_VERTEXNORMAL      18      -0.894427       0.447214        0.000000\r
5923                         *MESH_VERTEXNORMAL      19      0.894427        -0.447214       0.000000\r
5924                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        -1.000000\r
5925                 }\r
5926                 *MESH_FACE_LIST {\r
5927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5928                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5929                         *MESH_FACE      2       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5930                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5931                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5932                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5933                         *MESH_FACE      6       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5934                         *MESH_FACE      7       A:      3       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5935                         *MESH_FACE      8       A:      3       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5936                         *MESH_FACE      9       A:      0       B:      6       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5937                         *MESH_FACE      10      A:      0       B:      13      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5938                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5939                         *MESH_FACE      12      A:      8       B:      10      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5940                         *MESH_FACE      13      A:      8       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5941                         *MESH_FACE      14      A:      8       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5942                         *MESH_FACE      15      A:      6       B:      8       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5943                         *MESH_FACE      16      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5944                         *MESH_FACE      17      A:      10      B:      11      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5945                         *MESH_FACE      18      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5946                         *MESH_FACE      19      A:      11      B:      17      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5947                         *MESH_FACE      20      A:      11      B:      12      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5948                         *MESH_FACE      21      A:      11      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5949                         *MESH_FACE      22      A:      11      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5950                         *MESH_FACE      23      A:      11      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5951                 }\r
5952                 *MESH_NUMTVERTEX        21\r
5953                 *MESH_TVERTLIST {\r
5954                         *MESH_TVERT     0       0.081190        0.034939        1.000000\r
5955                         *MESH_TVERT     1       0.108253        0.034939        1.000000\r
5956                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
5957                         *MESH_TVERT     3       0.108253        0.081814        1.000000\r
5958                         *MESH_TVERT     4       0.081190        0.081814        1.000000\r
5959                         *MESH_TVERT     5       0.081190        0.000000        1.000000\r
5960                         *MESH_TVERT     6       0.054127        0.081814        1.000000\r
5961                         *MESH_TVERT     7       0.054127        0.000000        1.000000\r
5962                         *MESH_TVERT     8       0.081190        0.128689        1.000000\r
5963                         *MESH_TVERT     9       0.108253        0.128689        1.000000\r
5964                         *MESH_TVERT     10      0.108253        0.175564        1.000000\r
5965                         *MESH_TVERT     11      0.081190        0.222439        1.000000\r
5966                         *MESH_TVERT     12      0.108253        0.222439        1.000000\r
5967                         *MESH_TVERT     13      0.054127        0.034939        1.000000\r
5968                         *MESH_TVERT     14      0.054127        0.128689        1.000000\r
5969                         *MESH_TVERT     15      0.054127        0.175564        1.000000\r
5970                         *MESH_TVERT     16      0.081190        0.175564        1.000000\r
5971                         *MESH_TVERT     17      0.054127        0.222439        1.000000\r
5972                         *MESH_TVERT     18      0.108253        0.257377        1.000000\r
5973                         *MESH_TVERT     19      0.054127        0.257377        1.000000\r
5974                         *MESH_TVERT     20      0.081190        0.257377        1.000000\r
5975                 }\r
5976                 *MESH_NUMTVFACES        24\r
5977                 *MESH_TFACELIST {\r
5978                         *MESH_TFACE     0       0       2       1\r
5979                         *MESH_TFACE     1       0       1       3\r
5980                         *MESH_TFACE     2       0       3       4\r
5981                         *MESH_TFACE     3       0       5       2\r
5982                         *MESH_TFACE     4       0       4       6\r
5983                         *MESH_TFACE     5       0       7       5\r
5984                         *MESH_TFACE     6       4       8       6\r
5985                         *MESH_TFACE     7       3       8       4\r
5986                         *MESH_TFACE     8       3       9       8\r
5987                         *MESH_TFACE     9       0       6       13\r
5988                         *MESH_TFACE     10      0       13      7\r
5989                         *MESH_TFACE     11      8       9       10\r
5990                         *MESH_TFACE     12      8       10      16\r
5991                         *MESH_TFACE     13      8       16      15\r
5992                         *MESH_TFACE     14      8       15      14\r
5993                         *MESH_TFACE     15      6       8       14\r
5994                         *MESH_TFACE     16      11      15      16\r
5995                         *MESH_TFACE     17      10      11      16\r
5996                         *MESH_TFACE     18      10      12      11\r
5997                         *MESH_TFACE     19      11      17      15\r
5998                         *MESH_TFACE     20      11      12      18\r
5999                         *MESH_TFACE     21      11      19      17\r
6000                         *MESH_TFACE     22      11      18      20\r
6001                         *MESH_TFACE     23      11      20      19\r
6002                 }\r
6003         }\r
6004         *PROP_MOTIONBLUR        0\r
6005         *PROP_CASTSHADOW        1\r
6006         *PROP_RECVSHADOW        1\r
6007         *MATERIAL_REF   8\r
6008 }\r
6009 *GEOMOBJECT     {\r
6010         *NODE_NAME      "mat8model0surf108"\r
6011         *NODE_TM        {\r
6012                 *NODE_NAME      "mat8model0surf108"\r
6013                 *INHERIT_POS    0       0       0\r
6014                 *INHERIT_ROT    0       0       0\r
6015                 *INHERIT_SCL    0       0       0\r
6016                 *TM_ROW0        1.0     0       0\r
6017                 *TM_ROW1        0       1.0     0\r
6018                 *TM_ROW2        0       0       1.0\r
6019                 *TM_ROW3        0       0       0\r
6020                 *TM_POS 0.000000        0.000000        0.000000\r
6021         }\r
6022         *MESH   {\r
6023                 *TIMEVALUE      0\r
6024                 *MESH_NUMVERTEX 9\r
6025                 *MESH_NUMFACES  8\r
6026                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6027                 *MESH_VERTEX_LIST       {\r
6028                         *MESH_VERTEX    0       0.000000        496.001587      158.000000\r
6029                         *MESH_VERTEX    1       2.000000        0.001587        96.000000\r
6030                         *MESH_VERTEX    2       2.000000        496.001587      160.000000\r
6031                         *MESH_VERTEX    3       0.000000        0.001587        94.000000\r
6032                         *MESH_VERTEX    4       0.000000        -495.998413     158.000000\r
6033                         *MESH_VERTEX    5       -2.000000       0.001587        96.000000\r
6034                         *MESH_VERTEX    6       -2.000000       -495.998413     160.000000\r
6035                         *MESH_VERTEX    7       2.000000        -495.998413     160.000000\r
6036                         *MESH_VERTEX    8       -2.000000       496.001587      160.000000\r
6037                 }\r
6038                 *MESH_NORMALS   {\r
6039                         *MESH_FACENORMAL        0       -0.417435       0.744954        0.520376\r
6040                         *MESH_FACENORMAL        1       -0.693339       0.383846        0.609872\r
6041                         *MESH_FACENORMAL        2       -0.744954       0.417435        0.520376\r
6042                         *MESH_FACENORMAL        3       -0.870207       0.000000        0.492686\r
6043                         *MESH_FACENORMAL        4       -0.332184       0.807799        0.486945\r
6044                         *MESH_FACENORMAL        5       -0.807799       -0.332184       0.486945\r
6045                         *MESH_FACENORMAL        6       -0.494265       -0.203252       0.845216\r
6046                         *MESH_FACENORMAL        7       -0.738991       0.000000        0.673715\r
6047                         *MESH_VERTEXNORMAL      0       0.000000        0.249878        -0.968277\r
6048                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       -0.000001\r
6049                         *MESH_VERTEXNORMAL      2       1.000000        -0.000000       0.000001\r
6050                         *MESH_VERTEXNORMAL      3       -0.000000       0.000000        -1.000000\r
6051                         *MESH_VERTEXNORMAL      4       0.000000        -0.249878       -0.968277\r
6052                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        -0.000001\r
6053                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000001\r
6054                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000001\r
6055                         *MESH_VERTEXNORMAL      8       -1.000000       -0.000000       0.000001\r
6056                 }\r
6057                 *MESH_FACE_LIST {\r
6058                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6059                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6060                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6061                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6062                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6063                         *MESH_FACE      5       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6064                         *MESH_FACE      6       A:      0       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6065                         *MESH_FACE      7       A:      1       B:      7       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6066                 }\r
6067                 *MESH_NUMTVERTEX        9\r
6068                 *MESH_TVERTLIST {\r
6069                         *MESH_TVERT     0       0.044194        -4.000000       1.000000\r
6070                         *MESH_TVERT     1       0.066291        0.001953        1.000000\r
6071                         *MESH_TVERT     2       0.066291        -4.000000       1.000000\r
6072                         *MESH_TVERT     3       0.044194        0.001953        1.000000\r
6073                         *MESH_TVERT     4       0.044194        4.003905        1.000000\r
6074                         *MESH_TVERT     5       0.022097        0.001953        1.000000\r
6075                         *MESH_TVERT     6       0.022097        4.003905        1.000000\r
6076                         *MESH_TVERT     7       0.066291        4.003905        1.000000\r
6077                         *MESH_TVERT     8       0.022097        -4.000000       1.000000\r
6078                 }\r
6079                 *MESH_NUMTVFACES        8\r
6080                 *MESH_TFACELIST {\r
6081                         *MESH_TFACE     0       0       1       3\r
6082                         *MESH_TFACE     1       0       3       5\r
6083                         *MESH_TFACE     2       1       4       3\r
6084                         *MESH_TFACE     3       3       4       5\r
6085                         *MESH_TFACE     4       0       2       1\r
6086                         *MESH_TFACE     5       4       6       5\r
6087                         *MESH_TFACE     6       0       5       8\r
6088                         *MESH_TFACE     7       1       7       4\r
6089                 }\r
6090         }\r
6091         *PROP_MOTIONBLUR        0\r
6092         *PROP_CASTSHADOW        1\r
6093         *PROP_RECVSHADOW        1\r
6094         *MATERIAL_REF   8\r
6095 }\r
6096 *GEOMOBJECT     {\r
6097         *NODE_NAME      "mat8model0surf109"\r
6098         *NODE_TM        {\r
6099                 *NODE_NAME      "mat8model0surf109"\r
6100                 *INHERIT_POS    0       0       0\r
6101                 *INHERIT_ROT    0       0       0\r
6102                 *INHERIT_SCL    0       0       0\r
6103                 *TM_ROW0        1.0     0       0\r
6104                 *TM_ROW1        0       1.0     0\r
6105                 *TM_ROW2        0       0       1.0\r
6106                 *TM_ROW3        0       0       0\r
6107                 *TM_POS 0.000000        0.000000        0.000000\r
6108         }\r
6109         *MESH   {\r
6110                 *TIMEVALUE      0\r
6111                 *MESH_NUMVERTEX 12\r
6112                 *MESH_NUMFACES  8\r
6113                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6114                 *MESH_VERTEX_LIST       {\r
6115                         *MESH_VERTEX    0       2.000000        0.001587        96.000000\r
6116                         *MESH_VERTEX    1       0.000000        0.001587        98.000000\r
6117                         *MESH_VERTEX    2       0.000000        496.001587      162.000000\r
6118                         *MESH_VERTEX    3       2.000000        496.001587      160.000000\r
6119                         *MESH_VERTEX    4       0.000000        -495.998413     162.000000\r
6120                         *MESH_VERTEX    5       0.000000        496.001587      162.000000\r
6121                         *MESH_VERTEX    6       0.000000        0.001587        98.000000\r
6122                         *MESH_VERTEX    7       -2.000000       0.001587        96.000000\r
6123                         *MESH_VERTEX    8       -2.000000       496.001587      160.000000\r
6124                         *MESH_VERTEX    9       0.000000        -495.998413     162.000000\r
6125                         *MESH_VERTEX    10      -2.000000       -495.998413     160.000000\r
6126                         *MESH_VERTEX    11      2.000000        -495.998413     160.000000\r
6127                 }\r
6128                 *MESH_NORMALS   {\r
6129                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
6130                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
6131                         *MESH_FACENORMAL        2       -0.488293       0.677627        0.549901\r
6132                         *MESH_FACENORMAL        3       -0.612207       -0.612207       0.500405\r
6133                         *MESH_FACENORMAL        4       -0.417435       -0.744954       0.520376\r
6134                         *MESH_FACENORMAL        5       -0.367907       0.495307        0.786966\r
6135                         *MESH_FACENORMAL        6       -0.537213       -0.302082       0.787495\r
6136                         *MESH_FACENORMAL        7       -0.597086       0.597086        0.535702\r
6137                         *MESH_VERTEXNORMAL      0       1.000000        -0.000000       -0.000001\r
6138                         *MESH_VERTEXNORMAL      1       0.000000        -0.000000       1.000000\r
6139                         *MESH_VERTEXNORMAL      2       0.000000        -0.249878       0.968277\r
6140                         *MESH_VERTEXNORMAL      3       1.000000        -0.000000       0.000001\r
6141                         *MESH_VERTEXNORMAL      4       0.000000        0.249878        0.968277\r
6142                         *MESH_VERTEXNORMAL      5       0.000000        -0.249878       0.968277\r
6143                         *MESH_VERTEXNORMAL      6       0.000000        -0.000000       1.000000\r
6144                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        -0.000001\r
6145                         *MESH_VERTEXNORMAL      8       -1.000000       -0.000000       0.000001\r
6146                         *MESH_VERTEXNORMAL      9       0.000000        0.249878        0.968277\r
6147                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000001\r
6148                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000001\r
6149                 }\r
6150                 *MESH_FACE_LIST {\r
6151                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6152                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6153                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6154                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6155                         *MESH_FACE      4       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6156                         *MESH_FACE      5       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6157                         *MESH_FACE      6       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6158                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6159                 }\r
6160                 *MESH_NUMTVERTEX        12\r
6161                 *MESH_TVERTLIST {\r
6162                         *MESH_TVERT     0       0.066291        0.001953        1.000000\r
6163                         *MESH_TVERT     1       0.088388        0.001953        1.000000\r
6164                         *MESH_TVERT     2       0.088388        -4.000000       1.000000\r
6165                         *MESH_TVERT     3       0.066291        -4.000000       1.000000\r
6166                         *MESH_TVERT     4       0.088388        4.003905        1.000000\r
6167                         *MESH_TVERT     5       0.000000        -4.000000       1.000000\r
6168                         *MESH_TVERT     6       0.000000        0.001953        1.000000\r
6169                         *MESH_TVERT     7       0.022097        0.001953        1.000000\r
6170                         *MESH_TVERT     8       0.022097        -4.000000       1.000000\r
6171                         *MESH_TVERT     9       0.000000        4.003905        1.000000\r
6172                         *MESH_TVERT     10      0.022097        4.003905        1.000000\r
6173                         *MESH_TVERT     11      0.066291        4.003905        1.000000\r
6174                 }\r
6175                 *MESH_NUMTVFACES        8\r
6176                 *MESH_TFACELIST {\r
6177                         *MESH_TFACE     0       0       2       1\r
6178                         *MESH_TFACE     1       0       3       2\r
6179                         *MESH_TFACE     2       0       1       4\r
6180                         *MESH_TFACE     3       5       7       6\r
6181                         *MESH_TFACE     4       5       8       7\r
6182                         *MESH_TFACE     5       7       10      9\r
6183                         *MESH_TFACE     6       6       7       9\r
6184                         *MESH_TFACE     7       0       4       11\r
6185                 }\r
6186         }\r
6187         *PROP_MOTIONBLUR        0\r
6188         *PROP_CASTSHADOW        1\r
6189         *PROP_RECVSHADOW        1\r
6190         *MATERIAL_REF   8\r
6191 }\r
6192 *GEOMOBJECT     {\r
6193         *NODE_NAME      "mat8model0surf110"\r
6194         *NODE_TM        {\r
6195                 *NODE_NAME      "mat8model0surf110"\r
6196                 *INHERIT_POS    0       0       0\r
6197                 *INHERIT_ROT    0       0       0\r
6198                 *INHERIT_SCL    0       0       0\r
6199                 *TM_ROW0        1.0     0       0\r
6200                 *TM_ROW1        0       1.0     0\r
6201                 *TM_ROW2        0       0       1.0\r
6202                 *TM_ROW3        0       0       0\r
6203                 *TM_POS 0.000000        0.000000        0.000000\r
6204         }\r
6205         *MESH   {\r
6206                 *TIMEVALUE      0\r
6207                 *MESH_NUMVERTEX 6\r
6208                 *MESH_NUMFACES  4\r
6209                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6210                 *MESH_VERTEX_LIST       {\r
6211                         *MESH_VERTEX    0       -8.000000       2.000000        96.000000\r
6212                         *MESH_VERTEX    1       8.000000        2.000000        96.000000\r
6213                         *MESH_VERTEX    2       8.000000        0.000000        98.000000\r
6214                         *MESH_VERTEX    3       -8.000000       0.000000        98.000000\r
6215                         *MESH_VERTEX    4       -8.000000       -2.000000       96.000000\r
6216                         *MESH_VERTEX    5       8.000000        -2.000000       96.000000\r
6217                 }\r
6218                 *MESH_NORMALS   {\r
6219                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
6220                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
6221                         *MESH_FACENORMAL        2       -0.807799       0.332184        0.486945\r
6222                         *MESH_FACENORMAL        3       -0.851511       0.107041        0.513295\r
6223                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6224                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6225                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6226                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6227                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6228                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6229                 }\r
6230                 *MESH_FACE_LIST {\r
6231                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6232                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6233                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6234                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6235                 }\r
6236                 *MESH_NUMTVERTEX        6\r
6237                 *MESH_TVERTLIST {\r
6238                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6239                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
6240                         *MESH_TVERT     2       0.022097        0.125000        1.000000\r
6241                         *MESH_TVERT     3       0.022097        0.000000        1.000000\r
6242                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
6243                         *MESH_TVERT     5       0.044194        0.125000        1.000000\r
6244                 }\r
6245                 *MESH_NUMTVFACES        4\r
6246                 *MESH_TFACELIST {\r
6247                         *MESH_TFACE     0       0       2       1\r
6248                         *MESH_TFACE     1       0       3       2\r
6249                         *MESH_TFACE     2       2       3       4\r
6250                         *MESH_TFACE     3       2       4       5\r
6251                 }\r
6252         }\r
6253         *PROP_MOTIONBLUR        0\r
6254         *PROP_CASTSHADOW        1\r
6255         *PROP_RECVSHADOW        1\r
6256         *MATERIAL_REF   8\r
6257 }\r
6258 *GEOMOBJECT     {\r
6259         *NODE_NAME      "mat8model0surf111"\r
6260         *NODE_TM        {\r
6261                 *NODE_NAME      "mat8model0surf111"\r
6262                 *INHERIT_POS    0       0       0\r
6263                 *INHERIT_ROT    0       0       0\r
6264                 *INHERIT_SCL    0       0       0\r
6265                 *TM_ROW0        1.0     0       0\r
6266                 *TM_ROW1        0       1.0     0\r
6267                 *TM_ROW2        0       0       1.0\r
6268                 *TM_ROW3        0       0       0\r
6269                 *TM_POS 0.000000        0.000000        0.000000\r
6270         }\r
6271         *MESH   {\r
6272                 *TIMEVALUE      0\r
6273                 *MESH_NUMVERTEX 4\r
6274                 *MESH_NUMFACES  2\r
6275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6276                 *MESH_VERTEX_LIST       {\r
6277                         *MESH_VERTEX    0       -8.000000       2.000000        96.000000\r
6278                         *MESH_VERTEX    1       -8.000000       0.000000        98.000000\r
6279                         *MESH_VERTEX    2       -8.000000       0.000000        94.000000\r
6280                         *MESH_VERTEX    3       -8.000000       -2.000000       96.000000\r
6281                 }\r
6282                 *MESH_NORMALS   {\r
6283                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
6284                         *MESH_FACENORMAL        1       -0.612207       0.612207        0.500405\r
6285                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
6286                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6287                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6288                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
6289                 }\r
6290                 *MESH_FACE_LIST {\r
6291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6292                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6293                 }\r
6294                 *MESH_NUMTVERTEX        4\r
6295                 *MESH_TVERTLIST {\r
6296                         *MESH_TVERT     0       0.015625        0.250000        1.000000\r
6297                         *MESH_TVERT     1       0.000000        0.265625        1.000000\r
6298                         *MESH_TVERT     2       0.000000        0.234375        1.000000\r
6299                         *MESH_TVERT     3       -0.015625       0.250000        1.000000\r
6300                 }\r
6301                 *MESH_NUMTVFACES        2\r
6302                 *MESH_TFACELIST {\r
6303                         *MESH_TFACE     0       0       2       1\r
6304                         *MESH_TFACE     1       3       1       2\r
6305                 }\r
6306         }\r
6307         *PROP_MOTIONBLUR        0\r
6308         *PROP_CASTSHADOW        1\r
6309         *PROP_RECVSHADOW        1\r
6310         *MATERIAL_REF   8\r
6311 }\r
6312 *GEOMOBJECT     {\r
6313         *NODE_NAME      "mat8model0surf112"\r
6314         *NODE_TM        {\r
6315                 *NODE_NAME      "mat8model0surf112"\r
6316                 *INHERIT_POS    0       0       0\r
6317                 *INHERIT_ROT    0       0       0\r
6318                 *INHERIT_SCL    0       0       0\r
6319                 *TM_ROW0        1.0     0       0\r
6320                 *TM_ROW1        0       1.0     0\r
6321                 *TM_ROW2        0       0       1.0\r
6322                 *TM_ROW3        0       0       0\r
6323                 *TM_POS 0.000000        0.000000        0.000000\r
6324         }\r
6325         *MESH   {\r
6326                 *TIMEVALUE      0\r
6327                 *MESH_NUMVERTEX 6\r
6328                 *MESH_NUMFACES  4\r
6329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6330                 *MESH_VERTEX_LIST       {\r
6331                         *MESH_VERTEX    0       8.000000        0.000000        94.000000\r
6332                         *MESH_VERTEX    1       8.000000        2.000000        96.000000\r
6333                         *MESH_VERTEX    2       -8.000000       2.000000        96.000000\r
6334                         *MESH_VERTEX    3       -8.000000       0.000000        94.000000\r
6335                         *MESH_VERTEX    4       -8.000000       -2.000000       96.000000\r
6336                         *MESH_VERTEX    5       8.000000        -2.000000       96.000000\r
6337                 }\r
6338                 *MESH_NORMALS   {\r
6339                         *MESH_FACENORMAL        0       -0.332184       0.807799        0.486945\r
6340                         *MESH_FACENORMAL        1       -0.524935       0.678408        0.514010\r
6341                         *MESH_FACENORMAL        2       -0.677627       0.488293        0.549901\r
6342                         *MESH_FACENORMAL        3       -0.752147       0.248433        0.610374\r
6343                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6344                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6345                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6346                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6347                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6348                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6349                 }\r
6350                 *MESH_FACE_LIST {\r
6351                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6352                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6353                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6354                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6355                 }\r
6356                 *MESH_NUMTVERTEX        6\r
6357                 *MESH_TVERTLIST {\r
6358                         *MESH_TVERT     0       0.066291        0.125000        1.000000\r
6359                         *MESH_TVERT     1       0.088388        0.125000        1.000000\r
6360                         *MESH_TVERT     2       0.088388        0.000000        1.000000\r
6361                         *MESH_TVERT     3       0.066291        0.000000        1.000000\r
6362                         *MESH_TVERT     4       0.044194        0.000000        1.000000\r
6363                         *MESH_TVERT     5       0.044194        0.125000        1.000000\r
6364                 }\r
6365                 *MESH_NUMTVFACES        4\r
6366                 *MESH_TFACELIST {\r
6367                         *MESH_TFACE     0       0       2       1\r
6368                         *MESH_TFACE     1       0       3       2\r
6369                         *MESH_TFACE     2       4       3       0\r
6370                         *MESH_TFACE     3       4       0       5\r
6371                 }\r
6372         }\r
6373         *PROP_MOTIONBLUR        0\r
6374         *PROP_CASTSHADOW        1\r
6375         *PROP_RECVSHADOW        1\r
6376         *MATERIAL_REF   8\r
6377 }\r