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1168 *MESH_TFACE 3 4 5 7
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1171 *PROP_MOTIONBLUR 0
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1172 *PROP_CASTSHADOW 1
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1173 *PROP_RECVSHADOW 1
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1216 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1225 *MESH_TVERT 3 0.718750 0.979167 1.000000
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1226 *MESH_TVERT 4 0.734375 0.947917 1.000000
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1227 *MESH_TVERT 5 -0.734375 0.947917 1.000000
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1229 *MESH_NUMTVFACES 4
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1231 *MESH_TFACE 0 0 2 1
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1232 *MESH_TFACE 1 0 3 2
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1233 *MESH_TFACE 2 0 4 3
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1234 *MESH_TFACE 3 0 5 4
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1237 *PROP_MOTIONBLUR 0
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1238 *PROP_CASTSHADOW 1
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1239 *PROP_RECVSHADOW 1
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1245 *NODE_NAME "mat2model0surf45"
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1247 *INHERIT_ROT 0 0 0
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1248 *INHERIT_SCL 0 0 0
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1285 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1286 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1290 *MESH_NUMTVERTEX 8
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1292 *MESH_TVERT 0 -0.718750 1.041667 1.000000
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1293 *MESH_TVERT 1 0.718750 1.041667 1.000000
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1297 *MESH_TVERT 5 0.734375 0.947917 1.000000
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1298 *MESH_TVERT 6 0.718750 0.916667 1.000000
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1299 *MESH_TVERT 7 -0.734375 0.947917 1.000000
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1301 *MESH_NUMTVFACES 4
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1303 *MESH_TFACE 0 0 2 1
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1304 *MESH_TFACE 1 0 3 2
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1305 *MESH_TFACE 2 4 6 5
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1306 *MESH_TFACE 3 4 5 7
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1309 *PROP_MOTIONBLUR 0
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1310 *PROP_CASTSHADOW 1
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1311 *PROP_RECVSHADOW 1
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1315 *NODE_NAME "mat2model0surf46"
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1317 *NODE_NAME "mat2model0surf46"
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1318 *INHERIT_POS 0 0 0
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1319 *INHERIT_ROT 0 0 0
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1320 *INHERIT_SCL 0 0 0
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1325 *TM_POS 0.000000 0.000000 0.000000
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1331 *COMMENT "SURFACETYPE MST_PLANAR"
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1332 *MESH_VERTEX_LIST {
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1341 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1360 *MESH_TVERT 0 -0.718750 0.041667 1.000000
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1361 *MESH_TVERT 1 -0.734375 0.072917 1.000000
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1369 *MESH_TFACE 0 0 2 1
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1370 *MESH_TFACE 1 0 3 2
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1371 *MESH_TFACE 2 0 4 3
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1372 *MESH_TFACE 3 0 5 4
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1375 *PROP_MOTIONBLUR 0
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1376 *PROP_CASTSHADOW 1
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1377 *PROP_RECVSHADOW 1
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1383 *NODE_NAME "mat2model0surf47"
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1385 *INHERIT_ROT 0 0 0
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1425 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1428 *MESH_NUMTVERTEX 8
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1430 *MESH_TVERT 0 -0.718750 0.104167 1.000000
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1441 *MESH_TFACE 0 0 2 1
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1442 *MESH_TFACE 1 0 3 2
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1443 *MESH_TFACE 2 4 6 5
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1444 *MESH_TFACE 3 4 5 7
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1447 *PROP_MOTIONBLUR 0
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1448 *PROP_CASTSHADOW 1
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1449 *PROP_RECVSHADOW 1
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1453 *NODE_NAME "mat2model0surf48"
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1455 *NODE_NAME "mat2model0surf48"
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1456 *INHERIT_POS 0 0 0
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1457 *INHERIT_ROT 0 0 0
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1458 *INHERIT_SCL 0 0 0
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1463 *TM_POS 0.000000 0.000000 0.000000
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1469 *COMMENT "SURFACETYPE MST_PLANAR"
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1470 *MESH_VERTEX_LIST {
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1492 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1493 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1496 *MESH_NUMTVERTEX 6
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1498 *MESH_TVERT 0 -0.718750 0.104167 1.000000
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1499 *MESH_TVERT 1 -0.734375 0.135417 1.000000
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1500 *MESH_TVERT 2 0.734375 0.135417 1.000000
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1501 *MESH_TVERT 3 0.718750 0.104167 1.000000
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1502 *MESH_TVERT 4 0.734375 0.072917 1.000000
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1503 *MESH_TVERT 5 -0.734375 0.072917 1.000000
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1505 *MESH_NUMTVFACES 4
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1507 *MESH_TFACE 0 0 2 1
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1508 *MESH_TFACE 1 0 3 2
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1509 *MESH_TFACE 2 0 4 3
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1510 *MESH_TFACE 3 0 5 4
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1513 *PROP_MOTIONBLUR 0
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1514 *PROP_CASTSHADOW 1
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1515 *PROP_RECVSHADOW 1
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1519 *NODE_NAME "mat2model0surf49"
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1521 *NODE_NAME "mat2model0surf49"
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1524 *INHERIT_SCL 0 0 0
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1536 *MESH_VERTEX_LIST {
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1563 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1564 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1566 *MESH_NUMTVERTEX 8
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1568 *MESH_TVERT 0 -0.718750 0.166667 1.000000
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1569 *MESH_TVERT 1 0.718750 0.166667 1.000000
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1570 *MESH_TVERT 2 0.734375 0.135417 1.000000
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1574 *MESH_TVERT 6 0.718750 0.041667 1.000000
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1575 *MESH_TVERT 7 -0.734375 0.072917 1.000000
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1577 *MESH_NUMTVFACES 4
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1579 *MESH_TFACE 0 0 2 1
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1580 *MESH_TFACE 1 0 3 2
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1581 *MESH_TFACE 2 4 6 5
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1582 *MESH_TFACE 3 4 5 7
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1585 *PROP_MOTIONBLUR 0
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1586 *PROP_CASTSHADOW 1
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1587 *PROP_RECVSHADOW 1
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1591 *NODE_NAME "mat2model0surf50"
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1593 *NODE_NAME "mat2model0surf50"
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1594 *INHERIT_POS 0 0 0
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1595 *INHERIT_ROT 0 0 0
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1596 *INHERIT_SCL 0 0 0
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1601 *TM_POS 0.000000 0.000000 0.000000
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1607 *COMMENT "SURFACETYPE MST_PLANAR"
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1608 *MESH_VERTEX_LIST {
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1617 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1630 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1631 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1632 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1634 *MESH_NUMTVERTEX 6
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1636 *MESH_TVERT 0 -0.718750 0.166667 1.000000
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1637 *MESH_TVERT 1 -0.734375 0.197917 1.000000
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1638 *MESH_TVERT 2 0.734375 0.197917 1.000000
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1639 *MESH_TVERT 3 0.718750 0.166667 1.000000
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1640 *MESH_TVERT 4 0.734375 0.135417 1.000000
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1641 *MESH_TVERT 5 -0.734375 0.135417 1.000000
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1643 *MESH_NUMTVFACES 4
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1645 *MESH_TFACE 0 0 2 1
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1646 *MESH_TFACE 1 0 3 2
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1647 *MESH_TFACE 2 0 4 3
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1648 *MESH_TFACE 3 0 5 4
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1651 *PROP_MOTIONBLUR 0
\r
1652 *PROP_CASTSHADOW 1
\r
1653 *PROP_RECVSHADOW 1
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1657 *NODE_NAME "mat2model0surf51"
\r
1659 *NODE_NAME "mat2model0surf51"
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1660 *INHERIT_POS 0 0 0
\r
1661 *INHERIT_ROT 0 0 0
\r
1662 *INHERIT_SCL 0 0 0
\r
1667 *TM_POS 0.000000 0.000000 0.000000
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1673 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1674 *MESH_VERTEX_LIST {
\r
1675 *MESH_VERTEX 0 12.000000 60.000000 430.000000
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1676 *MESH_VERTEX 1 12.000000 -60.000000 430.000000
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1677 *MESH_VERTEX 2 14.000000 -62.000000 432.000000
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1678 *MESH_VERTEX 3 14.000000 62.000000 432.000000
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1679 *MESH_VERTEX 4 12.000000 60.000000 430.000000
\r
1680 *MESH_VERTEX 5 10.000000 -62.000000 432.000000
\r
1681 *MESH_VERTEX 6 12.000000 -60.000000 430.000000
\r
1682 *MESH_VERTEX 7 10.000000 62.000000 432.000000
\r
1685 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1686 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1687 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1688 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1689 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1690 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1691 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1692 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1693 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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1694 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1695 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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1696 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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1699 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1700 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1701 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1702 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1704 *MESH_NUMTVERTEX 8
\r
1706 *MESH_TVERT 0 -0.718750 0.229167 1.000000
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1707 *MESH_TVERT 1 0.718750 0.229167 1.000000
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1708 *MESH_TVERT 2 0.734375 0.197917 1.000000
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1709 *MESH_TVERT 3 -0.734375 0.197917 1.000000
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1710 *MESH_TVERT 4 -0.718750 0.104167 1.000000
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1711 *MESH_TVERT 5 0.734375 0.135417 1.000000
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1712 *MESH_TVERT 6 0.718750 0.104167 1.000000
\r
1713 *MESH_TVERT 7 -0.734375 0.135417 1.000000
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1715 *MESH_NUMTVFACES 4
\r
1717 *MESH_TFACE 0 0 2 1
\r
1718 *MESH_TFACE 1 0 3 2
\r
1719 *MESH_TFACE 2 4 6 5
\r
1720 *MESH_TFACE 3 4 5 7
\r
1723 *PROP_MOTIONBLUR 0
\r
1724 *PROP_CASTSHADOW 1
\r
1725 *PROP_RECVSHADOW 1
\r
1729 *NODE_NAME "mat2model0surf52"
\r
1731 *NODE_NAME "mat2model0surf52"
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1732 *INHERIT_POS 0 0 0
\r
1733 *INHERIT_ROT 0 0 0
\r
1734 *INHERIT_SCL 0 0 0
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1739 *TM_POS 0.000000 0.000000 0.000000
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1745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1746 *MESH_VERTEX_LIST {
\r
1747 *MESH_VERTEX 0 12.000000 60.000000 398.000000
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1748 *MESH_VERTEX 1 14.000000 62.000000 396.000000
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1749 *MESH_VERTEX 2 14.000000 -62.000000 396.000000
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1750 *MESH_VERTEX 3 12.000000 -60.000000 398.000000
\r
1751 *MESH_VERTEX 4 10.000000 -62.000000 396.000000
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1752 *MESH_VERTEX 5 10.000000 62.000000 396.000000
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1755 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1756 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1757 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1758 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1759 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1760 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1761 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1762 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1763 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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1764 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1769 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1770 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1772 *MESH_NUMTVERTEX 6
\r
1774 *MESH_TVERT 0 -0.718750 0.229167 1.000000
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1775 *MESH_TVERT 1 -0.734375 0.260417 1.000000
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1776 *MESH_TVERT 2 0.734375 0.260417 1.000000
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1777 *MESH_TVERT 3 0.718750 0.229167 1.000000
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1778 *MESH_TVERT 4 0.734375 0.197917 1.000000
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1779 *MESH_TVERT 5 -0.734375 0.197917 1.000000
\r
1781 *MESH_NUMTVFACES 4
\r
1783 *MESH_TFACE 0 0 2 1
\r
1784 *MESH_TFACE 1 0 3 2
\r
1785 *MESH_TFACE 2 0 4 3
\r
1786 *MESH_TFACE 3 0 5 4
\r
1789 *PROP_MOTIONBLUR 0
\r
1790 *PROP_CASTSHADOW 1
\r
1791 *PROP_RECVSHADOW 1
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1795 *NODE_NAME "mat2model0surf53"
\r
1797 *NODE_NAME "mat2model0surf53"
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1798 *INHERIT_POS 0 0 0
\r
1799 *INHERIT_ROT 0 0 0
\r
1800 *INHERIT_SCL 0 0 0
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1805 *TM_POS 0.000000 0.000000 0.000000
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1811 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1812 *MESH_VERTEX_LIST {
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1813 *MESH_VERTEX 0 12.000000 60.000000 394.000000
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1814 *MESH_VERTEX 1 12.000000 -60.000000 394.000000
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1815 *MESH_VERTEX 2 14.000000 -62.000000 396.000000
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1816 *MESH_VERTEX 3 14.000000 62.000000 396.000000
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1817 *MESH_VERTEX 4 12.000000 60.000000 394.000000
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1818 *MESH_VERTEX 5 10.000000 -62.000000 396.000000
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1819 *MESH_VERTEX 6 12.000000 -60.000000 394.000000
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1820 *MESH_VERTEX 7 10.000000 62.000000 396.000000
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1823 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1824 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1825 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1826 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1827 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1828 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1829 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1830 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1831 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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1832 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1833 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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1834 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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1837 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1838 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1839 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1842 *MESH_NUMTVERTEX 8
\r
1844 *MESH_TVERT 0 -0.718750 0.291667 1.000000
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1845 *MESH_TVERT 1 0.718750 0.291667 1.000000
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1846 *MESH_TVERT 2 0.734375 0.260417 1.000000
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1847 *MESH_TVERT 3 -0.734375 0.260417 1.000000
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1848 *MESH_TVERT 4 -0.718750 0.166667 1.000000
\r
1849 *MESH_TVERT 5 0.734375 0.197917 1.000000
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1850 *MESH_TVERT 6 0.718750 0.166667 1.000000
\r
1851 *MESH_TVERT 7 -0.734375 0.197917 1.000000
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1853 *MESH_NUMTVFACES 4
\r
1855 *MESH_TFACE 0 0 2 1
\r
1856 *MESH_TFACE 1 0 3 2
\r
1857 *MESH_TFACE 2 4 6 5
\r
1858 *MESH_TFACE 3 4 5 7
\r
1861 *PROP_MOTIONBLUR 0
\r
1862 *PROP_CASTSHADOW 1
\r
1863 *PROP_RECVSHADOW 1
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1867 *NODE_NAME "mat2model0surf54"
\r
1869 *NODE_NAME "mat2model0surf54"
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1870 *INHERIT_POS 0 0 0
\r
1871 *INHERIT_ROT 0 0 0
\r
1872 *INHERIT_SCL 0 0 0
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1877 *TM_POS 0.000000 0.000000 0.000000
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1883 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1884 *MESH_VERTEX_LIST {
\r
1885 *MESH_VERTEX 0 12.000000 60.000000 362.000000
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1886 *MESH_VERTEX 1 14.000000 62.000000 360.000000
\r
1887 *MESH_VERTEX 2 14.000000 -62.000000 360.000000
\r
1888 *MESH_VERTEX 3 12.000000 -60.000000 362.000000
\r
1889 *MESH_VERTEX 4 10.000000 -62.000000 360.000000
\r
1890 *MESH_VERTEX 5 10.000000 62.000000 360.000000
\r
1893 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1894 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1895 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1896 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1897 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1898 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1899 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1900 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1901 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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1902 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1905 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1907 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1910 *MESH_NUMTVERTEX 6
\r
1912 *MESH_TVERT 0 -0.718750 0.291667 1.000000
\r
1913 *MESH_TVERT 1 -0.734375 0.322917 1.000000
\r
1914 *MESH_TVERT 2 0.734375 0.322917 1.000000
\r
1915 *MESH_TVERT 3 0.718750 0.291667 1.000000
\r
1916 *MESH_TVERT 4 0.734375 0.260417 1.000000
\r
1917 *MESH_TVERT 5 -0.734375 0.260417 1.000000
\r
1919 *MESH_NUMTVFACES 4
\r
1921 *MESH_TFACE 0 0 2 1
\r
1922 *MESH_TFACE 1 0 3 2
\r
1923 *MESH_TFACE 2 0 4 3
\r
1924 *MESH_TFACE 3 0 5 4
\r
1927 *PROP_MOTIONBLUR 0
\r
1928 *PROP_CASTSHADOW 1
\r
1929 *PROP_RECVSHADOW 1
\r
1933 *NODE_NAME "mat2model0surf55"
\r
1935 *NODE_NAME "mat2model0surf55"
\r
1936 *INHERIT_POS 0 0 0
\r
1937 *INHERIT_ROT 0 0 0
\r
1938 *INHERIT_SCL 0 0 0
\r
1943 *TM_POS 0.000000 0.000000 0.000000
\r
1949 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1950 *MESH_VERTEX_LIST {
\r
1951 *MESH_VERTEX 0 12.000000 60.000000 358.000000
\r
1952 *MESH_VERTEX 1 12.000000 -60.000000 358.000000
\r
1953 *MESH_VERTEX 2 14.000000 -62.000000 360.000000
\r
1954 *MESH_VERTEX 3 14.000000 62.000000 360.000000
\r
1955 *MESH_VERTEX 4 12.000000 60.000000 358.000000
\r
1956 *MESH_VERTEX 5 10.000000 -62.000000 360.000000
\r
1957 *MESH_VERTEX 6 12.000000 -60.000000 358.000000
\r
1958 *MESH_VERTEX 7 10.000000 62.000000 360.000000
\r
1961 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1962 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1963 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1964 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1965 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1966 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1967 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1968 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1969 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
1970 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1971 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
1972 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
1975 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1976 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1977 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1978 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1980 *MESH_NUMTVERTEX 8
\r
1982 *MESH_TVERT 0 -0.718750 0.354167 1.000000
\r
1983 *MESH_TVERT 1 0.718750 0.354167 1.000000
\r
1984 *MESH_TVERT 2 0.734375 0.322917 1.000000
\r
1985 *MESH_TVERT 3 -0.734375 0.322917 1.000000
\r
1986 *MESH_TVERT 4 -0.718750 0.229167 1.000000
\r
1987 *MESH_TVERT 5 0.734375 0.260417 1.000000
\r
1988 *MESH_TVERT 6 0.718750 0.229167 1.000000
\r
1989 *MESH_TVERT 7 -0.734375 0.260417 1.000000
\r
1991 *MESH_NUMTVFACES 4
\r
1993 *MESH_TFACE 0 0 2 1
\r
1994 *MESH_TFACE 1 0 3 2
\r
1995 *MESH_TFACE 2 4 6 5
\r
1996 *MESH_TFACE 3 4 5 7
\r
1999 *PROP_MOTIONBLUR 0
\r
2000 *PROP_CASTSHADOW 1
\r
2001 *PROP_RECVSHADOW 1
\r
2005 *NODE_NAME "mat2model0surf56"
\r
2007 *NODE_NAME "mat2model0surf56"
\r
2008 *INHERIT_POS 0 0 0
\r
2009 *INHERIT_ROT 0 0 0
\r
2010 *INHERIT_SCL 0 0 0
\r
2015 *TM_POS 0.000000 0.000000 0.000000
\r
2021 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2022 *MESH_VERTEX_LIST {
\r
2023 *MESH_VERTEX 0 12.000000 60.000000 326.000000
\r
2024 *MESH_VERTEX 1 14.000000 62.000000 324.000000
\r
2025 *MESH_VERTEX 2 14.000000 -62.000000 324.000000
\r
2026 *MESH_VERTEX 3 12.000000 -60.000000 326.000000
\r
2027 *MESH_VERTEX 4 10.000000 -62.000000 324.000000
\r
2028 *MESH_VERTEX 5 10.000000 62.000000 324.000000
\r
2031 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2032 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2033 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2034 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2035 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2036 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2037 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2038 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2039 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2040 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2043 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2044 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2045 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2046 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2048 *MESH_NUMTVERTEX 6
\r
2050 *MESH_TVERT 0 -0.718750 0.854167 1.000000
\r
2051 *MESH_TVERT 1 -0.734375 0.885417 1.000000
\r
2052 *MESH_TVERT 2 0.734375 0.885417 1.000000
\r
2053 *MESH_TVERT 3 0.718750 0.854167 1.000000
\r
2054 *MESH_TVERT 4 0.734375 0.822917 1.000000
\r
2055 *MESH_TVERT 5 -0.734375 0.822917 1.000000
\r
2057 *MESH_NUMTVFACES 4
\r
2059 *MESH_TFACE 0 0 2 1
\r
2060 *MESH_TFACE 1 0 3 2
\r
2061 *MESH_TFACE 2 0 4 3
\r
2062 *MESH_TFACE 3 0 5 4
\r
2065 *PROP_MOTIONBLUR 0
\r
2066 *PROP_CASTSHADOW 1
\r
2067 *PROP_RECVSHADOW 1
\r
2071 *NODE_NAME "mat2model0surf57"
\r
2073 *NODE_NAME "mat2model0surf57"
\r
2074 *INHERIT_POS 0 0 0
\r
2075 *INHERIT_ROT 0 0 0
\r
2076 *INHERIT_SCL 0 0 0
\r
2081 *TM_POS 0.000000 0.000000 0.000000
\r
2087 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2088 *MESH_VERTEX_LIST {
\r
2089 *MESH_VERTEX 0 12.000000 60.000000 322.000000
\r
2090 *MESH_VERTEX 1 12.000000 -60.000000 322.000000
\r
2091 *MESH_VERTEX 2 14.000000 -62.000000 324.000000
\r
2092 *MESH_VERTEX 3 14.000000 62.000000 324.000000
\r
2093 *MESH_VERTEX 4 12.000000 60.000000 322.000000
\r
2094 *MESH_VERTEX 5 10.000000 -62.000000 324.000000
\r
2095 *MESH_VERTEX 6 12.000000 -60.000000 322.000000
\r
2096 *MESH_VERTEX 7 10.000000 62.000000 324.000000
\r
2099 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2100 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2101 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2102 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2103 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2104 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2105 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2106 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2108 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2109 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
2110 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
2113 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2114 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2115 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2116 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2118 *MESH_NUMTVERTEX 8
\r
2120 *MESH_TVERT 0 -0.718750 0.916667 1.000000
\r
2121 *MESH_TVERT 1 0.718750 0.916667 1.000000
\r
2122 *MESH_TVERT 2 0.734375 0.885417 1.000000
\r
2123 *MESH_TVERT 3 -0.734375 0.885417 1.000000
\r
2124 *MESH_TVERT 4 -0.718750 0.791667 1.000000
\r
2125 *MESH_TVERT 5 0.734375 0.822917 1.000000
\r
2126 *MESH_TVERT 6 0.718750 0.791667 1.000000
\r
2127 *MESH_TVERT 7 -0.734375 0.822917 1.000000
\r
2129 *MESH_NUMTVFACES 4
\r
2131 *MESH_TFACE 0 0 2 1
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2132 *MESH_TFACE 1 0 3 2
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2133 *MESH_TFACE 2 4 6 5
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2134 *MESH_TFACE 3 4 5 7
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2137 *PROP_MOTIONBLUR 0
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2138 *PROP_CASTSHADOW 1
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2139 *PROP_RECVSHADOW 1
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2145 *NODE_NAME "mat2model0surf58"
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2148 *INHERIT_SCL 0 0 0
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2159 *COMMENT "SURFACETYPE MST_PLANAR"
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2160 *MESH_VERTEX_LIST {
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2163 *MESH_VERTEX 2 14.000000 -62.000000 288.000000
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2166 *MESH_VERTEX 5 10.000000 62.000000 288.000000
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2183 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2189 *MESH_TVERT 1 -0.734375 0.947917 1.000000
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2190 *MESH_TVERT 2 0.734375 0.947917 1.000000
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2191 *MESH_TVERT 3 0.718750 0.916667 1.000000
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2192 *MESH_TVERT 4 0.734375 0.885417 1.000000
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2193 *MESH_TVERT 5 -0.734375 0.885417 1.000000
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2195 *MESH_NUMTVFACES 4
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2197 *MESH_TFACE 0 0 2 1
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2198 *MESH_TFACE 1 0 3 2
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2199 *MESH_TFACE 2 0 4 3
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2200 *MESH_TFACE 3 0 5 4
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2203 *PROP_MOTIONBLUR 0
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2204 *PROP_CASTSHADOW 1
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2205 *PROP_RECVSHADOW 1
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2209 *NODE_NAME "mat2model0surf59"
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2211 *NODE_NAME "mat2model0surf59"
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2213 *INHERIT_ROT 0 0 0
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2225 *COMMENT "SURFACETYPE MST_PLANAR"
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2226 *MESH_VERTEX_LIST {
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2233 *MESH_VERTEX 6 12.000000 -60.000000 286.000000
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2244 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2247 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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2248 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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2251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2252 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2253 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2254 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2256 *MESH_NUMTVERTEX 8
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2258 *MESH_TVERT 0 -0.718750 0.979167 1.000000
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2259 *MESH_TVERT 1 0.718750 0.979167 1.000000
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2260 *MESH_TVERT 2 0.734375 0.947917 1.000000
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2261 *MESH_TVERT 3 -0.734375 0.947917 1.000000
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2262 *MESH_TVERT 4 -0.718750 0.854167 1.000000
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2263 *MESH_TVERT 5 0.734375 0.885417 1.000000
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2264 *MESH_TVERT 6 0.718750 0.854167 1.000000
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2265 *MESH_TVERT 7 -0.734375 0.885417 1.000000
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2267 *MESH_NUMTVFACES 4
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2269 *MESH_TFACE 0 0 2 1
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2270 *MESH_TFACE 1 0 3 2
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2271 *MESH_TFACE 2 4 6 5
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2272 *MESH_TFACE 3 4 5 7
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2275 *PROP_MOTIONBLUR 0
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2276 *PROP_CASTSHADOW 1
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2277 *PROP_RECVSHADOW 1
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2281 *NODE_NAME "mat2model0surf60"
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2283 *NODE_NAME "mat2model0surf60"
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2284 *INHERIT_POS 0 0 0
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2285 *INHERIT_ROT 0 0 0
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2286 *INHERIT_SCL 0 0 0
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2291 *TM_POS 0.000000 0.000000 0.000000
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2297 *COMMENT "SURFACETYPE MST_PLANAR"
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2298 *MESH_VERTEX_LIST {
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2300 *MESH_VERTEX 1 14.000000 62.000000 252.000000
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2301 *MESH_VERTEX 2 14.000000 -62.000000 252.000000
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2302 *MESH_VERTEX 3 12.000000 -60.000000 254.000000
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2303 *MESH_VERTEX 4 10.000000 -62.000000 252.000000
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2304 *MESH_VERTEX 5 10.000000 62.000000 252.000000
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2307 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2309 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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2310 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2320 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2321 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2322 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2324 *MESH_NUMTVERTEX 6
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2326 *MESH_TVERT 0 -0.718750 0.979167 1.000000
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2327 *MESH_TVERT 1 -0.734375 1.010417 1.000000
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2328 *MESH_TVERT 2 0.734375 1.010417 1.000000
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2329 *MESH_TVERT 3 0.718750 0.979167 1.000000
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2331 *MESH_TVERT 5 -0.734375 0.947917 1.000000
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2333 *MESH_NUMTVFACES 4
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2335 *MESH_TFACE 0 0 2 1
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2336 *MESH_TFACE 1 0 3 2
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2337 *MESH_TFACE 2 0 4 3
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2338 *MESH_TFACE 3 0 5 4
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2341 *PROP_MOTIONBLUR 0
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2342 *PROP_CASTSHADOW 1
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2343 *PROP_RECVSHADOW 1
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2347 *NODE_NAME "mat2model0surf61"
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2349 *NODE_NAME "mat2model0surf61"
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2351 *INHERIT_ROT 0 0 0
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2352 *INHERIT_SCL 0 0 0
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2357 *TM_POS 0.000000 0.000000 0.000000
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2364 *MESH_VERTEX_LIST {
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2389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2391 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2392 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2394 *MESH_NUMTVERTEX 8
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2396 *MESH_TVERT 0 -0.718750 1.041667 1.000000
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2397 *MESH_TVERT 1 0.718750 1.041667 1.000000
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2403 *MESH_TVERT 7 -0.734375 0.947917 1.000000
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2407 *MESH_TFACE 0 0 2 1
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2408 *MESH_TFACE 1 0 3 2
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2409 *MESH_TFACE 2 4 6 5
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2410 *MESH_TFACE 3 4 5 7
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2413 *PROP_MOTIONBLUR 0
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2414 *PROP_CASTSHADOW 1
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2415 *PROP_RECVSHADOW 1
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2419 *NODE_NAME "mat2model0surf62"
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2421 *NODE_NAME "mat2model0surf62"
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2422 *INHERIT_POS 0 0 0
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2423 *INHERIT_ROT 0 0 0
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2424 *INHERIT_SCL 0 0 0
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2429 *TM_POS 0.000000 0.000000 0.000000
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2435 *COMMENT "SURFACETYPE MST_PLANAR"
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2436 *MESH_VERTEX_LIST {
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2454 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2458 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2459 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2460 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2462 *MESH_NUMTVERTEX 6
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2464 *MESH_TVERT 0 -0.718750 0.041667 1.000000
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2465 *MESH_TVERT 1 -0.734375 0.072917 1.000000
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2467 *MESH_TVERT 3 0.718750 0.041667 1.000000
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2471 *MESH_NUMTVFACES 4
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2474 *MESH_TFACE 1 0 3 2
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2475 *MESH_TFACE 2 0 4 3
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2476 *MESH_TFACE 3 0 5 4
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2479 *PROP_MOTIONBLUR 0
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2480 *PROP_CASTSHADOW 1
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2481 *PROP_RECVSHADOW 1
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2487 *NODE_NAME "mat2model0surf63"
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2490 *INHERIT_SCL 0 0 0
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2501 *COMMENT "SURFACETYPE MST_PLANAR"
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2502 *MESH_VERTEX_LIST {
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2509 *MESH_VERTEX 6 12.000000 -60.000000 214.000000
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2527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2529 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2530 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2532 *MESH_NUMTVERTEX 8
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2534 *MESH_TVERT 0 -0.718750 0.104167 1.000000
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2535 *MESH_TVERT 1 0.718750 0.104167 1.000000
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2536 *MESH_TVERT 2 0.734375 0.072917 1.000000
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2540 *MESH_TVERT 6 0.718750 -0.020833 1.000000
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2541 *MESH_TVERT 7 -0.734375 0.010417 1.000000
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2543 *MESH_NUMTVFACES 4
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2545 *MESH_TFACE 0 0 2 1
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2546 *MESH_TFACE 1 0 3 2
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2547 *MESH_TFACE 2 4 6 5
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2548 *MESH_TFACE 3 4 5 7
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2551 *PROP_MOTIONBLUR 0
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2552 *PROP_CASTSHADOW 1
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2553 *PROP_RECVSHADOW 1
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2557 *NODE_NAME "mat2model0surf64"
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2559 *NODE_NAME "mat2model0surf64"
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2560 *INHERIT_POS 0 0 0
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2561 *INHERIT_ROT 0 0 0
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2562 *INHERIT_SCL 0 0 0
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2567 *TM_POS 0.000000 0.000000 0.000000
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2573 *COMMENT "SURFACETYPE MST_PLANAR"
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2574 *MESH_VERTEX_LIST {
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2577 *MESH_VERTEX 2 14.000000 -62.000000 180.000000
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2578 *MESH_VERTEX 3 12.000000 -60.000000 182.000000
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2580 *MESH_VERTEX 5 10.000000 62.000000 180.000000
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2583 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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2586 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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2587 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2592 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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2595 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2596 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2597 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2598 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2600 *MESH_NUMTVERTEX 6
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2602 *MESH_TVERT 0 -0.718750 0.104167 1.000000
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2603 *MESH_TVERT 1 -0.734375 0.135417 1.000000
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2604 *MESH_TVERT 2 0.734375 0.135417 1.000000
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2605 *MESH_TVERT 3 0.718750 0.104167 1.000000
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2606 *MESH_TVERT 4 0.734375 0.072917 1.000000
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2607 *MESH_TVERT 5 -0.734375 0.072917 1.000000
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2609 *MESH_NUMTVFACES 4
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2611 *MESH_TFACE 0 0 2 1
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2612 *MESH_TFACE 1 0 3 2
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2619 *PROP_RECVSHADOW 1
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2750 *MESH_TFACE 1 0 3 2
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2751 *MESH_TFACE 2 0 4 3
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2960 *MESH_TFACE 1 0 3 2
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2967 *PROP_RECVSHADOW 1
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2973 *NODE_NAME "mat2model0surf70"
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3033 *PROP_RECVSHADOW 1
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3092 *MESH_TVERT 6 0.718750 0.229167 1.000000
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3093 *MESH_TVERT 7 -0.734375 0.260417 1.000000
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3095 *MESH_NUMTVFACES 4
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3097 *MESH_TFACE 0 0 2 1
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3098 *MESH_TFACE 1 0 3 2
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3099 *MESH_TFACE 2 4 6 5
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3100 *MESH_TFACE 3 4 5 7
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3103 *PROP_MOTIONBLUR 0
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3104 *PROP_CASTSHADOW 1
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3105 *PROP_RECVSHADOW 1
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3109 *NODE_NAME "mat2model0surf72"
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3111 *NODE_NAME "mat2model0surf72"
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3112 *INHERIT_POS 0 0 0
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3113 *INHERIT_ROT 0 0 0
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3114 *INHERIT_SCL 0 0 0
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3119 *TM_POS 0.000000 0.000000 0.000000
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3126 *MESH_VERTEX_LIST {
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3129 *MESH_VERTEX 2 14.000000 -62.000000 36.000000
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3130 *MESH_VERTEX 3 12.000000 -60.000000 38.000000
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3131 *MESH_VERTEX 4 10.000000 -62.000000 36.000000
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3132 *MESH_VERTEX 5 10.000000 62.000000 36.000000
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3135 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3136 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3137 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3138 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3139 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3140 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3141 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3142 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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3143 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3144 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3149 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3150 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3152 *MESH_NUMTVERTEX 6
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3154 *MESH_TVERT 0 -0.718750 0.354167 1.000000
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3155 *MESH_TVERT 1 -0.734375 0.385417 1.000000
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3156 *MESH_TVERT 2 0.734375 0.385417 1.000000
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3157 *MESH_TVERT 3 0.718750 0.354167 1.000000
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3158 *MESH_TVERT 4 0.734375 0.322917 1.000000
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3159 *MESH_TVERT 5 -0.734375 0.322917 1.000000
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3161 *MESH_NUMTVFACES 4
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3163 *MESH_TFACE 0 0 2 1
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3164 *MESH_TFACE 1 0 3 2
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3165 *MESH_TFACE 2 0 4 3
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3166 *MESH_TFACE 3 0 5 4
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3169 *PROP_MOTIONBLUR 0
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3170 *PROP_CASTSHADOW 1
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3171 *PROP_RECVSHADOW 1
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3175 *NODE_NAME "mat2model0surf73"
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3177 *NODE_NAME "mat2model0surf73"
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3178 *INHERIT_POS 0 0 0
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3179 *INHERIT_ROT 0 0 0
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3180 *INHERIT_SCL 0 0 0
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3185 *TM_POS 0.000000 0.000000 0.000000
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3191 *COMMENT "SURFACETYPE MST_PLANAR"
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3192 *MESH_VERTEX_LIST {
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3194 *MESH_VERTEX 1 12.000000 -60.000000 34.000000
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3195 *MESH_VERTEX 2 14.000000 -62.000000 36.000000
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3196 *MESH_VERTEX 3 14.000000 62.000000 36.000000
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3198 *MESH_VERTEX 5 10.000000 -62.000000 36.000000
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3199 *MESH_VERTEX 6 12.000000 -60.000000 34.000000
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3200 *MESH_VERTEX 7 10.000000 62.000000 36.000000
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3203 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3204 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3205 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3206 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3207 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3208 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3209 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3210 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3211 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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3212 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3213 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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3214 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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3217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3218 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3219 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3220 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3222 *MESH_NUMTVERTEX 8
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3224 *MESH_TVERT 0 -0.718750 0.416667 1.000000
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3225 *MESH_TVERT 1 0.718750 0.416667 1.000000
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3226 *MESH_TVERT 2 0.734375 0.385417 1.000000
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3227 *MESH_TVERT 3 -0.734375 0.385417 1.000000
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3228 *MESH_TVERT 4 -0.718750 0.291667 1.000000
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3229 *MESH_TVERT 5 0.734375 0.322917 1.000000
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3230 *MESH_TVERT 6 0.718750 0.291667 1.000000
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3231 *MESH_TVERT 7 -0.734375 0.322917 1.000000
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3233 *MESH_NUMTVFACES 4
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3235 *MESH_TFACE 0 0 2 1
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3236 *MESH_TFACE 1 0 3 2
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3237 *MESH_TFACE 2 4 6 5
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3238 *MESH_TFACE 3 4 5 7
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3241 *PROP_MOTIONBLUR 0
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3242 *PROP_CASTSHADOW 1
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3243 *PROP_RECVSHADOW 1
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3247 *NODE_NAME "mat2model0surf74"
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3249 *NODE_NAME "mat2model0surf74"
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3250 *INHERIT_POS 0 0 0
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3251 *INHERIT_ROT 0 0 0
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3252 *INHERIT_SCL 0 0 0
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3257 *TM_POS 0.000000 0.000000 0.000000
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3263 *COMMENT "SURFACETYPE MST_PLANAR"
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3264 *MESH_VERTEX_LIST {
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3265 *MESH_VERTEX 0 13.250000 -64.000000 677.000000
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3266 *MESH_VERTEX 1 12.000000 -60.000000 656.000000
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3267 *MESH_VERTEX 2 16.000000 -64.000000 656.000000
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3268 *MESH_VERTEX 3 16.000000 -64.000000 4.000003
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3269 *MESH_VERTEX 4 12.000000 -60.000000 4.000003
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3270 *MESH_VERTEX 5 12.000000 -68.000000 656.000000
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3271 *MESH_VERTEX 6 12.000000 -68.000000 4.000003
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3272 *MESH_VERTEX 7 9.500000 -60.000000 675.250000
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3273 *MESH_VERTEX 8 9.500000 -68.000000 675.250000
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3276 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3277 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3278 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3279 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3280 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3281 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3282 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3283 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3284 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683
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3286 *MESH_VERTEXNORMAL 2 1.000000 -0.000000 0.000000
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3287 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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3288 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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3289 *MESH_VERTEXNORMAL 5 -0.000000 -1.000000 0.000000
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3290 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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3291 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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3292 *MESH_VERTEXNORMAL 8 -0.000000 -1.000000 0.000000
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3295 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3296 *MESH_FACE 1 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3297 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3298 *MESH_FACE 3 A: 0 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3299 *MESH_FACE 4 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3300 *MESH_FACE 5 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3301 *MESH_FACE 6 A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3302 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3304 *MESH_NUMTVERTEX 9
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3306 *MESH_TVERT 0 0.201184 3.997396 1.000000
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3307 *MESH_TVERT 1 0.301777 3.791667 1.000000
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3308 *MESH_TVERT 2 0.201184 3.791667 1.000000
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3309 *MESH_TVERT 3 0.201184 -3.000000 1.000000
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3310 *MESH_TVERT 4 0.301777 -3.000000 1.000000
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3311 *MESH_TVERT 5 0.100592 3.791667 1.000000
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3312 *MESH_TVERT 6 0.100592 -3.000000 1.000000
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3313 *MESH_TVERT 7 0.301777 3.997396 1.000000
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3314 *MESH_TVERT 8 0.100592 3.997396 1.000000
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3316 *MESH_NUMTVFACES 8
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3318 *MESH_TFACE 0 1 2 3
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3319 *MESH_TFACE 1 2 5 3
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3320 *MESH_TFACE 2 0 2 1
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3321 *MESH_TFACE 3 0 5 2
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3322 *MESH_TFACE 4 1 3 4
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3323 *MESH_TFACE 5 3 5 6
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3324 *MESH_TFACE 6 0 1 7
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3325 *MESH_TFACE 7 0 8 5
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3328 *PROP_MOTIONBLUR 0
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3329 *PROP_CASTSHADOW 1
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3330 *PROP_RECVSHADOW 1
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3334 *NODE_NAME "mat2model0surf75"
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3336 *NODE_NAME "mat2model0surf75"
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3337 *INHERIT_POS 0 0 0
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3338 *INHERIT_ROT 0 0 0
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3339 *INHERIT_SCL 0 0 0
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3344 *TM_POS 0.000000 0.000000 0.000000
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3350 *COMMENT "SURFACETYPE MST_PLANAR"
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3351 *MESH_VERTEX_LIST {
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3353 *MESH_VERTEX 1 12.000000 -64.000000 4.000000
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3354 *MESH_VERTEX 2 21.000000 -55.000000 4.000000
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3355 *MESH_VERTEX 3 12.000000 -52.000000 4.000000
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3356 *MESH_VERTEX 4 21.000000 -73.000000 4.000000
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3357 *MESH_VERTEX 5 12.000000 -76.000000 4.000000
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3358 *MESH_VERTEX 6 3.000000 -55.000000 4.000000
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3359 *MESH_VERTEX 7 3.000000 -73.000000 4.000000
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3360 *MESH_VERTEX 8 0.000000 -64.000000 4.000000
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3363 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3364 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3365 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3366 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3367 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3368 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3369 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3370 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3371 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3372 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3373 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3374 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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3375 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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3376 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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3377 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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3378 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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3379 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
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3382 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3383 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3384 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3385 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3386 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3387 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3388 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3389 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3391 *MESH_NUMTVERTEX 9
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3393 *MESH_TVERT 0 0.187500 0.500000 1.000000
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3394 *MESH_TVERT 1 0.093750 0.500000 1.000000
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3395 *MESH_TVERT 2 0.164062 0.570312 1.000000
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3396 *MESH_TVERT 3 0.093750 0.593750 1.000000
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3397 *MESH_TVERT 4 0.164062 0.429688 1.000000
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3398 *MESH_TVERT 5 0.093750 0.406250 1.000000
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3399 *MESH_TVERT 6 0.023438 0.570312 1.000000
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3400 *MESH_TVERT 7 0.023438 0.429688 1.000000
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3401 *MESH_TVERT 8 0.000000 0.500000 1.000000
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3403 *MESH_NUMTVFACES 8
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3405 *MESH_TFACE 0 0 2 1
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3406 *MESH_TFACE 1 1 2 3
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3407 *MESH_TFACE 2 0 1 4
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3408 *MESH_TFACE 3 1 5 4
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3409 *MESH_TFACE 4 1 3 6
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3410 *MESH_TFACE 5 1 7 5
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3411 *MESH_TFACE 6 1 6 8
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3412 *MESH_TFACE 7 1 8 7
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3415 *PROP_MOTIONBLUR 0
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3416 *PROP_CASTSHADOW 1
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3417 *PROP_RECVSHADOW 1
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3421 *NODE_NAME "mat2model0surf76"
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3423 *NODE_NAME "mat2model0surf76"
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3424 *INHERIT_POS 0 0 0
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3425 *INHERIT_ROT 0 0 0
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3426 *INHERIT_SCL 0 0 0
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3431 *TM_POS 0.000000 0.000000 0.000000
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3437 *COMMENT "SURFACETYPE MST_PLANAR"
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3438 *MESH_VERTEX_LIST {
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3441 *MESH_VERTEX 2 21.000000 -73.000000 4.000000
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3442 *MESH_VERTEX 3 21.000000 -73.000000 0.000000
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3443 *MESH_VERTEX 4 3.000000 -73.000000 4.000000
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3444 *MESH_VERTEX 5 3.000000 -73.000000 0.000000
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3447 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3448 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3449 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3450 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3451 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3452 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3453 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3454 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3455 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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3456 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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3459 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3460 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3461 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3462 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3464 *MESH_NUMTVERTEX 6
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3466 *MESH_TVERT 0 0.375000 0.000000 1.000000
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3467 *MESH_TVERT 1 0.375000 0.031250 1.000000
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3468 *MESH_TVERT 2 0.468750 0.031250 1.000000
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3469 *MESH_TVERT 3 0.468750 0.000000 1.000000
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3470 *MESH_TVERT 4 0.281250 0.031250 1.000000
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3471 *MESH_TVERT 5 0.281250 0.000000 1.000000
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3473 *MESH_NUMTVFACES 4
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3475 *MESH_TFACE 0 0 2 1
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3476 *MESH_TFACE 1 0 3 2
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3477 *MESH_TFACE 2 4 0 1
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3478 *MESH_TFACE 3 4 5 0
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3481 *PROP_MOTIONBLUR 0
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3482 *PROP_CASTSHADOW 1
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3483 *PROP_RECVSHADOW 1
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3487 *NODE_NAME "mat2model0surf77"
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3489 *NODE_NAME "mat2model0surf77"
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3490 *INHERIT_POS 0 0 0
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3491 *INHERIT_ROT 0 0 0
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3492 *INHERIT_SCL 0 0 0
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3497 *TM_POS 0.000000 0.000000 0.000000
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3501 *MESH_NUMVERTEX 12
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3503 *COMMENT "SURFACETYPE MST_PLANAR"
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3504 *MESH_VERTEX_LIST {
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3507 *MESH_VERTEX 2 8.000000 64.000000 4.000003
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3508 *MESH_VERTEX 3 12.000000 68.000000 4.000003
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3509 *MESH_VERTEX 4 8.000000 64.000000 4.000003
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3510 *MESH_VERTEX 5 8.000000 64.000000 656.000000
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3512 *MESH_VERTEX 7 12.000000 60.000000 4.000003
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3513 *MESH_VERTEX 8 5.750000 64.000000 673.500000
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3514 *MESH_VERTEX 9 5.750000 64.000000 673.500000
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3515 *MESH_VERTEX 10 9.500000 60.000000 675.250000
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3516 *MESH_VERTEX 11 9.500000 68.000000 675.250000
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3519 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3520 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3521 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3522 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3523 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3524 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3525 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3526 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3527 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3531 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3532 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3533 *MESH_VERTEXNORMAL 6 -0.000000 -1.000000 0.000000
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3535 *MESH_VERTEXNORMAL 8 -0.923880 0.000000 -0.382683
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3536 *MESH_VERTEXNORMAL 9 -0.923880 0.000000 -0.382683
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3537 *MESH_VERTEXNORMAL 10 -0.000000 -1.000000 0.000000
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3538 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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3541 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3542 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3543 *MESH_FACE 2 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3544 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3545 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3546 *MESH_FACE 5 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3547 *MESH_FACE 6 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3548 *MESH_FACE 7 A: 0 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3550 *MESH_NUMTVERTEX 12
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3552 *MESH_TVERT 0 0.301777 3.791667 1.000000
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3553 *MESH_TVERT 1 0.402369 3.791667 1.000000
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3554 *MESH_TVERT 2 0.402369 -3.000000 1.000000
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3555 *MESH_TVERT 3 0.301777 -3.000000 1.000000
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3556 *MESH_TVERT 4 0.000000 -3.000000 1.000000
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3557 *MESH_TVERT 5 0.000000 3.791667 1.000000
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3558 *MESH_TVERT 6 0.100592 3.791667 1.000000
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3559 *MESH_TVERT 7 0.100592 -3.000000 1.000000
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3560 *MESH_TVERT 8 0.402369 3.997396 1.000000
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3561 *MESH_TVERT 9 0.000000 3.997396 1.000000
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3562 *MESH_TVERT 10 0.100592 3.997396 1.000000
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3563 *MESH_TVERT 11 0.301777 3.997396 1.000000
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3565 *MESH_NUMTVFACES 8
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3567 *MESH_TFACE 0 0 2 1
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3568 *MESH_TFACE 1 0 3 2
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3569 *MESH_TFACE 2 0 1 8
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3570 *MESH_TFACE 3 4 6 5
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3571 *MESH_TFACE 4 4 7 6
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3572 *MESH_TFACE 5 6 10 9
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3573 *MESH_TFACE 6 5 6 9
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3574 *MESH_TFACE 7 0 8 11
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3577 *PROP_MOTIONBLUR 0
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3578 *PROP_CASTSHADOW 1
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3579 *PROP_RECVSHADOW 1
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3585 *NODE_NAME "mat2model0surf78"
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3586 *INHERIT_POS 0 0 0
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3587 *INHERIT_ROT 0 0 0
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3588 *INHERIT_SCL 0 0 0
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3593 *TM_POS 0.000000 0.000000 0.000000
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3597 *MESH_NUMVERTEX 12
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3599 *COMMENT "SURFACETYPE MST_PLANAR"
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3600 *MESH_VERTEX_LIST {
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3602 *MESH_VERTEX 1 8.000000 -64.000000 656.000000
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3603 *MESH_VERTEX 2 8.000000 -64.000000 4.000003
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3604 *MESH_VERTEX 3 12.000000 -60.000000 4.000003
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3605 *MESH_VERTEX 4 8.000000 -64.000000 4.000003
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3606 *MESH_VERTEX 5 8.000000 -64.000000 656.000000
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3607 *MESH_VERTEX 6 12.000000 -68.000000 656.000000
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3608 *MESH_VERTEX 7 12.000000 -68.000000 4.000003
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3609 *MESH_VERTEX 8 5.750000 -64.000000 673.500000
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3610 *MESH_VERTEX 9 5.750000 -64.000000 673.500000
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3611 *MESH_VERTEX 10 9.500000 -68.000000 675.250000
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3612 *MESH_VERTEX 11 9.500000 -60.000000 675.250000
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3615 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3616 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3617 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3618 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3619 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3620 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3621 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3622 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3623 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3625 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3626 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3627 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3628 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3629 *MESH_VERTEXNORMAL 6 -0.000000 -1.000000 0.000000
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3630 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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3631 *MESH_VERTEXNORMAL 8 -0.923880 0.000000 -0.382683
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3632 *MESH_VERTEXNORMAL 9 -0.923880 0.000000 -0.382683
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3633 *MESH_VERTEXNORMAL 10 -0.000000 -1.000000 0.000000
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3634 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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3637 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3638 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3639 *MESH_FACE 2 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3640 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3641 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3642 *MESH_FACE 5 A: 6 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3643 *MESH_FACE 6 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3644 *MESH_FACE 7 A: 0 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3646 *MESH_NUMTVERTEX 12
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3648 *MESH_TVERT 0 0.301777 3.791667 1.000000
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3649 *MESH_TVERT 1 0.402369 3.791667 1.000000
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3650 *MESH_TVERT 2 0.402369 -3.000000 1.000000
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3651 *MESH_TVERT 3 0.301777 -3.000000 1.000000
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3652 *MESH_TVERT 4 0.000000 -3.000000 1.000000
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3653 *MESH_TVERT 5 0.000000 3.791667 1.000000
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3654 *MESH_TVERT 6 0.100592 3.791667 1.000000
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3655 *MESH_TVERT 7 0.100592 -3.000000 1.000000
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3656 *MESH_TVERT 8 0.402369 3.997396 1.000000
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3657 *MESH_TVERT 9 0.000000 3.997396 1.000000
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3658 *MESH_TVERT 10 0.100592 3.997396 1.000000
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3659 *MESH_TVERT 11 0.301777 3.997396 1.000000
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3661 *MESH_NUMTVFACES 8
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3663 *MESH_TFACE 0 0 2 1
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3664 *MESH_TFACE 1 0 3 2
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3665 *MESH_TFACE 2 0 1 8
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3666 *MESH_TFACE 3 4 6 5
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3667 *MESH_TFACE 4 4 7 6
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3668 *MESH_TFACE 5 6 10 9
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3669 *MESH_TFACE 6 5 6 9
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3670 *MESH_TFACE 7 0 8 11
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3673 *PROP_MOTIONBLUR 0
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3674 *PROP_CASTSHADOW 1
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3675 *PROP_RECVSHADOW 1
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3679 *NODE_NAME "mat2model0surf79"
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3681 *NODE_NAME "mat2model0surf79"
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3682 *INHERIT_POS 0 0 0
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3683 *INHERIT_ROT 0 0 0
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3684 *INHERIT_SCL 0 0 0
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3689 *TM_POS 0.000000 0.000000 0.000000
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3693 *MESH_NUMVERTEX 10
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3695 *COMMENT "SURFACETYPE MST_PLANAR"
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3696 *MESH_VERTEX_LIST {
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3697 *MESH_VERTEX 0 13.250000 64.000000 677.000000
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3698 *MESH_VERTEX 1 5.000000 64.000000 692.000000
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3699 *MESH_VERTEX 2 2.000000 68.000000 689.000000
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3700 *MESH_VERTEX 3 9.500000 68.000000 675.250000
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3701 *MESH_VERTEX 4 5.750000 64.000000 673.500000
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3702 *MESH_VERTEX 5 -1.000000 64.000000 686.000000
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3703 *MESH_VERTEX 6 -8.750000 64.000000 701.000000
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3704 *MESH_VERTEX 7 -10.500000 68.000000 697.250000
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3705 *MESH_VERTEX 8 -12.250000 64.000000 693.500000
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3706 *MESH_VERTEX 9 -28.000000 68.000000 700.000000
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3709 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3710 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3711 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3712 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3713 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3714 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3715 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3716 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3717 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
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3718 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
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3719 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683
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3720 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107
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3721 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3722 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3724 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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3725 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880
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3726 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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3727 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880
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3728 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
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3731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3733 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3734 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3735 *MESH_FACE 4 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3736 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3737 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3738 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3739 *MESH_FACE 8 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3740 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3742 *MESH_NUMTVERTEX 10
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3744 *MESH_TVERT 0 0.201184 -0.002604 1.000000
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3745 *MESH_TVERT 1 0.201184 0.197917 1.000000
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3746 *MESH_TVERT 2 0.301777 0.197917 1.000000
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3747 *MESH_TVERT 3 0.301777 -0.002604 1.000000
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3748 *MESH_TVERT 4 0.402369 -0.002604 1.000000
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3749 *MESH_TVERT 5 0.402369 0.197917 1.000000
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3750 *MESH_TVERT 6 0.201184 0.393229 1.000000
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3751 *MESH_TVERT 7 0.301777 0.393229 1.000000
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3752 *MESH_TVERT 8 0.402369 0.393229 1.000000
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3753 *MESH_TVERT 9 0.301777 0.583333 1.000000
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3755 *MESH_NUMTVFACES 10
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3757 *MESH_TFACE 0 0 2 1
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3758 *MESH_TFACE 1 0 3 2
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3759 *MESH_TFACE 2 2 3 4
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3760 *MESH_TFACE 3 1 2 6
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3761 *MESH_TFACE 4 2 4 5
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3762 *MESH_TFACE 5 2 7 6
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3763 *MESH_TFACE 6 2 8 7
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3764 *MESH_TFACE 7 2 5 8
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3765 *MESH_TFACE 8 6 7 9
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3766 *MESH_TFACE 9 7 8 9
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3769 *PROP_MOTIONBLUR 0
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3770 *PROP_CASTSHADOW 1
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3771 *PROP_RECVSHADOW 1
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3775 *NODE_NAME "mat2model0surf80"
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3777 *NODE_NAME "mat2model0surf80"
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3778 *INHERIT_POS 0 0 0
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3779 *INHERIT_ROT 0 0 0
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3780 *INHERIT_SCL 0 0 0
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3785 *TM_POS 0.000000 0.000000 0.000000
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3789 *MESH_NUMVERTEX 10
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3791 *COMMENT "SURFACETYPE MST_PLANAR"
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3792 *MESH_VERTEX_LIST {
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3793 *MESH_VERTEX 0 2.000000 60.000000 689.000000
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3794 *MESH_VERTEX 1 5.000000 64.000000 692.000000
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3795 *MESH_VERTEX 2 13.250000 64.000000 677.000000
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3796 *MESH_VERTEX 3 9.500000 60.000000 675.250000
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3797 *MESH_VERTEX 4 5.750000 64.000000 673.500000
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3798 *MESH_VERTEX 5 -1.000000 64.000000 686.000000
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3799 *MESH_VERTEX 6 -8.750000 64.000000 701.000000
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3800 *MESH_VERTEX 7 -10.500000 60.000000 697.250000
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3801 *MESH_VERTEX 8 -12.250000 64.000000 693.500000
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3802 *MESH_VERTEX 9 -28.000000 60.000000 700.000000
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3805 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3806 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3807 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3808 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3809 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3810 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3811 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3812 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3813 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
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3814 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
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3815 *MESH_VERTEXNORMAL 0 -0.000000 -1.000000 0.000000
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3816 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107
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3817 *MESH_VERTEXNORMAL 2 0.923880 -0.000000 0.382683
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3818 *MESH_VERTEXNORMAL 3 -0.000000 -1.000000 0.000000
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3819 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683
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3820 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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3821 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880
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3822 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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3823 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880
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3824 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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3827 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3828 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3829 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3830 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3831 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3832 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3833 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3834 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3835 *MESH_FACE 8 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3836 *MESH_FACE 9 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3838 *MESH_NUMTVERTEX 10
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3840 *MESH_TVERT 0 0.100592 0.197917 1.000000
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3841 *MESH_TVERT 1 0.201184 0.197917 1.000000
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3842 *MESH_TVERT 2 0.201184 -0.002604 1.000000
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3843 *MESH_TVERT 3 0.100592 -0.002604 1.000000
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3844 *MESH_TVERT 4 0.000000 -0.002604 1.000000
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3845 *MESH_TVERT 5 0.000000 0.197917 1.000000
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3846 *MESH_TVERT 6 0.201184 0.393229 1.000000
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3847 *MESH_TVERT 7 0.100592 0.393229 1.000000
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3848 *MESH_TVERT 8 0.000000 0.393229 1.000000
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3849 *MESH_TVERT 9 0.100592 0.583333 1.000000
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3851 *MESH_NUMTVFACES 10
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3853 *MESH_TFACE 0 0 2 1
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3854 *MESH_TFACE 1 0 3 2
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3855 *MESH_TFACE 2 0 4 3
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3856 *MESH_TFACE 3 0 5 4
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3857 *MESH_TFACE 4 0 1 6
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3858 *MESH_TFACE 5 0 6 7
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3859 *MESH_TFACE 6 0 7 8
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3860 *MESH_TFACE 7 0 8 5
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3861 *MESH_TFACE 8 6 9 7
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3862 *MESH_TFACE 9 7 9 8
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3865 *PROP_MOTIONBLUR 0
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3866 *PROP_CASTSHADOW 1
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3867 *PROP_RECVSHADOW 1
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3871 *NODE_NAME "mat2model0surf81"
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3873 *NODE_NAME "mat2model0surf81"
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3874 *INHERIT_POS 0 0 0
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3875 *INHERIT_ROT 0 0 0
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3876 *INHERIT_SCL 0 0 0
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3881 *TM_POS 0.000000 0.000000 0.000000
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3885 *MESH_NUMVERTEX 10
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3887 *COMMENT "SURFACETYPE MST_PLANAR"
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3888 *MESH_VERTEX_LIST {
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3890 *MESH_VERTEX 1 5.000000 -64.000000 692.000000
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3891 *MESH_VERTEX 2 2.000000 -60.000000 689.000000
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3892 *MESH_VERTEX 3 9.500000 -60.000000 675.250000
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3893 *MESH_VERTEX 4 5.750000 -64.000000 673.500000
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3894 *MESH_VERTEX 5 -1.000000 -64.000000 686.000000
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3895 *MESH_VERTEX 6 -8.750000 -64.000000 701.000000
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3896 *MESH_VERTEX 7 -10.500000 -60.000000 697.250000
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3897 *MESH_VERTEX 8 -12.250000 -64.000000 693.500000
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3898 *MESH_VERTEX 9 -28.000000 -60.000000 700.000000
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3901 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3902 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3903 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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3904 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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3905 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3906 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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3907 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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3908 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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3909 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
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3910 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
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3911 *MESH_VERTEXNORMAL 0 0.923880 -0.000000 0.382683
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3912 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107
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3913 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3914 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3915 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683
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3916 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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3917 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880
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3918 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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3919 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880
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3920 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
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3923 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3924 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3925 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3926 *MESH_FACE 3 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3927 *MESH_FACE 4 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3928 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3929 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3930 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3931 *MESH_FACE 8 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3932 *MESH_FACE 9 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3934 *MESH_NUMTVERTEX 10
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3936 *MESH_TVERT 0 0.201184 -0.002604 1.000000
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3937 *MESH_TVERT 1 0.201184 0.197917 1.000000
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3938 *MESH_TVERT 2 0.301777 0.197917 1.000000
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3939 *MESH_TVERT 3 0.301777 -0.002604 1.000000
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3940 *MESH_TVERT 4 0.402369 -0.002604 1.000000
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3941 *MESH_TVERT 5 0.402369 0.197917 1.000000
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3942 *MESH_TVERT 6 0.201184 0.393229 1.000000
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3943 *MESH_TVERT 7 0.301777 0.393229 1.000000
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3944 *MESH_TVERT 8 0.402369 0.393229 1.000000
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3945 *MESH_TVERT 9 0.301777 0.583333 1.000000
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3947 *MESH_NUMTVFACES 10
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3949 *MESH_TFACE 0 0 2 1
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3950 *MESH_TFACE 1 0 3 2
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3951 *MESH_TFACE 2 2 3 4
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3952 *MESH_TFACE 3 1 2 6
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3953 *MESH_TFACE 4 2 4 5
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3954 *MESH_TFACE 5 2 7 6
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3955 *MESH_TFACE 6 2 8 7
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3956 *MESH_TFACE 7 2 5 8
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3957 *MESH_TFACE 8 6 7 9
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3958 *MESH_TFACE 9 7 8 9
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3961 *PROP_MOTIONBLUR 0
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3962 *PROP_CASTSHADOW 1
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3963 *PROP_RECVSHADOW 1
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3967 *NODE_NAME "mat2model0surf82"
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3969 *NODE_NAME "mat2model0surf82"
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3970 *INHERIT_POS 0 0 0
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3971 *INHERIT_ROT 0 0 0
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3972 *INHERIT_SCL 0 0 0
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3977 *TM_POS 0.000000 0.000000 0.000000
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3981 *MESH_NUMVERTEX 10
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3983 *COMMENT "SURFACETYPE MST_PLANAR"
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3984 *MESH_VERTEX_LIST {
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3985 *MESH_VERTEX 0 2.000000 -68.000000 689.000000
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3986 *MESH_VERTEX 1 5.000000 -64.000000 692.000000
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3987 *MESH_VERTEX 2 13.250000 -64.000000 677.000000
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3988 *MESH_VERTEX 3 9.500000 -68.000000 675.250000
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3989 *MESH_VERTEX 4 5.750000 -64.000000 673.500000
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3990 *MESH_VERTEX 5 -1.000000 -64.000000 686.000000
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3991 *MESH_VERTEX 6 -8.750000 -64.000000 701.000000
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3992 *MESH_VERTEX 7 -10.500000 -68.000000 697.250000
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3993 *MESH_VERTEX 8 -12.250000 -64.000000 693.500000
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3994 *MESH_VERTEX 9 -28.000000 -68.000000 700.000000
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3997 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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3998 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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3999 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4001 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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4002 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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4003 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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4004 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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4005 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
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4006 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
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4007 *MESH_VERTEXNORMAL 0 -0.000000 -1.000000 0.000000
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4008 *MESH_VERTEXNORMAL 1 0.707107 -0.000000 0.707107
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4009 *MESH_VERTEXNORMAL 2 0.923880 -0.000000 0.382683
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4010 *MESH_VERTEXNORMAL 3 -0.000000 -1.000000 0.000000
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4011 *MESH_VERTEXNORMAL 4 -0.923880 0.000000 -0.382683
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4012 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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4013 *MESH_VERTEXNORMAL 6 0.382683 -0.000000 0.923880
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4014 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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4015 *MESH_VERTEXNORMAL 8 -0.382683 0.000000 -0.923880
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4016 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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4019 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4020 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4021 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4022 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4023 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4024 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4025 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4026 *MESH_FACE 7 A: 0 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4027 *MESH_FACE 8 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4028 *MESH_FACE 9 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4030 *MESH_NUMTVERTEX 10
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4032 *MESH_TVERT 0 0.100592 0.197917 1.000000
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4033 *MESH_TVERT 1 0.201184 0.197917 1.000000
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4034 *MESH_TVERT 2 0.201184 -0.002604 1.000000
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4035 *MESH_TVERT 3 0.100592 -0.002604 1.000000
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4036 *MESH_TVERT 4 0.000000 -0.002604 1.000000
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4037 *MESH_TVERT 5 0.000000 0.197917 1.000000
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4038 *MESH_TVERT 6 0.201184 0.393229 1.000000
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4039 *MESH_TVERT 7 0.100592 0.393229 1.000000
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4040 *MESH_TVERT 8 0.000000 0.393229 1.000000
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4041 *MESH_TVERT 9 0.100592 0.583333 1.000000
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4043 *MESH_NUMTVFACES 10
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4045 *MESH_TFACE 0 0 2 1
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4046 *MESH_TFACE 1 0 3 2
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4047 *MESH_TFACE 2 0 4 3
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4048 *MESH_TFACE 3 0 5 4
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4049 *MESH_TFACE 4 0 1 6
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4050 *MESH_TFACE 5 0 6 7
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4051 *MESH_TFACE 6 0 7 8
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4052 *MESH_TFACE 7 0 8 5
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4053 *MESH_TFACE 8 6 9 7
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4054 *MESH_TFACE 9 7 9 8
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4057 *PROP_MOTIONBLUR 0
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4058 *PROP_CASTSHADOW 1
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4059 *PROP_RECVSHADOW 1
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4063 *NODE_NAME "mat2model0surf83"
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4065 *NODE_NAME "mat2model0surf83"
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4066 *INHERIT_POS 0 0 0
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4067 *INHERIT_ROT 0 0 0
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4068 *INHERIT_SCL 0 0 0
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4073 *TM_POS 0.000000 0.000000 0.000000
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4079 *COMMENT "SURFACETYPE MST_PLANAR"
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4080 *MESH_VERTEX_LIST {
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4081 *MESH_VERTEX 0 3.000000 73.000000 4.000000
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4082 *MESH_VERTEX 1 0.000000 64.000000 4.000000
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4083 *MESH_VERTEX 2 0.000000 64.000000 0.000000
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4084 *MESH_VERTEX 3 3.000000 73.000000 0.000000
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4085 *MESH_VERTEX 4 3.000000 55.000000 4.000000
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4086 *MESH_VERTEX 5 3.000000 55.000000 0.000000
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4089 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4090 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4091 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4092 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4093 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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4094 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4095 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4096 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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4097 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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4098 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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4101 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4102 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4103 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4104 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4106 *MESH_NUMTVERTEX 6
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4108 *MESH_TVERT 0 0.093750 0.031250 1.000000
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4109 *MESH_TVERT 1 0.187500 0.031250 1.000000
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4110 *MESH_TVERT 2 0.187500 0.000000 1.000000
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4111 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4112 *MESH_TVERT 4 0.281250 0.031250 1.000000
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4113 *MESH_TVERT 5 0.281250 0.000000 1.000000
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4115 *MESH_NUMTVFACES 4
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4117 *MESH_TFACE 0 0 2 1
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4118 *MESH_TFACE 1 0 3 2
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4119 *MESH_TFACE 2 2 4 1
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4120 *MESH_TFACE 3 2 5 4
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4123 *PROP_MOTIONBLUR 0
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4124 *PROP_CASTSHADOW 1
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4125 *PROP_RECVSHADOW 1
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4129 *NODE_NAME "mat2model0surf84"
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4131 *NODE_NAME "mat2model0surf84"
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4132 *INHERIT_POS 0 0 0
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4133 *INHERIT_ROT 0 0 0
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4134 *INHERIT_SCL 0 0 0
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4139 *TM_POS 0.000000 0.000000 0.000000
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4145 *COMMENT "SURFACETYPE MST_PLANAR"
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4146 *MESH_VERTEX_LIST {
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4147 *MESH_VERTEX 0 3.000000 -55.000000 4.000000
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4148 *MESH_VERTEX 1 0.000000 -64.000000 4.000000
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4149 *MESH_VERTEX 2 0.000000 -64.000000 0.000000
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4150 *MESH_VERTEX 3 3.000000 -55.000000 0.000000
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4151 *MESH_VERTEX 4 3.000000 -73.000000 4.000000
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4152 *MESH_VERTEX 5 3.000000 -73.000000 0.000000
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4155 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4156 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4157 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4158 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4159 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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4160 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4161 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4162 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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4163 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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4164 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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4167 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4168 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4169 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4170 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4172 *MESH_NUMTVERTEX 6
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4174 *MESH_TVERT 0 0.093750 0.031250 1.000000
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4175 *MESH_TVERT 1 0.187500 0.031250 1.000000
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4176 *MESH_TVERT 2 0.187500 0.000000 1.000000
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4177 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4178 *MESH_TVERT 4 0.281250 0.031250 1.000000
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4179 *MESH_TVERT 5 0.281250 0.000000 1.000000
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4181 *MESH_NUMTVFACES 4
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4183 *MESH_TFACE 0 0 2 1
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4184 *MESH_TFACE 1 0 3 2
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4185 *MESH_TFACE 2 2 4 1
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4186 *MESH_TFACE 3 2 5 4
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4189 *PROP_MOTIONBLUR 0
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4190 *PROP_CASTSHADOW 1
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4191 *PROP_RECVSHADOW 1
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4195 *NODE_NAME "mat2model0surf85"
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4197 *NODE_NAME "mat2model0surf85"
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4198 *INHERIT_POS 0 0 0
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4199 *INHERIT_ROT 0 0 0
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4200 *INHERIT_SCL 0 0 0
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4205 *TM_POS 0.000000 0.000000 0.000000
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4211 *COMMENT "SURFACETYPE MST_PLANAR"
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4212 *MESH_VERTEX_LIST {
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4213 *MESH_VERTEX 0 -28.000000 76.000000 700.000000
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4214 *MESH_VERTEX 1 -28.000000 64.000000 700.000000
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4215 *MESH_VERTEX 2 -28.000000 73.000000 709.000000
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4216 *MESH_VERTEX 3 -28.000000 64.000000 712.000000
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4217 *MESH_VERTEX 4 -28.000000 73.000000 691.000000
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4218 *MESH_VERTEX 5 -28.000000 64.000000 688.000000
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4219 *MESH_VERTEX 6 -28.000000 55.000000 709.000000
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4220 *MESH_VERTEX 7 -28.000000 55.000000 691.000000
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4221 *MESH_VERTEX 8 -28.000000 52.000000 700.000000
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4224 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4225 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4226 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4227 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4228 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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4229 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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4230 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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4231 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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4232 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4233 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4234 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4235 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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4236 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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4237 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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4238 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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4239 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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4240 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
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4243 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4244 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4245 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4246 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4247 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4248 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4249 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4250 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4252 *MESH_NUMTVERTEX 9
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4254 *MESH_TVERT 0 0.593750 0.468750 1.000000
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4255 *MESH_TVERT 1 0.500000 0.468750 1.000000
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4256 *MESH_TVERT 2 0.570312 0.539062 1.000000
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4257 *MESH_TVERT 3 0.500000 0.562500 1.000000
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4258 *MESH_TVERT 4 0.570312 0.398438 1.000000
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4259 *MESH_TVERT 5 0.500000 0.375000 1.000000
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4260 *MESH_TVERT 6 0.429688 0.539062 1.000000
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4261 *MESH_TVERT 7 0.429688 0.398438 1.000000
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4262 *MESH_TVERT 8 0.406250 0.468750 1.000000
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4264 *MESH_NUMTVFACES 8
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4266 *MESH_TFACE 0 0 2 1
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4267 *MESH_TFACE 1 1 2 3
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4268 *MESH_TFACE 2 0 1 4
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4269 *MESH_TFACE 3 1 5 4
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4270 *MESH_TFACE 4 1 3 6
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4271 *MESH_TFACE 5 1 7 5
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4272 *MESH_TFACE 6 1 6 8
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4273 *MESH_TFACE 7 1 8 7
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4276 *PROP_MOTIONBLUR 0
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4277 *PROP_CASTSHADOW 1
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4278 *PROP_RECVSHADOW 1
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4282 *NODE_NAME "mat2model0surf86"
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4284 *NODE_NAME "mat2model0surf86"
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4285 *INHERIT_POS 0 0 0
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4286 *INHERIT_ROT 0 0 0
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4287 *INHERIT_SCL 0 0 0
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4292 *TM_POS 0.000000 0.000000 0.000000
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4298 *COMMENT "SURFACETYPE MST_PLANAR"
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4299 *MESH_VERTEX_LIST {
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4300 *MESH_VERTEX 0 -8.750000 64.000000 701.000000
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4301 *MESH_VERTEX 1 -28.000000 64.000000 704.000000
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4302 *MESH_VERTEX 2 -28.000000 68.000000 700.000000
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4303 *MESH_VERTEX 3 -28.000000 60.000000 700.000000
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4306 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4307 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4308 *MESH_VERTEXNORMAL 0 0.382683 -0.000000 0.923880
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4309 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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4310 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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4311 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4314 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4315 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4317 *MESH_NUMTVERTEX 4
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4319 *MESH_TVERT 0 0.201184 0.393229 1.000000
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4320 *MESH_TVERT 1 0.201184 0.583333 1.000000
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4321 *MESH_TVERT 2 0.301777 0.583333 1.000000
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4322 *MESH_TVERT 3 0.100592 0.583333 1.000000
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4324 *MESH_NUMTVFACES 2
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4326 *MESH_TFACE 0 0 2 1
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4327 *MESH_TFACE 1 3 0 1
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4330 *PROP_MOTIONBLUR 0
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4331 *PROP_CASTSHADOW 1
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4332 *PROP_RECVSHADOW 1
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4336 *NODE_NAME "mat2model0surf87"
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4338 *NODE_NAME "mat2model0surf87"
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4339 *INHERIT_POS 0 0 0
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4340 *INHERIT_ROT 0 0 0
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4341 *INHERIT_SCL 0 0 0
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4346 *TM_POS 0.000000 0.000000 0.000000
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4352 *COMMENT "SURFACETYPE MST_PLANAR"
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4353 *MESH_VERTEX_LIST {
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4354 *MESH_VERTEX 0 -28.000000 68.000000 700.000000
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4355 *MESH_VERTEX 1 -28.000000 64.000000 696.000000
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4356 *MESH_VERTEX 2 -12.250000 64.000000 693.500000
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4357 *MESH_VERTEX 3 -12.250000 64.000000 693.500000
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4358 *MESH_VERTEX 4 -28.000000 64.000000 696.000000
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4359 *MESH_VERTEX 5 -28.000000 60.000000 700.000000
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4362 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4363 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4364 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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4365 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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4366 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
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4367 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
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4368 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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4369 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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4372 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4373 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4375 *MESH_NUMTVERTEX 6
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4377 *MESH_TVERT 0 0.301777 0.583333 1.000000
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4378 *MESH_TVERT 1 0.402369 0.583333 1.000000
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4379 *MESH_TVERT 2 0.402369 0.393229 1.000000
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4380 *MESH_TVERT 3 0.000000 0.393229 1.000000
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4381 *MESH_TVERT 4 0.000000 0.583333 1.000000
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4382 *MESH_TVERT 5 0.100592 0.583333 1.000000
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4384 *MESH_NUMTVFACES 2
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4386 *MESH_TFACE 0 0 2 1
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4387 *MESH_TFACE 1 3 5 4
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4390 *PROP_MOTIONBLUR 0
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4391 *PROP_CASTSHADOW 1
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4392 *PROP_RECVSHADOW 1
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4396 *NODE_NAME "mat2model0surf88"
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4398 *NODE_NAME "mat2model0surf88"
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4399 *INHERIT_POS 0 0 0
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4400 *INHERIT_ROT 0 0 0
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4401 *INHERIT_SCL 0 0 0
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4406 *TM_POS 0.000000 0.000000 0.000000
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4412 *COMMENT "SURFACETYPE MST_PLANAR"
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4413 *MESH_VERTEX_LIST {
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4414 *MESH_VERTEX 0 -28.000000 -52.000000 700.000000
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4415 *MESH_VERTEX 1 -28.000000 -64.000000 700.000000
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4416 *MESH_VERTEX 2 -28.000000 -55.000000 709.000000
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4417 *MESH_VERTEX 3 -28.000000 -64.000000 712.000000
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4418 *MESH_VERTEX 4 -28.000000 -55.000000 691.000000
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4419 *MESH_VERTEX 5 -28.000000 -64.000000 688.000000
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4420 *MESH_VERTEX 6 -28.000000 -73.000000 709.000000
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4421 *MESH_VERTEX 7 -28.000000 -73.000000 691.000000
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4422 *MESH_VERTEX 8 -28.000000 -76.000000 700.000000
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4425 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4426 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4427 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4428 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4429 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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4430 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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4431 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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4432 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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4433 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4434 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4435 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4436 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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4437 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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4438 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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4439 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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4440 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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4441 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
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4444 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4445 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4446 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4447 *MESH_FACE 3 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4448 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4449 *MESH_FACE 5 A: 1 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4450 *MESH_FACE 6 A: 1 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4451 *MESH_FACE 7 A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4453 *MESH_NUMTVERTEX 9
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4455 *MESH_TVERT 0 0.593750 0.468750 1.000000
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4456 *MESH_TVERT 1 0.500000 0.468750 1.000000
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4457 *MESH_TVERT 2 0.570312 0.539062 1.000000
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4458 *MESH_TVERT 3 0.500000 0.562500 1.000000
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4459 *MESH_TVERT 4 0.570312 0.398438 1.000000
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4460 *MESH_TVERT 5 0.500000 0.375000 1.000000
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4461 *MESH_TVERT 6 0.429688 0.539062 1.000000
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4462 *MESH_TVERT 7 0.429688 0.398438 1.000000
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4463 *MESH_TVERT 8 0.406250 0.468750 1.000000
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4465 *MESH_NUMTVFACES 8
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4467 *MESH_TFACE 0 0 2 1
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4468 *MESH_TFACE 1 1 2 3
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4469 *MESH_TFACE 2 0 1 4
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4470 *MESH_TFACE 3 1 5 4
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4471 *MESH_TFACE 4 1 3 6
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4472 *MESH_TFACE 5 1 7 5
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4473 *MESH_TFACE 6 1 6 8
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4474 *MESH_TFACE 7 1 8 7
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4477 *PROP_MOTIONBLUR 0
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4478 *PROP_CASTSHADOW 1
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4479 *PROP_RECVSHADOW 1
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4483 *NODE_NAME "mat2model0surf89"
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4485 *NODE_NAME "mat2model0surf89"
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4486 *INHERIT_POS 0 0 0
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4487 *INHERIT_ROT 0 0 0
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4488 *INHERIT_SCL 0 0 0
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4493 *TM_POS 0.000000 0.000000 0.000000
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4499 *COMMENT "SURFACETYPE MST_PLANAR"
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4500 *MESH_VERTEX_LIST {
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4501 *MESH_VERTEX 0 -8.750000 -64.000000 701.000000
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4502 *MESH_VERTEX 1 -28.000000 -64.000000 704.000000
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4503 *MESH_VERTEX 2 -28.000000 -60.000000 700.000000
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4504 *MESH_VERTEX 3 -28.000000 -68.000000 700.000000
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4507 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4508 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4509 *MESH_VERTEXNORMAL 0 0.382683 -0.000000 0.923880
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4510 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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4511 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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4512 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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4515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4516 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4518 *MESH_NUMTVERTEX 4
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4520 *MESH_TVERT 0 0.201184 0.393229 1.000000
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4521 *MESH_TVERT 1 0.201184 0.583333 1.000000
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4522 *MESH_TVERT 2 0.301777 0.583333 1.000000
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4523 *MESH_TVERT 3 0.100592 0.583333 1.000000
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4525 *MESH_NUMTVFACES 2
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4527 *MESH_TFACE 0 0 2 1
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4528 *MESH_TFACE 1 3 0 1
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4531 *PROP_MOTIONBLUR 0
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4532 *PROP_CASTSHADOW 1
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4533 *PROP_RECVSHADOW 1
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4537 *NODE_NAME "mat2model0surf90"
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4539 *NODE_NAME "mat2model0surf90"
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4540 *INHERIT_POS 0 0 0
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4541 *INHERIT_ROT 0 0 0
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4542 *INHERIT_SCL 0 0 0
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4547 *TM_POS 0.000000 0.000000 0.000000
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4553 *COMMENT "SURFACETYPE MST_PLANAR"
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4554 *MESH_VERTEX_LIST {
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4555 *MESH_VERTEX 0 -28.000000 -60.000000 700.000000
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4556 *MESH_VERTEX 1 -28.000000 -64.000000 696.000000
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4557 *MESH_VERTEX 2 -12.250000 -64.000000 693.500000
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4558 *MESH_VERTEX 3 -12.250000 -64.000000 693.500000
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4559 *MESH_VERTEX 4 -28.000000 -64.000000 696.000000
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4560 *MESH_VERTEX 5 -28.000000 -68.000000 700.000000
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4563 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4564 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4565 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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4566 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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4567 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
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4568 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
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4569 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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4570 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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4573 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4574 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4576 *MESH_NUMTVERTEX 6
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4578 *MESH_TVERT 0 0.301777 0.583333 1.000000
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4579 *MESH_TVERT 1 0.402369 0.583333 1.000000
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4580 *MESH_TVERT 2 0.402369 0.393229 1.000000
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4581 *MESH_TVERT 3 0.000000 0.393229 1.000000
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4582 *MESH_TVERT 4 0.000000 0.583333 1.000000
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4583 *MESH_TVERT 5 0.100592 0.583333 1.000000
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4585 *MESH_NUMTVFACES 2
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4587 *MESH_TFACE 0 0 2 1
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4588 *MESH_TFACE 1 3 5 4
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4591 *PROP_MOTIONBLUR 0
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4592 *PROP_CASTSHADOW 1
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4593 *PROP_RECVSHADOW 1
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4597 *NODE_NAME "mat2model0surf91"
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4599 *NODE_NAME "mat2model0surf91"
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4600 *INHERIT_POS 0 0 0
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4601 *INHERIT_ROT 0 0 0
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4602 *INHERIT_SCL 0 0 0
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4607 *TM_POS 0.000000 0.000000 0.000000
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4613 *COMMENT "SURFACETYPE MST_PLANAR"
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4614 *MESH_VERTEX_LIST {
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4615 *MESH_VERTEX 0 -32.000000 76.000000 700.000000
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4616 *MESH_VERTEX 1 -28.000000 76.000000 700.000000
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4617 *MESH_VERTEX 2 -28.000000 73.000000 709.000000
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4618 *MESH_VERTEX 3 -32.000000 73.000000 709.000000
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4619 *MESH_VERTEX 4 -28.000000 73.000000 691.000000
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4620 *MESH_VERTEX 5 -28.000000 76.000000 700.000000
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4621 *MESH_VERTEX 6 -32.000000 76.000000 700.000000
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4622 *MESH_VERTEX 7 -32.000000 73.000000 691.000000
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4625 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4626 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4627 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4628 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4629 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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4630 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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4631 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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4632 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4633 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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4634 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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4635 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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4636 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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4639 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4640 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4641 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4642 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4644 *MESH_NUMTVERTEX 8
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4646 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4647 *MESH_TVERT 1 0.000000 0.031250 1.000000
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4648 *MESH_TVERT 2 0.093750 0.031250 1.000000
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4649 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4650 *MESH_TVERT 4 0.656250 0.031250 1.000000
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4651 *MESH_TVERT 5 0.750000 0.031250 1.000000
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4652 *MESH_TVERT 6 0.750000 0.000000 1.000000
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4653 *MESH_TVERT 7 0.656250 0.000000 1.000000
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4655 *MESH_NUMTVFACES 4
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4657 *MESH_TFACE 0 0 2 1
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4658 *MESH_TFACE 1 0 3 2
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4659 *MESH_TFACE 2 4 6 5
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4660 *MESH_TFACE 3 4 7 6
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4663 *PROP_MOTIONBLUR 0
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4664 *PROP_CASTSHADOW 1
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4665 *PROP_RECVSHADOW 1
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4669 *NODE_NAME "mat2model0surf92"
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4671 *NODE_NAME "mat2model0surf92"
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4672 *INHERIT_POS 0 0 0
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4673 *INHERIT_ROT 0 0 0
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4674 *INHERIT_SCL 0 0 0
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4679 *TM_POS 0.000000 0.000000 0.000000
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4685 *COMMENT "SURFACETYPE MST_PLANAR"
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4686 *MESH_VERTEX_LIST {
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4687 *MESH_VERTEX 0 -28.000000 73.000000 709.000000
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4688 *MESH_VERTEX 1 -28.000000 64.000000 712.000000
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4689 *MESH_VERTEX 2 -32.000000 64.000000 712.000000
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4690 *MESH_VERTEX 3 -32.000000 73.000000 709.000000
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4691 *MESH_VERTEX 4 -28.000000 55.000000 709.000000
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4692 *MESH_VERTEX 5 -32.000000 55.000000 709.000000
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4695 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4696 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4697 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4698 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4699 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4700 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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4701 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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4702 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4703 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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4704 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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4707 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4708 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4709 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4710 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4712 *MESH_NUMTVERTEX 6
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4714 *MESH_TVERT 0 0.093750 0.031250 1.000000
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4715 *MESH_TVERT 1 0.187500 0.031250 1.000000
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4716 *MESH_TVERT 2 0.187500 0.000000 1.000000
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4717 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4718 *MESH_TVERT 4 0.281250 0.031250 1.000000
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4719 *MESH_TVERT 5 0.281250 0.000000 1.000000
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4721 *MESH_NUMTVFACES 4
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4723 *MESH_TFACE 0 0 2 1
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4724 *MESH_TFACE 1 0 3 2
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4725 *MESH_TFACE 2 2 4 1
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4726 *MESH_TFACE 3 2 5 4
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4729 *PROP_MOTIONBLUR 0
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4730 *PROP_CASTSHADOW 1
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4731 *PROP_RECVSHADOW 1
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4735 *NODE_NAME "mat2model0surf93"
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4737 *NODE_NAME "mat2model0surf93"
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4738 *INHERIT_POS 0 0 0
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4739 *INHERIT_ROT 0 0 0
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4740 *INHERIT_SCL 0 0 0
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4745 *TM_POS 0.000000 0.000000 0.000000
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4751 *COMMENT "SURFACETYPE MST_PLANAR"
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4752 *MESH_VERTEX_LIST {
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4753 *MESH_VERTEX 0 -32.000000 64.000000 688.000000
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4754 *MESH_VERTEX 1 -28.000000 64.000000 688.000000
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4755 *MESH_VERTEX 2 -28.000000 73.000000 691.000000
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4756 *MESH_VERTEX 3 -32.000000 73.000000 691.000000
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4757 *MESH_VERTEX 4 -28.000000 55.000000 691.000000
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4758 *MESH_VERTEX 5 -32.000000 55.000000 691.000000
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4761 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4762 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4763 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4764 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4765 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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4766 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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4767 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4768 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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4769 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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4770 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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4773 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4774 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4775 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4776 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4778 *MESH_NUMTVERTEX 6
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4780 *MESH_TVERT 0 0.562500 0.000000 1.000000
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4781 *MESH_TVERT 1 0.562500 0.031250 1.000000
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4782 *MESH_TVERT 2 0.656250 0.031250 1.000000
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4783 *MESH_TVERT 3 0.656250 0.000000 1.000000
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4784 *MESH_TVERT 4 0.468750 0.031250 1.000000
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4785 *MESH_TVERT 5 0.468750 0.000000 1.000000
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4787 *MESH_NUMTVFACES 4
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4789 *MESH_TFACE 0 0 2 1
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4790 *MESH_TFACE 1 0 3 2
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4791 *MESH_TFACE 2 4 0 1
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4792 *MESH_TFACE 3 4 5 0
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4795 *PROP_MOTIONBLUR 0
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4796 *PROP_CASTSHADOW 1
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4797 *PROP_RECVSHADOW 1
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4801 *NODE_NAME "mat2model0surf94"
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4803 *NODE_NAME "mat2model0surf94"
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4804 *INHERIT_POS 0 0 0
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4805 *INHERIT_ROT 0 0 0
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4806 *INHERIT_SCL 0 0 0
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4811 *TM_POS 0.000000 0.000000 0.000000
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4817 *COMMENT "SURFACETYPE MST_PLANAR"
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4818 *MESH_VERTEX_LIST {
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4819 *MESH_VERTEX 0 -28.000000 55.000000 709.000000
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4820 *MESH_VERTEX 1 -28.000000 52.000000 700.000000
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4821 *MESH_VERTEX 2 -32.000000 52.000000 700.000000
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4822 *MESH_VERTEX 3 -32.000000 55.000000 709.000000
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4823 *MESH_VERTEX 4 -28.000000 55.000000 691.000000
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4824 *MESH_VERTEX 5 -32.000000 55.000000 691.000000
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4827 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4828 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4829 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4830 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4831 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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4832 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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4833 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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4834 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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4835 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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4836 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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4839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4841 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4842 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4844 *MESH_NUMTVERTEX 6
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4846 *MESH_TVERT 0 0.281250 0.031250 1.000000
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4847 *MESH_TVERT 1 0.375000 0.031250 1.000000
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4848 *MESH_TVERT 2 0.375000 0.000000 1.000000
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4849 *MESH_TVERT 3 0.281250 0.000000 1.000000
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4850 *MESH_TVERT 4 0.468750 0.031250 1.000000
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4851 *MESH_TVERT 5 0.468750 0.000000 1.000000
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4853 *MESH_NUMTVFACES 4
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4855 *MESH_TFACE 0 0 2 1
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4856 *MESH_TFACE 1 0 3 2
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4857 *MESH_TFACE 2 2 4 1
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4858 *MESH_TFACE 3 2 5 4
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4861 *PROP_MOTIONBLUR 0
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4862 *PROP_CASTSHADOW 1
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4863 *PROP_RECVSHADOW 1
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4867 *NODE_NAME "mat2model0surf95"
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4869 *NODE_NAME "mat2model0surf95"
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4870 *INHERIT_POS 0 0 0
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4871 *INHERIT_ROT 0 0 0
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4872 *INHERIT_SCL 0 0 0
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4877 *TM_POS 0.000000 0.000000 0.000000
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4883 *COMMENT "SURFACETYPE MST_PLANAR"
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4884 *MESH_VERTEX_LIST {
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4885 *MESH_VERTEX 0 -32.000000 -52.000000 700.000000
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4886 *MESH_VERTEX 1 -28.000000 -52.000000 700.000000
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4887 *MESH_VERTEX 2 -28.000000 -55.000000 709.000000
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4888 *MESH_VERTEX 3 -32.000000 -55.000000 709.000000
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4889 *MESH_VERTEX 4 -28.000000 -55.000000 691.000000
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4890 *MESH_VERTEX 5 -28.000000 -52.000000 700.000000
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4891 *MESH_VERTEX 6 -32.000000 -52.000000 700.000000
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4892 *MESH_VERTEX 7 -32.000000 -55.000000 691.000000
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4895 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4896 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4897 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4898 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4899 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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4900 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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4901 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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4902 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4903 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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4904 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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4905 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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4906 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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4909 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4910 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4911 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4912 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4914 *MESH_NUMTVERTEX 8
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4916 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4917 *MESH_TVERT 1 0.000000 0.031250 1.000000
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4918 *MESH_TVERT 2 0.093750 0.031250 1.000000
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4919 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4920 *MESH_TVERT 4 0.656250 0.031250 1.000000
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4921 *MESH_TVERT 5 0.750000 0.031250 1.000000
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4922 *MESH_TVERT 6 0.750000 0.000000 1.000000
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4923 *MESH_TVERT 7 0.656250 0.000000 1.000000
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4925 *MESH_NUMTVFACES 4
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4927 *MESH_TFACE 0 0 2 1
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4928 *MESH_TFACE 1 0 3 2
\r
4929 *MESH_TFACE 2 4 6 5
\r
4930 *MESH_TFACE 3 4 7 6
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4933 *PROP_MOTIONBLUR 0
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4934 *PROP_CASTSHADOW 1
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4935 *PROP_RECVSHADOW 1
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4939 *NODE_NAME "mat2model0surf96"
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4941 *NODE_NAME "mat2model0surf96"
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4942 *INHERIT_POS 0 0 0
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4943 *INHERIT_ROT 0 0 0
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4944 *INHERIT_SCL 0 0 0
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4949 *TM_POS 0.000000 0.000000 0.000000
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4955 *COMMENT "SURFACETYPE MST_PLANAR"
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4956 *MESH_VERTEX_LIST {
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4957 *MESH_VERTEX 0 -28.000000 -55.000000 709.000000
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4958 *MESH_VERTEX 1 -28.000000 -64.000000 712.000000
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4959 *MESH_VERTEX 2 -32.000000 -64.000000 712.000000
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4960 *MESH_VERTEX 3 -32.000000 -55.000000 709.000000
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4961 *MESH_VERTEX 4 -28.000000 -73.000000 709.000000
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4962 *MESH_VERTEX 5 -32.000000 -73.000000 709.000000
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4965 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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4966 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4967 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4968 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4969 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4970 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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4971 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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4972 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4973 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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4974 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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4977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4978 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4979 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4980 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4982 *MESH_NUMTVERTEX 6
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4984 *MESH_TVERT 0 0.093750 0.031250 1.000000
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4985 *MESH_TVERT 1 0.187500 0.031250 1.000000
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4986 *MESH_TVERT 2 0.187500 0.000000 1.000000
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4987 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4988 *MESH_TVERT 4 0.281250 0.031250 1.000000
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4989 *MESH_TVERT 5 0.281250 0.000000 1.000000
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4991 *MESH_NUMTVFACES 4
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4993 *MESH_TFACE 0 0 2 1
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4994 *MESH_TFACE 1 0 3 2
\r
4995 *MESH_TFACE 2 2 4 1
\r
4996 *MESH_TFACE 3 2 5 4
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4999 *PROP_MOTIONBLUR 0
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5000 *PROP_CASTSHADOW 1
\r
5001 *PROP_RECVSHADOW 1
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5005 *NODE_NAME "mat2model0surf97"
\r
5007 *NODE_NAME "mat2model0surf97"
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5008 *INHERIT_POS 0 0 0
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5009 *INHERIT_ROT 0 0 0
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5010 *INHERIT_SCL 0 0 0
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5015 *TM_POS 0.000000 0.000000 0.000000
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5021 *COMMENT "SURFACETYPE MST_PLANAR"
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5022 *MESH_VERTEX_LIST {
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5023 *MESH_VERTEX 0 -32.000000 -64.000000 688.000000
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5024 *MESH_VERTEX 1 -28.000000 -64.000000 688.000000
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5025 *MESH_VERTEX 2 -28.000000 -55.000000 691.000000
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5026 *MESH_VERTEX 3 -32.000000 -55.000000 691.000000
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5027 *MESH_VERTEX 4 -28.000000 -73.000000 691.000000
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5028 *MESH_VERTEX 5 -32.000000 -73.000000 691.000000
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5031 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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5032 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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5033 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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5034 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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5035 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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5036 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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5037 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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5038 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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5039 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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5040 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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5043 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5044 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5045 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5046 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5048 *MESH_NUMTVERTEX 6
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5050 *MESH_TVERT 0 0.562500 0.000000 1.000000
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5051 *MESH_TVERT 1 0.562500 0.031250 1.000000
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5052 *MESH_TVERT 2 0.656250 0.031250 1.000000
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5053 *MESH_TVERT 3 0.656250 0.000000 1.000000
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5054 *MESH_TVERT 4 0.468750 0.031250 1.000000
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5055 *MESH_TVERT 5 0.468750 0.000000 1.000000
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5057 *MESH_NUMTVFACES 4
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5059 *MESH_TFACE 0 0 2 1
\r
5060 *MESH_TFACE 1 0 3 2
\r
5061 *MESH_TFACE 2 4 0 1
\r
5062 *MESH_TFACE 3 4 5 0
\r
5065 *PROP_MOTIONBLUR 0
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5066 *PROP_CASTSHADOW 1
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5067 *PROP_RECVSHADOW 1
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5071 *NODE_NAME "mat2model0surf98"
\r
5073 *NODE_NAME "mat2model0surf98"
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5074 *INHERIT_POS 0 0 0
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5075 *INHERIT_ROT 0 0 0
\r
5076 *INHERIT_SCL 0 0 0
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5081 *TM_POS 0.000000 0.000000 0.000000
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5087 *COMMENT "SURFACETYPE MST_PLANAR"
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5088 *MESH_VERTEX_LIST {
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5089 *MESH_VERTEX 0 -28.000000 -73.000000 709.000000
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5090 *MESH_VERTEX 1 -28.000000 -76.000000 700.000000
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5091 *MESH_VERTEX 2 -32.000000 -76.000000 700.000000
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5092 *MESH_VERTEX 3 -32.000000 -73.000000 709.000000
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5093 *MESH_VERTEX 4 -28.000000 -73.000000 691.000000
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5094 *MESH_VERTEX 5 -32.000000 -73.000000 691.000000
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5097 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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5098 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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5099 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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5100 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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5101 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5102 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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5103 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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5104 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5105 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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5106 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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5109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5111 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5112 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5114 *MESH_NUMTVERTEX 6
\r
5116 *MESH_TVERT 0 0.281250 0.031250 1.000000
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5117 *MESH_TVERT 1 0.375000 0.031250 1.000000
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5118 *MESH_TVERT 2 0.375000 0.000000 1.000000
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5119 *MESH_TVERT 3 0.281250 0.000000 1.000000
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5120 *MESH_TVERT 4 0.468750 0.031250 1.000000
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5121 *MESH_TVERT 5 0.468750 0.000000 1.000000
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5123 *MESH_NUMTVFACES 4
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5125 *MESH_TFACE 0 0 2 1
\r
5126 *MESH_TFACE 1 0 3 2
\r
5127 *MESH_TFACE 2 2 4 1
\r
5128 *MESH_TFACE 3 2 5 4
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5131 *PROP_MOTIONBLUR 0
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5132 *PROP_CASTSHADOW 1
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5133 *PROP_RECVSHADOW 1
\r