]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/objects_metal/tank02.ase
New map. Desert Factory by Sev! (with correct GPL version ;))
[divverent/nexuiz.git] / data / models / desertfactory / objects_metal / tank02.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "tank02.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 13\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_signs/warning_dirty"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_signs/warning_dirty"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_signs\warning_dirty.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_signs/explosion_dirty"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_signs/explosion_dirty"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_signs\explosion_dirty.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_misc/dial01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_misc/dial01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_misc\dial01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/desertfactory_signs/warning_dirty"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/desertfactory_signs/warning_dirty"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_signs\warning_dirty.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/desertfactory_signs/explosion_dirty"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/desertfactory_signs/explosion_dirty"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_signs\explosion_dirty.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/desertfactory_misc/dial01"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/desertfactory_misc/dial01"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "..\textures\desertfactory_misc\dial01.tga"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/desertfactory_metal/metal05"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/desertfactory_metal/metal05"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "..\textures\desertfactory_metal\metal05.tga"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209 }\r
210 *GEOMOBJECT     {\r
211         *NODE_NAME      "mat7model0surf50"\r
212         *NODE_TM        {\r
213                 *NODE_NAME      "mat7model0surf50"\r
214                 *INHERIT_POS    0       0       0\r
215                 *INHERIT_ROT    0       0       0\r
216                 *INHERIT_SCL    0       0       0\r
217                 *TM_ROW0        1.0     0       0\r
218                 *TM_ROW1        0       1.0     0\r
219                 *TM_ROW2        0       0       1.0\r
220                 *TM_ROW3        0       0       0\r
221                 *TM_POS 0.000000        0.000000        0.000000\r
222         }\r
223         *MESH   {\r
224                 *TIMEVALUE      0\r
225                 *MESH_NUMVERTEX 3\r
226                 *MESH_NUMFACES  1\r
227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
228                 *MESH_VERTEX_LIST       {\r
229                         *MESH_VERTEX    0       -16.000000      -48.000000      64.000000\r
230                         *MESH_VERTEX    1       0.000000        -48.000000      92.000000\r
231                         *MESH_VERTEX    2       16.000000       -48.000000      64.000000\r
232                 }\r
233                 *MESH_NORMALS   {\r
234                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
235                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
236                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
237                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
238                 }\r
239                 *MESH_FACE_LIST {\r
240                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
241                 }\r
242                 *MESH_NUMTVERTEX        3\r
243                 *MESH_TVERTLIST {\r
244                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
245                         *MESH_TVERT     1       0.500000        0.875000        1.000000\r
246                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
247                 }\r
248                 *MESH_NUMTVFACES        1\r
249                 *MESH_TFACELIST {\r
250                         *MESH_TFACE     0       0       2       1\r
251                 }\r
252         }\r
253         *PROP_MOTIONBLUR        0\r
254         *PROP_CASTSHADOW        1\r
255         *PROP_RECVSHADOW        1\r
256         *MATERIAL_REF   7\r
257 }\r
258 *GEOMOBJECT     {\r
259         *NODE_NAME      "mat8model0surf51"\r
260         *NODE_TM        {\r
261                 *NODE_NAME      "mat8model0surf51"\r
262                 *INHERIT_POS    0       0       0\r
263                 *INHERIT_ROT    0       0       0\r
264                 *INHERIT_SCL    0       0       0\r
265                 *TM_ROW0        1.0     0       0\r
266                 *TM_ROW1        0       1.0     0\r
267                 *TM_ROW2        0       0       1.0\r
268                 *TM_ROW3        0       0       0\r
269                 *TM_POS 0.000000        0.000000        0.000000\r
270         }\r
271         *MESH   {\r
272                 *TIMEVALUE      0\r
273                 *MESH_NUMVERTEX 4\r
274                 *MESH_NUMFACES  2\r
275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
276                 *MESH_VERTEX_LIST       {\r
277                         *MESH_VERTEX    0       -16.000000      -96.000000      192.000000\r
278                         *MESH_VERTEX    1       16.000000       -96.000000      192.000000\r
279                         *MESH_VERTEX    2       0.000000        -88.000000      176.000000\r
280                         *MESH_VERTEX    3       0.000000        -104.000000     208.000000\r
281                 }\r
282                 *MESH_NORMALS   {\r
283                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
284                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
285                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       -0.447214\r
286                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       -0.447214\r
287                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       -0.447214\r
288                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
289                 }\r
290                 *MESH_FACE_LIST {\r
291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
292                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
293                 }\r
294                 *MESH_NUMTVERTEX        4\r
295                 *MESH_TVERTLIST {\r
296                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
297                         *MESH_TVERT     1       1.000000        0.500000        1.000000\r
298                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
299                         *MESH_TVERT     3       0.500000        1.000000        1.000000\r
300                 }\r
301                 *MESH_NUMTVFACES        2\r
302                 *MESH_TFACELIST {\r
303                         *MESH_TFACE     0       0       2       1\r
304                         *MESH_TFACE     1       0       1       3\r
305                 }\r
306         }\r
307         *PROP_MOTIONBLUR        0\r
308         *PROP_CASTSHADOW        1\r
309         *PROP_RECVSHADOW        1\r
310         *MATERIAL_REF   8\r
311 }\r
312 *GEOMOBJECT     {\r
313         *NODE_NAME      "mat9model0surf52"\r
314         *NODE_TM        {\r
315                 *NODE_NAME      "mat9model0surf52"\r
316                 *INHERIT_POS    0       0       0\r
317                 *INHERIT_ROT    0       0       0\r
318                 *INHERIT_SCL    0       0       0\r
319                 *TM_ROW0        1.0     0       0\r
320                 *TM_ROW1        0       1.0     0\r
321                 *TM_ROW2        0       0       1.0\r
322                 *TM_ROW3        0       0       0\r
323                 *TM_POS 0.000000        0.000000        0.000000\r
324         }\r
325         *MESH   {\r
326                 *TIMEVALUE      0\r
327                 *MESH_NUMVERTEX 8\r
328                 *MESH_NUMFACES  6\r
329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
330                 *MESH_VERTEX_LIST       {\r
331                         *MESH_VERTEX    0       16.000000       -140.000000     304.000000\r
332                         *MESH_VERTEX    1       12.000000       -140.000000     316.000000\r
333                         *MESH_VERTEX    2       12.000000       -140.000000     292.000000\r
334                         *MESH_VERTEX    3       0.000000        -140.000000     320.000000\r
335                         *MESH_VERTEX    4       0.000000        -140.000000     288.000000\r
336                         *MESH_VERTEX    5       -12.000000      -140.000000     292.000000\r
337                         *MESH_VERTEX    6       -16.000000      -140.000000     304.000000\r
338                         *MESH_VERTEX    7       -12.000000      -140.000000     316.000000\r
339                 }\r
340                 *MESH_NORMALS   {\r
341                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
342                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
343                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
344                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
345                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
346                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
347                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
348                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
349                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
350                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
351                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
352                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
353                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
354                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
355                 }\r
356                 *MESH_FACE_LIST {\r
357                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
358                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
359                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
360                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
361                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
362                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
363                 }\r
364                 *MESH_NUMTVERTEX        8\r
365                 *MESH_TVERTLIST {\r
366                         *MESH_TVERT     0       0.125000        0.875000        1.000000\r
367                         *MESH_TVERT     1       0.093750        0.968750        1.000000\r
368                         *MESH_TVERT     2       0.093750        0.781250        1.000000\r
369                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
370                         *MESH_TVERT     4       0.000000        0.750000        1.000000\r
371                         *MESH_TVERT     5       -0.093750       0.781250        1.000000\r
372                         *MESH_TVERT     6       -0.125000       0.875000        1.000000\r
373                         *MESH_TVERT     7       -0.093750       0.968750        1.000000\r
374                 }\r
375                 *MESH_NUMTVFACES        6\r
376                 *MESH_TFACELIST {\r
377                         *MESH_TFACE     0       1       2       3\r
378                         *MESH_TFACE     1       2       4       3\r
379                         *MESH_TFACE     2       3       4       5\r
380                         *MESH_TFACE     3       3       5       7\r
381                         *MESH_TFACE     4       0       2       1\r
382                         *MESH_TFACE     5       5       6       7\r
383                 }\r
384         }\r
385         *PROP_MOTIONBLUR        0\r
386         *PROP_CASTSHADOW        1\r
387         *PROP_RECVSHADOW        1\r
388         *MATERIAL_REF   9\r
389 }\r
390 *GEOMOBJECT     {\r
391         *NODE_NAME      "mat9model0surf53"\r
392         *NODE_TM        {\r
393                 *NODE_NAME      "mat9model0surf53"\r
394                 *INHERIT_POS    0       0       0\r
395                 *INHERIT_ROT    0       0       0\r
396                 *INHERIT_SCL    0       0       0\r
397                 *TM_ROW0        1.0     0       0\r
398                 *TM_ROW1        0       1.0     0\r
399                 *TM_ROW2        0       0       1.0\r
400                 *TM_ROW3        0       0       0\r
401                 *TM_POS 0.000000        0.000000        0.000000\r
402         }\r
403         *MESH   {\r
404                 *TIMEVALUE      0\r
405                 *MESH_NUMVERTEX 8\r
406                 *MESH_NUMFACES  4\r
407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
408                 *MESH_VERTEX_LIST       {\r
409                         *MESH_VERTEX    0       16.000000       -148.000000     304.000000\r
410                         *MESH_VERTEX    1       16.000000       -140.000000     304.000000\r
411                         *MESH_VERTEX    2       12.000000       -140.000000     316.000000\r
412                         *MESH_VERTEX    3       12.000000       -148.000000     316.000000\r
413                         *MESH_VERTEX    4       12.000000       -140.000000     292.000000\r
414                         *MESH_VERTEX    5       16.000000       -140.000000     304.000000\r
415                         *MESH_VERTEX    6       16.000000       -148.000000     304.000000\r
416                         *MESH_VERTEX    7       12.000000       -148.000000     292.000000\r
417                 }\r
418                 *MESH_NORMALS   {\r
419                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
420                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
421                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
422                         *MESH_FACENORMAL        3       -0.985599       0.000000        0.169102\r
423                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
424                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
425                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
426                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
427                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
428                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
429                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
430                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
431                 }\r
432                 *MESH_FACE_LIST {\r
433                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
434                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
435                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
436                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
437                 }\r
438                 *MESH_NUMTVERTEX        8\r
439                 *MESH_TVERTLIST {\r
440                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
441                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
442                         *MESH_TVERT     2       0.125000        0.062500        1.000000\r
443                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
444                         *MESH_TVERT     4       0.875000        0.062500        1.000000\r
445                         *MESH_TVERT     5       1.000000        0.062500        1.000000\r
446                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
447                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
448                 }\r
449                 *MESH_NUMTVFACES        4\r
450                 *MESH_TFACELIST {\r
451                         *MESH_TFACE     0       0       2       1\r
452                         *MESH_TFACE     1       0       3       2\r
453                         *MESH_TFACE     2       4       6       5\r
454                         *MESH_TFACE     3       4       7       6\r
455                 }\r
456         }\r
457         *PROP_MOTIONBLUR        0\r
458         *PROP_CASTSHADOW        1\r
459         *PROP_RECVSHADOW        1\r
460         *MATERIAL_REF   9\r
461 }\r
462 *GEOMOBJECT     {\r
463         *NODE_NAME      "mat9model0surf54"\r
464         *NODE_TM        {\r
465                 *NODE_NAME      "mat9model0surf54"\r
466                 *INHERIT_POS    0       0       0\r
467                 *INHERIT_ROT    0       0       0\r
468                 *INHERIT_SCL    0       0       0\r
469                 *TM_ROW0        1.0     0       0\r
470                 *TM_ROW1        0       1.0     0\r
471                 *TM_ROW2        0       0       1.0\r
472                 *TM_ROW3        0       0       0\r
473                 *TM_POS 0.000000        0.000000        0.000000\r
474         }\r
475         *MESH   {\r
476                 *TIMEVALUE      0\r
477                 *MESH_NUMVERTEX 8\r
478                 *MESH_NUMFACES  4\r
479                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
480                 *MESH_VERTEX_LIST       {\r
481                         *MESH_VERTEX    0       16.000000       -140.000000     304.000000\r
482                         *MESH_VERTEX    1       16.000000       -148.000000     304.000000\r
483                         *MESH_VERTEX    2       12.000000       -148.000000     316.000000\r
484                         *MESH_VERTEX    3       12.000000       -140.000000     316.000000\r
485                         *MESH_VERTEX    4       12.000000       -148.000000     292.000000\r
486                         *MESH_VERTEX    5       16.000000       -148.000000     304.000000\r
487                         *MESH_VERTEX    6       16.000000       -140.000000     304.000000\r
488                         *MESH_VERTEX    7       12.000000       -140.000000     292.000000\r
489                 }\r
490                 *MESH_NORMALS   {\r
491                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
492                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
493                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
494                         *MESH_FACENORMAL        3       -0.985599       0.000000        0.169102\r
495                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
496                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
497                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
498                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
499                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
500                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
501                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
502                         *MESH_VERTEXNORMAL      7       0.707107        0.000000        -0.707107\r
503                 }\r
504                 *MESH_FACE_LIST {\r
505                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
506                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
507                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
508                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
509                 }\r
510                 *MESH_NUMTVERTEX        8\r
511                 *MESH_TVERTLIST {\r
512                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
513                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
514                         *MESH_TVERT     2       0.125000        0.062500        1.000000\r
515                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
516                         *MESH_TVERT     4       0.875000        0.062500        1.000000\r
517                         *MESH_TVERT     5       1.000000        0.062500        1.000000\r
518                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
519                         *MESH_TVERT     7       0.875000        0.000000        1.000000\r
520                 }\r
521                 *MESH_NUMTVFACES        4\r
522                 *MESH_TFACELIST {\r
523                         *MESH_TFACE     0       0       2       1\r
524                         *MESH_TFACE     1       0       3       2\r
525                         *MESH_TFACE     2       4       6       5\r
526                         *MESH_TFACE     3       4       7       6\r
527                 }\r
528         }\r
529         *PROP_MOTIONBLUR        0\r
530         *PROP_CASTSHADOW        1\r
531         *PROP_RECVSHADOW        1\r
532         *MATERIAL_REF   9\r
533 }\r
534 *GEOMOBJECT     {\r
535         *NODE_NAME      "mat9model0surf55"\r
536         *NODE_TM        {\r
537                 *NODE_NAME      "mat9model0surf55"\r
538                 *INHERIT_POS    0       0       0\r
539                 *INHERIT_ROT    0       0       0\r
540                 *INHERIT_SCL    0       0       0\r
541                 *TM_ROW0        1.0     0       0\r
542                 *TM_ROW1        0       1.0     0\r
543                 *TM_ROW2        0       0       1.0\r
544                 *TM_ROW3        0       0       0\r
545                 *TM_POS 0.000000        0.000000        0.000000\r
546         }\r
547         *MESH   {\r
548                 *TIMEVALUE      0\r
549                 *MESH_NUMVERTEX 9\r
550                 *MESH_NUMFACES  8\r
551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
552                 *MESH_VERTEX_LIST       {\r
553                         *MESH_VERTEX    0       4.000000        -136.000000     272.000000\r
554                         *MESH_VERTEX    1       0.000000        -136.000000     276.000000\r
555                         *MESH_VERTEX    2       0.000000        -128.000000     276.000000\r
556                         *MESH_VERTEX    3       4.000000        -128.000000     272.000000\r
557                         *MESH_VERTEX    4       0.000000        -139.000000     277.000000\r
558                         *MESH_VERTEX    5       4.000000        -142.000000     274.000000\r
559                         *MESH_VERTEX    6       -4.000000       -136.000000     272.000000\r
560                         *MESH_VERTEX    7       -4.000000       -128.000000     272.000000\r
561                         *MESH_VERTEX    8       -4.000000       -142.000000     274.000000\r
562                 }\r
563                 *MESH_NORMALS   {\r
564                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
565                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
566                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
567                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
568                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
569                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
570                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
571                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
572                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        -0.000000\r
573                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
574                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
575                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
576                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
577                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
578                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
579                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
580                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
581                 }\r
582                 *MESH_FACE_LIST {\r
583                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
584                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
585                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
586                         *MESH_FACE      3       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
587                         *MESH_FACE      4       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
588                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
589                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
590                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
591                 }\r
592                 *MESH_NUMTVERTEX        9\r
593                 *MESH_TVERTLIST {\r
594                         *MESH_TVERT     0       0.058463        0.062500        1.000000\r
595                         *MESH_TVERT     1       0.116927        0.062500        1.000000\r
596                         *MESH_TVERT     2       0.116927        0.000000        1.000000\r
597                         *MESH_TVERT     3       0.058463        0.000000        1.000000\r
598                         *MESH_TVERT     4       0.116927        0.156250        1.000000\r
599                         *MESH_TVERT     5       0.058463        0.156250        1.000000\r
600                         *MESH_TVERT     6       0.175390        0.062500        1.000000\r
601                         *MESH_TVERT     7       0.175390        0.000000        1.000000\r
602                         *MESH_TVERT     8       0.175390        0.156250        1.000000\r
603                 }\r
604                 *MESH_NUMTVFACES        8\r
605                 *MESH_TFACELIST {\r
606                         *MESH_TFACE     0       0       2       1\r
607                         *MESH_TFACE     1       0       3       2\r
608                         *MESH_TFACE     2       0       1       4\r
609                         *MESH_TFACE     3       1       2       6\r
610                         *MESH_TFACE     4       0       4       5\r
611                         *MESH_TFACE     5       1       6       4\r
612                         *MESH_TFACE     6       2       7       6\r
613                         *MESH_TFACE     7       4       6       8\r
614                 }\r
615         }\r
616         *PROP_MOTIONBLUR        0\r
617         *PROP_CASTSHADOW        1\r
618         *PROP_RECVSHADOW        1\r
619         *MATERIAL_REF   9\r
620 }\r
621 *GEOMOBJECT     {\r
622         *NODE_NAME      "mat9model0surf56"\r
623         *NODE_TM        {\r
624                 *NODE_NAME      "mat9model0surf56"\r
625                 *INHERIT_POS    0       0       0\r
626                 *INHERIT_ROT    0       0       0\r
627                 *INHERIT_SCL    0       0       0\r
628                 *TM_ROW0        1.0     0       0\r
629                 *TM_ROW1        0       1.0     0\r
630                 *TM_ROW2        0       0       1.0\r
631                 *TM_ROW3        0       0       0\r
632                 *TM_POS 0.000000        0.000000        0.000000\r
633         }\r
634         *MESH   {\r
635                 *TIMEVALUE      0\r
636                 *MESH_NUMVERTEX 12\r
637                 *MESH_NUMFACES  8\r
638                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
639                 *MESH_VERTEX_LIST       {\r
640                         *MESH_VERTEX    0       0.000000        -128.000000     268.000000\r
641                         *MESH_VERTEX    1       0.000000        -136.000000     268.000000\r
642                         *MESH_VERTEX    2       4.000000        -136.000000     272.000000\r
643                         *MESH_VERTEX    3       4.000000        -128.000000     272.000000\r
644                         *MESH_VERTEX    4       0.000000        -145.000000     271.000000\r
645                         *MESH_VERTEX    5       -4.000000       -136.000000     272.000000\r
646                         *MESH_VERTEX    6       0.000000        -136.000000     268.000000\r
647                         *MESH_VERTEX    7       0.000000        -128.000000     268.000000\r
648                         *MESH_VERTEX    8       -4.000000       -128.000000     272.000000\r
649                         *MESH_VERTEX    9       -4.000000       -142.000000     274.000000\r
650                         *MESH_VERTEX    10      0.000000        -145.000000     271.000000\r
651                         *MESH_VERTEX    11      4.000000        -142.000000     274.000000\r
652                 }\r
653                 *MESH_NORMALS   {\r
654                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
655                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
656                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
657                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
658                         *MESH_FACENORMAL        4       -0.816497       0.000000        -0.577350\r
659                         *MESH_FACENORMAL        5       -0.000000       0.000000        -1.000000\r
660                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
661                         *MESH_FACENORMAL        7       0.894427        0.000000        0.447214\r
662                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
663                         *MESH_VERTEXNORMAL      1       -0.000000       0.000000        -1.000000\r
664                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        -0.000000\r
665                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
666                         *MESH_VERTEXNORMAL      4       -0.000000       -0.707107       -0.707107\r
667                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
668                         *MESH_VERTEXNORMAL      6       -0.000000       0.000000        -1.000000\r
669                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
670                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
671                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
672                         *MESH_VERTEXNORMAL      10      -0.000000       -0.707107       -0.707107\r
673                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
674                 }\r
675                 *MESH_FACE_LIST {\r
676                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
677                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
678                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
679                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
680                         *MESH_FACE      4       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
681                         *MESH_FACE      5       A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
682                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
683                         *MESH_FACE      7       A:      2       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
684                 }\r
685                 *MESH_NUMTVERTEX        12\r
686                 *MESH_TVERTLIST {\r
687                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
688                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
689                         *MESH_TVERT     2       0.058463        0.062500        1.000000\r
690                         *MESH_TVERT     3       0.058463        0.000000        1.000000\r
691                         *MESH_TVERT     4       0.000000        0.156250        1.000000\r
692                         *MESH_TVERT     5       0.175390        0.062500        1.000000\r
693                         *MESH_TVERT     6       0.233854        0.062500        1.000000\r
694                         *MESH_TVERT     7       0.233854        0.000000        1.000000\r
695                         *MESH_TVERT     8       0.175390        0.000000        1.000000\r
696                         *MESH_TVERT     9       0.175390        0.156250        1.000000\r
697                         *MESH_TVERT     10      0.233854        0.156250        1.000000\r
698                         *MESH_TVERT     11      0.058463        0.156250        1.000000\r
699                 }\r
700                 *MESH_NUMTVFACES        8\r
701                 *MESH_TFACELIST {\r
702                         *MESH_TFACE     0       0       2       1\r
703                         *MESH_TFACE     1       0       3       2\r
704                         *MESH_TFACE     2       1       2       4\r
705                         *MESH_TFACE     3       5       7       6\r
706                         *MESH_TFACE     4       5       8       7\r
707                         *MESH_TFACE     5       5       10      9\r
708                         *MESH_TFACE     6       5       6       10\r
709                         *MESH_TFACE     7       2       11      4\r
710                 }\r
711         }\r
712         *PROP_MOTIONBLUR        0\r
713         *PROP_CASTSHADOW        1\r
714         *PROP_RECVSHADOW        1\r
715         *MATERIAL_REF   9\r
716 }\r
717 *GEOMOBJECT     {\r
718         *NODE_NAME      "mat9model0surf57"\r
719         *NODE_TM        {\r
720                 *NODE_NAME      "mat9model0surf57"\r
721                 *INHERIT_POS    0       0       0\r
722                 *INHERIT_ROT    0       0       0\r
723                 *INHERIT_SCL    0       0       0\r
724                 *TM_ROW0        1.0     0       0\r
725                 *TM_ROW1        0       1.0     0\r
726                 *TM_ROW2        0       0       1.0\r
727                 *TM_ROW3        0       0       0\r
728                 *TM_POS 0.000000        0.000000        0.000000\r
729         }\r
730         *MESH   {\r
731                 *TIMEVALUE      0\r
732                 *MESH_NUMVERTEX 5\r
733                 *MESH_NUMFACES  2\r
734                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
735                 *MESH_VERTEX_LIST       {\r
736                         *MESH_VERTEX    0       4.000000        -144.000000     280.000000\r
737                         *MESH_VERTEX    1       6.000000        -144.000000     290.000000\r
738                         *MESH_VERTEX    2       0.000000        -140.000000     288.000000\r
739                         *MESH_VERTEX    3       -6.000000       -144.000000     290.000000\r
740                         *MESH_VERTEX    4       -4.000000       -144.000000     280.000000\r
741                 }\r
742                 *MESH_NORMALS   {\r
743                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
744                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
745                         *MESH_VERTEXNORMAL      0       0.999150        0.000000        -0.041221\r
746                         *MESH_VERTEXNORMAL      1       0.975469        0.000000        -0.220139\r
747                         *MESH_VERTEXNORMAL      2       0.000000        0.995374        -0.096073\r
748                         *MESH_VERTEXNORMAL      3       -0.975469       0.000000        -0.220139\r
749                         *MESH_VERTEXNORMAL      4       -0.999150       -0.000000       -0.041221\r
750                 }\r
751                 *MESH_FACE_LIST {\r
752                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
753                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                 }\r
755                 *MESH_NUMTVERTEX        5\r
756                 *MESH_TVERTLIST {\r
757                         *MESH_TVERT     0       0.058463        0.250000        1.000000\r
758                         *MESH_TVERT     1       0.058463        0.312500        1.000000\r
759                         *MESH_TVERT     2       0.116927        0.312500        1.000000\r
760                         *MESH_TVERT     3       0.175390        0.312500        1.000000\r
761                         *MESH_TVERT     4       0.175390        0.250000        1.000000\r
762                 }\r
763                 *MESH_NUMTVFACES        2\r
764                 *MESH_TFACELIST {\r
765                         *MESH_TFACE     0       0       2       1\r
766                         *MESH_TFACE     1       2       4       3\r
767                 }\r
768         }\r
769         *PROP_MOTIONBLUR        0\r
770         *PROP_CASTSHADOW        1\r
771         *PROP_RECVSHADOW        1\r
772         *MATERIAL_REF   9\r
773 }\r
774 *GEOMOBJECT     {\r
775         *NODE_NAME      "mat9model0surf58"\r
776         *NODE_TM        {\r
777                 *NODE_NAME      "mat9model0surf58"\r
778                 *INHERIT_POS    0       0       0\r
779                 *INHERIT_ROT    0       0       0\r
780                 *INHERIT_SCL    0       0       0\r
781                 *TM_ROW0        1.0     0       0\r
782                 *TM_ROW1        0       1.0     0\r
783                 *TM_ROW2        0       0       1.0\r
784                 *TM_ROW3        0       0       0\r
785                 *TM_POS 0.000000        0.000000        0.000000\r
786         }\r
787         *MESH   {\r
788                 *TIMEVALUE      0\r
789                 *MESH_NUMVERTEX 8\r
790                 *MESH_NUMFACES  6\r
791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
792                 *MESH_VERTEX_LIST       {\r
793                         *MESH_VERTEX    0       4.000000        -144.000000     280.000000\r
794                         *MESH_VERTEX    1       0.000000        -140.000000     288.000000\r
795                         *MESH_VERTEX    2       0.000000        -140.000000     280.000000\r
796                         *MESH_VERTEX    3       0.000000        -139.000000     277.000000\r
797                         *MESH_VERTEX    4       4.000000        -142.000000     274.000000\r
798                         *MESH_VERTEX    5       0.000000        -145.000000     271.000000\r
799                         *MESH_VERTEX    6       0.000000        -148.000000     280.000000\r
800                         *MESH_VERTEX    7       0.000000        -148.000000     288.000000\r
801                 }\r
802                 *MESH_NORMALS   {\r
803                         *MESH_FACENORMAL        0       0.985599        0.000000        -0.169102\r
804                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
805                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
806                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
807                         *MESH_FACENORMAL        4       -0.985599       0.000000        -0.169102\r
808                         *MESH_FACENORMAL        5       -0.707107       0.000000        -0.707107\r
809                         *MESH_VERTEXNORMAL      0       0.999150        0.000000        -0.041221\r
810                         *MESH_VERTEXNORMAL      1       0.000000        0.995374        -0.096073\r
811                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
812                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
813                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
814                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
815                         *MESH_VERTEXNORMAL      6       -0.000000       -1.000000       0.000000\r
816                         *MESH_VERTEXNORMAL      7       0.000000        -0.995374       -0.096073\r
817                 }\r
818                 *MESH_FACE_LIST {\r
819                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
824                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
825                 }\r
826                 *MESH_NUMTVERTEX        8\r
827                 *MESH_TVERTLIST {\r
828                         *MESH_TVERT     0       0.058463        0.250000        1.000000\r
829                         *MESH_TVERT     1       0.116927        0.312500        1.000000\r
830                         *MESH_TVERT     2       0.116927        0.250000        1.000000\r
831                         *MESH_TVERT     3       0.116927        0.156250        1.000000\r
832                         *MESH_TVERT     4       0.058463        0.156250        1.000000\r
833                         *MESH_TVERT     5       0.000000        0.156250        1.000000\r
834                         *MESH_TVERT     6       0.000000        0.250000        1.000000\r
835                         *MESH_TVERT     7       0.000000        0.312500        1.000000\r
836                 }\r
837                 *MESH_NUMTVFACES        6\r
838                 *MESH_TFACELIST {\r
839                         *MESH_TFACE     0       0       3       2\r
840                         *MESH_TFACE     1       0       4       3\r
841                         *MESH_TFACE     2       0       5       4\r
842                         *MESH_TFACE     3       0       2       1\r
843                         *MESH_TFACE     4       0       6       5\r
844                         *MESH_TFACE     5       0       7       6\r
845                 }\r
846         }\r
847         *PROP_MOTIONBLUR        0\r
848         *PROP_CASTSHADOW        1\r
849         *PROP_RECVSHADOW        1\r
850         *MATERIAL_REF   9\r
851 }\r
852 *GEOMOBJECT     {\r
853         *NODE_NAME      "mat9model0surf59"\r
854         *NODE_TM        {\r
855                 *NODE_NAME      "mat9model0surf59"\r
856                 *INHERIT_POS    0       0       0\r
857                 *INHERIT_ROT    0       0       0\r
858                 *INHERIT_SCL    0       0       0\r
859                 *TM_ROW0        1.0     0       0\r
860                 *TM_ROW1        0       1.0     0\r
861                 *TM_ROW2        0       0       1.0\r
862                 *TM_ROW3        0       0       0\r
863                 *TM_POS 0.000000        0.000000        0.000000\r
864         }\r
865         *MESH   {\r
866                 *TIMEVALUE      0\r
867                 *MESH_NUMVERTEX 6\r
868                 *MESH_NUMFACES  4\r
869                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
870                 *MESH_VERTEX_LIST       {\r
871                         *MESH_VERTEX    0       12.000000       -140.000000     316.000000\r
872                         *MESH_VERTEX    1       0.000000        -140.000000     320.000000\r
873                         *MESH_VERTEX    2       0.000000        -148.000000     320.000000\r
874                         *MESH_VERTEX    3       12.000000       -148.000000     316.000000\r
875                         *MESH_VERTEX    4       -12.000000      -140.000000     316.000000\r
876                         *MESH_VERTEX    5       -12.000000      -148.000000     316.000000\r
877                 }\r
878                 *MESH_NORMALS   {\r
879                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
880                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
881                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
882                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
883                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
884                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
885                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
886                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
887                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        -0.707107\r
888                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        -0.707107\r
889                 }\r
890                 *MESH_FACE_LIST {\r
891                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
892                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
893                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
894                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
895                 }\r
896                 *MESH_NUMTVERTEX        6\r
897                 *MESH_TVERTLIST {\r
898                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
899                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
900                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
901                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
902                         *MESH_TVERT     4       0.375000        0.062500        1.000000\r
903                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
904                 }\r
905                 *MESH_NUMTVFACES        4\r
906                 *MESH_TFACELIST {\r
907                         *MESH_TFACE     0       0       2       1\r
908                         *MESH_TFACE     1       0       3       2\r
909                         *MESH_TFACE     2       2       4       1\r
910                         *MESH_TFACE     3       2       5       4\r
911                 }\r
912         }\r
913         *PROP_MOTIONBLUR        0\r
914         *PROP_CASTSHADOW        1\r
915         *PROP_RECVSHADOW        1\r
916         *MATERIAL_REF   9\r
917 }\r
918 *GEOMOBJECT     {\r
919         *NODE_NAME      "mat9model0surf60"\r
920         *NODE_TM        {\r
921                 *NODE_NAME      "mat9model0surf60"\r
922                 *INHERIT_POS    0       0       0\r
923                 *INHERIT_ROT    0       0       0\r
924                 *INHERIT_SCL    0       0       0\r
925                 *TM_ROW0        1.0     0       0\r
926                 *TM_ROW1        0       1.0     0\r
927                 *TM_ROW2        0       0       1.0\r
928                 *TM_ROW3        0       0       0\r
929                 *TM_POS 0.000000        0.000000        0.000000\r
930         }\r
931         *MESH   {\r
932                 *TIMEVALUE      0\r
933                 *MESH_NUMVERTEX 6\r
934                 *MESH_NUMFACES  4\r
935                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
936                 *MESH_VERTEX_LIST       {\r
937                         *MESH_VERTEX    0       12.000000       -148.000000     316.000000\r
938                         *MESH_VERTEX    1       0.000000        -148.000000     320.000000\r
939                         *MESH_VERTEX    2       0.000000        -140.000000     320.000000\r
940                         *MESH_VERTEX    3       12.000000       -140.000000     316.000000\r
941                         *MESH_VERTEX    4       -12.000000      -148.000000     316.000000\r
942                         *MESH_VERTEX    5       -12.000000      -140.000000     316.000000\r
943                 }\r
944                 *MESH_NORMALS   {\r
945                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
946                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
947                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
948                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
949                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
950                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
951                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
952                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
953                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        0.707107\r
954                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
955                 }\r
956                 *MESH_FACE_LIST {\r
957                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
958                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
959                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
960                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
961                 }\r
962                 *MESH_NUMTVERTEX        6\r
963                 *MESH_TVERTLIST {\r
964                         *MESH_TVERT     0       0.125000        0.062500        1.000000\r
965                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
966                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
967                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
968                         *MESH_TVERT     4       0.375000        0.062500        1.000000\r
969                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
970                 }\r
971                 *MESH_NUMTVFACES        4\r
972                 *MESH_TFACELIST {\r
973                         *MESH_TFACE     0       0       2       1\r
974                         *MESH_TFACE     1       0       3       2\r
975                         *MESH_TFACE     2       2       4       1\r
976                         *MESH_TFACE     3       2       5       4\r
977                 }\r
978         }\r
979         *PROP_MOTIONBLUR        0\r
980         *PROP_CASTSHADOW        1\r
981         *PROP_RECVSHADOW        1\r
982         *MATERIAL_REF   9\r
983 }\r
984 *GEOMOBJECT     {\r
985         *NODE_NAME      "mat9model0surf61"\r
986         *NODE_TM        {\r
987                 *NODE_NAME      "mat9model0surf61"\r
988                 *INHERIT_POS    0       0       0\r
989                 *INHERIT_ROT    0       0       0\r
990                 *INHERIT_SCL    0       0       0\r
991                 *TM_ROW0        1.0     0       0\r
992                 *TM_ROW1        0       1.0     0\r
993                 *TM_ROW2        0       0       1.0\r
994                 *TM_ROW3        0       0       0\r
995                 *TM_POS 0.000000        0.000000        0.000000\r
996         }\r
997         *MESH   {\r
998                 *TIMEVALUE      0\r
999                 *MESH_NUMVERTEX 6\r
1000                 *MESH_NUMFACES  4\r
1001                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1002                 *MESH_VERTEX_LIST       {\r
1003                         *MESH_VERTEX    0       0.000000        -148.000000     288.000000\r
1004                         *MESH_VERTEX    1       0.000000        -140.000000     288.000000\r
1005                         *MESH_VERTEX    2       12.000000       -140.000000     292.000000\r
1006                         *MESH_VERTEX    3       12.000000       -148.000000     292.000000\r
1007                         *MESH_VERTEX    4       -12.000000      -140.000000     292.000000\r
1008                         *MESH_VERTEX    5       -12.000000      -148.000000     292.000000\r
1009                 }\r
1010                 *MESH_NORMALS   {\r
1011                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1012                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1013                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1014                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1015                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1016                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1017                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
1018                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
1019                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        0.707107\r
1020                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
1021                 }\r
1022                 *MESH_FACE_LIST {\r
1023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1024                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1025                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1026                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1027                 }\r
1028                 *MESH_NUMTVERTEX        6\r
1029                 *MESH_TVERTLIST {\r
1030                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
1031                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
1032                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
1033                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
1034                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
1035                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1036                 }\r
1037                 *MESH_NUMTVFACES        4\r
1038                 *MESH_TFACELIST {\r
1039                         *MESH_TFACE     0       0       2       1\r
1040                         *MESH_TFACE     1       0       3       2\r
1041                         *MESH_TFACE     2       4       0       1\r
1042                         *MESH_TFACE     3       4       5       0\r
1043                 }\r
1044         }\r
1045         *PROP_MOTIONBLUR        0\r
1046         *PROP_CASTSHADOW        1\r
1047         *PROP_RECVSHADOW        1\r
1048         *MATERIAL_REF   9\r
1049 }\r
1050 *GEOMOBJECT     {\r
1051         *NODE_NAME      "mat9model0surf62"\r
1052         *NODE_TM        {\r
1053                 *NODE_NAME      "mat9model0surf62"\r
1054                 *INHERIT_POS    0       0       0\r
1055                 *INHERIT_ROT    0       0       0\r
1056                 *INHERIT_SCL    0       0       0\r
1057                 *TM_ROW0        1.0     0       0\r
1058                 *TM_ROW1        0       1.0     0\r
1059                 *TM_ROW2        0       0       1.0\r
1060                 *TM_ROW3        0       0       0\r
1061                 *TM_POS 0.000000        0.000000        0.000000\r
1062         }\r
1063         *MESH   {\r
1064                 *TIMEVALUE      0\r
1065                 *MESH_NUMVERTEX 6\r
1066                 *MESH_NUMFACES  4\r
1067                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1068                 *MESH_VERTEX_LIST       {\r
1069                         *MESH_VERTEX    0       0.000000        -140.000000     288.000000\r
1070                         *MESH_VERTEX    1       0.000000        -148.000000     288.000000\r
1071                         *MESH_VERTEX    2       12.000000       -148.000000     292.000000\r
1072                         *MESH_VERTEX    3       12.000000       -140.000000     292.000000\r
1073                         *MESH_VERTEX    4       -12.000000      -148.000000     292.000000\r
1074                         *MESH_VERTEX    5       -12.000000      -140.000000     292.000000\r
1075                 }\r
1076                 *MESH_NORMALS   {\r
1077                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1078                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1079                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1080                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1081                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1082                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1083                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
1084                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
1085                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1086                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
1087                 }\r
1088                 *MESH_FACE_LIST {\r
1089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1090                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1091                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1092                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1093                 }\r
1094                 *MESH_NUMTVERTEX        6\r
1095                 *MESH_TVERTLIST {\r
1096                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
1097                         *MESH_TVERT     1       0.750000        0.062500        1.000000\r
1098                         *MESH_TVERT     2       0.875000        0.062500        1.000000\r
1099                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
1100                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
1101                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1102                 }\r
1103                 *MESH_NUMTVFACES        4\r
1104                 *MESH_TFACELIST {\r
1105                         *MESH_TFACE     0       0       2       1\r
1106                         *MESH_TFACE     1       0       3       2\r
1107                         *MESH_TFACE     2       4       0       1\r
1108                         *MESH_TFACE     3       4       5       0\r
1109                 }\r
1110         }\r
1111         *PROP_MOTIONBLUR        0\r
1112         *PROP_CASTSHADOW        1\r
1113         *PROP_RECVSHADOW        1\r
1114         *MATERIAL_REF   9\r
1115 }\r
1116 *GEOMOBJECT     {\r
1117         *NODE_NAME      "mat9model0surf63"\r
1118         *NODE_TM        {\r
1119                 *NODE_NAME      "mat9model0surf63"\r
1120                 *INHERIT_POS    0       0       0\r
1121                 *INHERIT_ROT    0       0       0\r
1122                 *INHERIT_SCL    0       0       0\r
1123                 *TM_ROW0        1.0     0       0\r
1124                 *TM_ROW1        0       1.0     0\r
1125                 *TM_ROW2        0       0       1.0\r
1126                 *TM_ROW3        0       0       0\r
1127                 *TM_POS 0.000000        0.000000        0.000000\r
1128         }\r
1129         *MESH   {\r
1130                 *TIMEVALUE      0\r
1131                 *MESH_NUMVERTEX 6\r
1132                 *MESH_NUMFACES  2\r
1133                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1134                 *MESH_VERTEX_LIST       {\r
1135                         *MESH_VERTEX    0       0.000000        -148.000000     288.000000\r
1136                         *MESH_VERTEX    1       6.000000        -144.000000     290.000000\r
1137                         *MESH_VERTEX    2       4.000000        -144.000000     280.000000\r
1138                         *MESH_VERTEX    3       -4.000000       -144.000000     280.000000\r
1139                         *MESH_VERTEX    4       -6.000000       -144.000000     290.000000\r
1140                         *MESH_VERTEX    5       0.000000        -148.000000     288.000000\r
1141                 }\r
1142                 *MESH_NORMALS   {\r
1143                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1144                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1145                         *MESH_VERTEXNORMAL      0       0.000000        -0.995374       -0.096073\r
1146                         *MESH_VERTEXNORMAL      1       0.975469        0.000000        -0.220139\r
1147                         *MESH_VERTEXNORMAL      2       0.999150        0.000000        -0.041221\r
1148                         *MESH_VERTEXNORMAL      3       -0.999150       -0.000000       -0.041221\r
1149                         *MESH_VERTEXNORMAL      4       -0.975469       0.000000        -0.220139\r
1150                         *MESH_VERTEXNORMAL      5       0.000000        -0.995374       -0.096073\r
1151                 }\r
1152                 *MESH_FACE_LIST {\r
1153                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1154                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1155                 }\r
1156                 *MESH_NUMTVERTEX        6\r
1157                 *MESH_TVERTLIST {\r
1158                         *MESH_TVERT     0       0.000000        0.312500        1.000000\r
1159                         *MESH_TVERT     1       0.058463        0.312500        1.000000\r
1160                         *MESH_TVERT     2       0.058463        0.250000        1.000000\r
1161                         *MESH_TVERT     3       0.175390        0.250000        1.000000\r
1162                         *MESH_TVERT     4       0.175390        0.312500        1.000000\r
1163                         *MESH_TVERT     5       0.233854        0.312500        1.000000\r
1164                 }\r
1165                 *MESH_NUMTVFACES        2\r
1166                 *MESH_TFACELIST {\r
1167                         *MESH_TFACE     0       0       2       1\r
1168                         *MESH_TFACE     1       3       5       4\r
1169                 }\r
1170         }\r
1171         *PROP_MOTIONBLUR        0\r
1172         *PROP_CASTSHADOW        1\r
1173         *PROP_RECVSHADOW        1\r
1174         *MATERIAL_REF   9\r
1175 }\r
1176 *GEOMOBJECT     {\r
1177         *NODE_NAME      "mat9model0surf64"\r
1178         *NODE_TM        {\r
1179                 *NODE_NAME      "mat9model0surf64"\r
1180                 *INHERIT_POS    0       0       0\r
1181                 *INHERIT_ROT    0       0       0\r
1182                 *INHERIT_SCL    0       0       0\r
1183                 *TM_ROW0        1.0     0       0\r
1184                 *TM_ROW1        0       1.0     0\r
1185                 *TM_ROW2        0       0       1.0\r
1186                 *TM_ROW3        0       0       0\r
1187                 *TM_POS 0.000000        0.000000        0.000000\r
1188         }\r
1189         *MESH   {\r
1190                 *TIMEVALUE      0\r
1191                 *MESH_NUMVERTEX 8\r
1192                 *MESH_NUMFACES  6\r
1193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1194                 *MESH_VERTEX_LIST       {\r
1195                         *MESH_VERTEX    0       0.000000        -140.000000     288.000000\r
1196                         *MESH_VERTEX    1       -4.000000       -144.000000     280.000000\r
1197                         *MESH_VERTEX    2       0.000000        -140.000000     280.000000\r
1198                         *MESH_VERTEX    3       0.000000        -139.000000     277.000000\r
1199                         *MESH_VERTEX    4       -4.000000       -142.000000     274.000000\r
1200                         *MESH_VERTEX    5       0.000000        -145.000000     271.000000\r
1201                         *MESH_VERTEX    6       0.000000        -148.000000     280.000000\r
1202                         *MESH_VERTEX    7       0.000000        -148.000000     288.000000\r
1203                 }\r
1204                 *MESH_NORMALS   {\r
1205                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1206                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
1207                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1208                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
1209                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
1210                         *MESH_FACENORMAL        5       -0.577350       0.000000        -0.816497\r
1211                         *MESH_VERTEXNORMAL      0       0.000000        0.995374        -0.096073\r
1212                         *MESH_VERTEXNORMAL      1       -0.999150       -0.000000       -0.041221\r
1213                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1214                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
1215                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1216                         *MESH_VERTEXNORMAL      5       -0.000000       -0.707107       -0.707107\r
1217                         *MESH_VERTEXNORMAL      6       -0.000000       -1.000000       0.000000\r
1218                         *MESH_VERTEXNORMAL      7       0.000000        -0.995374       -0.096073\r
1219                 }\r
1220                 *MESH_FACE_LIST {\r
1221                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1222                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1223                         *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1224                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1225                         *MESH_FACE      4       A:      1       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1226                         *MESH_FACE      5       A:      1       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1227                 }\r
1228                 *MESH_NUMTVERTEX        8\r
1229                 *MESH_TVERTLIST {\r
1230                         *MESH_TVERT     0       0.116927        0.312500        1.000000\r
1231                         *MESH_TVERT     1       0.175390        0.250000        1.000000\r
1232                         *MESH_TVERT     2       0.116927        0.250000        1.000000\r
1233                         *MESH_TVERT     3       0.116927        0.156250        1.000000\r
1234                         *MESH_TVERT     4       0.175390        0.156250        1.000000\r
1235                         *MESH_TVERT     5       0.233854        0.156250        1.000000\r
1236                         *MESH_TVERT     6       0.233854        0.250000        1.000000\r
1237                         *MESH_TVERT     7       0.233854        0.312500        1.000000\r
1238                 }\r
1239                 *MESH_NUMTVFACES        6\r
1240                 *MESH_TFACELIST {\r
1241                         *MESH_TFACE     0       1       2       3\r
1242                         *MESH_TFACE     1       1       3       4\r
1243                         *MESH_TFACE     2       1       4       5\r
1244                         *MESH_TFACE     3       0       2       1\r
1245                         *MESH_TFACE     4       1       5       6\r
1246                         *MESH_TFACE     5       1       6       7\r
1247                 }\r
1248         }\r
1249         *PROP_MOTIONBLUR        0\r
1250         *PROP_CASTSHADOW        1\r
1251         *PROP_RECVSHADOW        1\r
1252         *MATERIAL_REF   9\r
1253 }\r
1254 *GEOMOBJECT     {\r
1255         *NODE_NAME      "mat9model0surf65"\r
1256         *NODE_TM        {\r
1257                 *NODE_NAME      "mat9model0surf65"\r
1258                 *INHERIT_POS    0       0       0\r
1259                 *INHERIT_ROT    0       0       0\r
1260                 *INHERIT_SCL    0       0       0\r
1261                 *TM_ROW0        1.0     0       0\r
1262                 *TM_ROW1        0       1.0     0\r
1263                 *TM_ROW2        0       0       1.0\r
1264                 *TM_ROW3        0       0       0\r
1265                 *TM_POS 0.000000        0.000000        0.000000\r
1266         }\r
1267         *MESH   {\r
1268                 *TIMEVALUE      0\r
1269                 *MESH_NUMVERTEX 6\r
1270                 *MESH_NUMFACES  4\r
1271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1272                 *MESH_VERTEX_LIST       {\r
1273                         *MESH_VERTEX    0       -12.000000      -140.000000     316.000000\r
1274                         *MESH_VERTEX    1       -16.000000      -140.000000     304.000000\r
1275                         *MESH_VERTEX    2       -16.000000      -148.000000     304.000000\r
1276                         *MESH_VERTEX    3       -12.000000      -148.000000     316.000000\r
1277                         *MESH_VERTEX    4       -12.000000      -140.000000     292.000000\r
1278                         *MESH_VERTEX    5       -12.000000      -148.000000     292.000000\r
1279                 }\r
1280                 *MESH_NORMALS   {\r
1281                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1282                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1283                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
1284                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
1285                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
1286                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1287                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1288                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
1289                         *MESH_VERTEXNORMAL      4       0.707107        0.000000        0.707107\r
1290                         *MESH_VERTEXNORMAL      5       0.707107        0.000000        0.707107\r
1291                 }\r
1292                 *MESH_FACE_LIST {\r
1293                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1294                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1295                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1296                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1297                 }\r
1298                 *MESH_NUMTVERTEX        6\r
1299                 *MESH_TVERTLIST {\r
1300                         *MESH_TVERT     0       0.375000        0.062500        1.000000\r
1301                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
1302                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1303                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
1304                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
1305                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1306                 }\r
1307                 *MESH_NUMTVFACES        4\r
1308                 *MESH_TFACELIST {\r
1309                         *MESH_TFACE     0       0       2       1\r
1310                         *MESH_TFACE     1       0       3       2\r
1311                         *MESH_TFACE     2       2       4       1\r
1312                         *MESH_TFACE     3       2       5       4\r
1313                 }\r
1314         }\r
1315         *PROP_MOTIONBLUR        0\r
1316         *PROP_CASTSHADOW        1\r
1317         *PROP_RECVSHADOW        1\r
1318         *MATERIAL_REF   9\r
1319 }\r
1320 *GEOMOBJECT     {\r
1321         *NODE_NAME      "mat9model0surf66"\r
1322         *NODE_TM        {\r
1323                 *NODE_NAME      "mat9model0surf66"\r
1324                 *INHERIT_POS    0       0       0\r
1325                 *INHERIT_ROT    0       0       0\r
1326                 *INHERIT_SCL    0       0       0\r
1327                 *TM_ROW0        1.0     0       0\r
1328                 *TM_ROW1        0       1.0     0\r
1329                 *TM_ROW2        0       0       1.0\r
1330                 *TM_ROW3        0       0       0\r
1331                 *TM_POS 0.000000        0.000000        0.000000\r
1332         }\r
1333         *MESH   {\r
1334                 *TIMEVALUE      0\r
1335                 *MESH_NUMVERTEX 6\r
1336                 *MESH_NUMFACES  4\r
1337                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1338                 *MESH_VERTEX_LIST       {\r
1339                         *MESH_VERTEX    0       -12.000000      -148.000000     316.000000\r
1340                         *MESH_VERTEX    1       -16.000000      -148.000000     304.000000\r
1341                         *MESH_VERTEX    2       -16.000000      -140.000000     304.000000\r
1342                         *MESH_VERTEX    3       -12.000000      -140.000000     316.000000\r
1343                         *MESH_VERTEX    4       -12.000000      -148.000000     292.000000\r
1344                         *MESH_VERTEX    5       -12.000000      -140.000000     292.000000\r
1345                 }\r
1346                 *MESH_NORMALS   {\r
1347                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1348                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1349                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
1350                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
1351                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
1352                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1353                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1354                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
1355                         *MESH_VERTEXNORMAL      4       -0.707107       0.000000        -0.707107\r
1356                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
1357                 }\r
1358                 *MESH_FACE_LIST {\r
1359                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1360                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1361                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1362                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1363                 }\r
1364                 *MESH_NUMTVERTEX        6\r
1365                 *MESH_TVERTLIST {\r
1366                         *MESH_TVERT     0       0.375000        0.062500        1.000000\r
1367                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
1368                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1369                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
1370                         *MESH_TVERT     4       0.625000        0.062500        1.000000\r
1371                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1372                 }\r
1373                 *MESH_NUMTVFACES        4\r
1374                 *MESH_TFACELIST {\r
1375                         *MESH_TFACE     0       0       2       1\r
1376                         *MESH_TFACE     1       0       3       2\r
1377                         *MESH_TFACE     2       2       4       1\r
1378                         *MESH_TFACE     3       2       5       4\r
1379                 }\r
1380         }\r
1381         *PROP_MOTIONBLUR        0\r
1382         *PROP_CASTSHADOW        1\r
1383         *PROP_RECVSHADOW        1\r
1384         *MATERIAL_REF   9\r
1385 }\r
1386 *GEOMOBJECT     {\r
1387         *NODE_NAME      "mat10model0surf67"\r
1388         *NODE_TM        {\r
1389                 *NODE_NAME      "mat10model0surf67"\r
1390                 *INHERIT_POS    0       0       0\r
1391                 *INHERIT_ROT    0       0       0\r
1392                 *INHERIT_SCL    0       0       0\r
1393                 *TM_ROW0        1.0     0       0\r
1394                 *TM_ROW1        0       1.0     0\r
1395                 *TM_ROW2        0       0       1.0\r
1396                 *TM_ROW3        0       0       0\r
1397                 *TM_POS 0.000000        0.000000        0.000000\r
1398         }\r
1399         *MESH   {\r
1400                 *TIMEVALUE      0\r
1401                 *MESH_NUMVERTEX 8\r
1402                 *MESH_NUMFACES  6\r
1403                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1404                 *MESH_VERTEX_LIST       {\r
1405                         *MESH_VERTEX    0       16.000000       -144.000000     304.000000\r
1406                         *MESH_VERTEX    1       12.000000       -144.000000     292.000000\r
1407                         *MESH_VERTEX    2       12.000000       -144.000000     316.000000\r
1408                         *MESH_VERTEX    3       0.000000        -144.000000     288.000000\r
1409                         *MESH_VERTEX    4       -12.000000      -144.000000     292.000000\r
1410                         *MESH_VERTEX    5       -12.000000      -144.000000     316.000000\r
1411                         *MESH_VERTEX    6       0.000000        -144.000000     320.000000\r
1412                         *MESH_VERTEX    7       -16.000000      -144.000000     304.000000\r
1413                 }\r
1414                 *MESH_NORMALS   {\r
1415                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1416                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
1417                         *MESH_FACENORMAL        2       -0.577350       0.000000        0.816497\r
1418                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1419                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
1420                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
1421                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1422                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1423                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1424                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1425                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1426                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1427                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1428                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1429                 }\r
1430                 *MESH_FACE_LIST {\r
1431                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1432                         *MESH_FACE      1       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1433                         *MESH_FACE      2       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1434                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1435                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1436                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1437                 }\r
1438                 *MESH_NUMTVERTEX        8\r
1439                 *MESH_TVERTLIST {\r
1440                         *MESH_TVERT     0       1.000000        0.500000        1.000000\r
1441                         *MESH_TVERT     1       0.875000        0.125000        1.000000\r
1442                         *MESH_TVERT     2       0.875000        0.875000        1.000000\r
1443                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1444                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
1445                         *MESH_TVERT     5       0.125000        0.875000        1.000000\r
1446                         *MESH_TVERT     6       0.500000        1.000000        1.000000\r
1447                         *MESH_TVERT     7       0.000000        0.500000        1.000000\r
1448                 }\r
1449                 *MESH_NUMTVFACES        6\r
1450                 *MESH_TFACELIST {\r
1451                         *MESH_TFACE     0       1       2       3\r
1452                         *MESH_TFACE     1       2       6       3\r
1453                         *MESH_TFACE     2       3       6       5\r
1454                         *MESH_TFACE     3       3       5       4\r
1455                         *MESH_TFACE     4       0       2       1\r
1456                         *MESH_TFACE     5       4       5       7\r
1457                 }\r
1458         }\r
1459         *PROP_MOTIONBLUR        0\r
1460         *PROP_CASTSHADOW        1\r
1461         *PROP_RECVSHADOW        1\r
1462         *MATERIAL_REF   10\r
1463 }\r
1464 *GEOMOBJECT     {\r
1465         *NODE_NAME      "mat11model0surf68"\r
1466         *NODE_TM        {\r
1467                 *NODE_NAME      "mat11model0surf68"\r
1468                 *INHERIT_POS    0       0       0\r
1469                 *INHERIT_ROT    0       0       0\r
1470                 *INHERIT_SCL    0       0       0\r
1471                 *TM_ROW0        1.0     0       0\r
1472                 *TM_ROW1        0       1.0     0\r
1473                 *TM_ROW2        0       0       1.0\r
1474                 *TM_ROW3        0       0       0\r
1475                 *TM_POS 0.000000        0.000000        0.000000\r
1476         }\r
1477         *MESH   {\r
1478                 *TIMEVALUE      0\r
1479                 *MESH_NUMVERTEX 4\r
1480                 *MESH_NUMFACES  2\r
1481                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1482                 *MESH_VERTEX_LIST       {\r
1483                         *MESH_VERTEX    0       160.000000      160.000000      0.000000\r
1484                         *MESH_VERTEX    1       160.000000      -160.000000     0.000000\r
1485                         *MESH_VERTEX    2       160.000000      -160.000000     16.000000\r
1486                         *MESH_VERTEX    3       160.000000      160.000000      16.000000\r
1487                 }\r
1488                 *MESH_NORMALS   {\r
1489                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1490                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1491                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1492                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1493                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1494                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1495                 }\r
1496                 *MESH_FACE_LIST {\r
1497                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1498                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1499                 }\r
1500                 *MESH_NUMTVERTEX        4\r
1501                 *MESH_TVERTLIST {\r
1502                         *MESH_TVERT     0       -0.750000       0.125000        1.000000\r
1503                         *MESH_TVERT     1       1.750000        0.125000        1.000000\r
1504                         *MESH_TVERT     2       1.750000        0.000000        1.000000\r
1505                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
1506                 }\r
1507                 *MESH_NUMTVFACES        2\r
1508                 *MESH_TFACELIST {\r
1509                         *MESH_TFACE     0       0       2       1\r
1510                         *MESH_TFACE     1       0       3       2\r
1511                 }\r
1512         }\r
1513         *PROP_MOTIONBLUR        0\r
1514         *PROP_CASTSHADOW        1\r
1515         *PROP_RECVSHADOW        1\r
1516         *MATERIAL_REF   11\r
1517 }\r
1518 *GEOMOBJECT     {\r
1519         *NODE_NAME      "mat11model0surf69"\r
1520         *NODE_TM        {\r
1521                 *NODE_NAME      "mat11model0surf69"\r
1522                 *INHERIT_POS    0       0       0\r
1523                 *INHERIT_ROT    0       0       0\r
1524                 *INHERIT_SCL    0       0       0\r
1525                 *TM_ROW0        1.0     0       0\r
1526                 *TM_ROW1        0       1.0     0\r
1527                 *TM_ROW2        0       0       1.0\r
1528                 *TM_ROW3        0       0       0\r
1529                 *TM_POS 0.000000        0.000000        0.000000\r
1530         }\r
1531         *MESH   {\r
1532                 *TIMEVALUE      0\r
1533                 *MESH_NUMVERTEX 6\r
1534                 *MESH_NUMFACES  4\r
1535                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1536                 *MESH_VERTEX_LIST       {\r
1537                         *MESH_VERTEX    0       160.000000      156.000000      704.000000\r
1538                         *MESH_VERTEX    1       156.000000      160.000000      704.000000\r
1539                         *MESH_VERTEX    2       156.000000      160.000000      16.000000\r
1540                         *MESH_VERTEX    3       160.000000      156.000000      16.000000\r
1541                         *MESH_VERTEX    4       146.000000      142.000000      16.000000\r
1542                         *MESH_VERTEX    5       146.000000      142.000000      704.000000\r
1543                 }\r
1544                 *MESH_NORMALS   {\r
1545                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1546                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1547                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1548                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1549                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1550                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1551                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1552                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1553                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1554                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1555                 }\r
1556                 *MESH_FACE_LIST {\r
1557                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1558                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                 }\r
1562                 *MESH_NUMTVERTEX        6\r
1563                 *MESH_TVERTLIST {\r
1564                         *MESH_TVERT     0       0.154680        3.375000        1.000000\r
1565                         *MESH_TVERT     1       0.198874        3.375000        1.000000\r
1566                         *MESH_TVERT     2       0.198874        -2.000000       1.000000\r
1567                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
1568                         *MESH_TVERT     4       0.000000        -2.000000       1.000000\r
1569                         *MESH_TVERT     5       0.000000        3.375000        1.000000\r
1570                 }\r
1571                 *MESH_NUMTVFACES        4\r
1572                 *MESH_TFACELIST {\r
1573                         *MESH_TFACE     0       0       2       1\r
1574                         *MESH_TFACE     1       0       3       2\r
1575                         *MESH_TFACE     2       4       3       0\r
1576                         *MESH_TFACE     3       4       0       5\r
1577                 }\r
1578         }\r
1579         *PROP_MOTIONBLUR        0\r
1580         *PROP_CASTSHADOW        1\r
1581         *PROP_RECVSHADOW        1\r
1582         *MATERIAL_REF   11\r
1583 }\r
1584 *GEOMOBJECT     {\r
1585         *NODE_NAME      "mat11model0surf70"\r
1586         *NODE_TM        {\r
1587                 *NODE_NAME      "mat11model0surf70"\r
1588                 *INHERIT_POS    0       0       0\r
1589                 *INHERIT_ROT    0       0       0\r
1590                 *INHERIT_SCL    0       0       0\r
1591                 *TM_ROW0        1.0     0       0\r
1592                 *TM_ROW1        0       1.0     0\r
1593                 *TM_ROW2        0       0       1.0\r
1594                 *TM_ROW3        0       0       0\r
1595                 *TM_POS 0.000000        0.000000        0.000000\r
1596         }\r
1597         *MESH   {\r
1598                 *TIMEVALUE      0\r
1599                 *MESH_NUMVERTEX 6\r
1600                 *MESH_NUMFACES  4\r
1601                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1602                 *MESH_VERTEX_LIST       {\r
1603                         *MESH_VERTEX    0       156.000000      -160.000000     704.000000\r
1604                         *MESH_VERTEX    1       160.000000      -156.000000     704.000000\r
1605                         *MESH_VERTEX    2       160.000000      -156.000000     16.000000\r
1606                         *MESH_VERTEX    3       156.000000      -160.000000     16.000000\r
1607                         *MESH_VERTEX    4       146.000000      -142.000000     704.000000\r
1608                         *MESH_VERTEX    5       146.000000      -142.000000     16.000000\r
1609                 }\r
1610                 *MESH_NORMALS   {\r
1611                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1612                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1613                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
1614                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
1615                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1616                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1617                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1618                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1619                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
1620                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
1621                 }\r
1622                 *MESH_FACE_LIST {\r
1623                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1624                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1625                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1626                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1627                 }\r
1628                 *MESH_NUMTVERTEX        6\r
1629                 *MESH_TVERTLIST {\r
1630                         *MESH_TVERT     0       0.154680        3.375000        1.000000\r
1631                         *MESH_TVERT     1       0.198874        3.375000        1.000000\r
1632                         *MESH_TVERT     2       0.198874        -2.000000       1.000000\r
1633                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
1634                         *MESH_TVERT     4       0.353553        3.375000        1.000000\r
1635                         *MESH_TVERT     5       0.353553        -2.000000       1.000000\r
1636                 }\r
1637                 *MESH_NUMTVFACES        4\r
1638                 *MESH_TFACELIST {\r
1639                         *MESH_TFACE     0       0       2       1\r
1640                         *MESH_TFACE     1       0       3       2\r
1641                         *MESH_TFACE     2       2       4       1\r
1642                         *MESH_TFACE     3       2       5       4\r
1643                 }\r
1644         }\r
1645         *PROP_MOTIONBLUR        0\r
1646         *PROP_CASTSHADOW        1\r
1647         *PROP_RECVSHADOW        1\r
1648         *MATERIAL_REF   11\r
1649 }\r
1650 *GEOMOBJECT     {\r
1651         *NODE_NAME      "mat11model0surf71"\r
1652         *NODE_TM        {\r
1653                 *NODE_NAME      "mat11model0surf71"\r
1654                 *INHERIT_POS    0       0       0\r
1655                 *INHERIT_ROT    0       0       0\r
1656                 *INHERIT_SCL    0       0       0\r
1657                 *TM_ROW0        1.0     0       0\r
1658                 *TM_ROW1        0       1.0     0\r
1659                 *TM_ROW2        0       0       1.0\r
1660                 *TM_ROW3        0       0       0\r
1661                 *TM_POS 0.000000        0.000000        0.000000\r
1662         }\r
1663         *MESH   {\r
1664                 *TIMEVALUE      0\r
1665                 *MESH_NUMVERTEX 6\r
1666                 *MESH_NUMFACES  4\r
1667                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1668                 *MESH_VERTEX_LIST       {\r
1669                         *MESH_VERTEX    0       156.000000      132.000000      704.000000\r
1670                         *MESH_VERTEX    1       156.000000      132.000000      15.999992\r
1671                         *MESH_VERTEX    2       152.000000      128.000000      15.999992\r
1672                         *MESH_VERTEX    3       152.000000      128.000000      704.000000\r
1673                         *MESH_VERTEX    4       146.000000      142.000000      15.999992\r
1674                         *MESH_VERTEX    5       146.000000      142.000000      704.000000\r
1675                 }\r
1676                 *MESH_NORMALS   {\r
1677                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1678                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1679                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
1680                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
1681                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1682                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1683                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1684                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1685                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
1686                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
1687                 }\r
1688                 *MESH_FACE_LIST {\r
1689                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1690                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1691                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1692                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1693                 }\r
1694                 *MESH_NUMTVERTEX        6\r
1695                 *MESH_TVERTLIST {\r
1696                         *MESH_TVERT     0       -2.000000       0.464039        1.000000\r
1697                         *MESH_TVERT     1       3.375000        0.464039        1.000000\r
1698                         *MESH_TVERT     2       3.375000        0.419845        1.000000\r
1699                         *MESH_TVERT     3       -2.000000       0.419845        1.000000\r
1700                         *MESH_TVERT     4       3.375000        0.574524        1.000000\r
1701                         *MESH_TVERT     5       -2.000000       0.574524        1.000000\r
1702                 }\r
1703                 *MESH_NUMTVFACES        4\r
1704                 *MESH_TFACELIST {\r
1705                         *MESH_TFACE     0       0       2       1\r
1706                         *MESH_TFACE     1       0       3       2\r
1707                         *MESH_TFACE     2       0       1       4\r
1708                         *MESH_TFACE     3       0       4       5\r
1709                 }\r
1710         }\r
1711         *PROP_MOTIONBLUR        0\r
1712         *PROP_CASTSHADOW        1\r
1713         *PROP_RECVSHADOW        1\r
1714         *MATERIAL_REF   11\r
1715 }\r
1716 *GEOMOBJECT     {\r
1717         *NODE_NAME      "mat11model0surf72"\r
1718         *NODE_TM        {\r
1719                 *NODE_NAME      "mat11model0surf72"\r
1720                 *INHERIT_POS    0       0       0\r
1721                 *INHERIT_ROT    0       0       0\r
1722                 *INHERIT_SCL    0       0       0\r
1723                 *TM_ROW0        1.0     0       0\r
1724                 *TM_ROW1        0       1.0     0\r
1725                 *TM_ROW2        0       0       1.0\r
1726                 *TM_ROW3        0       0       0\r
1727                 *TM_POS 0.000000        0.000000        0.000000\r
1728         }\r
1729         *MESH   {\r
1730                 *TIMEVALUE      0\r
1731                 *MESH_NUMVERTEX 6\r
1732                 *MESH_NUMFACES  4\r
1733                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1734                 *MESH_VERTEX_LIST       {\r
1735                         *MESH_VERTEX    0       152.000000      -128.000000     704.000000\r
1736                         *MESH_VERTEX    1       152.000000      -128.000000     15.999992\r
1737                         *MESH_VERTEX    2       156.000000      -132.000000     15.999992\r
1738                         *MESH_VERTEX    3       156.000000      -132.000000     704.000000\r
1739                         *MESH_VERTEX    4       146.000000      -142.000000     704.000000\r
1740                         *MESH_VERTEX    5       146.000000      -142.000000     15.999992\r
1741                 }\r
1742                 *MESH_NORMALS   {\r
1743                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1744                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1745                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
1746                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
1747                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1748                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1749                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1750                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1751                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1752                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1753                 }\r
1754                 *MESH_FACE_LIST {\r
1755                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1756                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1757                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1758                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1759                 }\r
1760                 *MESH_NUMTVERTEX        6\r
1761                 *MESH_TVERTLIST {\r
1762                         *MESH_TVERT     0       -2.000000       0.154680        1.000000\r
1763                         *MESH_TVERT     1       3.375000        0.154680        1.000000\r
1764                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
1765                         *MESH_TVERT     3       -2.000000       0.110485        1.000000\r
1766                         *MESH_TVERT     4       -2.000000       0.000000        1.000000\r
1767                         *MESH_TVERT     5       3.375000        0.000000        1.000000\r
1768                 }\r
1769                 *MESH_NUMTVFACES        4\r
1770                 *MESH_TFACELIST {\r
1771                         *MESH_TFACE     0       0       2       1\r
1772                         *MESH_TFACE     1       0       3       2\r
1773                         *MESH_TFACE     2       4       2       3\r
1774                         *MESH_TFACE     3       4       5       2\r
1775                 }\r
1776         }\r
1777         *PROP_MOTIONBLUR        0\r
1778         *PROP_CASTSHADOW        1\r
1779         *PROP_RECVSHADOW        1\r
1780         *MATERIAL_REF   11\r
1781 }\r
1782 *GEOMOBJECT     {\r
1783         *NODE_NAME      "mat11model0surf73"\r
1784         *NODE_TM        {\r
1785                 *NODE_NAME      "mat11model0surf73"\r
1786                 *INHERIT_POS    0       0       0\r
1787                 *INHERIT_ROT    0       0       0\r
1788                 *INHERIT_SCL    0       0       0\r
1789                 *TM_ROW0        1.0     0       0\r
1790                 *TM_ROW1        0       1.0     0\r
1791                 *TM_ROW2        0       0       1.0\r
1792                 *TM_ROW3        0       0       0\r
1793                 *TM_POS 0.000000        0.000000        0.000000\r
1794         }\r
1795         *MESH   {\r
1796                 *TIMEVALUE      0\r
1797                 *MESH_NUMVERTEX 4\r
1798                 *MESH_NUMFACES  2\r
1799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1800                 *MESH_VERTEX_LIST       {\r
1801                         *MESH_VERTEX    0       146.000000      142.000000      704.000000\r
1802                         *MESH_VERTEX    1       156.000000      160.000000      704.000000\r
1803                         *MESH_VERTEX    2       160.000000      156.000000      704.000000\r
1804                         *MESH_VERTEX    3       142.000000      146.000000      704.000000\r
1805                 }\r
1806                 *MESH_NORMALS   {\r
1807                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1808                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
1809                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1810                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1811                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1812                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1813                 }\r
1814                 *MESH_FACE_LIST {\r
1815                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1816                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1817                 }\r
1818                 *MESH_NUMTVERTEX        4\r
1819                 *MESH_TVERTLIST {\r
1820                         *MESH_TVERT     0       0.140625        0.109375        1.000000\r
1821                         *MESH_TVERT     1       0.218750        0.250000        1.000000\r
1822                         *MESH_TVERT     2       0.250000        0.218750        1.000000\r
1823                         *MESH_TVERT     3       0.109375        0.140625        1.000000\r
1824                 }\r
1825                 *MESH_NUMTVFACES        2\r
1826                 *MESH_TFACELIST {\r
1827                         *MESH_TFACE     0       0       2       1\r
1828                         *MESH_TFACE     1       0       1       3\r
1829                 }\r
1830         }\r
1831         *PROP_MOTIONBLUR        0\r
1832         *PROP_CASTSHADOW        1\r
1833         *PROP_RECVSHADOW        1\r
1834         *MATERIAL_REF   11\r
1835 }\r
1836 *GEOMOBJECT     {\r
1837         *NODE_NAME      "mat11model0surf74"\r
1838         *NODE_TM        {\r
1839                 *NODE_NAME      "mat11model0surf74"\r
1840                 *INHERIT_POS    0       0       0\r
1841                 *INHERIT_ROT    0       0       0\r
1842                 *INHERIT_SCL    0       0       0\r
1843                 *TM_ROW0        1.0     0       0\r
1844                 *TM_ROW1        0       1.0     0\r
1845                 *TM_ROW2        0       0       1.0\r
1846                 *TM_ROW3        0       0       0\r
1847                 *TM_POS 0.000000        0.000000        0.000000\r
1848         }\r
1849         *MESH   {\r
1850                 *TIMEVALUE      0\r
1851                 *MESH_NUMVERTEX 4\r
1852                 *MESH_NUMFACES  2\r
1853                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1854                 *MESH_VERTEX_LIST       {\r
1855                         *MESH_VERTEX    0       156.000000      160.000000      16.000000\r
1856                         *MESH_VERTEX    1       156.000000      160.000000      704.000000\r
1857                         *MESH_VERTEX    2       142.000000      146.000000      704.000000\r
1858                         *MESH_VERTEX    3       142.000000      146.000000      16.000000\r
1859                 }\r
1860                 *MESH_NORMALS   {\r
1861                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1862                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1863                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1864                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1865                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
1866                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1867                 }\r
1868                 *MESH_FACE_LIST {\r
1869                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1870                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1871                 }\r
1872                 *MESH_NUMTVERTEX        4\r
1873                 *MESH_TVERTLIST {\r
1874                         *MESH_TVERT     0       0.198874        -2.000000       1.000000\r
1875                         *MESH_TVERT     1       0.198874        3.375000        1.000000\r
1876                         *MESH_TVERT     2       0.353553        3.375000        1.000000\r
1877                         *MESH_TVERT     3       0.353553        -2.000000       1.000000\r
1878                 }\r
1879                 *MESH_NUMTVFACES        2\r
1880                 *MESH_TFACELIST {\r
1881                         *MESH_TFACE     0       0       2       1\r
1882                         *MESH_TFACE     1       0       3       2\r
1883                 }\r
1884         }\r
1885         *PROP_MOTIONBLUR        0\r
1886         *PROP_CASTSHADOW        1\r
1887         *PROP_RECVSHADOW        1\r
1888         *MATERIAL_REF   11\r
1889 }\r
1890 *GEOMOBJECT     {\r
1891         *NODE_NAME      "mat11model0surf75"\r
1892         *NODE_TM        {\r
1893                 *NODE_NAME      "mat11model0surf75"\r
1894                 *INHERIT_POS    0       0       0\r
1895                 *INHERIT_ROT    0       0       0\r
1896                 *INHERIT_SCL    0       0       0\r
1897                 *TM_ROW0        1.0     0       0\r
1898                 *TM_ROW1        0       1.0     0\r
1899                 *TM_ROW2        0       0       1.0\r
1900                 *TM_ROW3        0       0       0\r
1901                 *TM_POS 0.000000        0.000000        0.000000\r
1902         }\r
1903         *MESH   {\r
1904                 *TIMEVALUE      0\r
1905                 *MESH_NUMVERTEX 4\r
1906                 *MESH_NUMFACES  2\r
1907                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1908                 *MESH_VERTEX_LIST       {\r
1909                         *MESH_VERTEX    0       142.000000      -146.000000     704.000000\r
1910                         *MESH_VERTEX    1       146.000000      -142.000000     704.000000\r
1911                         *MESH_VERTEX    2       160.000000      -156.000000     704.000000\r
1912                         *MESH_VERTEX    3       156.000000      -160.000000     704.000000\r
1913                 }\r
1914                 *MESH_NORMALS   {\r
1915                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1916                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1917                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1918                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1919                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1920                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1921                 }\r
1922                 *MESH_FACE_LIST {\r
1923                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1924                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1925                 }\r
1926                 *MESH_NUMTVERTEX        4\r
1927                 *MESH_TVERTLIST {\r
1928                         *MESH_TVERT     0       0.109375        0.859375        1.000000\r
1929                         *MESH_TVERT     1       0.140625        0.890625        1.000000\r
1930                         *MESH_TVERT     2       0.250000        0.781250        1.000000\r
1931                         *MESH_TVERT     3       0.218750        0.750000        1.000000\r
1932                 }\r
1933                 *MESH_NUMTVFACES        2\r
1934                 *MESH_TFACELIST {\r
1935                         *MESH_TFACE     0       0       2       1\r
1936                         *MESH_TFACE     1       0       3       2\r
1937                 }\r
1938         }\r
1939         *PROP_MOTIONBLUR        0\r
1940         *PROP_CASTSHADOW        1\r
1941         *PROP_RECVSHADOW        1\r
1942         *MATERIAL_REF   11\r
1943 }\r
1944 *GEOMOBJECT     {\r
1945         *NODE_NAME      "mat11model0surf76"\r
1946         *NODE_TM        {\r
1947                 *NODE_NAME      "mat11model0surf76"\r
1948                 *INHERIT_POS    0       0       0\r
1949                 *INHERIT_ROT    0       0       0\r
1950                 *INHERIT_SCL    0       0       0\r
1951                 *TM_ROW0        1.0     0       0\r
1952                 *TM_ROW1        0       1.0     0\r
1953                 *TM_ROW2        0       0       1.0\r
1954                 *TM_ROW3        0       0       0\r
1955                 *TM_POS 0.000000        0.000000        0.000000\r
1956         }\r
1957         *MESH   {\r
1958                 *TIMEVALUE      0\r
1959                 *MESH_NUMVERTEX 4\r
1960                 *MESH_NUMFACES  2\r
1961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1962                 *MESH_VERTEX_LIST       {\r
1963                         *MESH_VERTEX    0       142.000000      -146.000000     16.000000\r
1964                         *MESH_VERTEX    1       142.000000      -146.000000     704.000000\r
1965                         *MESH_VERTEX    2       156.000000      -160.000000     704.000000\r
1966                         *MESH_VERTEX    3       156.000000      -160.000000     16.000000\r
1967                 }\r
1968                 *MESH_NORMALS   {\r
1969                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
1970                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
1971                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
1972                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
1973                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1974                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1975                 }\r
1976                 *MESH_FACE_LIST {\r
1977                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1978                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1979                 }\r
1980                 *MESH_NUMTVERTEX        4\r
1981                 *MESH_TVERTLIST {\r
1982                         *MESH_TVERT     0       0.000000        -2.000000       1.000000\r
1983                         *MESH_TVERT     1       0.000000        3.375000        1.000000\r
1984                         *MESH_TVERT     2       0.154680        3.375000        1.000000\r
1985                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
1986                 }\r
1987                 *MESH_NUMTVFACES        2\r
1988                 *MESH_TFACELIST {\r
1989                         *MESH_TFACE     0       0       2       1\r
1990                         *MESH_TFACE     1       0       3       2\r
1991                 }\r
1992         }\r
1993         *PROP_MOTIONBLUR        0\r
1994         *PROP_CASTSHADOW        1\r
1995         *PROP_RECVSHADOW        1\r
1996         *MATERIAL_REF   11\r
1997 }\r
1998 *GEOMOBJECT     {\r
1999         *NODE_NAME      "mat11model0surf77"\r
2000         *NODE_TM        {\r
2001                 *NODE_NAME      "mat11model0surf77"\r
2002                 *INHERIT_POS    0       0       0\r
2003                 *INHERIT_ROT    0       0       0\r
2004                 *INHERIT_SCL    0       0       0\r
2005                 *TM_ROW0        1.0     0       0\r
2006                 *TM_ROW1        0       1.0     0\r
2007                 *TM_ROW2        0       0       1.0\r
2008                 *TM_ROW3        0       0       0\r
2009                 *TM_POS 0.000000        0.000000        0.000000\r
2010         }\r
2011         *MESH   {\r
2012                 *TIMEVALUE      0\r
2013                 *MESH_NUMVERTEX 4\r
2014                 *MESH_NUMFACES  2\r
2015                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2016                 *MESH_VERTEX_LIST       {\r
2017                         *MESH_VERTEX    0       142.000000      146.000000      704.000000\r
2018                         *MESH_VERTEX    1       132.000000      156.000000      704.000000\r
2019                         *MESH_VERTEX    2       132.000000      156.000000      15.999992\r
2020                         *MESH_VERTEX    3       142.000000      146.000000      15.999992\r
2021                 }\r
2022                 *MESH_NORMALS   {\r
2023                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2024                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2025                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2026                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2027                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2028                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2029                 }\r
2030                 *MESH_FACE_LIST {\r
2031                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2032                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2033                 }\r
2034                 *MESH_NUMTVERTEX        4\r
2035                 *MESH_TVERTLIST {\r
2036                         *MESH_TVERT     0       -2.000000       0.000000        1.000000\r
2037                         *MESH_TVERT     1       -2.000000       0.110485        1.000000\r
2038                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
2039                         *MESH_TVERT     3       3.375000        0.000000        1.000000\r
2040                 }\r
2041                 *MESH_NUMTVFACES        2\r
2042                 *MESH_TFACELIST {\r
2043                         *MESH_TFACE     0       0       2       1\r
2044                         *MESH_TFACE     1       0       3       2\r
2045                 }\r
2046         }\r
2047         *PROP_MOTIONBLUR        0\r
2048         *PROP_CASTSHADOW        1\r
2049         *PROP_RECVSHADOW        1\r
2050         *MATERIAL_REF   11\r
2051 }\r
2052 *GEOMOBJECT     {\r
2053         *NODE_NAME      "mat11model0surf78"\r
2054         *NODE_TM        {\r
2055                 *NODE_NAME      "mat11model0surf78"\r
2056                 *INHERIT_POS    0       0       0\r
2057                 *INHERIT_ROT    0       0       0\r
2058                 *INHERIT_SCL    0       0       0\r
2059                 *TM_ROW0        1.0     0       0\r
2060                 *TM_ROW1        0       1.0     0\r
2061                 *TM_ROW2        0       0       1.0\r
2062                 *TM_ROW3        0       0       0\r
2063                 *TM_POS 0.000000        0.000000        0.000000\r
2064         }\r
2065         *MESH   {\r
2066                 *TIMEVALUE      0\r
2067                 *MESH_NUMVERTEX 4\r
2068                 *MESH_NUMFACES  2\r
2069                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2070                 *MESH_VERTEX_LIST       {\r
2071                         *MESH_VERTEX    0       152.000000      128.000000      704.000000\r
2072                         *MESH_VERTEX    1       132.000000      156.000000      704.000000\r
2073                         *MESH_VERTEX    2       156.000000      132.000000      704.000000\r
2074                         *MESH_VERTEX    3       128.000000      152.000000      704.000000\r
2075                 }\r
2076                 *MESH_NORMALS   {\r
2077                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2078                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
2079                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2080                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2081                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2082                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2083                 }\r
2084                 *MESH_FACE_LIST {\r
2085                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2086                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2087                 }\r
2088                 *MESH_NUMTVERTEX        4\r
2089                 *MESH_TVERTLIST {\r
2090                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
2091                         *MESH_TVERT     1       0.031250        0.218750        1.000000\r
2092                         *MESH_TVERT     2       0.218750        0.031250        1.000000\r
2093                         *MESH_TVERT     3       0.000000        0.187500        1.000000\r
2094                 }\r
2095                 *MESH_NUMTVFACES        2\r
2096                 *MESH_TFACELIST {\r
2097                         *MESH_TFACE     0       0       2       1\r
2098                         *MESH_TFACE     1       0       1       3\r
2099                 }\r
2100         }\r
2101         *PROP_MOTIONBLUR        0\r
2102         *PROP_CASTSHADOW        1\r
2103         *PROP_RECVSHADOW        1\r
2104         *MATERIAL_REF   11\r
2105 }\r
2106 *GEOMOBJECT     {\r
2107         *NODE_NAME      "mat11model0surf79"\r
2108         *NODE_TM        {\r
2109                 *NODE_NAME      "mat11model0surf79"\r
2110                 *INHERIT_POS    0       0       0\r
2111                 *INHERIT_ROT    0       0       0\r
2112                 *INHERIT_SCL    0       0       0\r
2113                 *TM_ROW0        1.0     0       0\r
2114                 *TM_ROW1        0       1.0     0\r
2115                 *TM_ROW2        0       0       1.0\r
2116                 *TM_ROW3        0       0       0\r
2117                 *TM_POS 0.000000        0.000000        0.000000\r
2118         }\r
2119         *MESH   {\r
2120                 *TIMEVALUE      0\r
2121                 *MESH_NUMVERTEX 4\r
2122                 *MESH_NUMFACES  2\r
2123                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2124                 *MESH_VERTEX_LIST       {\r
2125                         *MESH_VERTEX    0       132.000000      -156.000000     704.000000\r
2126                         *MESH_VERTEX    1       142.000000      -146.000000     704.000000\r
2127                         *MESH_VERTEX    2       142.000000      -146.000000     15.999992\r
2128                         *MESH_VERTEX    3       132.000000      -156.000000     15.999992\r
2129                 }\r
2130                 *MESH_NORMALS   {\r
2131                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2132                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2133                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2134                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2135                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2136                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2137                 }\r
2138                 *MESH_FACE_LIST {\r
2139                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2140                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2141                 }\r
2142                 *MESH_NUMTVERTEX        4\r
2143                 *MESH_TVERTLIST {\r
2144                         *MESH_TVERT     0       -2.000000       0.464039        1.000000\r
2145                         *MESH_TVERT     1       -2.000000       0.574524        1.000000\r
2146                         *MESH_TVERT     2       3.375000        0.574524        1.000000\r
2147                         *MESH_TVERT     3       3.375000        0.464039        1.000000\r
2148                 }\r
2149                 *MESH_NUMTVFACES        2\r
2150                 *MESH_TFACELIST {\r
2151                         *MESH_TFACE     0       0       2       1\r
2152                         *MESH_TFACE     1       0       3       2\r
2153                 }\r
2154         }\r
2155         *PROP_MOTIONBLUR        0\r
2156         *PROP_CASTSHADOW        1\r
2157         *PROP_RECVSHADOW        1\r
2158         *MATERIAL_REF   11\r
2159 }\r
2160 *GEOMOBJECT     {\r
2161         *NODE_NAME      "mat11model0surf80"\r
2162         *NODE_TM        {\r
2163                 *NODE_NAME      "mat11model0surf80"\r
2164                 *INHERIT_POS    0       0       0\r
2165                 *INHERIT_ROT    0       0       0\r
2166                 *INHERIT_SCL    0       0       0\r
2167                 *TM_ROW0        1.0     0       0\r
2168                 *TM_ROW1        0       1.0     0\r
2169                 *TM_ROW2        0       0       1.0\r
2170                 *TM_ROW3        0       0       0\r
2171                 *TM_POS 0.000000        0.000000        0.000000\r
2172         }\r
2173         *MESH   {\r
2174                 *TIMEVALUE      0\r
2175                 *MESH_NUMVERTEX 6\r
2176                 *MESH_NUMFACES  4\r
2177                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2178                 *MESH_VERTEX_LIST       {\r
2179                         *MESH_VERTEX    0       128.000000      152.000000      704.000000\r
2180                         *MESH_VERTEX    1       128.000000      152.000000      15.999992\r
2181                         *MESH_VERTEX    2       132.000000      156.000000      15.999992\r
2182                         *MESH_VERTEX    3       132.000000      156.000000      704.000000\r
2183                         *MESH_VERTEX    4       152.000000      128.000000      15.999992\r
2184                         *MESH_VERTEX    5       152.000000      128.000000      704.000000\r
2185                 }\r
2186                 *MESH_NORMALS   {\r
2187                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2188                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2189                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
2190                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
2191                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2192                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2193                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2194                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2195                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2196                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2197                 }\r
2198                 *MESH_FACE_LIST {\r
2199                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2200                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2201                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2202                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2203                 }\r
2204                 *MESH_NUMTVERTEX        6\r
2205                 *MESH_TVERTLIST {\r
2206                         *MESH_TVERT     0       -2.000000       0.154680        1.000000\r
2207                         *MESH_TVERT     1       3.375000        0.154680        1.000000\r
2208                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
2209                         *MESH_TVERT     3       -2.000000       0.110485        1.000000\r
2210                         *MESH_TVERT     4       3.375000        0.419845        1.000000\r
2211                         *MESH_TVERT     5       -2.000000       0.419845        1.000000\r
2212                 }\r
2213                 *MESH_NUMTVFACES        4\r
2214                 *MESH_TFACELIST {\r
2215                         *MESH_TFACE     0       0       2       1\r
2216                         *MESH_TFACE     1       0       3       2\r
2217                         *MESH_TFACE     2       0       1       4\r
2218                         *MESH_TFACE     3       0       4       5\r
2219                 }\r
2220         }\r
2221         *PROP_MOTIONBLUR        0\r
2222         *PROP_CASTSHADOW        1\r
2223         *PROP_RECVSHADOW        1\r
2224         *MATERIAL_REF   11\r
2225 }\r
2226 *GEOMOBJECT     {\r
2227         *NODE_NAME      "mat11model0surf81"\r
2228         *NODE_TM        {\r
2229                 *NODE_NAME      "mat11model0surf81"\r
2230                 *INHERIT_POS    0       0       0\r
2231                 *INHERIT_ROT    0       0       0\r
2232                 *INHERIT_SCL    0       0       0\r
2233                 *TM_ROW0        1.0     0       0\r
2234                 *TM_ROW1        0       1.0     0\r
2235                 *TM_ROW2        0       0       1.0\r
2236                 *TM_ROW3        0       0       0\r
2237                 *TM_POS 0.000000        0.000000        0.000000\r
2238         }\r
2239         *MESH   {\r
2240                 *TIMEVALUE      0\r
2241                 *MESH_NUMVERTEX 4\r
2242                 *MESH_NUMFACES  2\r
2243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2244                 *MESH_VERTEX_LIST       {\r
2245                         *MESH_VERTEX    0       128.000000      -152.000000     704.000000\r
2246                         *MESH_VERTEX    1       152.000000      -128.000000     704.000000\r
2247                         *MESH_VERTEX    2       156.000000      -132.000000     704.000000\r
2248                         *MESH_VERTEX    3       132.000000      -156.000000     704.000000\r
2249                 }\r
2250                 *MESH_NORMALS   {\r
2251                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2252                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2253                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2254                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2255                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2256                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2257                 }\r
2258                 *MESH_FACE_LIST {\r
2259                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2260                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2261                 }\r
2262                 *MESH_NUMTVERTEX        4\r
2263                 *MESH_TVERTLIST {\r
2264                         *MESH_TVERT     0       0.000000        0.812500        1.000000\r
2265                         *MESH_TVERT     1       0.187500        1.000000        1.000000\r
2266                         *MESH_TVERT     2       0.218750        0.968750        1.000000\r
2267                         *MESH_TVERT     3       0.031250        0.781250        1.000000\r
2268                 }\r
2269                 *MESH_NUMTVFACES        2\r
2270                 *MESH_TFACELIST {\r
2271                         *MESH_TFACE     0       0       2       1\r
2272                         *MESH_TFACE     1       0       3       2\r
2273                 }\r
2274         }\r
2275         *PROP_MOTIONBLUR        0\r
2276         *PROP_CASTSHADOW        1\r
2277         *PROP_RECVSHADOW        1\r
2278         *MATERIAL_REF   11\r
2279 }\r
2280 *GEOMOBJECT     {\r
2281         *NODE_NAME      "mat11model0surf82"\r
2282         *NODE_TM        {\r
2283                 *NODE_NAME      "mat11model0surf82"\r
2284                 *INHERIT_POS    0       0       0\r
2285                 *INHERIT_ROT    0       0       0\r
2286                 *INHERIT_SCL    0       0       0\r
2287                 *TM_ROW0        1.0     0       0\r
2288                 *TM_ROW1        0       1.0     0\r
2289                 *TM_ROW2        0       0       1.0\r
2290                 *TM_ROW3        0       0       0\r
2291                 *TM_POS 0.000000        0.000000        0.000000\r
2292         }\r
2293         *MESH   {\r
2294                 *TIMEVALUE      0\r
2295                 *MESH_NUMVERTEX 6\r
2296                 *MESH_NUMFACES  4\r
2297                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2298                 *MESH_VERTEX_LIST       {\r
2299                         *MESH_VERTEX    0       152.000000      -128.000000     704.000000\r
2300                         *MESH_VERTEX    1       128.000000      -152.000000     704.000000\r
2301                         *MESH_VERTEX    2       128.000000      -152.000000     15.999992\r
2302                         *MESH_VERTEX    3       152.000000      -128.000000     15.999992\r
2303                         *MESH_VERTEX    4       132.000000      -156.000000     704.000000\r
2304                         *MESH_VERTEX    5       132.000000      -156.000000     15.999992\r
2305                 }\r
2306                 *MESH_NORMALS   {\r
2307                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2308                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2309                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
2310                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
2311                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2312                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2313                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2314                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2315                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2316                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2317                 }\r
2318                 *MESH_FACE_LIST {\r
2319                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2320                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2321                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2322                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2323                 }\r
2324                 *MESH_NUMTVERTEX        6\r
2325                 *MESH_TVERTLIST {\r
2326                         *MESH_TVERT     0       -2.000000       0.154680        1.000000\r
2327                         *MESH_TVERT     1       -2.000000       0.419845        1.000000\r
2328                         *MESH_TVERT     2       3.375000        0.419845        1.000000\r
2329                         *MESH_TVERT     3       3.375000        0.154680        1.000000\r
2330                         *MESH_TVERT     4       -2.000000       0.464039        1.000000\r
2331                         *MESH_TVERT     5       3.375000        0.464039        1.000000\r
2332                 }\r
2333                 *MESH_NUMTVFACES        4\r
2334                 *MESH_TFACELIST {\r
2335                         *MESH_TFACE     0       0       2       1\r
2336                         *MESH_TFACE     1       0       3       2\r
2337                         *MESH_TFACE     2       4       1       2\r
2338                         *MESH_TFACE     3       4       2       5\r
2339                 }\r
2340         }\r
2341         *PROP_MOTIONBLUR        0\r
2342         *PROP_CASTSHADOW        1\r
2343         *PROP_RECVSHADOW        1\r
2344         *MATERIAL_REF   11\r
2345 }\r
2346 *GEOMOBJECT     {\r
2347         *NODE_NAME      "mat11model0surf83"\r
2348         *NODE_TM        {\r
2349                 *NODE_NAME      "mat11model0surf83"\r
2350                 *INHERIT_POS    0       0       0\r
2351                 *INHERIT_ROT    0       0       0\r
2352                 *INHERIT_SCL    0       0       0\r
2353                 *TM_ROW0        1.0     0       0\r
2354                 *TM_ROW1        0       1.0     0\r
2355                 *TM_ROW2        0       0       1.0\r
2356                 *TM_ROW3        0       0       0\r
2357                 *TM_POS 0.000000        0.000000        0.000000\r
2358         }\r
2359         *MESH   {\r
2360                 *TIMEVALUE      0\r
2361                 *MESH_NUMVERTEX 8\r
2362                 *MESH_NUMFACES  6\r
2363                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2364                 *MESH_VERTEX_LIST       {\r
2365                         *MESH_VERTEX    0       160.000000      160.000000      16.000000\r
2366                         *MESH_VERTEX    1       160.000000      -160.000000     16.000000\r
2367                         *MESH_VERTEX    2       128.000000      -160.000000     16.000000\r
2368                         *MESH_VERTEX    3       128.000000      128.000000      16.000000\r
2369                         *MESH_VERTEX    4       -128.000000     128.000000      16.000000\r
2370                         *MESH_VERTEX    5       -160.000000     160.000000      16.000000\r
2371                         *MESH_VERTEX    6       -160.000000     -160.000000     16.000000\r
2372                         *MESH_VERTEX    7       -128.000000     -160.000000     16.000000\r
2373                 }\r
2374                 *MESH_NORMALS   {\r
2375                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
2376                         *MESH_FACENORMAL        1       -0.707107       0.000000        0.707107\r
2377                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
2378                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
2379                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
2380                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
2381                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2382                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2383                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2384                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2385                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2386                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2387                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2388                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2389                 }\r
2390                 *MESH_FACE_LIST {\r
2391                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2392                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2393                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2394                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2395                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2396                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2397                 }\r
2398                 *MESH_NUMTVERTEX        8\r
2399                 *MESH_TVERTLIST {\r
2400                         *MESH_TVERT     0       1.250000        2.250000        1.000000\r
2401                         *MESH_TVERT     1       1.250000        -0.250000       1.000000\r
2402                         *MESH_TVERT     2       1.000000        -0.250000       1.000000\r
2403                         *MESH_TVERT     3       1.000000        2.000000        1.000000\r
2404                         *MESH_TVERT     4       -1.000000       2.000000        1.000000\r
2405                         *MESH_TVERT     5       -1.250000       2.250000        1.000000\r
2406                         *MESH_TVERT     6       -1.250000       -0.250000       1.000000\r
2407                         *MESH_TVERT     7       -1.000000       -0.250000       1.000000\r
2408                 }\r
2409                 *MESH_NUMTVFACES        6\r
2410                 *MESH_TFACELIST {\r
2411                         *MESH_TFACE     0       0       4       3\r
2412                         *MESH_TFACE     1       0       5       4\r
2413                         *MESH_TFACE     2       0       3       2\r
2414                         *MESH_TFACE     3       0       2       1\r
2415                         *MESH_TFACE     4       4       5       6\r
2416                         *MESH_TFACE     5       4       6       7\r
2417                 }\r
2418         }\r
2419         *PROP_MOTIONBLUR        0\r
2420         *PROP_CASTSHADOW        1\r
2421         *PROP_RECVSHADOW        1\r
2422         *MATERIAL_REF   11\r
2423 }\r
2424 *GEOMOBJECT     {\r
2425         *NODE_NAME      "mat11model0surf84"\r
2426         *NODE_TM        {\r
2427                 *NODE_NAME      "mat11model0surf84"\r
2428                 *INHERIT_POS    0       0       0\r
2429                 *INHERIT_ROT    0       0       0\r
2430                 *INHERIT_SCL    0       0       0\r
2431                 *TM_ROW0        1.0     0       0\r
2432                 *TM_ROW1        0       1.0     0\r
2433                 *TM_ROW2        0       0       1.0\r
2434                 *TM_ROW3        0       0       0\r
2435                 *TM_POS 0.000000        0.000000        0.000000\r
2436         }\r
2437         *MESH   {\r
2438                 *TIMEVALUE      0\r
2439                 *MESH_NUMVERTEX 4\r
2440                 *MESH_NUMFACES  2\r
2441                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2442                 *MESH_VERTEX_LIST       {\r
2443                         *MESH_VERTEX    0       160.000000      -160.000000     16.000000\r
2444                         *MESH_VERTEX    1       160.000000      -160.000000     0.000000\r
2445                         *MESH_VERTEX    2       128.000000      -160.000000     0.000000\r
2446                         *MESH_VERTEX    3       128.000000      -160.000000     16.000000\r
2447                 }\r
2448                 *MESH_NORMALS   {\r
2449                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2450                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2451                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2452                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2453                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2454                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2455                 }\r
2456                 *MESH_FACE_LIST {\r
2457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2458                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2459                 }\r
2460                 *MESH_NUMTVERTEX        4\r
2461                 *MESH_TVERTLIST {\r
2462                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
2463                         *MESH_TVERT     1       0.750000        0.125000        1.000000\r
2464                         *MESH_TVERT     2       1.000000        0.125000        1.000000\r
2465                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
2466                 }\r
2467                 *MESH_NUMTVFACES        2\r
2468                 *MESH_TFACELIST {\r
2469                         *MESH_TFACE     0       0       2       1\r
2470                         *MESH_TFACE     1       0       3       2\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   11\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat11model0surf85"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat11model0surf85"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 4\r
2494                 *MESH_NUMFACES  2\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       128.000000      128.000000      0.000000\r
2498                         *MESH_VERTEX    1       128.000000      128.000000      16.000000\r
2499                         *MESH_VERTEX    2       128.000000      -160.000000     16.000000\r
2500                         *MESH_VERTEX    3       128.000000      -160.000000     0.000000\r
2501                 }\r
2502                 *MESH_NORMALS   {\r
2503                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2504                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2505                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2506                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2507                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2508                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2509                 }\r
2510                 *MESH_FACE_LIST {\r
2511                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2512                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2513                 }\r
2514                 *MESH_NUMTVERTEX        4\r
2515                 *MESH_TVERTLIST {\r
2516                         *MESH_TVERT     0       -0.750000       0.000000        1.000000\r
2517                         *MESH_TVERT     1       -0.750000       0.125000        1.000000\r
2518                         *MESH_TVERT     2       1.500000        0.125000        1.000000\r
2519                         *MESH_TVERT     3       1.500000        0.000000        1.000000\r
2520                 }\r
2521                 *MESH_NUMTVFACES        2\r
2522                 *MESH_TFACELIST {\r
2523                         *MESH_TFACE     0       0       2       1\r
2524                         *MESH_TFACE     1       0       3       2\r
2525                 }\r
2526         }\r
2527         *PROP_MOTIONBLUR        0\r
2528         *PROP_CASTSHADOW        1\r
2529         *PROP_RECVSHADOW        1\r
2530         *MATERIAL_REF   11\r
2531 }\r
2532 *GEOMOBJECT     {\r
2533         *NODE_NAME      "mat11model0surf86"\r
2534         *NODE_TM        {\r
2535                 *NODE_NAME      "mat11model0surf86"\r
2536                 *INHERIT_POS    0       0       0\r
2537                 *INHERIT_ROT    0       0       0\r
2538                 *INHERIT_SCL    0       0       0\r
2539                 *TM_ROW0        1.0     0       0\r
2540                 *TM_ROW1        0       1.0     0\r
2541                 *TM_ROW2        0       0       1.0\r
2542                 *TM_ROW3        0       0       0\r
2543                 *TM_POS 0.000000        0.000000        0.000000\r
2544         }\r
2545         *MESH   {\r
2546                 *TIMEVALUE      0\r
2547                 *MESH_NUMVERTEX 10\r
2548                 *MESH_NUMFACES  8\r
2549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2550                 *MESH_VERTEX_LIST       {\r
2551                         *MESH_VERTEX    0       136.000000      0.000000        608.000000\r
2552                         *MESH_VERTEX    1       136.000000      0.000000        640.000000\r
2553                         *MESH_VERTEX    2       127.500000      59.500000       640.000000\r
2554                         *MESH_VERTEX    3       127.500000      59.500000       608.000000\r
2555                         *MESH_VERTEX    4       127.500000      -59.500000      640.000000\r
2556                         *MESH_VERTEX    5       127.500000      -59.500000      608.000000\r
2557                         *MESH_VERTEX    6       102.000000      102.000000      608.000000\r
2558                         *MESH_VERTEX    7       102.000000      -102.000000     608.000000\r
2559                         *MESH_VERTEX    8       102.000000      102.000000      640.000000\r
2560                         *MESH_VERTEX    9       102.000000      -102.000000     640.000000\r
2561                 }\r
2562                 *MESH_NORMALS   {\r
2563                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2564                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2565                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
2566                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
2567                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2568                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
2569                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
2570                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
2571                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2572                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2573                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
2574                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
2575                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
2576                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
2577                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
2578                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
2579                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
2580                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
2581                 }\r
2582                 *MESH_FACE_LIST {\r
2583                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2584                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2585                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2586                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2587                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2588                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2589                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2590                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2591                 }\r
2592                 *MESH_NUMTVERTEX        10\r
2593                 *MESH_TVERTLIST {\r
2594                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
2595                         *MESH_TVERT     1       0.250000        0.250000        1.000000\r
2596                         *MESH_TVERT     2       0.781250        0.250000        1.000000\r
2597                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
2598                         *MESH_TVERT     4       -0.281250       0.250000        1.000000\r
2599                         *MESH_TVERT     5       -0.281250       0.000000        1.000000\r
2600                         *MESH_TVERT     6       1.312500        0.000000        1.000000\r
2601                         *MESH_TVERT     7       -0.812500       0.000000        1.000000\r
2602                         *MESH_TVERT     8       1.312500        0.250000        1.000000\r
2603                         *MESH_TVERT     9       -0.812500       0.250000        1.000000\r
2604                 }\r
2605                 *MESH_NUMTVFACES        8\r
2606                 *MESH_TFACELIST {\r
2607                         *MESH_TFACE     0       0       2       1\r
2608                         *MESH_TFACE     1       0       3       2\r
2609                         *MESH_TFACE     2       0       1       4\r
2610                         *MESH_TFACE     3       0       4       5\r
2611                         *MESH_TFACE     4       2       3       6\r
2612                         *MESH_TFACE     5       4       7       5\r
2613                         *MESH_TFACE     6       2       6       8\r
2614                         *MESH_TFACE     7       4       9       7\r
2615                 }\r
2616         }\r
2617         *PROP_MOTIONBLUR        0\r
2618         *PROP_CASTSHADOW        1\r
2619         *PROP_RECVSHADOW        1\r
2620         *MATERIAL_REF   11\r
2621 }\r
2622 *GEOMOBJECT     {\r
2623         *NODE_NAME      "mat11model0surf87"\r
2624         *NODE_TM        {\r
2625                 *NODE_NAME      "mat11model0surf87"\r
2626                 *INHERIT_POS    0       0       0\r
2627                 *INHERIT_ROT    0       0       0\r
2628                 *INHERIT_SCL    0       0       0\r
2629                 *TM_ROW0        1.0     0       0\r
2630                 *TM_ROW1        0       1.0     0\r
2631                 *TM_ROW2        0       0       1.0\r
2632                 *TM_ROW3        0       0       0\r
2633                 *TM_POS 0.000000        0.000000        0.000000\r
2634         }\r
2635         *MESH   {\r
2636                 *TIMEVALUE      0\r
2637                 *MESH_NUMVERTEX 10\r
2638                 *MESH_NUMFACES  8\r
2639                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2640                 *MESH_VERTEX_LIST       {\r
2641                         *MESH_VERTEX    0       136.000000      0.000000        256.000000\r
2642                         *MESH_VERTEX    1       136.000000      0.000000        288.000000\r
2643                         *MESH_VERTEX    2       127.500000      59.500000       288.000000\r
2644                         *MESH_VERTEX    3       127.500000      59.500000       256.000000\r
2645                         *MESH_VERTEX    4       127.500000      -59.500000      288.000000\r
2646                         *MESH_VERTEX    5       127.500000      -59.500000      256.000000\r
2647                         *MESH_VERTEX    6       102.000000      102.000000      256.000000\r
2648                         *MESH_VERTEX    7       102.000000      -102.000000     256.000000\r
2649                         *MESH_VERTEX    8       102.000000      102.000000      288.000000\r
2650                         *MESH_VERTEX    9       102.000000      -102.000000     288.000000\r
2651                 }\r
2652                 *MESH_NORMALS   {\r
2653                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
2654                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
2655                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
2656                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
2657                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
2658                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
2659                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
2660                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
2661                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2662                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2663                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
2664                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
2665                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
2666                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
2667                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
2668                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
2669                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
2670                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
2671                 }\r
2672                 *MESH_FACE_LIST {\r
2673                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2674                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2675                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2676                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2677                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2678                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2679                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2680                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2681                 }\r
2682                 *MESH_NUMTVERTEX        10\r
2683                 *MESH_TVERTLIST {\r
2684                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
2685                         *MESH_TVERT     1       0.250000        0.250000        1.000000\r
2686                         *MESH_TVERT     2       0.781250        0.250000        1.000000\r
2687                         *MESH_TVERT     3       0.781250        0.000000        1.000000\r
2688                         *MESH_TVERT     4       -0.281250       0.250000        1.000000\r
2689                         *MESH_TVERT     5       -0.281250       0.000000        1.000000\r
2690                         *MESH_TVERT     6       1.312500        0.000000        1.000000\r
2691                         *MESH_TVERT     7       -0.812500       0.000000        1.000000\r
2692                         *MESH_TVERT     8       1.312500        0.250000        1.000000\r
2693                         *MESH_TVERT     9       -0.812500       0.250000        1.000000\r
2694                 }\r
2695                 *MESH_NUMTVFACES        8\r
2696                 *MESH_TFACELIST {\r
2697                         *MESH_TFACE     0       0       2       1\r
2698                         *MESH_TFACE     1       0       3       2\r
2699                         *MESH_TFACE     2       0       1       4\r
2700                         *MESH_TFACE     3       0       4       5\r
2701                         *MESH_TFACE     4       2       3       6\r
2702                         *MESH_TFACE     5       4       7       5\r
2703                         *MESH_TFACE     6       2       6       8\r
2704                         *MESH_TFACE     7       4       9       7\r
2705                 }\r
2706         }\r
2707         *PROP_MOTIONBLUR        0\r
2708         *PROP_CASTSHADOW        1\r
2709         *PROP_RECVSHADOW        1\r
2710         *MATERIAL_REF   11\r
2711 }\r
2712 *GEOMOBJECT     {\r
2713         *NODE_NAME      "mat11model0surf88"\r
2714         *NODE_TM        {\r
2715                 *NODE_NAME      "mat11model0surf88"\r
2716                 *INHERIT_POS    0       0       0\r
2717                 *INHERIT_ROT    0       0       0\r
2718                 *INHERIT_SCL    0       0       0\r
2719                 *TM_ROW0        1.0     0       0\r
2720                 *TM_ROW1        0       1.0     0\r
2721                 *TM_ROW2        0       0       1.0\r
2722                 *TM_ROW3        0       0       0\r
2723                 *TM_POS 0.000000        0.000000        0.000000\r
2724         }\r
2725         *MESH   {\r
2726                 *TIMEVALUE      0\r
2727                 *MESH_NUMVERTEX 16\r
2728                 *MESH_NUMFACES  14\r
2729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2730                 *MESH_VERTEX_LIST       {\r
2731                         *MESH_VERTEX    0       136.000000      0.000000        640.000000\r
2732                         *MESH_VERTEX    1       127.500000      -59.500000      640.000000\r
2733                         *MESH_VERTEX    2       127.500000      59.500000       640.000000\r
2734                         *MESH_VERTEX    3       102.000000      102.000000      640.000000\r
2735                         *MESH_VERTEX    4       102.000000      -102.000000     640.000000\r
2736                         *MESH_VERTEX    5       59.500000       -127.500000     640.000000\r
2737                         *MESH_VERTEX    6       59.500000       127.500000      640.000000\r
2738                         *MESH_VERTEX    7       0.000000        136.000000      640.000000\r
2739                         *MESH_VERTEX    8       0.000000        -136.000000     640.000000\r
2740                         *MESH_VERTEX    9       -59.500000      -127.500000     640.000000\r
2741                         *MESH_VERTEX    10      -102.000000     102.000000      640.000000\r
2742                         *MESH_VERTEX    11      -59.500000      127.500000      640.000000\r
2743                         *MESH_VERTEX    12      -102.000000     -102.000000     640.000000\r
2744                         *MESH_VERTEX    13      -127.500000     -59.500000      640.000000\r
2745                         *MESH_VERTEX    14      -136.000000     0.000000        640.000000\r
2746                         *MESH_VERTEX    15      -127.500000     59.500000       640.000000\r
2747                 }\r
2748                 *MESH_NORMALS   {\r
2749                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2750                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
2751                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2752                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
2753                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
2754                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
2755                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
2756                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
2757                         *MESH_FACENORMAL        8       0.169102        0.000000        -0.985599\r
2758                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
2759                         *MESH_FACENORMAL        10      0.816497        0.000000        -0.577350\r
2760                         *MESH_FACENORMAL        11      0.816497        0.000000        0.577350\r
2761                         *MESH_FACENORMAL        12      -0.707107       0.000000        0.707107\r
2762                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
2763                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2764                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2765                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2766                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2767                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2768                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2769                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2770                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2771                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
2772                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
2773                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
2774                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
2775                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
2776                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
2777                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
2778                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
2779                 }\r
2780                 *MESH_FACE_LIST {\r
2781                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2782                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2783                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2784                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2785                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2786                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2787                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2788                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2789                         *MESH_FACE      8       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2790                         *MESH_FACE      9       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2791                         *MESH_FACE      10      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2792                         *MESH_FACE      11      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2793                         *MESH_FACE      12      A:      10      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2794                         *MESH_FACE      13      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2795                 }\r
2796                 *MESH_NUMTVERTEX        16\r
2797                 *MESH_TVERTLIST {\r
2798                         *MESH_TVERT     0       1.062500        1.000000        1.000000\r
2799                         *MESH_TVERT     1       0.996094        0.535156        1.000000\r
2800                         *MESH_TVERT     2       0.996094        1.464844        1.000000\r
2801                         *MESH_TVERT     3       0.796875        1.796875        1.000000\r
2802                         *MESH_TVERT     4       0.796875        0.203125        1.000000\r
2803                         *MESH_TVERT     5       0.464844        0.003906        1.000000\r
2804                         *MESH_TVERT     6       0.464844        1.996094        1.000000\r
2805                         *MESH_TVERT     7       0.000000        2.062500        1.000000\r
2806                         *MESH_TVERT     8       0.000000        -0.062500       1.000000\r
2807                         *MESH_TVERT     9       -0.464844       0.003906        1.000000\r
2808                         *MESH_TVERT     10      -0.796875       1.796875        1.000000\r
2809                         *MESH_TVERT     11      -0.464844       1.996094        1.000000\r
2810                         *MESH_TVERT     12      -0.796875       0.203125        1.000000\r
2811                         *MESH_TVERT     13      -0.996094       0.535156        1.000000\r
2812                         *MESH_TVERT     14      -1.062500       1.000000        1.000000\r
2813                         *MESH_TVERT     15      -0.996094       1.464844        1.000000\r
2814                 }\r
2815                 *MESH_NUMTVFACES        14\r
2816                 *MESH_TFACELIST {\r
2817                         *MESH_TFACE     0       1       2       3\r
2818                         *MESH_TFACE     1       1       3       4\r
2819                         *MESH_TFACE     2       3       5       4\r
2820                         *MESH_TFACE     3       3       6       5\r
2821                         *MESH_TFACE     4       0       2       1\r
2822                         *MESH_TFACE     5       5       6       7\r
2823                         *MESH_TFACE     6       5       7       8\r
2824                         *MESH_TFACE     7       7       9       8\r
2825                         *MESH_TFACE     8       7       11      9\r
2826                         *MESH_TFACE     9       9       11      10\r
2827                         *MESH_TFACE     10      9       10      12\r
2828                         *MESH_TFACE     11      10      13      12\r
2829                         *MESH_TFACE     12      10      15      13\r
2830                         *MESH_TFACE     13      13      15      14\r
2831                 }\r
2832         }\r
2833         *PROP_MOTIONBLUR        0\r
2834         *PROP_CASTSHADOW        1\r
2835         *PROP_RECVSHADOW        1\r
2836         *MATERIAL_REF   11\r
2837 }\r
2838 *GEOMOBJECT     {\r
2839         *NODE_NAME      "mat11model0surf89"\r
2840         *NODE_TM        {\r
2841                 *NODE_NAME      "mat11model0surf89"\r
2842                 *INHERIT_POS    0       0       0\r
2843                 *INHERIT_ROT    0       0       0\r
2844                 *INHERIT_SCL    0       0       0\r
2845                 *TM_ROW0        1.0     0       0\r
2846                 *TM_ROW1        0       1.0     0\r
2847                 *TM_ROW2        0       0       1.0\r
2848                 *TM_ROW3        0       0       0\r
2849                 *TM_POS 0.000000        0.000000        0.000000\r
2850         }\r
2851         *MESH   {\r
2852                 *TIMEVALUE      0\r
2853                 *MESH_NUMVERTEX 16\r
2854                 *MESH_NUMFACES  14\r
2855                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2856                 *MESH_VERTEX_LIST       {\r
2857                         *MESH_VERTEX    0       136.000000      0.000000        608.000000\r
2858                         *MESH_VERTEX    1       127.500000      59.500000       608.000000\r
2859                         *MESH_VERTEX    2       127.500000      -59.500000      608.000000\r
2860                         *MESH_VERTEX    3       102.000000      -102.000000     608.000000\r
2861                         *MESH_VERTEX    4       102.000000      102.000000      608.000000\r
2862                         *MESH_VERTEX    5       59.500000       127.500000      608.000000\r
2863                         *MESH_VERTEX    6       59.500000       -127.500000     608.000000\r
2864                         *MESH_VERTEX    7       0.000000        -136.000000     608.000000\r
2865                         *MESH_VERTEX    8       0.000000        136.000000      608.000000\r
2866                         *MESH_VERTEX    9       -59.500000      127.500000      608.000000\r
2867                         *MESH_VERTEX    10      -59.500000      -127.500000     608.000000\r
2868                         *MESH_VERTEX    11      -102.000000     -102.000000     608.000000\r
2869                         *MESH_VERTEX    12      -102.000000     102.000000      608.000000\r
2870                         *MESH_VERTEX    13      -127.500000     59.500000       608.000000\r
2871                         *MESH_VERTEX    14      -127.500000     -59.500000      608.000000\r
2872                         *MESH_VERTEX    15      -136.000000     0.000000        608.000000\r
2873                 }\r
2874                 *MESH_NORMALS   {\r
2875                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2876                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
2877                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2878                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
2879                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
2880                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
2881                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
2882                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
2883                         *MESH_FACENORMAL        8       -0.000000       0.000000        -1.000000\r
2884                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
2885                         *MESH_FACENORMAL        10      0.985599        0.000000        -0.169102\r
2886                         *MESH_FACENORMAL        11      0.707107        0.000000        0.707107\r
2887                         *MESH_FACENORMAL        12      0.169102        0.000000        0.985599\r
2888                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
2889                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2890                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2891                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2892                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2893                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2894                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2895                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2896                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2897                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
2898                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
2899                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
2900                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
2901                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
2902                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
2903                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
2904                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
2905                 }\r
2906                 *MESH_FACE_LIST {\r
2907                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2908                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2909                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2910                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2911                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2912                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2913                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2914                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2915                         *MESH_FACE      8       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2916                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                         *MESH_FACE      10      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      11      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                         *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      13      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                 }\r
2922                 *MESH_NUMTVERTEX        16\r
2923                 *MESH_TVERTLIST {\r
2924                         *MESH_TVERT     0       1.062500        1.000000        1.000000\r
2925                         *MESH_TVERT     1       0.996094        1.464844        1.000000\r
2926                         *MESH_TVERT     2       0.996094        0.535156        1.000000\r
2927                         *MESH_TVERT     3       0.796875        0.203125        1.000000\r
2928                         *MESH_TVERT     4       0.796875        1.796875        1.000000\r
2929                         *MESH_TVERT     5       0.464844        1.996094        1.000000\r
2930                         *MESH_TVERT     6       0.464844        0.003906        1.000000\r
2931                         *MESH_TVERT     7       0.000000        -0.062500       1.000000\r
2932                         *MESH_TVERT     8       0.000000        2.062500        1.000000\r
2933                         *MESH_TVERT     9       -0.464844       1.996094        1.000000\r
2934                         *MESH_TVERT     10      -0.464844       0.003906        1.000000\r
2935                         *MESH_TVERT     11      -0.796875       0.203125        1.000000\r
2936                         *MESH_TVERT     12      -0.796875       1.796875        1.000000\r
2937                         *MESH_TVERT     13      -0.996094       1.464844        1.000000\r
2938                         *MESH_TVERT     14      -0.996094       0.535156        1.000000\r
2939                         *MESH_TVERT     15      -1.062500       1.000000        1.000000\r
2940                 }\r
2941                 *MESH_NUMTVFACES        14\r
2942                 *MESH_TFACELIST {\r
2943                         *MESH_TFACE     0       1       2       3\r
2944                         *MESH_TFACE     1       1       3       4\r
2945                         *MESH_TFACE     2       3       5       4\r
2946                         *MESH_TFACE     3       3       6       5\r
2947                         *MESH_TFACE     4       0       2       1\r
2948                         *MESH_TFACE     5       5       6       7\r
2949                         *MESH_TFACE     6       5       7       8\r
2950                         *MESH_TFACE     7       7       9       8\r
2951                         *MESH_TFACE     8       7       10      9\r
2952                         *MESH_TFACE     9       9       10      11\r
2953                         *MESH_TFACE     10      9       11      12\r
2954                         *MESH_TFACE     11      11      13      12\r
2955                         *MESH_TFACE     12      11      14      13\r
2956                         *MESH_TFACE     13      13      14      15\r
2957                 }\r
2958         }\r
2959         *PROP_MOTIONBLUR        0\r
2960         *PROP_CASTSHADOW        1\r
2961         *PROP_RECVSHADOW        1\r
2962         *MATERIAL_REF   11\r
2963 }\r
2964 *GEOMOBJECT     {\r
2965         *NODE_NAME      "mat11model0surf90"\r
2966         *NODE_TM        {\r
2967                 *NODE_NAME      "mat11model0surf90"\r
2968                 *INHERIT_POS    0       0       0\r
2969                 *INHERIT_ROT    0       0       0\r
2970                 *INHERIT_SCL    0       0       0\r
2971                 *TM_ROW0        1.0     0       0\r
2972                 *TM_ROW1        0       1.0     0\r
2973                 *TM_ROW2        0       0       1.0\r
2974                 *TM_ROW3        0       0       0\r
2975                 *TM_POS 0.000000        0.000000        0.000000\r
2976         }\r
2977         *MESH   {\r
2978                 *TIMEVALUE      0\r
2979                 *MESH_NUMVERTEX 16\r
2980                 *MESH_NUMFACES  14\r
2981                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2982                 *MESH_VERTEX_LIST       {\r
2983                         *MESH_VERTEX    0       136.000000      0.000000        288.000000\r
2984                         *MESH_VERTEX    1       127.500000      -59.500000      288.000000\r
2985                         *MESH_VERTEX    2       127.500000      59.500000       288.000000\r
2986                         *MESH_VERTEX    3       102.000000      102.000000      288.000000\r
2987                         *MESH_VERTEX    4       102.000000      -102.000000     288.000000\r
2988                         *MESH_VERTEX    5       59.500000       -127.500000     288.000000\r
2989                         *MESH_VERTEX    6       59.500000       127.500000      288.000000\r
2990                         *MESH_VERTEX    7       0.000000        136.000000      288.000000\r
2991                         *MESH_VERTEX    8       0.000000        -136.000000     288.000000\r
2992                         *MESH_VERTEX    9       -59.500000      -127.500000     288.000000\r
2993                         *MESH_VERTEX    10      -102.000000     102.000000      288.000000\r
2994                         *MESH_VERTEX    11      -59.500000      127.500000      288.000000\r
2995                         *MESH_VERTEX    12      -102.000000     -102.000000     288.000000\r
2996                         *MESH_VERTEX    13      -127.500000     -59.500000      288.000000\r
2997                         *MESH_VERTEX    14      -136.000000     0.000000        288.000000\r
2998                         *MESH_VERTEX    15      -127.500000     59.500000       288.000000\r
2999                 }\r
3000                 *MESH_NORMALS   {\r
3001                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3002                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
3003                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3004                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
3005                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
3006                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
3007                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
3008                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
3009                         *MESH_FACENORMAL        8       0.169102        0.000000        -0.985599\r
3010                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
3011                         *MESH_FACENORMAL        10      0.816497        0.000000        -0.577350\r
3012                         *MESH_FACENORMAL        11      0.816497        0.000000        0.577350\r
3013                         *MESH_FACENORMAL        12      -0.707107       0.000000        0.707107\r
3014                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
3015                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3016                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3017                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3018                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3019                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
3020                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
3021                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
3022                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
3023                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
3024                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
3025                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
3026                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
3027                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
3028                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
3029                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
3030                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
3031                 }\r
3032                 *MESH_FACE_LIST {\r
3033                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3034                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3035                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3036                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3037                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3038                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3039                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3040                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3041                         *MESH_FACE      8       A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3042                         *MESH_FACE      9       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3043                         *MESH_FACE      10      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3044                         *MESH_FACE      11      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3045                         *MESH_FACE      12      A:      10      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3046                         *MESH_FACE      13      A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3047                 }\r
3048                 *MESH_NUMTVERTEX        16\r
3049                 *MESH_TVERTLIST {\r
3050                         *MESH_TVERT     0       1.062500        1.000000        1.000000\r
3051                         *MESH_TVERT     1       0.996094        0.535156        1.000000\r
3052                         *MESH_TVERT     2       0.996094        1.464844        1.000000\r
3053                         *MESH_TVERT     3       0.796875        1.796875        1.000000\r
3054                         *MESH_TVERT     4       0.796875        0.203125        1.000000\r
3055                         *MESH_TVERT     5       0.464844        0.003906        1.000000\r
3056                         *MESH_TVERT     6       0.464844        1.996094        1.000000\r
3057                         *MESH_TVERT     7       0.000000        2.062500        1.000000\r
3058                         *MESH_TVERT     8       0.000000        -0.062500       1.000000\r
3059                         *MESH_TVERT     9       -0.464844       0.003906        1.000000\r
3060                         *MESH_TVERT     10      -0.796875       1.796875        1.000000\r
3061                         *MESH_TVERT     11      -0.464844       1.996094        1.000000\r
3062                         *MESH_TVERT     12      -0.796875       0.203125        1.000000\r
3063                         *MESH_TVERT     13      -0.996094       0.535156        1.000000\r
3064                         *MESH_TVERT     14      -1.062500       1.000000        1.000000\r
3065                         *MESH_TVERT     15      -0.996094       1.464844        1.000000\r
3066                 }\r
3067                 *MESH_NUMTVFACES        14\r
3068                 *MESH_TFACELIST {\r
3069                         *MESH_TFACE     0       1       2       3\r
3070                         *MESH_TFACE     1       1       3       4\r
3071                         *MESH_TFACE     2       3       5       4\r
3072                         *MESH_TFACE     3       3       6       5\r
3073                         *MESH_TFACE     4       0       2       1\r
3074                         *MESH_TFACE     5       5       6       7\r
3075                         *MESH_TFACE     6       5       7       8\r
3076                         *MESH_TFACE     7       7       9       8\r
3077                         *MESH_TFACE     8       7       11      9\r
3078                         *MESH_TFACE     9       9       11      10\r
3079                         *MESH_TFACE     10      9       10      12\r
3080                         *MESH_TFACE     11      10      13      12\r
3081                         *MESH_TFACE     12      10      15      13\r
3082                         *MESH_TFACE     13      13      15      14\r
3083                 }\r
3084         }\r
3085         *PROP_MOTIONBLUR        0\r
3086         *PROP_CASTSHADOW        1\r
3087         *PROP_RECVSHADOW        1\r
3088         *MATERIAL_REF   11\r
3089 }\r
3090 *GEOMOBJECT     {\r
3091         *NODE_NAME      "mat11model0surf91"\r
3092         *NODE_TM        {\r
3093                 *NODE_NAME      "mat11model0surf91"\r
3094                 *INHERIT_POS    0       0       0\r
3095                 *INHERIT_ROT    0       0       0\r
3096                 *INHERIT_SCL    0       0       0\r
3097                 *TM_ROW0        1.0     0       0\r
3098                 *TM_ROW1        0       1.0     0\r
3099                 *TM_ROW2        0       0       1.0\r
3100                 *TM_ROW3        0       0       0\r
3101                 *TM_POS 0.000000        0.000000        0.000000\r
3102         }\r
3103         *MESH   {\r
3104                 *TIMEVALUE      0\r
3105                 *MESH_NUMVERTEX 16\r
3106                 *MESH_NUMFACES  14\r
3107                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3108                 *MESH_VERTEX_LIST       {\r
3109                         *MESH_VERTEX    0       136.000000      0.000000        256.000000\r
3110                         *MESH_VERTEX    1       127.500000      59.500000       256.000000\r
3111                         *MESH_VERTEX    2       127.500000      -59.500000      256.000000\r
3112                         *MESH_VERTEX    3       102.000000      -102.000000     256.000000\r
3113                         *MESH_VERTEX    4       102.000000      102.000000      256.000000\r
3114                         *MESH_VERTEX    5       59.500000       127.500000      256.000000\r
3115                         *MESH_VERTEX    6       59.500000       -127.500000     256.000000\r
3116                         *MESH_VERTEX    7       0.000000        -136.000000     256.000000\r
3117                         *MESH_VERTEX    8       0.000000        136.000000      256.000000\r
3118                         *MESH_VERTEX    9       -59.500000      127.500000      256.000000\r
3119                         *MESH_VERTEX    10      -59.500000      -127.500000     256.000000\r
3120                         *MESH_VERTEX    11      -102.000000     -102.000000     256.000000\r
3121                         *MESH_VERTEX    12      -102.000000     102.000000      256.000000\r
3122                         *MESH_VERTEX    13      -127.500000     59.500000       256.000000\r
3123                         *MESH_VERTEX    14      -127.500000     -59.500000      256.000000\r
3124                         *MESH_VERTEX    15      -136.000000     0.000000        256.000000\r
3125                 }\r
3126                 *MESH_NORMALS   {\r
3127                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3128                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
3129                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3130                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
3131                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
3132                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
3133                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
3134                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
3135                         *MESH_FACENORMAL        8       -0.000000       0.000000        -1.000000\r
3136                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
3137                         *MESH_FACENORMAL        10      0.985599        0.000000        -0.169102\r
3138                         *MESH_FACENORMAL        11      0.707107        0.000000        0.707107\r
3139                         *MESH_FACENORMAL        12      0.169102        0.000000        0.985599\r
3140                         *MESH_FACENORMAL        13      -0.707107       0.000000        0.707107\r
3141                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3142                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3143                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3144                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3145                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
3146                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
3147                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
3148                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
3149                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
3150                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
3151                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
3152                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
3153                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
3154                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
3155                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
3156                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
3157                 }\r
3158                 *MESH_FACE_LIST {\r
3159                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3160                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3161                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3162                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3163                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3164                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3165                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3166                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3167                         *MESH_FACE      8       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3168                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3169                         *MESH_FACE      10      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3170                         *MESH_FACE      11      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3171                         *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3172                         *MESH_FACE      13      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3173                 }\r
3174                 *MESH_NUMTVERTEX        16\r
3175                 *MESH_TVERTLIST {\r
3176                         *MESH_TVERT     0       1.062500        1.000000        1.000000\r
3177                         *MESH_TVERT     1       0.996094        1.464844        1.000000\r
3178                         *MESH_TVERT     2       0.996094        0.535156        1.000000\r
3179                         *MESH_TVERT     3       0.796875        0.203125        1.000000\r
3180                         *MESH_TVERT     4       0.796875        1.796875        1.000000\r
3181                         *MESH_TVERT     5       0.464844        1.996094        1.000000\r
3182                         *MESH_TVERT     6       0.464844        0.003906        1.000000\r
3183                         *MESH_TVERT     7       0.000000        -0.062500       1.000000\r
3184                         *MESH_TVERT     8       0.000000        2.062500        1.000000\r
3185                         *MESH_TVERT     9       -0.464844       1.996094        1.000000\r
3186                         *MESH_TVERT     10      -0.464844       0.003906        1.000000\r
3187                         *MESH_TVERT     11      -0.796875       0.203125        1.000000\r
3188                         *MESH_TVERT     12      -0.796875       1.796875        1.000000\r
3189                         *MESH_TVERT     13      -0.996094       1.464844        1.000000\r
3190                         *MESH_TVERT     14      -0.996094       0.535156        1.000000\r
3191                         *MESH_TVERT     15      -1.062500       1.000000        1.000000\r
3192                 }\r
3193                 *MESH_NUMTVFACES        14\r
3194                 *MESH_TFACELIST {\r
3195                         *MESH_TFACE     0       1       2       3\r
3196                         *MESH_TFACE     1       1       3       4\r
3197                         *MESH_TFACE     2       3       5       4\r
3198                         *MESH_TFACE     3       3       6       5\r
3199                         *MESH_TFACE     4       0       2       1\r
3200                         *MESH_TFACE     5       5       6       7\r
3201                         *MESH_TFACE     6       5       7       8\r
3202                         *MESH_TFACE     7       7       9       8\r
3203                         *MESH_TFACE     8       7       10      9\r
3204                         *MESH_TFACE     9       9       10      11\r
3205                         *MESH_TFACE     10      9       11      12\r
3206                         *MESH_TFACE     11      11      13      12\r
3207                         *MESH_TFACE     12      11      14      13\r
3208                         *MESH_TFACE     13      13      14      15\r
3209                 }\r
3210         }\r
3211         *PROP_MOTIONBLUR        0\r
3212         *PROP_CASTSHADOW        1\r
3213         *PROP_RECVSHADOW        1\r
3214         *MATERIAL_REF   11\r
3215 }\r
3216 *GEOMOBJECT     {\r
3217         *NODE_NAME      "mat11model0surf92"\r
3218         *NODE_TM        {\r
3219                 *NODE_NAME      "mat11model0surf92"\r
3220                 *INHERIT_POS    0       0       0\r
3221                 *INHERIT_ROT    0       0       0\r
3222                 *INHERIT_SCL    0       0       0\r
3223                 *TM_ROW0        1.0     0       0\r
3224                 *TM_ROW1        0       1.0     0\r
3225                 *TM_ROW2        0       0       1.0\r
3226                 *TM_ROW3        0       0       0\r
3227                 *TM_POS 0.000000        0.000000        0.000000\r
3228         }\r
3229         *MESH   {\r
3230                 *TIMEVALUE      0\r
3231                 *MESH_NUMVERTEX 4\r
3232                 *MESH_NUMFACES  2\r
3233                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3234                 *MESH_VERTEX_LIST       {\r
3235                         *MESH_VERTEX    0       136.000000      144.000000      636.000000\r
3236                         *MESH_VERTEX    1       144.000000      136.000000      636.000000\r
3237                         *MESH_VERTEX    2       96.000000       88.000000       636.000000\r
3238                         *MESH_VERTEX    3       88.000000       96.000000       636.000000\r
3239                 }\r
3240                 *MESH_NORMALS   {\r
3241                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3242                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3243                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        0.707107\r
3244                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       0.707107\r
3245                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
3246                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
3247                 }\r
3248                 *MESH_FACE_LIST {\r
3249                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3250                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3251                 }\r
3252                 *MESH_NUMTVERTEX        4\r
3253                 *MESH_TVERTLIST {\r
3254                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
3255                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
3256                         *MESH_TVERT     2       0.275888        0.000000        1.000000\r
3257                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3258                 }\r
3259                 *MESH_NUMTVFACES        2\r
3260                 *MESH_TFACELIST {\r
3261                         *MESH_TFACE     0       0       2       1\r
3262                         *MESH_TFACE     1       0       3       2\r
3263                 }\r
3264         }\r
3265         *PROP_MOTIONBLUR        0\r
3266         *PROP_CASTSHADOW        1\r
3267         *PROP_RECVSHADOW        1\r
3268         *MATERIAL_REF   11\r
3269 }\r
3270 *GEOMOBJECT     {\r
3271         *NODE_NAME      "mat11model0surf93"\r
3272         *NODE_TM        {\r
3273                 *NODE_NAME      "mat11model0surf93"\r
3274                 *INHERIT_POS    0       0       0\r
3275                 *INHERIT_ROT    0       0       0\r
3276                 *INHERIT_SCL    0       0       0\r
3277                 *TM_ROW0        1.0     0       0\r
3278                 *TM_ROW1        0       1.0     0\r
3279                 *TM_ROW2        0       0       1.0\r
3280                 *TM_ROW3        0       0       0\r
3281                 *TM_POS 0.000000        0.000000        0.000000\r
3282         }\r
3283         *MESH   {\r
3284                 *TIMEVALUE      0\r
3285                 *MESH_NUMVERTEX 4\r
3286                 *MESH_NUMFACES  2\r
3287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3288                 *MESH_VERTEX_LIST       {\r
3289                         *MESH_VERTEX    0       96.000000       88.000000       636.000000\r
3290                         *MESH_VERTEX    1       144.000000      136.000000      636.000000\r
3291                         *MESH_VERTEX    2       144.000000      136.000000      612.000000\r
3292                         *MESH_VERTEX    3       96.000000       88.000000       612.000000\r
3293                 }\r
3294                 *MESH_NORMALS   {\r
3295                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3296                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3297                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       0.707107\r
3298                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       0.707107\r
3299                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       -0.707107\r
3300                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
3301                 }\r
3302                 *MESH_FACE_LIST {\r
3303                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3304                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3305                 }\r
3306                 *MESH_NUMTVERTEX        4\r
3307                 *MESH_TVERTLIST {\r
3308                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
3309                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
3310                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
3311                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3312                 }\r
3313                 *MESH_NUMTVFACES        2\r
3314                 *MESH_TFACELIST {\r
3315                         *MESH_TFACE     0       0       2       1\r
3316                         *MESH_TFACE     1       0       3       2\r
3317                 }\r
3318         }\r
3319         *PROP_MOTIONBLUR        0\r
3320         *PROP_CASTSHADOW        1\r
3321         *PROP_RECVSHADOW        1\r
3322         *MATERIAL_REF   11\r
3323 }\r
3324 *GEOMOBJECT     {\r
3325         *NODE_NAME      "mat11model0surf94"\r
3326         *NODE_TM        {\r
3327                 *NODE_NAME      "mat11model0surf94"\r
3328                 *INHERIT_POS    0       0       0\r
3329                 *INHERIT_ROT    0       0       0\r
3330                 *INHERIT_SCL    0       0       0\r
3331                 *TM_ROW0        1.0     0       0\r
3332                 *TM_ROW1        0       1.0     0\r
3333                 *TM_ROW2        0       0       1.0\r
3334                 *TM_ROW3        0       0       0\r
3335                 *TM_POS 0.000000        0.000000        0.000000\r
3336         }\r
3337         *MESH   {\r
3338                 *TIMEVALUE      0\r
3339                 *MESH_NUMVERTEX 4\r
3340                 *MESH_NUMFACES  2\r
3341                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3342                 *MESH_VERTEX_LIST       {\r
3343                         *MESH_VERTEX    0       136.000000      144.000000      284.000000\r
3344                         *MESH_VERTEX    1       144.000000      136.000000      284.000000\r
3345                         *MESH_VERTEX    2       96.000000       88.000000       284.000000\r
3346                         *MESH_VERTEX    3       88.000000       96.000000       284.000000\r
3347                 }\r
3348                 *MESH_NORMALS   {\r
3349                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3350                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3351                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        0.707107\r
3352                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       0.707107\r
3353                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
3354                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
3355                 }\r
3356                 *MESH_FACE_LIST {\r
3357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3358                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3359                 }\r
3360                 *MESH_NUMTVERTEX        4\r
3361                 *MESH_TVERTLIST {\r
3362                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
3363                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
3364                         *MESH_TVERT     2       0.275888        0.000000        1.000000\r
3365                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3366                 }\r
3367                 *MESH_NUMTVFACES        2\r
3368                 *MESH_TFACELIST {\r
3369                         *MESH_TFACE     0       0       2       1\r
3370                         *MESH_TFACE     1       0       3       2\r
3371                 }\r
3372         }\r
3373         *PROP_MOTIONBLUR        0\r
3374         *PROP_CASTSHADOW        1\r
3375         *PROP_RECVSHADOW        1\r
3376         *MATERIAL_REF   11\r
3377 }\r
3378 *GEOMOBJECT     {\r
3379         *NODE_NAME      "mat11model0surf95"\r
3380         *NODE_TM        {\r
3381                 *NODE_NAME      "mat11model0surf95"\r
3382                 *INHERIT_POS    0       0       0\r
3383                 *INHERIT_ROT    0       0       0\r
3384                 *INHERIT_SCL    0       0       0\r
3385                 *TM_ROW0        1.0     0       0\r
3386                 *TM_ROW1        0       1.0     0\r
3387                 *TM_ROW2        0       0       1.0\r
3388                 *TM_ROW3        0       0       0\r
3389                 *TM_POS 0.000000        0.000000        0.000000\r
3390         }\r
3391         *MESH   {\r
3392                 *TIMEVALUE      0\r
3393                 *MESH_NUMVERTEX 4\r
3394                 *MESH_NUMFACES  2\r
3395                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3396                 *MESH_VERTEX_LIST       {\r
3397                         *MESH_VERTEX    0       96.000000       88.000000       284.000000\r
3398                         *MESH_VERTEX    1       144.000000      136.000000      284.000000\r
3399                         *MESH_VERTEX    2       144.000000      136.000000      260.000000\r
3400                         *MESH_VERTEX    3       96.000000       88.000000       260.000000\r
3401                 }\r
3402                 *MESH_NORMALS   {\r
3403                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3404                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3405                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       0.707107\r
3406                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       0.707107\r
3407                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       -0.707107\r
3408                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
3409                 }\r
3410                 *MESH_FACE_LIST {\r
3411                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3412                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3413                 }\r
3414                 *MESH_NUMTVERTEX        4\r
3415                 *MESH_TVERTLIST {\r
3416                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
3417                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
3418                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
3419                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3420                 }\r
3421                 *MESH_NUMTVFACES        2\r
3422                 *MESH_TFACELIST {\r
3423                         *MESH_TFACE     0       0       2       1\r
3424                         *MESH_TFACE     1       0       3       2\r
3425                 }\r
3426         }\r
3427         *PROP_MOTIONBLUR        0\r
3428         *PROP_CASTSHADOW        1\r
3429         *PROP_RECVSHADOW        1\r
3430         *MATERIAL_REF   11\r
3431 }\r
3432 *GEOMOBJECT     {\r
3433         *NODE_NAME      "mat11model0surf96"\r
3434         *NODE_TM        {\r
3435                 *NODE_NAME      "mat11model0surf96"\r
3436                 *INHERIT_POS    0       0       0\r
3437                 *INHERIT_ROT    0       0       0\r
3438                 *INHERIT_SCL    0       0       0\r
3439                 *TM_ROW0        1.0     0       0\r
3440                 *TM_ROW1        0       1.0     0\r
3441                 *TM_ROW2        0       0       1.0\r
3442                 *TM_ROW3        0       0       0\r
3443                 *TM_POS 0.000000        0.000000        0.000000\r
3444         }\r
3445         *MESH   {\r
3446                 *TIMEVALUE      0\r
3447                 *MESH_NUMVERTEX 4\r
3448                 *MESH_NUMFACES  2\r
3449                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3450                 *MESH_VERTEX_LIST       {\r
3451                         *MESH_VERTEX    0       96.000000       -88.000000      612.000000\r
3452                         *MESH_VERTEX    1       144.000000      -136.000000     612.000000\r
3453                         *MESH_VERTEX    2       144.000000      -136.000000     636.000000\r
3454                         *MESH_VERTEX    3       96.000000       -88.000000      636.000000\r
3455                 }\r
3456                 *MESH_NORMALS   {\r
3457                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3458                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3459                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        -0.707107\r
3460                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        -0.707107\r
3461                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
3462                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        0.707107\r
3463                 }\r
3464                 *MESH_FACE_LIST {\r
3465                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3466                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3467                 }\r
3468                 *MESH_NUMTVERTEX        4\r
3469                 *MESH_TVERTLIST {\r
3470                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3471                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
3472                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
3473                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3474                 }\r
3475                 *MESH_NUMTVFACES        2\r
3476                 *MESH_TFACELIST {\r
3477                         *MESH_TFACE     0       0       2       1\r
3478                         *MESH_TFACE     1       0       3       2\r
3479                 }\r
3480         }\r
3481         *PROP_MOTIONBLUR        0\r
3482         *PROP_CASTSHADOW        1\r
3483         *PROP_RECVSHADOW        1\r
3484         *MATERIAL_REF   11\r
3485 }\r
3486 *GEOMOBJECT     {\r
3487         *NODE_NAME      "mat11model0surf97"\r
3488         *NODE_TM        {\r
3489                 *NODE_NAME      "mat11model0surf97"\r
3490                 *INHERIT_POS    0       0       0\r
3491                 *INHERIT_ROT    0       0       0\r
3492                 *INHERIT_SCL    0       0       0\r
3493                 *TM_ROW0        1.0     0       0\r
3494                 *TM_ROW1        0       1.0     0\r
3495                 *TM_ROW2        0       0       1.0\r
3496                 *TM_ROW3        0       0       0\r
3497                 *TM_POS 0.000000        0.000000        0.000000\r
3498         }\r
3499         *MESH   {\r
3500                 *TIMEVALUE      0\r
3501                 *MESH_NUMVERTEX 4\r
3502                 *MESH_NUMFACES  2\r
3503                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3504                 *MESH_VERTEX_LIST       {\r
3505                         *MESH_VERTEX    0       96.000000       -88.000000      260.000000\r
3506                         *MESH_VERTEX    1       144.000000      -136.000000     260.000000\r
3507                         *MESH_VERTEX    2       144.000000      -136.000000     284.000000\r
3508                         *MESH_VERTEX    3       96.000000       -88.000000      284.000000\r
3509                 }\r
3510                 *MESH_NORMALS   {\r
3511                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3512                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3513                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        -0.707107\r
3514                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        -0.707107\r
3515                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
3516                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        0.707107\r
3517                 }\r
3518                 *MESH_FACE_LIST {\r
3519                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3520                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3521                 }\r
3522                 *MESH_NUMTVERTEX        4\r
3523                 *MESH_TVERTLIST {\r
3524                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3525                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
3526                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
3527                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3528                 }\r
3529                 *MESH_NUMTVFACES        2\r
3530                 *MESH_TFACELIST {\r
3531                         *MESH_TFACE     0       0       2       1\r
3532                         *MESH_TFACE     1       0       3       2\r
3533                 }\r
3534         }\r
3535         *PROP_MOTIONBLUR        0\r
3536         *PROP_CASTSHADOW        1\r
3537         *PROP_RECVSHADOW        1\r
3538         *MATERIAL_REF   11\r
3539 }\r
3540 *GEOMOBJECT     {\r
3541         *NODE_NAME      "mat11model0surf98"\r
3542         *NODE_TM        {\r
3543                 *NODE_NAME      "mat11model0surf98"\r
3544                 *INHERIT_POS    0       0       0\r
3545                 *INHERIT_ROT    0       0       0\r
3546                 *INHERIT_SCL    0       0       0\r
3547                 *TM_ROW0        1.0     0       0\r
3548                 *TM_ROW1        0       1.0     0\r
3549                 *TM_ROW2        0       0       1.0\r
3550                 *TM_ROW3        0       0       0\r
3551                 *TM_POS 0.000000        0.000000        0.000000\r
3552         }\r
3553         *MESH   {\r
3554                 *TIMEVALUE      0\r
3555                 *MESH_NUMVERTEX 4\r
3556                 *MESH_NUMFACES  2\r
3557                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3558                 *MESH_VERTEX_LIST       {\r
3559                         *MESH_VERTEX    0       136.000000      -144.000000     612.000000\r
3560                         *MESH_VERTEX    1       144.000000      -136.000000     612.000000\r
3561                         *MESH_VERTEX    2       96.000000       -88.000000      612.000000\r
3562                         *MESH_VERTEX    3       88.000000       -96.000000      612.000000\r
3563                 }\r
3564                 *MESH_NORMALS   {\r
3565                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3566                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3567                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       -0.707107\r
3568                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        -0.707107\r
3569                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
3570                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
3571                 }\r
3572                 *MESH_FACE_LIST {\r
3573                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3574                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3575                 }\r
3576                 *MESH_NUMTVERTEX        4\r
3577                 *MESH_TVERTLIST {\r
3578                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
3579                         *MESH_TVERT     1       0.551777        0.530330        1.000000\r
3580                         *MESH_TVERT     2       0.551777        0.000000        1.000000\r
3581                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3582                 }\r
3583                 *MESH_NUMTVFACES        2\r
3584                 *MESH_TFACELIST {\r
3585                         *MESH_TFACE     0       0       2       1\r
3586                         *MESH_TFACE     1       0       3       2\r
3587                 }\r
3588         }\r
3589         *PROP_MOTIONBLUR        0\r
3590         *PROP_CASTSHADOW        1\r
3591         *PROP_RECVSHADOW        1\r
3592         *MATERIAL_REF   11\r
3593 }\r
3594 *GEOMOBJECT     {\r
3595         *NODE_NAME      "mat11model0surf99"\r
3596         *NODE_TM        {\r
3597                 *NODE_NAME      "mat11model0surf99"\r
3598                 *INHERIT_POS    0       0       0\r
3599                 *INHERIT_ROT    0       0       0\r
3600                 *INHERIT_SCL    0       0       0\r
3601                 *TM_ROW0        1.0     0       0\r
3602                 *TM_ROW1        0       1.0     0\r
3603                 *TM_ROW2        0       0       1.0\r
3604                 *TM_ROW3        0       0       0\r
3605                 *TM_POS 0.000000        0.000000        0.000000\r
3606         }\r
3607         *MESH   {\r
3608                 *TIMEVALUE      0\r
3609                 *MESH_NUMVERTEX 4\r
3610                 *MESH_NUMFACES  2\r
3611                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3612                 *MESH_VERTEX_LIST       {\r
3613                         *MESH_VERTEX    0       136.000000      -144.000000     260.000000\r
3614                         *MESH_VERTEX    1       144.000000      -136.000000     260.000000\r
3615                         *MESH_VERTEX    2       96.000000       -88.000000      260.000000\r
3616                         *MESH_VERTEX    3       88.000000       -96.000000      260.000000\r
3617                 }\r
3618                 *MESH_NORMALS   {\r
3619                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3620                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3621                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       -0.707107\r
3622                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        -0.707107\r
3623                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
3624                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
3625                 }\r
3626                 *MESH_FACE_LIST {\r
3627                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3628                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3629                 }\r
3630                 *MESH_NUMTVERTEX        4\r
3631                 *MESH_TVERTLIST {\r
3632                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
3633                         *MESH_TVERT     1       0.551777        0.530330        1.000000\r
3634                         *MESH_TVERT     2       0.551777        0.000000        1.000000\r
3635                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3636                 }\r
3637                 *MESH_NUMTVFACES        2\r
3638                 *MESH_TFACELIST {\r
3639                         *MESH_TFACE     0       0       2       1\r
3640                         *MESH_TFACE     1       0       3       2\r
3641                 }\r
3642         }\r
3643         *PROP_MOTIONBLUR        0\r
3644         *PROP_CASTSHADOW        1\r
3645         *PROP_RECVSHADOW        1\r
3646         *MATERIAL_REF   11\r
3647 }\r
3648 *GEOMOBJECT     {\r
3649         *NODE_NAME      "mat11model0surf100"\r
3650         *NODE_TM        {\r
3651                 *NODE_NAME      "mat11model0surf100"\r
3652                 *INHERIT_POS    0       0       0\r
3653                 *INHERIT_ROT    0       0       0\r
3654                 *INHERIT_SCL    0       0       0\r
3655                 *TM_ROW0        1.0     0       0\r
3656                 *TM_ROW1        0       1.0     0\r
3657                 *TM_ROW2        0       0       1.0\r
3658                 *TM_ROW3        0       0       0\r
3659                 *TM_POS 0.000000        0.000000        0.000000\r
3660         }\r
3661         *MESH   {\r
3662                 *TIMEVALUE      0\r
3663                 *MESH_NUMVERTEX 4\r
3664                 *MESH_NUMFACES  2\r
3665                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3666                 *MESH_VERTEX_LIST       {\r
3667                         *MESH_VERTEX    0       88.000000       96.000000       612.000000\r
3668                         *MESH_VERTEX    1       136.000000      144.000000      612.000000\r
3669                         *MESH_VERTEX    2       136.000000      144.000000      636.000000\r
3670                         *MESH_VERTEX    3       88.000000       96.000000       636.000000\r
3671                 }\r
3672                 *MESH_NORMALS   {\r
3673                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3674                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3675                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        -0.707107\r
3676                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
3677                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        0.707107\r
3678                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
3679                 }\r
3680                 *MESH_FACE_LIST {\r
3681                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3682                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3683                 }\r
3684                 *MESH_NUMTVERTEX        4\r
3685                 *MESH_TVERTLIST {\r
3686                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3687                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
3688                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
3689                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3690                 }\r
3691                 *MESH_NUMTVFACES        2\r
3692                 *MESH_TFACELIST {\r
3693                         *MESH_TFACE     0       0       2       1\r
3694                         *MESH_TFACE     1       0       3       2\r
3695                 }\r
3696         }\r
3697         *PROP_MOTIONBLUR        0\r
3698         *PROP_CASTSHADOW        1\r
3699         *PROP_RECVSHADOW        1\r
3700         *MATERIAL_REF   11\r
3701 }\r
3702 *GEOMOBJECT     {\r
3703         *NODE_NAME      "mat11model0surf101"\r
3704         *NODE_TM        {\r
3705                 *NODE_NAME      "mat11model0surf101"\r
3706                 *INHERIT_POS    0       0       0\r
3707                 *INHERIT_ROT    0       0       0\r
3708                 *INHERIT_SCL    0       0       0\r
3709                 *TM_ROW0        1.0     0       0\r
3710                 *TM_ROW1        0       1.0     0\r
3711                 *TM_ROW2        0       0       1.0\r
3712                 *TM_ROW3        0       0       0\r
3713                 *TM_POS 0.000000        0.000000        0.000000\r
3714         }\r
3715         *MESH   {\r
3716                 *TIMEVALUE      0\r
3717                 *MESH_NUMVERTEX 4\r
3718                 *MESH_NUMFACES  2\r
3719                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3720                 *MESH_VERTEX_LIST       {\r
3721                         *MESH_VERTEX    0       144.000000      136.000000      612.000000\r
3722                         *MESH_VERTEX    1       136.000000      144.000000      612.000000\r
3723                         *MESH_VERTEX    2       88.000000       96.000000       612.000000\r
3724                         *MESH_VERTEX    3       96.000000       88.000000       612.000000\r
3725                 }\r
3726                 *MESH_NORMALS   {\r
3727                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3728                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3729                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       -0.707107\r
3730                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
3731                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
3732                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
3733                 }\r
3734                 *MESH_FACE_LIST {\r
3735                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3736                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3737                 }\r
3738                 *MESH_NUMTVERTEX        4\r
3739                 *MESH_TVERTLIST {\r
3740                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
3741                         *MESH_TVERT     1       0.551777        0.530330        1.000000\r
3742                         *MESH_TVERT     2       0.551777        0.000000        1.000000\r
3743                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3744                 }\r
3745                 *MESH_NUMTVFACES        2\r
3746                 *MESH_TFACELIST {\r
3747                         *MESH_TFACE     0       0       2       1\r
3748                         *MESH_TFACE     1       0       3       2\r
3749                 }\r
3750         }\r
3751         *PROP_MOTIONBLUR        0\r
3752         *PROP_CASTSHADOW        1\r
3753         *PROP_RECVSHADOW        1\r
3754         *MATERIAL_REF   11\r
3755 }\r
3756 *GEOMOBJECT     {\r
3757         *NODE_NAME      "mat11model0surf102"\r
3758         *NODE_TM        {\r
3759                 *NODE_NAME      "mat11model0surf102"\r
3760                 *INHERIT_POS    0       0       0\r
3761                 *INHERIT_ROT    0       0       0\r
3762                 *INHERIT_SCL    0       0       0\r
3763                 *TM_ROW0        1.0     0       0\r
3764                 *TM_ROW1        0       1.0     0\r
3765                 *TM_ROW2        0       0       1.0\r
3766                 *TM_ROW3        0       0       0\r
3767                 *TM_POS 0.000000        0.000000        0.000000\r
3768         }\r
3769         *MESH   {\r
3770                 *TIMEVALUE      0\r
3771                 *MESH_NUMVERTEX 4\r
3772                 *MESH_NUMFACES  2\r
3773                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3774                 *MESH_VERTEX_LIST       {\r
3775                         *MESH_VERTEX    0       88.000000       96.000000       260.000000\r
3776                         *MESH_VERTEX    1       136.000000      144.000000      260.000000\r
3777                         *MESH_VERTEX    2       136.000000      144.000000      284.000000\r
3778                         *MESH_VERTEX    3       88.000000       96.000000       284.000000\r
3779                 }\r
3780                 *MESH_NORMALS   {\r
3781                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3782                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3783                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        -0.707107\r
3784                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
3785                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        0.707107\r
3786                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
3787                 }\r
3788                 *MESH_FACE_LIST {\r
3789                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3790                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3791                 }\r
3792                 *MESH_NUMTVERTEX        4\r
3793                 *MESH_TVERTLIST {\r
3794                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3795                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
3796                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
3797                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3798                 }\r
3799                 *MESH_NUMTVFACES        2\r
3800                 *MESH_TFACELIST {\r
3801                         *MESH_TFACE     0       0       2       1\r
3802                         *MESH_TFACE     1       0       3       2\r
3803                 }\r
3804         }\r
3805         *PROP_MOTIONBLUR        0\r
3806         *PROP_CASTSHADOW        1\r
3807         *PROP_RECVSHADOW        1\r
3808         *MATERIAL_REF   11\r
3809 }\r
3810 *GEOMOBJECT     {\r
3811         *NODE_NAME      "mat11model0surf103"\r
3812         *NODE_TM        {\r
3813                 *NODE_NAME      "mat11model0surf103"\r
3814                 *INHERIT_POS    0       0       0\r
3815                 *INHERIT_ROT    0       0       0\r
3816                 *INHERIT_SCL    0       0       0\r
3817                 *TM_ROW0        1.0     0       0\r
3818                 *TM_ROW1        0       1.0     0\r
3819                 *TM_ROW2        0       0       1.0\r
3820                 *TM_ROW3        0       0       0\r
3821                 *TM_POS 0.000000        0.000000        0.000000\r
3822         }\r
3823         *MESH   {\r
3824                 *TIMEVALUE      0\r
3825                 *MESH_NUMVERTEX 4\r
3826                 *MESH_NUMFACES  2\r
3827                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3828                 *MESH_VERTEX_LIST       {\r
3829                         *MESH_VERTEX    0       144.000000      136.000000      260.000000\r
3830                         *MESH_VERTEX    1       136.000000      144.000000      260.000000\r
3831                         *MESH_VERTEX    2       88.000000       96.000000       260.000000\r
3832                         *MESH_VERTEX    3       96.000000       88.000000       260.000000\r
3833                 }\r
3834                 *MESH_NORMALS   {\r
3835                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3836                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3837                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       -0.707107\r
3838                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        -0.707107\r
3839                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
3840                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
3841                 }\r
3842                 *MESH_FACE_LIST {\r
3843                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3844                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3845                 }\r
3846                 *MESH_NUMTVERTEX        4\r
3847                 *MESH_TVERTLIST {\r
3848                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
3849                         *MESH_TVERT     1       0.551777        0.530330        1.000000\r
3850                         *MESH_TVERT     2       0.551777        0.000000        1.000000\r
3851                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
3852                 }\r
3853                 *MESH_NUMTVFACES        2\r
3854                 *MESH_TFACELIST {\r
3855                         *MESH_TFACE     0       0       2       1\r
3856                         *MESH_TFACE     1       0       3       2\r
3857                 }\r
3858         }\r
3859         *PROP_MOTIONBLUR        0\r
3860         *PROP_CASTSHADOW        1\r
3861         *PROP_RECVSHADOW        1\r
3862         *MATERIAL_REF   11\r
3863 }\r
3864 *GEOMOBJECT     {\r
3865         *NODE_NAME      "mat11model0surf104"\r
3866         *NODE_TM        {\r
3867                 *NODE_NAME      "mat11model0surf104"\r
3868                 *INHERIT_POS    0       0       0\r
3869                 *INHERIT_ROT    0       0       0\r
3870                 *INHERIT_SCL    0       0       0\r
3871                 *TM_ROW0        1.0     0       0\r
3872                 *TM_ROW1        0       1.0     0\r
3873                 *TM_ROW2        0       0       1.0\r
3874                 *TM_ROW3        0       0       0\r
3875                 *TM_POS 0.000000        0.000000        0.000000\r
3876         }\r
3877         *MESH   {\r
3878                 *TIMEVALUE      0\r
3879                 *MESH_NUMVERTEX 4\r
3880                 *MESH_NUMFACES  2\r
3881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3882                 *MESH_VERTEX_LIST       {\r
3883                         *MESH_VERTEX    0       144.000000      -136.000000     636.000000\r
3884                         *MESH_VERTEX    1       88.000000       -96.000000      636.000000\r
3885                         *MESH_VERTEX    2       96.000000       -88.000000      636.000000\r
3886                         *MESH_VERTEX    3       136.000000      -144.000000     636.000000\r
3887                 }\r
3888                 *MESH_NORMALS   {\r
3889                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3890                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
3891                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        0.707107\r
3892                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       0.707107\r
3893                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
3894                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
3895                 }\r
3896                 *MESH_FACE_LIST {\r
3897                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3898                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3899                 }\r
3900                 *MESH_NUMTVERTEX        4\r
3901                 *MESH_TVERTLIST {\r
3902                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
3903                         *MESH_TVERT     1       0.275888        0.000000        1.000000\r
3904                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
3905                         *MESH_TVERT     3       0.275888        0.530330        1.000000\r
3906                 }\r
3907                 *MESH_NUMTVFACES        2\r
3908                 *MESH_TFACELIST {\r
3909                         *MESH_TFACE     0       0       2       1\r
3910                         *MESH_TFACE     1       0       1       3\r
3911                 }\r
3912         }\r
3913         *PROP_MOTIONBLUR        0\r
3914         *PROP_CASTSHADOW        1\r
3915         *PROP_RECVSHADOW        1\r
3916         *MATERIAL_REF   11\r
3917 }\r
3918 *GEOMOBJECT     {\r
3919         *NODE_NAME      "mat11model0surf105"\r
3920         *NODE_TM        {\r
3921                 *NODE_NAME      "mat11model0surf105"\r
3922                 *INHERIT_POS    0       0       0\r
3923                 *INHERIT_ROT    0       0       0\r
3924                 *INHERIT_SCL    0       0       0\r
3925                 *TM_ROW0        1.0     0       0\r
3926                 *TM_ROW1        0       1.0     0\r
3927                 *TM_ROW2        0       0       1.0\r
3928                 *TM_ROW3        0       0       0\r
3929                 *TM_POS 0.000000        0.000000        0.000000\r
3930         }\r
3931         *MESH   {\r
3932                 *TIMEVALUE      0\r
3933                 *MESH_NUMVERTEX 4\r
3934                 *MESH_NUMFACES  2\r
3935                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3936                 *MESH_VERTEX_LIST       {\r
3937                         *MESH_VERTEX    0       144.000000      -136.000000     284.000000\r
3938                         *MESH_VERTEX    1       88.000000       -96.000000      284.000000\r
3939                         *MESH_VERTEX    2       96.000000       -88.000000      284.000000\r
3940                         *MESH_VERTEX    3       136.000000      -144.000000     284.000000\r
3941                 }\r
3942                 *MESH_NORMALS   {\r
3943                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3944                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
3945                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        0.707107\r
3946                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       0.707107\r
3947                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
3948                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
3949                 }\r
3950                 *MESH_FACE_LIST {\r
3951                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3952                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3953                 }\r
3954                 *MESH_NUMTVERTEX        4\r
3955                 *MESH_TVERTLIST {\r
3956                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
3957                         *MESH_TVERT     1       0.275888        0.000000        1.000000\r
3958                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
3959                         *MESH_TVERT     3       0.275888        0.530330        1.000000\r
3960                 }\r
3961                 *MESH_NUMTVFACES        2\r
3962                 *MESH_TFACELIST {\r
3963                         *MESH_TFACE     0       0       2       1\r
3964                         *MESH_TFACE     1       0       1       3\r
3965                 }\r
3966         }\r
3967         *PROP_MOTIONBLUR        0\r
3968         *PROP_CASTSHADOW        1\r
3969         *PROP_RECVSHADOW        1\r
3970         *MATERIAL_REF   11\r
3971 }\r
3972 *GEOMOBJECT     {\r
3973         *NODE_NAME      "mat11model0surf106"\r
3974         *NODE_TM        {\r
3975                 *NODE_NAME      "mat11model0surf106"\r
3976                 *INHERIT_POS    0       0       0\r
3977                 *INHERIT_ROT    0       0       0\r
3978                 *INHERIT_SCL    0       0       0\r
3979                 *TM_ROW0        1.0     0       0\r
3980                 *TM_ROW1        0       1.0     0\r
3981                 *TM_ROW2        0       0       1.0\r
3982                 *TM_ROW3        0       0       0\r
3983                 *TM_POS 0.000000        0.000000        0.000000\r
3984         }\r
3985         *MESH   {\r
3986                 *TIMEVALUE      0\r
3987                 *MESH_NUMVERTEX 4\r
3988                 *MESH_NUMFACES  2\r
3989                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3990                 *MESH_VERTEX_LIST       {\r
3991                         *MESH_VERTEX    0       88.000000       -96.000000      636.000000\r
3992                         *MESH_VERTEX    1       136.000000      -144.000000     636.000000\r
3993                         *MESH_VERTEX    2       136.000000      -144.000000     612.000000\r
3994                         *MESH_VERTEX    3       88.000000       -96.000000      612.000000\r
3995                 }\r
3996                 *MESH_NORMALS   {\r
3997                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
3998                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
3999                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
4000                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       0.707107\r
4001                         *MESH_VERTEXNORMAL      2       -0.500000       -0.500000       -0.707107\r
4002                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
4003                 }\r
4004                 *MESH_FACE_LIST {\r
4005                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4006                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4007                 }\r
4008                 *MESH_NUMTVERTEX        4\r
4009                 *MESH_TVERTLIST {\r
4010                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
4011                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
4012                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
4013                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
4014                 }\r
4015                 *MESH_NUMTVFACES        2\r
4016                 *MESH_TFACELIST {\r
4017                         *MESH_TFACE     0       0       2       1\r
4018                         *MESH_TFACE     1       0       3       2\r
4019                 }\r
4020         }\r
4021         *PROP_MOTIONBLUR        0\r
4022         *PROP_CASTSHADOW        1\r
4023         *PROP_RECVSHADOW        1\r
4024         *MATERIAL_REF   11\r
4025 }\r
4026 *GEOMOBJECT     {\r
4027         *NODE_NAME      "mat11model0surf107"\r
4028         *NODE_TM        {\r
4029                 *NODE_NAME      "mat11model0surf107"\r
4030                 *INHERIT_POS    0       0       0\r
4031                 *INHERIT_ROT    0       0       0\r
4032                 *INHERIT_SCL    0       0       0\r
4033                 *TM_ROW0        1.0     0       0\r
4034                 *TM_ROW1        0       1.0     0\r
4035                 *TM_ROW2        0       0       1.0\r
4036                 *TM_ROW3        0       0       0\r
4037                 *TM_POS 0.000000        0.000000        0.000000\r
4038         }\r
4039         *MESH   {\r
4040                 *TIMEVALUE      0\r
4041                 *MESH_NUMVERTEX 4\r
4042                 *MESH_NUMFACES  2\r
4043                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4044                 *MESH_VERTEX_LIST       {\r
4045                         *MESH_VERTEX    0       88.000000       -96.000000      284.000000\r
4046                         *MESH_VERTEX    1       136.000000      -144.000000     284.000000\r
4047                         *MESH_VERTEX    2       136.000000      -144.000000     260.000000\r
4048                         *MESH_VERTEX    3       88.000000       -96.000000      260.000000\r
4049                 }\r
4050                 *MESH_NORMALS   {\r
4051                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4052                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4053                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
4054                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       0.707107\r
4055                         *MESH_VERTEXNORMAL      2       -0.500000       -0.500000       -0.707107\r
4056                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
4057                 }\r
4058                 *MESH_FACE_LIST {\r
4059                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4060                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4061                 }\r
4062                 *MESH_NUMTVERTEX        4\r
4063                 *MESH_TVERTLIST {\r
4064                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
4065                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
4066                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
4067                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
4068                 }\r
4069                 *MESH_NUMTVFACES        2\r
4070                 *MESH_TFACELIST {\r
4071                         *MESH_TFACE     0       0       2       1\r
4072                         *MESH_TFACE     1       0       3       2\r
4073                 }\r
4074         }\r
4075         *PROP_MOTIONBLUR        0\r
4076         *PROP_CASTSHADOW        1\r
4077         *PROP_RECVSHADOW        1\r
4078         *MATERIAL_REF   11\r
4079 }\r
4080 *GEOMOBJECT     {\r
4081         *NODE_NAME      "mat11model0surf108"\r
4082         *NODE_TM        {\r
4083                 *NODE_NAME      "mat11model0surf108"\r
4084                 *INHERIT_POS    0       0       0\r
4085                 *INHERIT_ROT    0       0       0\r
4086                 *INHERIT_SCL    0       0       0\r
4087                 *TM_ROW0        1.0     0       0\r
4088                 *TM_ROW1        0       1.0     0\r
4089                 *TM_ROW2        0       0       1.0\r
4090                 *TM_ROW3        0       0       0\r
4091                 *TM_POS 0.000000        0.000000        0.000000\r
4092         }\r
4093         *MESH   {\r
4094                 *TIMEVALUE      0\r
4095                 *MESH_NUMVERTEX 10\r
4096                 *MESH_NUMFACES  8\r
4097                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4098                 *MESH_VERTEX_LIST       {\r
4099                         *MESH_VERTEX    0       102.000000      102.000000      608.000000\r
4100                         *MESH_VERTEX    1       102.000000      102.000000      640.000000\r
4101                         *MESH_VERTEX    2       59.500000       127.500000      640.000000\r
4102                         *MESH_VERTEX    3       59.500000       127.500000      608.000000\r
4103                         *MESH_VERTEX    4       0.000000        136.000000      608.000000\r
4104                         *MESH_VERTEX    5       0.000000        136.000000      640.000000\r
4105                         *MESH_VERTEX    6       -59.500000      127.500000      640.000000\r
4106                         *MESH_VERTEX    7       -59.500000      127.500000      608.000000\r
4107                         *MESH_VERTEX    8       -102.000000     102.000000      608.000000\r
4108                         *MESH_VERTEX    9       -102.000000     102.000000      640.000000\r
4109                 }\r
4110                 *MESH_NORMALS   {\r
4111                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4112                         *MESH_FACENORMAL        1       0.169102        0.000000        0.985599\r
4113                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
4114                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4115                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4116                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
4117                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
4118                         *MESH_FACENORMAL        7       -0.447214       0.000000        -0.894427\r
4119                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4120                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4121                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
4122                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
4123                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
4124                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
4125                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
4126                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
4127                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
4128                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
4129                 }\r
4130                 *MESH_FACE_LIST {\r
4131                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4132                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4133                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4134                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4135                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4136                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4137                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4138                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4139                 }\r
4140                 *MESH_NUMTVERTEX        10\r
4141                 *MESH_TVERTLIST {\r
4142                         *MESH_TVERT     0       -0.687500       0.000000        1.000000\r
4143                         *MESH_TVERT     1       -0.687500       0.250000        1.000000\r
4144                         *MESH_TVERT     2       -0.156250       0.250000        1.000000\r
4145                         *MESH_TVERT     3       -0.156250       0.000000        1.000000\r
4146                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
4147                         *MESH_TVERT     5       0.375000        0.250000        1.000000\r
4148                         *MESH_TVERT     6       0.906250        0.250000        1.000000\r
4149                         *MESH_TVERT     7       0.906250        0.000000        1.000000\r
4150                         *MESH_TVERT     8       1.437500        0.000000        1.000000\r
4151                         *MESH_TVERT     9       1.437500        0.250000        1.000000\r
4152                 }\r
4153                 *MESH_NUMTVFACES        8\r
4154                 *MESH_TFACELIST {\r
4155                         *MESH_TFACE     0       2       3       4\r
4156                         *MESH_TFACE     1       2       4       5\r
4157                         *MESH_TFACE     2       0       3       2\r
4158                         *MESH_TFACE     3       0       2       1\r
4159                         *MESH_TFACE     4       4       6       5\r
4160                         *MESH_TFACE     5       4       7       6\r
4161                         *MESH_TFACE     6       6       7       8\r
4162                         *MESH_TFACE     7       6       8       9\r
4163                 }\r
4164         }\r
4165         *PROP_MOTIONBLUR        0\r
4166         *PROP_CASTSHADOW        1\r
4167         *PROP_RECVSHADOW        1\r
4168         *MATERIAL_REF   11\r
4169 }\r
4170 *GEOMOBJECT     {\r
4171         *NODE_NAME      "mat11model0surf109"\r
4172         *NODE_TM        {\r
4173                 *NODE_NAME      "mat11model0surf109"\r
4174                 *INHERIT_POS    0       0       0\r
4175                 *INHERIT_ROT    0       0       0\r
4176                 *INHERIT_SCL    0       0       0\r
4177                 *TM_ROW0        1.0     0       0\r
4178                 *TM_ROW1        0       1.0     0\r
4179                 *TM_ROW2        0       0       1.0\r
4180                 *TM_ROW3        0       0       0\r
4181                 *TM_POS 0.000000        0.000000        0.000000\r
4182         }\r
4183         *MESH   {\r
4184                 *TIMEVALUE      0\r
4185                 *MESH_NUMVERTEX 10\r
4186                 *MESH_NUMFACES  8\r
4187                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4188                 *MESH_VERTEX_LIST       {\r
4189                         *MESH_VERTEX    0       102.000000      102.000000      256.000000\r
4190                         *MESH_VERTEX    1       102.000000      102.000000      288.000000\r
4191                         *MESH_VERTEX    2       59.500000       127.500000      288.000000\r
4192                         *MESH_VERTEX    3       59.500000       127.500000      256.000000\r
4193                         *MESH_VERTEX    4       0.000000        136.000000      256.000000\r
4194                         *MESH_VERTEX    5       0.000000        136.000000      288.000000\r
4195                         *MESH_VERTEX    6       -59.500000      127.500000      288.000000\r
4196                         *MESH_VERTEX    7       -59.500000      127.500000      256.000000\r
4197                         *MESH_VERTEX    8       -102.000000     102.000000      256.000000\r
4198                         *MESH_VERTEX    9       -102.000000     102.000000      288.000000\r
4199                 }\r
4200                 *MESH_NORMALS   {\r
4201                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4202                         *MESH_FACENORMAL        1       0.169102        0.000000        0.985599\r
4203                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
4204                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4205                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4206                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
4207                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
4208                         *MESH_FACENORMAL        7       -0.447214       0.000000        -0.894427\r
4209                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4210                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4211                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
4212                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
4213                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
4214                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
4215                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
4216                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
4217                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
4218                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
4219                 }\r
4220                 *MESH_FACE_LIST {\r
4221                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4222                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4223                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4224                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4225                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4226                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4227                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4228                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4229                 }\r
4230                 *MESH_NUMTVERTEX        10\r
4231                 *MESH_TVERTLIST {\r
4232                         *MESH_TVERT     0       -0.687500       0.000000        1.000000\r
4233                         *MESH_TVERT     1       -0.687500       0.250000        1.000000\r
4234                         *MESH_TVERT     2       -0.156250       0.250000        1.000000\r
4235                         *MESH_TVERT     3       -0.156250       0.000000        1.000000\r
4236                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
4237                         *MESH_TVERT     5       0.375000        0.250000        1.000000\r
4238                         *MESH_TVERT     6       0.906250        0.250000        1.000000\r
4239                         *MESH_TVERT     7       0.906250        0.000000        1.000000\r
4240                         *MESH_TVERT     8       1.437500        0.000000        1.000000\r
4241                         *MESH_TVERT     9       1.437500        0.250000        1.000000\r
4242                 }\r
4243                 *MESH_NUMTVFACES        8\r
4244                 *MESH_TFACELIST {\r
4245                         *MESH_TFACE     0       2       3       4\r
4246                         *MESH_TFACE     1       2       4       5\r
4247                         *MESH_TFACE     2       0       3       2\r
4248                         *MESH_TFACE     3       0       2       1\r
4249                         *MESH_TFACE     4       4       6       5\r
4250                         *MESH_TFACE     5       4       7       6\r
4251                         *MESH_TFACE     6       6       7       8\r
4252                         *MESH_TFACE     7       6       8       9\r
4253                 }\r
4254         }\r
4255         *PROP_MOTIONBLUR        0\r
4256         *PROP_CASTSHADOW        1\r
4257         *PROP_RECVSHADOW        1\r
4258         *MATERIAL_REF   11\r
4259 }\r
4260 *GEOMOBJECT     {\r
4261         *NODE_NAME      "mat11model0surf110"\r
4262         *NODE_TM        {\r
4263                 *NODE_NAME      "mat11model0surf110"\r
4264                 *INHERIT_POS    0       0       0\r
4265                 *INHERIT_ROT    0       0       0\r
4266                 *INHERIT_SCL    0       0       0\r
4267                 *TM_ROW0        1.0     0       0\r
4268                 *TM_ROW1        0       1.0     0\r
4269                 *TM_ROW2        0       0       1.0\r
4270                 *TM_ROW3        0       0       0\r
4271                 *TM_POS 0.000000        0.000000        0.000000\r
4272         }\r
4273         *MESH   {\r
4274                 *TIMEVALUE      0\r
4275                 *MESH_NUMVERTEX 10\r
4276                 *MESH_NUMFACES  8\r
4277                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4278                 *MESH_VERTEX_LIST       {\r
4279                         *MESH_VERTEX    0       59.500000       -127.500000     640.000000\r
4280                         *MESH_VERTEX    1       102.000000      -102.000000     640.000000\r
4281                         *MESH_VERTEX    2       102.000000      -102.000000     608.000000\r
4282                         *MESH_VERTEX    3       59.500000       -127.500000     608.000000\r
4283                         *MESH_VERTEX    4       0.000000        -136.000000     608.000000\r
4284                         *MESH_VERTEX    5       -59.500000      -127.500000     640.000000\r
4285                         *MESH_VERTEX    6       0.000000        -136.000000     640.000000\r
4286                         *MESH_VERTEX    7       -59.500000      -127.500000     608.000000\r
4287                         *MESH_VERTEX    8       -102.000000     -102.000000     608.000000\r
4288                         *MESH_VERTEX    9       -102.000000     -102.000000     640.000000\r
4289                 }\r
4290                 *MESH_NORMALS   {\r
4291                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4292                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
4293                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
4294                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4295                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4296                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
4297                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
4298                         *MESH_FACENORMAL        7       -0.479842       0.000000        -0.877355\r
4299                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
4300                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4301                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4302                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
4303                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4304                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
4305                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4306                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
4307                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4308                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4309                 }\r
4310                 *MESH_FACE_LIST {\r
4311                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4312                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4313                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4314                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4315                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4316                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4317                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4318                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4319                 }\r
4320                 *MESH_NUMTVERTEX        10\r
4321                 *MESH_TVERTLIST {\r
4322                         *MESH_TVERT     0       0.656250        0.250000        1.000000\r
4323                         *MESH_TVERT     1       1.187500        0.250000        1.000000\r
4324                         *MESH_TVERT     2       1.187500        0.000000        1.000000\r
4325                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
4326                         *MESH_TVERT     4       0.125000        0.000000        1.000000\r
4327                         *MESH_TVERT     5       -0.406250       0.250000        1.000000\r
4328                         *MESH_TVERT     6       0.125000        0.250000        1.000000\r
4329                         *MESH_TVERT     7       -0.406250       0.000000        1.000000\r
4330                         *MESH_TVERT     8       -0.937500       0.000000        1.000000\r
4331                         *MESH_TVERT     9       -0.937500       0.250000        1.000000\r
4332                 }\r
4333                 *MESH_NUMTVFACES        8\r
4334                 *MESH_TFACELIST {\r
4335                         *MESH_TFACE     0       0       4       3\r
4336                         *MESH_TFACE     1       0       6       4\r
4337                         *MESH_TFACE     2       0       3       2\r
4338                         *MESH_TFACE     3       0       2       1\r
4339                         *MESH_TFACE     4       4       6       5\r
4340                         *MESH_TFACE     5       4       5       7\r
4341                         *MESH_TFACE     6       5       8       7\r
4342                         *MESH_TFACE     7       5       9       8\r
4343                 }\r
4344         }\r
4345         *PROP_MOTIONBLUR        0\r
4346         *PROP_CASTSHADOW        1\r
4347         *PROP_RECVSHADOW        1\r
4348         *MATERIAL_REF   11\r
4349 }\r
4350 *GEOMOBJECT     {\r
4351         *NODE_NAME      "mat11model0surf111"\r
4352         *NODE_TM        {\r
4353                 *NODE_NAME      "mat11model0surf111"\r
4354                 *INHERIT_POS    0       0       0\r
4355                 *INHERIT_ROT    0       0       0\r
4356                 *INHERIT_SCL    0       0       0\r
4357                 *TM_ROW0        1.0     0       0\r
4358                 *TM_ROW1        0       1.0     0\r
4359                 *TM_ROW2        0       0       1.0\r
4360                 *TM_ROW3        0       0       0\r
4361                 *TM_POS 0.000000        0.000000        0.000000\r
4362         }\r
4363         *MESH   {\r
4364                 *TIMEVALUE      0\r
4365                 *MESH_NUMVERTEX 10\r
4366                 *MESH_NUMFACES  8\r
4367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4368                 *MESH_VERTEX_LIST       {\r
4369                         *MESH_VERTEX    0       59.500000       -127.500000     288.000000\r
4370                         *MESH_VERTEX    1       102.000000      -102.000000     288.000000\r
4371                         *MESH_VERTEX    2       102.000000      -102.000000     256.000000\r
4372                         *MESH_VERTEX    3       59.500000       -127.500000     256.000000\r
4373                         *MESH_VERTEX    4       0.000000        -136.000000     256.000000\r
4374                         *MESH_VERTEX    5       -59.500000      -127.500000     288.000000\r
4375                         *MESH_VERTEX    6       0.000000        -136.000000     288.000000\r
4376                         *MESH_VERTEX    7       -59.500000      -127.500000     256.000000\r
4377                         *MESH_VERTEX    8       -102.000000     -102.000000     256.000000\r
4378                         *MESH_VERTEX    9       -102.000000     -102.000000     288.000000\r
4379                 }\r
4380                 *MESH_NORMALS   {\r
4381                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
4382                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
4383                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
4384                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
4385                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
4386                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
4387                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
4388                         *MESH_FACENORMAL        7       -0.479842       0.000000        -0.877355\r
4389                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
4390                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4391                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4392                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
4393                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4394                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
4395                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4396                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
4397                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4398                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4399                 }\r
4400                 *MESH_FACE_LIST {\r
4401                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4402                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4403                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4404                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4405                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4406                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4407                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4408                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4409                 }\r
4410                 *MESH_NUMTVERTEX        10\r
4411                 *MESH_TVERTLIST {\r
4412                         *MESH_TVERT     0       0.656250        0.250000        1.000000\r
4413                         *MESH_TVERT     1       1.187500        0.250000        1.000000\r
4414                         *MESH_TVERT     2       1.187500        0.000000        1.000000\r
4415                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
4416                         *MESH_TVERT     4       0.125000        0.000000        1.000000\r
4417                         *MESH_TVERT     5       -0.406250       0.250000        1.000000\r
4418                         *MESH_TVERT     6       0.125000        0.250000        1.000000\r
4419                         *MESH_TVERT     7       -0.406250       0.000000        1.000000\r
4420                         *MESH_TVERT     8       -0.937500       0.000000        1.000000\r
4421                         *MESH_TVERT     9       -0.937500       0.250000        1.000000\r
4422                 }\r
4423                 *MESH_NUMTVFACES        8\r
4424                 *MESH_TFACELIST {\r
4425                         *MESH_TFACE     0       0       4       3\r
4426                         *MESH_TFACE     1       0       6       4\r
4427                         *MESH_TFACE     2       0       3       2\r
4428                         *MESH_TFACE     3       0       2       1\r
4429                         *MESH_TFACE     4       4       6       5\r
4430                         *MESH_TFACE     5       4       5       7\r
4431                         *MESH_TFACE     6       5       8       7\r
4432                         *MESH_TFACE     7       5       9       8\r
4433                 }\r
4434         }\r
4435         *PROP_MOTIONBLUR        0\r
4436         *PROP_CASTSHADOW        1\r
4437         *PROP_RECVSHADOW        1\r
4438         *MATERIAL_REF   11\r
4439 }\r
4440 *GEOMOBJECT     {\r
4441         *NODE_NAME      "mat11model0surf112"\r
4442         *NODE_TM        {\r
4443                 *NODE_NAME      "mat11model0surf112"\r
4444                 *INHERIT_POS    0       0       0\r
4445                 *INHERIT_ROT    0       0       0\r
4446                 *INHERIT_SCL    0       0       0\r
4447                 *TM_ROW0        1.0     0       0\r
4448                 *TM_ROW1        0       1.0     0\r
4449                 *TM_ROW2        0       0       1.0\r
4450                 *TM_ROW3        0       0       0\r
4451                 *TM_POS 0.000000        0.000000        0.000000\r
4452         }\r
4453         *MESH   {\r
4454                 *TIMEVALUE      0\r
4455                 *MESH_NUMVERTEX 6\r
4456                 *MESH_NUMFACES  4\r
4457                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4458                 *MESH_VERTEX_LIST       {\r
4459                         *MESH_VERTEX    0       48.000000       0.000000        64.000000\r
4460                         *MESH_VERTEX    1       48.000000       0.000000        80.000000\r
4461                         *MESH_VERTEX    2       36.000000       36.000000       80.000000\r
4462                         *MESH_VERTEX    3       36.000000       36.000000       64.000000\r
4463                         *MESH_VERTEX    4       36.000000       -36.000000      80.000000\r
4464                         *MESH_VERTEX    5       36.000000       -36.000000      64.000000\r
4465                 }\r
4466                 *MESH_NORMALS   {\r
4467                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4468                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4469                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
4470                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4471                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4472                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
4473                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4474                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4475                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4476                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4477                 }\r
4478                 *MESH_FACE_LIST {\r
4479                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4480                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4481                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4482                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4483                 }\r
4484                 *MESH_NUMTVERTEX        6\r
4485                 *MESH_TVERTLIST {\r
4486                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
4487                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
4488                         *MESH_TVERT     2       0.875000        0.125000        1.000000\r
4489                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
4490                         *MESH_TVERT     4       0.125000        0.125000        1.000000\r
4491                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
4492                 }\r
4493                 *MESH_NUMTVFACES        4\r
4494                 *MESH_TFACELIST {\r
4495                         *MESH_TFACE     0       0       2       1\r
4496                         *MESH_TFACE     1       0       3       2\r
4497                         *MESH_TFACE     2       4       0       1\r
4498                         *MESH_TFACE     3       4       5       0\r
4499                 }\r
4500         }\r
4501         *PROP_MOTIONBLUR        0\r
4502         *PROP_CASTSHADOW        1\r
4503         *PROP_RECVSHADOW        1\r
4504         *MATERIAL_REF   11\r
4505 }\r
4506 *GEOMOBJECT     {\r
4507         *NODE_NAME      "mat11model0surf113"\r
4508         *NODE_TM        {\r
4509                 *NODE_NAME      "mat11model0surf113"\r
4510                 *INHERIT_POS    0       0       0\r
4511                 *INHERIT_ROT    0       0       0\r
4512                 *INHERIT_SCL    0       0       0\r
4513                 *TM_ROW0        1.0     0       0\r
4514                 *TM_ROW1        0       1.0     0\r
4515                 *TM_ROW2        0       0       1.0\r
4516                 *TM_ROW3        0       0       0\r
4517                 *TM_POS 0.000000        0.000000        0.000000\r
4518         }\r
4519         *MESH   {\r
4520                 *TIMEVALUE      0\r
4521                 *MESH_NUMVERTEX 8\r
4522                 *MESH_NUMFACES  6\r
4523                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4524                 *MESH_VERTEX_LIST       {\r
4525                         *MESH_VERTEX    0       48.000000       0.000000        80.000000\r
4526                         *MESH_VERTEX    1       36.000000       -36.000000      80.000000\r
4527                         *MESH_VERTEX    2       36.000000       36.000000       80.000000\r
4528                         *MESH_VERTEX    3       0.000000        48.000000       80.000000\r
4529                         *MESH_VERTEX    4       0.000000        -48.000000      80.000000\r
4530                         *MESH_VERTEX    5       -36.000000      -36.000000      80.000000\r
4531                         *MESH_VERTEX    6       -48.000000      0.000000        80.000000\r
4532                         *MESH_VERTEX    7       -36.000000      36.000000       80.000000\r
4533                 }\r
4534                 *MESH_NORMALS   {\r
4535                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4536                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
4537                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4538                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4539                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
4540                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
4541                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4542                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4543                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4544                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4545                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4546                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4547                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4548                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4549                 }\r
4550                 *MESH_FACE_LIST {\r
4551                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4552                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4553                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4554                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4555                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4556                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4557                 }\r
4558                 *MESH_NUMTVERTEX        8\r
4559                 *MESH_TVERTLIST {\r
4560                         *MESH_TVERT     0       0.375000        1.000000        1.000000\r
4561                         *MESH_TVERT     1       0.281250        0.718750        1.000000\r
4562                         *MESH_TVERT     2       0.281250        1.281250        1.000000\r
4563                         *MESH_TVERT     3       0.000000        1.375000        1.000000\r
4564                         *MESH_TVERT     4       0.000000        0.625000        1.000000\r
4565                         *MESH_TVERT     5       -0.281250       0.718750        1.000000\r
4566                         *MESH_TVERT     6       -0.375000       1.000000        1.000000\r
4567                         *MESH_TVERT     7       -0.281250       1.281250        1.000000\r
4568                 }\r
4569                 *MESH_NUMTVFACES        6\r
4570                 *MESH_TFACELIST {\r
4571                         *MESH_TFACE     0       1       2       3\r
4572                         *MESH_TFACE     1       1       3       4\r
4573                         *MESH_TFACE     2       3       5       4\r
4574                         *MESH_TFACE     3       3       7       5\r
4575                         *MESH_TFACE     4       0       2       1\r
4576                         *MESH_TFACE     5       5       7       6\r
4577                 }\r
4578         }\r
4579         *PROP_MOTIONBLUR        0\r
4580         *PROP_CASTSHADOW        1\r
4581         *PROP_RECVSHADOW        1\r
4582         *MATERIAL_REF   11\r
4583 }\r
4584 *GEOMOBJECT     {\r
4585         *NODE_NAME      "mat11model0surf114"\r
4586         *NODE_TM        {\r
4587                 *NODE_NAME      "mat11model0surf114"\r
4588                 *INHERIT_POS    0       0       0\r
4589                 *INHERIT_ROT    0       0       0\r
4590                 *INHERIT_SCL    0       0       0\r
4591                 *TM_ROW0        1.0     0       0\r
4592                 *TM_ROW1        0       1.0     0\r
4593                 *TM_ROW2        0       0       1.0\r
4594                 *TM_ROW3        0       0       0\r
4595                 *TM_POS 0.000000        0.000000        0.000000\r
4596         }\r
4597         *MESH   {\r
4598                 *TIMEVALUE      0\r
4599                 *MESH_NUMVERTEX 8\r
4600                 *MESH_NUMFACES  6\r
4601                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4602                 *MESH_VERTEX_LIST       {\r
4603                         *MESH_VERTEX    0       48.000000       0.000000        64.000000\r
4604                         *MESH_VERTEX    1       36.000000       36.000000       64.000000\r
4605                         *MESH_VERTEX    2       36.000000       -36.000000      64.000000\r
4606                         *MESH_VERTEX    3       0.000000        -48.000000      64.000000\r
4607                         *MESH_VERTEX    4       0.000000        48.000000       64.000000\r
4608                         *MESH_VERTEX    5       -36.000000      36.000000       64.000000\r
4609                         *MESH_VERTEX    6       -36.000000      -36.000000      64.000000\r
4610                         *MESH_VERTEX    7       -48.000000      0.000000        64.000000\r
4611                 }\r
4612                 *MESH_NORMALS   {\r
4613                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4614                         *MESH_FACENORMAL        1       0.816497        0.000000        0.577350\r
4615                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4616                         *MESH_FACENORMAL        3       -0.577350       0.000000        0.816497\r
4617                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
4618                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
4619                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4620                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4621                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4622                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4623                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
4624                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4625                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4626                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
4627                 }\r
4628                 *MESH_FACE_LIST {\r
4629                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4630                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4631                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4632                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4633                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4634                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4635                 }\r
4636                 *MESH_NUMTVERTEX        8\r
4637                 *MESH_TVERTLIST {\r
4638                         *MESH_TVERT     0       0.375000        1.000000        1.000000\r
4639                         *MESH_TVERT     1       0.281250        1.281250        1.000000\r
4640                         *MESH_TVERT     2       0.281250        0.718750        1.000000\r
4641                         *MESH_TVERT     3       0.000000        0.625000        1.000000\r
4642                         *MESH_TVERT     4       0.000000        1.375000        1.000000\r
4643                         *MESH_TVERT     5       -0.281250       1.281250        1.000000\r
4644                         *MESH_TVERT     6       -0.281250       0.718750        1.000000\r
4645                         *MESH_TVERT     7       -0.375000       1.000000        1.000000\r
4646                 }\r
4647                 *MESH_NUMTVFACES        6\r
4648                 *MESH_TFACELIST {\r
4649                         *MESH_TFACE     0       1       2       3\r
4650                         *MESH_TFACE     1       1       3       4\r
4651                         *MESH_TFACE     2       3       5       4\r
4652                         *MESH_TFACE     3       3       6       5\r
4653                         *MESH_TFACE     4       0       2       1\r
4654                         *MESH_TFACE     5       5       6       7\r
4655                 }\r
4656         }\r
4657         *PROP_MOTIONBLUR        0\r
4658         *PROP_CASTSHADOW        1\r
4659         *PROP_RECVSHADOW        1\r
4660         *MATERIAL_REF   11\r
4661 }\r
4662 *GEOMOBJECT     {\r
4663         *NODE_NAME      "mat11model0surf115"\r
4664         *NODE_TM        {\r
4665                 *NODE_NAME      "mat11model0surf115"\r
4666                 *INHERIT_POS    0       0       0\r
4667                 *INHERIT_ROT    0       0       0\r
4668                 *INHERIT_SCL    0       0       0\r
4669                 *TM_ROW0        1.0     0       0\r
4670                 *TM_ROW1        0       1.0     0\r
4671                 *TM_ROW2        0       0       1.0\r
4672                 *TM_ROW3        0       0       0\r
4673                 *TM_POS 0.000000        0.000000        0.000000\r
4674         }\r
4675         *MESH   {\r
4676                 *TIMEVALUE      0\r
4677                 *MESH_NUMVERTEX 6\r
4678                 *MESH_NUMFACES  4\r
4679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4680                 *MESH_VERTEX_LIST       {\r
4681                         *MESH_VERTEX    0       140.000000      140.000000      140.000000\r
4682                         *MESH_VERTEX    1       144.000000      136.000000      136.000000\r
4683                         *MESH_VERTEX    2       28.000000       20.000000       72.000000\r
4684                         *MESH_VERTEX    3       24.000000       24.000000       76.000000\r
4685                         *MESH_VERTEX    4       20.000000       28.000000       72.000000\r
4686                         *MESH_VERTEX    5       136.000000      144.000000      136.000000\r
4687                 }\r
4688                 *MESH_NORMALS   {\r
4689                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4690                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4691                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4692                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4693                         *MESH_VERTEXNORMAL      0       -0.256997       -0.256997       0.931614\r
4694                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4695                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       -0.000000\r
4696                         *MESH_VERTEXNORMAL      3       -0.256997       -0.256997       0.931614\r
4697                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        -0.000000\r
4698                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4699                 }\r
4700                 *MESH_FACE_LIST {\r
4701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4702                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4703                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4704                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4705                 }\r
4706                 *MESH_NUMTVERTEX        6\r
4707                 *MESH_TVERTLIST {\r
4708                         *MESH_TVERT     0       0.054127        1.375710        1.000000\r
4709                         *MESH_TVERT     1       0.108253        1.375710        1.000000\r
4710                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
4711                         *MESH_TVERT     3       0.054127        0.000000        1.000000\r
4712                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4713                         *MESH_TVERT     5       0.000000        1.375710        1.000000\r
4714                 }\r
4715                 *MESH_NUMTVFACES        4\r
4716                 *MESH_TFACELIST {\r
4717                         *MESH_TFACE     0       0       2       1\r
4718                         *MESH_TFACE     1       0       3       2\r
4719                         *MESH_TFACE     2       4       3       0\r
4720                         *MESH_TFACE     3       4       0       5\r
4721                 }\r
4722         }\r
4723         *PROP_MOTIONBLUR        0\r
4724         *PROP_CASTSHADOW        1\r
4725         *PROP_RECVSHADOW        1\r
4726         *MATERIAL_REF   11\r
4727 }\r
4728 *GEOMOBJECT     {\r
4729         *NODE_NAME      "mat11model0surf116"\r
4730         *NODE_TM        {\r
4731                 *NODE_NAME      "mat11model0surf116"\r
4732                 *INHERIT_POS    0       0       0\r
4733                 *INHERIT_ROT    0       0       0\r
4734                 *INHERIT_SCL    0       0       0\r
4735                 *TM_ROW0        1.0     0       0\r
4736                 *TM_ROW1        0       1.0     0\r
4737                 *TM_ROW2        0       0       1.0\r
4738                 *TM_ROW3        0       0       0\r
4739                 *TM_POS 0.000000        0.000000        0.000000\r
4740         }\r
4741         *MESH   {\r
4742                 *TIMEVALUE      0\r
4743                 *MESH_NUMVERTEX 6\r
4744                 *MESH_NUMFACES  4\r
4745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4746                 *MESH_VERTEX_LIST       {\r
4747                         *MESH_VERTEX    0       28.000000       20.000000       72.000000\r
4748                         *MESH_VERTEX    1       144.000000      136.000000      136.000000\r
4749                         *MESH_VERTEX    2       140.000000      140.000000      132.000000\r
4750                         *MESH_VERTEX    3       24.000000       24.000000       68.000000\r
4751                         *MESH_VERTEX    4       20.000000       28.000000       72.000000\r
4752                         *MESH_VERTEX    5       136.000000      144.000000      136.000000\r
4753                 }\r
4754                 *MESH_NORMALS   {\r
4755                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4756                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4757                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4758                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
4759                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       -0.000000\r
4760                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4761                         *MESH_VERTEXNORMAL      2       0.256997        0.256997        -0.931614\r
4762                         *MESH_VERTEXNORMAL      3       0.256997        0.256997        -0.931614\r
4763                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        -0.000000\r
4764                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4765                 }\r
4766                 *MESH_FACE_LIST {\r
4767                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4768                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4769                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4770                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4771                 }\r
4772                 *MESH_NUMTVERTEX        6\r
4773                 *MESH_TVERTLIST {\r
4774                         *MESH_TVERT     0       0.108253        0.000000        1.000000\r
4775                         *MESH_TVERT     1       0.108253        1.375710        1.000000\r
4776                         *MESH_TVERT     2       0.162380        1.375710        1.000000\r
4777                         *MESH_TVERT     3       0.162380        0.000000        1.000000\r
4778                         *MESH_TVERT     4       0.216506        0.000000        1.000000\r
4779                         *MESH_TVERT     5       0.216506        1.375710        1.000000\r
4780                 }\r
4781                 *MESH_NUMTVFACES        4\r
4782                 *MESH_TFACELIST {\r
4783                         *MESH_TFACE     0       0       2       1\r
4784                         *MESH_TFACE     1       0       3       2\r
4785                         *MESH_TFACE     2       2       3       4\r
4786                         *MESH_TFACE     3       2       4       5\r
4787                 }\r
4788         }\r
4789         *PROP_MOTIONBLUR        0\r
4790         *PROP_CASTSHADOW        1\r
4791         *PROP_RECVSHADOW        1\r
4792         *MATERIAL_REF   11\r
4793 }\r
4794 *GEOMOBJECT     {\r
4795         *NODE_NAME      "mat11model0surf117"\r
4796         *NODE_TM        {\r
4797                 *NODE_NAME      "mat11model0surf117"\r
4798                 *INHERIT_POS    0       0       0\r
4799                 *INHERIT_ROT    0       0       0\r
4800                 *INHERIT_SCL    0       0       0\r
4801                 *TM_ROW0        1.0     0       0\r
4802                 *TM_ROW1        0       1.0     0\r
4803                 *TM_ROW2        0       0       1.0\r
4804                 *TM_ROW3        0       0       0\r
4805                 *TM_POS 0.000000        0.000000        0.000000\r
4806         }\r
4807         *MESH   {\r
4808                 *TIMEVALUE      0\r
4809                 *MESH_NUMVERTEX 6\r
4810                 *MESH_NUMFACES  4\r
4811                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4812                 *MESH_VERTEX_LIST       {\r
4813                         *MESH_VERTEX    0       28.000000       -20.000000      72.000000\r
4814                         *MESH_VERTEX    1       144.000000      -136.000000     136.000000\r
4815                         *MESH_VERTEX    2       140.000000      -140.000000     140.000000\r
4816                         *MESH_VERTEX    3       24.000000       -24.000000      76.000000\r
4817                         *MESH_VERTEX    4       20.000000       -28.000000      72.000000\r
4818                         *MESH_VERTEX    5       136.000000      -144.000000     136.000000\r
4819                 }\r
4820                 *MESH_NORMALS   {\r
4821                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4822                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4823                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4824                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
4825                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        -0.000000\r
4826                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4827                         *MESH_VERTEXNORMAL      2       -0.256997       0.256997        0.931614\r
4828                         *MESH_VERTEXNORMAL      3       -0.256997       0.256997        0.931614\r
4829                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       -0.000000\r
4830                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4831                 }\r
4832                 *MESH_FACE_LIST {\r
4833                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4834                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4835                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4836                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4837                 }\r
4838                 *MESH_NUMTVERTEX        6\r
4839                 *MESH_TVERTLIST {\r
4840                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4841                         *MESH_TVERT     1       0.000000        1.375710        1.000000\r
4842                         *MESH_TVERT     2       0.054127        1.375710        1.000000\r
4843                         *MESH_TVERT     3       0.054127        0.000000        1.000000\r
4844                         *MESH_TVERT     4       0.108253        0.000000        1.000000\r
4845                         *MESH_TVERT     5       0.108253        1.375710        1.000000\r
4846                 }\r
4847                 *MESH_NUMTVFACES        4\r
4848                 *MESH_TFACELIST {\r
4849                         *MESH_TFACE     0       0       2       1\r
4850                         *MESH_TFACE     1       0       3       2\r
4851                         *MESH_TFACE     2       2       3       4\r
4852                         *MESH_TFACE     3       2       4       5\r
4853                 }\r
4854         }\r
4855         *PROP_MOTIONBLUR        0\r
4856         *PROP_CASTSHADOW        1\r
4857         *PROP_RECVSHADOW        1\r
4858         *MATERIAL_REF   11\r
4859 }\r
4860 *GEOMOBJECT     {\r
4861         *NODE_NAME      "mat11model0surf118"\r
4862         *NODE_TM        {\r
4863                 *NODE_NAME      "mat11model0surf118"\r
4864                 *INHERIT_POS    0       0       0\r
4865                 *INHERIT_ROT    0       0       0\r
4866                 *INHERIT_SCL    0       0       0\r
4867                 *TM_ROW0        1.0     0       0\r
4868                 *TM_ROW1        0       1.0     0\r
4869                 *TM_ROW2        0       0       1.0\r
4870                 *TM_ROW3        0       0       0\r
4871                 *TM_POS 0.000000        0.000000        0.000000\r
4872         }\r
4873         *MESH   {\r
4874                 *TIMEVALUE      0\r
4875                 *MESH_NUMVERTEX 6\r
4876                 *MESH_NUMFACES  4\r
4877                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4878                 *MESH_VERTEX_LIST       {\r
4879                         *MESH_VERTEX    0       140.000000      -140.000000     132.000000\r
4880                         *MESH_VERTEX    1       144.000000      -136.000000     136.000000\r
4881                         *MESH_VERTEX    2       28.000000       -20.000000      72.000000\r
4882                         *MESH_VERTEX    3       24.000000       -24.000000      68.000000\r
4883                         *MESH_VERTEX    4       20.000000       -28.000000      72.000000\r
4884                         *MESH_VERTEX    5       136.000000      -144.000000     136.000000\r
4885                 }\r
4886                 *MESH_NORMALS   {\r
4887                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4888                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4889                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
4890                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
4891                         *MESH_VERTEXNORMAL      0       0.256997        -0.256997       -0.931614\r
4892                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4893                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        -0.000000\r
4894                         *MESH_VERTEXNORMAL      3       0.256997        -0.256997       -0.931614\r
4895                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       -0.000000\r
4896                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4897                 }\r
4898                 *MESH_FACE_LIST {\r
4899                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4900                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4901                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4902                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4903                 }\r
4904                 *MESH_NUMTVERTEX        6\r
4905                 *MESH_TVERTLIST {\r
4906                         *MESH_TVERT     0       0.162380        1.375710        1.000000\r
4907                         *MESH_TVERT     1       0.216506        1.375710        1.000000\r
4908                         *MESH_TVERT     2       0.216506        0.000000        1.000000\r
4909                         *MESH_TVERT     3       0.162380        0.000000        1.000000\r
4910                         *MESH_TVERT     4       0.108253        0.000000        1.000000\r
4911                         *MESH_TVERT     5       0.108253        1.375710        1.000000\r
4912                 }\r
4913                 *MESH_NUMTVFACES        4\r
4914                 *MESH_TFACELIST {\r
4915                         *MESH_TFACE     0       0       2       1\r
4916                         *MESH_TFACE     1       0       3       2\r
4917                         *MESH_TFACE     2       4       3       0\r
4918                         *MESH_TFACE     3       4       0       5\r
4919                 }\r
4920         }\r
4921         *PROP_MOTIONBLUR        0\r
4922         *PROP_CASTSHADOW        1\r
4923         *PROP_RECVSHADOW        1\r
4924         *MATERIAL_REF   11\r
4925 }\r
4926 *GEOMOBJECT     {\r
4927         *NODE_NAME      "mat11model0surf119"\r
4928         *NODE_TM        {\r
4929                 *NODE_NAME      "mat11model0surf119"\r
4930                 *INHERIT_POS    0       0       0\r
4931                 *INHERIT_ROT    0       0       0\r
4932                 *INHERIT_SCL    0       0       0\r
4933                 *TM_ROW0        1.0     0       0\r
4934                 *TM_ROW1        0       1.0     0\r
4935                 *TM_ROW2        0       0       1.0\r
4936                 *TM_ROW3        0       0       0\r
4937                 *TM_POS 0.000000        0.000000        0.000000\r
4938         }\r
4939         *MESH   {\r
4940                 *TIMEVALUE      0\r
4941                 *MESH_NUMVERTEX 6\r
4942                 *MESH_NUMFACES  4\r
4943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4944                 *MESH_VERTEX_LIST       {\r
4945                         *MESH_VERTEX    0       36.000000       36.000000       80.000000\r
4946                         *MESH_VERTEX    1       0.000000        48.000000       80.000000\r
4947                         *MESH_VERTEX    2       0.000000        48.000000       64.000000\r
4948                         *MESH_VERTEX    3       36.000000       36.000000       64.000000\r
4949                         *MESH_VERTEX    4       -36.000000      36.000000       80.000000\r
4950                         *MESH_VERTEX    5       -36.000000      36.000000       64.000000\r
4951                 }\r
4952                 *MESH_NORMALS   {\r
4953                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
4954                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
4955                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
4956                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
4957                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4958                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4959                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4960                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4961                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4962                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4963                 }\r
4964                 *MESH_FACE_LIST {\r
4965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4966                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4967                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4968                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4969                 }\r
4970                 *MESH_NUMTVERTEX        6\r
4971                 *MESH_TVERTLIST {\r
4972                         *MESH_TVERT     0       -0.125000       0.125000        1.000000\r
4973                         *MESH_TVERT     1       0.250000        0.125000        1.000000\r
4974                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
4975                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
4976                         *MESH_TVERT     4       0.625000        0.125000        1.000000\r
4977                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
4978                 }\r
4979                 *MESH_NUMTVFACES        4\r
4980                 *MESH_TFACELIST {\r
4981                         *MESH_TFACE     0       0       2       1\r
4982                         *MESH_TFACE     1       0       3       2\r
4983                         *MESH_TFACE     2       2       4       1\r
4984                         *MESH_TFACE     3       2       5       4\r
4985                 }\r
4986         }\r
4987         *PROP_MOTIONBLUR        0\r
4988         *PROP_CASTSHADOW        1\r
4989         *PROP_RECVSHADOW        1\r
4990         *MATERIAL_REF   11\r
4991 }\r
4992 *GEOMOBJECT     {\r
4993         *NODE_NAME      "mat11model0surf120"\r
4994         *NODE_TM        {\r
4995                 *NODE_NAME      "mat11model0surf120"\r
4996                 *INHERIT_POS    0       0       0\r
4997                 *INHERIT_ROT    0       0       0\r
4998                 *INHERIT_SCL    0       0       0\r
4999                 *TM_ROW0        1.0     0       0\r
5000                 *TM_ROW1        0       1.0     0\r
5001                 *TM_ROW2        0       0       1.0\r
5002                 *TM_ROW3        0       0       0\r
5003                 *TM_POS 0.000000        0.000000        0.000000\r
5004         }\r
5005         *MESH   {\r
5006                 *TIMEVALUE      0\r
5007                 *MESH_NUMVERTEX 6\r
5008                 *MESH_NUMFACES  4\r
5009                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5010                 *MESH_VERTEX_LIST       {\r
5011                         *MESH_VERTEX    0       0.000000        -48.000000      64.000000\r
5012                         *MESH_VERTEX    1       0.000000        -48.000000      80.000000\r
5013                         *MESH_VERTEX    2       36.000000       -36.000000      80.000000\r
5014                         *MESH_VERTEX    3       36.000000       -36.000000      64.000000\r
5015                         *MESH_VERTEX    4       -36.000000      -36.000000      80.000000\r
5016                         *MESH_VERTEX    5       -36.000000      -36.000000      64.000000\r
5017                 }\r
5018                 *MESH_NORMALS   {\r
5019                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5020                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5021                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5022                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
5023                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5024                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5025                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5026                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5027                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
5028                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
5029                 }\r
5030                 *MESH_FACE_LIST {\r
5031                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5032                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5033                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5034                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5035                 }\r
5036                 *MESH_NUMTVERTEX        6\r
5037                 *MESH_TVERTLIST {\r
5038                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
5039                         *MESH_TVERT     1       0.750000        0.125000        1.000000\r
5040                         *MESH_TVERT     2       1.125000        0.125000        1.000000\r
5041                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
5042                         *MESH_TVERT     4       0.375000        0.125000        1.000000\r
5043                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
5044                 }\r
5045                 *MESH_NUMTVFACES        4\r
5046                 *MESH_TFACELIST {\r
5047                         *MESH_TFACE     0       0       2       1\r
5048                         *MESH_TFACE     1       0       3       2\r
5049                         *MESH_TFACE     2       4       0       1\r
5050                         *MESH_TFACE     3       4       5       0\r
5051                 }\r
5052         }\r
5053         *PROP_MOTIONBLUR        0\r
5054         *PROP_CASTSHADOW        1\r
5055         *PROP_RECVSHADOW        1\r
5056         *MATERIAL_REF   11\r
5057 }\r
5058 *GEOMOBJECT     {\r
5059         *NODE_NAME      "mat11model0surf121"\r
5060         *NODE_TM        {\r
5061                 *NODE_NAME      "mat11model0surf121"\r
5062                 *INHERIT_POS    0       0       0\r
5063                 *INHERIT_ROT    0       0       0\r
5064                 *INHERIT_SCL    0       0       0\r
5065                 *TM_ROW0        1.0     0       0\r
5066                 *TM_ROW1        0       1.0     0\r
5067                 *TM_ROW2        0       0       1.0\r
5068                 *TM_ROW3        0       0       0\r
5069                 *TM_POS 0.000000        0.000000        0.000000\r
5070         }\r
5071         *MESH   {\r
5072                 *TIMEVALUE      0\r
5073                 *MESH_NUMVERTEX 8\r
5074                 *MESH_NUMFACES  4\r
5075                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5076                 *MESH_VERTEX_LIST       {\r
5077                         *MESH_VERTEX    0       -36.000000      36.000000       80.000000\r
5078                         *MESH_VERTEX    1       -48.000000      0.000000        80.000000\r
5079                         *MESH_VERTEX    2       -48.000000      0.000000        64.000000\r
5080                         *MESH_VERTEX    3       -36.000000      36.000000       64.000000\r
5081                         *MESH_VERTEX    4       -48.000000      0.000000        64.000000\r
5082                         *MESH_VERTEX    5       -48.000000      0.000000        80.000000\r
5083                         *MESH_VERTEX    6       -36.000000      -36.000000      80.000000\r
5084                         *MESH_VERTEX    7       -36.000000      -36.000000      64.000000\r
5085                 }\r
5086                 *MESH_NORMALS   {\r
5087                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5088                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5089                         *MESH_FACENORMAL        2       -0.707107       0.000000        0.707107\r
5090                         *MESH_FACENORMAL        3       -0.985599       0.000000        0.169102\r
5091                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5092                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5093                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5094                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5095                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5096                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5097                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5098                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5099                 }\r
5100                 *MESH_FACE_LIST {\r
5101                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5102                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5103                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5104                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5105                 }\r
5106                 *MESH_NUMTVERTEX        8\r
5107                 *MESH_TVERTLIST {\r
5108                         *MESH_TVERT     0       1.625000        0.125000        1.000000\r
5109                         *MESH_TVERT     1       2.000000        0.125000        1.000000\r
5110                         *MESH_TVERT     2       2.000000        0.000000        1.000000\r
5111                         *MESH_TVERT     3       1.625000        0.000000        1.000000\r
5112                         *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
5113                         *MESH_TVERT     5       -1.000000       0.125000        1.000000\r
5114                         *MESH_TVERT     6       -0.625000       0.125000        1.000000\r
5115                         *MESH_TVERT     7       -0.625000       0.000000        1.000000\r
5116                 }\r
5117                 *MESH_NUMTVFACES        4\r
5118                 *MESH_TFACELIST {\r
5119                         *MESH_TFACE     0       0       2       1\r
5120                         *MESH_TFACE     1       0       3       2\r
5121                         *MESH_TFACE     2       4       6       5\r
5122                         *MESH_TFACE     3       4       7       6\r
5123                 }\r
5124         }\r
5125         *PROP_MOTIONBLUR        0\r
5126         *PROP_CASTSHADOW        1\r
5127         *PROP_RECVSHADOW        1\r
5128         *MATERIAL_REF   11\r
5129 }\r
5130 *GEOMOBJECT     {\r
5131         *NODE_NAME      "mat11model0surf122"\r
5132         *NODE_TM        {\r
5133                 *NODE_NAME      "mat11model0surf122"\r
5134                 *INHERIT_POS    0       0       0\r
5135                 *INHERIT_ROT    0       0       0\r
5136                 *INHERIT_SCL    0       0       0\r
5137                 *TM_ROW0        1.0     0       0\r
5138                 *TM_ROW1        0       1.0     0\r
5139                 *TM_ROW2        0       0       1.0\r
5140                 *TM_ROW3        0       0       0\r
5141                 *TM_POS 0.000000        0.000000        0.000000\r
5142         }\r
5143         *MESH   {\r
5144                 *TIMEVALUE      0\r
5145                 *MESH_NUMVERTEX 12\r
5146                 *MESH_NUMFACES  8\r
5147                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5148                 *MESH_VERTEX_LIST       {\r
5149                         *MESH_VERTEX    0       -102.000000     102.000000      608.000000\r
5150                         *MESH_VERTEX    1       -102.000000     102.000000      640.000000\r
5151                         *MESH_VERTEX    2       -127.500000     59.500000       640.000000\r
5152                         *MESH_VERTEX    3       -127.500000     59.500000       608.000000\r
5153                         *MESH_VERTEX    4       -136.000000     0.000000        608.000000\r
5154                         *MESH_VERTEX    5       -136.000000     0.000000        608.000000\r
5155                         *MESH_VERTEX    6       -136.000000     0.000000        640.000000\r
5156                         *MESH_VERTEX    7       -127.500000     -59.500000      640.000000\r
5157                         *MESH_VERTEX    8       -136.000000     0.000000        640.000000\r
5158                         *MESH_VERTEX    9       -127.500000     -59.500000      608.000000\r
5159                         *MESH_VERTEX    10      -102.000000     -102.000000     608.000000\r
5160                         *MESH_VERTEX    11      -102.000000     -102.000000     640.000000\r
5161                 }\r
5162                 *MESH_NORMALS   {\r
5163                         *MESH_FACENORMAL        0       0.985599        0.000000        -0.169102\r
5164                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
5165                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5166                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5167                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
5168                         *MESH_FACENORMAL        5       -0.816497       0.000000        -0.577350\r
5169                         *MESH_FACENORMAL        6       -0.000000       0.000000        -1.000000\r
5170                         *MESH_FACENORMAL        7       0.577350        0.000000        -0.816497\r
5171                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5172                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5173                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
5174                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
5175                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5176                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5177                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5178                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
5179                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5180                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
5181                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
5182                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
5183                 }\r
5184                 *MESH_FACE_LIST {\r
5185                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5186                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5187                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5188                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5189                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5190                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5191                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5192                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5193                 }\r
5194                 *MESH_NUMTVERTEX        12\r
5195                 *MESH_TVERTLIST {\r
5196                         *MESH_TVERT     0       3.437500        0.000000        1.000000\r
5197                         *MESH_TVERT     1       3.437500        0.250000        1.000000\r
5198                         *MESH_TVERT     2       3.968750        0.250000        1.000000\r
5199                         *MESH_TVERT     3       3.968750        0.000000        1.000000\r
5200                         *MESH_TVERT     4       4.500000        0.000000        1.000000\r
5201                         *MESH_TVERT     5       -4.000000       0.000000        1.000000\r
5202                         *MESH_TVERT     6       -4.000000       0.250000        1.000000\r
5203                         *MESH_TVERT     7       -3.468750       0.250000        1.000000\r
5204                         *MESH_TVERT     8       4.500000        0.250000        1.000000\r
5205                         *MESH_TVERT     9       -3.468750       0.000000        1.000000\r
5206                         *MESH_TVERT     10      -2.937500       0.000000        1.000000\r
5207                         *MESH_TVERT     11      -2.937500       0.250000        1.000000\r
5208                 }\r
5209                 *MESH_NUMTVFACES        8\r
5210                 *MESH_TFACELIST {\r
5211                         *MESH_TFACE     0       0       3       2\r
5212                         *MESH_TFACE     1       2       3       4\r
5213                         *MESH_TFACE     2       0       2       1\r
5214                         *MESH_TFACE     3       2       4       8\r
5215                         *MESH_TFACE     4       5       7       6\r
5216                         *MESH_TFACE     5       5       9       7\r
5217                         *MESH_TFACE     6       7       9       10\r
5218                         *MESH_TFACE     7       7       10      11\r
5219                 }\r
5220         }\r
5221         *PROP_MOTIONBLUR        0\r
5222         *PROP_CASTSHADOW        1\r
5223         *PROP_RECVSHADOW        1\r
5224         *MATERIAL_REF   11\r
5225 }\r
5226 *GEOMOBJECT     {\r
5227         *NODE_NAME      "mat11model0surf123"\r
5228         *NODE_TM        {\r
5229                 *NODE_NAME      "mat11model0surf123"\r
5230                 *INHERIT_POS    0       0       0\r
5231                 *INHERIT_ROT    0       0       0\r
5232                 *INHERIT_SCL    0       0       0\r
5233                 *TM_ROW0        1.0     0       0\r
5234                 *TM_ROW1        0       1.0     0\r
5235                 *TM_ROW2        0       0       1.0\r
5236                 *TM_ROW3        0       0       0\r
5237                 *TM_POS 0.000000        0.000000        0.000000\r
5238         }\r
5239         *MESH   {\r
5240                 *TIMEVALUE      0\r
5241                 *MESH_NUMVERTEX 12\r
5242                 *MESH_NUMFACES  8\r
5243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5244                 *MESH_VERTEX_LIST       {\r
5245                         *MESH_VERTEX    0       -102.000000     102.000000      256.000000\r
5246                         *MESH_VERTEX    1       -102.000000     102.000000      288.000000\r
5247                         *MESH_VERTEX    2       -127.500000     59.500000       288.000000\r
5248                         *MESH_VERTEX    3       -127.500000     59.500000       256.000000\r
5249                         *MESH_VERTEX    4       -136.000000     0.000000        256.000000\r
5250                         *MESH_VERTEX    5       -136.000000     0.000000        256.000000\r
5251                         *MESH_VERTEX    6       -136.000000     0.000000        288.000000\r
5252                         *MESH_VERTEX    7       -127.500000     -59.500000      288.000000\r
5253                         *MESH_VERTEX    8       -136.000000     0.000000        288.000000\r
5254                         *MESH_VERTEX    9       -127.500000     -59.500000      256.000000\r
5255                         *MESH_VERTEX    10      -102.000000     -102.000000     256.000000\r
5256                         *MESH_VERTEX    11      -102.000000     -102.000000     288.000000\r
5257                 }\r
5258                 *MESH_NORMALS   {\r
5259                         *MESH_FACENORMAL        0       0.985599        0.000000        -0.169102\r
5260                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
5261                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5262                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
5263                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
5264                         *MESH_FACENORMAL        5       -0.816497       0.000000        -0.577350\r
5265                         *MESH_FACENORMAL        6       -0.000000       0.000000        -1.000000\r
5266                         *MESH_FACENORMAL        7       0.577350        0.000000        -0.816497\r
5267                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5268                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5269                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
5270                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
5271                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5272                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5273                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5274                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
5275                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5276                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
5277                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
5278                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
5279                 }\r
5280                 *MESH_FACE_LIST {\r
5281                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5282                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5283                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5284                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5285                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5286                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5287                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5288                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5289                 }\r
5290                 *MESH_NUMTVERTEX        12\r
5291                 *MESH_TVERTLIST {\r
5292                         *MESH_TVERT     0       3.437500        0.000000        1.000000\r
5293                         *MESH_TVERT     1       3.437500        0.250000        1.000000\r
5294                         *MESH_TVERT     2       3.968750        0.250000        1.000000\r
5295                         *MESH_TVERT     3       3.968750        0.000000        1.000000\r
5296                         *MESH_TVERT     4       4.500000        0.000000        1.000000\r
5297                         *MESH_TVERT     5       -4.000000       0.000000        1.000000\r
5298                         *MESH_TVERT     6       -4.000000       0.250000        1.000000\r
5299                         *MESH_TVERT     7       -3.468750       0.250000        1.000000\r
5300                         *MESH_TVERT     8       4.500000        0.250000        1.000000\r
5301                         *MESH_TVERT     9       -3.468750       0.000000        1.000000\r
5302                         *MESH_TVERT     10      -2.937500       0.000000        1.000000\r
5303                         *MESH_TVERT     11      -2.937500       0.250000        1.000000\r
5304                 }\r
5305                 *MESH_NUMTVFACES        8\r
5306                 *MESH_TFACELIST {\r
5307                         *MESH_TFACE     0       0       3       2\r
5308                         *MESH_TFACE     1       2       3       4\r
5309                         *MESH_TFACE     2       0       2       1\r
5310                         *MESH_TFACE     3       2       4       8\r
5311                         *MESH_TFACE     4       5       7       6\r
5312                         *MESH_TFACE     5       5       9       7\r
5313                         *MESH_TFACE     6       7       9       10\r
5314                         *MESH_TFACE     7       7       10      11\r
5315                 }\r
5316         }\r
5317         *PROP_MOTIONBLUR        0\r
5318         *PROP_CASTSHADOW        1\r
5319         *PROP_RECVSHADOW        1\r
5320         *MATERIAL_REF   11\r
5321 }\r
5322 *GEOMOBJECT     {\r
5323         *NODE_NAME      "mat11model0surf124"\r
5324         *NODE_TM        {\r
5325                 *NODE_NAME      "mat11model0surf124"\r
5326                 *INHERIT_POS    0       0       0\r
5327                 *INHERIT_ROT    0       0       0\r
5328                 *INHERIT_SCL    0       0       0\r
5329                 *TM_ROW0        1.0     0       0\r
5330                 *TM_ROW1        0       1.0     0\r
5331                 *TM_ROW2        0       0       1.0\r
5332                 *TM_ROW3        0       0       0\r
5333                 *TM_POS 0.000000        0.000000        0.000000\r
5334         }\r
5335         *MESH   {\r
5336                 *TIMEVALUE      0\r
5337                 *MESH_NUMVERTEX 4\r
5338                 *MESH_NUMFACES  2\r
5339                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5340                 *MESH_VERTEX_LIST       {\r
5341                         *MESH_VERTEX    0       -128.000000     128.000000      16.000000\r
5342                         *MESH_VERTEX    1       128.000000      128.000000      16.000000\r
5343                         *MESH_VERTEX    2       128.000000      128.000000      0.000000\r
5344                         *MESH_VERTEX    3       -128.000000     128.000000      0.000000\r
5345                 }\r
5346                 *MESH_NORMALS   {\r
5347                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5348                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5349                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5350                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5351                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5352                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5353                 }\r
5354                 *MESH_FACE_LIST {\r
5355                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5356                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5357                 }\r
5358                 *MESH_NUMTVERTEX        4\r
5359                 *MESH_TVERTLIST {\r
5360                         *MESH_TVERT     0       -0.750000       0.125000        1.000000\r
5361                         *MESH_TVERT     1       1.250000        0.125000        1.000000\r
5362                         *MESH_TVERT     2       1.250000        0.000000        1.000000\r
5363                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
5364                 }\r
5365                 *MESH_NUMTVFACES        2\r
5366                 *MESH_TFACELIST {\r
5367                         *MESH_TFACE     0       0       2       1\r
5368                         *MESH_TFACE     1       0       3       2\r
5369                 }\r
5370         }\r
5371         *PROP_MOTIONBLUR        0\r
5372         *PROP_CASTSHADOW        1\r
5373         *PROP_RECVSHADOW        1\r
5374         *MATERIAL_REF   11\r
5375 }\r
5376 *GEOMOBJECT     {\r
5377         *NODE_NAME      "mat11model0surf125"\r
5378         *NODE_TM        {\r
5379                 *NODE_NAME      "mat11model0surf125"\r
5380                 *INHERIT_POS    0       0       0\r
5381                 *INHERIT_ROT    0       0       0\r
5382                 *INHERIT_SCL    0       0       0\r
5383                 *TM_ROW0        1.0     0       0\r
5384                 *TM_ROW1        0       1.0     0\r
5385                 *TM_ROW2        0       0       1.0\r
5386                 *TM_ROW3        0       0       0\r
5387                 *TM_POS 0.000000        0.000000        0.000000\r
5388         }\r
5389         *MESH   {\r
5390                 *TIMEVALUE      0\r
5391                 *MESH_NUMVERTEX 4\r
5392                 *MESH_NUMFACES  2\r
5393                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5394                 *MESH_VERTEX_LIST       {\r
5395                         *MESH_VERTEX    0       -128.000000     -160.000000     0.000000\r
5396                         *MESH_VERTEX    1       -128.000000     -160.000000     16.000000\r
5397                         *MESH_VERTEX    2       -128.000000     128.000000      16.000000\r
5398                         *MESH_VERTEX    3       -128.000000     128.000000      0.000000\r
5399                 }\r
5400                 *MESH_NORMALS   {\r
5401                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5402                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5403                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5404                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5405                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5406                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
5407                 }\r
5408                 *MESH_FACE_LIST {\r
5409                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5410                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5411                 }\r
5412                 *MESH_NUMTVERTEX        4\r
5413                 *MESH_TVERTLIST {\r
5414                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
5415                         *MESH_TVERT     1       -1.000000       0.125000        1.000000\r
5416                         *MESH_TVERT     2       1.250000        0.125000        1.000000\r
5417                         *MESH_TVERT     3       1.250000        0.000000        1.000000\r
5418                 }\r
5419                 *MESH_NUMTVFACES        2\r
5420                 *MESH_TFACELIST {\r
5421                         *MESH_TFACE     0       0       2       1\r
5422                         *MESH_TFACE     1       0       3       2\r
5423                 }\r
5424         }\r
5425         *PROP_MOTIONBLUR        0\r
5426         *PROP_CASTSHADOW        1\r
5427         *PROP_RECVSHADOW        1\r
5428         *MATERIAL_REF   11\r
5429 }\r
5430 *GEOMOBJECT     {\r
5431         *NODE_NAME      "mat11model0surf126"\r
5432         *NODE_TM        {\r
5433                 *NODE_NAME      "mat11model0surf126"\r
5434                 *INHERIT_POS    0       0       0\r
5435                 *INHERIT_ROT    0       0       0\r
5436                 *INHERIT_SCL    0       0       0\r
5437                 *TM_ROW0        1.0     0       0\r
5438                 *TM_ROW1        0       1.0     0\r
5439                 *TM_ROW2        0       0       1.0\r
5440                 *TM_ROW3        0       0       0\r
5441                 *TM_POS 0.000000        0.000000        0.000000\r
5442         }\r
5443         *MESH   {\r
5444                 *TIMEVALUE      0\r
5445                 *MESH_NUMVERTEX 6\r
5446                 *MESH_NUMFACES  4\r
5447                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5448                 *MESH_VERTEX_LIST       {\r
5449                         *MESH_VERTEX    0       -132.000000     156.000000      704.000000\r
5450                         *MESH_VERTEX    1       -132.000000     156.000000      15.999992\r
5451                         *MESH_VERTEX    2       -128.000000     152.000000      15.999992\r
5452                         *MESH_VERTEX    3       -128.000000     152.000000      704.000000\r
5453                         *MESH_VERTEX    4       -152.000000     128.000000      704.000000\r
5454                         *MESH_VERTEX    5       -152.000000     128.000000      15.999992\r
5455                 }\r
5456                 *MESH_NORMALS   {\r
5457                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5458                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5459                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
5460                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
5461                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5462                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5463                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5464                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5465                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5466                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5467                 }\r
5468                 *MESH_FACE_LIST {\r
5469                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5470                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5471                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5472                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5473                 }\r
5474                 *MESH_NUMTVERTEX        6\r
5475                 *MESH_TVERTLIST {\r
5476                         *MESH_TVERT     0       -2.000000       0.464039        1.000000\r
5477                         *MESH_TVERT     1       3.375000        0.464039        1.000000\r
5478                         *MESH_TVERT     2       3.375000        0.419845        1.000000\r
5479                         *MESH_TVERT     3       -2.000000       0.419845        1.000000\r
5480                         *MESH_TVERT     4       -2.000000       0.154680        1.000000\r
5481                         *MESH_TVERT     5       3.375000        0.154680        1.000000\r
5482                 }\r
5483                 *MESH_NUMTVFACES        4\r
5484                 *MESH_TFACELIST {\r
5485                         *MESH_TFACE     0       0       2       1\r
5486                         *MESH_TFACE     1       0       3       2\r
5487                         *MESH_TFACE     2       4       2       3\r
5488                         *MESH_TFACE     3       4       5       2\r
5489                 }\r
5490         }\r
5491         *PROP_MOTIONBLUR        0\r
5492         *PROP_CASTSHADOW        1\r
5493         *PROP_RECVSHADOW        1\r
5494         *MATERIAL_REF   11\r
5495 }\r
5496 *GEOMOBJECT     {\r
5497         *NODE_NAME      "mat11model0surf127"\r
5498         *NODE_TM        {\r
5499                 *NODE_NAME      "mat11model0surf127"\r
5500                 *INHERIT_POS    0       0       0\r
5501                 *INHERIT_ROT    0       0       0\r
5502                 *INHERIT_SCL    0       0       0\r
5503                 *TM_ROW0        1.0     0       0\r
5504                 *TM_ROW1        0       1.0     0\r
5505                 *TM_ROW2        0       0       1.0\r
5506                 *TM_ROW3        0       0       0\r
5507                 *TM_POS 0.000000        0.000000        0.000000\r
5508         }\r
5509         *MESH   {\r
5510                 *TIMEVALUE      0\r
5511                 *MESH_NUMVERTEX 6\r
5512                 *MESH_NUMFACES  4\r
5513                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5514                 *MESH_VERTEX_LIST       {\r
5515                         *MESH_VERTEX    0       -128.000000     -152.000000     704.000000\r
5516                         *MESH_VERTEX    1       -128.000000     -152.000000     15.999992\r
5517                         *MESH_VERTEX    2       -132.000000     -156.000000     15.999992\r
5518                         *MESH_VERTEX    3       -132.000000     -156.000000     704.000000\r
5519                         *MESH_VERTEX    4       -152.000000     -128.000000     15.999992\r
5520                         *MESH_VERTEX    5       -152.000000     -128.000000     704.000000\r
5521                 }\r
5522                 *MESH_NORMALS   {\r
5523                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5524                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5525                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
5526                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
5527                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5528                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5529                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5530                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5531                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
5532                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
5533                 }\r
5534                 *MESH_FACE_LIST {\r
5535                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5536                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5537                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5538                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5539                 }\r
5540                 *MESH_NUMTVERTEX        6\r
5541                 *MESH_TVERTLIST {\r
5542                         *MESH_TVERT     0       -2.000000       0.154680        1.000000\r
5543                         *MESH_TVERT     1       3.375000        0.154680        1.000000\r
5544                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
5545                         *MESH_TVERT     3       -2.000000       0.110485        1.000000\r
5546                         *MESH_TVERT     4       3.375000        0.419845        1.000000\r
5547                         *MESH_TVERT     5       -2.000000       0.419845        1.000000\r
5548                 }\r
5549                 *MESH_NUMTVFACES        4\r
5550                 *MESH_TFACELIST {\r
5551                         *MESH_TFACE     0       0       2       1\r
5552                         *MESH_TFACE     1       0       3       2\r
5553                         *MESH_TFACE     2       0       1       4\r
5554                         *MESH_TFACE     3       0       4       5\r
5555                 }\r
5556         }\r
5557         *PROP_MOTIONBLUR        0\r
5558         *PROP_CASTSHADOW        1\r
5559         *PROP_RECVSHADOW        1\r
5560         *MATERIAL_REF   11\r
5561 }\r
5562 *GEOMOBJECT     {\r
5563         *NODE_NAME      "mat11model0surf128"\r
5564         *NODE_TM        {\r
5565                 *NODE_NAME      "mat11model0surf128"\r
5566                 *INHERIT_POS    0       0       0\r
5567                 *INHERIT_ROT    0       0       0\r
5568                 *INHERIT_SCL    0       0       0\r
5569                 *TM_ROW0        1.0     0       0\r
5570                 *TM_ROW1        0       1.0     0\r
5571                 *TM_ROW2        0       0       1.0\r
5572                 *TM_ROW3        0       0       0\r
5573                 *TM_POS 0.000000        0.000000        0.000000\r
5574         }\r
5575         *MESH   {\r
5576                 *TIMEVALUE      0\r
5577                 *MESH_NUMVERTEX 4\r
5578                 *MESH_NUMFACES  2\r
5579                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5580                 *MESH_VERTEX_LIST       {\r
5581                         *MESH_VERTEX    0       -88.000000      96.000000       636.000000\r
5582                         *MESH_VERTEX    1       -136.000000     144.000000      636.000000\r
5583                         *MESH_VERTEX    2       -136.000000     144.000000      612.000000\r
5584                         *MESH_VERTEX    3       -88.000000      96.000000       612.000000\r
5585                 }\r
5586                 *MESH_NORMALS   {\r
5587                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5588                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5589                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        0.707107\r
5590                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        0.707107\r
5591                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
5592                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        -0.707107\r
5593                 }\r
5594                 *MESH_FACE_LIST {\r
5595                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5596                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5597                 }\r
5598                 *MESH_NUMTVERTEX        4\r
5599                 *MESH_TVERTLIST {\r
5600                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
5601                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
5602                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
5603                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
5604                 }\r
5605                 *MESH_NUMTVFACES        2\r
5606                 *MESH_TFACELIST {\r
5607                         *MESH_TFACE     0       0       2       1\r
5608                         *MESH_TFACE     1       0       3       2\r
5609                 }\r
5610         }\r
5611         *PROP_MOTIONBLUR        0\r
5612         *PROP_CASTSHADOW        1\r
5613         *PROP_RECVSHADOW        1\r
5614         *MATERIAL_REF   11\r
5615 }\r
5616 *GEOMOBJECT     {\r
5617         *NODE_NAME      "mat11model0surf129"\r
5618         *NODE_TM        {\r
5619                 *NODE_NAME      "mat11model0surf129"\r
5620                 *INHERIT_POS    0       0       0\r
5621                 *INHERIT_ROT    0       0       0\r
5622                 *INHERIT_SCL    0       0       0\r
5623                 *TM_ROW0        1.0     0       0\r
5624                 *TM_ROW1        0       1.0     0\r
5625                 *TM_ROW2        0       0       1.0\r
5626                 *TM_ROW3        0       0       0\r
5627                 *TM_POS 0.000000        0.000000        0.000000\r
5628         }\r
5629         *MESH   {\r
5630                 *TIMEVALUE      0\r
5631                 *MESH_NUMVERTEX 4\r
5632                 *MESH_NUMFACES  2\r
5633                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5634                 *MESH_VERTEX_LIST       {\r
5635                         *MESH_VERTEX    0       -88.000000      96.000000       284.000000\r
5636                         *MESH_VERTEX    1       -136.000000     144.000000      284.000000\r
5637                         *MESH_VERTEX    2       -136.000000     144.000000      260.000000\r
5638                         *MESH_VERTEX    3       -88.000000      96.000000       260.000000\r
5639                 }\r
5640                 *MESH_NORMALS   {\r
5641                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5642                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5643                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        0.707107\r
5644                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        0.707107\r
5645                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
5646                         *MESH_VERTEXNORMAL      3       0.500000        0.500000        -0.707107\r
5647                 }\r
5648                 *MESH_FACE_LIST {\r
5649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5650                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5651                 }\r
5652                 *MESH_NUMTVERTEX        4\r
5653                 *MESH_TVERTLIST {\r
5654                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
5655                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
5656                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
5657                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
5658                 }\r
5659                 *MESH_NUMTVFACES        2\r
5660                 *MESH_TFACELIST {\r
5661                         *MESH_TFACE     0       0       2       1\r
5662                         *MESH_TFACE     1       0       3       2\r
5663                 }\r
5664         }\r
5665         *PROP_MOTIONBLUR        0\r
5666         *PROP_CASTSHADOW        1\r
5667         *PROP_RECVSHADOW        1\r
5668         *MATERIAL_REF   11\r
5669 }\r
5670 *GEOMOBJECT     {\r
5671         *NODE_NAME      "mat11model0surf130"\r
5672         *NODE_TM        {\r
5673                 *NODE_NAME      "mat11model0surf130"\r
5674                 *INHERIT_POS    0       0       0\r
5675                 *INHERIT_ROT    0       0       0\r
5676                 *INHERIT_SCL    0       0       0\r
5677                 *TM_ROW0        1.0     0       0\r
5678                 *TM_ROW1        0       1.0     0\r
5679                 *TM_ROW2        0       0       1.0\r
5680                 *TM_ROW3        0       0       0\r
5681                 *TM_POS 0.000000        0.000000        0.000000\r
5682         }\r
5683         *MESH   {\r
5684                 *TIMEVALUE      0\r
5685                 *MESH_NUMVERTEX 4\r
5686                 *MESH_NUMFACES  2\r
5687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5688                 *MESH_VERTEX_LIST       {\r
5689                         *MESH_VERTEX    0       -136.000000     144.000000      612.000000\r
5690                         *MESH_VERTEX    1       -96.000000      88.000000       612.000000\r
5691                         *MESH_VERTEX    2       -88.000000      96.000000       612.000000\r
5692                         *MESH_VERTEX    3       -144.000000     136.000000      612.000000\r
5693                 }\r
5694                 *MESH_NORMALS   {\r
5695                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5696                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
5697                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        -0.707107\r
5698                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       -0.707107\r
5699                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
5700                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
5701                 }\r
5702                 *MESH_FACE_LIST {\r
5703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5704                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5705                 }\r
5706                 *MESH_NUMTVERTEX        4\r
5707                 *MESH_TVERTLIST {\r
5708                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
5709                         *MESH_TVERT     1       0.551777        0.000000        1.000000\r
5710                         *MESH_TVERT     2       0.463388        0.000000        1.000000\r
5711                         *MESH_TVERT     3       0.551777        0.530330        1.000000\r
5712                 }\r
5713                 *MESH_NUMTVFACES        2\r
5714                 *MESH_TFACELIST {\r
5715                         *MESH_TFACE     0       0       2       1\r
5716                         *MESH_TFACE     1       0       1       3\r
5717                 }\r
5718         }\r
5719         *PROP_MOTIONBLUR        0\r
5720         *PROP_CASTSHADOW        1\r
5721         *PROP_RECVSHADOW        1\r
5722         *MATERIAL_REF   11\r
5723 }\r
5724 *GEOMOBJECT     {\r
5725         *NODE_NAME      "mat11model0surf131"\r
5726         *NODE_TM        {\r
5727                 *NODE_NAME      "mat11model0surf131"\r
5728                 *INHERIT_POS    0       0       0\r
5729                 *INHERIT_ROT    0       0       0\r
5730                 *INHERIT_SCL    0       0       0\r
5731                 *TM_ROW0        1.0     0       0\r
5732                 *TM_ROW1        0       1.0     0\r
5733                 *TM_ROW2        0       0       1.0\r
5734                 *TM_ROW3        0       0       0\r
5735                 *TM_POS 0.000000        0.000000        0.000000\r
5736         }\r
5737         *MESH   {\r
5738                 *TIMEVALUE      0\r
5739                 *MESH_NUMVERTEX 4\r
5740                 *MESH_NUMFACES  2\r
5741                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5742                 *MESH_VERTEX_LIST       {\r
5743                         *MESH_VERTEX    0       -136.000000     144.000000      260.000000\r
5744                         *MESH_VERTEX    1       -96.000000      88.000000       260.000000\r
5745                         *MESH_VERTEX    2       -88.000000      96.000000       260.000000\r
5746                         *MESH_VERTEX    3       -144.000000     136.000000      260.000000\r
5747                 }\r
5748                 *MESH_NORMALS   {\r
5749                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5750                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
5751                         *MESH_VERTEXNORMAL      0       0.500000        0.500000        -0.707107\r
5752                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       -0.707107\r
5753                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        -0.707107\r
5754                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       -0.707107\r
5755                 }\r
5756                 *MESH_FACE_LIST {\r
5757                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5758                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5759                 }\r
5760                 *MESH_NUMTVERTEX        4\r
5761                 *MESH_TVERTLIST {\r
5762                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
5763                         *MESH_TVERT     1       0.551777        0.000000        1.000000\r
5764                         *MESH_TVERT     2       0.463388        0.000000        1.000000\r
5765                         *MESH_TVERT     3       0.551777        0.530330        1.000000\r
5766                 }\r
5767                 *MESH_NUMTVFACES        2\r
5768                 *MESH_TFACELIST {\r
5769                         *MESH_TFACE     0       0       2       1\r
5770                         *MESH_TFACE     1       0       1       3\r
5771                 }\r
5772         }\r
5773         *PROP_MOTIONBLUR        0\r
5774         *PROP_CASTSHADOW        1\r
5775         *PROP_RECVSHADOW        1\r
5776         *MATERIAL_REF   11\r
5777 }\r
5778 *GEOMOBJECT     {\r
5779         *NODE_NAME      "mat11model0surf132"\r
5780         *NODE_TM        {\r
5781                 *NODE_NAME      "mat11model0surf132"\r
5782                 *INHERIT_POS    0       0       0\r
5783                 *INHERIT_ROT    0       0       0\r
5784                 *INHERIT_SCL    0       0       0\r
5785                 *TM_ROW0        1.0     0       0\r
5786                 *TM_ROW1        0       1.0     0\r
5787                 *TM_ROW2        0       0       1.0\r
5788                 *TM_ROW3        0       0       0\r
5789                 *TM_POS 0.000000        0.000000        0.000000\r
5790         }\r
5791         *MESH   {\r
5792                 *TIMEVALUE      0\r
5793                 *MESH_NUMVERTEX 4\r
5794                 *MESH_NUMFACES  2\r
5795                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5796                 *MESH_VERTEX_LIST       {\r
5797                         *MESH_VERTEX    0       -136.000000     -144.000000     636.000000\r
5798                         *MESH_VERTEX    1       -96.000000      -88.000000      636.000000\r
5799                         *MESH_VERTEX    2       -88.000000      -96.000000      636.000000\r
5800                         *MESH_VERTEX    3       -144.000000     -136.000000     636.000000\r
5801                 }\r
5802                 *MESH_NORMALS   {\r
5803                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5804                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
5805                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       0.707107\r
5806                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        0.707107\r
5807                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
5808                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
5809                 }\r
5810                 *MESH_FACE_LIST {\r
5811                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5812                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5813                 }\r
5814                 *MESH_NUMTVERTEX        4\r
5815                 *MESH_TVERTLIST {\r
5816                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
5817                         *MESH_TVERT     1       0.275888        0.000000        1.000000\r
5818                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
5819                         *MESH_TVERT     3       0.275888        0.530330        1.000000\r
5820                 }\r
5821                 *MESH_NUMTVFACES        2\r
5822                 *MESH_TFACELIST {\r
5823                         *MESH_TFACE     0       0       2       1\r
5824                         *MESH_TFACE     1       0       1       3\r
5825                 }\r
5826         }\r
5827         *PROP_MOTIONBLUR        0\r
5828         *PROP_CASTSHADOW        1\r
5829         *PROP_RECVSHADOW        1\r
5830         *MATERIAL_REF   11\r
5831 }\r
5832 *GEOMOBJECT     {\r
5833         *NODE_NAME      "mat11model0surf133"\r
5834         *NODE_TM        {\r
5835                 *NODE_NAME      "mat11model0surf133"\r
5836                 *INHERIT_POS    0       0       0\r
5837                 *INHERIT_ROT    0       0       0\r
5838                 *INHERIT_SCL    0       0       0\r
5839                 *TM_ROW0        1.0     0       0\r
5840                 *TM_ROW1        0       1.0     0\r
5841                 *TM_ROW2        0       0       1.0\r
5842                 *TM_ROW3        0       0       0\r
5843                 *TM_POS 0.000000        0.000000        0.000000\r
5844         }\r
5845         *MESH   {\r
5846                 *TIMEVALUE      0\r
5847                 *MESH_NUMVERTEX 4\r
5848                 *MESH_NUMFACES  2\r
5849                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5850                 *MESH_VERTEX_LIST       {\r
5851                         *MESH_VERTEX    0       -88.000000      -96.000000      612.000000\r
5852                         *MESH_VERTEX    1       -136.000000     -144.000000     612.000000\r
5853                         *MESH_VERTEX    2       -136.000000     -144.000000     636.000000\r
5854                         *MESH_VERTEX    3       -88.000000      -96.000000      636.000000\r
5855                 }\r
5856                 *MESH_NORMALS   {\r
5857                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5858                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5859                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       -0.707107\r
5860                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       -0.707107\r
5861                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
5862                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       0.707107\r
5863                 }\r
5864                 *MESH_FACE_LIST {\r
5865                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5866                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5867                 }\r
5868                 *MESH_NUMTVERTEX        4\r
5869                 *MESH_TVERTLIST {\r
5870                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5871                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
5872                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
5873                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
5874                 }\r
5875                 *MESH_NUMTVFACES        2\r
5876                 *MESH_TFACELIST {\r
5877                         *MESH_TFACE     0       0       2       1\r
5878                         *MESH_TFACE     1       0       3       2\r
5879                 }\r
5880         }\r
5881         *PROP_MOTIONBLUR        0\r
5882         *PROP_CASTSHADOW        1\r
5883         *PROP_RECVSHADOW        1\r
5884         *MATERIAL_REF   11\r
5885 }\r
5886 *GEOMOBJECT     {\r
5887         *NODE_NAME      "mat11model0surf134"\r
5888         *NODE_TM        {\r
5889                 *NODE_NAME      "mat11model0surf134"\r
5890                 *INHERIT_POS    0       0       0\r
5891                 *INHERIT_ROT    0       0       0\r
5892                 *INHERIT_SCL    0       0       0\r
5893                 *TM_ROW0        1.0     0       0\r
5894                 *TM_ROW1        0       1.0     0\r
5895                 *TM_ROW2        0       0       1.0\r
5896                 *TM_ROW3        0       0       0\r
5897                 *TM_POS 0.000000        0.000000        0.000000\r
5898         }\r
5899         *MESH   {\r
5900                 *TIMEVALUE      0\r
5901                 *MESH_NUMVERTEX 4\r
5902                 *MESH_NUMFACES  2\r
5903                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5904                 *MESH_VERTEX_LIST       {\r
5905                         *MESH_VERTEX    0       -136.000000     -144.000000     284.000000\r
5906                         *MESH_VERTEX    1       -96.000000      -88.000000      284.000000\r
5907                         *MESH_VERTEX    2       -88.000000      -96.000000      284.000000\r
5908                         *MESH_VERTEX    3       -144.000000     -136.000000     284.000000\r
5909                 }\r
5910                 *MESH_NORMALS   {\r
5911                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5912                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
5913                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       0.707107\r
5914                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        0.707107\r
5915                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
5916                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        0.707107\r
5917                 }\r
5918                 *MESH_FACE_LIST {\r
5919                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5920                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5921                 }\r
5922                 *MESH_NUMTVERTEX        4\r
5923                 *MESH_TVERTLIST {\r
5924                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
5925                         *MESH_TVERT     1       0.275888        0.000000        1.000000\r
5926                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
5927                         *MESH_TVERT     3       0.275888        0.530330        1.000000\r
5928                 }\r
5929                 *MESH_NUMTVFACES        2\r
5930                 *MESH_TFACELIST {\r
5931                         *MESH_TFACE     0       0       2       1\r
5932                         *MESH_TFACE     1       0       1       3\r
5933                 }\r
5934         }\r
5935         *PROP_MOTIONBLUR        0\r
5936         *PROP_CASTSHADOW        1\r
5937         *PROP_RECVSHADOW        1\r
5938         *MATERIAL_REF   11\r
5939 }\r
5940 *GEOMOBJECT     {\r
5941         *NODE_NAME      "mat11model0surf135"\r
5942         *NODE_TM        {\r
5943                 *NODE_NAME      "mat11model0surf135"\r
5944                 *INHERIT_POS    0       0       0\r
5945                 *INHERIT_ROT    0       0       0\r
5946                 *INHERIT_SCL    0       0       0\r
5947                 *TM_ROW0        1.0     0       0\r
5948                 *TM_ROW1        0       1.0     0\r
5949                 *TM_ROW2        0       0       1.0\r
5950                 *TM_ROW3        0       0       0\r
5951                 *TM_POS 0.000000        0.000000        0.000000\r
5952         }\r
5953         *MESH   {\r
5954                 *TIMEVALUE      0\r
5955                 *MESH_NUMVERTEX 4\r
5956                 *MESH_NUMFACES  2\r
5957                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5958                 *MESH_VERTEX_LIST       {\r
5959                         *MESH_VERTEX    0       -88.000000      -96.000000      260.000000\r
5960                         *MESH_VERTEX    1       -136.000000     -144.000000     260.000000\r
5961                         *MESH_VERTEX    2       -136.000000     -144.000000     284.000000\r
5962                         *MESH_VERTEX    3       -88.000000      -96.000000      284.000000\r
5963                 }\r
5964                 *MESH_NORMALS   {\r
5965                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
5966                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
5967                         *MESH_VERTEXNORMAL      0       0.500000        -0.500000       -0.707107\r
5968                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       -0.707107\r
5969                         *MESH_VERTEXNORMAL      2       0.500000        -0.500000       0.707107\r
5970                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       0.707107\r
5971                 }\r
5972                 *MESH_FACE_LIST {\r
5973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5974                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5975                 }\r
5976                 *MESH_NUMTVERTEX        4\r
5977                 *MESH_TVERTLIST {\r
5978                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5979                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
5980                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
5981                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
5982                 }\r
5983                 *MESH_NUMTVFACES        2\r
5984                 *MESH_TFACELIST {\r
5985                         *MESH_TFACE     0       0       2       1\r
5986                         *MESH_TFACE     1       0       3       2\r
5987                 }\r
5988         }\r
5989         *PROP_MOTIONBLUR        0\r
5990         *PROP_CASTSHADOW        1\r
5991         *PROP_RECVSHADOW        1\r
5992         *MATERIAL_REF   11\r
5993 }\r
5994 *GEOMOBJECT     {\r
5995         *NODE_NAME      "mat11model0surf136"\r
5996         *NODE_TM        {\r
5997                 *NODE_NAME      "mat11model0surf136"\r
5998                 *INHERIT_POS    0       0       0\r
5999                 *INHERIT_ROT    0       0       0\r
6000                 *INHERIT_SCL    0       0       0\r
6001                 *TM_ROW0        1.0     0       0\r
6002                 *TM_ROW1        0       1.0     0\r
6003                 *TM_ROW2        0       0       1.0\r
6004                 *TM_ROW3        0       0       0\r
6005                 *TM_POS 0.000000        0.000000        0.000000\r
6006         }\r
6007         *MESH   {\r
6008                 *TIMEVALUE      0\r
6009                 *MESH_NUMVERTEX 6\r
6010                 *MESH_NUMFACES  4\r
6011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6012                 *MESH_VERTEX_LIST       {\r
6013                         *MESH_VERTEX    0       -140.000000     140.000000      140.000000\r
6014                         *MESH_VERTEX    1       -136.000000     144.000000      136.000000\r
6015                         *MESH_VERTEX    2       -20.000000      28.000000       72.000000\r
6016                         *MESH_VERTEX    3       -24.000000      24.000000       76.000000\r
6017                         *MESH_VERTEX    4       -28.000000      20.000000       72.000000\r
6018                         *MESH_VERTEX    5       -144.000000     136.000000      136.000000\r
6019                 }\r
6020                 *MESH_NORMALS   {\r
6021                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6022                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6023                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
6024                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
6025                         *MESH_VERTEXNORMAL      0       0.256997        -0.256997       0.931614\r
6026                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6027                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        -0.000000\r
6028                         *MESH_VERTEXNORMAL      3       0.256997        -0.256997       0.931614\r
6029                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       -0.000000\r
6030                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
6031                 }\r
6032                 *MESH_FACE_LIST {\r
6033                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6034                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6035                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6036                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6037                 }\r
6038                 *MESH_NUMTVERTEX        6\r
6039                 *MESH_TVERTLIST {\r
6040                         *MESH_TVERT     0       0.054127        1.375710        1.000000\r
6041                         *MESH_TVERT     1       0.108253        1.375710        1.000000\r
6042                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
6043                         *MESH_TVERT     3       0.054127        0.000000        1.000000\r
6044                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
6045                         *MESH_TVERT     5       0.000000        1.375710        1.000000\r
6046                 }\r
6047                 *MESH_NUMTVFACES        4\r
6048                 *MESH_TFACELIST {\r
6049                         *MESH_TFACE     0       0       2       1\r
6050                         *MESH_TFACE     1       0       3       2\r
6051                         *MESH_TFACE     2       4       3       0\r
6052                         *MESH_TFACE     3       4       0       5\r
6053                 }\r
6054         }\r
6055         *PROP_MOTIONBLUR        0\r
6056         *PROP_CASTSHADOW        1\r
6057         *PROP_RECVSHADOW        1\r
6058         *MATERIAL_REF   11\r
6059 }\r
6060 *GEOMOBJECT     {\r
6061         *NODE_NAME      "mat11model0surf137"\r
6062         *NODE_TM        {\r
6063                 *NODE_NAME      "mat11model0surf137"\r
6064                 *INHERIT_POS    0       0       0\r
6065                 *INHERIT_ROT    0       0       0\r
6066                 *INHERIT_SCL    0       0       0\r
6067                 *TM_ROW0        1.0     0       0\r
6068                 *TM_ROW1        0       1.0     0\r
6069                 *TM_ROW2        0       0       1.0\r
6070                 *TM_ROW3        0       0       0\r
6071                 *TM_POS 0.000000        0.000000        0.000000\r
6072         }\r
6073         *MESH   {\r
6074                 *TIMEVALUE      0\r
6075                 *MESH_NUMVERTEX 6\r
6076                 *MESH_NUMFACES  4\r
6077                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6078                 *MESH_VERTEX_LIST       {\r
6079                         *MESH_VERTEX    0       -20.000000      28.000000       72.000000\r
6080                         *MESH_VERTEX    1       -136.000000     144.000000      136.000000\r
6081                         *MESH_VERTEX    2       -140.000000     140.000000      132.000000\r
6082                         *MESH_VERTEX    3       -24.000000      24.000000       68.000000\r
6083                         *MESH_VERTEX    4       -28.000000      20.000000       72.000000\r
6084                         *MESH_VERTEX    5       -144.000000     136.000000      136.000000\r
6085                 }\r
6086                 *MESH_NORMALS   {\r
6087                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6088                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6089                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
6090                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
6091                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        -0.000000\r
6092                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6093                         *MESH_VERTEXNORMAL      2       -0.256997       0.256997        -0.931614\r
6094                         *MESH_VERTEXNORMAL      3       -0.256997       0.256997        -0.931614\r
6095                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       -0.000000\r
6096                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
6097                 }\r
6098                 *MESH_FACE_LIST {\r
6099                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6100                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6101                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6102                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6103                 }\r
6104                 *MESH_NUMTVERTEX        6\r
6105                 *MESH_TVERTLIST {\r
6106                         *MESH_TVERT     0       0.108253        0.000000        1.000000\r
6107                         *MESH_TVERT     1       0.108253        1.375710        1.000000\r
6108                         *MESH_TVERT     2       0.162380        1.375710        1.000000\r
6109                         *MESH_TVERT     3       0.162380        0.000000        1.000000\r
6110                         *MESH_TVERT     4       0.216506        0.000000        1.000000\r
6111                         *MESH_TVERT     5       0.216506        1.375710        1.000000\r
6112                 }\r
6113                 *MESH_NUMTVFACES        4\r
6114                 *MESH_TFACELIST {\r
6115                         *MESH_TFACE     0       0       2       1\r
6116                         *MESH_TFACE     1       0       3       2\r
6117                         *MESH_TFACE     2       2       3       4\r
6118                         *MESH_TFACE     3       2       4       5\r
6119                 }\r
6120         }\r
6121         *PROP_MOTIONBLUR        0\r
6122         *PROP_CASTSHADOW        1\r
6123         *PROP_RECVSHADOW        1\r
6124         *MATERIAL_REF   11\r
6125 }\r
6126 *GEOMOBJECT     {\r
6127         *NODE_NAME      "mat11model0surf138"\r
6128         *NODE_TM        {\r
6129                 *NODE_NAME      "mat11model0surf138"\r
6130                 *INHERIT_POS    0       0       0\r
6131                 *INHERIT_ROT    0       0       0\r
6132                 *INHERIT_SCL    0       0       0\r
6133                 *TM_ROW0        1.0     0       0\r
6134                 *TM_ROW1        0       1.0     0\r
6135                 *TM_ROW2        0       0       1.0\r
6136                 *TM_ROW3        0       0       0\r
6137                 *TM_POS 0.000000        0.000000        0.000000\r
6138         }\r
6139         *MESH   {\r
6140                 *TIMEVALUE      0\r
6141                 *MESH_NUMVERTEX 6\r
6142                 *MESH_NUMFACES  4\r
6143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6144                 *MESH_VERTEX_LIST       {\r
6145                         *MESH_VERTEX    0       -20.000000      -28.000000      72.000000\r
6146                         *MESH_VERTEX    1       -140.000000     -140.000000     140.000000\r
6147                         *MESH_VERTEX    2       -24.000000      -24.000000      76.000000\r
6148                         *MESH_VERTEX    3       -28.000000      -20.000000      72.000000\r
6149                         *MESH_VERTEX    4       -136.000000     -144.000000     136.000000\r
6150                         *MESH_VERTEX    5       -144.000000     -136.000000     136.000000\r
6151                 }\r
6152                 *MESH_NORMALS   {\r
6153                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6154                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6155                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
6156                         *MESH_FACENORMAL        3       0.707107        0.000000        0.707107\r
6157                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       -0.000000\r
6158                         *MESH_VERTEXNORMAL      1       0.256997        0.256997        0.931614\r
6159                         *MESH_VERTEXNORMAL      2       0.256997        0.256997        0.931614\r
6160                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        -0.000000\r
6161                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
6162                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
6163                 }\r
6164                 *MESH_FACE_LIST {\r
6165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6166                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6167                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6168                         *MESH_FACE      3       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6169                 }\r
6170                 *MESH_NUMTVERTEX        6\r
6171                 *MESH_TVERTLIST {\r
6172                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6173                         *MESH_TVERT     1       0.054127        1.375710        1.000000\r
6174                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
6175                         *MESH_TVERT     3       0.108253        0.000000        1.000000\r
6176                         *MESH_TVERT     4       0.000000        1.375710        1.000000\r
6177                         *MESH_TVERT     5       0.108253        1.375710        1.000000\r
6178                 }\r
6179                 *MESH_NUMTVFACES        4\r
6180                 *MESH_TFACELIST {\r
6181                         *MESH_TFACE     0       0       2       1\r
6182                         *MESH_TFACE     1       1       2       3\r
6183                         *MESH_TFACE     2       0       1       4\r
6184                         *MESH_TFACE     3       1       3       5\r
6185                 }\r
6186         }\r
6187         *PROP_MOTIONBLUR        0\r
6188         *PROP_CASTSHADOW        1\r
6189         *PROP_RECVSHADOW        1\r
6190         *MATERIAL_REF   11\r
6191 }\r
6192 *GEOMOBJECT     {\r
6193         *NODE_NAME      "mat11model0surf139"\r
6194         *NODE_TM        {\r
6195                 *NODE_NAME      "mat11model0surf139"\r
6196                 *INHERIT_POS    0       0       0\r
6197                 *INHERIT_ROT    0       0       0\r
6198                 *INHERIT_SCL    0       0       0\r
6199                 *TM_ROW0        1.0     0       0\r
6200                 *TM_ROW1        0       1.0     0\r
6201                 *TM_ROW2        0       0       1.0\r
6202                 *TM_ROW3        0       0       0\r
6203                 *TM_POS 0.000000        0.000000        0.000000\r
6204         }\r
6205         *MESH   {\r
6206                 *TIMEVALUE      0\r
6207                 *MESH_NUMVERTEX 6\r
6208                 *MESH_NUMFACES  4\r
6209                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6210                 *MESH_VERTEX_LIST       {\r
6211                         *MESH_VERTEX    0       -28.000000      -20.000000      72.000000\r
6212                         *MESH_VERTEX    1       -140.000000     -140.000000     132.000000\r
6213                         *MESH_VERTEX    2       -24.000000      -24.000000      68.000000\r
6214                         *MESH_VERTEX    3       -20.000000      -28.000000      72.000000\r
6215                         *MESH_VERTEX    4       -136.000000     -144.000000     136.000000\r
6216                         *MESH_VERTEX    5       -144.000000     -136.000000     136.000000\r
6217                 }\r
6218                 *MESH_NORMALS   {\r
6219                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6220                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
6221                         *MESH_FACENORMAL        2       0.816497        0.000000        0.577350\r
6222                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
6223                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        -0.000000\r
6224                         *MESH_VERTEXNORMAL      1       -0.256997       -0.256997       -0.931614\r
6225                         *MESH_VERTEXNORMAL      2       -0.256997       -0.256997       -0.931614\r
6226                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       -0.000000\r
6227                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
6228                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
6229                 }\r
6230                 *MESH_FACE_LIST {\r
6231                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6232                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6233                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6234                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6235                 }\r
6236                 *MESH_NUMTVERTEX        6\r
6237                 *MESH_TVERTLIST {\r
6238                         *MESH_TVERT     0       0.108253        0.000000        1.000000\r
6239                         *MESH_TVERT     1       0.162380        1.375710        1.000000\r
6240                         *MESH_TVERT     2       0.162380        0.000000        1.000000\r
6241                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
6242                         *MESH_TVERT     4       0.216506        1.375710        1.000000\r
6243                         *MESH_TVERT     5       0.108253        1.375710        1.000000\r
6244                 }\r
6245                 *MESH_NUMTVFACES        4\r
6246                 *MESH_TFACELIST {\r
6247                         *MESH_TFACE     0       0       2       1\r
6248                         *MESH_TFACE     1       1       2       3\r
6249                         *MESH_TFACE     2       1       3       4\r
6250                         *MESH_TFACE     3       0       1       5\r
6251                 }\r
6252         }\r
6253         *PROP_MOTIONBLUR        0\r
6254         *PROP_CASTSHADOW        1\r
6255         *PROP_RECVSHADOW        1\r
6256         *MATERIAL_REF   11\r
6257 }\r
6258 *GEOMOBJECT     {\r
6259         *NODE_NAME      "mat11model0surf140"\r
6260         *NODE_TM        {\r
6261                 *NODE_NAME      "mat11model0surf140"\r
6262                 *INHERIT_POS    0       0       0\r
6263                 *INHERIT_ROT    0       0       0\r
6264                 *INHERIT_SCL    0       0       0\r
6265                 *TM_ROW0        1.0     0       0\r
6266                 *TM_ROW1        0       1.0     0\r
6267                 *TM_ROW2        0       0       1.0\r
6268                 *TM_ROW3        0       0       0\r
6269                 *TM_POS 0.000000        0.000000        0.000000\r
6270         }\r
6271         *MESH   {\r
6272                 *TIMEVALUE      0\r
6273                 *MESH_NUMVERTEX 4\r
6274                 *MESH_NUMFACES  2\r
6275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6276                 *MESH_VERTEX_LIST       {\r
6277                         *MESH_VERTEX    0       -132.000000     156.000000      704.000000\r
6278                         *MESH_VERTEX    1       -142.000000     146.000000      704.000000\r
6279                         *MESH_VERTEX    2       -142.000000     146.000000      15.999992\r
6280                         *MESH_VERTEX    3       -132.000000     156.000000      15.999992\r
6281                 }\r
6282                 *MESH_NORMALS   {\r
6283                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6284                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6285                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6286                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
6287                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6288                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6289                 }\r
6290                 *MESH_FACE_LIST {\r
6291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6292                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6293                 }\r
6294                 *MESH_NUMTVERTEX        4\r
6295                 *MESH_TVERTLIST {\r
6296                         *MESH_TVERT     0       -2.000000       0.464039        1.000000\r
6297                         *MESH_TVERT     1       -2.000000       0.574524        1.000000\r
6298                         *MESH_TVERT     2       3.375000        0.574524        1.000000\r
6299                         *MESH_TVERT     3       3.375000        0.464039        1.000000\r
6300                 }\r
6301                 *MESH_NUMTVFACES        2\r
6302                 *MESH_TFACELIST {\r
6303                         *MESH_TFACE     0       0       2       1\r
6304                         *MESH_TFACE     1       0       3       2\r
6305                 }\r
6306         }\r
6307         *PROP_MOTIONBLUR        0\r
6308         *PROP_CASTSHADOW        1\r
6309         *PROP_RECVSHADOW        1\r
6310         *MATERIAL_REF   11\r
6311 }\r
6312 *GEOMOBJECT     {\r
6313         *NODE_NAME      "mat11model0surf141"\r
6314         *NODE_TM        {\r
6315                 *NODE_NAME      "mat11model0surf141"\r
6316                 *INHERIT_POS    0       0       0\r
6317                 *INHERIT_ROT    0       0       0\r
6318                 *INHERIT_SCL    0       0       0\r
6319                 *TM_ROW0        1.0     0       0\r
6320                 *TM_ROW1        0       1.0     0\r
6321                 *TM_ROW2        0       0       1.0\r
6322                 *TM_ROW3        0       0       0\r
6323                 *TM_POS 0.000000        0.000000        0.000000\r
6324         }\r
6325         *MESH   {\r
6326                 *TIMEVALUE      0\r
6327                 *MESH_NUMVERTEX 4\r
6328                 *MESH_NUMFACES  2\r
6329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6330                 *MESH_VERTEX_LIST       {\r
6331                         *MESH_VERTEX    0       -142.000000     -146.000000     704.000000\r
6332                         *MESH_VERTEX    1       -132.000000     -156.000000     704.000000\r
6333                         *MESH_VERTEX    2       -132.000000     -156.000000     15.999992\r
6334                         *MESH_VERTEX    3       -142.000000     -146.000000     15.999992\r
6335                 }\r
6336                 *MESH_NORMALS   {\r
6337                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6338                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6339                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6340                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6341                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6342                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6343                 }\r
6344                 *MESH_FACE_LIST {\r
6345                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6346                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6347                 }\r
6348                 *MESH_NUMTVERTEX        4\r
6349                 *MESH_TVERTLIST {\r
6350                         *MESH_TVERT     0       -2.000000       0.000000        1.000000\r
6351                         *MESH_TVERT     1       -2.000000       0.110485        1.000000\r
6352                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
6353                         *MESH_TVERT     3       3.375000        0.000000        1.000000\r
6354                 }\r
6355                 *MESH_NUMTVFACES        2\r
6356                 *MESH_TFACELIST {\r
6357                         *MESH_TFACE     0       0       2       1\r
6358                         *MESH_TFACE     1       0       3       2\r
6359                 }\r
6360         }\r
6361         *PROP_MOTIONBLUR        0\r
6362         *PROP_CASTSHADOW        1\r
6363         *PROP_RECVSHADOW        1\r
6364         *MATERIAL_REF   11\r
6365 }\r
6366 *GEOMOBJECT     {\r
6367         *NODE_NAME      "mat11model0surf142"\r
6368         *NODE_TM        {\r
6369                 *NODE_NAME      "mat11model0surf142"\r
6370                 *INHERIT_POS    0       0       0\r
6371                 *INHERIT_ROT    0       0       0\r
6372                 *INHERIT_SCL    0       0       0\r
6373                 *TM_ROW0        1.0     0       0\r
6374                 *TM_ROW1        0       1.0     0\r
6375                 *TM_ROW2        0       0       1.0\r
6376                 *TM_ROW3        0       0       0\r
6377                 *TM_POS 0.000000        0.000000        0.000000\r
6378         }\r
6379         *MESH   {\r
6380                 *TIMEVALUE      0\r
6381                 *MESH_NUMVERTEX 4\r
6382                 *MESH_NUMFACES  2\r
6383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6384                 *MESH_VERTEX_LIST       {\r
6385                         *MESH_VERTEX    0       -144.000000     136.000000      636.000000\r
6386                         *MESH_VERTEX    1       -136.000000     144.000000      636.000000\r
6387                         *MESH_VERTEX    2       -88.000000      96.000000       636.000000\r
6388                         *MESH_VERTEX    3       -96.000000      88.000000       636.000000\r
6389                 }\r
6390                 *MESH_NORMALS   {\r
6391                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6392                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6393                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
6394                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        0.707107\r
6395                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
6396                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
6397                 }\r
6398                 *MESH_FACE_LIST {\r
6399                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6400                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6401                 }\r
6402                 *MESH_NUMTVERTEX        4\r
6403                 *MESH_TVERTLIST {\r
6404                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
6405                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
6406                         *MESH_TVERT     2       0.275888        0.000000        1.000000\r
6407                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6408                 }\r
6409                 *MESH_NUMTVFACES        2\r
6410                 *MESH_TFACELIST {\r
6411                         *MESH_TFACE     0       0       2       1\r
6412                         *MESH_TFACE     1       0       3       2\r
6413                 }\r
6414         }\r
6415         *PROP_MOTIONBLUR        0\r
6416         *PROP_CASTSHADOW        1\r
6417         *PROP_RECVSHADOW        1\r
6418         *MATERIAL_REF   11\r
6419 }\r
6420 *GEOMOBJECT     {\r
6421         *NODE_NAME      "mat11model0surf143"\r
6422         *NODE_TM        {\r
6423                 *NODE_NAME      "mat11model0surf143"\r
6424                 *INHERIT_POS    0       0       0\r
6425                 *INHERIT_ROT    0       0       0\r
6426                 *INHERIT_SCL    0       0       0\r
6427                 *TM_ROW0        1.0     0       0\r
6428                 *TM_ROW1        0       1.0     0\r
6429                 *TM_ROW2        0       0       1.0\r
6430                 *TM_ROW3        0       0       0\r
6431                 *TM_POS 0.000000        0.000000        0.000000\r
6432         }\r
6433         *MESH   {\r
6434                 *TIMEVALUE      0\r
6435                 *MESH_NUMVERTEX 4\r
6436                 *MESH_NUMFACES  2\r
6437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6438                 *MESH_VERTEX_LIST       {\r
6439                         *MESH_VERTEX    0       -144.000000     136.000000      284.000000\r
6440                         *MESH_VERTEX    1       -136.000000     144.000000      284.000000\r
6441                         *MESH_VERTEX    2       -88.000000      96.000000       284.000000\r
6442                         *MESH_VERTEX    3       -96.000000      88.000000       284.000000\r
6443                 }\r
6444                 *MESH_NORMALS   {\r
6445                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6446                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6447                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       0.707107\r
6448                         *MESH_VERTEXNORMAL      1       0.500000        0.500000        0.707107\r
6449                         *MESH_VERTEXNORMAL      2       0.500000        0.500000        0.707107\r
6450                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
6451                 }\r
6452                 *MESH_FACE_LIST {\r
6453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6454                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6455                 }\r
6456                 *MESH_NUMTVERTEX        4\r
6457                 *MESH_TVERTLIST {\r
6458                         *MESH_TVERT     0       0.187500        0.530330        1.000000\r
6459                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
6460                         *MESH_TVERT     2       0.275888        0.000000        1.000000\r
6461                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6462                 }\r
6463                 *MESH_NUMTVFACES        2\r
6464                 *MESH_TFACELIST {\r
6465                         *MESH_TFACE     0       0       2       1\r
6466                         *MESH_TFACE     1       0       3       2\r
6467                 }\r
6468         }\r
6469         *PROP_MOTIONBLUR        0\r
6470         *PROP_CASTSHADOW        1\r
6471         *PROP_RECVSHADOW        1\r
6472         *MATERIAL_REF   11\r
6473 }\r
6474 *GEOMOBJECT     {\r
6475         *NODE_NAME      "mat11model0surf144"\r
6476         *NODE_TM        {\r
6477                 *NODE_NAME      "mat11model0surf144"\r
6478                 *INHERIT_POS    0       0       0\r
6479                 *INHERIT_ROT    0       0       0\r
6480                 *INHERIT_SCL    0       0       0\r
6481                 *TM_ROW0        1.0     0       0\r
6482                 *TM_ROW1        0       1.0     0\r
6483                 *TM_ROW2        0       0       1.0\r
6484                 *TM_ROW3        0       0       0\r
6485                 *TM_POS 0.000000        0.000000        0.000000\r
6486         }\r
6487         *MESH   {\r
6488                 *TIMEVALUE      0\r
6489                 *MESH_NUMVERTEX 4\r
6490                 *MESH_NUMFACES  2\r
6491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6492                 *MESH_VERTEX_LIST       {\r
6493                         *MESH_VERTEX    0       -96.000000      88.000000       612.000000\r
6494                         *MESH_VERTEX    1       -144.000000     136.000000      612.000000\r
6495                         *MESH_VERTEX    2       -144.000000     136.000000      636.000000\r
6496                         *MESH_VERTEX    3       -96.000000      88.000000       636.000000\r
6497                 }\r
6498                 *MESH_NORMALS   {\r
6499                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6500                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6501                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       -0.707107\r
6502                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       -0.707107\r
6503                         *MESH_VERTEXNORMAL      2       -0.500000       -0.500000       0.707107\r
6504                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
6505                 }\r
6506                 *MESH_FACE_LIST {\r
6507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6508                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6509                 }\r
6510                 *MESH_NUMTVERTEX        4\r
6511                 *MESH_TVERTLIST {\r
6512                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6513                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
6514                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
6515                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6516                 }\r
6517                 *MESH_NUMTVFACES        2\r
6518                 *MESH_TFACELIST {\r
6519                         *MESH_TFACE     0       0       2       1\r
6520                         *MESH_TFACE     1       0       3       2\r
6521                 }\r
6522         }\r
6523         *PROP_MOTIONBLUR        0\r
6524         *PROP_CASTSHADOW        1\r
6525         *PROP_RECVSHADOW        1\r
6526         *MATERIAL_REF   11\r
6527 }\r
6528 *GEOMOBJECT     {\r
6529         *NODE_NAME      "mat11model0surf145"\r
6530         *NODE_TM        {\r
6531                 *NODE_NAME      "mat11model0surf145"\r
6532                 *INHERIT_POS    0       0       0\r
6533                 *INHERIT_ROT    0       0       0\r
6534                 *INHERIT_SCL    0       0       0\r
6535                 *TM_ROW0        1.0     0       0\r
6536                 *TM_ROW1        0       1.0     0\r
6537                 *TM_ROW2        0       0       1.0\r
6538                 *TM_ROW3        0       0       0\r
6539                 *TM_POS 0.000000        0.000000        0.000000\r
6540         }\r
6541         *MESH   {\r
6542                 *TIMEVALUE      0\r
6543                 *MESH_NUMVERTEX 4\r
6544                 *MESH_NUMFACES  2\r
6545                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6546                 *MESH_VERTEX_LIST       {\r
6547                         *MESH_VERTEX    0       -96.000000      88.000000       260.000000\r
6548                         *MESH_VERTEX    1       -144.000000     136.000000      260.000000\r
6549                         *MESH_VERTEX    2       -144.000000     136.000000      284.000000\r
6550                         *MESH_VERTEX    3       -96.000000      88.000000       284.000000\r
6551                 }\r
6552                 *MESH_NORMALS   {\r
6553                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6554                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6555                         *MESH_VERTEXNORMAL      0       -0.500000       -0.500000       -0.707107\r
6556                         *MESH_VERTEXNORMAL      1       -0.500000       -0.500000       -0.707107\r
6557                         *MESH_VERTEXNORMAL      2       -0.500000       -0.500000       0.707107\r
6558                         *MESH_VERTEXNORMAL      3       -0.500000       -0.500000       0.707107\r
6559                 }\r
6560                 *MESH_FACE_LIST {\r
6561                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6562                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6563                 }\r
6564                 *MESH_NUMTVERTEX        4\r
6565                 *MESH_TVERTLIST {\r
6566                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6567                         *MESH_TVERT     1       0.000000        0.530330        1.000000\r
6568                         *MESH_TVERT     2       0.187500        0.530330        1.000000\r
6569                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6570                 }\r
6571                 *MESH_NUMTVFACES        2\r
6572                 *MESH_TFACELIST {\r
6573                         *MESH_TFACE     0       0       2       1\r
6574                         *MESH_TFACE     1       0       3       2\r
6575                 }\r
6576         }\r
6577         *PROP_MOTIONBLUR        0\r
6578         *PROP_CASTSHADOW        1\r
6579         *PROP_RECVSHADOW        1\r
6580         *MATERIAL_REF   11\r
6581 }\r
6582 *GEOMOBJECT     {\r
6583         *NODE_NAME      "mat11model0surf146"\r
6584         *NODE_TM        {\r
6585                 *NODE_NAME      "mat11model0surf146"\r
6586                 *INHERIT_POS    0       0       0\r
6587                 *INHERIT_ROT    0       0       0\r
6588                 *INHERIT_SCL    0       0       0\r
6589                 *TM_ROW0        1.0     0       0\r
6590                 *TM_ROW1        0       1.0     0\r
6591                 *TM_ROW2        0       0       1.0\r
6592                 *TM_ROW3        0       0       0\r
6593                 *TM_POS 0.000000        0.000000        0.000000\r
6594         }\r
6595         *MESH   {\r
6596                 *TIMEVALUE      0\r
6597                 *MESH_NUMVERTEX 4\r
6598                 *MESH_NUMFACES  2\r
6599                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6600                 *MESH_VERTEX_LIST       {\r
6601                         *MESH_VERTEX    0       -96.000000      -88.000000      636.000000\r
6602                         *MESH_VERTEX    1       -144.000000     -136.000000     636.000000\r
6603                         *MESH_VERTEX    2       -144.000000     -136.000000     612.000000\r
6604                         *MESH_VERTEX    3       -96.000000      -88.000000      612.000000\r
6605                 }\r
6606                 *MESH_NORMALS   {\r
6607                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6608                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6609                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        0.707107\r
6610                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        0.707107\r
6611                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
6612                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        -0.707107\r
6613                 }\r
6614                 *MESH_FACE_LIST {\r
6615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6616                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6617                 }\r
6618                 *MESH_NUMTVERTEX        4\r
6619                 *MESH_TVERTLIST {\r
6620                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
6621                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
6622                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
6623                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
6624                 }\r
6625                 *MESH_NUMTVFACES        2\r
6626                 *MESH_TFACELIST {\r
6627                         *MESH_TFACE     0       0       2       1\r
6628                         *MESH_TFACE     1       0       3       2\r
6629                 }\r
6630         }\r
6631         *PROP_MOTIONBLUR        0\r
6632         *PROP_CASTSHADOW        1\r
6633         *PROP_RECVSHADOW        1\r
6634         *MATERIAL_REF   11\r
6635 }\r
6636 *GEOMOBJECT     {\r
6637         *NODE_NAME      "mat11model0surf147"\r
6638         *NODE_TM        {\r
6639                 *NODE_NAME      "mat11model0surf147"\r
6640                 *INHERIT_POS    0       0       0\r
6641                 *INHERIT_ROT    0       0       0\r
6642                 *INHERIT_SCL    0       0       0\r
6643                 *TM_ROW0        1.0     0       0\r
6644                 *TM_ROW1        0       1.0     0\r
6645                 *TM_ROW2        0       0       1.0\r
6646                 *TM_ROW3        0       0       0\r
6647                 *TM_POS 0.000000        0.000000        0.000000\r
6648         }\r
6649         *MESH   {\r
6650                 *TIMEVALUE      0\r
6651                 *MESH_NUMVERTEX 4\r
6652                 *MESH_NUMFACES  2\r
6653                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6654                 *MESH_VERTEX_LIST       {\r
6655                         *MESH_VERTEX    0       -144.000000     -136.000000     612.000000\r
6656                         *MESH_VERTEX    1       -88.000000      -96.000000      612.000000\r
6657                         *MESH_VERTEX    2       -96.000000      -88.000000      612.000000\r
6658                         *MESH_VERTEX    3       -136.000000     -144.000000     612.000000\r
6659                 }\r
6660                 *MESH_NORMALS   {\r
6661                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6662                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
6663                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        -0.707107\r
6664                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       -0.707107\r
6665                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
6666                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
6667                 }\r
6668                 *MESH_FACE_LIST {\r
6669                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6670                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6671                 }\r
6672                 *MESH_NUMTVERTEX        4\r
6673                 *MESH_TVERTLIST {\r
6674                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
6675                         *MESH_TVERT     1       0.551777        0.000000        1.000000\r
6676                         *MESH_TVERT     2       0.463388        0.000000        1.000000\r
6677                         *MESH_TVERT     3       0.551777        0.530330        1.000000\r
6678                 }\r
6679                 *MESH_NUMTVFACES        2\r
6680                 *MESH_TFACELIST {\r
6681                         *MESH_TFACE     0       0       2       1\r
6682                         *MESH_TFACE     1       0       1       3\r
6683                 }\r
6684         }\r
6685         *PROP_MOTIONBLUR        0\r
6686         *PROP_CASTSHADOW        1\r
6687         *PROP_RECVSHADOW        1\r
6688         *MATERIAL_REF   11\r
6689 }\r
6690 *GEOMOBJECT     {\r
6691         *NODE_NAME      "mat11model0surf148"\r
6692         *NODE_TM        {\r
6693                 *NODE_NAME      "mat11model0surf148"\r
6694                 *INHERIT_POS    0       0       0\r
6695                 *INHERIT_ROT    0       0       0\r
6696                 *INHERIT_SCL    0       0       0\r
6697                 *TM_ROW0        1.0     0       0\r
6698                 *TM_ROW1        0       1.0     0\r
6699                 *TM_ROW2        0       0       1.0\r
6700                 *TM_ROW3        0       0       0\r
6701                 *TM_POS 0.000000        0.000000        0.000000\r
6702         }\r
6703         *MESH   {\r
6704                 *TIMEVALUE      0\r
6705                 *MESH_NUMVERTEX 4\r
6706                 *MESH_NUMFACES  2\r
6707                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6708                 *MESH_VERTEX_LIST       {\r
6709                         *MESH_VERTEX    0       -96.000000      -88.000000      284.000000\r
6710                         *MESH_VERTEX    1       -144.000000     -136.000000     284.000000\r
6711                         *MESH_VERTEX    2       -144.000000     -136.000000     260.000000\r
6712                         *MESH_VERTEX    3       -96.000000      -88.000000      260.000000\r
6713                 }\r
6714                 *MESH_NORMALS   {\r
6715                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6716                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6717                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        0.707107\r
6718                         *MESH_VERTEXNORMAL      1       -0.500000       0.500000        0.707107\r
6719                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
6720                         *MESH_VERTEXNORMAL      3       -0.500000       0.500000        -0.707107\r
6721                 }\r
6722                 *MESH_FACE_LIST {\r
6723                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6724                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6725                 }\r
6726                 *MESH_NUMTVERTEX        4\r
6727                 *MESH_TVERTLIST {\r
6728                         *MESH_TVERT     0       0.275888        0.000000        1.000000\r
6729                         *MESH_TVERT     1       0.275888        0.530330        1.000000\r
6730                         *MESH_TVERT     2       0.463388        0.530330        1.000000\r
6731                         *MESH_TVERT     3       0.463388        0.000000        1.000000\r
6732                 }\r
6733                 *MESH_NUMTVFACES        2\r
6734                 *MESH_TFACELIST {\r
6735                         *MESH_TFACE     0       0       2       1\r
6736                         *MESH_TFACE     1       0       3       2\r
6737                 }\r
6738         }\r
6739         *PROP_MOTIONBLUR        0\r
6740         *PROP_CASTSHADOW        1\r
6741         *PROP_RECVSHADOW        1\r
6742         *MATERIAL_REF   11\r
6743 }\r
6744 *GEOMOBJECT     {\r
6745         *NODE_NAME      "mat11model0surf149"\r
6746         *NODE_TM        {\r
6747                 *NODE_NAME      "mat11model0surf149"\r
6748                 *INHERIT_POS    0       0       0\r
6749                 *INHERIT_ROT    0       0       0\r
6750                 *INHERIT_SCL    0       0       0\r
6751                 *TM_ROW0        1.0     0       0\r
6752                 *TM_ROW1        0       1.0     0\r
6753                 *TM_ROW2        0       0       1.0\r
6754                 *TM_ROW3        0       0       0\r
6755                 *TM_POS 0.000000        0.000000        0.000000\r
6756         }\r
6757         *MESH   {\r
6758                 *TIMEVALUE      0\r
6759                 *MESH_NUMVERTEX 4\r
6760                 *MESH_NUMFACES  2\r
6761                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6762                 *MESH_VERTEX_LIST       {\r
6763                         *MESH_VERTEX    0       -144.000000     -136.000000     260.000000\r
6764                         *MESH_VERTEX    1       -88.000000      -96.000000      260.000000\r
6765                         *MESH_VERTEX    2       -96.000000      -88.000000      260.000000\r
6766                         *MESH_VERTEX    3       -136.000000     -144.000000     260.000000\r
6767                 }\r
6768                 *MESH_NORMALS   {\r
6769                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6770                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
6771                         *MESH_VERTEXNORMAL      0       -0.500000       0.500000        -0.707107\r
6772                         *MESH_VERTEXNORMAL      1       0.500000        -0.500000       -0.707107\r
6773                         *MESH_VERTEXNORMAL      2       -0.500000       0.500000        -0.707107\r
6774                         *MESH_VERTEXNORMAL      3       0.500000        -0.500000       -0.707107\r
6775                 }\r
6776                 *MESH_FACE_LIST {\r
6777                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6778                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6779                 }\r
6780                 *MESH_NUMTVERTEX        4\r
6781                 *MESH_TVERTLIST {\r
6782                         *MESH_TVERT     0       0.463388        0.530330        1.000000\r
6783                         *MESH_TVERT     1       0.551777        0.000000        1.000000\r
6784                         *MESH_TVERT     2       0.463388        0.000000        1.000000\r
6785                         *MESH_TVERT     3       0.551777        0.530330        1.000000\r
6786                 }\r
6787                 *MESH_NUMTVFACES        2\r
6788                 *MESH_TFACELIST {\r
6789                         *MESH_TFACE     0       0       2       1\r
6790                         *MESH_TFACE     1       0       1       3\r
6791                 }\r
6792         }\r
6793         *PROP_MOTIONBLUR        0\r
6794         *PROP_CASTSHADOW        1\r
6795         *PROP_RECVSHADOW        1\r
6796         *MATERIAL_REF   11\r
6797 }\r
6798 *GEOMOBJECT     {\r
6799         *NODE_NAME      "mat11model0surf150"\r
6800         *NODE_TM        {\r
6801                 *NODE_NAME      "mat11model0surf150"\r
6802                 *INHERIT_POS    0       0       0\r
6803                 *INHERIT_ROT    0       0       0\r
6804                 *INHERIT_SCL    0       0       0\r
6805                 *TM_ROW0        1.0     0       0\r
6806                 *TM_ROW1        0       1.0     0\r
6807                 *TM_ROW2        0       0       1.0\r
6808                 *TM_ROW3        0       0       0\r
6809                 *TM_POS 0.000000        0.000000        0.000000\r
6810         }\r
6811         *MESH   {\r
6812                 *TIMEVALUE      0\r
6813                 *MESH_NUMVERTEX 4\r
6814                 *MESH_NUMFACES  2\r
6815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6816                 *MESH_VERTEX_LIST       {\r
6817                         *MESH_VERTEX    0       -152.000000     -128.000000     704.000000\r
6818                         *MESH_VERTEX    1       -128.000000     -152.000000     704.000000\r
6819                         *MESH_VERTEX    2       -132.000000     -156.000000     704.000000\r
6820                         *MESH_VERTEX    3       -156.000000     -132.000000     704.000000\r
6821                 }\r
6822                 *MESH_NORMALS   {\r
6823                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6824                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6825                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6826                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6827                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6828                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6829                 }\r
6830                 *MESH_FACE_LIST {\r
6831                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6832                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6833                 }\r
6834                 *MESH_NUMTVERTEX        4\r
6835                 *MESH_TVERTLIST {\r
6836                         *MESH_TVERT     0       0.812500        1.000000        1.000000\r
6837                         *MESH_TVERT     1       1.000000        0.812500        1.000000\r
6838                         *MESH_TVERT     2       0.968750        0.781250        1.000000\r
6839                         *MESH_TVERT     3       0.781250        0.968750        1.000000\r
6840                 }\r
6841                 *MESH_NUMTVFACES        2\r
6842                 *MESH_TFACELIST {\r
6843                         *MESH_TFACE     0       0       2       1\r
6844                         *MESH_TFACE     1       0       3       2\r
6845                 }\r
6846         }\r
6847         *PROP_MOTIONBLUR        0\r
6848         *PROP_CASTSHADOW        1\r
6849         *PROP_RECVSHADOW        1\r
6850         *MATERIAL_REF   11\r
6851 }\r
6852 *GEOMOBJECT     {\r
6853         *NODE_NAME      "mat11model0surf151"\r
6854         *NODE_TM        {\r
6855                 *NODE_NAME      "mat11model0surf151"\r
6856                 *INHERIT_POS    0       0       0\r
6857                 *INHERIT_ROT    0       0       0\r
6858                 *INHERIT_SCL    0       0       0\r
6859                 *TM_ROW0        1.0     0       0\r
6860                 *TM_ROW1        0       1.0     0\r
6861                 *TM_ROW2        0       0       1.0\r
6862                 *TM_ROW3        0       0       0\r
6863                 *TM_POS 0.000000        0.000000        0.000000\r
6864         }\r
6865         *MESH   {\r
6866                 *TIMEVALUE      0\r
6867                 *MESH_NUMVERTEX 4\r
6868                 *MESH_NUMFACES  2\r
6869                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6870                 *MESH_VERTEX_LIST       {\r
6871                         *MESH_VERTEX    0       -142.000000     146.000000      16.000000\r
6872                         *MESH_VERTEX    1       -142.000000     146.000000      704.000000\r
6873                         *MESH_VERTEX    2       -156.000000     160.000000      704.000000\r
6874                         *MESH_VERTEX    3       -156.000000     160.000000      16.000000\r
6875                 }\r
6876                 *MESH_NORMALS   {\r
6877                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6878                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6879                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
6880                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6881                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6882                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6883                 }\r
6884                 *MESH_FACE_LIST {\r
6885                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6886                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6887                 }\r
6888                 *MESH_NUMTVERTEX        4\r
6889                 *MESH_TVERTLIST {\r
6890                         *MESH_TVERT     0       0.000000        -2.000000       1.000000\r
6891                         *MESH_TVERT     1       0.000000        3.375000        1.000000\r
6892                         *MESH_TVERT     2       0.154680        3.375000        1.000000\r
6893                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
6894                 }\r
6895                 *MESH_NUMTVFACES        2\r
6896                 *MESH_TFACELIST {\r
6897                         *MESH_TFACE     0       0       2       1\r
6898                         *MESH_TFACE     1       0       3       2\r
6899                 }\r
6900         }\r
6901         *PROP_MOTIONBLUR        0\r
6902         *PROP_CASTSHADOW        1\r
6903         *PROP_RECVSHADOW        1\r
6904         *MATERIAL_REF   11\r
6905 }\r
6906 *GEOMOBJECT     {\r
6907         *NODE_NAME      "mat11model0surf152"\r
6908         *NODE_TM        {\r
6909                 *NODE_NAME      "mat11model0surf152"\r
6910                 *INHERIT_POS    0       0       0\r
6911                 *INHERIT_ROT    0       0       0\r
6912                 *INHERIT_SCL    0       0       0\r
6913                 *TM_ROW0        1.0     0       0\r
6914                 *TM_ROW1        0       1.0     0\r
6915                 *TM_ROW2        0       0       1.0\r
6916                 *TM_ROW3        0       0       0\r
6917                 *TM_POS 0.000000        0.000000        0.000000\r
6918         }\r
6919         *MESH   {\r
6920                 *TIMEVALUE      0\r
6921                 *MESH_NUMVERTEX 4\r
6922                 *MESH_NUMFACES  2\r
6923                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6924                 *MESH_VERTEX_LIST       {\r
6925                         *MESH_VERTEX    0       -128.000000     152.000000      704.000000\r
6926                         *MESH_VERTEX    1       -156.000000     132.000000      704.000000\r
6927                         *MESH_VERTEX    2       -132.000000     156.000000      704.000000\r
6928                         *MESH_VERTEX    3       -152.000000     128.000000      704.000000\r
6929                 }\r
6930                 *MESH_NORMALS   {\r
6931                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6932                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
6933                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6934                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6935                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6936                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6937                 }\r
6938                 *MESH_FACE_LIST {\r
6939                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6940                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6941                 }\r
6942                 *MESH_NUMTVERTEX        4\r
6943                 *MESH_TVERTLIST {\r
6944                         *MESH_TVERT     0       1.000000        0.187500        1.000000\r
6945                         *MESH_TVERT     1       0.781250        0.031250        1.000000\r
6946                         *MESH_TVERT     2       0.968750        0.218750        1.000000\r
6947                         *MESH_TVERT     3       0.812500        0.000000        1.000000\r
6948                 }\r
6949                 *MESH_NUMTVFACES        2\r
6950                 *MESH_TFACELIST {\r
6951                         *MESH_TFACE     0       0       2       1\r
6952                         *MESH_TFACE     1       0       1       3\r
6953                 }\r
6954         }\r
6955         *PROP_MOTIONBLUR        0\r
6956         *PROP_CASTSHADOW        1\r
6957         *PROP_RECVSHADOW        1\r
6958         *MATERIAL_REF   11\r
6959 }\r
6960 *GEOMOBJECT     {\r
6961         *NODE_NAME      "mat11model0surf153"\r
6962         *NODE_TM        {\r
6963                 *NODE_NAME      "mat11model0surf153"\r
6964                 *INHERIT_POS    0       0       0\r
6965                 *INHERIT_ROT    0       0       0\r
6966                 *INHERIT_SCL    0       0       0\r
6967                 *TM_ROW0        1.0     0       0\r
6968                 *TM_ROW1        0       1.0     0\r
6969                 *TM_ROW2        0       0       1.0\r
6970                 *TM_ROW3        0       0       0\r
6971                 *TM_POS 0.000000        0.000000        0.000000\r
6972         }\r
6973         *MESH   {\r
6974                 *TIMEVALUE      0\r
6975                 *MESH_NUMVERTEX 6\r
6976                 *MESH_NUMFACES  4\r
6977                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6978                 *MESH_VERTEX_LIST       {\r
6979                         *MESH_VERTEX    0       -146.000000     142.000000      704.000000\r
6980                         *MESH_VERTEX    1       -156.000000     132.000000      704.000000\r
6981                         *MESH_VERTEX    2       -156.000000     132.000000      15.999992\r
6982                         *MESH_VERTEX    3       -146.000000     142.000000      15.999992\r
6983                         *MESH_VERTEX    4       -152.000000     128.000000      704.000000\r
6984                         *MESH_VERTEX    5       -152.000000     128.000000      15.999992\r
6985                 }\r
6986                 *MESH_NORMALS   {\r
6987                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
6988                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
6989                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
6990                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
6991                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6992                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
6993                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6994                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6995                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6996                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6997                 }\r
6998                 *MESH_FACE_LIST {\r
6999                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7000                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7001                         *MESH_FACE      2       A:      4       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7002                         *MESH_FACE      3       A:      4       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7003                 }\r
7004                 *MESH_NUMTVERTEX        6\r
7005                 *MESH_TVERTLIST {\r
7006                         *MESH_TVERT     0       -2.000000       0.000000        1.000000\r
7007                         *MESH_TVERT     1       -2.000000       0.110485        1.000000\r
7008                         *MESH_TVERT     2       3.375000        0.110485        1.000000\r
7009                         *MESH_TVERT     3       3.375000        0.000000        1.000000\r
7010                         *MESH_TVERT     4       -2.000000       0.154680        1.000000\r
7011                         *MESH_TVERT     5       3.375000        0.154680        1.000000\r
7012                 }\r
7013                 *MESH_NUMTVFACES        4\r
7014                 *MESH_TFACELIST {\r
7015                         *MESH_TFACE     0       0       2       1\r
7016                         *MESH_TFACE     1       0       3       2\r
7017                         *MESH_TFACE     2       4       1       2\r
7018                         *MESH_TFACE     3       4       2       5\r
7019                 }\r
7020         }\r
7021         *PROP_MOTIONBLUR        0\r
7022         *PROP_CASTSHADOW        1\r
7023         *PROP_RECVSHADOW        1\r
7024         *MATERIAL_REF   11\r
7025 }\r
7026 *GEOMOBJECT     {\r
7027         *NODE_NAME      "mat11model0surf154"\r
7028         *NODE_TM        {\r
7029                 *NODE_NAME      "mat11model0surf154"\r
7030                 *INHERIT_POS    0       0       0\r
7031                 *INHERIT_ROT    0       0       0\r
7032                 *INHERIT_SCL    0       0       0\r
7033                 *TM_ROW0        1.0     0       0\r
7034                 *TM_ROW1        0       1.0     0\r
7035                 *TM_ROW2        0       0       1.0\r
7036                 *TM_ROW3        0       0       0\r
7037                 *TM_POS 0.000000        0.000000        0.000000\r
7038         }\r
7039         *MESH   {\r
7040                 *TIMEVALUE      0\r
7041                 *MESH_NUMVERTEX 6\r
7042                 *MESH_NUMFACES  4\r
7043                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7044                 *MESH_VERTEX_LIST       {\r
7045                         *MESH_VERTEX    0       -156.000000     -132.000000     704.000000\r
7046                         *MESH_VERTEX    1       -156.000000     -132.000000     15.999992\r
7047                         *MESH_VERTEX    2       -152.000000     -128.000000     15.999992\r
7048                         *MESH_VERTEX    3       -152.000000     -128.000000     704.000000\r
7049                         *MESH_VERTEX    4       -146.000000     -142.000000     15.999992\r
7050                         *MESH_VERTEX    5       -146.000000     -142.000000     704.000000\r
7051                 }\r
7052                 *MESH_NORMALS   {\r
7053                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7054                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7055                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
7056                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
7057                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7058                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7059                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7060                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7061                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
7062                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
7063                 }\r
7064                 *MESH_FACE_LIST {\r
7065                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7066                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7067                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7068                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7069                 }\r
7070                 *MESH_NUMTVERTEX        6\r
7071                 *MESH_TVERTLIST {\r
7072                         *MESH_TVERT     0       -2.000000       0.464039        1.000000\r
7073                         *MESH_TVERT     1       3.375000        0.464039        1.000000\r
7074                         *MESH_TVERT     2       3.375000        0.419845        1.000000\r
7075                         *MESH_TVERT     3       -2.000000       0.419845        1.000000\r
7076                         *MESH_TVERT     4       3.375000        0.574524        1.000000\r
7077                         *MESH_TVERT     5       -2.000000       0.574524        1.000000\r
7078                 }\r
7079                 *MESH_NUMTVFACES        4\r
7080                 *MESH_TFACELIST {\r
7081                         *MESH_TFACE     0       0       2       1\r
7082                         *MESH_TFACE     1       0       3       2\r
7083                         *MESH_TFACE     2       0       1       4\r
7084                         *MESH_TFACE     3       0       4       5\r
7085                 }\r
7086         }\r
7087         *PROP_MOTIONBLUR        0\r
7088         *PROP_CASTSHADOW        1\r
7089         *PROP_RECVSHADOW        1\r
7090         *MATERIAL_REF   11\r
7091 }\r
7092 *GEOMOBJECT     {\r
7093         *NODE_NAME      "mat11model0surf155"\r
7094         *NODE_TM        {\r
7095                 *NODE_NAME      "mat11model0surf155"\r
7096                 *INHERIT_POS    0       0       0\r
7097                 *INHERIT_ROT    0       0       0\r
7098                 *INHERIT_SCL    0       0       0\r
7099                 *TM_ROW0        1.0     0       0\r
7100                 *TM_ROW1        0       1.0     0\r
7101                 *TM_ROW2        0       0       1.0\r
7102                 *TM_ROW3        0       0       0\r
7103                 *TM_POS 0.000000        0.000000        0.000000\r
7104         }\r
7105         *MESH   {\r
7106                 *TIMEVALUE      0\r
7107                 *MESH_NUMVERTEX 4\r
7108                 *MESH_NUMFACES  2\r
7109                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7110                 *MESH_VERTEX_LIST       {\r
7111                         *MESH_VERTEX    0       -146.000000     -142.000000     704.000000\r
7112                         *MESH_VERTEX    1       -142.000000     -146.000000     704.000000\r
7113                         *MESH_VERTEX    2       -156.000000     -160.000000     704.000000\r
7114                         *MESH_VERTEX    3       -160.000000     -156.000000     704.000000\r
7115                 }\r
7116                 *MESH_NORMALS   {\r
7117                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7118                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7119                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7120                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7121                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7122                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7123                 }\r
7124                 *MESH_FACE_LIST {\r
7125                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7126                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7127                 }\r
7128                 *MESH_NUMTVERTEX        4\r
7129                 *MESH_TVERTLIST {\r
7130                         *MESH_TVERT     0       0.859375        0.890625        1.000000\r
7131                         *MESH_TVERT     1       0.890625        0.859375        1.000000\r
7132                         *MESH_TVERT     2       0.781250        0.750000        1.000000\r
7133                         *MESH_TVERT     3       0.750000        0.781250        1.000000\r
7134                 }\r
7135                 *MESH_NUMTVFACES        2\r
7136                 *MESH_TFACELIST {\r
7137                         *MESH_TFACE     0       0       2       1\r
7138                         *MESH_TFACE     1       0       3       2\r
7139                 }\r
7140         }\r
7141         *PROP_MOTIONBLUR        0\r
7142         *PROP_CASTSHADOW        1\r
7143         *PROP_RECVSHADOW        1\r
7144         *MATERIAL_REF   11\r
7145 }\r
7146 *GEOMOBJECT     {\r
7147         *NODE_NAME      "mat11model0surf156"\r
7148         *NODE_TM        {\r
7149                 *NODE_NAME      "mat11model0surf156"\r
7150                 *INHERIT_POS    0       0       0\r
7151                 *INHERIT_ROT    0       0       0\r
7152                 *INHERIT_SCL    0       0       0\r
7153                 *TM_ROW0        1.0     0       0\r
7154                 *TM_ROW1        0       1.0     0\r
7155                 *TM_ROW2        0       0       1.0\r
7156                 *TM_ROW3        0       0       0\r
7157                 *TM_POS 0.000000        0.000000        0.000000\r
7158         }\r
7159         *MESH   {\r
7160                 *TIMEVALUE      0\r
7161                 *MESH_NUMVERTEX 4\r
7162                 *MESH_NUMFACES  2\r
7163                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7164                 *MESH_VERTEX_LIST       {\r
7165                         *MESH_VERTEX    0       -156.000000     -160.000000     16.000000\r
7166                         *MESH_VERTEX    1       -156.000000     -160.000000     704.000000\r
7167                         *MESH_VERTEX    2       -142.000000     -146.000000     704.000000\r
7168                         *MESH_VERTEX    3       -142.000000     -146.000000     16.000000\r
7169                 }\r
7170                 *MESH_NORMALS   {\r
7171                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7172                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7173                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7174                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7175                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7176                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
7177                 }\r
7178                 *MESH_FACE_LIST {\r
7179                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7180                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7181                 }\r
7182                 *MESH_NUMTVERTEX        4\r
7183                 *MESH_TVERTLIST {\r
7184                         *MESH_TVERT     0       0.198874        -2.000000       1.000000\r
7185                         *MESH_TVERT     1       0.198874        3.375000        1.000000\r
7186                         *MESH_TVERT     2       0.353553        3.375000        1.000000\r
7187                         *MESH_TVERT     3       0.353553        -2.000000       1.000000\r
7188                 }\r
7189                 *MESH_NUMTVFACES        2\r
7190                 *MESH_TFACELIST {\r
7191                         *MESH_TFACE     0       0       2       1\r
7192                         *MESH_TFACE     1       0       3       2\r
7193                 }\r
7194         }\r
7195         *PROP_MOTIONBLUR        0\r
7196         *PROP_CASTSHADOW        1\r
7197         *PROP_RECVSHADOW        1\r
7198         *MATERIAL_REF   11\r
7199 }\r
7200 *GEOMOBJECT     {\r
7201         *NODE_NAME      "mat11model0surf157"\r
7202         *NODE_TM        {\r
7203                 *NODE_NAME      "mat11model0surf157"\r
7204                 *INHERIT_POS    0       0       0\r
7205                 *INHERIT_ROT    0       0       0\r
7206                 *INHERIT_SCL    0       0       0\r
7207                 *TM_ROW0        1.0     0       0\r
7208                 *TM_ROW1        0       1.0     0\r
7209                 *TM_ROW2        0       0       1.0\r
7210                 *TM_ROW3        0       0       0\r
7211                 *TM_POS 0.000000        0.000000        0.000000\r
7212         }\r
7213         *MESH   {\r
7214                 *TIMEVALUE      0\r
7215                 *MESH_NUMVERTEX 4\r
7216                 *MESH_NUMFACES  2\r
7217                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7218                 *MESH_VERTEX_LIST       {\r
7219                         *MESH_VERTEX    0       -160.000000     160.000000      16.000000\r
7220                         *MESH_VERTEX    1       -160.000000     160.000000      0.000000\r
7221                         *MESH_VERTEX    2       160.000000      160.000000      0.000000\r
7222                         *MESH_VERTEX    3       160.000000      160.000000      16.000000\r
7223                 }\r
7224                 *MESH_NORMALS   {\r
7225                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7226                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7227                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7228                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7229                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7230                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7231                 }\r
7232                 *MESH_FACE_LIST {\r
7233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7234                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7235                 }\r
7236                 *MESH_NUMTVERTEX        4\r
7237                 *MESH_TVERTLIST {\r
7238                         *MESH_TVERT     0       -1.250000       0.000000        1.000000\r
7239                         *MESH_TVERT     1       -1.250000       0.125000        1.000000\r
7240                         *MESH_TVERT     2       1.250000        0.125000        1.000000\r
7241                         *MESH_TVERT     3       1.250000        0.000000        1.000000\r
7242                 }\r
7243                 *MESH_NUMTVFACES        2\r
7244                 *MESH_TFACELIST {\r
7245                         *MESH_TFACE     0       0       2       1\r
7246                         *MESH_TFACE     1       0       3       2\r
7247                 }\r
7248         }\r
7249         *PROP_MOTIONBLUR        0\r
7250         *PROP_CASTSHADOW        1\r
7251         *PROP_RECVSHADOW        1\r
7252         *MATERIAL_REF   11\r
7253 }\r
7254 *GEOMOBJECT     {\r
7255         *NODE_NAME      "mat11model0surf158"\r
7256         *NODE_TM        {\r
7257                 *NODE_NAME      "mat11model0surf158"\r
7258                 *INHERIT_POS    0       0       0\r
7259                 *INHERIT_ROT    0       0       0\r
7260                 *INHERIT_SCL    0       0       0\r
7261                 *TM_ROW0        1.0     0       0\r
7262                 *TM_ROW1        0       1.0     0\r
7263                 *TM_ROW2        0       0       1.0\r
7264                 *TM_ROW3        0       0       0\r
7265                 *TM_POS 0.000000        0.000000        0.000000\r
7266         }\r
7267         *MESH   {\r
7268                 *TIMEVALUE      0\r
7269                 *MESH_NUMVERTEX 6\r
7270                 *MESH_NUMFACES  4\r
7271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7272                 *MESH_VERTEX_LIST       {\r
7273                         *MESH_VERTEX    0       -156.000000     160.000000      704.000000\r
7274                         *MESH_VERTEX    1       -160.000000     156.000000      704.000000\r
7275                         *MESH_VERTEX    2       -160.000000     156.000000      16.000000\r
7276                         *MESH_VERTEX    3       -156.000000     160.000000      16.000000\r
7277                         *MESH_VERTEX    4       -146.000000     142.000000      704.000000\r
7278                         *MESH_VERTEX    5       -146.000000     142.000000      16.000000\r
7279                 }\r
7280                 *MESH_NORMALS   {\r
7281                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7282                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7283                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
7284                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
7285                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7286                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7287                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7288                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7289                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
7290                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
7291                 }\r
7292                 *MESH_FACE_LIST {\r
7293                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7294                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7295                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7296                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7297                 }\r
7298                 *MESH_NUMTVERTEX        6\r
7299                 *MESH_TVERTLIST {\r
7300                         *MESH_TVERT     0       0.154680        3.375000        1.000000\r
7301                         *MESH_TVERT     1       0.198874        3.375000        1.000000\r
7302                         *MESH_TVERT     2       0.198874        -2.000000       1.000000\r
7303                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
7304                         *MESH_TVERT     4       0.353553        3.375000        1.000000\r
7305                         *MESH_TVERT     5       0.353553        -2.000000       1.000000\r
7306                 }\r
7307                 *MESH_NUMTVFACES        4\r
7308                 *MESH_TFACELIST {\r
7309                         *MESH_TFACE     0       0       2       1\r
7310                         *MESH_TFACE     1       0       3       2\r
7311                         *MESH_TFACE     2       2       4       1\r
7312                         *MESH_TFACE     3       2       5       4\r
7313                 }\r
7314         }\r
7315         *PROP_MOTIONBLUR        0\r
7316         *PROP_CASTSHADOW        1\r
7317         *PROP_RECVSHADOW        1\r
7318         *MATERIAL_REF   11\r
7319 }\r
7320 *GEOMOBJECT     {\r
7321         *NODE_NAME      "mat11model0surf159"\r
7322         *NODE_TM        {\r
7323                 *NODE_NAME      "mat11model0surf159"\r
7324                 *INHERIT_POS    0       0       0\r
7325                 *INHERIT_ROT    0       0       0\r
7326                 *INHERIT_SCL    0       0       0\r
7327                 *TM_ROW0        1.0     0       0\r
7328                 *TM_ROW1        0       1.0     0\r
7329                 *TM_ROW2        0       0       1.0\r
7330                 *TM_ROW3        0       0       0\r
7331                 *TM_POS 0.000000        0.000000        0.000000\r
7332         }\r
7333         *MESH   {\r
7334                 *TIMEVALUE      0\r
7335                 *MESH_NUMVERTEX 4\r
7336                 *MESH_NUMFACES  2\r
7337                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7338                 *MESH_VERTEX_LIST       {\r
7339                         *MESH_VERTEX    0       -142.000000     146.000000      704.000000\r
7340                         *MESH_VERTEX    1       -160.000000     156.000000      704.000000\r
7341                         *MESH_VERTEX    2       -156.000000     160.000000      704.000000\r
7342                         *MESH_VERTEX    3       -146.000000     142.000000      704.000000\r
7343                 }\r
7344                 *MESH_NORMALS   {\r
7345                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7346                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
7347                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7348                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7349                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7350                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7351                 }\r
7352                 *MESH_FACE_LIST {\r
7353                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7354                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7355                 }\r
7356                 *MESH_NUMTVERTEX        4\r
7357                 *MESH_TVERTLIST {\r
7358                         *MESH_TVERT     0       0.890625        0.140625        1.000000\r
7359                         *MESH_TVERT     1       0.750000        0.218750        1.000000\r
7360                         *MESH_TVERT     2       0.781250        0.250000        1.000000\r
7361                         *MESH_TVERT     3       0.859375        0.109375        1.000000\r
7362                 }\r
7363                 *MESH_NUMTVFACES        2\r
7364                 *MESH_TFACELIST {\r
7365                         *MESH_TFACE     0       0       2       1\r
7366                         *MESH_TFACE     1       0       1       3\r
7367                 }\r
7368         }\r
7369         *PROP_MOTIONBLUR        0\r
7370         *PROP_CASTSHADOW        1\r
7371         *PROP_RECVSHADOW        1\r
7372         *MATERIAL_REF   11\r
7373 }\r
7374 *GEOMOBJECT     {\r
7375         *NODE_NAME      "mat11model0surf160"\r
7376         *NODE_TM        {\r
7377                 *NODE_NAME      "mat11model0surf160"\r
7378                 *INHERIT_POS    0       0       0\r
7379                 *INHERIT_ROT    0       0       0\r
7380                 *INHERIT_SCL    0       0       0\r
7381                 *TM_ROW0        1.0     0       0\r
7382                 *TM_ROW1        0       1.0     0\r
7383                 *TM_ROW2        0       0       1.0\r
7384                 *TM_ROW3        0       0       0\r
7385                 *TM_POS 0.000000        0.000000        0.000000\r
7386         }\r
7387         *MESH   {\r
7388                 *TIMEVALUE      0\r
7389                 *MESH_NUMVERTEX 6\r
7390                 *MESH_NUMFACES  4\r
7391                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7392                 *MESH_VERTEX_LIST       {\r
7393                         *MESH_VERTEX    0       -146.000000     -142.000000     16.000000\r
7394                         *MESH_VERTEX    1       -146.000000     -142.000000     704.000000\r
7395                         *MESH_VERTEX    2       -160.000000     -156.000000     704.000000\r
7396                         *MESH_VERTEX    3       -160.000000     -156.000000     16.000000\r
7397                         *MESH_VERTEX    4       -156.000000     -160.000000     16.000000\r
7398                         *MESH_VERTEX    5       -156.000000     -160.000000     704.000000\r
7399                 }\r
7400                 *MESH_NORMALS   {\r
7401                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7402                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7403                         *MESH_FACENORMAL        2       0.707107        0.000000        0.707107\r
7404                         *MESH_FACENORMAL        3       0.169102        0.000000        0.985599\r
7405                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7406                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7407                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7408                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7409                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
7410                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
7411                 }\r
7412                 *MESH_FACE_LIST {\r
7413                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7414                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7415                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7416                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7417                 }\r
7418                 *MESH_NUMTVERTEX        6\r
7419                 *MESH_TVERTLIST {\r
7420                         *MESH_TVERT     0       0.000000        -2.000000       1.000000\r
7421                         *MESH_TVERT     1       0.000000        3.375000        1.000000\r
7422                         *MESH_TVERT     2       0.154680        3.375000        1.000000\r
7423                         *MESH_TVERT     3       0.154680        -2.000000       1.000000\r
7424                         *MESH_TVERT     4       0.198874        -2.000000       1.000000\r
7425                         *MESH_TVERT     5       0.198874        3.375000        1.000000\r
7426                 }\r
7427                 *MESH_NUMTVFACES        4\r
7428                 *MESH_TFACELIST {\r
7429                         *MESH_TFACE     0       0       2       1\r
7430                         *MESH_TFACE     1       0       3       2\r
7431                         *MESH_TFACE     2       2       3       4\r
7432                         *MESH_TFACE     3       2       4       5\r
7433                 }\r
7434         }\r
7435         *PROP_MOTIONBLUR        0\r
7436         *PROP_CASTSHADOW        1\r
7437         *PROP_RECVSHADOW        1\r
7438         *MATERIAL_REF   11\r
7439 }\r
7440 *GEOMOBJECT     {\r
7441         *NODE_NAME      "mat11model0surf161"\r
7442         *NODE_TM        {\r
7443                 *NODE_NAME      "mat11model0surf161"\r
7444                 *INHERIT_POS    0       0       0\r
7445                 *INHERIT_ROT    0       0       0\r
7446                 *INHERIT_SCL    0       0       0\r
7447                 *TM_ROW0        1.0     0       0\r
7448                 *TM_ROW1        0       1.0     0\r
7449                 *TM_ROW2        0       0       1.0\r
7450                 *TM_ROW3        0       0       0\r
7451                 *TM_POS 0.000000        0.000000        0.000000\r
7452         }\r
7453         *MESH   {\r
7454                 *TIMEVALUE      0\r
7455                 *MESH_NUMVERTEX 4\r
7456                 *MESH_NUMFACES  2\r
7457                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7458                 *MESH_VERTEX_LIST       {\r
7459                         *MESH_VERTEX    0       -128.000000     -160.000000     16.000000\r
7460                         *MESH_VERTEX    1       -128.000000     -160.000000     0.000000\r
7461                         *MESH_VERTEX    2       -160.000000     -160.000000     0.000000\r
7462                         *MESH_VERTEX    3       -160.000000     -160.000000     16.000000\r
7463                 }\r
7464                 *MESH_NORMALS   {\r
7465                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7466                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7467                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7468                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7469                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
7470                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7471                 }\r
7472                 *MESH_FACE_LIST {\r
7473                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7474                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7475                 }\r
7476                 *MESH_NUMTVERTEX        4\r
7477                 *MESH_TVERTLIST {\r
7478                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7479                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
7480                         *MESH_TVERT     2       0.250000        0.125000        1.000000\r
7481                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
7482                 }\r
7483                 *MESH_NUMTVFACES        2\r
7484                 *MESH_TFACELIST {\r
7485                         *MESH_TFACE     0       0       2       1\r
7486                         *MESH_TFACE     1       0       3       2\r
7487                 }\r
7488         }\r
7489         *PROP_MOTIONBLUR        0\r
7490         *PROP_CASTSHADOW        1\r
7491         *PROP_RECVSHADOW        1\r
7492         *MATERIAL_REF   11\r
7493 }\r
7494 *GEOMOBJECT     {\r
7495         *NODE_NAME      "mat11model0surf162"\r
7496         *NODE_TM        {\r
7497                 *NODE_NAME      "mat11model0surf162"\r
7498                 *INHERIT_POS    0       0       0\r
7499                 *INHERIT_ROT    0       0       0\r
7500                 *INHERIT_SCL    0       0       0\r
7501                 *TM_ROW0        1.0     0       0\r
7502                 *TM_ROW1        0       1.0     0\r
7503                 *TM_ROW2        0       0       1.0\r
7504                 *TM_ROW3        0       0       0\r
7505                 *TM_POS 0.000000        0.000000        0.000000\r
7506         }\r
7507         *MESH   {\r
7508                 *TIMEVALUE      0\r
7509                 *MESH_NUMVERTEX 4\r
7510                 *MESH_NUMFACES  2\r
7511                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7512                 *MESH_VERTEX_LIST       {\r
7513                         *MESH_VERTEX    0       -160.000000     -160.000000     0.000000\r
7514                         *MESH_VERTEX    1       -160.000000     160.000000      0.000000\r
7515                         *MESH_VERTEX    2       -160.000000     160.000000      16.000000\r
7516                         *MESH_VERTEX    3       -160.000000     -160.000000     16.000000\r
7517                 }\r
7518                 *MESH_NORMALS   {\r
7519                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7520                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7521                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
7522                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7523                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7524                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7525                 }\r
7526                 *MESH_FACE_LIST {\r
7527                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7528                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7529                 }\r
7530                 *MESH_NUMTVERTEX        4\r
7531                 *MESH_TVERTLIST {\r
7532                         *MESH_TVERT     0       -0.750000       0.125000        1.000000\r
7533                         *MESH_TVERT     1       1.750000        0.125000        1.000000\r
7534                         *MESH_TVERT     2       1.750000        0.000000        1.000000\r
7535                         *MESH_TVERT     3       -0.750000       0.000000        1.000000\r
7536                 }\r
7537                 *MESH_NUMTVFACES        2\r
7538                 *MESH_TFACELIST {\r
7539                         *MESH_TFACE     0       0       2       1\r
7540                         *MESH_TFACE     1       0       3       2\r
7541                 }\r
7542         }\r
7543         *PROP_MOTIONBLUR        0\r
7544         *PROP_CASTSHADOW        1\r
7545         *PROP_RECVSHADOW        1\r
7546         *MATERIAL_REF   11\r
7547 }\r
7548 *GEOMOBJECT     {\r
7549         *NODE_NAME      "mat0model0surf163"\r
7550         *NODE_TM        {\r
7551                 *NODE_NAME      "mat0model0surf163"\r
7552                 *INHERIT_POS    0       0       0\r
7553                 *INHERIT_ROT    0       0       0\r
7554                 *INHERIT_SCL    0       0       0\r
7555                 *TM_ROW0        1.0     0       0\r
7556                 *TM_ROW1        0       1.0     0\r
7557                 *TM_ROW2        0       0       1.0\r
7558                 *TM_ROW3        0       0       0\r
7559                 *TM_POS 0.000000        0.000000        0.000000\r
7560         }\r
7561         *MESH   {\r
7562                 *TIMEVALUE      0\r
7563                 *MESH_NUMVERTEX 4\r
7564                 *MESH_NUMFACES  2\r
7565                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7566                 *MESH_VERTEX_LIST       {\r
7567                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
7568                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
7569                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
7570                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
7571                 }\r
7572                 *MESH_NORMALS   {\r
7573                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7574                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7575                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7576                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7577                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7578                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7579                 }\r
7580                 *MESH_FACE_LIST {\r
7581                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7582                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7583                 }\r
7584                 *MESH_NUMTVERTEX        4\r
7585                 *MESH_TVERTLIST {\r
7586                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
7587                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
7588                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
7589                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
7590                 }\r
7591                 *MESH_NUMTVFACES        2\r
7592                 *MESH_TFACELIST {\r
7593                         *MESH_TFACE     0       0       2       1\r
7594                         *MESH_TFACE     1       2       3       1\r
7595                 }\r
7596         }\r
7597         *PROP_MOTIONBLUR        0\r
7598         *PROP_CASTSHADOW        1\r
7599         *PROP_RECVSHADOW        1\r
7600         *MATERIAL_REF   0\r
7601 }\r
7602 *GEOMOBJECT     {\r
7603         *NODE_NAME      "mat0model0surf164"\r
7604         *NODE_TM        {\r
7605                 *NODE_NAME      "mat0model0surf164"\r
7606                 *INHERIT_POS    0       0       0\r
7607                 *INHERIT_ROT    0       0       0\r
7608                 *INHERIT_SCL    0       0       0\r
7609                 *TM_ROW0        1.0     0       0\r
7610                 *TM_ROW1        0       1.0     0\r
7611                 *TM_ROW2        0       0       1.0\r
7612                 *TM_ROW3        0       0       0\r
7613                 *TM_POS 0.000000        0.000000        0.000000\r
7614         }\r
7615         *MESH   {\r
7616                 *TIMEVALUE      0\r
7617                 *MESH_NUMVERTEX 4\r
7618                 *MESH_NUMFACES  2\r
7619                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7620                 *MESH_VERTEX_LIST       {\r
7621                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
7622                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
7623                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
7624                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
7625                 }\r
7626                 *MESH_NORMALS   {\r
7627                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7628                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7629                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7630                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7631                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7632                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7633                 }\r
7634                 *MESH_FACE_LIST {\r
7635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7636                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7637                 }\r
7638                 *MESH_NUMTVERTEX        4\r
7639                 *MESH_TVERTLIST {\r
7640                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
7641                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
7642                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
7643                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
7644                 }\r
7645                 *MESH_NUMTVFACES        2\r
7646                 *MESH_TFACELIST {\r
7647                         *MESH_TFACE     0       0       2       1\r
7648                         *MESH_TFACE     1       2       3       1\r
7649                 }\r
7650         }\r
7651         *PROP_MOTIONBLUR        0\r
7652         *PROP_CASTSHADOW        1\r
7653         *PROP_RECVSHADOW        1\r
7654         *MATERIAL_REF   0\r
7655 }\r
7656 *GEOMOBJECT     {\r
7657         *NODE_NAME      "mat0model0surf165"\r
7658         *NODE_TM        {\r
7659                 *NODE_NAME      "mat0model0surf165"\r
7660                 *INHERIT_POS    0       0       0\r
7661                 *INHERIT_ROT    0       0       0\r
7662                 *INHERIT_SCL    0       0       0\r
7663                 *TM_ROW0        1.0     0       0\r
7664                 *TM_ROW1        0       1.0     0\r
7665                 *TM_ROW2        0       0       1.0\r
7666                 *TM_ROW3        0       0       0\r
7667                 *TM_POS 0.000000        0.000000        0.000000\r
7668         }\r
7669         *MESH   {\r
7670                 *TIMEVALUE      0\r
7671                 *MESH_NUMVERTEX 4\r
7672                 *MESH_NUMFACES  2\r
7673                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7674                 *MESH_VERTEX_LIST       {\r
7675                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
7676                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
7677                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
7678                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
7679                 }\r
7680                 *MESH_NORMALS   {\r
7681                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7682                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7683                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7684                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7685                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7686                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7687                 }\r
7688                 *MESH_FACE_LIST {\r
7689                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7690                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7691                 }\r
7692                 *MESH_NUMTVERTEX        4\r
7693                 *MESH_TVERTLIST {\r
7694                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
7695                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
7696                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
7697                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
7698                 }\r
7699                 *MESH_NUMTVFACES        2\r
7700                 *MESH_TFACELIST {\r
7701                         *MESH_TFACE     0       0       2       1\r
7702                         *MESH_TFACE     1       2       3       1\r
7703                 }\r
7704         }\r
7705         *PROP_MOTIONBLUR        0\r
7706         *PROP_CASTSHADOW        1\r
7707         *PROP_RECVSHADOW        1\r
7708         *MATERIAL_REF   0\r
7709 }\r
7710 *GEOMOBJECT     {\r
7711         *NODE_NAME      "mat0model0surf166"\r
7712         *NODE_TM        {\r
7713                 *NODE_NAME      "mat0model0surf166"\r
7714                 *INHERIT_POS    0       0       0\r
7715                 *INHERIT_ROT    0       0       0\r
7716                 *INHERIT_SCL    0       0       0\r
7717                 *TM_ROW0        1.0     0       0\r
7718                 *TM_ROW1        0       1.0     0\r
7719                 *TM_ROW2        0       0       1.0\r
7720                 *TM_ROW3        0       0       0\r
7721                 *TM_POS 0.000000        0.000000        0.000000\r
7722         }\r
7723         *MESH   {\r
7724                 *TIMEVALUE      0\r
7725                 *MESH_NUMVERTEX 4\r
7726                 *MESH_NUMFACES  2\r
7727                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7728                 *MESH_VERTEX_LIST       {\r
7729                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
7730                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
7731                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
7732                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
7733                 }\r
7734                 *MESH_NORMALS   {\r
7735                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7736                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7737                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7738                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7739                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7740                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7741                 }\r
7742                 *MESH_FACE_LIST {\r
7743                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7744                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7745                 }\r
7746                 *MESH_NUMTVERTEX        4\r
7747                 *MESH_TVERTLIST {\r
7748                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
7749                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
7750                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
7751                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
7752                 }\r
7753                 *MESH_NUMTVFACES        2\r
7754                 *MESH_TFACELIST {\r
7755                         *MESH_TFACE     0       0       2       1\r
7756                         *MESH_TFACE     1       2       3       1\r
7757                 }\r
7758         }\r
7759         *PROP_MOTIONBLUR        0\r
7760         *PROP_CASTSHADOW        1\r
7761         *PROP_RECVSHADOW        1\r
7762         *MATERIAL_REF   0\r
7763 }\r
7764 *GEOMOBJECT     {\r
7765         *NODE_NAME      "mat0model0surf167"\r
7766         *NODE_TM        {\r
7767                 *NODE_NAME      "mat0model0surf167"\r
7768                 *INHERIT_POS    0       0       0\r
7769                 *INHERIT_ROT    0       0       0\r
7770                 *INHERIT_SCL    0       0       0\r
7771                 *TM_ROW0        1.0     0       0\r
7772                 *TM_ROW1        0       1.0     0\r
7773                 *TM_ROW2        0       0       1.0\r
7774                 *TM_ROW3        0       0       0\r
7775                 *TM_POS 0.000000        0.000000        0.000000\r
7776         }\r
7777         *MESH   {\r
7778                 *TIMEVALUE      0\r
7779                 *MESH_NUMVERTEX 4\r
7780                 *MESH_NUMFACES  2\r
7781                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7782                 *MESH_VERTEX_LIST       {\r
7783                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
7784                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
7785                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
7786                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
7787                 }\r
7788                 *MESH_NORMALS   {\r
7789                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7790                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7791                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
7792                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
7793                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7794                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7795                 }\r
7796                 *MESH_FACE_LIST {\r
7797                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7798                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7799                 }\r
7800                 *MESH_NUMTVERTEX        4\r
7801                 *MESH_TVERTLIST {\r
7802                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
7803                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
7804                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
7805                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
7806                 }\r
7807                 *MESH_NUMTVFACES        2\r
7808                 *MESH_TFACELIST {\r
7809                         *MESH_TFACE     0       0       2       1\r
7810                         *MESH_TFACE     1       2       3       1\r
7811                 }\r
7812         }\r
7813         *PROP_MOTIONBLUR        0\r
7814         *PROP_CASTSHADOW        1\r
7815         *PROP_RECVSHADOW        1\r
7816         *MATERIAL_REF   0\r
7817 }\r
7818 *GEOMOBJECT     {\r
7819         *NODE_NAME      "mat0model0surf168"\r
7820         *NODE_TM        {\r
7821                 *NODE_NAME      "mat0model0surf168"\r
7822                 *INHERIT_POS    0       0       0\r
7823                 *INHERIT_ROT    0       0       0\r
7824                 *INHERIT_SCL    0       0       0\r
7825                 *TM_ROW0        1.0     0       0\r
7826                 *TM_ROW1        0       1.0     0\r
7827                 *TM_ROW2        0       0       1.0\r
7828                 *TM_ROW3        0       0       0\r
7829                 *TM_POS 0.000000        0.000000        0.000000\r
7830         }\r
7831         *MESH   {\r
7832                 *TIMEVALUE      0\r
7833                 *MESH_NUMVERTEX 4\r
7834                 *MESH_NUMFACES  2\r
7835                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7836                 *MESH_VERTEX_LIST       {\r
7837                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
7838                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
7839                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
7840                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
7841                 }\r
7842                 *MESH_NORMALS   {\r
7843                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7844                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
7845                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7846                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7847                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7848                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7849                 }\r
7850                 *MESH_FACE_LIST {\r
7851                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7852                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7853                 }\r
7854                 *MESH_NUMTVERTEX        4\r
7855                 *MESH_TVERTLIST {\r
7856                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
7857                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
7858                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
7859                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
7860                 }\r
7861                 *MESH_NUMTVFACES        2\r
7862                 *MESH_TFACELIST {\r
7863                         *MESH_TFACE     0       0       2       1\r
7864                         *MESH_TFACE     1       2       3       1\r
7865                 }\r
7866         }\r
7867         *PROP_MOTIONBLUR        0\r
7868         *PROP_CASTSHADOW        1\r
7869         *PROP_RECVSHADOW        1\r
7870         *MATERIAL_REF   0\r
7871 }\r
7872 *GEOMOBJECT     {\r
7873         *NODE_NAME      "mat12model0surf169"\r
7874         *NODE_TM        {\r
7875                 *NODE_NAME      "mat12model0surf169"\r
7876                 *INHERIT_POS    0       0       0\r
7877                 *INHERIT_ROT    0       0       0\r
7878                 *INHERIT_SCL    0       0       0\r
7879                 *TM_ROW0        1.0     0       0\r
7880                 *TM_ROW1        0       1.0     0\r
7881                 *TM_ROW2        0       0       1.0\r
7882                 *TM_ROW3        0       0       0\r
7883                 *TM_POS 0.000000        0.000000        0.000000\r
7884         }\r
7885         *MESH   {\r
7886                 *TIMEVALUE      0\r
7887                 *MESH_NUMVERTEX 10\r
7888                 *MESH_NUMFACES  8\r
7889                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7890                 *MESH_VERTEX_LIST       {\r
7891                         *MESH_VERTEX    0       128.000000      0.000000        288.000000\r
7892                         *MESH_VERTEX    1       128.000000      0.000000        608.000000\r
7893                         *MESH_VERTEX    2       120.000000      56.000000       608.000000\r
7894                         *MESH_VERTEX    3       120.000000      56.000000       288.000000\r
7895                         *MESH_VERTEX    4       120.000000      -56.000000      608.000000\r
7896                         *MESH_VERTEX    5       120.000000      -56.000000      288.000000\r
7897                         *MESH_VERTEX    6       96.000000       96.000000       288.000000\r
7898                         *MESH_VERTEX    7       96.000000       -96.000000      288.000000\r
7899                         *MESH_VERTEX    8       96.000000       96.000000       608.000000\r
7900                         *MESH_VERTEX    9       96.000000       -96.000000      608.000000\r
7901                 }\r
7902                 *MESH_NORMALS   {\r
7903                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
7904                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
7905                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
7906                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
7907                         *MESH_FACENORMAL        4       0.707107        0.000000        0.707107\r
7908                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
7909                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
7910                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
7911                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7912                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7913                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
7914                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
7915                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
7916                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
7917                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
7918                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
7919                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
7920                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
7921                 }\r
7922                 *MESH_FACE_LIST {\r
7923                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7924                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7925                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7926                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7927                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7928                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7929                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7930                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7931                 }\r
7932                 *MESH_NUMTVERTEX        10\r
7933                 *MESH_TVERTLIST {\r
7934                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7935                         *MESH_TVERT     1       0.000000        1.250000        1.000000\r
7936                         *MESH_TVERT     2       0.250000        1.250000        1.000000\r
7937                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
7938                         *MESH_TVERT     4       -0.250000       1.250000        1.000000\r
7939                         *MESH_TVERT     5       -0.250000       0.000000        1.000000\r
7940                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
7941                         *MESH_TVERT     7       -0.500000       0.000000        1.000000\r
7942                         *MESH_TVERT     8       0.500000        1.250000        1.000000\r
7943                         *MESH_TVERT     9       -0.500000       1.250000        1.000000\r
7944                 }\r
7945                 *MESH_NUMTVFACES        8\r
7946                 *MESH_TFACELIST {\r
7947                         *MESH_TFACE     0       0       2       1\r
7948                         *MESH_TFACE     1       0       3       2\r
7949                         *MESH_TFACE     2       0       1       4\r
7950                         *MESH_TFACE     3       0       4       5\r
7951                         *MESH_TFACE     4       2       3       6\r
7952                         *MESH_TFACE     5       4       7       5\r
7953                         *MESH_TFACE     6       2       6       8\r
7954                         *MESH_TFACE     7       4       9       7\r
7955                 }\r
7956         }\r
7957         *PROP_MOTIONBLUR        0\r
7958         *PROP_CASTSHADOW        1\r
7959         *PROP_RECVSHADOW        1\r
7960         *MATERIAL_REF   12\r
7961 }\r
7962 *GEOMOBJECT     {\r
7963         *NODE_NAME      "mat12model0surf170"\r
7964         *NODE_TM        {\r
7965                 *NODE_NAME      "mat12model0surf170"\r
7966                 *INHERIT_POS    0       0       0\r
7967                 *INHERIT_ROT    0       0       0\r
7968                 *INHERIT_SCL    0       0       0\r
7969                 *TM_ROW0        1.0     0       0\r
7970                 *TM_ROW1        0       1.0     0\r
7971                 *TM_ROW2        0       0       1.0\r
7972                 *TM_ROW3        0       0       0\r
7973                 *TM_POS 0.000000        0.000000        0.000000\r
7974         }\r
7975         *MESH   {\r
7976                 *TIMEVALUE      0\r
7977                 *MESH_NUMVERTEX 21\r
7978                 *MESH_NUMFACES  24\r
7979                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7980                 *MESH_VERTEX_LIST       {\r
7981                         *MESH_VERTEX    0       117.375000      41.375000       692.500000\r
7982                         *MESH_VERTEX    1       120.000000      56.000000       640.000000\r
7983                         *MESH_VERTEX    2       126.000000      30.000000       640.000000\r
7984                         *MESH_VERTEX    3       128.000000      0.000000        640.000000\r
7985                         *MESH_VERTEX    4       109.500000      73.500000       682.000000\r
7986                         *MESH_VERTEX    5       96.375000       96.375000       664.500000\r
7987                         *MESH_VERTEX    6       110.000000      78.000000       640.000000\r
7988                         *MESH_VERTEX    7       96.000000       96.000000       640.000000\r
7989                         *MESH_VERTEX    8       86.000000       86.000000       712.000000\r
7990                         *MESH_VERTEX    9       93.500000       49.500000       730.000000\r
7991                         *MESH_VERTEX    10      120.000000      0.000000        696.000000\r
7992                         *MESH_VERTEX    11      117.375000      -41.375000      692.500000\r
7993                         *MESH_VERTEX    12      126.000000      -30.000000      640.000000\r
7994                         *MESH_VERTEX    13      120.000000      -56.000000      640.000000\r
7995                         *MESH_VERTEX    14      109.500000      -73.500000      682.000000\r
7996                         *MESH_VERTEX    15      96.375000       -96.375000      664.500000\r
7997                         *MESH_VERTEX    16      110.000000      -78.000000      640.000000\r
7998                         *MESH_VERTEX    17      96.000000       0.000000        736.000000\r
7999                         *MESH_VERTEX    18      96.000000       -96.000000      640.000000\r
8000                         *MESH_VERTEX    19      93.500000       -49.500000      730.000000\r
8001                         *MESH_VERTEX    20      86.000000       -86.000000      712.000000\r
8002                 }\r
8003                 *MESH_NORMALS   {\r
8004                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
8005                         *MESH_FACENORMAL        1       0.707107        0.000000        -0.707107\r
8006                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8007                         *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
8008                         *MESH_FACENORMAL        4       0.985599        0.000000        -0.169102\r
8009                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
8010                         *MESH_FACENORMAL        6       -1.000000       0.000000        0.000000\r
8011                         *MESH_FACENORMAL        7       0.000000        0.000000        -1.000000\r
8012                         *MESH_FACENORMAL        8       -0.000000       0.000000        -1.000000\r
8013                         *MESH_FACENORMAL        9       0.816497        0.000000        -0.577350\r
8014                         *MESH_FACENORMAL        10      0.252725        0.000000        -0.967538\r
8015                         *MESH_FACENORMAL        11      -0.000000       0.000000        -1.000000\r
8016                         *MESH_FACENORMAL        12      1.000000        0.000000        -0.000000\r
8017                         *MESH_FACENORMAL        13      0.707107        0.000000        -0.707107\r
8018                         *MESH_FACENORMAL        14      0.862856        0.000000        0.505449\r
8019                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
8020                         *MESH_FACENORMAL        16      0.169102        0.000000        0.985599\r
8021                         *MESH_FACENORMAL        17      -0.707107       0.000000        0.707107\r
8022                         *MESH_FACENORMAL        18      -0.985599       0.000000        0.169102\r
8023                         *MESH_FACENORMAL        19      -0.707107       0.000000        -0.707107\r
8024                         *MESH_FACENORMAL        20      0.707107        0.000000        -0.707107\r
8025                         *MESH_FACENORMAL        21      0.967538        0.000000        -0.252725\r
8026                         *MESH_FACENORMAL        22      0.877355        0.000000        0.479841\r
8027                         *MESH_FACENORMAL        23      -0.707107       0.000000        0.707107\r
8028                         *MESH_VERTEXNORMAL      0       0.931222        0.262692        0.252622\r
8029                         *MESH_VERTEXNORMAL      1       0.940552        0.303791        -0.151896\r
8030                         *MESH_VERTEXNORMAL      2       0.990729        0.121512        -0.060756\r
8031                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
8032                         *MESH_VERTEXNORMAL      4       0.852585        0.513963        0.094557\r
8033                         *MESH_VERTEXNORMAL      5       0.703168        0.706266        -0.082111\r
8034                         *MESH_VERTEXNORMAL      6       0.848945        0.472688        -0.236344\r
8035                         *MESH_VERTEXNORMAL      7       0.666667        0.666667        -0.333333\r
8036                         *MESH_VERTEXNORMAL      8       0.650364        0.673423        0.351466\r
8037                         *MESH_VERTEXNORMAL      9       0.731571        0.368253        0.573754\r
8038                         *MESH_VERTEXNORMAL      10      0.923880        0.000000        0.382683\r
8039                         *MESH_VERTEXNORMAL      11      0.931222        -0.262692       0.252622\r
8040                         *MESH_VERTEXNORMAL      12      0.990729        -0.121512       -0.060756\r
8041                         *MESH_VERTEXNORMAL      13      0.940552        -0.303791       -0.151896\r
8042                         *MESH_VERTEXNORMAL      14      0.852585        -0.513963       0.094557\r
8043                         *MESH_VERTEXNORMAL      15      0.703168        -0.706266       -0.082111\r
8044                         *MESH_VERTEXNORMAL      16      0.848945        -0.472688       -0.236344\r
8045                         *MESH_VERTEXNORMAL      17      0.707107        0.000000        0.707107\r
8046                         *MESH_VERTEXNORMAL      18      0.666667        -0.666667       -0.333333\r
8047                         *MESH_VERTEXNORMAL      19      0.731571        -0.368253       0.573754\r
8048                         *MESH_VERTEXNORMAL      20      0.650364        -0.673423       0.351466\r
8049                 }\r
8050                 *MESH_FACE_LIST {\r
8051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8052                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8053                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8054                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8055                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8056                         *MESH_FACE      5       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8057                         *MESH_FACE      6       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8058                         *MESH_FACE      7       A:      0       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8059                         *MESH_FACE      8       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8060                         *MESH_FACE      9       A:      0       B:      10      C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8061                         *MESH_FACE      10      A:      0       B:      17      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8062                         *MESH_FACE      11      A:      0       B:      9       C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8063                         *MESH_FACE      12      A:      3       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8064                         *MESH_FACE      13      A:      10      B:      17      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8065                         *MESH_FACE      14      A:      3       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8066                         *MESH_FACE      15      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8067                         *MESH_FACE      16      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8068                         *MESH_FACE      17      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8069                         *MESH_FACE      18      A:      13      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8070                         *MESH_FACE      19      A:      15      B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8071                         *MESH_FACE      20      A:      11      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8072                         *MESH_FACE      21      A:      11      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8073                         *MESH_FACE      22      A:      11      B:      20      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8074                         *MESH_FACE      23      A:      14      B:      20      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8075                 }\r
8076                 *MESH_NUMTVERTEX        21\r
8077                 *MESH_TVERTLIST {\r
8078                         *MESH_TVERT     0       0.312706        0.092965        1.000000\r
8079                         *MESH_TVERT     1       0.573771        0.000000        1.000000\r
8080                         *MESH_TVERT     2       0.312706        0.000000        1.000000\r
8081                         *MESH_TVERT     3       0.059017        0.000000        1.000000\r
8082                         *MESH_TVERT     4       0.573771        0.092965        1.000000\r
8083                         *MESH_TVERT     5       0.842214        0.092965        1.000000\r
8084                         *MESH_TVERT     6       0.842214        0.000000        1.000000\r
8085                         *MESH_TVERT     7       1.118034        0.000000        1.000000\r
8086                         *MESH_TVERT     8       0.573771        0.195083        1.000000\r
8087                         *MESH_TVERT     9       0.312706        0.195083        1.000000\r
8088                         *MESH_TVERT     10      0.059017        0.092965        1.000000\r
8089                         *MESH_TVERT     11      -0.194672       0.092965        1.000000\r
8090                         *MESH_TVERT     12      -0.194672       0.000000        1.000000\r
8091                         *MESH_TVERT     13      -0.455737       0.000000        1.000000\r
8092                         *MESH_TVERT     14      -0.455737       0.092965        1.000000\r
8093                         *MESH_TVERT     15      -0.724180       0.092965        1.000000\r
8094                         *MESH_TVERT     16      -0.724180       0.000000        1.000000\r
8095                         *MESH_TVERT     17      0.059017        0.195083        1.000000\r
8096                         *MESH_TVERT     18      -1.000000       0.000000        1.000000\r
8097                         *MESH_TVERT     19      -0.194672       0.195083        1.000000\r
8098                         *MESH_TVERT     20      -0.455737       0.195083        1.000000\r
8099                 }\r
8100                 *MESH_NUMTVFACES        24\r
8101                 *MESH_TFACELIST {\r
8102                         *MESH_TFACE     0       0       2       1\r
8103                         *MESH_TFACE     1       0       1       4\r
8104                         *MESH_TFACE     2       1       5       4\r
8105                         *MESH_TFACE     3       1       6       5\r
8106                         *MESH_TFACE     4       0       3       2\r
8107                         *MESH_TFACE     5       4       5       8\r
8108                         *MESH_TFACE     6       5       6       7\r
8109                         *MESH_TFACE     7       0       4       8\r
8110                         *MESH_TFACE     8       0       8       9\r
8111                         *MESH_TFACE     9       0       10      3\r
8112                         *MESH_TFACE     10      0       17      10\r
8113                         *MESH_TFACE     11      0       9       17\r
8114                         *MESH_TFACE     12      3       10      11\r
8115                         *MESH_TFACE     13      10      17      11\r
8116                         *MESH_TFACE     14      3       11      12\r
8117                         *MESH_TFACE     15      11      13      12\r
8118                         *MESH_TFACE     16      11      14      13\r
8119                         *MESH_TFACE     17      13      14      15\r
8120                         *MESH_TFACE     18      13      15      16\r
8121                         *MESH_TFACE     19      15      18      16\r
8122                         *MESH_TFACE     20      11      17      19\r
8123                         *MESH_TFACE     21      11      19      20\r
8124                         *MESH_TFACE     22      11      20      14\r
8125                         *MESH_TFACE     23      14      20      15\r
8126                 }\r
8127         }\r
8128         *PROP_MOTIONBLUR        0\r
8129         *PROP_CASTSHADOW        1\r
8130         *PROP_RECVSHADOW        1\r
8131         *MATERIAL_REF   12\r
8132 }\r
8133 *GEOMOBJECT     {\r
8134         *NODE_NAME      "mat12model0surf171"\r
8135         *NODE_TM        {\r
8136                 *NODE_NAME      "mat12model0surf171"\r
8137                 *INHERIT_POS    0       0       0\r
8138                 *INHERIT_ROT    0       0       0\r
8139                 *INHERIT_SCL    0       0       0\r
8140                 *TM_ROW0        1.0     0       0\r
8141                 *TM_ROW1        0       1.0     0\r
8142                 *TM_ROW2        0       0       1.0\r
8143                 *TM_ROW3        0       0       0\r
8144                 *TM_POS 0.000000        0.000000        0.000000\r
8145         }\r
8146         *MESH   {\r
8147                 *TIMEVALUE      0\r
8148                 *MESH_NUMVERTEX 21\r
8149                 *MESH_NUMFACES  24\r
8150                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8151                 *MESH_VERTEX_LIST       {\r
8152                         *MESH_VERTEX    0       96.375000       96.375000       664.500000\r
8153                         *MESH_VERTEX    1       78.000000       110.000000      640.000000\r
8154                         *MESH_VERTEX    2       96.000000       96.000000       640.000000\r
8155                         *MESH_VERTEX    3       56.000000       120.000000      640.000000\r
8156                         *MESH_VERTEX    4       41.375000       117.375000      692.500000\r
8157                         *MESH_VERTEX    5       73.500000       109.500000      682.000000\r
8158                         *MESH_VERTEX    6       86.000000       86.000000       712.000000\r
8159                         *MESH_VERTEX    7       49.500000       93.500000       730.000000\r
8160                         *MESH_VERTEX    8       30.000000       126.000000      640.000000\r
8161                         *MESH_VERTEX    9       0.000000        128.000000      640.000000\r
8162                         *MESH_VERTEX    10      0.000000        96.000000       736.000000\r
8163                         *MESH_VERTEX    11      -41.375000      117.375000      692.500000\r
8164                         *MESH_VERTEX    12      -30.000000      126.000000      640.000000\r
8165                         *MESH_VERTEX    13      0.000000        120.000000      696.000000\r
8166                         *MESH_VERTEX    14      -49.500000      93.500000       730.000000\r
8167                         *MESH_VERTEX    15      -56.000000      120.000000      640.000000\r
8168                         *MESH_VERTEX    16      -73.500000      109.500000      682.000000\r
8169                         *MESH_VERTEX    17      -86.000000      86.000000       712.000000\r
8170                         *MESH_VERTEX    18      -96.375000      96.375000       664.500000\r
8171                         *MESH_VERTEX    19      -78.000000      110.000000      640.000000\r
8172                         *MESH_VERTEX    20      -96.000000      96.000000       640.000000\r
8173                 }\r
8174                 *MESH_NORMALS   {\r
8175                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
8176                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
8177                         *MESH_FACENORMAL        2       -0.985599       0.000000        -0.169102\r
8178                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
8179                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
8180                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
8181                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
8182                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
8183                         *MESH_FACENORMAL        8       -0.000000       0.000000        -1.000000\r
8184                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
8185                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
8186                         *MESH_FACENORMAL        11      0.479842        0.000000        0.877355\r
8187                         *MESH_FACENORMAL        12      1.000000        0.000000        -0.000000\r
8188                         *MESH_FACENORMAL        13      0.985599        0.000000        0.169102\r
8189                         *MESH_FACENORMAL        14      0.985599        0.000000        -0.169102\r
8190                         *MESH_FACENORMAL        15      1.000000        0.000000        -0.000000\r
8191                         *MESH_FACENORMAL        16      0.707107        0.000000        0.707107\r
8192                         *MESH_FACENORMAL        17      -0.707107       0.000000        -0.707107\r
8193                         *MESH_FACENORMAL        18      0.707107        0.000000        -0.707107\r
8194                         *MESH_FACENORMAL        19      0.169102        0.000000        -0.985599\r
8195                         *MESH_FACENORMAL        20      -0.707107       0.000000        -0.707107\r
8196                         *MESH_FACENORMAL        21      -0.252725       0.000000        -0.967538\r
8197                         *MESH_FACENORMAL        22      -0.169102       0.000000        -0.985599\r
8198                         *MESH_FACENORMAL        23      0.707107        0.000000        -0.707107\r
8199                         *MESH_VERTEXNORMAL      0       0.703168        0.706266        -0.082111\r
8200                         *MESH_VERTEXNORMAL      1       0.472688        0.848945        -0.236344\r
8201                         *MESH_VERTEXNORMAL      2       0.666667        0.666667        -0.333333\r
8202                         *MESH_VERTEXNORMAL      3       0.303791        0.940552        -0.151896\r
8203                         *MESH_VERTEXNORMAL      4       0.254465        0.936381        0.241738\r
8204                         *MESH_VERTEXNORMAL      5       0.501879        0.860883        0.083658\r
8205                         *MESH_VERTEXNORMAL      6       0.650364        0.673423        0.351466\r
8206                         *MESH_VERTEXNORMAL      7       0.362085        0.743773        0.561868\r
8207                         *MESH_VERTEXNORMAL      8       0.121512        0.990729        -0.060756\r
8208                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
8209                         *MESH_VERTEXNORMAL      10      0.000000        0.707107        0.707107\r
8210                         *MESH_VERTEXNORMAL      11      -0.254465       0.936381        0.241738\r
8211                         *MESH_VERTEXNORMAL      12      -0.121512       0.990729        -0.060756\r
8212                         *MESH_VERTEXNORMAL      13      0.000000        0.923880        0.382683\r
8213                         *MESH_VERTEXNORMAL      14      -0.362085       0.743773        0.561868\r
8214                         *MESH_VERTEXNORMAL      15      -0.303791       0.940552        -0.151896\r
8215                         *MESH_VERTEXNORMAL      16      -0.501879       0.860883        0.083658\r
8216                         *MESH_VERTEXNORMAL      17      -0.650364       0.673423        0.351466\r
8217                         *MESH_VERTEXNORMAL      18      -0.703168       0.706266        -0.082111\r
8218                         *MESH_VERTEXNORMAL      19      -0.472688       0.848945        -0.236344\r
8219                         *MESH_VERTEXNORMAL      20      -0.666667       0.666667        -0.333333\r
8220                 }\r
8221                 *MESH_FACE_LIST {\r
8222                         *MESH_FACE      0       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8223                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8224                         *MESH_FACE      2       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8225                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8226                         *MESH_FACE      4       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8227                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8228                         *MESH_FACE      6       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8229                         *MESH_FACE      7       A:      3       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8230                         *MESH_FACE      8       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8231                         *MESH_FACE      9       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8232                         *MESH_FACE      10      A:      4       B:      9       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8233                         *MESH_FACE      11      A:      4       B:      13      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8234                         *MESH_FACE      12      A:      9       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8235                         *MESH_FACE      13      A:      10      B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8236                         *MESH_FACE      14      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8237                         *MESH_FACE      15      A:      10      B:      11      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8238                         *MESH_FACE      16      A:      11      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8239                         *MESH_FACE      17      A:      11      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8240                         *MESH_FACE      18      A:      11      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8241                         *MESH_FACE      19      A:      11      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8242                         *MESH_FACE      20      A:      15      B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8243                         *MESH_FACE      21      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8244                         *MESH_FACE      22      A:      15      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8245                         *MESH_FACE      23      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8246                 }\r
8247                 *MESH_NUMTVERTEX        21\r
8248                 *MESH_TVERTLIST {\r
8249                         *MESH_TVERT     0       0.842214        0.092965        1.000000\r
8250                         *MESH_TVERT     1       1.118034        0.092965        1.000000\r
8251                         *MESH_TVERT     2       1.118034        0.000000        1.000000\r
8252                         *MESH_TVERT     3       1.118034        0.195083        1.000000\r
8253                         *MESH_TVERT     4       0.842214        0.306353        1.000000\r
8254                         *MESH_TVERT     5       0.842214        0.195083        1.000000\r
8255                         *MESH_TVERT     6       0.573771        0.195083        1.000000\r
8256                         *MESH_TVERT     7       0.573771        0.306353        1.000000\r
8257                         *MESH_TVERT     8       1.118034        0.306353        1.000000\r
8258                         *MESH_TVERT     9       1.118034        0.426777        1.000000\r
8259                         *MESH_TVERT     10      0.573771        0.426777        1.000000\r
8260                         *MESH_TVERT     11      0.842214        0.547200        1.000000\r
8261                         *MESH_TVERT     12      1.118034        0.547200        1.000000\r
8262                         *MESH_TVERT     13      0.842214        0.426777        1.000000\r
8263                         *MESH_TVERT     14      0.573771        0.547200        1.000000\r
8264                         *MESH_TVERT     15      1.118034        0.658471        1.000000\r
8265                         *MESH_TVERT     16      0.842214        0.658471        1.000000\r
8266                         *MESH_TVERT     17      0.573771        0.658471        1.000000\r
8267                         *MESH_TVERT     18      0.842214        0.760589        1.000000\r
8268                         *MESH_TVERT     19      1.118034        0.760589        1.000000\r
8269                         *MESH_TVERT     20      1.118034        0.853553        1.000000\r
8270                 }\r
8271                 *MESH_NUMTVFACES        24\r
8272                 *MESH_TFACELIST {\r
8273                         *MESH_TFACE     0       0       3       5\r
8274                         *MESH_TFACE     1       0       1       3\r
8275                         *MESH_TFACE     2       0       5       6\r
8276                         *MESH_TFACE     3       0       2       1\r
8277                         *MESH_TFACE     4       3       4       5\r
8278                         *MESH_TFACE     5       4       7       6\r
8279                         *MESH_TFACE     6       4       6       5\r
8280                         *MESH_TFACE     7       3       8       4\r
8281                         *MESH_TFACE     8       4       8       9\r
8282                         *MESH_TFACE     9       4       10      7\r
8283                         *MESH_TFACE     10      4       9       13\r
8284                         *MESH_TFACE     11      4       13      10\r
8285                         *MESH_TFACE     12      9       11      13\r
8286                         *MESH_TFACE     13      10      13      11\r
8287                         *MESH_TFACE     14      9       12      11\r
8288                         *MESH_TFACE     15      10      11      14\r
8289                         *MESH_TFACE     16      11      12      15\r
8290                         *MESH_TFACE     17      11      15      16\r
8291                         *MESH_TFACE     18      11      17      14\r
8292                         *MESH_TFACE     19      11      16      17\r
8293                         *MESH_TFACE     20      15      18      16\r
8294                         *MESH_TFACE     21      16      18      17\r
8295                         *MESH_TFACE     22      15      19      18\r
8296                         *MESH_TFACE     23      18      19      20\r
8297                 }\r
8298         }\r
8299         *PROP_MOTIONBLUR        0\r
8300         *PROP_CASTSHADOW        1\r
8301         *PROP_RECVSHADOW        1\r
8302         *MATERIAL_REF   12\r
8303 }\r
8304 *GEOMOBJECT     {\r
8305         *NODE_NAME      "mat12model0surf172"\r
8306         *NODE_TM        {\r
8307                 *NODE_NAME      "mat12model0surf172"\r
8308                 *INHERIT_POS    0       0       0\r
8309                 *INHERIT_ROT    0       0       0\r
8310                 *INHERIT_SCL    0       0       0\r
8311                 *TM_ROW0        1.0     0       0\r
8312                 *TM_ROW1        0       1.0     0\r
8313                 *TM_ROW2        0       0       1.0\r
8314                 *TM_ROW3        0       0       0\r
8315                 *TM_POS 0.000000        0.000000        0.000000\r
8316         }\r
8317         *MESH   {\r
8318                 *TIMEVALUE      0\r
8319                 *MESH_NUMVERTEX 21\r
8320                 *MESH_NUMFACES  24\r
8321                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8322                 *MESH_VERTEX_LIST       {\r
8323                         *MESH_VERTEX    0       96.000000       -96.000000      640.000000\r
8324                         *MESH_VERTEX    1       78.000000       -110.000000     640.000000\r
8325                         *MESH_VERTEX    2       96.375000       -96.375000      664.500000\r
8326                         *MESH_VERTEX    3       56.000000       -120.000000     640.000000\r
8327                         *MESH_VERTEX    4       41.375000       -117.375000     692.500000\r
8328                         *MESH_VERTEX    5       73.500000       -109.500000     682.000000\r
8329                         *MESH_VERTEX    6       86.000000       -86.000000      712.000000\r
8330                         *MESH_VERTEX    7       49.500000       -93.500000      730.000000\r
8331                         *MESH_VERTEX    8       30.000000       -126.000000     640.000000\r
8332                         *MESH_VERTEX    9       0.000000        -96.000000      736.000000\r
8333                         *MESH_VERTEX    10      0.000000        -120.000000     696.000000\r
8334                         *MESH_VERTEX    11      0.000000        -128.000000     640.000000\r
8335                         *MESH_VERTEX    12      -41.375000      -117.375000     692.500000\r
8336                         *MESH_VERTEX    13      -30.000000      -126.000000     640.000000\r
8337                         *MESH_VERTEX    14      -49.500000      -93.500000      730.000000\r
8338                         *MESH_VERTEX    15      -56.000000      -120.000000     640.000000\r
8339                         *MESH_VERTEX    16      -73.500000      -109.500000     682.000000\r
8340                         *MESH_VERTEX    17      -86.000000      -86.000000      712.000000\r
8341                         *MESH_VERTEX    18      -96.375000      -96.375000      664.500000\r
8342                         *MESH_VERTEX    19      -78.000000      -110.000000     640.000000\r
8343                         *MESH_VERTEX    20      -96.000000      -96.000000      640.000000\r
8344                 }\r
8345                 *MESH_NORMALS   {\r
8346                         *MESH_FACENORMAL        0       0.577350        0.000000        0.816497\r
8347                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8348                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
8349                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
8350                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
8351                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
8352                         *MESH_FACENORMAL        6       -0.707107       0.000000        0.707107\r
8353                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
8354                         *MESH_FACENORMAL        8       -0.707107       0.000000        -0.707107\r
8355                         *MESH_FACENORMAL        9       0.707107        0.000000        -0.707107\r
8356                         *MESH_FACENORMAL        10      0.985599        0.000000        0.169102\r
8357                         *MESH_FACENORMAL        11      1.000000        0.000000        -0.000000\r
8358                         *MESH_FACENORMAL        12      0.816497        0.000000        -0.577350\r
8359                         *MESH_FACENORMAL        13      1.000000        0.000000        -0.000000\r
8360                         *MESH_FACENORMAL        14      0.707107        0.000000        0.707107\r
8361                         *MESH_FACENORMAL        15      -0.000000       0.000000        1.000000\r
8362                         *MESH_FACENORMAL        16      -0.169102       0.000000        0.985599\r
8363                         *MESH_FACENORMAL        17      -1.000000       0.000000        0.000000\r
8364                         *MESH_FACENORMAL        18      -0.000000       0.000000        1.000000\r
8365                         *MESH_FACENORMAL        19      -0.000000       0.000000        -1.000000\r
8366                         *MESH_FACENORMAL        20      -0.252725       0.000000        -0.967538\r
8367                         *MESH_FACENORMAL        21      -0.707107       0.000000        -0.707107\r
8368                         *MESH_FACENORMAL        22      -0.169102       0.000000        -0.985599\r
8369                         *MESH_FACENORMAL        23      0.707107        0.000000        -0.707107\r
8370                         *MESH_VERTEXNORMAL      0       0.666667        -0.666667       -0.333333\r
8371                         *MESH_VERTEXNORMAL      1       0.472688        -0.848945       -0.236344\r
8372                         *MESH_VERTEXNORMAL      2       0.703168        -0.706266       -0.082111\r
8373                         *MESH_VERTEXNORMAL      3       0.303791        -0.940552       -0.151896\r
8374                         *MESH_VERTEXNORMAL      4       0.254465        -0.936381       0.241738\r
8375                         *MESH_VERTEXNORMAL      5       0.501879        -0.860883       0.083658\r
8376                         *MESH_VERTEXNORMAL      6       0.650364        -0.673423       0.351466\r
8377                         *MESH_VERTEXNORMAL      7       0.362085        -0.743773       0.561868\r
8378                         *MESH_VERTEXNORMAL      8       0.121512        -0.990729       -0.060756\r
8379                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
8380                         *MESH_VERTEXNORMAL      10      0.000000        -0.923880       0.382683\r
8381                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
8382                         *MESH_VERTEXNORMAL      12      -0.254465       -0.936381       0.241738\r
8383                         *MESH_VERTEXNORMAL      13      -0.121512       -0.990729       -0.060756\r
8384                         *MESH_VERTEXNORMAL      14      -0.362085       -0.743773       0.561868\r
8385                         *MESH_VERTEXNORMAL      15      -0.303791       -0.940552       -0.151896\r
8386                         *MESH_VERTEXNORMAL      16      -0.501879       -0.860883       0.083658\r
8387                         *MESH_VERTEXNORMAL      17      -0.650364       -0.673423       0.351466\r
8388                         *MESH_VERTEXNORMAL      18      -0.703168       -0.706266       -0.082111\r
8389                         *MESH_VERTEXNORMAL      19      -0.472688       -0.848945       -0.236344\r
8390                         *MESH_VERTEXNORMAL      20      -0.666667       -0.666667       -0.333333\r
8391                 }\r
8392                 *MESH_FACE_LIST {\r
8393                         *MESH_FACE      0       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8394                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8395                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8396                         *MESH_FACE      3       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8397                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8398                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8399                         *MESH_FACE      6       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8400                         *MESH_FACE      7       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8401                         *MESH_FACE      8       A:      4       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8402                         *MESH_FACE      9       A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8403                         *MESH_FACE      10      A:      4       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8404                         *MESH_FACE      11      A:      4       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8405                         *MESH_FACE      12      A:      9       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8406                         *MESH_FACE      13      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8407                         *MESH_FACE      14      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8408                         *MESH_FACE      15      A:      9       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8409                         *MESH_FACE      16      A:      12      B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8410                         *MESH_FACE      17      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8411                         *MESH_FACE      18      A:      12      B:      14      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8412                         *MESH_FACE      19      A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8413                         *MESH_FACE      20      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8414                         *MESH_FACE      21      A:      15      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8415                         *MESH_FACE      22      A:      15      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8416                         *MESH_FACE      23      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8417                 }\r
8418                 *MESH_NUMTVERTEX        21\r
8419                 *MESH_TVERTLIST {\r
8420                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8421                         *MESH_TVERT     1       0.000000        0.092965        1.000000\r
8422                         *MESH_TVERT     2       0.275820        0.092965        1.000000\r
8423                         *MESH_TVERT     3       0.000000        0.195083        1.000000\r
8424                         *MESH_TVERT     4       0.275820        0.306353        1.000000\r
8425                         *MESH_TVERT     5       0.275820        0.195083        1.000000\r
8426                         *MESH_TVERT     6       0.544263        0.195083        1.000000\r
8427                         *MESH_TVERT     7       0.544263        0.306353        1.000000\r
8428                         *MESH_TVERT     8       0.000000        0.306353        1.000000\r
8429                         *MESH_TVERT     9       0.544263        0.426777        1.000000\r
8430                         *MESH_TVERT     10      0.275820        0.426777        1.000000\r
8431                         *MESH_TVERT     11      0.000000        0.426777        1.000000\r
8432                         *MESH_TVERT     12      0.275820        0.547200        1.000000\r
8433                         *MESH_TVERT     13      0.000000        0.547200        1.000000\r
8434                         *MESH_TVERT     14      0.544263        0.547200        1.000000\r
8435                         *MESH_TVERT     15      0.000000        0.658471        1.000000\r
8436                         *MESH_TVERT     16      0.275820        0.658471        1.000000\r
8437                         *MESH_TVERT     17      0.544263        0.658471        1.000000\r
8438                         *MESH_TVERT     18      0.275820        0.760589        1.000000\r
8439                         *MESH_TVERT     19      0.000000        0.760589        1.000000\r
8440                         *MESH_TVERT     20      0.000000        0.853553        1.000000\r
8441                 }\r
8442                 *MESH_NUMTVFACES        24\r
8443                 *MESH_TFACELIST {\r
8444                         *MESH_TFACE     0       2       5       3\r
8445                         *MESH_TFACE     1       1       2       3\r
8446                         *MESH_TFACE     2       3       5       4\r
8447                         *MESH_TFACE     3       2       6       5\r
8448                         *MESH_TFACE     4       0       2       1\r
8449                         *MESH_TFACE     5       4       6       7\r
8450                         *MESH_TFACE     6       4       5       6\r
8451                         *MESH_TFACE     7       3       4       8\r
8452                         *MESH_TFACE     8       4       7       9\r
8453                         *MESH_TFACE     9       4       9       10\r
8454                         *MESH_TFACE     10      4       10      11\r
8455                         *MESH_TFACE     11      4       11      8\r
8456                         *MESH_TFACE     12      9       12      10\r
8457                         *MESH_TFACE     13      10      12      11\r
8458                         *MESH_TFACE     14      11      12      13\r
8459                         *MESH_TFACE     15      9       14      12\r
8460                         *MESH_TFACE     16      12      15      13\r
8461                         *MESH_TFACE     17      12      16      15\r
8462                         *MESH_TFACE     18      12      14      17\r
8463                         *MESH_TFACE     19      12      17      16\r
8464                         *MESH_TFACE     20      16      17      18\r
8465                         *MESH_TFACE     21      15      16      18\r
8466                         *MESH_TFACE     22      15      18      19\r
8467                         *MESH_TFACE     23      18      20      19\r
8468                 }\r
8469         }\r
8470         *PROP_MOTIONBLUR        0\r
8471         *PROP_CASTSHADOW        1\r
8472         *PROP_RECVSHADOW        1\r
8473         *MATERIAL_REF   12\r
8474 }\r
8475 *GEOMOBJECT     {\r
8476         *NODE_NAME      "mat12model0surf173"\r
8477         *NODE_TM        {\r
8478                 *NODE_NAME      "mat12model0surf173"\r
8479                 *INHERIT_POS    0       0       0\r
8480                 *INHERIT_ROT    0       0       0\r
8481                 *INHERIT_SCL    0       0       0\r
8482                 *TM_ROW0        1.0     0       0\r
8483                 *TM_ROW1        0       1.0     0\r
8484                 *TM_ROW2        0       0       1.0\r
8485                 *TM_ROW3        0       0       0\r
8486                 *TM_POS 0.000000        0.000000        0.000000\r
8487         }\r
8488         *MESH   {\r
8489                 *TIMEVALUE      0\r
8490                 *MESH_NUMVERTEX 10\r
8491                 *MESH_NUMFACES  8\r
8492                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8493                 *MESH_VERTEX_LIST       {\r
8494                         *MESH_VERTEX    0       96.000000       96.000000       288.000000\r
8495                         *MESH_VERTEX    1       96.000000       96.000000       608.000000\r
8496                         *MESH_VERTEX    2       56.000000       120.000000      608.000000\r
8497                         *MESH_VERTEX    3       56.000000       120.000000      288.000000\r
8498                         *MESH_VERTEX    4       0.000000        128.000000      288.000000\r
8499                         *MESH_VERTEX    5       0.000000        128.000000      608.000000\r
8500                         *MESH_VERTEX    6       -56.000000      120.000000      608.000000\r
8501                         *MESH_VERTEX    7       -56.000000      120.000000      288.000000\r
8502                         *MESH_VERTEX    8       -96.000000      96.000000       288.000000\r
8503                         *MESH_VERTEX    9       -96.000000      96.000000       608.000000\r
8504                 }\r
8505                 *MESH_NORMALS   {\r
8506                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
8507                         *MESH_FACENORMAL        1       0.169102        0.000000        0.985599\r
8508                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
8509                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
8510                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
8511                         *MESH_FACENORMAL        5       -0.985599       0.000000        0.169102\r
8512                         *MESH_FACENORMAL        6       -0.707107       0.000000        -0.707107\r
8513                         *MESH_FACENORMAL        7       -0.447214       0.000000        -0.894427\r
8514                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
8515                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
8516                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
8517                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
8518                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
8519                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
8520                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
8521                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
8522                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
8523                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
8524                 }\r
8525                 *MESH_FACE_LIST {\r
8526                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8527                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8528                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8529                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8530                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8531                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8532                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8533                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8534                 }\r
8535                 *MESH_NUMTVERTEX        10\r
8536                 *MESH_TVERTLIST {\r
8537                         *MESH_TVERT     0       -0.500000       0.000000        1.000000\r
8538                         *MESH_TVERT     1       -0.500000       1.250000        1.000000\r
8539                         *MESH_TVERT     2       -0.250000       1.250000        1.000000\r
8540                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
8541                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
8542                         *MESH_TVERT     5       0.000000        1.250000        1.000000\r
8543                         *MESH_TVERT     6       0.250000        1.250000        1.000000\r
8544                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
8545                         *MESH_TVERT     8       0.500000        0.000000        1.000000\r
8546                         *MESH_TVERT     9       0.500000        1.250000        1.000000\r
8547                 }\r
8548                 *MESH_NUMTVFACES        8\r
8549                 *MESH_TFACELIST {\r
8550                         *MESH_TFACE     0       2       3       4\r
8551                         *MESH_TFACE     1       2       4       5\r
8552                         *MESH_TFACE     2       0       3       2\r
8553                         *MESH_TFACE     3       0       2       1\r
8554                         *MESH_TFACE     4       4       6       5\r
8555                         *MESH_TFACE     5       4       7       6\r
8556                         *MESH_TFACE     6       6       7       8\r
8557                         *MESH_TFACE     7       6       8       9\r
8558                 }\r
8559         }\r
8560         *PROP_MOTIONBLUR        0\r
8561         *PROP_CASTSHADOW        1\r
8562         *PROP_RECVSHADOW        1\r
8563         *MATERIAL_REF   12\r
8564 }\r
8565 *GEOMOBJECT     {\r
8566         *NODE_NAME      "mat12model0surf174"\r
8567         *NODE_TM        {\r
8568                 *NODE_NAME      "mat12model0surf174"\r
8569                 *INHERIT_POS    0       0       0\r
8570                 *INHERIT_ROT    0       0       0\r
8571                 *INHERIT_SCL    0       0       0\r
8572                 *TM_ROW0        1.0     0       0\r
8573                 *TM_ROW1        0       1.0     0\r
8574                 *TM_ROW2        0       0       1.0\r
8575                 *TM_ROW3        0       0       0\r
8576                 *TM_POS 0.000000        0.000000        0.000000\r
8577         }\r
8578         *MESH   {\r
8579                 *TIMEVALUE      0\r
8580                 *MESH_NUMVERTEX 10\r
8581                 *MESH_NUMFACES  8\r
8582                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8583                 *MESH_VERTEX_LIST       {\r
8584                         *MESH_VERTEX    0       56.000000       -120.000000     608.000000\r
8585                         *MESH_VERTEX    1       96.000000       -96.000000      608.000000\r
8586                         *MESH_VERTEX    2       96.000000       -96.000000      288.000000\r
8587                         *MESH_VERTEX    3       56.000000       -120.000000     288.000000\r
8588                         *MESH_VERTEX    4       0.000000        -128.000000     288.000000\r
8589                         *MESH_VERTEX    5       -56.000000      -120.000000     608.000000\r
8590                         *MESH_VERTEX    6       0.000000        -128.000000     608.000000\r
8591                         *MESH_VERTEX    7       -56.000000      -120.000000     288.000000\r
8592                         *MESH_VERTEX    8       -96.000000      -96.000000      288.000000\r
8593                         *MESH_VERTEX    9       -96.000000      -96.000000      608.000000\r
8594                 }\r
8595                 *MESH_NORMALS   {\r
8596                         *MESH_FACENORMAL        0       0.707107        0.000000        0.707107\r
8597                         *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
8598                         *MESH_FACENORMAL        2       0.985599        0.000000        -0.169102\r
8599                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
8600                         *MESH_FACENORMAL        4       -0.707107       0.000000        0.707107\r
8601                         *MESH_FACENORMAL        5       -0.816497       0.000000        0.577350\r
8602                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
8603                         *MESH_FACENORMAL        7       -0.479842       0.000000        -0.877355\r
8604                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
8605                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
8606                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
8607                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
8608                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
8609                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
8610                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
8611                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
8612                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
8613                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
8614                 }\r
8615                 *MESH_FACE_LIST {\r
8616                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8617                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8618                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8619                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8620                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8621                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8622                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8623                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8624                 }\r
8625                 *MESH_NUMTVERTEX        10\r
8626                 *MESH_TVERTLIST {\r
8627                         *MESH_TVERT     0       0.250000        1.250000        1.000000\r
8628                         *MESH_TVERT     1       0.500000        1.250000        1.000000\r
8629                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
8630                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
8631                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
8632                         *MESH_TVERT     5       -0.250000       1.250000        1.000000\r
8633                         *MESH_TVERT     6       0.000000        1.250000        1.000000\r
8634                         *MESH_TVERT     7       -0.250000       0.000000        1.000000\r
8635                         *MESH_TVERT     8       -0.500000       0.000000        1.000000\r
8636                         *MESH_TVERT     9       -0.500000       1.250000        1.000000\r
8637                 }\r
8638                 *MESH_NUMTVFACES        8\r
8639                 *MESH_TFACELIST {\r
8640                         *MESH_TFACE     0       0       4       3\r
8641                         *MESH_TFACE     1       0       6       4\r
8642                         *MESH_TFACE     2       0       3       2\r
8643                         *MESH_TFACE     3       0       2       1\r
8644                         *MESH_TFACE     4       4       6       5\r
8645                         *MESH_TFACE     5       4       5       7\r
8646                         *MESH_TFACE     6       5       8       7\r
8647                         *MESH_TFACE     7       5       9       8\r
8648                 }\r
8649         }\r
8650         *PROP_MOTIONBLUR        0\r
8651         *PROP_CASTSHADOW        1\r
8652         *PROP_RECVSHADOW        1\r
8653         *MATERIAL_REF   12\r
8654 }\r
8655 *GEOMOBJECT     {\r
8656         *NODE_NAME      "mat12model0surf175"\r
8657         *NODE_TM        {\r
8658                 *NODE_NAME      "mat12model0surf175"\r
8659                 *INHERIT_POS    0       0       0\r
8660                 *INHERIT_ROT    0       0       0\r
8661                 *INHERIT_SCL    0       0       0\r
8662                 *TM_ROW0        1.0     0       0\r
8663                 *TM_ROW1        0       1.0     0\r
8664                 *TM_ROW2        0       0       1.0\r
8665                 *TM_ROW3        0       0       0\r
8666                 *TM_POS 0.000000        0.000000        0.000000\r
8667         }\r
8668         *MESH   {\r
8669                 *TIMEVALUE      0\r
8670                 *MESH_NUMVERTEX 25\r
8671                 *MESH_NUMFACES  32\r
8672                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8673                 *MESH_VERTEX_LIST       {\r
8674                         *MESH_VERTEX    0       54.375000       54.375000       752.500000\r
8675                         *MESH_VERTEX    1       86.000000       86.000000       712.000000\r
8676                         *MESH_VERTEX    2       93.500000       49.500000       730.000000\r
8677                         *MESH_VERTEX    3       96.000000       0.000000        736.000000\r
8678                         *MESH_VERTEX    4       49.500000       93.500000       730.000000\r
8679                         *MESH_VERTEX    5       0.000000        96.000000       736.000000\r
8680                         *MESH_VERTEX    6       0.000000        0.000000        768.000000\r
8681                         *MESH_VERTEX    7       0.000000        56.000000       760.000000\r
8682                         *MESH_VERTEX    8       56.000000       0.000000        760.000000\r
8683                         *MESH_VERTEX    9       54.375000       -54.375000      752.500000\r
8684                         *MESH_VERTEX    10      93.500000       -49.500000      730.000000\r
8685                         *MESH_VERTEX    11      86.000000       -86.000000      712.000000\r
8686                         *MESH_VERTEX    12      49.500000       -93.500000      730.000000\r
8687                         *MESH_VERTEX    13      0.000000        -56.000000      760.000000\r
8688                         *MESH_VERTEX    14      0.000000        -96.000000      736.000000\r
8689                         *MESH_VERTEX    15      -54.375000      54.375000       752.500000\r
8690                         *MESH_VERTEX    16      -49.500000      93.500000       730.000000\r
8691                         *MESH_VERTEX    17      -54.375000      -54.375000      752.500000\r
8692                         *MESH_VERTEX    18      -49.500000      -93.500000      730.000000\r
8693                         *MESH_VERTEX    19      -56.000000      0.000000        760.000000\r
8694                         *MESH_VERTEX    20      -86.000000      86.000000       712.000000\r
8695                         *MESH_VERTEX    21      -86.000000      -86.000000      712.000000\r
8696                         *MESH_VERTEX    22      -93.500000      49.500000       730.000000\r
8697                         *MESH_VERTEX    23      -93.500000      -49.500000      730.000000\r
8698                         *MESH_VERTEX    24      -96.000000      0.000000        736.000000\r
8699                 }\r
8700                 *MESH_NORMALS   {\r
8701                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
8702                         *MESH_FACENORMAL        1       0.985599        0.000000        -0.169102\r
8703                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
8704                         *MESH_FACENORMAL        3       -0.707107       0.000000        0.707107\r
8705                         *MESH_FACENORMAL        4       -0.707107       0.000000        -0.707107\r
8706                         *MESH_FACENORMAL        5       0.479842        0.000000        -0.877355\r
8707                         *MESH_FACENORMAL        6       -0.816497       0.000000        -0.577350\r
8708                         *MESH_FACENORMAL        7       -0.447214       0.000000        -0.894427\r
8709                         *MESH_FACENORMAL        8       0.479842        0.000000        -0.877355\r
8710                         *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
8711                         *MESH_FACENORMAL        10      0.816497        0.000000        -0.577350\r
8712                         *MESH_FACENORMAL        11      0.707107        0.000000        -0.707107\r
8713                         *MESH_FACENORMAL        12      0.985599        0.000000        -0.169102\r
8714                         *MESH_FACENORMAL        13      -0.000000       0.000000        1.000000\r
8715                         *MESH_FACENORMAL        14      -0.707107       0.000000        0.707107\r
8716                         *MESH_FACENORMAL        15      -1.000000       0.000000        0.000000\r
8717                         *MESH_FACENORMAL        16      -1.000000       0.000000        0.000000\r
8718                         *MESH_FACENORMAL        17      -0.707107       0.000000        0.707107\r
8719                         *MESH_FACENORMAL        18      -0.479842       0.000000        -0.877355\r
8720                         *MESH_FACENORMAL        19      -0.169102       0.000000        -0.985599\r
8721                         *MESH_FACENORMAL        20      -0.877355       0.000000        -0.479842\r
8722                         *MESH_FACENORMAL        21      -0.967538       0.000000        -0.252725\r
8723                         *MESH_FACENORMAL        22      -1.000000       0.000000        0.000000\r
8724                         *MESH_FACENORMAL        23      -1.000000       0.000000        0.000000\r
8725                         *MESH_FACENORMAL        24      -0.707107       0.000000        -0.707107\r
8726                         *MESH_FACENORMAL        25      0.479841        0.000000        -0.877355\r
8727                         *MESH_FACENORMAL        26      0.000000        0.000000        1.000000\r
8728                         *MESH_FACENORMAL        27      -0.000000       0.000000        1.000000\r
8729                         *MESH_FACENORMAL        28      -0.877355       0.000000        -0.479841\r
8730                         *MESH_FACENORMAL        29      -0.894427       0.000000        0.447214\r
8731                         *MESH_FACENORMAL        30      -0.169102       0.000000        -0.985599\r
8732                         *MESH_FACENORMAL        31      -0.985599       0.000000        -0.169102\r
8733                         *MESH_VERTEXNORMAL      0       0.419164        0.417055        0.806453\r
8734                         *MESH_VERTEXNORMAL      1       0.650364        0.673423        0.351466\r
8735                         *MESH_VERTEXNORMAL      2       0.731571        0.368253        0.573754\r
8736                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
8737                         *MESH_VERTEXNORMAL      4       0.362085        0.743773        0.561868\r
8738                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
8739                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
8740                         *MESH_VERTEXNORMAL      7       0.000000        0.382683        0.923880\r
8741                         *MESH_VERTEXNORMAL      8       0.382683        0.000000        0.923880\r
8742                         *MESH_VERTEXNORMAL      9       0.419164        -0.417055       0.806453\r
8743                         *MESH_VERTEXNORMAL      10      0.731571        -0.368253       0.573754\r
8744                         *MESH_VERTEXNORMAL      11      0.650364        -0.673423       0.351466\r
8745                         *MESH_VERTEXNORMAL      12      0.362085        -0.743773       0.561868\r
8746                         *MESH_VERTEXNORMAL      13      0.000000        -0.382683       0.923880\r
8747                         *MESH_VERTEXNORMAL      14      0.000000        -0.707107       0.707107\r
8748                         *MESH_VERTEXNORMAL      15      -0.419164       0.417055        0.806453\r
8749                         *MESH_VERTEXNORMAL      16      -0.362085       0.743773        0.561868\r
8750                         *MESH_VERTEXNORMAL      17      -0.419164       -0.417055       0.806453\r
8751                         *MESH_VERTEXNORMAL      18      -0.362085       -0.743773       0.561868\r
8752                         *MESH_VERTEXNORMAL      19      -0.382683       0.000000        0.923880\r
8753                         *MESH_VERTEXNORMAL      20      -0.650364       0.673423        0.351466\r
8754                         *MESH_VERTEXNORMAL      21      -0.650364       -0.673423       0.351466\r
8755                         *MESH_VERTEXNORMAL      22      -0.731571       0.368253        0.573754\r
8756                         *MESH_VERTEXNORMAL      23      -0.731571       -0.368253       0.573754\r
8757                         *MESH_VERTEXNORMAL      24      -0.707107       0.000000        0.707107\r
8758                 }\r
8759                 *MESH_FACE_LIST {\r
8760                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8761                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8762                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8763                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8764                         *MESH_FACE      4       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8765                         *MESH_FACE      5       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8766                         *MESH_FACE      6       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8767                         *MESH_FACE      7       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8768                         *MESH_FACE      8       A:      3       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8769                         *MESH_FACE      9       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8770                         *MESH_FACE      10      A:      3       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8771                         *MESH_FACE      11      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8772                         *MESH_FACE      12      A:      9       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8773                         *MESH_FACE      13      A:      9       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8774                         *MESH_FACE      14      A:      9       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8775                         *MESH_FACE      15      A:      6       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8776                         *MESH_FACE      16      A:      6       B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8777                         *MESH_FACE      17      A:      13      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8778                         *MESH_FACE      18      A:      14      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8779                         *MESH_FACE      19      A:      6       B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8780                         *MESH_FACE      20      A:      6       B:      15      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8781                         *MESH_FACE      21      A:      6       B:      7       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8782                         *MESH_FACE      22      A:      5       B:      15      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8783                         *MESH_FACE      23      A:      5       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8784                         *MESH_FACE      24      A:      15      B:      16      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8785                         *MESH_FACE      25      A:      17      B:      21      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8786                         *MESH_FACE      26      A:      15      B:      20      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8787                         *MESH_FACE      27      A:      17      B:      23      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8788                         *MESH_FACE      28      A:      15      B:      24      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8789                         *MESH_FACE      29      A:      15      B:      22      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8790                         *MESH_FACE      30      A:      17      B:      19      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8791                         *MESH_FACE      31      A:      17      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8792                 }\r
8793                 *MESH_NUMTVERTEX        25\r
8794                 *MESH_TVERTLIST {\r
8795                         *MESH_TVERT     0       0.312706        0.306353        1.000000\r
8796                         *MESH_TVERT     1       0.573771        0.195083        1.000000\r
8797                         *MESH_TVERT     2       0.312706        0.195083        1.000000\r
8798                         *MESH_TVERT     3       0.059017        0.195083        1.000000\r
8799                         *MESH_TVERT     4       0.573771        0.306353        1.000000\r
8800                         *MESH_TVERT     5       0.573771        0.426777        1.000000\r
8801                         *MESH_TVERT     6       0.059017        0.426777        1.000000\r
8802                         *MESH_TVERT     7       0.312706        0.426777        1.000000\r
8803                         *MESH_TVERT     8       0.059017        0.306353        1.000000\r
8804                         *MESH_TVERT     9       -0.194672       0.306353        1.000000\r
8805                         *MESH_TVERT     10      -0.194672       0.195083        1.000000\r
8806                         *MESH_TVERT     11      -0.455737       0.195083        1.000000\r
8807                         *MESH_TVERT     12      -0.455737       0.306353        1.000000\r
8808                         *MESH_TVERT     13      -0.194672       0.426777        1.000000\r
8809                         *MESH_TVERT     14      -0.455737       0.426777        1.000000\r
8810                         *MESH_TVERT     15      0.312706        0.547200        1.000000\r
8811                         *MESH_TVERT     16      0.573771        0.547200        1.000000\r
8812                         *MESH_TVERT     17      -0.194672       0.547200        1.000000\r
8813                         *MESH_TVERT     18      -0.455737       0.547200        1.000000\r
8814                         *MESH_TVERT     19      0.059017        0.547200        1.000000\r
8815                         *MESH_TVERT     20      0.573771        0.658471        1.000000\r
8816                         *MESH_TVERT     21      -0.455737       0.658471        1.000000\r
8817                         *MESH_TVERT     22      0.312706        0.658471        1.000000\r
8818                         *MESH_TVERT     23      -0.194672       0.658471        1.000000\r
8819                         *MESH_TVERT     24      0.059017        0.658471        1.000000\r
8820                 }\r
8821                 *MESH_NUMTVFACES        32\r
8822                 *MESH_TFACELIST {\r
8823                         *MESH_TFACE     0       0       2       1\r
8824                         *MESH_TFACE     1       0       3       2\r
8825                         *MESH_TFACE     2       0       1       4\r
8826                         *MESH_TFACE     3       0       4       5\r
8827                         *MESH_TFACE     4       0       7       6\r
8828                         *MESH_TFACE     5       0       8       3\r
8829                         *MESH_TFACE     6       0       5       7\r
8830                         *MESH_TFACE     7       0       6       8\r
8831                         *MESH_TFACE     8       3       8       9\r
8832                         *MESH_TFACE     9       6       9       8\r
8833                         *MESH_TFACE     10      3       9       10\r
8834                         *MESH_TFACE     11      9       11      10\r
8835                         *MESH_TFACE     12      9       12      11\r
8836                         *MESH_TFACE     13      9       14      12\r
8837                         *MESH_TFACE     14      9       13      14\r
8838                         *MESH_TFACE     15      6       13      9\r
8839                         *MESH_TFACE     16      6       17      13\r
8840                         *MESH_TFACE     17      13      17      14\r
8841                         *MESH_TFACE     18      14      17      18\r
8842                         *MESH_TFACE     19      6       19      17\r
8843                         *MESH_TFACE     20      6       15      19\r
8844                         *MESH_TFACE     21      6       7       15\r
8845                         *MESH_TFACE     22      5       15      7\r
8846                         *MESH_TFACE     23      5       16      15\r
8847                         *MESH_TFACE     24      15      16      20\r
8848                         *MESH_TFACE     25      17      21      18\r
8849                         *MESH_TFACE     26      15      20      22\r
8850                         *MESH_TFACE     27      17      23      21\r
8851                         *MESH_TFACE     28      15      24      19\r
8852                         *MESH_TFACE     29      15      22      24\r
8853                         *MESH_TFACE     30      17      19      24\r
8854                         *MESH_TFACE     31      17      24      23\r
8855                 }\r
8856         }\r
8857         *PROP_MOTIONBLUR        0\r
8858         *PROP_CASTSHADOW        1\r
8859         *PROP_RECVSHADOW        1\r
8860         *MATERIAL_REF   12\r
8861 }\r
8862 *GEOMOBJECT     {\r
8863         *NODE_NAME      "mat12model0surf176"\r
8864         *NODE_TM        {\r
8865                 *NODE_NAME      "mat12model0surf176"\r
8866                 *INHERIT_POS    0       0       0\r
8867                 *INHERIT_ROT    0       0       0\r
8868                 *INHERIT_SCL    0       0       0\r
8869                 *TM_ROW0        1.0     0       0\r
8870                 *TM_ROW1        0       1.0     0\r
8871                 *TM_ROW2        0       0       1.0\r
8872                 *TM_ROW3        0       0       0\r
8873                 *TM_POS 0.000000        0.000000        0.000000\r
8874         }\r
8875         *MESH   {\r
8876                 *TIMEVALUE      0\r
8877                 *MESH_NUMVERTEX 16\r
8878                 *MESH_NUMFACES  16\r
8879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8880                 *MESH_VERTEX_LIST       {\r
8881                         *MESH_VERTEX    0       32.000000       0.000000        64.000000\r
8882                         *MESH_VERTEX    1       128.000000      0.000000        256.000000\r
8883                         *MESH_VERTEX    2       96.000000       96.000000       256.000000\r
8884                         *MESH_VERTEX    3       96.000000       -96.000000      256.000000\r
8885                         *MESH_VERTEX    4       24.000000       24.000000       64.000000\r
8886                         *MESH_VERTEX    5       24.000000       -24.000000      64.000000\r
8887                         *MESH_VERTEX    6       0.000000        32.000000       64.000000\r
8888                         *MESH_VERTEX    7       0.000000        -32.000000      64.000000\r
8889                         *MESH_VERTEX    8       0.000000        -128.000000     256.000000\r
8890                         *MESH_VERTEX    9       -96.000000      -96.000000      256.000000\r
8891                         *MESH_VERTEX    10      -32.000000      0.000000        64.000000\r
8892                         *MESH_VERTEX    11      -128.000000     0.000000        256.000000\r
8893                         *MESH_VERTEX    12      0.000000        128.000000      256.000000\r
8894                         *MESH_VERTEX    13      -96.000000      96.000000       256.000000\r
8895                         *MESH_VERTEX    14      -24.000000      24.000000       64.000000\r
8896                         *MESH_VERTEX    15      -24.000000      -24.000000      64.000000\r
8897                 }\r
8898                 *MESH_NORMALS   {\r
8899                         *MESH_FACENORMAL        0       0.707107        0.000000        -0.707107\r
8900                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
8901                         *MESH_FACENORMAL        2       0.816497        0.000000        -0.577350\r
8902                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
8903                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
8904                         *MESH_FACENORMAL        5       -0.707107       0.000000        0.707107\r
8905                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
8906                         *MESH_FACENORMAL        7       0.707107        0.000000        0.707107\r
8907                         *MESH_FACENORMAL        8       -0.169102       0.000000        0.985599\r
8908                         *MESH_FACENORMAL        9       -0.252725       0.000000        -0.967538\r
8909                         *MESH_FACENORMAL        10      -0.707107       0.000000        -0.707107\r
8910                         *MESH_FACENORMAL        11      -0.169102       0.000000        -0.985599\r
8911                         *MESH_FACENORMAL        12      0.707107        0.000000        -0.707107\r
8912                         *MESH_FACENORMAL        13      0.985599        0.000000        0.169102\r
8913                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
8914                         *MESH_FACENORMAL        15      -0.707107       0.000000        0.707107\r
8915                         *MESH_VERTEXNORMAL      0       0.894427        0.000000        -0.447214\r
8916                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
8917                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
8918                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       -0.577350\r
8919                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
8920                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
8921                         *MESH_VERTEXNORMAL      6       0.000000        0.894427        -0.447214\r
8922                         *MESH_VERTEXNORMAL      7       0.000000        -0.894427       -0.447214\r
8923                         *MESH_VERTEXNORMAL      8       0.000000        -0.894427       -0.447214\r
8924                         *MESH_VERTEXNORMAL      9       -0.577350       -0.577350       -0.577350\r
8925                         *MESH_VERTEXNORMAL      10      -0.894427       0.000000        -0.447214\r
8926                         *MESH_VERTEXNORMAL      11      -0.894427       0.000000        -0.447214\r
8927                         *MESH_VERTEXNORMAL      12      0.000000        0.894427        -0.447214\r
8928                         *MESH_VERTEXNORMAL      13      -0.577350       0.577350        -0.577350\r
8929                         *MESH_VERTEXNORMAL      14      -0.577350       0.577350        -0.577350\r
8930                         *MESH_VERTEXNORMAL      15      -0.577350       -0.577350       -0.577350\r
8931                 }\r
8932                 *MESH_FACE_LIST {\r
8933                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8934                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8935                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8936                         *MESH_FACE      3       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8937                         *MESH_FACE      4       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8938                         *MESH_FACE      5       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8939                         *MESH_FACE      6       A:      3       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8940                         *MESH_FACE      7       A:      2       B:      6       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8941                         *MESH_FACE      8       A:      6       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8942                         *MESH_FACE      9       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8943                         *MESH_FACE      10      A:      7       B:      9       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8944                         *MESH_FACE      11      A:      9       B:      10      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8945                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8946                         *MESH_FACE      13      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8947                         *MESH_FACE      14      A:      10      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8948                         *MESH_FACE      15      A:      6       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8949                 }\r
8950                 *MESH_NUMTVERTEX        16\r
8951                 *MESH_TVERTLIST {\r
8952                         *MESH_TVERT     0       0.125000        1.000000        1.000000\r
8953                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
8954                         *MESH_TVERT     2       0.375000        1.375000        1.000000\r
8955                         *MESH_TVERT     3       0.375000        0.625000        1.000000\r
8956                         *MESH_TVERT     4       0.093750        1.093750        1.000000\r
8957                         *MESH_TVERT     5       0.093750        0.906250        1.000000\r
8958                         *MESH_TVERT     6       0.000000        1.125000        1.000000\r
8959                         *MESH_TVERT     7       0.000000        0.875000        1.000000\r
8960                         *MESH_TVERT     8       0.000000        0.500000        1.000000\r
8961                         *MESH_TVERT     9       -0.375000       0.625000        1.000000\r
8962                         *MESH_TVERT     10      -0.125000       1.000000        1.000000\r
8963                         *MESH_TVERT     11      -0.500000       1.000000        1.000000\r
8964                         *MESH_TVERT     12      0.000000        1.500000        1.000000\r
8965                         *MESH_TVERT     13      -0.375000       1.375000        1.000000\r
8966                         *MESH_TVERT     14      -0.093750       1.093750        1.000000\r
8967                         *MESH_TVERT     15      -0.093750       0.906250        1.000000\r
8968                 }\r
8969                 *MESH_NUMTVFACES        16\r
8970                 *MESH_TFACELIST {\r
8971                         *MESH_TFACE     0       0       2       1\r
8972                         *MESH_TFACE     1       0       4       2\r
8973                         *MESH_TFACE     2       0       1       3\r
8974                         *MESH_TFACE     3       0       3       5\r
8975                         *MESH_TFACE     4       2       4       6\r
8976                         *MESH_TFACE     5       3       7       5\r
8977                         *MESH_TFACE     6       3       8       7\r
8978                         *MESH_TFACE     7       2       6       12\r
8979                         *MESH_TFACE     8       6       13      12\r
8980                         *MESH_TFACE     9       7       8       9\r
8981                         *MESH_TFACE     10      7       9       15\r
8982                         *MESH_TFACE     11      9       10      15\r
8983                         *MESH_TFACE     12      9       11      10\r
8984                         *MESH_TFACE     13      10      11      13\r
8985                         *MESH_TFACE     14      10      13      14\r
8986                         *MESH_TFACE     15      6       14      13\r
8987                 }\r
8988         }\r
8989         *PROP_MOTIONBLUR        0\r
8990         *PROP_CASTSHADOW        1\r
8991         *PROP_RECVSHADOW        1\r
8992         *MATERIAL_REF   12\r
8993 }\r
8994 *GEOMOBJECT     {\r
8995         *NODE_NAME      "mat12model0surf177"\r
8996         *NODE_TM        {\r
8997                 *NODE_NAME      "mat12model0surf177"\r
8998                 *INHERIT_POS    0       0       0\r
8999                 *INHERIT_ROT    0       0       0\r
9000                 *INHERIT_SCL    0       0       0\r
9001                 *TM_ROW0        1.0     0       0\r
9002                 *TM_ROW1        0       1.0     0\r
9003                 *TM_ROW2        0       0       1.0\r
9004                 *TM_ROW3        0       0       0\r
9005                 *TM_POS 0.000000        0.000000        0.000000\r
9006         }\r
9007         *MESH   {\r
9008                 *TIMEVALUE      0\r
9009                 *MESH_NUMVERTEX 21\r
9010                 *MESH_NUMFACES  24\r
9011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9012                 *MESH_VERTEX_LIST       {\r
9013                         *MESH_VERTEX    0       -86.000000      86.000000       712.000000\r
9014                         *MESH_VERTEX    1       -109.500000     73.500000       682.000000\r
9015                         *MESH_VERTEX    2       -96.375000      96.375000       664.500000\r
9016                         *MESH_VERTEX    3       -117.375000     41.375000       692.500000\r
9017                         *MESH_VERTEX    4       -120.000000     56.000000       640.000000\r
9018                         *MESH_VERTEX    5       -126.000000     30.000000       640.000000\r
9019                         *MESH_VERTEX    6       -128.000000     0.000000        640.000000\r
9020                         *MESH_VERTEX    7       -120.000000     0.000000        696.000000\r
9021                         *MESH_VERTEX    8       -117.375000     -41.375000      692.500000\r
9022                         *MESH_VERTEX    9       -93.500000      49.500000       730.000000\r
9023                         *MESH_VERTEX    10      -96.000000      0.000000        736.000000\r
9024                         *MESH_VERTEX    11      -93.500000      -49.500000      730.000000\r
9025                         *MESH_VERTEX    12      -86.000000      -86.000000      712.000000\r
9026                         *MESH_VERTEX    13      -109.500000     -73.500000      682.000000\r
9027                         *MESH_VERTEX    14      -110.000000     78.000000       640.000000\r
9028                         *MESH_VERTEX    15      -120.000000     -56.000000      640.000000\r
9029                         *MESH_VERTEX    16      -96.375000      -96.375000      664.500000\r
9030                         *MESH_VERTEX    17      -126.000000     -30.000000      640.000000\r
9031                         *MESH_VERTEX    18      -96.000000      96.000000       640.000000\r
9032                         *MESH_VERTEX    19      -110.000000     -78.000000      640.000000\r
9033                         *MESH_VERTEX    20      -96.000000      -96.000000      640.000000\r
9034                 }\r
9035                 *MESH_NORMALS   {\r
9036                         *MESH_FACENORMAL        0       0.816497        0.000000        0.577350\r
9037                         *MESH_FACENORMAL        1       0.816497        0.000000        -0.577350\r
9038                         *MESH_FACENORMAL        2       0.985599        0.000000        0.169102\r
9039                         *MESH_FACENORMAL        3       0.707107        0.000000        -0.707107\r
9040                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
9041                         *MESH_FACENORMAL        5       -0.577350       0.000000        0.816497\r
9042                         *MESH_FACENORMAL        6       0.479842        0.000000        -0.877355\r
9043                         *MESH_FACENORMAL        7       -1.000000       0.000000        0.000000\r
9044                         *MESH_FACENORMAL        8       0.816497        0.000000        -0.577350\r
9045                         *MESH_FACENORMAL        9       0.169102        0.000000        0.985599\r
9046                         *MESH_FACENORMAL        10      0.707107        0.000000        -0.707107\r
9047                         *MESH_FACENORMAL        11      0.707107        0.000000        -0.707107\r
9048                         *MESH_FACENORMAL        12      -0.707107       0.000000        -0.707107\r
9049                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
9050                         *MESH_FACENORMAL        14      0.707107        0.000000        -0.707107\r
9051                         *MESH_FACENORMAL        15      0.985599        0.000000        -0.169102\r
9052                         *MESH_FACENORMAL        16      0.707107        0.000000        0.707107\r
9053                         *MESH_FACENORMAL        17      -1.000000       0.000000        0.000000\r
9054                         *MESH_FACENORMAL        18      -0.985599       0.000000        0.169102\r
9055                         *MESH_FACENORMAL        19      0.000000        0.000000        1.000000\r
9056                         *MESH_FACENORMAL        20      -0.447214       0.000000        -0.894427\r
9057                         *MESH_FACENORMAL        21      -0.447214       0.000000        -0.894427\r
9058                         *MESH_FACENORMAL        22      -0.577350       0.000000        -0.816497\r
9059                         *MESH_FACENORMAL        23      0.577350        0.000000        -0.816497\r
9060                         *MESH_VERTEXNORMAL      0       -0.650364       0.673423        0.351466\r
9061                         *MESH_VERTEXNORMAL      1       -0.852585       0.513963        0.094557\r
9062                         *MESH_VERTEXNORMAL      2       -0.703168       0.706266        -0.082111\r
9063                         *MESH_VERTEXNORMAL      3       -0.931222       0.262692        0.252622\r
9064                         *MESH_VERTEXNORMAL      4       -0.940552       0.303791        -0.151896\r
9065                         *MESH_VERTEXNORMAL      5       -0.990729       0.121512        -0.060756\r
9066                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9067                         *MESH_VERTEXNORMAL      7       -0.923880       0.000000        0.382683\r
9068                         *MESH_VERTEXNORMAL      8       -0.931222       -0.262692       0.252622\r
9069                         *MESH_VERTEXNORMAL      9       -0.731571       0.368253        0.573754\r
9070                         *MESH_VERTEXNORMAL      10      -0.707107       0.000000        0.707107\r
9071                         *MESH_VERTEXNORMAL      11      -0.731571       -0.368253       0.573754\r
9072                         *MESH_VERTEXNORMAL      12      -0.650364       -0.673423       0.351466\r
9073                         *MESH_VERTEXNORMAL      13      -0.852585       -0.513963       0.094557\r
9074                         *MESH_VERTEXNORMAL      14      -0.848945       0.472688        -0.236344\r
9075                         *MESH_VERTEXNORMAL      15      -0.940552       -0.303791       -0.151896\r
9076                         *MESH_VERTEXNORMAL      16      -0.703168       -0.706266       -0.082111\r
9077                         *MESH_VERTEXNORMAL      17      -0.990729       -0.121512       -0.060756\r
9078                         *MESH_VERTEXNORMAL      18      -0.666667       0.666667        -0.333333\r
9079                         *MESH_VERTEXNORMAL      19      -0.848945       -0.472688       -0.236344\r
9080                         *MESH_VERTEXNORMAL      20      -0.666667       -0.666667       -0.333333\r
9081                 }\r
9082                 *MESH_FACE_LIST {\r
9083                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9084                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9085                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9086                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9087                         *MESH_FACE      4       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9088                         *MESH_FACE      5       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9089                         *MESH_FACE      6       A:      0       B:      3       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9090                         *MESH_FACE      7       A:      3       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9091                         *MESH_FACE      8       A:      3       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9092                         *MESH_FACE      9       A:      2       B:      14      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9093                         *MESH_FACE      10      A:      3       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9094                         *MESH_FACE      11      A:      2       B:      18      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9095                         *MESH_FACE      12      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9096                         *MESH_FACE      13      A:      7       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9097                         *MESH_FACE      14      A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9098                         *MESH_FACE      15      A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9099                         *MESH_FACE      16      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9100                         *MESH_FACE      17      A:      8       B:      15      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9101                         *MESH_FACE      18      A:      13      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9102                         *MESH_FACE      19      A:      12      B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9103                         *MESH_FACE      20      A:      8       B:      17      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9104                         *MESH_FACE      21      A:      6       B:      17      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9105                         *MESH_FACE      22      A:      15      B:      19      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9106                         *MESH_FACE      23      A:      16      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9107                 }\r
9108                 *MESH_NUMTVERTEX        21\r
9109                 *MESH_TVERTLIST {\r
9110                         *MESH_TVERT     0       0.573771        0.658471        1.000000\r
9111                         *MESH_TVERT     1       0.573771        0.760589        1.000000\r
9112                         *MESH_TVERT     2       0.842214        0.760589        1.000000\r
9113                         *MESH_TVERT     3       0.312706        0.760589        1.000000\r
9114                         *MESH_TVERT     4       0.573771        0.853553        1.000000\r
9115                         *MESH_TVERT     5       0.312706        0.853553        1.000000\r
9116                         *MESH_TVERT     6       0.059017        0.853553        1.000000\r
9117                         *MESH_TVERT     7       0.059017        0.760589        1.000000\r
9118                         *MESH_TVERT     8       -0.194672       0.760589        1.000000\r
9119                         *MESH_TVERT     9       0.312706        0.658471        1.000000\r
9120                         *MESH_TVERT     10      0.059017        0.658471        1.000000\r
9121                         *MESH_TVERT     11      -0.194672       0.658471        1.000000\r
9122                         *MESH_TVERT     12      -0.455737       0.658471        1.000000\r
9123                         *MESH_TVERT     13      -0.455737       0.760589        1.000000\r
9124                         *MESH_TVERT     14      0.842214        0.853553        1.000000\r
9125                         *MESH_TVERT     15      -0.455737       0.853553        1.000000\r
9126                         *MESH_TVERT     16      -0.724180       0.760589        1.000000\r
9127                         *MESH_TVERT     17      -0.194672       0.853553        1.000000\r
9128                         *MESH_TVERT     18      1.118034        0.853553        1.000000\r
9129                         *MESH_TVERT     19      -0.724180       0.853553        1.000000\r
9130                         *MESH_TVERT     20      -1.000000       0.853553        1.000000\r
9131                 }\r
9132                 *MESH_NUMTVFACES        24\r
9133                 *MESH_TFACELIST {\r
9134                         *MESH_TFACE     0       1       4       3\r
9135                         *MESH_TFACE     1       0       1       3\r
9136                         *MESH_TFACE     2       1       2       4\r
9137                         *MESH_TFACE     3       0       2       1\r
9138                         *MESH_TFACE     4       3       4       5\r
9139                         *MESH_TFACE     5       3       5       6\r
9140                         *MESH_TFACE     6       0       3       9\r
9141                         *MESH_TFACE     7       3       6       7\r
9142                         *MESH_TFACE     8       3       10      9\r
9143                         *MESH_TFACE     9       2       14      4\r
9144                         *MESH_TFACE     10      3       7       10\r
9145                         *MESH_TFACE     11      2       18      14\r
9146                         *MESH_TFACE     12      6       8       7\r
9147                         *MESH_TFACE     13      7       8       10\r
9148                         *MESH_TFACE     14      8       11      10\r
9149                         *MESH_TFACE     15      8       12      11\r
9150                         *MESH_TFACE     16      8       13      12\r
9151                         *MESH_TFACE     17      8       15      13\r
9152                         *MESH_TFACE     18      13      15      16\r
9153                         *MESH_TFACE     19      12      13      16\r
9154                         *MESH_TFACE     20      8       17      15\r
9155                         *MESH_TFACE     21      6       17      8\r
9156                         *MESH_TFACE     22      15      19      16\r
9157                         *MESH_TFACE     23      16      19      20\r
9158                 }\r
9159         }\r
9160         *PROP_MOTIONBLUR        0\r
9161         *PROP_CASTSHADOW        1\r
9162         *PROP_RECVSHADOW        1\r
9163         *MATERIAL_REF   12\r
9164 }\r
9165 *GEOMOBJECT     {\r
9166         *NODE_NAME      "mat12model0surf178"\r
9167         *NODE_TM        {\r
9168                 *NODE_NAME      "mat12model0surf178"\r
9169                 *INHERIT_POS    0       0       0\r
9170                 *INHERIT_ROT    0       0       0\r
9171                 *INHERIT_SCL    0       0       0\r
9172                 *TM_ROW0        1.0     0       0\r
9173                 *TM_ROW1        0       1.0     0\r
9174                 *TM_ROW2        0       0       1.0\r
9175                 *TM_ROW3        0       0       0\r
9176                 *TM_POS 0.000000        0.000000        0.000000\r
9177         }\r
9178         *MESH   {\r
9179                 *TIMEVALUE      0\r
9180                 *MESH_NUMVERTEX 12\r
9181                 *MESH_NUMFACES  8\r
9182                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9183                 *MESH_VERTEX_LIST       {\r
9184                         *MESH_VERTEX    0       -96.000000      96.000000       288.000000\r
9185                         *MESH_VERTEX    1       -96.000000      96.000000       608.000000\r
9186                         *MESH_VERTEX    2       -120.000000     56.000000       608.000000\r
9187                         *MESH_VERTEX    3       -120.000000     56.000000       288.000000\r
9188                         *MESH_VERTEX    4       -128.000000     0.000000        288.000000\r
9189                         *MESH_VERTEX    5       -128.000000     0.000000        288.000000\r
9190                         *MESH_VERTEX    6       -128.000000     0.000000        608.000000\r
9191                         *MESH_VERTEX    7       -120.000000     -56.000000      608.000000\r
9192                         *MESH_VERTEX    8       -128.000000     0.000000        608.000000\r
9193                         *MESH_VERTEX    9       -120.000000     -56.000000      288.000000\r
9194                         *MESH_VERTEX    10      -96.000000      -96.000000      288.000000\r
9195                         *MESH_VERTEX    11      -96.000000      -96.000000      608.000000\r
9196                 }\r
9197                 *MESH_NORMALS   {\r
9198                         *MESH_FACENORMAL        0       0.985599        0.000000        -0.169102\r
9199                         *MESH_FACENORMAL        1       0.707107        0.000000        0.707107\r
9200                         *MESH_FACENORMAL        2       0.707107        0.000000        -0.707107\r
9201                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
9202                         *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
9203                         *MESH_FACENORMAL        5       -0.816497       0.000000        -0.577350\r
9204                         *MESH_FACENORMAL        6       -0.000000       0.000000        -1.000000\r
9205                         *MESH_FACENORMAL        7       0.577350        0.000000        -0.816497\r
9206                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
9207                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9208                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
9209                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
9210                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9211                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9212                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9213                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
9214                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9215                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
9216                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
9217                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
9218                 }\r
9219                 *MESH_FACE_LIST {\r
9220                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9221                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9222                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9223                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9224                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9225                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9226                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9227                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9228                 }\r
9229                 *MESH_NUMTVERTEX        12\r
9230                 *MESH_TVERTLIST {\r
9231                         *MESH_TVERT     0       1.500000        0.000000        1.000000\r
9232                         *MESH_TVERT     1       1.500000        1.250000        1.000000\r
9233                         *MESH_TVERT     2       1.750000        1.250000        1.000000\r
9234                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
9235                         *MESH_TVERT     4       2.000000        0.000000        1.000000\r
9236                         *MESH_TVERT     5       -2.000000       0.000000        1.000000\r
9237                         *MESH_TVERT     6       -2.000000       1.250000        1.000000\r
9238                         *MESH_TVERT     7       -1.750000       1.250000        1.000000\r
9239                         *MESH_TVERT     8       2.000000        1.250000        1.000000\r
9240                         *MESH_TVERT     9       -1.750000       0.000000        1.000000\r
9241                         *MESH_TVERT     10      -1.500000       0.000000        1.000000\r
9242                         *MESH_TVERT     11      -1.500000       1.250000        1.000000\r
9243                 }\r
9244                 *MESH_NUMTVFACES        8\r
9245                 *MESH_TFACELIST {\r
9246                         *MESH_TFACE     0       0       3       2\r
9247                         *MESH_TFACE     1       2       3       4\r
9248                         *MESH_TFACE     2       0       2       1\r
9249                         *MESH_TFACE     3       2       4       8\r
9250                         *MESH_TFACE     4       5       7       6\r
9251                         *MESH_TFACE     5       5       9       7\r
9252                         *MESH_TFACE     6       7       9       10\r
9253                         *MESH_TFACE     7       7       10      11\r
9254                 }\r
9255         }\r
9256         *PROP_MOTIONBLUR        0\r
9257         *PROP_CASTSHADOW        1\r
9258         *PROP_RECVSHADOW        1\r
9259         *MATERIAL_REF   12\r
9260 }\r