1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "tank01.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/desertfactory_shaders/metal01-metal02"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/desertfactory_shaders/metal01-metal02"
\r
40 *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "textures/desertfactory_metal/metal01"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "textures/desertfactory_metal/metal01"
\r
55 *BITMAP "..\textures\desertfactory_metal\metal01.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/desertfactory_signs/glasses_dirty"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/desertfactory_signs/glasses_dirty"
\r
70 *BITMAP "..\textures\desertfactory_signs\glasses_dirty.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/desertfactory_signs/biohazard_dirty"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/desertfactory_signs/biohazard_dirty"
\r
85 *BITMAP "..\textures\desertfactory_signs\biohazard_dirty.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
90 *MATERIAL_NAME "textures/desertfactory_signs/toxic_dirty"
\r
91 *MATERIAL_CLASS "Standard"
\r
92 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
93 *MATERIAL_SHADING Phong
\r
95 *MAP_NAME "textures/desertfactory_signs/toxic_dirty"
\r
100 *BITMAP "..\textures\desertfactory_signs\toxic_dirty.tga"
\r
101 *BITMAP_FILTER Pyramidal
\r
105 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
106 *MATERIAL_CLASS "Standard"
\r
107 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
108 *MATERIAL_SHADING Phong
\r
110 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
111 *MAP_CLASS "Bitmap"
\r
115 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
116 *BITMAP_FILTER Pyramidal
\r
120 *MATERIAL_NAME "textures/desertfactory_signs/glasses_dirty"
\r
121 *MATERIAL_CLASS "Standard"
\r
122 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
123 *MATERIAL_SHADING Phong
\r
125 *MAP_NAME "textures/desertfactory_signs/glasses_dirty"
\r
126 *MAP_CLASS "Bitmap"
\r
130 *BITMAP "..\textures\desertfactory_signs\glasses_dirty.tga"
\r
131 *BITMAP_FILTER Pyramidal
\r
135 *MATERIAL_NAME "textures/desertfactory_signs/biohazard_dirty"
\r
136 *MATERIAL_CLASS "Standard"
\r
137 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
138 *MATERIAL_SHADING Phong
\r
140 *MAP_NAME "textures/desertfactory_signs/biohazard_dirty"
\r
141 *MAP_CLASS "Bitmap"
\r
145 *BITMAP "..\textures\desertfactory_signs\biohazard_dirty.tga"
\r
146 *BITMAP_FILTER Pyramidal
\r
150 *MATERIAL_NAME "textures/desertfactory_signs/toxic_dirty"
\r
151 *MATERIAL_CLASS "Standard"
\r
152 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
153 *MATERIAL_SHADING Phong
\r
155 *MAP_NAME "textures/desertfactory_signs/toxic_dirty"
\r
156 *MAP_CLASS "Bitmap"
\r
160 *BITMAP "..\textures\desertfactory_signs\toxic_dirty.tga"
\r
161 *BITMAP_FILTER Pyramidal
\r
165 *MATERIAL_NAME "textures/desertfactory_shaders/metal01-metal02"
\r
166 *MATERIAL_CLASS "Standard"
\r
167 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
168 *MATERIAL_SHADING Phong
\r
170 *MAP_NAME "textures/desertfactory_shaders/metal01-metal02"
\r
171 *MAP_CLASS "Bitmap"
\r
175 *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"
\r
176 *BITMAP_FILTER Pyramidal
\r
180 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
181 *MATERIAL_CLASS "Standard"
\r
182 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
183 *MATERIAL_SHADING Phong
\r
185 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
186 *MAP_CLASS "Bitmap"
\r
190 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
191 *BITMAP_FILTER Pyramidal
\r
195 *MATERIAL_NAME "textures/desertfactory_metal/metal01"
\r
196 *MATERIAL_CLASS "Standard"
\r
197 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
198 *MATERIAL_SHADING Phong
\r
200 *MAP_NAME "textures/desertfactory_metal/metal01"
\r
201 *MAP_CLASS "Bitmap"
\r
205 *BITMAP "..\textures\desertfactory_metal\metal01.tga"
\r
206 *BITMAP_FILTER Pyramidal
\r
211 *NODE_NAME "mat7model0surf57"
\r
213 *NODE_NAME "mat7model0surf57"
\r
221 *TM_POS 0.000000 0.000000 0.000000
\r
227 *COMMENT "SURFACETYPE MST_PLANAR"
\r
228 *MESH_VERTEX_LIST {
\r
229 *MESH_VERTEX 0 80.000000 -112.000000 112.000000
\r
230 *MESH_VERTEX 1 80.000000 -112.000000 144.000000
\r
231 *MESH_VERTEX 2 112.000000 -112.000000 144.000000
\r
232 *MESH_VERTEX 3 112.000000 -112.000000 112.000000
\r
235 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
236 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
237 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
238 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
239 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
240 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
243 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
244 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
248 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
249 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
250 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
251 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
255 *MESH_TFACE 0 0 2 1
\r
256 *MESH_TFACE 1 0 3 2
\r
265 *NODE_NAME "mat8model0surf58"
\r
267 *NODE_NAME "mat8model0surf58"
\r
275 *TM_POS 0.000000 0.000000 0.000000
\r
281 *COMMENT "SURFACETYPE MST_PLANAR"
\r
282 *MESH_VERTEX_LIST {
\r
283 *MESH_VERTEX 0 144.000000 -112.000000 112.000000
\r
284 *MESH_VERTEX 1 144.000000 -112.000000 144.000000
\r
285 *MESH_VERTEX 2 176.000000 -112.000000 144.000000
\r
286 *MESH_VERTEX 3 176.000000 -112.000000 112.000000
\r
289 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
290 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
291 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
292 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
293 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
294 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
297 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
298 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
302 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
303 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
304 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
305 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
309 *MESH_TFACE 0 0 2 1
\r
310 *MESH_TFACE 1 0 3 2
\r
319 *NODE_NAME "mat9model0surf59"
\r
321 *NODE_NAME "mat9model0surf59"
\r
329 *TM_POS 0.000000 0.000000 0.000000
\r
335 *COMMENT "SURFACETYPE MST_PLANAR"
\r
336 *MESH_VERTEX_LIST {
\r
337 *MESH_VERTEX 0 -144.000000 -112.000000 128.000000
\r
338 *MESH_VERTEX 1 -128.000000 -112.000000 144.000000
\r
339 *MESH_VERTEX 2 -112.000000 -112.000000 128.000000
\r
340 *MESH_VERTEX 3 -128.000000 -112.000000 112.000000
\r
343 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
344 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
345 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
346 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
347 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
348 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
351 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
352 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
356 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
357 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
358 *MESH_TVERT 2 1.000000 0.500000 1.000000
\r
359 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
363 *MESH_TFACE 0 0 2 1
\r
364 *MESH_TFACE 1 0 3 2
\r
373 *NODE_NAME "mat0model0surf60"
\r
375 *NODE_NAME "mat0model0surf60"
\r
383 *TM_POS 0.000000 0.000000 0.000000
\r
389 *COMMENT "SURFACETYPE MST_PLANAR"
\r
390 *MESH_VERTEX_LIST {
\r
391 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
392 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
393 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
394 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
397 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
398 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
399 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
400 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
401 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
402 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
405 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
406 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
410 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
411 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
412 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
413 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
417 *MESH_TFACE 0 0 2 1
\r
418 *MESH_TFACE 1 2 3 1
\r
427 *NODE_NAME "mat0model0surf61"
\r
429 *NODE_NAME "mat0model0surf61"
\r
437 *TM_POS 0.000000 0.000000 0.000000
\r
443 *COMMENT "SURFACETYPE MST_PLANAR"
\r
444 *MESH_VERTEX_LIST {
\r
445 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
446 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
447 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
448 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
451 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
452 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
453 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
454 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
455 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
456 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
459 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
460 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
464 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
465 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
466 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
467 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
471 *MESH_TFACE 0 0 2 1
\r
472 *MESH_TFACE 1 2 3 1
\r
481 *NODE_NAME "mat0model0surf62"
\r
483 *NODE_NAME "mat0model0surf62"
\r
491 *TM_POS 0.000000 0.000000 0.000000
\r
497 *COMMENT "SURFACETYPE MST_PLANAR"
\r
498 *MESH_VERTEX_LIST {
\r
499 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
500 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
501 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
502 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
505 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
506 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
507 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
508 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
509 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
510 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
513 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
514 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
518 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
519 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
520 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
521 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
525 *MESH_TFACE 0 0 2 1
\r
526 *MESH_TFACE 1 2 3 1
\r
535 *NODE_NAME "mat0model0surf63"
\r
537 *NODE_NAME "mat0model0surf63"
\r
545 *TM_POS 0.000000 0.000000 0.000000
\r
551 *COMMENT "SURFACETYPE MST_PLANAR"
\r
552 *MESH_VERTEX_LIST {
\r
553 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
554 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
555 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
556 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
559 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
560 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
561 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
562 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
563 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
564 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
567 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
568 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
572 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
573 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
574 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
575 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
579 *MESH_TFACE 0 0 2 1
\r
580 *MESH_TFACE 1 2 3 1
\r
589 *NODE_NAME "mat0model0surf64"
\r
591 *NODE_NAME "mat0model0surf64"
\r
599 *TM_POS 0.000000 0.000000 0.000000
\r
605 *COMMENT "SURFACETYPE MST_PLANAR"
\r
606 *MESH_VERTEX_LIST {
\r
607 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
608 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
609 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
610 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
613 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
614 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
615 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
616 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
617 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
618 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
621 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
622 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
626 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
627 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
628 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
629 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
633 *MESH_TFACE 0 0 2 1
\r
634 *MESH_TFACE 1 2 3 1
\r
643 *NODE_NAME "mat0model0surf65"
\r
645 *NODE_NAME "mat0model0surf65"
\r
653 *TM_POS 0.000000 0.000000 0.000000
\r
659 *COMMENT "SURFACETYPE MST_PLANAR"
\r
660 *MESH_VERTEX_LIST {
\r
661 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
662 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
663 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
664 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
667 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
668 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
669 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
670 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
671 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
672 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
675 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
676 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
680 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
681 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
682 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
683 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
687 *MESH_TFACE 0 0 2 1
\r
688 *MESH_TFACE 1 2 3 1
\r
697 *NODE_NAME "mat10model0surf66"
\r
699 *NODE_NAME "mat10model0surf66"
\r
707 *TM_POS 0.000000 0.000000 0.000000
\r
713 *COMMENT "SURFACETYPE MST_PLANAR"
\r
714 *MESH_VERTEX_LIST {
\r
715 *MESH_VERTEX 0 256.000000 0.000000 256.000000
\r
716 *MESH_VERTEX 1 256.000000 0.000000 264.000000
\r
717 *MESH_VERTEX 2 252.000000 28.000000 264.000000
\r
718 *MESH_VERTEX 3 252.000000 28.000000 256.000000
\r
719 *MESH_VERTEX 4 252.000000 -28.000000 264.000000
\r
720 *MESH_VERTEX 5 252.000000 -28.000000 256.000000
\r
721 *MESH_VERTEX 6 240.000000 48.000000 256.000000
\r
722 *MESH_VERTEX 7 240.000000 -48.000000 256.000000
\r
723 *MESH_VERTEX 8 240.000000 48.000000 264.000000
\r
724 *MESH_VERTEX 9 240.000000 -48.000000 264.000000
\r
727 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
728 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
729 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
730 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
731 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
732 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
733 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
734 *MESH_FACENORMAL 7 0.000000 -0.894427 0.447214
\r
735 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
736 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
737 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000
\r
738 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000
\r
739 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
740 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
741 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000
\r
742 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
743 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
744 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
747 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
748 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
749 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
750 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
751 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
752 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
753 *MESH_FACE 6 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
754 *MESH_FACE 7 A: 4 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
756 *MESH_NUMTVERTEX 10
\r
758 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
759 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
760 *MESH_TVERT 2 0.250000 0.062500 1.000000
\r
761 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
762 *MESH_TVERT 4 -0.250000 0.062500 1.000000
\r
763 *MESH_TVERT 5 -0.250000 0.000000 1.000000
\r
764 *MESH_TVERT 6 0.500000 0.000000 1.000000
\r
765 *MESH_TVERT 7 -0.500000 0.000000 1.000000
\r
766 *MESH_TVERT 8 0.500000 0.062500 1.000000
\r
767 *MESH_TVERT 9 -0.500000 0.062500 1.000000
\r
771 *MESH_TFACE 0 0 2 1
\r
772 *MESH_TFACE 1 0 3 2
\r
773 *MESH_TFACE 2 0 1 4
\r
774 *MESH_TFACE 3 0 4 5
\r
775 *MESH_TFACE 4 2 3 6
\r
776 *MESH_TFACE 5 4 7 5
\r
777 *MESH_TFACE 6 2 6 8
\r
778 *MESH_TFACE 7 4 9 7
\r
787 *NODE_NAME "mat10model0surf67"
\r
789 *NODE_NAME "mat10model0surf67"
\r
797 *TM_POS 0.000000 0.000000 0.000000
\r
803 *COMMENT "SURFACETYPE MST_PLANAR"
\r
804 *MESH_VERTEX_LIST {
\r
805 *MESH_VERTEX 0 256.000000 0.000000 256.000000
\r
806 *MESH_VERTEX 1 252.000000 28.000000 256.000000
\r
807 *MESH_VERTEX 2 252.000000 -28.000000 256.000000
\r
808 *MESH_VERTEX 3 240.000000 -48.000000 256.000000
\r
809 *MESH_VERTEX 4 240.000000 48.000000 256.000000
\r
810 *MESH_VERTEX 5 220.000000 60.000000 256.000000
\r
811 *MESH_VERTEX 6 220.000000 -60.000000 256.000000
\r
812 *MESH_VERTEX 7 192.000000 -64.000000 256.000000
\r
813 *MESH_VERTEX 8 192.000000 64.000000 256.000000
\r
814 *MESH_VERTEX 9 164.000000 60.000000 256.000000
\r
815 *MESH_VERTEX 10 164.000000 -60.000000 256.000000
\r
816 *MESH_VERTEX 11 144.000000 -48.000000 256.000000
\r
817 *MESH_VERTEX 12 144.000000 48.000000 256.000000
\r
818 *MESH_VERTEX 13 132.000000 28.000000 256.000000
\r
819 *MESH_VERTEX 14 132.000000 -28.000000 256.000000
\r
820 *MESH_VERTEX 15 128.000000 0.000000 256.000000
\r
823 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
824 *MESH_FACENORMAL 1 0.000000 -0.577350 0.816497
\r
825 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
826 *MESH_FACENORMAL 3 0.000000 0.577350 0.816497
\r
827 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
828 *MESH_FACENORMAL 5 0.000000 0.707107 0.707107
\r
829 *MESH_FACENORMAL 6 0.000000 0.169102 0.985599
\r
830 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
831 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
\r
832 *MESH_FACENORMAL 9 0.000000 0.707107 0.707107
\r
833 *MESH_FACENORMAL 10 0.000000 -0.169102 0.985599
\r
834 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000
\r
835 *MESH_FACENORMAL 12 0.000000 -0.577350 0.816497
\r
836 *MESH_FACENORMAL 13 0.000000 -0.967538 0.252725
\r
837 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
838 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
839 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
840 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
841 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
842 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
843 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
844 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
845 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
846 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
847 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000
\r
848 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
849 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000
\r
850 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000
\r
851 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
\r
852 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
\r
855 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
856 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
857 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
858 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
859 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
860 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
861 *MESH_FACE 6 A: 5 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
862 *MESH_FACE 7 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
863 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
864 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
865 *MESH_FACE 10 A: 9 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
866 *MESH_FACE 11 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
867 *MESH_FACE 12 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
868 *MESH_FACE 13 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
870 *MESH_NUMTVERTEX 16
\r
872 *MESH_TVERT 0 0.000000 2.000000 1.000000
\r
873 *MESH_TVERT 1 1.000000 1.750000 1.000000
\r
874 *MESH_TVERT 2 0.000000 1.750000 1.000000
\r
875 *MESH_TVERT 3 0.000000 1.500000 1.000000
\r
876 *MESH_TVERT 4 1.000000 1.500000 1.000000
\r
877 *MESH_TVERT 5 1.000000 1.250000 1.000000
\r
878 *MESH_TVERT 6 0.000000 1.250000 1.000000
\r
879 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
880 *MESH_TVERT 8 1.000000 1.000000 1.000000
\r
881 *MESH_TVERT 9 1.000000 0.750000 1.000000
\r
882 *MESH_TVERT 10 0.000000 0.750000 1.000000
\r
883 *MESH_TVERT 11 0.000000 0.500000 1.000000
\r
884 *MESH_TVERT 12 1.000000 0.500000 1.000000
\r
885 *MESH_TVERT 13 1.000000 0.250000 1.000000
\r
886 *MESH_TVERT 14 0.000000 0.250000 1.000000
\r
887 *MESH_TVERT 15 0.000000 0.000000 1.000000
\r
889 *MESH_NUMTVFACES 14
\r
891 *MESH_TFACE 0 1 2 3
\r
892 *MESH_TFACE 1 1 3 4
\r
893 *MESH_TFACE 2 3 5 4
\r
894 *MESH_TFACE 3 3 6 5
\r
895 *MESH_TFACE 4 0 2 1
\r
896 *MESH_TFACE 5 5 6 7
\r
897 *MESH_TFACE 6 5 7 8
\r
898 *MESH_TFACE 7 7 9 8
\r
899 *MESH_TFACE 8 7 10 9
\r
900 *MESH_TFACE 9 9 10 11
\r
901 *MESH_TFACE 10 9 11 12
\r
902 *MESH_TFACE 11 11 13 12
\r
903 *MESH_TFACE 12 11 14 13
\r
904 *MESH_TFACE 13 13 14 15
\r
913 *NODE_NAME "mat10model0surf68"
\r
915 *NODE_NAME "mat10model0surf68"
\r
923 *TM_POS 0.000000 0.000000 0.000000
\r
929 *COMMENT "SURFACETYPE MST_PLANAR"
\r
930 *MESH_VERTEX_LIST {
\r
931 *MESH_VERTEX 0 236.000000 0.000000 273.000000
\r
932 *MESH_VERTEX 1 252.000000 28.000000 264.000000
\r
933 *MESH_VERTEX 2 256.000000 0.000000 264.000000
\r
934 *MESH_VERTEX 3 240.000000 48.000000 264.000000
\r
935 *MESH_VERTEX 4 252.000000 -28.000000 264.000000
\r
936 *MESH_VERTEX 5 240.000000 -48.000000 264.000000
\r
937 *MESH_VERTEX 6 216.000000 24.000000 276.000000
\r
938 *MESH_VERTEX 7 216.000000 -24.000000 276.000000
\r
939 *MESH_VERTEX 8 192.000000 44.000000 273.000000
\r
940 *MESH_VERTEX 9 192.000000 0.000000 280.000000
\r
941 *MESH_VERTEX 10 192.000000 -44.000000 273.000000
\r
942 *MESH_VERTEX 11 220.000000 -60.000000 264.000000
\r
943 *MESH_VERTEX 12 192.000000 -64.000000 264.000000
\r
944 *MESH_VERTEX 13 168.000000 24.000000 276.000000
\r
945 *MESH_VERTEX 14 168.000000 -24.000000 276.000000
\r
946 *MESH_VERTEX 15 164.000000 -60.000000 264.000000
\r
947 *MESH_VERTEX 16 148.000000 0.000000 273.000000
\r
948 *MESH_VERTEX 17 144.000000 48.000000 264.000000
\r
949 *MESH_VERTEX 18 144.000000 -48.000000 264.000000
\r
950 *MESH_VERTEX 19 132.000000 28.000000 264.000000
\r
951 *MESH_VERTEX 20 132.000000 -28.000000 264.000000
\r
952 *MESH_VERTEX 21 128.000000 0.000000 264.000000
\r
953 *MESH_VERTEX 22 220.000000 60.000000 264.000000
\r
954 *MESH_VERTEX 23 192.000000 64.000000 264.000000
\r
955 *MESH_VERTEX 24 164.000000 60.000000 264.000000
\r
958 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
959 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
960 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
961 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
962 *MESH_FACENORMAL 4 0.000000 0.577350 0.816497
\r
963 *MESH_FACENORMAL 5 0.000000 0.894427 0.447214
\r
964 *MESH_FACENORMAL 6 0.000000 -0.316228 0.948683
\r
965 *MESH_FACENORMAL 7 0.000000 0.707107 0.707107
\r
966 *MESH_FACENORMAL 8 0.000000 -0.577350 0.816497
\r
967 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
\r
968 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000
\r
969 *MESH_FACENORMAL 11 0.000000 0.894427 0.447214
\r
970 *MESH_FACENORMAL 12 0.000000 0.967538 0.252725
\r
971 *MESH_FACENORMAL 13 0.000000 0.707107 0.707107
\r
972 *MESH_FACENORMAL 14 0.000000 -0.862856 0.505449
\r
973 *MESH_FACENORMAL 15 0.000000 -1.000000 0.000000
\r
974 *MESH_FACENORMAL 16 0.000000 0.000000 1.000000
\r
975 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000
\r
976 *MESH_FACENORMAL 18 0.000000 -0.967538 -0.252725
\r
977 *MESH_FACENORMAL 19 0.000000 -0.959683 0.281085
\r
978 *MESH_FACENORMAL 20 0.000000 -0.816497 -0.577350
\r
979 *MESH_FACENORMAL 21 0.000000 0.707107 -0.707107
\r
980 *MESH_FACENORMAL 22 0.000000 -0.577350 -0.816497
\r
981 *MESH_FACENORMAL 23 0.000000 0.707107 -0.707107
\r
982 *MESH_FACENORMAL 24 0.000000 0.169102 -0.985599
\r
983 *MESH_FACENORMAL 25 0.000000 -0.577350 -0.816497
\r
984 *MESH_FACENORMAL 26 0.000000 -0.281085 -0.959683
\r
985 *MESH_FACENORMAL 27 0.000000 -0.862856 -0.505449
\r
986 *MESH_FACENORMAL 28 0.000000 0.707107 -0.707107
\r
987 *MESH_FACENORMAL 29 0.000000 1.000000 0.000000
\r
988 *MESH_FACENORMAL 30 0.000000 0.000000 -1.000000
\r
989 *MESH_FACENORMAL 31 0.000000 -0.959683 0.281085
\r
990 *MESH_VERTEXNORMAL 0 0.413740 0.001496 0.910394
\r
991 *MESH_VERTEXNORMAL 1 0.577350 0.211325 0.788675
\r
992 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
993 *MESH_VERTEXNORMAL 3 0.408248 0.408248 0.816497
\r
994 *MESH_VERTEXNORMAL 4 0.577350 -0.211325 0.788675
\r
995 *MESH_VERTEXNORMAL 5 0.408248 -0.408248 0.816497
\r
996 *MESH_VERTEXNORMAL 6 0.217044 0.217044 0.951727
\r
997 *MESH_VERTEXNORMAL 7 0.214186 -0.214186 0.953021
\r
998 *MESH_VERTEXNORMAL 8 0.001496 0.413740 0.910394
\r
999 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1000 *MESH_VERTEXNORMAL 10 -0.001496 -0.413740 0.910394
\r
1001 *MESH_VERTEXNORMAL 11 0.211325 -0.577350 0.788675
\r
1002 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107
\r
1003 *MESH_VERTEXNORMAL 13 -0.214186 0.214186 0.953021
\r
1004 *MESH_VERTEXNORMAL 14 -0.217044 -0.217044 0.951727
\r
1005 *MESH_VERTEXNORMAL 15 -0.211325 -0.577350 0.788675
\r
1006 *MESH_VERTEXNORMAL 16 -0.413740 -0.001496 0.910394
\r
1007 *MESH_VERTEXNORMAL 17 -0.408248 0.408248 0.816497
\r
1008 *MESH_VERTEXNORMAL 18 -0.408248 -0.408248 0.816497
\r
1009 *MESH_VERTEXNORMAL 19 -0.577350 0.211325 0.788675
\r
1010 *MESH_VERTEXNORMAL 20 -0.577350 -0.211325 0.788675
\r
1011 *MESH_VERTEXNORMAL 21 -0.707107 0.000000 0.707107
\r
1012 *MESH_VERTEXNORMAL 22 0.211325 0.577350 0.788675
\r
1013 *MESH_VERTEXNORMAL 23 0.000000 0.707107 0.707107
\r
1014 *MESH_VERTEXNORMAL 24 -0.211325 0.577350 0.788675
\r
1017 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1018 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1019 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1020 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1021 *MESH_FACE 4 A: 0 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1022 *MESH_FACE 5 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1023 *MESH_FACE 6 A: 3 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1024 *MESH_FACE 7 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1025 *MESH_FACE 8 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1026 *MESH_FACE 9 A: 0 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1027 *MESH_FACE 10 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1028 *MESH_FACE 11 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1029 *MESH_FACE 12 A: 5 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1030 *MESH_FACE 13 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1031 *MESH_FACE 14 A: 8 B: 13 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1032 *MESH_FACE 15 A: 9 B: 14 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1033 *MESH_FACE 16 A: 10 B: 15 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1034 *MESH_FACE 17 A: 9 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1035 *MESH_FACE 18 A: 9 B: 16 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1036 *MESH_FACE 19 A: 8 B: 17 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1037 *MESH_FACE 20 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1038 *MESH_FACE 21 A: 10 B: 14 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1039 *MESH_FACE 22 A: 14 B: 16 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1040 *MESH_FACE 23 A: 10 B: 18 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1041 *MESH_FACE 24 A: 16 B: 17 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1042 *MESH_FACE 25 A: 16 B: 20 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1043 *MESH_FACE 26 A: 16 B: 19 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1044 *MESH_FACE 27 A: 16 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1045 *MESH_FACE 28 A: 8 B: 24 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1046 *MESH_FACE 29 A: 8 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1047 *MESH_FACE 30 A: 8 B: 22 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1048 *MESH_FACE 31 A: 3 B: 22 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1050 *MESH_NUMTVERTEX 25
\r
1052 *MESH_TVERT 0 0.843750 1.000000 1.000000
\r
1053 *MESH_TVERT 1 0.968750 1.218750 1.000000
\r
1054 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
1055 *MESH_TVERT 3 0.875000 1.375000 1.000000
\r
1056 *MESH_TVERT 4 0.968750 0.781250 1.000000
\r
1057 *MESH_TVERT 5 0.875000 0.625000 1.000000
\r
1058 *MESH_TVERT 6 0.687500 1.187500 1.000000
\r
1059 *MESH_TVERT 7 0.687500 0.812500 1.000000
\r
1060 *MESH_TVERT 8 0.500000 1.343750 1.000000
\r
1061 *MESH_TVERT 9 0.500000 1.000000 1.000000
\r
1062 *MESH_TVERT 10 0.500000 0.656250 1.000000
\r
1063 *MESH_TVERT 11 0.718750 0.531250 1.000000
\r
1064 *MESH_TVERT 12 0.500000 0.500000 1.000000
\r
1065 *MESH_TVERT 13 0.312500 1.187500 1.000000
\r
1066 *MESH_TVERT 14 0.312500 0.812500 1.000000
\r
1067 *MESH_TVERT 15 0.281250 0.531250 1.000000
\r
1068 *MESH_TVERT 16 0.156250 1.000000 1.000000
\r
1069 *MESH_TVERT 17 0.125000 1.375000 1.000000
\r
1070 *MESH_TVERT 18 0.125000 0.625000 1.000000
\r
1071 *MESH_TVERT 19 0.031250 1.218750 1.000000
\r
1072 *MESH_TVERT 20 0.031250 0.781250 1.000000
\r
1073 *MESH_TVERT 21 0.000000 1.000000 1.000000
\r
1074 *MESH_TVERT 22 0.718750 1.468750 1.000000
\r
1075 *MESH_TVERT 23 0.500000 1.500000 1.000000
\r
1076 *MESH_TVERT 24 0.281250 1.468750 1.000000
\r
1078 *MESH_NUMTVFACES 32
\r
1080 *MESH_TFACE 0 0 2 1
\r
1081 *MESH_TFACE 1 0 1 3
\r
1082 *MESH_TFACE 2 0 4 2
\r
1083 *MESH_TFACE 3 0 5 4
\r
1084 *MESH_TFACE 4 0 3 6
\r
1085 *MESH_TFACE 5 0 7 5
\r
1086 *MESH_TFACE 6 3 8 6
\r
1087 *MESH_TFACE 7 0 6 9
\r
1088 *MESH_TFACE 8 6 8 9
\r
1089 *MESH_TFACE 9 0 9 7
\r
1090 *MESH_TFACE 10 7 9 10
\r
1091 *MESH_TFACE 11 5 7 10
\r
1092 *MESH_TFACE 12 5 10 11
\r
1093 *MESH_TFACE 13 10 12 11
\r
1094 *MESH_TFACE 14 8 13 9
\r
1095 *MESH_TFACE 15 9 14 10
\r
1096 *MESH_TFACE 16 10 15 12
\r
1097 *MESH_TFACE 17 9 13 16
\r
1098 *MESH_TFACE 18 9 16 14
\r
1099 *MESH_TFACE 19 8 17 13
\r
1100 *MESH_TFACE 20 13 17 16
\r
1101 *MESH_TFACE 21 10 14 18
\r
1102 *MESH_TFACE 22 14 16 18
\r
1103 *MESH_TFACE 23 10 18 15
\r
1104 *MESH_TFACE 24 16 17 19
\r
1105 *MESH_TFACE 25 16 20 18
\r
1106 *MESH_TFACE 26 16 19 21
\r
1107 *MESH_TFACE 27 16 21 20
\r
1108 *MESH_TFACE 28 8 24 17
\r
1109 *MESH_TFACE 29 8 23 24
\r
1110 *MESH_TFACE 30 8 22 23
\r
1111 *MESH_TFACE 31 3 22 8
\r
1114 *PROP_MOTIONBLUR 0
\r
1115 *PROP_CASTSHADOW 1
\r
1116 *PROP_RECVSHADOW 1
\r
1120 *NODE_NAME "mat10model0surf69"
\r
1122 *NODE_NAME "mat10model0surf69"
\r
1123 *INHERIT_POS 0 0 0
\r
1124 *INHERIT_ROT 0 0 0
\r
1125 *INHERIT_SCL 0 0 0
\r
1130 *TM_POS 0.000000 0.000000 0.000000
\r
1136 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1137 *MESH_VERTEX_LIST {
\r
1138 *MESH_VERTEX 0 240.000000 0.000000 192.000000
\r
1139 *MESH_VERTEX 1 240.000000 0.000000 256.000000
\r
1140 *MESH_VERTEX 2 228.000000 36.000000 256.000000
\r
1141 *MESH_VERTEX 3 228.000000 36.000000 192.000000
\r
1142 *MESH_VERTEX 4 228.000000 -36.000000 256.000000
\r
1143 *MESH_VERTEX 5 228.000000 -36.000000 192.000000
\r
1146 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1147 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
1148 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
1149 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1150 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1151 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1152 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
1153 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
1154 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
1155 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
1158 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1159 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1160 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1161 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1163 *MESH_NUMTVERTEX 6
\r
1165 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1166 *MESH_TVERT 1 0.500000 0.500000 1.000000
\r
1167 *MESH_TVERT 2 0.875000 0.500000 1.000000
\r
1168 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
1169 *MESH_TVERT 4 0.125000 0.500000 1.000000
\r
1170 *MESH_TVERT 5 0.125000 0.000000 1.000000
\r
1172 *MESH_NUMTVFACES 4
\r
1174 *MESH_TFACE 0 0 2 1
\r
1175 *MESH_TFACE 1 0 3 2
\r
1176 *MESH_TFACE 2 4 0 1
\r
1177 *MESH_TFACE 3 4 5 0
\r
1180 *PROP_MOTIONBLUR 0
\r
1181 *PROP_CASTSHADOW 1
\r
1182 *PROP_RECVSHADOW 1
\r
1186 *NODE_NAME "mat10model0surf70"
\r
1188 *NODE_NAME "mat10model0surf70"
\r
1189 *INHERIT_POS 0 0 0
\r
1190 *INHERIT_ROT 0 0 0
\r
1191 *INHERIT_SCL 0 0 0
\r
1196 *TM_POS 0.000000 0.000000 0.000000
\r
1200 *MESH_NUMVERTEX 10
\r
1202 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1203 *MESH_VERTEX_LIST {
\r
1204 *MESH_VERTEX 0 240.000000 48.000000 256.000000
\r
1205 *MESH_VERTEX 1 240.000000 48.000000 264.000000
\r
1206 *MESH_VERTEX 2 220.000000 60.000000 264.000000
\r
1207 *MESH_VERTEX 3 220.000000 60.000000 256.000000
\r
1208 *MESH_VERTEX 4 192.000000 64.000000 256.000000
\r
1209 *MESH_VERTEX 5 192.000000 64.000000 264.000000
\r
1210 *MESH_VERTEX 6 164.000000 60.000000 264.000000
\r
1211 *MESH_VERTEX 7 164.000000 60.000000 256.000000
\r
1212 *MESH_VERTEX 8 144.000000 48.000000 256.000000
\r
1213 *MESH_VERTEX 9 144.000000 48.000000 264.000000
\r
1216 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
1217 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1218 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
1219 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
1220 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
1221 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
1222 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1223 *MESH_FACENORMAL 7 0.000000 -0.577350 0.816497
\r
1224 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1225 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
1226 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000
\r
1227 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000
\r
1228 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1229 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1230 *MESH_VERTEXNORMAL 6 -0.382683 0.923880 0.000000
\r
1231 *MESH_VERTEXNORMAL 7 -0.382683 0.923880 0.000000
\r
1232 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
1233 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
1236 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1237 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1238 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1239 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1240 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1241 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1242 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1243 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1245 *MESH_NUMTVERTEX 10
\r
1247 *MESH_TVERT 0 -0.500000 0.000000 1.000000
\r
1248 *MESH_TVERT 1 -0.500000 0.062500 1.000000
\r
1249 *MESH_TVERT 2 -0.250000 0.062500 1.000000
\r
1250 *MESH_TVERT 3 -0.250000 0.000000 1.000000
\r
1251 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
1252 *MESH_TVERT 5 0.000000 0.062500 1.000000
\r
1253 *MESH_TVERT 6 0.250000 0.062500 1.000000
\r
1254 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
1255 *MESH_TVERT 8 0.500000 0.000000 1.000000
\r
1256 *MESH_TVERT 9 0.500000 0.062500 1.000000
\r
1258 *MESH_NUMTVFACES 8
\r
1260 *MESH_TFACE 0 2 3 4
\r
1261 *MESH_TFACE 1 2 4 5
\r
1262 *MESH_TFACE 2 0 3 2
\r
1263 *MESH_TFACE 3 0 2 1
\r
1264 *MESH_TFACE 4 4 6 5
\r
1265 *MESH_TFACE 5 4 7 6
\r
1266 *MESH_TFACE 6 6 7 8
\r
1267 *MESH_TFACE 7 6 8 9
\r
1270 *PROP_MOTIONBLUR 0
\r
1271 *PROP_CASTSHADOW 1
\r
1272 *PROP_RECVSHADOW 1
\r
1276 *NODE_NAME "mat10model0surf71"
\r
1278 *NODE_NAME "mat10model0surf71"
\r
1279 *INHERIT_POS 0 0 0
\r
1280 *INHERIT_ROT 0 0 0
\r
1281 *INHERIT_SCL 0 0 0
\r
1286 *TM_POS 0.000000 0.000000 0.000000
\r
1290 *MESH_NUMVERTEX 10
\r
1292 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1293 *MESH_VERTEX_LIST {
\r
1294 *MESH_VERTEX 0 220.000000 -60.000000 264.000000
\r
1295 *MESH_VERTEX 1 240.000000 -48.000000 264.000000
\r
1296 *MESH_VERTEX 2 240.000000 -48.000000 256.000000
\r
1297 *MESH_VERTEX 3 220.000000 -60.000000 256.000000
\r
1298 *MESH_VERTEX 4 192.000000 -64.000000 256.000000
\r
1299 *MESH_VERTEX 5 164.000000 -60.000000 264.000000
\r
1300 *MESH_VERTEX 6 192.000000 -64.000000 264.000000
\r
1301 *MESH_VERTEX 7 164.000000 -60.000000 256.000000
\r
1302 *MESH_VERTEX 8 144.000000 -48.000000 256.000000
\r
1303 *MESH_VERTEX 9 144.000000 -48.000000 264.000000
\r
1306 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
1307 *MESH_FACENORMAL 1 0.000000 0.707107 0.707107
\r
1308 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
1309 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
1310 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
1311 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1312 *MESH_FACENORMAL 6 0.000000 0.169102 0.985599
\r
1313 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
1314 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000
\r
1315 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
1316 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
1317 *MESH_VERTEXNORMAL 3 0.382683 -0.923880 0.000000
\r
1318 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1319 *MESH_VERTEXNORMAL 5 -0.382683 -0.923880 0.000000
\r
1320 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1321 *MESH_VERTEXNORMAL 7 -0.382683 -0.923880 0.000000
\r
1322 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
\r
1323 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
\r
1326 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1327 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1328 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1329 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1330 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1331 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1332 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1333 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1335 *MESH_NUMTVERTEX 10
\r
1337 *MESH_TVERT 0 0.250000 0.062500 1.000000
\r
1338 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
1339 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1340 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
1341 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
1342 *MESH_TVERT 5 -0.250000 0.062500 1.000000
\r
1343 *MESH_TVERT 6 0.000000 0.062500 1.000000
\r
1344 *MESH_TVERT 7 -0.250000 0.000000 1.000000
\r
1345 *MESH_TVERT 8 -0.500000 0.000000 1.000000
\r
1346 *MESH_TVERT 9 -0.500000 0.062500 1.000000
\r
1348 *MESH_NUMTVFACES 8
\r
1350 *MESH_TFACE 0 0 4 3
\r
1351 *MESH_TFACE 1 0 6 4
\r
1352 *MESH_TFACE 2 0 3 2
\r
1353 *MESH_TFACE 3 0 2 1
\r
1354 *MESH_TFACE 4 4 6 5
\r
1355 *MESH_TFACE 5 4 5 7
\r
1356 *MESH_TFACE 6 5 8 7
\r
1357 *MESH_TFACE 7 5 9 8
\r
1360 *PROP_MOTIONBLUR 0
\r
1361 *PROP_CASTSHADOW 1
\r
1362 *PROP_RECVSHADOW 1
\r
1366 *NODE_NAME "mat10model0surf72"
\r
1368 *NODE_NAME "mat10model0surf72"
\r
1369 *INHERIT_POS 0 0 0
\r
1370 *INHERIT_ROT 0 0 0
\r
1371 *INHERIT_SCL 0 0 0
\r
1376 *TM_POS 0.000000 0.000000 0.000000
\r
1382 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1383 *MESH_VERTEX_LIST {
\r
1384 *MESH_VERTEX 0 228.000000 36.000000 256.000000
\r
1385 *MESH_VERTEX 1 192.000000 48.000000 256.000000
\r
1386 *MESH_VERTEX 2 192.000000 48.000000 192.000000
\r
1387 *MESH_VERTEX 3 228.000000 36.000000 192.000000
\r
1388 *MESH_VERTEX 4 156.000000 36.000000 256.000000
\r
1389 *MESH_VERTEX 5 156.000000 36.000000 192.000000
\r
1392 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1393 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
1394 *MESH_FACENORMAL 2 0.000000 -0.169102 0.985599
\r
1395 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1396 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
1397 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1398 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1399 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
1400 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
1401 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
1404 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1405 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1406 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1407 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1409 *MESH_NUMTVERTEX 6
\r
1411 *MESH_TVERT 0 -0.125000 0.500000 1.000000
\r
1412 *MESH_TVERT 1 0.250000 0.500000 1.000000
\r
1413 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
1414 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
1415 *MESH_TVERT 4 0.625000 0.500000 1.000000
\r
1416 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
1418 *MESH_NUMTVFACES 4
\r
1420 *MESH_TFACE 0 0 2 1
\r
1421 *MESH_TFACE 1 0 3 2
\r
1422 *MESH_TFACE 2 2 4 1
\r
1423 *MESH_TFACE 3 2 5 4
\r
1426 *PROP_MOTIONBLUR 0
\r
1427 *PROP_CASTSHADOW 1
\r
1428 *PROP_RECVSHADOW 1
\r
1432 *NODE_NAME "mat10model0surf73"
\r
1434 *NODE_NAME "mat10model0surf73"
\r
1435 *INHERIT_POS 0 0 0
\r
1436 *INHERIT_ROT 0 0 0
\r
1437 *INHERIT_SCL 0 0 0
\r
1442 *TM_POS 0.000000 0.000000 0.000000
\r
1448 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1449 *MESH_VERTEX_LIST {
\r
1450 *MESH_VERTEX 0 192.000000 -48.000000 192.000000
\r
1451 *MESH_VERTEX 1 192.000000 -48.000000 256.000000
\r
1452 *MESH_VERTEX 2 228.000000 -36.000000 256.000000
\r
1453 *MESH_VERTEX 3 228.000000 -36.000000 192.000000
\r
1454 *MESH_VERTEX 4 156.000000 -36.000000 256.000000
\r
1455 *MESH_VERTEX 5 156.000000 -36.000000 192.000000
\r
1458 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1459 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
1460 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
1461 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1462 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1463 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1464 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
1465 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
1466 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
1467 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
1470 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1471 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1472 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1473 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1475 *MESH_NUMTVERTEX 6
\r
1477 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
1478 *MESH_TVERT 1 0.750000 0.500000 1.000000
\r
1479 *MESH_TVERT 2 1.125000 0.500000 1.000000
\r
1480 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
1481 *MESH_TVERT 4 0.375000 0.500000 1.000000
\r
1482 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
1484 *MESH_NUMTVFACES 4
\r
1486 *MESH_TFACE 0 0 2 1
\r
1487 *MESH_TFACE 1 0 3 2
\r
1488 *MESH_TFACE 2 4 0 1
\r
1489 *MESH_TFACE 3 4 5 0
\r
1492 *PROP_MOTIONBLUR 0
\r
1493 *PROP_CASTSHADOW 1
\r
1494 *PROP_RECVSHADOW 1
\r
1498 *NODE_NAME "mat10model0surf74"
\r
1500 *NODE_NAME "mat10model0surf74"
\r
1501 *INHERIT_POS 0 0 0
\r
1502 *INHERIT_ROT 0 0 0
\r
1503 *INHERIT_SCL 0 0 0
\r
1508 *TM_POS 0.000000 0.000000 0.000000
\r
1514 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1515 *MESH_VERTEX_LIST {
\r
1516 *MESH_VERTEX 0 156.000000 36.000000 256.000000
\r
1517 *MESH_VERTEX 1 144.000000 0.000000 256.000000
\r
1518 *MESH_VERTEX 2 144.000000 0.000000 192.000000
\r
1519 *MESH_VERTEX 3 156.000000 36.000000 192.000000
\r
1520 *MESH_VERTEX 4 144.000000 0.000000 192.000000
\r
1521 *MESH_VERTEX 5 144.000000 0.000000 256.000000
\r
1522 *MESH_VERTEX 6 156.000000 -36.000000 256.000000
\r
1523 *MESH_VERTEX 7 156.000000 -36.000000 192.000000
\r
1526 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1527 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
1528 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
1529 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
1530 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1531 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1532 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1533 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
1534 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1535 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1536 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
1537 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
\r
1540 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1541 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1542 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1543 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1545 *MESH_NUMTVERTEX 8
\r
1547 *MESH_TVERT 0 1.625000 0.500000 1.000000
\r
1548 *MESH_TVERT 1 2.000000 0.500000 1.000000
\r
1549 *MESH_TVERT 2 2.000000 0.000000 1.000000
\r
1550 *MESH_TVERT 3 1.625000 0.000000 1.000000
\r
1551 *MESH_TVERT 4 -1.000000 0.000000 1.000000
\r
1552 *MESH_TVERT 5 -1.000000 0.500000 1.000000
\r
1553 *MESH_TVERT 6 -0.625000 0.500000 1.000000
\r
1554 *MESH_TVERT 7 -0.625000 0.000000 1.000000
\r
1556 *MESH_NUMTVFACES 4
\r
1558 *MESH_TFACE 0 0 2 1
\r
1559 *MESH_TFACE 1 0 3 2
\r
1560 *MESH_TFACE 2 4 6 5
\r
1561 *MESH_TFACE 3 4 7 6
\r
1564 *PROP_MOTIONBLUR 0
\r
1565 *PROP_CASTSHADOW 1
\r
1566 *PROP_RECVSHADOW 1
\r
1570 *NODE_NAME "mat10model0surf75"
\r
1572 *NODE_NAME "mat10model0surf75"
\r
1573 *INHERIT_POS 0 0 0
\r
1574 *INHERIT_ROT 0 0 0
\r
1575 *INHERIT_SCL 0 0 0
\r
1580 *TM_POS 0.000000 0.000000 0.000000
\r
1584 *MESH_NUMVERTEX 12
\r
1586 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1587 *MESH_VERTEX_LIST {
\r
1588 *MESH_VERTEX 0 144.000000 48.000000 256.000000
\r
1589 *MESH_VERTEX 1 144.000000 48.000000 264.000000
\r
1590 *MESH_VERTEX 2 132.000000 28.000000 264.000000
\r
1591 *MESH_VERTEX 3 132.000000 28.000000 256.000000
\r
1592 *MESH_VERTEX 4 128.000000 0.000000 256.000000
\r
1593 *MESH_VERTEX 5 128.000000 0.000000 256.000000
\r
1594 *MESH_VERTEX 6 128.000000 0.000000 264.000000
\r
1595 *MESH_VERTEX 7 132.000000 -28.000000 264.000000
\r
1596 *MESH_VERTEX 8 128.000000 0.000000 264.000000
\r
1597 *MESH_VERTEX 9 132.000000 -28.000000 256.000000
\r
1598 *MESH_VERTEX 10 144.000000 -48.000000 256.000000
\r
1599 *MESH_VERTEX 11 144.000000 -48.000000 264.000000
\r
1602 *MESH_FACENORMAL 0 0.000000 0.169102 0.985599
\r
1603 *MESH_FACENORMAL 1 0.000000 -0.707107 0.707107
\r
1604 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
1605 *MESH_FACENORMAL 3 0.000000 -0.707107 0.707107
\r
1606 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
1607 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1608 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1609 *MESH_FACENORMAL 7 0.000000 0.707107 0.707107
\r
1610 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1611 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1612 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
1613 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
1614 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1615 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1616 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1617 *MESH_VERTEXNORMAL 7 -0.923880 -0.382683 0.000000
\r
1618 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
1619 *MESH_VERTEXNORMAL 9 -0.923880 -0.382683 0.000000
\r
1620 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000
\r
1621 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000
\r
1624 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1625 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1626 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1627 *MESH_FACE 3 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1628 *MESH_FACE 4 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1629 *MESH_FACE 5 A: 5 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1630 *MESH_FACE 6 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1631 *MESH_FACE 7 A: 7 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1633 *MESH_NUMTVERTEX 12
\r
1635 *MESH_TVERT 0 1.500000 0.000000 1.000000
\r
1636 *MESH_TVERT 1 1.500000 0.062500 1.000000
\r
1637 *MESH_TVERT 2 1.750000 0.062500 1.000000
\r
1638 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
1639 *MESH_TVERT 4 2.000000 0.000000 1.000000
\r
1640 *MESH_TVERT 5 -2.000000 0.000000 1.000000
\r
1641 *MESH_TVERT 6 -2.000000 0.062500 1.000000
\r
1642 *MESH_TVERT 7 -1.750000 0.062500 1.000000
\r
1643 *MESH_TVERT 8 2.000000 0.062500 1.000000
\r
1644 *MESH_TVERT 9 -1.750000 0.000000 1.000000
\r
1645 *MESH_TVERT 10 -1.500000 0.000000 1.000000
\r
1646 *MESH_TVERT 11 -1.500000 0.062500 1.000000
\r
1648 *MESH_NUMTVFACES 8
\r
1650 *MESH_TFACE 0 0 3 2
\r
1651 *MESH_TFACE 1 2 3 4
\r
1652 *MESH_TFACE 2 0 2 1
\r
1653 *MESH_TFACE 3 2 4 8
\r
1654 *MESH_TFACE 4 5 7 6
\r
1655 *MESH_TFACE 5 5 9 7
\r
1656 *MESH_TFACE 6 7 9 10
\r
1657 *MESH_TFACE 7 7 10 11
\r
1660 *PROP_MOTIONBLUR 0
\r
1661 *PROP_CASTSHADOW 1
\r
1662 *PROP_RECVSHADOW 1
\r
1666 *NODE_NAME "mat10model0surf76"
\r
1668 *NODE_NAME "mat10model0surf76"
\r
1669 *INHERIT_POS 0 0 0
\r
1670 *INHERIT_ROT 0 0 0
\r
1671 *INHERIT_SCL 0 0 0
\r
1676 *TM_POS 0.000000 0.000000 0.000000
\r
1680 *MESH_NUMVERTEX 10
\r
1682 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1683 *MESH_VERTEX_LIST {
\r
1684 *MESH_VERTEX 0 -128.000000 0.000000 256.000000
\r
1685 *MESH_VERTEX 1 -128.000000 0.000000 264.000000
\r
1686 *MESH_VERTEX 2 -132.000000 28.000000 264.000000
\r
1687 *MESH_VERTEX 3 -132.000000 28.000000 256.000000
\r
1688 *MESH_VERTEX 4 -132.000000 -28.000000 264.000000
\r
1689 *MESH_VERTEX 5 -132.000000 -28.000000 256.000000
\r
1690 *MESH_VERTEX 6 -144.000000 48.000000 256.000000
\r
1691 *MESH_VERTEX 7 -144.000000 -48.000000 256.000000
\r
1692 *MESH_VERTEX 8 -144.000000 48.000000 264.000000
\r
1693 *MESH_VERTEX 9 -144.000000 -48.000000 264.000000
\r
1696 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1697 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
1698 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
1699 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1700 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
1701 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1702 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1703 *MESH_FACENORMAL 7 0.000000 -0.894427 0.447214
\r
1704 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1705 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1706 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000
\r
1707 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000
\r
1708 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
1709 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
1710 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000
\r
1711 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
1712 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
1713 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
1716 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1717 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1718 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1719 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1720 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1721 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1722 *MESH_FACE 6 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1723 *MESH_FACE 7 A: 4 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1725 *MESH_NUMTVERTEX 10
\r
1727 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1728 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1729 *MESH_TVERT 2 0.250000 0.062500 1.000000
\r
1730 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
1731 *MESH_TVERT 4 -0.250000 0.062500 1.000000
\r
1732 *MESH_TVERT 5 -0.250000 0.000000 1.000000
\r
1733 *MESH_TVERT 6 0.500000 0.000000 1.000000
\r
1734 *MESH_TVERT 7 -0.500000 0.000000 1.000000
\r
1735 *MESH_TVERT 8 0.500000 0.062500 1.000000
\r
1736 *MESH_TVERT 9 -0.500000 0.062500 1.000000
\r
1738 *MESH_NUMTVFACES 8
\r
1740 *MESH_TFACE 0 0 2 1
\r
1741 *MESH_TFACE 1 0 3 2
\r
1742 *MESH_TFACE 2 0 1 4
\r
1743 *MESH_TFACE 3 0 4 5
\r
1744 *MESH_TFACE 4 2 3 6
\r
1745 *MESH_TFACE 5 4 7 5
\r
1746 *MESH_TFACE 6 2 6 8
\r
1747 *MESH_TFACE 7 4 9 7
\r
1750 *PROP_MOTIONBLUR 0
\r
1751 *PROP_CASTSHADOW 1
\r
1752 *PROP_RECVSHADOW 1
\r
1756 *NODE_NAME "mat10model0surf77"
\r
1758 *NODE_NAME "mat10model0surf77"
\r
1759 *INHERIT_POS 0 0 0
\r
1760 *INHERIT_ROT 0 0 0
\r
1761 *INHERIT_SCL 0 0 0
\r
1766 *TM_POS 0.000000 0.000000 0.000000
\r
1770 *MESH_NUMVERTEX 16
\r
1772 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1773 *MESH_VERTEX_LIST {
\r
1774 *MESH_VERTEX 0 -128.000000 0.000000 256.000000
\r
1775 *MESH_VERTEX 1 -132.000000 28.000000 256.000000
\r
1776 *MESH_VERTEX 2 -132.000000 -28.000000 256.000000
\r
1777 *MESH_VERTEX 3 -144.000000 -48.000000 256.000000
\r
1778 *MESH_VERTEX 4 -144.000000 48.000000 256.000000
\r
1779 *MESH_VERTEX 5 -164.000000 60.000000 256.000000
\r
1780 *MESH_VERTEX 6 -164.000000 -60.000000 256.000000
\r
1781 *MESH_VERTEX 7 -192.000000 -64.000000 256.000000
\r
1782 *MESH_VERTEX 8 -192.000000 64.000000 256.000000
\r
1783 *MESH_VERTEX 9 -220.000000 60.000000 256.000000
\r
1784 *MESH_VERTEX 10 -220.000000 -60.000000 256.000000
\r
1785 *MESH_VERTEX 11 -240.000000 -48.000000 256.000000
\r
1786 *MESH_VERTEX 12 -240.000000 48.000000 256.000000
\r
1787 *MESH_VERTEX 13 -252.000000 28.000000 256.000000
\r
1788 *MESH_VERTEX 14 -252.000000 -28.000000 256.000000
\r
1789 *MESH_VERTEX 15 -256.000000 0.000000 256.000000
\r
1792 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1793 *MESH_FACENORMAL 1 0.000000 -0.577350 0.816497
\r
1794 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
1795 *MESH_FACENORMAL 3 0.000000 0.577350 0.816497
\r
1796 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
1797 *MESH_FACENORMAL 5 0.000000 0.707107 0.707107
\r
1798 *MESH_FACENORMAL 6 0.000000 0.169102 0.985599
\r
1799 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
1800 *MESH_FACENORMAL 8 0.000000 0.000000 1.000000
\r
1801 *MESH_FACENORMAL 9 0.000000 0.707107 0.707107
\r
1802 *MESH_FACENORMAL 10 0.000000 -0.169102 0.985599
\r
1803 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000
\r
1804 *MESH_FACENORMAL 12 0.000000 -0.577350 0.816497
\r
1805 *MESH_FACENORMAL 13 0.000000 -0.967538 0.252725
\r
1806 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1807 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1808 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1809 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1810 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
1811 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
1812 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
1813 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
1814 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
1815 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
1816 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000
\r
1817 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
1818 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000
\r
1819 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000
\r
1820 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
\r
1821 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
\r
1824 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1825 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1826 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1827 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1828 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1829 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1830 *MESH_FACE 6 A: 5 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1831 *MESH_FACE 7 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1832 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1833 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1834 *MESH_FACE 10 A: 9 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1835 *MESH_FACE 11 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1836 *MESH_FACE 12 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1837 *MESH_FACE 13 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1839 *MESH_NUMTVERTEX 16
\r
1841 *MESH_TVERT 0 0.000000 2.000000 1.000000
\r
1842 *MESH_TVERT 1 1.000000 1.750000 1.000000
\r
1843 *MESH_TVERT 2 0.000000 1.750000 1.000000
\r
1844 *MESH_TVERT 3 0.000000 1.500000 1.000000
\r
1845 *MESH_TVERT 4 1.000000 1.500000 1.000000
\r
1846 *MESH_TVERT 5 1.000000 1.250000 1.000000
\r
1847 *MESH_TVERT 6 0.000000 1.250000 1.000000
\r
1848 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
1849 *MESH_TVERT 8 1.000000 1.000000 1.000000
\r
1850 *MESH_TVERT 9 1.000000 0.750000 1.000000
\r
1851 *MESH_TVERT 10 0.000000 0.750000 1.000000
\r
1852 *MESH_TVERT 11 0.000000 0.500000 1.000000
\r
1853 *MESH_TVERT 12 1.000000 0.500000 1.000000
\r
1854 *MESH_TVERT 13 1.000000 0.250000 1.000000
\r
1855 *MESH_TVERT 14 0.000000 0.250000 1.000000
\r
1856 *MESH_TVERT 15 0.000000 0.000000 1.000000
\r
1858 *MESH_NUMTVFACES 14
\r
1860 *MESH_TFACE 0 1 2 3
\r
1861 *MESH_TFACE 1 1 3 4
\r
1862 *MESH_TFACE 2 3 5 4
\r
1863 *MESH_TFACE 3 3 6 5
\r
1864 *MESH_TFACE 4 0 2 1
\r
1865 *MESH_TFACE 5 5 6 7
\r
1866 *MESH_TFACE 6 5 7 8
\r
1867 *MESH_TFACE 7 7 9 8
\r
1868 *MESH_TFACE 8 7 10 9
\r
1869 *MESH_TFACE 9 9 10 11
\r
1870 *MESH_TFACE 10 9 11 12
\r
1871 *MESH_TFACE 11 11 13 12
\r
1872 *MESH_TFACE 12 11 14 13
\r
1873 *MESH_TFACE 13 13 14 15
\r
1876 *PROP_MOTIONBLUR 0
\r
1877 *PROP_CASTSHADOW 1
\r
1878 *PROP_RECVSHADOW 1
\r
1882 *NODE_NAME "mat10model0surf78"
\r
1884 *NODE_NAME "mat10model0surf78"
\r
1885 *INHERIT_POS 0 0 0
\r
1886 *INHERIT_ROT 0 0 0
\r
1887 *INHERIT_SCL 0 0 0
\r
1892 *TM_POS 0.000000 0.000000 0.000000
\r
1896 *MESH_NUMVERTEX 25
\r
1898 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1899 *MESH_VERTEX_LIST {
\r
1900 *MESH_VERTEX 0 -148.000000 0.000000 273.000000
\r
1901 *MESH_VERTEX 1 -132.000000 28.000000 264.000000
\r
1902 *MESH_VERTEX 2 -128.000000 0.000000 264.000000
\r
1903 *MESH_VERTEX 3 -144.000000 48.000000 264.000000
\r
1904 *MESH_VERTEX 4 -132.000000 -28.000000 264.000000
\r
1905 *MESH_VERTEX 5 -144.000000 -48.000000 264.000000
\r
1906 *MESH_VERTEX 6 -168.000000 24.000000 276.000000
\r
1907 *MESH_VERTEX 7 -168.000000 -24.000000 276.000000
\r
1908 *MESH_VERTEX 8 -192.000000 44.000000 273.000000
\r
1909 *MESH_VERTEX 9 -192.000000 0.000000 280.000000
\r
1910 *MESH_VERTEX 10 -192.000000 -44.000000 273.000000
\r
1911 *MESH_VERTEX 11 -164.000000 -60.000000 264.000000
\r
1912 *MESH_VERTEX 12 -192.000000 -64.000000 264.000000
\r
1913 *MESH_VERTEX 13 -216.000000 24.000000 276.000000
\r
1914 *MESH_VERTEX 14 -216.000000 -24.000000 276.000000
\r
1915 *MESH_VERTEX 15 -220.000000 -60.000000 264.000000
\r
1916 *MESH_VERTEX 16 -236.000000 0.000000 273.000000
\r
1917 *MESH_VERTEX 17 -240.000000 48.000000 264.000000
\r
1918 *MESH_VERTEX 18 -240.000000 -48.000000 264.000000
\r
1919 *MESH_VERTEX 19 -252.000000 28.000000 264.000000
\r
1920 *MESH_VERTEX 20 -252.000000 -28.000000 264.000000
\r
1921 *MESH_VERTEX 21 -256.000000 0.000000 264.000000
\r
1922 *MESH_VERTEX 22 -164.000000 60.000000 264.000000
\r
1923 *MESH_VERTEX 23 -192.000000 64.000000 264.000000
\r
1924 *MESH_VERTEX 24 -220.000000 60.000000 264.000000
\r
1927 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
1928 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
1929 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1930 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1931 *MESH_FACENORMAL 4 0.000000 0.577350 0.816497
\r
1932 *MESH_FACENORMAL 5 0.000000 0.894427 0.447214
\r
1933 *MESH_FACENORMAL 6 0.000000 -0.316228 0.948683
\r
1934 *MESH_FACENORMAL 7 0.000000 0.707107 0.707107
\r
1935 *MESH_FACENORMAL 8 0.000000 -0.577350 0.816497
\r
1936 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
\r
1937 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000
\r
1938 *MESH_FACENORMAL 11 0.000000 0.894427 0.447214
\r
1939 *MESH_FACENORMAL 12 0.000000 0.967538 0.252725
\r
1940 *MESH_FACENORMAL 13 0.000000 0.707107 0.707107
\r
1941 *MESH_FACENORMAL 14 0.000000 -0.862856 0.505449
\r
1942 *MESH_FACENORMAL 15 0.000000 -1.000000 0.000000
\r
1943 *MESH_FACENORMAL 16 0.000000 0.000000 1.000000
\r
1944 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000
\r
1945 *MESH_FACENORMAL 18 0.000000 -0.967538 -0.252725
\r
1946 *MESH_FACENORMAL 19 0.000000 -0.959683 0.281085
\r
1947 *MESH_FACENORMAL 20 0.000000 -0.816497 -0.577350
\r
1948 *MESH_FACENORMAL 21 0.000000 0.707107 -0.707107
\r
1949 *MESH_FACENORMAL 22 0.000000 -0.577350 -0.816497
\r
1950 *MESH_FACENORMAL 23 0.000000 0.707107 -0.707107
\r
1951 *MESH_FACENORMAL 24 0.000000 0.169102 -0.985599
\r
1952 *MESH_FACENORMAL 25 0.000000 -0.577350 -0.816497
\r
1953 *MESH_FACENORMAL 26 0.000000 -0.281085 -0.959683
\r
1954 *MESH_FACENORMAL 27 0.000000 -0.862856 -0.505449
\r
1955 *MESH_FACENORMAL 28 0.000000 0.707107 -0.707107
\r
1956 *MESH_FACENORMAL 29 0.000000 1.000000 0.000000
\r
1957 *MESH_FACENORMAL 30 0.000000 0.000000 -1.000000
\r
1958 *MESH_FACENORMAL 31 0.000000 -0.959683 0.281085
\r
1959 *MESH_VERTEXNORMAL 0 0.413740 0.001496 0.910394
\r
1960 *MESH_VERTEXNORMAL 1 0.577350 0.211325 0.788675
\r
1961 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
1962 *MESH_VERTEXNORMAL 3 0.408248 0.408248 0.816497
\r
1963 *MESH_VERTEXNORMAL 4 0.577350 -0.211325 0.788675
\r
1964 *MESH_VERTEXNORMAL 5 0.408248 -0.408248 0.816497
\r
1965 *MESH_VERTEXNORMAL 6 0.217044 0.217044 0.951727
\r
1966 *MESH_VERTEXNORMAL 7 0.214186 -0.214186 0.953021
\r
1967 *MESH_VERTEXNORMAL 8 0.001496 0.413740 0.910394
\r
1968 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1969 *MESH_VERTEXNORMAL 10 -0.001496 -0.413740 0.910394
\r
1970 *MESH_VERTEXNORMAL 11 0.211325 -0.577350 0.788675
\r
1971 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107
\r
1972 *MESH_VERTEXNORMAL 13 -0.214186 0.214186 0.953021
\r
1973 *MESH_VERTEXNORMAL 14 -0.217044 -0.217044 0.951727
\r
1974 *MESH_VERTEXNORMAL 15 -0.211325 -0.577350 0.788675
\r
1975 *MESH_VERTEXNORMAL 16 -0.413740 -0.001496 0.910394
\r
1976 *MESH_VERTEXNORMAL 17 -0.408248 0.408248 0.816497
\r
1977 *MESH_VERTEXNORMAL 18 -0.408248 -0.408248 0.816497
\r
1978 *MESH_VERTEXNORMAL 19 -0.577350 0.211325 0.788675
\r
1979 *MESH_VERTEXNORMAL 20 -0.577350 -0.211325 0.788675
\r
1980 *MESH_VERTEXNORMAL 21 -0.707107 0.000000 0.707107
\r
1981 *MESH_VERTEXNORMAL 22 0.211325 0.577350 0.788675
\r
1982 *MESH_VERTEXNORMAL 23 0.000000 0.707107 0.707107
\r
1983 *MESH_VERTEXNORMAL 24 -0.211325 0.577350 0.788675
\r
1986 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1987 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1988 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1989 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1990 *MESH_FACE 4 A: 0 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1991 *MESH_FACE 5 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1992 *MESH_FACE 6 A: 3 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1993 *MESH_FACE 7 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1994 *MESH_FACE 8 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1995 *MESH_FACE 9 A: 0 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1996 *MESH_FACE 10 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1997 *MESH_FACE 11 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1998 *MESH_FACE 12 A: 5 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1999 *MESH_FACE 13 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2000 *MESH_FACE 14 A: 8 B: 13 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2001 *MESH_FACE 15 A: 9 B: 14 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 16 A: 10 B: 15 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2003 *MESH_FACE 17 A: 9 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_FACE 18 A: 9 B: 16 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2005 *MESH_FACE 19 A: 8 B: 17 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2006 *MESH_FACE 20 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2007 *MESH_FACE 21 A: 10 B: 14 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 22 A: 14 B: 16 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2009 *MESH_FACE 23 A: 10 B: 18 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_FACE 24 A: 16 B: 17 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2011 *MESH_FACE 25 A: 16 B: 20 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2012 *MESH_FACE 26 A: 16 B: 19 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2013 *MESH_FACE 27 A: 16 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2014 *MESH_FACE 28 A: 8 B: 24 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2015 *MESH_FACE 29 A: 8 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2016 *MESH_FACE 30 A: 8 B: 22 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2017 *MESH_FACE 31 A: 3 B: 22 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2019 *MESH_NUMTVERTEX 25
\r
2021 *MESH_TVERT 0 0.843750 1.000000 1.000000
\r
2022 *MESH_TVERT 1 0.968750 1.218750 1.000000
\r
2023 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
2024 *MESH_TVERT 3 0.875000 1.375000 1.000000
\r
2025 *MESH_TVERT 4 0.968750 0.781250 1.000000
\r
2026 *MESH_TVERT 5 0.875000 0.625000 1.000000
\r
2027 *MESH_TVERT 6 0.687500 1.187500 1.000000
\r
2028 *MESH_TVERT 7 0.687500 0.812500 1.000000
\r
2029 *MESH_TVERT 8 0.500000 1.343750 1.000000
\r
2030 *MESH_TVERT 9 0.500000 1.000000 1.000000
\r
2031 *MESH_TVERT 10 0.500000 0.656250 1.000000
\r
2032 *MESH_TVERT 11 0.718750 0.531250 1.000000
\r
2033 *MESH_TVERT 12 0.500000 0.500000 1.000000
\r
2034 *MESH_TVERT 13 0.312500 1.187500 1.000000
\r
2035 *MESH_TVERT 14 0.312500 0.812500 1.000000
\r
2036 *MESH_TVERT 15 0.281250 0.531250 1.000000
\r
2037 *MESH_TVERT 16 0.156250 1.000000 1.000000
\r
2038 *MESH_TVERT 17 0.125000 1.375000 1.000000
\r
2039 *MESH_TVERT 18 0.125000 0.625000 1.000000
\r
2040 *MESH_TVERT 19 0.031250 1.218750 1.000000
\r
2041 *MESH_TVERT 20 0.031250 0.781250 1.000000
\r
2042 *MESH_TVERT 21 0.000000 1.000000 1.000000
\r
2043 *MESH_TVERT 22 0.718750 1.468750 1.000000
\r
2044 *MESH_TVERT 23 0.500000 1.500000 1.000000
\r
2045 *MESH_TVERT 24 0.281250 1.468750 1.000000
\r
2047 *MESH_NUMTVFACES 32
\r
2049 *MESH_TFACE 0 0 2 1
\r
2050 *MESH_TFACE 1 0 1 3
\r
2051 *MESH_TFACE 2 0 4 2
\r
2052 *MESH_TFACE 3 0 5 4
\r
2053 *MESH_TFACE 4 0 3 6
\r
2054 *MESH_TFACE 5 0 7 5
\r
2055 *MESH_TFACE 6 3 8 6
\r
2056 *MESH_TFACE 7 0 6 9
\r
2057 *MESH_TFACE 8 6 8 9
\r
2058 *MESH_TFACE 9 0 9 7
\r
2059 *MESH_TFACE 10 7 9 10
\r
2060 *MESH_TFACE 11 5 7 10
\r
2061 *MESH_TFACE 12 5 10 11
\r
2062 *MESH_TFACE 13 10 12 11
\r
2063 *MESH_TFACE 14 8 13 9
\r
2064 *MESH_TFACE 15 9 14 10
\r
2065 *MESH_TFACE 16 10 15 12
\r
2066 *MESH_TFACE 17 9 13 16
\r
2067 *MESH_TFACE 18 9 16 14
\r
2068 *MESH_TFACE 19 8 17 13
\r
2069 *MESH_TFACE 20 13 17 16
\r
2070 *MESH_TFACE 21 10 14 18
\r
2071 *MESH_TFACE 22 14 16 18
\r
2072 *MESH_TFACE 23 10 18 15
\r
2073 *MESH_TFACE 24 16 17 19
\r
2074 *MESH_TFACE 25 16 20 18
\r
2075 *MESH_TFACE 26 16 19 21
\r
2076 *MESH_TFACE 27 16 21 20
\r
2077 *MESH_TFACE 28 8 24 17
\r
2078 *MESH_TFACE 29 8 23 24
\r
2079 *MESH_TFACE 30 8 22 23
\r
2080 *MESH_TFACE 31 3 22 8
\r
2083 *PROP_MOTIONBLUR 0
\r
2084 *PROP_CASTSHADOW 1
\r
2085 *PROP_RECVSHADOW 1
\r
2089 *NODE_NAME "mat10model0surf79"
\r
2091 *NODE_NAME "mat10model0surf79"
\r
2092 *INHERIT_POS 0 0 0
\r
2093 *INHERIT_ROT 0 0 0
\r
2094 *INHERIT_SCL 0 0 0
\r
2099 *TM_POS 0.000000 0.000000 0.000000
\r
2105 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2106 *MESH_VERTEX_LIST {
\r
2107 *MESH_VERTEX 0 -144.000000 0.000000 192.000000
\r
2108 *MESH_VERTEX 1 -144.000000 0.000000 256.000000
\r
2109 *MESH_VERTEX 2 -156.000000 36.000000 256.000000
\r
2110 *MESH_VERTEX 3 -156.000000 36.000000 192.000000
\r
2111 *MESH_VERTEX 4 -156.000000 -36.000000 256.000000
\r
2112 *MESH_VERTEX 5 -156.000000 -36.000000 192.000000
\r
2115 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2116 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2117 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
2118 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2119 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2120 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2121 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2122 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2123 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
2124 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
2127 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2128 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2129 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2130 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2132 *MESH_NUMTVERTEX 6
\r
2134 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
2135 *MESH_TVERT 1 0.500000 0.500000 1.000000
\r
2136 *MESH_TVERT 2 0.875000 0.500000 1.000000
\r
2137 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2138 *MESH_TVERT 4 0.125000 0.500000 1.000000
\r
2139 *MESH_TVERT 5 0.125000 0.000000 1.000000
\r
2141 *MESH_NUMTVFACES 4
\r
2143 *MESH_TFACE 0 0 2 1
\r
2144 *MESH_TFACE 1 0 3 2
\r
2145 *MESH_TFACE 2 4 0 1
\r
2146 *MESH_TFACE 3 4 5 0
\r
2149 *PROP_MOTIONBLUR 0
\r
2150 *PROP_CASTSHADOW 1
\r
2151 *PROP_RECVSHADOW 1
\r
2155 *NODE_NAME "mat10model0surf80"
\r
2157 *NODE_NAME "mat10model0surf80"
\r
2158 *INHERIT_POS 0 0 0
\r
2159 *INHERIT_ROT 0 0 0
\r
2160 *INHERIT_SCL 0 0 0
\r
2165 *TM_POS 0.000000 0.000000 0.000000
\r
2169 *MESH_NUMVERTEX 10
\r
2171 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2172 *MESH_VERTEX_LIST {
\r
2173 *MESH_VERTEX 0 -144.000000 48.000000 256.000000
\r
2174 *MESH_VERTEX 1 -144.000000 48.000000 264.000000
\r
2175 *MESH_VERTEX 2 -164.000000 60.000000 264.000000
\r
2176 *MESH_VERTEX 3 -164.000000 60.000000 256.000000
\r
2177 *MESH_VERTEX 4 -192.000000 64.000000 256.000000
\r
2178 *MESH_VERTEX 5 -192.000000 64.000000 264.000000
\r
2179 *MESH_VERTEX 6 -220.000000 60.000000 264.000000
\r
2180 *MESH_VERTEX 7 -220.000000 60.000000 256.000000
\r
2181 *MESH_VERTEX 8 -240.000000 48.000000 256.000000
\r
2182 *MESH_VERTEX 9 -240.000000 48.000000 264.000000
\r
2185 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
2186 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2187 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
2188 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
2189 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
2190 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
2191 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2192 *MESH_FACENORMAL 7 0.000000 -0.577350 0.816497
\r
2193 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2194 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2195 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000
\r
2196 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000
\r
2197 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
2198 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
2199 *MESH_VERTEXNORMAL 6 -0.382683 0.923880 0.000000
\r
2200 *MESH_VERTEXNORMAL 7 -0.382683 0.923880 0.000000
\r
2201 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
2202 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
2205 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2206 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2207 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2208 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2209 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2210 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2211 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2212 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2214 *MESH_NUMTVERTEX 10
\r
2216 *MESH_TVERT 0 -0.500000 0.000000 1.000000
\r
2217 *MESH_TVERT 1 -0.500000 0.062500 1.000000
\r
2218 *MESH_TVERT 2 -0.250000 0.062500 1.000000
\r
2219 *MESH_TVERT 3 -0.250000 0.000000 1.000000
\r
2220 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2221 *MESH_TVERT 5 0.000000 0.062500 1.000000
\r
2222 *MESH_TVERT 6 0.250000 0.062500 1.000000
\r
2223 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
2224 *MESH_TVERT 8 0.500000 0.000000 1.000000
\r
2225 *MESH_TVERT 9 0.500000 0.062500 1.000000
\r
2227 *MESH_NUMTVFACES 8
\r
2229 *MESH_TFACE 0 2 3 4
\r
2230 *MESH_TFACE 1 2 4 5
\r
2231 *MESH_TFACE 2 0 3 2
\r
2232 *MESH_TFACE 3 0 2 1
\r
2233 *MESH_TFACE 4 4 6 5
\r
2234 *MESH_TFACE 5 4 7 6
\r
2235 *MESH_TFACE 6 6 7 8
\r
2236 *MESH_TFACE 7 6 8 9
\r
2239 *PROP_MOTIONBLUR 0
\r
2240 *PROP_CASTSHADOW 1
\r
2241 *PROP_RECVSHADOW 1
\r
2245 *NODE_NAME "mat10model0surf81"
\r
2247 *NODE_NAME "mat10model0surf81"
\r
2248 *INHERIT_POS 0 0 0
\r
2249 *INHERIT_ROT 0 0 0
\r
2250 *INHERIT_SCL 0 0 0
\r
2255 *TM_POS 0.000000 0.000000 0.000000
\r
2259 *MESH_NUMVERTEX 10
\r
2261 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2262 *MESH_VERTEX_LIST {
\r
2263 *MESH_VERTEX 0 -164.000000 -60.000000 264.000000
\r
2264 *MESH_VERTEX 1 -144.000000 -48.000000 264.000000
\r
2265 *MESH_VERTEX 2 -144.000000 -48.000000 256.000000
\r
2266 *MESH_VERTEX 3 -164.000000 -60.000000 256.000000
\r
2267 *MESH_VERTEX 4 -192.000000 -64.000000 256.000000
\r
2268 *MESH_VERTEX 5 -220.000000 -60.000000 264.000000
\r
2269 *MESH_VERTEX 6 -192.000000 -64.000000 264.000000
\r
2270 *MESH_VERTEX 7 -220.000000 -60.000000 256.000000
\r
2271 *MESH_VERTEX 8 -240.000000 -48.000000 256.000000
\r
2272 *MESH_VERTEX 9 -240.000000 -48.000000 264.000000
\r
2275 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
2276 *MESH_FACENORMAL 1 0.000000 0.707107 0.707107
\r
2277 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
2278 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
2279 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
2280 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
2281 *MESH_FACENORMAL 6 0.000000 0.169102 0.985599
\r
2282 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
2283 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000
\r
2284 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2285 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2286 *MESH_VERTEXNORMAL 3 0.382683 -0.923880 0.000000
\r
2287 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2288 *MESH_VERTEXNORMAL 5 -0.382683 -0.923880 0.000000
\r
2289 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
2290 *MESH_VERTEXNORMAL 7 -0.382683 -0.923880 0.000000
\r
2291 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
\r
2292 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
\r
2295 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2296 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2297 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2298 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2299 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2300 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2301 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2302 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2304 *MESH_NUMTVERTEX 10
\r
2306 *MESH_TVERT 0 0.250000 0.062500 1.000000
\r
2307 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
2308 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
2309 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
2310 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
2311 *MESH_TVERT 5 -0.250000 0.062500 1.000000
\r
2312 *MESH_TVERT 6 0.000000 0.062500 1.000000
\r
2313 *MESH_TVERT 7 -0.250000 0.000000 1.000000
\r
2314 *MESH_TVERT 8 -0.500000 0.000000 1.000000
\r
2315 *MESH_TVERT 9 -0.500000 0.062500 1.000000
\r
2317 *MESH_NUMTVFACES 8
\r
2319 *MESH_TFACE 0 0 4 3
\r
2320 *MESH_TFACE 1 0 6 4
\r
2321 *MESH_TFACE 2 0 3 2
\r
2322 *MESH_TFACE 3 0 2 1
\r
2323 *MESH_TFACE 4 4 6 5
\r
2324 *MESH_TFACE 5 4 5 7
\r
2325 *MESH_TFACE 6 5 8 7
\r
2326 *MESH_TFACE 7 5 9 8
\r
2329 *PROP_MOTIONBLUR 0
\r
2330 *PROP_CASTSHADOW 1
\r
2331 *PROP_RECVSHADOW 1
\r
2335 *NODE_NAME "mat10model0surf82"
\r
2337 *NODE_NAME "mat10model0surf82"
\r
2338 *INHERIT_POS 0 0 0
\r
2339 *INHERIT_ROT 0 0 0
\r
2340 *INHERIT_SCL 0 0 0
\r
2345 *TM_POS 0.000000 0.000000 0.000000
\r
2351 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2352 *MESH_VERTEX_LIST {
\r
2353 *MESH_VERTEX 0 -156.000000 36.000000 256.000000
\r
2354 *MESH_VERTEX 1 -192.000000 48.000000 256.000000
\r
2355 *MESH_VERTEX 2 -192.000000 48.000000 192.000000
\r
2356 *MESH_VERTEX 3 -156.000000 36.000000 192.000000
\r
2357 *MESH_VERTEX 4 -228.000000 36.000000 256.000000
\r
2358 *MESH_VERTEX 5 -228.000000 36.000000 192.000000
\r
2361 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2362 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2363 *MESH_FACENORMAL 2 0.000000 -0.169102 0.985599
\r
2364 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2365 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2366 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2367 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2368 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2369 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
2370 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
2373 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2374 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2375 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2376 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2378 *MESH_NUMTVERTEX 6
\r
2380 *MESH_TVERT 0 -0.125000 0.500000 1.000000
\r
2381 *MESH_TVERT 1 0.250000 0.500000 1.000000
\r
2382 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
2383 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
2384 *MESH_TVERT 4 0.625000 0.500000 1.000000
\r
2385 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
2387 *MESH_NUMTVFACES 4
\r
2389 *MESH_TFACE 0 0 2 1
\r
2390 *MESH_TFACE 1 0 3 2
\r
2391 *MESH_TFACE 2 2 4 1
\r
2392 *MESH_TFACE 3 2 5 4
\r
2395 *PROP_MOTIONBLUR 0
\r
2396 *PROP_CASTSHADOW 1
\r
2397 *PROP_RECVSHADOW 1
\r
2401 *NODE_NAME "mat10model0surf83"
\r
2403 *NODE_NAME "mat10model0surf83"
\r
2404 *INHERIT_POS 0 0 0
\r
2405 *INHERIT_ROT 0 0 0
\r
2406 *INHERIT_SCL 0 0 0
\r
2411 *TM_POS 0.000000 0.000000 0.000000
\r
2417 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2418 *MESH_VERTEX_LIST {
\r
2419 *MESH_VERTEX 0 -192.000000 -48.000000 192.000000
\r
2420 *MESH_VERTEX 1 -192.000000 -48.000000 256.000000
\r
2421 *MESH_VERTEX 2 -156.000000 -36.000000 256.000000
\r
2422 *MESH_VERTEX 3 -156.000000 -36.000000 192.000000
\r
2423 *MESH_VERTEX 4 -228.000000 -36.000000 256.000000
\r
2424 *MESH_VERTEX 5 -228.000000 -36.000000 192.000000
\r
2427 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2428 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2429 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
2430 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2431 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2432 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2433 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2434 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2435 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
2436 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
2439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2441 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2442 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2444 *MESH_NUMTVERTEX 6
\r
2446 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
2447 *MESH_TVERT 1 0.750000 0.500000 1.000000
\r
2448 *MESH_TVERT 2 1.125000 0.500000 1.000000
\r
2449 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
2450 *MESH_TVERT 4 0.375000 0.500000 1.000000
\r
2451 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
2453 *MESH_NUMTVFACES 4
\r
2455 *MESH_TFACE 0 0 2 1
\r
2456 *MESH_TFACE 1 0 3 2
\r
2457 *MESH_TFACE 2 4 0 1
\r
2458 *MESH_TFACE 3 4 5 0
\r
2461 *PROP_MOTIONBLUR 0
\r
2462 *PROP_CASTSHADOW 1
\r
2463 *PROP_RECVSHADOW 1
\r
2467 *NODE_NAME "mat10model0surf84"
\r
2469 *NODE_NAME "mat10model0surf84"
\r
2470 *INHERIT_POS 0 0 0
\r
2471 *INHERIT_ROT 0 0 0
\r
2472 *INHERIT_SCL 0 0 0
\r
2477 *TM_POS 0.000000 0.000000 0.000000
\r
2483 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2484 *MESH_VERTEX_LIST {
\r
2485 *MESH_VERTEX 0 -228.000000 36.000000 256.000000
\r
2486 *MESH_VERTEX 1 -240.000000 0.000000 256.000000
\r
2487 *MESH_VERTEX 2 -240.000000 0.000000 192.000000
\r
2488 *MESH_VERTEX 3 -228.000000 36.000000 192.000000
\r
2489 *MESH_VERTEX 4 -240.000000 0.000000 192.000000
\r
2490 *MESH_VERTEX 5 -240.000000 0.000000 256.000000
\r
2491 *MESH_VERTEX 6 -228.000000 -36.000000 256.000000
\r
2492 *MESH_VERTEX 7 -228.000000 -36.000000 192.000000
\r
2495 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2496 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2497 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
2498 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
2499 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2500 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2501 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2502 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2503 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2504 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2505 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
2506 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
\r
2509 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2510 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2511 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2512 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2514 *MESH_NUMTVERTEX 8
\r
2516 *MESH_TVERT 0 1.625000 0.500000 1.000000
\r
2517 *MESH_TVERT 1 2.000000 0.500000 1.000000
\r
2518 *MESH_TVERT 2 2.000000 0.000000 1.000000
\r
2519 *MESH_TVERT 3 1.625000 0.000000 1.000000
\r
2520 *MESH_TVERT 4 -1.000000 0.000000 1.000000
\r
2521 *MESH_TVERT 5 -1.000000 0.500000 1.000000
\r
2522 *MESH_TVERT 6 -0.625000 0.500000 1.000000
\r
2523 *MESH_TVERT 7 -0.625000 0.000000 1.000000
\r
2525 *MESH_NUMTVFACES 4
\r
2527 *MESH_TFACE 0 0 2 1
\r
2528 *MESH_TFACE 1 0 3 2
\r
2529 *MESH_TFACE 2 4 6 5
\r
2530 *MESH_TFACE 3 4 7 6
\r
2533 *PROP_MOTIONBLUR 0
\r
2534 *PROP_CASTSHADOW 1
\r
2535 *PROP_RECVSHADOW 1
\r
2539 *NODE_NAME "mat10model0surf85"
\r
2541 *NODE_NAME "mat10model0surf85"
\r
2542 *INHERIT_POS 0 0 0
\r
2543 *INHERIT_ROT 0 0 0
\r
2544 *INHERIT_SCL 0 0 0
\r
2549 *TM_POS 0.000000 0.000000 0.000000
\r
2553 *MESH_NUMVERTEX 12
\r
2555 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2556 *MESH_VERTEX_LIST {
\r
2557 *MESH_VERTEX 0 -240.000000 48.000000 256.000000
\r
2558 *MESH_VERTEX 1 -240.000000 48.000000 264.000000
\r
2559 *MESH_VERTEX 2 -252.000000 28.000000 264.000000
\r
2560 *MESH_VERTEX 3 -252.000000 28.000000 256.000000
\r
2561 *MESH_VERTEX 4 -256.000000 0.000000 256.000000
\r
2562 *MESH_VERTEX 5 -256.000000 0.000000 256.000000
\r
2563 *MESH_VERTEX 6 -256.000000 0.000000 264.000000
\r
2564 *MESH_VERTEX 7 -252.000000 -28.000000 264.000000
\r
2565 *MESH_VERTEX 8 -256.000000 0.000000 264.000000
\r
2566 *MESH_VERTEX 9 -252.000000 -28.000000 256.000000
\r
2567 *MESH_VERTEX 10 -240.000000 -48.000000 256.000000
\r
2568 *MESH_VERTEX 11 -240.000000 -48.000000 264.000000
\r
2571 *MESH_FACENORMAL 0 0.000000 0.169102 0.985599
\r
2572 *MESH_FACENORMAL 1 0.000000 -0.707107 0.707107
\r
2573 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
2574 *MESH_FACENORMAL 3 0.000000 -0.707107 0.707107
\r
2575 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
2576 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
2577 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2578 *MESH_FACENORMAL 7 0.000000 0.707107 0.707107
\r
2579 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2580 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2581 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
2582 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
2583 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
2584 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
2585 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
2586 *MESH_VERTEXNORMAL 7 -0.923880 -0.382683 0.000000
\r
2587 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
2588 *MESH_VERTEXNORMAL 9 -0.923880 -0.382683 0.000000
\r
2589 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000
\r
2590 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000
\r
2593 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2594 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2595 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2596 *MESH_FACE 3 A: 2 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2597 *MESH_FACE 4 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2598 *MESH_FACE 5 A: 5 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2599 *MESH_FACE 6 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2600 *MESH_FACE 7 A: 7 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2602 *MESH_NUMTVERTEX 12
\r
2604 *MESH_TVERT 0 1.500000 0.000000 1.000000
\r
2605 *MESH_TVERT 1 1.500000 0.062500 1.000000
\r
2606 *MESH_TVERT 2 1.750000 0.062500 1.000000
\r
2607 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
2608 *MESH_TVERT 4 2.000000 0.000000 1.000000
\r
2609 *MESH_TVERT 5 -2.000000 0.000000 1.000000
\r
2610 *MESH_TVERT 6 -2.000000 0.062500 1.000000
\r
2611 *MESH_TVERT 7 -1.750000 0.062500 1.000000
\r
2612 *MESH_TVERT 8 2.000000 0.062500 1.000000
\r
2613 *MESH_TVERT 9 -1.750000 0.000000 1.000000
\r
2614 *MESH_TVERT 10 -1.500000 0.000000 1.000000
\r
2615 *MESH_TVERT 11 -1.500000 0.062500 1.000000
\r
2617 *MESH_NUMTVFACES 8
\r
2619 *MESH_TFACE 0 0 3 2
\r
2620 *MESH_TFACE 1 2 3 4
\r
2621 *MESH_TFACE 2 0 2 1
\r
2622 *MESH_TFACE 3 2 4 8
\r
2623 *MESH_TFACE 4 5 7 6
\r
2624 *MESH_TFACE 5 5 9 7
\r
2625 *MESH_TFACE 6 7 9 10
\r
2626 *MESH_TFACE 7 7 10 11
\r
2629 *PROP_MOTIONBLUR 0
\r
2630 *PROP_CASTSHADOW 1
\r
2631 *PROP_RECVSHADOW 1
\r
2635 *NODE_NAME "mat10model0surf86"
\r
2637 *NODE_NAME "mat10model0surf86"
\r
2638 *INHERIT_POS 0 0 0
\r
2639 *INHERIT_ROT 0 0 0
\r
2640 *INHERIT_SCL 0 0 0
\r
2645 *TM_POS 0.000000 0.000000 0.000000
\r
2651 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2652 *MESH_VERTEX_LIST {
\r
2653 *MESH_VERTEX 0 -368.000031 112.000000 128.000000
\r
2654 *MESH_VERTEX 1 368.000000 112.000000 128.000000
\r
2655 *MESH_VERTEX 2 368.000000 105.000000 177.000000
\r
2656 *MESH_VERTEX 3 -368.000031 105.000000 177.000000
\r
2657 *MESH_VERTEX 4 -368.000031 84.000000 212.000000
\r
2658 *MESH_VERTEX 5 368.000000 84.000000 212.000000
\r
2661 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2662 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2663 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
2664 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2665 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2666 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2667 *MESH_VERTEXNORMAL 2 0.000000 0.923880 0.382683
\r
2668 *MESH_VERTEXNORMAL 3 0.000000 0.923880 0.382683
\r
2669 *MESH_VERTEXNORMAL 4 0.000000 0.707107 0.707107
\r
2670 *MESH_VERTEXNORMAL 5 0.000000 0.707107 0.707107
\r
2673 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2674 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2675 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2676 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2678 *MESH_NUMTVERTEX 6
\r
2680 *MESH_TVERT 0 0.000000 4.000000 1.000000
\r
2681 *MESH_TVERT 1 0.000000 -2.000000 1.000000
\r
2682 *MESH_TVERT 2 0.375000 -2.000000 1.000000
\r
2683 *MESH_TVERT 3 0.375000 4.000000 1.000000
\r
2684 *MESH_TVERT 4 0.750000 4.000000 1.000000
\r
2685 *MESH_TVERT 5 0.750000 -2.000000 1.000000
\r
2687 *MESH_NUMTVFACES 4
\r
2689 *MESH_TFACE 0 0 2 1
\r
2690 *MESH_TFACE 1 0 3 2
\r
2691 *MESH_TFACE 2 2 3 4
\r
2692 *MESH_TFACE 3 2 4 5
\r
2695 *PROP_MOTIONBLUR 0
\r
2696 *PROP_CASTSHADOW 1
\r
2697 *PROP_RECVSHADOW 1
\r
2701 *NODE_NAME "mat10model0surf87"
\r
2703 *NODE_NAME "mat10model0surf87"
\r
2704 *INHERIT_POS 0 0 0
\r
2705 *INHERIT_ROT 0 0 0
\r
2706 *INHERIT_SCL 0 0 0
\r
2711 *TM_POS 0.000000 0.000000 0.000000
\r
2715 *MESH_NUMVERTEX 10
\r
2717 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2718 *MESH_VERTEX_LIST {
\r
2719 *MESH_VERTEX 0 -368.000031 84.000000 212.000000
\r
2720 *MESH_VERTEX 1 368.000000 84.000000 212.000000
\r
2721 *MESH_VERTEX 2 368.000000 49.000000 233.000000
\r
2722 *MESH_VERTEX 3 -368.000031 49.000000 233.000000
\r
2723 *MESH_VERTEX 4 -368.000031 0.000000 240.000000
\r
2724 *MESH_VERTEX 5 368.000000 0.000000 240.000000
\r
2725 *MESH_VERTEX 6 368.000000 -49.000000 233.000000
\r
2726 *MESH_VERTEX 7 -368.000031 -49.000000 233.000000
\r
2727 *MESH_VERTEX 8 -368.000031 -84.000000 212.000000
\r
2728 *MESH_VERTEX 9 368.000000 -84.000000 212.000000
\r
2731 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
2732 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2733 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
2734 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
2735 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
2736 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
2737 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2738 *MESH_FACENORMAL 7 0.000000 -0.577350 0.816497
\r
2739 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2740 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
2741 *MESH_VERTEXNORMAL 2 0.000000 0.382683 0.923880
\r
2742 *MESH_VERTEXNORMAL 3 0.000000 0.382683 0.923880
\r
2743 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
2744 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
2745 *MESH_VERTEXNORMAL 6 0.000000 -0.382683 0.923880
\r
2746 *MESH_VERTEXNORMAL 7 0.000000 -0.382683 0.923880
\r
2747 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 0.707107
\r
2748 *MESH_VERTEXNORMAL 9 0.000000 -0.707107 0.707107
\r
2751 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2752 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2753 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2754 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2755 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2756 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2757 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2758 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2760 *MESH_NUMTVERTEX 10
\r
2762 *MESH_TVERT 0 -0.250000 4.000000 1.000000
\r
2763 *MESH_TVERT 1 -0.250000 -2.000000 1.000000
\r
2764 *MESH_TVERT 2 0.125000 -2.000000 1.000000
\r
2765 *MESH_TVERT 3 0.125000 4.000000 1.000000
\r
2766 *MESH_TVERT 4 0.500000 4.000000 1.000000
\r
2767 *MESH_TVERT 5 0.500000 -2.000000 1.000000
\r
2768 *MESH_TVERT 6 0.875000 -2.000000 1.000000
\r
2769 *MESH_TVERT 7 0.875000 4.000000 1.000000
\r
2770 *MESH_TVERT 8 1.250000 4.000000 1.000000
\r
2771 *MESH_TVERT 9 1.250000 -2.000000 1.000000
\r
2773 *MESH_NUMTVFACES 8
\r
2775 *MESH_TFACE 0 2 3 4
\r
2776 *MESH_TFACE 1 2 4 5
\r
2777 *MESH_TFACE 2 0 3 2
\r
2778 *MESH_TFACE 3 0 2 1
\r
2779 *MESH_TFACE 4 4 6 5
\r
2780 *MESH_TFACE 5 4 7 6
\r
2781 *MESH_TFACE 6 6 7 8
\r
2782 *MESH_TFACE 7 6 8 9
\r
2785 *PROP_MOTIONBLUR 0
\r
2786 *PROP_CASTSHADOW 1
\r
2787 *PROP_RECVSHADOW 1
\r
2791 *NODE_NAME "mat10model0surf88"
\r
2793 *NODE_NAME "mat10model0surf88"
\r
2794 *INHERIT_POS 0 0 0
\r
2795 *INHERIT_ROT 0 0 0
\r
2796 *INHERIT_SCL 0 0 0
\r
2801 *TM_POS 0.000000 0.000000 0.000000
\r
2807 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2808 *MESH_VERTEX_LIST {
\r
2809 *MESH_VERTEX 0 -368.000031 -84.000000 212.000000
\r
2810 *MESH_VERTEX 1 368.000000 -84.000000 212.000000
\r
2811 *MESH_VERTEX 2 368.000000 -105.000000 177.000000
\r
2812 *MESH_VERTEX 3 -368.000031 -105.000000 177.000000
\r
2813 *MESH_VERTEX 4 -368.000031 -112.000000 128.000000
\r
2814 *MESH_VERTEX 5 368.000000 -112.000000 128.000000
\r
2817 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2818 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2819 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
2820 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2821 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2822 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2823 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 0.382683
\r
2824 *MESH_VERTEXNORMAL 3 0.000000 -0.923880 0.382683
\r
2825 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2826 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2829 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2830 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2831 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2832 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2834 *MESH_NUMTVERTEX 6
\r
2836 *MESH_TVERT 0 0.250000 4.000000 1.000000
\r
2837 *MESH_TVERT 1 0.250000 -2.000000 1.000000
\r
2838 *MESH_TVERT 2 0.625000 -2.000000 1.000000
\r
2839 *MESH_TVERT 3 0.625000 4.000000 1.000000
\r
2840 *MESH_TVERT 4 1.000000 4.000000 1.000000
\r
2841 *MESH_TVERT 5 1.000000 -2.000000 1.000000
\r
2843 *MESH_NUMTVFACES 4
\r
2845 *MESH_TFACE 0 0 2 1
\r
2846 *MESH_TFACE 1 0 3 2
\r
2847 *MESH_TFACE 2 2 3 4
\r
2848 *MESH_TFACE 3 2 4 5
\r
2851 *PROP_MOTIONBLUR 0
\r
2852 *PROP_CASTSHADOW 1
\r
2853 *PROP_RECVSHADOW 1
\r
2857 *NODE_NAME "mat11model0surf89"
\r
2859 *NODE_NAME "mat11model0surf89"
\r
2860 *INHERIT_POS 0 0 0
\r
2861 *INHERIT_ROT 0 0 0
\r
2862 *INHERIT_SCL 0 0 0
\r
2867 *TM_POS 0.000000 0.000000 0.000000
\r
2871 *MESH_NUMVERTEX 16
\r
2873 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2874 *MESH_VERTEX_LIST {
\r
2875 *MESH_VERTEX 0 384.000000 112.000000 16.000000
\r
2876 *MESH_VERTEX 1 384.000000 112.000000 240.000000
\r
2877 *MESH_VERTEX 2 384.000000 128.000000 240.000000
\r
2878 *MESH_VERTEX 3 384.000000 128.000000 16.000000
\r
2879 *MESH_VERTEX 4 384.000000 128.000000 256.000000
\r
2880 *MESH_VERTEX 5 384.000000 128.000000 240.000000
\r
2881 *MESH_VERTEX 6 384.000000 -128.000000 240.000000
\r
2882 *MESH_VERTEX 7 384.000000 -128.000000 256.000000
\r
2883 *MESH_VERTEX 8 384.000000 -128.000000 16.000000
\r
2884 *MESH_VERTEX 9 384.000000 -128.000000 240.000000
\r
2885 *MESH_VERTEX 10 384.000000 -112.000000 240.000000
\r
2886 *MESH_VERTEX 11 384.000000 -112.000000 16.000000
\r
2887 *MESH_VERTEX 12 384.000000 128.000000 16.000000
\r
2888 *MESH_VERTEX 13 384.000000 -128.000000 0.000000
\r
2889 *MESH_VERTEX 14 384.000000 -128.000000 16.000000
\r
2890 *MESH_VERTEX 15 384.000000 128.000000 0.000000
\r
2893 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2894 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
2895 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
2896 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
2897 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
2898 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
2899 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
2900 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
2901 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2902 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2903 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2904 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2905 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
2906 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
2907 *MESH_VERTEXNORMAL 6 0.707107 -0.707107 0.000000
\r
2908 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
2909 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
2910 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
2911 *MESH_VERTEXNORMAL 10 0.707107 0.707107 0.000000
\r
2912 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000
\r
2913 *MESH_VERTEXNORMAL 12 0.707107 0.707107 0.000000
\r
2914 *MESH_VERTEXNORMAL 13 0.707107 -0.707107 0.000000
\r
2915 *MESH_VERTEXNORMAL 14 0.707107 -0.707107 0.000000
\r
2916 *MESH_VERTEXNORMAL 15 0.707107 0.707107 0.000000
\r
2919 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2920 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2921 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2922 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2923 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2924 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2925 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2926 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2928 *MESH_NUMTVERTEX 16
\r
2930 *MESH_TVERT 0 -4.750000 0.000000 1.000000
\r
2931 *MESH_TVERT 1 -4.750000 1.750000 1.000000
\r
2932 *MESH_TVERT 2 -4.625000 1.750000 1.000000
\r
2933 *MESH_TVERT 3 -4.625000 0.000000 1.000000
\r
2934 *MESH_TVERT 4 3.000000 0.000000 1.000000
\r
2935 *MESH_TVERT 5 3.000000 0.125000 1.000000
\r
2936 *MESH_TVERT 6 5.000000 0.125000 1.000000
\r
2937 *MESH_TVERT 7 5.000000 0.000000 1.000000
\r
2938 *MESH_TVERT 8 -4.750000 0.000000 1.000000
\r
2939 *MESH_TVERT 9 -4.750000 1.750000 1.000000
\r
2940 *MESH_TVERT 10 -4.625000 1.750000 1.000000
\r
2941 *MESH_TVERT 11 -4.625000 0.000000 1.000000
\r
2942 *MESH_TVERT 12 3.000000 0.000000 1.000000
\r
2943 *MESH_TVERT 13 5.000000 0.125000 1.000000
\r
2944 *MESH_TVERT 14 5.000000 0.000000 1.000000
\r
2945 *MESH_TVERT 15 3.000000 0.125000 1.000000
\r
2947 *MESH_NUMTVFACES 8
\r
2949 *MESH_TFACE 0 0 2 1
\r
2950 *MESH_TFACE 1 0 3 2
\r
2951 *MESH_TFACE 2 4 6 5
\r
2952 *MESH_TFACE 3 4 7 6
\r
2953 *MESH_TFACE 4 8 10 9
\r
2954 *MESH_TFACE 5 8 11 10
\r
2955 *MESH_TFACE 6 12 14 13
\r
2956 *MESH_TFACE 7 12 13 15
\r
2959 *PROP_MOTIONBLUR 0
\r
2960 *PROP_CASTSHADOW 1
\r
2961 *PROP_RECVSHADOW 1
\r
2965 *NODE_NAME "mat11model0surf90"
\r
2967 *NODE_NAME "mat11model0surf90"
\r
2968 *INHERIT_POS 0 0 0
\r
2969 *INHERIT_ROT 0 0 0
\r
2970 *INHERIT_SCL 0 0 0
\r
2975 *TM_POS 0.000000 0.000000 0.000000
\r
2981 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2982 *MESH_VERTEX_LIST {
\r
2983 *MESH_VERTEX 0 380.000000 112.000000 128.000000
\r
2984 *MESH_VERTEX 1 380.000000 8.000000 240.000000
\r
2985 *MESH_VERTEX 2 380.000000 112.000000 136.000000
\r
2986 *MESH_VERTEX 3 380.000000 0.000000 240.000000
\r
2989 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
2990 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
2991 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
\r
2992 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
2993 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
\r
2994 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
2997 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2998 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3000 *MESH_NUMTVERTEX 4
\r
3002 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
3003 *MESH_TVERT 1 0.187500 1.149049 1.000000
\r
3004 *MESH_TVERT 2 0.187500 0.000000 1.000000
\r
3005 *MESH_TVERT 3 0.125000 1.149049 1.000000
\r
3007 *MESH_NUMTVFACES 2
\r
3009 *MESH_TFACE 0 0 2 1
\r
3010 *MESH_TFACE 1 0 1 3
\r
3013 *PROP_MOTIONBLUR 0
\r
3014 *PROP_CASTSHADOW 1
\r
3015 *PROP_RECVSHADOW 1
\r
3019 *NODE_NAME "mat11model0surf91"
\r
3021 *NODE_NAME "mat11model0surf91"
\r
3022 *INHERIT_POS 0 0 0
\r
3023 *INHERIT_ROT 0 0 0
\r
3024 *INHERIT_SCL 0 0 0
\r
3029 *TM_POS 0.000000 0.000000 0.000000
\r
3035 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3036 *MESH_VERTEX_LIST {
\r
3037 *MESH_VERTEX 0 380.000000 0.000000 16.000000
\r
3038 *MESH_VERTEX 1 380.000000 112.000000 128.000000
\r
3039 *MESH_VERTEX 2 380.000000 112.000000 120.000000
\r
3040 *MESH_VERTEX 3 380.000000 8.000000 16.000000
\r
3043 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3044 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3045 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
\r
3046 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
3047 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
\r
3048 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
3051 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3052 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3054 *MESH_NUMTVERTEX 4
\r
3056 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
3057 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3058 *MESH_TVERT 2 0.187500 1.149049 1.000000
\r
3059 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3061 *MESH_NUMTVFACES 2
\r
3063 *MESH_TFACE 0 0 2 1
\r
3064 *MESH_TFACE 1 0 3 2
\r
3067 *PROP_MOTIONBLUR 0
\r
3068 *PROP_CASTSHADOW 1
\r
3069 *PROP_RECVSHADOW 1
\r
3073 *NODE_NAME "mat11model0surf92"
\r
3075 *NODE_NAME "mat11model0surf92"
\r
3076 *INHERIT_POS 0 0 0
\r
3077 *INHERIT_ROT 0 0 0
\r
3078 *INHERIT_SCL 0 0 0
\r
3083 *TM_POS 0.000000 0.000000 0.000000
\r
3089 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3090 *MESH_VERTEX_LIST {
\r
3091 *MESH_VERTEX 0 380.000000 0.000000 240.000000
\r
3092 *MESH_VERTEX 1 380.000000 -112.000000 136.000000
\r
3093 *MESH_VERTEX 2 380.000000 -8.000000 240.000000
\r
3094 *MESH_VERTEX 3 380.000000 -112.000000 128.000000
\r
3097 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3098 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
3099 *MESH_VERTEXNORMAL 0 0.707107 0.500000 -0.500000
\r
3100 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
3101 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 0.500000
\r
3102 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
3105 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3106 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3108 *MESH_NUMTVERTEX 4
\r
3110 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
3111 *MESH_TVERT 1 0.187500 1.149049 1.000000
\r
3112 *MESH_TVERT 2 0.187500 0.000000 1.000000
\r
3113 *MESH_TVERT 3 0.125000 1.149049 1.000000
\r
3115 *MESH_NUMTVFACES 2
\r
3117 *MESH_TFACE 0 0 2 1
\r
3118 *MESH_TFACE 1 0 1 3
\r
3121 *PROP_MOTIONBLUR 0
\r
3122 *PROP_CASTSHADOW 1
\r
3123 *PROP_RECVSHADOW 1
\r
3127 *NODE_NAME "mat11model0surf93"
\r
3129 *NODE_NAME "mat11model0surf93"
\r
3130 *INHERIT_POS 0 0 0
\r
3131 *INHERIT_ROT 0 0 0
\r
3132 *INHERIT_SCL 0 0 0
\r
3137 *TM_POS 0.000000 0.000000 0.000000
\r
3143 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3144 *MESH_VERTEX_LIST {
\r
3145 *MESH_VERTEX 0 380.000000 -112.000000 128.000000
\r
3146 *MESH_VERTEX 1 380.000000 0.000000 16.000000
\r
3147 *MESH_VERTEX 2 380.000000 -8.000000 16.000000
\r
3148 *MESH_VERTEX 3 380.000000 -112.000000 120.000000
\r
3151 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3152 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3153 *MESH_VERTEXNORMAL 0 0.707107 0.500000 0.500000
\r
3154 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
3155 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 -0.500000
\r
3156 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
3159 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3160 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3162 *MESH_NUMTVERTEX 4
\r
3164 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
3165 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3166 *MESH_TVERT 2 0.187500 1.149049 1.000000
\r
3167 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3169 *MESH_NUMTVFACES 2
\r
3171 *MESH_TFACE 0 0 2 1
\r
3172 *MESH_TFACE 1 0 3 2
\r
3175 *PROP_MOTIONBLUR 0
\r
3176 *PROP_CASTSHADOW 1
\r
3177 *PROP_RECVSHADOW 1
\r
3181 *NODE_NAME "mat11model0surf94"
\r
3183 *NODE_NAME "mat11model0surf94"
\r
3184 *INHERIT_POS 0 0 0
\r
3185 *INHERIT_ROT 0 0 0
\r
3186 *INHERIT_SCL 0 0 0
\r
3191 *TM_POS 0.000000 0.000000 0.000000
\r
3197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3198 *MESH_VERTEX_LIST {
\r
3199 *MESH_VERTEX 0 380.000000 8.000000 240.000000
\r
3200 *MESH_VERTEX 1 372.000000 8.000000 240.000000
\r
3201 *MESH_VERTEX 2 372.000000 112.000000 136.000000
\r
3202 *MESH_VERTEX 3 380.000000 112.000000 136.000000
\r
3205 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3206 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3207 *MESH_VERTEXNORMAL 0 0.707107 0.500000 0.500000
\r
3208 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
\r
3209 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
\r
3210 *MESH_VERTEXNORMAL 3 0.707107 0.500000 0.500000
\r
3213 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3214 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3216 *MESH_NUMTVERTEX 4
\r
3218 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
3219 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
3220 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
3221 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3223 *MESH_NUMTVFACES 2
\r
3225 *MESH_TFACE 0 0 2 1
\r
3226 *MESH_TFACE 1 0 3 2
\r
3229 *PROP_MOTIONBLUR 0
\r
3230 *PROP_CASTSHADOW 1
\r
3231 *PROP_RECVSHADOW 1
\r
3235 *NODE_NAME "mat11model0surf95"
\r
3237 *NODE_NAME "mat11model0surf95"
\r
3238 *INHERIT_POS 0 0 0
\r
3239 *INHERIT_ROT 0 0 0
\r
3240 *INHERIT_SCL 0 0 0
\r
3245 *TM_POS 0.000000 0.000000 0.000000
\r
3251 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3252 *MESH_VERTEX_LIST {
\r
3253 *MESH_VERTEX 0 372.000000 8.000000 16.000000
\r
3254 *MESH_VERTEX 1 372.000000 112.000000 120.000000
\r
3255 *MESH_VERTEX 2 372.000000 112.000000 128.000000
\r
3256 *MESH_VERTEX 3 372.000000 0.000000 16.000000
\r
3259 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3260 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3261 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
\r
3262 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
\r
3263 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
\r
3264 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
\r
3267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3268 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3270 *MESH_NUMTVERTEX 4
\r
3272 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3273 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
3274 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
3275 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3277 *MESH_NUMTVFACES 2
\r
3279 *MESH_TFACE 0 0 2 1
\r
3280 *MESH_TFACE 1 0 3 2
\r
3283 *PROP_MOTIONBLUR 0
\r
3284 *PROP_CASTSHADOW 1
\r
3285 *PROP_RECVSHADOW 1
\r
3289 *NODE_NAME "mat11model0surf96"
\r
3291 *NODE_NAME "mat11model0surf96"
\r
3292 *INHERIT_POS 0 0 0
\r
3293 *INHERIT_ROT 0 0 0
\r
3294 *INHERIT_SCL 0 0 0
\r
3299 *TM_POS 0.000000 0.000000 0.000000
\r
3305 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3306 *MESH_VERTEX_LIST {
\r
3307 *MESH_VERTEX 0 380.000000 112.000000 120.000000
\r
3308 *MESH_VERTEX 1 372.000000 112.000000 120.000000
\r
3309 *MESH_VERTEX 2 372.000000 8.000000 16.000000
\r
3310 *MESH_VERTEX 3 380.000000 8.000000 16.000000
\r
3313 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3314 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3315 *MESH_VERTEXNORMAL 0 0.707107 0.500000 -0.500000
\r
3316 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
\r
3317 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 -0.500000
\r
3318 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
3321 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3322 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3324 *MESH_NUMTVERTEX 4
\r
3326 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
3327 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
3328 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
3329 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3331 *MESH_NUMTVFACES 2
\r
3333 *MESH_TFACE 0 0 2 1
\r
3334 *MESH_TFACE 1 0 3 2
\r
3337 *PROP_MOTIONBLUR 0
\r
3338 *PROP_CASTSHADOW 1
\r
3339 *PROP_RECVSHADOW 1
\r
3343 *NODE_NAME "mat11model0surf97"
\r
3345 *NODE_NAME "mat11model0surf97"
\r
3346 *INHERIT_POS 0 0 0
\r
3347 *INHERIT_ROT 0 0 0
\r
3348 *INHERIT_SCL 0 0 0
\r
3353 *TM_POS 0.000000 0.000000 0.000000
\r
3359 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3360 *MESH_VERTEX_LIST {
\r
3361 *MESH_VERTEX 0 372.000000 112.000000 136.000000
\r
3362 *MESH_VERTEX 1 372.000000 8.000000 240.000000
\r
3363 *MESH_VERTEX 2 372.000000 0.000000 240.000000
\r
3364 *MESH_VERTEX 3 372.000000 112.000000 128.000000
\r
3367 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3368 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3369 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
\r
3370 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
\r
3371 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
\r
3372 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
\r
3375 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3376 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3378 *MESH_NUMTVERTEX 4
\r
3380 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3381 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
3382 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
3383 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3385 *MESH_NUMTVFACES 2
\r
3387 *MESH_TFACE 0 0 2 1
\r
3388 *MESH_TFACE 1 0 3 2
\r
3391 *PROP_MOTIONBLUR 0
\r
3392 *PROP_CASTSHADOW 1
\r
3393 *PROP_RECVSHADOW 1
\r
3397 *NODE_NAME "mat11model0surf98"
\r
3399 *NODE_NAME "mat11model0surf98"
\r
3400 *INHERIT_POS 0 0 0
\r
3401 *INHERIT_ROT 0 0 0
\r
3402 *INHERIT_SCL 0 0 0
\r
3407 *TM_POS 0.000000 0.000000 0.000000
\r
3413 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3414 *MESH_VERTEX_LIST {
\r
3415 *MESH_VERTEX 0 372.000000 0.000000 240.000000
\r
3416 *MESH_VERTEX 1 380.000000 0.000000 240.000000
\r
3417 *MESH_VERTEX 2 380.000000 112.000000 128.000000
\r
3418 *MESH_VERTEX 3 372.000000 112.000000 128.000000
\r
3421 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3422 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3423 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 -0.500000
\r
3424 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 -0.500000
\r
3425 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 -0.500000
\r
3426 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
\r
3429 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3430 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3432 *MESH_NUMTVERTEX 4
\r
3434 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
3435 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3436 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3437 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3439 *MESH_NUMTVFACES 2
\r
3441 *MESH_TFACE 0 0 2 1
\r
3442 *MESH_TFACE 1 0 3 2
\r
3445 *PROP_MOTIONBLUR 0
\r
3446 *PROP_CASTSHADOW 1
\r
3447 *PROP_RECVSHADOW 1
\r
3451 *NODE_NAME "mat11model0surf99"
\r
3453 *NODE_NAME "mat11model0surf99"
\r
3454 *INHERIT_POS 0 0 0
\r
3455 *INHERIT_ROT 0 0 0
\r
3456 *INHERIT_SCL 0 0 0
\r
3461 *TM_POS 0.000000 0.000000 0.000000
\r
3467 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3468 *MESH_VERTEX_LIST {
\r
3469 *MESH_VERTEX 0 372.000000 112.000000 128.000000
\r
3470 *MESH_VERTEX 1 380.000000 112.000000 128.000000
\r
3471 *MESH_VERTEX 2 380.000000 0.000000 16.000000
\r
3472 *MESH_VERTEX 3 372.000000 0.000000 16.000000
\r
3475 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3476 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3477 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 0.500000
\r
3478 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
3479 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 0.500000
\r
3480 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
\r
3483 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3484 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3486 *MESH_NUMTVERTEX 4
\r
3488 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
3489 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3490 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3491 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3493 *MESH_NUMTVFACES 2
\r
3495 *MESH_TFACE 0 0 2 1
\r
3496 *MESH_TFACE 1 0 3 2
\r
3499 *PROP_MOTIONBLUR 0
\r
3500 *PROP_CASTSHADOW 1
\r
3501 *PROP_RECVSHADOW 1
\r
3505 *NODE_NAME "mat11model0surf100"
\r
3507 *NODE_NAME "mat11model0surf100"
\r
3508 *INHERIT_POS 0 0 0
\r
3509 *INHERIT_ROT 0 0 0
\r
3510 *INHERIT_SCL 0 0 0
\r
3515 *TM_POS 0.000000 0.000000 0.000000
\r
3521 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3522 *MESH_VERTEX_LIST {
\r
3523 *MESH_VERTEX 0 380.000000 -112.000000 136.000000
\r
3524 *MESH_VERTEX 1 372.000000 -112.000000 136.000000
\r
3525 *MESH_VERTEX 2 372.000000 -8.000000 240.000000
\r
3526 *MESH_VERTEX 3 380.000000 -8.000000 240.000000
\r
3529 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3530 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3531 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
\r
3532 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
\r
3533 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
\r
3534 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 0.500000
\r
3537 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3538 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3540 *MESH_NUMTVERTEX 4
\r
3542 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
3543 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
3544 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
3545 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3547 *MESH_NUMTVFACES 2
\r
3549 *MESH_TFACE 0 0 2 1
\r
3550 *MESH_TFACE 1 0 3 2
\r
3553 *PROP_MOTIONBLUR 0
\r
3554 *PROP_CASTSHADOW 1
\r
3555 *PROP_RECVSHADOW 1
\r
3559 *NODE_NAME "mat11model0surf101"
\r
3561 *NODE_NAME "mat11model0surf101"
\r
3562 *INHERIT_POS 0 0 0
\r
3563 *INHERIT_ROT 0 0 0
\r
3564 *INHERIT_SCL 0 0 0
\r
3569 *TM_POS 0.000000 0.000000 0.000000
\r
3575 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3576 *MESH_VERTEX_LIST {
\r
3577 *MESH_VERTEX 0 372.000000 -8.000000 240.000000
\r
3578 *MESH_VERTEX 1 372.000000 -112.000000 136.000000
\r
3579 *MESH_VERTEX 2 372.000000 -112.000000 128.000000
\r
3580 *MESH_VERTEX 3 372.000000 0.000000 240.000000
\r
3583 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3584 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3585 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 0.500000
\r
3586 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
\r
3587 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 -0.500000
\r
3588 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
\r
3591 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3592 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3594 *MESH_NUMTVERTEX 4
\r
3596 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3597 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
3598 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
3599 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3601 *MESH_NUMTVFACES 2
\r
3603 *MESH_TFACE 0 0 2 1
\r
3604 *MESH_TFACE 1 0 3 2
\r
3607 *PROP_MOTIONBLUR 0
\r
3608 *PROP_CASTSHADOW 1
\r
3609 *PROP_RECVSHADOW 1
\r
3613 *NODE_NAME "mat11model0surf102"
\r
3615 *NODE_NAME "mat11model0surf102"
\r
3616 *INHERIT_POS 0 0 0
\r
3617 *INHERIT_ROT 0 0 0
\r
3618 *INHERIT_SCL 0 0 0
\r
3623 *TM_POS 0.000000 0.000000 0.000000
\r
3629 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3630 *MESH_VERTEX_LIST {
\r
3631 *MESH_VERTEX 0 372.000000 -112.000000 128.000000
\r
3632 *MESH_VERTEX 1 380.000000 -112.000000 128.000000
\r
3633 *MESH_VERTEX 2 380.000000 0.000000 240.000000
\r
3634 *MESH_VERTEX 3 372.000000 0.000000 240.000000
\r
3637 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3638 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3639 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
\r
3640 *MESH_VERTEXNORMAL 1 0.707107 0.500000 -0.500000
\r
3641 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
\r
3642 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
\r
3645 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3646 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3648 *MESH_NUMTVERTEX 4
\r
3650 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
3651 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3652 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3653 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3655 *MESH_NUMTVFACES 2
\r
3657 *MESH_TFACE 0 0 2 1
\r
3658 *MESH_TFACE 1 0 3 2
\r
3661 *PROP_MOTIONBLUR 0
\r
3662 *PROP_CASTSHADOW 1
\r
3663 *PROP_RECVSHADOW 1
\r
3667 *NODE_NAME "mat11model0surf103"
\r
3669 *NODE_NAME "mat11model0surf103"
\r
3670 *INHERIT_POS 0 0 0
\r
3671 *INHERIT_ROT 0 0 0
\r
3672 *INHERIT_SCL 0 0 0
\r
3677 *TM_POS 0.000000 0.000000 0.000000
\r
3683 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3684 *MESH_VERTEX_LIST {
\r
3685 *MESH_VERTEX 0 372.000000 -112.000000 120.000000
\r
3686 *MESH_VERTEX 1 372.000000 -8.000000 16.000000
\r
3687 *MESH_VERTEX 2 372.000000 0.000000 16.000000
\r
3688 *MESH_VERTEX 3 372.000000 -112.000000 128.000000
\r
3691 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3692 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3693 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 -0.500000
\r
3694 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
\r
3695 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
\r
3696 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 0.500000
\r
3699 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3700 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3702 *MESH_NUMTVERTEX 4
\r
3704 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3705 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
3706 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
3707 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3709 *MESH_NUMTVFACES 2
\r
3711 *MESH_TFACE 0 0 2 1
\r
3712 *MESH_TFACE 1 0 3 2
\r
3715 *PROP_MOTIONBLUR 0
\r
3716 *PROP_CASTSHADOW 1
\r
3717 *PROP_RECVSHADOW 1
\r
3721 *NODE_NAME "mat11model0surf104"
\r
3723 *NODE_NAME "mat11model0surf104"
\r
3724 *INHERIT_POS 0 0 0
\r
3725 *INHERIT_ROT 0 0 0
\r
3726 *INHERIT_SCL 0 0 0
\r
3731 *TM_POS 0.000000 0.000000 0.000000
\r
3737 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3738 *MESH_VERTEX_LIST {
\r
3739 *MESH_VERTEX 0 372.000000 0.000000 16.000000
\r
3740 *MESH_VERTEX 1 380.000000 0.000000 16.000000
\r
3741 *MESH_VERTEX 2 380.000000 -112.000000 128.000000
\r
3742 *MESH_VERTEX 3 372.000000 -112.000000 128.000000
\r
3745 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3746 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3747 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
\r
3748 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
3749 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
\r
3750 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 0.500000
\r
3753 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3754 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3756 *MESH_NUMTVERTEX 4
\r
3758 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
3759 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
3760 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3761 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
3763 *MESH_NUMTVFACES 2
\r
3765 *MESH_TFACE 0 0 2 1
\r
3766 *MESH_TFACE 1 0 3 2
\r
3769 *PROP_MOTIONBLUR 0
\r
3770 *PROP_CASTSHADOW 1
\r
3771 *PROP_RECVSHADOW 1
\r
3775 *NODE_NAME "mat11model0surf105"
\r
3777 *NODE_NAME "mat11model0surf105"
\r
3778 *INHERIT_POS 0 0 0
\r
3779 *INHERIT_ROT 0 0 0
\r
3780 *INHERIT_SCL 0 0 0
\r
3785 *TM_POS 0.000000 0.000000 0.000000
\r
3791 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3792 *MESH_VERTEX_LIST {
\r
3793 *MESH_VERTEX 0 380.000000 -8.000000 16.000000
\r
3794 *MESH_VERTEX 1 372.000000 -8.000000 16.000000
\r
3795 *MESH_VERTEX 2 372.000000 -112.000000 120.000000
\r
3796 *MESH_VERTEX 3 380.000000 -112.000000 120.000000
\r
3799 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3800 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3801 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
\r
3802 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
\r
3803 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
\r
3804 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
3807 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3808 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3810 *MESH_NUMTVERTEX 4
\r
3812 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
3813 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
3814 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
3815 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
3817 *MESH_NUMTVFACES 2
\r
3819 *MESH_TFACE 0 0 2 1
\r
3820 *MESH_TFACE 1 0 3 2
\r
3823 *PROP_MOTIONBLUR 0
\r
3824 *PROP_CASTSHADOW 1
\r
3825 *PROP_RECVSHADOW 1
\r
3829 *NODE_NAME "mat11model0surf106"
\r
3831 *NODE_NAME "mat11model0surf106"
\r
3832 *INHERIT_POS 0 0 0
\r
3833 *INHERIT_ROT 0 0 0
\r
3834 *INHERIT_SCL 0 0 0
\r
3839 *TM_POS 0.000000 0.000000 0.000000
\r
3843 *MESH_NUMVERTEX 16
\r
3845 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3846 *MESH_VERTEX_LIST {
\r
3847 *MESH_VERTEX 0 384.000000 128.000000 240.000000
\r
3848 *MESH_VERTEX 1 368.000000 128.000000 240.000000
\r
3849 *MESH_VERTEX 2 368.000000 128.000000 16.000000
\r
3850 *MESH_VERTEX 3 384.000000 128.000000 16.000000
\r
3851 *MESH_VERTEX 4 -384.000000 128.000000 240.000000
\r
3852 *MESH_VERTEX 5 384.000000 128.000000 240.000000
\r
3853 *MESH_VERTEX 6 384.000000 128.000000 256.000000
\r
3854 *MESH_VERTEX 7 -384.000000 128.000000 256.000000
\r
3855 *MESH_VERTEX 8 -368.000000 128.000000 240.000000
\r
3856 *MESH_VERTEX 9 -384.000000 128.000000 240.000000
\r
3857 *MESH_VERTEX 10 -384.000000 128.000000 16.000000
\r
3858 *MESH_VERTEX 11 -368.000000 128.000000 16.000000
\r
3859 *MESH_VERTEX 12 -384.000000 128.000000 0.000000
\r
3860 *MESH_VERTEX 13 384.000000 128.000000 16.000000
\r
3861 *MESH_VERTEX 14 -384.000000 128.000000 16.000000
\r
3862 *MESH_VERTEX 15 384.000000 128.000000 0.000000
\r
3865 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3866 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3867 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
3868 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
3869 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
3870 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
3871 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
3872 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
3873 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
3874 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
3875 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
3876 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
3877 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
3878 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
3879 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000
\r
3880 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000
\r
3881 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
3882 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
3883 *MESH_VERTEXNORMAL 10 -0.707107 0.707107 0.000000
\r
3884 *MESH_VERTEXNORMAL 11 0.707107 0.707107 0.000000
\r
3885 *MESH_VERTEXNORMAL 12 -0.707107 0.707107 0.000000
\r
3886 *MESH_VERTEXNORMAL 13 0.707107 0.707107 0.000000
\r
3887 *MESH_VERTEXNORMAL 14 -0.707107 0.707107 0.000000
\r
3888 *MESH_VERTEXNORMAL 15 0.707107 0.707107 0.000000
\r
3891 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3892 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3893 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3894 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3895 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3896 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3897 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3898 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3900 *MESH_NUMTVERTEX 16
\r
3902 *MESH_TVERT 0 -3.625000 1.750000 1.000000
\r
3903 *MESH_TVERT 1 -3.500000 1.750000 1.000000
\r
3904 *MESH_TVERT 2 -3.500000 0.000000 1.000000
\r
3905 *MESH_TVERT 3 -3.625000 0.000000 1.000000
\r
3906 *MESH_TVERT 4 -2.000000 0.125000 1.000000
\r
3907 *MESH_TVERT 5 4.000000 0.125000 1.000000
\r
3908 *MESH_TVERT 6 4.000000 0.000000 1.000000
\r
3909 *MESH_TVERT 7 -2.000000 0.000000 1.000000
\r
3910 *MESH_TVERT 8 -3.625000 1.750000 1.000000
\r
3911 *MESH_TVERT 9 -3.500000 1.750000 1.000000
\r
3912 *MESH_TVERT 10 -3.500000 0.000000 1.000000
\r
3913 *MESH_TVERT 11 -3.625000 0.000000 1.000000
\r
3914 *MESH_TVERT 12 -2.000000 0.125000 1.000000
\r
3915 *MESH_TVERT 13 4.000000 0.000000 1.000000
\r
3916 *MESH_TVERT 14 -2.000000 0.000000 1.000000
\r
3917 *MESH_TVERT 15 4.000000 0.125000 1.000000
\r
3919 *MESH_NUMTVFACES 8
\r
3921 *MESH_TFACE 0 0 2 1
\r
3922 *MESH_TFACE 1 0 3 2
\r
3923 *MESH_TFACE 2 4 6 5
\r
3924 *MESH_TFACE 3 4 7 6
\r
3925 *MESH_TFACE 4 8 10 9
\r
3926 *MESH_TFACE 5 8 11 10
\r
3927 *MESH_TFACE 6 12 14 13
\r
3928 *MESH_TFACE 7 12 13 15
\r
3931 *PROP_MOTIONBLUR 0
\r
3932 *PROP_CASTSHADOW 1
\r
3933 *PROP_RECVSHADOW 1
\r
3937 *NODE_NAME "mat11model0surf107"
\r
3939 *NODE_NAME "mat11model0surf107"
\r
3940 *INHERIT_POS 0 0 0
\r
3941 *INHERIT_ROT 0 0 0
\r
3942 *INHERIT_SCL 0 0 0
\r
3947 *TM_POS 0.000000 0.000000 0.000000
\r
3951 *MESH_NUMVERTEX 16
\r
3953 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3954 *MESH_VERTEX_LIST {
\r
3955 *MESH_VERTEX 0 368.000000 128.000000 16.000000
\r
3956 *MESH_VERTEX 1 368.000000 128.000000 240.000000
\r
3957 *MESH_VERTEX 2 368.000000 112.000000 240.000000
\r
3958 *MESH_VERTEX 3 368.000000 112.000000 16.000000
\r
3959 *MESH_VERTEX 4 368.000000 112.000000 240.000000
\r
3960 *MESH_VERTEX 5 368.000000 112.000000 256.000000
\r
3961 *MESH_VERTEX 6 368.000000 -112.000000 256.000000
\r
3962 *MESH_VERTEX 7 368.000000 -112.000000 240.000000
\r
3963 *MESH_VERTEX 8 368.000000 112.000000 0.000000
\r
3964 *MESH_VERTEX 9 368.000000 112.000000 16.000000
\r
3965 *MESH_VERTEX 10 368.000000 -112.000000 16.000000
\r
3966 *MESH_VERTEX 11 368.000000 -112.000000 0.000000
\r
3967 *MESH_VERTEX 12 368.000000 -112.000000 16.000000
\r
3968 *MESH_VERTEX 13 368.000000 -112.000000 240.000000
\r
3969 *MESH_VERTEX 14 368.000000 -128.000000 240.000000
\r
3970 *MESH_VERTEX 15 368.000000 -128.000000 16.000000
\r
3973 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
3974 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
3975 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
3976 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
3977 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
3978 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
3979 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
3980 *MESH_FACENORMAL 7 0.000000 -0.894427 0.447214
\r
3981 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3982 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
3983 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3984 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3985 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
3986 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
3987 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000
\r
3988 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000
\r
3989 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
\r
3990 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
\r
3991 *MESH_VERTEXNORMAL 10 -0.707107 0.707107 0.000000
\r
3992 *MESH_VERTEXNORMAL 11 -0.707107 0.707107 0.000000
\r
3993 *MESH_VERTEXNORMAL 12 -0.707107 0.707107 0.000000
\r
3994 *MESH_VERTEXNORMAL 13 -0.707107 0.707107 0.000000
\r
3995 *MESH_VERTEXNORMAL 14 -0.707107 -0.707107 0.000000
\r
3996 *MESH_VERTEXNORMAL 15 -0.707107 -0.707107 0.000000
\r
3999 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4000 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4001 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4002 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4003 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4004 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4005 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4006 *MESH_FACE 7 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4008 *MESH_NUMTVERTEX 16
\r
4010 *MESH_TVERT 0 -4.000000 0.000000 1.000000
\r
4011 *MESH_TVERT 1 -4.000000 1.750000 1.000000
\r
4012 *MESH_TVERT 2 -3.875000 1.750000 1.000000
\r
4013 *MESH_TVERT 3 -3.875000 0.000000 1.000000
\r
4014 *MESH_TVERT 4 3.500000 0.000000 1.000000
\r
4015 *MESH_TVERT 5 3.500000 0.125000 1.000000
\r
4016 *MESH_TVERT 6 5.250000 0.125000 1.000000
\r
4017 *MESH_TVERT 7 5.250000 0.000000 1.000000
\r
4018 *MESH_TVERT 8 3.500000 0.000000 1.000000
\r
4019 *MESH_TVERT 9 3.500000 0.125000 1.000000
\r
4020 *MESH_TVERT 10 5.250000 0.125000 1.000000
\r
4021 *MESH_TVERT 11 5.250000 0.000000 1.000000
\r
4022 *MESH_TVERT 12 -4.000000 0.000000 1.000000
\r
4023 *MESH_TVERT 13 -4.000000 1.750000 1.000000
\r
4024 *MESH_TVERT 14 -3.875000 1.750000 1.000000
\r
4025 *MESH_TVERT 15 -3.875000 0.000000 1.000000
\r
4027 *MESH_NUMTVFACES 8
\r
4029 *MESH_TFACE 0 0 2 1
\r
4030 *MESH_TFACE 1 0 3 2
\r
4031 *MESH_TFACE 2 4 6 5
\r
4032 *MESH_TFACE 3 4 7 6
\r
4033 *MESH_TFACE 4 8 10 9
\r
4034 *MESH_TFACE 5 8 11 10
\r
4035 *MESH_TFACE 6 12 14 13
\r
4036 *MESH_TFACE 7 12 15 14
\r
4039 *PROP_MOTIONBLUR 0
\r
4040 *PROP_CASTSHADOW 1
\r
4041 *PROP_RECVSHADOW 1
\r
4045 *NODE_NAME "mat11model0surf108"
\r
4047 *NODE_NAME "mat11model0surf108"
\r
4048 *INHERIT_POS 0 0 0
\r
4049 *INHERIT_ROT 0 0 0
\r
4050 *INHERIT_SCL 0 0 0
\r
4055 *TM_POS 0.000000 0.000000 0.000000
\r
4059 *MESH_NUMVERTEX 16
\r
4061 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4062 *MESH_VERTEX_LIST {
\r
4063 *MESH_VERTEX 0 368.000000 112.000000 240.000000
\r
4064 *MESH_VERTEX 1 384.000000 112.000000 240.000000
\r
4065 *MESH_VERTEX 2 384.000000 112.000000 16.000000
\r
4066 *MESH_VERTEX 3 368.000000 112.000000 16.000000
\r
4067 *MESH_VERTEX 4 -368.000000 112.000000 256.000000
\r
4068 *MESH_VERTEX 5 368.000000 112.000000 256.000000
\r
4069 *MESH_VERTEX 6 368.000000 112.000000 240.000000
\r
4070 *MESH_VERTEX 7 -368.000000 112.000000 240.000000
\r
4071 *MESH_VERTEX 8 -368.000000 112.000000 16.000000
\r
4072 *MESH_VERTEX 9 368.000000 112.000000 16.000000
\r
4073 *MESH_VERTEX 10 368.000000 112.000000 0.000000
\r
4074 *MESH_VERTEX 11 -368.000000 112.000000 0.000000
\r
4075 *MESH_VERTEX 12 -384.000000 112.000000 240.000000
\r
4076 *MESH_VERTEX 13 -368.000000 112.000000 240.000000
\r
4077 *MESH_VERTEX 14 -368.000000 112.000000 16.000000
\r
4078 *MESH_VERTEX 15 -384.000000 112.000000 16.000000
\r
4081 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4082 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4083 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4084 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
4085 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
4086 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
4087 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
4088 *MESH_FACENORMAL 7 0.000000 -0.894427 0.447214
\r
4089 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
4090 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
4091 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
4092 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
4093 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
4094 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4095 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
4096 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
4097 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
4098 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
\r
4099 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000
\r
4100 *MESH_VERTEXNORMAL 11 0.707107 -0.707107 0.000000
\r
4101 *MESH_VERTEXNORMAL 12 -0.707107 -0.707107 0.000000
\r
4102 *MESH_VERTEXNORMAL 13 0.707107 -0.707107 0.000000
\r
4103 *MESH_VERTEXNORMAL 14 0.707107 -0.707107 0.000000
\r
4104 *MESH_VERTEXNORMAL 15 -0.707107 -0.707107 0.000000
\r
4107 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4108 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4109 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4110 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4111 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4112 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4113 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4114 *MESH_FACE 7 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4116 *MESH_NUMTVERTEX 16
\r
4118 *MESH_TVERT 0 -2.875000 1.750000 1.000000
\r
4119 *MESH_TVERT 1 -2.750000 1.750000 1.000000
\r
4120 *MESH_TVERT 2 -2.750000 0.000000 1.000000
\r
4121 *MESH_TVERT 3 -2.875000 0.000000 1.000000
\r
4122 *MESH_TVERT 4 -1.250000 0.125000 1.000000
\r
4123 *MESH_TVERT 5 4.500000 0.125000 1.000000
\r
4124 *MESH_TVERT 6 4.500000 0.000000 1.000000
\r
4125 *MESH_TVERT 7 -1.250000 0.000000 1.000000
\r
4126 *MESH_TVERT 8 -1.250000 0.125000 1.000000
\r
4127 *MESH_TVERT 9 4.500000 0.125000 1.000000
\r
4128 *MESH_TVERT 10 4.500000 0.000000 1.000000
\r
4129 *MESH_TVERT 11 -1.250000 0.000000 1.000000
\r
4130 *MESH_TVERT 12 -2.875000 1.750000 1.000000
\r
4131 *MESH_TVERT 13 -2.750000 1.750000 1.000000
\r
4132 *MESH_TVERT 14 -2.750000 0.000000 1.000000
\r
4133 *MESH_TVERT 15 -2.875000 0.000000 1.000000
\r
4135 *MESH_NUMTVFACES 8
\r
4137 *MESH_TFACE 0 0 2 1
\r
4138 *MESH_TFACE 1 0 3 2
\r
4139 *MESH_TFACE 2 4 6 5
\r
4140 *MESH_TFACE 3 4 7 6
\r
4141 *MESH_TFACE 4 8 10 9
\r
4142 *MESH_TFACE 5 8 11 10
\r
4143 *MESH_TFACE 6 12 14 13
\r
4144 *MESH_TFACE 7 12 15 14
\r
4147 *PROP_MOTIONBLUR 0
\r
4148 *PROP_CASTSHADOW 1
\r
4149 *PROP_RECVSHADOW 1
\r
4153 *NODE_NAME "mat11model0surf109"
\r
4155 *NODE_NAME "mat11model0surf109"
\r
4156 *INHERIT_POS 0 0 0
\r
4157 *INHERIT_ROT 0 0 0
\r
4158 *INHERIT_SCL 0 0 0
\r
4163 *TM_POS 0.000000 0.000000 0.000000
\r
4169 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4170 *MESH_VERTEX_LIST {
\r
4171 *MESH_VERTEX 0 384.000000 128.000000 256.000000
\r
4172 *MESH_VERTEX 1 368.000000 -112.000000 256.000000
\r
4173 *MESH_VERTEX 2 368.000000 112.000000 256.000000
\r
4174 *MESH_VERTEX 3 384.000000 -128.000000 256.000000
\r
4175 *MESH_VERTEX 4 -368.000000 112.000000 256.000000
\r
4176 *MESH_VERTEX 5 -384.000000 128.000000 256.000000
\r
4177 *MESH_VERTEX 6 -384.000000 -128.000000 256.000000
\r
4178 *MESH_VERTEX 7 -368.000000 -112.000000 256.000000
\r
4181 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4182 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
4183 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4184 *MESH_FACENORMAL 3 0.000000 0.577350 0.816497
\r
4185 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
4186 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
4187 *MESH_FACENORMAL 6 0.000000 0.505449 0.862856
\r
4188 *MESH_FACENORMAL 7 0.000000 0.316228 0.948683
\r
4189 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
4190 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
4191 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
4192 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
4193 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
4194 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
4195 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
4196 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
4199 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4200 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4201 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4202 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4203 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4204 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4205 *MESH_FACE 6 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4206 *MESH_FACE 7 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4208 *MESH_NUMTVERTEX 8
\r
4210 *MESH_TVERT 0 3.000000 2.000000 1.000000
\r
4211 *MESH_TVERT 1 2.875000 0.125000 1.000000
\r
4212 *MESH_TVERT 2 2.875000 1.875000 1.000000
\r
4213 *MESH_TVERT 3 3.000000 0.000000 1.000000
\r
4214 *MESH_TVERT 4 -2.875000 1.875000 1.000000
\r
4215 *MESH_TVERT 5 -3.000000 2.000000 1.000000
\r
4216 *MESH_TVERT 6 -3.000000 0.000000 1.000000
\r
4217 *MESH_TVERT 7 -2.875000 0.125000 1.000000
\r
4219 *MESH_NUMTVFACES 8
\r
4221 *MESH_TFACE 0 0 4 2
\r
4222 *MESH_TFACE 1 0 5 4
\r
4223 *MESH_TFACE 2 0 2 1
\r
4224 *MESH_TFACE 3 0 1 3
\r
4225 *MESH_TFACE 4 4 5 6
\r
4226 *MESH_TFACE 5 4 6 7
\r
4227 *MESH_TFACE 6 1 7 6
\r
4228 *MESH_TFACE 7 1 6 3
\r
4231 *PROP_MOTIONBLUR 0
\r
4232 *PROP_CASTSHADOW 1
\r
4233 *PROP_RECVSHADOW 1
\r
4237 *NODE_NAME "mat11model0surf110"
\r
4239 *NODE_NAME "mat11model0surf110"
\r
4240 *INHERIT_POS 0 0 0
\r
4241 *INHERIT_ROT 0 0 0
\r
4242 *INHERIT_SCL 0 0 0
\r
4247 *TM_POS 0.000000 0.000000 0.000000
\r
4253 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4254 *MESH_VERTEX_LIST {
\r
4255 *MESH_VERTEX 0 384.000000 128.000000 240.000000
\r
4256 *MESH_VERTEX 1 368.000000 112.000000 240.000000
\r
4257 *MESH_VERTEX 2 368.000000 -112.000000 240.000000
\r
4258 *MESH_VERTEX 3 384.000000 -128.000000 240.000000
\r
4259 *MESH_VERTEX 4 -368.000000 112.000000 240.000000
\r
4260 *MESH_VERTEX 5 -384.000000 128.000000 240.000000
\r
4261 *MESH_VERTEX 6 -384.000000 -128.000000 240.000000
\r
4262 *MESH_VERTEX 7 -368.000000 -112.000000 240.000000
\r
4265 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4266 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4267 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4268 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
4269 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
4270 *MESH_FACENORMAL 5 0.000000 0.252725 0.967538
\r
4271 *MESH_FACENORMAL 6 0.000000 -0.169102 0.985599
\r
4272 *MESH_FACENORMAL 7 0.000000 0.707107 0.707107
\r
4273 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
4274 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
4275 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
4276 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
4277 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
4278 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
4279 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
4280 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
4283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4284 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4285 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4286 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4287 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4288 *MESH_FACE 5 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4289 *MESH_FACE 6 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4290 *MESH_FACE 7 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4292 *MESH_NUMTVERTEX 8
\r
4294 *MESH_TVERT 0 3.000000 2.000000 1.000000
\r
4295 *MESH_TVERT 1 2.875000 1.875000 1.000000
\r
4296 *MESH_TVERT 2 2.875000 0.125000 1.000000
\r
4297 *MESH_TVERT 3 3.000000 0.000000 1.000000
\r
4298 *MESH_TVERT 4 -2.875000 1.875000 1.000000
\r
4299 *MESH_TVERT 5 -3.000000 2.000000 1.000000
\r
4300 *MESH_TVERT 6 -3.000000 0.000000 1.000000
\r
4301 *MESH_TVERT 7 -2.875000 0.125000 1.000000
\r
4303 *MESH_NUMTVFACES 8
\r
4305 *MESH_TFACE 0 0 2 1
\r
4306 *MESH_TFACE 1 0 3 2
\r
4307 *MESH_TFACE 2 0 1 4
\r
4308 *MESH_TFACE 3 0 4 5
\r
4309 *MESH_TFACE 4 2 3 6
\r
4310 *MESH_TFACE 5 2 6 7
\r
4311 *MESH_TFACE 6 4 7 6
\r
4312 *MESH_TFACE 7 4 6 5
\r
4315 *PROP_MOTIONBLUR 0
\r
4316 *PROP_CASTSHADOW 1
\r
4317 *PROP_RECVSHADOW 1
\r
4321 *NODE_NAME "mat11model0surf111"
\r
4323 *NODE_NAME "mat11model0surf111"
\r
4324 *INHERIT_POS 0 0 0
\r
4325 *INHERIT_ROT 0 0 0
\r
4326 *INHERIT_SCL 0 0 0
\r
4331 *TM_POS 0.000000 0.000000 0.000000
\r
4335 *MESH_NUMVERTEX 16
\r
4337 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4338 *MESH_VERTEX_LIST {
\r
4339 *MESH_VERTEX 0 384.000000 -112.000000 240.000000
\r
4340 *MESH_VERTEX 1 368.000000 -112.000000 240.000000
\r
4341 *MESH_VERTEX 2 368.000000 -112.000000 16.000000
\r
4342 *MESH_VERTEX 3 384.000000 -112.000000 16.000000
\r
4343 *MESH_VERTEX 4 368.000000 -112.000000 256.000000
\r
4344 *MESH_VERTEX 5 -368.000000 -112.000000 240.000000
\r
4345 *MESH_VERTEX 6 368.000000 -112.000000 240.000000
\r
4346 *MESH_VERTEX 7 -368.000000 -112.000000 256.000000
\r
4347 *MESH_VERTEX 8 368.000000 -112.000000 16.000000
\r
4348 *MESH_VERTEX 9 -368.000000 -112.000000 16.000000
\r
4349 *MESH_VERTEX 10 -368.000000 -112.000000 0.000000
\r
4350 *MESH_VERTEX 11 368.000000 -112.000000 0.000000
\r
4351 *MESH_VERTEX 12 -368.000000 -112.000000 240.000000
\r
4352 *MESH_VERTEX 13 -384.000000 -112.000000 16.000000
\r
4353 *MESH_VERTEX 14 -368.000000 -112.000000 16.000000
\r
4354 *MESH_VERTEX 15 -384.000000 -112.000000 240.000000
\r
4357 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4358 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4359 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4360 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4361 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
4362 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
4363 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
4364 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
4365 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
4366 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
4367 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4368 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
4369 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
4370 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
4371 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000
\r
4372 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000
\r
4373 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
4374 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000
\r
4375 *MESH_VERTEXNORMAL 10 0.707107 0.707107 0.000000
\r
4376 *MESH_VERTEXNORMAL 11 -0.707107 0.707107 0.000000
\r
4377 *MESH_VERTEXNORMAL 12 0.707107 0.707107 0.000000
\r
4378 *MESH_VERTEXNORMAL 13 -0.707107 0.707107 0.000000
\r
4379 *MESH_VERTEXNORMAL 14 0.707107 0.707107 0.000000
\r
4380 *MESH_VERTEXNORMAL 15 -0.707107 0.707107 0.000000
\r
4383 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4384 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4385 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4386 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4387 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4388 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4389 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4390 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4392 *MESH_NUMTVERTEX 16
\r
4394 *MESH_TVERT 0 -6.625000 1.750000 1.000000
\r
4395 *MESH_TVERT 1 -6.500000 1.750000 1.000000
\r
4396 *MESH_TVERT 2 -6.500000 0.000000 1.000000
\r
4397 *MESH_TVERT 3 -6.625000 0.000000 1.000000
\r
4398 *MESH_TVERT 4 2.250000 0.125000 1.000000
\r
4399 *MESH_TVERT 5 8.000000 0.000000 1.000000
\r
4400 *MESH_TVERT 6 2.250000 0.000000 1.000000
\r
4401 *MESH_TVERT 7 8.000000 0.125000 1.000000
\r
4402 *MESH_TVERT 8 2.250000 0.125000 1.000000
\r
4403 *MESH_TVERT 9 8.000000 0.125000 1.000000
\r
4404 *MESH_TVERT 10 8.000000 0.000000 1.000000
\r
4405 *MESH_TVERT 11 2.250000 0.000000 1.000000
\r
4406 *MESH_TVERT 12 -6.625000 1.750000 1.000000
\r
4407 *MESH_TVERT 13 -6.500000 0.000000 1.000000
\r
4408 *MESH_TVERT 14 -6.625000 0.000000 1.000000
\r
4409 *MESH_TVERT 15 -6.500000 1.750000 1.000000
\r
4411 *MESH_NUMTVFACES 8
\r
4413 *MESH_TFACE 0 0 2 1
\r
4414 *MESH_TFACE 1 0 3 2
\r
4415 *MESH_TFACE 2 4 6 5
\r
4416 *MESH_TFACE 3 4 5 7
\r
4417 *MESH_TFACE 4 8 10 9
\r
4418 *MESH_TFACE 5 8 11 10
\r
4419 *MESH_TFACE 6 12 14 13
\r
4420 *MESH_TFACE 7 12 13 15
\r
4423 *PROP_MOTIONBLUR 0
\r
4424 *PROP_CASTSHADOW 1
\r
4425 *PROP_RECVSHADOW 1
\r
4429 *NODE_NAME "mat11model0surf112"
\r
4431 *NODE_NAME "mat11model0surf112"
\r
4432 *INHERIT_POS 0 0 0
\r
4433 *INHERIT_ROT 0 0 0
\r
4434 *INHERIT_SCL 0 0 0
\r
4439 *TM_POS 0.000000 0.000000 0.000000
\r
4445 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4446 *MESH_VERTEX_LIST {
\r
4447 *MESH_VERTEX 0 384.000000 128.000000 16.000000
\r
4448 *MESH_VERTEX 1 368.000000 -112.000000 16.000000
\r
4449 *MESH_VERTEX 2 368.000000 112.000000 16.000000
\r
4450 *MESH_VERTEX 3 384.000000 -128.000000 16.000000
\r
4451 *MESH_VERTEX 4 -368.000000 112.000000 16.000000
\r
4452 *MESH_VERTEX 5 -384.000000 128.000000 16.000000
\r
4453 *MESH_VERTEX 6 -384.000000 -128.000000 16.000000
\r
4454 *MESH_VERTEX 7 -368.000000 -112.000000 16.000000
\r
4457 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4458 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
4459 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4460 *MESH_FACENORMAL 3 0.000000 0.577350 0.816497
\r
4461 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
4462 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
4463 *MESH_FACENORMAL 6 0.000000 0.505449 0.862856
\r
4464 *MESH_FACENORMAL 7 0.000000 0.316228 0.948683
\r
4465 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
4466 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
4467 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
4468 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
4469 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
4470 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
4471 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
4472 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
4475 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4476 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4477 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4478 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4479 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4480 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4481 *MESH_FACE 6 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4482 *MESH_FACE 7 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4484 *MESH_NUMTVERTEX 8
\r
4486 *MESH_TVERT 0 3.000000 2.000000 1.000000
\r
4487 *MESH_TVERT 1 2.875000 0.125000 1.000000
\r
4488 *MESH_TVERT 2 2.875000 1.875000 1.000000
\r
4489 *MESH_TVERT 3 3.000000 0.000000 1.000000
\r
4490 *MESH_TVERT 4 -2.875000 1.875000 1.000000
\r
4491 *MESH_TVERT 5 -3.000000 2.000000 1.000000
\r
4492 *MESH_TVERT 6 -3.000000 0.000000 1.000000
\r
4493 *MESH_TVERT 7 -2.875000 0.125000 1.000000
\r
4495 *MESH_NUMTVFACES 8
\r
4497 *MESH_TFACE 0 0 4 2
\r
4498 *MESH_TFACE 1 0 5 4
\r
4499 *MESH_TFACE 2 0 2 1
\r
4500 *MESH_TFACE 3 0 1 3
\r
4501 *MESH_TFACE 4 4 5 6
\r
4502 *MESH_TFACE 5 4 6 7
\r
4503 *MESH_TFACE 6 1 7 6
\r
4504 *MESH_TFACE 7 1 6 3
\r
4507 *PROP_MOTIONBLUR 0
\r
4508 *PROP_CASTSHADOW 1
\r
4509 *PROP_RECVSHADOW 1
\r
4513 *NODE_NAME "mat11model0surf113"
\r
4515 *NODE_NAME "mat11model0surf113"
\r
4516 *INHERIT_POS 0 0 0
\r
4517 *INHERIT_ROT 0 0 0
\r
4518 *INHERIT_SCL 0 0 0
\r
4523 *TM_POS 0.000000 0.000000 0.000000
\r
4527 *MESH_NUMVERTEX 16
\r
4529 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4530 *MESH_VERTEX_LIST {
\r
4531 *MESH_VERTEX 0 368.000000 -128.000000 240.000000
\r
4532 *MESH_VERTEX 1 384.000000 -128.000000 240.000000
\r
4533 *MESH_VERTEX 2 384.000000 -128.000000 16.000000
\r
4534 *MESH_VERTEX 3 368.000000 -128.000000 16.000000
\r
4535 *MESH_VERTEX 4 384.000000 -128.000000 240.000000
\r
4536 *MESH_VERTEX 5 -384.000000 -128.000000 240.000000
\r
4537 *MESH_VERTEX 6 -384.000000 -128.000000 256.000000
\r
4538 *MESH_VERTEX 7 384.000000 -128.000000 256.000000
\r
4539 *MESH_VERTEX 8 -384.000000 -128.000000 240.000000
\r
4540 *MESH_VERTEX 9 -368.000000 -128.000000 240.000000
\r
4541 *MESH_VERTEX 10 -368.000000 -128.000000 16.000000
\r
4542 *MESH_VERTEX 11 -384.000000 -128.000000 16.000000
\r
4543 *MESH_VERTEX 12 384.000000 -128.000000 0.000000
\r
4544 *MESH_VERTEX 13 -384.000000 -128.000000 16.000000
\r
4545 *MESH_VERTEX 14 384.000000 -128.000000 16.000000
\r
4546 *MESH_VERTEX 15 -384.000000 -128.000000 0.000000
\r
4549 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4550 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4551 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
4552 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
4553 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
4554 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
4555 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
4556 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
4557 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
4558 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
4559 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
4560 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
4561 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
4562 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4563 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
4564 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
4565 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
\r
4566 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
4567 *MESH_VERTEXNORMAL 10 0.707107 -0.707107 0.000000
\r
4568 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000
\r
4569 *MESH_VERTEXNORMAL 12 0.707107 -0.707107 0.000000
\r
4570 *MESH_VERTEXNORMAL 13 -0.707107 -0.707107 0.000000
\r
4571 *MESH_VERTEXNORMAL 14 0.707107 -0.707107 0.000000
\r
4572 *MESH_VERTEXNORMAL 15 -0.707107 -0.707107 0.000000
\r
4575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4576 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4577 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4578 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4579 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4580 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4581 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4582 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4584 *MESH_NUMTVERTEX 16
\r
4586 *MESH_TVERT 0 -7.875000 1.750000 1.000000
\r
4587 *MESH_TVERT 1 -7.750000 1.750000 1.000000
\r
4588 *MESH_TVERT 2 -7.750000 0.000000 1.000000
\r
4589 *MESH_TVERT 3 -7.875000 0.000000 1.000000
\r
4590 *MESH_TVERT 4 2.000000 0.125000 1.000000
\r
4591 *MESH_TVERT 5 8.000000 0.125000 1.000000
\r
4592 *MESH_TVERT 6 8.000000 0.000000 1.000000
\r
4593 *MESH_TVERT 7 2.000000 0.000000 1.000000
\r
4594 *MESH_TVERT 8 -7.875000 1.750000 1.000000
\r
4595 *MESH_TVERT 9 -7.750000 1.750000 1.000000
\r
4596 *MESH_TVERT 10 -7.750000 0.000000 1.000000
\r
4597 *MESH_TVERT 11 -7.875000 0.000000 1.000000
\r
4598 *MESH_TVERT 12 2.000000 0.125000 1.000000
\r
4599 *MESH_TVERT 13 8.000000 0.000000 1.000000
\r
4600 *MESH_TVERT 14 2.000000 0.000000 1.000000
\r
4601 *MESH_TVERT 15 8.000000 0.125000 1.000000
\r
4603 *MESH_NUMTVFACES 8
\r
4605 *MESH_TFACE 0 0 2 1
\r
4606 *MESH_TFACE 1 0 3 2
\r
4607 *MESH_TFACE 2 4 6 5
\r
4608 *MESH_TFACE 3 4 7 6
\r
4609 *MESH_TFACE 4 8 10 9
\r
4610 *MESH_TFACE 5 8 11 10
\r
4611 *MESH_TFACE 6 12 14 13
\r
4612 *MESH_TFACE 7 12 13 15
\r
4615 *PROP_MOTIONBLUR 0
\r
4616 *PROP_CASTSHADOW 1
\r
4617 *PROP_RECVSHADOW 1
\r
4621 *NODE_NAME "mat11model0surf114"
\r
4623 *NODE_NAME "mat11model0surf114"
\r
4624 *INHERIT_POS 0 0 0
\r
4625 *INHERIT_ROT 0 0 0
\r
4626 *INHERIT_SCL 0 0 0
\r
4631 *TM_POS 0.000000 0.000000 0.000000
\r
4637 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4638 *MESH_VERTEX_LIST {
\r
4639 *MESH_VERTEX 0 368.000000 124.000000 240.000000
\r
4640 *MESH_VERTEX 1 208.000000 124.000000 16.000008
\r
4641 *MESH_VERTEX 2 208.000000 116.000000 16.000008
\r
4642 *MESH_VERTEX 3 368.000000 116.000000 240.000000
\r
4645 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4646 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4647 *MESH_VERTEXNORMAL 0 0.575396 0.707107 -0.410997
\r
4648 *MESH_VERTEXNORMAL 1 0.575396 0.707107 -0.410997
\r
4649 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 -0.410997
\r
4650 *MESH_VERTEXNORMAL 3 0.575396 -0.707107 -0.410997
\r
4653 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4654 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4656 *MESH_NUMTVERTEX 4
\r
4658 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
4659 *MESH_TVERT 1 0.000000 1.150581 1.000000
\r
4660 *MESH_TVERT 2 0.062500 1.150581 1.000000
\r
4661 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
4663 *MESH_NUMTVFACES 2
\r
4665 *MESH_TFACE 0 0 2 1
\r
4666 *MESH_TFACE 1 0 3 2
\r
4669 *PROP_MOTIONBLUR 0
\r
4670 *PROP_CASTSHADOW 1
\r
4671 *PROP_RECVSHADOW 1
\r
4675 *NODE_NAME "mat11model0surf115"
\r
4677 *NODE_NAME "mat11model0surf115"
\r
4678 *INHERIT_POS 0 0 0
\r
4679 *INHERIT_ROT 0 0 0
\r
4680 *INHERIT_SCL 0 0 0
\r
4685 *TM_POS 0.000000 0.000000 0.000000
\r
4691 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4692 *MESH_VERTEX_LIST {
\r
4693 *MESH_VERTEX 0 208.000000 116.000000 16.000008
\r
4694 *MESH_VERTEX 1 360.000000 116.000000 240.000000
\r
4695 *MESH_VERTEX 2 368.000000 116.000000 240.000000
\r
4696 *MESH_VERTEX 3 200.000000 116.000000 16.000008
\r
4699 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4700 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
4701 *MESH_VERTEXNORMAL 0 0.575396 -0.707107 -0.410997
\r
4702 *MESH_VERTEXNORMAL 1 -0.575397 -0.707106 0.410998
\r
4703 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 -0.410997
\r
4704 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 0.410998
\r
4707 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4708 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4710 *MESH_NUMTVERTEX 4
\r
4712 *MESH_TVERT 0 0.062500 1.150581 1.000000
\r
4713 *MESH_TVERT 1 0.125000 -1.000000 1.000000
\r
4714 *MESH_TVERT 2 0.062500 -1.000000 1.000000
\r
4715 *MESH_TVERT 3 0.125000 1.150581 1.000000
\r
4717 *MESH_NUMTVFACES 2
\r
4719 *MESH_TFACE 0 0 2 1
\r
4720 *MESH_TFACE 1 0 1 3
\r
4723 *PROP_MOTIONBLUR 0
\r
4724 *PROP_CASTSHADOW 1
\r
4725 *PROP_RECVSHADOW 1
\r
4729 *NODE_NAME "mat11model0surf116"
\r
4731 *NODE_NAME "mat11model0surf116"
\r
4732 *INHERIT_POS 0 0 0
\r
4733 *INHERIT_ROT 0 0 0
\r
4734 *INHERIT_SCL 0 0 0
\r
4739 *TM_POS 0.000000 0.000000 0.000000
\r
4745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4746 *MESH_VERTEX_LIST {
\r
4747 *MESH_VERTEX 0 368.000000 -116.000000 240.000000
\r
4748 *MESH_VERTEX 1 208.000000 -116.000000 16.000008
\r
4749 *MESH_VERTEX 2 208.000000 -124.000000 16.000008
\r
4750 *MESH_VERTEX 3 368.000000 -124.000000 240.000000
\r
4753 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4754 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4755 *MESH_VERTEXNORMAL 0 0.575396 0.707107 -0.410997
\r
4756 *MESH_VERTEXNORMAL 1 0.575396 0.707107 -0.410997
\r
4757 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 -0.410997
\r
4758 *MESH_VERTEXNORMAL 3 0.575396 -0.707107 -0.410997
\r
4761 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4762 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4764 *MESH_NUMTVERTEX 4
\r
4766 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
4767 *MESH_TVERT 1 0.000000 1.150581 1.000000
\r
4768 *MESH_TVERT 2 0.062500 1.150581 1.000000
\r
4769 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
4771 *MESH_NUMTVFACES 2
\r
4773 *MESH_TFACE 0 0 2 1
\r
4774 *MESH_TFACE 1 0 3 2
\r
4777 *PROP_MOTIONBLUR 0
\r
4778 *PROP_CASTSHADOW 1
\r
4779 *PROP_RECVSHADOW 1
\r
4783 *NODE_NAME "mat11model0surf117"
\r
4785 *NODE_NAME "mat11model0surf117"
\r
4786 *INHERIT_POS 0 0 0
\r
4787 *INHERIT_ROT 0 0 0
\r
4788 *INHERIT_SCL 0 0 0
\r
4793 *TM_POS 0.000000 0.000000 0.000000
\r
4799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4800 *MESH_VERTEX_LIST {
\r
4801 *MESH_VERTEX 0 208.000000 -124.000000 16.000008
\r
4802 *MESH_VERTEX 1 360.000000 -124.000000 240.000000
\r
4803 *MESH_VERTEX 2 368.000000 -124.000000 240.000000
\r
4804 *MESH_VERTEX 3 200.000000 -124.000000 16.000008
\r
4807 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4808 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
4809 *MESH_VERTEXNORMAL 0 0.575396 -0.707107 -0.410997
\r
4810 *MESH_VERTEXNORMAL 1 -0.575397 -0.707106 0.410998
\r
4811 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 -0.410997
\r
4812 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 0.410998
\r
4815 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4816 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4818 *MESH_NUMTVERTEX 4
\r
4820 *MESH_TVERT 0 0.062500 1.150581 1.000000
\r
4821 *MESH_TVERT 1 0.125000 -1.000000 1.000000
\r
4822 *MESH_TVERT 2 0.062500 -1.000000 1.000000
\r
4823 *MESH_TVERT 3 0.125000 1.150581 1.000000
\r
4825 *MESH_NUMTVFACES 2
\r
4827 *MESH_TFACE 0 0 2 1
\r
4828 *MESH_TFACE 1 0 1 3
\r
4831 *PROP_MOTIONBLUR 0
\r
4832 *PROP_CASTSHADOW 1
\r
4833 *PROP_RECVSHADOW 1
\r
4837 *NODE_NAME "mat11model0surf118"
\r
4839 *NODE_NAME "mat11model0surf118"
\r
4840 *INHERIT_POS 0 0 0
\r
4841 *INHERIT_ROT 0 0 0
\r
4842 *INHERIT_SCL 0 0 0
\r
4847 *TM_POS 0.000000 0.000000 0.000000
\r
4853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4854 *MESH_VERTEX_LIST {
\r
4855 *MESH_VERTEX 0 200.000000 124.000000 16.000008
\r
4856 *MESH_VERTEX 1 208.000000 124.000000 16.000008
\r
4857 *MESH_VERTEX 2 368.000000 124.000000 240.000000
\r
4858 *MESH_VERTEX 3 360.000000 124.000000 240.000000
\r
4861 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4862 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4863 *MESH_VERTEXNORMAL 0 -0.575397 0.707107 0.410998
\r
4864 *MESH_VERTEXNORMAL 1 0.575396 0.707107 -0.410997
\r
4865 *MESH_VERTEXNORMAL 2 0.575396 0.707107 -0.410997
\r
4866 *MESH_VERTEXNORMAL 3 -0.575397 0.707106 0.410998
\r
4869 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4870 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4872 *MESH_NUMTVERTEX 4
\r
4874 *MESH_TVERT 0 0.187500 1.150581 1.000000
\r
4875 *MESH_TVERT 1 0.250000 1.150581 1.000000
\r
4876 *MESH_TVERT 2 0.250000 -1.000000 1.000000
\r
4877 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
4879 *MESH_NUMTVFACES 2
\r
4881 *MESH_TFACE 0 0 2 1
\r
4882 *MESH_TFACE 1 0 3 2
\r
4885 *PROP_MOTIONBLUR 0
\r
4886 *PROP_CASTSHADOW 1
\r
4887 *PROP_RECVSHADOW 1
\r
4891 *NODE_NAME "mat11model0surf119"
\r
4893 *NODE_NAME "mat11model0surf119"
\r
4894 *INHERIT_POS 0 0 0
\r
4895 *INHERIT_ROT 0 0 0
\r
4896 *INHERIT_SCL 0 0 0
\r
4901 *TM_POS 0.000000 0.000000 0.000000
\r
4907 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4908 *MESH_VERTEX_LIST {
\r
4909 *MESH_VERTEX 0 360.000000 116.000000 240.000000
\r
4910 *MESH_VERTEX 1 200.000000 116.000000 16.000008
\r
4911 *MESH_VERTEX 2 200.000000 124.000000 16.000008
\r
4912 *MESH_VERTEX 3 360.000000 124.000000 240.000000
\r
4915 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4916 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4917 *MESH_VERTEXNORMAL 0 -0.575397 -0.707106 0.410998
\r
4918 *MESH_VERTEXNORMAL 1 -0.575397 -0.707107 0.410998
\r
4919 *MESH_VERTEXNORMAL 2 -0.575397 0.707107 0.410998
\r
4920 *MESH_VERTEXNORMAL 3 -0.575397 0.707106 0.410998
\r
4923 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4924 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4926 *MESH_NUMTVERTEX 4
\r
4928 *MESH_TVERT 0 0.125000 -1.000000 1.000000
\r
4929 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
4930 *MESH_TVERT 2 0.187500 1.150581 1.000000
\r
4931 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
4933 *MESH_NUMTVFACES 2
\r
4935 *MESH_TFACE 0 0 2 1
\r
4936 *MESH_TFACE 1 0 3 2
\r
4939 *PROP_MOTIONBLUR 0
\r
4940 *PROP_CASTSHADOW 1
\r
4941 *PROP_RECVSHADOW 1
\r
4945 *NODE_NAME "mat11model0surf120"
\r
4947 *NODE_NAME "mat11model0surf120"
\r
4948 *INHERIT_POS 0 0 0
\r
4949 *INHERIT_ROT 0 0 0
\r
4950 *INHERIT_SCL 0 0 0
\r
4955 *TM_POS 0.000000 0.000000 0.000000
\r
4961 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4962 *MESH_VERTEX_LIST {
\r
4963 *MESH_VERTEX 0 200.000000 112.000000 16.000000
\r
4964 *MESH_VERTEX 1 200.000000 112.000000 240.000000
\r
4965 *MESH_VERTEX 2 200.000000 128.000000 240.000000
\r
4966 *MESH_VERTEX 3 200.000000 128.000000 16.000000
\r
4969 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
4970 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
4971 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
4972 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
4973 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
4974 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
4977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4978 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4980 *MESH_NUMTVERTEX 4
\r
4982 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
4983 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
4984 *MESH_TVERT 2 0.375000 1.750000 1.000000
\r
4985 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
4987 *MESH_NUMTVFACES 2
\r
4989 *MESH_TFACE 0 0 2 1
\r
4990 *MESH_TFACE 1 0 3 2
\r
4993 *PROP_MOTIONBLUR 0
\r
4994 *PROP_CASTSHADOW 1
\r
4995 *PROP_RECVSHADOW 1
\r
4999 *NODE_NAME "mat11model0surf121"
\r
5001 *NODE_NAME "mat11model0surf121"
\r
5002 *INHERIT_POS 0 0 0
\r
5003 *INHERIT_ROT 0 0 0
\r
5004 *INHERIT_SCL 0 0 0
\r
5009 *TM_POS 0.000000 0.000000 0.000000
\r
5015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5016 *MESH_VERTEX_LIST {
\r
5017 *MESH_VERTEX 0 200.000000 -116.000000 16.000008
\r
5018 *MESH_VERTEX 1 208.000000 -116.000000 16.000008
\r
5019 *MESH_VERTEX 2 368.000000 -116.000000 240.000000
\r
5020 *MESH_VERTEX 3 360.000000 -116.000000 240.000000
\r
5023 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5024 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5025 *MESH_VERTEXNORMAL 0 -0.575397 0.707107 0.410998
\r
5026 *MESH_VERTEXNORMAL 1 0.575396 0.707107 -0.410997
\r
5027 *MESH_VERTEXNORMAL 2 0.575396 0.707107 -0.410997
\r
5028 *MESH_VERTEXNORMAL 3 -0.575397 0.707106 0.410998
\r
5031 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5032 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5034 *MESH_NUMTVERTEX 4
\r
5036 *MESH_TVERT 0 0.187500 1.150581 1.000000
\r
5037 *MESH_TVERT 1 0.250000 1.150581 1.000000
\r
5038 *MESH_TVERT 2 0.250000 -1.000000 1.000000
\r
5039 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
5041 *MESH_NUMTVFACES 2
\r
5043 *MESH_TFACE 0 0 2 1
\r
5044 *MESH_TFACE 1 0 3 2
\r
5047 *PROP_MOTIONBLUR 0
\r
5048 *PROP_CASTSHADOW 1
\r
5049 *PROP_RECVSHADOW 1
\r
5053 *NODE_NAME "mat11model0surf122"
\r
5055 *NODE_NAME "mat11model0surf122"
\r
5056 *INHERIT_POS 0 0 0
\r
5057 *INHERIT_ROT 0 0 0
\r
5058 *INHERIT_SCL 0 0 0
\r
5063 *TM_POS 0.000000 0.000000 0.000000
\r
5069 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5070 *MESH_VERTEX_LIST {
\r
5071 *MESH_VERTEX 0 360.000000 -124.000000 240.000000
\r
5072 *MESH_VERTEX 1 200.000000 -124.000000 16.000008
\r
5073 *MESH_VERTEX 2 200.000000 -116.000000 16.000008
\r
5074 *MESH_VERTEX 3 360.000000 -116.000000 240.000000
\r
5077 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5078 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5079 *MESH_VERTEXNORMAL 0 -0.575397 -0.707106 0.410998
\r
5080 *MESH_VERTEXNORMAL 1 -0.575397 -0.707107 0.410998
\r
5081 *MESH_VERTEXNORMAL 2 -0.575397 0.707107 0.410998
\r
5082 *MESH_VERTEXNORMAL 3 -0.575397 0.707106 0.410998
\r
5085 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5086 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5088 *MESH_NUMTVERTEX 4
\r
5090 *MESH_TVERT 0 0.125000 -1.000000 1.000000
\r
5091 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
5092 *MESH_TVERT 2 0.187500 1.150581 1.000000
\r
5093 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
5095 *MESH_NUMTVFACES 2
\r
5097 *MESH_TFACE 0 0 2 1
\r
5098 *MESH_TFACE 1 0 3 2
\r
5101 *PROP_MOTIONBLUR 0
\r
5102 *PROP_CASTSHADOW 1
\r
5103 *PROP_RECVSHADOW 1
\r
5107 *NODE_NAME "mat11model0surf123"
\r
5109 *NODE_NAME "mat11model0surf123"
\r
5110 *INHERIT_POS 0 0 0
\r
5111 *INHERIT_ROT 0 0 0
\r
5112 *INHERIT_SCL 0 0 0
\r
5117 *TM_POS 0.000000 0.000000 0.000000
\r
5123 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5124 *MESH_VERTEX_LIST {
\r
5125 *MESH_VERTEX 0 200.000000 -128.000000 16.000000
\r
5126 *MESH_VERTEX 1 200.000000 -128.000000 240.000000
\r
5127 *MESH_VERTEX 2 200.000000 -112.000000 240.000000
\r
5128 *MESH_VERTEX 3 200.000000 -112.000000 16.000000
\r
5131 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5132 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5133 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
5134 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
5135 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
5136 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5139 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5140 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5142 *MESH_NUMTVERTEX 4
\r
5144 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
5145 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
5146 *MESH_TVERT 2 0.375000 1.750000 1.000000
\r
5147 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
5149 *MESH_NUMTVFACES 2
\r
5151 *MESH_TFACE 0 0 2 1
\r
5152 *MESH_TFACE 1 0 3 2
\r
5155 *PROP_MOTIONBLUR 0
\r
5156 *PROP_CASTSHADOW 1
\r
5157 *PROP_RECVSHADOW 1
\r
5161 *NODE_NAME "mat11model0surf124"
\r
5163 *NODE_NAME "mat11model0surf124"
\r
5164 *INHERIT_POS 0 0 0
\r
5165 *INHERIT_ROT 0 0 0
\r
5166 *INHERIT_SCL 0 0 0
\r
5171 *TM_POS 0.000000 0.000000 0.000000
\r
5177 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5178 *MESH_VERTEX_LIST {
\r
5179 *MESH_VERTEX 0 198.000000 -112.000000 2.000000
\r
5180 *MESH_VERTEX 1 198.000000 -112.000000 128.000000
\r
5181 *MESH_VERTEX 2 198.000000 112.000000 128.000000
\r
5182 *MESH_VERTEX 3 198.000000 112.000000 2.000000
\r
5185 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5186 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5187 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5188 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5189 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
5190 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
5193 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5194 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5196 *MESH_NUMTVERTEX 4
\r
5198 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5199 *MESH_TVERT 1 0.000000 0.984375 1.000000
\r
5200 *MESH_TVERT 2 1.750000 0.984375 1.000000
\r
5201 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
5203 *MESH_NUMTVFACES 2
\r
5205 *MESH_TFACE 0 0 2 1
\r
5206 *MESH_TFACE 1 0 3 2
\r
5209 *PROP_MOTIONBLUR 0
\r
5210 *PROP_CASTSHADOW 1
\r
5211 *PROP_RECVSHADOW 1
\r
5215 *NODE_NAME "mat11model0surf125"
\r
5217 *NODE_NAME "mat11model0surf125"
\r
5218 *INHERIT_POS 0 0 0
\r
5219 *INHERIT_ROT 0 0 0
\r
5220 *INHERIT_SCL 0 0 0
\r
5225 *TM_POS 0.000000 0.000000 0.000000
\r
5231 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5232 *MESH_VERTEX_LIST {
\r
5233 *MESH_VERTEX 0 186.000000 -112.000000 128.000000
\r
5234 *MESH_VERTEX 1 186.000000 112.000000 128.000000
\r
5235 *MESH_VERTEX 2 198.000000 112.000000 128.000000
\r
5236 *MESH_VERTEX 3 198.000000 -112.000000 128.000000
\r
5239 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5240 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5241 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
5242 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
5243 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
5244 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
5247 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5248 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5250 *MESH_NUMTVERTEX 4
\r
5252 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5253 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
5254 *MESH_TVERT 2 0.093750 1.750000 1.000000
\r
5255 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
5257 *MESH_NUMTVFACES 2
\r
5259 *MESH_TFACE 0 0 2 1
\r
5260 *MESH_TFACE 1 0 3 2
\r
5263 *PROP_MOTIONBLUR 0
\r
5264 *PROP_CASTSHADOW 1
\r
5265 *PROP_RECVSHADOW 1
\r
5269 *NODE_NAME "mat11model0surf126"
\r
5271 *NODE_NAME "mat11model0surf126"
\r
5272 *INHERIT_POS 0 0 0
\r
5273 *INHERIT_ROT 0 0 0
\r
5274 *INHERIT_SCL 0 0 0
\r
5279 *TM_POS 0.000000 0.000000 0.000000
\r
5285 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5286 *MESH_VERTEX_LIST {
\r
5287 *MESH_VERTEX 0 186.000000 112.000000 2.000000
\r
5288 *MESH_VERTEX 1 186.000000 112.000000 128.000000
\r
5289 *MESH_VERTEX 2 186.000000 -112.000000 128.000000
\r
5290 *MESH_VERTEX 3 186.000000 -112.000000 2.000000
\r
5293 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5294 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5295 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5296 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5297 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
5298 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
5301 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5302 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5304 *MESH_NUMTVERTEX 4
\r
5306 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5307 *MESH_TVERT 1 0.000000 0.984375 1.000000
\r
5308 *MESH_TVERT 2 1.750000 0.984375 1.000000
\r
5309 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
5311 *MESH_NUMTVFACES 2
\r
5313 *MESH_TFACE 0 0 2 1
\r
5314 *MESH_TFACE 1 0 3 2
\r
5317 *PROP_MOTIONBLUR 0
\r
5318 *PROP_CASTSHADOW 1
\r
5319 *PROP_RECVSHADOW 1
\r
5323 *NODE_NAME "mat11model0surf127"
\r
5325 *NODE_NAME "mat11model0surf127"
\r
5326 *INHERIT_POS 0 0 0
\r
5327 *INHERIT_ROT 0 0 0
\r
5328 *INHERIT_SCL 0 0 0
\r
5333 *TM_POS 0.000000 0.000000 0.000000
\r
5339 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5340 *MESH_VERTEX_LIST {
\r
5341 *MESH_VERTEX 0 200.000000 128.000000 240.000000
\r
5342 *MESH_VERTEX 1 184.000000 128.000000 240.000000
\r
5343 *MESH_VERTEX 2 184.000000 128.000000 16.000000
\r
5344 *MESH_VERTEX 3 200.000000 128.000000 16.000000
\r
5347 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5348 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5349 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
5350 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5351 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
5352 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5355 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5356 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5358 *MESH_NUMTVERTEX 4
\r
5360 *MESH_TVERT 0 0.375000 1.750000 1.000000
\r
5361 *MESH_TVERT 1 0.500000 1.750000 1.000000
\r
5362 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
5363 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
5365 *MESH_NUMTVFACES 2
\r
5367 *MESH_TFACE 0 0 2 1
\r
5368 *MESH_TFACE 1 0 3 2
\r
5371 *PROP_MOTIONBLUR 0
\r
5372 *PROP_CASTSHADOW 1
\r
5373 *PROP_RECVSHADOW 1
\r
5377 *NODE_NAME "mat11model0surf128"
\r
5379 *NODE_NAME "mat11model0surf128"
\r
5380 *INHERIT_POS 0 0 0
\r
5381 *INHERIT_ROT 0 0 0
\r
5382 *INHERIT_SCL 0 0 0
\r
5387 *TM_POS 0.000000 0.000000 0.000000
\r
5393 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5394 *MESH_VERTEX_LIST {
\r
5395 *MESH_VERTEX 0 184.000000 128.000000 16.000000
\r
5396 *MESH_VERTEX 1 184.000000 128.000000 240.000000
\r
5397 *MESH_VERTEX 2 184.000000 112.000000 240.000000
\r
5398 *MESH_VERTEX 3 184.000000 112.000000 16.000000
\r
5401 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5402 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5403 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
5404 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5405 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
5406 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5409 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5410 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5412 *MESH_NUMTVERTEX 4
\r
5414 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5415 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
5416 *MESH_TVERT 2 0.125000 1.750000 1.000000
\r
5417 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
5419 *MESH_NUMTVFACES 2
\r
5421 *MESH_TFACE 0 0 2 1
\r
5422 *MESH_TFACE 1 0 3 2
\r
5425 *PROP_MOTIONBLUR 0
\r
5426 *PROP_CASTSHADOW 1
\r
5427 *PROP_RECVSHADOW 1
\r
5431 *NODE_NAME "mat11model0surf129"
\r
5433 *NODE_NAME "mat11model0surf129"
\r
5434 *INHERIT_POS 0 0 0
\r
5435 *INHERIT_ROT 0 0 0
\r
5436 *INHERIT_SCL 0 0 0
\r
5441 *TM_POS 0.000000 0.000000 0.000000
\r
5447 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5448 *MESH_VERTEX_LIST {
\r
5449 *MESH_VERTEX 0 184.000000 112.000000 240.000000
\r
5450 *MESH_VERTEX 1 200.000000 112.000000 240.000000
\r
5451 *MESH_VERTEX 2 200.000000 112.000000 16.000000
\r
5452 *MESH_VERTEX 3 184.000000 112.000000 16.000000
\r
5455 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5456 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5457 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
5458 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
5459 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5460 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5463 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5464 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5466 *MESH_NUMTVERTEX 4
\r
5468 *MESH_TVERT 0 0.125000 1.750000 1.000000
\r
5469 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
5470 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
5471 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
5473 *MESH_NUMTVFACES 2
\r
5475 *MESH_TFACE 0 0 2 1
\r
5476 *MESH_TFACE 1 0 3 2
\r
5479 *PROP_MOTIONBLUR 0
\r
5480 *PROP_CASTSHADOW 1
\r
5481 *PROP_RECVSHADOW 1
\r
5485 *NODE_NAME "mat11model0surf130"
\r
5487 *NODE_NAME "mat11model0surf130"
\r
5488 *INHERIT_POS 0 0 0
\r
5489 *INHERIT_ROT 0 0 0
\r
5490 *INHERIT_SCL 0 0 0
\r
5495 *TM_POS 0.000000 0.000000 0.000000
\r
5501 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5502 *MESH_VERTEX_LIST {
\r
5503 *MESH_VERTEX 0 200.000000 -112.000000 240.000000
\r
5504 *MESH_VERTEX 1 184.000000 -112.000000 240.000000
\r
5505 *MESH_VERTEX 2 184.000000 -112.000000 16.000000
\r
5506 *MESH_VERTEX 3 200.000000 -112.000000 16.000000
\r
5509 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5510 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5511 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
5512 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5513 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
5514 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5517 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5518 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5520 *MESH_NUMTVERTEX 4
\r
5522 *MESH_TVERT 0 0.375000 1.750000 1.000000
\r
5523 *MESH_TVERT 1 0.500000 1.750000 1.000000
\r
5524 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
5525 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
5527 *MESH_NUMTVFACES 2
\r
5529 *MESH_TFACE 0 0 2 1
\r
5530 *MESH_TFACE 1 0 3 2
\r
5533 *PROP_MOTIONBLUR 0
\r
5534 *PROP_CASTSHADOW 1
\r
5535 *PROP_RECVSHADOW 1
\r
5539 *NODE_NAME "mat11model0surf131"
\r
5541 *NODE_NAME "mat11model0surf131"
\r
5542 *INHERIT_POS 0 0 0
\r
5543 *INHERIT_ROT 0 0 0
\r
5544 *INHERIT_SCL 0 0 0
\r
5549 *TM_POS 0.000000 0.000000 0.000000
\r
5555 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5556 *MESH_VERTEX_LIST {
\r
5557 *MESH_VERTEX 0 184.000000 -112.000000 16.000000
\r
5558 *MESH_VERTEX 1 184.000000 -112.000000 240.000000
\r
5559 *MESH_VERTEX 2 184.000000 -128.000000 240.000000
\r
5560 *MESH_VERTEX 3 184.000000 -128.000000 16.000000
\r
5563 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5564 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5565 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
5566 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5567 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
5568 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5571 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5572 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5574 *MESH_NUMTVERTEX 4
\r
5576 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5577 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
5578 *MESH_TVERT 2 0.125000 1.750000 1.000000
\r
5579 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
5581 *MESH_NUMTVFACES 2
\r
5583 *MESH_TFACE 0 0 2 1
\r
5584 *MESH_TFACE 1 0 3 2
\r
5587 *PROP_MOTIONBLUR 0
\r
5588 *PROP_CASTSHADOW 1
\r
5589 *PROP_RECVSHADOW 1
\r
5593 *NODE_NAME "mat11model0surf132"
\r
5595 *NODE_NAME "mat11model0surf132"
\r
5596 *INHERIT_POS 0 0 0
\r
5597 *INHERIT_ROT 0 0 0
\r
5598 *INHERIT_SCL 0 0 0
\r
5603 *TM_POS 0.000000 0.000000 0.000000
\r
5609 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5610 *MESH_VERTEX_LIST {
\r
5611 *MESH_VERTEX 0 184.000000 -128.000000 240.000000
\r
5612 *MESH_VERTEX 1 200.000000 -128.000000 240.000000
\r
5613 *MESH_VERTEX 2 200.000000 -128.000000 16.000000
\r
5614 *MESH_VERTEX 3 184.000000 -128.000000 16.000000
\r
5617 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5618 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5619 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
5620 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
5621 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5622 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5625 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5626 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5628 *MESH_NUMTVERTEX 4
\r
5630 *MESH_TVERT 0 0.125000 1.750000 1.000000
\r
5631 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
5632 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
5633 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
5635 *MESH_NUMTVFACES 2
\r
5637 *MESH_TFACE 0 0 2 1
\r
5638 *MESH_TFACE 1 0 3 2
\r
5641 *PROP_MOTIONBLUR 0
\r
5642 *PROP_CASTSHADOW 1
\r
5643 *PROP_RECVSHADOW 1
\r
5647 *NODE_NAME "mat11model0surf133"
\r
5649 *NODE_NAME "mat11model0surf133"
\r
5650 *INHERIT_POS 0 0 0
\r
5651 *INHERIT_ROT 0 0 0
\r
5652 *INHERIT_SCL 0 0 0
\r
5657 *TM_POS 0.000000 0.000000 0.000000
\r
5663 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5664 *MESH_VERTEX_LIST {
\r
5665 *MESH_VERTEX 0 68.000000 -124.000000 14.000010
\r
5666 *MESH_VERTEX 1 68.000000 -124.000000 242.000000
\r
5667 *MESH_VERTEX 2 68.000000 -116.000000 242.000000
\r
5668 *MESH_VERTEX 3 68.000000 -116.000000 14.000010
\r
5671 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5672 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5673 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
5674 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
5675 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
5676 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5679 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5680 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5682 *MESH_NUMTVERTEX 4
\r
5684 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
5685 *MESH_TVERT 1 0.125000 1.781250 1.000000
\r
5686 *MESH_TVERT 2 0.187500 1.781250 1.000000
\r
5687 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
5689 *MESH_NUMTVFACES 2
\r
5691 *MESH_TFACE 0 0 2 1
\r
5692 *MESH_TFACE 1 0 3 2
\r
5695 *PROP_MOTIONBLUR 0
\r
5696 *PROP_CASTSHADOW 1
\r
5697 *PROP_RECVSHADOW 1
\r
5701 *NODE_NAME "mat11model0surf134"
\r
5703 *NODE_NAME "mat11model0surf134"
\r
5704 *INHERIT_POS 0 0 0
\r
5705 *INHERIT_ROT 0 0 0
\r
5706 *INHERIT_SCL 0 0 0
\r
5711 *TM_POS 0.000000 0.000000 0.000000
\r
5717 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5718 *MESH_VERTEX_LIST {
\r
5719 *MESH_VERTEX 0 68.000000 -116.000000 242.000000
\r
5720 *MESH_VERTEX 1 60.000000 -116.000000 242.000000
\r
5721 *MESH_VERTEX 2 60.000000 -116.000000 14.000010
\r
5722 *MESH_VERTEX 3 68.000000 -116.000000 14.000010
\r
5725 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5726 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5727 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
5728 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5729 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
5730 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5733 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5734 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5736 *MESH_NUMTVERTEX 4
\r
5738 *MESH_TVERT 0 0.187500 1.781250 1.000000
\r
5739 *MESH_TVERT 1 0.250000 1.781250 1.000000
\r
5740 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
5741 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
5743 *MESH_NUMTVFACES 2
\r
5745 *MESH_TFACE 0 0 2 1
\r
5746 *MESH_TFACE 1 0 3 2
\r
5749 *PROP_MOTIONBLUR 0
\r
5750 *PROP_CASTSHADOW 1
\r
5751 *PROP_RECVSHADOW 1
\r
5755 *NODE_NAME "mat11model0surf135"
\r
5757 *NODE_NAME "mat11model0surf135"
\r
5758 *INHERIT_POS 0 0 0
\r
5759 *INHERIT_ROT 0 0 0
\r
5760 *INHERIT_SCL 0 0 0
\r
5765 *TM_POS 0.000000 0.000000 0.000000
\r
5771 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5772 *MESH_VERTEX_LIST {
\r
5773 *MESH_VERTEX 0 60.000000 -116.000000 14.000010
\r
5774 *MESH_VERTEX 1 60.000000 -116.000000 242.000000
\r
5775 *MESH_VERTEX 2 60.000000 -124.000000 242.000000
\r
5776 *MESH_VERTEX 3 60.000000 -124.000000 14.000010
\r
5779 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5780 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5781 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
5782 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5783 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
5784 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5787 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5788 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5790 *MESH_NUMTVERTEX 4
\r
5792 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5793 *MESH_TVERT 1 0.000000 1.781250 1.000000
\r
5794 *MESH_TVERT 2 0.062500 1.781250 1.000000
\r
5795 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
5797 *MESH_NUMTVFACES 2
\r
5799 *MESH_TFACE 0 0 2 1
\r
5800 *MESH_TFACE 1 0 3 2
\r
5803 *PROP_MOTIONBLUR 0
\r
5804 *PROP_CASTSHADOW 1
\r
5805 *PROP_RECVSHADOW 1
\r
5809 *NODE_NAME "mat11model0surf136"
\r
5811 *NODE_NAME "mat11model0surf136"
\r
5812 *INHERIT_POS 0 0 0
\r
5813 *INHERIT_ROT 0 0 0
\r
5814 *INHERIT_SCL 0 0 0
\r
5819 *TM_POS 0.000000 0.000000 0.000000
\r
5825 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5826 *MESH_VERTEX_LIST {
\r
5827 *MESH_VERTEX 0 60.000000 -124.000000 242.000000
\r
5828 *MESH_VERTEX 1 68.000000 -124.000000 242.000000
\r
5829 *MESH_VERTEX 2 68.000000 -124.000000 14.000010
\r
5830 *MESH_VERTEX 3 60.000000 -124.000000 14.000010
\r
5833 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5834 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5835 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
5836 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
5837 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5838 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5841 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5842 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5844 *MESH_NUMTVERTEX 4
\r
5846 *MESH_TVERT 0 0.062500 1.781250 1.000000
\r
5847 *MESH_TVERT 1 0.125000 1.781250 1.000000
\r
5848 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
5849 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
5851 *MESH_NUMTVFACES 2
\r
5853 *MESH_TFACE 0 0 2 1
\r
5854 *MESH_TFACE 1 0 3 2
\r
5857 *PROP_MOTIONBLUR 0
\r
5858 *PROP_CASTSHADOW 1
\r
5859 *PROP_RECVSHADOW 1
\r
5863 *NODE_NAME "mat11model0surf137"
\r
5865 *NODE_NAME "mat11model0surf137"
\r
5866 *INHERIT_POS 0 0 0
\r
5867 *INHERIT_ROT 0 0 0
\r
5868 *INHERIT_SCL 0 0 0
\r
5873 *TM_POS 0.000000 0.000000 0.000000
\r
5879 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5880 *MESH_VERTEX_LIST {
\r
5881 *MESH_VERTEX 0 -60.000000 -117.000000 224.000000
\r
5882 *MESH_VERTEX 1 60.000004 -117.000000 224.000000
\r
5883 *MESH_VERTEX 2 60.000004 -120.000000 227.000000
\r
5884 *MESH_VERTEX 3 -60.000000 -120.000000 227.000000
\r
5885 *MESH_VERTEX 4 -60.000000 -123.000000 224.000000
\r
5886 *MESH_VERTEX 5 60.000004 -123.000000 224.000000
\r
5889 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5890 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5891 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
5892 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5893 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
5894 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5895 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
5896 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
5897 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
5898 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
5901 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5902 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5903 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5904 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5906 *MESH_NUMTVERTEX 6
\r
5908 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5909 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
5910 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
5911 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
5912 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
5913 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
5915 *MESH_NUMTVFACES 4
\r
5917 *MESH_TFACE 0 0 2 1
\r
5918 *MESH_TFACE 1 0 3 2
\r
5919 *MESH_TFACE 2 2 3 4
\r
5920 *MESH_TFACE 3 2 4 5
\r
5923 *PROP_MOTIONBLUR 0
\r
5924 *PROP_CASTSHADOW 1
\r
5925 *PROP_RECVSHADOW 1
\r
5929 *NODE_NAME "mat11model0surf138"
\r
5931 *NODE_NAME "mat11model0surf138"
\r
5932 *INHERIT_POS 0 0 0
\r
5933 *INHERIT_ROT 0 0 0
\r
5934 *INHERIT_SCL 0 0 0
\r
5939 *TM_POS 0.000000 0.000000 0.000000
\r
5945 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5946 *MESH_VERTEX_LIST {
\r
5947 *MESH_VERTEX 0 60.000004 -120.000000 221.000000
\r
5948 *MESH_VERTEX 1 60.000004 -117.000000 224.000000
\r
5949 *MESH_VERTEX 2 -60.000000 -117.000000 224.000000
\r
5950 *MESH_VERTEX 3 -60.000000 -120.000000 221.000000
\r
5951 *MESH_VERTEX 4 -60.000000 -123.000000 224.000000
\r
5952 *MESH_VERTEX 5 60.000004 -123.000000 224.000000
\r
5955 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
5956 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
5957 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
5958 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
5959 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
5960 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5961 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
5962 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
5963 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
5964 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
5967 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5968 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5969 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5970 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5972 *MESH_NUMTVERTEX 6
\r
5974 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
5975 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
5976 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
5977 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
5978 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
5979 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
5981 *MESH_NUMTVFACES 4
\r
5983 *MESH_TFACE 0 0 2 1
\r
5984 *MESH_TFACE 1 0 3 2
\r
5985 *MESH_TFACE 2 4 3 0
\r
5986 *MESH_TFACE 3 4 0 5
\r
5989 *PROP_MOTIONBLUR 0
\r
5990 *PROP_CASTSHADOW 1
\r
5991 *PROP_RECVSHADOW 1
\r
5995 *NODE_NAME "mat11model0surf139"
\r
5997 *NODE_NAME "mat11model0surf139"
\r
5998 *INHERIT_POS 0 0 0
\r
5999 *INHERIT_ROT 0 0 0
\r
6000 *INHERIT_SCL 0 0 0
\r
6005 *TM_POS 0.000000 0.000000 0.000000
\r
6011 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6012 *MESH_VERTEX_LIST {
\r
6013 *MESH_VERTEX 0 -60.000000 -117.000000 192.000000
\r
6014 *MESH_VERTEX 1 60.000004 -117.000000 192.000000
\r
6015 *MESH_VERTEX 2 60.000004 -120.000000 195.000000
\r
6016 *MESH_VERTEX 3 -60.000000 -120.000000 195.000000
\r
6017 *MESH_VERTEX 4 -60.000000 -123.000000 192.000000
\r
6018 *MESH_VERTEX 5 60.000004 -123.000000 192.000000
\r
6021 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6022 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6023 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6024 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6025 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6026 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6027 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6028 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6029 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6030 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6033 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6034 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6035 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6036 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6038 *MESH_NUMTVERTEX 6
\r
6040 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6041 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6042 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6043 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6044 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6045 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6047 *MESH_NUMTVFACES 4
\r
6049 *MESH_TFACE 0 0 2 1
\r
6050 *MESH_TFACE 1 0 3 2
\r
6051 *MESH_TFACE 2 2 3 4
\r
6052 *MESH_TFACE 3 2 4 5
\r
6055 *PROP_MOTIONBLUR 0
\r
6056 *PROP_CASTSHADOW 1
\r
6057 *PROP_RECVSHADOW 1
\r
6061 *NODE_NAME "mat11model0surf140"
\r
6063 *NODE_NAME "mat11model0surf140"
\r
6064 *INHERIT_POS 0 0 0
\r
6065 *INHERIT_ROT 0 0 0
\r
6066 *INHERIT_SCL 0 0 0
\r
6071 *TM_POS 0.000000 0.000000 0.000000
\r
6077 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6078 *MESH_VERTEX_LIST {
\r
6079 *MESH_VERTEX 0 60.000004 -120.000000 189.000000
\r
6080 *MESH_VERTEX 1 60.000004 -117.000000 192.000000
\r
6081 *MESH_VERTEX 2 -60.000000 -117.000000 192.000000
\r
6082 *MESH_VERTEX 3 -60.000000 -120.000000 189.000000
\r
6083 *MESH_VERTEX 4 -60.000000 -123.000000 192.000000
\r
6084 *MESH_VERTEX 5 60.000004 -123.000000 192.000000
\r
6087 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6088 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6089 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6090 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6091 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6092 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6093 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6094 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6095 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6096 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6099 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6100 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6101 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6102 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6104 *MESH_NUMTVERTEX 6
\r
6106 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6107 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6108 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6109 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6110 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6111 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6113 *MESH_NUMTVFACES 4
\r
6115 *MESH_TFACE 0 0 2 1
\r
6116 *MESH_TFACE 1 0 3 2
\r
6117 *MESH_TFACE 2 4 3 0
\r
6118 *MESH_TFACE 3 4 0 5
\r
6121 *PROP_MOTIONBLUR 0
\r
6122 *PROP_CASTSHADOW 1
\r
6123 *PROP_RECVSHADOW 1
\r
6127 *NODE_NAME "mat11model0surf141"
\r
6129 *NODE_NAME "mat11model0surf141"
\r
6130 *INHERIT_POS 0 0 0
\r
6131 *INHERIT_ROT 0 0 0
\r
6132 *INHERIT_SCL 0 0 0
\r
6137 *TM_POS 0.000000 0.000000 0.000000
\r
6143 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6144 *MESH_VERTEX_LIST {
\r
6145 *MESH_VERTEX 0 -60.000000 -117.000000 160.000000
\r
6146 *MESH_VERTEX 1 60.000004 -117.000000 160.000000
\r
6147 *MESH_VERTEX 2 60.000004 -120.000000 163.000000
\r
6148 *MESH_VERTEX 3 -60.000000 -120.000000 163.000000
\r
6149 *MESH_VERTEX 4 -60.000000 -123.000000 160.000000
\r
6150 *MESH_VERTEX 5 60.000004 -123.000000 160.000000
\r
6153 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6154 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6155 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6156 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6157 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6158 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6159 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6160 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6161 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6162 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6165 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6166 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6167 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6168 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6170 *MESH_NUMTVERTEX 6
\r
6172 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6173 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6174 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6175 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6176 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6177 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6179 *MESH_NUMTVFACES 4
\r
6181 *MESH_TFACE 0 0 2 1
\r
6182 *MESH_TFACE 1 0 3 2
\r
6183 *MESH_TFACE 2 2 3 4
\r
6184 *MESH_TFACE 3 2 4 5
\r
6187 *PROP_MOTIONBLUR 0
\r
6188 *PROP_CASTSHADOW 1
\r
6189 *PROP_RECVSHADOW 1
\r
6193 *NODE_NAME "mat11model0surf142"
\r
6195 *NODE_NAME "mat11model0surf142"
\r
6196 *INHERIT_POS 0 0 0
\r
6197 *INHERIT_ROT 0 0 0
\r
6198 *INHERIT_SCL 0 0 0
\r
6203 *TM_POS 0.000000 0.000000 0.000000
\r
6209 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6210 *MESH_VERTEX_LIST {
\r
6211 *MESH_VERTEX 0 60.000004 -120.000000 157.000000
\r
6212 *MESH_VERTEX 1 60.000004 -117.000000 160.000000
\r
6213 *MESH_VERTEX 2 -60.000000 -117.000000 160.000000
\r
6214 *MESH_VERTEX 3 -60.000000 -120.000000 157.000000
\r
6215 *MESH_VERTEX 4 -60.000000 -123.000000 160.000000
\r
6216 *MESH_VERTEX 5 60.000004 -123.000000 160.000000
\r
6219 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6220 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6221 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6222 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6223 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6224 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6225 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6226 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6227 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6228 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6231 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6232 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6233 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6234 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6236 *MESH_NUMTVERTEX 6
\r
6238 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6239 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6240 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6241 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6242 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6243 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6245 *MESH_NUMTVFACES 4
\r
6247 *MESH_TFACE 0 0 2 1
\r
6248 *MESH_TFACE 1 0 3 2
\r
6249 *MESH_TFACE 2 4 3 0
\r
6250 *MESH_TFACE 3 4 0 5
\r
6253 *PROP_MOTIONBLUR 0
\r
6254 *PROP_CASTSHADOW 1
\r
6255 *PROP_RECVSHADOW 1
\r
6259 *NODE_NAME "mat11model0surf143"
\r
6261 *NODE_NAME "mat11model0surf143"
\r
6262 *INHERIT_POS 0 0 0
\r
6263 *INHERIT_ROT 0 0 0
\r
6264 *INHERIT_SCL 0 0 0
\r
6269 *TM_POS 0.000000 0.000000 0.000000
\r
6275 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6276 *MESH_VERTEX_LIST {
\r
6277 *MESH_VERTEX 0 -60.000000 -117.000000 128.000000
\r
6278 *MESH_VERTEX 1 60.000004 -117.000000 128.000000
\r
6279 *MESH_VERTEX 2 60.000004 -120.000000 131.000000
\r
6280 *MESH_VERTEX 3 -60.000000 -120.000000 131.000000
\r
6281 *MESH_VERTEX 4 -60.000000 -123.000000 128.000000
\r
6282 *MESH_VERTEX 5 60.000004 -123.000000 128.000000
\r
6285 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6286 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6287 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6288 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6289 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6290 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6291 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6292 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6293 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6294 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6297 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6298 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6299 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6300 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6302 *MESH_NUMTVERTEX 6
\r
6304 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6305 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6306 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6307 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6308 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6309 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6311 *MESH_NUMTVFACES 4
\r
6313 *MESH_TFACE 0 0 2 1
\r
6314 *MESH_TFACE 1 0 3 2
\r
6315 *MESH_TFACE 2 2 3 4
\r
6316 *MESH_TFACE 3 2 4 5
\r
6319 *PROP_MOTIONBLUR 0
\r
6320 *PROP_CASTSHADOW 1
\r
6321 *PROP_RECVSHADOW 1
\r
6325 *NODE_NAME "mat11model0surf144"
\r
6327 *NODE_NAME "mat11model0surf144"
\r
6328 *INHERIT_POS 0 0 0
\r
6329 *INHERIT_ROT 0 0 0
\r
6330 *INHERIT_SCL 0 0 0
\r
6335 *TM_POS 0.000000 0.000000 0.000000
\r
6341 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6342 *MESH_VERTEX_LIST {
\r
6343 *MESH_VERTEX 0 60.000004 -120.000000 125.000000
\r
6344 *MESH_VERTEX 1 60.000004 -117.000000 128.000000
\r
6345 *MESH_VERTEX 2 -60.000000 -117.000000 128.000000
\r
6346 *MESH_VERTEX 3 -60.000000 -120.000000 125.000000
\r
6347 *MESH_VERTEX 4 -60.000000 -123.000000 128.000000
\r
6348 *MESH_VERTEX 5 60.000004 -123.000000 128.000000
\r
6351 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6352 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6353 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6354 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6355 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6356 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6357 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6358 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6359 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6360 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6363 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6364 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6365 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6366 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6368 *MESH_NUMTVERTEX 6
\r
6370 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6371 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6372 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6373 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6374 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6375 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6377 *MESH_NUMTVFACES 4
\r
6379 *MESH_TFACE 0 0 2 1
\r
6380 *MESH_TFACE 1 0 3 2
\r
6381 *MESH_TFACE 2 4 3 0
\r
6382 *MESH_TFACE 3 4 0 5
\r
6385 *PROP_MOTIONBLUR 0
\r
6386 *PROP_CASTSHADOW 1
\r
6387 *PROP_RECVSHADOW 1
\r
6391 *NODE_NAME "mat11model0surf145"
\r
6393 *NODE_NAME "mat11model0surf145"
\r
6394 *INHERIT_POS 0 0 0
\r
6395 *INHERIT_ROT 0 0 0
\r
6396 *INHERIT_SCL 0 0 0
\r
6401 *TM_POS 0.000000 0.000000 0.000000
\r
6407 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6408 *MESH_VERTEX_LIST {
\r
6409 *MESH_VERTEX 0 -60.000000 -117.000000 96.000000
\r
6410 *MESH_VERTEX 1 60.000004 -117.000000 96.000000
\r
6411 *MESH_VERTEX 2 60.000004 -120.000000 99.000000
\r
6412 *MESH_VERTEX 3 -60.000000 -120.000000 99.000000
\r
6413 *MESH_VERTEX 4 -60.000000 -123.000000 96.000000
\r
6414 *MESH_VERTEX 5 60.000004 -123.000000 96.000000
\r
6417 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6418 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6419 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6420 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6421 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6422 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6423 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6424 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6425 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6426 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6429 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6430 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6431 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6432 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6434 *MESH_NUMTVERTEX 6
\r
6436 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6437 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6438 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6439 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6440 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6441 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6443 *MESH_NUMTVFACES 4
\r
6445 *MESH_TFACE 0 0 2 1
\r
6446 *MESH_TFACE 1 0 3 2
\r
6447 *MESH_TFACE 2 2 3 4
\r
6448 *MESH_TFACE 3 2 4 5
\r
6451 *PROP_MOTIONBLUR 0
\r
6452 *PROP_CASTSHADOW 1
\r
6453 *PROP_RECVSHADOW 1
\r
6457 *NODE_NAME "mat11model0surf146"
\r
6459 *NODE_NAME "mat11model0surf146"
\r
6460 *INHERIT_POS 0 0 0
\r
6461 *INHERIT_ROT 0 0 0
\r
6462 *INHERIT_SCL 0 0 0
\r
6467 *TM_POS 0.000000 0.000000 0.000000
\r
6473 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6474 *MESH_VERTEX_LIST {
\r
6475 *MESH_VERTEX 0 60.000004 -120.000000 93.000000
\r
6476 *MESH_VERTEX 1 60.000004 -117.000000 96.000000
\r
6477 *MESH_VERTEX 2 -60.000000 -117.000000 96.000000
\r
6478 *MESH_VERTEX 3 -60.000000 -120.000000 93.000000
\r
6479 *MESH_VERTEX 4 -60.000000 -123.000000 96.000000
\r
6480 *MESH_VERTEX 5 60.000004 -123.000000 96.000000
\r
6483 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6484 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6485 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6486 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6487 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6488 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6489 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6490 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6491 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6492 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6496 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6497 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6498 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6500 *MESH_NUMTVERTEX 6
\r
6502 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6503 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6504 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6505 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6506 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6507 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6509 *MESH_NUMTVFACES 4
\r
6511 *MESH_TFACE 0 0 2 1
\r
6512 *MESH_TFACE 1 0 3 2
\r
6513 *MESH_TFACE 2 4 3 0
\r
6514 *MESH_TFACE 3 4 0 5
\r
6517 *PROP_MOTIONBLUR 0
\r
6518 *PROP_CASTSHADOW 1
\r
6519 *PROP_RECVSHADOW 1
\r
6523 *NODE_NAME "mat11model0surf147"
\r
6525 *NODE_NAME "mat11model0surf147"
\r
6526 *INHERIT_POS 0 0 0
\r
6527 *INHERIT_ROT 0 0 0
\r
6528 *INHERIT_SCL 0 0 0
\r
6533 *TM_POS 0.000000 0.000000 0.000000
\r
6539 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6540 *MESH_VERTEX_LIST {
\r
6541 *MESH_VERTEX 0 -60.000000 -117.000000 64.000000
\r
6542 *MESH_VERTEX 1 60.000004 -117.000000 64.000000
\r
6543 *MESH_VERTEX 2 60.000004 -120.000000 67.000000
\r
6544 *MESH_VERTEX 3 -60.000000 -120.000000 67.000000
\r
6545 *MESH_VERTEX 4 -60.000000 -123.000000 64.000000
\r
6546 *MESH_VERTEX 5 60.000004 -123.000000 64.000000
\r
6549 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6550 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6551 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6552 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6553 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6554 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6555 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6556 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6557 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6558 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6561 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6562 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6563 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6564 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6566 *MESH_NUMTVERTEX 6
\r
6568 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6569 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6570 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6571 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6572 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6573 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6575 *MESH_NUMTVFACES 4
\r
6577 *MESH_TFACE 0 0 2 1
\r
6578 *MESH_TFACE 1 0 3 2
\r
6579 *MESH_TFACE 2 2 3 4
\r
6580 *MESH_TFACE 3 2 4 5
\r
6583 *PROP_MOTIONBLUR 0
\r
6584 *PROP_CASTSHADOW 1
\r
6585 *PROP_RECVSHADOW 1
\r
6589 *NODE_NAME "mat11model0surf148"
\r
6591 *NODE_NAME "mat11model0surf148"
\r
6592 *INHERIT_POS 0 0 0
\r
6593 *INHERIT_ROT 0 0 0
\r
6594 *INHERIT_SCL 0 0 0
\r
6599 *TM_POS 0.000000 0.000000 0.000000
\r
6605 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6606 *MESH_VERTEX_LIST {
\r
6607 *MESH_VERTEX 0 60.000004 -120.000000 61.000000
\r
6608 *MESH_VERTEX 1 60.000004 -117.000000 64.000000
\r
6609 *MESH_VERTEX 2 -60.000000 -117.000000 64.000000
\r
6610 *MESH_VERTEX 3 -60.000000 -120.000000 61.000000
\r
6611 *MESH_VERTEX 4 -60.000000 -123.000000 64.000000
\r
6612 *MESH_VERTEX 5 60.000004 -123.000000 64.000000
\r
6615 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6616 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6617 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6618 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6619 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6620 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6621 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6622 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6623 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6624 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6627 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6628 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6629 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6630 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6632 *MESH_NUMTVERTEX 6
\r
6634 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6635 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6636 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6637 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6638 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6639 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6641 *MESH_NUMTVFACES 4
\r
6643 *MESH_TFACE 0 0 2 1
\r
6644 *MESH_TFACE 1 0 3 2
\r
6645 *MESH_TFACE 2 4 3 0
\r
6646 *MESH_TFACE 3 4 0 5
\r
6649 *PROP_MOTIONBLUR 0
\r
6650 *PROP_CASTSHADOW 1
\r
6651 *PROP_RECVSHADOW 1
\r
6655 *NODE_NAME "mat11model0surf149"
\r
6657 *NODE_NAME "mat11model0surf149"
\r
6658 *INHERIT_POS 0 0 0
\r
6659 *INHERIT_ROT 0 0 0
\r
6660 *INHERIT_SCL 0 0 0
\r
6665 *TM_POS 0.000000 0.000000 0.000000
\r
6671 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6672 *MESH_VERTEX_LIST {
\r
6673 *MESH_VERTEX 0 -60.000000 -117.000000 32.000000
\r
6674 *MESH_VERTEX 1 60.000004 -117.000000 32.000000
\r
6675 *MESH_VERTEX 2 60.000004 -120.000000 35.000000
\r
6676 *MESH_VERTEX 3 -60.000000 -120.000000 35.000000
\r
6677 *MESH_VERTEX 4 -60.000000 -123.000000 32.000000
\r
6678 *MESH_VERTEX 5 60.000004 -123.000000 32.000000
\r
6681 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6682 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6683 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6684 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6685 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6686 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6687 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6688 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6689 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6690 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6693 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6694 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6695 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6696 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6698 *MESH_NUMTVERTEX 6
\r
6700 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6701 *MESH_TVERT 1 0.000000 0.937500 1.000000
\r
6702 *MESH_TVERT 2 0.033146 0.937500 1.000000
\r
6703 *MESH_TVERT 3 0.033146 0.000000 1.000000
\r
6704 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6705 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6707 *MESH_NUMTVFACES 4
\r
6709 *MESH_TFACE 0 0 2 1
\r
6710 *MESH_TFACE 1 0 3 2
\r
6711 *MESH_TFACE 2 2 3 4
\r
6712 *MESH_TFACE 3 2 4 5
\r
6715 *PROP_MOTIONBLUR 0
\r
6716 *PROP_CASTSHADOW 1
\r
6717 *PROP_RECVSHADOW 1
\r
6721 *NODE_NAME "mat11model0surf150"
\r
6723 *NODE_NAME "mat11model0surf150"
\r
6724 *INHERIT_POS 0 0 0
\r
6725 *INHERIT_ROT 0 0 0
\r
6726 *INHERIT_SCL 0 0 0
\r
6731 *TM_POS 0.000000 0.000000 0.000000
\r
6737 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6738 *MESH_VERTEX_LIST {
\r
6739 *MESH_VERTEX 0 60.000004 -120.000000 29.000000
\r
6740 *MESH_VERTEX 1 60.000004 -117.000000 32.000000
\r
6741 *MESH_VERTEX 2 -60.000000 -117.000000 32.000000
\r
6742 *MESH_VERTEX 3 -60.000000 -120.000000 29.000000
\r
6743 *MESH_VERTEX 4 -60.000000 -123.000000 32.000000
\r
6744 *MESH_VERTEX 5 60.000004 -123.000000 32.000000
\r
6747 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6748 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6749 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
6750 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6751 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6752 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6753 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6754 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6755 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6756 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6759 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6760 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6761 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6762 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6764 *MESH_NUMTVERTEX 6
\r
6766 *MESH_TVERT 0 0.099437 0.937500 1.000000
\r
6767 *MESH_TVERT 1 0.132583 0.937500 1.000000
\r
6768 *MESH_TVERT 2 0.132583 0.000000 1.000000
\r
6769 *MESH_TVERT 3 0.099437 0.000000 1.000000
\r
6770 *MESH_TVERT 4 0.066291 0.000000 1.000000
\r
6771 *MESH_TVERT 5 0.066291 0.937500 1.000000
\r
6773 *MESH_NUMTVFACES 4
\r
6775 *MESH_TFACE 0 0 2 1
\r
6776 *MESH_TFACE 1 0 3 2
\r
6777 *MESH_TFACE 2 4 3 0
\r
6778 *MESH_TFACE 3 4 0 5
\r
6781 *PROP_MOTIONBLUR 0
\r
6782 *PROP_CASTSHADOW 1
\r
6783 *PROP_RECVSHADOW 1
\r
6787 *NODE_NAME "mat11model0surf151"
\r
6789 *NODE_NAME "mat11model0surf151"
\r
6790 *INHERIT_POS 0 0 0
\r
6791 *INHERIT_ROT 0 0 0
\r
6792 *INHERIT_SCL 0 0 0
\r
6797 *TM_POS 0.000000 0.000000 0.000000
\r
6803 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6804 *MESH_VERTEX_LIST {
\r
6805 *MESH_VERTEX 0 -60.000000 -124.000000 14.000010
\r
6806 *MESH_VERTEX 1 -60.000000 -124.000000 242.000000
\r
6807 *MESH_VERTEX 2 -60.000000 -116.000000 242.000000
\r
6808 *MESH_VERTEX 3 -60.000000 -116.000000 14.000010
\r
6811 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6812 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6813 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
6814 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
6815 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
6816 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
6819 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6820 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6822 *MESH_NUMTVERTEX 4
\r
6824 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
6825 *MESH_TVERT 1 0.125000 1.781250 1.000000
\r
6826 *MESH_TVERT 2 0.187500 1.781250 1.000000
\r
6827 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
6829 *MESH_NUMTVFACES 2
\r
6831 *MESH_TFACE 0 0 2 1
\r
6832 *MESH_TFACE 1 0 3 2
\r
6835 *PROP_MOTIONBLUR 0
\r
6836 *PROP_CASTSHADOW 1
\r
6837 *PROP_RECVSHADOW 1
\r
6841 *NODE_NAME "mat11model0surf152"
\r
6843 *NODE_NAME "mat11model0surf152"
\r
6844 *INHERIT_POS 0 0 0
\r
6845 *INHERIT_ROT 0 0 0
\r
6846 *INHERIT_SCL 0 0 0
\r
6851 *TM_POS 0.000000 0.000000 0.000000
\r
6857 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6858 *MESH_VERTEX_LIST {
\r
6859 *MESH_VERTEX 0 -60.000000 -116.000000 242.000000
\r
6860 *MESH_VERTEX 1 -68.000000 -116.000000 242.000000
\r
6861 *MESH_VERTEX 2 -68.000000 -116.000000 14.000010
\r
6862 *MESH_VERTEX 3 -60.000000 -116.000000 14.000010
\r
6865 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6866 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6867 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
6868 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
6869 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6870 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
6873 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6874 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6876 *MESH_NUMTVERTEX 4
\r
6878 *MESH_TVERT 0 0.187500 1.781250 1.000000
\r
6879 *MESH_TVERT 1 0.250000 1.781250 1.000000
\r
6880 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
6881 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
6883 *MESH_NUMTVFACES 2
\r
6885 *MESH_TFACE 0 0 2 1
\r
6886 *MESH_TFACE 1 0 3 2
\r
6889 *PROP_MOTIONBLUR 0
\r
6890 *PROP_CASTSHADOW 1
\r
6891 *PROP_RECVSHADOW 1
\r
6895 *NODE_NAME "mat11model0surf153"
\r
6897 *NODE_NAME "mat11model0surf153"
\r
6898 *INHERIT_POS 0 0 0
\r
6899 *INHERIT_ROT 0 0 0
\r
6900 *INHERIT_SCL 0 0 0
\r
6905 *TM_POS 0.000000 0.000000 0.000000
\r
6911 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6912 *MESH_VERTEX_LIST {
\r
6913 *MESH_VERTEX 0 -68.000000 -116.000000 14.000010
\r
6914 *MESH_VERTEX 1 -68.000000 -116.000000 242.000000
\r
6915 *MESH_VERTEX 2 -68.000000 -124.000000 242.000000
\r
6916 *MESH_VERTEX 3 -68.000000 -124.000000 14.000010
\r
6919 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6920 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6921 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
6922 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
6923 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
6924 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
6927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6930 *MESH_NUMTVERTEX 4
\r
6932 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6933 *MESH_TVERT 1 0.000000 1.781250 1.000000
\r
6934 *MESH_TVERT 2 0.062500 1.781250 1.000000
\r
6935 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
6937 *MESH_NUMTVFACES 2
\r
6939 *MESH_TFACE 0 0 2 1
\r
6940 *MESH_TFACE 1 0 3 2
\r
6943 *PROP_MOTIONBLUR 0
\r
6944 *PROP_CASTSHADOW 1
\r
6945 *PROP_RECVSHADOW 1
\r
6949 *NODE_NAME "mat11model0surf154"
\r
6951 *NODE_NAME "mat11model0surf154"
\r
6952 *INHERIT_POS 0 0 0
\r
6953 *INHERIT_ROT 0 0 0
\r
6954 *INHERIT_SCL 0 0 0
\r
6959 *TM_POS 0.000000 0.000000 0.000000
\r
6965 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6966 *MESH_VERTEX_LIST {
\r
6967 *MESH_VERTEX 0 -68.000000 -124.000000 242.000000
\r
6968 *MESH_VERTEX 1 -60.000000 -124.000000 242.000000
\r
6969 *MESH_VERTEX 2 -60.000000 -124.000000 14.000010
\r
6970 *MESH_VERTEX 3 -68.000000 -124.000000 14.000010
\r
6973 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
6974 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
6975 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
6976 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
6977 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
6978 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
6981 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6982 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6984 *MESH_NUMTVERTEX 4
\r
6986 *MESH_TVERT 0 0.062500 1.781250 1.000000
\r
6987 *MESH_TVERT 1 0.125000 1.781250 1.000000
\r
6988 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
6989 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
6991 *MESH_NUMTVFACES 2
\r
6993 *MESH_TFACE 0 0 2 1
\r
6994 *MESH_TFACE 1 0 3 2
\r
6997 *PROP_MOTIONBLUR 0
\r
6998 *PROP_CASTSHADOW 1
\r
6999 *PROP_RECVSHADOW 1
\r
7003 *NODE_NAME "mat11model0surf155"
\r
7005 *NODE_NAME "mat11model0surf155"
\r
7006 *INHERIT_POS 0 0 0
\r
7007 *INHERIT_ROT 0 0 0
\r
7008 *INHERIT_SCL 0 0 0
\r
7013 *TM_POS 0.000000 0.000000 0.000000
\r
7019 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7020 *MESH_VERTEX_LIST {
\r
7021 *MESH_VERTEX 0 -184.000000 112.000000 16.000000
\r
7022 *MESH_VERTEX 1 -184.000000 112.000000 240.000000
\r
7023 *MESH_VERTEX 2 -184.000000 128.000000 240.000000
\r
7024 *MESH_VERTEX 3 -184.000000 128.000000 16.000000
\r
7027 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7028 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7029 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
7030 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7031 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
7032 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
7035 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7036 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7038 *MESH_NUMTVERTEX 4
\r
7040 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
7041 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
7042 *MESH_TVERT 2 0.375000 1.750000 1.000000
\r
7043 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
7045 *MESH_NUMTVFACES 2
\r
7047 *MESH_TFACE 0 0 2 1
\r
7048 *MESH_TFACE 1 0 3 2
\r
7051 *PROP_MOTIONBLUR 0
\r
7052 *PROP_CASTSHADOW 1
\r
7053 *PROP_RECVSHADOW 1
\r
7057 *NODE_NAME "mat11model0surf156"
\r
7059 *NODE_NAME "mat11model0surf156"
\r
7060 *INHERIT_POS 0 0 0
\r
7061 *INHERIT_ROT 0 0 0
\r
7062 *INHERIT_SCL 0 0 0
\r
7067 *TM_POS 0.000000 0.000000 0.000000
\r
7073 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7074 *MESH_VERTEX_LIST {
\r
7075 *MESH_VERTEX 0 -184.000000 -128.000000 16.000000
\r
7076 *MESH_VERTEX 1 -184.000000 -128.000000 240.000000
\r
7077 *MESH_VERTEX 2 -184.000000 -112.000000 240.000000
\r
7078 *MESH_VERTEX 3 -184.000000 -112.000000 16.000000
\r
7081 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7082 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7083 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
7084 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7085 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
7086 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
7089 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7090 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7092 *MESH_NUMTVERTEX 4
\r
7094 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
7095 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
7096 *MESH_TVERT 2 0.375000 1.750000 1.000000
\r
7097 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
7099 *MESH_NUMTVFACES 2
\r
7101 *MESH_TFACE 0 0 2 1
\r
7102 *MESH_TFACE 1 0 3 2
\r
7105 *PROP_MOTIONBLUR 0
\r
7106 *PROP_CASTSHADOW 1
\r
7107 *PROP_RECVSHADOW 1
\r
7111 *NODE_NAME "mat11model0surf157"
\r
7113 *NODE_NAME "mat11model0surf157"
\r
7114 *INHERIT_POS 0 0 0
\r
7115 *INHERIT_ROT 0 0 0
\r
7116 *INHERIT_SCL 0 0 0
\r
7121 *TM_POS 0.000000 0.000000 0.000000
\r
7127 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7128 *MESH_VERTEX_LIST {
\r
7129 *MESH_VERTEX 0 -186.000000 -112.000000 2.000000
\r
7130 *MESH_VERTEX 1 -186.000000 -112.000000 128.000000
\r
7131 *MESH_VERTEX 2 -186.000000 112.000000 128.000000
\r
7132 *MESH_VERTEX 3 -186.000000 112.000000 2.000000
\r
7135 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7136 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7137 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
7138 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
7139 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
7140 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
7143 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7144 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7146 *MESH_NUMTVERTEX 4
\r
7148 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
7149 *MESH_TVERT 1 0.000000 0.984375 1.000000
\r
7150 *MESH_TVERT 2 1.750000 0.984375 1.000000
\r
7151 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
7153 *MESH_NUMTVFACES 2
\r
7155 *MESH_TFACE 0 0 2 1
\r
7156 *MESH_TFACE 1 0 3 2
\r
7159 *PROP_MOTIONBLUR 0
\r
7160 *PROP_CASTSHADOW 1
\r
7161 *PROP_RECVSHADOW 1
\r
7165 *NODE_NAME "mat11model0surf158"
\r
7167 *NODE_NAME "mat11model0surf158"
\r
7168 *INHERIT_POS 0 0 0
\r
7169 *INHERIT_ROT 0 0 0
\r
7170 *INHERIT_SCL 0 0 0
\r
7175 *TM_POS 0.000000 0.000000 0.000000
\r
7181 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7182 *MESH_VERTEX_LIST {
\r
7183 *MESH_VERTEX 0 -198.000000 -112.000000 128.000000
\r
7184 *MESH_VERTEX 1 -198.000000 112.000000 128.000000
\r
7185 *MESH_VERTEX 2 -186.000000 112.000000 128.000000
\r
7186 *MESH_VERTEX 3 -186.000000 -112.000000 128.000000
\r
7189 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7190 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7191 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
7192 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
7193 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
7194 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
7197 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7198 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7200 *MESH_NUMTVERTEX 4
\r
7202 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
7203 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
7204 *MESH_TVERT 2 0.093750 1.750000 1.000000
\r
7205 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
7207 *MESH_NUMTVFACES 2
\r
7209 *MESH_TFACE 0 0 2 1
\r
7210 *MESH_TFACE 1 0 3 2
\r
7213 *PROP_MOTIONBLUR 0
\r
7214 *PROP_CASTSHADOW 1
\r
7215 *PROP_RECVSHADOW 1
\r
7219 *NODE_NAME "mat11model0surf159"
\r
7221 *NODE_NAME "mat11model0surf159"
\r
7222 *INHERIT_POS 0 0 0
\r
7223 *INHERIT_ROT 0 0 0
\r
7224 *INHERIT_SCL 0 0 0
\r
7229 *TM_POS 0.000000 0.000000 0.000000
\r
7235 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7236 *MESH_VERTEX_LIST {
\r
7237 *MESH_VERTEX 0 -198.000000 112.000000 2.000000
\r
7238 *MESH_VERTEX 1 -198.000000 112.000000 128.000000
\r
7239 *MESH_VERTEX 2 -198.000000 -112.000000 128.000000
\r
7240 *MESH_VERTEX 3 -198.000000 -112.000000 2.000000
\r
7243 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7244 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7245 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
7246 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7247 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
7248 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
7251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7252 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7254 *MESH_NUMTVERTEX 4
\r
7256 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
7257 *MESH_TVERT 1 0.000000 0.984375 1.000000
\r
7258 *MESH_TVERT 2 1.750000 0.984375 1.000000
\r
7259 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
7261 *MESH_NUMTVFACES 2
\r
7263 *MESH_TFACE 0 0 2 1
\r
7264 *MESH_TFACE 1 0 3 2
\r
7267 *PROP_MOTIONBLUR 0
\r
7268 *PROP_CASTSHADOW 1
\r
7269 *PROP_RECVSHADOW 1
\r
7273 *NODE_NAME "mat11model0surf160"
\r
7275 *NODE_NAME "mat11model0surf160"
\r
7276 *INHERIT_POS 0 0 0
\r
7277 *INHERIT_ROT 0 0 0
\r
7278 *INHERIT_SCL 0 0 0
\r
7283 *TM_POS 0.000000 0.000000 0.000000
\r
7289 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7290 *MESH_VERTEX_LIST {
\r
7291 *MESH_VERTEX 0 -184.000000 128.000000 240.000000
\r
7292 *MESH_VERTEX 1 -200.000000 128.000000 240.000000
\r
7293 *MESH_VERTEX 2 -200.000000 128.000000 16.000000
\r
7294 *MESH_VERTEX 3 -184.000000 128.000000 16.000000
\r
7297 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7298 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7299 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
7300 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7301 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
7302 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
7305 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7306 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7308 *MESH_NUMTVERTEX 4
\r
7310 *MESH_TVERT 0 0.375000 1.750000 1.000000
\r
7311 *MESH_TVERT 1 0.500000 1.750000 1.000000
\r
7312 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
7313 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
7315 *MESH_NUMTVFACES 2
\r
7317 *MESH_TFACE 0 0 2 1
\r
7318 *MESH_TFACE 1 0 3 2
\r
7321 *PROP_MOTIONBLUR 0
\r
7322 *PROP_CASTSHADOW 1
\r
7323 *PROP_RECVSHADOW 1
\r
7327 *NODE_NAME "mat11model0surf161"
\r
7329 *NODE_NAME "mat11model0surf161"
\r
7330 *INHERIT_POS 0 0 0
\r
7331 *INHERIT_ROT 0 0 0
\r
7332 *INHERIT_SCL 0 0 0
\r
7337 *TM_POS 0.000000 0.000000 0.000000
\r
7343 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7344 *MESH_VERTEX_LIST {
\r
7345 *MESH_VERTEX 0 -200.000000 128.000000 16.000000
\r
7346 *MESH_VERTEX 1 -200.000000 128.000000 240.000000
\r
7347 *MESH_VERTEX 2 -200.000000 112.000000 240.000000
\r
7348 *MESH_VERTEX 3 -200.000000 112.000000 16.000000
\r
7351 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7352 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7353 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
7354 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7355 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
7356 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7359 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7360 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7362 *MESH_NUMTVERTEX 4
\r
7364 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
7365 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
7366 *MESH_TVERT 2 0.125000 1.750000 1.000000
\r
7367 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
7369 *MESH_NUMTVFACES 2
\r
7371 *MESH_TFACE 0 0 2 1
\r
7372 *MESH_TFACE 1 0 3 2
\r
7375 *PROP_MOTIONBLUR 0
\r
7376 *PROP_CASTSHADOW 1
\r
7377 *PROP_RECVSHADOW 1
\r
7381 *NODE_NAME "mat11model0surf162"
\r
7383 *NODE_NAME "mat11model0surf162"
\r
7384 *INHERIT_POS 0 0 0
\r
7385 *INHERIT_ROT 0 0 0
\r
7386 *INHERIT_SCL 0 0 0
\r
7391 *TM_POS 0.000000 0.000000 0.000000
\r
7397 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7398 *MESH_VERTEX_LIST {
\r
7399 *MESH_VERTEX 0 -200.000000 112.000000 240.000000
\r
7400 *MESH_VERTEX 1 -184.000000 112.000000 240.000000
\r
7401 *MESH_VERTEX 2 -184.000000 112.000000 16.000000
\r
7402 *MESH_VERTEX 3 -200.000000 112.000000 16.000000
\r
7405 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7406 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7407 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
7408 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7409 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
7410 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7414 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7416 *MESH_NUMTVERTEX 4
\r
7418 *MESH_TVERT 0 0.125000 1.750000 1.000000
\r
7419 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
7420 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
7421 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
7423 *MESH_NUMTVFACES 2
\r
7425 *MESH_TFACE 0 0 2 1
\r
7426 *MESH_TFACE 1 0 3 2
\r
7429 *PROP_MOTIONBLUR 0
\r
7430 *PROP_CASTSHADOW 1
\r
7431 *PROP_RECVSHADOW 1
\r
7435 *NODE_NAME "mat11model0surf163"
\r
7437 *NODE_NAME "mat11model0surf163"
\r
7438 *INHERIT_POS 0 0 0
\r
7439 *INHERIT_ROT 0 0 0
\r
7440 *INHERIT_SCL 0 0 0
\r
7445 *TM_POS 0.000000 0.000000 0.000000
\r
7451 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7452 *MESH_VERTEX_LIST {
\r
7453 *MESH_VERTEX 0 -184.000000 -112.000000 240.000000
\r
7454 *MESH_VERTEX 1 -200.000000 -112.000000 240.000000
\r
7455 *MESH_VERTEX 2 -200.000000 -112.000000 16.000000
\r
7456 *MESH_VERTEX 3 -184.000000 -112.000000 16.000000
\r
7459 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7460 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7461 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
7462 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7463 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
7464 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
7467 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7468 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7470 *MESH_NUMTVERTEX 4
\r
7472 *MESH_TVERT 0 0.375000 1.750000 1.000000
\r
7473 *MESH_TVERT 1 0.500000 1.750000 1.000000
\r
7474 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
7475 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
7477 *MESH_NUMTVFACES 2
\r
7479 *MESH_TFACE 0 0 2 1
\r
7480 *MESH_TFACE 1 0 3 2
\r
7483 *PROP_MOTIONBLUR 0
\r
7484 *PROP_CASTSHADOW 1
\r
7485 *PROP_RECVSHADOW 1
\r
7489 *NODE_NAME "mat11model0surf164"
\r
7491 *NODE_NAME "mat11model0surf164"
\r
7492 *INHERIT_POS 0 0 0
\r
7493 *INHERIT_ROT 0 0 0
\r
7494 *INHERIT_SCL 0 0 0
\r
7499 *TM_POS 0.000000 0.000000 0.000000
\r
7505 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7506 *MESH_VERTEX_LIST {
\r
7507 *MESH_VERTEX 0 -200.000000 -112.000000 16.000000
\r
7508 *MESH_VERTEX 1 -200.000000 -112.000000 240.000000
\r
7509 *MESH_VERTEX 2 -200.000000 -128.000000 240.000000
\r
7510 *MESH_VERTEX 3 -200.000000 -128.000000 16.000000
\r
7513 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7514 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7515 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
7516 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7517 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
7518 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7522 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7524 *MESH_NUMTVERTEX 4
\r
7526 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
7527 *MESH_TVERT 1 0.000000 1.750000 1.000000
\r
7528 *MESH_TVERT 2 0.125000 1.750000 1.000000
\r
7529 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
7531 *MESH_NUMTVFACES 2
\r
7533 *MESH_TFACE 0 0 2 1
\r
7534 *MESH_TFACE 1 0 3 2
\r
7537 *PROP_MOTIONBLUR 0
\r
7538 *PROP_CASTSHADOW 1
\r
7539 *PROP_RECVSHADOW 1
\r
7543 *NODE_NAME "mat11model0surf165"
\r
7545 *NODE_NAME "mat11model0surf165"
\r
7546 *INHERIT_POS 0 0 0
\r
7547 *INHERIT_ROT 0 0 0
\r
7548 *INHERIT_SCL 0 0 0
\r
7553 *TM_POS 0.000000 0.000000 0.000000
\r
7559 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7560 *MESH_VERTEX_LIST {
\r
7561 *MESH_VERTEX 0 -200.000000 -128.000000 240.000000
\r
7562 *MESH_VERTEX 1 -184.000000 -128.000000 240.000000
\r
7563 *MESH_VERTEX 2 -184.000000 -128.000000 16.000000
\r
7564 *MESH_VERTEX 3 -200.000000 -128.000000 16.000000
\r
7567 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7568 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7569 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
7570 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7571 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
7572 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7576 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7578 *MESH_NUMTVERTEX 4
\r
7580 *MESH_TVERT 0 0.125000 1.750000 1.000000
\r
7581 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
7582 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
7583 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
7585 *MESH_NUMTVFACES 2
\r
7587 *MESH_TFACE 0 0 2 1
\r
7588 *MESH_TFACE 1 0 3 2
\r
7591 *PROP_MOTIONBLUR 0
\r
7592 *PROP_CASTSHADOW 1
\r
7593 *PROP_RECVSHADOW 1
\r
7597 *NODE_NAME "mat11model0surf166"
\r
7599 *NODE_NAME "mat11model0surf166"
\r
7600 *INHERIT_POS 0 0 0
\r
7601 *INHERIT_ROT 0 0 0
\r
7602 *INHERIT_SCL 0 0 0
\r
7607 *TM_POS 0.000000 0.000000 0.000000
\r
7613 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7614 *MESH_VERTEX_LIST {
\r
7615 *MESH_VERTEX 0 -360.000000 124.000000 240.000000
\r
7616 *MESH_VERTEX 1 -208.000000 124.000000 16.000011
\r
7617 *MESH_VERTEX 2 -200.000000 124.000000 16.000011
\r
7618 *MESH_VERTEX 3 -368.000000 124.000000 240.000000
\r
7621 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7622 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
7623 *MESH_VERTEXNORMAL 0 0.575397 0.707106 0.410998
\r
7624 *MESH_VERTEXNORMAL 1 -0.575397 0.707107 -0.410998
\r
7625 *MESH_VERTEXNORMAL 2 0.575396 0.707107 0.410997
\r
7626 *MESH_VERTEXNORMAL 3 -0.575396 0.707107 -0.410997
\r
7629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7630 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7632 *MESH_NUMTVERTEX 4
\r
7634 *MESH_TVERT 0 0.187500 1.150581 1.000000
\r
7635 *MESH_TVERT 1 0.250000 -1.000000 1.000000
\r
7636 *MESH_TVERT 2 0.187500 -1.000000 1.000000
\r
7637 *MESH_TVERT 3 0.250000 1.150581 1.000000
\r
7639 *MESH_NUMTVFACES 2
\r
7641 *MESH_TFACE 0 0 2 1
\r
7642 *MESH_TFACE 1 0 1 3
\r
7645 *PROP_MOTIONBLUR 0
\r
7646 *PROP_CASTSHADOW 1
\r
7647 *PROP_RECVSHADOW 1
\r
7651 *NODE_NAME "mat11model0surf167"
\r
7653 *NODE_NAME "mat11model0surf167"
\r
7654 *INHERIT_POS 0 0 0
\r
7655 *INHERIT_ROT 0 0 0
\r
7656 *INHERIT_SCL 0 0 0
\r
7661 *TM_POS 0.000000 0.000000 0.000000
\r
7667 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7668 *MESH_VERTEX_LIST {
\r
7669 *MESH_VERTEX 0 -200.000000 116.000000 16.000011
\r
7670 *MESH_VERTEX 1 -360.000000 116.000000 240.000000
\r
7671 *MESH_VERTEX 2 -360.000000 124.000000 240.000000
\r
7672 *MESH_VERTEX 3 -200.000000 124.000000 16.000011
\r
7675 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7676 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7677 *MESH_VERTEXNORMAL 0 0.575396 -0.707107 0.410997
\r
7678 *MESH_VERTEXNORMAL 1 0.575397 -0.707106 0.410998
\r
7679 *MESH_VERTEXNORMAL 2 0.575397 0.707106 0.410998
\r
7680 *MESH_VERTEXNORMAL 3 0.575396 0.707107 0.410997
\r
7683 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7684 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7686 *MESH_NUMTVERTEX 4
\r
7688 *MESH_TVERT 0 0.125000 -1.000000 1.000000
\r
7689 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
7690 *MESH_TVERT 2 0.187500 1.150581 1.000000
\r
7691 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
7693 *MESH_NUMTVFACES 2
\r
7695 *MESH_TFACE 0 0 2 1
\r
7696 *MESH_TFACE 1 0 3 2
\r
7699 *PROP_MOTIONBLUR 0
\r
7700 *PROP_CASTSHADOW 1
\r
7701 *PROP_RECVSHADOW 1
\r
7705 *NODE_NAME "mat11model0surf168"
\r
7707 *NODE_NAME "mat11model0surf168"
\r
7708 *INHERIT_POS 0 0 0
\r
7709 *INHERIT_ROT 0 0 0
\r
7710 *INHERIT_SCL 0 0 0
\r
7715 *TM_POS 0.000000 0.000000 0.000000
\r
7721 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7722 *MESH_VERTEX_LIST {
\r
7723 *MESH_VERTEX 0 -360.000000 -116.000000 240.000000
\r
7724 *MESH_VERTEX 1 -208.000000 -116.000000 16.000011
\r
7725 *MESH_VERTEX 2 -200.000000 -116.000000 16.000011
\r
7726 *MESH_VERTEX 3 -368.000000 -116.000000 240.000000
\r
7729 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7730 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
7731 *MESH_VERTEXNORMAL 0 0.575397 0.707106 0.410998
\r
7732 *MESH_VERTEXNORMAL 1 -0.575397 0.707107 -0.410998
\r
7733 *MESH_VERTEXNORMAL 2 0.575396 0.707107 0.410997
\r
7734 *MESH_VERTEXNORMAL 3 -0.575396 0.707107 -0.410997
\r
7737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7738 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7740 *MESH_NUMTVERTEX 4
\r
7742 *MESH_TVERT 0 0.187500 1.150581 1.000000
\r
7743 *MESH_TVERT 1 0.250000 -1.000000 1.000000
\r
7744 *MESH_TVERT 2 0.187500 -1.000000 1.000000
\r
7745 *MESH_TVERT 3 0.250000 1.150581 1.000000
\r
7747 *MESH_NUMTVFACES 2
\r
7749 *MESH_TFACE 0 0 2 1
\r
7750 *MESH_TFACE 1 0 1 3
\r
7753 *PROP_MOTIONBLUR 0
\r
7754 *PROP_CASTSHADOW 1
\r
7755 *PROP_RECVSHADOW 1
\r
7759 *NODE_NAME "mat11model0surf169"
\r
7761 *NODE_NAME "mat11model0surf169"
\r
7762 *INHERIT_POS 0 0 0
\r
7763 *INHERIT_ROT 0 0 0
\r
7764 *INHERIT_SCL 0 0 0
\r
7769 *TM_POS 0.000000 0.000000 0.000000
\r
7775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7776 *MESH_VERTEX_LIST {
\r
7777 *MESH_VERTEX 0 -200.000000 -124.000000 16.000011
\r
7778 *MESH_VERTEX 1 -360.000000 -124.000000 240.000000
\r
7779 *MESH_VERTEX 2 -360.000000 -116.000000 240.000000
\r
7780 *MESH_VERTEX 3 -200.000000 -116.000000 16.000011
\r
7783 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7784 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7785 *MESH_VERTEXNORMAL 0 0.575396 -0.707107 0.410997
\r
7786 *MESH_VERTEXNORMAL 1 0.575397 -0.707106 0.410998
\r
7787 *MESH_VERTEXNORMAL 2 0.575397 0.707106 0.410998
\r
7788 *MESH_VERTEXNORMAL 3 0.575396 0.707107 0.410997
\r
7791 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7792 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7794 *MESH_NUMTVERTEX 4
\r
7796 *MESH_TVERT 0 0.125000 -1.000000 1.000000
\r
7797 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
7798 *MESH_TVERT 2 0.187500 1.150581 1.000000
\r
7799 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
7801 *MESH_NUMTVFACES 2
\r
7803 *MESH_TFACE 0 0 2 1
\r
7804 *MESH_TFACE 1 0 3 2
\r
7807 *PROP_MOTIONBLUR 0
\r
7808 *PROP_CASTSHADOW 1
\r
7809 *PROP_RECVSHADOW 1
\r
7813 *NODE_NAME "mat11model0surf170"
\r
7815 *NODE_NAME "mat11model0surf170"
\r
7816 *INHERIT_POS 0 0 0
\r
7817 *INHERIT_ROT 0 0 0
\r
7818 *INHERIT_SCL 0 0 0
\r
7823 *TM_POS 0.000000 0.000000 0.000000
\r
7829 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7830 *MESH_VERTEX_LIST {
\r
7831 *MESH_VERTEX 0 -208.000000 124.000000 16.000011
\r
7832 *MESH_VERTEX 1 -368.000000 124.000000 240.000000
\r
7833 *MESH_VERTEX 2 -368.000000 116.000000 240.000000
\r
7834 *MESH_VERTEX 3 -208.000000 116.000000 16.000011
\r
7837 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7838 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7839 *MESH_VERTEXNORMAL 0 -0.575397 0.707107 -0.410998
\r
7840 *MESH_VERTEXNORMAL 1 -0.575396 0.707107 -0.410997
\r
7841 *MESH_VERTEXNORMAL 2 -0.575396 -0.707107 -0.410997
\r
7842 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 -0.410998
\r
7845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7846 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7848 *MESH_NUMTVERTEX 4
\r
7850 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
7851 *MESH_TVERT 1 0.000000 1.150581 1.000000
\r
7852 *MESH_TVERT 2 0.062500 1.150581 1.000000
\r
7853 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
7855 *MESH_NUMTVFACES 2
\r
7857 *MESH_TFACE 0 0 2 1
\r
7858 *MESH_TFACE 1 0 3 2
\r
7861 *PROP_MOTIONBLUR 0
\r
7862 *PROP_CASTSHADOW 1
\r
7863 *PROP_RECVSHADOW 1
\r
7867 *NODE_NAME "mat11model0surf171"
\r
7869 *NODE_NAME "mat11model0surf171"
\r
7870 *INHERIT_POS 0 0 0
\r
7871 *INHERIT_ROT 0 0 0
\r
7872 *INHERIT_SCL 0 0 0
\r
7877 *TM_POS 0.000000 0.000000 0.000000
\r
7883 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7884 *MESH_VERTEX_LIST {
\r
7885 *MESH_VERTEX 0 -368.000000 116.000000 240.000000
\r
7886 *MESH_VERTEX 1 -360.000000 116.000000 240.000000
\r
7887 *MESH_VERTEX 2 -200.000000 116.000000 16.000011
\r
7888 *MESH_VERTEX 3 -208.000000 116.000000 16.000011
\r
7891 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7892 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7893 *MESH_VERTEXNORMAL 0 -0.575396 -0.707107 -0.410997
\r
7894 *MESH_VERTEXNORMAL 1 0.575397 -0.707106 0.410998
\r
7895 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 0.410997
\r
7896 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 -0.410998
\r
7899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7900 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7902 *MESH_NUMTVERTEX 4
\r
7904 *MESH_TVERT 0 0.062500 1.150581 1.000000
\r
7905 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
7906 *MESH_TVERT 2 0.125000 -1.000000 1.000000
\r
7907 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
7909 *MESH_NUMTVFACES 2
\r
7911 *MESH_TFACE 0 0 2 1
\r
7912 *MESH_TFACE 1 0 3 2
\r
7915 *PROP_MOTIONBLUR 0
\r
7916 *PROP_CASTSHADOW 1
\r
7917 *PROP_RECVSHADOW 1
\r
7921 *NODE_NAME "mat11model0surf172"
\r
7923 *NODE_NAME "mat11model0surf172"
\r
7924 *INHERIT_POS 0 0 0
\r
7925 *INHERIT_ROT 0 0 0
\r
7926 *INHERIT_SCL 0 0 0
\r
7931 *TM_POS 0.000000 0.000000 0.000000
\r
7935 *MESH_NUMVERTEX 16
\r
7937 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7938 *MESH_VERTEX_LIST {
\r
7939 *MESH_VERTEX 0 -368.000000 112.000000 16.000000
\r
7940 *MESH_VERTEX 1 -368.000000 112.000000 240.000000
\r
7941 *MESH_VERTEX 2 -368.000000 128.000000 240.000000
\r
7942 *MESH_VERTEX 3 -368.000000 128.000000 16.000000
\r
7943 *MESH_VERTEX 4 -368.000000 -112.000000 240.000000
\r
7944 *MESH_VERTEX 5 -368.000000 112.000000 256.000000
\r
7945 *MESH_VERTEX 6 -368.000000 112.000000 240.000000
\r
7946 *MESH_VERTEX 7 -368.000000 -112.000000 256.000000
\r
7947 *MESH_VERTEX 8 -368.000000 -112.000000 0.000000
\r
7948 *MESH_VERTEX 9 -368.000000 -112.000000 16.000000
\r
7949 *MESH_VERTEX 10 -368.000000 112.000000 16.000000
\r
7950 *MESH_VERTEX 11 -368.000000 112.000000 0.000000
\r
7951 *MESH_VERTEX 12 -368.000000 -128.000000 16.000000
\r
7952 *MESH_VERTEX 13 -368.000000 -112.000000 240.000000
\r
7953 *MESH_VERTEX 14 -368.000000 -112.000000 16.000000
\r
7954 *MESH_VERTEX 15 -368.000000 -128.000000 240.000000
\r
7957 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
7958 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
7959 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
7960 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7961 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
7962 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
7963 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
7964 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
7965 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
7966 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7967 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
7968 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
7969 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
7970 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
7971 *MESH_VERTEXNORMAL 6 0.707107 -0.707107 0.000000
\r
7972 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000
\r
7973 *MESH_VERTEXNORMAL 8 0.707107 0.707107 0.000000
\r
7974 *MESH_VERTEXNORMAL 9 0.707107 0.707107 0.000000
\r
7975 *MESH_VERTEXNORMAL 10 0.707107 -0.707107 0.000000
\r
7976 *MESH_VERTEXNORMAL 11 0.707107 -0.707107 0.000000
\r
7977 *MESH_VERTEXNORMAL 12 0.707107 -0.707107 0.000000
\r
7978 *MESH_VERTEXNORMAL 13 0.707107 0.707107 0.000000
\r
7979 *MESH_VERTEXNORMAL 14 0.707107 0.707107 0.000000
\r
7980 *MESH_VERTEXNORMAL 15 0.707107 -0.707107 0.000000
\r
7983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7984 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7985 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7986 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7987 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7988 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7989 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7990 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7992 *MESH_NUMTVERTEX 16
\r
7994 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
7995 *MESH_TVERT 1 0.250000 1.750000 1.000000
\r
7996 *MESH_TVERT 2 0.375000 1.750000 1.000000
\r
7997 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
7998 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
7999 *MESH_TVERT 5 1.750000 0.125000 1.000000
\r
8000 *MESH_TVERT 6 1.750000 0.000000 1.000000
\r
8001 *MESH_TVERT 7 0.000000 0.125000 1.000000
\r
8002 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
8003 *MESH_TVERT 9 0.000000 0.125000 1.000000
\r
8004 *MESH_TVERT 10 1.750000 0.125000 1.000000
\r
8005 *MESH_TVERT 11 1.750000 0.000000 1.000000
\r
8006 *MESH_TVERT 12 0.250000 0.000000 1.000000
\r
8007 *MESH_TVERT 13 0.375000 1.750000 1.000000
\r
8008 *MESH_TVERT 14 0.375000 0.000000 1.000000
\r
8009 *MESH_TVERT 15 0.250000 1.750000 1.000000
\r
8011 *MESH_NUMTVFACES 8
\r
8013 *MESH_TFACE 0 0 2 1
\r
8014 *MESH_TFACE 1 0 3 2
\r
8015 *MESH_TFACE 2 4 6 5
\r
8016 *MESH_TFACE 3 4 5 7
\r
8017 *MESH_TFACE 4 8 10 9
\r
8018 *MESH_TFACE 5 8 11 10
\r
8019 *MESH_TFACE 6 12 14 13
\r
8020 *MESH_TFACE 7 12 13 15
\r
8023 *PROP_MOTIONBLUR 0
\r
8024 *PROP_CASTSHADOW 1
\r
8025 *PROP_RECVSHADOW 1
\r
8029 *NODE_NAME "mat11model0surf173"
\r
8031 *NODE_NAME "mat11model0surf173"
\r
8032 *INHERIT_POS 0 0 0
\r
8033 *INHERIT_ROT 0 0 0
\r
8034 *INHERIT_SCL 0 0 0
\r
8039 *TM_POS 0.000000 0.000000 0.000000
\r
8045 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8046 *MESH_VERTEX_LIST {
\r
8047 *MESH_VERTEX 0 -208.000000 -116.000000 16.000011
\r
8048 *MESH_VERTEX 1 -368.000000 -116.000000 240.000000
\r
8049 *MESH_VERTEX 2 -368.000000 -124.000000 240.000000
\r
8050 *MESH_VERTEX 3 -208.000000 -124.000000 16.000011
\r
8053 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8054 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8055 *MESH_VERTEXNORMAL 0 -0.575397 0.707107 -0.410998
\r
8056 *MESH_VERTEXNORMAL 1 -0.575396 0.707107 -0.410997
\r
8057 *MESH_VERTEXNORMAL 2 -0.575396 -0.707107 -0.410997
\r
8058 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 -0.410998
\r
8061 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8062 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8064 *MESH_NUMTVERTEX 4
\r
8066 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
8067 *MESH_TVERT 1 0.000000 1.150581 1.000000
\r
8068 *MESH_TVERT 2 0.062500 1.150581 1.000000
\r
8069 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
8071 *MESH_NUMTVFACES 2
\r
8073 *MESH_TFACE 0 0 2 1
\r
8074 *MESH_TFACE 1 0 3 2
\r
8077 *PROP_MOTIONBLUR 0
\r
8078 *PROP_CASTSHADOW 1
\r
8079 *PROP_RECVSHADOW 1
\r
8083 *NODE_NAME "mat11model0surf174"
\r
8085 *NODE_NAME "mat11model0surf174"
\r
8086 *INHERIT_POS 0 0 0
\r
8087 *INHERIT_ROT 0 0 0
\r
8088 *INHERIT_SCL 0 0 0
\r
8093 *TM_POS 0.000000 0.000000 0.000000
\r
8099 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8100 *MESH_VERTEX_LIST {
\r
8101 *MESH_VERTEX 0 -368.000000 -124.000000 240.000000
\r
8102 *MESH_VERTEX 1 -360.000000 -124.000000 240.000000
\r
8103 *MESH_VERTEX 2 -200.000000 -124.000000 16.000011
\r
8104 *MESH_VERTEX 3 -208.000000 -124.000000 16.000011
\r
8107 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8108 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8109 *MESH_VERTEXNORMAL 0 -0.575396 -0.707107 -0.410997
\r
8110 *MESH_VERTEXNORMAL 1 0.575397 -0.707106 0.410998
\r
8111 *MESH_VERTEXNORMAL 2 0.575396 -0.707107 0.410997
\r
8112 *MESH_VERTEXNORMAL 3 -0.575397 -0.707107 -0.410998
\r
8115 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8116 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8118 *MESH_NUMTVERTEX 4
\r
8120 *MESH_TVERT 0 0.062500 1.150581 1.000000
\r
8121 *MESH_TVERT 1 0.125000 1.150581 1.000000
\r
8122 *MESH_TVERT 2 0.125000 -1.000000 1.000000
\r
8123 *MESH_TVERT 3 0.062500 -1.000000 1.000000
\r
8125 *MESH_NUMTVFACES 2
\r
8127 *MESH_TFACE 0 0 2 1
\r
8128 *MESH_TFACE 1 0 3 2
\r
8131 *PROP_MOTIONBLUR 0
\r
8132 *PROP_CASTSHADOW 1
\r
8133 *PROP_RECVSHADOW 1
\r
8137 *NODE_NAME "mat11model0surf175"
\r
8139 *NODE_NAME "mat11model0surf175"
\r
8140 *INHERIT_POS 0 0 0
\r
8141 *INHERIT_ROT 0 0 0
\r
8142 *INHERIT_SCL 0 0 0
\r
8147 *TM_POS 0.000000 0.000000 0.000000
\r
8153 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8154 *MESH_VERTEX_LIST {
\r
8155 *MESH_VERTEX 0 -372.000000 112.000000 128.000000
\r
8156 *MESH_VERTEX 1 -372.000000 8.000000 240.000000
\r
8157 *MESH_VERTEX 2 -372.000000 112.000000 136.000000
\r
8158 *MESH_VERTEX 3 -372.000000 0.000000 240.000000
\r
8161 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8162 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
8163 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
\r
8164 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
8165 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
\r
8166 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
8169 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8170 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8172 *MESH_NUMTVERTEX 4
\r
8174 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
8175 *MESH_TVERT 1 0.187500 1.149049 1.000000
\r
8176 *MESH_TVERT 2 0.187500 0.000000 1.000000
\r
8177 *MESH_TVERT 3 0.125000 1.149049 1.000000
\r
8179 *MESH_NUMTVFACES 2
\r
8181 *MESH_TFACE 0 0 2 1
\r
8182 *MESH_TFACE 1 0 1 3
\r
8185 *PROP_MOTIONBLUR 0
\r
8186 *PROP_CASTSHADOW 1
\r
8187 *PROP_RECVSHADOW 1
\r
8191 *NODE_NAME "mat11model0surf176"
\r
8193 *NODE_NAME "mat11model0surf176"
\r
8194 *INHERIT_POS 0 0 0
\r
8195 *INHERIT_ROT 0 0 0
\r
8196 *INHERIT_SCL 0 0 0
\r
8201 *TM_POS 0.000000 0.000000 0.000000
\r
8207 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8208 *MESH_VERTEX_LIST {
\r
8209 *MESH_VERTEX 0 -372.000000 0.000000 16.000000
\r
8210 *MESH_VERTEX 1 -372.000000 112.000000 128.000000
\r
8211 *MESH_VERTEX 2 -372.000000 112.000000 120.000000
\r
8212 *MESH_VERTEX 3 -372.000000 8.000000 16.000000
\r
8215 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8216 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8217 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
\r
8218 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
8219 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
\r
8220 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
8223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8224 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8226 *MESH_NUMTVERTEX 4
\r
8228 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
8229 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8230 *MESH_TVERT 2 0.187500 1.149049 1.000000
\r
8231 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8233 *MESH_NUMTVFACES 2
\r
8235 *MESH_TFACE 0 0 2 1
\r
8236 *MESH_TFACE 1 0 3 2
\r
8239 *PROP_MOTIONBLUR 0
\r
8240 *PROP_CASTSHADOW 1
\r
8241 *PROP_RECVSHADOW 1
\r
8245 *NODE_NAME "mat11model0surf177"
\r
8247 *NODE_NAME "mat11model0surf177"
\r
8248 *INHERIT_POS 0 0 0
\r
8249 *INHERIT_ROT 0 0 0
\r
8250 *INHERIT_SCL 0 0 0
\r
8255 *TM_POS 0.000000 0.000000 0.000000
\r
8261 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8262 *MESH_VERTEX_LIST {
\r
8263 *MESH_VERTEX 0 -372.000000 0.000000 240.000000
\r
8264 *MESH_VERTEX 1 -372.000000 -112.000000 136.000000
\r
8265 *MESH_VERTEX 2 -372.000000 -8.000000 240.000000
\r
8266 *MESH_VERTEX 3 -372.000000 -112.000000 128.000000
\r
8269 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8270 *MESH_FACENORMAL 1 0.000000 0.577350 0.816497
\r
8271 *MESH_VERTEXNORMAL 0 0.707107 0.500000 -0.500000
\r
8272 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
8273 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 0.500000
\r
8274 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
8277 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8278 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8280 *MESH_NUMTVERTEX 4
\r
8282 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
8283 *MESH_TVERT 1 0.187500 1.149049 1.000000
\r
8284 *MESH_TVERT 2 0.187500 0.000000 1.000000
\r
8285 *MESH_TVERT 3 0.125000 1.149049 1.000000
\r
8287 *MESH_NUMTVFACES 2
\r
8289 *MESH_TFACE 0 0 2 1
\r
8290 *MESH_TFACE 1 0 1 3
\r
8293 *PROP_MOTIONBLUR 0
\r
8294 *PROP_CASTSHADOW 1
\r
8295 *PROP_RECVSHADOW 1
\r
8299 *NODE_NAME "mat11model0surf178"
\r
8301 *NODE_NAME "mat11model0surf178"
\r
8302 *INHERIT_POS 0 0 0
\r
8303 *INHERIT_ROT 0 0 0
\r
8304 *INHERIT_SCL 0 0 0
\r
8309 *TM_POS 0.000000 0.000000 0.000000
\r
8315 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8316 *MESH_VERTEX_LIST {
\r
8317 *MESH_VERTEX 0 -372.000000 -112.000000 128.000000
\r
8318 *MESH_VERTEX 1 -372.000000 0.000000 16.000000
\r
8319 *MESH_VERTEX 2 -372.000000 -8.000000 16.000000
\r
8320 *MESH_VERTEX 3 -372.000000 -112.000000 120.000000
\r
8323 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8324 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8325 *MESH_VERTEXNORMAL 0 0.707107 0.500000 0.500000
\r
8326 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
8327 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 -0.500000
\r
8328 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
8331 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8332 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8334 *MESH_NUMTVERTEX 4
\r
8336 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
8337 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8338 *MESH_TVERT 2 0.187500 1.149049 1.000000
\r
8339 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8341 *MESH_NUMTVFACES 2
\r
8343 *MESH_TFACE 0 0 2 1
\r
8344 *MESH_TFACE 1 0 3 2
\r
8347 *PROP_MOTIONBLUR 0
\r
8348 *PROP_CASTSHADOW 1
\r
8349 *PROP_RECVSHADOW 1
\r
8353 *NODE_NAME "mat11model0surf179"
\r
8355 *NODE_NAME "mat11model0surf179"
\r
8356 *INHERIT_POS 0 0 0
\r
8357 *INHERIT_ROT 0 0 0
\r
8358 *INHERIT_SCL 0 0 0
\r
8363 *TM_POS 0.000000 0.000000 0.000000
\r
8369 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8370 *MESH_VERTEX_LIST {
\r
8371 *MESH_VERTEX 0 -372.000000 8.000000 240.000000
\r
8372 *MESH_VERTEX 1 -380.000000 8.000000 240.000000
\r
8373 *MESH_VERTEX 2 -380.000000 112.000000 136.000000
\r
8374 *MESH_VERTEX 3 -372.000000 112.000000 136.000000
\r
8377 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8378 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8379 *MESH_VERTEXNORMAL 0 0.707107 0.500000 0.500000
\r
8380 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
\r
8381 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
\r
8382 *MESH_VERTEXNORMAL 3 0.707107 0.500000 0.500000
\r
8385 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8386 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8388 *MESH_NUMTVERTEX 4
\r
8390 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
8391 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
8392 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8393 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8395 *MESH_NUMTVFACES 2
\r
8397 *MESH_TFACE 0 0 2 1
\r
8398 *MESH_TFACE 1 0 3 2
\r
8401 *PROP_MOTIONBLUR 0
\r
8402 *PROP_CASTSHADOW 1
\r
8403 *PROP_RECVSHADOW 1
\r
8407 *NODE_NAME "mat11model0surf180"
\r
8409 *NODE_NAME "mat11model0surf180"
\r
8410 *INHERIT_POS 0 0 0
\r
8411 *INHERIT_ROT 0 0 0
\r
8412 *INHERIT_SCL 0 0 0
\r
8417 *TM_POS 0.000000 0.000000 0.000000
\r
8423 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8424 *MESH_VERTEX_LIST {
\r
8425 *MESH_VERTEX 0 -380.000000 8.000000 16.000000
\r
8426 *MESH_VERTEX 1 -380.000000 112.000000 120.000000
\r
8427 *MESH_VERTEX 2 -380.000000 112.000000 128.000000
\r
8428 *MESH_VERTEX 3 -380.000000 0.000000 16.000000
\r
8431 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8432 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8433 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
\r
8434 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
\r
8435 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
\r
8436 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
\r
8439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8442 *MESH_NUMTVERTEX 4
\r
8444 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
8445 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
8446 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
8447 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8449 *MESH_NUMTVFACES 2
\r
8451 *MESH_TFACE 0 0 2 1
\r
8452 *MESH_TFACE 1 0 3 2
\r
8455 *PROP_MOTIONBLUR 0
\r
8456 *PROP_CASTSHADOW 1
\r
8457 *PROP_RECVSHADOW 1
\r
8461 *NODE_NAME "mat11model0surf181"
\r
8463 *NODE_NAME "mat11model0surf181"
\r
8464 *INHERIT_POS 0 0 0
\r
8465 *INHERIT_ROT 0 0 0
\r
8466 *INHERIT_SCL 0 0 0
\r
8471 *TM_POS 0.000000 0.000000 0.000000
\r
8477 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8478 *MESH_VERTEX_LIST {
\r
8479 *MESH_VERTEX 0 -372.000000 112.000000 120.000000
\r
8480 *MESH_VERTEX 1 -380.000000 112.000000 120.000000
\r
8481 *MESH_VERTEX 2 -380.000000 8.000000 16.000000
\r
8482 *MESH_VERTEX 3 -372.000000 8.000000 16.000000
\r
8485 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8486 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8487 *MESH_VERTEXNORMAL 0 0.707107 0.500000 -0.500000
\r
8488 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
\r
8489 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 -0.500000
\r
8490 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
\r
8493 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8494 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8496 *MESH_NUMTVERTEX 4
\r
8498 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
8499 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
8500 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8501 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8503 *MESH_NUMTVFACES 2
\r
8505 *MESH_TFACE 0 0 2 1
\r
8506 *MESH_TFACE 1 0 3 2
\r
8509 *PROP_MOTIONBLUR 0
\r
8510 *PROP_CASTSHADOW 1
\r
8511 *PROP_RECVSHADOW 1
\r
8515 *NODE_NAME "mat11model0surf182"
\r
8517 *NODE_NAME "mat11model0surf182"
\r
8518 *INHERIT_POS 0 0 0
\r
8519 *INHERIT_ROT 0 0 0
\r
8520 *INHERIT_SCL 0 0 0
\r
8525 *TM_POS 0.000000 0.000000 0.000000
\r
8531 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8532 *MESH_VERTEX_LIST {
\r
8533 *MESH_VERTEX 0 -380.000000 112.000000 136.000000
\r
8534 *MESH_VERTEX 1 -380.000000 8.000000 240.000000
\r
8535 *MESH_VERTEX 2 -380.000000 0.000000 240.000000
\r
8536 *MESH_VERTEX 3 -380.000000 112.000000 128.000000
\r
8539 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8540 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8541 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
\r
8542 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
\r
8543 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
\r
8544 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
\r
8547 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8548 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8550 *MESH_NUMTVERTEX 4
\r
8552 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
8553 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
8554 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
8555 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8557 *MESH_NUMTVFACES 2
\r
8559 *MESH_TFACE 0 0 2 1
\r
8560 *MESH_TFACE 1 0 3 2
\r
8563 *PROP_MOTIONBLUR 0
\r
8564 *PROP_CASTSHADOW 1
\r
8565 *PROP_RECVSHADOW 1
\r
8569 *NODE_NAME "mat11model0surf183"
\r
8571 *NODE_NAME "mat11model0surf183"
\r
8572 *INHERIT_POS 0 0 0
\r
8573 *INHERIT_ROT 0 0 0
\r
8574 *INHERIT_SCL 0 0 0
\r
8579 *TM_POS 0.000000 0.000000 0.000000
\r
8585 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8586 *MESH_VERTEX_LIST {
\r
8587 *MESH_VERTEX 0 -380.000000 0.000000 240.000000
\r
8588 *MESH_VERTEX 1 -372.000000 0.000000 240.000000
\r
8589 *MESH_VERTEX 2 -372.000000 112.000000 128.000000
\r
8590 *MESH_VERTEX 3 -380.000000 112.000000 128.000000
\r
8593 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8594 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8595 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 -0.500000
\r
8596 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 -0.500000
\r
8597 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 -0.500000
\r
8598 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
\r
8601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8602 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8604 *MESH_NUMTVERTEX 4
\r
8606 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
8607 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8608 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
8609 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8611 *MESH_NUMTVFACES 2
\r
8613 *MESH_TFACE 0 0 2 1
\r
8614 *MESH_TFACE 1 0 3 2
\r
8617 *PROP_MOTIONBLUR 0
\r
8618 *PROP_CASTSHADOW 1
\r
8619 *PROP_RECVSHADOW 1
\r
8623 *NODE_NAME "mat11model0surf184"
\r
8625 *NODE_NAME "mat11model0surf184"
\r
8626 *INHERIT_POS 0 0 0
\r
8627 *INHERIT_ROT 0 0 0
\r
8628 *INHERIT_SCL 0 0 0
\r
8633 *TM_POS 0.000000 0.000000 0.000000
\r
8639 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8640 *MESH_VERTEX_LIST {
\r
8641 *MESH_VERTEX 0 -380.000000 112.000000 128.000000
\r
8642 *MESH_VERTEX 1 -372.000000 112.000000 128.000000
\r
8643 *MESH_VERTEX 2 -372.000000 0.000000 16.000000
\r
8644 *MESH_VERTEX 3 -380.000000 0.000000 16.000000
\r
8647 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8648 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8649 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 0.500000
\r
8650 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
\r
8651 *MESH_VERTEXNORMAL 2 0.707107 -0.500000 0.500000
\r
8652 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
\r
8655 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8656 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8658 *MESH_NUMTVERTEX 4
\r
8660 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
8661 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8662 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
8663 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8665 *MESH_NUMTVFACES 2
\r
8667 *MESH_TFACE 0 0 2 1
\r
8668 *MESH_TFACE 1 0 3 2
\r
8671 *PROP_MOTIONBLUR 0
\r
8672 *PROP_CASTSHADOW 1
\r
8673 *PROP_RECVSHADOW 1
\r
8677 *NODE_NAME "mat11model0surf185"
\r
8679 *NODE_NAME "mat11model0surf185"
\r
8680 *INHERIT_POS 0 0 0
\r
8681 *INHERIT_ROT 0 0 0
\r
8682 *INHERIT_SCL 0 0 0
\r
8687 *TM_POS 0.000000 0.000000 0.000000
\r
8693 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8694 *MESH_VERTEX_LIST {
\r
8695 *MESH_VERTEX 0 -372.000000 -112.000000 136.000000
\r
8696 *MESH_VERTEX 1 -380.000000 -112.000000 136.000000
\r
8697 *MESH_VERTEX 2 -380.000000 -8.000000 240.000000
\r
8698 *MESH_VERTEX 3 -372.000000 -8.000000 240.000000
\r
8701 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8702 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8703 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
\r
8704 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
\r
8705 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
\r
8706 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 0.500000
\r
8709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8710 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8712 *MESH_NUMTVERTEX 4
\r
8714 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
8715 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
8716 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8717 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8719 *MESH_NUMTVFACES 2
\r
8721 *MESH_TFACE 0 0 2 1
\r
8722 *MESH_TFACE 1 0 3 2
\r
8725 *PROP_MOTIONBLUR 0
\r
8726 *PROP_CASTSHADOW 1
\r
8727 *PROP_RECVSHADOW 1
\r
8731 *NODE_NAME "mat11model0surf186"
\r
8733 *NODE_NAME "mat11model0surf186"
\r
8734 *INHERIT_POS 0 0 0
\r
8735 *INHERIT_ROT 0 0 0
\r
8736 *INHERIT_SCL 0 0 0
\r
8741 *TM_POS 0.000000 0.000000 0.000000
\r
8747 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8748 *MESH_VERTEX_LIST {
\r
8749 *MESH_VERTEX 0 -380.000000 -8.000000 240.000000
\r
8750 *MESH_VERTEX 1 -380.000000 -112.000000 136.000000
\r
8751 *MESH_VERTEX 2 -380.000000 -112.000000 128.000000
\r
8752 *MESH_VERTEX 3 -380.000000 0.000000 240.000000
\r
8755 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8756 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8757 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 0.500000
\r
8758 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
\r
8759 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 -0.500000
\r
8760 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
\r
8763 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8764 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8766 *MESH_NUMTVERTEX 4
\r
8768 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
8769 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
8770 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
8771 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8773 *MESH_NUMTVFACES 2
\r
8775 *MESH_TFACE 0 0 2 1
\r
8776 *MESH_TFACE 1 0 3 2
\r
8779 *PROP_MOTIONBLUR 0
\r
8780 *PROP_CASTSHADOW 1
\r
8781 *PROP_RECVSHADOW 1
\r
8785 *NODE_NAME "mat11model0surf187"
\r
8787 *NODE_NAME "mat11model0surf187"
\r
8788 *INHERIT_POS 0 0 0
\r
8789 *INHERIT_ROT 0 0 0
\r
8790 *INHERIT_SCL 0 0 0
\r
8795 *TM_POS 0.000000 0.000000 0.000000
\r
8801 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8802 *MESH_VERTEX_LIST {
\r
8803 *MESH_VERTEX 0 -380.000000 -112.000000 128.000000
\r
8804 *MESH_VERTEX 1 -372.000000 -112.000000 128.000000
\r
8805 *MESH_VERTEX 2 -372.000000 0.000000 240.000000
\r
8806 *MESH_VERTEX 3 -380.000000 0.000000 240.000000
\r
8809 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8810 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8811 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
\r
8812 *MESH_VERTEXNORMAL 1 0.707107 0.500000 -0.500000
\r
8813 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
\r
8814 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
\r
8817 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8818 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8820 *MESH_NUMTVERTEX 4
\r
8822 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
8823 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8824 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
8825 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8827 *MESH_NUMTVFACES 2
\r
8829 *MESH_TFACE 0 0 2 1
\r
8830 *MESH_TFACE 1 0 3 2
\r
8833 *PROP_MOTIONBLUR 0
\r
8834 *PROP_CASTSHADOW 1
\r
8835 *PROP_RECVSHADOW 1
\r
8839 *NODE_NAME "mat11model0surf188"
\r
8841 *NODE_NAME "mat11model0surf188"
\r
8842 *INHERIT_POS 0 0 0
\r
8843 *INHERIT_ROT 0 0 0
\r
8844 *INHERIT_SCL 0 0 0
\r
8849 *TM_POS 0.000000 0.000000 0.000000
\r
8855 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8856 *MESH_VERTEX_LIST {
\r
8857 *MESH_VERTEX 0 -380.000000 -112.000000 120.000000
\r
8858 *MESH_VERTEX 1 -380.000000 -8.000000 16.000000
\r
8859 *MESH_VERTEX 2 -380.000000 0.000000 16.000000
\r
8860 *MESH_VERTEX 3 -380.000000 -112.000000 128.000000
\r
8863 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8864 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8865 *MESH_VERTEXNORMAL 0 -0.707107 -0.500000 -0.500000
\r
8866 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
\r
8867 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
\r
8868 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 0.500000
\r
8871 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8872 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8874 *MESH_NUMTVERTEX 4
\r
8876 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
8877 *MESH_TVERT 1 0.000000 1.149049 1.000000
\r
8878 *MESH_TVERT 2 0.062500 1.149049 1.000000
\r
8879 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8881 *MESH_NUMTVFACES 2
\r
8883 *MESH_TFACE 0 0 2 1
\r
8884 *MESH_TFACE 1 0 3 2
\r
8887 *PROP_MOTIONBLUR 0
\r
8888 *PROP_CASTSHADOW 1
\r
8889 *PROP_RECVSHADOW 1
\r
8893 *NODE_NAME "mat11model0surf189"
\r
8895 *NODE_NAME "mat11model0surf189"
\r
8896 *INHERIT_POS 0 0 0
\r
8897 *INHERIT_ROT 0 0 0
\r
8898 *INHERIT_SCL 0 0 0
\r
8903 *TM_POS 0.000000 0.000000 0.000000
\r
8909 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8910 *MESH_VERTEX_LIST {
\r
8911 *MESH_VERTEX 0 -380.000000 0.000000 16.000000
\r
8912 *MESH_VERTEX 1 -372.000000 0.000000 16.000000
\r
8913 *MESH_VERTEX 2 -372.000000 -112.000000 128.000000
\r
8914 *MESH_VERTEX 3 -380.000000 -112.000000 128.000000
\r
8917 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8918 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8919 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
\r
8920 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
\r
8921 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
\r
8922 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 0.500000
\r
8925 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8926 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8928 *MESH_NUMTVERTEX 4
\r
8930 *MESH_TVERT 0 0.062500 1.149049 1.000000
\r
8931 *MESH_TVERT 1 0.125000 1.149049 1.000000
\r
8932 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
8933 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
8935 *MESH_NUMTVFACES 2
\r
8937 *MESH_TFACE 0 0 2 1
\r
8938 *MESH_TFACE 1 0 3 2
\r
8941 *PROP_MOTIONBLUR 0
\r
8942 *PROP_CASTSHADOW 1
\r
8943 *PROP_RECVSHADOW 1
\r
8947 *NODE_NAME "mat11model0surf190"
\r
8949 *NODE_NAME "mat11model0surf190"
\r
8950 *INHERIT_POS 0 0 0
\r
8951 *INHERIT_ROT 0 0 0
\r
8952 *INHERIT_SCL 0 0 0
\r
8957 *TM_POS 0.000000 0.000000 0.000000
\r
8963 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8964 *MESH_VERTEX_LIST {
\r
8965 *MESH_VERTEX 0 -372.000000 -8.000000 16.000000
\r
8966 *MESH_VERTEX 1 -380.000000 -8.000000 16.000000
\r
8967 *MESH_VERTEX 2 -380.000000 -112.000000 120.000000
\r
8968 *MESH_VERTEX 3 -372.000000 -112.000000 120.000000
\r
8971 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
8972 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
8973 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
\r
8974 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
\r
8975 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
\r
8976 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
\r
8979 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8980 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8982 *MESH_NUMTVERTEX 4
\r
8984 *MESH_TVERT 0 0.187500 1.149049 1.000000
\r
8985 *MESH_TVERT 1 0.250000 1.149049 1.000000
\r
8986 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8987 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
8989 *MESH_NUMTVFACES 2
\r
8991 *MESH_TFACE 0 0 2 1
\r
8992 *MESH_TFACE 1 0 3 2
\r
8995 *PROP_MOTIONBLUR 0
\r
8996 *PROP_CASTSHADOW 1
\r
8997 *PROP_RECVSHADOW 1
\r
9001 *NODE_NAME "mat11model0surf191"
\r
9003 *NODE_NAME "mat11model0surf191"
\r
9004 *INHERIT_POS 0 0 0
\r
9005 *INHERIT_ROT 0 0 0
\r
9006 *INHERIT_SCL 0 0 0
\r
9011 *TM_POS 0.000000 0.000000 0.000000
\r
9015 *MESH_NUMVERTEX 16
\r
9017 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9018 *MESH_VERTEX_LIST {
\r
9019 *MESH_VERTEX 0 -384.000000 128.000000 16.000000
\r
9020 *MESH_VERTEX 1 -384.000000 128.000000 240.000000
\r
9021 *MESH_VERTEX 2 -384.000000 112.000000 240.000000
\r
9022 *MESH_VERTEX 3 -384.000000 112.000000 16.000000
\r
9023 *MESH_VERTEX 4 -384.000000 -128.000000 256.000000
\r
9024 *MESH_VERTEX 5 -384.000000 -128.000000 240.000000
\r
9025 *MESH_VERTEX 6 -384.000000 128.000000 240.000000
\r
9026 *MESH_VERTEX 7 -384.000000 128.000000 256.000000
\r
9027 *MESH_VERTEX 8 -384.000000 -112.000000 16.000000
\r
9028 *MESH_VERTEX 9 -384.000000 -112.000000 240.000000
\r
9029 *MESH_VERTEX 10 -384.000000 -128.000000 240.000000
\r
9030 *MESH_VERTEX 11 -384.000000 -128.000000 16.000000
\r
9031 *MESH_VERTEX 12 -384.000000 -128.000000 16.000000
\r
9032 *MESH_VERTEX 13 -384.000000 128.000000 0.000000
\r
9033 *MESH_VERTEX 14 -384.000000 128.000000 16.000000
\r
9034 *MESH_VERTEX 15 -384.000000 -128.000000 0.000000
\r
9037 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
9038 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
9039 *MESH_FACENORMAL 2 0.000000 0.707107 0.707107
\r
9040 *MESH_FACENORMAL 3 0.000000 -0.169102 0.985599
\r
9041 *MESH_FACENORMAL 4 0.000000 -0.707107 0.707107
\r
9042 *MESH_FACENORMAL 5 0.000000 0.577350 0.816497
\r
9043 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
9044 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
9045 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
9046 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9047 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
9048 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
9049 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
9050 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
9051 *MESH_VERTEXNORMAL 6 -0.707107 0.707107 0.000000
\r
9052 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000
\r
9053 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
9054 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
9055 *MESH_VERTEXNORMAL 10 -0.707107 -0.707107 0.000000
\r
9056 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000
\r
9057 *MESH_VERTEXNORMAL 12 -0.707107 -0.707107 0.000000
\r
9058 *MESH_VERTEXNORMAL 13 -0.707107 0.707107 0.000000
\r
9059 *MESH_VERTEXNORMAL 14 -0.707107 0.707107 0.000000
\r
9060 *MESH_VERTEXNORMAL 15 -0.707107 -0.707107 0.000000
\r
9063 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9065 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9066 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9067 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9068 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9069 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9070 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9072 *MESH_NUMTVERTEX 16
\r
9074 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
9075 *MESH_TVERT 1 -1.000000 1.750000 1.000000
\r
9076 *MESH_TVERT 2 -0.875000 1.750000 1.000000
\r
9077 *MESH_TVERT 3 -0.875000 0.000000 1.000000
\r
9078 *MESH_TVERT 4 -1.000000 0.000000 1.000000
\r
9079 *MESH_TVERT 5 -1.000000 0.125000 1.000000
\r
9080 *MESH_TVERT 6 1.000000 0.125000 1.000000
\r
9081 *MESH_TVERT 7 1.000000 0.000000 1.000000
\r
9082 *MESH_TVERT 8 -1.000000 0.000000 1.000000
\r
9083 *MESH_TVERT 9 -1.000000 1.750000 1.000000
\r
9084 *MESH_TVERT 10 -0.875000 1.750000 1.000000
\r
9085 *MESH_TVERT 11 -0.875000 0.000000 1.000000
\r
9086 *MESH_TVERT 12 -1.000000 0.000000 1.000000
\r
9087 *MESH_TVERT 13 1.000000 0.125000 1.000000
\r
9088 *MESH_TVERT 14 1.000000 0.000000 1.000000
\r
9089 *MESH_TVERT 15 -1.000000 0.125000 1.000000
\r
9091 *MESH_NUMTVFACES 8
\r
9093 *MESH_TFACE 0 0 2 1
\r
9094 *MESH_TFACE 1 0 3 2
\r
9095 *MESH_TFACE 2 4 6 5
\r
9096 *MESH_TFACE 3 4 7 6
\r
9097 *MESH_TFACE 4 8 10 9
\r
9098 *MESH_TFACE 5 8 11 10
\r
9099 *MESH_TFACE 6 12 14 13
\r
9100 *MESH_TFACE 7 12 13 15
\r
9103 *PROP_MOTIONBLUR 0
\r
9104 *PROP_CASTSHADOW 1
\r
9105 *PROP_RECVSHADOW 1
\r
9109 *NODE_NAME "mat12model0surf192"
\r
9111 *NODE_NAME "mat12model0surf192"
\r
9112 *INHERIT_POS 0 0 0
\r
9113 *INHERIT_ROT 0 0 0
\r
9114 *INHERIT_SCL 0 0 0
\r
9119 *TM_POS 0.000000 0.000000 0.000000
\r
9123 *MESH_NUMVERTEX 16
\r
9125 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9126 *MESH_VERTEX_LIST {
\r
9127 *MESH_VERTEX 0 367.999969 112.000000 128.000000
\r
9128 *MESH_VERTEX 1 367.999969 105.000000 79.000000
\r
9129 *MESH_VERTEX 2 367.999969 105.000000 177.000000
\r
9130 *MESH_VERTEX 3 367.999969 84.000000 44.000000
\r
9131 *MESH_VERTEX 4 367.999969 49.000000 233.000000
\r
9132 *MESH_VERTEX 5 367.999969 84.000000 212.000000
\r
9133 *MESH_VERTEX 6 367.999969 49.000000 23.000000
\r
9134 *MESH_VERTEX 7 367.999969 0.000003 16.000000
\r
9135 *MESH_VERTEX 8 367.999969 -49.000004 23.000000
\r
9136 *MESH_VERTEX 9 367.999969 -49.000004 233.000000
\r
9137 *MESH_VERTEX 10 367.999969 0.000003 240.000000
\r
9138 *MESH_VERTEX 11 367.999969 -84.000008 44.000000
\r
9139 *MESH_VERTEX 12 367.999969 -105.000008 79.000000
\r
9140 *MESH_VERTEX 13 367.999969 -105.000008 177.000000
\r
9141 *MESH_VERTEX 14 367.999969 -84.000008 212.000000
\r
9142 *MESH_VERTEX 15 367.999969 -112.000008 128.000000
\r
9145 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9146 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
9147 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
9148 *MESH_FACENORMAL 3 0.000000 -0.577350 0.816497
\r
9149 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
9150 *MESH_FACENORMAL 5 0.000000 -0.169102 0.985599
\r
9151 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
9152 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
9153 *MESH_FACENORMAL 8 0.000000 -0.707107 0.707107
\r
9154 *MESH_FACENORMAL 9 0.000000 -0.577350 0.816497
\r
9155 *MESH_FACENORMAL 10 0.000000 -0.877355 0.479842
\r
9156 *MESH_FACENORMAL 11 0.000000 -0.577350 0.816497
\r
9157 *MESH_FACENORMAL 12 0.000000 0.000000 1.000000
\r
9158 *MESH_FACENORMAL 13 0.000000 -0.707107 0.707107
\r
9159 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
9160 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
9161 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
9162 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
9163 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
9164 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
9165 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
9166 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
9167 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
9168 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
9169 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000
\r
9170 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000
\r
9171 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000
\r
9172 *MESH_VERTEXNORMAL 13 1.000000 0.000000 0.000000
\r
9173 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
\r
9174 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
\r
9177 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9178 *MESH_FACE 1 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9179 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9180 *MESH_FACE 3 A: 3 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9181 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9182 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9183 *MESH_FACE 6 A: 4 B: 10 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9184 *MESH_FACE 7 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9185 *MESH_FACE 8 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9186 *MESH_FACE 9 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9187 *MESH_FACE 10 A: 9 B: 14 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9188 *MESH_FACE 11 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9189 *MESH_FACE 12 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9190 *MESH_FACE 13 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9192 *MESH_NUMTVERTEX 16
\r
9194 *MESH_TVERT 0 1.875000 1.000000 1.000000
\r
9195 *MESH_TVERT 1 1.820312 0.617188 1.000000
\r
9196 *MESH_TVERT 2 1.820312 1.382812 1.000000
\r
9197 *MESH_TVERT 3 1.656250 0.343750 1.000000
\r
9198 *MESH_TVERT 4 1.382812 1.820312 1.000000
\r
9199 *MESH_TVERT 5 1.656250 1.656250 1.000000
\r
9200 *MESH_TVERT 6 1.382812 0.179688 1.000000
\r
9201 *MESH_TVERT 7 1.000000 0.125000 1.000000
\r
9202 *MESH_TVERT 8 0.617188 0.179688 1.000000
\r
9203 *MESH_TVERT 9 0.617188 1.820312 1.000000
\r
9204 *MESH_TVERT 10 1.000000 1.875000 1.000000
\r
9205 *MESH_TVERT 11 0.343750 0.343750 1.000000
\r
9206 *MESH_TVERT 12 0.179687 0.617188 1.000000
\r
9207 *MESH_TVERT 13 0.179687 1.382812 1.000000
\r
9208 *MESH_TVERT 14 0.343750 1.656250 1.000000
\r
9209 *MESH_TVERT 15 0.125000 1.000000 1.000000
\r
9211 *MESH_NUMTVFACES 14
\r
9213 *MESH_TFACE 0 1 2 3
\r
9214 *MESH_TFACE 1 2 5 3
\r
9215 *MESH_TFACE 2 3 5 4
\r
9216 *MESH_TFACE 3 3 4 6
\r
9217 *MESH_TFACE 4 0 2 1
\r
9218 *MESH_TFACE 5 4 7 6
\r
9219 *MESH_TFACE 6 4 10 7
\r
9220 *MESH_TFACE 7 7 10 9
\r
9221 *MESH_TFACE 8 7 9 8
\r
9222 *MESH_TFACE 9 8 9 11
\r
9223 *MESH_TFACE 10 9 14 11
\r
9224 *MESH_TFACE 11 11 14 13
\r
9225 *MESH_TFACE 12 11 13 12
\r
9226 *MESH_TFACE 13 12 13 15
\r
9229 *PROP_MOTIONBLUR 0
\r
9230 *PROP_CASTSHADOW 1
\r
9231 *PROP_RECVSHADOW 1
\r
9235 *NODE_NAME "mat12model0surf193"
\r
9237 *NODE_NAME "mat12model0surf193"
\r
9238 *INHERIT_POS 0 0 0
\r
9239 *INHERIT_ROT 0 0 0
\r
9240 *INHERIT_SCL 0 0 0
\r
9245 *TM_POS 0.000000 0.000000 0.000000
\r
9251 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9252 *MESH_VERTEX_LIST {
\r
9253 *MESH_VERTEX 0 368.000000 105.000000 79.000000
\r
9254 *MESH_VERTEX 1 368.000000 112.000000 128.000000
\r
9255 *MESH_VERTEX 2 -368.000000 112.000000 128.000000
\r
9256 *MESH_VERTEX 3 -368.000000 105.000000 79.000000
\r
9257 *MESH_VERTEX 4 -368.000000 84.000000 44.000000
\r
9258 *MESH_VERTEX 5 368.000000 84.000000 44.000000
\r
9261 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
9262 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
9263 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
9264 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
9265 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683
\r
9266 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
9267 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
9268 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683
\r
9269 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
9270 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
9273 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9274 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9275 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9276 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9278 *MESH_NUMTVERTEX 6
\r
9280 *MESH_TVERT 0 0.625000 -2.000000 1.000000
\r
9281 *MESH_TVERT 1 1.000000 -2.000000 1.000000
\r
9282 *MESH_TVERT 2 1.000000 4.000000 1.000000
\r
9283 *MESH_TVERT 3 0.625000 4.000000 1.000000
\r
9284 *MESH_TVERT 4 0.250000 4.000000 1.000000
\r
9285 *MESH_TVERT 5 0.250000 -2.000000 1.000000
\r
9287 *MESH_NUMTVFACES 4
\r
9289 *MESH_TFACE 0 0 2 1
\r
9290 *MESH_TFACE 1 0 3 2
\r
9291 *MESH_TFACE 2 4 3 0
\r
9292 *MESH_TFACE 3 4 0 5
\r
9295 *PROP_MOTIONBLUR 0
\r
9296 *PROP_CASTSHADOW 1
\r
9297 *PROP_RECVSHADOW 1
\r
9301 *NODE_NAME "mat12model0surf194"
\r
9303 *NODE_NAME "mat12model0surf194"
\r
9304 *INHERIT_POS 0 0 0
\r
9305 *INHERIT_ROT 0 0 0
\r
9306 *INHERIT_SCL 0 0 0
\r
9311 *TM_POS 0.000000 0.000000 0.000000
\r
9315 *MESH_NUMVERTEX 16
\r
9317 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9318 *MESH_VERTEX_LIST {
\r
9319 *MESH_VERTEX 0 -368.000000 112.000000 128.000000
\r
9320 *MESH_VERTEX 1 -368.000000 105.000000 177.000000
\r
9321 *MESH_VERTEX 2 -368.000000 105.000000 79.000000
\r
9322 *MESH_VERTEX 3 -368.000000 84.000000 212.000000
\r
9323 *MESH_VERTEX 4 -368.000000 84.000000 44.000000
\r
9324 *MESH_VERTEX 5 -368.000000 49.000000 23.000000
\r
9325 *MESH_VERTEX 6 -368.000000 0.000003 240.000000
\r
9326 *MESH_VERTEX 7 -368.000000 49.000000 233.000000
\r
9327 *MESH_VERTEX 8 -368.000000 0.000003 16.000000
\r
9328 *MESH_VERTEX 9 -368.000000 -49.000004 23.000000
\r
9329 *MESH_VERTEX 10 -368.000000 -84.000008 212.000000
\r
9330 *MESH_VERTEX 11 -368.000000 -84.000008 44.000000
\r
9331 *MESH_VERTEX 12 -368.000000 -49.000004 233.000000
\r
9332 *MESH_VERTEX 13 -368.000000 -105.000008 79.000000
\r
9333 *MESH_VERTEX 14 -368.000000 -112.000008 128.000000
\r
9334 *MESH_VERTEX 15 -368.000000 -105.000008 177.000000
\r
9337 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9338 *MESH_FACENORMAL 1 0.000000 -0.707107 0.707107
\r
9339 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
9340 *MESH_FACENORMAL 3 0.000000 0.169102 0.985599
\r
9341 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
9342 *MESH_FACENORMAL 5 0.000000 0.707107 0.707107
\r
9343 *MESH_FACENORMAL 6 0.000000 0.577350 0.816497
\r
9344 *MESH_FACENORMAL 7 0.000000 -0.577350 0.816497
\r
9345 *MESH_FACENORMAL 8 0.000000 -0.169102 0.985599
\r
9346 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
\r
9347 *MESH_FACENORMAL 10 0.000000 0.707107 0.707107
\r
9348 *MESH_FACENORMAL 11 0.000000 0.577350 0.816497
\r
9349 *MESH_FACENORMAL 12 0.000000 -0.707107 0.707107
\r
9350 *MESH_FACENORMAL 13 0.000000 -0.967538 0.252725
\r
9351 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
9352 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
9353 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
9354 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
9355 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
9356 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
9357 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
9358 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
9359 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
9360 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
9361 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
9362 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
\r
9363 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
\r
9364 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000
\r
9365 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000
\r
9366 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000
\r
9369 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9370 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9371 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9372 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9373 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9374 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9375 *MESH_FACE 6 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9376 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9377 *MESH_FACE 8 A: 6 B: 9 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9378 *MESH_FACE 9 A: 9 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9379 *MESH_FACE 10 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9380 *MESH_FACE 11 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9381 *MESH_FACE 12 A: 10 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9382 *MESH_FACE 13 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9384 *MESH_NUMTVERTEX 16
\r
9386 *MESH_TVERT 0 1.875000 1.000000 1.000000
\r
9387 *MESH_TVERT 1 1.820312 1.382812 1.000000
\r
9388 *MESH_TVERT 2 1.820312 0.617188 1.000000
\r
9389 *MESH_TVERT 3 1.656250 1.656250 1.000000
\r
9390 *MESH_TVERT 4 1.656250 0.343750 1.000000
\r
9391 *MESH_TVERT 5 1.382812 0.179688 1.000000
\r
9392 *MESH_TVERT 6 1.000000 1.875000 1.000000
\r
9393 *MESH_TVERT 7 1.382812 1.820312 1.000000
\r
9394 *MESH_TVERT 8 1.000000 0.125000 1.000000
\r
9395 *MESH_TVERT 9 0.617188 0.179688 1.000000
\r
9396 *MESH_TVERT 10 0.343750 1.656250 1.000000
\r
9397 *MESH_TVERT 11 0.343750 0.343750 1.000000
\r
9398 *MESH_TVERT 12 0.617188 1.820312 1.000000
\r
9399 *MESH_TVERT 13 0.179687 0.617188 1.000000
\r
9400 *MESH_TVERT 14 0.125000 1.000000 1.000000
\r
9401 *MESH_TVERT 15 0.179687 1.382812 1.000000
\r
9403 *MESH_NUMTVFACES 14
\r
9405 *MESH_TFACE 0 1 2 3
\r
9406 *MESH_TFACE 1 2 4 3
\r
9407 *MESH_TFACE 2 3 4 5
\r
9408 *MESH_TFACE 3 3 5 7
\r
9409 *MESH_TFACE 4 0 2 1
\r
9410 *MESH_TFACE 5 5 6 7
\r
9411 *MESH_TFACE 6 5 8 6
\r
9412 *MESH_TFACE 7 6 8 9
\r
9413 *MESH_TFACE 8 6 9 12
\r
9414 *MESH_TFACE 9 9 10 12
\r
9415 *MESH_TFACE 10 9 11 10
\r
9416 *MESH_TFACE 11 10 11 13
\r
9417 *MESH_TFACE 12 10 13 15
\r
9418 *MESH_TFACE 13 13 14 15
\r
9421 *PROP_MOTIONBLUR 0
\r
9422 *PROP_CASTSHADOW 1
\r
9423 *PROP_RECVSHADOW 1
\r
9427 *NODE_NAME "mat12model0surf195"
\r
9429 *NODE_NAME "mat12model0surf195"
\r
9430 *INHERIT_POS 0 0 0
\r
9431 *INHERIT_ROT 0 0 0
\r
9432 *INHERIT_SCL 0 0 0
\r
9437 *TM_POS 0.000000 0.000000 0.000000
\r
9441 *MESH_NUMVERTEX 10
\r
9443 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9444 *MESH_VERTEX_LIST {
\r
9445 *MESH_VERTEX 0 368.000000 49.000000 23.000000
\r
9446 *MESH_VERTEX 1 368.000000 84.000000 44.000000
\r
9447 *MESH_VERTEX 2 -368.000000 84.000000 44.000000
\r
9448 *MESH_VERTEX 3 -368.000000 49.000000 23.000000
\r
9449 *MESH_VERTEX 4 -368.000000 0.000000 16.000000
\r
9450 *MESH_VERTEX 5 368.000000 -49.000000 23.000000
\r
9451 *MESH_VERTEX 6 368.000000 0.000000 16.000000
\r
9452 *MESH_VERTEX 7 -368.000000 -49.000000 23.000000
\r
9453 *MESH_VERTEX 8 -368.000000 -84.000000 44.000000
\r
9454 *MESH_VERTEX 9 368.000000 -84.000000 44.000000
\r
9457 *MESH_FACENORMAL 0 0.000000 -0.707107 0.707107
\r
9458 *MESH_FACENORMAL 1 0.000000 0.707107 0.707107
\r
9459 *MESH_FACENORMAL 2 0.000000 0.169102 0.985599
\r
9460 *MESH_FACENORMAL 3 0.000000 0.707107 0.707107
\r
9461 *MESH_FACENORMAL 4 0.000000 0.707107 0.707107
\r
9462 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
9463 *MESH_FACENORMAL 6 0.000000 0.169102 0.985599
\r
9464 *MESH_FACENORMAL 7 0.000000 -0.707107 0.707107
\r
9465 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880
\r
9466 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
9467 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
9468 *MESH_VERTEXNORMAL 3 0.000000 0.382683 -0.923880
\r
9469 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
9470 *MESH_VERTEXNORMAL 5 0.000000 -0.382683 -0.923880
\r
9471 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
9472 *MESH_VERTEXNORMAL 7 0.000000 -0.382683 -0.923880
\r
9473 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 -0.707107
\r
9474 *MESH_VERTEXNORMAL 9 0.000000 -0.707107 -0.707107
\r
9477 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9478 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9479 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9480 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9481 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9482 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9483 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9484 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9486 *MESH_NUMTVERTEX 10
\r
9488 *MESH_TVERT 0 0.875000 -2.000000 1.000000
\r
9489 *MESH_TVERT 1 1.250000 -2.000000 1.000000
\r
9490 *MESH_TVERT 2 1.250000 4.000000 1.000000
\r
9491 *MESH_TVERT 3 0.875000 4.000000 1.000000
\r
9492 *MESH_TVERT 4 0.500000 4.000000 1.000000
\r
9493 *MESH_TVERT 5 0.125000 -2.000000 1.000000
\r
9494 *MESH_TVERT 6 0.500000 -2.000000 1.000000
\r
9495 *MESH_TVERT 7 0.125000 4.000000 1.000000
\r
9496 *MESH_TVERT 8 -0.250000 4.000000 1.000000
\r
9497 *MESH_TVERT 9 -0.250000 -2.000000 1.000000
\r
9499 *MESH_NUMTVFACES 8
\r
9501 *MESH_TFACE 0 0 4 3
\r
9502 *MESH_TFACE 1 0 6 4
\r
9503 *MESH_TFACE 2 0 3 2
\r
9504 *MESH_TFACE 3 0 2 1
\r
9505 *MESH_TFACE 4 4 6 5
\r
9506 *MESH_TFACE 5 4 5 7
\r
9507 *MESH_TFACE 6 5 8 7
\r
9508 *MESH_TFACE 7 5 9 8
\r
9511 *PROP_MOTIONBLUR 0
\r
9512 *PROP_CASTSHADOW 1
\r
9513 *PROP_RECVSHADOW 1
\r
9517 *NODE_NAME "mat12model0surf196"
\r
9519 *NODE_NAME "mat12model0surf196"
\r
9520 *INHERIT_POS 0 0 0
\r
9521 *INHERIT_ROT 0 0 0
\r
9522 *INHERIT_SCL 0 0 0
\r
9527 *TM_POS 0.000000 0.000000 0.000000
\r
9533 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9534 *MESH_VERTEX_LIST {
\r
9535 *MESH_VERTEX 0 368.000000 -105.000000 79.000000
\r
9536 *MESH_VERTEX 1 368.000000 -84.000000 44.000000
\r
9537 *MESH_VERTEX 2 -368.000000 -84.000000 44.000000
\r
9538 *MESH_VERTEX 3 -368.000000 -105.000000 79.000000
\r
9539 *MESH_VERTEX 4 -368.000000 -112.000000 128.000000
\r
9540 *MESH_VERTEX 5 368.000000 -112.000000 128.000000
\r
9543 *MESH_FACENORMAL 0 0.000000 0.707107 0.707107
\r
9544 *MESH_FACENORMAL 1 0.000000 0.169102 0.985599
\r
9545 *MESH_FACENORMAL 2 0.000000 -0.707107 0.707107
\r
9546 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
9547 *MESH_VERTEXNORMAL 0 0.000000 -0.923880 -0.382683
\r
9548 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
9549 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
9550 *MESH_VERTEXNORMAL 3 0.000000 -0.923880 -0.382683
\r
9551 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
9552 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
9555 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9556 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9557 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9558 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9560 *MESH_NUMTVERTEX 6
\r
9562 *MESH_TVERT 0 0.375000 -2.000000 1.000000
\r
9563 *MESH_TVERT 1 0.750000 -2.000000 1.000000
\r
9564 *MESH_TVERT 2 0.750000 4.000000 1.000000
\r
9565 *MESH_TVERT 3 0.375000 4.000000 1.000000
\r
9566 *MESH_TVERT 4 0.000000 4.000000 1.000000
\r
9567 *MESH_TVERT 5 0.000000 -2.000000 1.000000
\r
9569 *MESH_NUMTVFACES 4
\r
9571 *MESH_TFACE 0 0 2 1
\r
9572 *MESH_TFACE 1 0 3 2
\r
9573 *MESH_TFACE 2 4 3 0
\r
9574 *MESH_TFACE 3 4 0 5
\r
9577 *PROP_MOTIONBLUR 0
\r
9578 *PROP_CASTSHADOW 1
\r
9579 *PROP_RECVSHADOW 1
\r