1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "drain01.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
40 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "textures/desertfactory_metal/metal01"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "textures/desertfactory_metal/metal01"
\r
55 *BITMAP "..\textures\desertfactory_metal\metal01.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/desertfactory_metal/metal01"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/desertfactory_metal/metal01"
\r
70 *BITMAP "..\textures\desertfactory_metal\metal01.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
85 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
91 *NODE_NAME "mat0model0surf23"
\r
93 *NODE_NAME "mat0model0surf23"
\r
101 *TM_POS 0.000000 0.000000 0.000000
\r
107 *COMMENT "SURFACETYPE MST_PLANAR"
\r
108 *MESH_VERTEX_LIST {
\r
109 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
110 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
111 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
112 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
115 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
116 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
117 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
118 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
119 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
120 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
123 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
124 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
128 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
129 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
130 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
131 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
135 *MESH_TFACE 0 0 2 1
\r
136 *MESH_TFACE 1 2 3 1
\r
145 *NODE_NAME "mat0model0surf24"
\r
147 *NODE_NAME "mat0model0surf24"
\r
155 *TM_POS 0.000000 0.000000 0.000000
\r
161 *COMMENT "SURFACETYPE MST_PLANAR"
\r
162 *MESH_VERTEX_LIST {
\r
163 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
164 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
165 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
166 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
169 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
170 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
171 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
172 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
173 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
174 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
177 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
178 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
182 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
183 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
184 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
185 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
189 *MESH_TFACE 0 0 2 1
\r
190 *MESH_TFACE 1 2 3 1
\r
199 *NODE_NAME "mat0model0surf25"
\r
201 *NODE_NAME "mat0model0surf25"
\r
209 *TM_POS 0.000000 0.000000 0.000000
\r
215 *COMMENT "SURFACETYPE MST_PLANAR"
\r
216 *MESH_VERTEX_LIST {
\r
217 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
218 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
219 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
220 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
223 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
224 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
225 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
226 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
227 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
228 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
231 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
232 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
236 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
237 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
238 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
239 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
243 *MESH_TFACE 0 0 2 1
\r
244 *MESH_TFACE 1 2 3 1
\r
253 *NODE_NAME "mat0model0surf26"
\r
255 *NODE_NAME "mat0model0surf26"
\r
263 *TM_POS 0.000000 0.000000 0.000000
\r
269 *COMMENT "SURFACETYPE MST_PLANAR"
\r
270 *MESH_VERTEX_LIST {
\r
271 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
272 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
273 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
274 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
277 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
278 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
279 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
280 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
281 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
282 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
285 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
286 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
290 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
291 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
292 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
293 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
297 *MESH_TFACE 0 0 2 1
\r
298 *MESH_TFACE 1 2 3 1
\r
307 *NODE_NAME "mat0model0surf27"
\r
309 *NODE_NAME "mat0model0surf27"
\r
317 *TM_POS 0.000000 0.000000 0.000000
\r
323 *COMMENT "SURFACETYPE MST_PLANAR"
\r
324 *MESH_VERTEX_LIST {
\r
325 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
326 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
327 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
328 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
331 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
332 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
333 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
334 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
335 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
336 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
339 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
340 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
344 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
345 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
346 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
347 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
351 *MESH_TFACE 0 0 2 1
\r
352 *MESH_TFACE 1 2 3 1
\r
361 *NODE_NAME "mat0model0surf28"
\r
363 *NODE_NAME "mat0model0surf28"
\r
371 *TM_POS 0.000000 0.000000 0.000000
\r
377 *COMMENT "SURFACETYPE MST_PLANAR"
\r
378 *MESH_VERTEX_LIST {
\r
379 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
380 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
381 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
382 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
385 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
386 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
387 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
388 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
389 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
390 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
393 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
394 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
398 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
399 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
400 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
401 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
405 *MESH_TFACE 0 0 2 1
\r
406 *MESH_TFACE 1 2 3 1
\r
415 *NODE_NAME "mat3model0surf29"
\r
417 *NODE_NAME "mat3model0surf29"
\r
425 *TM_POS 0.000000 0.000000 0.000000
\r
431 *COMMENT "SURFACETYPE MST_PLANAR"
\r
432 *MESH_VERTEX_LIST {
\r
433 *MESH_VERTEX 0 8.000000 1840.000000 508.000000
\r
434 *MESH_VERTEX 1 8.000000 1856.000000 508.000000
\r
435 *MESH_VERTEX 2 4.000000 1856.000000 496.000000
\r
436 *MESH_VERTEX 3 4.000000 1840.000000 496.000000
\r
439 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
440 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
441 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
442 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
443 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
444 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
447 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
448 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
452 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
453 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
454 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
455 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
459 *MESH_TFACE 0 0 2 1
\r
460 *MESH_TFACE 1 0 3 2
\r
469 *NODE_NAME "mat3model0surf30"
\r
471 *NODE_NAME "mat3model0surf30"
\r
479 *TM_POS 0.000000 0.000000 0.000000
\r
485 *COMMENT "SURFACETYPE MST_PLANAR"
\r
486 *MESH_VERTEX_LIST {
\r
487 *MESH_VERTEX 0 8.000000 1056.000000 508.000000
\r
488 *MESH_VERTEX 1 8.000000 1072.000000 508.000000
\r
489 *MESH_VERTEX 2 4.000000 1072.000000 496.000000
\r
490 *MESH_VERTEX 3 4.000000 1056.000000 496.000000
\r
493 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
494 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
495 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
496 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
497 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
498 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
501 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
502 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
506 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
507 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
508 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
509 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
513 *MESH_TFACE 0 0 2 1
\r
514 *MESH_TFACE 1 0 3 2
\r
523 *NODE_NAME "mat3model0surf31"
\r
525 *NODE_NAME "mat3model0surf31"
\r
533 *TM_POS 0.000000 0.000000 0.000000
\r
539 *COMMENT "SURFACETYPE MST_PLANAR"
\r
540 *MESH_VERTEX_LIST {
\r
541 *MESH_VERTEX 0 8.000000 272.000000 508.000000
\r
542 *MESH_VERTEX 1 8.000000 288.000000 508.000000
\r
543 *MESH_VERTEX 2 4.000000 288.000000 496.000000
\r
544 *MESH_VERTEX 3 4.000000 272.000000 496.000000
\r
547 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
548 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
549 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
550 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
551 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
552 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
555 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
556 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
560 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
561 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
562 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
563 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
567 *MESH_TFACE 0 0 2 1
\r
568 *MESH_TFACE 1 0 3 2
\r
577 *NODE_NAME "mat3model0surf32"
\r
579 *NODE_NAME "mat3model0surf32"
\r
587 *TM_POS 0.000000 0.000000 0.000000
\r
593 *COMMENT "SURFACETYPE MST_PLANAR"
\r
594 *MESH_VERTEX_LIST {
\r
595 *MESH_VERTEX 0 4.000000 1856.000000 496.000000
\r
596 *MESH_VERTEX 1 -8.000000 1856.000000 492.000000
\r
597 *MESH_VERTEX 2 -8.000000 1840.000000 492.000000
\r
598 *MESH_VERTEX 3 4.000000 1840.000000 496.000000
\r
599 *MESH_VERTEX 4 -20.000000 1856.000000 496.000000
\r
600 *MESH_VERTEX 5 -20.000000 1840.000000 496.000000
\r
603 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
604 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
605 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
606 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
607 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
608 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
609 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
610 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
611 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
612 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
615 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
616 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
617 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
618 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
622 *MESH_TVERT 0 0.125000 0.125000 1.000000
\r
623 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
624 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
625 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
626 *MESH_TVERT 4 0.375000 0.125000 1.000000
\r
627 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
631 *MESH_TFACE 0 0 2 1
\r
632 *MESH_TFACE 1 0 3 2
\r
633 *MESH_TFACE 2 2 4 1
\r
634 *MESH_TFACE 3 2 5 4
\r
643 *NODE_NAME "mat3model0surf33"
\r
645 *NODE_NAME "mat3model0surf33"
\r
653 *TM_POS 0.000000 0.000000 0.000000
\r
659 *COMMENT "SURFACETYPE MST_PLANAR"
\r
660 *MESH_VERTEX_LIST {
\r
661 *MESH_VERTEX 0 4.000000 1072.000000 496.000000
\r
662 *MESH_VERTEX 1 -8.000000 1072.000000 492.000000
\r
663 *MESH_VERTEX 2 -8.000000 1056.000000 492.000000
\r
664 *MESH_VERTEX 3 4.000000 1056.000000 496.000000
\r
665 *MESH_VERTEX 4 -20.000000 1072.000000 496.000000
\r
666 *MESH_VERTEX 5 -20.000000 1056.000000 496.000000
\r
669 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
670 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
671 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
672 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
673 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
674 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
675 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
676 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
677 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
678 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
681 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
682 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
683 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
684 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
688 *MESH_TVERT 0 0.125000 0.125000 1.000000
\r
689 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
690 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
691 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
692 *MESH_TVERT 4 0.375000 0.125000 1.000000
\r
693 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
697 *MESH_TFACE 0 0 2 1
\r
698 *MESH_TFACE 1 0 3 2
\r
699 *MESH_TFACE 2 2 4 1
\r
700 *MESH_TFACE 3 2 5 4
\r
709 *NODE_NAME "mat3model0surf34"
\r
711 *NODE_NAME "mat3model0surf34"
\r
719 *TM_POS 0.000000 0.000000 0.000000
\r
725 *COMMENT "SURFACETYPE MST_PLANAR"
\r
726 *MESH_VERTEX_LIST {
\r
727 *MESH_VERTEX 0 4.000000 288.000000 496.000000
\r
728 *MESH_VERTEX 1 -8.000000 288.000000 492.000000
\r
729 *MESH_VERTEX 2 -8.000000 272.000000 492.000000
\r
730 *MESH_VERTEX 3 4.000000 272.000000 496.000000
\r
731 *MESH_VERTEX 4 -20.000000 288.000000 496.000000
\r
732 *MESH_VERTEX 5 -20.000000 272.000000 496.000000
\r
735 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
736 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
737 *MESH_FACENORMAL 2 0.169102 -0.985599 0.000000
\r
738 *MESH_FACENORMAL 3 0.985599 -0.169102 0.000000
\r
739 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
740 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
741 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
742 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
743 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
744 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
747 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
748 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
749 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
750 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
754 *MESH_TVERT 0 0.125000 0.125000 1.000000
\r
755 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
756 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
757 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
758 *MESH_TVERT 4 0.375000 0.125000 1.000000
\r
759 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
763 *MESH_TFACE 0 0 2 1
\r
764 *MESH_TFACE 1 0 3 2
\r
765 *MESH_TFACE 2 2 4 1
\r
766 *MESH_TFACE 3 2 5 4
\r
775 *NODE_NAME "mat3model0surf35"
\r
777 *NODE_NAME "mat3model0surf35"
\r
785 *TM_POS 0.000000 0.000000 0.000000
\r
791 *COMMENT "SURFACETYPE MST_PLANAR"
\r
792 *MESH_VERTEX_LIST {
\r
793 *MESH_VERTEX 0 -8.000000 12.000000 352.000000
\r
794 *MESH_VERTEX 1 8.000000 12.000000 352.000000
\r
795 *MESH_VERTEX 2 8.000000 8.000000 356.000000
\r
796 *MESH_VERTEX 3 -8.000000 8.000000 356.000000
\r
797 *MESH_VERTEX 4 -8.000000 4.000000 352.000000
\r
798 *MESH_VERTEX 5 -4.000000 8.000000 352.000000
\r
799 *MESH_VERTEX 6 -8.000000 -8.000000 356.000000
\r
800 *MESH_VERTEX 7 8.000000 4.000000 352.000000
\r
801 *MESH_VERTEX 8 -4.000000 -8.000000 352.000000
\r
802 *MESH_VERTEX 9 -12.000000 8.000000 352.000000
\r
803 *MESH_VERTEX 10 -12.000000 -8.000000 352.000000
\r
806 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
807 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
808 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
809 *MESH_FACENORMAL 3 0.707107 -0.707107 0.000000
\r
810 *MESH_FACENORMAL 4 0.816497 0.577350 0.000000
\r
811 *MESH_FACENORMAL 5 -0.169102 0.985599 0.000000
\r
812 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000
\r
813 *MESH_FACENORMAL 7 -0.985599 0.169102 0.000000
\r
814 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
815 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
816 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
817 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
818 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
819 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
820 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
821 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
822 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
823 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
824 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
827 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
828 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
829 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
830 *MESH_FACE 3 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
831 *MESH_FACE 4 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
832 *MESH_FACE 5 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
833 *MESH_FACE 6 A: 3 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
834 *MESH_FACE 7 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
836 *MESH_NUMTVERTEX 11
\r
838 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
839 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
840 *MESH_TVERT 2 0.062500 0.125000 1.000000
\r
841 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
842 *MESH_TVERT 4 0.125000 0.000000 1.000000
\r
843 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
844 *MESH_TVERT 6 0.062500 0.125000 1.000000
\r
845 *MESH_TVERT 7 0.125000 0.125000 1.000000
\r
846 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
847 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
848 *MESH_TVERT 10 0.125000 0.125000 1.000000
\r
852 *MESH_TFACE 0 0 3 2
\r
853 *MESH_TFACE 1 2 3 4
\r
854 *MESH_TFACE 2 0 2 1
\r
855 *MESH_TFACE 3 2 4 7
\r
856 *MESH_TFACE 4 3 6 5
\r
857 *MESH_TFACE 5 5 6 8
\r
858 *MESH_TFACE 6 3 9 6
\r
859 *MESH_TFACE 7 6 9 10
\r
868 *NODE_NAME "mat3model0surf36"
\r
870 *NODE_NAME "mat3model0surf36"
\r
878 *TM_POS 0.000000 0.000000 0.000000
\r
884 *COMMENT "SURFACETYPE MST_PLANAR"
\r
885 *MESH_VERTEX_LIST {
\r
886 *MESH_VERTEX 0 8.000000 8.000000 348.000000
\r
887 *MESH_VERTEX 1 8.000000 12.000000 352.000000
\r
888 *MESH_VERTEX 2 -8.000000 12.000000 352.000000
\r
889 *MESH_VERTEX 3 -8.000000 8.000000 348.000000
\r
890 *MESH_VERTEX 4 -8.000000 4.000000 352.000000
\r
891 *MESH_VERTEX 5 -8.000000 -8.000000 348.000000
\r
892 *MESH_VERTEX 6 -4.000000 8.000000 352.000000
\r
893 *MESH_VERTEX 7 8.000000 4.000000 352.000000
\r
894 *MESH_VERTEX 8 -4.000000 -8.000000 352.000000
\r
895 *MESH_VERTEX 9 -12.000000 8.000000 352.000000
\r
896 *MESH_VERTEX 10 -12.000000 -8.000000 352.000000
\r
899 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
900 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
901 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
902 *MESH_FACENORMAL 3 -0.707107 0.707107 0.000000
\r
903 *MESH_FACENORMAL 4 0.816497 0.577350 0.000000
\r
904 *MESH_FACENORMAL 5 -0.169102 0.985599 0.000000
\r
905 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
906 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000
\r
907 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
908 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
909 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
910 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
911 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
912 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
913 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
914 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
915 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
916 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
917 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
920 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
921 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
922 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
923 *MESH_FACE 3 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
924 *MESH_FACE 4 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
925 *MESH_FACE 5 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
926 *MESH_FACE 6 A: 3 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
927 *MESH_FACE 7 A: 5 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
929 *MESH_NUMTVERTEX 11
\r
931 *MESH_TVERT 0 0.187500 0.125000 1.000000
\r
932 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
933 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
934 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
935 *MESH_TVERT 4 0.125000 0.000000 1.000000
\r
936 *MESH_TVERT 5 0.187500 0.125000 1.000000
\r
937 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
938 *MESH_TVERT 7 0.125000 0.125000 1.000000
\r
939 *MESH_TVERT 8 0.250000 0.125000 1.000000
\r
940 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
941 *MESH_TVERT 10 0.125000 0.125000 1.000000
\r
945 *MESH_TFACE 0 0 3 2
\r
946 *MESH_TFACE 1 0 4 3
\r
947 *MESH_TFACE 2 0 2 1
\r
948 *MESH_TFACE 3 0 7 4
\r
949 *MESH_TFACE 4 3 6 5
\r
950 *MESH_TFACE 5 5 6 8
\r
951 *MESH_TFACE 6 3 5 9
\r
952 *MESH_TFACE 7 5 10 9
\r
961 *NODE_NAME "mat3model0surf37"
\r
963 *NODE_NAME "mat3model0surf37"
\r
971 *TM_POS 0.000000 0.000000 0.000000
\r
977 *COMMENT "SURFACETYPE MST_PLANAR"
\r
978 *MESH_VERTEX_LIST {
\r
979 *MESH_VERTEX 0 -8.000000 12.000000 96.000000
\r
980 *MESH_VERTEX 1 8.000000 12.000000 96.000000
\r
981 *MESH_VERTEX 2 8.000000 8.000000 100.000000
\r
982 *MESH_VERTEX 3 -8.000000 8.000000 100.000000
\r
983 *MESH_VERTEX 4 -8.000000 4.000000 96.000000
\r
984 *MESH_VERTEX 5 -4.000000 8.000000 96.000000
\r
985 *MESH_VERTEX 6 -8.000000 -8.000000 100.000000
\r
986 *MESH_VERTEX 7 8.000000 4.000000 96.000000
\r
987 *MESH_VERTEX 8 -4.000000 -8.000000 96.000000
\r
988 *MESH_VERTEX 9 -12.000000 8.000000 96.000000
\r
989 *MESH_VERTEX 10 -12.000000 -8.000000 96.000000
\r
992 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
993 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
994 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
995 *MESH_FACENORMAL 3 0.707107 -0.707107 0.000000
\r
996 *MESH_FACENORMAL 4 0.816497 0.577350 0.000000
\r
997 *MESH_FACENORMAL 5 -0.169102 0.985599 0.000000
\r
998 *MESH_FACENORMAL 6 -0.707107 0.707107 0.000000
\r
999 *MESH_FACENORMAL 7 -0.985599 0.169102 0.000000
\r
1000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1001 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1002 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1003 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1004 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1005 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
1006 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
1007 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1008 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
1009 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1010 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1013 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1014 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1015 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1016 *MESH_FACE 3 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1017 *MESH_FACE 4 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1018 *MESH_FACE 5 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1019 *MESH_FACE 6 A: 3 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1020 *MESH_FACE 7 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1022 *MESH_NUMTVERTEX 11
\r
1024 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1025 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1026 *MESH_TVERT 2 0.062500 0.125000 1.000000
\r
1027 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
1028 *MESH_TVERT 4 0.125000 0.000000 1.000000
\r
1029 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
1030 *MESH_TVERT 6 0.062500 0.125000 1.000000
\r
1031 *MESH_TVERT 7 0.125000 0.125000 1.000000
\r
1032 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
1033 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
1034 *MESH_TVERT 10 0.125000 0.125000 1.000000
\r
1036 *MESH_NUMTVFACES 8
\r
1038 *MESH_TFACE 0 0 3 2
\r
1039 *MESH_TFACE 1 2 3 4
\r
1040 *MESH_TFACE 2 0 2 1
\r
1041 *MESH_TFACE 3 2 4 7
\r
1042 *MESH_TFACE 4 3 6 5
\r
1043 *MESH_TFACE 5 5 6 8
\r
1044 *MESH_TFACE 6 3 9 6
\r
1045 *MESH_TFACE 7 6 9 10
\r
1048 *PROP_MOTIONBLUR 0
\r
1049 *PROP_CASTSHADOW 1
\r
1050 *PROP_RECVSHADOW 1
\r
1054 *NODE_NAME "mat3model0surf38"
\r
1056 *NODE_NAME "mat3model0surf38"
\r
1057 *INHERIT_POS 0 0 0
\r
1058 *INHERIT_ROT 0 0 0
\r
1059 *INHERIT_SCL 0 0 0
\r
1064 *TM_POS 0.000000 0.000000 0.000000
\r
1068 *MESH_NUMVERTEX 11
\r
1070 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1071 *MESH_VERTEX_LIST {
\r
1072 *MESH_VERTEX 0 8.000000 8.000000 92.000000
\r
1073 *MESH_VERTEX 1 8.000000 12.000000 96.000000
\r
1074 *MESH_VERTEX 2 -8.000000 12.000000 96.000000
\r
1075 *MESH_VERTEX 3 -8.000000 8.000000 92.000000
\r
1076 *MESH_VERTEX 4 -8.000000 4.000000 96.000000
\r
1077 *MESH_VERTEX 5 -8.000000 -8.000000 92.000000
\r
1078 *MESH_VERTEX 6 -4.000000 8.000000 96.000000
\r
1079 *MESH_VERTEX 7 8.000000 4.000000 96.000000
\r
1080 *MESH_VERTEX 8 -4.000000 -8.000000 96.000000
\r
1081 *MESH_VERTEX 9 -12.000000 8.000000 96.000000
\r
1082 *MESH_VERTEX 10 -12.000000 -8.000000 96.000000
\r
1085 *MESH_FACENORMAL 0 -0.169102 -0.985599 0.000000
\r
1086 *MESH_FACENORMAL 1 0.707107 -0.707107 0.000000
\r
1087 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1088 *MESH_FACENORMAL 3 -0.707107 0.707107 0.000000
\r
1089 *MESH_FACENORMAL 4 0.816497 0.577350 0.000000
\r
1090 *MESH_FACENORMAL 5 -0.169102 0.985599 0.000000
\r
1091 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1092 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000
\r
1093 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1094 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1095 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1096 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1097 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1098 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
1099 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
1100 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1101 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
1102 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1103 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1106 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1107 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1108 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1109 *MESH_FACE 3 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1110 *MESH_FACE 4 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1111 *MESH_FACE 5 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1112 *MESH_FACE 6 A: 3 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1113 *MESH_FACE 7 A: 5 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1115 *MESH_NUMTVERTEX 11
\r
1117 *MESH_TVERT 0 0.187500 0.125000 1.000000
\r
1118 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
1119 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
1120 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
1121 *MESH_TVERT 4 0.125000 0.000000 1.000000
\r
1122 *MESH_TVERT 5 0.187500 0.125000 1.000000
\r
1123 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
1124 *MESH_TVERT 7 0.125000 0.125000 1.000000
\r
1125 *MESH_TVERT 8 0.250000 0.125000 1.000000
\r
1126 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
1127 *MESH_TVERT 10 0.125000 0.125000 1.000000
\r
1129 *MESH_NUMTVFACES 8
\r
1131 *MESH_TFACE 0 0 3 2
\r
1132 *MESH_TFACE 1 0 4 3
\r
1133 *MESH_TFACE 2 0 2 1
\r
1134 *MESH_TFACE 3 0 7 4
\r
1135 *MESH_TFACE 4 3 6 5
\r
1136 *MESH_TFACE 5 5 6 8
\r
1137 *MESH_TFACE 6 3 5 9
\r
1138 *MESH_TFACE 7 5 10 9
\r
1141 *PROP_MOTIONBLUR 0
\r
1142 *PROP_CASTSHADOW 1
\r
1143 *PROP_RECVSHADOW 1
\r
1147 *NODE_NAME "mat3model0surf39"
\r
1149 *NODE_NAME "mat3model0surf39"
\r
1150 *INHERIT_POS 0 0 0
\r
1151 *INHERIT_ROT 0 0 0
\r
1152 *INHERIT_SCL 0 0 0
\r
1157 *TM_POS 0.000000 0.000000 0.000000
\r
1163 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1164 *MESH_VERTEX_LIST {
\r
1165 *MESH_VERTEX 0 -8.000000 1856.000000 492.000000
\r
1166 *MESH_VERTEX 1 4.000000 1856.000000 496.000000
\r
1167 *MESH_VERTEX 2 -20.000000 1856.000000 496.000000
\r
1168 *MESH_VERTEX 3 -24.000000 1856.000000 508.000000
\r
1169 *MESH_VERTEX 4 8.000000 1856.000000 508.000000
\r
1172 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1173 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1174 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000
\r
1175 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1176 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1177 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1178 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1179 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1182 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1183 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1184 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1186 *MESH_NUMTVERTEX 5
\r
1188 *MESH_TVERT 0 0.500000 0.843750 1.000000
\r
1189 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1190 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1191 *MESH_TVERT 3 0.375000 0.968750 1.000000
\r
1192 *MESH_TVERT 4 0.625000 0.968750 1.000000
\r
1194 *MESH_NUMTVFACES 3
\r
1196 *MESH_TFACE 0 0 2 1
\r
1197 *MESH_TFACE 1 3 1 2
\r
1198 *MESH_TFACE 2 3 4 1
\r
1201 *PROP_MOTIONBLUR 0
\r
1202 *PROP_CASTSHADOW 1
\r
1203 *PROP_RECVSHADOW 1
\r
1207 *NODE_NAME "mat3model0surf40"
\r
1209 *NODE_NAME "mat3model0surf40"
\r
1210 *INHERIT_POS 0 0 0
\r
1211 *INHERIT_ROT 0 0 0
\r
1212 *INHERIT_SCL 0 0 0
\r
1217 *TM_POS 0.000000 0.000000 0.000000
\r
1223 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1224 *MESH_VERTEX_LIST {
\r
1225 *MESH_VERTEX 0 8.000000 1840.000000 508.000000
\r
1226 *MESH_VERTEX 1 4.000000 1840.000000 496.000000
\r
1227 *MESH_VERTEX 2 -20.000000 1840.000000 496.000000
\r
1228 *MESH_VERTEX 3 -8.000000 1840.000000 492.000000
\r
1229 *MESH_VERTEX 4 -24.000000 1840.000000 508.000000
\r
1232 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1233 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1234 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1235 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1236 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1237 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1238 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1239 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1242 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1243 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1244 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1246 *MESH_NUMTVERTEX 5
\r
1248 *MESH_TVERT 0 0.625000 0.968750 1.000000
\r
1249 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1250 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1251 *MESH_TVERT 3 0.500000 0.843750 1.000000
\r
1252 *MESH_TVERT 4 0.375000 0.968750 1.000000
\r
1254 *MESH_NUMTVFACES 3
\r
1256 *MESH_TFACE 0 0 2 1
\r
1257 *MESH_TFACE 1 3 1 2
\r
1258 *MESH_TFACE 2 0 4 2
\r
1261 *PROP_MOTIONBLUR 0
\r
1262 *PROP_CASTSHADOW 1
\r
1263 *PROP_RECVSHADOW 1
\r
1267 *NODE_NAME "mat3model0surf41"
\r
1269 *NODE_NAME "mat3model0surf41"
\r
1270 *INHERIT_POS 0 0 0
\r
1271 *INHERIT_ROT 0 0 0
\r
1272 *INHERIT_SCL 0 0 0
\r
1277 *TM_POS 0.000000 0.000000 0.000000
\r
1283 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1284 *MESH_VERTEX_LIST {
\r
1285 *MESH_VERTEX 0 -8.000000 1072.000000 492.000000
\r
1286 *MESH_VERTEX 1 4.000000 1072.000000 496.000000
\r
1287 *MESH_VERTEX 2 -20.000000 1072.000000 496.000000
\r
1288 *MESH_VERTEX 3 -24.000000 1072.000000 508.000000
\r
1289 *MESH_VERTEX 4 8.000000 1072.000000 508.000000
\r
1292 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1293 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1294 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000
\r
1295 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1296 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1297 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1298 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1299 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1302 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1303 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1304 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1306 *MESH_NUMTVERTEX 5
\r
1308 *MESH_TVERT 0 0.500000 0.843750 1.000000
\r
1309 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1310 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1311 *MESH_TVERT 3 0.375000 0.968750 1.000000
\r
1312 *MESH_TVERT 4 0.625000 0.968750 1.000000
\r
1314 *MESH_NUMTVFACES 3
\r
1316 *MESH_TFACE 0 0 2 1
\r
1317 *MESH_TFACE 1 3 1 2
\r
1318 *MESH_TFACE 2 3 4 1
\r
1321 *PROP_MOTIONBLUR 0
\r
1322 *PROP_CASTSHADOW 1
\r
1323 *PROP_RECVSHADOW 1
\r
1327 *NODE_NAME "mat3model0surf42"
\r
1329 *NODE_NAME "mat3model0surf42"
\r
1330 *INHERIT_POS 0 0 0
\r
1331 *INHERIT_ROT 0 0 0
\r
1332 *INHERIT_SCL 0 0 0
\r
1337 *TM_POS 0.000000 0.000000 0.000000
\r
1343 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1344 *MESH_VERTEX_LIST {
\r
1345 *MESH_VERTEX 0 8.000000 1056.000000 508.000000
\r
1346 *MESH_VERTEX 1 4.000000 1056.000000 496.000000
\r
1347 *MESH_VERTEX 2 -20.000000 1056.000000 496.000000
\r
1348 *MESH_VERTEX 3 -8.000000 1056.000000 492.000000
\r
1349 *MESH_VERTEX 4 -24.000000 1056.000000 508.000000
\r
1352 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1353 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1354 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1355 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1356 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1357 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1358 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1359 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1362 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1363 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1364 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1366 *MESH_NUMTVERTEX 5
\r
1368 *MESH_TVERT 0 0.625000 0.968750 1.000000
\r
1369 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1370 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1371 *MESH_TVERT 3 0.500000 0.843750 1.000000
\r
1372 *MESH_TVERT 4 0.375000 0.968750 1.000000
\r
1374 *MESH_NUMTVFACES 3
\r
1376 *MESH_TFACE 0 0 2 1
\r
1377 *MESH_TFACE 1 3 1 2
\r
1378 *MESH_TFACE 2 0 4 2
\r
1381 *PROP_MOTIONBLUR 0
\r
1382 *PROP_CASTSHADOW 1
\r
1383 *PROP_RECVSHADOW 1
\r
1387 *NODE_NAME "mat3model0surf43"
\r
1389 *NODE_NAME "mat3model0surf43"
\r
1390 *INHERIT_POS 0 0 0
\r
1391 *INHERIT_ROT 0 0 0
\r
1392 *INHERIT_SCL 0 0 0
\r
1397 *TM_POS 0.000000 0.000000 0.000000
\r
1403 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1404 *MESH_VERTEX_LIST {
\r
1405 *MESH_VERTEX 0 -8.000000 288.000000 492.000000
\r
1406 *MESH_VERTEX 1 4.000000 288.000000 496.000000
\r
1407 *MESH_VERTEX 2 -20.000000 288.000000 496.000000
\r
1408 *MESH_VERTEX 3 -24.000000 288.000000 508.000000
\r
1409 *MESH_VERTEX 4 8.000000 288.000000 508.000000
\r
1412 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1413 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1414 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000
\r
1415 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1416 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1417 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1418 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1419 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1422 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1423 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1424 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1426 *MESH_NUMTVERTEX 5
\r
1428 *MESH_TVERT 0 0.500000 0.843750 1.000000
\r
1429 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1430 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1431 *MESH_TVERT 3 0.375000 0.968750 1.000000
\r
1432 *MESH_TVERT 4 0.625000 0.968750 1.000000
\r
1434 *MESH_NUMTVFACES 3
\r
1436 *MESH_TFACE 0 0 2 1
\r
1437 *MESH_TFACE 1 3 1 2
\r
1438 *MESH_TFACE 2 3 4 1
\r
1441 *PROP_MOTIONBLUR 0
\r
1442 *PROP_CASTSHADOW 1
\r
1443 *PROP_RECVSHADOW 1
\r
1447 *NODE_NAME "mat3model0surf44"
\r
1449 *NODE_NAME "mat3model0surf44"
\r
1450 *INHERIT_POS 0 0 0
\r
1451 *INHERIT_ROT 0 0 0
\r
1452 *INHERIT_SCL 0 0 0
\r
1457 *TM_POS 0.000000 0.000000 0.000000
\r
1463 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1464 *MESH_VERTEX_LIST {
\r
1465 *MESH_VERTEX 0 8.000000 272.000000 508.000000
\r
1466 *MESH_VERTEX 1 4.000000 272.000000 496.000000
\r
1467 *MESH_VERTEX 2 -20.000000 272.000000 496.000000
\r
1468 *MESH_VERTEX 3 -8.000000 272.000000 492.000000
\r
1469 *MESH_VERTEX 4 -24.000000 272.000000 508.000000
\r
1472 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1473 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1474 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1475 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1476 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1477 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1478 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1479 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1482 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1483 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1484 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1486 *MESH_NUMTVERTEX 5
\r
1488 *MESH_TVERT 0 0.625000 0.968750 1.000000
\r
1489 *MESH_TVERT 1 0.593750 0.875000 1.000000
\r
1490 *MESH_TVERT 2 0.406250 0.875000 1.000000
\r
1491 *MESH_TVERT 3 0.500000 0.843750 1.000000
\r
1492 *MESH_TVERT 4 0.375000 0.968750 1.000000
\r
1494 *MESH_NUMTVFACES 3
\r
1496 *MESH_TFACE 0 0 2 1
\r
1497 *MESH_TFACE 1 3 1 2
\r
1498 *MESH_TFACE 2 0 4 2
\r
1501 *PROP_MOTIONBLUR 0
\r
1502 *PROP_CASTSHADOW 1
\r
1503 *PROP_RECVSHADOW 1
\r
1507 *NODE_NAME "mat3model0surf45"
\r
1509 *NODE_NAME "mat3model0surf45"
\r
1510 *INHERIT_POS 0 0 0
\r
1511 *INHERIT_ROT 0 0 0
\r
1512 *INHERIT_SCL 0 0 0
\r
1517 *TM_POS 0.000000 0.000000 0.000000
\r
1523 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1524 *MESH_VERTEX_LIST {
\r
1525 *MESH_VERTEX 0 -20.000000 1856.000000 496.000000
\r
1526 *MESH_VERTEX 1 -24.000000 1856.000000 508.000000
\r
1527 *MESH_VERTEX 2 -24.000000 1840.000000 508.000000
\r
1528 *MESH_VERTEX 3 -20.000000 1840.000000 496.000000
\r
1531 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1532 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1533 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
1534 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1535 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1536 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1539 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1540 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1542 *MESH_NUMTVERTEX 4
\r
1544 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1545 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1546 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1547 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1549 *MESH_NUMTVFACES 2
\r
1551 *MESH_TFACE 0 0 2 1
\r
1552 *MESH_TFACE 1 0 3 2
\r
1555 *PROP_MOTIONBLUR 0
\r
1556 *PROP_CASTSHADOW 1
\r
1557 *PROP_RECVSHADOW 1
\r
1561 *NODE_NAME "mat3model0surf46"
\r
1563 *NODE_NAME "mat3model0surf46"
\r
1564 *INHERIT_POS 0 0 0
\r
1565 *INHERIT_ROT 0 0 0
\r
1566 *INHERIT_SCL 0 0 0
\r
1571 *TM_POS 0.000000 0.000000 0.000000
\r
1577 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1578 *MESH_VERTEX_LIST {
\r
1579 *MESH_VERTEX 0 -20.000000 1072.000000 496.000000
\r
1580 *MESH_VERTEX 1 -24.000000 1072.000000 508.000000
\r
1581 *MESH_VERTEX 2 -24.000000 1056.000000 508.000000
\r
1582 *MESH_VERTEX 3 -20.000000 1056.000000 496.000000
\r
1585 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1586 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1587 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
1588 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1589 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1590 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1593 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1594 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1596 *MESH_NUMTVERTEX 4
\r
1598 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1599 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1600 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1601 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1603 *MESH_NUMTVFACES 2
\r
1605 *MESH_TFACE 0 0 2 1
\r
1606 *MESH_TFACE 1 0 3 2
\r
1609 *PROP_MOTIONBLUR 0
\r
1610 *PROP_CASTSHADOW 1
\r
1611 *PROP_RECVSHADOW 1
\r
1615 *NODE_NAME "mat3model0surf47"
\r
1617 *NODE_NAME "mat3model0surf47"
\r
1618 *INHERIT_POS 0 0 0
\r
1619 *INHERIT_ROT 0 0 0
\r
1620 *INHERIT_SCL 0 0 0
\r
1625 *TM_POS 0.000000 0.000000 0.000000
\r
1631 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1632 *MESH_VERTEX_LIST {
\r
1633 *MESH_VERTEX 0 -20.000000 288.000000 496.000000
\r
1634 *MESH_VERTEX 1 -24.000000 288.000000 508.000000
\r
1635 *MESH_VERTEX 2 -24.000000 272.000000 508.000000
\r
1636 *MESH_VERTEX 3 -20.000000 272.000000 496.000000
\r
1639 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1640 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1641 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
1642 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1643 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1644 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1647 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1648 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1650 *MESH_NUMTVERTEX 4
\r
1652 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1653 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1654 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1655 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1657 *MESH_NUMTVFACES 2
\r
1659 *MESH_TFACE 0 0 2 1
\r
1660 *MESH_TFACE 1 0 3 2
\r
1663 *PROP_MOTIONBLUR 0
\r
1664 *PROP_CASTSHADOW 1
\r
1665 *PROP_RECVSHADOW 1
\r
1669 *NODE_NAME "mat3model0surf48"
\r
1671 *NODE_NAME "mat3model0surf48"
\r
1672 *INHERIT_POS 0 0 0
\r
1673 *INHERIT_ROT 0 0 0
\r
1674 *INHERIT_SCL 0 0 0
\r
1679 *TM_POS 0.000000 0.000000 0.000000
\r
1685 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1686 *MESH_VERTEX_LIST {
\r
1687 *MESH_VERTEX 0 -256.000000 24.000000 508.000000
\r
1688 *MESH_VERTEX 1 -256.000000 20.000000 496.000000
\r
1689 *MESH_VERTEX 2 -256.000000 -4.000000 496.000000
\r
1690 *MESH_VERTEX 3 -256.000000 8.000000 492.000000
\r
1691 *MESH_VERTEX 4 -256.000000 -8.000000 508.000000
\r
1694 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1695 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1696 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1697 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1698 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1699 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1700 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1701 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
1704 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1705 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1706 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1708 *MESH_NUMTVERTEX 5
\r
1710 *MESH_TVERT 0 0.375000 0.968750 1.000000
\r
1711 *MESH_TVERT 1 0.406250 0.875000 1.000000
\r
1712 *MESH_TVERT 2 0.593750 0.875000 1.000000
\r
1713 *MESH_TVERT 3 0.500000 0.843750 1.000000
\r
1714 *MESH_TVERT 4 0.625000 0.968750 1.000000
\r
1716 *MESH_NUMTVFACES 3
\r
1718 *MESH_TFACE 0 0 2 1
\r
1719 *MESH_TFACE 1 3 1 2
\r
1720 *MESH_TFACE 2 0 4 2
\r
1723 *PROP_MOTIONBLUR 0
\r
1724 *PROP_CASTSHADOW 1
\r
1725 *PROP_RECVSHADOW 1
\r
1729 *NODE_NAME "mat3model0surf49"
\r
1731 *NODE_NAME "mat3model0surf49"
\r
1732 *INHERIT_POS 0 0 0
\r
1733 *INHERIT_ROT 0 0 0
\r
1734 *INHERIT_SCL 0 0 0
\r
1739 *TM_POS 0.000000 0.000000 0.000000
\r
1745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1746 *MESH_VERTEX_LIST {
\r
1747 *MESH_VERTEX 0 -256.000000 20.000000 496.000000
\r
1748 *MESH_VERTEX 1 -256.000000 24.000000 508.000000
\r
1749 *MESH_VERTEX 2 -272.000000 24.000000 508.000000
\r
1750 *MESH_VERTEX 3 -272.000000 20.000000 496.000000
\r
1753 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1754 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1755 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1756 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1757 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1758 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1761 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1762 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1764 *MESH_NUMTVERTEX 4
\r
1766 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1767 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
1768 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1769 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1771 *MESH_NUMTVFACES 2
\r
1773 *MESH_TFACE 0 0 2 1
\r
1774 *MESH_TFACE 1 0 3 2
\r
1777 *PROP_MOTIONBLUR 0
\r
1778 *PROP_CASTSHADOW 1
\r
1779 *PROP_RECVSHADOW 1
\r
1783 *NODE_NAME "mat3model0surf50"
\r
1785 *NODE_NAME "mat3model0surf50"
\r
1786 *INHERIT_POS 0 0 0
\r
1787 *INHERIT_ROT 0 0 0
\r
1788 *INHERIT_SCL 0 0 0
\r
1793 *TM_POS 0.000000 0.000000 0.000000
\r
1799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1800 *MESH_VERTEX_LIST {
\r
1801 *MESH_VERTEX 0 -272.000000 8.000000 492.000000
\r
1802 *MESH_VERTEX 1 -256.000000 8.000000 492.000000
\r
1803 *MESH_VERTEX 2 -256.000000 20.000000 496.000000
\r
1804 *MESH_VERTEX 3 -272.000000 20.000000 496.000000
\r
1805 *MESH_VERTEX 4 -256.000000 -4.000000 496.000000
\r
1806 *MESH_VERTEX 5 -272.000000 -4.000000 496.000000
\r
1809 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1810 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1811 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
1812 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
1813 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1814 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1815 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1816 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1817 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
1818 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
1821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1823 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1824 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1826 *MESH_NUMTVERTEX 6
\r
1828 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
1829 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
1830 *MESH_TVERT 2 0.375000 0.125000 1.000000
\r
1831 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
1832 *MESH_TVERT 4 0.125000 0.125000 1.000000
\r
1833 *MESH_TVERT 5 0.125000 0.000000 1.000000
\r
1835 *MESH_NUMTVFACES 4
\r
1837 *MESH_TFACE 0 0 2 1
\r
1838 *MESH_TFACE 1 0 3 2
\r
1839 *MESH_TFACE 2 4 0 1
\r
1840 *MESH_TFACE 3 4 5 0
\r
1843 *PROP_MOTIONBLUR 0
\r
1844 *PROP_CASTSHADOW 1
\r
1845 *PROP_RECVSHADOW 1
\r
1849 *NODE_NAME "mat3model0surf51"
\r
1851 *NODE_NAME "mat3model0surf51"
\r
1852 *INHERIT_POS 0 0 0
\r
1853 *INHERIT_ROT 0 0 0
\r
1854 *INHERIT_SCL 0 0 0
\r
1859 *TM_POS 0.000000 0.000000 0.000000
\r
1865 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1866 *MESH_VERTEX_LIST {
\r
1867 *MESH_VERTEX 0 -272.000000 8.000000 492.000000
\r
1868 *MESH_VERTEX 1 -272.000000 20.000000 496.000000
\r
1869 *MESH_VERTEX 2 -272.000000 -4.000000 496.000000
\r
1870 *MESH_VERTEX 3 -272.000000 -8.000000 508.000000
\r
1871 *MESH_VERTEX 4 -272.000000 24.000000 508.000000
\r
1874 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1875 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1876 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000
\r
1877 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1878 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1879 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1880 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1881 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1884 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1885 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1886 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1888 *MESH_NUMTVERTEX 5
\r
1890 *MESH_TVERT 0 0.500000 0.843750 1.000000
\r
1891 *MESH_TVERT 1 0.406250 0.875000 1.000000
\r
1892 *MESH_TVERT 2 0.593750 0.875000 1.000000
\r
1893 *MESH_TVERT 3 0.625000 0.968750 1.000000
\r
1894 *MESH_TVERT 4 0.375000 0.968750 1.000000
\r
1896 *MESH_NUMTVFACES 3
\r
1898 *MESH_TFACE 0 0 2 1
\r
1899 *MESH_TFACE 1 3 1 2
\r
1900 *MESH_TFACE 2 3 4 1
\r
1903 *PROP_MOTIONBLUR 0
\r
1904 *PROP_CASTSHADOW 1
\r
1905 *PROP_RECVSHADOW 1
\r
1909 *NODE_NAME "mat3model0surf52"
\r
1911 *NODE_NAME "mat3model0surf52"
\r
1912 *INHERIT_POS 0 0 0
\r
1913 *INHERIT_ROT 0 0 0
\r
1914 *INHERIT_SCL 0 0 0
\r
1919 *TM_POS 0.000000 0.000000 0.000000
\r
1925 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1926 *MESH_VERTEX_LIST {
\r
1927 *MESH_VERTEX 0 -272.000000 -8.000000 508.000000
\r
1928 *MESH_VERTEX 1 -256.000000 -8.000000 508.000000
\r
1929 *MESH_VERTEX 2 -256.000000 -4.000000 496.000000
\r
1930 *MESH_VERTEX 3 -272.000000 -4.000000 496.000000
\r
1933 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1934 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
1935 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1936 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1937 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1938 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
1941 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1942 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1944 *MESH_NUMTVERTEX 4
\r
1946 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1947 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1948 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
1949 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
1951 *MESH_NUMTVFACES 2
\r
1953 *MESH_TFACE 0 0 2 1
\r
1954 *MESH_TFACE 1 0 3 2
\r
1957 *PROP_MOTIONBLUR 0
\r
1958 *PROP_CASTSHADOW 1
\r
1959 *PROP_RECVSHADOW 1
\r
1963 *NODE_NAME "mat3model0surf53"
\r
1965 *NODE_NAME "mat3model0surf53"
\r
1966 *INHERIT_POS 0 0 0
\r
1967 *INHERIT_ROT 0 0 0
\r
1968 *INHERIT_SCL 0 0 0
\r
1973 *TM_POS 0.000000 0.000000 0.000000
\r
1979 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1980 *MESH_VERTEX_LIST {
\r
1981 *MESH_VERTEX 0 -752.000000 24.000000 508.000000
\r
1982 *MESH_VERTEX 1 -752.000000 20.000000 496.000000
\r
1983 *MESH_VERTEX 2 -752.000000 -4.000000 496.000000
\r
1984 *MESH_VERTEX 3 -752.000000 8.000000 492.000000
\r
1985 *MESH_VERTEX 4 -752.000000 -8.000000 508.000000
\r
1988 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
1989 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1990 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
1991 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1992 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1993 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1994 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1995 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
1998 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1999 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2000 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_NUMTVERTEX 5
\r
2004 *MESH_TVERT 0 0.375000 0.968750 1.000000
\r
2005 *MESH_TVERT 1 0.406250 0.875000 1.000000
\r
2006 *MESH_TVERT 2 0.593750 0.875000 1.000000
\r
2007 *MESH_TVERT 3 0.500000 0.843750 1.000000
\r
2008 *MESH_TVERT 4 0.625000 0.968750 1.000000
\r
2010 *MESH_NUMTVFACES 3
\r
2012 *MESH_TFACE 0 0 2 1
\r
2013 *MESH_TFACE 1 3 1 2
\r
2014 *MESH_TFACE 2 0 4 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat3model0surf54"
\r
2025 *NODE_NAME "mat3model0surf54"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 -752.000000 20.000000 496.000000
\r
2042 *MESH_VERTEX 1 -752.000000 24.000000 508.000000
\r
2043 *MESH_VERTEX 2 -768.000000 24.000000 508.000000
\r
2044 *MESH_VERTEX 3 -768.000000 20.000000 496.000000
\r
2047 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2048 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2049 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2050 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2051 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2052 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
2061 *MESH_TVERT 1 0.500000 0.125000 1.000000
\r
2062 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
2063 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat3model0surf55"
\r
2079 *NODE_NAME "mat3model0surf55"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 -768.000000 8.000000 492.000000
\r
2096 *MESH_VERTEX 1 -752.000000 8.000000 492.000000
\r
2097 *MESH_VERTEX 2 -752.000000 20.000000 496.000000
\r
2098 *MESH_VERTEX 3 -768.000000 20.000000 496.000000
\r
2099 *MESH_VERTEX 4 -752.000000 -4.000000 496.000000
\r
2100 *MESH_VERTEX 5 -768.000000 -4.000000 496.000000
\r
2103 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2104 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2105 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
2106 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2107 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2108 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2109 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2110 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2111 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
2112 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
2115 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2116 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2117 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2118 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2120 *MESH_NUMTVERTEX 6
\r
2122 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
2123 *MESH_TVERT 1 0.250000 0.125000 1.000000
\r
2124 *MESH_TVERT 2 0.375000 0.125000 1.000000
\r
2125 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
2126 *MESH_TVERT 4 0.125000 0.125000 1.000000
\r
2127 *MESH_TVERT 5 0.125000 0.000000 1.000000
\r
2129 *MESH_NUMTVFACES 4
\r
2131 *MESH_TFACE 0 0 2 1
\r
2132 *MESH_TFACE 1 0 3 2
\r
2133 *MESH_TFACE 2 4 0 1
\r
2134 *MESH_TFACE 3 4 5 0
\r
2137 *PROP_MOTIONBLUR 0
\r
2138 *PROP_CASTSHADOW 1
\r
2139 *PROP_RECVSHADOW 1
\r
2143 *NODE_NAME "mat3model0surf56"
\r
2145 *NODE_NAME "mat3model0surf56"
\r
2146 *INHERIT_POS 0 0 0
\r
2147 *INHERIT_ROT 0 0 0
\r
2148 *INHERIT_SCL 0 0 0
\r
2153 *TM_POS 0.000000 0.000000 0.000000
\r
2159 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2160 *MESH_VERTEX_LIST {
\r
2161 *MESH_VERTEX 0 -768.000000 8.000000 492.000000
\r
2162 *MESH_VERTEX 1 -768.000000 20.000000 496.000000
\r
2163 *MESH_VERTEX 2 -768.000000 -4.000000 496.000000
\r
2164 *MESH_VERTEX 3 -768.000000 -8.000000 508.000000
\r
2165 *MESH_VERTEX 4 -768.000000 24.000000 508.000000
\r
2168 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2169 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2170 *MESH_FACENORMAL 2 0.577350 -0.816497 0.000000
\r
2171 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2172 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2173 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2174 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2175 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2178 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2179 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2180 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2182 *MESH_NUMTVERTEX 5
\r
2184 *MESH_TVERT 0 0.500000 0.843750 1.000000
\r
2185 *MESH_TVERT 1 0.406250 0.875000 1.000000
\r
2186 *MESH_TVERT 2 0.593750 0.875000 1.000000
\r
2187 *MESH_TVERT 3 0.625000 0.968750 1.000000
\r
2188 *MESH_TVERT 4 0.375000 0.968750 1.000000
\r
2190 *MESH_NUMTVFACES 3
\r
2192 *MESH_TFACE 0 0 2 1
\r
2193 *MESH_TFACE 1 3 1 2
\r
2194 *MESH_TFACE 2 3 4 1
\r
2197 *PROP_MOTIONBLUR 0
\r
2198 *PROP_CASTSHADOW 1
\r
2199 *PROP_RECVSHADOW 1
\r
2203 *NODE_NAME "mat3model0surf57"
\r
2205 *NODE_NAME "mat3model0surf57"
\r
2206 *INHERIT_POS 0 0 0
\r
2207 *INHERIT_ROT 0 0 0
\r
2208 *INHERIT_SCL 0 0 0
\r
2213 *TM_POS 0.000000 0.000000 0.000000
\r
2219 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2220 *MESH_VERTEX_LIST {
\r
2221 *MESH_VERTEX 0 -768.000000 -8.000000 508.000000
\r
2222 *MESH_VERTEX 1 -752.000000 -8.000000 508.000000
\r
2223 *MESH_VERTEX 2 -752.000000 -4.000000 496.000000
\r
2224 *MESH_VERTEX 3 -768.000000 -4.000000 496.000000
\r
2227 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2228 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2229 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2230 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2231 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
2232 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2235 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2236 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2238 *MESH_NUMTVERTEX 4
\r
2240 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2241 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2242 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
2243 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
2245 *MESH_NUMTVFACES 2
\r
2247 *MESH_TFACE 0 0 2 1
\r
2248 *MESH_TFACE 1 0 3 2
\r
2251 *PROP_MOTIONBLUR 0
\r
2252 *PROP_CASTSHADOW 1
\r
2253 *PROP_RECVSHADOW 1
\r
2257 *NODE_NAME "mat4model0surf58"
\r
2259 *NODE_NAME "mat4model0surf58"
\r
2260 *INHERIT_POS 0 0 0
\r
2261 *INHERIT_ROT 0 0 0
\r
2262 *INHERIT_SCL 0 0 0
\r
2267 *TM_POS 0.000000 0.000000 0.000000
\r
2273 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2274 *MESH_VERTEX_LIST {
\r
2275 *MESH_VERTEX 0 8.000000 -8.000000 512.000000
\r
2276 *MESH_VERTEX 1 8.000000 2136.000000 512.000000
\r
2277 *MESH_VERTEX 2 4.000000 2136.000000 500.000000
\r
2278 *MESH_VERTEX 3 4.000000 -4.000000 500.000000
\r
2281 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2282 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2283 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2284 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2285 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2286 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2289 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2290 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2292 *MESH_NUMTVERTEX 4
\r
2294 *MESH_TVERT 0 0.000000 -8.000000 1.000000
\r
2295 *MESH_TVERT 1 0.000000 8.500000 1.000000
\r
2296 *MESH_TVERT 2 0.137944 8.500000 1.000000
\r
2297 *MESH_TVERT 3 0.137944 -8.000000 1.000000
\r
2299 *MESH_NUMTVFACES 2
\r
2301 *MESH_TFACE 0 0 2 1
\r
2302 *MESH_TFACE 1 0 3 2
\r
2305 *PROP_MOTIONBLUR 0
\r
2306 *PROP_CASTSHADOW 1
\r
2307 *PROP_RECVSHADOW 1
\r
2311 *NODE_NAME "mat4model0surf59"
\r
2313 *NODE_NAME "mat4model0surf59"
\r
2314 *INHERIT_POS 0 0 0
\r
2315 *INHERIT_ROT 0 0 0
\r
2316 *INHERIT_SCL 0 0 0
\r
2321 *TM_POS 0.000000 0.000000 0.000000
\r
2327 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2328 *MESH_VERTEX_LIST {
\r
2329 *MESH_VERTEX 0 4.000000 2136.000000 500.000000
\r
2330 *MESH_VERTEX 1 -8.000000 2136.000000 496.000000
\r
2331 *MESH_VERTEX 2 -8.000000 8.000000 496.000000
\r
2334 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2335 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2336 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2337 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2340 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2342 *MESH_NUMTVERTEX 3
\r
2344 *MESH_TVERT 0 0.137944 8.500000 1.000000
\r
2345 *MESH_TVERT 1 0.301777 8.500000 1.000000
\r
2346 *MESH_TVERT 2 0.301777 -8.000000 1.000000
\r
2348 *MESH_NUMTVFACES 1
\r
2350 *MESH_TFACE 0 0 2 1
\r
2353 *PROP_MOTIONBLUR 0
\r
2354 *PROP_CASTSHADOW 1
\r
2355 *PROP_RECVSHADOW 1
\r
2359 *NODE_NAME "mat4model0surf60"
\r
2361 *NODE_NAME "mat4model0surf60"
\r
2362 *INHERIT_POS 0 0 0
\r
2363 *INHERIT_ROT 0 0 0
\r
2364 *INHERIT_SCL 0 0 0
\r
2369 *TM_POS 0.000000 0.000000 0.000000
\r
2375 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2376 *MESH_VERTEX_LIST {
\r
2377 *MESH_VERTEX 0 0.000000 8.000000 32.000000
\r
2378 *MESH_VERTEX 1 0.000000 8.000000 512.000000
\r
2379 *MESH_VERTEX 2 -8.000000 16.000000 512.000000
\r
2380 *MESH_VERTEX 3 -8.000000 16.000000 32.000000
\r
2381 *MESH_VERTEX 4 -8.000000 0.000000 512.000000
\r
2382 *MESH_VERTEX 5 -8.000000 0.000000 32.000000
\r
2385 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2386 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2387 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
2388 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2389 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2390 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2391 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2392 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2393 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2394 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2397 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2398 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2399 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2400 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2402 *MESH_NUMTVERTEX 6
\r
2404 *MESH_TVERT 0 0.250000 -1.000000 1.000000
\r
2405 *MESH_TVERT 1 0.250000 2.750000 1.000000
\r
2406 *MESH_TVERT 2 0.375000 2.750000 1.000000
\r
2407 *MESH_TVERT 3 0.375000 -1.000000 1.000000
\r
2408 *MESH_TVERT 4 0.125000 2.750000 1.000000
\r
2409 *MESH_TVERT 5 0.125000 -1.000000 1.000000
\r
2411 *MESH_NUMTVFACES 4
\r
2413 *MESH_TFACE 0 0 2 1
\r
2414 *MESH_TFACE 1 0 3 2
\r
2415 *MESH_TFACE 2 4 0 1
\r
2416 *MESH_TFACE 3 4 5 0
\r
2419 *PROP_MOTIONBLUR 0
\r
2420 *PROP_CASTSHADOW 1
\r
2421 *PROP_RECVSHADOW 1
\r
2425 *NODE_NAME "mat4model0surf61"
\r
2427 *NODE_NAME "mat4model0surf61"
\r
2428 *INHERIT_POS 0 0 0
\r
2429 *INHERIT_ROT 0 0 0
\r
2430 *INHERIT_SCL 0 0 0
\r
2435 *TM_POS 0.000000 0.000000 0.000000
\r
2441 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2442 *MESH_VERTEX_LIST {
\r
2443 *MESH_VERTEX 0 0.000000 8.000000 96.000000
\r
2444 *MESH_VERTEX 1 0.000000 8.000000 31.999998
\r
2445 *MESH_VERTEX 2 -8.000000 16.000000 31.999998
\r
2446 *MESH_VERTEX 3 -8.000000 16.000000 96.000000
\r
2447 *MESH_VERTEX 4 -8.000000 0.000000 31.999998
\r
2448 *MESH_VERTEX 5 -8.000000 0.000000 96.000000
\r
2451 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2452 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2453 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
2454 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2455 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2456 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2457 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2458 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2459 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
2460 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
2463 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2464 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2465 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2466 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2468 *MESH_NUMTVERTEX 6
\r
2470 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
2471 *MESH_TVERT 1 0.176777 0.500000 1.000000
\r
2472 *MESH_TVERT 2 0.265165 0.500000 1.000000
\r
2473 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
2474 *MESH_TVERT 4 0.088388 0.500000 1.000000
\r
2475 *MESH_TVERT 5 0.088388 0.000000 1.000000
\r
2477 *MESH_NUMTVFACES 4
\r
2479 *MESH_TFACE 0 0 2 1
\r
2480 *MESH_TFACE 1 0 3 2
\r
2481 *MESH_TFACE 2 4 0 1
\r
2482 *MESH_TFACE 3 4 5 0
\r
2485 *PROP_MOTIONBLUR 0
\r
2486 *PROP_CASTSHADOW 1
\r
2487 *PROP_RECVSHADOW 1
\r
2491 *NODE_NAME "mat4model0surf62"
\r
2493 *NODE_NAME "mat4model0surf62"
\r
2494 *INHERIT_POS 0 0 0
\r
2495 *INHERIT_ROT 0 0 0
\r
2496 *INHERIT_SCL 0 0 0
\r
2501 *TM_POS 0.000000 0.000000 0.000000
\r
2507 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2508 *MESH_VERTEX_LIST {
\r
2509 *MESH_VERTEX 0 4.000000 2136.000000 500.000000
\r
2510 *MESH_VERTEX 1 -8.000000 8.000000 496.000000
\r
2511 *MESH_VERTEX 2 4.000000 -4.000000 500.000000
\r
2514 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2515 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2516 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2517 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2520 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2522 *MESH_NUMTVERTEX 3
\r
2524 *MESH_TVERT 0 0.137944 8.500000 1.000000
\r
2525 *MESH_TVERT 1 0.301777 -8.000000 1.000000
\r
2526 *MESH_TVERT 2 0.137944 -8.000000 1.000000
\r
2528 *MESH_NUMTVFACES 1
\r
2530 *MESH_TFACE 0 0 2 1
\r
2533 *PROP_MOTIONBLUR 0
\r
2534 *PROP_CASTSHADOW 1
\r
2535 *PROP_RECVSHADOW 1
\r
2539 *NODE_NAME "mat4model0surf63"
\r
2541 *NODE_NAME "mat4model0surf63"
\r
2542 *INHERIT_POS 0 0 0
\r
2543 *INHERIT_ROT 0 0 0
\r
2544 *INHERIT_SCL 0 0 0
\r
2549 *TM_POS 0.000000 0.000000 0.000000
\r
2555 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2556 *MESH_VERTEX_LIST {
\r
2557 *MESH_VERTEX 0 -8.000000 16.000000 512.000000
\r
2558 *MESH_VERTEX 1 -16.000000 8.000000 512.000000
\r
2559 *MESH_VERTEX 2 -16.000000 8.000000 32.000000
\r
2560 *MESH_VERTEX 3 -8.000000 16.000000 32.000000
\r
2561 *MESH_VERTEX 4 -16.000000 8.000000 32.000000
\r
2562 *MESH_VERTEX 5 -16.000000 8.000000 512.000000
\r
2563 *MESH_VERTEX 6 -8.000000 0.000000 512.000000
\r
2564 *MESH_VERTEX 7 -8.000000 0.000000 32.000000
\r
2567 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2568 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2569 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
2570 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
2571 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2572 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2573 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2574 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2575 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2576 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2577 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
2578 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
2581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2583 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2584 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2586 *MESH_NUMTVERTEX 8
\r
2588 *MESH_TVERT 0 0.375000 2.750000 1.000000
\r
2589 *MESH_TVERT 1 0.500000 2.750000 1.000000
\r
2590 *MESH_TVERT 2 0.500000 -1.000000 1.000000
\r
2591 *MESH_TVERT 3 0.375000 -1.000000 1.000000
\r
2592 *MESH_TVERT 4 0.000000 -1.000000 1.000000
\r
2593 *MESH_TVERT 5 0.000000 2.750000 1.000000
\r
2594 *MESH_TVERT 6 0.125000 2.750000 1.000000
\r
2595 *MESH_TVERT 7 0.125000 -1.000000 1.000000
\r
2597 *MESH_NUMTVFACES 4
\r
2599 *MESH_TFACE 0 0 2 1
\r
2600 *MESH_TFACE 1 0 3 2
\r
2601 *MESH_TFACE 2 4 6 5
\r
2602 *MESH_TFACE 3 4 7 6
\r
2605 *PROP_MOTIONBLUR 0
\r
2606 *PROP_CASTSHADOW 1
\r
2607 *PROP_RECVSHADOW 1
\r
2611 *NODE_NAME "mat4model0surf64"
\r
2613 *NODE_NAME "mat4model0surf64"
\r
2614 *INHERIT_POS 0 0 0
\r
2615 *INHERIT_ROT 0 0 0
\r
2616 *INHERIT_SCL 0 0 0
\r
2621 *TM_POS 0.000000 0.000000 0.000000
\r
2627 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2628 *MESH_VERTEX_LIST {
\r
2629 *MESH_VERTEX 0 -8.000000 16.000000 31.999998
\r
2630 *MESH_VERTEX 1 -16.000000 8.000000 31.999998
\r
2631 *MESH_VERTEX 2 -16.000000 8.000000 96.000000
\r
2632 *MESH_VERTEX 3 -8.000000 16.000000 96.000000
\r
2633 *MESH_VERTEX 4 -16.000000 8.000000 96.000000
\r
2634 *MESH_VERTEX 5 -16.000000 8.000000 31.999998
\r
2635 *MESH_VERTEX 6 -8.000000 0.000000 31.999998
\r
2636 *MESH_VERTEX 7 -8.000000 0.000000 96.000000
\r
2639 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2640 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2641 *MESH_FACENORMAL 2 0.707107 0.707107 0.000000
\r
2642 *MESH_FACENORMAL 3 0.169102 0.985599 0.000000
\r
2643 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2644 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2645 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2646 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2647 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
2648 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
2649 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
2650 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
2653 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2654 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2655 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2656 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2658 *MESH_NUMTVERTEX 8
\r
2660 *MESH_TVERT 0 0.265165 0.500000 1.000000
\r
2661 *MESH_TVERT 1 0.353553 0.500000 1.000000
\r
2662 *MESH_TVERT 2 0.353553 0.000000 1.000000
\r
2663 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
2664 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2665 *MESH_TVERT 5 0.000000 0.500000 1.000000
\r
2666 *MESH_TVERT 6 0.088388 0.500000 1.000000
\r
2667 *MESH_TVERT 7 0.088388 0.000000 1.000000
\r
2669 *MESH_NUMTVFACES 4
\r
2671 *MESH_TFACE 0 0 2 1
\r
2672 *MESH_TFACE 1 0 3 2
\r
2673 *MESH_TFACE 2 4 6 5
\r
2674 *MESH_TFACE 3 4 7 6
\r
2677 *PROP_MOTIONBLUR 0
\r
2678 *PROP_CASTSHADOW 1
\r
2679 *PROP_RECVSHADOW 1
\r
2683 *NODE_NAME "mat4model0surf65"
\r
2685 *NODE_NAME "mat4model0surf65"
\r
2686 *INHERIT_POS 0 0 0
\r
2687 *INHERIT_ROT 0 0 0
\r
2688 *INHERIT_SCL 0 0 0
\r
2693 *TM_POS 0.000000 0.000000 0.000000
\r
2699 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2700 *MESH_VERTEX_LIST {
\r
2701 *MESH_VERTEX 0 -8.000000 8.000000 496.000000
\r
2702 *MESH_VERTEX 1 -8.000000 2136.000000 496.000000
\r
2703 *MESH_VERTEX 2 -20.000000 2136.000000 500.000000
\r
2704 *MESH_VERTEX 3 -20.000000 20.000000 500.000000
\r
2707 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2708 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2709 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2710 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2711 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2712 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2715 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2716 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2718 *MESH_NUMTVERTEX 4
\r
2720 *MESH_TVERT 0 0.301777 -8.000000 1.000000
\r
2721 *MESH_TVERT 1 0.301777 8.500000 1.000000
\r
2722 *MESH_TVERT 2 0.465609 8.500000 1.000000
\r
2723 *MESH_TVERT 3 0.465609 -8.000000 1.000000
\r
2725 *MESH_NUMTVFACES 2
\r
2727 *MESH_TFACE 0 0 2 1
\r
2728 *MESH_TFACE 1 0 3 2
\r
2731 *PROP_MOTIONBLUR 0
\r
2732 *PROP_CASTSHADOW 1
\r
2733 *PROP_RECVSHADOW 1
\r
2737 *NODE_NAME "mat4model0surf66"
\r
2739 *NODE_NAME "mat4model0surf66"
\r
2740 *INHERIT_POS 0 0 0
\r
2741 *INHERIT_ROT 0 0 0
\r
2742 *INHERIT_SCL 0 0 0
\r
2747 *TM_POS 0.000000 0.000000 0.000000
\r
2753 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2754 *MESH_VERTEX_LIST {
\r
2755 *MESH_VERTEX 0 -20.000000 2136.000000 500.000000
\r
2756 *MESH_VERTEX 1 -24.000000 2136.000000 512.000000
\r
2757 *MESH_VERTEX 2 -24.000000 24.000000 512.000000
\r
2760 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2761 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2762 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2763 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2766 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2768 *MESH_NUMTVERTEX 3
\r
2770 *MESH_TVERT 0 0.465609 8.500000 1.000000
\r
2771 *MESH_TVERT 1 0.603553 8.500000 1.000000
\r
2772 *MESH_TVERT 2 0.603553 -8.000000 1.000000
\r
2774 *MESH_NUMTVFACES 1
\r
2776 *MESH_TFACE 0 0 2 1
\r
2779 *PROP_MOTIONBLUR 0
\r
2780 *PROP_CASTSHADOW 1
\r
2781 *PROP_RECVSHADOW 1
\r
2785 *NODE_NAME "mat4model0surf67"
\r
2787 *NODE_NAME "mat4model0surf67"
\r
2788 *INHERIT_POS 0 0 0
\r
2789 *INHERIT_ROT 0 0 0
\r
2790 *INHERIT_SCL 0 0 0
\r
2795 *TM_POS 0.000000 0.000000 0.000000
\r
2801 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2802 *MESH_VERTEX_LIST {
\r
2803 *MESH_VERTEX 0 -20.000000 2136.000000 500.000000
\r
2804 *MESH_VERTEX 1 -24.000000 24.000000 512.000000
\r
2805 *MESH_VERTEX 2 -20.000000 20.000000 500.000000
\r
2808 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2809 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2810 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2811 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2814 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2816 *MESH_NUMTVERTEX 3
\r
2818 *MESH_TVERT 0 0.465609 8.500000 1.000000
\r
2819 *MESH_TVERT 1 0.603553 -8.000000 1.000000
\r
2820 *MESH_TVERT 2 0.465609 -8.000000 1.000000
\r
2822 *MESH_NUMTVFACES 1
\r
2824 *MESH_TFACE 0 0 2 1
\r
2827 *PROP_MOTIONBLUR 0
\r
2828 *PROP_CASTSHADOW 1
\r
2829 *PROP_RECVSHADOW 1
\r
2833 *NODE_NAME "mat4model0surf68"
\r
2835 *NODE_NAME "mat4model0surf68"
\r
2836 *INHERIT_POS 0 0 0
\r
2837 *INHERIT_ROT 0 0 0
\r
2838 *INHERIT_SCL 0 0 0
\r
2843 *TM_POS 0.000000 0.000000 0.000000
\r
2849 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2850 *MESH_VERTEX_LIST {
\r
2851 *MESH_VERTEX 0 -20.000000 20.000000 500.000000
\r
2852 *MESH_VERTEX 1 -24.000000 24.000000 512.000000
\r
2853 *MESH_VERTEX 2 -1048.000000 24.000000 512.000000
\r
2854 *MESH_VERTEX 3 -1048.000000 20.000000 500.000000
\r
2857 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2858 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2859 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2860 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2861 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2862 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2865 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2866 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2868 *MESH_NUMTVERTEX 4
\r
2870 *MESH_TVERT 0 0.465609 5.000000 1.000000
\r
2871 *MESH_TVERT 1 0.603553 5.000000 1.000000
\r
2872 *MESH_TVERT 2 0.603553 -3.000000 1.000000
\r
2873 *MESH_TVERT 3 0.465609 -3.000000 1.000000
\r
2875 *MESH_NUMTVFACES 2
\r
2877 *MESH_TFACE 0 0 2 1
\r
2878 *MESH_TFACE 1 0 3 2
\r
2881 *PROP_MOTIONBLUR 0
\r
2882 *PROP_CASTSHADOW 1
\r
2883 *PROP_RECVSHADOW 1
\r
2887 *NODE_NAME "mat4model0surf69"
\r
2889 *NODE_NAME "mat4model0surf69"
\r
2890 *INHERIT_POS 0 0 0
\r
2891 *INHERIT_ROT 0 0 0
\r
2892 *INHERIT_SCL 0 0 0
\r
2897 *TM_POS 0.000000 0.000000 0.000000
\r
2903 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2904 *MESH_VERTEX_LIST {
\r
2905 *MESH_VERTEX 0 -1048.000000 8.000000 496.000000
\r
2906 *MESH_VERTEX 1 -8.000000 8.000000 496.000000
\r
2907 *MESH_VERTEX 2 -20.000000 20.000000 500.000000
\r
2908 *MESH_VERTEX 3 -1048.000000 20.000000 500.000000
\r
2909 *MESH_VERTEX 4 4.000000 -4.000000 500.000000
\r
2910 *MESH_VERTEX 5 -1048.000000 -4.000000 500.000000
\r
2913 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2914 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2915 *MESH_FACENORMAL 2 -0.707107 -0.707107 0.000000
\r
2916 *MESH_FACENORMAL 3 0.707107 0.707107 0.000000
\r
2917 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2918 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2919 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2920 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2921 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
2922 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
2925 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2926 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2927 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2928 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2930 *MESH_NUMTVERTEX 6
\r
2932 *MESH_TVERT 0 0.301777 -3.000000 1.000000
\r
2933 *MESH_TVERT 1 0.301777 5.000000 1.000000
\r
2934 *MESH_TVERT 2 0.465609 5.000000 1.000000
\r
2935 *MESH_TVERT 3 0.465609 -3.000000 1.000000
\r
2936 *MESH_TVERT 4 0.137944 5.000000 1.000000
\r
2937 *MESH_TVERT 5 0.137944 -3.000000 1.000000
\r
2939 *MESH_NUMTVFACES 4
\r
2941 *MESH_TFACE 0 0 2 1
\r
2942 *MESH_TFACE 1 0 3 2
\r
2943 *MESH_TFACE 2 4 0 1
\r
2944 *MESH_TFACE 3 4 5 0
\r
2947 *PROP_MOTIONBLUR 0
\r
2948 *PROP_CASTSHADOW 1
\r
2949 *PROP_RECVSHADOW 1
\r
2953 *NODE_NAME "mat4model0surf70"
\r
2955 *NODE_NAME "mat4model0surf70"
\r
2956 *INHERIT_POS 0 0 0
\r
2957 *INHERIT_ROT 0 0 0
\r
2958 *INHERIT_SCL 0 0 0
\r
2963 *TM_POS 0.000000 0.000000 0.000000
\r
2969 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2970 *MESH_VERTEX_LIST {
\r
2971 *MESH_VERTEX 0 -1048.000000 -8.000000 512.000000
\r
2972 *MESH_VERTEX 1 8.000000 -8.000000 512.000000
\r
2973 *MESH_VERTEX 2 4.000000 -4.000000 500.000000
\r
2974 *MESH_VERTEX 3 -1048.000000 -4.000000 500.000000
\r
2977 *MESH_FACENORMAL 0 -0.707107 -0.707107 0.000000
\r
2978 *MESH_FACENORMAL 1 -0.169102 -0.985599 0.000000
\r
2979 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2980 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2981 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
2982 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2988 *MESH_NUMTVERTEX 4
\r
2990 *MESH_TVERT 0 0.000000 -3.000000 1.000000
\r
2991 *MESH_TVERT 1 0.000000 5.000000 1.000000
\r
2992 *MESH_TVERT 2 0.137944 5.000000 1.000000
\r
2993 *MESH_TVERT 3 0.137944 -3.000000 1.000000
\r
2995 *MESH_NUMTVFACES 2
\r
2997 *MESH_TFACE 0 0 2 1
\r
2998 *MESH_TFACE 1 0 3 2
\r
3001 *PROP_MOTIONBLUR 0
\r
3002 *PROP_CASTSHADOW 1
\r
3003 *PROP_RECVSHADOW 1
\r