]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/structure_metal/footbridge03.ase
fix friendlyfire check in ca, add ca support for silvercity
[divverent/nexuiz.git] / data / models / desertfactory / structure_metal / footbridge03.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "footbridge03.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 7\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal03"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal03"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
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55                         *BITMAP "..\textures\desertfactory_metal\metal03.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
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70                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_metal/metal03"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_metal/metal03"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_metal\metal03.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119 }\r
120 *GEOMOBJECT     {\r
121         *NODE_NAME      "mat4model0surf53"\r
122         *NODE_TM        {\r
123                 *NODE_NAME      "mat4model0surf53"\r
124                 *INHERIT_POS    0       0       0\r
125                 *INHERIT_ROT    0       0       0\r
126                 *INHERIT_SCL    0       0       0\r
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132         }\r
133         *MESH   {\r
134                 *TIMEVALUE      0\r
135                 *MESH_NUMVERTEX 4\r
136                 *MESH_NUMFACES  2\r
137                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
138                 *MESH_VERTEX_LIST       {\r
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142                         *MESH_VERTEX    3       80.000000       -184.000000     8.000000\r
143                 }\r
144                 *MESH_NORMALS   {\r
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146                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
147                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
148                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
149                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
150                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
151                 }\r
152                 *MESH_FACE_LIST {\r
153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
154                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
155                 }\r
156                 *MESH_NUMTVERTEX        4\r
157                 *MESH_TVERTLIST {\r
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160                         *MESH_TVERT     2       1.875000        0.031250        1.000000\r
161                         *MESH_TVERT     3       1.875000        0.000000        1.000000\r
162                 }\r
163                 *MESH_NUMTVFACES        2\r
164                 *MESH_TFACELIST {\r
165                         *MESH_TFACE     0       0       2       1\r
166                         *MESH_TFACE     1       0       3       2\r
167                 }\r
168         }\r
169         *PROP_MOTIONBLUR        0\r
170         *PROP_CASTSHADOW        1\r
171         *PROP_RECVSHADOW        1\r
172         *MATERIAL_REF   4\r
173 }\r
174 *GEOMOBJECT     {\r
175         *NODE_NAME      "mat4model0surf54"\r
176         *NODE_TM        {\r
177                 *NODE_NAME      "mat4model0surf54"\r
178                 *INHERIT_POS    0       0       0\r
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186         }\r
187         *MESH   {\r
188                 *TIMEVALUE      0\r
189                 *MESH_NUMVERTEX 4\r
190                 *MESH_NUMFACES  2\r
191                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
192                 *MESH_VERTEX_LIST       {\r
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197                 }\r
198                 *MESH_NORMALS   {\r
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201                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
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205                 }\r
206                 *MESH_FACE_LIST {\r
207                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                 }\r
210                 *MESH_NUMTVERTEX        4\r
211                 *MESH_TVERTLIST {\r
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214                         *MESH_TVERT     2       1.062500        0.000000        1.000000\r
215                         *MESH_TVERT     3       -0.187500       0.000000        1.000000\r
216                 }\r
217                 *MESH_NUMTVFACES        2\r
218                 *MESH_TFACELIST {\r
219                         *MESH_TFACE     0       0       2       1\r
220                         *MESH_TFACE     1       0       3       2\r
221                 }\r
222         }\r
223         *PROP_MOTIONBLUR        0\r
224         *PROP_CASTSHADOW        1\r
225         *PROP_RECVSHADOW        1\r
226         *MATERIAL_REF   4\r
227 }\r
228 *GEOMOBJECT     {\r
229         *NODE_NAME      "mat4model0surf55"\r
230         *NODE_TM        {\r
231                 *NODE_NAME      "mat4model0surf55"\r
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233                 *INHERIT_ROT    0       0       0\r
234                 *INHERIT_SCL    0       0       0\r
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240         }\r
241         *MESH   {\r
242                 *TIMEVALUE      0\r
243                 *MESH_NUMVERTEX 4\r
244                 *MESH_NUMFACES  2\r
245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
246                 *MESH_VERTEX_LIST       {\r
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251                 }\r
252                 *MESH_NORMALS   {\r
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254                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
255                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
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258                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
259                 }\r
260                 *MESH_FACE_LIST {\r
261                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                 }\r
264                 *MESH_NUMTVERTEX        4\r
265                 *MESH_TVERTLIST {\r
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268                         *MESH_TVERT     2       0.625000        2.375000        1.000000\r
269                         *MESH_TVERT     3       0.625000        -0.437500       1.000000\r
270                 }\r
271                 *MESH_NUMTVFACES        2\r
272                 *MESH_TFACELIST {\r
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274                         *MESH_TFACE     1       0       3       2\r
275                 }\r
276         }\r
277         *PROP_MOTIONBLUR        0\r
278         *PROP_CASTSHADOW        1\r
279         *PROP_RECVSHADOW        1\r
280         *MATERIAL_REF   4\r
281 }\r
282 *GEOMOBJECT     {\r
283         *NODE_NAME      "mat4model0surf56"\r
284         *NODE_TM        {\r
285                 *NODE_NAME      "mat4model0surf56"\r
286                 *INHERIT_POS    0       0       0\r
287                 *INHERIT_ROT    0       0       0\r
288                 *INHERIT_SCL    0       0       0\r
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291                 *TM_ROW2        0       0       1.0\r
292                 *TM_ROW3        0       0       0\r
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294         }\r
295         *MESH   {\r
296                 *TIMEVALUE      0\r
297                 *MESH_NUMVERTEX 4\r
298                 *MESH_NUMFACES  2\r
299                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
300                 *MESH_VERTEX_LIST       {\r
301                         *MESH_VERTEX    0       -80.000000      -184.000000     8.000000\r
302                         *MESH_VERTEX    1       -80.000000      -184.000000     4.000000\r
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304                         *MESH_VERTEX    3       -80.000000      176.000000      8.000000\r
305                 }\r
306                 *MESH_NORMALS   {\r
307                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
308                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
309                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
310                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
311                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
312                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
313                 }\r
314                 *MESH_FACE_LIST {\r
315                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
316                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
317                 }\r
318                 *MESH_NUMTVERTEX        4\r
319                 *MESH_TVERTLIST {\r
320                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
321                         *MESH_TVERT     1       -1.000000       0.031250        1.000000\r
322                         *MESH_TVERT     2       1.812500        0.031250        1.000000\r
323                         *MESH_TVERT     3       1.812500        0.000000        1.000000\r
324                 }\r
325                 *MESH_NUMTVFACES        2\r
326                 *MESH_TFACELIST {\r
327                         *MESH_TFACE     0       0       2       1\r
328                         *MESH_TFACE     1       0       3       2\r
329                 }\r
330         }\r
331         *PROP_MOTIONBLUR        0\r
332         *PROP_CASTSHADOW        1\r
333         *PROP_RECVSHADOW        1\r
334         *MATERIAL_REF   4\r
335 }\r
336 *GEOMOBJECT     {\r
337         *NODE_NAME      "mat4model0surf57"\r
338         *NODE_TM        {\r
339                 *NODE_NAME      "mat4model0surf57"\r
340                 *INHERIT_POS    0       0       0\r
341                 *INHERIT_ROT    0       0       0\r
342                 *INHERIT_SCL    0       0       0\r
343                 *TM_ROW0        1.0     0       0\r
344                 *TM_ROW1        0       1.0     0\r
345                 *TM_ROW2        0       0       1.0\r
346                 *TM_ROW3        0       0       0\r
347                 *TM_POS 0.000000        0.000000        0.000000\r
348         }\r
349         *MESH   {\r
350                 *TIMEVALUE      0\r
351                 *MESH_NUMVERTEX 4\r
352                 *MESH_NUMFACES  2\r
353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
354                 *MESH_VERTEX_LIST       {\r
355                         *MESH_VERTEX    0       80.000000       -184.000000     4.000000\r
356                         *MESH_VERTEX    1       -80.000000      -184.000000     4.000000\r
357                         *MESH_VERTEX    2       -80.000000      -184.000000     8.000000\r
358                         *MESH_VERTEX    3       80.000000       -184.000000     8.000000\r
359                 }\r
360                 *MESH_NORMALS   {\r
361                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
362                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
363                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
364                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
365                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
366                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
367                 }\r
368                 *MESH_FACE_LIST {\r
369                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
370                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
371                 }\r
372                 *MESH_NUMTVERTEX        4\r
373                 *MESH_TVERTLIST {\r
374                         *MESH_TVERT     0       -0.125000       0.031250        1.000000\r
375                         *MESH_TVERT     1       1.125000        0.031250        1.000000\r
376                         *MESH_TVERT     2       1.125000        0.000000        1.000000\r
377                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
378                 }\r
379                 *MESH_NUMTVFACES        2\r
380                 *MESH_TFACELIST {\r
381                         *MESH_TFACE     0       0       2       1\r
382                         *MESH_TFACE     1       0       3       2\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   4\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat4model0surf58"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat4model0surf58"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 4\r
406                 *MESH_NUMFACES  2\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       -80.000000      176.000000      4.000000\r
410                         *MESH_VERTEX    1       -80.000000      -184.000000     4.000000\r
411                         *MESH_VERTEX    2       80.000000       -184.000000     4.000000\r
412                         *MESH_VERTEX    3       80.000000       176.000000      4.000000\r
413                 }\r
414                 *MESH_NORMALS   {\r
415                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
416                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
417                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
418                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
419                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
420                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                 }\r
426                 *MESH_NUMTVERTEX        4\r
427                 *MESH_TVERTLIST {\r
428                         *MESH_TVERT     0       -0.625000       2.375000        1.000000\r
429                         *MESH_TVERT     1       -0.625000       -0.437500       1.000000\r
430                         *MESH_TVERT     2       0.625000        -0.437500       1.000000\r
431                         *MESH_TVERT     3       0.625000        2.375000        1.000000\r
432                 }\r
433                 *MESH_NUMTVFACES        2\r
434                 *MESH_TFACELIST {\r
435                         *MESH_TFACE     0       0       2       1\r
436                         *MESH_TFACE     1       0       3       2\r
437                 }\r
438         }\r
439         *PROP_MOTIONBLUR        0\r
440         *PROP_CASTSHADOW        1\r
441         *PROP_RECVSHADOW        1\r
442         *MATERIAL_REF   4\r
443 }\r
444 *GEOMOBJECT     {\r
445         *NODE_NAME      "mat0model0surf59"\r
446         *NODE_TM        {\r
447                 *NODE_NAME      "mat0model0surf59"\r
448                 *INHERIT_POS    0       0       0\r
449                 *INHERIT_ROT    0       0       0\r
450                 *INHERIT_SCL    0       0       0\r
451                 *TM_ROW0        1.0     0       0\r
452                 *TM_ROW1        0       1.0     0\r
453                 *TM_ROW2        0       0       1.0\r
454                 *TM_ROW3        0       0       0\r
455                 *TM_POS 0.000000        0.000000        0.000000\r
456         }\r
457         *MESH   {\r
458                 *TIMEVALUE      0\r
459                 *MESH_NUMVERTEX 4\r
460                 *MESH_NUMFACES  2\r
461                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
462                 *MESH_VERTEX_LIST       {\r
463                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
464                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
465                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
466                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
467                 }\r
468                 *MESH_NORMALS   {\r
469                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
470                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
471                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
472                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
473                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
474                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
475                 }\r
476                 *MESH_FACE_LIST {\r
477                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
478                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
479                 }\r
480                 *MESH_NUMTVERTEX        4\r
481                 *MESH_TVERTLIST {\r
482                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
483                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
484                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
485                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
486                 }\r
487                 *MESH_NUMTVFACES        2\r
488                 *MESH_TFACELIST {\r
489                         *MESH_TFACE     0       0       2       1\r
490                         *MESH_TFACE     1       2       3       1\r
491                 }\r
492         }\r
493         *PROP_MOTIONBLUR        0\r
494         *PROP_CASTSHADOW        1\r
495         *PROP_RECVSHADOW        1\r
496         *MATERIAL_REF   0\r
497 }\r
498 *GEOMOBJECT     {\r
499         *NODE_NAME      "mat0model0surf60"\r
500         *NODE_TM        {\r
501                 *NODE_NAME      "mat0model0surf60"\r
502                 *INHERIT_POS    0       0       0\r
503                 *INHERIT_ROT    0       0       0\r
504                 *INHERIT_SCL    0       0       0\r
505                 *TM_ROW0        1.0     0       0\r
506                 *TM_ROW1        0       1.0     0\r
507                 *TM_ROW2        0       0       1.0\r
508                 *TM_ROW3        0       0       0\r
509                 *TM_POS 0.000000        0.000000        0.000000\r
510         }\r
511         *MESH   {\r
512                 *TIMEVALUE      0\r
513                 *MESH_NUMVERTEX 4\r
514                 *MESH_NUMFACES  2\r
515                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
516                 *MESH_VERTEX_LIST       {\r
517                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
518                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
519                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
520                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
521                 }\r
522                 *MESH_NORMALS   {\r
523                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
524                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
525                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
526                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
527                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
528                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
529                 }\r
530                 *MESH_FACE_LIST {\r
531                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                 }\r
534                 *MESH_NUMTVERTEX        4\r
535                 *MESH_TVERTLIST {\r
536                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
537                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
538                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
539                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
540                 }\r
541                 *MESH_NUMTVFACES        2\r
542                 *MESH_TFACELIST {\r
543                         *MESH_TFACE     0       0       2       1\r
544                         *MESH_TFACE     1       2       3       1\r
545                 }\r
546         }\r
547         *PROP_MOTIONBLUR        0\r
548         *PROP_CASTSHADOW        1\r
549         *PROP_RECVSHADOW        1\r
550         *MATERIAL_REF   0\r
551 }\r
552 *GEOMOBJECT     {\r
553         *NODE_NAME      "mat0model0surf61"\r
554         *NODE_TM        {\r
555                 *NODE_NAME      "mat0model0surf61"\r
556                 *INHERIT_POS    0       0       0\r
557                 *INHERIT_ROT    0       0       0\r
558                 *INHERIT_SCL    0       0       0\r
559                 *TM_ROW0        1.0     0       0\r
560                 *TM_ROW1        0       1.0     0\r
561                 *TM_ROW2        0       0       1.0\r
562                 *TM_ROW3        0       0       0\r
563                 *TM_POS 0.000000        0.000000        0.000000\r
564         }\r
565         *MESH   {\r
566                 *TIMEVALUE      0\r
567                 *MESH_NUMVERTEX 4\r
568                 *MESH_NUMFACES  2\r
569                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
570                 *MESH_VERTEX_LIST       {\r
571                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
572                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
573                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
574                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
575                 }\r
576                 *MESH_NORMALS   {\r
577                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
578                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
579                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
580                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
581                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
582                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
583                 }\r
584                 *MESH_FACE_LIST {\r
585                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
586                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
587                 }\r
588                 *MESH_NUMTVERTEX        4\r
589                 *MESH_TVERTLIST {\r
590                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
591                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
592                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
593                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
594                 }\r
595                 *MESH_NUMTVFACES        2\r
596                 *MESH_TFACELIST {\r
597                         *MESH_TFACE     0       0       2       1\r
598                         *MESH_TFACE     1       2       3       1\r
599                 }\r
600         }\r
601         *PROP_MOTIONBLUR        0\r
602         *PROP_CASTSHADOW        1\r
603         *PROP_RECVSHADOW        1\r
604         *MATERIAL_REF   0\r
605 }\r
606 *GEOMOBJECT     {\r
607         *NODE_NAME      "mat0model0surf62"\r
608         *NODE_TM        {\r
609                 *NODE_NAME      "mat0model0surf62"\r
610                 *INHERIT_POS    0       0       0\r
611                 *INHERIT_ROT    0       0       0\r
612                 *INHERIT_SCL    0       0       0\r
613                 *TM_ROW0        1.0     0       0\r
614                 *TM_ROW1        0       1.0     0\r
615                 *TM_ROW2        0       0       1.0\r
616                 *TM_ROW3        0       0       0\r
617                 *TM_POS 0.000000        0.000000        0.000000\r
618         }\r
619         *MESH   {\r
620                 *TIMEVALUE      0\r
621                 *MESH_NUMVERTEX 4\r
622                 *MESH_NUMFACES  2\r
623                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
624                 *MESH_VERTEX_LIST       {\r
625                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
626                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
627                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
628                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
629                 }\r
630                 *MESH_NORMALS   {\r
631                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
632                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
633                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
634                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
635                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
636                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
637                 }\r
638                 *MESH_FACE_LIST {\r
639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
640                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
641                 }\r
642                 *MESH_NUMTVERTEX        4\r
643                 *MESH_TVERTLIST {\r
644                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
645                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
646                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
647                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
648                 }\r
649                 *MESH_NUMTVFACES        2\r
650                 *MESH_TFACELIST {\r
651                         *MESH_TFACE     0       0       2       1\r
652                         *MESH_TFACE     1       2       3       1\r
653                 }\r
654         }\r
655         *PROP_MOTIONBLUR        0\r
656         *PROP_CASTSHADOW        1\r
657         *PROP_RECVSHADOW        1\r
658         *MATERIAL_REF   0\r
659 }\r
660 *GEOMOBJECT     {\r
661         *NODE_NAME      "mat0model0surf63"\r
662         *NODE_TM        {\r
663                 *NODE_NAME      "mat0model0surf63"\r
664                 *INHERIT_POS    0       0       0\r
665                 *INHERIT_ROT    0       0       0\r
666                 *INHERIT_SCL    0       0       0\r
667                 *TM_ROW0        1.0     0       0\r
668                 *TM_ROW1        0       1.0     0\r
669                 *TM_ROW2        0       0       1.0\r
670                 *TM_ROW3        0       0       0\r
671                 *TM_POS 0.000000        0.000000        0.000000\r
672         }\r
673         *MESH   {\r
674                 *TIMEVALUE      0\r
675                 *MESH_NUMVERTEX 4\r
676                 *MESH_NUMFACES  2\r
677                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
678                 *MESH_VERTEX_LIST       {\r
679                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
680                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
681                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
682                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
683                 }\r
684                 *MESH_NORMALS   {\r
685                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
686                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
687                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
688                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
689                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
690                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
691                 }\r
692                 *MESH_FACE_LIST {\r
693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
694                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
695                 }\r
696                 *MESH_NUMTVERTEX        4\r
697                 *MESH_TVERTLIST {\r
698                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
699                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
700                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
701                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
702                 }\r
703                 *MESH_NUMTVFACES        2\r
704                 *MESH_TFACELIST {\r
705                         *MESH_TFACE     0       0       2       1\r
706                         *MESH_TFACE     1       2       3       1\r
707                 }\r
708         }\r
709         *PROP_MOTIONBLUR        0\r
710         *PROP_CASTSHADOW        1\r
711         *PROP_RECVSHADOW        1\r
712         *MATERIAL_REF   0\r
713 }\r
714 *GEOMOBJECT     {\r
715         *NODE_NAME      "mat0model0surf64"\r
716         *NODE_TM        {\r
717                 *NODE_NAME      "mat0model0surf64"\r
718                 *INHERIT_POS    0       0       0\r
719                 *INHERIT_ROT    0       0       0\r
720                 *INHERIT_SCL    0       0       0\r
721                 *TM_ROW0        1.0     0       0\r
722                 *TM_ROW1        0       1.0     0\r
723                 *TM_ROW2        0       0       1.0\r
724                 *TM_ROW3        0       0       0\r
725                 *TM_POS 0.000000        0.000000        0.000000\r
726         }\r
727         *MESH   {\r
728                 *TIMEVALUE      0\r
729                 *MESH_NUMVERTEX 4\r
730                 *MESH_NUMFACES  2\r
731                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
732                 *MESH_VERTEX_LIST       {\r
733                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
734                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
735                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
736                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
737                 }\r
738                 *MESH_NORMALS   {\r
739                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
740                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
741                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
742                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
743                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
744                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
745                 }\r
746                 *MESH_FACE_LIST {\r
747                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
748                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
749                 }\r
750                 *MESH_NUMTVERTEX        4\r
751                 *MESH_TVERTLIST {\r
752                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
753                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
754                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
755                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
756                 }\r
757                 *MESH_NUMTVFACES        2\r
758                 *MESH_TFACELIST {\r
759                         *MESH_TFACE     0       0       2       1\r
760                         *MESH_TFACE     1       2       3       1\r
761                 }\r
762         }\r
763         *PROP_MOTIONBLUR        0\r
764         *PROP_CASTSHADOW        1\r
765         *PROP_RECVSHADOW        1\r
766         *MATERIAL_REF   0\r
767 }\r
768 *GEOMOBJECT     {\r
769         *NODE_NAME      "mat5model0surf65"\r
770         *NODE_TM        {\r
771                 *NODE_NAME      "mat5model0surf65"\r
772                 *INHERIT_POS    0       0       0\r
773                 *INHERIT_ROT    0       0       0\r
774                 *INHERIT_SCL    0       0       0\r
775                 *TM_ROW0        1.0     0       0\r
776                 *TM_ROW1        0       1.0     0\r
777                 *TM_ROW2        0       0       1.0\r
778                 *TM_ROW3        0       0       0\r
779                 *TM_POS 0.000000        0.000000        0.000000\r
780         }\r
781         *MESH   {\r
782                 *TIMEVALUE      0\r
783                 *MESH_NUMVERTEX 4\r
784                 *MESH_NUMFACES  2\r
785                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
786                 *MESH_VERTEX_LIST       {\r
787                         *MESH_VERTEX    0       103.999992      200.000000      8.000000\r
788                         *MESH_VERTEX    1       103.999992      200.000000      0.000000\r
789                         *MESH_VERTEX    2       103.999992      -192.000000     0.000000\r
790                         *MESH_VERTEX    3       103.999992      -192.000000     8.000000\r
791                 }\r
792                 *MESH_NORMALS   {\r
793                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
794                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
795                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
796                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
797                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
798                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
799                 }\r
800                 *MESH_FACE_LIST {\r
801                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
802                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
803                 }\r
804                 *MESH_NUMTVERTEX        4\r
805                 *MESH_TVERTLIST {\r
806                         *MESH_TVERT     0       -1.312500       0.000000        1.000000\r
807                         *MESH_TVERT     1       -1.312500       0.062500        1.000000\r
808                         *MESH_TVERT     2       1.750000        0.062500        1.000000\r
809                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
810                 }\r
811                 *MESH_NUMTVFACES        2\r
812                 *MESH_TFACELIST {\r
813                         *MESH_TFACE     0       0       2       1\r
814                         *MESH_TFACE     1       0       3       2\r
815                 }\r
816         }\r
817         *PROP_MOTIONBLUR        0\r
818         *PROP_CASTSHADOW        1\r
819         *PROP_RECVSHADOW        1\r
820         *MATERIAL_REF   5\r
821 }\r
822 *GEOMOBJECT     {\r
823         *NODE_NAME      "mat5model0surf66"\r
824         *NODE_TM        {\r
825                 *NODE_NAME      "mat5model0surf66"\r
826                 *INHERIT_POS    0       0       0\r
827                 *INHERIT_ROT    0       0       0\r
828                 *INHERIT_SCL    0       0       0\r
829                 *TM_ROW0        1.0     0       0\r
830                 *TM_ROW1        0       1.0     0\r
831                 *TM_ROW2        0       0       1.0\r
832                 *TM_ROW3        0       0       0\r
833                 *TM_POS 0.000000        0.000000        0.000000\r
834         }\r
835         *MESH   {\r
836                 *TIMEVALUE      0\r
837                 *MESH_NUMVERTEX 6\r
838                 *MESH_NUMFACES  4\r
839                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
840                 *MESH_VERTEX_LIST       {\r
841                         *MESH_VERTEX    0       102.000000      188.000000      24.000000\r
842                         *MESH_VERTEX    1       102.000000      196.000000      24.000000\r
843                         *MESH_VERTEX    2       102.000000      200.000000      20.000000\r
844                         *MESH_VERTEX    3       102.000000      184.000000      20.000000\r
845                         *MESH_VERTEX    4       102.000000      184.000000      8.000000\r
846                         *MESH_VERTEX    5       102.000000      200.000000      8.000000\r
847                 }\r
848                 *MESH_NORMALS   {\r
849                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
850                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
851                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
852                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
853                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
854                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
855                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
856                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
857                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
858                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
859                 }\r
860                 *MESH_FACE_LIST {\r
861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
864                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
865                 }\r
866                 *MESH_NUMTVERTEX        6\r
867                 *MESH_TVERTLIST {\r
868                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
869                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
870                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
871                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
872                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
873                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
874                 }\r
875                 *MESH_NUMTVFACES        4\r
876                 *MESH_TFACELIST {\r
877                         *MESH_TFACE     0       0       2       1\r
878                         *MESH_TFACE     1       0       3       2\r
879                         *MESH_TFACE     2       4       2       3\r
880                         *MESH_TFACE     3       4       5       2\r
881                 }\r
882         }\r
883         *PROP_MOTIONBLUR        0\r
884         *PROP_CASTSHADOW        1\r
885         *PROP_RECVSHADOW        1\r
886         *MATERIAL_REF   5\r
887 }\r
888 *GEOMOBJECT     {\r
889         *NODE_NAME      "mat5model0surf67"\r
890         *NODE_TM        {\r
891                 *NODE_NAME      "mat5model0surf67"\r
892                 *INHERIT_POS    0       0       0\r
893                 *INHERIT_ROT    0       0       0\r
894                 *INHERIT_SCL    0       0       0\r
895                 *TM_ROW0        1.0     0       0\r
896                 *TM_ROW1        0       1.0     0\r
897                 *TM_ROW2        0       0       1.0\r
898                 *TM_ROW3        0       0       0\r
899                 *TM_POS 0.000000        0.000000        0.000000\r
900         }\r
901         *MESH   {\r
902                 *TIMEVALUE      0\r
903                 *MESH_NUMVERTEX 6\r
904                 *MESH_NUMFACES  4\r
905                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
906                 *MESH_VERTEX_LIST       {\r
907                         *MESH_VERTEX    0       102.000000      200.000000      492.000000\r
908                         *MESH_VERTEX    1       102.000000      200.000000      480.000000\r
909                         *MESH_VERTEX    2       102.000000      184.000000      480.000000\r
910                         *MESH_VERTEX    3       102.000000      184.000000      492.000000\r
911                         *MESH_VERTEX    4       102.000000      196.000000      476.000000\r
912                         *MESH_VERTEX    5       102.000000      188.000000      476.000000\r
913                 }\r
914                 *MESH_NORMALS   {\r
915                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
916                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
917                         *MESH_FACENORMAL        2       0.196055        -0.091770       0.976289\r
918                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
919                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
920                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
921                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
922                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
923                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
924                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
925                 }\r
926                 *MESH_FACE_LIST {\r
927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
928                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
929                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
930                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
931                 }\r
932                 *MESH_NUMTVERTEX        6\r
933                 *MESH_TVERTLIST {\r
934                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
935                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
936                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
937                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
938                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
939                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
940                 }\r
941                 *MESH_NUMTVFACES        4\r
942                 *MESH_TFACELIST {\r
943                         *MESH_TFACE     0       0       2       1\r
944                         *MESH_TFACE     1       0       3       2\r
945                         *MESH_TFACE     2       4       1       2\r
946                         *MESH_TFACE     3       4       2       5\r
947                 }\r
948         }\r
949         *PROP_MOTIONBLUR        0\r
950         *PROP_CASTSHADOW        1\r
951         *PROP_RECVSHADOW        1\r
952         *MATERIAL_REF   5\r
953 }\r
954 *GEOMOBJECT     {\r
955         *NODE_NAME      "mat5model0surf68"\r
956         *NODE_TM        {\r
957                 *NODE_NAME      "mat5model0surf68"\r
958                 *INHERIT_POS    0       0       0\r
959                 *INHERIT_ROT    0       0       0\r
960                 *INHERIT_SCL    0       0       0\r
961                 *TM_ROW0        1.0     0       0\r
962                 *TM_ROW1        0       1.0     0\r
963                 *TM_ROW2        0       0       1.0\r
964                 *TM_ROW3        0       0       0\r
965                 *TM_POS 0.000000        0.000000        0.000000\r
966         }\r
967         *MESH   {\r
968                 *TIMEVALUE      0\r
969                 *MESH_NUMVERTEX 4\r
970                 *MESH_NUMFACES  2\r
971                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
972                 *MESH_VERTEX_LIST       {\r
973                         *MESH_VERTEX    0       98.000000       200.000000      492.000000\r
974                         *MESH_VERTEX    1       98.000000       200.000000      480.000000\r
975                         *MESH_VERTEX    2       102.000000      200.000000      480.000000\r
976                         *MESH_VERTEX    3       102.000000      200.000000      492.000000\r
977                 }\r
978                 *MESH_NORMALS   {\r
979                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
980                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
981                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
982                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
983                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
984                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
985                 }\r
986                 *MESH_FACE_LIST {\r
987                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
988                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
989                 }\r
990                 *MESH_NUMTVERTEX        4\r
991                 *MESH_TVERTLIST {\r
992                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
993                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
994                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
995                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
996                 }\r
997                 *MESH_NUMTVFACES        2\r
998                 *MESH_TFACELIST {\r
999                         *MESH_TFACE     0       0       2       1\r
1000                         *MESH_TFACE     1       0       3       2\r
1001                 }\r
1002         }\r
1003         *PROP_MOTIONBLUR        0\r
1004         *PROP_CASTSHADOW        1\r
1005         *PROP_RECVSHADOW        1\r
1006         *MATERIAL_REF   5\r
1007 }\r
1008 *GEOMOBJECT     {\r
1009         *NODE_NAME      "mat5model0surf69"\r
1010         *NODE_TM        {\r
1011                 *NODE_NAME      "mat5model0surf69"\r
1012                 *INHERIT_POS    0       0       0\r
1013                 *INHERIT_ROT    0       0       0\r
1014                 *INHERIT_SCL    0       0       0\r
1015                 *TM_ROW0        1.0     0       0\r
1016                 *TM_ROW1        0       1.0     0\r
1017                 *TM_ROW2        0       0       1.0\r
1018                 *TM_ROW3        0       0       0\r
1019                 *TM_POS 0.000000        0.000000        0.000000\r
1020         }\r
1021         *MESH   {\r
1022                 *TIMEVALUE      0\r
1023                 *MESH_NUMVERTEX 4\r
1024                 *MESH_NUMFACES  2\r
1025                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1026                 *MESH_VERTEX_LIST       {\r
1027                         *MESH_VERTEX    0       98.000000       200.000000      20.000000\r
1028                         *MESH_VERTEX    1       98.000000       200.000000      8.000000\r
1029                         *MESH_VERTEX    2       102.000000      200.000000      8.000000\r
1030                         *MESH_VERTEX    3       102.000000      200.000000      20.000000\r
1031                 }\r
1032                 *MESH_NORMALS   {\r
1033                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1034                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1035                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1036                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1037                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1038                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1039                 }\r
1040                 *MESH_FACE_LIST {\r
1041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                 }\r
1044                 *MESH_NUMTVERTEX        4\r
1045                 *MESH_TVERTLIST {\r
1046                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1047                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1048                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1049                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1050                 }\r
1051                 *MESH_NUMTVFACES        2\r
1052                 *MESH_TFACELIST {\r
1053                         *MESH_TFACE     0       0       2       1\r
1054                         *MESH_TFACE     1       0       3       2\r
1055                 }\r
1056         }\r
1057         *PROP_MOTIONBLUR        0\r
1058         *PROP_CASTSHADOW        1\r
1059         *PROP_RECVSHADOW        1\r
1060         *MATERIAL_REF   5\r
1061 }\r
1062 *GEOMOBJECT     {\r
1063         *NODE_NAME      "mat5model0surf70"\r
1064         *NODE_TM        {\r
1065                 *NODE_NAME      "mat5model0surf70"\r
1066                 *INHERIT_POS    0       0       0\r
1067                 *INHERIT_ROT    0       0       0\r
1068                 *INHERIT_SCL    0       0       0\r
1069                 *TM_ROW0        1.0     0       0\r
1070                 *TM_ROW1        0       1.0     0\r
1071                 *TM_ROW2        0       0       1.0\r
1072                 *TM_ROW3        0       0       0\r
1073                 *TM_POS 0.000000        0.000000        0.000000\r
1074         }\r
1075         *MESH   {\r
1076                 *TIMEVALUE      0\r
1077                 *MESH_NUMVERTEX 8\r
1078                 *MESH_NUMFACES  6\r
1079                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1080                 *MESH_VERTEX_LIST       {\r
1081                         *MESH_VERTEX    0       98.000000       196.000000      476.000000\r
1082                         *MESH_VERTEX    1       102.000000      196.000000      476.000000\r
1083                         *MESH_VERTEX    2       102.000000      200.000000      480.000000\r
1084                         *MESH_VERTEX    3       98.000000       200.000000      480.000000\r
1085                         *MESH_VERTEX    4       102.000000      188.000000      476.000000\r
1086                         *MESH_VERTEX    5       98.000000       184.000000      480.000000\r
1087                         *MESH_VERTEX    6       102.000000      184.000000      480.000000\r
1088                         *MESH_VERTEX    7       98.000000       188.000000      476.000000\r
1089                 }\r
1090                 *MESH_NORMALS   {\r
1091                         *MESH_FACENORMAL        0       -0.544381       0.254817        0.799198\r
1092                         *MESH_FACENORMAL        1       -0.602082       0.281826        0.747042\r
1093                         *MESH_FACENORMAL        2       -0.544381       0.254817        -0.799198\r
1094                         *MESH_FACENORMAL        3       -0.196056       0.091771        0.976289\r
1095                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
1096                         *MESH_FACENORMAL        5       0.480361        -0.224850       -0.847759\r
1097                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
1098                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
1099                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
1100                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1101                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1102                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
1103                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1104                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
1105                 }\r
1106                 *MESH_FACE_LIST {\r
1107                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1108                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1109                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1110                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1111                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1112                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1113                 }\r
1114                 *MESH_NUMTVERTEX        8\r
1115                 *MESH_TVERTLIST {\r
1116                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1117                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1118                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1119                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1120                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1121                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1122                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1123                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1124                 }\r
1125                 *MESH_NUMTVFACES        6\r
1126                 *MESH_TFACELIST {\r
1127                         *MESH_TFACE     0       0       1       4\r
1128                         *MESH_TFACE     1       0       2       1\r
1129                         *MESH_TFACE     2       0       4       7\r
1130                         *MESH_TFACE     3       0       3       2\r
1131                         *MESH_TFACE     4       4       6       5\r
1132                         *MESH_TFACE     5       4       5       7\r
1133                 }\r
1134         }\r
1135         *PROP_MOTIONBLUR        0\r
1136         *PROP_CASTSHADOW        1\r
1137         *PROP_RECVSHADOW        1\r
1138         *MATERIAL_REF   5\r
1139 }\r
1140 *GEOMOBJECT     {\r
1141         *NODE_NAME      "mat5model0surf71"\r
1142         *NODE_TM        {\r
1143                 *NODE_NAME      "mat5model0surf71"\r
1144                 *INHERIT_POS    0       0       0\r
1145                 *INHERIT_ROT    0       0       0\r
1146                 *INHERIT_SCL    0       0       0\r
1147                 *TM_ROW0        1.0     0       0\r
1148                 *TM_ROW1        0       1.0     0\r
1149                 *TM_ROW2        0       0       1.0\r
1150                 *TM_ROW3        0       0       0\r
1151                 *TM_POS 0.000000        0.000000        0.000000\r
1152         }\r
1153         *MESH   {\r
1154                 *TIMEVALUE      0\r
1155                 *MESH_NUMVERTEX 8\r
1156                 *MESH_NUMFACES  6\r
1157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1158                 *MESH_VERTEX_LIST       {\r
1159                         *MESH_VERTEX    0       98.000000       200.000000      20.000000\r
1160                         *MESH_VERTEX    1       102.000000      200.000000      20.000000\r
1161                         *MESH_VERTEX    2       102.000000      196.000000      24.000000\r
1162                         *MESH_VERTEX    3       98.000000       196.000000      24.000000\r
1163                         *MESH_VERTEX    4       98.000000       188.000000      24.000000\r
1164                         *MESH_VERTEX    5       102.000000      188.000000      24.000000\r
1165                         *MESH_VERTEX    6       102.000000      184.000000      20.000000\r
1166                         *MESH_VERTEX    7       98.000000       184.000000      20.000000\r
1167                 }\r
1168                 *MESH_NORMALS   {\r
1169                         *MESH_FACENORMAL        0       0.602082        -0.281825       0.747042\r
1170                         *MESH_FACENORMAL        1       0.898650        -0.420645       0.124443\r
1171                         *MESH_FACENORMAL        2       -0.196056       0.091771        0.976289\r
1172                         *MESH_FACENORMAL        3       -0.602082       0.281826        0.747042\r
1173                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
1174                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
1175                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
1176                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1177                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
1178                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
1179                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1180                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
1181                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1182                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
1183                 }\r
1184                 *MESH_FACE_LIST {\r
1185                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1186                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1187                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1188                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1189                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1190                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1191                 }\r
1192                 *MESH_NUMTVERTEX        8\r
1193                 *MESH_TVERTLIST {\r
1194                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1195                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1196                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1197                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1198                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1199                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1200                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1201                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1202                 }\r
1203                 *MESH_NUMTVFACES        6\r
1204                 *MESH_TFACELIST {\r
1205                         *MESH_TFACE     0       2       3       4\r
1206                         *MESH_TFACE     1       2       4       5\r
1207                         *MESH_TFACE     2       0       3       2\r
1208                         *MESH_TFACE     3       0       2       1\r
1209                         *MESH_TFACE     4       4       6       5\r
1210                         *MESH_TFACE     5       4       7       6\r
1211                 }\r
1212         }\r
1213         *PROP_MOTIONBLUR        0\r
1214         *PROP_CASTSHADOW        1\r
1215         *PROP_RECVSHADOW        1\r
1216         *MATERIAL_REF   5\r
1217 }\r
1218 *GEOMOBJECT     {\r
1219         *NODE_NAME      "mat5model0surf72"\r
1220         *NODE_TM        {\r
1221                 *NODE_NAME      "mat5model0surf72"\r
1222                 *INHERIT_POS    0       0       0\r
1223                 *INHERIT_ROT    0       0       0\r
1224                 *INHERIT_SCL    0       0       0\r
1225                 *TM_ROW0        1.0     0       0\r
1226                 *TM_ROW1        0       1.0     0\r
1227                 *TM_ROW2        0       0       1.0\r
1228                 *TM_ROW3        0       0       0\r
1229                 *TM_POS 0.000000        0.000000        0.000000\r
1230         }\r
1231         *MESH   {\r
1232                 *TIMEVALUE      0\r
1233                 *MESH_NUMVERTEX 4\r
1234                 *MESH_NUMFACES  2\r
1235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1236                 *MESH_VERTEX_LIST       {\r
1237                         *MESH_VERTEX    0       98.000000       184.000000      492.000000\r
1238                         *MESH_VERTEX    1       98.000000       184.000000      488.000000\r
1239                         *MESH_VERTEX    2       98.000000       200.000000      488.000000\r
1240                         *MESH_VERTEX    3       98.000000       200.000000      492.000000\r
1241                 }\r
1242                 *MESH_NORMALS   {\r
1243                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1244                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1245                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1246                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1247                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1248                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1249                 }\r
1250                 *MESH_FACE_LIST {\r
1251                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1252                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1253                 }\r
1254                 *MESH_NUMTVERTEX        4\r
1255                 *MESH_TVERTLIST {\r
1256                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
1257                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
1258                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
1259                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
1260                 }\r
1261                 *MESH_NUMTVFACES        2\r
1262                 *MESH_TFACELIST {\r
1263                         *MESH_TFACE     0       0       2       1\r
1264                         *MESH_TFACE     1       0       3       2\r
1265                 }\r
1266         }\r
1267         *PROP_MOTIONBLUR        0\r
1268         *PROP_CASTSHADOW        1\r
1269         *PROP_RECVSHADOW        1\r
1270         *MATERIAL_REF   5\r
1271 }\r
1272 *GEOMOBJECT     {\r
1273         *NODE_NAME      "mat5model0surf73"\r
1274         *NODE_TM        {\r
1275                 *NODE_NAME      "mat5model0surf73"\r
1276                 *INHERIT_POS    0       0       0\r
1277                 *INHERIT_ROT    0       0       0\r
1278                 *INHERIT_SCL    0       0       0\r
1279                 *TM_ROW0        1.0     0       0\r
1280                 *TM_ROW1        0       1.0     0\r
1281                 *TM_ROW2        0       0       1.0\r
1282                 *TM_ROW3        0       0       0\r
1283                 *TM_POS 0.000000        0.000000        0.000000\r
1284         }\r
1285         *MESH   {\r
1286                 *TIMEVALUE      0\r
1287                 *MESH_NUMVERTEX 4\r
1288                 *MESH_NUMFACES  2\r
1289                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1290                 *MESH_VERTEX_LIST       {\r
1291                         *MESH_VERTEX    0       98.000000       184.000000      480.000000\r
1292                         *MESH_VERTEX    1       98.000000       184.000000      492.000000\r
1293                         *MESH_VERTEX    2       102.000000      184.000000      492.000000\r
1294                         *MESH_VERTEX    3       102.000000      184.000000      480.000000\r
1295                 }\r
1296                 *MESH_NORMALS   {\r
1297                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1298                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1299                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
1300                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1301                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1302                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
1303                 }\r
1304                 *MESH_FACE_LIST {\r
1305                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1306                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1307                 }\r
1308                 *MESH_NUMTVERTEX        4\r
1309                 *MESH_TVERTLIST {\r
1310                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1311                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1312                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1313                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1314                 }\r
1315                 *MESH_NUMTVFACES        2\r
1316                 *MESH_TFACELIST {\r
1317                         *MESH_TFACE     0       0       2       1\r
1318                         *MESH_TFACE     1       0       3       2\r
1319                 }\r
1320         }\r
1321         *PROP_MOTIONBLUR        0\r
1322         *PROP_CASTSHADOW        1\r
1323         *PROP_RECVSHADOW        1\r
1324         *MATERIAL_REF   5\r
1325 }\r
1326 *GEOMOBJECT     {\r
1327         *NODE_NAME      "mat5model0surf74"\r
1328         *NODE_TM        {\r
1329                 *NODE_NAME      "mat5model0surf74"\r
1330                 *INHERIT_POS    0       0       0\r
1331                 *INHERIT_ROT    0       0       0\r
1332                 *INHERIT_SCL    0       0       0\r
1333                 *TM_ROW0        1.0     0       0\r
1334                 *TM_ROW1        0       1.0     0\r
1335                 *TM_ROW2        0       0       1.0\r
1336                 *TM_ROW3        0       0       0\r
1337                 *TM_POS 0.000000        0.000000        0.000000\r
1338         }\r
1339         *MESH   {\r
1340                 *TIMEVALUE      0\r
1341                 *MESH_NUMVERTEX 4\r
1342                 *MESH_NUMFACES  2\r
1343                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1344                 *MESH_VERTEX_LIST       {\r
1345                         *MESH_VERTEX    0       98.000000       184.000000      8.000000\r
1346                         *MESH_VERTEX    1       98.000000       184.000000      20.000000\r
1347                         *MESH_VERTEX    2       102.000000      184.000000      20.000000\r
1348                         *MESH_VERTEX    3       102.000000      184.000000      8.000000\r
1349                 }\r
1350                 *MESH_NORMALS   {\r
1351                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1352                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1353                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1354                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
1355                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
1356                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1357                 }\r
1358                 *MESH_FACE_LIST {\r
1359                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1360                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1361                 }\r
1362                 *MESH_NUMTVERTEX        4\r
1363                 *MESH_TVERTLIST {\r
1364                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1365                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1366                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1367                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1368                 }\r
1369                 *MESH_NUMTVFACES        2\r
1370                 *MESH_TFACELIST {\r
1371                         *MESH_TFACE     0       0       2       1\r
1372                         *MESH_TFACE     1       0       3       2\r
1373                 }\r
1374         }\r
1375         *PROP_MOTIONBLUR        0\r
1376         *PROP_CASTSHADOW        1\r
1377         *PROP_RECVSHADOW        1\r
1378         *MATERIAL_REF   5\r
1379 }\r
1380 *GEOMOBJECT     {\r
1381         *NODE_NAME      "mat5model0surf75"\r
1382         *NODE_TM        {\r
1383                 *NODE_NAME      "mat5model0surf75"\r
1384                 *INHERIT_POS    0       0       0\r
1385                 *INHERIT_ROT    0       0       0\r
1386                 *INHERIT_SCL    0       0       0\r
1387                 *TM_ROW0        1.0     0       0\r
1388                 *TM_ROW1        0       1.0     0\r
1389                 *TM_ROW2        0       0       1.0\r
1390                 *TM_ROW3        0       0       0\r
1391                 *TM_POS 0.000000        0.000000        0.000000\r
1392         }\r
1393         *MESH   {\r
1394                 *TIMEVALUE      0\r
1395                 *MESH_NUMVERTEX 4\r
1396                 *MESH_NUMFACES  2\r
1397                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1398                 *MESH_VERTEX_LIST       {\r
1399                         *MESH_VERTEX    0       98.000000       200.000000      8.000000\r
1400                         *MESH_VERTEX    1       98.000000       200.000000      12.000000\r
1401                         *MESH_VERTEX    2       98.000000       184.000000      12.000000\r
1402                         *MESH_VERTEX    3       98.000000       184.000000      8.000000\r
1403                 }\r
1404                 *MESH_NORMALS   {\r
1405                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1406                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1407                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1408                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1409                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1410                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1411                 }\r
1412                 *MESH_FACE_LIST {\r
1413                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1414                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1415                 }\r
1416                 *MESH_NUMTVERTEX        4\r
1417                 *MESH_TVERTLIST {\r
1418                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
1419                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
1420                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
1421                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
1422                 }\r
1423                 *MESH_NUMTVFACES        2\r
1424                 *MESH_TFACELIST {\r
1425                         *MESH_TFACE     0       0       2       1\r
1426                         *MESH_TFACE     1       0       3       2\r
1427                 }\r
1428         }\r
1429         *PROP_MOTIONBLUR        0\r
1430         *PROP_CASTSHADOW        1\r
1431         *PROP_RECVSHADOW        1\r
1432         *MATERIAL_REF   5\r
1433 }\r
1434 *GEOMOBJECT     {\r
1435         *NODE_NAME      "mat5model0surf76"\r
1436         *NODE_TM        {\r
1437                 *NODE_NAME      "mat5model0surf76"\r
1438                 *INHERIT_POS    0       0       0\r
1439                 *INHERIT_ROT    0       0       0\r
1440                 *INHERIT_SCL    0       0       0\r
1441                 *TM_ROW0        1.0     0       0\r
1442                 *TM_ROW1        0       1.0     0\r
1443                 *TM_ROW2        0       0       1.0\r
1444                 *TM_ROW3        0       0       0\r
1445                 *TM_POS 0.000000        0.000000        0.000000\r
1446         }\r
1447         *MESH   {\r
1448                 *TIMEVALUE      0\r
1449                 *MESH_NUMVERTEX 4\r
1450                 *MESH_NUMFACES  2\r
1451                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1452                 *MESH_VERTEX_LIST       {\r
1453                         *MESH_VERTEX    0       94.000000       200.000000      492.000000\r
1454                         *MESH_VERTEX    1       94.000000       200.000000      488.000000\r
1455                         *MESH_VERTEX    2       94.000000       184.000000      488.000000\r
1456                         *MESH_VERTEX    3       94.000000       184.000000      492.000000\r
1457                 }\r
1458                 *MESH_NORMALS   {\r
1459                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1460                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1461                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1462                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1463                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1464                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1465                 }\r
1466                 *MESH_FACE_LIST {\r
1467                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1468                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1469                 }\r
1470                 *MESH_NUMTVERTEX        4\r
1471                 *MESH_TVERTLIST {\r
1472                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
1473                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
1474                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
1475                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
1476                 }\r
1477                 *MESH_NUMTVFACES        2\r
1478                 *MESH_TFACELIST {\r
1479                         *MESH_TFACE     0       0       2       1\r
1480                         *MESH_TFACE     1       0       3       2\r
1481                 }\r
1482         }\r
1483         *PROP_MOTIONBLUR        0\r
1484         *PROP_CASTSHADOW        1\r
1485         *PROP_RECVSHADOW        1\r
1486         *MATERIAL_REF   5\r
1487 }\r
1488 *GEOMOBJECT     {\r
1489         *NODE_NAME      "mat5model0surf77"\r
1490         *NODE_TM        {\r
1491                 *NODE_NAME      "mat5model0surf77"\r
1492                 *INHERIT_POS    0       0       0\r
1493                 *INHERIT_ROT    0       0       0\r
1494                 *INHERIT_SCL    0       0       0\r
1495                 *TM_ROW0        1.0     0       0\r
1496                 *TM_ROW1        0       1.0     0\r
1497                 *TM_ROW2        0       0       1.0\r
1498                 *TM_ROW3        0       0       0\r
1499                 *TM_POS 0.000000        0.000000        0.000000\r
1500         }\r
1501         *MESH   {\r
1502                 *TIMEVALUE      0\r
1503                 *MESH_NUMVERTEX 4\r
1504                 *MESH_NUMFACES  2\r
1505                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1506                 *MESH_VERTEX_LIST       {\r
1507                         *MESH_VERTEX    0       94.000000       184.000000      8.000000\r
1508                         *MESH_VERTEX    1       94.000000       184.000000      12.000000\r
1509                         *MESH_VERTEX    2       94.000000       200.000000      12.000000\r
1510                         *MESH_VERTEX    3       94.000000       200.000000      8.000000\r
1511                 }\r
1512                 *MESH_NORMALS   {\r
1513                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1514                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1515                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1516                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1517                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1518                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1519                 }\r
1520                 *MESH_FACE_LIST {\r
1521                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1522                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1523                 }\r
1524                 *MESH_NUMTVERTEX        4\r
1525                 *MESH_TVERTLIST {\r
1526                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
1527                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
1528                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
1529                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
1530                 }\r
1531                 *MESH_NUMTVFACES        2\r
1532                 *MESH_TFACELIST {\r
1533                         *MESH_TFACE     0       0       2       1\r
1534                         *MESH_TFACE     1       0       3       2\r
1535                 }\r
1536         }\r
1537         *PROP_MOTIONBLUR        0\r
1538         *PROP_CASTSHADOW        1\r
1539         *PROP_RECVSHADOW        1\r
1540         *MATERIAL_REF   5\r
1541 }\r
1542 *GEOMOBJECT     {\r
1543         *NODE_NAME      "mat5model0surf78"\r
1544         *NODE_TM        {\r
1545                 *NODE_NAME      "mat5model0surf78"\r
1546                 *INHERIT_POS    0       0       0\r
1547                 *INHERIT_ROT    0       0       0\r
1548                 *INHERIT_SCL    0       0       0\r
1549                 *TM_ROW0        1.0     0       0\r
1550                 *TM_ROW1        0       1.0     0\r
1551                 *TM_ROW2        0       0       1.0\r
1552                 *TM_ROW3        0       0       0\r
1553                 *TM_POS 0.000000        0.000000        0.000000\r
1554         }\r
1555         *MESH   {\r
1556                 *TIMEVALUE      0\r
1557                 *MESH_NUMVERTEX 4\r
1558                 *MESH_NUMFACES  2\r
1559                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1560                 *MESH_VERTEX_LIST       {\r
1561                         *MESH_VERTEX    0       94.000000       200.000000      480.000000\r
1562                         *MESH_VERTEX    1       94.000000       200.000000      492.000000\r
1563                         *MESH_VERTEX    2       90.000000       200.000000      492.000000\r
1564                         *MESH_VERTEX    3       90.000000       200.000000      480.000000\r
1565                 }\r
1566                 *MESH_NORMALS   {\r
1567                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1568                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1569                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
1570                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1571                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1572                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
1573                 }\r
1574                 *MESH_FACE_LIST {\r
1575                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1576                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1577                 }\r
1578                 *MESH_NUMTVERTEX        4\r
1579                 *MESH_TVERTLIST {\r
1580                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1581                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
1582                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
1583                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
1584                 }\r
1585                 *MESH_NUMTVFACES        2\r
1586                 *MESH_TFACELIST {\r
1587                         *MESH_TFACE     0       0       2       1\r
1588                         *MESH_TFACE     1       0       3       2\r
1589                 }\r
1590         }\r
1591         *PROP_MOTIONBLUR        0\r
1592         *PROP_CASTSHADOW        1\r
1593         *PROP_RECVSHADOW        1\r
1594         *MATERIAL_REF   5\r
1595 }\r
1596 *GEOMOBJECT     {\r
1597         *NODE_NAME      "mat5model0surf79"\r
1598         *NODE_TM        {\r
1599                 *NODE_NAME      "mat5model0surf79"\r
1600                 *INHERIT_POS    0       0       0\r
1601                 *INHERIT_ROT    0       0       0\r
1602                 *INHERIT_SCL    0       0       0\r
1603                 *TM_ROW0        1.0     0       0\r
1604                 *TM_ROW1        0       1.0     0\r
1605                 *TM_ROW2        0       0       1.0\r
1606                 *TM_ROW3        0       0       0\r
1607                 *TM_POS 0.000000        0.000000        0.000000\r
1608         }\r
1609         *MESH   {\r
1610                 *TIMEVALUE      0\r
1611                 *MESH_NUMVERTEX 4\r
1612                 *MESH_NUMFACES  2\r
1613                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1614                 *MESH_VERTEX_LIST       {\r
1615                         *MESH_VERTEX    0       94.000000       200.000000      8.000000\r
1616                         *MESH_VERTEX    1       94.000000       200.000000      20.000000\r
1617                         *MESH_VERTEX    2       90.000000       200.000000      20.000000\r
1618                         *MESH_VERTEX    3       90.000000       200.000000      8.000000\r
1619                 }\r
1620                 *MESH_NORMALS   {\r
1621                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1622                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1623                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1624                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
1625                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
1626                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1627                 }\r
1628                 *MESH_FACE_LIST {\r
1629                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1630                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1631                 }\r
1632                 *MESH_NUMTVERTEX        4\r
1633                 *MESH_TVERTLIST {\r
1634                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1635                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1636                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1637                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1638                 }\r
1639                 *MESH_NUMTVFACES        2\r
1640                 *MESH_TFACELIST {\r
1641                         *MESH_TFACE     0       0       2       1\r
1642                         *MESH_TFACE     1       0       3       2\r
1643                 }\r
1644         }\r
1645         *PROP_MOTIONBLUR        0\r
1646         *PROP_CASTSHADOW        1\r
1647         *PROP_RECVSHADOW        1\r
1648         *MATERIAL_REF   5\r
1649 }\r
1650 *GEOMOBJECT     {\r
1651         *NODE_NAME      "mat5model0surf80"\r
1652         *NODE_TM        {\r
1653                 *NODE_NAME      "mat5model0surf80"\r
1654                 *INHERIT_POS    0       0       0\r
1655                 *INHERIT_ROT    0       0       0\r
1656                 *INHERIT_SCL    0       0       0\r
1657                 *TM_ROW0        1.0     0       0\r
1658                 *TM_ROW1        0       1.0     0\r
1659                 *TM_ROW2        0       0       1.0\r
1660                 *TM_ROW3        0       0       0\r
1661                 *TM_POS 0.000000        0.000000        0.000000\r
1662         }\r
1663         *MESH   {\r
1664                 *TIMEVALUE      0\r
1665                 *MESH_NUMVERTEX 8\r
1666                 *MESH_NUMFACES  6\r
1667                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1668                 *MESH_VERTEX_LIST       {\r
1669                         *MESH_VERTEX    0       94.000000       200.000000      480.000000\r
1670                         *MESH_VERTEX    1       90.000000       200.000000      480.000000\r
1671                         *MESH_VERTEX    2       90.000000       196.000000      476.000000\r
1672                         *MESH_VERTEX    3       94.000000       196.000000      476.000000\r
1673                         *MESH_VERTEX    4       94.000000       188.000000      476.000000\r
1674                         *MESH_VERTEX    5       90.000000       188.000000      476.000000\r
1675                         *MESH_VERTEX    6       90.000000       184.000000      480.000000\r
1676                         *MESH_VERTEX    7       94.000000       184.000000      480.000000\r
1677                 }\r
1678                 *MESH_NORMALS   {\r
1679                         *MESH_FACENORMAL        0       0.602082        -0.281825       0.747042\r
1680                         *MESH_FACENORMAL        1       0.898650        -0.420645       0.124443\r
1681                         *MESH_FACENORMAL        2       -0.196056       0.091771        0.976289\r
1682                         *MESH_FACENORMAL        3       -0.602082       0.281826        0.747042\r
1683                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
1684                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
1685                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
1686                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
1687                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
1688                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
1689                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
1690                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
1691                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
1692                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
1693                 }\r
1694                 *MESH_FACE_LIST {\r
1695                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1696                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1697                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1698                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1699                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1700                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1701                 }\r
1702                 *MESH_NUMTVERTEX        8\r
1703                 *MESH_TVERTLIST {\r
1704                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
1705                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
1706                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
1707                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
1708                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
1709                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
1710                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
1711                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
1712                 }\r
1713                 *MESH_NUMTVFACES        6\r
1714                 *MESH_TFACELIST {\r
1715                         *MESH_TFACE     0       2       3       4\r
1716                         *MESH_TFACE     1       2       4       5\r
1717                         *MESH_TFACE     2       0       3       2\r
1718                         *MESH_TFACE     3       0       2       1\r
1719                         *MESH_TFACE     4       4       6       5\r
1720                         *MESH_TFACE     5       4       7       6\r
1721                 }\r
1722         }\r
1723         *PROP_MOTIONBLUR        0\r
1724         *PROP_CASTSHADOW        1\r
1725         *PROP_RECVSHADOW        1\r
1726         *MATERIAL_REF   5\r
1727 }\r
1728 *GEOMOBJECT     {\r
1729         *NODE_NAME      "mat5model0surf81"\r
1730         *NODE_TM        {\r
1731                 *NODE_NAME      "mat5model0surf81"\r
1732                 *INHERIT_POS    0       0       0\r
1733                 *INHERIT_ROT    0       0       0\r
1734                 *INHERIT_SCL    0       0       0\r
1735                 *TM_ROW0        1.0     0       0\r
1736                 *TM_ROW1        0       1.0     0\r
1737                 *TM_ROW2        0       0       1.0\r
1738                 *TM_ROW3        0       0       0\r
1739                 *TM_POS 0.000000        0.000000        0.000000\r
1740         }\r
1741         *MESH   {\r
1742                 *TIMEVALUE      0\r
1743                 *MESH_NUMVERTEX 8\r
1744                 *MESH_NUMFACES  6\r
1745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1746                 *MESH_VERTEX_LIST       {\r
1747                         *MESH_VERTEX    0       94.000000       196.000000      24.000000\r
1748                         *MESH_VERTEX    1       90.000000       196.000000      24.000000\r
1749                         *MESH_VERTEX    2       90.000000       200.000000      20.000000\r
1750                         *MESH_VERTEX    3       94.000000       200.000000      20.000000\r
1751                         *MESH_VERTEX    4       90.000000       188.000000      24.000000\r
1752                         *MESH_VERTEX    5       94.000000       184.000000      20.000000\r
1753                         *MESH_VERTEX    6       90.000000       184.000000      20.000000\r
1754                         *MESH_VERTEX    7       94.000000       188.000000      24.000000\r
1755                 }\r
1756                 *MESH_NORMALS   {\r
1757                         *MESH_FACENORMAL        0       -0.544381       0.254817        0.799198\r
1758                         *MESH_FACENORMAL        1       -0.602082       0.281826        0.747042\r
1759                         *MESH_FACENORMAL        2       -0.544381       0.254817        -0.799198\r
1760                         *MESH_FACENORMAL        3       -0.196056       0.091771        0.976289\r
1761                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
1762                         *MESH_FACENORMAL        5       0.480361        -0.224850       -0.847759\r
1763                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
1764                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
1765                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
1766                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
1767                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
1768                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
1769                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
1770                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
1771                 }\r
1772                 *MESH_FACE_LIST {\r
1773                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1774                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1775                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1776                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1777                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1778                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1779                 }\r
1780                 *MESH_NUMTVERTEX        8\r
1781                 *MESH_TVERTLIST {\r
1782                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
1783                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
1784                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1785                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
1786                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
1787                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
1788                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
1789                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
1790                 }\r
1791                 *MESH_NUMTVFACES        6\r
1792                 *MESH_TFACELIST {\r
1793                         *MESH_TFACE     0       0       1       4\r
1794                         *MESH_TFACE     1       0       2       1\r
1795                         *MESH_TFACE     2       0       4       7\r
1796                         *MESH_TFACE     3       0       3       2\r
1797                         *MESH_TFACE     4       4       6       5\r
1798                         *MESH_TFACE     5       4       5       7\r
1799                 }\r
1800         }\r
1801         *PROP_MOTIONBLUR        0\r
1802         *PROP_CASTSHADOW        1\r
1803         *PROP_RECVSHADOW        1\r
1804         *MATERIAL_REF   5\r
1805 }\r
1806 *GEOMOBJECT     {\r
1807         *NODE_NAME      "mat5model0surf82"\r
1808         *NODE_TM        {\r
1809                 *NODE_NAME      "mat5model0surf82"\r
1810                 *INHERIT_POS    0       0       0\r
1811                 *INHERIT_ROT    0       0       0\r
1812                 *INHERIT_SCL    0       0       0\r
1813                 *TM_ROW0        1.0     0       0\r
1814                 *TM_ROW1        0       1.0     0\r
1815                 *TM_ROW2        0       0       1.0\r
1816                 *TM_ROW3        0       0       0\r
1817                 *TM_POS 0.000000        0.000000        0.000000\r
1818         }\r
1819         *MESH   {\r
1820                 *TIMEVALUE      0\r
1821                 *MESH_NUMVERTEX 6\r
1822                 *MESH_NUMFACES  4\r
1823                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1824                 *MESH_VERTEX_LIST       {\r
1825                         *MESH_VERTEX    0       90.000000       188.000000      476.000000\r
1826                         *MESH_VERTEX    1       90.000000       196.000000      476.000000\r
1827                         *MESH_VERTEX    2       90.000000       200.000000      480.000000\r
1828                         *MESH_VERTEX    3       90.000000       184.000000      480.000000\r
1829                         *MESH_VERTEX    4       90.000000       184.000000      492.000000\r
1830                         *MESH_VERTEX    5       90.000000       200.000000      492.000000\r
1831                 }\r
1832                 *MESH_NORMALS   {\r
1833                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1834                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1835                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
1836                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
1837                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1838                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1839                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1840                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1841                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1842                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1843                 }\r
1844                 *MESH_FACE_LIST {\r
1845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1846                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1847                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1848                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1849                 }\r
1850                 *MESH_NUMTVERTEX        6\r
1851                 *MESH_TVERTLIST {\r
1852                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
1853                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
1854                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
1855                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
1856                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
1857                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
1858                 }\r
1859                 *MESH_NUMTVFACES        4\r
1860                 *MESH_TFACELIST {\r
1861                         *MESH_TFACE     0       0       2       1\r
1862                         *MESH_TFACE     1       0       3       2\r
1863                         *MESH_TFACE     2       4       2       3\r
1864                         *MESH_TFACE     3       4       5       2\r
1865                 }\r
1866         }\r
1867         *PROP_MOTIONBLUR        0\r
1868         *PROP_CASTSHADOW        1\r
1869         *PROP_RECVSHADOW        1\r
1870         *MATERIAL_REF   5\r
1871 }\r
1872 *GEOMOBJECT     {\r
1873         *NODE_NAME      "mat5model0surf83"\r
1874         *NODE_TM        {\r
1875                 *NODE_NAME      "mat5model0surf83"\r
1876                 *INHERIT_POS    0       0       0\r
1877                 *INHERIT_ROT    0       0       0\r
1878                 *INHERIT_SCL    0       0       0\r
1879                 *TM_ROW0        1.0     0       0\r
1880                 *TM_ROW1        0       1.0     0\r
1881                 *TM_ROW2        0       0       1.0\r
1882                 *TM_ROW3        0       0       0\r
1883                 *TM_POS 0.000000        0.000000        0.000000\r
1884         }\r
1885         *MESH   {\r
1886                 *TIMEVALUE      0\r
1887                 *MESH_NUMVERTEX 4\r
1888                 *MESH_NUMFACES  2\r
1889                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1890                 *MESH_VERTEX_LIST       {\r
1891                         *MESH_VERTEX    0       94.000000       184.000000      492.000000\r
1892                         *MESH_VERTEX    1       94.000000       184.000000      480.000000\r
1893                         *MESH_VERTEX    2       90.000000       184.000000      480.000000\r
1894                         *MESH_VERTEX    3       90.000000       184.000000      492.000000\r
1895                 }\r
1896                 *MESH_NORMALS   {\r
1897                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1898                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1899                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1900                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
1901                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
1902                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1903                 }\r
1904                 *MESH_FACE_LIST {\r
1905                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1906                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1907                 }\r
1908                 *MESH_NUMTVERTEX        4\r
1909                 *MESH_TVERTLIST {\r
1910                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1911                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
1912                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
1913                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
1914                 }\r
1915                 *MESH_NUMTVFACES        2\r
1916                 *MESH_TFACELIST {\r
1917                         *MESH_TFACE     0       0       2       1\r
1918                         *MESH_TFACE     1       0       3       2\r
1919                 }\r
1920         }\r
1921         *PROP_MOTIONBLUR        0\r
1922         *PROP_CASTSHADOW        1\r
1923         *PROP_RECVSHADOW        1\r
1924         *MATERIAL_REF   5\r
1925 }\r
1926 *GEOMOBJECT     {\r
1927         *NODE_NAME      "mat5model0surf84"\r
1928         *NODE_TM        {\r
1929                 *NODE_NAME      "mat5model0surf84"\r
1930                 *INHERIT_POS    0       0       0\r
1931                 *INHERIT_ROT    0       0       0\r
1932                 *INHERIT_SCL    0       0       0\r
1933                 *TM_ROW0        1.0     0       0\r
1934                 *TM_ROW1        0       1.0     0\r
1935                 *TM_ROW2        0       0       1.0\r
1936                 *TM_ROW3        0       0       0\r
1937                 *TM_POS 0.000000        0.000000        0.000000\r
1938         }\r
1939         *MESH   {\r
1940                 *TIMEVALUE      0\r
1941                 *MESH_NUMVERTEX 6\r
1942                 *MESH_NUMFACES  4\r
1943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1944                 *MESH_VERTEX_LIST       {\r
1945                         *MESH_VERTEX    0       90.000000       196.000000      24.000000\r
1946                         *MESH_VERTEX    1       90.000000       188.000000      24.000000\r
1947                         *MESH_VERTEX    2       90.000000       184.000000      20.000000\r
1948                         *MESH_VERTEX    3       90.000000       200.000000      20.000000\r
1949                         *MESH_VERTEX    4       90.000000       200.000000      8.000000\r
1950                         *MESH_VERTEX    5       90.000000       184.000000      8.000000\r
1951                 }\r
1952                 *MESH_NORMALS   {\r
1953                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
1954                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
1955                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
1956                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
1957                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1958                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1959                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1960                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1961                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1962                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1963                 }\r
1964                 *MESH_FACE_LIST {\r
1965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1966                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1967                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1968                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1969                 }\r
1970                 *MESH_NUMTVERTEX        6\r
1971                 *MESH_TVERTLIST {\r
1972                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
1973                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
1974                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
1975                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
1976                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
1977                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
1978                 }\r
1979                 *MESH_NUMTVFACES        4\r
1980                 *MESH_TFACELIST {\r
1981                         *MESH_TFACE     0       0       2       1\r
1982                         *MESH_TFACE     1       0       3       2\r
1983                         *MESH_TFACE     2       4       2       3\r
1984                         *MESH_TFACE     3       4       5       2\r
1985                 }\r
1986         }\r
1987         *PROP_MOTIONBLUR        0\r
1988         *PROP_CASTSHADOW        1\r
1989         *PROP_RECVSHADOW        1\r
1990         *MATERIAL_REF   5\r
1991 }\r
1992 *GEOMOBJECT     {\r
1993         *NODE_NAME      "mat5model0surf85"\r
1994         *NODE_TM        {\r
1995                 *NODE_NAME      "mat5model0surf85"\r
1996                 *INHERIT_POS    0       0       0\r
1997                 *INHERIT_ROT    0       0       0\r
1998                 *INHERIT_SCL    0       0       0\r
1999                 *TM_ROW0        1.0     0       0\r
2000                 *TM_ROW1        0       1.0     0\r
2001                 *TM_ROW2        0       0       1.0\r
2002                 *TM_ROW3        0       0       0\r
2003                 *TM_POS 0.000000        0.000000        0.000000\r
2004         }\r
2005         *MESH   {\r
2006                 *TIMEVALUE      0\r
2007                 *MESH_NUMVERTEX 4\r
2008                 *MESH_NUMFACES  2\r
2009                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2010                 *MESH_VERTEX_LIST       {\r
2011                         *MESH_VERTEX    0       94.000000       184.000000      20.000000\r
2012                         *MESH_VERTEX    1       94.000000       184.000000      8.000000\r
2013                         *MESH_VERTEX    2       90.000000       184.000000      8.000000\r
2014                         *MESH_VERTEX    3       90.000000       184.000000      20.000000\r
2015                 }\r
2016                 *MESH_NORMALS   {\r
2017                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2018                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2019                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
2020                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2021                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2022                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
2023                 }\r
2024                 *MESH_FACE_LIST {\r
2025                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2026                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2027                 }\r
2028                 *MESH_NUMTVERTEX        4\r
2029                 *MESH_TVERTLIST {\r
2030                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2031                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2032                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2033                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2034                 }\r
2035                 *MESH_NUMTVFACES        2\r
2036                 *MESH_TFACELIST {\r
2037                         *MESH_TFACE     0       0       2       1\r
2038                         *MESH_TFACE     1       0       3       2\r
2039                 }\r
2040         }\r
2041         *PROP_MOTIONBLUR        0\r
2042         *PROP_CASTSHADOW        1\r
2043         *PROP_RECVSHADOW        1\r
2044         *MATERIAL_REF   5\r
2045 }\r
2046 *GEOMOBJECT     {\r
2047         *NODE_NAME      "mat5model0surf86"\r
2048         *NODE_TM        {\r
2049                 *NODE_NAME      "mat5model0surf86"\r
2050                 *INHERIT_POS    0       0       0\r
2051                 *INHERIT_ROT    0       0       0\r
2052                 *INHERIT_SCL    0       0       0\r
2053                 *TM_ROW0        1.0     0       0\r
2054                 *TM_ROW1        0       1.0     0\r
2055                 *TM_ROW2        0       0       1.0\r
2056                 *TM_ROW3        0       0       0\r
2057                 *TM_POS 0.000000        0.000000        0.000000\r
2058         }\r
2059         *MESH   {\r
2060                 *TIMEVALUE      0\r
2061                 *MESH_NUMVERTEX 8\r
2062                 *MESH_NUMFACES  6\r
2063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2064                 *MESH_VERTEX_LIST       {\r
2065                         *MESH_VERTEX    0       88.000000       -192.000000     8.000000\r
2066                         *MESH_VERTEX    1       88.000000       184.000000      8.000000\r
2067                         *MESH_VERTEX    2       104.000000      200.000000      8.000000\r
2068                         *MESH_VERTEX    3       104.000000      -192.000000     8.000000\r
2069                         *MESH_VERTEX    4       -88.000000      184.000000      8.000000\r
2070                         *MESH_VERTEX    5       -104.000000     200.000000      8.000000\r
2071                         *MESH_VERTEX    6       -104.000000     -192.000000     8.000000\r
2072                         *MESH_VERTEX    7       -88.000000      -192.000000     8.000000\r
2073                 }\r
2074                 *MESH_NORMALS   {\r
2075                         *MESH_FACENORMAL        0       0.196055        -0.091770       0.976289\r
2076                         *MESH_FACENORMAL        1       0.898650        -0.420645       0.124443\r
2077                         *MESH_FACENORMAL        2       -0.602082       0.281826        0.747042\r
2078                         *MESH_FACENORMAL        3       -0.196056       0.091771        0.976289\r
2079                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
2080                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
2081                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2082                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2083                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2084                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2085                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2086                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2087                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2088                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2089                 }\r
2090                 *MESH_FACE_LIST {\r
2091                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2092                         *MESH_FACE      1       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2093                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2094                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2095                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2096                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2097                 }\r
2098                 *MESH_NUMTVERTEX        8\r
2099                 *MESH_TVERTLIST {\r
2100                         *MESH_TVERT     0       0.687500        -1.500000       1.000000\r
2101                         *MESH_TVERT     1       0.687500        1.437500        1.000000\r
2102                         *MESH_TVERT     2       0.812500        1.562500        1.000000\r
2103                         *MESH_TVERT     3       0.812500        -1.500000       1.000000\r
2104                         *MESH_TVERT     4       -0.687500       1.437500        1.000000\r
2105                         *MESH_TVERT     5       -0.812500       1.562500        1.000000\r
2106                         *MESH_TVERT     6       -0.812500       -1.500000       1.000000\r
2107                         *MESH_TVERT     7       -0.687500       -1.500000       1.000000\r
2108                 }\r
2109                 *MESH_NUMTVFACES        6\r
2110                 *MESH_TFACELIST {\r
2111                         *MESH_TFACE     0       1       2       4\r
2112                         *MESH_TFACE     1       2       5       4\r
2113                         *MESH_TFACE     2       0       2       1\r
2114                         *MESH_TFACE     3       0       3       2\r
2115                         *MESH_TFACE     4       4       5       6\r
2116                         *MESH_TFACE     5       4       6       7\r
2117                 }\r
2118         }\r
2119         *PROP_MOTIONBLUR        0\r
2120         *PROP_CASTSHADOW        1\r
2121         *PROP_RECVSHADOW        1\r
2122         *MATERIAL_REF   5\r
2123 }\r
2124 *GEOMOBJECT     {\r
2125         *NODE_NAME      "mat5model0surf87"\r
2126         *NODE_TM        {\r
2127                 *NODE_NAME      "mat5model0surf87"\r
2128                 *INHERIT_POS    0       0       0\r
2129                 *INHERIT_ROT    0       0       0\r
2130                 *INHERIT_SCL    0       0       0\r
2131                 *TM_ROW0        1.0     0       0\r
2132                 *TM_ROW1        0       1.0     0\r
2133                 *TM_ROW2        0       0       1.0\r
2134                 *TM_ROW3        0       0       0\r
2135                 *TM_POS 0.000000        0.000000        0.000000\r
2136         }\r
2137         *MESH   {\r
2138                 *TIMEVALUE      0\r
2139                 *MESH_NUMVERTEX 4\r
2140                 *MESH_NUMFACES  2\r
2141                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2142                 *MESH_VERTEX_LIST       {\r
2143                         *MESH_VERTEX    0       88.000000       184.000000      0.000000\r
2144                         *MESH_VERTEX    1       88.000000       184.000000      8.000000\r
2145                         *MESH_VERTEX    2       88.000000       -192.000000     8.000000\r
2146                         *MESH_VERTEX    3       88.000000       -192.000000     0.000000\r
2147                 }\r
2148                 *MESH_NORMALS   {\r
2149                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2150                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2151                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2152                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2153                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2154                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2155                 }\r
2156                 *MESH_FACE_LIST {\r
2157                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2158                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2159                 }\r
2160                 *MESH_NUMTVERTEX        4\r
2161                 *MESH_TVERTLIST {\r
2162                         *MESH_TVERT     0       -0.687500       0.000000        1.000000\r
2163                         *MESH_TVERT     1       -0.687500       0.062500        1.000000\r
2164                         *MESH_TVERT     2       2.250000        0.062500        1.000000\r
2165                         *MESH_TVERT     3       2.250000        0.000000        1.000000\r
2166                 }\r
2167                 *MESH_NUMTVFACES        2\r
2168                 *MESH_TFACELIST {\r
2169                         *MESH_TFACE     0       0       2       1\r
2170                         *MESH_TFACE     1       0       3       2\r
2171                 }\r
2172         }\r
2173         *PROP_MOTIONBLUR        0\r
2174         *PROP_CASTSHADOW        1\r
2175         *PROP_RECVSHADOW        1\r
2176         *MATERIAL_REF   5\r
2177 }\r
2178 *GEOMOBJECT     {\r
2179         *NODE_NAME      "mat5model0surf88"\r
2180         *NODE_TM        {\r
2181                 *NODE_NAME      "mat5model0surf88"\r
2182                 *INHERIT_POS    0       0       0\r
2183                 *INHERIT_ROT    0       0       0\r
2184                 *INHERIT_SCL    0       0       0\r
2185                 *TM_ROW0        1.0     0       0\r
2186                 *TM_ROW1        0       1.0     0\r
2187                 *TM_ROW2        0       0       1.0\r
2188                 *TM_ROW3        0       0       0\r
2189                 *TM_POS 0.000000        0.000000        0.000000\r
2190         }\r
2191         *MESH   {\r
2192                 *TIMEVALUE      0\r
2193                 *MESH_NUMVERTEX 8\r
2194                 *MESH_NUMFACES  6\r
2195                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2196                 *MESH_VERTEX_LIST       {\r
2197                         *MESH_VERTEX    0       88.000000       184.000000      0.000000\r
2198                         *MESH_VERTEX    1       88.000000       -192.000000     0.000000\r
2199                         *MESH_VERTEX    2       104.000000      -192.000000     0.000000\r
2200                         *MESH_VERTEX    3       104.000000      200.000000      0.000000\r
2201                         *MESH_VERTEX    4       -104.000000     200.000000      0.000000\r
2202                         *MESH_VERTEX    5       -88.000000      184.000000      0.000000\r
2203                         *MESH_VERTEX    6       -88.000000      -192.000000     0.000000\r
2204                         *MESH_VERTEX    7       -104.000000     -192.000000     0.000000\r
2205                 }\r
2206                 *MESH_NORMALS   {\r
2207                         *MESH_FACENORMAL        0       0.544381        -0.254817       0.799198\r
2208                         *MESH_FACENORMAL        1       0.544381        -0.254817       -0.799198\r
2209                         *MESH_FACENORMAL        2       -0.196056       0.091771        0.976289\r
2210                         *MESH_FACENORMAL        3       -0.602082       0.281826        0.747042\r
2211                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
2212                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
2213                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2214                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2215                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2216                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2217                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2218                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2219                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2220                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2221                 }\r
2222                 *MESH_FACE_LIST {\r
2223                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2224                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2225                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2226                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2227                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2228                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2229                 }\r
2230                 *MESH_NUMTVERTEX        8\r
2231                 *MESH_TVERTLIST {\r
2232                         *MESH_TVERT     0       0.687500        1.437500        1.000000\r
2233                         *MESH_TVERT     1       0.687500        -1.500000       1.000000\r
2234                         *MESH_TVERT     2       0.812500        -1.500000       1.000000\r
2235                         *MESH_TVERT     3       0.812500        1.562500        1.000000\r
2236                         *MESH_TVERT     4       -0.812500       1.562500        1.000000\r
2237                         *MESH_TVERT     5       -0.687500       1.437500        1.000000\r
2238                         *MESH_TVERT     6       -0.687500       -1.500000       1.000000\r
2239                         *MESH_TVERT     7       -0.812500       -1.500000       1.000000\r
2240                 }\r
2241                 *MESH_NUMTVFACES        6\r
2242                 *MESH_TFACELIST {\r
2243                         *MESH_TFACE     0       0       4       3\r
2244                         *MESH_TFACE     1       0       5       4\r
2245                         *MESH_TFACE     2       0       3       2\r
2246                         *MESH_TFACE     3       0       2       1\r
2247                         *MESH_TFACE     4       4       5       6\r
2248                         *MESH_TFACE     5       4       6       7\r
2249                 }\r
2250         }\r
2251         *PROP_MOTIONBLUR        0\r
2252         *PROP_CASTSHADOW        1\r
2253         *PROP_RECVSHADOW        1\r
2254         *MATERIAL_REF   5\r
2255 }\r
2256 *GEOMOBJECT     {\r
2257         *NODE_NAME      "mat5model0surf89"\r
2258         *NODE_TM        {\r
2259                 *NODE_NAME      "mat5model0surf89"\r
2260                 *INHERIT_POS    0       0       0\r
2261                 *INHERIT_ROT    0       0       0\r
2262                 *INHERIT_SCL    0       0       0\r
2263                 *TM_ROW0        1.0     0       0\r
2264                 *TM_ROW1        0       1.0     0\r
2265                 *TM_ROW2        0       0       1.0\r
2266                 *TM_ROW3        0       0       0\r
2267                 *TM_POS 0.000000        0.000000        0.000000\r
2268         }\r
2269         *MESH   {\r
2270                 *TIMEVALUE      0\r
2271                 *MESH_NUMVERTEX 6\r
2272                 *MESH_NUMFACES  4\r
2273                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2274                 *MESH_VERTEX_LIST       {\r
2275                         *MESH_VERTEX    0       -86.000000      186.000000      2.000000\r
2276                         *MESH_VERTEX    1       90.000000       -190.000000     2.000000\r
2277                         *MESH_VERTEX    2       88.000000       -192.000000     4.000000\r
2278                         *MESH_VERTEX    3       -88.000000      184.000000      4.000000\r
2279                         *MESH_VERTEX    4       -90.000000      182.000000      2.000000\r
2280                         *MESH_VERTEX    5       86.000000       -194.000000     2.000000\r
2281                 }\r
2282                 *MESH_NORMALS   {\r
2283                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2284                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2285                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
2286                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
2287                         *MESH_VERTEXNORMAL      0       0.905690        0.423940        -0.000000\r
2288                         *MESH_VERTEXNORMAL      1       0.905690        0.423940        0.000000\r
2289                         *MESH_VERTEXNORMAL      2       0.000001        0.000000        1.000000\r
2290                         *MESH_VERTEXNORMAL      3       -0.000001       -0.000000       1.000000\r
2291                         *MESH_VERTEXNORMAL      4       -0.905690       -0.423940       0.000000\r
2292                         *MESH_VERTEXNORMAL      5       -0.905690       -0.423940       0.000000\r
2293                 }\r
2294                 *MESH_FACE_LIST {\r
2295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2296                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2297                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2298                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2299                 }\r
2300                 *MESH_NUMTVERTEX        6\r
2301                 *MESH_TVERTLIST {\r
2302                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
2303                         *MESH_TVERT     1       0.000000        2.243383        1.000000\r
2304                         *MESH_TVERT     2       0.027063        2.243383        1.000000\r
2305                         *MESH_TVERT     3       0.027063        -1.000000       1.000000\r
2306                         *MESH_TVERT     4       0.054127        -1.000000       1.000000\r
2307                         *MESH_TVERT     5       0.054127        2.243383        1.000000\r
2308                 }\r
2309                 *MESH_NUMTVFACES        4\r
2310                 *MESH_TFACELIST {\r
2311                         *MESH_TFACE     0       0       2       1\r
2312                         *MESH_TFACE     1       0       3       2\r
2313                         *MESH_TFACE     2       2       3       4\r
2314                         *MESH_TFACE     3       2       4       5\r
2315                 }\r
2316         }\r
2317         *PROP_MOTIONBLUR        0\r
2318         *PROP_CASTSHADOW        1\r
2319         *PROP_RECVSHADOW        1\r
2320         *MATERIAL_REF   5\r
2321 }\r
2322 *GEOMOBJECT     {\r
2323         *NODE_NAME      "mat5model0surf90"\r
2324         *NODE_TM        {\r
2325                 *NODE_NAME      "mat5model0surf90"\r
2326                 *INHERIT_POS    0       0       0\r
2327                 *INHERIT_ROT    0       0       0\r
2328                 *INHERIT_SCL    0       0       0\r
2329                 *TM_ROW0        1.0     0       0\r
2330                 *TM_ROW1        0       1.0     0\r
2331                 *TM_ROW2        0       0       1.0\r
2332                 *TM_ROW3        0       0       0\r
2333                 *TM_POS 0.000000        0.000000        0.000000\r
2334         }\r
2335         *MESH   {\r
2336                 *TIMEVALUE      0\r
2337                 *MESH_NUMVERTEX 6\r
2338                 *MESH_NUMFACES  4\r
2339                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2340                 *MESH_VERTEX_LIST       {\r
2341                         *MESH_VERTEX    0       88.000000       -192.000000     0.000000\r
2342                         *MESH_VERTEX    1       90.000000       -190.000000     2.000000\r
2343                         *MESH_VERTEX    2       -86.000000      186.000000      2.000000\r
2344                         *MESH_VERTEX    3       -88.000000      184.000000      0.000000\r
2345                         *MESH_VERTEX    4       -90.000000      182.000000      2.000000\r
2346                         *MESH_VERTEX    5       86.000000       -194.000000     2.000000\r
2347                 }\r
2348                 *MESH_NORMALS   {\r
2349                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2350                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2351                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
2352                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
2353                         *MESH_VERTEXNORMAL      0       0.000001        0.000000        -1.000000\r
2354                         *MESH_VERTEXNORMAL      1       0.905690        0.423940        0.000000\r
2355                         *MESH_VERTEXNORMAL      2       0.905690        0.423940        -0.000000\r
2356                         *MESH_VERTEXNORMAL      3       -0.000001       -0.000000       -1.000000\r
2357                         *MESH_VERTEXNORMAL      4       -0.905690       -0.423940       0.000000\r
2358                         *MESH_VERTEXNORMAL      5       -0.905690       -0.423940       0.000000\r
2359                 }\r
2360                 *MESH_FACE_LIST {\r
2361                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2362                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2363                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2364                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2365                 }\r
2366                 *MESH_NUMTVERTEX        6\r
2367                 *MESH_TVERTLIST {\r
2368                         *MESH_TVERT     0       0.081190        2.243383        1.000000\r
2369                         *MESH_TVERT     1       0.108253        2.243383        1.000000\r
2370                         *MESH_TVERT     2       0.108253        -1.000000       1.000000\r
2371                         *MESH_TVERT     3       0.081190        -1.000000       1.000000\r
2372                         *MESH_TVERT     4       0.054127        -1.000000       1.000000\r
2373                         *MESH_TVERT     5       0.054127        2.243383        1.000000\r
2374                 }\r
2375                 *MESH_NUMTVFACES        4\r
2376                 *MESH_TFACELIST {\r
2377                         *MESH_TFACE     0       0       2       1\r
2378                         *MESH_TFACE     1       0       3       2\r
2379                         *MESH_TFACE     2       4       3       0\r
2380                         *MESH_TFACE     3       4       0       5\r
2381                 }\r
2382         }\r
2383         *PROP_MOTIONBLUR        0\r
2384         *PROP_CASTSHADOW        1\r
2385         *PROP_RECVSHADOW        1\r
2386         *MATERIAL_REF   5\r
2387 }\r
2388 *GEOMOBJECT     {\r
2389         *NODE_NAME      "mat5model0surf91"\r
2390         *NODE_TM        {\r
2391                 *NODE_NAME      "mat5model0surf91"\r
2392                 *INHERIT_POS    0       0       0\r
2393                 *INHERIT_ROT    0       0       0\r
2394                 *INHERIT_SCL    0       0       0\r
2395                 *TM_ROW0        1.0     0       0\r
2396                 *TM_ROW1        0       1.0     0\r
2397                 *TM_ROW2        0       0       1.0\r
2398                 *TM_ROW3        0       0       0\r
2399                 *TM_POS 0.000000        0.000000        0.000000\r
2400         }\r
2401         *MESH   {\r
2402                 *TIMEVALUE      0\r
2403                 *MESH_NUMVERTEX 6\r
2404                 *MESH_NUMFACES  4\r
2405                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2406                 *MESH_VERTEX_LIST       {\r
2407                         *MESH_VERTEX    0       88.000000       184.000000      4.000000\r
2408                         *MESH_VERTEX    1       90.000000       182.000000      2.000000\r
2409                         *MESH_VERTEX    2       -86.000000      -194.000000     2.000000\r
2410                         *MESH_VERTEX    3       -88.000000      -192.000000     4.000000\r
2411                         *MESH_VERTEX    4       -90.000000      -190.000000     2.000000\r
2412                         *MESH_VERTEX    5       86.000000       186.000000      2.000000\r
2413                 }\r
2414                 *MESH_NORMALS   {\r
2415                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2416                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2417                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
2418                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
2419                         *MESH_VERTEXNORMAL      0       0.000001        -0.000000       1.000000\r
2420                         *MESH_VERTEXNORMAL      1       0.905690        -0.423940       0.000000\r
2421                         *MESH_VERTEXNORMAL      2       0.905690        -0.423940       0.000000\r
2422                         *MESH_VERTEXNORMAL      3       -0.000001       0.000000        1.000000\r
2423                         *MESH_VERTEXNORMAL      4       -0.905690       0.423940        0.000000\r
2424                         *MESH_VERTEXNORMAL      5       -0.905690       0.423940        -0.000000\r
2425                 }\r
2426                 *MESH_FACE_LIST {\r
2427                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2428                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2429                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2430                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2431                 }\r
2432                 *MESH_NUMTVERTEX        6\r
2433                 *MESH_TVERTLIST {\r
2434                         *MESH_TVERT     0       0.027063        2.243383        1.000000\r
2435                         *MESH_TVERT     1       0.054127        2.243383        1.000000\r
2436                         *MESH_TVERT     2       0.054127        -1.000000       1.000000\r
2437                         *MESH_TVERT     3       0.027063        -1.000000       1.000000\r
2438                         *MESH_TVERT     4       0.000000        -1.000000       1.000000\r
2439                         *MESH_TVERT     5       0.000000        2.243383        1.000000\r
2440                 }\r
2441                 *MESH_NUMTVFACES        4\r
2442                 *MESH_TFACELIST {\r
2443                         *MESH_TFACE     0       0       2       1\r
2444                         *MESH_TFACE     1       0       3       2\r
2445                         *MESH_TFACE     2       4       3       0\r
2446                         *MESH_TFACE     3       4       0       5\r
2447                 }\r
2448         }\r
2449         *PROP_MOTIONBLUR        0\r
2450         *PROP_CASTSHADOW        1\r
2451         *PROP_RECVSHADOW        1\r
2452         *MATERIAL_REF   5\r
2453 }\r
2454 *GEOMOBJECT     {\r
2455         *NODE_NAME      "mat5model0surf92"\r
2456         *NODE_TM        {\r
2457                 *NODE_NAME      "mat5model0surf92"\r
2458                 *INHERIT_POS    0       0       0\r
2459                 *INHERIT_ROT    0       0       0\r
2460                 *INHERIT_SCL    0       0       0\r
2461                 *TM_ROW0        1.0     0       0\r
2462                 *TM_ROW1        0       1.0     0\r
2463                 *TM_ROW2        0       0       1.0\r
2464                 *TM_ROW3        0       0       0\r
2465                 *TM_POS 0.000000        0.000000        0.000000\r
2466         }\r
2467         *MESH   {\r
2468                 *TIMEVALUE      0\r
2469                 *MESH_NUMVERTEX 6\r
2470                 *MESH_NUMFACES  4\r
2471                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2472                 *MESH_VERTEX_LIST       {\r
2473                         *MESH_VERTEX    0       -86.000000      -194.000000     2.000000\r
2474                         *MESH_VERTEX    1       90.000000       182.000000      2.000000\r
2475                         *MESH_VERTEX    2       88.000000       184.000000      0.000000\r
2476                         *MESH_VERTEX    3       -88.000000      -192.000000     0.000000\r
2477                         *MESH_VERTEX    4       -90.000000      -190.000000     2.000000\r
2478                         *MESH_VERTEX    5       86.000000       186.000000      2.000000\r
2479                 }\r
2480                 *MESH_NORMALS   {\r
2481                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2482                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2483                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
2484                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
2485                         *MESH_VERTEXNORMAL      0       0.905690        -0.423940       0.000000\r
2486                         *MESH_VERTEXNORMAL      1       0.905690        -0.423940       0.000000\r
2487                         *MESH_VERTEXNORMAL      2       0.000001        -0.000000       -1.000000\r
2488                         *MESH_VERTEXNORMAL      3       -0.000001       0.000000        -1.000000\r
2489                         *MESH_VERTEXNORMAL      4       -0.905690       0.423940        0.000000\r
2490                         *MESH_VERTEXNORMAL      5       -0.905690       0.423940        -0.000000\r
2491                 }\r
2492                 *MESH_FACE_LIST {\r
2493                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2494                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2495                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2496                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2497                 }\r
2498                 *MESH_NUMTVERTEX        6\r
2499                 *MESH_TVERTLIST {\r
2500                         *MESH_TVERT     0       0.054127        -1.000000       1.000000\r
2501                         *MESH_TVERT     1       0.054127        2.243383        1.000000\r
2502                         *MESH_TVERT     2       0.081190        2.243383        1.000000\r
2503                         *MESH_TVERT     3       0.081190        -1.000000       1.000000\r
2504                         *MESH_TVERT     4       0.108253        -1.000000       1.000000\r
2505                         *MESH_TVERT     5       0.108253        2.243383        1.000000\r
2506                 }\r
2507                 *MESH_NUMTVFACES        4\r
2508                 *MESH_TFACELIST {\r
2509                         *MESH_TFACE     0       0       2       1\r
2510                         *MESH_TFACE     1       0       3       2\r
2511                         *MESH_TFACE     2       2       3       4\r
2512                         *MESH_TFACE     3       2       4       5\r
2513                 }\r
2514         }\r
2515         *PROP_MOTIONBLUR        0\r
2516         *PROP_CASTSHADOW        1\r
2517         *PROP_RECVSHADOW        1\r
2518         *MATERIAL_REF   5\r
2519 }\r
2520 *GEOMOBJECT     {\r
2521         *NODE_NAME      "mat5model0surf93"\r
2522         *NODE_TM        {\r
2523                 *NODE_NAME      "mat5model0surf93"\r
2524                 *INHERIT_POS    0       0       0\r
2525                 *INHERIT_ROT    0       0       0\r
2526                 *INHERIT_SCL    0       0       0\r
2527                 *TM_ROW0        1.0     0       0\r
2528                 *TM_ROW1        0       1.0     0\r
2529                 *TM_ROW2        0       0       1.0\r
2530                 *TM_ROW3        0       0       0\r
2531                 *TM_POS 0.000000        0.000000        0.000000\r
2532         }\r
2533         *MESH   {\r
2534                 *TIMEVALUE      0\r
2535                 *MESH_NUMVERTEX 4\r
2536                 *MESH_NUMFACES  2\r
2537                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2538                 *MESH_VERTEX_LIST       {\r
2539                         *MESH_VERTEX    0       -88.000000      184.000000      8.000000\r
2540                         *MESH_VERTEX    1       88.000000       184.000000      8.000000\r
2541                         *MESH_VERTEX    2       88.000000       184.000000      0.000000\r
2542                         *MESH_VERTEX    3       -88.000000      184.000000      0.000000\r
2543                 }\r
2544                 *MESH_NORMALS   {\r
2545                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2546                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2547                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2548                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2549                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2550                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2551                 }\r
2552                 *MESH_FACE_LIST {\r
2553                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2554                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2555                 }\r
2556                 *MESH_NUMTVERTEX        4\r
2557                 *MESH_TVERTLIST {\r
2558                         *MESH_TVERT     0       -0.062500       0.062500        1.000000\r
2559                         *MESH_TVERT     1       1.312500        0.062500        1.000000\r
2560                         *MESH_TVERT     2       1.312500        0.000000        1.000000\r
2561                         *MESH_TVERT     3       -0.062500       0.000000        1.000000\r
2562                 }\r
2563                 *MESH_NUMTVFACES        2\r
2564                 *MESH_TFACELIST {\r
2565                         *MESH_TFACE     0       0       2       1\r
2566                         *MESH_TFACE     1       0       3       2\r
2567                 }\r
2568         }\r
2569         *PROP_MOTIONBLUR        0\r
2570         *PROP_CASTSHADOW        1\r
2571         *PROP_RECVSHADOW        1\r
2572         *MATERIAL_REF   5\r
2573 }\r
2574 *GEOMOBJECT     {\r
2575         *NODE_NAME      "mat5model0surf94"\r
2576         *NODE_TM        {\r
2577                 *NODE_NAME      "mat5model0surf94"\r
2578                 *INHERIT_POS    0       0       0\r
2579                 *INHERIT_ROT    0       0       0\r
2580                 *INHERIT_SCL    0       0       0\r
2581                 *TM_ROW0        1.0     0       0\r
2582                 *TM_ROW1        0       1.0     0\r
2583                 *TM_ROW2        0       0       1.0\r
2584                 *TM_ROW3        0       0       0\r
2585                 *TM_POS 0.000000        0.000000        0.000000\r
2586         }\r
2587         *MESH   {\r
2588                 *TIMEVALUE      0\r
2589                 *MESH_NUMVERTEX 4\r
2590                 *MESH_NUMFACES  2\r
2591                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2592                 *MESH_VERTEX_LIST       {\r
2593                         *MESH_VERTEX    0       -88.000000      -192.000000     0.000000\r
2594                         *MESH_VERTEX    1       -88.000000      -192.000000     8.000000\r
2595                         *MESH_VERTEX    2       -88.000000      184.000000      8.000000\r
2596                         *MESH_VERTEX    3       -88.000000      184.000000      0.000000\r
2597                 }\r
2598                 *MESH_NORMALS   {\r
2599                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2600                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2601                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2602                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2603                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2604                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2605                 }\r
2606                 *MESH_FACE_LIST {\r
2607                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2608                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2609                 }\r
2610                 *MESH_NUMTVERTEX        4\r
2611                 *MESH_TVERTLIST {\r
2612                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
2613                         *MESH_TVERT     1       -1.000000       0.062500        1.000000\r
2614                         *MESH_TVERT     2       1.937500        0.062500        1.000000\r
2615                         *MESH_TVERT     3       1.937500        0.000000        1.000000\r
2616                 }\r
2617                 *MESH_NUMTVFACES        2\r
2618                 *MESH_TFACELIST {\r
2619                         *MESH_TFACE     0       0       2       1\r
2620                         *MESH_TFACE     1       0       3       2\r
2621                 }\r
2622         }\r
2623         *PROP_MOTIONBLUR        0\r
2624         *PROP_CASTSHADOW        1\r
2625         *PROP_RECVSHADOW        1\r
2626         *MATERIAL_REF   5\r
2627 }\r
2628 *GEOMOBJECT     {\r
2629         *NODE_NAME      "mat5model0surf95"\r
2630         *NODE_TM        {\r
2631                 *NODE_NAME      "mat5model0surf95"\r
2632                 *INHERIT_POS    0       0       0\r
2633                 *INHERIT_ROT    0       0       0\r
2634                 *INHERIT_SCL    0       0       0\r
2635                 *TM_ROW0        1.0     0       0\r
2636                 *TM_ROW1        0       1.0     0\r
2637                 *TM_ROW2        0       0       1.0\r
2638                 *TM_ROW3        0       0       0\r
2639                 *TM_POS 0.000000        0.000000        0.000000\r
2640         }\r
2641         *MESH   {\r
2642                 *TIMEVALUE      0\r
2643                 *MESH_NUMVERTEX 6\r
2644                 *MESH_NUMFACES  4\r
2645                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2646                 *MESH_VERTEX_LIST       {\r
2647                         *MESH_VERTEX    0       -90.000000      188.000000      24.000000\r
2648                         *MESH_VERTEX    1       -90.000000      196.000000      24.000000\r
2649                         *MESH_VERTEX    2       -90.000000      200.000000      20.000000\r
2650                         *MESH_VERTEX    3       -90.000000      184.000000      20.000000\r
2651                         *MESH_VERTEX    4       -90.000000      184.000000      8.000000\r
2652                         *MESH_VERTEX    5       -90.000000      200.000000      8.000000\r
2653                 }\r
2654                 *MESH_NORMALS   {\r
2655                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2656                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2657                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
2658                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
2659                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2660                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2661                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2662                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2663                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
2664                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2665                 }\r
2666                 *MESH_FACE_LIST {\r
2667                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2668                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2669                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2670                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2671                 }\r
2672                 *MESH_NUMTVERTEX        6\r
2673                 *MESH_TVERTLIST {\r
2674                         *MESH_TVERT     0       0.718750        0.187500        1.000000\r
2675                         *MESH_TVERT     1       0.781250        0.187500        1.000000\r
2676                         *MESH_TVERT     2       0.812500        0.156250        1.000000\r
2677                         *MESH_TVERT     3       0.687500        0.156250        1.000000\r
2678                         *MESH_TVERT     4       0.687500        0.062500        1.000000\r
2679                         *MESH_TVERT     5       0.812500        0.062500        1.000000\r
2680                 }\r
2681                 *MESH_NUMTVFACES        4\r
2682                 *MESH_TFACELIST {\r
2683                         *MESH_TFACE     0       0       2       1\r
2684                         *MESH_TFACE     1       0       3       2\r
2685                         *MESH_TFACE     2       4       2       3\r
2686                         *MESH_TFACE     3       4       5       2\r
2687                 }\r
2688         }\r
2689         *PROP_MOTIONBLUR        0\r
2690         *PROP_CASTSHADOW        1\r
2691         *PROP_RECVSHADOW        1\r
2692         *MATERIAL_REF   5\r
2693 }\r
2694 *GEOMOBJECT     {\r
2695         *NODE_NAME      "mat5model0surf96"\r
2696         *NODE_TM        {\r
2697                 *NODE_NAME      "mat5model0surf96"\r
2698                 *INHERIT_POS    0       0       0\r
2699                 *INHERIT_ROT    0       0       0\r
2700                 *INHERIT_SCL    0       0       0\r
2701                 *TM_ROW0        1.0     0       0\r
2702                 *TM_ROW1        0       1.0     0\r
2703                 *TM_ROW2        0       0       1.0\r
2704                 *TM_ROW3        0       0       0\r
2705                 *TM_POS 0.000000        0.000000        0.000000\r
2706         }\r
2707         *MESH   {\r
2708                 *TIMEVALUE      0\r
2709                 *MESH_NUMVERTEX 6\r
2710                 *MESH_NUMFACES  4\r
2711                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2712                 *MESH_VERTEX_LIST       {\r
2713                         *MESH_VERTEX    0       -90.000000      200.000000      492.000000\r
2714                         *MESH_VERTEX    1       -90.000000      200.000000      480.000000\r
2715                         *MESH_VERTEX    2       -90.000000      184.000000      480.000000\r
2716                         *MESH_VERTEX    3       -90.000000      184.000000      492.000000\r
2717                         *MESH_VERTEX    4       -90.000000      196.000000      476.000000\r
2718                         *MESH_VERTEX    5       -90.000000      188.000000      476.000000\r
2719                 }\r
2720                 *MESH_NORMALS   {\r
2721                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2722                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2723                         *MESH_FACENORMAL        2       0.196055        -0.091770       0.976289\r
2724                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
2725                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2726                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2727                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2728                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2729                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
2730                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2731                 }\r
2732                 *MESH_FACE_LIST {\r
2733                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2734                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2735                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2736                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2737                 }\r
2738                 *MESH_NUMTVERTEX        6\r
2739                 *MESH_TVERTLIST {\r
2740                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
2741                         *MESH_TVERT     1       0.187500        0.156250        1.000000\r
2742                         *MESH_TVERT     2       0.312500        0.156250        1.000000\r
2743                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
2744                         *MESH_TVERT     4       0.218750        0.187500        1.000000\r
2745                         *MESH_TVERT     5       0.281250        0.187500        1.000000\r
2746                 }\r
2747                 *MESH_NUMTVFACES        4\r
2748                 *MESH_TFACELIST {\r
2749                         *MESH_TFACE     0       0       2       1\r
2750                         *MESH_TFACE     1       0       3       2\r
2751                         *MESH_TFACE     2       4       1       2\r
2752                         *MESH_TFACE     3       4       2       5\r
2753                 }\r
2754         }\r
2755         *PROP_MOTIONBLUR        0\r
2756         *PROP_CASTSHADOW        1\r
2757         *PROP_RECVSHADOW        1\r
2758         *MATERIAL_REF   5\r
2759 }\r
2760 *GEOMOBJECT     {\r
2761         *NODE_NAME      "mat5model0surf97"\r
2762         *NODE_TM        {\r
2763                 *NODE_NAME      "mat5model0surf97"\r
2764                 *INHERIT_POS    0       0       0\r
2765                 *INHERIT_ROT    0       0       0\r
2766                 *INHERIT_SCL    0       0       0\r
2767                 *TM_ROW0        1.0     0       0\r
2768                 *TM_ROW1        0       1.0     0\r
2769                 *TM_ROW2        0       0       1.0\r
2770                 *TM_ROW3        0       0       0\r
2771                 *TM_POS 0.000000        0.000000        0.000000\r
2772         }\r
2773         *MESH   {\r
2774                 *TIMEVALUE      0\r
2775                 *MESH_NUMVERTEX 4\r
2776                 *MESH_NUMFACES  2\r
2777                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2778                 *MESH_VERTEX_LIST       {\r
2779                         *MESH_VERTEX    0       -94.000000      200.000000      492.000000\r
2780                         *MESH_VERTEX    1       -94.000000      200.000000      480.000000\r
2781                         *MESH_VERTEX    2       -90.000000      200.000000      480.000000\r
2782                         *MESH_VERTEX    3       -90.000000      200.000000      492.000000\r
2783                 }\r
2784                 *MESH_NORMALS   {\r
2785                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2786                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2787                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2788                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
2789                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
2790                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2791                 }\r
2792                 *MESH_FACE_LIST {\r
2793                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2794                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2795                 }\r
2796                 *MESH_NUMTVERTEX        4\r
2797                 *MESH_TVERTLIST {\r
2798                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2799                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
2800                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2801                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
2802                 }\r
2803                 *MESH_NUMTVFACES        2\r
2804                 *MESH_TFACELIST {\r
2805                         *MESH_TFACE     0       0       2       1\r
2806                         *MESH_TFACE     1       0       3       2\r
2807                 }\r
2808         }\r
2809         *PROP_MOTIONBLUR        0\r
2810         *PROP_CASTSHADOW        1\r
2811         *PROP_RECVSHADOW        1\r
2812         *MATERIAL_REF   5\r
2813 }\r
2814 *GEOMOBJECT     {\r
2815         *NODE_NAME      "mat5model0surf98"\r
2816         *NODE_TM        {\r
2817                 *NODE_NAME      "mat5model0surf98"\r
2818                 *INHERIT_POS    0       0       0\r
2819                 *INHERIT_ROT    0       0       0\r
2820                 *INHERIT_SCL    0       0       0\r
2821                 *TM_ROW0        1.0     0       0\r
2822                 *TM_ROW1        0       1.0     0\r
2823                 *TM_ROW2        0       0       1.0\r
2824                 *TM_ROW3        0       0       0\r
2825                 *TM_POS 0.000000        0.000000        0.000000\r
2826         }\r
2827         *MESH   {\r
2828                 *TIMEVALUE      0\r
2829                 *MESH_NUMVERTEX 4\r
2830                 *MESH_NUMFACES  2\r
2831                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2832                 *MESH_VERTEX_LIST       {\r
2833                         *MESH_VERTEX    0       -94.000000      200.000000      20.000000\r
2834                         *MESH_VERTEX    1       -94.000000      200.000000      8.000000\r
2835                         *MESH_VERTEX    2       -90.000000      200.000000      8.000000\r
2836                         *MESH_VERTEX    3       -90.000000      200.000000      20.000000\r
2837                 }\r
2838                 *MESH_NORMALS   {\r
2839                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
2840                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
2841                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
2842                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2843                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2844                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
2845                 }\r
2846                 *MESH_FACE_LIST {\r
2847                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2848                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2849                 }\r
2850                 *MESH_NUMTVERTEX        4\r
2851                 *MESH_TVERTLIST {\r
2852                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
2853                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
2854                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
2855                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
2856                 }\r
2857                 *MESH_NUMTVFACES        2\r
2858                 *MESH_TFACELIST {\r
2859                         *MESH_TFACE     0       0       2       1\r
2860                         *MESH_TFACE     1       0       3       2\r
2861                 }\r
2862         }\r
2863         *PROP_MOTIONBLUR        0\r
2864         *PROP_CASTSHADOW        1\r
2865         *PROP_RECVSHADOW        1\r
2866         *MATERIAL_REF   5\r
2867 }\r
2868 *GEOMOBJECT     {\r
2869         *NODE_NAME      "mat5model0surf99"\r
2870         *NODE_TM        {\r
2871                 *NODE_NAME      "mat5model0surf99"\r
2872                 *INHERIT_POS    0       0       0\r
2873                 *INHERIT_ROT    0       0       0\r
2874                 *INHERIT_SCL    0       0       0\r
2875                 *TM_ROW0        1.0     0       0\r
2876                 *TM_ROW1        0       1.0     0\r
2877                 *TM_ROW2        0       0       1.0\r
2878                 *TM_ROW3        0       0       0\r
2879                 *TM_POS 0.000000        0.000000        0.000000\r
2880         }\r
2881         *MESH   {\r
2882                 *TIMEVALUE      0\r
2883                 *MESH_NUMVERTEX 8\r
2884                 *MESH_NUMFACES  6\r
2885                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2886                 *MESH_VERTEX_LIST       {\r
2887                         *MESH_VERTEX    0       -94.000000      196.000000      476.000000\r
2888                         *MESH_VERTEX    1       -90.000000      196.000000      476.000000\r
2889                         *MESH_VERTEX    2       -90.000000      200.000000      480.000000\r
2890                         *MESH_VERTEX    3       -94.000000      200.000000      480.000000\r
2891                         *MESH_VERTEX    4       -90.000000      188.000000      476.000000\r
2892                         *MESH_VERTEX    5       -94.000000      184.000000      480.000000\r
2893                         *MESH_VERTEX    6       -90.000000      184.000000      480.000000\r
2894                         *MESH_VERTEX    7       -94.000000      188.000000      476.000000\r
2895                 }\r
2896                 *MESH_NORMALS   {\r
2897                         *MESH_FACENORMAL        0       -0.544381       0.254817        0.799198\r
2898                         *MESH_FACENORMAL        1       -0.602082       0.281826        0.747042\r
2899                         *MESH_FACENORMAL        2       -0.544381       0.254817        -0.799198\r
2900                         *MESH_FACENORMAL        3       -0.196056       0.091771        0.976289\r
2901                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
2902                         *MESH_FACENORMAL        5       0.480361        -0.224850       -0.847759\r
2903                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
2904                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        -0.923880\r
2905                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        -0.382683\r
2906                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
2907                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
2908                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       -0.382683\r
2909                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
2910                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
2911                 }\r
2912                 *MESH_FACE_LIST {\r
2913                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2914                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2915                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2916                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                 }\r
2920                 *MESH_NUMTVERTEX        8\r
2921                 *MESH_TVERTLIST {\r
2922                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
2923                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
2924                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
2925                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
2926                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
2927                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
2928                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
2929                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
2930                 }\r
2931                 *MESH_NUMTVFACES        6\r
2932                 *MESH_TFACELIST {\r
2933                         *MESH_TFACE     0       0       1       4\r
2934                         *MESH_TFACE     1       0       2       1\r
2935                         *MESH_TFACE     2       0       4       7\r
2936                         *MESH_TFACE     3       0       3       2\r
2937                         *MESH_TFACE     4       4       6       5\r
2938                         *MESH_TFACE     5       4       5       7\r
2939                 }\r
2940         }\r
2941         *PROP_MOTIONBLUR        0\r
2942         *PROP_CASTSHADOW        1\r
2943         *PROP_RECVSHADOW        1\r
2944         *MATERIAL_REF   5\r
2945 }\r
2946 *GEOMOBJECT     {\r
2947         *NODE_NAME      "mat5model0surf100"\r
2948         *NODE_TM        {\r
2949                 *NODE_NAME      "mat5model0surf100"\r
2950                 *INHERIT_POS    0       0       0\r
2951                 *INHERIT_ROT    0       0       0\r
2952                 *INHERIT_SCL    0       0       0\r
2953                 *TM_ROW0        1.0     0       0\r
2954                 *TM_ROW1        0       1.0     0\r
2955                 *TM_ROW2        0       0       1.0\r
2956                 *TM_ROW3        0       0       0\r
2957                 *TM_POS 0.000000        0.000000        0.000000\r
2958         }\r
2959         *MESH   {\r
2960                 *TIMEVALUE      0\r
2961                 *MESH_NUMVERTEX 8\r
2962                 *MESH_NUMFACES  6\r
2963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2964                 *MESH_VERTEX_LIST       {\r
2965                         *MESH_VERTEX    0       -94.000000      200.000000      20.000000\r
2966                         *MESH_VERTEX    1       -90.000000      200.000000      20.000000\r
2967                         *MESH_VERTEX    2       -90.000000      196.000000      24.000000\r
2968                         *MESH_VERTEX    3       -94.000000      196.000000      24.000000\r
2969                         *MESH_VERTEX    4       -94.000000      188.000000      24.000000\r
2970                         *MESH_VERTEX    5       -90.000000      188.000000      24.000000\r
2971                         *MESH_VERTEX    6       -90.000000      184.000000      20.000000\r
2972                         *MESH_VERTEX    7       -94.000000      184.000000      20.000000\r
2973                 }\r
2974                 *MESH_NORMALS   {\r
2975                         *MESH_FACENORMAL        0       0.602082        -0.281825       0.747042\r
2976                         *MESH_FACENORMAL        1       0.898650        -0.420645       0.124443\r
2977                         *MESH_FACENORMAL        2       -0.196056       0.091771        0.976289\r
2978                         *MESH_FACENORMAL        3       -0.602082       0.281826        0.747042\r
2979                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
2980                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
2981                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
2982                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
2983                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
2984                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
2985                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
2986                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
2987                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
2988                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       0.382683\r
2989                 }\r
2990                 *MESH_FACE_LIST {\r
2991                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2992                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2993                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2994                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2995                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2996                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2997                 }\r
2998                 *MESH_NUMTVERTEX        8\r
2999                 *MESH_TVERTLIST {\r
3000                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3001                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
3002                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
3003                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
3004                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
3005                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
3006                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
3007                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
3008                 }\r
3009                 *MESH_NUMTVFACES        6\r
3010                 *MESH_TFACELIST {\r
3011                         *MESH_TFACE     0       2       3       4\r
3012                         *MESH_TFACE     1       2       4       5\r
3013                         *MESH_TFACE     2       0       3       2\r
3014                         *MESH_TFACE     3       0       2       1\r
3015                         *MESH_TFACE     4       4       6       5\r
3016                         *MESH_TFACE     5       4       7       6\r
3017                 }\r
3018         }\r
3019         *PROP_MOTIONBLUR        0\r
3020         *PROP_CASTSHADOW        1\r
3021         *PROP_RECVSHADOW        1\r
3022         *MATERIAL_REF   5\r
3023 }\r
3024 *GEOMOBJECT     {\r
3025         *NODE_NAME      "mat5model0surf101"\r
3026         *NODE_TM        {\r
3027                 *NODE_NAME      "mat5model0surf101"\r
3028                 *INHERIT_POS    0       0       0\r
3029                 *INHERIT_ROT    0       0       0\r
3030                 *INHERIT_SCL    0       0       0\r
3031                 *TM_ROW0        1.0     0       0\r
3032                 *TM_ROW1        0       1.0     0\r
3033                 *TM_ROW2        0       0       1.0\r
3034                 *TM_ROW3        0       0       0\r
3035                 *TM_POS 0.000000        0.000000        0.000000\r
3036         }\r
3037         *MESH   {\r
3038                 *TIMEVALUE      0\r
3039                 *MESH_NUMVERTEX 4\r
3040                 *MESH_NUMFACES  2\r
3041                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3042                 *MESH_VERTEX_LIST       {\r
3043                         *MESH_VERTEX    0       -94.000000      184.000000      492.000000\r
3044                         *MESH_VERTEX    1       -94.000000      184.000000      488.000000\r
3045                         *MESH_VERTEX    2       -94.000000      200.000000      488.000000\r
3046                         *MESH_VERTEX    3       -94.000000      200.000000      492.000000\r
3047                 }\r
3048                 *MESH_NORMALS   {\r
3049                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3050                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3051                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3052                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3053                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3054                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3055                 }\r
3056                 *MESH_FACE_LIST {\r
3057                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3058                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3059                 }\r
3060                 *MESH_NUMTVERTEX        4\r
3061                 *MESH_TVERTLIST {\r
3062                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
3063                         *MESH_TVERT     1       0.312500        0.093750        1.000000\r
3064                         *MESH_TVERT     2       0.187500        0.093750        1.000000\r
3065                         *MESH_TVERT     3       0.187500        0.062500        1.000000\r
3066                 }\r
3067                 *MESH_NUMTVFACES        2\r
3068                 *MESH_TFACELIST {\r
3069                         *MESH_TFACE     0       0       2       1\r
3070                         *MESH_TFACE     1       0       3       2\r
3071                 }\r
3072         }\r
3073         *PROP_MOTIONBLUR        0\r
3074         *PROP_CASTSHADOW        1\r
3075         *PROP_RECVSHADOW        1\r
3076         *MATERIAL_REF   5\r
3077 }\r
3078 *GEOMOBJECT     {\r
3079         *NODE_NAME      "mat5model0surf102"\r
3080         *NODE_TM        {\r
3081                 *NODE_NAME      "mat5model0surf102"\r
3082                 *INHERIT_POS    0       0       0\r
3083                 *INHERIT_ROT    0       0       0\r
3084                 *INHERIT_SCL    0       0       0\r
3085                 *TM_ROW0        1.0     0       0\r
3086                 *TM_ROW1        0       1.0     0\r
3087                 *TM_ROW2        0       0       1.0\r
3088                 *TM_ROW3        0       0       0\r
3089                 *TM_POS 0.000000        0.000000        0.000000\r
3090         }\r
3091         *MESH   {\r
3092                 *TIMEVALUE      0\r
3093                 *MESH_NUMVERTEX 4\r
3094                 *MESH_NUMFACES  2\r
3095                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3096                 *MESH_VERTEX_LIST       {\r
3097                         *MESH_VERTEX    0       -94.000000      184.000000      480.000000\r
3098                         *MESH_VERTEX    1       -94.000000      184.000000      492.000000\r
3099                         *MESH_VERTEX    2       -90.000000      184.000000      492.000000\r
3100                         *MESH_VERTEX    3       -90.000000      184.000000      480.000000\r
3101                 }\r
3102                 *MESH_NORMALS   {\r
3103                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3104                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3105                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
3106                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3107                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3108                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
3109                 }\r
3110                 *MESH_FACE_LIST {\r
3111                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3112                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                 }\r
3114                 *MESH_NUMTVERTEX        4\r
3115                 *MESH_TVERTLIST {\r
3116                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3117                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3118                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3119                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3120                 }\r
3121                 *MESH_NUMTVFACES        2\r
3122                 *MESH_TFACELIST {\r
3123                         *MESH_TFACE     0       0       2       1\r
3124                         *MESH_TFACE     1       0       3       2\r
3125                 }\r
3126         }\r
3127         *PROP_MOTIONBLUR        0\r
3128         *PROP_CASTSHADOW        1\r
3129         *PROP_RECVSHADOW        1\r
3130         *MATERIAL_REF   5\r
3131 }\r
3132 *GEOMOBJECT     {\r
3133         *NODE_NAME      "mat5model0surf103"\r
3134         *NODE_TM        {\r
3135                 *NODE_NAME      "mat5model0surf103"\r
3136                 *INHERIT_POS    0       0       0\r
3137                 *INHERIT_ROT    0       0       0\r
3138                 *INHERIT_SCL    0       0       0\r
3139                 *TM_ROW0        1.0     0       0\r
3140                 *TM_ROW1        0       1.0     0\r
3141                 *TM_ROW2        0       0       1.0\r
3142                 *TM_ROW3        0       0       0\r
3143                 *TM_POS 0.000000        0.000000        0.000000\r
3144         }\r
3145         *MESH   {\r
3146                 *TIMEVALUE      0\r
3147                 *MESH_NUMVERTEX 4\r
3148                 *MESH_NUMFACES  2\r
3149                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3150                 *MESH_VERTEX_LIST       {\r
3151                         *MESH_VERTEX    0       -94.000000      184.000000      8.000000\r
3152                         *MESH_VERTEX    1       -94.000000      184.000000      20.000000\r
3153                         *MESH_VERTEX    2       -90.000000      184.000000      20.000000\r
3154                         *MESH_VERTEX    3       -90.000000      184.000000      8.000000\r
3155                 }\r
3156                 *MESH_NORMALS   {\r
3157                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3158                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3159                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3160                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
3161                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
3162                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3163                 }\r
3164                 *MESH_FACE_LIST {\r
3165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3167                 }\r
3168                 *MESH_NUMTVERTEX        4\r
3169                 *MESH_TVERTLIST {\r
3170                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3171                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3172                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3173                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3174                 }\r
3175                 *MESH_NUMTVFACES        2\r
3176                 *MESH_TFACELIST {\r
3177                         *MESH_TFACE     0       0       2       1\r
3178                         *MESH_TFACE     1       0       3       2\r
3179                 }\r
3180         }\r
3181         *PROP_MOTIONBLUR        0\r
3182         *PROP_CASTSHADOW        1\r
3183         *PROP_RECVSHADOW        1\r
3184         *MATERIAL_REF   5\r
3185 }\r
3186 *GEOMOBJECT     {\r
3187         *NODE_NAME      "mat5model0surf104"\r
3188         *NODE_TM        {\r
3189                 *NODE_NAME      "mat5model0surf104"\r
3190                 *INHERIT_POS    0       0       0\r
3191                 *INHERIT_ROT    0       0       0\r
3192                 *INHERIT_SCL    0       0       0\r
3193                 *TM_ROW0        1.0     0       0\r
3194                 *TM_ROW1        0       1.0     0\r
3195                 *TM_ROW2        0       0       1.0\r
3196                 *TM_ROW3        0       0       0\r
3197                 *TM_POS 0.000000        0.000000        0.000000\r
3198         }\r
3199         *MESH   {\r
3200                 *TIMEVALUE      0\r
3201                 *MESH_NUMVERTEX 4\r
3202                 *MESH_NUMFACES  2\r
3203                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3204                 *MESH_VERTEX_LIST       {\r
3205                         *MESH_VERTEX    0       -94.000000      200.000000      8.000000\r
3206                         *MESH_VERTEX    1       -94.000000      200.000000      12.000000\r
3207                         *MESH_VERTEX    2       -94.000000      184.000000      12.000000\r
3208                         *MESH_VERTEX    3       -94.000000      184.000000      8.000000\r
3209                 }\r
3210                 *MESH_NORMALS   {\r
3211                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3212                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3213                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3214                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3215                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3216                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3217                 }\r
3218                 *MESH_FACE_LIST {\r
3219                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3220                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3221                 }\r
3222                 *MESH_NUMTVERTEX        4\r
3223                 *MESH_TVERTLIST {\r
3224                         *MESH_TVERT     0       0.812500        0.062500        1.000000\r
3225                         *MESH_TVERT     1       0.812500        0.093750        1.000000\r
3226                         *MESH_TVERT     2       0.687500        0.093750        1.000000\r
3227                         *MESH_TVERT     3       0.687500        0.062500        1.000000\r
3228                 }\r
3229                 *MESH_NUMTVFACES        2\r
3230                 *MESH_TFACELIST {\r
3231                         *MESH_TFACE     0       0       2       1\r
3232                         *MESH_TFACE     1       0       3       2\r
3233                 }\r
3234         }\r
3235         *PROP_MOTIONBLUR        0\r
3236         *PROP_CASTSHADOW        1\r
3237         *PROP_RECVSHADOW        1\r
3238         *MATERIAL_REF   5\r
3239 }\r
3240 *GEOMOBJECT     {\r
3241         *NODE_NAME      "mat5model0surf105"\r
3242         *NODE_TM        {\r
3243                 *NODE_NAME      "mat5model0surf105"\r
3244                 *INHERIT_POS    0       0       0\r
3245                 *INHERIT_ROT    0       0       0\r
3246                 *INHERIT_SCL    0       0       0\r
3247                 *TM_ROW0        1.0     0       0\r
3248                 *TM_ROW1        0       1.0     0\r
3249                 *TM_ROW2        0       0       1.0\r
3250                 *TM_ROW3        0       0       0\r
3251                 *TM_POS 0.000000        0.000000        0.000000\r
3252         }\r
3253         *MESH   {\r
3254                 *TIMEVALUE      0\r
3255                 *MESH_NUMVERTEX 4\r
3256                 *MESH_NUMFACES  2\r
3257                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3258                 *MESH_VERTEX_LIST       {\r
3259                         *MESH_VERTEX    0       -98.000000      200.000000      492.000000\r
3260                         *MESH_VERTEX    1       -98.000000      200.000000      488.000000\r
3261                         *MESH_VERTEX    2       -98.000000      184.000000      488.000000\r
3262                         *MESH_VERTEX    3       -98.000000      184.000000      492.000000\r
3263                 }\r
3264                 *MESH_NORMALS   {\r
3265                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3266                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3267                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3268                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3269                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3270                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3271                 }\r
3272                 *MESH_FACE_LIST {\r
3273                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3274                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3275                 }\r
3276                 *MESH_NUMTVERTEX        4\r
3277                 *MESH_TVERTLIST {\r
3278                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
3279                         *MESH_TVERT     1       0.187500        0.093750        1.000000\r
3280                         *MESH_TVERT     2       0.312500        0.093750        1.000000\r
3281                         *MESH_TVERT     3       0.312500        0.062500        1.000000\r
3282                 }\r
3283                 *MESH_NUMTVFACES        2\r
3284                 *MESH_TFACELIST {\r
3285                         *MESH_TFACE     0       0       2       1\r
3286                         *MESH_TFACE     1       0       3       2\r
3287                 }\r
3288         }\r
3289         *PROP_MOTIONBLUR        0\r
3290         *PROP_CASTSHADOW        1\r
3291         *PROP_RECVSHADOW        1\r
3292         *MATERIAL_REF   5\r
3293 }\r
3294 *GEOMOBJECT     {\r
3295         *NODE_NAME      "mat5model0surf106"\r
3296         *NODE_TM        {\r
3297                 *NODE_NAME      "mat5model0surf106"\r
3298                 *INHERIT_POS    0       0       0\r
3299                 *INHERIT_ROT    0       0       0\r
3300                 *INHERIT_SCL    0       0       0\r
3301                 *TM_ROW0        1.0     0       0\r
3302                 *TM_ROW1        0       1.0     0\r
3303                 *TM_ROW2        0       0       1.0\r
3304                 *TM_ROW3        0       0       0\r
3305                 *TM_POS 0.000000        0.000000        0.000000\r
3306         }\r
3307         *MESH   {\r
3308                 *TIMEVALUE      0\r
3309                 *MESH_NUMVERTEX 4\r
3310                 *MESH_NUMFACES  2\r
3311                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3312                 *MESH_VERTEX_LIST       {\r
3313                         *MESH_VERTEX    0       -98.000000      184.000000      8.000000\r
3314                         *MESH_VERTEX    1       -98.000000      184.000000      12.000000\r
3315                         *MESH_VERTEX    2       -98.000000      200.000000      12.000000\r
3316                         *MESH_VERTEX    3       -98.000000      200.000000      8.000000\r
3317                 }\r
3318                 *MESH_NORMALS   {\r
3319                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3320                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3321                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3322                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3323                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3324                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3325                 }\r
3326                 *MESH_FACE_LIST {\r
3327                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3328                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3329                 }\r
3330                 *MESH_NUMTVERTEX        4\r
3331                 *MESH_TVERTLIST {\r
3332                         *MESH_TVERT     0       0.687500        0.062500        1.000000\r
3333                         *MESH_TVERT     1       0.687500        0.093750        1.000000\r
3334                         *MESH_TVERT     2       0.812500        0.093750        1.000000\r
3335                         *MESH_TVERT     3       0.812500        0.062500        1.000000\r
3336                 }\r
3337                 *MESH_NUMTVFACES        2\r
3338                 *MESH_TFACELIST {\r
3339                         *MESH_TFACE     0       0       2       1\r
3340                         *MESH_TFACE     1       0       3       2\r
3341                 }\r
3342         }\r
3343         *PROP_MOTIONBLUR        0\r
3344         *PROP_CASTSHADOW        1\r
3345         *PROP_RECVSHADOW        1\r
3346         *MATERIAL_REF   5\r
3347 }\r
3348 *GEOMOBJECT     {\r
3349         *NODE_NAME      "mat5model0surf107"\r
3350         *NODE_TM        {\r
3351                 *NODE_NAME      "mat5model0surf107"\r
3352                 *INHERIT_POS    0       0       0\r
3353                 *INHERIT_ROT    0       0       0\r
3354                 *INHERIT_SCL    0       0       0\r
3355                 *TM_ROW0        1.0     0       0\r
3356                 *TM_ROW1        0       1.0     0\r
3357                 *TM_ROW2        0       0       1.0\r
3358                 *TM_ROW3        0       0       0\r
3359                 *TM_POS 0.000000        0.000000        0.000000\r
3360         }\r
3361         *MESH   {\r
3362                 *TIMEVALUE      0\r
3363                 *MESH_NUMVERTEX 4\r
3364                 *MESH_NUMFACES  2\r
3365                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3366                 *MESH_VERTEX_LIST       {\r
3367                         *MESH_VERTEX    0       -98.000000      200.000000      480.000000\r
3368                         *MESH_VERTEX    1       -98.000000      200.000000      492.000000\r
3369                         *MESH_VERTEX    2       -102.000000     200.000000      492.000000\r
3370                         *MESH_VERTEX    3       -102.000000     200.000000      480.000000\r
3371                 }\r
3372                 *MESH_NORMALS   {\r
3373                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3374                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3375                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
3376                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3377                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
3378                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
3379                 }\r
3380                 *MESH_FACE_LIST {\r
3381                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3382                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3383                 }\r
3384                 *MESH_NUMTVERTEX        4\r
3385                 *MESH_TVERTLIST {\r
3386                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3387                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3388                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3389                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3390                 }\r
3391                 *MESH_NUMTVFACES        2\r
3392                 *MESH_TFACELIST {\r
3393                         *MESH_TFACE     0       0       2       1\r
3394                         *MESH_TFACE     1       0       3       2\r
3395                 }\r
3396         }\r
3397         *PROP_MOTIONBLUR        0\r
3398         *PROP_CASTSHADOW        1\r
3399         *PROP_RECVSHADOW        1\r
3400         *MATERIAL_REF   5\r
3401 }\r
3402 *GEOMOBJECT     {\r
3403         *NODE_NAME      "mat5model0surf108"\r
3404         *NODE_TM        {\r
3405                 *NODE_NAME      "mat5model0surf108"\r
3406                 *INHERIT_POS    0       0       0\r
3407                 *INHERIT_ROT    0       0       0\r
3408                 *INHERIT_SCL    0       0       0\r
3409                 *TM_ROW0        1.0     0       0\r
3410                 *TM_ROW1        0       1.0     0\r
3411                 *TM_ROW2        0       0       1.0\r
3412                 *TM_ROW3        0       0       0\r
3413                 *TM_POS 0.000000        0.000000        0.000000\r
3414         }\r
3415         *MESH   {\r
3416                 *TIMEVALUE      0\r
3417                 *MESH_NUMVERTEX 4\r
3418                 *MESH_NUMFACES  2\r
3419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3420                 *MESH_VERTEX_LIST       {\r
3421                         *MESH_VERTEX    0       -98.000000      200.000000      8.000000\r
3422                         *MESH_VERTEX    1       -98.000000      200.000000      20.000000\r
3423                         *MESH_VERTEX    2       -102.000000     200.000000      20.000000\r
3424                         *MESH_VERTEX    3       -102.000000     200.000000      8.000000\r
3425                 }\r
3426                 *MESH_NORMALS   {\r
3427                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3428                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3429                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3430                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
3431                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
3432                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3433                 }\r
3434                 *MESH_FACE_LIST {\r
3435                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3436                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3437                 }\r
3438                 *MESH_NUMTVERTEX        4\r
3439                 *MESH_TVERTLIST {\r
3440                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3441                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3442                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3443                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3444                 }\r
3445                 *MESH_NUMTVFACES        2\r
3446                 *MESH_TFACELIST {\r
3447                         *MESH_TFACE     0       0       2       1\r
3448                         *MESH_TFACE     1       0       3       2\r
3449                 }\r
3450         }\r
3451         *PROP_MOTIONBLUR        0\r
3452         *PROP_CASTSHADOW        1\r
3453         *PROP_RECVSHADOW        1\r
3454         *MATERIAL_REF   5\r
3455 }\r
3456 *GEOMOBJECT     {\r
3457         *NODE_NAME      "mat5model0surf109"\r
3458         *NODE_TM        {\r
3459                 *NODE_NAME      "mat5model0surf109"\r
3460                 *INHERIT_POS    0       0       0\r
3461                 *INHERIT_ROT    0       0       0\r
3462                 *INHERIT_SCL    0       0       0\r
3463                 *TM_ROW0        1.0     0       0\r
3464                 *TM_ROW1        0       1.0     0\r
3465                 *TM_ROW2        0       0       1.0\r
3466                 *TM_ROW3        0       0       0\r
3467                 *TM_POS 0.000000        0.000000        0.000000\r
3468         }\r
3469         *MESH   {\r
3470                 *TIMEVALUE      0\r
3471                 *MESH_NUMVERTEX 8\r
3472                 *MESH_NUMFACES  6\r
3473                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3474                 *MESH_VERTEX_LIST       {\r
3475                         *MESH_VERTEX    0       -98.000000      200.000000      480.000000\r
3476                         *MESH_VERTEX    1       -102.000000     200.000000      480.000000\r
3477                         *MESH_VERTEX    2       -102.000000     196.000000      476.000000\r
3478                         *MESH_VERTEX    3       -98.000000      196.000000      476.000000\r
3479                         *MESH_VERTEX    4       -98.000000      188.000000      476.000000\r
3480                         *MESH_VERTEX    5       -102.000000     188.000000      476.000000\r
3481                         *MESH_VERTEX    6       -102.000000     184.000000      480.000000\r
3482                         *MESH_VERTEX    7       -98.000000      184.000000      480.000000\r
3483                 }\r
3484                 *MESH_NORMALS   {\r
3485                         *MESH_FACENORMAL        0       0.602082        -0.281825       0.747042\r
3486                         *MESH_FACENORMAL        1       0.898650        -0.420645       0.124443\r
3487                         *MESH_FACENORMAL        2       -0.196056       0.091771        0.976289\r
3488                         *MESH_FACENORMAL        3       -0.602082       0.281826        0.747042\r
3489                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
3490                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
3491                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
3492                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        -0.382683\r
3493                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        -0.923880\r
3494                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
3495                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       -0.923880\r
3496                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
3497                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       -0.382683\r
3498                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
3499                 }\r
3500                 *MESH_FACE_LIST {\r
3501                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3502                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3503                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3504                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3505                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3506                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3507                 }\r
3508                 *MESH_NUMTVERTEX        8\r
3509                 *MESH_TVERTLIST {\r
3510                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3511                         *MESH_TVERT     1       0.031250        0.244638        1.000000\r
3512                         *MESH_TVERT     2       0.031250        0.200444        1.000000\r
3513                         *MESH_TVERT     3       0.000000        0.200444        1.000000\r
3514                         *MESH_TVERT     4       0.000000        0.137944        1.000000\r
3515                         *MESH_TVERT     5       0.031250        0.137944        1.000000\r
3516                         *MESH_TVERT     6       0.031250        0.093750        1.000000\r
3517                         *MESH_TVERT     7       0.000000        0.093750        1.000000\r
3518                 }\r
3519                 *MESH_NUMTVFACES        6\r
3520                 *MESH_TFACELIST {\r
3521                         *MESH_TFACE     0       2       3       4\r
3522                         *MESH_TFACE     1       2       4       5\r
3523                         *MESH_TFACE     2       0       3       2\r
3524                         *MESH_TFACE     3       0       2       1\r
3525                         *MESH_TFACE     4       4       6       5\r
3526                         *MESH_TFACE     5       4       7       6\r
3527                 }\r
3528         }\r
3529         *PROP_MOTIONBLUR        0\r
3530         *PROP_CASTSHADOW        1\r
3531         *PROP_RECVSHADOW        1\r
3532         *MATERIAL_REF   5\r
3533 }\r
3534 *GEOMOBJECT     {\r
3535         *NODE_NAME      "mat5model0surf110"\r
3536         *NODE_TM        {\r
3537                 *NODE_NAME      "mat5model0surf110"\r
3538                 *INHERIT_POS    0       0       0\r
3539                 *INHERIT_ROT    0       0       0\r
3540                 *INHERIT_SCL    0       0       0\r
3541                 *TM_ROW0        1.0     0       0\r
3542                 *TM_ROW1        0       1.0     0\r
3543                 *TM_ROW2        0       0       1.0\r
3544                 *TM_ROW3        0       0       0\r
3545                 *TM_POS 0.000000        0.000000        0.000000\r
3546         }\r
3547         *MESH   {\r
3548                 *TIMEVALUE      0\r
3549                 *MESH_NUMVERTEX 8\r
3550                 *MESH_NUMFACES  6\r
3551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3552                 *MESH_VERTEX_LIST       {\r
3553                         *MESH_VERTEX    0       -98.000000      196.000000      24.000000\r
3554                         *MESH_VERTEX    1       -102.000000     196.000000      24.000000\r
3555                         *MESH_VERTEX    2       -102.000000     200.000000      20.000000\r
3556                         *MESH_VERTEX    3       -98.000000      200.000000      20.000000\r
3557                         *MESH_VERTEX    4       -102.000000     188.000000      24.000000\r
3558                         *MESH_VERTEX    5       -98.000000      184.000000      20.000000\r
3559                         *MESH_VERTEX    6       -102.000000     184.000000      20.000000\r
3560                         *MESH_VERTEX    7       -98.000000      188.000000      24.000000\r
3561                 }\r
3562                 *MESH_NORMALS   {\r
3563                         *MESH_FACENORMAL        0       -0.544381       0.254817        0.799198\r
3564                         *MESH_FACENORMAL        1       -0.602082       0.281826        0.747042\r
3565                         *MESH_FACENORMAL        2       -0.544381       0.254817        -0.799198\r
3566                         *MESH_FACENORMAL        3       -0.196056       0.091771        0.976289\r
3567                         *MESH_FACENORMAL        4       0.602082        -0.281825       -0.747042\r
3568                         *MESH_FACENORMAL        5       0.480361        -0.224850       -0.847759\r
3569                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        0.923880\r
3570                         *MESH_VERTEXNORMAL      1       0.000000        0.382683        0.923880\r
3571                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
3572                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
3573                         *MESH_VERTEXNORMAL      4       0.000000        -0.382683       0.923880\r
3574                         *MESH_VERTEXNORMAL      5       0.000000        -0.923880       0.382683\r
3575                         *MESH_VERTEXNORMAL      6       0.000000        -0.923880       0.382683\r
3576                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
3577                 }\r
3578                 *MESH_FACE_LIST {\r
3579                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3580                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3581                         *MESH_FACE      2       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3582                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3583                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3584                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3585                 }\r
3586                 *MESH_NUMTVERTEX        8\r
3587                 *MESH_TVERTLIST {\r
3588                         *MESH_TVERT     0       0.000000        0.137944        1.000000\r
3589                         *MESH_TVERT     1       0.031250        0.137944        1.000000\r
3590                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3591                         *MESH_TVERT     3       0.000000        0.093750        1.000000\r
3592                         *MESH_TVERT     4       0.031250        0.200444        1.000000\r
3593                         *MESH_TVERT     5       0.000000        0.244638        1.000000\r
3594                         *MESH_TVERT     6       0.031250        0.244638        1.000000\r
3595                         *MESH_TVERT     7       0.000000        0.200444        1.000000\r
3596                 }\r
3597                 *MESH_NUMTVFACES        6\r
3598                 *MESH_TFACELIST {\r
3599                         *MESH_TFACE     0       0       1       4\r
3600                         *MESH_TFACE     1       0       2       1\r
3601                         *MESH_TFACE     2       0       4       7\r
3602                         *MESH_TFACE     3       0       3       2\r
3603                         *MESH_TFACE     4       4       6       5\r
3604                         *MESH_TFACE     5       4       5       7\r
3605                 }\r
3606         }\r
3607         *PROP_MOTIONBLUR        0\r
3608         *PROP_CASTSHADOW        1\r
3609         *PROP_RECVSHADOW        1\r
3610         *MATERIAL_REF   5\r
3611 }\r
3612 *GEOMOBJECT     {\r
3613         *NODE_NAME      "mat5model0surf111"\r
3614         *NODE_TM        {\r
3615                 *NODE_NAME      "mat5model0surf111"\r
3616                 *INHERIT_POS    0       0       0\r
3617                 *INHERIT_ROT    0       0       0\r
3618                 *INHERIT_SCL    0       0       0\r
3619                 *TM_ROW0        1.0     0       0\r
3620                 *TM_ROW1        0       1.0     0\r
3621                 *TM_ROW2        0       0       1.0\r
3622                 *TM_ROW3        0       0       0\r
3623                 *TM_POS 0.000000        0.000000        0.000000\r
3624         }\r
3625         *MESH   {\r
3626                 *TIMEVALUE      0\r
3627                 *MESH_NUMVERTEX 6\r
3628                 *MESH_NUMFACES  4\r
3629                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3630                 *MESH_VERTEX_LIST       {\r
3631                         *MESH_VERTEX    0       -102.000000     188.000000      476.000000\r
3632                         *MESH_VERTEX    1       -102.000000     196.000000      476.000000\r
3633                         *MESH_VERTEX    2       -102.000000     200.000000      480.000000\r
3634                         *MESH_VERTEX    3       -102.000000     184.000000      480.000000\r
3635                         *MESH_VERTEX    4       -102.000000     184.000000      492.000000\r
3636                         *MESH_VERTEX    5       -102.000000     200.000000      492.000000\r
3637                 }\r
3638                 *MESH_NORMALS   {\r
3639                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3640                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3641                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
3642                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
3643                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3644                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3645                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3646                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3647                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3648                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3649                 }\r
3650                 *MESH_FACE_LIST {\r
3651                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3652                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3653                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3654                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3655                 }\r
3656                 *MESH_NUMTVERTEX        6\r
3657                 *MESH_TVERTLIST {\r
3658                         *MESH_TVERT     0       0.281250        0.187500        1.000000\r
3659                         *MESH_TVERT     1       0.218750        0.187500        1.000000\r
3660                         *MESH_TVERT     2       0.187500        0.156250        1.000000\r
3661                         *MESH_TVERT     3       0.312500        0.156250        1.000000\r
3662                         *MESH_TVERT     4       0.312500        0.062500        1.000000\r
3663                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
3664                 }\r
3665                 *MESH_NUMTVFACES        4\r
3666                 *MESH_TFACELIST {\r
3667                         *MESH_TFACE     0       0       2       1\r
3668                         *MESH_TFACE     1       0       3       2\r
3669                         *MESH_TFACE     2       4       2       3\r
3670                         *MESH_TFACE     3       4       5       2\r
3671                 }\r
3672         }\r
3673         *PROP_MOTIONBLUR        0\r
3674         *PROP_CASTSHADOW        1\r
3675         *PROP_RECVSHADOW        1\r
3676         *MATERIAL_REF   5\r
3677 }\r
3678 *GEOMOBJECT     {\r
3679         *NODE_NAME      "mat5model0surf112"\r
3680         *NODE_TM        {\r
3681                 *NODE_NAME      "mat5model0surf112"\r
3682                 *INHERIT_POS    0       0       0\r
3683                 *INHERIT_ROT    0       0       0\r
3684                 *INHERIT_SCL    0       0       0\r
3685                 *TM_ROW0        1.0     0       0\r
3686                 *TM_ROW1        0       1.0     0\r
3687                 *TM_ROW2        0       0       1.0\r
3688                 *TM_ROW3        0       0       0\r
3689                 *TM_POS 0.000000        0.000000        0.000000\r
3690         }\r
3691         *MESH   {\r
3692                 *TIMEVALUE      0\r
3693                 *MESH_NUMVERTEX 4\r
3694                 *MESH_NUMFACES  2\r
3695                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3696                 *MESH_VERTEX_LIST       {\r
3697                         *MESH_VERTEX    0       -98.000000      184.000000      492.000000\r
3698                         *MESH_VERTEX    1       -98.000000      184.000000      480.000000\r
3699                         *MESH_VERTEX    2       -102.000000     184.000000      480.000000\r
3700                         *MESH_VERTEX    3       -102.000000     184.000000      492.000000\r
3701                 }\r
3702                 *MESH_NORMALS   {\r
3703                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3704                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3705                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
3706                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       -0.382683\r
3707                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       -0.382683\r
3708                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
3709                 }\r
3710                 *MESH_FACE_LIST {\r
3711                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3712                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3713                 }\r
3714                 *MESH_NUMTVERTEX        4\r
3715                 *MESH_TVERTLIST {\r
3716                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3717                         *MESH_TVERT     1       0.000000        0.093750        1.000000\r
3718                         *MESH_TVERT     2       0.031250        0.093750        1.000000\r
3719                         *MESH_TVERT     3       0.031250        0.000000        1.000000\r
3720                 }\r
3721                 *MESH_NUMTVFACES        2\r
3722                 *MESH_TFACELIST {\r
3723                         *MESH_TFACE     0       0       2       1\r
3724                         *MESH_TFACE     1       0       3       2\r
3725                 }\r
3726         }\r
3727         *PROP_MOTIONBLUR        0\r
3728         *PROP_CASTSHADOW        1\r
3729         *PROP_RECVSHADOW        1\r
3730         *MATERIAL_REF   5\r
3731 }\r
3732 *GEOMOBJECT     {\r
3733         *NODE_NAME      "mat5model0surf113"\r
3734         *NODE_TM        {\r
3735                 *NODE_NAME      "mat5model0surf113"\r
3736                 *INHERIT_POS    0       0       0\r
3737                 *INHERIT_ROT    0       0       0\r
3738                 *INHERIT_SCL    0       0       0\r
3739                 *TM_ROW0        1.0     0       0\r
3740                 *TM_ROW1        0       1.0     0\r
3741                 *TM_ROW2        0       0       1.0\r
3742                 *TM_ROW3        0       0       0\r
3743                 *TM_POS 0.000000        0.000000        0.000000\r
3744         }\r
3745         *MESH   {\r
3746                 *TIMEVALUE      0\r
3747                 *MESH_NUMVERTEX 6\r
3748                 *MESH_NUMFACES  4\r
3749                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3750                 *MESH_VERTEX_LIST       {\r
3751                         *MESH_VERTEX    0       -102.000000     196.000000      24.000000\r
3752                         *MESH_VERTEX    1       -102.000000     188.000000      24.000000\r
3753                         *MESH_VERTEX    2       -102.000000     184.000000      20.000000\r
3754                         *MESH_VERTEX    3       -102.000000     200.000000      20.000000\r
3755                         *MESH_VERTEX    4       -102.000000     200.000000      8.000000\r
3756                         *MESH_VERTEX    5       -102.000000     184.000000      8.000000\r
3757                 }\r
3758                 *MESH_NORMALS   {\r
3759                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3760                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3761                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
3762                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
3763                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3764                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3765                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3766                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3767                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3768                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
3769                 }\r
3770                 *MESH_FACE_LIST {\r
3771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3772                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3773                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3774                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3775                 }\r
3776                 *MESH_NUMTVERTEX        6\r
3777                 *MESH_TVERTLIST {\r
3778                         *MESH_TVERT     0       0.781250        0.187500        1.000000\r
3779                         *MESH_TVERT     1       0.718750        0.187500        1.000000\r
3780                         *MESH_TVERT     2       0.687500        0.156250        1.000000\r
3781                         *MESH_TVERT     3       0.812500        0.156250        1.000000\r
3782                         *MESH_TVERT     4       0.812500        0.062500        1.000000\r
3783                         *MESH_TVERT     5       0.687500        0.062500        1.000000\r
3784                 }\r
3785                 *MESH_NUMTVFACES        4\r
3786                 *MESH_TFACELIST {\r
3787                         *MESH_TFACE     0       0       2       1\r
3788                         *MESH_TFACE     1       0       3       2\r
3789                         *MESH_TFACE     2       4       2       3\r
3790                         *MESH_TFACE     3       4       5       2\r
3791                 }\r
3792         }\r
3793         *PROP_MOTIONBLUR        0\r
3794         *PROP_CASTSHADOW        1\r
3795         *PROP_RECVSHADOW        1\r
3796         *MATERIAL_REF   5\r
3797 }\r
3798 *GEOMOBJECT     {\r
3799         *NODE_NAME      "mat5model0surf114"\r
3800         *NODE_TM        {\r
3801                 *NODE_NAME      "mat5model0surf114"\r
3802                 *INHERIT_POS    0       0       0\r
3803                 *INHERIT_ROT    0       0       0\r
3804                 *INHERIT_SCL    0       0       0\r
3805                 *TM_ROW0        1.0     0       0\r
3806                 *TM_ROW1        0       1.0     0\r
3807                 *TM_ROW2        0       0       1.0\r
3808                 *TM_ROW3        0       0       0\r
3809                 *TM_POS 0.000000        0.000000        0.000000\r
3810         }\r
3811         *MESH   {\r
3812                 *TIMEVALUE      0\r
3813                 *MESH_NUMVERTEX 4\r
3814                 *MESH_NUMFACES  2\r
3815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3816                 *MESH_VERTEX_LIST       {\r
3817                         *MESH_VERTEX    0       -98.000000      184.000000      20.000000\r
3818                         *MESH_VERTEX    1       -98.000000      184.000000      8.000000\r
3819                         *MESH_VERTEX    2       -102.000000     184.000000      8.000000\r
3820                         *MESH_VERTEX    3       -102.000000     184.000000      20.000000\r
3821                 }\r
3822                 *MESH_NORMALS   {\r
3823                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3824                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3825                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       0.382683\r
3826                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3827                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
3828                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
3829                 }\r
3830                 *MESH_FACE_LIST {\r
3831                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3832                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3833                 }\r
3834                 *MESH_NUMTVERTEX        4\r
3835                 *MESH_TVERTLIST {\r
3836                         *MESH_TVERT     0       0.000000        0.244638        1.000000\r
3837                         *MESH_TVERT     1       0.000000        0.338388        1.000000\r
3838                         *MESH_TVERT     2       0.031250        0.338388        1.000000\r
3839                         *MESH_TVERT     3       0.031250        0.244638        1.000000\r
3840                 }\r
3841                 *MESH_NUMTVFACES        2\r
3842                 *MESH_TFACELIST {\r
3843                         *MESH_TFACE     0       0       2       1\r
3844                         *MESH_TFACE     1       0       3       2\r
3845                 }\r
3846         }\r
3847         *PROP_MOTIONBLUR        0\r
3848         *PROP_CASTSHADOW        1\r
3849         *PROP_RECVSHADOW        1\r
3850         *MATERIAL_REF   5\r
3851 }\r
3852 *GEOMOBJECT     {\r
3853         *NODE_NAME      "mat5model0surf115"\r
3854         *NODE_TM        {\r
3855                 *NODE_NAME      "mat5model0surf115"\r
3856                 *INHERIT_POS    0       0       0\r
3857                 *INHERIT_ROT    0       0       0\r
3858                 *INHERIT_SCL    0       0       0\r
3859                 *TM_ROW0        1.0     0       0\r
3860                 *TM_ROW1        0       1.0     0\r
3861                 *TM_ROW2        0       0       1.0\r
3862                 *TM_ROW3        0       0       0\r
3863                 *TM_POS 0.000000        0.000000        0.000000\r
3864         }\r
3865         *MESH   {\r
3866                 *TIMEVALUE      0\r
3867                 *MESH_NUMVERTEX 4\r
3868                 *MESH_NUMFACES  2\r
3869                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3870                 *MESH_VERTEX_LIST       {\r
3871                         *MESH_VERTEX    0       -103.999992     200.000000      0.000000\r
3872                         *MESH_VERTEX    1       103.999992      200.000000      0.000000\r
3873                         *MESH_VERTEX    2       103.999992      200.000000      8.000000\r
3874                         *MESH_VERTEX    3       -103.999992     200.000000      8.000000\r
3875                 }\r
3876                 *MESH_NORMALS   {\r
3877                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3878                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3879                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3880                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3881                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3882                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3883                 }\r
3884                 *MESH_FACE_LIST {\r
3885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3886                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3887                 }\r
3888                 *MESH_NUMTVERTEX        4\r
3889                 *MESH_TVERTLIST {\r
3890                         *MESH_TVERT     0       0.062500        0.062500        1.000000\r
3891                         *MESH_TVERT     1       1.687500        0.062500        1.000000\r
3892                         *MESH_TVERT     2       1.687500        0.000000        1.000000\r
3893                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3894                 }\r
3895                 *MESH_NUMTVFACES        2\r
3896                 *MESH_TFACELIST {\r
3897                         *MESH_TFACE     0       0       2       1\r
3898                         *MESH_TFACE     1       0       3       2\r
3899                 }\r
3900         }\r
3901         *PROP_MOTIONBLUR        0\r
3902         *PROP_CASTSHADOW        1\r
3903         *PROP_RECVSHADOW        1\r
3904         *MATERIAL_REF   5\r
3905 }\r
3906 *GEOMOBJECT     {\r
3907         *NODE_NAME      "mat5model0surf116"\r
3908         *NODE_TM        {\r
3909                 *NODE_NAME      "mat5model0surf116"\r
3910                 *INHERIT_POS    0       0       0\r
3911                 *INHERIT_ROT    0       0       0\r
3912                 *INHERIT_SCL    0       0       0\r
3913                 *TM_ROW0        1.0     0       0\r
3914                 *TM_ROW1        0       1.0     0\r
3915                 *TM_ROW2        0       0       1.0\r
3916                 *TM_ROW3        0       0       0\r
3917                 *TM_POS 0.000000        0.000000        0.000000\r
3918         }\r
3919         *MESH   {\r
3920                 *TIMEVALUE      0\r
3921                 *MESH_NUMVERTEX 4\r
3922                 *MESH_NUMFACES  2\r
3923                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3924                 *MESH_VERTEX_LIST       {\r
3925                         *MESH_VERTEX    0       -103.999992     -192.000000     8.000000\r
3926                         *MESH_VERTEX    1       -103.999992     -192.000000     0.000000\r
3927                         *MESH_VERTEX    2       -103.999992     200.000000      0.000000\r
3928                         *MESH_VERTEX    3       -103.999992     200.000000      8.000000\r
3929                 }\r
3930                 *MESH_NORMALS   {\r
3931                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3932                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
3933                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3934                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3935                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3936                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
3937                 }\r
3938                 *MESH_FACE_LIST {\r
3939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3940                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3941                 }\r
3942                 *MESH_NUMTVERTEX        4\r
3943                 *MESH_TVERTLIST {\r
3944                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
3945                         *MESH_TVERT     1       -1.000000       0.062500        1.000000\r
3946                         *MESH_TVERT     2       2.062500        0.062500        1.000000\r
3947                         *MESH_TVERT     3       2.062500        0.000000        1.000000\r
3948                 }\r
3949                 *MESH_NUMTVFACES        2\r
3950                 *MESH_TFACELIST {\r
3951                         *MESH_TFACE     0       0       2       1\r
3952                         *MESH_TFACE     1       0       3       2\r
3953                 }\r
3954         }\r
3955         *PROP_MOTIONBLUR        0\r
3956         *PROP_CASTSHADOW        1\r
3957         *PROP_RECVSHADOW        1\r
3958         *MATERIAL_REF   5\r
3959 }\r
3960 *GEOMOBJECT     {\r
3961         *NODE_NAME      "mat6model0surf117"\r
3962         *NODE_TM        {\r
3963                 *NODE_NAME      "mat6model0surf117"\r
3964                 *INHERIT_POS    0       0       0\r
3965                 *INHERIT_ROT    0       0       0\r
3966                 *INHERIT_SCL    0       0       0\r
3967                 *TM_ROW0        1.0     0       0\r
3968                 *TM_ROW1        0       1.0     0\r
3969                 *TM_ROW2        0       0       1.0\r
3970                 *TM_ROW3        0       0       0\r
3971                 *TM_POS 0.000000        0.000000        0.000000\r
3972         }\r
3973         *MESH   {\r
3974                 *TIMEVALUE      0\r
3975                 *MESH_NUMVERTEX 4\r
3976                 *MESH_NUMFACES  2\r
3977                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3978                 *MESH_VERTEX_LIST       {\r
3979                         *MESH_VERTEX    0       104.000000      196.000000      484.000000\r
3980                         *MESH_VERTEX    1       104.000000      192.000000      480.000000\r
3981                         *MESH_VERTEX    2       104.000000      192.000000      488.000000\r
3982                         *MESH_VERTEX    3       104.000000      188.000000      484.000000\r
3983                 }\r
3984                 *MESH_NORMALS   {\r
3985                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
3986                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
3987                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3988                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3989                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3990                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3991                 }\r
3992                 *MESH_FACE_LIST {\r
3993                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3994                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3995                 }\r
3996                 *MESH_NUMTVERTEX        4\r
3997                 *MESH_TVERTLIST {\r
3998                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
3999                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
4000                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
4001                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
4002                 }\r
4003                 *MESH_NUMTVFACES        2\r
4004                 *MESH_TFACELIST {\r
4005                         *MESH_TFACE     0       0       2       1\r
4006                         *MESH_TFACE     1       3       1       2\r
4007                 }\r
4008         }\r
4009         *PROP_MOTIONBLUR        0\r
4010         *PROP_CASTSHADOW        1\r
4011         *PROP_RECVSHADOW        1\r
4012         *MATERIAL_REF   6\r
4013 }\r
4014 *GEOMOBJECT     {\r
4015         *NODE_NAME      "mat6model0surf118"\r
4016         *NODE_TM        {\r
4017                 *NODE_NAME      "mat6model0surf118"\r
4018                 *INHERIT_POS    0       0       0\r
4019                 *INHERIT_ROT    0       0       0\r
4020                 *INHERIT_SCL    0       0       0\r
4021                 *TM_ROW0        1.0     0       0\r
4022                 *TM_ROW1        0       1.0     0\r
4023                 *TM_ROW2        0       0       1.0\r
4024                 *TM_ROW3        0       0       0\r
4025                 *TM_POS 0.000000        0.000000        0.000000\r
4026         }\r
4027         *MESH   {\r
4028                 *TIMEVALUE      0\r
4029                 *MESH_NUMVERTEX 4\r
4030                 *MESH_NUMFACES  2\r
4031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4032                 *MESH_VERTEX_LIST       {\r
4033                         *MESH_VERTEX    0       104.000000      196.000000      16.000000\r
4034                         *MESH_VERTEX    1       104.000000      192.000000      12.000000\r
4035                         *MESH_VERTEX    2       104.000000      192.000000      20.000000\r
4036                         *MESH_VERTEX    3       104.000000      188.000000      16.000000\r
4037                 }\r
4038                 *MESH_NORMALS   {\r
4039                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4040                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
4041                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4042                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4043                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4044                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4045                 }\r
4046                 *MESH_FACE_LIST {\r
4047                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4048                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4049                 }\r
4050                 *MESH_NUMTVERTEX        4\r
4051                 *MESH_TVERTLIST {\r
4052                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
4053                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
4054                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
4055                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
4056                 }\r
4057                 *MESH_NUMTVFACES        2\r
4058                 *MESH_TFACELIST {\r
4059                         *MESH_TFACE     0       0       2       1\r
4060                         *MESH_TFACE     1       3       1       2\r
4061                 }\r
4062         }\r
4063         *PROP_MOTIONBLUR        0\r
4064         *PROP_CASTSHADOW        1\r
4065         *PROP_RECVSHADOW        1\r
4066         *MATERIAL_REF   6\r
4067 }\r
4068 *GEOMOBJECT     {\r
4069         *NODE_NAME      "mat6model0surf119"\r
4070         *NODE_TM        {\r
4071                 *NODE_NAME      "mat6model0surf119"\r
4072                 *INHERIT_POS    0       0       0\r
4073                 *INHERIT_ROT    0       0       0\r
4074                 *INHERIT_SCL    0       0       0\r
4075                 *TM_ROW0        1.0     0       0\r
4076                 *TM_ROW1        0       1.0     0\r
4077                 *TM_ROW2        0       0       1.0\r
4078                 *TM_ROW3        0       0       0\r
4079                 *TM_POS 0.000000        0.000000        0.000000\r
4080         }\r
4081         *MESH   {\r
4082                 *TIMEVALUE      0\r
4083                 *MESH_NUMVERTEX 12\r
4084                 *MESH_NUMFACES  10\r
4085                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4086                 *MESH_VERTEX_LIST       {\r
4087                         *MESH_VERTEX    0       98.000000       188.000000      64.000000\r
4088                         *MESH_VERTEX    1       98.000000       188.000000      448.000000\r
4089                         *MESH_VERTEX    2       98.000000       196.000000      448.000000\r
4090                         *MESH_VERTEX    3       98.000000       196.000000      64.000000\r
4091                         *MESH_VERTEX    4       98.000000       200.000000      56.000000\r
4092                         *MESH_VERTEX    5       98.000000       184.000000      456.000000\r
4093                         *MESH_VERTEX    6       98.000000       184.000000      56.000000\r
4094                         *MESH_VERTEX    7       98.000000       184.000000      20.000000\r
4095                         *MESH_VERTEX    8       98.000000       200.000000      20.000000\r
4096                         *MESH_VERTEX    9       98.000000       200.000000      456.000000\r
4097                         *MESH_VERTEX    10      98.000000       200.000000      480.000000\r
4098                         *MESH_VERTEX    11      98.000000       184.000000      480.000000\r
4099                 }\r
4100                 *MESH_NORMALS   {\r
4101                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4102                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4103                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
4104                         *MESH_FACENORMAL        3       -0.000001       0.000000        -1.000000\r
4105                         *MESH_FACENORMAL        4       -0.000001       0.000000        1.000000\r
4106                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
4107                         *MESH_FACENORMAL        6       -0.544381       0.254817        -0.799198\r
4108                         *MESH_FACENORMAL        7       -0.808988       0.378675        0.449604\r
4109                         *MESH_FACENORMAL        8       -0.905690       0.423940        -0.000000\r
4110                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
4111                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4112                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4113                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4114                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4115                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
4116                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
4117                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
4118                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
4119                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
4120                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
4121                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
4122                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
4123                 }\r
4124                 *MESH_FACE_LIST {\r
4125                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4126                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4127                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4128                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4129                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4130                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4131                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4132                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4133                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4134                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4135                 }\r
4136                 *MESH_NUMTVERTEX        12\r
4137                 *MESH_TVERTLIST {\r
4138                         *MESH_TVERT     0       0.718750        -0.500000       1.000000\r
4139                         *MESH_TVERT     1       0.718750        2.500000        1.000000\r
4140                         *MESH_TVERT     2       0.781250        2.500000        1.000000\r
4141                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
4142                         *MESH_TVERT     4       0.812500        -0.562500       1.000000\r
4143                         *MESH_TVERT     5       0.687500        2.562500        1.000000\r
4144                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
4145                         *MESH_TVERT     7       0.687500        -0.843750       1.000000\r
4146                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
4147                         *MESH_TVERT     9       0.812500        2.562500        1.000000\r
4148                         *MESH_TVERT     10      0.812500        2.750000        1.000000\r
4149                         *MESH_TVERT     11      0.687500        2.750000        1.000000\r
4150                 }\r
4151                 *MESH_NUMTVFACES        10\r
4152                 *MESH_TFACELIST {\r
4153                         *MESH_TFACE     0       0       2       1\r
4154                         *MESH_TFACE     1       0       3       2\r
4155                         *MESH_TFACE     2       0       4       3\r
4156                         *MESH_TFACE     3       0       6       4\r
4157                         *MESH_TFACE     4       1       2       5\r
4158                         *MESH_TFACE     5       4       6       7\r
4159                         *MESH_TFACE     6       4       7       8\r
4160                         *MESH_TFACE     7       2       9       5\r
4161                         *MESH_TFACE     8       5       9       10\r
4162                         *MESH_TFACE     9       5       10      11\r
4163                 }\r
4164         }\r
4165         *PROP_MOTIONBLUR        0\r
4166         *PROP_CASTSHADOW        1\r
4167         *PROP_RECVSHADOW        1\r
4168         *MATERIAL_REF   6\r
4169 }\r
4170 *GEOMOBJECT     {\r
4171         *NODE_NAME      "mat6model0surf120"\r
4172         *NODE_TM        {\r
4173                 *NODE_NAME      "mat6model0surf120"\r
4174                 *INHERIT_POS    0       0       0\r
4175                 *INHERIT_ROT    0       0       0\r
4176                 *INHERIT_SCL    0       0       0\r
4177                 *TM_ROW0        1.0     0       0\r
4178                 *TM_ROW1        0       1.0     0\r
4179                 *TM_ROW2        0       0       1.0\r
4180                 *TM_ROW3        0       0       0\r
4181                 *TM_POS 0.000000        0.000000        0.000000\r
4182         }\r
4183         *MESH   {\r
4184                 *TIMEVALUE      0\r
4185                 *MESH_NUMVERTEX 16\r
4186                 *MESH_NUMFACES  14\r
4187                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4188                 *MESH_VERTEX_LIST       {\r
4189                         *MESH_VERTEX    0       98.000000       200.000000      488.000000\r
4190                         *MESH_VERTEX    1       94.000000       200.000000      488.000000\r
4191                         *MESH_VERTEX    2       94.000000       200.000000      456.000000\r
4192                         *MESH_VERTEX    3       98.000000       200.000000      456.000000\r
4193                         *MESH_VERTEX    4       94.000000       196.000000      492.000000\r
4194                         *MESH_VERTEX    5       98.000000       196.000000      448.000000\r
4195                         *MESH_VERTEX    6       94.000000       196.000000      448.000000\r
4196                         *MESH_VERTEX    7       94.000000       196.000000      64.000000\r
4197                         *MESH_VERTEX    8       98.000000       196.000000      64.000000\r
4198                         *MESH_VERTEX    9       98.000000       200.000000      56.000000\r
4199                         *MESH_VERTEX    10      94.000000       200.000000      56.000000\r
4200                         *MESH_VERTEX    11      94.000000       200.000000      12.000000\r
4201                         *MESH_VERTEX    12      98.000000       200.000000      12.000000\r
4202                         *MESH_VERTEX    13      98.000000       196.000000      492.000000\r
4203                         *MESH_VERTEX    14      98.000000       196.000000      8.000000\r
4204                         *MESH_VERTEX    15      94.000000       196.000000      8.000000\r
4205                 }\r
4206                 *MESH_NORMALS   {\r
4207                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4208                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4209                         *MESH_FACENORMAL        2       0.696277        -0.325917       0.639513\r
4210                         *MESH_FACENORMAL        3       0.544380        -0.254816       -0.799199\r
4211                         *MESH_FACENORMAL        4       -0.544381       0.254817        0.799198\r
4212                         *MESH_FACENORMAL        5       -0.000000       0.000000        -1.000000\r
4213                         *MESH_FACENORMAL        6       -0.480361       0.224850        -0.847759\r
4214                         *MESH_FACENORMAL        7       0.905690        -0.423940       0.000000\r
4215                         *MESH_FACENORMAL        8       -0.865745       0.405243        -0.293706\r
4216                         *MESH_FACENORMAL        9       -0.905690       0.423940        -0.000000\r
4217                         *MESH_FACENORMAL        10      -0.602082       0.281826        0.747042\r
4218                         *MESH_FACENORMAL        11      -0.196055       0.091770        0.976289\r
4219                         *MESH_FACENORMAL        12      0.696277        -0.325917       0.639512\r
4220                         *MESH_FACENORMAL        13      0.544381        -0.254817       -0.799198\r
4221                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
4222                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
4223                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
4224                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
4225                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
4226                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
4227                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
4228                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
4229                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
4230                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
4231                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
4232                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
4233                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
4234                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
4235                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
4236                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
4237                 }\r
4238                 *MESH_FACE_LIST {\r
4239                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4240                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4241                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4242                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4243                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4244                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4245                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4246                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4247                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4248                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4249                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4250                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4251                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4252                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4253                 }\r
4254                 *MESH_NUMTVERTEX        16\r
4255                 *MESH_TVERTLIST {\r
4256                         *MESH_TVERT     0       0.765625        2.812500        1.000000\r
4257                         *MESH_TVERT     1       0.734375        2.812500        1.000000\r
4258                         *MESH_TVERT     2       0.734375        2.562500        1.000000\r
4259                         *MESH_TVERT     3       0.765625        2.562500        1.000000\r
4260                         *MESH_TVERT     4       0.734375        2.843750        1.000000\r
4261                         *MESH_TVERT     5       0.765625        2.500000        1.000000\r
4262                         *MESH_TVERT     6       0.734375        2.500000        1.000000\r
4263                         *MESH_TVERT     7       0.734375        -0.500000       1.000000\r
4264                         *MESH_TVERT     8       0.765625        -0.500000       1.000000\r
4265                         *MESH_TVERT     9       0.765625        -0.562500       1.000000\r
4266                         *MESH_TVERT     10      0.734375        -0.562500       1.000000\r
4267                         *MESH_TVERT     11      0.734375        -0.906250       1.000000\r
4268                         *MESH_TVERT     12      0.765625        -0.906250       1.000000\r
4269                         *MESH_TVERT     13      0.765625        2.843750        1.000000\r
4270                         *MESH_TVERT     14      0.765625        -0.937500       1.000000\r
4271                         *MESH_TVERT     15      0.734375        -0.937500       1.000000\r
4272                 }\r
4273                 *MESH_NUMTVFACES        14\r
4274                 *MESH_TFACELIST {\r
4275                         *MESH_TFACE     0       0       2       1\r
4276                         *MESH_TFACE     1       0       3       2\r
4277                         *MESH_TFACE     2       2       3       5\r
4278                         *MESH_TFACE     3       2       5       6\r
4279                         *MESH_TFACE     4       0       1       4\r
4280                         *MESH_TFACE     5       5       7       6\r
4281                         *MESH_TFACE     6       5       8       7\r
4282                         *MESH_TFACE     7       0       4       13\r
4283                         *MESH_TFACE     8       7       8       9\r
4284                         *MESH_TFACE     9       7       9       10\r
4285                         *MESH_TFACE     10      9       11      10\r
4286                         *MESH_TFACE     11      9       12      11\r
4287                         *MESH_TFACE     12      11      12      14\r
4288                         *MESH_TFACE     13      11      14      15\r
4289                 }\r
4290         }\r
4291         *PROP_MOTIONBLUR        0\r
4292         *PROP_CASTSHADOW        1\r
4293         *PROP_RECVSHADOW        1\r
4294         *MATERIAL_REF   6\r
4295 }\r
4296 *GEOMOBJECT     {\r
4297         *NODE_NAME      "mat6model0surf121"\r
4298         *NODE_TM        {\r
4299                 *NODE_NAME      "mat6model0surf121"\r
4300                 *INHERIT_POS    0       0       0\r
4301                 *INHERIT_ROT    0       0       0\r
4302                 *INHERIT_SCL    0       0       0\r
4303                 *TM_ROW0        1.0     0       0\r
4304                 *TM_ROW1        0       1.0     0\r
4305                 *TM_ROW2        0       0       1.0\r
4306                 *TM_ROW3        0       0       0\r
4307                 *TM_POS 0.000000        0.000000        0.000000\r
4308         }\r
4309         *MESH   {\r
4310                 *TIMEVALUE      0\r
4311                 *MESH_NUMVERTEX 12\r
4312                 *MESH_NUMFACES  10\r
4313                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4314                 *MESH_VERTEX_LIST       {\r
4315                         *MESH_VERTEX    0       94.000000       200.000000      456.000000\r
4316                         *MESH_VERTEX    1       94.000000       188.000000      448.000000\r
4317                         *MESH_VERTEX    2       94.000000       196.000000      448.000000\r
4318                         *MESH_VERTEX    3       94.000000       196.000000      64.000000\r
4319                         *MESH_VERTEX    4       94.000000       188.000000      64.000000\r
4320                         *MESH_VERTEX    5       94.000000       184.000000      456.000000\r
4321                         *MESH_VERTEX    6       94.000000       184.000000      56.000000\r
4322                         *MESH_VERTEX    7       94.000000       200.000000      56.000000\r
4323                         *MESH_VERTEX    8       94.000000       200.000000      20.000000\r
4324                         *MESH_VERTEX    9       94.000000       184.000000      20.000000\r
4325                         *MESH_VERTEX    10      94.000000       184.000000      480.000000\r
4326                         *MESH_VERTEX    11      94.000000       200.000000      480.000000\r
4327                 }\r
4328                 *MESH_NORMALS   {\r
4329                         *MESH_FACENORMAL        0       -0.000000       0.000000        1.000000\r
4330                         *MESH_FACENORMAL        1       0.480361        -0.224850       0.847759\r
4331                         *MESH_FACENORMAL        2       -0.602082       0.281826        0.747042\r
4332                         *MESH_FACENORMAL        3       -0.905690       0.423940        0.000000\r
4333                         *MESH_FACENORMAL        4       0.898650        -0.420645       -0.124443\r
4334                         *MESH_FACENORMAL        5       -0.000001       0.000000        -1.000000\r
4335                         *MESH_FACENORMAL        6       -0.905690       0.423940        0.000000\r
4336                         *MESH_FACENORMAL        7       -0.602082       0.281826        0.747042\r
4337                         *MESH_FACENORMAL        8       -0.602082       0.281826        -0.747042\r
4338                         *MESH_FACENORMAL        9       -0.810074       0.379184        -0.447213\r
4339                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4340                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4341                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4342                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4343                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4344                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4345                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
4346                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
4347                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
4348                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
4349                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
4350                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
4351                 }\r
4352                 *MESH_FACE_LIST {\r
4353                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4354                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4355                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4356                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4357                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4358                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4359                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4360                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4361                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4362                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4363                 }\r
4364                 *MESH_NUMTVERTEX        12\r
4365                 *MESH_TVERTLIST {\r
4366                         *MESH_TVERT     0       0.812500        2.562500        1.000000\r
4367                         *MESH_TVERT     1       0.718750        2.500000        1.000000\r
4368                         *MESH_TVERT     2       0.781250        2.500000        1.000000\r
4369                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
4370                         *MESH_TVERT     4       0.718750        -0.500000       1.000000\r
4371                         *MESH_TVERT     5       0.687500        2.562500        1.000000\r
4372                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
4373                         *MESH_TVERT     7       0.812500        -0.562500       1.000000\r
4374                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
4375                         *MESH_TVERT     9       0.687500        -0.843750       1.000000\r
4376                         *MESH_TVERT     10      0.687500        2.750000        1.000000\r
4377                         *MESH_TVERT     11      0.812500        2.750000        1.000000\r
4378                 }\r
4379                 *MESH_NUMTVFACES        10\r
4380                 *MESH_TFACELIST {\r
4381                         *MESH_TFACE     0       1       2       3\r
4382                         *MESH_TFACE     1       1       3       4\r
4383                         *MESH_TFACE     2       0       2       1\r
4384                         *MESH_TFACE     3       0       1       5\r
4385                         *MESH_TFACE     4       3       6       4\r
4386                         *MESH_TFACE     5       3       7       6\r
4387                         *MESH_TFACE     6       0       5       10\r
4388                         *MESH_TFACE     7       0       10      11\r
4389                         *MESH_TFACE     8       6       7       8\r
4390                         *MESH_TFACE     9       6       8       9\r
4391                 }\r
4392         }\r
4393         *PROP_MOTIONBLUR        0\r
4394         *PROP_CASTSHADOW        1\r
4395         *PROP_RECVSHADOW        1\r
4396         *MATERIAL_REF   6\r
4397 }\r
4398 *GEOMOBJECT     {\r
4399         *NODE_NAME      "mat6model0surf122"\r
4400         *NODE_TM        {\r
4401                 *NODE_NAME      "mat6model0surf122"\r
4402                 *INHERIT_POS    0       0       0\r
4403                 *INHERIT_ROT    0       0       0\r
4404                 *INHERIT_SCL    0       0       0\r
4405                 *TM_ROW0        1.0     0       0\r
4406                 *TM_ROW1        0       1.0     0\r
4407                 *TM_ROW2        0       0       1.0\r
4408                 *TM_ROW3        0       0       0\r
4409                 *TM_POS 0.000000        0.000000        0.000000\r
4410         }\r
4411         *MESH   {\r
4412                 *TIMEVALUE      0\r
4413                 *MESH_NUMVERTEX 16\r
4414                 *MESH_NUMFACES  14\r
4415                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4416                 *MESH_VERTEX_LIST       {\r
4417                         *MESH_VERTEX    0       94.000000       188.000000      448.000000\r
4418                         *MESH_VERTEX    1       98.000000       188.000000      448.000000\r
4419                         *MESH_VERTEX    2       98.000000       188.000000      64.000000\r
4420                         *MESH_VERTEX    3       94.000000       188.000000      64.000000\r
4421                         *MESH_VERTEX    4       98.000000       184.000000      456.000000\r
4422                         *MESH_VERTEX    5       94.000000       184.000000      56.000000\r
4423                         *MESH_VERTEX    6       98.000000       184.000000      56.000000\r
4424                         *MESH_VERTEX    7       98.000000       184.000000      12.000000\r
4425                         *MESH_VERTEX    8       94.000000       184.000000      12.000000\r
4426                         *MESH_VERTEX    9       94.000000       188.000000      8.000000\r
4427                         *MESH_VERTEX    10      98.000000       188.000000      8.000000\r
4428                         *MESH_VERTEX    11      94.000000       184.000000      456.000000\r
4429                         *MESH_VERTEX    12      94.000000       184.000000      488.000000\r
4430                         *MESH_VERTEX    13      98.000000       184.000000      488.000000\r
4431                         *MESH_VERTEX    14      98.000000       188.000000      492.000000\r
4432                         *MESH_VERTEX    15      94.000000       188.000000      492.000000\r
4433                 }\r
4434                 *MESH_NORMALS   {\r
4435                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4436                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4437                         *MESH_FACENORMAL        2       0.696277        -0.325917       0.639513\r
4438                         *MESH_FACENORMAL        3       0.544380        -0.254816       -0.799199\r
4439                         *MESH_FACENORMAL        4       -0.544381       0.254817        0.799198\r
4440                         *MESH_FACENORMAL        5       -0.000000       0.000000        -1.000000\r
4441                         *MESH_FACENORMAL        6       -0.480361       0.224850        -0.847759\r
4442                         *MESH_FACENORMAL        7       -0.000000       -0.000000       1.000000\r
4443                         *MESH_FACENORMAL        8       -0.865745       0.405243        -0.293706\r
4444                         *MESH_FACENORMAL        9       -0.905690       0.423940        -0.000000\r
4445                         *MESH_FACENORMAL        10      0.602082        -0.281826       0.747042\r
4446                         *MESH_FACENORMAL        11      0.865745        -0.405243       0.293706\r
4447                         *MESH_FACENORMAL        12      0.905690        -0.423940       -0.000000\r
4448                         *MESH_FACENORMAL        13      0.696277        -0.325917       -0.639512\r
4449                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
4450                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
4451                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
4452                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
4453                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
4454                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
4455                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
4456                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
4457                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
4458                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
4459                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
4460                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
4461                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
4462                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
4463                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
4464                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
4465                 }\r
4466                 *MESH_FACE_LIST {\r
4467                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4468                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4469                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4470                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4471                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4472                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4473                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4474                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4475                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4476                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4477                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4478                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4479                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4480                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4481                 }\r
4482                 *MESH_NUMTVERTEX        16\r
4483                 *MESH_TVERTLIST {\r
4484                         *MESH_TVERT     0       0.734375        2.500000        1.000000\r
4485                         *MESH_TVERT     1       0.765625        2.500000        1.000000\r
4486                         *MESH_TVERT     2       0.765625        -0.500000       1.000000\r
4487                         *MESH_TVERT     3       0.734375        -0.500000       1.000000\r
4488                         *MESH_TVERT     4       0.765625        2.562500        1.000000\r
4489                         *MESH_TVERT     5       0.734375        -0.562500       1.000000\r
4490                         *MESH_TVERT     6       0.765625        -0.562500       1.000000\r
4491                         *MESH_TVERT     7       0.765625        -0.906250       1.000000\r
4492                         *MESH_TVERT     8       0.734375        -0.906250       1.000000\r
4493                         *MESH_TVERT     9       0.734375        -0.937500       1.000000\r
4494                         *MESH_TVERT     10      0.765625        -0.937500       1.000000\r
4495                         *MESH_TVERT     11      0.734375        2.562500        1.000000\r
4496                         *MESH_TVERT     12      0.734375        2.812500        1.000000\r
4497                         *MESH_TVERT     13      0.765625        2.812500        1.000000\r
4498                         *MESH_TVERT     14      0.765625        2.843750        1.000000\r
4499                         *MESH_TVERT     15      0.734375        2.843750        1.000000\r
4500                 }\r
4501                 *MESH_NUMTVFACES        14\r
4502                 *MESH_TFACELIST {\r
4503                         *MESH_TFACE     0       0       2       1\r
4504                         *MESH_TFACE     1       0       3       2\r
4505                         *MESH_TFACE     2       2       3       5\r
4506                         *MESH_TFACE     3       2       5       6\r
4507                         *MESH_TFACE     4       0       1       4\r
4508                         *MESH_TFACE     5       5       7       6\r
4509                         *MESH_TFACE     6       5       8       7\r
4510                         *MESH_TFACE     7       0       4       11\r
4511                         *MESH_TFACE     8       7       8       9\r
4512                         *MESH_TFACE     9       7       9       10\r
4513                         *MESH_TFACE     10      4       12      11\r
4514                         *MESH_TFACE     11      4       13      12\r
4515                         *MESH_TFACE     12      12      13      14\r
4516                         *MESH_TFACE     13      12      14      15\r
4517                 }\r
4518         }\r
4519         *PROP_MOTIONBLUR        0\r
4520         *PROP_CASTSHADOW        1\r
4521         *PROP_RECVSHADOW        1\r
4522         *MATERIAL_REF   6\r
4523 }\r
4524 *GEOMOBJECT     {\r
4525         *NODE_NAME      "mat6model0surf123"\r
4526         *NODE_TM        {\r
4527                 *NODE_NAME      "mat6model0surf123"\r
4528                 *INHERIT_POS    0       0       0\r
4529                 *INHERIT_ROT    0       0       0\r
4530                 *INHERIT_SCL    0       0       0\r
4531                 *TM_ROW0        1.0     0       0\r
4532                 *TM_ROW1        0       1.0     0\r
4533                 *TM_ROW2        0       0       1.0\r
4534                 *TM_ROW3        0       0       0\r
4535                 *TM_POS 0.000000        0.000000        0.000000\r
4536         }\r
4537         *MESH   {\r
4538                 *TIMEVALUE      0\r
4539                 *MESH_NUMVERTEX 6\r
4540                 *MESH_NUMFACES  4\r
4541                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4542                 *MESH_VERTEX_LIST       {\r
4543                         *MESH_VERTEX    0       88.000000       196.000000      484.000000\r
4544                         *MESH_VERTEX    1       104.000000      196.000000      484.000000\r
4545                         *MESH_VERTEX    2       104.000000      192.000000      488.000000\r
4546                         *MESH_VERTEX    3       88.000000       192.000000      488.000000\r
4547                         *MESH_VERTEX    4       88.000000       188.000000      484.000000\r
4548                         *MESH_VERTEX    5       104.000000      188.000000      484.000000\r
4549                 }\r
4550                 *MESH_NORMALS   {\r
4551                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4552                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4553                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
4554                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
4555                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4556                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4557                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4558                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4559                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4560                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4561                 }\r
4562                 *MESH_FACE_LIST {\r
4563                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4564                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4565                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4566                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4567                 }\r
4568                 *MESH_NUMTVERTEX        6\r
4569                 *MESH_TVERTLIST {\r
4570                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
4571                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
4572                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
4573                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
4574                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
4575                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
4576                 }\r
4577                 *MESH_NUMTVFACES        4\r
4578                 *MESH_TFACELIST {\r
4579                         *MESH_TFACE     0       0       2       1\r
4580                         *MESH_TFACE     1       0       3       2\r
4581                         *MESH_TFACE     2       2       3       4\r
4582                         *MESH_TFACE     3       2       4       5\r
4583                 }\r
4584         }\r
4585         *PROP_MOTIONBLUR        0\r
4586         *PROP_CASTSHADOW        1\r
4587         *PROP_RECVSHADOW        1\r
4588         *MATERIAL_REF   6\r
4589 }\r
4590 *GEOMOBJECT     {\r
4591         *NODE_NAME      "mat6model0surf124"\r
4592         *NODE_TM        {\r
4593                 *NODE_NAME      "mat6model0surf124"\r
4594                 *INHERIT_POS    0       0       0\r
4595                 *INHERIT_ROT    0       0       0\r
4596                 *INHERIT_SCL    0       0       0\r
4597                 *TM_ROW0        1.0     0       0\r
4598                 *TM_ROW1        0       1.0     0\r
4599                 *TM_ROW2        0       0       1.0\r
4600                 *TM_ROW3        0       0       0\r
4601                 *TM_POS 0.000000        0.000000        0.000000\r
4602         }\r
4603         *MESH   {\r
4604                 *TIMEVALUE      0\r
4605                 *MESH_NUMVERTEX 4\r
4606                 *MESH_NUMFACES  2\r
4607                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4608                 *MESH_VERTEX_LIST       {\r
4609                         *MESH_VERTEX    0       88.000000       196.000000      484.000000\r
4610                         *MESH_VERTEX    1       88.000000       192.000000      488.000000\r
4611                         *MESH_VERTEX    2       88.000000       192.000000      480.000000\r
4612                         *MESH_VERTEX    3       88.000000       188.000000      484.000000\r
4613                 }\r
4614                 *MESH_NORMALS   {\r
4615                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4616                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
4617                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4618                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4619                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4620                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4621                 }\r
4622                 *MESH_FACE_LIST {\r
4623                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4624                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4625                 }\r
4626                 *MESH_NUMTVERTEX        4\r
4627                 *MESH_TVERTLIST {\r
4628                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
4629                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
4630                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
4631                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
4632                 }\r
4633                 *MESH_NUMTVFACES        2\r
4634                 *MESH_TFACELIST {\r
4635                         *MESH_TFACE     0       0       2       1\r
4636                         *MESH_TFACE     1       3       1       2\r
4637                 }\r
4638         }\r
4639         *PROP_MOTIONBLUR        0\r
4640         *PROP_CASTSHADOW        1\r
4641         *PROP_RECVSHADOW        1\r
4642         *MATERIAL_REF   6\r
4643 }\r
4644 *GEOMOBJECT     {\r
4645         *NODE_NAME      "mat6model0surf125"\r
4646         *NODE_TM        {\r
4647                 *NODE_NAME      "mat6model0surf125"\r
4648                 *INHERIT_POS    0       0       0\r
4649                 *INHERIT_ROT    0       0       0\r
4650                 *INHERIT_SCL    0       0       0\r
4651                 *TM_ROW0        1.0     0       0\r
4652                 *TM_ROW1        0       1.0     0\r
4653                 *TM_ROW2        0       0       1.0\r
4654                 *TM_ROW3        0       0       0\r
4655                 *TM_POS 0.000000        0.000000        0.000000\r
4656         }\r
4657         *MESH   {\r
4658                 *TIMEVALUE      0\r
4659                 *MESH_NUMVERTEX 6\r
4660                 *MESH_NUMFACES  4\r
4661                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4662                 *MESH_VERTEX_LIST       {\r
4663                         *MESH_VERTEX    0       104.000000      192.000000      480.000000\r
4664                         *MESH_VERTEX    1       104.000000      196.000000      484.000000\r
4665                         *MESH_VERTEX    2       88.000000       196.000000      484.000000\r
4666                         *MESH_VERTEX    3       88.000000       192.000000      480.000000\r
4667                         *MESH_VERTEX    4       88.000000       188.000000      484.000000\r
4668                         *MESH_VERTEX    5       104.000000      188.000000      484.000000\r
4669                 }\r
4670                 *MESH_NORMALS   {\r
4671                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4672                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4673                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
4674                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
4675                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4676                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4677                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4678                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4679                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4680                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4681                 }\r
4682                 *MESH_FACE_LIST {\r
4683                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4684                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4685                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4686                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4687                 }\r
4688                 *MESH_NUMTVERTEX        6\r
4689                 *MESH_TVERTLIST {\r
4690                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
4691                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
4692                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
4693                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
4694                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
4695                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
4696                 }\r
4697                 *MESH_NUMTVFACES        4\r
4698                 *MESH_TFACELIST {\r
4699                         *MESH_TFACE     0       0       2       1\r
4700                         *MESH_TFACE     1       0       3       2\r
4701                         *MESH_TFACE     2       4       3       0\r
4702                         *MESH_TFACE     3       4       0       5\r
4703                 }\r
4704         }\r
4705         *PROP_MOTIONBLUR        0\r
4706         *PROP_CASTSHADOW        1\r
4707         *PROP_RECVSHADOW        1\r
4708         *MATERIAL_REF   6\r
4709 }\r
4710 *GEOMOBJECT     {\r
4711         *NODE_NAME      "mat6model0surf126"\r
4712         *NODE_TM        {\r
4713                 *NODE_NAME      "mat6model0surf126"\r
4714                 *INHERIT_POS    0       0       0\r
4715                 *INHERIT_ROT    0       0       0\r
4716                 *INHERIT_SCL    0       0       0\r
4717                 *TM_ROW0        1.0     0       0\r
4718                 *TM_ROW1        0       1.0     0\r
4719                 *TM_ROW2        0       0       1.0\r
4720                 *TM_ROW3        0       0       0\r
4721                 *TM_POS 0.000000        0.000000        0.000000\r
4722         }\r
4723         *MESH   {\r
4724                 *TIMEVALUE      0\r
4725                 *MESH_NUMVERTEX 6\r
4726                 *MESH_NUMFACES  4\r
4727                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4728                 *MESH_VERTEX_LIST       {\r
4729                         *MESH_VERTEX    0       88.000000       196.000000      16.000000\r
4730                         *MESH_VERTEX    1       104.000000      196.000000      16.000000\r
4731                         *MESH_VERTEX    2       104.000000      192.000000      20.000000\r
4732                         *MESH_VERTEX    3       88.000000       192.000000      20.000000\r
4733                         *MESH_VERTEX    4       88.000000       188.000000      16.000000\r
4734                         *MESH_VERTEX    5       104.000000      188.000000      16.000000\r
4735                 }\r
4736                 *MESH_NORMALS   {\r
4737                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4738                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4739                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
4740                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
4741                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4742                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4743                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4744                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4745                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4746                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4747                 }\r
4748                 *MESH_FACE_LIST {\r
4749                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4750                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4751                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4752                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4753                 }\r
4754                 *MESH_NUMTVERTEX        6\r
4755                 *MESH_TVERTLIST {\r
4756                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
4757                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
4758                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
4759                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
4760                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
4761                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
4762                 }\r
4763                 *MESH_NUMTVFACES        4\r
4764                 *MESH_TFACELIST {\r
4765                         *MESH_TFACE     0       0       2       1\r
4766                         *MESH_TFACE     1       0       3       2\r
4767                         *MESH_TFACE     2       2       3       4\r
4768                         *MESH_TFACE     3       2       4       5\r
4769                 }\r
4770         }\r
4771         *PROP_MOTIONBLUR        0\r
4772         *PROP_CASTSHADOW        1\r
4773         *PROP_RECVSHADOW        1\r
4774         *MATERIAL_REF   6\r
4775 }\r
4776 *GEOMOBJECT     {\r
4777         *NODE_NAME      "mat6model0surf127"\r
4778         *NODE_TM        {\r
4779                 *NODE_NAME      "mat6model0surf127"\r
4780                 *INHERIT_POS    0       0       0\r
4781                 *INHERIT_ROT    0       0       0\r
4782                 *INHERIT_SCL    0       0       0\r
4783                 *TM_ROW0        1.0     0       0\r
4784                 *TM_ROW1        0       1.0     0\r
4785                 *TM_ROW2        0       0       1.0\r
4786                 *TM_ROW3        0       0       0\r
4787                 *TM_POS 0.000000        0.000000        0.000000\r
4788         }\r
4789         *MESH   {\r
4790                 *TIMEVALUE      0\r
4791                 *MESH_NUMVERTEX 4\r
4792                 *MESH_NUMFACES  2\r
4793                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4794                 *MESH_VERTEX_LIST       {\r
4795                         *MESH_VERTEX    0       88.000000       196.000000      16.000000\r
4796                         *MESH_VERTEX    1       88.000000       192.000000      20.000000\r
4797                         *MESH_VERTEX    2       88.000000       192.000000      12.000000\r
4798                         *MESH_VERTEX    3       88.000000       188.000000      16.000000\r
4799                 }\r
4800                 *MESH_NORMALS   {\r
4801                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4802                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
4803                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4804                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4805                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4806                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4807                 }\r
4808                 *MESH_FACE_LIST {\r
4809                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4810                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4811                 }\r
4812                 *MESH_NUMTVERTEX        4\r
4813                 *MESH_TVERTLIST {\r
4814                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
4815                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
4816                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
4817                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
4818                 }\r
4819                 *MESH_NUMTVFACES        2\r
4820                 *MESH_TFACELIST {\r
4821                         *MESH_TFACE     0       0       2       1\r
4822                         *MESH_TFACE     1       3       1       2\r
4823                 }\r
4824         }\r
4825         *PROP_MOTIONBLUR        0\r
4826         *PROP_CASTSHADOW        1\r
4827         *PROP_RECVSHADOW        1\r
4828         *MATERIAL_REF   6\r
4829 }\r
4830 *GEOMOBJECT     {\r
4831         *NODE_NAME      "mat6model0surf128"\r
4832         *NODE_TM        {\r
4833                 *NODE_NAME      "mat6model0surf128"\r
4834                 *INHERIT_POS    0       0       0\r
4835                 *INHERIT_ROT    0       0       0\r
4836                 *INHERIT_SCL    0       0       0\r
4837                 *TM_ROW0        1.0     0       0\r
4838                 *TM_ROW1        0       1.0     0\r
4839                 *TM_ROW2        0       0       1.0\r
4840                 *TM_ROW3        0       0       0\r
4841                 *TM_POS 0.000000        0.000000        0.000000\r
4842         }\r
4843         *MESH   {\r
4844                 *TIMEVALUE      0\r
4845                 *MESH_NUMVERTEX 6\r
4846                 *MESH_NUMFACES  4\r
4847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4848                 *MESH_VERTEX_LIST       {\r
4849                         *MESH_VERTEX    0       104.000000      192.000000      12.000000\r
4850                         *MESH_VERTEX    1       104.000000      196.000000      16.000000\r
4851                         *MESH_VERTEX    2       88.000000       196.000000      16.000000\r
4852                         *MESH_VERTEX    3       88.000000       192.000000      12.000000\r
4853                         *MESH_VERTEX    4       88.000000       188.000000      16.000000\r
4854                         *MESH_VERTEX    5       104.000000      188.000000      16.000000\r
4855                 }\r
4856                 *MESH_NORMALS   {\r
4857                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4858                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
4859                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
4860                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
4861                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4862                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4863                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4864                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4865                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4866                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4867                 }\r
4868                 *MESH_FACE_LIST {\r
4869                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4870                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4871                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4872                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4873                 }\r
4874                 *MESH_NUMTVERTEX        6\r
4875                 *MESH_TVERTLIST {\r
4876                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
4877                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
4878                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
4879                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
4880                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
4881                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
4882                 }\r
4883                 *MESH_NUMTVFACES        4\r
4884                 *MESH_TFACELIST {\r
4885                         *MESH_TFACE     0       0       2       1\r
4886                         *MESH_TFACE     1       0       3       2\r
4887                         *MESH_TFACE     2       4       3       0\r
4888                         *MESH_TFACE     3       4       0       5\r
4889                 }\r
4890         }\r
4891         *PROP_MOTIONBLUR        0\r
4892         *PROP_CASTSHADOW        1\r
4893         *PROP_RECVSHADOW        1\r
4894         *MATERIAL_REF   6\r
4895 }\r
4896 *GEOMOBJECT     {\r
4897         *NODE_NAME      "mat6model0surf129"\r
4898         *NODE_TM        {\r
4899                 *NODE_NAME      "mat6model0surf129"\r
4900                 *INHERIT_POS    0       0       0\r
4901                 *INHERIT_ROT    0       0       0\r
4902                 *INHERIT_SCL    0       0       0\r
4903                 *TM_ROW0        1.0     0       0\r
4904                 *TM_ROW1        0       1.0     0\r
4905                 *TM_ROW2        0       0       1.0\r
4906                 *TM_ROW3        0       0       0\r
4907                 *TM_POS 0.000000        0.000000        0.000000\r
4908         }\r
4909         *MESH   {\r
4910                 *TIMEVALUE      0\r
4911                 *MESH_NUMVERTEX 4\r
4912                 *MESH_NUMFACES  2\r
4913                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4914                 *MESH_VERTEX_LIST       {\r
4915                         *MESH_VERTEX    0       -88.000000      196.000000      484.000000\r
4916                         *MESH_VERTEX    1       -88.000000      192.000000      480.000000\r
4917                         *MESH_VERTEX    2       -88.000000      192.000000      488.000000\r
4918                         *MESH_VERTEX    3       -88.000000      188.000000      484.000000\r
4919                 }\r
4920                 *MESH_NORMALS   {\r
4921                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4922                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
4923                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4924                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4925                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4926                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4927                 }\r
4928                 *MESH_FACE_LIST {\r
4929                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4930                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4931                 }\r
4932                 *MESH_NUMTVERTEX        4\r
4933                 *MESH_TVERTLIST {\r
4934                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
4935                         *MESH_TVERT     1       0.250000        0.156250        1.000000\r
4936                         *MESH_TVERT     2       0.250000        0.093750        1.000000\r
4937                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
4938                 }\r
4939                 *MESH_NUMTVFACES        2\r
4940                 *MESH_TFACELIST {\r
4941                         *MESH_TFACE     0       0       2       1\r
4942                         *MESH_TFACE     1       3       1       2\r
4943                 }\r
4944         }\r
4945         *PROP_MOTIONBLUR        0\r
4946         *PROP_CASTSHADOW        1\r
4947         *PROP_RECVSHADOW        1\r
4948         *MATERIAL_REF   6\r
4949 }\r
4950 *GEOMOBJECT     {\r
4951         *NODE_NAME      "mat6model0surf130"\r
4952         *NODE_TM        {\r
4953                 *NODE_NAME      "mat6model0surf130"\r
4954                 *INHERIT_POS    0       0       0\r
4955                 *INHERIT_ROT    0       0       0\r
4956                 *INHERIT_SCL    0       0       0\r
4957                 *TM_ROW0        1.0     0       0\r
4958                 *TM_ROW1        0       1.0     0\r
4959                 *TM_ROW2        0       0       1.0\r
4960                 *TM_ROW3        0       0       0\r
4961                 *TM_POS 0.000000        0.000000        0.000000\r
4962         }\r
4963         *MESH   {\r
4964                 *TIMEVALUE      0\r
4965                 *MESH_NUMVERTEX 4\r
4966                 *MESH_NUMFACES  2\r
4967                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4968                 *MESH_VERTEX_LIST       {\r
4969                         *MESH_VERTEX    0       -88.000000      196.000000      16.000000\r
4970                         *MESH_VERTEX    1       -88.000000      192.000000      12.000000\r
4971                         *MESH_VERTEX    2       -88.000000      192.000000      20.000000\r
4972                         *MESH_VERTEX    3       -88.000000      188.000000      16.000000\r
4973                 }\r
4974                 *MESH_NORMALS   {\r
4975                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
4976                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
4977                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4978                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4979                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
4980                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4981                 }\r
4982                 *MESH_FACE_LIST {\r
4983                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4984                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4985                 }\r
4986                 *MESH_NUMTVERTEX        4\r
4987                 *MESH_TVERTLIST {\r
4988                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
4989                         *MESH_TVERT     1       0.750000        0.093750        1.000000\r
4990                         *MESH_TVERT     2       0.750000        0.156250        1.000000\r
4991                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
4992                 }\r
4993                 *MESH_NUMTVFACES        2\r
4994                 *MESH_TFACELIST {\r
4995                         *MESH_TFACE     0       0       2       1\r
4996                         *MESH_TFACE     1       3       1       2\r
4997                 }\r
4998         }\r
4999         *PROP_MOTIONBLUR        0\r
5000         *PROP_CASTSHADOW        1\r
5001         *PROP_RECVSHADOW        1\r
5002         *MATERIAL_REF   6\r
5003 }\r
5004 *GEOMOBJECT     {\r
5005         *NODE_NAME      "mat6model0surf131"\r
5006         *NODE_TM        {\r
5007                 *NODE_NAME      "mat6model0surf131"\r
5008                 *INHERIT_POS    0       0       0\r
5009                 *INHERIT_ROT    0       0       0\r
5010                 *INHERIT_SCL    0       0       0\r
5011                 *TM_ROW0        1.0     0       0\r
5012                 *TM_ROW1        0       1.0     0\r
5013                 *TM_ROW2        0       0       1.0\r
5014                 *TM_ROW3        0       0       0\r
5015                 *TM_POS 0.000000        0.000000        0.000000\r
5016         }\r
5017         *MESH   {\r
5018                 *TIMEVALUE      0\r
5019                 *MESH_NUMVERTEX 12\r
5020                 *MESH_NUMFACES  10\r
5021                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5022                 *MESH_VERTEX_LIST       {\r
5023                         *MESH_VERTEX    0       -94.000000      188.000000      64.000000\r
5024                         *MESH_VERTEX    1       -94.000000      188.000000      448.000000\r
5025                         *MESH_VERTEX    2       -94.000000      196.000000      448.000000\r
5026                         *MESH_VERTEX    3       -94.000000      196.000000      64.000000\r
5027                         *MESH_VERTEX    4       -94.000000      200.000000      56.000000\r
5028                         *MESH_VERTEX    5       -94.000000      184.000000      456.000000\r
5029                         *MESH_VERTEX    6       -94.000000      184.000000      56.000000\r
5030                         *MESH_VERTEX    7       -94.000000      184.000000      20.000000\r
5031                         *MESH_VERTEX    8       -94.000000      200.000000      20.000000\r
5032                         *MESH_VERTEX    9       -94.000000      200.000000      456.000000\r
5033                         *MESH_VERTEX    10      -94.000000      200.000000      480.000000\r
5034                         *MESH_VERTEX    11      -94.000000      184.000000      480.000000\r
5035                 }\r
5036                 *MESH_NORMALS   {\r
5037                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5038                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5039                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
5040                         *MESH_FACENORMAL        3       -0.000001       0.000000        -1.000000\r
5041                         *MESH_FACENORMAL        4       -0.000001       0.000000        1.000000\r
5042                         *MESH_FACENORMAL        5       0.196055        -0.091770       -0.976289\r
5043                         *MESH_FACENORMAL        6       -0.544381       0.254817        -0.799198\r
5044                         *MESH_FACENORMAL        7       -0.808988       0.378675        0.449604\r
5045                         *MESH_FACENORMAL        8       -0.905690       0.423940        -0.000000\r
5046                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
5047                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5048                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5049                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5050                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5051                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5052                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5053                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5054                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5055                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
5056                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
5057                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
5058                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
5059                 }\r
5060                 *MESH_FACE_LIST {\r
5061                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5062                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5063                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5064                         *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5065                         *MESH_FACE      4       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5066                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5067                         *MESH_FACE      6       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5068                         *MESH_FACE      7       A:      2       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5069                         *MESH_FACE      8       A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5070                         *MESH_FACE      9       A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5071                 }\r
5072                 *MESH_NUMTVERTEX        12\r
5073                 *MESH_TVERTLIST {\r
5074                         *MESH_TVERT     0       0.718750        -0.500000       1.000000\r
5075                         *MESH_TVERT     1       0.718750        2.500000        1.000000\r
5076                         *MESH_TVERT     2       0.781250        2.500000        1.000000\r
5077                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
5078                         *MESH_TVERT     4       0.812500        -0.562500       1.000000\r
5079                         *MESH_TVERT     5       0.687500        2.562500        1.000000\r
5080                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
5081                         *MESH_TVERT     7       0.687500        -0.843750       1.000000\r
5082                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
5083                         *MESH_TVERT     9       0.812500        2.562500        1.000000\r
5084                         *MESH_TVERT     10      0.812500        2.750000        1.000000\r
5085                         *MESH_TVERT     11      0.687500        2.750000        1.000000\r
5086                 }\r
5087                 *MESH_NUMTVFACES        10\r
5088                 *MESH_TFACELIST {\r
5089                         *MESH_TFACE     0       0       2       1\r
5090                         *MESH_TFACE     1       0       3       2\r
5091                         *MESH_TFACE     2       0       4       3\r
5092                         *MESH_TFACE     3       0       6       4\r
5093                         *MESH_TFACE     4       1       2       5\r
5094                         *MESH_TFACE     5       4       6       7\r
5095                         *MESH_TFACE     6       4       7       8\r
5096                         *MESH_TFACE     7       2       9       5\r
5097                         *MESH_TFACE     8       5       9       10\r
5098                         *MESH_TFACE     9       5       10      11\r
5099                 }\r
5100         }\r
5101         *PROP_MOTIONBLUR        0\r
5102         *PROP_CASTSHADOW        1\r
5103         *PROP_RECVSHADOW        1\r
5104         *MATERIAL_REF   6\r
5105 }\r
5106 *GEOMOBJECT     {\r
5107         *NODE_NAME      "mat6model0surf132"\r
5108         *NODE_TM        {\r
5109                 *NODE_NAME      "mat6model0surf132"\r
5110                 *INHERIT_POS    0       0       0\r
5111                 *INHERIT_ROT    0       0       0\r
5112                 *INHERIT_SCL    0       0       0\r
5113                 *TM_ROW0        1.0     0       0\r
5114                 *TM_ROW1        0       1.0     0\r
5115                 *TM_ROW2        0       0       1.0\r
5116                 *TM_ROW3        0       0       0\r
5117                 *TM_POS 0.000000        0.000000        0.000000\r
5118         }\r
5119         *MESH   {\r
5120                 *TIMEVALUE      0\r
5121                 *MESH_NUMVERTEX 16\r
5122                 *MESH_NUMFACES  14\r
5123                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5124                 *MESH_VERTEX_LIST       {\r
5125                         *MESH_VERTEX    0       -94.000000      200.000000      488.000000\r
5126                         *MESH_VERTEX    1       -98.000000      200.000000      488.000000\r
5127                         *MESH_VERTEX    2       -98.000000      200.000000      456.000000\r
5128                         *MESH_VERTEX    3       -94.000000      200.000000      456.000000\r
5129                         *MESH_VERTEX    4       -98.000000      196.000000      492.000000\r
5130                         *MESH_VERTEX    5       -94.000000      196.000000      448.000000\r
5131                         *MESH_VERTEX    6       -98.000000      196.000000      448.000000\r
5132                         *MESH_VERTEX    7       -98.000000      196.000000      64.000000\r
5133                         *MESH_VERTEX    8       -94.000000      196.000000      64.000000\r
5134                         *MESH_VERTEX    9       -94.000000      200.000000      56.000000\r
5135                         *MESH_VERTEX    10      -98.000000      200.000000      56.000000\r
5136                         *MESH_VERTEX    11      -98.000000      200.000000      12.000000\r
5137                         *MESH_VERTEX    12      -94.000000      200.000000      12.000000\r
5138                         *MESH_VERTEX    13      -94.000000      196.000000      492.000000\r
5139                         *MESH_VERTEX    14      -94.000000      196.000000      8.000000\r
5140                         *MESH_VERTEX    15      -98.000000      196.000000      8.000000\r
5141                 }\r
5142                 *MESH_NORMALS   {\r
5143                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5144                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5145                         *MESH_FACENORMAL        2       0.696277        -0.325917       0.639513\r
5146                         *MESH_FACENORMAL        3       0.544380        -0.254816       -0.799199\r
5147                         *MESH_FACENORMAL        4       -0.544381       0.254817        0.799198\r
5148                         *MESH_FACENORMAL        5       -0.000000       0.000000        -1.000000\r
5149                         *MESH_FACENORMAL        6       -0.480361       0.224850        -0.847759\r
5150                         *MESH_FACENORMAL        7       0.905690        -0.423940       0.000000\r
5151                         *MESH_FACENORMAL        8       -0.865745       0.405243        -0.293706\r
5152                         *MESH_FACENORMAL        9       -0.905690       0.423940        -0.000000\r
5153                         *MESH_FACENORMAL        10      -0.602082       0.281826        0.747042\r
5154                         *MESH_FACENORMAL        11      -0.196055       0.091770        0.976289\r
5155                         *MESH_FACENORMAL        12      0.696277        -0.325917       0.639512\r
5156                         *MESH_FACENORMAL        13      0.544381        -0.254817       -0.799198\r
5157                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        0.382683\r
5158                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
5159                         *MESH_VERTEXNORMAL      2       0.000000        0.973249        -0.229753\r
5160                         *MESH_VERTEXNORMAL      3       0.000000        0.973249        -0.229753\r
5161                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
5162                         *MESH_VERTEXNORMAL      5       0.000000        0.973249        -0.229753\r
5163                         *MESH_VERTEXNORMAL      6       0.000000        0.973249        -0.229753\r
5164                         *MESH_VERTEXNORMAL      7       0.000000        0.973249        0.229753\r
5165                         *MESH_VERTEXNORMAL      8       0.000000        0.973249        0.229753\r
5166                         *MESH_VERTEXNORMAL      9       0.000000        0.973249        0.229753\r
5167                         *MESH_VERTEXNORMAL      10      0.000000        0.973249        0.229753\r
5168                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        -0.382683\r
5169                         *MESH_VERTEXNORMAL      12      0.000000        0.923880        -0.382683\r
5170                         *MESH_VERTEXNORMAL      13      0.000000        0.707107        0.707107\r
5171                         *MESH_VERTEXNORMAL      14      0.000000        0.707107        -0.707107\r
5172                         *MESH_VERTEXNORMAL      15      0.000000        0.707107        -0.707107\r
5173                 }\r
5174                 *MESH_FACE_LIST {\r
5175                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5176                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5177                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5178                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5179                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5180                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5181                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5182                         *MESH_FACE      7       A:      0       B:      4       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5183                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5184                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5185                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5186                         *MESH_FACE      11      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5187                         *MESH_FACE      12      A:      11      B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5188                         *MESH_FACE      13      A:      11      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5189                 }\r
5190                 *MESH_NUMTVERTEX        16\r
5191                 *MESH_TVERTLIST {\r
5192                         *MESH_TVERT     0       0.265625        2.812500        1.000000\r
5193                         *MESH_TVERT     1       0.234375        2.812500        1.000000\r
5194                         *MESH_TVERT     2       0.234375        2.562500        1.000000\r
5195                         *MESH_TVERT     3       0.265625        2.562500        1.000000\r
5196                         *MESH_TVERT     4       0.234375        2.843750        1.000000\r
5197                         *MESH_TVERT     5       0.265625        2.500000        1.000000\r
5198                         *MESH_TVERT     6       0.234375        2.500000        1.000000\r
5199                         *MESH_TVERT     7       0.234375        -0.500000       1.000000\r
5200                         *MESH_TVERT     8       0.265625        -0.500000       1.000000\r
5201                         *MESH_TVERT     9       0.265625        -0.562500       1.000000\r
5202                         *MESH_TVERT     10      0.234375        -0.562500       1.000000\r
5203                         *MESH_TVERT     11      0.234375        -0.906250       1.000000\r
5204                         *MESH_TVERT     12      0.265625        -0.906250       1.000000\r
5205                         *MESH_TVERT     13      0.265625        2.843750        1.000000\r
5206                         *MESH_TVERT     14      0.265625        -0.937500       1.000000\r
5207                         *MESH_TVERT     15      0.234375        -0.937500       1.000000\r
5208                 }\r
5209                 *MESH_NUMTVFACES        14\r
5210                 *MESH_TFACELIST {\r
5211                         *MESH_TFACE     0       0       2       1\r
5212                         *MESH_TFACE     1       0       3       2\r
5213                         *MESH_TFACE     2       2       3       5\r
5214                         *MESH_TFACE     3       2       5       6\r
5215                         *MESH_TFACE     4       0       1       4\r
5216                         *MESH_TFACE     5       5       7       6\r
5217                         *MESH_TFACE     6       5       8       7\r
5218                         *MESH_TFACE     7       0       4       13\r
5219                         *MESH_TFACE     8       7       8       9\r
5220                         *MESH_TFACE     9       7       9       10\r
5221                         *MESH_TFACE     10      9       11      10\r
5222                         *MESH_TFACE     11      9       12      11\r
5223                         *MESH_TFACE     12      11      12      14\r
5224                         *MESH_TFACE     13      11      14      15\r
5225                 }\r
5226         }\r
5227         *PROP_MOTIONBLUR        0\r
5228         *PROP_CASTSHADOW        1\r
5229         *PROP_RECVSHADOW        1\r
5230         *MATERIAL_REF   6\r
5231 }\r
5232 *GEOMOBJECT     {\r
5233         *NODE_NAME      "mat6model0surf133"\r
5234         *NODE_TM        {\r
5235                 *NODE_NAME      "mat6model0surf133"\r
5236                 *INHERIT_POS    0       0       0\r
5237                 *INHERIT_ROT    0       0       0\r
5238                 *INHERIT_SCL    0       0       0\r
5239                 *TM_ROW0        1.0     0       0\r
5240                 *TM_ROW1        0       1.0     0\r
5241                 *TM_ROW2        0       0       1.0\r
5242                 *TM_ROW3        0       0       0\r
5243                 *TM_POS 0.000000        0.000000        0.000000\r
5244         }\r
5245         *MESH   {\r
5246                 *TIMEVALUE      0\r
5247                 *MESH_NUMVERTEX 12\r
5248                 *MESH_NUMFACES  10\r
5249                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5250                 *MESH_VERTEX_LIST       {\r
5251                         *MESH_VERTEX    0       -98.000000      200.000000      456.000000\r
5252                         *MESH_VERTEX    1       -98.000000      188.000000      448.000000\r
5253                         *MESH_VERTEX    2       -98.000000      196.000000      448.000000\r
5254                         *MESH_VERTEX    3       -98.000000      196.000000      64.000000\r
5255                         *MESH_VERTEX    4       -98.000000      188.000000      64.000000\r
5256                         *MESH_VERTEX    5       -98.000000      184.000000      456.000000\r
5257                         *MESH_VERTEX    6       -98.000000      184.000000      56.000000\r
5258                         *MESH_VERTEX    7       -98.000000      200.000000      56.000000\r
5259                         *MESH_VERTEX    8       -98.000000      200.000000      20.000000\r
5260                         *MESH_VERTEX    9       -98.000000      184.000000      20.000000\r
5261                         *MESH_VERTEX    10      -98.000000      184.000000      480.000000\r
5262                         *MESH_VERTEX    11      -98.000000      200.000000      480.000000\r
5263                 }\r
5264                 *MESH_NORMALS   {\r
5265                         *MESH_FACENORMAL        0       -0.000000       0.000000        1.000000\r
5266                         *MESH_FACENORMAL        1       0.480361        -0.224850       0.847759\r
5267                         *MESH_FACENORMAL        2       -0.602082       0.281826        0.747042\r
5268                         *MESH_FACENORMAL        3       -0.905690       0.423940        0.000000\r
5269                         *MESH_FACENORMAL        4       0.898650        -0.420645       -0.124443\r
5270                         *MESH_FACENORMAL        5       -0.000001       0.000000        -1.000000\r
5271                         *MESH_FACENORMAL        6       -0.905690       0.423940        0.000000\r
5272                         *MESH_FACENORMAL        7       -0.602082       0.281826        0.747042\r
5273                         *MESH_FACENORMAL        8       -0.602082       0.281826        -0.747042\r
5274                         *MESH_FACENORMAL        9       -0.810074       0.379184        -0.447213\r
5275                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5276                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5277                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5278                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5279                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5280                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5281                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5282                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
5283                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5284                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
5285                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
5286                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
5287                 }\r
5288                 *MESH_FACE_LIST {\r
5289                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5290                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5291                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5292                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5293                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5294                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5295                         *MESH_FACE      6       A:      0       B:      5       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5296                         *MESH_FACE      7       A:      0       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5297                         *MESH_FACE      8       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5298                         *MESH_FACE      9       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5299                 }\r
5300                 *MESH_NUMTVERTEX        12\r
5301                 *MESH_TVERTLIST {\r
5302                         *MESH_TVERT     0       0.812500        2.562500        1.000000\r
5303                         *MESH_TVERT     1       0.718750        2.500000        1.000000\r
5304                         *MESH_TVERT     2       0.781250        2.500000        1.000000\r
5305                         *MESH_TVERT     3       0.781250        -0.500000       1.000000\r
5306                         *MESH_TVERT     4       0.718750        -0.500000       1.000000\r
5307                         *MESH_TVERT     5       0.687500        2.562500        1.000000\r
5308                         *MESH_TVERT     6       0.687500        -0.562500       1.000000\r
5309                         *MESH_TVERT     7       0.812500        -0.562500       1.000000\r
5310                         *MESH_TVERT     8       0.812500        -0.843750       1.000000\r
5311                         *MESH_TVERT     9       0.687500        -0.843750       1.000000\r
5312                         *MESH_TVERT     10      0.687500        2.750000        1.000000\r
5313                         *MESH_TVERT     11      0.812500        2.750000        1.000000\r
5314                 }\r
5315                 *MESH_NUMTVFACES        10\r
5316                 *MESH_TFACELIST {\r
5317                         *MESH_TFACE     0       1       2       3\r
5318                         *MESH_TFACE     1       1       3       4\r
5319                         *MESH_TFACE     2       0       2       1\r
5320                         *MESH_TFACE     3       0       1       5\r
5321                         *MESH_TFACE     4       3       6       4\r
5322                         *MESH_TFACE     5       3       7       6\r
5323                         *MESH_TFACE     6       0       5       10\r
5324                         *MESH_TFACE     7       0       10      11\r
5325                         *MESH_TFACE     8       6       7       8\r
5326                         *MESH_TFACE     9       6       8       9\r
5327                 }\r
5328         }\r
5329         *PROP_MOTIONBLUR        0\r
5330         *PROP_CASTSHADOW        1\r
5331         *PROP_RECVSHADOW        1\r
5332         *MATERIAL_REF   6\r
5333 }\r
5334 *GEOMOBJECT     {\r
5335         *NODE_NAME      "mat6model0surf134"\r
5336         *NODE_TM        {\r
5337                 *NODE_NAME      "mat6model0surf134"\r
5338                 *INHERIT_POS    0       0       0\r
5339                 *INHERIT_ROT    0       0       0\r
5340                 *INHERIT_SCL    0       0       0\r
5341                 *TM_ROW0        1.0     0       0\r
5342                 *TM_ROW1        0       1.0     0\r
5343                 *TM_ROW2        0       0       1.0\r
5344                 *TM_ROW3        0       0       0\r
5345                 *TM_POS 0.000000        0.000000        0.000000\r
5346         }\r
5347         *MESH   {\r
5348                 *TIMEVALUE      0\r
5349                 *MESH_NUMVERTEX 16\r
5350                 *MESH_NUMFACES  14\r
5351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5352                 *MESH_VERTEX_LIST       {\r
5353                         *MESH_VERTEX    0       -98.000000      188.000000      448.000000\r
5354                         *MESH_VERTEX    1       -94.000000      188.000000      448.000000\r
5355                         *MESH_VERTEX    2       -94.000000      188.000000      64.000000\r
5356                         *MESH_VERTEX    3       -98.000000      188.000000      64.000000\r
5357                         *MESH_VERTEX    4       -94.000000      184.000000      456.000000\r
5358                         *MESH_VERTEX    5       -98.000000      184.000000      56.000000\r
5359                         *MESH_VERTEX    6       -94.000000      184.000000      56.000000\r
5360                         *MESH_VERTEX    7       -94.000000      184.000000      12.000000\r
5361                         *MESH_VERTEX    8       -98.000000      184.000000      12.000000\r
5362                         *MESH_VERTEX    9       -98.000000      188.000000      8.000000\r
5363                         *MESH_VERTEX    10      -94.000000      188.000000      8.000000\r
5364                         *MESH_VERTEX    11      -98.000000      184.000000      456.000000\r
5365                         *MESH_VERTEX    12      -98.000000      184.000000      488.000000\r
5366                         *MESH_VERTEX    13      -94.000000      184.000000      488.000000\r
5367                         *MESH_VERTEX    14      -94.000000      188.000000      492.000000\r
5368                         *MESH_VERTEX    15      -98.000000      188.000000      492.000000\r
5369                 }\r
5370                 *MESH_NORMALS   {\r
5371                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5372                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5373                         *MESH_FACENORMAL        2       0.696277        -0.325917       0.639513\r
5374                         *MESH_FACENORMAL        3       0.544380        -0.254816       -0.799199\r
5375                         *MESH_FACENORMAL        4       -0.544381       0.254817        0.799198\r
5376                         *MESH_FACENORMAL        5       -0.000000       0.000000        -1.000000\r
5377                         *MESH_FACENORMAL        6       -0.480361       0.224850        -0.847759\r
5378                         *MESH_FACENORMAL        7       -0.000000       -0.000000       1.000000\r
5379                         *MESH_FACENORMAL        8       -0.865745       0.405243        -0.293706\r
5380                         *MESH_FACENORMAL        9       -0.905690       0.423940        -0.000000\r
5381                         *MESH_FACENORMAL        10      0.602082        -0.281826       0.747042\r
5382                         *MESH_FACENORMAL        11      0.865745        -0.405243       0.293706\r
5383                         *MESH_FACENORMAL        12      0.905690        -0.423940       -0.000000\r
5384                         *MESH_FACENORMAL        13      0.696277        -0.325917       -0.639512\r
5385                         *MESH_VERTEXNORMAL      0       0.000000        -0.973249       -0.229753\r
5386                         *MESH_VERTEXNORMAL      1       0.000000        -0.973249       -0.229753\r
5387                         *MESH_VERTEXNORMAL      2       0.000000        -0.973249       0.229753\r
5388                         *MESH_VERTEXNORMAL      3       0.000000        -0.973249       0.229753\r
5389                         *MESH_VERTEXNORMAL      4       0.000000        -0.973249       -0.229753\r
5390                         *MESH_VERTEXNORMAL      5       0.000000        -0.973249       0.229753\r
5391                         *MESH_VERTEXNORMAL      6       0.000000        -0.973249       0.229753\r
5392                         *MESH_VERTEXNORMAL      7       0.000000        -0.923880       -0.382683\r
5393                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
5394                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
5395                         *MESH_VERTEXNORMAL      10      0.000000        -0.707107       -0.707107\r
5396                         *MESH_VERTEXNORMAL      11      0.000000        -0.973249       -0.229753\r
5397                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
5398                         *MESH_VERTEXNORMAL      13      0.000000        -0.923880       0.382683\r
5399                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
5400                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       0.707107\r
5401                 }\r
5402                 *MESH_FACE_LIST {\r
5403                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5404                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5405                         *MESH_FACE      2       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5406                         *MESH_FACE      3       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5407                         *MESH_FACE      4       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5408                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5409                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5410                         *MESH_FACE      7       A:      0       B:      4       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5411                         *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5412                         *MESH_FACE      9       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5413                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5414                         *MESH_FACE      11      A:      4       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5415                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5416                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5417                 }\r
5418                 *MESH_NUMTVERTEX        16\r
5419                 *MESH_TVERTLIST {\r
5420                         *MESH_TVERT     0       0.234375        2.500000        1.000000\r
5421                         *MESH_TVERT     1       0.265625        2.500000        1.000000\r
5422                         *MESH_TVERT     2       0.265625        -0.500000       1.000000\r
5423                         *MESH_TVERT     3       0.234375        -0.500000       1.000000\r
5424                         *MESH_TVERT     4       0.265625        2.562500        1.000000\r
5425                         *MESH_TVERT     5       0.234375        -0.562500       1.000000\r
5426                         *MESH_TVERT     6       0.265625        -0.562500       1.000000\r
5427                         *MESH_TVERT     7       0.265625        -0.906250       1.000000\r
5428                         *MESH_TVERT     8       0.234375        -0.906250       1.000000\r
5429                         *MESH_TVERT     9       0.234375        -0.937500       1.000000\r
5430                         *MESH_TVERT     10      0.265625        -0.937500       1.000000\r
5431                         *MESH_TVERT     11      0.234375        2.562500        1.000000\r
5432                         *MESH_TVERT     12      0.234375        2.812500        1.000000\r
5433                         *MESH_TVERT     13      0.265625        2.812500        1.000000\r
5434                         *MESH_TVERT     14      0.265625        2.843750        1.000000\r
5435                         *MESH_TVERT     15      0.234375        2.843750        1.000000\r
5436                 }\r
5437                 *MESH_NUMTVFACES        14\r
5438                 *MESH_TFACELIST {\r
5439                         *MESH_TFACE     0       0       2       1\r
5440                         *MESH_TFACE     1       0       3       2\r
5441                         *MESH_TFACE     2       2       3       5\r
5442                         *MESH_TFACE     3       2       5       6\r
5443                         *MESH_TFACE     4       0       1       4\r
5444                         *MESH_TFACE     5       5       7       6\r
5445                         *MESH_TFACE     6       5       8       7\r
5446                         *MESH_TFACE     7       0       4       11\r
5447                         *MESH_TFACE     8       7       8       9\r
5448                         *MESH_TFACE     9       7       9       10\r
5449                         *MESH_TFACE     10      4       12      11\r
5450                         *MESH_TFACE     11      4       13      12\r
5451                         *MESH_TFACE     12      12      13      14\r
5452                         *MESH_TFACE     13      12      14      15\r
5453                 }\r
5454         }\r
5455         *PROP_MOTIONBLUR        0\r
5456         *PROP_CASTSHADOW        1\r
5457         *PROP_RECVSHADOW        1\r
5458         *MATERIAL_REF   6\r
5459 }\r
5460 *GEOMOBJECT     {\r
5461         *NODE_NAME      "mat6model0surf135"\r
5462         *NODE_TM        {\r
5463                 *NODE_NAME      "mat6model0surf135"\r
5464                 *INHERIT_POS    0       0       0\r
5465                 *INHERIT_ROT    0       0       0\r
5466                 *INHERIT_SCL    0       0       0\r
5467                 *TM_ROW0        1.0     0       0\r
5468                 *TM_ROW1        0       1.0     0\r
5469                 *TM_ROW2        0       0       1.0\r
5470                 *TM_ROW3        0       0       0\r
5471                 *TM_POS 0.000000        0.000000        0.000000\r
5472         }\r
5473         *MESH   {\r
5474                 *TIMEVALUE      0\r
5475                 *MESH_NUMVERTEX 6\r
5476                 *MESH_NUMFACES  4\r
5477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5478                 *MESH_VERTEX_LIST       {\r
5479                         *MESH_VERTEX    0       -104.000000     196.000000      484.000000\r
5480                         *MESH_VERTEX    1       -88.000000      196.000000      484.000000\r
5481                         *MESH_VERTEX    2       -88.000000      192.000000      488.000000\r
5482                         *MESH_VERTEX    3       -104.000000     192.000000      488.000000\r
5483                         *MESH_VERTEX    4       -104.000000     188.000000      484.000000\r
5484                         *MESH_VERTEX    5       -88.000000      188.000000      484.000000\r
5485                 }\r
5486                 *MESH_NORMALS   {\r
5487                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5488                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5489                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
5490                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
5491                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5492                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5493                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5494                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5495                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5496                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5497                 }\r
5498                 *MESH_FACE_LIST {\r
5499                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5500                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5501                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5502                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5503                 }\r
5504                 *MESH_NUMTVERTEX        6\r
5505                 *MESH_TVERTLIST {\r
5506                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
5507                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
5508                         *MESH_TVERT     2       0.281250        0.093750        1.000000\r
5509                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
5510                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
5511                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
5512                 }\r
5513                 *MESH_NUMTVFACES        4\r
5514                 *MESH_TFACELIST {\r
5515                         *MESH_TFACE     0       0       2       1\r
5516                         *MESH_TFACE     1       0       3       2\r
5517                         *MESH_TFACE     2       2       3       4\r
5518                         *MESH_TFACE     3       2       4       5\r
5519                 }\r
5520         }\r
5521         *PROP_MOTIONBLUR        0\r
5522         *PROP_CASTSHADOW        1\r
5523         *PROP_RECVSHADOW        1\r
5524         *MATERIAL_REF   6\r
5525 }\r
5526 *GEOMOBJECT     {\r
5527         *NODE_NAME      "mat6model0surf136"\r
5528         *NODE_TM        {\r
5529                 *NODE_NAME      "mat6model0surf136"\r
5530                 *INHERIT_POS    0       0       0\r
5531                 *INHERIT_ROT    0       0       0\r
5532                 *INHERIT_SCL    0       0       0\r
5533                 *TM_ROW0        1.0     0       0\r
5534                 *TM_ROW1        0       1.0     0\r
5535                 *TM_ROW2        0       0       1.0\r
5536                 *TM_ROW3        0       0       0\r
5537                 *TM_POS 0.000000        0.000000        0.000000\r
5538         }\r
5539         *MESH   {\r
5540                 *TIMEVALUE      0\r
5541                 *MESH_NUMVERTEX 4\r
5542                 *MESH_NUMFACES  2\r
5543                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5544                 *MESH_VERTEX_LIST       {\r
5545                         *MESH_VERTEX    0       -104.000000     196.000000      484.000000\r
5546                         *MESH_VERTEX    1       -104.000000     192.000000      488.000000\r
5547                         *MESH_VERTEX    2       -104.000000     192.000000      480.000000\r
5548                         *MESH_VERTEX    3       -104.000000     188.000000      484.000000\r
5549                 }\r
5550                 *MESH_NORMALS   {\r
5551                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5552                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
5553                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5554                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5555                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5556                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5557                 }\r
5558                 *MESH_FACE_LIST {\r
5559                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5560                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5561                 }\r
5562                 *MESH_NUMTVERTEX        4\r
5563                 *MESH_TVERTLIST {\r
5564                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
5565                         *MESH_TVERT     1       0.250000        0.093750        1.000000\r
5566                         *MESH_TVERT     2       0.250000        0.156250        1.000000\r
5567                         *MESH_TVERT     3       0.281250        0.125000        1.000000\r
5568                 }\r
5569                 *MESH_NUMTVFACES        2\r
5570                 *MESH_TFACELIST {\r
5571                         *MESH_TFACE     0       0       2       1\r
5572                         *MESH_TFACE     1       3       1       2\r
5573                 }\r
5574         }\r
5575         *PROP_MOTIONBLUR        0\r
5576         *PROP_CASTSHADOW        1\r
5577         *PROP_RECVSHADOW        1\r
5578         *MATERIAL_REF   6\r
5579 }\r
5580 *GEOMOBJECT     {\r
5581         *NODE_NAME      "mat6model0surf137"\r
5582         *NODE_TM        {\r
5583                 *NODE_NAME      "mat6model0surf137"\r
5584                 *INHERIT_POS    0       0       0\r
5585                 *INHERIT_ROT    0       0       0\r
5586                 *INHERIT_SCL    0       0       0\r
5587                 *TM_ROW0        1.0     0       0\r
5588                 *TM_ROW1        0       1.0     0\r
5589                 *TM_ROW2        0       0       1.0\r
5590                 *TM_ROW3        0       0       0\r
5591                 *TM_POS 0.000000        0.000000        0.000000\r
5592         }\r
5593         *MESH   {\r
5594                 *TIMEVALUE      0\r
5595                 *MESH_NUMVERTEX 6\r
5596                 *MESH_NUMFACES  4\r
5597                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5598                 *MESH_VERTEX_LIST       {\r
5599                         *MESH_VERTEX    0       -88.000000      192.000000      480.000000\r
5600                         *MESH_VERTEX    1       -88.000000      196.000000      484.000000\r
5601                         *MESH_VERTEX    2       -104.000000     196.000000      484.000000\r
5602                         *MESH_VERTEX    3       -104.000000     192.000000      480.000000\r
5603                         *MESH_VERTEX    4       -104.000000     188.000000      484.000000\r
5604                         *MESH_VERTEX    5       -88.000000      188.000000      484.000000\r
5605                 }\r
5606                 *MESH_NORMALS   {\r
5607                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5608                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5609                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
5610                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
5611                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5612                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5613                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5614                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5615                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5616                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5617                 }\r
5618                 *MESH_FACE_LIST {\r
5619                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5620                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5621                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5622                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5623                 }\r
5624                 *MESH_NUMTVERTEX        6\r
5625                 *MESH_TVERTLIST {\r
5626                         *MESH_TVERT     0       0.281250        0.156250        1.000000\r
5627                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
5628                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
5629                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
5630                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
5631                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
5632                 }\r
5633                 *MESH_NUMTVFACES        4\r
5634                 *MESH_TFACELIST {\r
5635                         *MESH_TFACE     0       0       2       1\r
5636                         *MESH_TFACE     1       0       3       2\r
5637                         *MESH_TFACE     2       4       3       0\r
5638                         *MESH_TFACE     3       4       0       5\r
5639                 }\r
5640         }\r
5641         *PROP_MOTIONBLUR        0\r
5642         *PROP_CASTSHADOW        1\r
5643         *PROP_RECVSHADOW        1\r
5644         *MATERIAL_REF   6\r
5645 }\r
5646 *GEOMOBJECT     {\r
5647         *NODE_NAME      "mat6model0surf138"\r
5648         *NODE_TM        {\r
5649                 *NODE_NAME      "mat6model0surf138"\r
5650                 *INHERIT_POS    0       0       0\r
5651                 *INHERIT_ROT    0       0       0\r
5652                 *INHERIT_SCL    0       0       0\r
5653                 *TM_ROW0        1.0     0       0\r
5654                 *TM_ROW1        0       1.0     0\r
5655                 *TM_ROW2        0       0       1.0\r
5656                 *TM_ROW3        0       0       0\r
5657                 *TM_POS 0.000000        0.000000        0.000000\r
5658         }\r
5659         *MESH   {\r
5660                 *TIMEVALUE      0\r
5661                 *MESH_NUMVERTEX 6\r
5662                 *MESH_NUMFACES  4\r
5663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5664                 *MESH_VERTEX_LIST       {\r
5665                         *MESH_VERTEX    0       -104.000000     196.000000      16.000000\r
5666                         *MESH_VERTEX    1       -88.000000      196.000000      16.000000\r
5667                         *MESH_VERTEX    2       -88.000000      192.000000      20.000000\r
5668                         *MESH_VERTEX    3       -104.000000     192.000000      20.000000\r
5669                         *MESH_VERTEX    4       -104.000000     188.000000      16.000000\r
5670                         *MESH_VERTEX    5       -88.000000      188.000000      16.000000\r
5671                 }\r
5672                 *MESH_NORMALS   {\r
5673                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5674                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5675                         *MESH_FACENORMAL        2       0.602082        -0.281825       0.747042\r
5676                         *MESH_FACENORMAL        3       0.898650        -0.420645       0.124443\r
5677                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5678                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5679                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5680                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5681                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5682                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5683                 }\r
5684                 *MESH_FACE_LIST {\r
5685                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5686                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5687                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5688                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5689                 }\r
5690                 *MESH_NUMTVERTEX        6\r
5691                 *MESH_TVERTLIST {\r
5692                         *MESH_TVERT     0       0.218750        0.125000        1.000000\r
5693                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
5694                         *MESH_TVERT     2       0.281250        0.156250        1.000000\r
5695                         *MESH_TVERT     3       0.218750        0.156250        1.000000\r
5696                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
5697                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
5698                 }\r
5699                 *MESH_NUMTVFACES        4\r
5700                 *MESH_TFACELIST {\r
5701                         *MESH_TFACE     0       0       2       1\r
5702                         *MESH_TFACE     1       0       3       2\r
5703                         *MESH_TFACE     2       2       3       4\r
5704                         *MESH_TFACE     3       2       4       5\r
5705                 }\r
5706         }\r
5707         *PROP_MOTIONBLUR        0\r
5708         *PROP_CASTSHADOW        1\r
5709         *PROP_RECVSHADOW        1\r
5710         *MATERIAL_REF   6\r
5711 }\r
5712 *GEOMOBJECT     {\r
5713         *NODE_NAME      "mat6model0surf139"\r
5714         *NODE_TM        {\r
5715                 *NODE_NAME      "mat6model0surf139"\r
5716                 *INHERIT_POS    0       0       0\r
5717                 *INHERIT_ROT    0       0       0\r
5718                 *INHERIT_SCL    0       0       0\r
5719                 *TM_ROW0        1.0     0       0\r
5720                 *TM_ROW1        0       1.0     0\r
5721                 *TM_ROW2        0       0       1.0\r
5722                 *TM_ROW3        0       0       0\r
5723                 *TM_POS 0.000000        0.000000        0.000000\r
5724         }\r
5725         *MESH   {\r
5726                 *TIMEVALUE      0\r
5727                 *MESH_NUMVERTEX 4\r
5728                 *MESH_NUMFACES  2\r
5729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5730                 *MESH_VERTEX_LIST       {\r
5731                         *MESH_VERTEX    0       -104.000000     196.000000      16.000000\r
5732                         *MESH_VERTEX    1       -104.000000     192.000000      20.000000\r
5733                         *MESH_VERTEX    2       -104.000000     192.000000      12.000000\r
5734                         *MESH_VERTEX    3       -104.000000     188.000000      16.000000\r
5735                 }\r
5736                 *MESH_NORMALS   {\r
5737                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5738                         *MESH_FACENORMAL        1       -0.000000       0.000000        1.000000\r
5739                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5740                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5741                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5742                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5743                 }\r
5744                 *MESH_FACE_LIST {\r
5745                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5746                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5747                 }\r
5748                 *MESH_NUMTVERTEX        4\r
5749                 *MESH_TVERTLIST {\r
5750                         *MESH_TVERT     0       0.781250        0.125000        1.000000\r
5751                         *MESH_TVERT     1       0.750000        0.156250        1.000000\r
5752                         *MESH_TVERT     2       0.750000        0.093750        1.000000\r
5753                         *MESH_TVERT     3       0.718750        0.125000        1.000000\r
5754                 }\r
5755                 *MESH_NUMTVFACES        2\r
5756                 *MESH_TFACELIST {\r
5757                         *MESH_TFACE     0       0       2       1\r
5758                         *MESH_TFACE     1       3       1       2\r
5759                 }\r
5760         }\r
5761         *PROP_MOTIONBLUR        0\r
5762         *PROP_CASTSHADOW        1\r
5763         *PROP_RECVSHADOW        1\r
5764         *MATERIAL_REF   6\r
5765 }\r
5766 *GEOMOBJECT     {\r
5767         *NODE_NAME      "mat6model0surf140"\r
5768         *NODE_TM        {\r
5769                 *NODE_NAME      "mat6model0surf140"\r
5770                 *INHERIT_POS    0       0       0\r
5771                 *INHERIT_ROT    0       0       0\r
5772                 *INHERIT_SCL    0       0       0\r
5773                 *TM_ROW0        1.0     0       0\r
5774                 *TM_ROW1        0       1.0     0\r
5775                 *TM_ROW2        0       0       1.0\r
5776                 *TM_ROW3        0       0       0\r
5777                 *TM_POS 0.000000        0.000000        0.000000\r
5778         }\r
5779         *MESH   {\r
5780                 *TIMEVALUE      0\r
5781                 *MESH_NUMVERTEX 6\r
5782                 *MESH_NUMFACES  4\r
5783                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5784                 *MESH_VERTEX_LIST       {\r
5785                         *MESH_VERTEX    0       -88.000000      192.000000      12.000000\r
5786                         *MESH_VERTEX    1       -88.000000      196.000000      16.000000\r
5787                         *MESH_VERTEX    2       -104.000000     196.000000      16.000000\r
5788                         *MESH_VERTEX    3       -104.000000     192.000000      12.000000\r
5789                         *MESH_VERTEX    4       -104.000000     188.000000      16.000000\r
5790                         *MESH_VERTEX    5       -88.000000      188.000000      16.000000\r
5791                 }\r
5792                 *MESH_NORMALS   {\r
5793                         *MESH_FACENORMAL        0       -0.602082       0.281826        0.747042\r
5794                         *MESH_FACENORMAL        1       -0.196056       0.091771        0.976289\r
5795                         *MESH_FACENORMAL        2       0.544381        -0.254817       0.799198\r
5796                         *MESH_FACENORMAL        3       0.544381        -0.254817       -0.799198\r
5797                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5798                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5799                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5800                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5801                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5802                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5803                 }\r
5804                 *MESH_FACE_LIST {\r
5805                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5806                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5807                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5808                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5809                 }\r
5810                 *MESH_NUMTVERTEX        6\r
5811                 *MESH_TVERTLIST {\r
5812                         *MESH_TVERT     0       0.281250        0.093750        1.000000\r
5813                         *MESH_TVERT     1       0.281250        0.125000        1.000000\r
5814                         *MESH_TVERT     2       0.218750        0.125000        1.000000\r
5815                         *MESH_TVERT     3       0.218750        0.093750        1.000000\r
5816                         *MESH_TVERT     4       0.218750        0.125000        1.000000\r
5817                         *MESH_TVERT     5       0.281250        0.125000        1.000000\r
5818                 }\r
5819                 *MESH_NUMTVFACES        4\r
5820                 *MESH_TFACELIST {\r
5821                         *MESH_TFACE     0       0       2       1\r
5822                         *MESH_TFACE     1       0       3       2\r
5823                         *MESH_TFACE     2       4       3       0\r
5824                         *MESH_TFACE     3       4       0       5\r
5825                 }\r
5826         }\r
5827         *PROP_MOTIONBLUR        0\r
5828         *PROP_CASTSHADOW        1\r
5829         *PROP_RECVSHADOW        1\r
5830         *MATERIAL_REF   6\r
5831 }\r