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1164 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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1174 *MESH_TVERT 0 0.750000 0.000000 1.000000
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1175 *MESH_TVERT 1 0.750000 0.125000 1.000000
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1176 *MESH_TVERT 2 0.875000 0.125000 1.000000
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1177 *MESH_TVERT 3 0.875000 0.000000 1.000000
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1179 *MESH_TVERT 5 0.625000 0.000000 1.000000
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1181 *MESH_NUMTVFACES 4
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1183 *MESH_TFACE 0 0 2 1
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1184 *MESH_TFACE 1 0 3 2
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1185 *MESH_TFACE 2 4 0 1
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1186 *MESH_TFACE 3 4 5 0
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1189 *PROP_MOTIONBLUR 0
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1190 *PROP_CASTSHADOW 1
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1191 *PROP_RECVSHADOW 1
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1197 *NODE_NAME "mat3model0surf68"
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1199 *INHERIT_ROT 0 0 0
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1200 *INHERIT_SCL 0 0 0
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1205 *TM_POS 0.000000 0.000000 0.000000
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1212 *MESH_VERTEX_LIST {
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1218 *MESH_VERTEX 5 184.000000 -76.000000 344.000000
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1224 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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1225 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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1230 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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1233 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1234 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1235 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1236 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1238 *MESH_NUMTVERTEX 6
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1240 *MESH_TVERT 0 0.375000 0.125000 1.000000
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1241 *MESH_TVERT 1 0.500000 0.125000 1.000000
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1242 *MESH_TVERT 2 0.500000 0.000000 1.000000
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1243 *MESH_TVERT 3 0.375000 0.000000 1.000000
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1244 *MESH_TVERT 4 0.625000 0.125000 1.000000
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1245 *MESH_TVERT 5 0.625000 0.000000 1.000000
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1247 *MESH_NUMTVFACES 4
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1249 *MESH_TFACE 0 0 2 1
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1250 *MESH_TFACE 1 0 3 2
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1251 *MESH_TFACE 2 2 4 1
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1252 *MESH_TFACE 3 2 5 4
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1255 *PROP_MOTIONBLUR 0
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1256 *PROP_CASTSHADOW 1
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1257 *PROP_RECVSHADOW 1
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1261 *NODE_NAME "mat3model0surf69"
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1263 *NODE_NAME "mat3model0surf69"
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1264 *INHERIT_POS 0 0 0
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1265 *INHERIT_ROT 0 0 0
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1266 *INHERIT_SCL 0 0 0
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1271 *TM_POS 0.000000 0.000000 0.000000
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1278 *MESH_VERTEX_LIST {
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1283 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000
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1284 *MESH_VERTEX 5 -184.000000 -76.000000 368.000000
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1286 *MESH_VERTEX 7 -184.000000 -80.000000 356.000000
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1289 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1290 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1300 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1301 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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1302 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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1306 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1307 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1308 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1309 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1310 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1312 *MESH_NUMTVERTEX 8
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1314 *MESH_TVERT 0 0.625000 0.781250 1.000000
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1315 *MESH_TVERT 1 0.593750 0.687500 1.000000
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1316 *MESH_TVERT 2 0.593750 0.875000 1.000000
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1317 *MESH_TVERT 3 0.500000 0.656250 1.000000
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1318 *MESH_TVERT 4 0.406250 0.687500 1.000000
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1320 *MESH_TVERT 6 0.500000 0.906250 1.000000
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1321 *MESH_TVERT 7 0.375000 0.781250 1.000000
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1323 *MESH_NUMTVFACES 6
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1325 *MESH_TFACE 0 1 2 3
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1326 *MESH_TFACE 1 2 6 3
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1327 *MESH_TFACE 2 3 6 5
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1328 *MESH_TFACE 3 3 5 4
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1329 *MESH_TFACE 4 0 2 1
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1330 *MESH_TFACE 5 4 5 7
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1333 *PROP_MOTIONBLUR 0
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1334 *PROP_CASTSHADOW 1
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1335 *PROP_RECVSHADOW 1
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1339 *NODE_NAME "mat3model0surf70"
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1341 *NODE_NAME "mat3model0surf70"
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1342 *INHERIT_POS 0 0 0
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1343 *INHERIT_ROT 0 0 0
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1344 *INHERIT_SCL 0 0 0
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1349 *TM_POS 0.000000 0.000000 0.000000
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1356 *MESH_VERTEX_LIST {
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1382 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1388 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1389 *MESH_TVERT 1 0.000000 0.125000 1.000000
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1395 *MESH_TVERT 7 0.875000 0.000000 1.000000
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1397 *MESH_NUMTVFACES 4
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1399 *MESH_TFACE 0 0 2 1
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1400 *MESH_TFACE 1 0 3 2
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1401 *MESH_TFACE 2 4 6 5
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1402 *MESH_TFACE 3 4 7 6
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1405 *PROP_MOTIONBLUR 0
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1406 *PROP_CASTSHADOW 1
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1407 *PROP_RECVSHADOW 1
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1411 *NODE_NAME "mat3model0surf71"
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1413 *NODE_NAME "mat3model0surf71"
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1414 *INHERIT_POS 0 0 0
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1415 *INHERIT_ROT 0 0 0
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1416 *INHERIT_SCL 0 0 0
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1428 *MESH_VERTEX_LIST {
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1439 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1452 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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1457 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1458 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1459 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1460 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1462 *MESH_NUMTVERTEX 8
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1464 *MESH_TVERT 0 0.625000 0.781250 1.000000
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1465 *MESH_TVERT 1 0.593750 0.875000 1.000000
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1466 *MESH_TVERT 2 0.593750 0.687500 1.000000
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1467 *MESH_TVERT 3 0.500000 0.906250 1.000000
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1468 *MESH_TVERT 4 0.500000 0.656250 1.000000
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1470 *MESH_TVERT 6 0.375000 0.781250 1.000000
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1471 *MESH_TVERT 7 0.406250 0.875000 1.000000
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1473 *MESH_NUMTVFACES 6
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1475 *MESH_TFACE 0 1 2 3
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1476 *MESH_TFACE 1 2 4 3
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1477 *MESH_TFACE 2 3 4 5
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1478 *MESH_TFACE 3 3 5 7
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1479 *MESH_TFACE 4 0 2 1
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1480 *MESH_TFACE 5 5 6 7
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1483 *PROP_MOTIONBLUR 0
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1484 *PROP_CASTSHADOW 1
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1485 *PROP_RECVSHADOW 1
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1489 *NODE_NAME "mat3model0surf72"
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1491 *NODE_NAME "mat3model0surf72"
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1492 *INHERIT_POS 0 0 0
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1493 *INHERIT_ROT 0 0 0
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1494 *INHERIT_SCL 0 0 0
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1499 *TM_POS 0.000000 0.000000 0.000000
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1505 *COMMENT "SURFACETYPE MST_PLANAR"
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1506 *MESH_VERTEX_LIST {
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1508 *MESH_VERTEX 1 -184.000000 -64.000000 372.000000
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1515 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1516 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1517 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1524 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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1527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1529 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1530 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1532 *MESH_NUMTVERTEX 6
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1534 *MESH_TVERT 0 0.125000 0.125000 1.000000
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1535 *MESH_TVERT 1 0.250000 0.125000 1.000000
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1536 *MESH_TVERT 2 0.250000 0.000000 1.000000
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1537 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1538 *MESH_TVERT 4 0.375000 0.125000 1.000000
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1539 *MESH_TVERT 5 0.375000 0.000000 1.000000
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1541 *MESH_NUMTVFACES 4
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1543 *MESH_TFACE 0 0 2 1
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1544 *MESH_TFACE 1 0 3 2
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1545 *MESH_TFACE 2 2 4 1
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1546 *MESH_TFACE 3 2 5 4
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1549 *PROP_MOTIONBLUR 0
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1550 *PROP_CASTSHADOW 1
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1551 *PROP_RECVSHADOW 1
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1555 *NODE_NAME "mat3model0surf73"
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1557 *NODE_NAME "mat3model0surf73"
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1558 *INHERIT_POS 0 0 0
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1559 *INHERIT_ROT 0 0 0
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1560 *INHERIT_SCL 0 0 0
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1565 *TM_POS 0.000000 0.000000 0.000000
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1571 *COMMENT "SURFACETYPE MST_PLANAR"
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1572 *MESH_VERTEX_LIST {
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1574 *MESH_VERTEX 1 -184.000000 -64.000000 340.000000
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1575 *MESH_VERTEX 2 -184.000000 -52.000000 344.000000
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1576 *MESH_VERTEX 3 -200.000000 -52.000000 344.000000
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1577 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000
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1578 *MESH_VERTEX 5 -200.000000 -76.000000 344.000000
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1581 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1582 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1583 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1584 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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1585 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1588 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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1590 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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1593 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1594 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1595 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1596 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1598 *MESH_NUMTVERTEX 6
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1600 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
1601 *MESH_TVERT 1 0.750000 0.125000 1.000000
\r
1602 *MESH_TVERT 2 0.875000 0.125000 1.000000
\r
1603 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
1604 *MESH_TVERT 4 0.625000 0.125000 1.000000
\r
1605 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
1607 *MESH_NUMTVFACES 4
\r
1609 *MESH_TFACE 0 0 2 1
\r
1610 *MESH_TFACE 1 0 3 2
\r
1611 *MESH_TFACE 2 4 0 1
\r
1612 *MESH_TFACE 3 4 5 0
\r
1615 *PROP_MOTIONBLUR 0
\r
1616 *PROP_CASTSHADOW 1
\r
1617 *PROP_RECVSHADOW 1
\r
1621 *NODE_NAME "mat3model0surf74"
\r
1623 *NODE_NAME "mat3model0surf74"
\r
1624 *INHERIT_POS 0 0 0
\r
1625 *INHERIT_ROT 0 0 0
\r
1626 *INHERIT_SCL 0 0 0
\r
1631 *TM_POS 0.000000 0.000000 0.000000
\r
1637 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1638 *MESH_VERTEX_LIST {
\r
1639 *MESH_VERTEX 0 -184.000000 -76.000000 368.000000
\r
1640 *MESH_VERTEX 1 -184.000000 -80.000000 356.000000
\r
1641 *MESH_VERTEX 2 -200.000000 -80.000000 356.000000
\r
1642 *MESH_VERTEX 3 -200.000000 -76.000000 368.000000
\r
1643 *MESH_VERTEX 4 -184.000000 -76.000000 344.000000
\r
1644 *MESH_VERTEX 5 -200.000000 -76.000000 344.000000
\r
1647 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1648 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1649 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1650 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1651 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1652 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1653 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1654 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1655 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1656 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1661 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1662 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1664 *MESH_NUMTVERTEX 6
\r
1666 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1667 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1668 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1669 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1670 *MESH_TVERT 4 0.625000 0.125000 1.000000
\r
1671 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
1673 *MESH_NUMTVFACES 4
\r
1675 *MESH_TFACE 0 0 2 1
\r
1676 *MESH_TFACE 1 0 3 2
\r
1677 *MESH_TFACE 2 2 4 1
\r
1678 *MESH_TFACE 3 2 5 4
\r
1681 *PROP_MOTIONBLUR 0
\r
1682 *PROP_CASTSHADOW 1
\r
1683 *PROP_RECVSHADOW 1
\r
1687 *NODE_NAME "mat3model0surf75"
\r
1689 *NODE_NAME "mat3model0surf75"
\r
1690 *INHERIT_POS 0 0 0
\r
1691 *INHERIT_ROT 0 0 0
\r
1692 *INHERIT_SCL 0 0 0
\r
1697 *TM_POS 0.000000 0.000000 0.000000
\r
1701 *MESH_NUMVERTEX 12
\r
1703 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1704 *MESH_VERTEX_LIST {
\r
1705 *MESH_VERTEX 0 -372.000000 -64.000000 372.000000
\r
1706 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000
\r
1707 *MESH_VERTEX 2 -372.000000 -40.000000 348.000000
\r
1708 *MESH_VERTEX 3 -372.000000 -64.000000 348.000000
\r
1709 *MESH_VERTEX 4 -372.000000 -64.000000 343.000000
\r
1710 *MESH_VERTEX 5 -372.000000 -42.000000 342.000000
\r
1711 *MESH_VERTEX 6 -372.000000 -48.000000 340.000000
\r
1712 *MESH_VERTEX 7 -372.000000 -64.000000 340.000000
\r
1713 *MESH_VERTEX 8 -372.000000 -80.000000 340.000000
\r
1714 *MESH_VERTEX 9 -372.000000 -86.000000 342.000000
\r
1715 *MESH_VERTEX 10 -372.000000 -88.000000 348.000000
\r
1716 *MESH_VERTEX 11 -372.000000 -88.000000 372.000000
\r
1719 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1720 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1721 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1722 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1723 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1724 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1725 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1726 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1727 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
1728 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
1729 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
1730 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
1731 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1732 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1733 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1734 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1735 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
1736 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
1737 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
1738 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
1739 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
1740 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
1741 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000
\r
1742 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000
\r
1745 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1746 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1747 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1748 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1749 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1750 *MESH_FACE 5 A: 3 B: 10 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1751 *MESH_FACE 6 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1752 *MESH_FACE 7 A: 4 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1753 *MESH_FACE 8 A: 0 B: 10 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1754 *MESH_FACE 9 A: 4 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1755 *MESH_FACE 10 A: 4 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1756 *MESH_FACE 11 A: 0 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1758 *MESH_NUMTVERTEX 12
\r
1760 *MESH_TVERT 0 0.500000 0.906250 1.000000
\r
1761 *MESH_TVERT 1 0.687500 0.906250 1.000000
\r
1762 *MESH_TVERT 2 0.687500 0.718750 1.000000
\r
1763 *MESH_TVERT 3 0.500000 0.718750 1.000000
\r
1764 *MESH_TVERT 4 0.500000 0.679688 1.000000
\r
1765 *MESH_TVERT 5 0.671875 0.671875 1.000000
\r
1766 *MESH_TVERT 6 0.625000 0.656250 1.000000
\r
1767 *MESH_TVERT 7 0.500000 0.656250 1.000000
\r
1768 *MESH_TVERT 8 0.375000 0.656250 1.000000
\r
1769 *MESH_TVERT 9 0.328125 0.671875 1.000000
\r
1770 *MESH_TVERT 10 0.312500 0.718750 1.000000
\r
1771 *MESH_TVERT 11 0.312500 0.906250 1.000000
\r
1773 *MESH_NUMTVFACES 12
\r
1775 *MESH_TFACE 0 2 3 4
\r
1776 *MESH_TFACE 1 2 4 5
\r
1777 *MESH_TFACE 2 0 3 2
\r
1778 *MESH_TFACE 3 0 2 1
\r
1779 *MESH_TFACE 4 4 6 5
\r
1780 *MESH_TFACE 5 3 10 4
\r
1781 *MESH_TFACE 6 4 7 6
\r
1782 *MESH_TFACE 7 4 8 7
\r
1783 *MESH_TFACE 8 0 10 3
\r
1784 *MESH_TFACE 9 4 9 8
\r
1785 *MESH_TFACE 10 4 10 9
\r
1786 *MESH_TFACE 11 0 11 10
\r
1789 *PROP_MOTIONBLUR 0
\r
1790 *PROP_CASTSHADOW 1
\r
1791 *PROP_RECVSHADOW 1
\r
1795 *NODE_NAME "mat3model0surf76"
\r
1797 *NODE_NAME "mat3model0surf76"
\r
1798 *INHERIT_POS 0 0 0
\r
1799 *INHERIT_ROT 0 0 0
\r
1800 *INHERIT_SCL 0 0 0
\r
1805 *TM_POS 0.000000 0.000000 0.000000
\r
1811 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1812 *MESH_VERTEX_LIST {
\r
1813 *MESH_VERTEX 0 -372.000000 -40.000000 348.000000
\r
1814 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000
\r
1815 *MESH_VERTEX 2 -388.000000 -40.000000 372.000000
\r
1816 *MESH_VERTEX 3 -388.000000 -40.000000 348.000000
\r
1817 *MESH_VERTEX 4 -388.000000 -42.000000 342.000000
\r
1818 *MESH_VERTEX 5 -372.000000 -42.000000 342.000000
\r
1821 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1822 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1823 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1824 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1825 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1826 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1827 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1828 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1829 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
1830 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
1833 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1834 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1835 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1836 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1838 *MESH_NUMTVERTEX 6
\r
1840 *MESH_TVERT 0 0.500000 0.125000 1.000000
\r
1841 *MESH_TVERT 1 0.687500 0.125000 1.000000
\r
1842 *MESH_TVERT 2 0.687500 0.000000 1.000000
\r
1843 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1844 *MESH_TVERT 4 0.437500 0.000000 1.000000
\r
1845 *MESH_TVERT 5 0.437500 0.125000 1.000000
\r
1847 *MESH_NUMTVFACES 4
\r
1849 *MESH_TFACE 0 0 2 1
\r
1850 *MESH_TFACE 1 0 3 2
\r
1851 *MESH_TFACE 2 4 3 0
\r
1852 *MESH_TFACE 3 4 0 5
\r
1855 *PROP_MOTIONBLUR 0
\r
1856 *PROP_CASTSHADOW 1
\r
1857 *PROP_RECVSHADOW 1
\r
1861 *NODE_NAME "mat3model0surf77"
\r
1863 *NODE_NAME "mat3model0surf77"
\r
1864 *INHERIT_POS 0 0 0
\r
1865 *INHERIT_ROT 0 0 0
\r
1866 *INHERIT_SCL 0 0 0
\r
1871 *TM_POS 0.000000 0.000000 0.000000
\r
1877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1878 *MESH_VERTEX_LIST {
\r
1879 *MESH_VERTEX 0 -372.000000 -48.000000 340.000000
\r
1880 *MESH_VERTEX 1 -372.000000 -42.000000 342.000000
\r
1881 *MESH_VERTEX 2 -388.000000 -42.000000 342.000000
\r
1882 *MESH_VERTEX 3 -388.000000 -48.000000 340.000000
\r
1883 *MESH_VERTEX 4 -388.000000 -80.000000 340.000000
\r
1884 *MESH_VERTEX 5 -372.000000 -86.000000 342.000000
\r
1885 *MESH_VERTEX 6 -372.000000 -80.000000 340.000000
\r
1886 *MESH_VERTEX 7 -388.000000 -86.000000 342.000000
\r
1889 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1890 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1891 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1892 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1893 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1894 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1895 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1896 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1897 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1898 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1899 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
1900 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1901 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
1902 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
1905 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1907 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1909 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1910 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_NUMTVERTEX 8
\r
1914 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1915 *MESH_TVERT 1 0.437500 0.125000 1.000000
\r
1916 *MESH_TVERT 2 0.437500 0.000000 1.000000
\r
1917 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1918 *MESH_TVERT 4 0.125000 0.000000 1.000000
\r
1919 *MESH_TVERT 5 0.062500 0.125000 1.000000
\r
1920 *MESH_TVERT 6 0.125000 0.125000 1.000000
\r
1921 *MESH_TVERT 7 0.062500 0.000000 1.000000
\r
1923 *MESH_NUMTVFACES 6
\r
1925 *MESH_TFACE 0 0 4 3
\r
1926 *MESH_TFACE 1 0 6 4
\r
1927 *MESH_TFACE 2 0 3 2
\r
1928 *MESH_TFACE 3 0 2 1
\r
1929 *MESH_TFACE 4 4 6 5
\r
1930 *MESH_TFACE 5 4 5 7
\r
1933 *PROP_MOTIONBLUR 0
\r
1934 *PROP_CASTSHADOW 1
\r
1935 *PROP_RECVSHADOW 1
\r
1939 *NODE_NAME "mat3model0surf78"
\r
1941 *NODE_NAME "mat3model0surf78"
\r
1942 *INHERIT_POS 0 0 0
\r
1943 *INHERIT_ROT 0 0 0
\r
1944 *INHERIT_SCL 0 0 0
\r
1949 *TM_POS 0.000000 0.000000 0.000000
\r
1953 *MESH_NUMVERTEX 12
\r
1955 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1956 *MESH_VERTEX_LIST {
\r
1957 *MESH_VERTEX 0 -388.000000 -40.000000 348.000000
\r
1958 *MESH_VERTEX 1 -388.000000 -40.000000 372.000000
\r
1959 *MESH_VERTEX 2 -388.000000 -64.000000 372.000000
\r
1960 *MESH_VERTEX 3 -388.000000 -64.000000 348.000000
\r
1961 *MESH_VERTEX 4 -388.000000 -64.000000 343.000000
\r
1962 *MESH_VERTEX 5 -388.000000 -42.000000 342.000000
\r
1963 *MESH_VERTEX 6 -388.000000 -48.000000 340.000000
\r
1964 *MESH_VERTEX 7 -388.000000 -64.000000 340.000000
\r
1965 *MESH_VERTEX 8 -388.000000 -80.000000 340.000000
\r
1966 *MESH_VERTEX 9 -388.000000 -86.000000 342.000000
\r
1967 *MESH_VERTEX 10 -388.000000 -88.000000 348.000000
\r
1968 *MESH_VERTEX 11 -388.000000 -88.000000 372.000000
\r
1971 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1972 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1973 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1974 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1975 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1976 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1977 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1978 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1979 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
1980 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
1981 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
1982 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
1983 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1984 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1985 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1986 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1987 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1988 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1989 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1990 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
1991 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
1992 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1993 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1994 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
\r
1997 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1998 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1999 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2000 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2001 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2003 *MESH_FACE 6 A: 4 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_FACE 7 A: 4 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2005 *MESH_FACE 8 A: 2 B: 3 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2006 *MESH_FACE 9 A: 3 B: 4 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2007 *MESH_FACE 10 A: 4 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 11 A: 2 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_NUMTVERTEX 12
\r
2012 *MESH_TVERT 0 0.687500 0.718750 1.000000
\r
2013 *MESH_TVERT 1 0.687500 0.906250 1.000000
\r
2014 *MESH_TVERT 2 0.500000 0.906250 1.000000
\r
2015 *MESH_TVERT 3 0.500000 0.718750 1.000000
\r
2016 *MESH_TVERT 4 0.500000 0.679688 1.000000
\r
2017 *MESH_TVERT 5 0.671875 0.671875 1.000000
\r
2018 *MESH_TVERT 6 0.625000 0.656250 1.000000
\r
2019 *MESH_TVERT 7 0.500000 0.656250 1.000000
\r
2020 *MESH_TVERT 8 0.375000 0.656250 1.000000
\r
2021 *MESH_TVERT 9 0.328125 0.671875 1.000000
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2022 *MESH_TVERT 10 0.312500 0.718750 1.000000
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2023 *MESH_TVERT 11 0.312500 0.906250 1.000000
\r
2025 *MESH_NUMTVFACES 12
\r
2027 *MESH_TFACE 0 0 4 3
\r
2028 *MESH_TFACE 1 0 5 4
\r
2029 *MESH_TFACE 2 0 3 2
\r
2030 *MESH_TFACE 3 0 2 1
\r
2031 *MESH_TFACE 4 4 5 6
\r
2032 *MESH_TFACE 5 4 6 7
\r
2033 *MESH_TFACE 6 4 7 8
\r
2034 *MESH_TFACE 7 4 8 9
\r
2035 *MESH_TFACE 8 2 3 10
\r
2036 *MESH_TFACE 9 3 4 10
\r
2037 *MESH_TFACE 10 4 9 10
\r
2038 *MESH_TFACE 11 2 10 11
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2041 *PROP_MOTIONBLUR 0
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2042 *PROP_CASTSHADOW 1
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2043 *PROP_RECVSHADOW 1
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2047 *NODE_NAME "mat3model0surf79"
\r
2049 *NODE_NAME "mat3model0surf79"
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2050 *INHERIT_POS 0 0 0
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2051 *INHERIT_ROT 0 0 0
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2052 *INHERIT_SCL 0 0 0
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2057 *TM_POS 0.000000 0.000000 0.000000
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2063 *COMMENT "SURFACETYPE MST_PLANAR"
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2064 *MESH_VERTEX_LIST {
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2065 *MESH_VERTEX 0 -388.000000 -40.000000 372.000000
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2066 *MESH_VERTEX 1 -372.000000 -40.000000 372.000000
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2067 *MESH_VERTEX 2 -372.000000 -88.000000 372.000000
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2068 *MESH_VERTEX 3 -388.000000 -88.000000 372.000000
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2071 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2072 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2073 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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2074 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2075 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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2076 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2079 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2080 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2082 *MESH_NUMTVERTEX 4
\r
2084 *MESH_TVERT 0 0.687500 0.000000 1.000000
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2085 *MESH_TVERT 1 0.687500 0.125000 1.000000
\r
2086 *MESH_TVERT 2 1.062500 0.125000 1.000000
\r
2087 *MESH_TVERT 3 1.062500 0.000000 1.000000
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2089 *MESH_NUMTVFACES 2
\r
2091 *MESH_TFACE 0 0 2 1
\r
2092 *MESH_TFACE 1 0 3 2
\r
2095 *PROP_MOTIONBLUR 0
\r
2096 *PROP_CASTSHADOW 1
\r
2097 *PROP_RECVSHADOW 1
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2101 *NODE_NAME "mat3model0surf80"
\r
2103 *NODE_NAME "mat3model0surf80"
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2104 *INHERIT_POS 0 0 0
\r
2105 *INHERIT_ROT 0 0 0
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2106 *INHERIT_SCL 0 0 0
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2111 *TM_POS 0.000000 0.000000 0.000000
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2117 *COMMENT "SURFACETYPE MST_PLANAR"
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2118 *MESH_VERTEX_LIST {
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2119 *MESH_VERTEX 0 -372.000000 -88.000000 372.000000
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2120 *MESH_VERTEX 1 -372.000000 -88.000000 348.000000
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2121 *MESH_VERTEX 2 -388.000000 -88.000000 348.000000
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2122 *MESH_VERTEX 3 -388.000000 -88.000000 372.000000
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2123 *MESH_VERTEX 4 -388.000000 -88.000000 348.000000
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2124 *MESH_VERTEX 5 -372.000000 -88.000000 348.000000
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2125 *MESH_VERTEX 6 -372.000000 -86.000000 342.000000
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2126 *MESH_VERTEX 7 -388.000000 -86.000000 342.000000
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2129 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2130 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2131 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2132 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2133 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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2134 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2135 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2136 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2137 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2138 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2139 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
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2140 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
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2143 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2144 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2145 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2146 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2148 *MESH_NUMTVERTEX 8
\r
2150 *MESH_TVERT 0 1.062500 0.125000 1.000000
\r
2151 *MESH_TVERT 1 1.250000 0.125000 1.000000
\r
2152 *MESH_TVERT 2 1.250000 0.000000 1.000000
\r
2153 *MESH_TVERT 3 1.062500 0.000000 1.000000
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2154 *MESH_TVERT 4 0.000000 0.000000 1.000000
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2155 *MESH_TVERT 5 0.000000 0.125000 1.000000
\r
2156 *MESH_TVERT 6 0.062500 0.125000 1.000000
\r
2157 *MESH_TVERT 7 0.062500 0.000000 1.000000
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2159 *MESH_NUMTVFACES 4
\r
2161 *MESH_TFACE 0 0 2 1
\r
2162 *MESH_TFACE 1 0 3 2
\r
2163 *MESH_TFACE 2 4 6 5
\r
2164 *MESH_TFACE 3 4 7 6
\r
2167 *PROP_MOTIONBLUR 0
\r
2168 *PROP_CASTSHADOW 1
\r
2169 *PROP_RECVSHADOW 1
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2173 *NODE_NAME "mat4model0surf81"
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2175 *NODE_NAME "mat4model0surf81"
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2176 *INHERIT_POS 0 0 0
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2177 *INHERIT_ROT 0 0 0
\r
2178 *INHERIT_SCL 0 0 0
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2183 *TM_POS 0.000000 0.000000 0.000000
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2189 *COMMENT "SURFACETYPE MST_PLANAR"
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2190 *MESH_VERTEX_LIST {
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2191 *MESH_VERTEX 0 448.000000 16.000000 400.000000
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2192 *MESH_VERTEX 1 448.000000 12.000000 372.000000
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2193 *MESH_VERTEX 2 448.000000 12.000000 396.000000
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2194 *MESH_VERTEX 3 448.000000 16.000000 368.000000
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2195 *MESH_VERTEX 4 448.000000 0.000000 396.000000
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2196 *MESH_VERTEX 5 448.000000 0.000000 368.000000
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2197 *MESH_VERTEX 6 448.000000 0.000000 372.000000
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2198 *MESH_VERTEX 7 448.000000 0.000000 400.000000
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2201 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2202 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2203 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2204 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2205 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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2206 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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2207 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2208 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2209 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2210 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2211 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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2212 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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2213 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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2214 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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2217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2218 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2219 *MESH_FACE 2 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2220 *MESH_FACE 3 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2221 *MESH_FACE 4 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2222 *MESH_FACE 5 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2224 *MESH_NUMTVERTEX 8
\r
2226 *MESH_TVERT 0 0.125000 1.125000 1.000000
\r
2227 *MESH_TVERT 1 0.093750 0.906250 1.000000
\r
2228 *MESH_TVERT 2 0.093750 1.093750 1.000000
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2229 *MESH_TVERT 3 0.125000 0.875000 1.000000
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2230 *MESH_TVERT 4 0.000000 1.093750 1.000000
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2231 *MESH_TVERT 5 0.000000 0.875000 1.000000
\r
2232 *MESH_TVERT 6 0.000000 0.906250 1.000000
\r
2233 *MESH_TVERT 7 0.000000 1.125000 1.000000
\r
2235 *MESH_NUMTVFACES 6
\r
2237 *MESH_TFACE 0 0 2 1
\r
2238 *MESH_TFACE 1 0 1 3
\r
2239 *MESH_TFACE 2 1 5 3
\r
2240 *MESH_TFACE 3 0 4 2
\r
2241 *MESH_TFACE 4 1 6 5
\r
2242 *MESH_TFACE 5 0 7 4
\r
2245 *PROP_MOTIONBLUR 0
\r
2246 *PROP_CASTSHADOW 1
\r
2247 *PROP_RECVSHADOW 1
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2251 *NODE_NAME "mat4model0surf82"
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2253 *NODE_NAME "mat4model0surf82"
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2254 *INHERIT_POS 0 0 0
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2255 *INHERIT_ROT 0 0 0
\r
2256 *INHERIT_SCL 0 0 0
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2261 *TM_POS 0.000000 0.000000 0.000000
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2267 *COMMENT "SURFACETYPE MST_PLANAR"
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2268 *MESH_VERTEX_LIST {
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2269 *MESH_VERTEX 0 428.000000 -48.000000 356.000000
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2270 *MESH_VERTEX 1 428.000000 -52.000000 344.000000
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2271 *MESH_VERTEX 2 428.000000 -52.000000 368.000000
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2272 *MESH_VERTEX 3 428.000000 -64.000000 340.000000
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2273 *MESH_VERTEX 4 428.000000 -76.000000 344.000000
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2274 *MESH_VERTEX 5 428.000000 -76.000000 368.000000
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2275 *MESH_VERTEX 6 428.000000 -64.000000 372.000000
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2276 *MESH_VERTEX 7 428.000000 -80.000000 356.000000
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2279 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2280 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2281 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2282 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2283 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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2284 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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2285 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2286 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2287 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2288 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2289 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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2290 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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2291 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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2292 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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2295 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2296 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2297 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2298 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2299 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2300 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2302 *MESH_NUMTVERTEX 8
\r
2304 *MESH_TVERT 0 0.625000 0.781250 1.000000
\r
2305 *MESH_TVERT 1 0.593750 0.687500 1.000000
\r
2306 *MESH_TVERT 2 0.593750 0.875000 1.000000
\r
2307 *MESH_TVERT 3 0.500000 0.656250 1.000000
\r
2308 *MESH_TVERT 4 0.406250 0.687500 1.000000
\r
2309 *MESH_TVERT 5 0.406250 0.875000 1.000000
\r
2310 *MESH_TVERT 6 0.500000 0.906250 1.000000
\r
2311 *MESH_TVERT 7 0.375000 0.781250 1.000000
\r
2313 *MESH_NUMTVFACES 6
\r
2315 *MESH_TFACE 0 1 2 3
\r
2316 *MESH_TFACE 1 2 6 3
\r
2317 *MESH_TFACE 2 3 6 5
\r
2318 *MESH_TFACE 3 3 5 4
\r
2319 *MESH_TFACE 4 0 2 1
\r
2320 *MESH_TFACE 5 4 5 7
\r
2323 *PROP_MOTIONBLUR 0
\r
2324 *PROP_CASTSHADOW 1
\r
2325 *PROP_RECVSHADOW 1
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2329 *NODE_NAME "mat4model0surf83"
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2331 *NODE_NAME "mat4model0surf83"
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2332 *INHERIT_POS 0 0 0
\r
2333 *INHERIT_ROT 0 0 0
\r
2334 *INHERIT_SCL 0 0 0
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2339 *TM_POS 0.000000 0.000000 0.000000
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2345 *COMMENT "SURFACETYPE MST_PLANAR"
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2346 *MESH_VERTEX_LIST {
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2347 *MESH_VERTEX 0 396.000000 -48.000000 356.000000
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2348 *MESH_VERTEX 1 428.000000 -48.000000 356.000000
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2349 *MESH_VERTEX 2 428.000000 -52.000000 368.000000
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2350 *MESH_VERTEX 3 396.000000 -52.000000 368.000000
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2351 *MESH_VERTEX 4 428.000000 -52.000000 344.000000
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2352 *MESH_VERTEX 5 428.000000 -48.000000 356.000000
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2353 *MESH_VERTEX 6 396.000000 -48.000000 356.000000
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2354 *MESH_VERTEX 7 396.000000 -52.000000 344.000000
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2357 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2358 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2359 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2360 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2361 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2362 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2363 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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2364 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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2365 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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2366 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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2367 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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2368 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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2371 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2372 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2373 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2374 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2376 *MESH_NUMTVERTEX 8
\r
2378 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2379 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2380 *MESH_TVERT 2 0.125000 0.250000 1.000000
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2381 *MESH_TVERT 3 0.125000 0.000000 1.000000
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2382 *MESH_TVERT 4 0.875000 0.250000 1.000000
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2383 *MESH_TVERT 5 1.000000 0.250000 1.000000
\r
2384 *MESH_TVERT 6 1.000000 0.000000 1.000000
\r
2385 *MESH_TVERT 7 0.875000 0.000000 1.000000
\r
2387 *MESH_NUMTVFACES 4
\r
2389 *MESH_TFACE 0 0 2 1
\r
2390 *MESH_TFACE 1 0 3 2
\r
2391 *MESH_TFACE 2 4 6 5
\r
2392 *MESH_TFACE 3 4 7 6
\r
2395 *PROP_MOTIONBLUR 0
\r
2396 *PROP_CASTSHADOW 1
\r
2397 *PROP_RECVSHADOW 1
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2401 *NODE_NAME "mat4model0surf84"
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2403 *NODE_NAME "mat4model0surf84"
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2404 *INHERIT_POS 0 0 0
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2405 *INHERIT_ROT 0 0 0
\r
2406 *INHERIT_SCL 0 0 0
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2411 *TM_POS 0.000000 0.000000 0.000000
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2417 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2418 *MESH_VERTEX_LIST {
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2419 *MESH_VERTEX 0 428.000000 -52.000000 368.000000
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2420 *MESH_VERTEX 1 428.000000 -64.000000 372.000000
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2421 *MESH_VERTEX 2 396.000000 -64.000000 372.000000
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2422 *MESH_VERTEX 3 396.000000 -52.000000 368.000000
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2423 *MESH_VERTEX 4 428.000000 -76.000000 368.000000
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2424 *MESH_VERTEX 5 396.000000 -76.000000 368.000000
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2427 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2428 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2429 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2430 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2431 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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2432 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2433 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2434 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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2435 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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2436 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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2439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2441 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2442 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2444 *MESH_NUMTVERTEX 6
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2446 *MESH_TVERT 0 0.125000 0.250000 1.000000
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2447 *MESH_TVERT 1 0.250000 0.250000 1.000000
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2448 *MESH_TVERT 2 0.250000 0.000000 1.000000
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2449 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
2450 *MESH_TVERT 4 0.375000 0.250000 1.000000
\r
2451 *MESH_TVERT 5 0.375000 0.000000 1.000000
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2453 *MESH_NUMTVFACES 4
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2455 *MESH_TFACE 0 0 2 1
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2456 *MESH_TFACE 1 0 3 2
\r
2457 *MESH_TFACE 2 2 4 1
\r
2458 *MESH_TFACE 3 2 5 4
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2461 *PROP_MOTIONBLUR 0
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2462 *PROP_CASTSHADOW 1
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2463 *PROP_RECVSHADOW 1
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2467 *NODE_NAME "mat4model0surf85"
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2469 *NODE_NAME "mat4model0surf85"
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2470 *INHERIT_POS 0 0 0
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2471 *INHERIT_ROT 0 0 0
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2472 *INHERIT_SCL 0 0 0
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2477 *TM_POS 0.000000 0.000000 0.000000
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2483 *COMMENT "SURFACETYPE MST_PLANAR"
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2484 *MESH_VERTEX_LIST {
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2485 *MESH_VERTEX 0 396.000000 -64.000000 340.000000
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2486 *MESH_VERTEX 1 428.000000 -64.000000 340.000000
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2487 *MESH_VERTEX 2 428.000000 -52.000000 344.000000
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2488 *MESH_VERTEX 3 396.000000 -52.000000 344.000000
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2489 *MESH_VERTEX 4 428.000000 -76.000000 344.000000
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2490 *MESH_VERTEX 5 396.000000 -76.000000 344.000000
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2493 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2494 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2495 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2496 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2497 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2498 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2499 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2500 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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2501 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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2502 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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2505 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2506 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2507 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2508 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2510 *MESH_NUMTVERTEX 6
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2512 *MESH_TVERT 0 0.750000 0.000000 1.000000
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2513 *MESH_TVERT 1 0.750000 0.250000 1.000000
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2514 *MESH_TVERT 2 0.875000 0.250000 1.000000
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2515 *MESH_TVERT 3 0.875000 0.000000 1.000000
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2516 *MESH_TVERT 4 0.625000 0.250000 1.000000
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2517 *MESH_TVERT 5 0.625000 0.000000 1.000000
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2519 *MESH_NUMTVFACES 4
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2521 *MESH_TFACE 0 0 2 1
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2522 *MESH_TFACE 1 0 3 2
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2523 *MESH_TFACE 2 4 0 1
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2524 *MESH_TFACE 3 4 5 0
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2527 *PROP_MOTIONBLUR 0
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2528 *PROP_CASTSHADOW 1
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2529 *PROP_RECVSHADOW 1
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2533 *NODE_NAME "mat4model0surf86"
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2535 *NODE_NAME "mat4model0surf86"
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2536 *INHERIT_POS 0 0 0
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2537 *INHERIT_ROT 0 0 0
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2538 *INHERIT_SCL 0 0 0
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2543 *TM_POS 0.000000 0.000000 0.000000
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2549 *COMMENT "SURFACETYPE MST_PLANAR"
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2550 *MESH_VERTEX_LIST {
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2551 *MESH_VERTEX 0 428.000000 -76.000000 368.000000
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2552 *MESH_VERTEX 1 428.000000 -80.000000 356.000000
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2553 *MESH_VERTEX 2 396.000000 -80.000000 356.000000
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2554 *MESH_VERTEX 3 396.000000 -76.000000 368.000000
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2555 *MESH_VERTEX 4 428.000000 -76.000000 344.000000
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2556 *MESH_VERTEX 5 396.000000 -76.000000 344.000000
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2559 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2560 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2561 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2562 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2563 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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2564 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2565 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2566 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2567 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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2568 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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2571 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2572 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2573 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2574 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2576 *MESH_NUMTVERTEX 6
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2578 *MESH_TVERT 0 0.375000 0.250000 1.000000
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2579 *MESH_TVERT 1 0.500000 0.250000 1.000000
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2580 *MESH_TVERT 2 0.500000 0.000000 1.000000
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2581 *MESH_TVERT 3 0.375000 0.000000 1.000000
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2582 *MESH_TVERT 4 0.625000 0.250000 1.000000
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2583 *MESH_TVERT 5 0.625000 0.000000 1.000000
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2585 *MESH_NUMTVFACES 4
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2587 *MESH_TFACE 0 0 2 1
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2588 *MESH_TFACE 1 0 3 2
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2589 *MESH_TFACE 2 2 4 1
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2590 *MESH_TFACE 3 2 5 4
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2593 *PROP_MOTIONBLUR 0
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2594 *PROP_CASTSHADOW 1
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2595 *PROP_RECVSHADOW 1
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2599 *NODE_NAME "mat4model0surf87"
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2601 *NODE_NAME "mat4model0surf87"
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2602 *INHERIT_POS 0 0 0
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2603 *INHERIT_ROT 0 0 0
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2604 *INHERIT_SCL 0 0 0
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2609 *TM_POS 0.000000 0.000000 0.000000
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2615 *COMMENT "SURFACETYPE MST_PLANAR"
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2616 *MESH_VERTEX_LIST {
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2617 *MESH_VERTEX 0 392.000000 12.000000 392.000000
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2618 *MESH_VERTEX 1 392.000000 -128.000000 392.000000
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2619 *MESH_VERTEX 2 392.000000 -128.000000 396.000000
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2620 *MESH_VERTEX 3 392.000000 12.000000 396.000000
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2623 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2624 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2625 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2626 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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2627 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2628 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2634 *MESH_NUMTVERTEX 4
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2636 *MESH_TVERT 0 0.000000 0.312500 1.000000
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2637 *MESH_TVERT 1 1.093750 0.312500 1.000000
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2638 *MESH_TVERT 2 1.093750 0.281250 1.000000
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2639 *MESH_TVERT 3 0.000000 0.281250 1.000000
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2641 *MESH_NUMTVFACES 2
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2643 *MESH_TFACE 0 0 2 1
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2644 *MESH_TFACE 1 0 3 2
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2647 *PROP_MOTIONBLUR 0
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2648 *PROP_CASTSHADOW 1
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2649 *PROP_RECVSHADOW 1
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2653 *NODE_NAME "mat4model0surf88"
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2655 *NODE_NAME "mat4model0surf88"
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2656 *INHERIT_POS 0 0 0
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2657 *INHERIT_ROT 0 0 0
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2658 *INHERIT_SCL 0 0 0
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2663 *TM_POS 0.000000 0.000000 0.000000
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2669 *COMMENT "SURFACETYPE MST_PLANAR"
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2670 *MESH_VERTEX_LIST {
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2671 *MESH_VERTEX 0 392.000000 12.000000 372.000000
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2672 *MESH_VERTEX 1 392.000000 -128.000000 372.000000
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2673 *MESH_VERTEX 2 392.000000 -128.000000 376.000000
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2674 *MESH_VERTEX 3 392.000000 12.000000 376.000000
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2677 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2678 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2679 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2680 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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2681 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2682 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2685 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2686 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2688 *MESH_NUMTVERTEX 4
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2690 *MESH_TVERT 0 0.000000 0.093750 1.000000
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2691 *MESH_TVERT 1 1.093750 0.093750 1.000000
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2692 *MESH_TVERT 2 1.093750 0.062500 1.000000
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2693 *MESH_TVERT 3 0.000000 0.062500 1.000000
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2695 *MESH_NUMTVFACES 2
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2697 *MESH_TFACE 0 0 2 1
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2698 *MESH_TFACE 1 0 3 2
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2701 *PROP_MOTIONBLUR 0
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2702 *PROP_CASTSHADOW 1
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2703 *PROP_RECVSHADOW 1
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2707 *NODE_NAME "mat4model0surf89"
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2709 *NODE_NAME "mat4model0surf89"
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2710 *INHERIT_POS 0 0 0
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2711 *INHERIT_ROT 0 0 0
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2712 *INHERIT_SCL 0 0 0
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2717 *TM_POS 0.000000 0.000000 0.000000
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2723 *COMMENT "SURFACETYPE MST_PLANAR"
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2724 *MESH_VERTEX_LIST {
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2725 *MESH_VERTEX 0 392.000000 12.000000 392.000000
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2726 *MESH_VERTEX 1 384.000000 12.000000 392.000000
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2727 *MESH_VERTEX 2 384.000000 -128.000000 392.000000
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2728 *MESH_VERTEX 3 392.000000 -128.000000 392.000000
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2731 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2732 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2733 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2734 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2735 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2736 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2742 *MESH_NUMTVERTEX 4
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2744 *MESH_TVERT 0 0.000000 0.312500 1.000000
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2745 *MESH_TVERT 1 0.000000 0.375000 1.000000
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2746 *MESH_TVERT 2 1.093750 0.375000 1.000000
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2747 *MESH_TVERT 3 1.093750 0.312500 1.000000
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2749 *MESH_NUMTVFACES 2
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2751 *MESH_TFACE 0 0 2 1
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2752 *MESH_TFACE 1 0 3 2
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2755 *PROP_MOTIONBLUR 0
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2761 *NODE_NAME "mat4model0surf90"
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2763 *NODE_NAME "mat4model0surf90"
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2764 *INHERIT_POS 0 0 0
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2765 *INHERIT_ROT 0 0 0
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2766 *INHERIT_SCL 0 0 0
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2771 *TM_POS 0.000000 0.000000 0.000000
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2777 *COMMENT "SURFACETYPE MST_PLANAR"
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2778 *MESH_VERTEX_LIST {
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2779 *MESH_VERTEX 0 384.000000 12.000000 392.000000
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2780 *MESH_VERTEX 1 384.000000 12.000000 376.000000
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2781 *MESH_VERTEX 2 384.000000 -128.000000 376.000000
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2782 *MESH_VERTEX 3 384.000000 -128.000000 392.000000
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2785 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2786 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2787 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2788 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2789 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2790 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2796 *MESH_NUMTVERTEX 4
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2798 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2799 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2800 *MESH_TVERT 2 1.093750 0.125000 1.000000
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2801 *MESH_TVERT 3 1.093750 0.000000 1.000000
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2803 *MESH_NUMTVFACES 2
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2805 *MESH_TFACE 0 0 2 1
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2806 *MESH_TFACE 1 0 3 2
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2809 *PROP_MOTIONBLUR 0
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2810 *PROP_CASTSHADOW 1
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2811 *PROP_RECVSHADOW 1
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2815 *NODE_NAME "mat4model0surf91"
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2817 *NODE_NAME "mat4model0surf91"
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2818 *INHERIT_POS 0 0 0
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2819 *INHERIT_ROT 0 0 0
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2820 *INHERIT_SCL 0 0 0
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2825 *TM_POS 0.000000 0.000000 0.000000
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2831 *COMMENT "SURFACETYPE MST_PLANAR"
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2832 *MESH_VERTEX_LIST {
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2833 *MESH_VERTEX 0 384.000000 12.000000 376.000000
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2834 *MESH_VERTEX 1 392.000000 12.000000 376.000000
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2835 *MESH_VERTEX 2 392.000000 -128.000000 376.000000
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2836 *MESH_VERTEX 3 384.000000 -128.000000 376.000000
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2839 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2840 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2841 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2842 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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2843 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2844 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2847 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2848 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2850 *MESH_NUMTVERTEX 4
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2852 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2853 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2854 *MESH_TVERT 2 1.093750 0.062500 1.000000
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2855 *MESH_TVERT 3 1.093750 0.000000 1.000000
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2857 *MESH_NUMTVFACES 2
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2859 *MESH_TFACE 0 0 2 1
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2860 *MESH_TFACE 1 0 3 2
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2863 *PROP_MOTIONBLUR 0
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2864 *PROP_CASTSHADOW 1
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2865 *PROP_RECVSHADOW 1
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2869 *NODE_NAME "mat4model0surf92"
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2871 *NODE_NAME "mat4model0surf92"
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2872 *INHERIT_POS 0 0 0
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2873 *INHERIT_ROT 0 0 0
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2874 *INHERIT_SCL 0 0 0
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2879 *TM_POS 0.000000 0.000000 0.000000
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2885 *COMMENT "SURFACETYPE MST_PLANAR"
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2886 *MESH_VERTEX_LIST {
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2887 *MESH_VERTEX 0 384.000000 -52.000000 336.000000
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2888 *MESH_VERTEX 1 384.000000 -52.000000 340.000000
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2889 *MESH_VERTEX 2 383.000000 -49.000000 340.000000
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2890 *MESH_VERTEX 3 383.000000 -49.000000 336.000000
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2891 *MESH_VERTEX 4 383.000000 -55.000000 340.000000
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2892 *MESH_VERTEX 5 383.000000 -55.000000 336.000000
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2895 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2896 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2897 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2898 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2899 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2900 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2901 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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2902 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2903 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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2904 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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2907 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2908 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2909 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2910 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2912 *MESH_NUMTVERTEX 6
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2914 *MESH_TVERT 0 0.125000 0.000000 1.000000
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2915 *MESH_TVERT 1 0.125000 0.031250 1.000000
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2916 *MESH_TVERT 2 0.156250 0.031250 1.000000
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2917 *MESH_TVERT 3 0.156250 0.000000 1.000000
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2918 *MESH_TVERT 4 0.093750 0.031250 1.000000
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2919 *MESH_TVERT 5 0.093750 0.000000 1.000000
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2921 *MESH_NUMTVFACES 4
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2923 *MESH_TFACE 0 0 2 1
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2924 *MESH_TFACE 1 0 3 2
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2925 *MESH_TFACE 2 4 0 1
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2926 *MESH_TFACE 3 4 5 0
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2929 *PROP_MOTIONBLUR 0
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2930 *PROP_CASTSHADOW 1
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2931 *PROP_RECVSHADOW 1
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2935 *NODE_NAME "mat4model0surf93"
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2937 *NODE_NAME "mat4model0surf93"
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2938 *INHERIT_POS 0 0 0
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2939 *INHERIT_ROT 0 0 0
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2940 *INHERIT_SCL 0 0 0
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2945 *TM_POS 0.000000 0.000000 0.000000
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2951 *COMMENT "SURFACETYPE MST_PLANAR"
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2952 *MESH_VERTEX_LIST {
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2953 *MESH_VERTEX 0 384.000000 -52.000000 336.000000
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2954 *MESH_VERTEX 1 383.000000 -49.000000 336.000000
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2955 *MESH_VERTEX 2 383.000000 -55.000000 336.000000
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2956 *MESH_VERTEX 3 380.000000 -56.000000 336.000000
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2957 *MESH_VERTEX 4 380.000000 -48.000000 336.000000
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2958 *MESH_VERTEX 5 377.000000 -49.000000 336.000000
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2959 *MESH_VERTEX 6 377.000000 -55.000000 336.000000
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2960 *MESH_VERTEX 7 376.000000 -52.000000 336.000000
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2963 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2964 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2965 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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2966 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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2967 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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2968 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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2969 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2970 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2971 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2972 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2973 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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2974 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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2975 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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2976 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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2979 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2980 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2981 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2982 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2983 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2984 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2986 *MESH_NUMTVERTEX 8
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2988 *MESH_TVERT 0 1.000000 0.593750 1.000000
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2989 *MESH_TVERT 1 0.992188 0.617188 1.000000
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2990 *MESH_TVERT 2 0.992188 0.570312 1.000000
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2991 *MESH_TVERT 3 0.968750 0.562500 1.000000
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2992 *MESH_TVERT 4 0.968750 0.625000 1.000000
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2993 *MESH_TVERT 5 0.945312 0.617188 1.000000
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2994 *MESH_TVERT 6 0.945312 0.570312 1.000000
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2995 *MESH_TVERT 7 0.937500 0.593750 1.000000
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2997 *MESH_NUMTVFACES 6
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2999 *MESH_TFACE 0 1 2 3
\r
3000 *MESH_TFACE 1 1 3 4
\r
3001 *MESH_TFACE 2 3 5 4
\r
3002 *MESH_TFACE 3 3 6 5
\r
3003 *MESH_TFACE 4 0 2 1
\r
3004 *MESH_TFACE 5 5 6 7
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3007 *PROP_MOTIONBLUR 0
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3008 *PROP_CASTSHADOW 1
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3009 *PROP_RECVSHADOW 1
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3013 *NODE_NAME "mat4model0surf94"
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3015 *NODE_NAME "mat4model0surf94"
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3016 *INHERIT_POS 0 0 0
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3017 *INHERIT_ROT 0 0 0
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3018 *INHERIT_SCL 0 0 0
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3023 *TM_POS 0.000000 0.000000 0.000000
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3029 *COMMENT "SURFACETYPE MST_PLANAR"
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3030 *MESH_VERTEX_LIST {
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3031 *MESH_VERTEX 0 384.000000 -76.000000 336.000000
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3032 *MESH_VERTEX 1 384.000000 -76.000000 340.000000
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3033 *MESH_VERTEX 2 383.000000 -73.000000 340.000000
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3034 *MESH_VERTEX 3 383.000000 -73.000000 336.000000
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3035 *MESH_VERTEX 4 383.000000 -79.000000 340.000000
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3036 *MESH_VERTEX 5 383.000000 -79.000000 336.000000
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3039 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3040 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3041 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3042 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3043 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3044 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3045 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3046 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3047 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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3048 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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3051 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3052 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3053 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3054 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3056 *MESH_NUMTVERTEX 6
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3058 *MESH_TVERT 0 0.125000 0.000000 1.000000
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3059 *MESH_TVERT 1 0.125000 0.031250 1.000000
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3060 *MESH_TVERT 2 0.156250 0.031250 1.000000
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3061 *MESH_TVERT 3 0.156250 0.000000 1.000000
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3062 *MESH_TVERT 4 0.093750 0.031250 1.000000
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3063 *MESH_TVERT 5 0.093750 0.000000 1.000000
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3065 *MESH_NUMTVFACES 4
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3067 *MESH_TFACE 0 0 2 1
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3068 *MESH_TFACE 1 0 3 2
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3069 *MESH_TFACE 2 4 0 1
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3070 *MESH_TFACE 3 4 5 0
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3073 *PROP_MOTIONBLUR 0
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3074 *PROP_CASTSHADOW 1
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3075 *PROP_RECVSHADOW 1
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3079 *NODE_NAME "mat4model0surf95"
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3081 *NODE_NAME "mat4model0surf95"
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3082 *INHERIT_POS 0 0 0
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3083 *INHERIT_ROT 0 0 0
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3084 *INHERIT_SCL 0 0 0
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3089 *TM_POS 0.000000 0.000000 0.000000
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3095 *COMMENT "SURFACETYPE MST_PLANAR"
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3096 *MESH_VERTEX_LIST {
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3097 *MESH_VERTEX 0 384.000000 -76.000000 336.000000
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3098 *MESH_VERTEX 1 383.000000 -73.000000 336.000000
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3099 *MESH_VERTEX 2 383.000000 -79.000000 336.000000
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3100 *MESH_VERTEX 3 380.000000 -80.000000 336.000000
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3101 *MESH_VERTEX 4 380.000000 -72.000000 336.000000
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3102 *MESH_VERTEX 5 377.000000 -73.000000 336.000000
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3103 *MESH_VERTEX 6 377.000000 -79.000000 336.000000
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3104 *MESH_VERTEX 7 376.000000 -76.000000 336.000000
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3107 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3108 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3109 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3110 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3111 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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3112 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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3113 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3114 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3115 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3116 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3117 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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3118 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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3119 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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3120 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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3123 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3124 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3125 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3126 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3127 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3128 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3130 *MESH_NUMTVERTEX 8
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3132 *MESH_TVERT 0 1.000000 0.406250 1.000000
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3133 *MESH_TVERT 1 0.992188 0.429688 1.000000
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3134 *MESH_TVERT 2 0.992188 0.382812 1.000000
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3135 *MESH_TVERT 3 0.968750 0.375000 1.000000
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3136 *MESH_TVERT 4 0.968750 0.437500 1.000000
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3137 *MESH_TVERT 5 0.945312 0.429688 1.000000
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3138 *MESH_TVERT 6 0.945312 0.382812 1.000000
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3139 *MESH_TVERT 7 0.937500 0.406250 1.000000
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3141 *MESH_NUMTVFACES 6
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3143 *MESH_TFACE 0 1 2 3
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3144 *MESH_TFACE 1 1 3 4
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3145 *MESH_TFACE 2 3 5 4
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3146 *MESH_TFACE 3 3 6 5
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3147 *MESH_TFACE 4 0 2 1
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3148 *MESH_TFACE 5 5 6 7
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3151 *PROP_MOTIONBLUR 0
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3152 *PROP_CASTSHADOW 1
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3153 *PROP_RECVSHADOW 1
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3157 *NODE_NAME "mat4model0surf96"
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3159 *NODE_NAME "mat4model0surf96"
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3160 *INHERIT_POS 0 0 0
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3161 *INHERIT_ROT 0 0 0
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3162 *INHERIT_SCL 0 0 0
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3167 *TM_POS 0.000000 0.000000 0.000000
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3173 *COMMENT "SURFACETYPE MST_PLANAR"
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3174 *MESH_VERTEX_LIST {
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3175 *MESH_VERTEX 0 383.000000 -49.000000 340.000000
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3176 *MESH_VERTEX 1 380.000000 -48.000000 340.000000
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3177 *MESH_VERTEX 2 380.000000 -48.000000 336.000000
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3178 *MESH_VERTEX 3 383.000000 -49.000000 336.000000
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3179 *MESH_VERTEX 4 377.000000 -49.000000 340.000000
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3180 *MESH_VERTEX 5 377.000000 -49.000000 336.000000
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3183 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3184 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3185 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3186 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3187 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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3188 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3189 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3190 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3191 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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3192 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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3195 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3196 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3197 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3198 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3200 *MESH_NUMTVERTEX 6
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3202 *MESH_TVERT 0 0.156250 0.031250 1.000000
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3203 *MESH_TVERT 1 0.187500 0.031250 1.000000
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3204 *MESH_TVERT 2 0.187500 0.000000 1.000000
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3205 *MESH_TVERT 3 0.156250 0.000000 1.000000
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3206 *MESH_TVERT 4 0.218750 0.031250 1.000000
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3207 *MESH_TVERT 5 0.218750 0.000000 1.000000
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3209 *MESH_NUMTVFACES 4
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3211 *MESH_TFACE 0 0 2 1
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3212 *MESH_TFACE 1 0 3 2
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3213 *MESH_TFACE 2 2 4 1
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3214 *MESH_TFACE 3 2 5 4
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3217 *PROP_MOTIONBLUR 0
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3218 *PROP_CASTSHADOW 1
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3219 *PROP_RECVSHADOW 1
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3223 *NODE_NAME "mat4model0surf97"
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3225 *NODE_NAME "mat4model0surf97"
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3226 *INHERIT_POS 0 0 0
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3227 *INHERIT_ROT 0 0 0
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3228 *INHERIT_SCL 0 0 0
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3233 *TM_POS 0.000000 0.000000 0.000000
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3239 *COMMENT "SURFACETYPE MST_PLANAR"
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3240 *MESH_VERTEX_LIST {
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3241 *MESH_VERTEX 0 380.000000 -56.000000 336.000000
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3242 *MESH_VERTEX 1 380.000000 -56.000000 340.000000
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3243 *MESH_VERTEX 2 383.000000 -55.000000 340.000000
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3244 *MESH_VERTEX 3 383.000000 -55.000000 336.000000
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3245 *MESH_VERTEX 4 377.000000 -55.000000 340.000000
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3246 *MESH_VERTEX 5 377.000000 -55.000000 336.000000
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3249 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3250 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3251 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3252 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3253 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3254 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3255 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3256 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3257 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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3258 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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3261 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3262 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3263 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3264 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3266 *MESH_NUMTVERTEX 6
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3268 *MESH_TVERT 0 0.062500 0.000000 1.000000
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3269 *MESH_TVERT 1 0.062500 0.031250 1.000000
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3270 *MESH_TVERT 2 0.093750 0.031250 1.000000
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3271 *MESH_TVERT 3 0.093750 0.000000 1.000000
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3272 *MESH_TVERT 4 0.031250 0.031250 1.000000
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3273 *MESH_TVERT 5 0.031250 0.000000 1.000000
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3275 *MESH_NUMTVFACES 4
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3277 *MESH_TFACE 0 0 2 1
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3278 *MESH_TFACE 1 0 3 2
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3279 *MESH_TFACE 2 4 0 1
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3280 *MESH_TFACE 3 4 5 0
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3283 *PROP_MOTIONBLUR 0
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3284 *PROP_CASTSHADOW 1
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3285 *PROP_RECVSHADOW 1
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3289 *NODE_NAME "mat4model0surf98"
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3291 *NODE_NAME "mat4model0surf98"
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3292 *INHERIT_POS 0 0 0
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3293 *INHERIT_ROT 0 0 0
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3294 *INHERIT_SCL 0 0 0
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3299 *TM_POS 0.000000 0.000000 0.000000
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3305 *COMMENT "SURFACETYPE MST_PLANAR"
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3306 *MESH_VERTEX_LIST {
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3307 *MESH_VERTEX 0 383.000000 -73.000000 340.000000
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3308 *MESH_VERTEX 1 380.000000 -72.000000 340.000000
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3309 *MESH_VERTEX 2 380.000000 -72.000000 336.000000
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3310 *MESH_VERTEX 3 383.000000 -73.000000 336.000000
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3311 *MESH_VERTEX 4 377.000000 -73.000000 340.000000
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3312 *MESH_VERTEX 5 377.000000 -73.000000 336.000000
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3315 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3316 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3317 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3318 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3319 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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3320 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3321 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3322 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3323 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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3324 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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3327 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3328 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3329 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3330 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3332 *MESH_NUMTVERTEX 6
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3334 *MESH_TVERT 0 0.156250 0.031250 1.000000
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3335 *MESH_TVERT 1 0.187500 0.031250 1.000000
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3336 *MESH_TVERT 2 0.187500 0.000000 1.000000
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3337 *MESH_TVERT 3 0.156250 0.000000 1.000000
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3338 *MESH_TVERT 4 0.218750 0.031250 1.000000
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3339 *MESH_TVERT 5 0.218750 0.000000 1.000000
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3341 *MESH_NUMTVFACES 4
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3343 *MESH_TFACE 0 0 2 1
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3344 *MESH_TFACE 1 0 3 2
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3345 *MESH_TFACE 2 2 4 1
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3346 *MESH_TFACE 3 2 5 4
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3349 *PROP_MOTIONBLUR 0
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3350 *PROP_CASTSHADOW 1
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3351 *PROP_RECVSHADOW 1
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3355 *NODE_NAME "mat4model0surf99"
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3357 *NODE_NAME "mat4model0surf99"
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3358 *INHERIT_POS 0 0 0
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3359 *INHERIT_ROT 0 0 0
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3360 *INHERIT_SCL 0 0 0
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3365 *TM_POS 0.000000 0.000000 0.000000
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3371 *COMMENT "SURFACETYPE MST_PLANAR"
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3372 *MESH_VERTEX_LIST {
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3374 *MESH_VERTEX 1 380.000000 -80.000000 340.000000
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3375 *MESH_VERTEX 2 383.000000 -79.000000 340.000000
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3376 *MESH_VERTEX 3 383.000000 -79.000000 336.000000
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3377 *MESH_VERTEX 4 377.000000 -79.000000 340.000000
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3378 *MESH_VERTEX 5 377.000000 -79.000000 336.000000
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3381 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3382 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3383 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3384 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3385 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3386 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3387 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3388 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3389 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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3390 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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3393 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3394 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3395 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3396 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3398 *MESH_NUMTVERTEX 6
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3400 *MESH_TVERT 0 0.062500 0.000000 1.000000
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3401 *MESH_TVERT 1 0.062500 0.031250 1.000000
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3402 *MESH_TVERT 2 0.093750 0.031250 1.000000
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3403 *MESH_TVERT 3 0.093750 0.000000 1.000000
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3404 *MESH_TVERT 4 0.031250 0.031250 1.000000
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3405 *MESH_TVERT 5 0.031250 0.000000 1.000000
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3407 *MESH_NUMTVFACES 4
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3409 *MESH_TFACE 0 0 2 1
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3410 *MESH_TFACE 1 0 3 2
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3411 *MESH_TFACE 2 4 0 1
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3412 *MESH_TFACE 3 4 5 0
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3415 *PROP_MOTIONBLUR 0
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3416 *PROP_CASTSHADOW 1
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3417 *PROP_RECVSHADOW 1
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3421 *NODE_NAME "mat4model0surf100"
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3423 *NODE_NAME "mat4model0surf100"
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3424 *INHERIT_POS 0 0 0
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3425 *INHERIT_ROT 0 0 0
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3426 *INHERIT_SCL 0 0 0
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3431 *TM_POS 0.000000 0.000000 0.000000
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3437 *COMMENT "SURFACETYPE MST_PLANAR"
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3438 *MESH_VERTEX_LIST {
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3440 *MESH_VERTEX 1 376.000000 -52.000000 340.000000
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3441 *MESH_VERTEX 2 376.000000 -52.000000 336.000000
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3442 *MESH_VERTEX 3 377.000000 -49.000000 336.000000
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3443 *MESH_VERTEX 4 376.000000 -52.000000 336.000000
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3444 *MESH_VERTEX 5 376.000000 -52.000000 340.000000
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3445 *MESH_VERTEX 6 377.000000 -55.000000 340.000000
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3446 *MESH_VERTEX 7 377.000000 -55.000000 336.000000
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3449 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3450 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3451 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3452 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3453 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3454 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3455 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3456 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3457 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3458 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3459 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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3460 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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3463 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3464 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3465 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3466 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3468 *MESH_NUMTVERTEX 8
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3470 *MESH_TVERT 0 0.218750 0.031250 1.000000
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3471 *MESH_TVERT 1 0.250000 0.031250 1.000000
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3472 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3473 *MESH_TVERT 3 0.218750 0.000000 1.000000
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3474 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3475 *MESH_TVERT 5 0.000000 0.031250 1.000000
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3476 *MESH_TVERT 6 0.031250 0.031250 1.000000
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3477 *MESH_TVERT 7 0.031250 0.000000 1.000000
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3479 *MESH_NUMTVFACES 4
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3481 *MESH_TFACE 0 0 2 1
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3482 *MESH_TFACE 1 0 3 2
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3483 *MESH_TFACE 2 4 6 5
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3484 *MESH_TFACE 3 4 7 6
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3487 *PROP_MOTIONBLUR 0
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3488 *PROP_CASTSHADOW 1
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3489 *PROP_RECVSHADOW 1
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3493 *NODE_NAME "mat4model0surf101"
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3495 *NODE_NAME "mat4model0surf101"
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3496 *INHERIT_POS 0 0 0
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3497 *INHERIT_ROT 0 0 0
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3498 *INHERIT_SCL 0 0 0
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3503 *TM_POS 0.000000 0.000000 0.000000
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3509 *COMMENT "SURFACETYPE MST_PLANAR"
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3510 *MESH_VERTEX_LIST {
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3511 *MESH_VERTEX 0 377.000000 -73.000000 340.000000
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3512 *MESH_VERTEX 1 376.000000 -76.000000 340.000000
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3513 *MESH_VERTEX 2 376.000000 -76.000000 336.000000
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3514 *MESH_VERTEX 3 377.000000 -73.000000 336.000000
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3515 *MESH_VERTEX 4 376.000000 -76.000000 336.000000
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3516 *MESH_VERTEX 5 376.000000 -76.000000 340.000000
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3517 *MESH_VERTEX 6 377.000000 -79.000000 340.000000
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3521 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3522 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3523 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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3524 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3525 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3526 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3527 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3528 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3529 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3530 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3531 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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3532 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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3535 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3536 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3537 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3538 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3540 *MESH_NUMTVERTEX 8
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3542 *MESH_TVERT 0 0.218750 0.031250 1.000000
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3543 *MESH_TVERT 1 0.250000 0.031250 1.000000
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3544 *MESH_TVERT 2 0.250000 0.000000 1.000000
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3545 *MESH_TVERT 3 0.218750 0.000000 1.000000
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3546 *MESH_TVERT 4 0.000000 0.000000 1.000000
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3547 *MESH_TVERT 5 0.000000 0.031250 1.000000
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3548 *MESH_TVERT 6 0.031250 0.031250 1.000000
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3549 *MESH_TVERT 7 0.031250 0.000000 1.000000
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3551 *MESH_NUMTVFACES 4
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3553 *MESH_TFACE 0 0 2 1
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3554 *MESH_TFACE 1 0 3 2
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3555 *MESH_TFACE 2 4 6 5
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3556 *MESH_TFACE 3 4 7 6
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3559 *PROP_MOTIONBLUR 0
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3560 *PROP_CASTSHADOW 1
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3561 *PROP_RECVSHADOW 1
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3565 *NODE_NAME "mat4model0surf102"
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3567 *NODE_NAME "mat4model0surf102"
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3568 *INHERIT_POS 0 0 0
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3569 *INHERIT_ROT 0 0 0
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3570 *INHERIT_SCL 0 0 0
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3575 *TM_POS 0.000000 0.000000 0.000000
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3581 *COMMENT "SURFACETYPE MST_PLANAR"
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3582 *MESH_VERTEX_LIST {
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3585 *MESH_VERTEX 2 384.000000 -128.000000 392.000000
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3586 *MESH_VERTEX 3 384.000000 -128.000000 376.000000
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3589 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3590 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3591 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3592 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3593 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3594 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3597 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3598 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3600 *MESH_NUMTVERTEX 4
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3602 *MESH_TVERT 0 0.937500 0.937500 1.000000
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3603 *MESH_TVERT 1 0.937500 1.062500 1.000000
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3604 *MESH_TVERT 2 1.000000 1.062500 1.000000
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3605 *MESH_TVERT 3 1.000000 0.937500 1.000000
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3607 *MESH_NUMTVFACES 2
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3609 *MESH_TFACE 0 0 2 1
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3610 *MESH_TFACE 1 0 3 2
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3613 *PROP_MOTIONBLUR 0
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3614 *PROP_CASTSHADOW 1
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3615 *PROP_RECVSHADOW 1
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3619 *NODE_NAME "mat4model0surf103"
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3621 *NODE_NAME "mat4model0surf103"
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3622 *INHERIT_POS 0 0 0
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3623 *INHERIT_ROT 0 0 0
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3624 *INHERIT_SCL 0 0 0
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3629 *TM_POS 0.000000 0.000000 0.000000
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3635 *COMMENT "SURFACETYPE MST_PLANAR"
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3636 *MESH_VERTEX_LIST {
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3637 *MESH_VERTEX 0 376.000000 12.000000 376.000000
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3638 *MESH_VERTEX 1 376.000000 12.000000 392.000000
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3639 *MESH_VERTEX 2 376.000000 -128.000000 392.000000
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3640 *MESH_VERTEX 3 376.000000 -128.000000 376.000000
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3643 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3644 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3645 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3646 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3647 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3648 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3651 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3652 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3654 *MESH_NUMTVERTEX 4
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3656 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3657 *MESH_TVERT 1 0.000000 0.125000 1.000000
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3658 *MESH_TVERT 2 1.093750 0.125000 1.000000
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3659 *MESH_TVERT 3 1.093750 0.000000 1.000000
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3661 *MESH_NUMTVFACES 2
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3663 *MESH_TFACE 0 0 2 1
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3664 *MESH_TFACE 1 0 3 2
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3667 *PROP_MOTIONBLUR 0
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3668 *PROP_CASTSHADOW 1
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3669 *PROP_RECVSHADOW 1
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3673 *NODE_NAME "mat4model0surf104"
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3675 *NODE_NAME "mat4model0surf104"
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3676 *INHERIT_POS 0 0 0
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3677 *INHERIT_ROT 0 0 0
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3678 *INHERIT_SCL 0 0 0
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3683 *TM_POS 0.000000 0.000000 0.000000
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3689 *COMMENT "SURFACETYPE MST_PLANAR"
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3690 *MESH_VERTEX_LIST {
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3691 *MESH_VERTEX 0 368.000000 12.000000 396.000000
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3692 *MESH_VERTEX 1 392.000000 12.000000 396.000000
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3693 *MESH_VERTEX 2 392.000000 -128.000000 396.000000
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3694 *MESH_VERTEX 3 368.000000 -128.000000 396.000000
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3697 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3698 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3699 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3700 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3701 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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3702 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3706 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3708 *MESH_NUMTVERTEX 4
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3710 *MESH_TVERT 0 0.000000 0.093750 1.000000
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3711 *MESH_TVERT 1 0.000000 0.281250 1.000000
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3712 *MESH_TVERT 2 1.093750 0.281250 1.000000
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3713 *MESH_TVERT 3 1.093750 0.093750 1.000000
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3715 *MESH_NUMTVFACES 2
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3717 *MESH_TFACE 0 0 2 1
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3718 *MESH_TFACE 1 0 3 2
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3721 *PROP_MOTIONBLUR 0
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3722 *PROP_CASTSHADOW 1
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3723 *PROP_RECVSHADOW 1
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3727 *NODE_NAME "mat4model0surf105"
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3729 *NODE_NAME "mat4model0surf105"
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3730 *INHERIT_POS 0 0 0
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3731 *INHERIT_ROT 0 0 0
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3732 *INHERIT_SCL 0 0 0
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3737 *TM_POS 0.000000 0.000000 0.000000
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3743 *COMMENT "SURFACETYPE MST_PLANAR"
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3744 *MESH_VERTEX_LIST {
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3745 *MESH_VERTEX 0 368.000000 -128.000000 392.000000
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3746 *MESH_VERTEX 1 368.000000 -128.000000 396.000000
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3747 *MESH_VERTEX 2 392.000000 -128.000000 396.000000
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3748 *MESH_VERTEX 3 392.000000 -128.000000 392.000000
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3751 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3752 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3753 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3754 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3755 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3756 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3759 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3760 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3762 *MESH_NUMTVERTEX 4
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3764 *MESH_TVERT 0 0.875000 0.062500 1.000000
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3765 *MESH_TVERT 1 0.875000 0.093750 1.000000
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3766 *MESH_TVERT 2 1.062500 0.093750 1.000000
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3767 *MESH_TVERT 3 1.062500 0.062500 1.000000
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3769 *MESH_NUMTVFACES 2
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3771 *MESH_TFACE 0 0 2 1
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3772 *MESH_TFACE 1 0 3 2
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3775 *PROP_MOTIONBLUR 0
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3776 *PROP_CASTSHADOW 1
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3777 *PROP_RECVSHADOW 1
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3781 *NODE_NAME "mat4model0surf106"
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3783 *NODE_NAME "mat4model0surf106"
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3784 *INHERIT_POS 0 0 0
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3785 *INHERIT_ROT 0 0 0
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3786 *INHERIT_SCL 0 0 0
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3791 *TM_POS 0.000000 0.000000 0.000000
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3797 *COMMENT "SURFACETYPE MST_PLANAR"
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3798 *MESH_VERTEX_LIST {
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3800 *MESH_VERTEX 1 368.000000 12.000000 392.000000
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3801 *MESH_VERTEX 2 368.000000 -128.000000 392.000000
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3802 *MESH_VERTEX 3 376.000000 -128.000000 392.000000
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3805 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3806 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3807 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3808 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3809 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3810 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3813 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3814 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3816 *MESH_NUMTVERTEX 4
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3818 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3819 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3820 *MESH_TVERT 2 1.093750 0.062500 1.000000
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3821 *MESH_TVERT 3 1.093750 0.000000 1.000000
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3823 *MESH_NUMTVFACES 2
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3825 *MESH_TFACE 0 0 2 1
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3826 *MESH_TFACE 1 0 3 2
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3829 *PROP_MOTIONBLUR 0
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3830 *PROP_CASTSHADOW 1
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3831 *PROP_RECVSHADOW 1
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3835 *NODE_NAME "mat4model0surf107"
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3837 *NODE_NAME "mat4model0surf107"
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3838 *INHERIT_POS 0 0 0
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3839 *INHERIT_ROT 0 0 0
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3840 *INHERIT_SCL 0 0 0
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3845 *TM_POS 0.000000 0.000000 0.000000
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3851 *COMMENT "SURFACETYPE MST_PLANAR"
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3852 *MESH_VERTEX_LIST {
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3854 *MESH_VERTEX 1 368.000000 -128.000000 396.000000
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3855 *MESH_VERTEX 2 368.000000 -128.000000 392.000000
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3856 *MESH_VERTEX 3 368.000000 12.000000 392.000000
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3859 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3860 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3861 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3862 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3863 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3864 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3867 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3868 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3870 *MESH_NUMTVERTEX 4
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3872 *MESH_TVERT 0 0.000000 0.093750 1.000000
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3873 *MESH_TVERT 1 1.093750 0.093750 1.000000
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3874 *MESH_TVERT 2 1.093750 0.062500 1.000000
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3875 *MESH_TVERT 3 0.000000 0.062500 1.000000
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3877 *MESH_NUMTVFACES 2
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3879 *MESH_TFACE 0 0 2 1
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3880 *MESH_TFACE 1 0 3 2
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3883 *PROP_MOTIONBLUR 0
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3884 *PROP_CASTSHADOW 1
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3885 *PROP_RECVSHADOW 1
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3889 *NODE_NAME "mat4model0surf108"
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3891 *NODE_NAME "mat4model0surf108"
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3892 *INHERIT_POS 0 0 0
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3893 *INHERIT_ROT 0 0 0
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3894 *INHERIT_SCL 0 0 0
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3899 *TM_POS 0.000000 0.000000 0.000000
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3905 *COMMENT "SURFACETYPE MST_PLANAR"
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3906 *MESH_VERTEX_LIST {
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3909 *MESH_VERTEX 2 376.000000 -128.000000 376.000000
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3910 *MESH_VERTEX 3 368.000000 -128.000000 376.000000
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3913 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3914 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3915 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3916 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3917 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3918 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3921 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3922 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3924 *MESH_NUMTVERTEX 4
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3926 *MESH_TVERT 0 0.000000 0.312500 1.000000
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3927 *MESH_TVERT 1 0.000000 0.375000 1.000000
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3928 *MESH_TVERT 2 1.093750 0.375000 1.000000
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3929 *MESH_TVERT 3 1.093750 0.312500 1.000000
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3931 *MESH_NUMTVFACES 2
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3933 *MESH_TFACE 0 0 2 1
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3934 *MESH_TFACE 1 0 3 2
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3937 *PROP_MOTIONBLUR 0
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3938 *PROP_CASTSHADOW 1
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3939 *PROP_RECVSHADOW 1
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3943 *NODE_NAME "mat4model0surf109"
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3945 *NODE_NAME "mat4model0surf109"
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3946 *INHERIT_POS 0 0 0
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3947 *INHERIT_ROT 0 0 0
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3948 *INHERIT_SCL 0 0 0
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3953 *TM_POS 0.000000 0.000000 0.000000
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3959 *COMMENT "SURFACETYPE MST_PLANAR"
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3960 *MESH_VERTEX_LIST {
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3963 *MESH_VERTEX 2 392.000000 -128.000000 376.000000
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3964 *MESH_VERTEX 3 392.000000 -128.000000 372.000000
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3967 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3968 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3969 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3970 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3971 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3972 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3975 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3976 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3978 *MESH_NUMTVERTEX 4
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3980 *MESH_TVERT 0 0.875000 0.906250 1.000000
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3981 *MESH_TVERT 1 0.875000 0.937500 1.000000
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3982 *MESH_TVERT 2 1.062500 0.937500 1.000000
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3983 *MESH_TVERT 3 1.062500 0.906250 1.000000
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3985 *MESH_NUMTVFACES 2
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3987 *MESH_TFACE 0 0 2 1
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3988 *MESH_TFACE 1 0 3 2
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3991 *PROP_MOTIONBLUR 0
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3992 *PROP_CASTSHADOW 1
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3993 *PROP_RECVSHADOW 1
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3997 *NODE_NAME "mat4model0surf110"
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3999 *NODE_NAME "mat4model0surf110"
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4000 *INHERIT_POS 0 0 0
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4001 *INHERIT_ROT 0 0 0
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4002 *INHERIT_SCL 0 0 0
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4007 *TM_POS 0.000000 0.000000 0.000000
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4013 *COMMENT "SURFACETYPE MST_PLANAR"
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4014 *MESH_VERTEX_LIST {
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4016 *MESH_VERTEX 1 368.000000 12.000000 372.000000
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4017 *MESH_VERTEX 2 368.000000 -128.000000 372.000000
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4018 *MESH_VERTEX 3 392.000000 -128.000000 372.000000
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4021 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4022 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4023 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4024 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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4025 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4026 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4029 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4030 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4032 *MESH_NUMTVERTEX 4
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4034 *MESH_TVERT 0 0.000000 0.093750 1.000000
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4035 *MESH_TVERT 1 0.000000 0.281250 1.000000
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4036 *MESH_TVERT 2 1.093750 0.281250 1.000000
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4037 *MESH_TVERT 3 1.093750 0.093750 1.000000
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4039 *MESH_NUMTVFACES 2
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4041 *MESH_TFACE 0 0 2 1
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4042 *MESH_TFACE 1 0 3 2
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4045 *PROP_MOTIONBLUR 0
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4046 *PROP_CASTSHADOW 1
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4047 *PROP_RECVSHADOW 1
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4051 *NODE_NAME "mat4model0surf111"
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4053 *NODE_NAME "mat4model0surf111"
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4054 *INHERIT_POS 0 0 0
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4055 *INHERIT_ROT 0 0 0
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4056 *INHERIT_SCL 0 0 0
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4061 *TM_POS 0.000000 0.000000 0.000000
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4067 *COMMENT "SURFACETYPE MST_PLANAR"
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4068 *MESH_VERTEX_LIST {
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4070 *MESH_VERTEX 1 368.000000 -128.000000 376.000000
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4071 *MESH_VERTEX 2 368.000000 -128.000000 372.000000
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4072 *MESH_VERTEX 3 368.000000 12.000000 372.000000
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4075 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4076 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4077 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4078 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4079 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4080 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4083 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4084 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4086 *MESH_NUMTVERTEX 4
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4088 *MESH_TVERT 0 0.000000 0.312500 1.000000
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4089 *MESH_TVERT 1 1.093750 0.312500 1.000000
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4090 *MESH_TVERT 2 1.093750 0.281250 1.000000
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4091 *MESH_TVERT 3 0.000000 0.281250 1.000000
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4093 *MESH_NUMTVFACES 2
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4095 *MESH_TFACE 0 0 2 1
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4096 *MESH_TFACE 1 0 3 2
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4099 *PROP_MOTIONBLUR 0
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4100 *PROP_CASTSHADOW 1
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4101 *PROP_RECVSHADOW 1
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4105 *NODE_NAME "mat4model0surf112"
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4107 *NODE_NAME "mat4model0surf112"
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4108 *INHERIT_POS 0 0 0
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4109 *INHERIT_ROT 0 0 0
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4110 *INHERIT_SCL 0 0 0
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4115 *TM_POS 0.000000 0.000000 0.000000
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4121 *COMMENT "SURFACETYPE MST_PLANAR"
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4122 *MESH_VERTEX_LIST {
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4125 *MESH_VERTEX 2 260.000000 12.000000 388.000000
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4126 *MESH_VERTEX 3 376.000000 -104.000000 388.000000
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4129 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4130 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4131 *MESH_VERTEXNORMAL 0 0.500000 0.500000 0.707107
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4132 *MESH_VERTEXNORMAL 1 0.500000 0.500000 0.707107
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4133 *MESH_VERTEXNORMAL 2 0.500000 0.500000 -0.707107
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4134 *MESH_VERTEXNORMAL 3 0.500000 0.500000 -0.707107
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4137 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4138 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4140 *MESH_NUMTVERTEX 4
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4142 *MESH_TVERT 0 0.000000 0.062500 1.000000
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4143 *MESH_TVERT 1 1.458408 0.062500 1.000000
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4144 *MESH_TVERT 2 1.458408 0.031250 1.000000
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4145 *MESH_TVERT 3 0.000000 0.031250 1.000000
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4147 *MESH_NUMTVFACES 2
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4149 *MESH_TFACE 0 0 2 1
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4150 *MESH_TFACE 1 0 3 2
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4153 *PROP_MOTIONBLUR 0
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4154 *PROP_CASTSHADOW 1
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4155 *PROP_RECVSHADOW 1
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4159 *NODE_NAME "mat4model0surf113"
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4161 *NODE_NAME "mat4model0surf113"
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4162 *INHERIT_POS 0 0 0
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4163 *INHERIT_ROT 0 0 0
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4164 *INHERIT_SCL 0 0 0
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4169 *TM_POS 0.000000 0.000000 0.000000
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4175 *COMMENT "SURFACETYPE MST_PLANAR"
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4176 *MESH_VERTEX_LIST {
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4179 *MESH_VERTEX 2 260.000000 12.000000 376.000000
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4180 *MESH_VERTEX 3 376.000000 -104.000000 376.000000
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4183 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4184 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4185 *MESH_VERTEXNORMAL 0 0.500000 0.500000 0.707107
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4186 *MESH_VERTEXNORMAL 1 0.500000 0.500000 0.707107
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4187 *MESH_VERTEXNORMAL 2 0.500000 0.500000 -0.707107
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4188 *MESH_VERTEXNORMAL 3 0.500000 0.500000 -0.707107
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4191 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4192 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4194 *MESH_NUMTVERTEX 4
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4196 *MESH_TVERT 0 0.000000 0.218750 1.000000
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4197 *MESH_TVERT 1 1.458408 0.218750 1.000000
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4198 *MESH_TVERT 2 1.458408 0.187500 1.000000
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4199 *MESH_TVERT 3 0.000000 0.187500 1.000000
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4201 *MESH_NUMTVFACES 2
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4203 *MESH_TFACE 0 0 2 1
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4204 *MESH_TFACE 1 0 3 2
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4207 *PROP_MOTIONBLUR 0
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4208 *PROP_CASTSHADOW 1
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4209 *PROP_RECVSHADOW 1
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4213 *NODE_NAME "mat4model0surf114"
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4215 *NODE_NAME "mat4model0surf114"
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4216 *INHERIT_POS 0 0 0
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4217 *INHERIT_ROT 0 0 0
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4218 *INHERIT_SCL 0 0 0
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4223 *TM_POS 0.000000 0.000000 0.000000
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4229 *COMMENT "SURFACETYPE MST_PLANAR"
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4230 *MESH_VERTEX_LIST {
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4231 *MESH_VERTEX 0 376.000000 -108.000000 388.000000
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4232 *MESH_VERTEX 1 376.000000 -104.000000 388.000000
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4233 *MESH_VERTEX 2 260.000000 12.000000 388.000000
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4234 *MESH_VERTEX 3 256.000000 12.000000 388.000000
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4237 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4238 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4239 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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4240 *MESH_VERTEXNORMAL 1 0.500000 0.500000 -0.707107
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4241 *MESH_VERTEXNORMAL 2 0.500000 0.500000 -0.707107
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4242 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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4245 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4246 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4248 *MESH_NUMTVERTEX 4
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4250 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4251 *MESH_TVERT 1 0.000000 0.031250 1.000000
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4252 *MESH_TVERT 2 1.458408 0.031250 1.000000
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4253 *MESH_TVERT 3 1.458408 0.000000 1.000000
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4255 *MESH_NUMTVFACES 2
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4257 *MESH_TFACE 0 0 2 1
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4258 *MESH_TFACE 1 0 3 2
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4261 *PROP_MOTIONBLUR 0
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4262 *PROP_CASTSHADOW 1
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4263 *PROP_RECVSHADOW 1
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4267 *NODE_NAME "mat4model0surf115"
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4269 *NODE_NAME "mat4model0surf115"
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4270 *INHERIT_POS 0 0 0
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4271 *INHERIT_ROT 0 0 0
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4272 *INHERIT_SCL 0 0 0
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4277 *TM_POS 0.000000 0.000000 0.000000
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4283 *COMMENT "SURFACETYPE MST_PLANAR"
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4284 *MESH_VERTEX_LIST {
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4285 *MESH_VERTEX 0 376.000000 -120.000000 376.000000
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4286 *MESH_VERTEX 1 376.000000 -104.000000 376.000000
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4287 *MESH_VERTEX 2 260.000000 12.000000 376.000000
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4288 *MESH_VERTEX 3 244.000000 12.000000 376.000000
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4291 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4292 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4293 *MESH_VERTEXNORMAL 0 -0.500000 -0.500000 -0.707107
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4294 *MESH_VERTEXNORMAL 1 0.500000 0.500000 -0.707107
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4295 *MESH_VERTEXNORMAL 2 0.500000 0.500000 -0.707107
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4296 *MESH_VERTEXNORMAL 3 -0.500000 -0.500000 -0.707107
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4299 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4300 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4302 *MESH_NUMTVERTEX 4
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4304 *MESH_TVERT 0 0.000000 0.062500 1.000000
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4305 *MESH_TVERT 1 0.000000 0.187500 1.000000
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4306 *MESH_TVERT 2 1.458408 0.187500 1.000000
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4307 *MESH_TVERT 3 1.458408 0.062500 1.000000
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4309 *MESH_NUMTVFACES 2
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4311 *MESH_TFACE 0 0 2 1
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4312 *MESH_TFACE 1 0 3 2
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4315 *PROP_MOTIONBLUR 0
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4316 *PROP_CASTSHADOW 1
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4317 *PROP_RECVSHADOW 1
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4321 *NODE_NAME "mat4model0surf116"
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4323 *NODE_NAME "mat4model0surf116"
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4324 *INHERIT_POS 0 0 0
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4325 *INHERIT_ROT 0 0 0
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4326 *INHERIT_SCL 0 0 0
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4331 *TM_POS 0.000000 0.000000 0.000000
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4337 *COMMENT "SURFACETYPE MST_PLANAR"
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4338 *MESH_VERTEX_LIST {
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4340 *MESH_VERTEX 1 256.000000 12.000000 380.000000
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4341 *MESH_VERTEX 2 260.000000 12.000000 380.000000
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4342 *MESH_VERTEX 3 376.000000 -108.000000 380.000000
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4345 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4346 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4347 *MESH_VERTEXNORMAL 0 0.500000 0.500000 0.707107
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4348 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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4349 *MESH_VERTEXNORMAL 2 0.500000 0.500000 0.707107
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4350 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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4353 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4354 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4356 *MESH_NUMTVERTEX 4
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4358 *MESH_TVERT 0 0.000000 0.218750 1.000000
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4359 *MESH_TVERT 1 1.458408 0.250000 1.000000
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4360 *MESH_TVERT 2 1.458408 0.218750 1.000000
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4361 *MESH_TVERT 3 0.000000 0.250000 1.000000
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4363 *MESH_NUMTVFACES 2
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4365 *MESH_TFACE 0 0 2 1
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4366 *MESH_TFACE 1 0 1 3
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4369 *PROP_MOTIONBLUR 0
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4370 *PROP_CASTSHADOW 1
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4371 *PROP_RECVSHADOW 1
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4375 *NODE_NAME "mat4model0surf117"
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4377 *NODE_NAME "mat4model0surf117"
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4378 *INHERIT_POS 0 0 0
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4379 *INHERIT_ROT 0 0 0
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4380 *INHERIT_SCL 0 0 0
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4385 *TM_POS 0.000000 0.000000 0.000000
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4391 *COMMENT "SURFACETYPE MST_PLANAR"
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4392 *MESH_VERTEX_LIST {
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4393 *MESH_VERTEX 0 376.000000 -108.000000 380.000000
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4394 *MESH_VERTEX 1 376.000000 -108.000000 388.000000
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4395 *MESH_VERTEX 2 256.000000 12.000000 388.000000
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4396 *MESH_VERTEX 3 256.000000 12.000000 380.000000
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4399 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4400 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4401 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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4402 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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4403 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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4404 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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4407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4408 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4410 *MESH_NUMTVERTEX 4
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4412 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4413 *MESH_TVERT 1 0.000000 0.062500 1.000000
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4414 *MESH_TVERT 2 1.325825 0.062500 1.000000
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4415 *MESH_TVERT 3 1.325825 0.000000 1.000000
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4417 *MESH_NUMTVFACES 2
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4419 *MESH_TFACE 0 0 2 1
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4420 *MESH_TFACE 1 0 3 2
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4423 *PROP_MOTIONBLUR 0
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4424 *PROP_CASTSHADOW 1
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4425 *PROP_RECVSHADOW 1
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4429 *NODE_NAME "mat4model0surf118"
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4431 *NODE_NAME "mat4model0surf118"
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4432 *INHERIT_POS 0 0 0
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4433 *INHERIT_ROT 0 0 0
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4434 *INHERIT_SCL 0 0 0
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4439 *TM_POS 0.000000 0.000000 0.000000
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4445 *COMMENT "SURFACETYPE MST_PLANAR"
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4446 *MESH_VERTEX_LIST {
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4448 *MESH_VERTEX 1 376.000000 -116.000000 380.000000
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4449 *MESH_VERTEX 2 248.000000 12.000000 380.000000
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4450 *MESH_VERTEX 3 248.000000 12.000000 388.000000
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4453 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4454 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4455 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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4456 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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4457 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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4458 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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4461 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4462 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4464 *MESH_NUMTVERTEX 4
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4466 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4467 *MESH_TVERT 1 0.000000 0.062500 1.000000
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4468 *MESH_TVERT 2 1.414214 0.062500 1.000000
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4469 *MESH_TVERT 3 1.414214 0.000000 1.000000
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4471 *MESH_NUMTVFACES 2
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4473 *MESH_TFACE 0 0 2 1
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4474 *MESH_TFACE 1 0 3 2
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4477 *PROP_MOTIONBLUR 0
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4478 *PROP_CASTSHADOW 1
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4479 *PROP_RECVSHADOW 1
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4483 *NODE_NAME "mat4model0surf119"
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4485 *NODE_NAME "mat4model0surf119"
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4486 *INHERIT_POS 0 0 0
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4487 *INHERIT_ROT 0 0 0
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4488 *INHERIT_SCL 0 0 0
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4493 *TM_POS 0.000000 0.000000 0.000000
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4499 *COMMENT "SURFACETYPE MST_PLANAR"
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4500 *MESH_VERTEX_LIST {
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4502 *MESH_VERTEX 1 376.000000 -116.000000 388.000000
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4503 *MESH_VERTEX 2 248.000000 12.000000 388.000000
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4504 *MESH_VERTEX 3 244.000000 12.000000 388.000000
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4507 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4508 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4509 *MESH_VERTEXNORMAL 0 -0.500000 -0.500000 -0.707107
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4510 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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4511 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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4512 *MESH_VERTEXNORMAL 3 -0.500000 -0.500000 -0.707107
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4515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4516 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4518 *MESH_NUMTVERTEX 4
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4520 *MESH_TVERT 0 0.000000 0.218750 1.000000
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4521 *MESH_TVERT 1 0.000000 0.250000 1.000000
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4522 *MESH_TVERT 2 1.458408 0.250000 1.000000
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4523 *MESH_TVERT 3 1.458408 0.218750 1.000000
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4525 *MESH_NUMTVFACES 2
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4527 *MESH_TFACE 0 0 2 1
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4528 *MESH_TFACE 1 0 3 2
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4531 *PROP_MOTIONBLUR 0
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4532 *PROP_CASTSHADOW 1
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4533 *PROP_RECVSHADOW 1
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4537 *NODE_NAME "mat4model0surf120"
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4539 *NODE_NAME "mat4model0surf120"
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4540 *INHERIT_POS 0 0 0
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4541 *INHERIT_ROT 0 0 0
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4542 *INHERIT_SCL 0 0 0
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4547 *TM_POS 0.000000 0.000000 0.000000
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4553 *COMMENT "SURFACETYPE MST_PLANAR"
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4554 *MESH_VERTEX_LIST {
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4556 *MESH_VERTEX 1 244.000000 12.000000 392.000000
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4557 *MESH_VERTEX 2 260.000000 12.000000 392.000000
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4558 *MESH_VERTEX 3 376.000000 -120.000000 392.000000
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4561 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4562 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4563 *MESH_VERTEXNORMAL 0 0.500000 0.500000 0.707107
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4564 *MESH_VERTEXNORMAL 1 -0.500000 -0.500000 0.707107
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4565 *MESH_VERTEXNORMAL 2 0.500000 0.500000 0.707107
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4566 *MESH_VERTEXNORMAL 3 -0.500000 -0.500000 0.707107
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4569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4570 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4572 *MESH_NUMTVERTEX 4
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4574 *MESH_TVERT 0 0.000000 0.062500 1.000000
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4575 *MESH_TVERT 1 1.458408 0.187500 1.000000
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4576 *MESH_TVERT 2 1.458408 0.062500 1.000000
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4577 *MESH_TVERT 3 0.000000 0.187500 1.000000
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4579 *MESH_NUMTVFACES 2
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4581 *MESH_TFACE 0 0 2 1
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4582 *MESH_TFACE 1 0 1 3
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4585 *PROP_MOTIONBLUR 0
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4586 *PROP_CASTSHADOW 1
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4587 *PROP_RECVSHADOW 1
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4591 *NODE_NAME "mat4model0surf121"
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4593 *NODE_NAME "mat4model0surf121"
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4594 *INHERIT_POS 0 0 0
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4595 *INHERIT_ROT 0 0 0
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4596 *INHERIT_SCL 0 0 0
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4601 *TM_POS 0.000000 0.000000 0.000000
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4607 *COMMENT "SURFACETYPE MST_PLANAR"
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4608 *MESH_VERTEX_LIST {
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4610 *MESH_VERTEX 1 244.000000 12.000000 380.000000
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4611 *MESH_VERTEX 2 248.000000 12.000000 380.000000
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4612 *MESH_VERTEX 3 376.000000 -120.000000 380.000000
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4615 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4616 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4617 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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4618 *MESH_VERTEXNORMAL 1 -0.500000 -0.500000 0.707107
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4619 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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4620 *MESH_VERTEXNORMAL 3 -0.500000 -0.500000 0.707107
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4623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4624 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4626 *MESH_NUMTVERTEX 4
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4628 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4629 *MESH_TVERT 1 1.458408 0.031250 1.000000
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4630 *MESH_TVERT 2 1.458408 0.000000 1.000000
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4631 *MESH_TVERT 3 0.000000 0.031250 1.000000
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4633 *MESH_NUMTVFACES 2
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4635 *MESH_TFACE 0 0 2 1
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4636 *MESH_TFACE 1 0 1 3
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4639 *PROP_MOTIONBLUR 0
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4640 *PROP_CASTSHADOW 1
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4641 *PROP_RECVSHADOW 1
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4645 *NODE_NAME "mat4model0surf122"
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4647 *NODE_NAME "mat4model0surf122"
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4648 *INHERIT_POS 0 0 0
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4649 *INHERIT_ROT 0 0 0
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4650 *INHERIT_SCL 0 0 0
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4655 *TM_POS 0.000000 0.000000 0.000000
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4661 *COMMENT "SURFACETYPE MST_PLANAR"
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4662 *MESH_VERTEX_LIST {
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4663 *MESH_VERTEX 0 376.000000 -120.000000 388.000000
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4664 *MESH_VERTEX 1 244.000000 12.000000 388.000000
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4665 *MESH_VERTEX 2 244.000000 12.000000 392.000000
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4666 *MESH_VERTEX 3 376.000000 -120.000000 392.000000
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4669 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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4670 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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4671 *MESH_VERTEXNORMAL 0 -0.500000 -0.500000 -0.707107
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4672 *MESH_VERTEXNORMAL 1 -0.500000 -0.500000 -0.707107
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4683 *MESH_TVERT 1 1.458408 0.218750 1.000000
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4685 *MESH_TVERT 3 0.000000 0.187500 1.000000
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4693 *PROP_MOTIONBLUR 0
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4695 *PROP_RECVSHADOW 1
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4701 *NODE_NAME "mat4model0surf123"
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4747 *PROP_MOTIONBLUR 0
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4748 *PROP_CASTSHADOW 1
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4749 *PROP_RECVSHADOW 1
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4792 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4793 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4794 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4799 *MESH_TVERT 1 0.069877 1.562500 1.000000
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4800 *MESH_TVERT 2 0.104816 1.562500 1.000000
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4801 *MESH_TVERT 3 0.104816 0.000000 1.000000
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4802 *MESH_TVERT 4 0.139754 0.000000 1.000000
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4803 *MESH_TVERT 5 0.139754 1.562500 1.000000
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4805 *MESH_NUMTVFACES 4
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4807 *MESH_TFACE 0 0 2 1
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4808 *MESH_TFACE 1 0 3 2
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4809 *MESH_TFACE 2 2 3 4
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4810 *MESH_TFACE 3 2 4 5
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4813 *PROP_MOTIONBLUR 0
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4814 *PROP_CASTSHADOW 1
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4815 *PROP_RECVSHADOW 1
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4821 *NODE_NAME "mat4model0surf125"
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4822 *INHERIT_POS 0 0 0
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4823 *INHERIT_ROT 0 0 0
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4824 *INHERIT_SCL 0 0 0
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4836 *MESH_VERTEX_LIST {
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4839 *MESH_VERTEX 2 -192.000000 -52.000000 156.000000
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4857 *MESH_TVERT 1 0.500000 0.625000 1.000000
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4863 *MESH_TFACE 0 0 2 1
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4864 *MESH_TFACE 1 3 1 2
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4868 *PROP_CASTSHADOW 1
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4869 *PROP_RECVSHADOW 1
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4875 *NODE_NAME "mat4model0surf126"
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4925 *MESH_NUMTVFACES 4
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4928 *MESH_TFACE 1 0 3 2
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4929 *MESH_TFACE 2 4 3 0
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4930 *MESH_TFACE 3 4 0 5
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4933 *PROP_MOTIONBLUR 0
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4934 *PROP_CASTSHADOW 1
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4935 *PROP_RECVSHADOW 1
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4968 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4987 *PROP_MOTIONBLUR 0
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4988 *PROP_CASTSHADOW 1
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4989 *PROP_RECVSHADOW 1
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4995 *NODE_NAME "mat4model0surf128"
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4997 *INHERIT_ROT 0 0 0
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5003 *TM_POS 0.000000 0.000000 0.000000
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5009 *COMMENT "SURFACETYPE MST_PLANAR"
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5010 *MESH_VERTEX_LIST {
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5022 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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5026 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5042 *PROP_CASTSHADOW 1
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5043 *PROP_RECVSHADOW 1
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5086 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5099 *MESH_NUMTVFACES 4
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5101 *MESH_TFACE 0 0 2 1
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5102 *MESH_TFACE 1 0 3 2
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5103 *MESH_TFACE 2 2 3 4
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5104 *MESH_TFACE 3 2 4 5
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5107 *PROP_MOTIONBLUR 0
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5108 *PROP_CASTSHADOW 1
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5109 *PROP_RECVSHADOW 1
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5115 *NODE_NAME "mat4model0surf130"
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5152 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5168 *MESH_TFACE 1 0 3 2
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5169 *MESH_TFACE 2 4 3 0
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5170 *MESH_TFACE 3 4 0 5
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5173 *PROP_MOTIONBLUR 0
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5174 *PROP_CASTSHADOW 1
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5175 *PROP_RECVSHADOW 1
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5181 *NODE_NAME "mat4model0surf131"
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5207 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 0.707107
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5208 *MESH_VERTEXNORMAL 3 -0.500000 0.500000 0.707107
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5211 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5212 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5214 *MESH_NUMTVERTEX 4
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5216 *MESH_TVERT 0 0.000000 0.218750 1.000000
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5217 *MESH_TVERT 1 1.458408 0.218750 1.000000
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5218 *MESH_TVERT 2 1.458408 0.187500 1.000000
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5219 *MESH_TVERT 3 0.000000 0.187500 1.000000
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5221 *MESH_NUMTVFACES 2
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5223 *MESH_TFACE 0 0 2 1
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5224 *MESH_TFACE 1 0 3 2
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5227 *PROP_MOTIONBLUR 0
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5228 *PROP_CASTSHADOW 1
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5229 *PROP_RECVSHADOW 1
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5233 *NODE_NAME "mat4model0surf132"
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5235 *NODE_NAME "mat4model0surf132"
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5236 *INHERIT_POS 0 0 0
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5237 *INHERIT_ROT 0 0 0
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5238 *INHERIT_SCL 0 0 0
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5243 *TM_POS 0.000000 0.000000 0.000000
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5249 *COMMENT "SURFACETYPE MST_PLANAR"
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5250 *MESH_VERTEX_LIST {
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5251 *MESH_VERTEX 0 -376.000000 -104.000000 388.000000
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5252 *MESH_VERTEX 1 -256.000000 12.000000 388.000000
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5253 *MESH_VERTEX 2 -260.000000 12.000000 388.000000
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5254 *MESH_VERTEX 3 -376.000000 -108.000000 388.000000
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5257 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5258 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5259 *MESH_VERTEXNORMAL 0 -0.500000 0.500000 -0.707107
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5260 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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5261 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 -0.707107
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5262 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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5265 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5266 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5268 *MESH_NUMTVERTEX 4
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5270 *MESH_TVERT 0 0.000000 0.218750 1.000000
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5271 *MESH_TVERT 1 1.458408 0.250000 1.000000
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5272 *MESH_TVERT 2 1.458408 0.218750 1.000000
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5273 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5275 *MESH_NUMTVFACES 2
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5277 *MESH_TFACE 0 0 2 1
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5278 *MESH_TFACE 1 0 1 3
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5281 *PROP_MOTIONBLUR 0
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5282 *PROP_CASTSHADOW 1
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5283 *PROP_RECVSHADOW 1
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5287 *NODE_NAME "mat4model0surf133"
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5289 *NODE_NAME "mat4model0surf133"
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5290 *INHERIT_POS 0 0 0
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5291 *INHERIT_ROT 0 0 0
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5292 *INHERIT_SCL 0 0 0
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5297 *TM_POS 0.000000 0.000000 0.000000
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5303 *COMMENT "SURFACETYPE MST_PLANAR"
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5304 *MESH_VERTEX_LIST {
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5305 *MESH_VERTEX 0 -376.000000 -104.000000 376.000000
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5306 *MESH_VERTEX 1 -260.000000 12.000000 376.000000
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5307 *MESH_VERTEX 2 -260.000000 12.000000 380.000000
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5308 *MESH_VERTEX 3 -376.000000 -104.000000 380.000000
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5311 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5312 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5313 *MESH_VERTEXNORMAL 0 -0.500000 0.500000 -0.707107
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5314 *MESH_VERTEXNORMAL 1 -0.500000 0.500000 -0.707107
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5315 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 0.707107
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5316 *MESH_VERTEXNORMAL 3 -0.500000 0.500000 0.707107
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5319 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5320 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5322 *MESH_NUMTVERTEX 4
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5324 *MESH_TVERT 0 0.000000 0.062500 1.000000
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5325 *MESH_TVERT 1 1.458408 0.062500 1.000000
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5326 *MESH_TVERT 2 1.458408 0.031250 1.000000
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5327 *MESH_TVERT 3 0.000000 0.031250 1.000000
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5329 *MESH_NUMTVFACES 2
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5331 *MESH_TFACE 0 0 2 1
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5332 *MESH_TFACE 1 0 3 2
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5335 *PROP_MOTIONBLUR 0
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5336 *PROP_CASTSHADOW 1
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5337 *PROP_RECVSHADOW 1
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5341 *NODE_NAME "mat4model0surf134"
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5343 *NODE_NAME "mat4model0surf134"
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5344 *INHERIT_POS 0 0 0
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5345 *INHERIT_ROT 0 0 0
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5346 *INHERIT_SCL 0 0 0
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5351 *TM_POS 0.000000 0.000000 0.000000
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5357 *COMMENT "SURFACETYPE MST_PLANAR"
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5358 *MESH_VERTEX_LIST {
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5359 *MESH_VERTEX 0 -376.000000 -104.000000 376.000000
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5360 *MESH_VERTEX 1 -244.000000 12.000000 376.000000
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5361 *MESH_VERTEX 2 -260.000000 12.000000 376.000000
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5362 *MESH_VERTEX 3 -376.000000 -120.000000 376.000000
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5365 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5366 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5367 *MESH_VERTEXNORMAL 0 -0.500000 0.500000 -0.707107
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5368 *MESH_VERTEXNORMAL 1 0.500000 -0.500000 -0.707107
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5369 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 -0.707107
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5370 *MESH_VERTEXNORMAL 3 0.500000 -0.500000 -0.707107
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5373 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5374 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5376 *MESH_NUMTVERTEX 4
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5378 *MESH_TVERT 0 0.000000 0.062500 1.000000
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5379 *MESH_TVERT 1 1.458408 0.187500 1.000000
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5380 *MESH_TVERT 2 1.458408 0.062500 1.000000
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5381 *MESH_TVERT 3 0.000000 0.187500 1.000000
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5383 *MESH_NUMTVFACES 2
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5385 *MESH_TFACE 0 0 2 1
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5386 *MESH_TFACE 1 0 1 3
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5389 *PROP_MOTIONBLUR 0
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5390 *PROP_CASTSHADOW 1
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5391 *PROP_RECVSHADOW 1
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5395 *NODE_NAME "mat4model0surf135"
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5397 *NODE_NAME "mat4model0surf135"
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5398 *INHERIT_POS 0 0 0
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5399 *INHERIT_ROT 0 0 0
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5400 *INHERIT_SCL 0 0 0
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5405 *TM_POS 0.000000 0.000000 0.000000
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5411 *COMMENT "SURFACETYPE MST_PLANAR"
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5412 *MESH_VERTEX_LIST {
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5413 *MESH_VERTEX 0 -376.000000 -108.000000 388.000000
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5414 *MESH_VERTEX 1 -376.000000 -108.000000 380.000000
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5415 *MESH_VERTEX 2 -256.000000 12.000000 380.000000
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5416 *MESH_VERTEX 3 -256.000000 12.000000 388.000000
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5419 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5420 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5421 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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5422 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5423 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5424 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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5427 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5428 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5430 *MESH_NUMTVERTEX 4
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5432 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5433 *MESH_TVERT 1 0.000000 0.062500 1.000000
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5434 *MESH_TVERT 2 1.325825 0.062500 1.000000
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5435 *MESH_TVERT 3 1.325825 0.000000 1.000000
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5437 *MESH_NUMTVFACES 2
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5439 *MESH_TFACE 0 0 2 1
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5440 *MESH_TFACE 1 0 3 2
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5443 *PROP_MOTIONBLUR 0
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5444 *PROP_CASTSHADOW 1
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5445 *PROP_RECVSHADOW 1
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5449 *NODE_NAME "mat4model0surf136"
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5451 *NODE_NAME "mat4model0surf136"
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5452 *INHERIT_POS 0 0 0
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5453 *INHERIT_ROT 0 0 0
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5454 *INHERIT_SCL 0 0 0
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5459 *TM_POS 0.000000 0.000000 0.000000
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5465 *COMMENT "SURFACETYPE MST_PLANAR"
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5466 *MESH_VERTEX_LIST {
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5467 *MESH_VERTEX 0 -376.000000 -108.000000 380.000000
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5468 *MESH_VERTEX 1 -376.000000 -104.000000 380.000000
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5469 *MESH_VERTEX 2 -260.000000 12.000000 380.000000
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5470 *MESH_VERTEX 3 -256.000000 12.000000 380.000000
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5473 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5474 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5475 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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5476 *MESH_VERTEXNORMAL 1 -0.500000 0.500000 0.707107
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5477 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 0.707107
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5478 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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5481 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5482 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5484 *MESH_NUMTVERTEX 4
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5486 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5487 *MESH_TVERT 1 0.000000 0.031250 1.000000
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5488 *MESH_TVERT 2 1.458408 0.031250 1.000000
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5489 *MESH_TVERT 3 1.458408 0.000000 1.000000
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5491 *MESH_NUMTVFACES 2
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5493 *MESH_TFACE 0 0 2 1
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5494 *MESH_TFACE 1 0 3 2
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5497 *PROP_MOTIONBLUR 0
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5498 *PROP_CASTSHADOW 1
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5499 *PROP_RECVSHADOW 1
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5503 *NODE_NAME "mat4model0surf137"
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5505 *NODE_NAME "mat4model0surf137"
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5506 *INHERIT_POS 0 0 0
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5507 *INHERIT_ROT 0 0 0
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5508 *INHERIT_SCL 0 0 0
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5513 *TM_POS 0.000000 0.000000 0.000000
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5519 *COMMENT "SURFACETYPE MST_PLANAR"
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5520 *MESH_VERTEX_LIST {
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5521 *MESH_VERTEX 0 -376.000000 -116.000000 388.000000
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5522 *MESH_VERTEX 1 -244.000000 12.000000 388.000000
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5523 *MESH_VERTEX 2 -248.000000 12.000000 388.000000
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5524 *MESH_VERTEX 3 -376.000000 -120.000000 388.000000
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5527 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5528 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5529 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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5530 *MESH_VERTEXNORMAL 1 0.500000 -0.500000 -0.707107
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5531 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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5532 *MESH_VERTEXNORMAL 3 0.500000 -0.500000 -0.707107
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5535 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5536 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5538 *MESH_NUMTVERTEX 4
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5540 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5541 *MESH_TVERT 1 1.458408 0.031250 1.000000
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5542 *MESH_TVERT 2 1.458408 0.000000 1.000000
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5543 *MESH_TVERT 3 0.000000 0.031250 1.000000
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5545 *MESH_NUMTVFACES 2
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5547 *MESH_TFACE 0 0 2 1
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5548 *MESH_TFACE 1 0 1 3
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5551 *PROP_MOTIONBLUR 0
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5552 *PROP_CASTSHADOW 1
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5553 *PROP_RECVSHADOW 1
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5557 *NODE_NAME "mat4model0surf138"
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5559 *NODE_NAME "mat4model0surf138"
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5560 *INHERIT_POS 0 0 0
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5561 *INHERIT_ROT 0 0 0
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5562 *INHERIT_SCL 0 0 0
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5567 *TM_POS 0.000000 0.000000 0.000000
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5573 *COMMENT "SURFACETYPE MST_PLANAR"
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5574 *MESH_VERTEX_LIST {
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5575 *MESH_VERTEX 0 -376.000000 -116.000000 380.000000
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5576 *MESH_VERTEX 1 -376.000000 -116.000000 388.000000
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5577 *MESH_VERTEX 2 -248.000000 12.000000 388.000000
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5578 *MESH_VERTEX 3 -248.000000 12.000000 380.000000
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5581 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5582 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5583 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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5584 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5585 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5586 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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5589 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5590 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5592 *MESH_NUMTVERTEX 4
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5594 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5595 *MESH_TVERT 1 0.000000 0.062500 1.000000
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5596 *MESH_TVERT 2 1.414214 0.062500 1.000000
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5597 *MESH_TVERT 3 1.414214 0.000000 1.000000
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5599 *MESH_NUMTVFACES 2
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5601 *MESH_TFACE 0 0 2 1
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5602 *MESH_TFACE 1 0 3 2
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5605 *PROP_MOTIONBLUR 0
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5606 *PROP_CASTSHADOW 1
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5607 *PROP_RECVSHADOW 1
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5611 *NODE_NAME "mat4model0surf139"
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5613 *NODE_NAME "mat4model0surf139"
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5614 *INHERIT_POS 0 0 0
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5615 *INHERIT_ROT 0 0 0
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5616 *INHERIT_SCL 0 0 0
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5621 *TM_POS 0.000000 0.000000 0.000000
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5627 *COMMENT "SURFACETYPE MST_PLANAR"
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5628 *MESH_VERTEX_LIST {
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5629 *MESH_VERTEX 0 -376.000000 -120.000000 392.000000
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5630 *MESH_VERTEX 1 -376.000000 -104.000000 392.000000
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5631 *MESH_VERTEX 2 -260.000000 12.000000 392.000000
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5632 *MESH_VERTEX 3 -244.000000 12.000000 392.000000
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5635 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5636 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5637 *MESH_VERTEXNORMAL 0 0.500000 -0.500000 0.707107
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5638 *MESH_VERTEXNORMAL 1 -0.500000 0.500000 0.707107
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5639 *MESH_VERTEXNORMAL 2 -0.500000 0.500000 0.707107
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5640 *MESH_VERTEXNORMAL 3 0.500000 -0.500000 0.707107
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5643 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5644 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5646 *MESH_NUMTVERTEX 4
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5648 *MESH_TVERT 0 0.000000 0.062500 1.000000
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5649 *MESH_TVERT 1 0.000000 0.187500 1.000000
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5650 *MESH_TVERT 2 1.458408 0.187500 1.000000
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5651 *MESH_TVERT 3 1.458408 0.062500 1.000000
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5653 *MESH_NUMTVFACES 2
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5655 *MESH_TFACE 0 0 2 1
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5656 *MESH_TFACE 1 0 3 2
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5659 *PROP_MOTIONBLUR 0
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5660 *PROP_CASTSHADOW 1
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5661 *PROP_RECVSHADOW 1
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5665 *NODE_NAME "mat4model0surf140"
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5667 *NODE_NAME "mat4model0surf140"
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5668 *INHERIT_POS 0 0 0
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5669 *INHERIT_ROT 0 0 0
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5670 *INHERIT_SCL 0 0 0
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5675 *TM_POS 0.000000 0.000000 0.000000
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5681 *COMMENT "SURFACETYPE MST_PLANAR"
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5682 *MESH_VERTEX_LIST {
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5683 *MESH_VERTEX 0 -376.000000 -120.000000 392.000000
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5684 *MESH_VERTEX 1 -244.000000 12.000000 392.000000
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5685 *MESH_VERTEX 2 -244.000000 12.000000 388.000000
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5686 *MESH_VERTEX 3 -376.000000 -120.000000 388.000000
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5689 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5690 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5691 *MESH_VERTEXNORMAL 0 0.500000 -0.500000 0.707107
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5692 *MESH_VERTEXNORMAL 1 0.500000 -0.500000 0.707107
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5693 *MESH_VERTEXNORMAL 2 0.500000 -0.500000 -0.707107
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5694 *MESH_VERTEXNORMAL 3 0.500000 -0.500000 -0.707107
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5697 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5698 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5700 *MESH_NUMTVERTEX 4
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5702 *MESH_TVERT 0 0.000000 0.062500 1.000000
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5703 *MESH_TVERT 1 1.458408 0.062500 1.000000
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5704 *MESH_TVERT 2 1.458408 0.031250 1.000000
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5705 *MESH_TVERT 3 0.000000 0.031250 1.000000
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5707 *MESH_NUMTVFACES 2
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5709 *MESH_TFACE 0 0 2 1
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5710 *MESH_TFACE 1 0 3 2
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5713 *PROP_MOTIONBLUR 0
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5714 *PROP_CASTSHADOW 1
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5715 *PROP_RECVSHADOW 1
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5719 *NODE_NAME "mat4model0surf141"
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5721 *NODE_NAME "mat4model0surf141"
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5722 *INHERIT_POS 0 0 0
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5723 *INHERIT_ROT 0 0 0
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5724 *INHERIT_SCL 0 0 0
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5729 *TM_POS 0.000000 0.000000 0.000000
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5735 *COMMENT "SURFACETYPE MST_PLANAR"
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5736 *MESH_VERTEX_LIST {
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5738 *MESH_VERTEX 1 -376.000000 -116.000000 380.000000
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5739 *MESH_VERTEX 2 -248.000000 12.000000 380.000000
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5740 *MESH_VERTEX 3 -244.000000 12.000000 380.000000
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5743 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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5744 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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5745 *MESH_VERTEXNORMAL 0 0.500000 -0.500000 0.707107
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5746 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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5747 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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5748 *MESH_VERTEXNORMAL 3 0.500000 -0.500000 0.707107
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5751 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5752 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5754 *MESH_NUMTVERTEX 4
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5756 *MESH_TVERT 0 0.000000 0.218750 1.000000
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5757 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5758 *MESH_TVERT 2 1.458408 0.250000 1.000000
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5759 *MESH_TVERT 3 1.458408 0.218750 1.000000
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5761 *MESH_NUMTVFACES 2
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5763 *MESH_TFACE 0 0 2 1
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5764 *MESH_TFACE 1 0 3 2
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5767 *PROP_MOTIONBLUR 0
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5768 *PROP_CASTSHADOW 1
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5769 *PROP_RECVSHADOW 1
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5773 *NODE_NAME "mat4model0surf142"
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5775 *NODE_NAME "mat4model0surf142"
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5776 *INHERIT_POS 0 0 0
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5777 *INHERIT_ROT 0 0 0
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5778 *INHERIT_SCL 0 0 0
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5783 *TM_POS 0.000000 0.000000 0.000000
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5789 *COMMENT "SURFACETYPE MST_PLANAR"
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5790 *MESH_VERTEX_LIST {
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5791 *MESH_VERTEX 0 -376.000000 -120.000000 380.000000
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5792 *MESH_VERTEX 1 -244.000000 12.000000 380.000000
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5822 *PROP_CASTSHADOW 1
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5823 *PROP_RECVSHADOW 1
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5829 *NODE_NAME "mat4model0surf143"
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5877 *PROP_RECVSHADOW 1
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5930 *PROP_CASTSHADOW 1
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5931 *PROP_RECVSHADOW 1
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5937 *NODE_NAME "mat4model0surf145"
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5983 *PROP_MOTIONBLUR 0
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5984 *PROP_CASTSHADOW 1
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5985 *PROP_RECVSHADOW 1
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6024 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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6028 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6044 *MESH_TFACE 1 0 3 2
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6045 *MESH_TFACE 2 4 0 1
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6049 *PROP_MOTIONBLUR 0
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6050 *PROP_CASTSHADOW 1
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6051 *PROP_RECVSHADOW 1
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6057 *NODE_NAME "mat4model0surf147"
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6100 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6101 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6102 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6104 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6108 *MESH_TVERT 0 0.062500 0.593750 1.000000
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6110 *MESH_TVERT 2 0.054688 0.570312 1.000000
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6121 *MESH_TFACE 2 3 5 4
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6122 *MESH_TFACE 3 3 6 5
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6124 *MESH_TFACE 5 5 6 7
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6129 *PROP_RECVSHADOW 1
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6189 *MESH_TFACE 2 4 0 1
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6190 *MESH_TFACE 3 4 5 0
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6194 *PROP_CASTSHADOW 1
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6195 *PROP_RECVSHADOW 1
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6201 *NODE_NAME "mat4model0surf149"
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6252 *MESH_TVERT 0 0.062500 0.406250 1.000000
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6253 *MESH_TVERT 1 0.054688 0.429688 1.000000
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6258 *MESH_TVERT 6 0.007812 0.382812 1.000000
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6261 *MESH_NUMTVFACES 6
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6264 *MESH_TFACE 1 1 3 4
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6265 *MESH_TFACE 2 3 5 4
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6266 *MESH_TFACE 3 3 6 5
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6268 *MESH_TFACE 5 5 6 7
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6272 *PROP_CASTSHADOW 1
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6273 *PROP_RECVSHADOW 1
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6279 *NODE_NAME "mat4model0surf150"
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6280 *INHERIT_POS 0 0 0
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6332 *MESH_TFACE 1 0 3 2
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6398 *MESH_TFACE 1 0 3 2
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6399 *MESH_TFACE 2 4 0 1
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6400 *MESH_TFACE 3 4 5 0
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6405 *PROP_RECVSHADOW 1
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6411 *NODE_NAME "mat4model0surf152"
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6471 *PROP_RECVSHADOW 1
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6789 *PROP_RECVSHADOW 1
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6838 *MESH_TFACE 1 0 3 2
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6841 *PROP_MOTIONBLUR 0
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6842 *PROP_CASTSHADOW 1
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6843 *PROP_RECVSHADOW 1
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6892 *MESH_TFACE 1 0 3 2
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6895 *PROP_MOTIONBLUR 0
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6896 *PROP_CASTSHADOW 1
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6897 *PROP_RECVSHADOW 1
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6903 *NODE_NAME "mat4model0surf160"
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6905 *INHERIT_ROT 0 0 0
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6934 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6938 *MESH_TVERT 0 0.000000 0.093750 1.000000
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6939 *MESH_TVERT 1 1.093750 0.093750 1.000000
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6945 *MESH_TFACE 0 0 2 1
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6946 *MESH_TFACE 1 0 3 2
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6949 *PROP_MOTIONBLUR 0
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6950 *PROP_CASTSHADOW 1
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6951 *PROP_RECVSHADOW 1
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6957 *NODE_NAME "mat4model0surf161"
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6959 *INHERIT_ROT 0 0 0
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6988 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7005 *PROP_RECVSHADOW 1
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7047 *MESH_TVERT 1 0.000000 0.375000 1.000000
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7057 *PROP_MOTIONBLUR 0
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7058 *PROP_CASTSHADOW 1
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7059 *PROP_RECVSHADOW 1
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7101 *MESH_TVERT 1 0.000000 0.281250 1.000000
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7108 *MESH_TFACE 1 0 3 2
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7111 *PROP_MOTIONBLUR 0
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7112 *PROP_CASTSHADOW 1
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7113 *PROP_RECVSHADOW 1
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7119 *NODE_NAME "mat4model0surf164"
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7167 *PROP_RECVSHADOW 1
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7325 *MESH_FACE 2 A: 1 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7332 *MESH_TVERT 0 0.093750 1.093750 1.000000
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7333 *MESH_TVERT 1 0.093750 0.906250 1.000000
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7344 *MESH_TFACE 1 0 3 2
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7395 *MESH_TVERT 1 -3.000000 0.687500 1.000000
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7406 *PROP_CASTSHADOW 1
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7407 *PROP_RECVSHADOW 1
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7413 *NODE_NAME "mat4model0surf169"
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7414 *INHERIT_POS 0 0 0
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7448 *MESH_TVERT 0 -3.000000 0.437500 1.000000
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7449 *MESH_TVERT 1 -3.000000 0.531250 1.000000
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7456 *MESH_TFACE 1 0 3 2
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7459 *PROP_MOTIONBLUR 0
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7460 *PROP_CASTSHADOW 1
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7461 *PROP_RECVSHADOW 1
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7467 *NODE_NAME "mat4model0surf170"
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7468 *INHERIT_POS 0 0 0
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7469 *INHERIT_ROT 0 0 0
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7494 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7500 *MESH_NUMTVERTEX 4
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7502 *MESH_TVERT 0 -3.000000 0.562500 1.000000
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7503 *MESH_TVERT 1 4.000000 0.562500 1.000000
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7504 *MESH_TVERT 2 4.000000 0.531250 1.000000
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7507 *MESH_NUMTVFACES 2
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7510 *MESH_TFACE 1 0 3 2
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7513 *PROP_MOTIONBLUR 0
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7514 *PROP_CASTSHADOW 1
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7515 *PROP_RECVSHADOW 1
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7521 *NODE_NAME "mat4model0surf171"
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7522 *INHERIT_POS 0 0 0
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7523 *INHERIT_ROT 0 0 0
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7554 *MESH_NUMTVERTEX 4
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7567 *PROP_MOTIONBLUR 0
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7568 *PROP_CASTSHADOW 1
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7606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7611 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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7621 *PROP_MOTIONBLUR 0
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7622 *PROP_CASTSHADOW 1
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7623 *PROP_RECVSHADOW 1
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7629 *NODE_NAME "mat4model0surf173"
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7631 *INHERIT_ROT 0 0 0
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7660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7677 *PROP_RECVSHADOW 1
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7685 *INHERIT_ROT 0 0 0
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7837 *PROP_MOTIONBLUR 0
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7839 *PROP_RECVSHADOW 1
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7872 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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7892 *PROP_CASTSHADOW 1
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7899 *NODE_NAME "mat0model0surf178"
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7913 *COMMENT "SURFACETYPE MST_PLANAR"
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7946 *PROP_CASTSHADOW 1
\r
7947 *PROP_RECVSHADOW 1
\r
7951 *NODE_NAME "mat0model0surf179"
\r
7953 *NODE_NAME "mat0model0surf179"
\r
7954 *INHERIT_POS 0 0 0
\r
7955 *INHERIT_ROT 0 0 0
\r
7956 *INHERIT_SCL 0 0 0
\r
7961 *TM_POS 0.000000 0.000000 0.000000
\r
7967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7968 *MESH_VERTEX_LIST {
\r
7969 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
7970 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
7971 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
7972 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
7975 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
7976 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
7977 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
7978 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
7979 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
7980 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
7983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7984 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7986 *MESH_NUMTVERTEX 4
\r
7988 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
7989 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
7990 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
7991 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
7993 *MESH_NUMTVFACES 2
\r
7995 *MESH_TFACE 0 0 2 1
\r
7996 *MESH_TFACE 1 2 3 1
\r
7999 *PROP_MOTIONBLUR 0
\r
8000 *PROP_CASTSHADOW 1
\r
8001 *PROP_RECVSHADOW 1
\r