]> icculus.org git repositories - divverent/nexuiz.git/blob - data/models/desertfactory/objects_metal/tank01.ase
* New race map! CyberParcour01 by Sev
[divverent/nexuiz.git] / data / models / desertfactory / objects_metal / tank01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "tank01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 13\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/desertfactory_shaders/metal01-metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/desertfactory_shaders/metal01-metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/desertfactory_signs/glasses_dirty"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/desertfactory_signs/glasses_dirty"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\desertfactory_signs\glasses_dirty.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/desertfactory_signs/biohazard_dirty"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/desertfactory_signs/biohazard_dirty"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\desertfactory_signs\biohazard_dirty.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/desertfactory_signs/toxic_dirty"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/desertfactory_signs/toxic_dirty"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\textures\desertfactory_signs\toxic_dirty.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/desertfactory_signs/glasses_dirty"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/desertfactory_signs/glasses_dirty"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\textures\desertfactory_signs\glasses_dirty.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/desertfactory_signs/biohazard_dirty"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/desertfactory_signs/biohazard_dirty"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\textures\desertfactory_signs\biohazard_dirty.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/desertfactory_signs/toxic_dirty"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/desertfactory_signs/toxic_dirty"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "..\textures\desertfactory_signs\toxic_dirty.tga"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/desertfactory_shaders/metal01-metal02"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/desertfactory_shaders/metal01-metal02"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "..\textures\desertfactory_shaders\metal01-metal02.tga"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/desertfactory_metal/metal02"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/desertfactory_metal/metal02"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/desertfactory_metal/metal01"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/desertfactory_metal/metal01"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "..\textures\desertfactory_metal\metal01.tga"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209 }\r
210 *GEOMOBJECT     {\r
211         *NODE_NAME      "mat7model0surf57"\r
212         *NODE_TM        {\r
213                 *NODE_NAME      "mat7model0surf57"\r
214                 *INHERIT_POS    0       0       0\r
215                 *INHERIT_ROT    0       0       0\r
216                 *INHERIT_SCL    0       0       0\r
217                 *TM_ROW0        1.0     0       0\r
218                 *TM_ROW1        0       1.0     0\r
219                 *TM_ROW2        0       0       1.0\r
220                 *TM_ROW3        0       0       0\r
221                 *TM_POS 0.000000        0.000000        0.000000\r
222         }\r
223         *MESH   {\r
224                 *TIMEVALUE      0\r
225                 *MESH_NUMVERTEX 4\r
226                 *MESH_NUMFACES  2\r
227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
228                 *MESH_VERTEX_LIST       {\r
229                         *MESH_VERTEX    0       80.000000       -112.000000     112.000000\r
230                         *MESH_VERTEX    1       80.000000       -112.000000     144.000000\r
231                         *MESH_VERTEX    2       112.000000      -112.000000     144.000000\r
232                         *MESH_VERTEX    3       112.000000      -112.000000     112.000000\r
233                 }\r
234                 *MESH_NORMALS   {\r
235                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
236                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
237                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
238                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
239                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
240                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
241                 }\r
242                 *MESH_FACE_LIST {\r
243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
244                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
245                 }\r
246                 *MESH_NUMTVERTEX        4\r
247                 *MESH_TVERTLIST {\r
248                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
249                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
250                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
251                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
252                 }\r
253                 *MESH_NUMTVFACES        2\r
254                 *MESH_TFACELIST {\r
255                         *MESH_TFACE     0       0       2       1\r
256                         *MESH_TFACE     1       0       3       2\r
257                 }\r
258         }\r
259         *PROP_MOTIONBLUR        0\r
260         *PROP_CASTSHADOW        1\r
261         *PROP_RECVSHADOW        1\r
262         *MATERIAL_REF   7\r
263 }\r
264 *GEOMOBJECT     {\r
265         *NODE_NAME      "mat8model0surf58"\r
266         *NODE_TM        {\r
267                 *NODE_NAME      "mat8model0surf58"\r
268                 *INHERIT_POS    0       0       0\r
269                 *INHERIT_ROT    0       0       0\r
270                 *INHERIT_SCL    0       0       0\r
271                 *TM_ROW0        1.0     0       0\r
272                 *TM_ROW1        0       1.0     0\r
273                 *TM_ROW2        0       0       1.0\r
274                 *TM_ROW3        0       0       0\r
275                 *TM_POS 0.000000        0.000000        0.000000\r
276         }\r
277         *MESH   {\r
278                 *TIMEVALUE      0\r
279                 *MESH_NUMVERTEX 4\r
280                 *MESH_NUMFACES  2\r
281                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
282                 *MESH_VERTEX_LIST       {\r
283                         *MESH_VERTEX    0       144.000000      -112.000000     112.000000\r
284                         *MESH_VERTEX    1       144.000000      -112.000000     144.000000\r
285                         *MESH_VERTEX    2       176.000000      -112.000000     144.000000\r
286                         *MESH_VERTEX    3       176.000000      -112.000000     112.000000\r
287                 }\r
288                 *MESH_NORMALS   {\r
289                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
290                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
291                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
292                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
293                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
294                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
295                 }\r
296                 *MESH_FACE_LIST {\r
297                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
298                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
299                 }\r
300                 *MESH_NUMTVERTEX        4\r
301                 *MESH_TVERTLIST {\r
302                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
303                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
304                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
305                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
306                 }\r
307                 *MESH_NUMTVFACES        2\r
308                 *MESH_TFACELIST {\r
309                         *MESH_TFACE     0       0       2       1\r
310                         *MESH_TFACE     1       0       3       2\r
311                 }\r
312         }\r
313         *PROP_MOTIONBLUR        0\r
314         *PROP_CASTSHADOW        1\r
315         *PROP_RECVSHADOW        1\r
316         *MATERIAL_REF   8\r
317 }\r
318 *GEOMOBJECT     {\r
319         *NODE_NAME      "mat9model0surf59"\r
320         *NODE_TM        {\r
321                 *NODE_NAME      "mat9model0surf59"\r
322                 *INHERIT_POS    0       0       0\r
323                 *INHERIT_ROT    0       0       0\r
324                 *INHERIT_SCL    0       0       0\r
325                 *TM_ROW0        1.0     0       0\r
326                 *TM_ROW1        0       1.0     0\r
327                 *TM_ROW2        0       0       1.0\r
328                 *TM_ROW3        0       0       0\r
329                 *TM_POS 0.000000        0.000000        0.000000\r
330         }\r
331         *MESH   {\r
332                 *TIMEVALUE      0\r
333                 *MESH_NUMVERTEX 4\r
334                 *MESH_NUMFACES  2\r
335                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
336                 *MESH_VERTEX_LIST       {\r
337                         *MESH_VERTEX    0       -144.000000     -112.000000     128.000000\r
338                         *MESH_VERTEX    1       -128.000000     -112.000000     144.000000\r
339                         *MESH_VERTEX    2       -112.000000     -112.000000     128.000000\r
340                         *MESH_VERTEX    3       -128.000000     -112.000000     112.000000\r
341                 }\r
342                 *MESH_NORMALS   {\r
343                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
344                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
345                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
346                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
347                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
348                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
349                 }\r
350                 *MESH_FACE_LIST {\r
351                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
352                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
353                 }\r
354                 *MESH_NUMTVERTEX        4\r
355                 *MESH_TVERTLIST {\r
356                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
357                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
358                         *MESH_TVERT     2       1.000000        0.500000        1.000000\r
359                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
360                 }\r
361                 *MESH_NUMTVFACES        2\r
362                 *MESH_TFACELIST {\r
363                         *MESH_TFACE     0       0       2       1\r
364                         *MESH_TFACE     1       0       3       2\r
365                 }\r
366         }\r
367         *PROP_MOTIONBLUR        0\r
368         *PROP_CASTSHADOW        1\r
369         *PROP_RECVSHADOW        1\r
370         *MATERIAL_REF   9\r
371 }\r
372 *GEOMOBJECT     {\r
373         *NODE_NAME      "mat0model0surf60"\r
374         *NODE_TM        {\r
375                 *NODE_NAME      "mat0model0surf60"\r
376                 *INHERIT_POS    0       0       0\r
377                 *INHERIT_ROT    0       0       0\r
378                 *INHERIT_SCL    0       0       0\r
379                 *TM_ROW0        1.0     0       0\r
380                 *TM_ROW1        0       1.0     0\r
381                 *TM_ROW2        0       0       1.0\r
382                 *TM_ROW3        0       0       0\r
383                 *TM_POS 0.000000        0.000000        0.000000\r
384         }\r
385         *MESH   {\r
386                 *TIMEVALUE      0\r
387                 *MESH_NUMVERTEX 4\r
388                 *MESH_NUMFACES  2\r
389                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
390                 *MESH_VERTEX_LIST       {\r
391                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
392                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
393                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
394                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
395                 }\r
396                 *MESH_NORMALS   {\r
397                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
398                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
399                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
400                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
401                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
402                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
403                 }\r
404                 *MESH_FACE_LIST {\r
405                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
406                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
407                 }\r
408                 *MESH_NUMTVERTEX        4\r
409                 *MESH_TVERTLIST {\r
410                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
411                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
412                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
413                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
414                 }\r
415                 *MESH_NUMTVFACES        2\r
416                 *MESH_TFACELIST {\r
417                         *MESH_TFACE     0       0       2       1\r
418                         *MESH_TFACE     1       2       3       1\r
419                 }\r
420         }\r
421         *PROP_MOTIONBLUR        0\r
422         *PROP_CASTSHADOW        1\r
423         *PROP_RECVSHADOW        1\r
424         *MATERIAL_REF   0\r
425 }\r
426 *GEOMOBJECT     {\r
427         *NODE_NAME      "mat0model0surf61"\r
428         *NODE_TM        {\r
429                 *NODE_NAME      "mat0model0surf61"\r
430                 *INHERIT_POS    0       0       0\r
431                 *INHERIT_ROT    0       0       0\r
432                 *INHERIT_SCL    0       0       0\r
433                 *TM_ROW0        1.0     0       0\r
434                 *TM_ROW1        0       1.0     0\r
435                 *TM_ROW2        0       0       1.0\r
436                 *TM_ROW3        0       0       0\r
437                 *TM_POS 0.000000        0.000000        0.000000\r
438         }\r
439         *MESH   {\r
440                 *TIMEVALUE      0\r
441                 *MESH_NUMVERTEX 4\r
442                 *MESH_NUMFACES  2\r
443                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
444                 *MESH_VERTEX_LIST       {\r
445                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
446                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
447                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
448                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
449                 }\r
450                 *MESH_NORMALS   {\r
451                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
452                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
453                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
454                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
455                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
456                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
457                 }\r
458                 *MESH_FACE_LIST {\r
459                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
460                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
461                 }\r
462                 *MESH_NUMTVERTEX        4\r
463                 *MESH_TVERTLIST {\r
464                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
465                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
466                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
467                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
468                 }\r
469                 *MESH_NUMTVFACES        2\r
470                 *MESH_TFACELIST {\r
471                         *MESH_TFACE     0       0       2       1\r
472                         *MESH_TFACE     1       2       3       1\r
473                 }\r
474         }\r
475         *PROP_MOTIONBLUR        0\r
476         *PROP_CASTSHADOW        1\r
477         *PROP_RECVSHADOW        1\r
478         *MATERIAL_REF   0\r
479 }\r
480 *GEOMOBJECT     {\r
481         *NODE_NAME      "mat0model0surf62"\r
482         *NODE_TM        {\r
483                 *NODE_NAME      "mat0model0surf62"\r
484                 *INHERIT_POS    0       0       0\r
485                 *INHERIT_ROT    0       0       0\r
486                 *INHERIT_SCL    0       0       0\r
487                 *TM_ROW0        1.0     0       0\r
488                 *TM_ROW1        0       1.0     0\r
489                 *TM_ROW2        0       0       1.0\r
490                 *TM_ROW3        0       0       0\r
491                 *TM_POS 0.000000        0.000000        0.000000\r
492         }\r
493         *MESH   {\r
494                 *TIMEVALUE      0\r
495                 *MESH_NUMVERTEX 4\r
496                 *MESH_NUMFACES  2\r
497                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
498                 *MESH_VERTEX_LIST       {\r
499                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
500                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
501                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
502                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
503                 }\r
504                 *MESH_NORMALS   {\r
505                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
506                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
507                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
508                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
509                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
510                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
511                 }\r
512                 *MESH_FACE_LIST {\r
513                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
514                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
515                 }\r
516                 *MESH_NUMTVERTEX        4\r
517                 *MESH_TVERTLIST {\r
518                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
519                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
520                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
521                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
522                 }\r
523                 *MESH_NUMTVFACES        2\r
524                 *MESH_TFACELIST {\r
525                         *MESH_TFACE     0       0       2       1\r
526                         *MESH_TFACE     1       2       3       1\r
527                 }\r
528         }\r
529         *PROP_MOTIONBLUR        0\r
530         *PROP_CASTSHADOW        1\r
531         *PROP_RECVSHADOW        1\r
532         *MATERIAL_REF   0\r
533 }\r
534 *GEOMOBJECT     {\r
535         *NODE_NAME      "mat0model0surf63"\r
536         *NODE_TM        {\r
537                 *NODE_NAME      "mat0model0surf63"\r
538                 *INHERIT_POS    0       0       0\r
539                 *INHERIT_ROT    0       0       0\r
540                 *INHERIT_SCL    0       0       0\r
541                 *TM_ROW0        1.0     0       0\r
542                 *TM_ROW1        0       1.0     0\r
543                 *TM_ROW2        0       0       1.0\r
544                 *TM_ROW3        0       0       0\r
545                 *TM_POS 0.000000        0.000000        0.000000\r
546         }\r
547         *MESH   {\r
548                 *TIMEVALUE      0\r
549                 *MESH_NUMVERTEX 4\r
550                 *MESH_NUMFACES  2\r
551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
552                 *MESH_VERTEX_LIST       {\r
553                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
554                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
555                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
556                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
557                 }\r
558                 *MESH_NORMALS   {\r
559                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
560                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
561                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
562                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
563                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
564                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
565                 }\r
566                 *MESH_FACE_LIST {\r
567                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
568                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
569                 }\r
570                 *MESH_NUMTVERTEX        4\r
571                 *MESH_TVERTLIST {\r
572                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
573                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
574                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
575                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
576                 }\r
577                 *MESH_NUMTVFACES        2\r
578                 *MESH_TFACELIST {\r
579                         *MESH_TFACE     0       0       2       1\r
580                         *MESH_TFACE     1       2       3       1\r
581                 }\r
582         }\r
583         *PROP_MOTIONBLUR        0\r
584         *PROP_CASTSHADOW        1\r
585         *PROP_RECVSHADOW        1\r
586         *MATERIAL_REF   0\r
587 }\r
588 *GEOMOBJECT     {\r
589         *NODE_NAME      "mat0model0surf64"\r
590         *NODE_TM        {\r
591                 *NODE_NAME      "mat0model0surf64"\r
592                 *INHERIT_POS    0       0       0\r
593                 *INHERIT_ROT    0       0       0\r
594                 *INHERIT_SCL    0       0       0\r
595                 *TM_ROW0        1.0     0       0\r
596                 *TM_ROW1        0       1.0     0\r
597                 *TM_ROW2        0       0       1.0\r
598                 *TM_ROW3        0       0       0\r
599                 *TM_POS 0.000000        0.000000        0.000000\r
600         }\r
601         *MESH   {\r
602                 *TIMEVALUE      0\r
603                 *MESH_NUMVERTEX 4\r
604                 *MESH_NUMFACES  2\r
605                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
606                 *MESH_VERTEX_LIST       {\r
607                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
608                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
609                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
610                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
611                 }\r
612                 *MESH_NORMALS   {\r
613                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
614                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
615                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
616                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
617                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
618                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
619                 }\r
620                 *MESH_FACE_LIST {\r
621                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                 }\r
624                 *MESH_NUMTVERTEX        4\r
625                 *MESH_TVERTLIST {\r
626                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
627                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
628                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
629                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
630                 }\r
631                 *MESH_NUMTVFACES        2\r
632                 *MESH_TFACELIST {\r
633                         *MESH_TFACE     0       0       2       1\r
634                         *MESH_TFACE     1       2       3       1\r
635                 }\r
636         }\r
637         *PROP_MOTIONBLUR        0\r
638         *PROP_CASTSHADOW        1\r
639         *PROP_RECVSHADOW        1\r
640         *MATERIAL_REF   0\r
641 }\r
642 *GEOMOBJECT     {\r
643         *NODE_NAME      "mat0model0surf65"\r
644         *NODE_TM        {\r
645                 *NODE_NAME      "mat0model0surf65"\r
646                 *INHERIT_POS    0       0       0\r
647                 *INHERIT_ROT    0       0       0\r
648                 *INHERIT_SCL    0       0       0\r
649                 *TM_ROW0        1.0     0       0\r
650                 *TM_ROW1        0       1.0     0\r
651                 *TM_ROW2        0       0       1.0\r
652                 *TM_ROW3        0       0       0\r
653                 *TM_POS 0.000000        0.000000        0.000000\r
654         }\r
655         *MESH   {\r
656                 *TIMEVALUE      0\r
657                 *MESH_NUMVERTEX 4\r
658                 *MESH_NUMFACES  2\r
659                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
660                 *MESH_VERTEX_LIST       {\r
661                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
662                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
663                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
664                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
665                 }\r
666                 *MESH_NORMALS   {\r
667                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
668                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
669                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
670                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
671                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
672                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
673                 }\r
674                 *MESH_FACE_LIST {\r
675                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
676                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
677                 }\r
678                 *MESH_NUMTVERTEX        4\r
679                 *MESH_TVERTLIST {\r
680                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
681                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
682                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
683                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
684                 }\r
685                 *MESH_NUMTVFACES        2\r
686                 *MESH_TFACELIST {\r
687                         *MESH_TFACE     0       0       2       1\r
688                         *MESH_TFACE     1       2       3       1\r
689                 }\r
690         }\r
691         *PROP_MOTIONBLUR        0\r
692         *PROP_CASTSHADOW        1\r
693         *PROP_RECVSHADOW        1\r
694         *MATERIAL_REF   0\r
695 }\r
696 *GEOMOBJECT     {\r
697         *NODE_NAME      "mat10model0surf66"\r
698         *NODE_TM        {\r
699                 *NODE_NAME      "mat10model0surf66"\r
700                 *INHERIT_POS    0       0       0\r
701                 *INHERIT_ROT    0       0       0\r
702                 *INHERIT_SCL    0       0       0\r
703                 *TM_ROW0        1.0     0       0\r
704                 *TM_ROW1        0       1.0     0\r
705                 *TM_ROW2        0       0       1.0\r
706                 *TM_ROW3        0       0       0\r
707                 *TM_POS 0.000000        0.000000        0.000000\r
708         }\r
709         *MESH   {\r
710                 *TIMEVALUE      0\r
711                 *MESH_NUMVERTEX 10\r
712                 *MESH_NUMFACES  8\r
713                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
714                 *MESH_VERTEX_LIST       {\r
715                         *MESH_VERTEX    0       256.000000      0.000000        256.000000\r
716                         *MESH_VERTEX    1       256.000000      0.000000        264.000000\r
717                         *MESH_VERTEX    2       252.000000      28.000000       264.000000\r
718                         *MESH_VERTEX    3       252.000000      28.000000       256.000000\r
719                         *MESH_VERTEX    4       252.000000      -28.000000      264.000000\r
720                         *MESH_VERTEX    5       252.000000      -28.000000      256.000000\r
721                         *MESH_VERTEX    6       240.000000      48.000000       256.000000\r
722                         *MESH_VERTEX    7       240.000000      -48.000000      256.000000\r
723                         *MESH_VERTEX    8       240.000000      48.000000       264.000000\r
724                         *MESH_VERTEX    9       240.000000      -48.000000      264.000000\r
725                 }\r
726                 *MESH_NORMALS   {\r
727                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
728                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
729                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
730                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
731                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
732                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
733                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
734                         *MESH_FACENORMAL        7       0.000000        -0.894427       0.447214\r
735                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
736                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
737                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
738                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
739                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
740                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
741                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
742                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
743                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
744                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
745                 }\r
746                 *MESH_FACE_LIST {\r
747                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
748                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
749                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
750                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
751                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
752                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
753                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
755                 }\r
756                 *MESH_NUMTVERTEX        10\r
757                 *MESH_TVERTLIST {\r
758                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
759                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
760                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
761                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
762                         *MESH_TVERT     4       -0.250000       0.062500        1.000000\r
763                         *MESH_TVERT     5       -0.250000       0.000000        1.000000\r
764                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
765                         *MESH_TVERT     7       -0.500000       0.000000        1.000000\r
766                         *MESH_TVERT     8       0.500000        0.062500        1.000000\r
767                         *MESH_TVERT     9       -0.500000       0.062500        1.000000\r
768                 }\r
769                 *MESH_NUMTVFACES        8\r
770                 *MESH_TFACELIST {\r
771                         *MESH_TFACE     0       0       2       1\r
772                         *MESH_TFACE     1       0       3       2\r
773                         *MESH_TFACE     2       0       1       4\r
774                         *MESH_TFACE     3       0       4       5\r
775                         *MESH_TFACE     4       2       3       6\r
776                         *MESH_TFACE     5       4       7       5\r
777                         *MESH_TFACE     6       2       6       8\r
778                         *MESH_TFACE     7       4       9       7\r
779                 }\r
780         }\r
781         *PROP_MOTIONBLUR        0\r
782         *PROP_CASTSHADOW        1\r
783         *PROP_RECVSHADOW        1\r
784         *MATERIAL_REF   10\r
785 }\r
786 *GEOMOBJECT     {\r
787         *NODE_NAME      "mat10model0surf67"\r
788         *NODE_TM        {\r
789                 *NODE_NAME      "mat10model0surf67"\r
790                 *INHERIT_POS    0       0       0\r
791                 *INHERIT_ROT    0       0       0\r
792                 *INHERIT_SCL    0       0       0\r
793                 *TM_ROW0        1.0     0       0\r
794                 *TM_ROW1        0       1.0     0\r
795                 *TM_ROW2        0       0       1.0\r
796                 *TM_ROW3        0       0       0\r
797                 *TM_POS 0.000000        0.000000        0.000000\r
798         }\r
799         *MESH   {\r
800                 *TIMEVALUE      0\r
801                 *MESH_NUMVERTEX 16\r
802                 *MESH_NUMFACES  14\r
803                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
804                 *MESH_VERTEX_LIST       {\r
805                         *MESH_VERTEX    0       256.000000      0.000000        256.000000\r
806                         *MESH_VERTEX    1       252.000000      28.000000       256.000000\r
807                         *MESH_VERTEX    2       252.000000      -28.000000      256.000000\r
808                         *MESH_VERTEX    3       240.000000      -48.000000      256.000000\r
809                         *MESH_VERTEX    4       240.000000      48.000000       256.000000\r
810                         *MESH_VERTEX    5       220.000000      60.000000       256.000000\r
811                         *MESH_VERTEX    6       220.000000      -60.000000      256.000000\r
812                         *MESH_VERTEX    7       192.000000      -64.000000      256.000000\r
813                         *MESH_VERTEX    8       192.000000      64.000000       256.000000\r
814                         *MESH_VERTEX    9       164.000000      60.000000       256.000000\r
815                         *MESH_VERTEX    10      164.000000      -60.000000      256.000000\r
816                         *MESH_VERTEX    11      144.000000      -48.000000      256.000000\r
817                         *MESH_VERTEX    12      144.000000      48.000000       256.000000\r
818                         *MESH_VERTEX    13      132.000000      28.000000       256.000000\r
819                         *MESH_VERTEX    14      132.000000      -28.000000      256.000000\r
820                         *MESH_VERTEX    15      128.000000      0.000000        256.000000\r
821                 }\r
822                 *MESH_NORMALS   {\r
823                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
824                         *MESH_FACENORMAL        1       0.000000        -0.577350       0.816497\r
825                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
826                         *MESH_FACENORMAL        3       0.000000        0.577350        0.816497\r
827                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
828                         *MESH_FACENORMAL        5       0.000000        0.707107        0.707107\r
829                         *MESH_FACENORMAL        6       0.000000        0.169102        0.985599\r
830                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
831                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
832                         *MESH_FACENORMAL        9       0.000000        0.707107        0.707107\r
833                         *MESH_FACENORMAL        10      0.000000        -0.169102       0.985599\r
834                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
835                         *MESH_FACENORMAL        12      0.000000        -0.577350       0.816497\r
836                         *MESH_FACENORMAL        13      0.000000        -0.967538       0.252725\r
837                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
838                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
839                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
840                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
841                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
842                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
843                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
844                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
845                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
846                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
847                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
848                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
849                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
850                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
851                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
852                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
853                 }\r
854                 *MESH_FACE_LIST {\r
855                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
856                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
857                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
858                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
859                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
860                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
861                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
862                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
863                         *MESH_FACE      8       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
864                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
865                         *MESH_FACE      10      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
866                         *MESH_FACE      11      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
867                         *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
868                         *MESH_FACE      13      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
869                 }\r
870                 *MESH_NUMTVERTEX        16\r
871                 *MESH_TVERTLIST {\r
872                         *MESH_TVERT     0       0.000000        2.000000        1.000000\r
873                         *MESH_TVERT     1       1.000000        1.750000        1.000000\r
874                         *MESH_TVERT     2       0.000000        1.750000        1.000000\r
875                         *MESH_TVERT     3       0.000000        1.500000        1.000000\r
876                         *MESH_TVERT     4       1.000000        1.500000        1.000000\r
877                         *MESH_TVERT     5       1.000000        1.250000        1.000000\r
878                         *MESH_TVERT     6       0.000000        1.250000        1.000000\r
879                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
880                         *MESH_TVERT     8       1.000000        1.000000        1.000000\r
881                         *MESH_TVERT     9       1.000000        0.750000        1.000000\r
882                         *MESH_TVERT     10      0.000000        0.750000        1.000000\r
883                         *MESH_TVERT     11      0.000000        0.500000        1.000000\r
884                         *MESH_TVERT     12      1.000000        0.500000        1.000000\r
885                         *MESH_TVERT     13      1.000000        0.250000        1.000000\r
886                         *MESH_TVERT     14      0.000000        0.250000        1.000000\r
887                         *MESH_TVERT     15      0.000000        0.000000        1.000000\r
888                 }\r
889                 *MESH_NUMTVFACES        14\r
890                 *MESH_TFACELIST {\r
891                         *MESH_TFACE     0       1       2       3\r
892                         *MESH_TFACE     1       1       3       4\r
893                         *MESH_TFACE     2       3       5       4\r
894                         *MESH_TFACE     3       3       6       5\r
895                         *MESH_TFACE     4       0       2       1\r
896                         *MESH_TFACE     5       5       6       7\r
897                         *MESH_TFACE     6       5       7       8\r
898                         *MESH_TFACE     7       7       9       8\r
899                         *MESH_TFACE     8       7       10      9\r
900                         *MESH_TFACE     9       9       10      11\r
901                         *MESH_TFACE     10      9       11      12\r
902                         *MESH_TFACE     11      11      13      12\r
903                         *MESH_TFACE     12      11      14      13\r
904                         *MESH_TFACE     13      13      14      15\r
905                 }\r
906         }\r
907         *PROP_MOTIONBLUR        0\r
908         *PROP_CASTSHADOW        1\r
909         *PROP_RECVSHADOW        1\r
910         *MATERIAL_REF   10\r
911 }\r
912 *GEOMOBJECT     {\r
913         *NODE_NAME      "mat10model0surf68"\r
914         *NODE_TM        {\r
915                 *NODE_NAME      "mat10model0surf68"\r
916                 *INHERIT_POS    0       0       0\r
917                 *INHERIT_ROT    0       0       0\r
918                 *INHERIT_SCL    0       0       0\r
919                 *TM_ROW0        1.0     0       0\r
920                 *TM_ROW1        0       1.0     0\r
921                 *TM_ROW2        0       0       1.0\r
922                 *TM_ROW3        0       0       0\r
923                 *TM_POS 0.000000        0.000000        0.000000\r
924         }\r
925         *MESH   {\r
926                 *TIMEVALUE      0\r
927                 *MESH_NUMVERTEX 25\r
928                 *MESH_NUMFACES  32\r
929                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
930                 *MESH_VERTEX_LIST       {\r
931                         *MESH_VERTEX    0       236.000000      0.000000        273.000000\r
932                         *MESH_VERTEX    1       252.000000      28.000000       264.000000\r
933                         *MESH_VERTEX    2       256.000000      0.000000        264.000000\r
934                         *MESH_VERTEX    3       240.000000      48.000000       264.000000\r
935                         *MESH_VERTEX    4       252.000000      -28.000000      264.000000\r
936                         *MESH_VERTEX    5       240.000000      -48.000000      264.000000\r
937                         *MESH_VERTEX    6       216.000000      24.000000       276.000000\r
938                         *MESH_VERTEX    7       216.000000      -24.000000      276.000000\r
939                         *MESH_VERTEX    8       192.000000      44.000000       273.000000\r
940                         *MESH_VERTEX    9       192.000000      0.000000        280.000000\r
941                         *MESH_VERTEX    10      192.000000      -44.000000      273.000000\r
942                         *MESH_VERTEX    11      220.000000      -60.000000      264.000000\r
943                         *MESH_VERTEX    12      192.000000      -64.000000      264.000000\r
944                         *MESH_VERTEX    13      168.000000      24.000000       276.000000\r
945                         *MESH_VERTEX    14      168.000000      -24.000000      276.000000\r
946                         *MESH_VERTEX    15      164.000000      -60.000000      264.000000\r
947                         *MESH_VERTEX    16      148.000000      0.000000        273.000000\r
948                         *MESH_VERTEX    17      144.000000      48.000000       264.000000\r
949                         *MESH_VERTEX    18      144.000000      -48.000000      264.000000\r
950                         *MESH_VERTEX    19      132.000000      28.000000       264.000000\r
951                         *MESH_VERTEX    20      132.000000      -28.000000      264.000000\r
952                         *MESH_VERTEX    21      128.000000      0.000000        264.000000\r
953                         *MESH_VERTEX    22      220.000000      60.000000       264.000000\r
954                         *MESH_VERTEX    23      192.000000      64.000000       264.000000\r
955                         *MESH_VERTEX    24      164.000000      60.000000       264.000000\r
956                 }\r
957                 *MESH_NORMALS   {\r
958                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
959                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
960                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
961                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
962                         *MESH_FACENORMAL        4       0.000000        0.577350        0.816497\r
963                         *MESH_FACENORMAL        5       0.000000        0.894427        0.447214\r
964                         *MESH_FACENORMAL        6       0.000000        -0.316228       0.948683\r
965                         *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
966                         *MESH_FACENORMAL        8       0.000000        -0.577350       0.816497\r
967                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
968                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
969                         *MESH_FACENORMAL        11      0.000000        0.894427        0.447214\r
970                         *MESH_FACENORMAL        12      0.000000        0.967538        0.252725\r
971                         *MESH_FACENORMAL        13      0.000000        0.707107        0.707107\r
972                         *MESH_FACENORMAL        14      0.000000        -0.862856       0.505449\r
973                         *MESH_FACENORMAL        15      0.000000        -1.000000       0.000000\r
974                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
975                         *MESH_FACENORMAL        17      0.000000        -1.000000       0.000000\r
976                         *MESH_FACENORMAL        18      0.000000        -0.967538       -0.252725\r
977                         *MESH_FACENORMAL        19      0.000000        -0.959683       0.281085\r
978                         *MESH_FACENORMAL        20      0.000000        -0.816497       -0.577350\r
979                         *MESH_FACENORMAL        21      0.000000        0.707107        -0.707107\r
980                         *MESH_FACENORMAL        22      0.000000        -0.577350       -0.816497\r
981                         *MESH_FACENORMAL        23      0.000000        0.707107        -0.707107\r
982                         *MESH_FACENORMAL        24      0.000000        0.169102        -0.985599\r
983                         *MESH_FACENORMAL        25      0.000000        -0.577350       -0.816497\r
984                         *MESH_FACENORMAL        26      0.000000        -0.281085       -0.959683\r
985                         *MESH_FACENORMAL        27      0.000000        -0.862856       -0.505449\r
986                         *MESH_FACENORMAL        28      0.000000        0.707107        -0.707107\r
987                         *MESH_FACENORMAL        29      0.000000        1.000000        0.000000\r
988                         *MESH_FACENORMAL        30      0.000000        0.000000        -1.000000\r
989                         *MESH_FACENORMAL        31      0.000000        -0.959683       0.281085\r
990                         *MESH_VERTEXNORMAL      0       0.413740        0.001496        0.910394\r
991                         *MESH_VERTEXNORMAL      1       0.577350        0.211325        0.788675\r
992                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
993                         *MESH_VERTEXNORMAL      3       0.408248        0.408248        0.816497\r
994                         *MESH_VERTEXNORMAL      4       0.577350        -0.211325       0.788675\r
995                         *MESH_VERTEXNORMAL      5       0.408248        -0.408248       0.816497\r
996                         *MESH_VERTEXNORMAL      6       0.217044        0.217044        0.951727\r
997                         *MESH_VERTEXNORMAL      7       0.214186        -0.214186       0.953021\r
998                         *MESH_VERTEXNORMAL      8       0.001496        0.413740        0.910394\r
999                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1000                         *MESH_VERTEXNORMAL      10      -0.001496       -0.413740       0.910394\r
1001                         *MESH_VERTEXNORMAL      11      0.211325        -0.577350       0.788675\r
1002                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       0.707107\r
1003                         *MESH_VERTEXNORMAL      13      -0.214186       0.214186        0.953021\r
1004                         *MESH_VERTEXNORMAL      14      -0.217044       -0.217044       0.951727\r
1005                         *MESH_VERTEXNORMAL      15      -0.211325       -0.577350       0.788675\r
1006                         *MESH_VERTEXNORMAL      16      -0.413740       -0.001496       0.910394\r
1007                         *MESH_VERTEXNORMAL      17      -0.408248       0.408248        0.816497\r
1008                         *MESH_VERTEXNORMAL      18      -0.408248       -0.408248       0.816497\r
1009                         *MESH_VERTEXNORMAL      19      -0.577350       0.211325        0.788675\r
1010                         *MESH_VERTEXNORMAL      20      -0.577350       -0.211325       0.788675\r
1011                         *MESH_VERTEXNORMAL      21      -0.707107       0.000000        0.707107\r
1012                         *MESH_VERTEXNORMAL      22      0.211325        0.577350        0.788675\r
1013                         *MESH_VERTEXNORMAL      23      0.000000        0.707107        0.707107\r
1014                         *MESH_VERTEXNORMAL      24      -0.211325       0.577350        0.788675\r
1015                 }\r
1016                 *MESH_FACE_LIST {\r
1017                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1018                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1019                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1020                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1021                         *MESH_FACE      4       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1022                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1023                         *MESH_FACE      6       A:      3       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1024                         *MESH_FACE      7       A:      0       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1025                         *MESH_FACE      8       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1026                         *MESH_FACE      9       A:      0       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1027                         *MESH_FACE      10      A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1028                         *MESH_FACE      11      A:      5       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1029                         *MESH_FACE      12      A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1030                         *MESH_FACE      13      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1031                         *MESH_FACE      14      A:      8       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1032                         *MESH_FACE      15      A:      9       B:      14      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1033                         *MESH_FACE      16      A:      10      B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1034                         *MESH_FACE      17      A:      9       B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1035                         *MESH_FACE      18      A:      9       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1036                         *MESH_FACE      19      A:      8       B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1037                         *MESH_FACE      20      A:      13      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1038                         *MESH_FACE      21      A:      10      B:      14      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1039                         *MESH_FACE      22      A:      14      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1040                         *MESH_FACE      23      A:      10      B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1041                         *MESH_FACE      24      A:      16      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1042                         *MESH_FACE      25      A:      16      B:      20      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1043                         *MESH_FACE      26      A:      16      B:      19      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1044                         *MESH_FACE      27      A:      16      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1045                         *MESH_FACE      28      A:      8       B:      24      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1046                         *MESH_FACE      29      A:      8       B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1047                         *MESH_FACE      30      A:      8       B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1048                         *MESH_FACE      31      A:      3       B:      22      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1049                 }\r
1050                 *MESH_NUMTVERTEX        25\r
1051                 *MESH_TVERTLIST {\r
1052                         *MESH_TVERT     0       0.843750        1.000000        1.000000\r
1053                         *MESH_TVERT     1       0.968750        1.218750        1.000000\r
1054                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1055                         *MESH_TVERT     3       0.875000        1.375000        1.000000\r
1056                         *MESH_TVERT     4       0.968750        0.781250        1.000000\r
1057                         *MESH_TVERT     5       0.875000        0.625000        1.000000\r
1058                         *MESH_TVERT     6       0.687500        1.187500        1.000000\r
1059                         *MESH_TVERT     7       0.687500        0.812500        1.000000\r
1060                         *MESH_TVERT     8       0.500000        1.343750        1.000000\r
1061                         *MESH_TVERT     9       0.500000        1.000000        1.000000\r
1062                         *MESH_TVERT     10      0.500000        0.656250        1.000000\r
1063                         *MESH_TVERT     11      0.718750        0.531250        1.000000\r
1064                         *MESH_TVERT     12      0.500000        0.500000        1.000000\r
1065                         *MESH_TVERT     13      0.312500        1.187500        1.000000\r
1066                         *MESH_TVERT     14      0.312500        0.812500        1.000000\r
1067                         *MESH_TVERT     15      0.281250        0.531250        1.000000\r
1068                         *MESH_TVERT     16      0.156250        1.000000        1.000000\r
1069                         *MESH_TVERT     17      0.125000        1.375000        1.000000\r
1070                         *MESH_TVERT     18      0.125000        0.625000        1.000000\r
1071                         *MESH_TVERT     19      0.031250        1.218750        1.000000\r
1072                         *MESH_TVERT     20      0.031250        0.781250        1.000000\r
1073                         *MESH_TVERT     21      0.000000        1.000000        1.000000\r
1074                         *MESH_TVERT     22      0.718750        1.468750        1.000000\r
1075                         *MESH_TVERT     23      0.500000        1.500000        1.000000\r
1076                         *MESH_TVERT     24      0.281250        1.468750        1.000000\r
1077                 }\r
1078                 *MESH_NUMTVFACES        32\r
1079                 *MESH_TFACELIST {\r
1080                         *MESH_TFACE     0       0       2       1\r
1081                         *MESH_TFACE     1       0       1       3\r
1082                         *MESH_TFACE     2       0       4       2\r
1083                         *MESH_TFACE     3       0       5       4\r
1084                         *MESH_TFACE     4       0       3       6\r
1085                         *MESH_TFACE     5       0       7       5\r
1086                         *MESH_TFACE     6       3       8       6\r
1087                         *MESH_TFACE     7       0       6       9\r
1088                         *MESH_TFACE     8       6       8       9\r
1089                         *MESH_TFACE     9       0       9       7\r
1090                         *MESH_TFACE     10      7       9       10\r
1091                         *MESH_TFACE     11      5       7       10\r
1092                         *MESH_TFACE     12      5       10      11\r
1093                         *MESH_TFACE     13      10      12      11\r
1094                         *MESH_TFACE     14      8       13      9\r
1095                         *MESH_TFACE     15      9       14      10\r
1096                         *MESH_TFACE     16      10      15      12\r
1097                         *MESH_TFACE     17      9       13      16\r
1098                         *MESH_TFACE     18      9       16      14\r
1099                         *MESH_TFACE     19      8       17      13\r
1100                         *MESH_TFACE     20      13      17      16\r
1101                         *MESH_TFACE     21      10      14      18\r
1102                         *MESH_TFACE     22      14      16      18\r
1103                         *MESH_TFACE     23      10      18      15\r
1104                         *MESH_TFACE     24      16      17      19\r
1105                         *MESH_TFACE     25      16      20      18\r
1106                         *MESH_TFACE     26      16      19      21\r
1107                         *MESH_TFACE     27      16      21      20\r
1108                         *MESH_TFACE     28      8       24      17\r
1109                         *MESH_TFACE     29      8       23      24\r
1110                         *MESH_TFACE     30      8       22      23\r
1111                         *MESH_TFACE     31      3       22      8\r
1112                 }\r
1113         }\r
1114         *PROP_MOTIONBLUR        0\r
1115         *PROP_CASTSHADOW        1\r
1116         *PROP_RECVSHADOW        1\r
1117         *MATERIAL_REF   10\r
1118 }\r
1119 *GEOMOBJECT     {\r
1120         *NODE_NAME      "mat10model0surf69"\r
1121         *NODE_TM        {\r
1122                 *NODE_NAME      "mat10model0surf69"\r
1123                 *INHERIT_POS    0       0       0\r
1124                 *INHERIT_ROT    0       0       0\r
1125                 *INHERIT_SCL    0       0       0\r
1126                 *TM_ROW0        1.0     0       0\r
1127                 *TM_ROW1        0       1.0     0\r
1128                 *TM_ROW2        0       0       1.0\r
1129                 *TM_ROW3        0       0       0\r
1130                 *TM_POS 0.000000        0.000000        0.000000\r
1131         }\r
1132         *MESH   {\r
1133                 *TIMEVALUE      0\r
1134                 *MESH_NUMVERTEX 6\r
1135                 *MESH_NUMFACES  4\r
1136                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1137                 *MESH_VERTEX_LIST       {\r
1138                         *MESH_VERTEX    0       240.000000      0.000000        192.000000\r
1139                         *MESH_VERTEX    1       240.000000      0.000000        256.000000\r
1140                         *MESH_VERTEX    2       228.000000      36.000000       256.000000\r
1141                         *MESH_VERTEX    3       228.000000      36.000000       192.000000\r
1142                         *MESH_VERTEX    4       228.000000      -36.000000      256.000000\r
1143                         *MESH_VERTEX    5       228.000000      -36.000000      192.000000\r
1144                 }\r
1145                 *MESH_NORMALS   {\r
1146                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1147                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
1148                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1149                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
1150                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1151                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1152                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1153                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1154                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1155                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1156                 }\r
1157                 *MESH_FACE_LIST {\r
1158                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1159                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1160                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1161                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                 }\r
1163                 *MESH_NUMTVERTEX        6\r
1164                 *MESH_TVERTLIST {\r
1165                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
1166                         *MESH_TVERT     1       0.500000        0.500000        1.000000\r
1167                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
1168                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
1169                         *MESH_TVERT     4       0.125000        0.500000        1.000000\r
1170                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
1171                 }\r
1172                 *MESH_NUMTVFACES        4\r
1173                 *MESH_TFACELIST {\r
1174                         *MESH_TFACE     0       0       2       1\r
1175                         *MESH_TFACE     1       0       3       2\r
1176                         *MESH_TFACE     2       4       0       1\r
1177                         *MESH_TFACE     3       4       5       0\r
1178                 }\r
1179         }\r
1180         *PROP_MOTIONBLUR        0\r
1181         *PROP_CASTSHADOW        1\r
1182         *PROP_RECVSHADOW        1\r
1183         *MATERIAL_REF   10\r
1184 }\r
1185 *GEOMOBJECT     {\r
1186         *NODE_NAME      "mat10model0surf70"\r
1187         *NODE_TM        {\r
1188                 *NODE_NAME      "mat10model0surf70"\r
1189                 *INHERIT_POS    0       0       0\r
1190                 *INHERIT_ROT    0       0       0\r
1191                 *INHERIT_SCL    0       0       0\r
1192                 *TM_ROW0        1.0     0       0\r
1193                 *TM_ROW1        0       1.0     0\r
1194                 *TM_ROW2        0       0       1.0\r
1195                 *TM_ROW3        0       0       0\r
1196                 *TM_POS 0.000000        0.000000        0.000000\r
1197         }\r
1198         *MESH   {\r
1199                 *TIMEVALUE      0\r
1200                 *MESH_NUMVERTEX 10\r
1201                 *MESH_NUMFACES  8\r
1202                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1203                 *MESH_VERTEX_LIST       {\r
1204                         *MESH_VERTEX    0       240.000000      48.000000       256.000000\r
1205                         *MESH_VERTEX    1       240.000000      48.000000       264.000000\r
1206                         *MESH_VERTEX    2       220.000000      60.000000       264.000000\r
1207                         *MESH_VERTEX    3       220.000000      60.000000       256.000000\r
1208                         *MESH_VERTEX    4       192.000000      64.000000       256.000000\r
1209                         *MESH_VERTEX    5       192.000000      64.000000       264.000000\r
1210                         *MESH_VERTEX    6       164.000000      60.000000       264.000000\r
1211                         *MESH_VERTEX    7       164.000000      60.000000       256.000000\r
1212                         *MESH_VERTEX    8       144.000000      48.000000       256.000000\r
1213                         *MESH_VERTEX    9       144.000000      48.000000       264.000000\r
1214                 }\r
1215                 *MESH_NORMALS   {\r
1216                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
1217                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1218                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
1219                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
1220                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
1221                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
1222                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1223                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
1224                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1225                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
1226                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
1227                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
1228                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1229                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1230                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
1231                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
1232                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
1233                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
1234                 }\r
1235                 *MESH_FACE_LIST {\r
1236                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1237                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1238                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1239                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1240                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1241                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1242                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1243                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1244                 }\r
1245                 *MESH_NUMTVERTEX        10\r
1246                 *MESH_TVERTLIST {\r
1247                         *MESH_TVERT     0       -0.500000       0.000000        1.000000\r
1248                         *MESH_TVERT     1       -0.500000       0.062500        1.000000\r
1249                         *MESH_TVERT     2       -0.250000       0.062500        1.000000\r
1250                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
1251                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1252                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
1253                         *MESH_TVERT     6       0.250000        0.062500        1.000000\r
1254                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
1255                         *MESH_TVERT     8       0.500000        0.000000        1.000000\r
1256                         *MESH_TVERT     9       0.500000        0.062500        1.000000\r
1257                 }\r
1258                 *MESH_NUMTVFACES        8\r
1259                 *MESH_TFACELIST {\r
1260                         *MESH_TFACE     0       2       3       4\r
1261                         *MESH_TFACE     1       2       4       5\r
1262                         *MESH_TFACE     2       0       3       2\r
1263                         *MESH_TFACE     3       0       2       1\r
1264                         *MESH_TFACE     4       4       6       5\r
1265                         *MESH_TFACE     5       4       7       6\r
1266                         *MESH_TFACE     6       6       7       8\r
1267                         *MESH_TFACE     7       6       8       9\r
1268                 }\r
1269         }\r
1270         *PROP_MOTIONBLUR        0\r
1271         *PROP_CASTSHADOW        1\r
1272         *PROP_RECVSHADOW        1\r
1273         *MATERIAL_REF   10\r
1274 }\r
1275 *GEOMOBJECT     {\r
1276         *NODE_NAME      "mat10model0surf71"\r
1277         *NODE_TM        {\r
1278                 *NODE_NAME      "mat10model0surf71"\r
1279                 *INHERIT_POS    0       0       0\r
1280                 *INHERIT_ROT    0       0       0\r
1281                 *INHERIT_SCL    0       0       0\r
1282                 *TM_ROW0        1.0     0       0\r
1283                 *TM_ROW1        0       1.0     0\r
1284                 *TM_ROW2        0       0       1.0\r
1285                 *TM_ROW3        0       0       0\r
1286                 *TM_POS 0.000000        0.000000        0.000000\r
1287         }\r
1288         *MESH   {\r
1289                 *TIMEVALUE      0\r
1290                 *MESH_NUMVERTEX 10\r
1291                 *MESH_NUMFACES  8\r
1292                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1293                 *MESH_VERTEX_LIST       {\r
1294                         *MESH_VERTEX    0       220.000000      -60.000000      264.000000\r
1295                         *MESH_VERTEX    1       240.000000      -48.000000      264.000000\r
1296                         *MESH_VERTEX    2       240.000000      -48.000000      256.000000\r
1297                         *MESH_VERTEX    3       220.000000      -60.000000      256.000000\r
1298                         *MESH_VERTEX    4       192.000000      -64.000000      256.000000\r
1299                         *MESH_VERTEX    5       164.000000      -60.000000      264.000000\r
1300                         *MESH_VERTEX    6       192.000000      -64.000000      264.000000\r
1301                         *MESH_VERTEX    7       164.000000      -60.000000      256.000000\r
1302                         *MESH_VERTEX    8       144.000000      -48.000000      256.000000\r
1303                         *MESH_VERTEX    9       144.000000      -48.000000      264.000000\r
1304                 }\r
1305                 *MESH_NORMALS   {\r
1306                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
1307                         *MESH_FACENORMAL        1       0.000000        0.707107        0.707107\r
1308                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
1309                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
1310                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
1311                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1312                         *MESH_FACENORMAL        6       0.000000        0.169102        0.985599\r
1313                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
1314                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
1315                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1316                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1317                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
1318                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1319                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
1320                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1321                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
1322                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1323                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
1324                 }\r
1325                 *MESH_FACE_LIST {\r
1326                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1327                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1328                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1329                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1330                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1331                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1332                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1333                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1334                 }\r
1335                 *MESH_NUMTVERTEX        10\r
1336                 *MESH_TVERTLIST {\r
1337                         *MESH_TVERT     0       0.250000        0.062500        1.000000\r
1338                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
1339                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1340                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
1341                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1342                         *MESH_TVERT     5       -0.250000       0.062500        1.000000\r
1343                         *MESH_TVERT     6       0.000000        0.062500        1.000000\r
1344                         *MESH_TVERT     7       -0.250000       0.000000        1.000000\r
1345                         *MESH_TVERT     8       -0.500000       0.000000        1.000000\r
1346                         *MESH_TVERT     9       -0.500000       0.062500        1.000000\r
1347                 }\r
1348                 *MESH_NUMTVFACES        8\r
1349                 *MESH_TFACELIST {\r
1350                         *MESH_TFACE     0       0       4       3\r
1351                         *MESH_TFACE     1       0       6       4\r
1352                         *MESH_TFACE     2       0       3       2\r
1353                         *MESH_TFACE     3       0       2       1\r
1354                         *MESH_TFACE     4       4       6       5\r
1355                         *MESH_TFACE     5       4       5       7\r
1356                         *MESH_TFACE     6       5       8       7\r
1357                         *MESH_TFACE     7       5       9       8\r
1358                 }\r
1359         }\r
1360         *PROP_MOTIONBLUR        0\r
1361         *PROP_CASTSHADOW        1\r
1362         *PROP_RECVSHADOW        1\r
1363         *MATERIAL_REF   10\r
1364 }\r
1365 *GEOMOBJECT     {\r
1366         *NODE_NAME      "mat10model0surf72"\r
1367         *NODE_TM        {\r
1368                 *NODE_NAME      "mat10model0surf72"\r
1369                 *INHERIT_POS    0       0       0\r
1370                 *INHERIT_ROT    0       0       0\r
1371                 *INHERIT_SCL    0       0       0\r
1372                 *TM_ROW0        1.0     0       0\r
1373                 *TM_ROW1        0       1.0     0\r
1374                 *TM_ROW2        0       0       1.0\r
1375                 *TM_ROW3        0       0       0\r
1376                 *TM_POS 0.000000        0.000000        0.000000\r
1377         }\r
1378         *MESH   {\r
1379                 *TIMEVALUE      0\r
1380                 *MESH_NUMVERTEX 6\r
1381                 *MESH_NUMFACES  4\r
1382                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1383                 *MESH_VERTEX_LIST       {\r
1384                         *MESH_VERTEX    0       228.000000      36.000000       256.000000\r
1385                         *MESH_VERTEX    1       192.000000      48.000000       256.000000\r
1386                         *MESH_VERTEX    2       192.000000      48.000000       192.000000\r
1387                         *MESH_VERTEX    3       228.000000      36.000000       192.000000\r
1388                         *MESH_VERTEX    4       156.000000      36.000000       256.000000\r
1389                         *MESH_VERTEX    5       156.000000      36.000000       192.000000\r
1390                 }\r
1391                 *MESH_NORMALS   {\r
1392                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1393                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
1394                         *MESH_FACENORMAL        2       0.000000        -0.169102       0.985599\r
1395                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1396                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
1397                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1398                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1399                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1400                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
1401                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
1402                 }\r
1403                 *MESH_FACE_LIST {\r
1404                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1405                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1406                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1407                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1408                 }\r
1409                 *MESH_NUMTVERTEX        6\r
1410                 *MESH_TVERTLIST {\r
1411                         *MESH_TVERT     0       -0.125000       0.500000        1.000000\r
1412                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
1413                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
1414                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
1415                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
1416                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
1417                 }\r
1418                 *MESH_NUMTVFACES        4\r
1419                 *MESH_TFACELIST {\r
1420                         *MESH_TFACE     0       0       2       1\r
1421                         *MESH_TFACE     1       0       3       2\r
1422                         *MESH_TFACE     2       2       4       1\r
1423                         *MESH_TFACE     3       2       5       4\r
1424                 }\r
1425         }\r
1426         *PROP_MOTIONBLUR        0\r
1427         *PROP_CASTSHADOW        1\r
1428         *PROP_RECVSHADOW        1\r
1429         *MATERIAL_REF   10\r
1430 }\r
1431 *GEOMOBJECT     {\r
1432         *NODE_NAME      "mat10model0surf73"\r
1433         *NODE_TM        {\r
1434                 *NODE_NAME      "mat10model0surf73"\r
1435                 *INHERIT_POS    0       0       0\r
1436                 *INHERIT_ROT    0       0       0\r
1437                 *INHERIT_SCL    0       0       0\r
1438                 *TM_ROW0        1.0     0       0\r
1439                 *TM_ROW1        0       1.0     0\r
1440                 *TM_ROW2        0       0       1.0\r
1441                 *TM_ROW3        0       0       0\r
1442                 *TM_POS 0.000000        0.000000        0.000000\r
1443         }\r
1444         *MESH   {\r
1445                 *TIMEVALUE      0\r
1446                 *MESH_NUMVERTEX 6\r
1447                 *MESH_NUMFACES  4\r
1448                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1449                 *MESH_VERTEX_LIST       {\r
1450                         *MESH_VERTEX    0       192.000000      -48.000000      192.000000\r
1451                         *MESH_VERTEX    1       192.000000      -48.000000      256.000000\r
1452                         *MESH_VERTEX    2       228.000000      -36.000000      256.000000\r
1453                         *MESH_VERTEX    3       228.000000      -36.000000      192.000000\r
1454                         *MESH_VERTEX    4       156.000000      -36.000000      256.000000\r
1455                         *MESH_VERTEX    5       156.000000      -36.000000      192.000000\r
1456                 }\r
1457                 *MESH_NORMALS   {\r
1458                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1459                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
1460                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1461                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
1462                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1463                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1464                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1465                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1466                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
1467                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1468                 }\r
1469                 *MESH_FACE_LIST {\r
1470                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1471                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1472                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1473                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1474                 }\r
1475                 *MESH_NUMTVERTEX        6\r
1476                 *MESH_TVERTLIST {\r
1477                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
1478                         *MESH_TVERT     1       0.750000        0.500000        1.000000\r
1479                         *MESH_TVERT     2       1.125000        0.500000        1.000000\r
1480                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
1481                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
1482                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
1483                 }\r
1484                 *MESH_NUMTVFACES        4\r
1485                 *MESH_TFACELIST {\r
1486                         *MESH_TFACE     0       0       2       1\r
1487                         *MESH_TFACE     1       0       3       2\r
1488                         *MESH_TFACE     2       4       0       1\r
1489                         *MESH_TFACE     3       4       5       0\r
1490                 }\r
1491         }\r
1492         *PROP_MOTIONBLUR        0\r
1493         *PROP_CASTSHADOW        1\r
1494         *PROP_RECVSHADOW        1\r
1495         *MATERIAL_REF   10\r
1496 }\r
1497 *GEOMOBJECT     {\r
1498         *NODE_NAME      "mat10model0surf74"\r
1499         *NODE_TM        {\r
1500                 *NODE_NAME      "mat10model0surf74"\r
1501                 *INHERIT_POS    0       0       0\r
1502                 *INHERIT_ROT    0       0       0\r
1503                 *INHERIT_SCL    0       0       0\r
1504                 *TM_ROW0        1.0     0       0\r
1505                 *TM_ROW1        0       1.0     0\r
1506                 *TM_ROW2        0       0       1.0\r
1507                 *TM_ROW3        0       0       0\r
1508                 *TM_POS 0.000000        0.000000        0.000000\r
1509         }\r
1510         *MESH   {\r
1511                 *TIMEVALUE      0\r
1512                 *MESH_NUMVERTEX 8\r
1513                 *MESH_NUMFACES  4\r
1514                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1515                 *MESH_VERTEX_LIST       {\r
1516                         *MESH_VERTEX    0       156.000000      36.000000       256.000000\r
1517                         *MESH_VERTEX    1       144.000000      0.000000        256.000000\r
1518                         *MESH_VERTEX    2       144.000000      0.000000        192.000000\r
1519                         *MESH_VERTEX    3       156.000000      36.000000       192.000000\r
1520                         *MESH_VERTEX    4       144.000000      0.000000        192.000000\r
1521                         *MESH_VERTEX    5       144.000000      0.000000        256.000000\r
1522                         *MESH_VERTEX    6       156.000000      -36.000000      256.000000\r
1523                         *MESH_VERTEX    7       156.000000      -36.000000      192.000000\r
1524                 }\r
1525                 *MESH_NORMALS   {\r
1526                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1527                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
1528                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1529                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
1530                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1531                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1532                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1533                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1534                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1535                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1536                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
1537                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
1538                 }\r
1539                 *MESH_FACE_LIST {\r
1540                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1541                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1542                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1543                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1544                 }\r
1545                 *MESH_NUMTVERTEX        8\r
1546                 *MESH_TVERTLIST {\r
1547                         *MESH_TVERT     0       1.625000        0.500000        1.000000\r
1548                         *MESH_TVERT     1       2.000000        0.500000        1.000000\r
1549                         *MESH_TVERT     2       2.000000        0.000000        1.000000\r
1550                         *MESH_TVERT     3       1.625000        0.000000        1.000000\r
1551                         *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
1552                         *MESH_TVERT     5       -1.000000       0.500000        1.000000\r
1553                         *MESH_TVERT     6       -0.625000       0.500000        1.000000\r
1554                         *MESH_TVERT     7       -0.625000       0.000000        1.000000\r
1555                 }\r
1556                 *MESH_NUMTVFACES        4\r
1557                 *MESH_TFACELIST {\r
1558                         *MESH_TFACE     0       0       2       1\r
1559                         *MESH_TFACE     1       0       3       2\r
1560                         *MESH_TFACE     2       4       6       5\r
1561                         *MESH_TFACE     3       4       7       6\r
1562                 }\r
1563         }\r
1564         *PROP_MOTIONBLUR        0\r
1565         *PROP_CASTSHADOW        1\r
1566         *PROP_RECVSHADOW        1\r
1567         *MATERIAL_REF   10\r
1568 }\r
1569 *GEOMOBJECT     {\r
1570         *NODE_NAME      "mat10model0surf75"\r
1571         *NODE_TM        {\r
1572                 *NODE_NAME      "mat10model0surf75"\r
1573                 *INHERIT_POS    0       0       0\r
1574                 *INHERIT_ROT    0       0       0\r
1575                 *INHERIT_SCL    0       0       0\r
1576                 *TM_ROW0        1.0     0       0\r
1577                 *TM_ROW1        0       1.0     0\r
1578                 *TM_ROW2        0       0       1.0\r
1579                 *TM_ROW3        0       0       0\r
1580                 *TM_POS 0.000000        0.000000        0.000000\r
1581         }\r
1582         *MESH   {\r
1583                 *TIMEVALUE      0\r
1584                 *MESH_NUMVERTEX 12\r
1585                 *MESH_NUMFACES  8\r
1586                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1587                 *MESH_VERTEX_LIST       {\r
1588                         *MESH_VERTEX    0       144.000000      48.000000       256.000000\r
1589                         *MESH_VERTEX    1       144.000000      48.000000       264.000000\r
1590                         *MESH_VERTEX    2       132.000000      28.000000       264.000000\r
1591                         *MESH_VERTEX    3       132.000000      28.000000       256.000000\r
1592                         *MESH_VERTEX    4       128.000000      0.000000        256.000000\r
1593                         *MESH_VERTEX    5       128.000000      0.000000        256.000000\r
1594                         *MESH_VERTEX    6       128.000000      0.000000        264.000000\r
1595                         *MESH_VERTEX    7       132.000000      -28.000000      264.000000\r
1596                         *MESH_VERTEX    8       128.000000      0.000000        264.000000\r
1597                         *MESH_VERTEX    9       132.000000      -28.000000      256.000000\r
1598                         *MESH_VERTEX    10      144.000000      -48.000000      256.000000\r
1599                         *MESH_VERTEX    11      144.000000      -48.000000      264.000000\r
1600                 }\r
1601                 *MESH_NORMALS   {\r
1602                         *MESH_FACENORMAL        0       0.000000        0.169102        0.985599\r
1603                         *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
1604                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1605                         *MESH_FACENORMAL        3       0.000000        -0.707107       0.707107\r
1606                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
1607                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1608                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1609                         *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
1610                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1611                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
1612                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
1613                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
1614                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1615                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1616                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1617                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
1618                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1619                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
1620                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
1621                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
1622                 }\r
1623                 *MESH_FACE_LIST {\r
1624                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1625                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1626                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1627                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1628                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1629                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1630                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1631                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1632                 }\r
1633                 *MESH_NUMTVERTEX        12\r
1634                 *MESH_TVERTLIST {\r
1635                         *MESH_TVERT     0       1.500000        0.000000        1.000000\r
1636                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
1637                         *MESH_TVERT     2       1.750000        0.062500        1.000000\r
1638                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
1639                         *MESH_TVERT     4       2.000000        0.000000        1.000000\r
1640                         *MESH_TVERT     5       -2.000000       0.000000        1.000000\r
1641                         *MESH_TVERT     6       -2.000000       0.062500        1.000000\r
1642                         *MESH_TVERT     7       -1.750000       0.062500        1.000000\r
1643                         *MESH_TVERT     8       2.000000        0.062500        1.000000\r
1644                         *MESH_TVERT     9       -1.750000       0.000000        1.000000\r
1645                         *MESH_TVERT     10      -1.500000       0.000000        1.000000\r
1646                         *MESH_TVERT     11      -1.500000       0.062500        1.000000\r
1647                 }\r
1648                 *MESH_NUMTVFACES        8\r
1649                 *MESH_TFACELIST {\r
1650                         *MESH_TFACE     0       0       3       2\r
1651                         *MESH_TFACE     1       2       3       4\r
1652                         *MESH_TFACE     2       0       2       1\r
1653                         *MESH_TFACE     3       2       4       8\r
1654                         *MESH_TFACE     4       5       7       6\r
1655                         *MESH_TFACE     5       5       9       7\r
1656                         *MESH_TFACE     6       7       9       10\r
1657                         *MESH_TFACE     7       7       10      11\r
1658                 }\r
1659         }\r
1660         *PROP_MOTIONBLUR        0\r
1661         *PROP_CASTSHADOW        1\r
1662         *PROP_RECVSHADOW        1\r
1663         *MATERIAL_REF   10\r
1664 }\r
1665 *GEOMOBJECT     {\r
1666         *NODE_NAME      "mat10model0surf76"\r
1667         *NODE_TM        {\r
1668                 *NODE_NAME      "mat10model0surf76"\r
1669                 *INHERIT_POS    0       0       0\r
1670                 *INHERIT_ROT    0       0       0\r
1671                 *INHERIT_SCL    0       0       0\r
1672                 *TM_ROW0        1.0     0       0\r
1673                 *TM_ROW1        0       1.0     0\r
1674                 *TM_ROW2        0       0       1.0\r
1675                 *TM_ROW3        0       0       0\r
1676                 *TM_POS 0.000000        0.000000        0.000000\r
1677         }\r
1678         *MESH   {\r
1679                 *TIMEVALUE      0\r
1680                 *MESH_NUMVERTEX 10\r
1681                 *MESH_NUMFACES  8\r
1682                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1683                 *MESH_VERTEX_LIST       {\r
1684                         *MESH_VERTEX    0       -128.000000     0.000000        256.000000\r
1685                         *MESH_VERTEX    1       -128.000000     0.000000        264.000000\r
1686                         *MESH_VERTEX    2       -132.000000     28.000000       264.000000\r
1687                         *MESH_VERTEX    3       -132.000000     28.000000       256.000000\r
1688                         *MESH_VERTEX    4       -132.000000     -28.000000      264.000000\r
1689                         *MESH_VERTEX    5       -132.000000     -28.000000      256.000000\r
1690                         *MESH_VERTEX    6       -144.000000     48.000000       256.000000\r
1691                         *MESH_VERTEX    7       -144.000000     -48.000000      256.000000\r
1692                         *MESH_VERTEX    8       -144.000000     48.000000       264.000000\r
1693                         *MESH_VERTEX    9       -144.000000     -48.000000      264.000000\r
1694                 }\r
1695                 *MESH_NORMALS   {\r
1696                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1697                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
1698                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1699                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
1700                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1701                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1702                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1703                         *MESH_FACENORMAL        7       0.000000        -0.894427       0.447214\r
1704                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1705                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1706                         *MESH_VERTEXNORMAL      2       0.923880        0.382683        0.000000\r
1707                         *MESH_VERTEXNORMAL      3       0.923880        0.382683        0.000000\r
1708                         *MESH_VERTEXNORMAL      4       0.923880        -0.382683       0.000000\r
1709                         *MESH_VERTEXNORMAL      5       0.923880        -0.382683       0.000000\r
1710                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
1711                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
1712                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
1713                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
1714                 }\r
1715                 *MESH_FACE_LIST {\r
1716                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1717                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1718                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1719                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1720                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1721                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1722                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1723                         *MESH_FACE      7       A:      4       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1724                 }\r
1725                 *MESH_NUMTVERTEX        10\r
1726                 *MESH_TVERTLIST {\r
1727                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1728                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
1729                         *MESH_TVERT     2       0.250000        0.062500        1.000000\r
1730                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
1731                         *MESH_TVERT     4       -0.250000       0.062500        1.000000\r
1732                         *MESH_TVERT     5       -0.250000       0.000000        1.000000\r
1733                         *MESH_TVERT     6       0.500000        0.000000        1.000000\r
1734                         *MESH_TVERT     7       -0.500000       0.000000        1.000000\r
1735                         *MESH_TVERT     8       0.500000        0.062500        1.000000\r
1736                         *MESH_TVERT     9       -0.500000       0.062500        1.000000\r
1737                 }\r
1738                 *MESH_NUMTVFACES        8\r
1739                 *MESH_TFACELIST {\r
1740                         *MESH_TFACE     0       0       2       1\r
1741                         *MESH_TFACE     1       0       3       2\r
1742                         *MESH_TFACE     2       0       1       4\r
1743                         *MESH_TFACE     3       0       4       5\r
1744                         *MESH_TFACE     4       2       3       6\r
1745                         *MESH_TFACE     5       4       7       5\r
1746                         *MESH_TFACE     6       2       6       8\r
1747                         *MESH_TFACE     7       4       9       7\r
1748                 }\r
1749         }\r
1750         *PROP_MOTIONBLUR        0\r
1751         *PROP_CASTSHADOW        1\r
1752         *PROP_RECVSHADOW        1\r
1753         *MATERIAL_REF   10\r
1754 }\r
1755 *GEOMOBJECT     {\r
1756         *NODE_NAME      "mat10model0surf77"\r
1757         *NODE_TM        {\r
1758                 *NODE_NAME      "mat10model0surf77"\r
1759                 *INHERIT_POS    0       0       0\r
1760                 *INHERIT_ROT    0       0       0\r
1761                 *INHERIT_SCL    0       0       0\r
1762                 *TM_ROW0        1.0     0       0\r
1763                 *TM_ROW1        0       1.0     0\r
1764                 *TM_ROW2        0       0       1.0\r
1765                 *TM_ROW3        0       0       0\r
1766                 *TM_POS 0.000000        0.000000        0.000000\r
1767         }\r
1768         *MESH   {\r
1769                 *TIMEVALUE      0\r
1770                 *MESH_NUMVERTEX 16\r
1771                 *MESH_NUMFACES  14\r
1772                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1773                 *MESH_VERTEX_LIST       {\r
1774                         *MESH_VERTEX    0       -128.000000     0.000000        256.000000\r
1775                         *MESH_VERTEX    1       -132.000000     28.000000       256.000000\r
1776                         *MESH_VERTEX    2       -132.000000     -28.000000      256.000000\r
1777                         *MESH_VERTEX    3       -144.000000     -48.000000      256.000000\r
1778                         *MESH_VERTEX    4       -144.000000     48.000000       256.000000\r
1779                         *MESH_VERTEX    5       -164.000000     60.000000       256.000000\r
1780                         *MESH_VERTEX    6       -164.000000     -60.000000      256.000000\r
1781                         *MESH_VERTEX    7       -192.000000     -64.000000      256.000000\r
1782                         *MESH_VERTEX    8       -192.000000     64.000000       256.000000\r
1783                         *MESH_VERTEX    9       -220.000000     60.000000       256.000000\r
1784                         *MESH_VERTEX    10      -220.000000     -60.000000      256.000000\r
1785                         *MESH_VERTEX    11      -240.000000     -48.000000      256.000000\r
1786                         *MESH_VERTEX    12      -240.000000     48.000000       256.000000\r
1787                         *MESH_VERTEX    13      -252.000000     28.000000       256.000000\r
1788                         *MESH_VERTEX    14      -252.000000     -28.000000      256.000000\r
1789                         *MESH_VERTEX    15      -256.000000     0.000000        256.000000\r
1790                 }\r
1791                 *MESH_NORMALS   {\r
1792                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1793                         *MESH_FACENORMAL        1       0.000000        -0.577350       0.816497\r
1794                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
1795                         *MESH_FACENORMAL        3       0.000000        0.577350        0.816497\r
1796                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
1797                         *MESH_FACENORMAL        5       0.000000        0.707107        0.707107\r
1798                         *MESH_FACENORMAL        6       0.000000        0.169102        0.985599\r
1799                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
1800                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1801                         *MESH_FACENORMAL        9       0.000000        0.707107        0.707107\r
1802                         *MESH_FACENORMAL        10      0.000000        -0.169102       0.985599\r
1803                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1804                         *MESH_FACENORMAL        12      0.000000        -0.577350       0.816497\r
1805                         *MESH_FACENORMAL        13      0.000000        -0.967538       0.252725\r
1806                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1807                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1808                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1809                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1810                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1811                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1812                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
1813                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1814                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1815                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        -1.000000\r
1816                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        -1.000000\r
1817                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
1818                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
1819                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
1820                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        -1.000000\r
1821                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        -1.000000\r
1822                 }\r
1823                 *MESH_FACE_LIST {\r
1824                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1825                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1826                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1827                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1828                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1829                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1830                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1831                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1832                         *MESH_FACE      8       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1833                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1834                         *MESH_FACE      10      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1835                         *MESH_FACE      11      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1836                         *MESH_FACE      12      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1837                         *MESH_FACE      13      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1838                 }\r
1839                 *MESH_NUMTVERTEX        16\r
1840                 *MESH_TVERTLIST {\r
1841                         *MESH_TVERT     0       0.000000        2.000000        1.000000\r
1842                         *MESH_TVERT     1       1.000000        1.750000        1.000000\r
1843                         *MESH_TVERT     2       0.000000        1.750000        1.000000\r
1844                         *MESH_TVERT     3       0.000000        1.500000        1.000000\r
1845                         *MESH_TVERT     4       1.000000        1.500000        1.000000\r
1846                         *MESH_TVERT     5       1.000000        1.250000        1.000000\r
1847                         *MESH_TVERT     6       0.000000        1.250000        1.000000\r
1848                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
1849                         *MESH_TVERT     8       1.000000        1.000000        1.000000\r
1850                         *MESH_TVERT     9       1.000000        0.750000        1.000000\r
1851                         *MESH_TVERT     10      0.000000        0.750000        1.000000\r
1852                         *MESH_TVERT     11      0.000000        0.500000        1.000000\r
1853                         *MESH_TVERT     12      1.000000        0.500000        1.000000\r
1854                         *MESH_TVERT     13      1.000000        0.250000        1.000000\r
1855                         *MESH_TVERT     14      0.000000        0.250000        1.000000\r
1856                         *MESH_TVERT     15      0.000000        0.000000        1.000000\r
1857                 }\r
1858                 *MESH_NUMTVFACES        14\r
1859                 *MESH_TFACELIST {\r
1860                         *MESH_TFACE     0       1       2       3\r
1861                         *MESH_TFACE     1       1       3       4\r
1862                         *MESH_TFACE     2       3       5       4\r
1863                         *MESH_TFACE     3       3       6       5\r
1864                         *MESH_TFACE     4       0       2       1\r
1865                         *MESH_TFACE     5       5       6       7\r
1866                         *MESH_TFACE     6       5       7       8\r
1867                         *MESH_TFACE     7       7       9       8\r
1868                         *MESH_TFACE     8       7       10      9\r
1869                         *MESH_TFACE     9       9       10      11\r
1870                         *MESH_TFACE     10      9       11      12\r
1871                         *MESH_TFACE     11      11      13      12\r
1872                         *MESH_TFACE     12      11      14      13\r
1873                         *MESH_TFACE     13      13      14      15\r
1874                 }\r
1875         }\r
1876         *PROP_MOTIONBLUR        0\r
1877         *PROP_CASTSHADOW        1\r
1878         *PROP_RECVSHADOW        1\r
1879         *MATERIAL_REF   10\r
1880 }\r
1881 *GEOMOBJECT     {\r
1882         *NODE_NAME      "mat10model0surf78"\r
1883         *NODE_TM        {\r
1884                 *NODE_NAME      "mat10model0surf78"\r
1885                 *INHERIT_POS    0       0       0\r
1886                 *INHERIT_ROT    0       0       0\r
1887                 *INHERIT_SCL    0       0       0\r
1888                 *TM_ROW0        1.0     0       0\r
1889                 *TM_ROW1        0       1.0     0\r
1890                 *TM_ROW2        0       0       1.0\r
1891                 *TM_ROW3        0       0       0\r
1892                 *TM_POS 0.000000        0.000000        0.000000\r
1893         }\r
1894         *MESH   {\r
1895                 *TIMEVALUE      0\r
1896                 *MESH_NUMVERTEX 25\r
1897                 *MESH_NUMFACES  32\r
1898                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1899                 *MESH_VERTEX_LIST       {\r
1900                         *MESH_VERTEX    0       -148.000000     0.000000        273.000000\r
1901                         *MESH_VERTEX    1       -132.000000     28.000000       264.000000\r
1902                         *MESH_VERTEX    2       -128.000000     0.000000        264.000000\r
1903                         *MESH_VERTEX    3       -144.000000     48.000000       264.000000\r
1904                         *MESH_VERTEX    4       -132.000000     -28.000000      264.000000\r
1905                         *MESH_VERTEX    5       -144.000000     -48.000000      264.000000\r
1906                         *MESH_VERTEX    6       -168.000000     24.000000       276.000000\r
1907                         *MESH_VERTEX    7       -168.000000     -24.000000      276.000000\r
1908                         *MESH_VERTEX    8       -192.000000     44.000000       273.000000\r
1909                         *MESH_VERTEX    9       -192.000000     0.000000        280.000000\r
1910                         *MESH_VERTEX    10      -192.000000     -44.000000      273.000000\r
1911                         *MESH_VERTEX    11      -164.000000     -60.000000      264.000000\r
1912                         *MESH_VERTEX    12      -192.000000     -64.000000      264.000000\r
1913                         *MESH_VERTEX    13      -216.000000     24.000000       276.000000\r
1914                         *MESH_VERTEX    14      -216.000000     -24.000000      276.000000\r
1915                         *MESH_VERTEX    15      -220.000000     -60.000000      264.000000\r
1916                         *MESH_VERTEX    16      -236.000000     0.000000        273.000000\r
1917                         *MESH_VERTEX    17      -240.000000     48.000000       264.000000\r
1918                         *MESH_VERTEX    18      -240.000000     -48.000000      264.000000\r
1919                         *MESH_VERTEX    19      -252.000000     28.000000       264.000000\r
1920                         *MESH_VERTEX    20      -252.000000     -28.000000      264.000000\r
1921                         *MESH_VERTEX    21      -256.000000     0.000000        264.000000\r
1922                         *MESH_VERTEX    22      -164.000000     60.000000       264.000000\r
1923                         *MESH_VERTEX    23      -192.000000     64.000000       264.000000\r
1924                         *MESH_VERTEX    24      -220.000000     60.000000       264.000000\r
1925                 }\r
1926                 *MESH_NORMALS   {\r
1927                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
1928                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
1929                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1930                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
1931                         *MESH_FACENORMAL        4       0.000000        0.577350        0.816497\r
1932                         *MESH_FACENORMAL        5       0.000000        0.894427        0.447214\r
1933                         *MESH_FACENORMAL        6       0.000000        -0.316228       0.948683\r
1934                         *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
1935                         *MESH_FACENORMAL        8       0.000000        -0.577350       0.816497\r
1936                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1937                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1938                         *MESH_FACENORMAL        11      0.000000        0.894427        0.447214\r
1939                         *MESH_FACENORMAL        12      0.000000        0.967538        0.252725\r
1940                         *MESH_FACENORMAL        13      0.000000        0.707107        0.707107\r
1941                         *MESH_FACENORMAL        14      0.000000        -0.862856       0.505449\r
1942                         *MESH_FACENORMAL        15      0.000000        -1.000000       0.000000\r
1943                         *MESH_FACENORMAL        16      0.000000        0.000000        1.000000\r
1944                         *MESH_FACENORMAL        17      0.000000        -1.000000       0.000000\r
1945                         *MESH_FACENORMAL        18      0.000000        -0.967538       -0.252725\r
1946                         *MESH_FACENORMAL        19      0.000000        -0.959683       0.281085\r
1947                         *MESH_FACENORMAL        20      0.000000        -0.816497       -0.577350\r
1948                         *MESH_FACENORMAL        21      0.000000        0.707107        -0.707107\r
1949                         *MESH_FACENORMAL        22      0.000000        -0.577350       -0.816497\r
1950                         *MESH_FACENORMAL        23      0.000000        0.707107        -0.707107\r
1951                         *MESH_FACENORMAL        24      0.000000        0.169102        -0.985599\r
1952                         *MESH_FACENORMAL        25      0.000000        -0.577350       -0.816497\r
1953                         *MESH_FACENORMAL        26      0.000000        -0.281085       -0.959683\r
1954                         *MESH_FACENORMAL        27      0.000000        -0.862856       -0.505449\r
1955                         *MESH_FACENORMAL        28      0.000000        0.707107        -0.707107\r
1956                         *MESH_FACENORMAL        29      0.000000        1.000000        0.000000\r
1957                         *MESH_FACENORMAL        30      0.000000        0.000000        -1.000000\r
1958                         *MESH_FACENORMAL        31      0.000000        -0.959683       0.281085\r
1959                         *MESH_VERTEXNORMAL      0       0.413740        0.001496        0.910394\r
1960                         *MESH_VERTEXNORMAL      1       0.577350        0.211325        0.788675\r
1961                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
1962                         *MESH_VERTEXNORMAL      3       0.408248        0.408248        0.816497\r
1963                         *MESH_VERTEXNORMAL      4       0.577350        -0.211325       0.788675\r
1964                         *MESH_VERTEXNORMAL      5       0.408248        -0.408248       0.816497\r
1965                         *MESH_VERTEXNORMAL      6       0.217044        0.217044        0.951727\r
1966                         *MESH_VERTEXNORMAL      7       0.214186        -0.214186       0.953021\r
1967                         *MESH_VERTEXNORMAL      8       0.001496        0.413740        0.910394\r
1968                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1969                         *MESH_VERTEXNORMAL      10      -0.001496       -0.413740       0.910394\r
1970                         *MESH_VERTEXNORMAL      11      0.211325        -0.577350       0.788675\r
1971                         *MESH_VERTEXNORMAL      12      0.000000        -0.707107       0.707107\r
1972                         *MESH_VERTEXNORMAL      13      -0.214186       0.214186        0.953021\r
1973                         *MESH_VERTEXNORMAL      14      -0.217044       -0.217044       0.951727\r
1974                         *MESH_VERTEXNORMAL      15      -0.211325       -0.577350       0.788675\r
1975                         *MESH_VERTEXNORMAL      16      -0.413740       -0.001496       0.910394\r
1976                         *MESH_VERTEXNORMAL      17      -0.408248       0.408248        0.816497\r
1977                         *MESH_VERTEXNORMAL      18      -0.408248       -0.408248       0.816497\r
1978                         *MESH_VERTEXNORMAL      19      -0.577350       0.211325        0.788675\r
1979                         *MESH_VERTEXNORMAL      20      -0.577350       -0.211325       0.788675\r
1980                         *MESH_VERTEXNORMAL      21      -0.707107       0.000000        0.707107\r
1981                         *MESH_VERTEXNORMAL      22      0.211325        0.577350        0.788675\r
1982                         *MESH_VERTEXNORMAL      23      0.000000        0.707107        0.707107\r
1983                         *MESH_VERTEXNORMAL      24      -0.211325       0.577350        0.788675\r
1984                 }\r
1985                 *MESH_FACE_LIST {\r
1986                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1987                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1988                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1989                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1990                         *MESH_FACE      4       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1991                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1992                         *MESH_FACE      6       A:      3       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1993                         *MESH_FACE      7       A:      0       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1994                         *MESH_FACE      8       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1995                         *MESH_FACE      9       A:      0       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                         *MESH_FACE      10      A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1997                         *MESH_FACE      11      A:      5       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1998                         *MESH_FACE      12      A:      5       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1999                         *MESH_FACE      13      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2000                         *MESH_FACE      14      A:      8       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2001                         *MESH_FACE      15      A:      9       B:      14      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2002                         *MESH_FACE      16      A:      10      B:      15      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2003                         *MESH_FACE      17      A:      9       B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2004                         *MESH_FACE      18      A:      9       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2005                         *MESH_FACE      19      A:      8       B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2006                         *MESH_FACE      20      A:      13      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2007                         *MESH_FACE      21      A:      10      B:      14      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2008                         *MESH_FACE      22      A:      14      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2009                         *MESH_FACE      23      A:      10      B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2010                         *MESH_FACE      24      A:      16      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2011                         *MESH_FACE      25      A:      16      B:      20      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2012                         *MESH_FACE      26      A:      16      B:      19      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2013                         *MESH_FACE      27      A:      16      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2014                         *MESH_FACE      28      A:      8       B:      24      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2015                         *MESH_FACE      29      A:      8       B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2016                         *MESH_FACE      30      A:      8       B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2017                         *MESH_FACE      31      A:      3       B:      22      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2018                 }\r
2019                 *MESH_NUMTVERTEX        25\r
2020                 *MESH_TVERTLIST {\r
2021                         *MESH_TVERT     0       0.843750        1.000000        1.000000\r
2022                         *MESH_TVERT     1       0.968750        1.218750        1.000000\r
2023                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
2024                         *MESH_TVERT     3       0.875000        1.375000        1.000000\r
2025                         *MESH_TVERT     4       0.968750        0.781250        1.000000\r
2026                         *MESH_TVERT     5       0.875000        0.625000        1.000000\r
2027                         *MESH_TVERT     6       0.687500        1.187500        1.000000\r
2028                         *MESH_TVERT     7       0.687500        0.812500        1.000000\r
2029                         *MESH_TVERT     8       0.500000        1.343750        1.000000\r
2030                         *MESH_TVERT     9       0.500000        1.000000        1.000000\r
2031                         *MESH_TVERT     10      0.500000        0.656250        1.000000\r
2032                         *MESH_TVERT     11      0.718750        0.531250        1.000000\r
2033                         *MESH_TVERT     12      0.500000        0.500000        1.000000\r
2034                         *MESH_TVERT     13      0.312500        1.187500        1.000000\r
2035                         *MESH_TVERT     14      0.312500        0.812500        1.000000\r
2036                         *MESH_TVERT     15      0.281250        0.531250        1.000000\r
2037                         *MESH_TVERT     16      0.156250        1.000000        1.000000\r
2038                         *MESH_TVERT     17      0.125000        1.375000        1.000000\r
2039                         *MESH_TVERT     18      0.125000        0.625000        1.000000\r
2040                         *MESH_TVERT     19      0.031250        1.218750        1.000000\r
2041                         *MESH_TVERT     20      0.031250        0.781250        1.000000\r
2042                         *MESH_TVERT     21      0.000000        1.000000        1.000000\r
2043                         *MESH_TVERT     22      0.718750        1.468750        1.000000\r
2044                         *MESH_TVERT     23      0.500000        1.500000        1.000000\r
2045                         *MESH_TVERT     24      0.281250        1.468750        1.000000\r
2046                 }\r
2047                 *MESH_NUMTVFACES        32\r
2048                 *MESH_TFACELIST {\r
2049                         *MESH_TFACE     0       0       2       1\r
2050                         *MESH_TFACE     1       0       1       3\r
2051                         *MESH_TFACE     2       0       4       2\r
2052                         *MESH_TFACE     3       0       5       4\r
2053                         *MESH_TFACE     4       0       3       6\r
2054                         *MESH_TFACE     5       0       7       5\r
2055                         *MESH_TFACE     6       3       8       6\r
2056                         *MESH_TFACE     7       0       6       9\r
2057                         *MESH_TFACE     8       6       8       9\r
2058                         *MESH_TFACE     9       0       9       7\r
2059                         *MESH_TFACE     10      7       9       10\r
2060                         *MESH_TFACE     11      5       7       10\r
2061                         *MESH_TFACE     12      5       10      11\r
2062                         *MESH_TFACE     13      10      12      11\r
2063                         *MESH_TFACE     14      8       13      9\r
2064                         *MESH_TFACE     15      9       14      10\r
2065                         *MESH_TFACE     16      10      15      12\r
2066                         *MESH_TFACE     17      9       13      16\r
2067                         *MESH_TFACE     18      9       16      14\r
2068                         *MESH_TFACE     19      8       17      13\r
2069                         *MESH_TFACE     20      13      17      16\r
2070                         *MESH_TFACE     21      10      14      18\r
2071                         *MESH_TFACE     22      14      16      18\r
2072                         *MESH_TFACE     23      10      18      15\r
2073                         *MESH_TFACE     24      16      17      19\r
2074                         *MESH_TFACE     25      16      20      18\r
2075                         *MESH_TFACE     26      16      19      21\r
2076                         *MESH_TFACE     27      16      21      20\r
2077                         *MESH_TFACE     28      8       24      17\r
2078                         *MESH_TFACE     29      8       23      24\r
2079                         *MESH_TFACE     30      8       22      23\r
2080                         *MESH_TFACE     31      3       22      8\r
2081                 }\r
2082         }\r
2083         *PROP_MOTIONBLUR        0\r
2084         *PROP_CASTSHADOW        1\r
2085         *PROP_RECVSHADOW        1\r
2086         *MATERIAL_REF   10\r
2087 }\r
2088 *GEOMOBJECT     {\r
2089         *NODE_NAME      "mat10model0surf79"\r
2090         *NODE_TM        {\r
2091                 *NODE_NAME      "mat10model0surf79"\r
2092                 *INHERIT_POS    0       0       0\r
2093                 *INHERIT_ROT    0       0       0\r
2094                 *INHERIT_SCL    0       0       0\r
2095                 *TM_ROW0        1.0     0       0\r
2096                 *TM_ROW1        0       1.0     0\r
2097                 *TM_ROW2        0       0       1.0\r
2098                 *TM_ROW3        0       0       0\r
2099                 *TM_POS 0.000000        0.000000        0.000000\r
2100         }\r
2101         *MESH   {\r
2102                 *TIMEVALUE      0\r
2103                 *MESH_NUMVERTEX 6\r
2104                 *MESH_NUMFACES  4\r
2105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2106                 *MESH_VERTEX_LIST       {\r
2107                         *MESH_VERTEX    0       -144.000000     0.000000        192.000000\r
2108                         *MESH_VERTEX    1       -144.000000     0.000000        256.000000\r
2109                         *MESH_VERTEX    2       -156.000000     36.000000       256.000000\r
2110                         *MESH_VERTEX    3       -156.000000     36.000000       192.000000\r
2111                         *MESH_VERTEX    4       -156.000000     -36.000000      256.000000\r
2112                         *MESH_VERTEX    5       -156.000000     -36.000000      192.000000\r
2113                 }\r
2114                 *MESH_NORMALS   {\r
2115                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2116                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2117                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
2118                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
2119                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2120                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2121                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2122                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2123                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2124                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
2125                 }\r
2126                 *MESH_FACE_LIST {\r
2127                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2128                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2129                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2130                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2131                 }\r
2132                 *MESH_NUMTVERTEX        6\r
2133                 *MESH_TVERTLIST {\r
2134                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
2135                         *MESH_TVERT     1       0.500000        0.500000        1.000000\r
2136                         *MESH_TVERT     2       0.875000        0.500000        1.000000\r
2137                         *MESH_TVERT     3       0.875000        0.000000        1.000000\r
2138                         *MESH_TVERT     4       0.125000        0.500000        1.000000\r
2139                         *MESH_TVERT     5       0.125000        0.000000        1.000000\r
2140                 }\r
2141                 *MESH_NUMTVFACES        4\r
2142                 *MESH_TFACELIST {\r
2143                         *MESH_TFACE     0       0       2       1\r
2144                         *MESH_TFACE     1       0       3       2\r
2145                         *MESH_TFACE     2       4       0       1\r
2146                         *MESH_TFACE     3       4       5       0\r
2147                 }\r
2148         }\r
2149         *PROP_MOTIONBLUR        0\r
2150         *PROP_CASTSHADOW        1\r
2151         *PROP_RECVSHADOW        1\r
2152         *MATERIAL_REF   10\r
2153 }\r
2154 *GEOMOBJECT     {\r
2155         *NODE_NAME      "mat10model0surf80"\r
2156         *NODE_TM        {\r
2157                 *NODE_NAME      "mat10model0surf80"\r
2158                 *INHERIT_POS    0       0       0\r
2159                 *INHERIT_ROT    0       0       0\r
2160                 *INHERIT_SCL    0       0       0\r
2161                 *TM_ROW0        1.0     0       0\r
2162                 *TM_ROW1        0       1.0     0\r
2163                 *TM_ROW2        0       0       1.0\r
2164                 *TM_ROW3        0       0       0\r
2165                 *TM_POS 0.000000        0.000000        0.000000\r
2166         }\r
2167         *MESH   {\r
2168                 *TIMEVALUE      0\r
2169                 *MESH_NUMVERTEX 10\r
2170                 *MESH_NUMFACES  8\r
2171                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2172                 *MESH_VERTEX_LIST       {\r
2173                         *MESH_VERTEX    0       -144.000000     48.000000       256.000000\r
2174                         *MESH_VERTEX    1       -144.000000     48.000000       264.000000\r
2175                         *MESH_VERTEX    2       -164.000000     60.000000       264.000000\r
2176                         *MESH_VERTEX    3       -164.000000     60.000000       256.000000\r
2177                         *MESH_VERTEX    4       -192.000000     64.000000       256.000000\r
2178                         *MESH_VERTEX    5       -192.000000     64.000000       264.000000\r
2179                         *MESH_VERTEX    6       -220.000000     60.000000       264.000000\r
2180                         *MESH_VERTEX    7       -220.000000     60.000000       256.000000\r
2181                         *MESH_VERTEX    8       -240.000000     48.000000       256.000000\r
2182                         *MESH_VERTEX    9       -240.000000     48.000000       264.000000\r
2183                 }\r
2184                 *MESH_NORMALS   {\r
2185                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
2186                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2187                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
2188                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2189                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
2190                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
2191                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2192                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
2193                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2194                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2195                         *MESH_VERTEXNORMAL      2       0.382683        0.923880        0.000000\r
2196                         *MESH_VERTEXNORMAL      3       0.382683        0.923880        0.000000\r
2197                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
2198                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
2199                         *MESH_VERTEXNORMAL      6       -0.382683       0.923880        0.000000\r
2200                         *MESH_VERTEXNORMAL      7       -0.382683       0.923880        0.000000\r
2201                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
2202                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
2203                 }\r
2204                 *MESH_FACE_LIST {\r
2205                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2206                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2207                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2208                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2209                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2210                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2211                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2212                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2213                 }\r
2214                 *MESH_NUMTVERTEX        10\r
2215                 *MESH_TVERTLIST {\r
2216                         *MESH_TVERT     0       -0.500000       0.000000        1.000000\r
2217                         *MESH_TVERT     1       -0.500000       0.062500        1.000000\r
2218                         *MESH_TVERT     2       -0.250000       0.062500        1.000000\r
2219                         *MESH_TVERT     3       -0.250000       0.000000        1.000000\r
2220                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2221                         *MESH_TVERT     5       0.000000        0.062500        1.000000\r
2222                         *MESH_TVERT     6       0.250000        0.062500        1.000000\r
2223                         *MESH_TVERT     7       0.250000        0.000000        1.000000\r
2224                         *MESH_TVERT     8       0.500000        0.000000        1.000000\r
2225                         *MESH_TVERT     9       0.500000        0.062500        1.000000\r
2226                 }\r
2227                 *MESH_NUMTVFACES        8\r
2228                 *MESH_TFACELIST {\r
2229                         *MESH_TFACE     0       2       3       4\r
2230                         *MESH_TFACE     1       2       4       5\r
2231                         *MESH_TFACE     2       0       3       2\r
2232                         *MESH_TFACE     3       0       2       1\r
2233                         *MESH_TFACE     4       4       6       5\r
2234                         *MESH_TFACE     5       4       7       6\r
2235                         *MESH_TFACE     6       6       7       8\r
2236                         *MESH_TFACE     7       6       8       9\r
2237                 }\r
2238         }\r
2239         *PROP_MOTIONBLUR        0\r
2240         *PROP_CASTSHADOW        1\r
2241         *PROP_RECVSHADOW        1\r
2242         *MATERIAL_REF   10\r
2243 }\r
2244 *GEOMOBJECT     {\r
2245         *NODE_NAME      "mat10model0surf81"\r
2246         *NODE_TM        {\r
2247                 *NODE_NAME      "mat10model0surf81"\r
2248                 *INHERIT_POS    0       0       0\r
2249                 *INHERIT_ROT    0       0       0\r
2250                 *INHERIT_SCL    0       0       0\r
2251                 *TM_ROW0        1.0     0       0\r
2252                 *TM_ROW1        0       1.0     0\r
2253                 *TM_ROW2        0       0       1.0\r
2254                 *TM_ROW3        0       0       0\r
2255                 *TM_POS 0.000000        0.000000        0.000000\r
2256         }\r
2257         *MESH   {\r
2258                 *TIMEVALUE      0\r
2259                 *MESH_NUMVERTEX 10\r
2260                 *MESH_NUMFACES  8\r
2261                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2262                 *MESH_VERTEX_LIST       {\r
2263                         *MESH_VERTEX    0       -164.000000     -60.000000      264.000000\r
2264                         *MESH_VERTEX    1       -144.000000     -48.000000      264.000000\r
2265                         *MESH_VERTEX    2       -144.000000     -48.000000      256.000000\r
2266                         *MESH_VERTEX    3       -164.000000     -60.000000      256.000000\r
2267                         *MESH_VERTEX    4       -192.000000     -64.000000      256.000000\r
2268                         *MESH_VERTEX    5       -220.000000     -60.000000      264.000000\r
2269                         *MESH_VERTEX    6       -192.000000     -64.000000      264.000000\r
2270                         *MESH_VERTEX    7       -220.000000     -60.000000      256.000000\r
2271                         *MESH_VERTEX    8       -240.000000     -48.000000      256.000000\r
2272                         *MESH_VERTEX    9       -240.000000     -48.000000      264.000000\r
2273                 }\r
2274                 *MESH_NORMALS   {\r
2275                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
2276                         *MESH_FACENORMAL        1       0.000000        0.707107        0.707107\r
2277                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
2278                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2279                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
2280                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2281                         *MESH_FACENORMAL        6       0.000000        0.169102        0.985599\r
2282                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
2283                         *MESH_VERTEXNORMAL      0       0.382683        -0.923880       0.000000\r
2284                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2285                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2286                         *MESH_VERTEXNORMAL      3       0.382683        -0.923880       0.000000\r
2287                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2288                         *MESH_VERTEXNORMAL      5       -0.382683       -0.923880       0.000000\r
2289                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
2290                         *MESH_VERTEXNORMAL      7       -0.382683       -0.923880       0.000000\r
2291                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
2292                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
2293                 }\r
2294                 *MESH_FACE_LIST {\r
2295                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2296                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2297                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2298                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2299                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2300                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2301                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2302                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2303                 }\r
2304                 *MESH_NUMTVERTEX        10\r
2305                 *MESH_TVERTLIST {\r
2306                         *MESH_TVERT     0       0.250000        0.062500        1.000000\r
2307                         *MESH_TVERT     1       0.500000        0.062500        1.000000\r
2308                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
2309                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
2310                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2311                         *MESH_TVERT     5       -0.250000       0.062500        1.000000\r
2312                         *MESH_TVERT     6       0.000000        0.062500        1.000000\r
2313                         *MESH_TVERT     7       -0.250000       0.000000        1.000000\r
2314                         *MESH_TVERT     8       -0.500000       0.000000        1.000000\r
2315                         *MESH_TVERT     9       -0.500000       0.062500        1.000000\r
2316                 }\r
2317                 *MESH_NUMTVFACES        8\r
2318                 *MESH_TFACELIST {\r
2319                         *MESH_TFACE     0       0       4       3\r
2320                         *MESH_TFACE     1       0       6       4\r
2321                         *MESH_TFACE     2       0       3       2\r
2322                         *MESH_TFACE     3       0       2       1\r
2323                         *MESH_TFACE     4       4       6       5\r
2324                         *MESH_TFACE     5       4       5       7\r
2325                         *MESH_TFACE     6       5       8       7\r
2326                         *MESH_TFACE     7       5       9       8\r
2327                 }\r
2328         }\r
2329         *PROP_MOTIONBLUR        0\r
2330         *PROP_CASTSHADOW        1\r
2331         *PROP_RECVSHADOW        1\r
2332         *MATERIAL_REF   10\r
2333 }\r
2334 *GEOMOBJECT     {\r
2335         *NODE_NAME      "mat10model0surf82"\r
2336         *NODE_TM        {\r
2337                 *NODE_NAME      "mat10model0surf82"\r
2338                 *INHERIT_POS    0       0       0\r
2339                 *INHERIT_ROT    0       0       0\r
2340                 *INHERIT_SCL    0       0       0\r
2341                 *TM_ROW0        1.0     0       0\r
2342                 *TM_ROW1        0       1.0     0\r
2343                 *TM_ROW2        0       0       1.0\r
2344                 *TM_ROW3        0       0       0\r
2345                 *TM_POS 0.000000        0.000000        0.000000\r
2346         }\r
2347         *MESH   {\r
2348                 *TIMEVALUE      0\r
2349                 *MESH_NUMVERTEX 6\r
2350                 *MESH_NUMFACES  4\r
2351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2352                 *MESH_VERTEX_LIST       {\r
2353                         *MESH_VERTEX    0       -156.000000     36.000000       256.000000\r
2354                         *MESH_VERTEX    1       -192.000000     48.000000       256.000000\r
2355                         *MESH_VERTEX    2       -192.000000     48.000000       192.000000\r
2356                         *MESH_VERTEX    3       -156.000000     36.000000       192.000000\r
2357                         *MESH_VERTEX    4       -228.000000     36.000000       256.000000\r
2358                         *MESH_VERTEX    5       -228.000000     36.000000       192.000000\r
2359                 }\r
2360                 *MESH_NORMALS   {\r
2361                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2362                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2363                         *MESH_FACENORMAL        2       0.000000        -0.169102       0.985599\r
2364                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2365                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2366                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2367                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2368                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2369                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2370                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2371                 }\r
2372                 *MESH_FACE_LIST {\r
2373                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2374                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2375                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2376                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2377                 }\r
2378                 *MESH_NUMTVERTEX        6\r
2379                 *MESH_TVERTLIST {\r
2380                         *MESH_TVERT     0       -0.125000       0.500000        1.000000\r
2381                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
2382                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
2383                         *MESH_TVERT     3       -0.125000       0.000000        1.000000\r
2384                         *MESH_TVERT     4       0.625000        0.500000        1.000000\r
2385                         *MESH_TVERT     5       0.625000        0.000000        1.000000\r
2386                 }\r
2387                 *MESH_NUMTVFACES        4\r
2388                 *MESH_TFACELIST {\r
2389                         *MESH_TFACE     0       0       2       1\r
2390                         *MESH_TFACE     1       0       3       2\r
2391                         *MESH_TFACE     2       2       4       1\r
2392                         *MESH_TFACE     3       2       5       4\r
2393                 }\r
2394         }\r
2395         *PROP_MOTIONBLUR        0\r
2396         *PROP_CASTSHADOW        1\r
2397         *PROP_RECVSHADOW        1\r
2398         *MATERIAL_REF   10\r
2399 }\r
2400 *GEOMOBJECT     {\r
2401         *NODE_NAME      "mat10model0surf83"\r
2402         *NODE_TM        {\r
2403                 *NODE_NAME      "mat10model0surf83"\r
2404                 *INHERIT_POS    0       0       0\r
2405                 *INHERIT_ROT    0       0       0\r
2406                 *INHERIT_SCL    0       0       0\r
2407                 *TM_ROW0        1.0     0       0\r
2408                 *TM_ROW1        0       1.0     0\r
2409                 *TM_ROW2        0       0       1.0\r
2410                 *TM_ROW3        0       0       0\r
2411                 *TM_POS 0.000000        0.000000        0.000000\r
2412         }\r
2413         *MESH   {\r
2414                 *TIMEVALUE      0\r
2415                 *MESH_NUMVERTEX 6\r
2416                 *MESH_NUMFACES  4\r
2417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2418                 *MESH_VERTEX_LIST       {\r
2419                         *MESH_VERTEX    0       -192.000000     -48.000000      192.000000\r
2420                         *MESH_VERTEX    1       -192.000000     -48.000000      256.000000\r
2421                         *MESH_VERTEX    2       -156.000000     -36.000000      256.000000\r
2422                         *MESH_VERTEX    3       -156.000000     -36.000000      192.000000\r
2423                         *MESH_VERTEX    4       -228.000000     -36.000000      256.000000\r
2424                         *MESH_VERTEX    5       -228.000000     -36.000000      192.000000\r
2425                 }\r
2426                 *MESH_NORMALS   {\r
2427                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2428                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2429                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
2430                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
2431                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2432                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2433                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2434                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2435                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2436                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2437                 }\r
2438                 *MESH_FACE_LIST {\r
2439                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2440                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2441                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2442                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2443                 }\r
2444                 *MESH_NUMTVERTEX        6\r
2445                 *MESH_TVERTLIST {\r
2446                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
2447                         *MESH_TVERT     1       0.750000        0.500000        1.000000\r
2448                         *MESH_TVERT     2       1.125000        0.500000        1.000000\r
2449                         *MESH_TVERT     3       1.125000        0.000000        1.000000\r
2450                         *MESH_TVERT     4       0.375000        0.500000        1.000000\r
2451                         *MESH_TVERT     5       0.375000        0.000000        1.000000\r
2452                 }\r
2453                 *MESH_NUMTVFACES        4\r
2454                 *MESH_TFACELIST {\r
2455                         *MESH_TFACE     0       0       2       1\r
2456                         *MESH_TFACE     1       0       3       2\r
2457                         *MESH_TFACE     2       4       0       1\r
2458                         *MESH_TFACE     3       4       5       0\r
2459                 }\r
2460         }\r
2461         *PROP_MOTIONBLUR        0\r
2462         *PROP_CASTSHADOW        1\r
2463         *PROP_RECVSHADOW        1\r
2464         *MATERIAL_REF   10\r
2465 }\r
2466 *GEOMOBJECT     {\r
2467         *NODE_NAME      "mat10model0surf84"\r
2468         *NODE_TM        {\r
2469                 *NODE_NAME      "mat10model0surf84"\r
2470                 *INHERIT_POS    0       0       0\r
2471                 *INHERIT_ROT    0       0       0\r
2472                 *INHERIT_SCL    0       0       0\r
2473                 *TM_ROW0        1.0     0       0\r
2474                 *TM_ROW1        0       1.0     0\r
2475                 *TM_ROW2        0       0       1.0\r
2476                 *TM_ROW3        0       0       0\r
2477                 *TM_POS 0.000000        0.000000        0.000000\r
2478         }\r
2479         *MESH   {\r
2480                 *TIMEVALUE      0\r
2481                 *MESH_NUMVERTEX 8\r
2482                 *MESH_NUMFACES  4\r
2483                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2484                 *MESH_VERTEX_LIST       {\r
2485                         *MESH_VERTEX    0       -228.000000     36.000000       256.000000\r
2486                         *MESH_VERTEX    1       -240.000000     0.000000        256.000000\r
2487                         *MESH_VERTEX    2       -240.000000     0.000000        192.000000\r
2488                         *MESH_VERTEX    3       -228.000000     36.000000       192.000000\r
2489                         *MESH_VERTEX    4       -240.000000     0.000000        192.000000\r
2490                         *MESH_VERTEX    5       -240.000000     0.000000        256.000000\r
2491                         *MESH_VERTEX    6       -228.000000     -36.000000      256.000000\r
2492                         *MESH_VERTEX    7       -228.000000     -36.000000      192.000000\r
2493                 }\r
2494                 *MESH_NORMALS   {\r
2495                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2496                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2497                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
2498                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
2499                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2500                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2501                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2502                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2503                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2504                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2505                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2506                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2507                 }\r
2508                 *MESH_FACE_LIST {\r
2509                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2510                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2511                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2512                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2513                 }\r
2514                 *MESH_NUMTVERTEX        8\r
2515                 *MESH_TVERTLIST {\r
2516                         *MESH_TVERT     0       1.625000        0.500000        1.000000\r
2517                         *MESH_TVERT     1       2.000000        0.500000        1.000000\r
2518                         *MESH_TVERT     2       2.000000        0.000000        1.000000\r
2519                         *MESH_TVERT     3       1.625000        0.000000        1.000000\r
2520                         *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
2521                         *MESH_TVERT     5       -1.000000       0.500000        1.000000\r
2522                         *MESH_TVERT     6       -0.625000       0.500000        1.000000\r
2523                         *MESH_TVERT     7       -0.625000       0.000000        1.000000\r
2524                 }\r
2525                 *MESH_NUMTVFACES        4\r
2526                 *MESH_TFACELIST {\r
2527                         *MESH_TFACE     0       0       2       1\r
2528                         *MESH_TFACE     1       0       3       2\r
2529                         *MESH_TFACE     2       4       6       5\r
2530                         *MESH_TFACE     3       4       7       6\r
2531                 }\r
2532         }\r
2533         *PROP_MOTIONBLUR        0\r
2534         *PROP_CASTSHADOW        1\r
2535         *PROP_RECVSHADOW        1\r
2536         *MATERIAL_REF   10\r
2537 }\r
2538 *GEOMOBJECT     {\r
2539         *NODE_NAME      "mat10model0surf85"\r
2540         *NODE_TM        {\r
2541                 *NODE_NAME      "mat10model0surf85"\r
2542                 *INHERIT_POS    0       0       0\r
2543                 *INHERIT_ROT    0       0       0\r
2544                 *INHERIT_SCL    0       0       0\r
2545                 *TM_ROW0        1.0     0       0\r
2546                 *TM_ROW1        0       1.0     0\r
2547                 *TM_ROW2        0       0       1.0\r
2548                 *TM_ROW3        0       0       0\r
2549                 *TM_POS 0.000000        0.000000        0.000000\r
2550         }\r
2551         *MESH   {\r
2552                 *TIMEVALUE      0\r
2553                 *MESH_NUMVERTEX 12\r
2554                 *MESH_NUMFACES  8\r
2555                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2556                 *MESH_VERTEX_LIST       {\r
2557                         *MESH_VERTEX    0       -240.000000     48.000000       256.000000\r
2558                         *MESH_VERTEX    1       -240.000000     48.000000       264.000000\r
2559                         *MESH_VERTEX    2       -252.000000     28.000000       264.000000\r
2560                         *MESH_VERTEX    3       -252.000000     28.000000       256.000000\r
2561                         *MESH_VERTEX    4       -256.000000     0.000000        256.000000\r
2562                         *MESH_VERTEX    5       -256.000000     0.000000        256.000000\r
2563                         *MESH_VERTEX    6       -256.000000     0.000000        264.000000\r
2564                         *MESH_VERTEX    7       -252.000000     -28.000000      264.000000\r
2565                         *MESH_VERTEX    8       -256.000000     0.000000        264.000000\r
2566                         *MESH_VERTEX    9       -252.000000     -28.000000      256.000000\r
2567                         *MESH_VERTEX    10      -240.000000     -48.000000      256.000000\r
2568                         *MESH_VERTEX    11      -240.000000     -48.000000      264.000000\r
2569                 }\r
2570                 *MESH_NORMALS   {\r
2571                         *MESH_FACENORMAL        0       0.000000        0.169102        0.985599\r
2572                         *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
2573                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
2574                         *MESH_FACENORMAL        3       0.000000        -0.707107       0.707107\r
2575                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
2576                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2577                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2578                         *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
2579                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2580                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2581                         *MESH_VERTEXNORMAL      2       -0.923880       0.382683        0.000000\r
2582                         *MESH_VERTEXNORMAL      3       -0.923880       0.382683        0.000000\r
2583                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2584                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2585                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2586                         *MESH_VERTEXNORMAL      7       -0.923880       -0.382683       0.000000\r
2587                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2588                         *MESH_VERTEXNORMAL      9       -0.923880       -0.382683       0.000000\r
2589                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
2590                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
2591                 }\r
2592                 *MESH_FACE_LIST {\r
2593                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2594                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2595                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2596                         *MESH_FACE      3       A:      2       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2597                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2598                         *MESH_FACE      5       A:      5       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2599                         *MESH_FACE      6       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2600                         *MESH_FACE      7       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2601                 }\r
2602                 *MESH_NUMTVERTEX        12\r
2603                 *MESH_TVERTLIST {\r
2604                         *MESH_TVERT     0       1.500000        0.000000        1.000000\r
2605                         *MESH_TVERT     1       1.500000        0.062500        1.000000\r
2606                         *MESH_TVERT     2       1.750000        0.062500        1.000000\r
2607                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
2608                         *MESH_TVERT     4       2.000000        0.000000        1.000000\r
2609                         *MESH_TVERT     5       -2.000000       0.000000        1.000000\r
2610                         *MESH_TVERT     6       -2.000000       0.062500        1.000000\r
2611                         *MESH_TVERT     7       -1.750000       0.062500        1.000000\r
2612                         *MESH_TVERT     8       2.000000        0.062500        1.000000\r
2613                         *MESH_TVERT     9       -1.750000       0.000000        1.000000\r
2614                         *MESH_TVERT     10      -1.500000       0.000000        1.000000\r
2615                         *MESH_TVERT     11      -1.500000       0.062500        1.000000\r
2616                 }\r
2617                 *MESH_NUMTVFACES        8\r
2618                 *MESH_TFACELIST {\r
2619                         *MESH_TFACE     0       0       3       2\r
2620                         *MESH_TFACE     1       2       3       4\r
2621                         *MESH_TFACE     2       0       2       1\r
2622                         *MESH_TFACE     3       2       4       8\r
2623                         *MESH_TFACE     4       5       7       6\r
2624                         *MESH_TFACE     5       5       9       7\r
2625                         *MESH_TFACE     6       7       9       10\r
2626                         *MESH_TFACE     7       7       10      11\r
2627                 }\r
2628         }\r
2629         *PROP_MOTIONBLUR        0\r
2630         *PROP_CASTSHADOW        1\r
2631         *PROP_RECVSHADOW        1\r
2632         *MATERIAL_REF   10\r
2633 }\r
2634 *GEOMOBJECT     {\r
2635         *NODE_NAME      "mat10model0surf86"\r
2636         *NODE_TM        {\r
2637                 *NODE_NAME      "mat10model0surf86"\r
2638                 *INHERIT_POS    0       0       0\r
2639                 *INHERIT_ROT    0       0       0\r
2640                 *INHERIT_SCL    0       0       0\r
2641                 *TM_ROW0        1.0     0       0\r
2642                 *TM_ROW1        0       1.0     0\r
2643                 *TM_ROW2        0       0       1.0\r
2644                 *TM_ROW3        0       0       0\r
2645                 *TM_POS 0.000000        0.000000        0.000000\r
2646         }\r
2647         *MESH   {\r
2648                 *TIMEVALUE      0\r
2649                 *MESH_NUMVERTEX 6\r
2650                 *MESH_NUMFACES  4\r
2651                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2652                 *MESH_VERTEX_LIST       {\r
2653                         *MESH_VERTEX    0       -368.000031     112.000000      128.000000\r
2654                         *MESH_VERTEX    1       368.000000      112.000000      128.000000\r
2655                         *MESH_VERTEX    2       368.000000      105.000000      177.000000\r
2656                         *MESH_VERTEX    3       -368.000031     105.000000      177.000000\r
2657                         *MESH_VERTEX    4       -368.000031     84.000000       212.000000\r
2658                         *MESH_VERTEX    5       368.000000      84.000000       212.000000\r
2659                 }\r
2660                 *MESH_NORMALS   {\r
2661                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2662                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2663                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
2664                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2665                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2666                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2667                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
2668                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        0.382683\r
2669                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        0.707107\r
2670                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
2671                 }\r
2672                 *MESH_FACE_LIST {\r
2673                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2674                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2675                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2676                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2677                 }\r
2678                 *MESH_NUMTVERTEX        6\r
2679                 *MESH_TVERTLIST {\r
2680                         *MESH_TVERT     0       0.000000        4.000000        1.000000\r
2681                         *MESH_TVERT     1       0.000000        -2.000000       1.000000\r
2682                         *MESH_TVERT     2       0.375000        -2.000000       1.000000\r
2683                         *MESH_TVERT     3       0.375000        4.000000        1.000000\r
2684                         *MESH_TVERT     4       0.750000        4.000000        1.000000\r
2685                         *MESH_TVERT     5       0.750000        -2.000000       1.000000\r
2686                 }\r
2687                 *MESH_NUMTVFACES        4\r
2688                 *MESH_TFACELIST {\r
2689                         *MESH_TFACE     0       0       2       1\r
2690                         *MESH_TFACE     1       0       3       2\r
2691                         *MESH_TFACE     2       2       3       4\r
2692                         *MESH_TFACE     3       2       4       5\r
2693                 }\r
2694         }\r
2695         *PROP_MOTIONBLUR        0\r
2696         *PROP_CASTSHADOW        1\r
2697         *PROP_RECVSHADOW        1\r
2698         *MATERIAL_REF   10\r
2699 }\r
2700 *GEOMOBJECT     {\r
2701         *NODE_NAME      "mat10model0surf87"\r
2702         *NODE_TM        {\r
2703                 *NODE_NAME      "mat10model0surf87"\r
2704                 *INHERIT_POS    0       0       0\r
2705                 *INHERIT_ROT    0       0       0\r
2706                 *INHERIT_SCL    0       0       0\r
2707                 *TM_ROW0        1.0     0       0\r
2708                 *TM_ROW1        0       1.0     0\r
2709                 *TM_ROW2        0       0       1.0\r
2710                 *TM_ROW3        0       0       0\r
2711                 *TM_POS 0.000000        0.000000        0.000000\r
2712         }\r
2713         *MESH   {\r
2714                 *TIMEVALUE      0\r
2715                 *MESH_NUMVERTEX 10\r
2716                 *MESH_NUMFACES  8\r
2717                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2718                 *MESH_VERTEX_LIST       {\r
2719                         *MESH_VERTEX    0       -368.000031     84.000000       212.000000\r
2720                         *MESH_VERTEX    1       368.000000      84.000000       212.000000\r
2721                         *MESH_VERTEX    2       368.000000      49.000000       233.000000\r
2722                         *MESH_VERTEX    3       -368.000031     49.000000       233.000000\r
2723                         *MESH_VERTEX    4       -368.000031     0.000000        240.000000\r
2724                         *MESH_VERTEX    5       368.000000      0.000000        240.000000\r
2725                         *MESH_VERTEX    6       368.000000      -49.000000      233.000000\r
2726                         *MESH_VERTEX    7       -368.000031     -49.000000      233.000000\r
2727                         *MESH_VERTEX    8       -368.000031     -84.000000      212.000000\r
2728                         *MESH_VERTEX    9       368.000000      -84.000000      212.000000\r
2729                 }\r
2730                 *MESH_NORMALS   {\r
2731                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
2732                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2733                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
2734                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2735                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
2736                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
2737                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2738                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
2739                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2740                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
2741                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
2742                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
2743                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2744                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2745                         *MESH_VERTEXNORMAL      6       0.000000        -0.382683       0.923880\r
2746                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       0.923880\r
2747                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       0.707107\r
2748                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
2749                 }\r
2750                 *MESH_FACE_LIST {\r
2751                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2752                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2753                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2754                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2755                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2756                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2757                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2758                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2759                 }\r
2760                 *MESH_NUMTVERTEX        10\r
2761                 *MESH_TVERTLIST {\r
2762                         *MESH_TVERT     0       -0.250000       4.000000        1.000000\r
2763                         *MESH_TVERT     1       -0.250000       -2.000000       1.000000\r
2764                         *MESH_TVERT     2       0.125000        -2.000000       1.000000\r
2765                         *MESH_TVERT     3       0.125000        4.000000        1.000000\r
2766                         *MESH_TVERT     4       0.500000        4.000000        1.000000\r
2767                         *MESH_TVERT     5       0.500000        -2.000000       1.000000\r
2768                         *MESH_TVERT     6       0.875000        -2.000000       1.000000\r
2769                         *MESH_TVERT     7       0.875000        4.000000        1.000000\r
2770                         *MESH_TVERT     8       1.250000        4.000000        1.000000\r
2771                         *MESH_TVERT     9       1.250000        -2.000000       1.000000\r
2772                 }\r
2773                 *MESH_NUMTVFACES        8\r
2774                 *MESH_TFACELIST {\r
2775                         *MESH_TFACE     0       2       3       4\r
2776                         *MESH_TFACE     1       2       4       5\r
2777                         *MESH_TFACE     2       0       3       2\r
2778                         *MESH_TFACE     3       0       2       1\r
2779                         *MESH_TFACE     4       4       6       5\r
2780                         *MESH_TFACE     5       4       7       6\r
2781                         *MESH_TFACE     6       6       7       8\r
2782                         *MESH_TFACE     7       6       8       9\r
2783                 }\r
2784         }\r
2785         *PROP_MOTIONBLUR        0\r
2786         *PROP_CASTSHADOW        1\r
2787         *PROP_RECVSHADOW        1\r
2788         *MATERIAL_REF   10\r
2789 }\r
2790 *GEOMOBJECT     {\r
2791         *NODE_NAME      "mat10model0surf88"\r
2792         *NODE_TM        {\r
2793                 *NODE_NAME      "mat10model0surf88"\r
2794                 *INHERIT_POS    0       0       0\r
2795                 *INHERIT_ROT    0       0       0\r
2796                 *INHERIT_SCL    0       0       0\r
2797                 *TM_ROW0        1.0     0       0\r
2798                 *TM_ROW1        0       1.0     0\r
2799                 *TM_ROW2        0       0       1.0\r
2800                 *TM_ROW3        0       0       0\r
2801                 *TM_POS 0.000000        0.000000        0.000000\r
2802         }\r
2803         *MESH   {\r
2804                 *TIMEVALUE      0\r
2805                 *MESH_NUMVERTEX 6\r
2806                 *MESH_NUMFACES  4\r
2807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2808                 *MESH_VERTEX_LIST       {\r
2809                         *MESH_VERTEX    0       -368.000031     -84.000000      212.000000\r
2810                         *MESH_VERTEX    1       368.000000      -84.000000      212.000000\r
2811                         *MESH_VERTEX    2       368.000000      -105.000000     177.000000\r
2812                         *MESH_VERTEX    3       -368.000031     -105.000000     177.000000\r
2813                         *MESH_VERTEX    4       -368.000031     -112.000000     128.000000\r
2814                         *MESH_VERTEX    5       368.000000      -112.000000     128.000000\r
2815                 }\r
2816                 *MESH_NORMALS   {\r
2817                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2818                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2819                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
2820                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2821                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2822                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2823                         *MESH_VERTEXNORMAL      2       0.000000        -0.923880       0.382683\r
2824                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
2825                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2826                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2827                 }\r
2828                 *MESH_FACE_LIST {\r
2829                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2830                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2831                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2832                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2833                 }\r
2834                 *MESH_NUMTVERTEX        6\r
2835                 *MESH_TVERTLIST {\r
2836                         *MESH_TVERT     0       0.250000        4.000000        1.000000\r
2837                         *MESH_TVERT     1       0.250000        -2.000000       1.000000\r
2838                         *MESH_TVERT     2       0.625000        -2.000000       1.000000\r
2839                         *MESH_TVERT     3       0.625000        4.000000        1.000000\r
2840                         *MESH_TVERT     4       1.000000        4.000000        1.000000\r
2841                         *MESH_TVERT     5       1.000000        -2.000000       1.000000\r
2842                 }\r
2843                 *MESH_NUMTVFACES        4\r
2844                 *MESH_TFACELIST {\r
2845                         *MESH_TFACE     0       0       2       1\r
2846                         *MESH_TFACE     1       0       3       2\r
2847                         *MESH_TFACE     2       2       3       4\r
2848                         *MESH_TFACE     3       2       4       5\r
2849                 }\r
2850         }\r
2851         *PROP_MOTIONBLUR        0\r
2852         *PROP_CASTSHADOW        1\r
2853         *PROP_RECVSHADOW        1\r
2854         *MATERIAL_REF   10\r
2855 }\r
2856 *GEOMOBJECT     {\r
2857         *NODE_NAME      "mat11model0surf89"\r
2858         *NODE_TM        {\r
2859                 *NODE_NAME      "mat11model0surf89"\r
2860                 *INHERIT_POS    0       0       0\r
2861                 *INHERIT_ROT    0       0       0\r
2862                 *INHERIT_SCL    0       0       0\r
2863                 *TM_ROW0        1.0     0       0\r
2864                 *TM_ROW1        0       1.0     0\r
2865                 *TM_ROW2        0       0       1.0\r
2866                 *TM_ROW3        0       0       0\r
2867                 *TM_POS 0.000000        0.000000        0.000000\r
2868         }\r
2869         *MESH   {\r
2870                 *TIMEVALUE      0\r
2871                 *MESH_NUMVERTEX 16\r
2872                 *MESH_NUMFACES  8\r
2873                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2874                 *MESH_VERTEX_LIST       {\r
2875                         *MESH_VERTEX    0       384.000000      112.000000      16.000000\r
2876                         *MESH_VERTEX    1       384.000000      112.000000      240.000000\r
2877                         *MESH_VERTEX    2       384.000000      128.000000      240.000000\r
2878                         *MESH_VERTEX    3       384.000000      128.000000      16.000000\r
2879                         *MESH_VERTEX    4       384.000000      128.000000      256.000000\r
2880                         *MESH_VERTEX    5       384.000000      128.000000      240.000000\r
2881                         *MESH_VERTEX    6       384.000000      -128.000000     240.000000\r
2882                         *MESH_VERTEX    7       384.000000      -128.000000     256.000000\r
2883                         *MESH_VERTEX    8       384.000000      -128.000000     16.000000\r
2884                         *MESH_VERTEX    9       384.000000      -128.000000     240.000000\r
2885                         *MESH_VERTEX    10      384.000000      -112.000000     240.000000\r
2886                         *MESH_VERTEX    11      384.000000      -112.000000     16.000000\r
2887                         *MESH_VERTEX    12      384.000000      128.000000      16.000000\r
2888                         *MESH_VERTEX    13      384.000000      -128.000000     0.000000\r
2889                         *MESH_VERTEX    14      384.000000      -128.000000     16.000000\r
2890                         *MESH_VERTEX    15      384.000000      128.000000      0.000000\r
2891                 }\r
2892                 *MESH_NORMALS   {\r
2893                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2894                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
2895                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
2896                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
2897                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
2898                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
2899                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
2900                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
2901                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2902                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2903                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2904                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2905                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
2906                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
2907                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
2908                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
2909                         *MESH_VERTEXNORMAL      8       0.707107        -0.707107       0.000000\r
2910                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
2911                         *MESH_VERTEXNORMAL      10      0.707107        0.707107        0.000000\r
2912                         *MESH_VERTEXNORMAL      11      0.707107        0.707107        0.000000\r
2913                         *MESH_VERTEXNORMAL      12      0.707107        0.707107        0.000000\r
2914                         *MESH_VERTEXNORMAL      13      0.707107        -0.707107       0.000000\r
2915                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       0.000000\r
2916                         *MESH_VERTEXNORMAL      15      0.707107        0.707107        0.000000\r
2917                 }\r
2918                 *MESH_FACE_LIST {\r
2919                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2922                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2923                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2924                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2925                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2926                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2927                 }\r
2928                 *MESH_NUMTVERTEX        16\r
2929                 *MESH_TVERTLIST {\r
2930                         *MESH_TVERT     0       -4.750000       0.000000        1.000000\r
2931                         *MESH_TVERT     1       -4.750000       1.750000        1.000000\r
2932                         *MESH_TVERT     2       -4.625000       1.750000        1.000000\r
2933                         *MESH_TVERT     3       -4.625000       0.000000        1.000000\r
2934                         *MESH_TVERT     4       3.000000        0.000000        1.000000\r
2935                         *MESH_TVERT     5       3.000000        0.125000        1.000000\r
2936                         *MESH_TVERT     6       5.000000        0.125000        1.000000\r
2937                         *MESH_TVERT     7       5.000000        0.000000        1.000000\r
2938                         *MESH_TVERT     8       -4.750000       0.000000        1.000000\r
2939                         *MESH_TVERT     9       -4.750000       1.750000        1.000000\r
2940                         *MESH_TVERT     10      -4.625000       1.750000        1.000000\r
2941                         *MESH_TVERT     11      -4.625000       0.000000        1.000000\r
2942                         *MESH_TVERT     12      3.000000        0.000000        1.000000\r
2943                         *MESH_TVERT     13      5.000000        0.125000        1.000000\r
2944                         *MESH_TVERT     14      5.000000        0.000000        1.000000\r
2945                         *MESH_TVERT     15      3.000000        0.125000        1.000000\r
2946                 }\r
2947                 *MESH_NUMTVFACES        8\r
2948                 *MESH_TFACELIST {\r
2949                         *MESH_TFACE     0       0       2       1\r
2950                         *MESH_TFACE     1       0       3       2\r
2951                         *MESH_TFACE     2       4       6       5\r
2952                         *MESH_TFACE     3       4       7       6\r
2953                         *MESH_TFACE     4       8       10      9\r
2954                         *MESH_TFACE     5       8       11      10\r
2955                         *MESH_TFACE     6       12      14      13\r
2956                         *MESH_TFACE     7       12      13      15\r
2957                 }\r
2958         }\r
2959         *PROP_MOTIONBLUR        0\r
2960         *PROP_CASTSHADOW        1\r
2961         *PROP_RECVSHADOW        1\r
2962         *MATERIAL_REF   11\r
2963 }\r
2964 *GEOMOBJECT     {\r
2965         *NODE_NAME      "mat11model0surf90"\r
2966         *NODE_TM        {\r
2967                 *NODE_NAME      "mat11model0surf90"\r
2968                 *INHERIT_POS    0       0       0\r
2969                 *INHERIT_ROT    0       0       0\r
2970                 *INHERIT_SCL    0       0       0\r
2971                 *TM_ROW0        1.0     0       0\r
2972                 *TM_ROW1        0       1.0     0\r
2973                 *TM_ROW2        0       0       1.0\r
2974                 *TM_ROW3        0       0       0\r
2975                 *TM_POS 0.000000        0.000000        0.000000\r
2976         }\r
2977         *MESH   {\r
2978                 *TIMEVALUE      0\r
2979                 *MESH_NUMVERTEX 4\r
2980                 *MESH_NUMFACES  2\r
2981                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2982                 *MESH_VERTEX_LIST       {\r
2983                         *MESH_VERTEX    0       380.000000      112.000000      128.000000\r
2984                         *MESH_VERTEX    1       380.000000      8.000000        240.000000\r
2985                         *MESH_VERTEX    2       380.000000      112.000000      136.000000\r
2986                         *MESH_VERTEX    3       380.000000      0.000000        240.000000\r
2987                 }\r
2988                 *MESH_NORMALS   {\r
2989                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
2990                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
2991                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       -0.500000\r
2992                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
2993                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        0.500000\r
2994                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
2995                 }\r
2996                 *MESH_FACE_LIST {\r
2997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2998                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2999                 }\r
3000                 *MESH_NUMTVERTEX        4\r
3001                 *MESH_TVERTLIST {\r
3002                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3003                         *MESH_TVERT     1       0.187500        1.149049        1.000000\r
3004                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
3005                         *MESH_TVERT     3       0.125000        1.149049        1.000000\r
3006                 }\r
3007                 *MESH_NUMTVFACES        2\r
3008                 *MESH_TFACELIST {\r
3009                         *MESH_TFACE     0       0       2       1\r
3010                         *MESH_TFACE     1       0       1       3\r
3011                 }\r
3012         }\r
3013         *PROP_MOTIONBLUR        0\r
3014         *PROP_CASTSHADOW        1\r
3015         *PROP_RECVSHADOW        1\r
3016         *MATERIAL_REF   11\r
3017 }\r
3018 *GEOMOBJECT     {\r
3019         *NODE_NAME      "mat11model0surf91"\r
3020         *NODE_TM        {\r
3021                 *NODE_NAME      "mat11model0surf91"\r
3022                 *INHERIT_POS    0       0       0\r
3023                 *INHERIT_ROT    0       0       0\r
3024                 *INHERIT_SCL    0       0       0\r
3025                 *TM_ROW0        1.0     0       0\r
3026                 *TM_ROW1        0       1.0     0\r
3027                 *TM_ROW2        0       0       1.0\r
3028                 *TM_ROW3        0       0       0\r
3029                 *TM_POS 0.000000        0.000000        0.000000\r
3030         }\r
3031         *MESH   {\r
3032                 *TIMEVALUE      0\r
3033                 *MESH_NUMVERTEX 4\r
3034                 *MESH_NUMFACES  2\r
3035                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3036                 *MESH_VERTEX_LIST       {\r
3037                         *MESH_VERTEX    0       380.000000      0.000000        16.000000\r
3038                         *MESH_VERTEX    1       380.000000      112.000000      128.000000\r
3039                         *MESH_VERTEX    2       380.000000      112.000000      120.000000\r
3040                         *MESH_VERTEX    3       380.000000      8.000000        16.000000\r
3041                 }\r
3042                 *MESH_NORMALS   {\r
3043                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3044                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3045                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       0.500000\r
3046                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
3047                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        -0.500000\r
3048                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
3049                 }\r
3050                 *MESH_FACE_LIST {\r
3051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3052                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3053                 }\r
3054                 *MESH_NUMTVERTEX        4\r
3055                 *MESH_TVERTLIST {\r
3056                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3057                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3058                         *MESH_TVERT     2       0.187500        1.149049        1.000000\r
3059                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3060                 }\r
3061                 *MESH_NUMTVFACES        2\r
3062                 *MESH_TFACELIST {\r
3063                         *MESH_TFACE     0       0       2       1\r
3064                         *MESH_TFACE     1       0       3       2\r
3065                 }\r
3066         }\r
3067         *PROP_MOTIONBLUR        0\r
3068         *PROP_CASTSHADOW        1\r
3069         *PROP_RECVSHADOW        1\r
3070         *MATERIAL_REF   11\r
3071 }\r
3072 *GEOMOBJECT     {\r
3073         *NODE_NAME      "mat11model0surf92"\r
3074         *NODE_TM        {\r
3075                 *NODE_NAME      "mat11model0surf92"\r
3076                 *INHERIT_POS    0       0       0\r
3077                 *INHERIT_ROT    0       0       0\r
3078                 *INHERIT_SCL    0       0       0\r
3079                 *TM_ROW0        1.0     0       0\r
3080                 *TM_ROW1        0       1.0     0\r
3081                 *TM_ROW2        0       0       1.0\r
3082                 *TM_ROW3        0       0       0\r
3083                 *TM_POS 0.000000        0.000000        0.000000\r
3084         }\r
3085         *MESH   {\r
3086                 *TIMEVALUE      0\r
3087                 *MESH_NUMVERTEX 4\r
3088                 *MESH_NUMFACES  2\r
3089                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3090                 *MESH_VERTEX_LIST       {\r
3091                         *MESH_VERTEX    0       380.000000      0.000000        240.000000\r
3092                         *MESH_VERTEX    1       380.000000      -112.000000     136.000000\r
3093                         *MESH_VERTEX    2       380.000000      -8.000000       240.000000\r
3094                         *MESH_VERTEX    3       380.000000      -112.000000     128.000000\r
3095                 }\r
3096                 *MESH_NORMALS   {\r
3097                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3098                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
3099                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        -0.500000\r
3100                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
3101                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       0.500000\r
3102                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
3103                 }\r
3104                 *MESH_FACE_LIST {\r
3105                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3106                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3107                 }\r
3108                 *MESH_NUMTVERTEX        4\r
3109                 *MESH_TVERTLIST {\r
3110                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3111                         *MESH_TVERT     1       0.187500        1.149049        1.000000\r
3112                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
3113                         *MESH_TVERT     3       0.125000        1.149049        1.000000\r
3114                 }\r
3115                 *MESH_NUMTVFACES        2\r
3116                 *MESH_TFACELIST {\r
3117                         *MESH_TFACE     0       0       2       1\r
3118                         *MESH_TFACE     1       0       1       3\r
3119                 }\r
3120         }\r
3121         *PROP_MOTIONBLUR        0\r
3122         *PROP_CASTSHADOW        1\r
3123         *PROP_RECVSHADOW        1\r
3124         *MATERIAL_REF   11\r
3125 }\r
3126 *GEOMOBJECT     {\r
3127         *NODE_NAME      "mat11model0surf93"\r
3128         *NODE_TM        {\r
3129                 *NODE_NAME      "mat11model0surf93"\r
3130                 *INHERIT_POS    0       0       0\r
3131                 *INHERIT_ROT    0       0       0\r
3132                 *INHERIT_SCL    0       0       0\r
3133                 *TM_ROW0        1.0     0       0\r
3134                 *TM_ROW1        0       1.0     0\r
3135                 *TM_ROW2        0       0       1.0\r
3136                 *TM_ROW3        0       0       0\r
3137                 *TM_POS 0.000000        0.000000        0.000000\r
3138         }\r
3139         *MESH   {\r
3140                 *TIMEVALUE      0\r
3141                 *MESH_NUMVERTEX 4\r
3142                 *MESH_NUMFACES  2\r
3143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3144                 *MESH_VERTEX_LIST       {\r
3145                         *MESH_VERTEX    0       380.000000      -112.000000     128.000000\r
3146                         *MESH_VERTEX    1       380.000000      0.000000        16.000000\r
3147                         *MESH_VERTEX    2       380.000000      -8.000000       16.000000\r
3148                         *MESH_VERTEX    3       380.000000      -112.000000     120.000000\r
3149                 }\r
3150                 *MESH_NORMALS   {\r
3151                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3152                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3153                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        0.500000\r
3154                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
3155                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       -0.500000\r
3156                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
3157                 }\r
3158                 *MESH_FACE_LIST {\r
3159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3160                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3161                 }\r
3162                 *MESH_NUMTVERTEX        4\r
3163                 *MESH_TVERTLIST {\r
3164                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
3165                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3166                         *MESH_TVERT     2       0.187500        1.149049        1.000000\r
3167                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3168                 }\r
3169                 *MESH_NUMTVFACES        2\r
3170                 *MESH_TFACELIST {\r
3171                         *MESH_TFACE     0       0       2       1\r
3172                         *MESH_TFACE     1       0       3       2\r
3173                 }\r
3174         }\r
3175         *PROP_MOTIONBLUR        0\r
3176         *PROP_CASTSHADOW        1\r
3177         *PROP_RECVSHADOW        1\r
3178         *MATERIAL_REF   11\r
3179 }\r
3180 *GEOMOBJECT     {\r
3181         *NODE_NAME      "mat11model0surf94"\r
3182         *NODE_TM        {\r
3183                 *NODE_NAME      "mat11model0surf94"\r
3184                 *INHERIT_POS    0       0       0\r
3185                 *INHERIT_ROT    0       0       0\r
3186                 *INHERIT_SCL    0       0       0\r
3187                 *TM_ROW0        1.0     0       0\r
3188                 *TM_ROW1        0       1.0     0\r
3189                 *TM_ROW2        0       0       1.0\r
3190                 *TM_ROW3        0       0       0\r
3191                 *TM_POS 0.000000        0.000000        0.000000\r
3192         }\r
3193         *MESH   {\r
3194                 *TIMEVALUE      0\r
3195                 *MESH_NUMVERTEX 4\r
3196                 *MESH_NUMFACES  2\r
3197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3198                 *MESH_VERTEX_LIST       {\r
3199                         *MESH_VERTEX    0       380.000000      8.000000        240.000000\r
3200                         *MESH_VERTEX    1       372.000000      8.000000        240.000000\r
3201                         *MESH_VERTEX    2       372.000000      112.000000      136.000000\r
3202                         *MESH_VERTEX    3       380.000000      112.000000      136.000000\r
3203                 }\r
3204                 *MESH_NORMALS   {\r
3205                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3206                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3207                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        0.500000\r
3208                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        0.500000\r
3209                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        0.500000\r
3210                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        0.500000\r
3211                 }\r
3212                 *MESH_FACE_LIST {\r
3213                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3214                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3215                 }\r
3216                 *MESH_NUMTVERTEX        4\r
3217                 *MESH_TVERTLIST {\r
3218                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
3219                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
3220                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
3221                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3222                 }\r
3223                 *MESH_NUMTVFACES        2\r
3224                 *MESH_TFACELIST {\r
3225                         *MESH_TFACE     0       0       2       1\r
3226                         *MESH_TFACE     1       0       3       2\r
3227                 }\r
3228         }\r
3229         *PROP_MOTIONBLUR        0\r
3230         *PROP_CASTSHADOW        1\r
3231         *PROP_RECVSHADOW        1\r
3232         *MATERIAL_REF   11\r
3233 }\r
3234 *GEOMOBJECT     {\r
3235         *NODE_NAME      "mat11model0surf95"\r
3236         *NODE_TM        {\r
3237                 *NODE_NAME      "mat11model0surf95"\r
3238                 *INHERIT_POS    0       0       0\r
3239                 *INHERIT_ROT    0       0       0\r
3240                 *INHERIT_SCL    0       0       0\r
3241                 *TM_ROW0        1.0     0       0\r
3242                 *TM_ROW1        0       1.0     0\r
3243                 *TM_ROW2        0       0       1.0\r
3244                 *TM_ROW3        0       0       0\r
3245                 *TM_POS 0.000000        0.000000        0.000000\r
3246         }\r
3247         *MESH   {\r
3248                 *TIMEVALUE      0\r
3249                 *MESH_NUMVERTEX 4\r
3250                 *MESH_NUMFACES  2\r
3251                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3252                 *MESH_VERTEX_LIST       {\r
3253                         *MESH_VERTEX    0       372.000000      8.000000        16.000000\r
3254                         *MESH_VERTEX    1       372.000000      112.000000      120.000000\r
3255                         *MESH_VERTEX    2       372.000000      112.000000      128.000000\r
3256                         *MESH_VERTEX    3       372.000000      0.000000        16.000000\r
3257                 }\r
3258                 *MESH_NORMALS   {\r
3259                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3260                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3261                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        -0.500000\r
3262                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        -0.500000\r
3263                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       0.500000\r
3264                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       0.500000\r
3265                 }\r
3266                 *MESH_FACE_LIST {\r
3267                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3268                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3269                 }\r
3270                 *MESH_NUMTVERTEX        4\r
3271                 *MESH_TVERTLIST {\r
3272                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3273                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
3274                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
3275                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3276                 }\r
3277                 *MESH_NUMTVFACES        2\r
3278                 *MESH_TFACELIST {\r
3279                         *MESH_TFACE     0       0       2       1\r
3280                         *MESH_TFACE     1       0       3       2\r
3281                 }\r
3282         }\r
3283         *PROP_MOTIONBLUR        0\r
3284         *PROP_CASTSHADOW        1\r
3285         *PROP_RECVSHADOW        1\r
3286         *MATERIAL_REF   11\r
3287 }\r
3288 *GEOMOBJECT     {\r
3289         *NODE_NAME      "mat11model0surf96"\r
3290         *NODE_TM        {\r
3291                 *NODE_NAME      "mat11model0surf96"\r
3292                 *INHERIT_POS    0       0       0\r
3293                 *INHERIT_ROT    0       0       0\r
3294                 *INHERIT_SCL    0       0       0\r
3295                 *TM_ROW0        1.0     0       0\r
3296                 *TM_ROW1        0       1.0     0\r
3297                 *TM_ROW2        0       0       1.0\r
3298                 *TM_ROW3        0       0       0\r
3299                 *TM_POS 0.000000        0.000000        0.000000\r
3300         }\r
3301         *MESH   {\r
3302                 *TIMEVALUE      0\r
3303                 *MESH_NUMVERTEX 4\r
3304                 *MESH_NUMFACES  2\r
3305                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3306                 *MESH_VERTEX_LIST       {\r
3307                         *MESH_VERTEX    0       380.000000      112.000000      120.000000\r
3308                         *MESH_VERTEX    1       372.000000      112.000000      120.000000\r
3309                         *MESH_VERTEX    2       372.000000      8.000000        16.000000\r
3310                         *MESH_VERTEX    3       380.000000      8.000000        16.000000\r
3311                 }\r
3312                 *MESH_NORMALS   {\r
3313                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3314                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3315                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        -0.500000\r
3316                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        -0.500000\r
3317                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        -0.500000\r
3318                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
3319                 }\r
3320                 *MESH_FACE_LIST {\r
3321                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3322                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3323                 }\r
3324                 *MESH_NUMTVERTEX        4\r
3325                 *MESH_TVERTLIST {\r
3326                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
3327                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
3328                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
3329                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3330                 }\r
3331                 *MESH_NUMTVFACES        2\r
3332                 *MESH_TFACELIST {\r
3333                         *MESH_TFACE     0       0       2       1\r
3334                         *MESH_TFACE     1       0       3       2\r
3335                 }\r
3336         }\r
3337         *PROP_MOTIONBLUR        0\r
3338         *PROP_CASTSHADOW        1\r
3339         *PROP_RECVSHADOW        1\r
3340         *MATERIAL_REF   11\r
3341 }\r
3342 *GEOMOBJECT     {\r
3343         *NODE_NAME      "mat11model0surf97"\r
3344         *NODE_TM        {\r
3345                 *NODE_NAME      "mat11model0surf97"\r
3346                 *INHERIT_POS    0       0       0\r
3347                 *INHERIT_ROT    0       0       0\r
3348                 *INHERIT_SCL    0       0       0\r
3349                 *TM_ROW0        1.0     0       0\r
3350                 *TM_ROW1        0       1.0     0\r
3351                 *TM_ROW2        0       0       1.0\r
3352                 *TM_ROW3        0       0       0\r
3353                 *TM_POS 0.000000        0.000000        0.000000\r
3354         }\r
3355         *MESH   {\r
3356                 *TIMEVALUE      0\r
3357                 *MESH_NUMVERTEX 4\r
3358                 *MESH_NUMFACES  2\r
3359                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3360                 *MESH_VERTEX_LIST       {\r
3361                         *MESH_VERTEX    0       372.000000      112.000000      136.000000\r
3362                         *MESH_VERTEX    1       372.000000      8.000000        240.000000\r
3363                         *MESH_VERTEX    2       372.000000      0.000000        240.000000\r
3364                         *MESH_VERTEX    3       372.000000      112.000000      128.000000\r
3365                 }\r
3366                 *MESH_NORMALS   {\r
3367                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3368                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3369                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        0.500000\r
3370                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        0.500000\r
3371                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       -0.500000\r
3372                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       -0.500000\r
3373                 }\r
3374                 *MESH_FACE_LIST {\r
3375                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3376                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3377                 }\r
3378                 *MESH_NUMTVERTEX        4\r
3379                 *MESH_TVERTLIST {\r
3380                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3381                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
3382                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
3383                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3384                 }\r
3385                 *MESH_NUMTVFACES        2\r
3386                 *MESH_TFACELIST {\r
3387                         *MESH_TFACE     0       0       2       1\r
3388                         *MESH_TFACE     1       0       3       2\r
3389                 }\r
3390         }\r
3391         *PROP_MOTIONBLUR        0\r
3392         *PROP_CASTSHADOW        1\r
3393         *PROP_RECVSHADOW        1\r
3394         *MATERIAL_REF   11\r
3395 }\r
3396 *GEOMOBJECT     {\r
3397         *NODE_NAME      "mat11model0surf98"\r
3398         *NODE_TM        {\r
3399                 *NODE_NAME      "mat11model0surf98"\r
3400                 *INHERIT_POS    0       0       0\r
3401                 *INHERIT_ROT    0       0       0\r
3402                 *INHERIT_SCL    0       0       0\r
3403                 *TM_ROW0        1.0     0       0\r
3404                 *TM_ROW1        0       1.0     0\r
3405                 *TM_ROW2        0       0       1.0\r
3406                 *TM_ROW3        0       0       0\r
3407                 *TM_POS 0.000000        0.000000        0.000000\r
3408         }\r
3409         *MESH   {\r
3410                 *TIMEVALUE      0\r
3411                 *MESH_NUMVERTEX 4\r
3412                 *MESH_NUMFACES  2\r
3413                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3414                 *MESH_VERTEX_LIST       {\r
3415                         *MESH_VERTEX    0       372.000000      0.000000        240.000000\r
3416                         *MESH_VERTEX    1       380.000000      0.000000        240.000000\r
3417                         *MESH_VERTEX    2       380.000000      112.000000      128.000000\r
3418                         *MESH_VERTEX    3       372.000000      112.000000      128.000000\r
3419                 }\r
3420                 *MESH_NORMALS   {\r
3421                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3422                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3423                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       -0.500000\r
3424                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       -0.500000\r
3425                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       -0.500000\r
3426                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       -0.500000\r
3427                 }\r
3428                 *MESH_FACE_LIST {\r
3429                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3430                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3431                 }\r
3432                 *MESH_NUMTVERTEX        4\r
3433                 *MESH_TVERTLIST {\r
3434                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
3435                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3436                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
3437                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3438                 }\r
3439                 *MESH_NUMTVFACES        2\r
3440                 *MESH_TFACELIST {\r
3441                         *MESH_TFACE     0       0       2       1\r
3442                         *MESH_TFACE     1       0       3       2\r
3443                 }\r
3444         }\r
3445         *PROP_MOTIONBLUR        0\r
3446         *PROP_CASTSHADOW        1\r
3447         *PROP_RECVSHADOW        1\r
3448         *MATERIAL_REF   11\r
3449 }\r
3450 *GEOMOBJECT     {\r
3451         *NODE_NAME      "mat11model0surf99"\r
3452         *NODE_TM        {\r
3453                 *NODE_NAME      "mat11model0surf99"\r
3454                 *INHERIT_POS    0       0       0\r
3455                 *INHERIT_ROT    0       0       0\r
3456                 *INHERIT_SCL    0       0       0\r
3457                 *TM_ROW0        1.0     0       0\r
3458                 *TM_ROW1        0       1.0     0\r
3459                 *TM_ROW2        0       0       1.0\r
3460                 *TM_ROW3        0       0       0\r
3461                 *TM_POS 0.000000        0.000000        0.000000\r
3462         }\r
3463         *MESH   {\r
3464                 *TIMEVALUE      0\r
3465                 *MESH_NUMVERTEX 4\r
3466                 *MESH_NUMFACES  2\r
3467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3468                 *MESH_VERTEX_LIST       {\r
3469                         *MESH_VERTEX    0       372.000000      112.000000      128.000000\r
3470                         *MESH_VERTEX    1       380.000000      112.000000      128.000000\r
3471                         *MESH_VERTEX    2       380.000000      0.000000        16.000000\r
3472                         *MESH_VERTEX    3       372.000000      0.000000        16.000000\r
3473                 }\r
3474                 *MESH_NORMALS   {\r
3475                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3476                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3477                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       0.500000\r
3478                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
3479                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       0.500000\r
3480                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       0.500000\r
3481                 }\r
3482                 *MESH_FACE_LIST {\r
3483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3484                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3485                 }\r
3486                 *MESH_NUMTVERTEX        4\r
3487                 *MESH_TVERTLIST {\r
3488                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
3489                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3490                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
3491                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3492                 }\r
3493                 *MESH_NUMTVFACES        2\r
3494                 *MESH_TFACELIST {\r
3495                         *MESH_TFACE     0       0       2       1\r
3496                         *MESH_TFACE     1       0       3       2\r
3497                 }\r
3498         }\r
3499         *PROP_MOTIONBLUR        0\r
3500         *PROP_CASTSHADOW        1\r
3501         *PROP_RECVSHADOW        1\r
3502         *MATERIAL_REF   11\r
3503 }\r
3504 *GEOMOBJECT     {\r
3505         *NODE_NAME      "mat11model0surf100"\r
3506         *NODE_TM        {\r
3507                 *NODE_NAME      "mat11model0surf100"\r
3508                 *INHERIT_POS    0       0       0\r
3509                 *INHERIT_ROT    0       0       0\r
3510                 *INHERIT_SCL    0       0       0\r
3511                 *TM_ROW0        1.0     0       0\r
3512                 *TM_ROW1        0       1.0     0\r
3513                 *TM_ROW2        0       0       1.0\r
3514                 *TM_ROW3        0       0       0\r
3515                 *TM_POS 0.000000        0.000000        0.000000\r
3516         }\r
3517         *MESH   {\r
3518                 *TIMEVALUE      0\r
3519                 *MESH_NUMVERTEX 4\r
3520                 *MESH_NUMFACES  2\r
3521                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3522                 *MESH_VERTEX_LIST       {\r
3523                         *MESH_VERTEX    0       380.000000      -112.000000     136.000000\r
3524                         *MESH_VERTEX    1       372.000000      -112.000000     136.000000\r
3525                         *MESH_VERTEX    2       372.000000      -8.000000       240.000000\r
3526                         *MESH_VERTEX    3       380.000000      -8.000000       240.000000\r
3527                 }\r
3528                 *MESH_NORMALS   {\r
3529                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3530                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3531                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       0.500000\r
3532                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       0.500000\r
3533                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       0.500000\r
3534                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       0.500000\r
3535                 }\r
3536                 *MESH_FACE_LIST {\r
3537                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3538                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3539                 }\r
3540                 *MESH_NUMTVERTEX        4\r
3541                 *MESH_TVERTLIST {\r
3542                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
3543                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
3544                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
3545                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3546                 }\r
3547                 *MESH_NUMTVFACES        2\r
3548                 *MESH_TFACELIST {\r
3549                         *MESH_TFACE     0       0       2       1\r
3550                         *MESH_TFACE     1       0       3       2\r
3551                 }\r
3552         }\r
3553         *PROP_MOTIONBLUR        0\r
3554         *PROP_CASTSHADOW        1\r
3555         *PROP_RECVSHADOW        1\r
3556         *MATERIAL_REF   11\r
3557 }\r
3558 *GEOMOBJECT     {\r
3559         *NODE_NAME      "mat11model0surf101"\r
3560         *NODE_TM        {\r
3561                 *NODE_NAME      "mat11model0surf101"\r
3562                 *INHERIT_POS    0       0       0\r
3563                 *INHERIT_ROT    0       0       0\r
3564                 *INHERIT_SCL    0       0       0\r
3565                 *TM_ROW0        1.0     0       0\r
3566                 *TM_ROW1        0       1.0     0\r
3567                 *TM_ROW2        0       0       1.0\r
3568                 *TM_ROW3        0       0       0\r
3569                 *TM_POS 0.000000        0.000000        0.000000\r
3570         }\r
3571         *MESH   {\r
3572                 *TIMEVALUE      0\r
3573                 *MESH_NUMVERTEX 4\r
3574                 *MESH_NUMFACES  2\r
3575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3576                 *MESH_VERTEX_LIST       {\r
3577                         *MESH_VERTEX    0       372.000000      -8.000000       240.000000\r
3578                         *MESH_VERTEX    1       372.000000      -112.000000     136.000000\r
3579                         *MESH_VERTEX    2       372.000000      -112.000000     128.000000\r
3580                         *MESH_VERTEX    3       372.000000      0.000000        240.000000\r
3581                 }\r
3582                 *MESH_NORMALS   {\r
3583                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3584                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3585                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       0.500000\r
3586                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       0.500000\r
3587                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        -0.500000\r
3588                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        -0.500000\r
3589                 }\r
3590                 *MESH_FACE_LIST {\r
3591                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3592                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3593                 }\r
3594                 *MESH_NUMTVERTEX        4\r
3595                 *MESH_TVERTLIST {\r
3596                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3597                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
3598                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
3599                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3600                 }\r
3601                 *MESH_NUMTVFACES        2\r
3602                 *MESH_TFACELIST {\r
3603                         *MESH_TFACE     0       0       2       1\r
3604                         *MESH_TFACE     1       0       3       2\r
3605                 }\r
3606         }\r
3607         *PROP_MOTIONBLUR        0\r
3608         *PROP_CASTSHADOW        1\r
3609         *PROP_RECVSHADOW        1\r
3610         *MATERIAL_REF   11\r
3611 }\r
3612 *GEOMOBJECT     {\r
3613         *NODE_NAME      "mat11model0surf102"\r
3614         *NODE_TM        {\r
3615                 *NODE_NAME      "mat11model0surf102"\r
3616                 *INHERIT_POS    0       0       0\r
3617                 *INHERIT_ROT    0       0       0\r
3618                 *INHERIT_SCL    0       0       0\r
3619                 *TM_ROW0        1.0     0       0\r
3620                 *TM_ROW1        0       1.0     0\r
3621                 *TM_ROW2        0       0       1.0\r
3622                 *TM_ROW3        0       0       0\r
3623                 *TM_POS 0.000000        0.000000        0.000000\r
3624         }\r
3625         *MESH   {\r
3626                 *TIMEVALUE      0\r
3627                 *MESH_NUMVERTEX 4\r
3628                 *MESH_NUMFACES  2\r
3629                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3630                 *MESH_VERTEX_LIST       {\r
3631                         *MESH_VERTEX    0       372.000000      -112.000000     128.000000\r
3632                         *MESH_VERTEX    1       380.000000      -112.000000     128.000000\r
3633                         *MESH_VERTEX    2       380.000000      0.000000        240.000000\r
3634                         *MESH_VERTEX    3       372.000000      0.000000        240.000000\r
3635                 }\r
3636                 *MESH_NORMALS   {\r
3637                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3638                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3639                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        -0.500000\r
3640                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        -0.500000\r
3641                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        -0.500000\r
3642                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        -0.500000\r
3643                 }\r
3644                 *MESH_FACE_LIST {\r
3645                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3646                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3647                 }\r
3648                 *MESH_NUMTVERTEX        4\r
3649                 *MESH_TVERTLIST {\r
3650                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
3651                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3652                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
3653                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3654                 }\r
3655                 *MESH_NUMTVFACES        2\r
3656                 *MESH_TFACELIST {\r
3657                         *MESH_TFACE     0       0       2       1\r
3658                         *MESH_TFACE     1       0       3       2\r
3659                 }\r
3660         }\r
3661         *PROP_MOTIONBLUR        0\r
3662         *PROP_CASTSHADOW        1\r
3663         *PROP_RECVSHADOW        1\r
3664         *MATERIAL_REF   11\r
3665 }\r
3666 *GEOMOBJECT     {\r
3667         *NODE_NAME      "mat11model0surf103"\r
3668         *NODE_TM        {\r
3669                 *NODE_NAME      "mat11model0surf103"\r
3670                 *INHERIT_POS    0       0       0\r
3671                 *INHERIT_ROT    0       0       0\r
3672                 *INHERIT_SCL    0       0       0\r
3673                 *TM_ROW0        1.0     0       0\r
3674                 *TM_ROW1        0       1.0     0\r
3675                 *TM_ROW2        0       0       1.0\r
3676                 *TM_ROW3        0       0       0\r
3677                 *TM_POS 0.000000        0.000000        0.000000\r
3678         }\r
3679         *MESH   {\r
3680                 *TIMEVALUE      0\r
3681                 *MESH_NUMVERTEX 4\r
3682                 *MESH_NUMFACES  2\r
3683                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3684                 *MESH_VERTEX_LIST       {\r
3685                         *MESH_VERTEX    0       372.000000      -112.000000     120.000000\r
3686                         *MESH_VERTEX    1       372.000000      -8.000000       16.000000\r
3687                         *MESH_VERTEX    2       372.000000      0.000000        16.000000\r
3688                         *MESH_VERTEX    3       372.000000      -112.000000     128.000000\r
3689                 }\r
3690                 *MESH_NORMALS   {\r
3691                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3692                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3693                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       -0.500000\r
3694                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       -0.500000\r
3695                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        0.500000\r
3696                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        0.500000\r
3697                 }\r
3698                 *MESH_FACE_LIST {\r
3699                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3700                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3701                 }\r
3702                 *MESH_NUMTVERTEX        4\r
3703                 *MESH_TVERTLIST {\r
3704                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3705                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
3706                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
3707                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3708                 }\r
3709                 *MESH_NUMTVFACES        2\r
3710                 *MESH_TFACELIST {\r
3711                         *MESH_TFACE     0       0       2       1\r
3712                         *MESH_TFACE     1       0       3       2\r
3713                 }\r
3714         }\r
3715         *PROP_MOTIONBLUR        0\r
3716         *PROP_CASTSHADOW        1\r
3717         *PROP_RECVSHADOW        1\r
3718         *MATERIAL_REF   11\r
3719 }\r
3720 *GEOMOBJECT     {\r
3721         *NODE_NAME      "mat11model0surf104"\r
3722         *NODE_TM        {\r
3723                 *NODE_NAME      "mat11model0surf104"\r
3724                 *INHERIT_POS    0       0       0\r
3725                 *INHERIT_ROT    0       0       0\r
3726                 *INHERIT_SCL    0       0       0\r
3727                 *TM_ROW0        1.0     0       0\r
3728                 *TM_ROW1        0       1.0     0\r
3729                 *TM_ROW2        0       0       1.0\r
3730                 *TM_ROW3        0       0       0\r
3731                 *TM_POS 0.000000        0.000000        0.000000\r
3732         }\r
3733         *MESH   {\r
3734                 *TIMEVALUE      0\r
3735                 *MESH_NUMVERTEX 4\r
3736                 *MESH_NUMFACES  2\r
3737                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3738                 *MESH_VERTEX_LIST       {\r
3739                         *MESH_VERTEX    0       372.000000      0.000000        16.000000\r
3740                         *MESH_VERTEX    1       380.000000      0.000000        16.000000\r
3741                         *MESH_VERTEX    2       380.000000      -112.000000     128.000000\r
3742                         *MESH_VERTEX    3       372.000000      -112.000000     128.000000\r
3743                 }\r
3744                 *MESH_NORMALS   {\r
3745                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3746                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3747                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        0.500000\r
3748                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
3749                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        0.500000\r
3750                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        0.500000\r
3751                 }\r
3752                 *MESH_FACE_LIST {\r
3753                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3754                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3755                 }\r
3756                 *MESH_NUMTVERTEX        4\r
3757                 *MESH_TVERTLIST {\r
3758                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
3759                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
3760                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
3761                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
3762                 }\r
3763                 *MESH_NUMTVFACES        2\r
3764                 *MESH_TFACELIST {\r
3765                         *MESH_TFACE     0       0       2       1\r
3766                         *MESH_TFACE     1       0       3       2\r
3767                 }\r
3768         }\r
3769         *PROP_MOTIONBLUR        0\r
3770         *PROP_CASTSHADOW        1\r
3771         *PROP_RECVSHADOW        1\r
3772         *MATERIAL_REF   11\r
3773 }\r
3774 *GEOMOBJECT     {\r
3775         *NODE_NAME      "mat11model0surf105"\r
3776         *NODE_TM        {\r
3777                 *NODE_NAME      "mat11model0surf105"\r
3778                 *INHERIT_POS    0       0       0\r
3779                 *INHERIT_ROT    0       0       0\r
3780                 *INHERIT_SCL    0       0       0\r
3781                 *TM_ROW0        1.0     0       0\r
3782                 *TM_ROW1        0       1.0     0\r
3783                 *TM_ROW2        0       0       1.0\r
3784                 *TM_ROW3        0       0       0\r
3785                 *TM_POS 0.000000        0.000000        0.000000\r
3786         }\r
3787         *MESH   {\r
3788                 *TIMEVALUE      0\r
3789                 *MESH_NUMVERTEX 4\r
3790                 *MESH_NUMFACES  2\r
3791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3792                 *MESH_VERTEX_LIST       {\r
3793                         *MESH_VERTEX    0       380.000000      -8.000000       16.000000\r
3794                         *MESH_VERTEX    1       372.000000      -8.000000       16.000000\r
3795                         *MESH_VERTEX    2       372.000000      -112.000000     120.000000\r
3796                         *MESH_VERTEX    3       380.000000      -112.000000     120.000000\r
3797                 }\r
3798                 *MESH_NORMALS   {\r
3799                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3800                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3801                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       -0.500000\r
3802                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       -0.500000\r
3803                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       -0.500000\r
3804                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
3805                 }\r
3806                 *MESH_FACE_LIST {\r
3807                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3808                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3809                 }\r
3810                 *MESH_NUMTVERTEX        4\r
3811                 *MESH_TVERTLIST {\r
3812                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
3813                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
3814                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
3815                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
3816                 }\r
3817                 *MESH_NUMTVFACES        2\r
3818                 *MESH_TFACELIST {\r
3819                         *MESH_TFACE     0       0       2       1\r
3820                         *MESH_TFACE     1       0       3       2\r
3821                 }\r
3822         }\r
3823         *PROP_MOTIONBLUR        0\r
3824         *PROP_CASTSHADOW        1\r
3825         *PROP_RECVSHADOW        1\r
3826         *MATERIAL_REF   11\r
3827 }\r
3828 *GEOMOBJECT     {\r
3829         *NODE_NAME      "mat11model0surf106"\r
3830         *NODE_TM        {\r
3831                 *NODE_NAME      "mat11model0surf106"\r
3832                 *INHERIT_POS    0       0       0\r
3833                 *INHERIT_ROT    0       0       0\r
3834                 *INHERIT_SCL    0       0       0\r
3835                 *TM_ROW0        1.0     0       0\r
3836                 *TM_ROW1        0       1.0     0\r
3837                 *TM_ROW2        0       0       1.0\r
3838                 *TM_ROW3        0       0       0\r
3839                 *TM_POS 0.000000        0.000000        0.000000\r
3840         }\r
3841         *MESH   {\r
3842                 *TIMEVALUE      0\r
3843                 *MESH_NUMVERTEX 16\r
3844                 *MESH_NUMFACES  8\r
3845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3846                 *MESH_VERTEX_LIST       {\r
3847                         *MESH_VERTEX    0       384.000000      128.000000      240.000000\r
3848                         *MESH_VERTEX    1       368.000000      128.000000      240.000000\r
3849                         *MESH_VERTEX    2       368.000000      128.000000      16.000000\r
3850                         *MESH_VERTEX    3       384.000000      128.000000      16.000000\r
3851                         *MESH_VERTEX    4       -384.000000     128.000000      240.000000\r
3852                         *MESH_VERTEX    5       384.000000      128.000000      240.000000\r
3853                         *MESH_VERTEX    6       384.000000      128.000000      256.000000\r
3854                         *MESH_VERTEX    7       -384.000000     128.000000      256.000000\r
3855                         *MESH_VERTEX    8       -368.000000     128.000000      240.000000\r
3856                         *MESH_VERTEX    9       -384.000000     128.000000      240.000000\r
3857                         *MESH_VERTEX    10      -384.000000     128.000000      16.000000\r
3858                         *MESH_VERTEX    11      -368.000000     128.000000      16.000000\r
3859                         *MESH_VERTEX    12      -384.000000     128.000000      0.000000\r
3860                         *MESH_VERTEX    13      384.000000      128.000000      16.000000\r
3861                         *MESH_VERTEX    14      -384.000000     128.000000      16.000000\r
3862                         *MESH_VERTEX    15      384.000000      128.000000      0.000000\r
3863                 }\r
3864                 *MESH_NORMALS   {\r
3865                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3866                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3867                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
3868                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
3869                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
3870                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
3871                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
3872                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
3873                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3874                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3875                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
3876                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3877                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
3878                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
3879                         *MESH_VERTEXNORMAL      6       0.707107        0.707107        0.000000\r
3880                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
3881                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
3882                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
3883                         *MESH_VERTEXNORMAL      10      -0.707107       0.707107        0.000000\r
3884                         *MESH_VERTEXNORMAL      11      0.707107        0.707107        0.000000\r
3885                         *MESH_VERTEXNORMAL      12      -0.707107       0.707107        0.000000\r
3886                         *MESH_VERTEXNORMAL      13      0.707107        0.707107        0.000000\r
3887                         *MESH_VERTEXNORMAL      14      -0.707107       0.707107        0.000000\r
3888                         *MESH_VERTEXNORMAL      15      0.707107        0.707107        0.000000\r
3889                 }\r
3890                 *MESH_FACE_LIST {\r
3891                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3892                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3893                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3894                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3895                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3896                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3897                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3898                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3899                 }\r
3900                 *MESH_NUMTVERTEX        16\r
3901                 *MESH_TVERTLIST {\r
3902                         *MESH_TVERT     0       -3.625000       1.750000        1.000000\r
3903                         *MESH_TVERT     1       -3.500000       1.750000        1.000000\r
3904                         *MESH_TVERT     2       -3.500000       0.000000        1.000000\r
3905                         *MESH_TVERT     3       -3.625000       0.000000        1.000000\r
3906                         *MESH_TVERT     4       -2.000000       0.125000        1.000000\r
3907                         *MESH_TVERT     5       4.000000        0.125000        1.000000\r
3908                         *MESH_TVERT     6       4.000000        0.000000        1.000000\r
3909                         *MESH_TVERT     7       -2.000000       0.000000        1.000000\r
3910                         *MESH_TVERT     8       -3.625000       1.750000        1.000000\r
3911                         *MESH_TVERT     9       -3.500000       1.750000        1.000000\r
3912                         *MESH_TVERT     10      -3.500000       0.000000        1.000000\r
3913                         *MESH_TVERT     11      -3.625000       0.000000        1.000000\r
3914                         *MESH_TVERT     12      -2.000000       0.125000        1.000000\r
3915                         *MESH_TVERT     13      4.000000        0.000000        1.000000\r
3916                         *MESH_TVERT     14      -2.000000       0.000000        1.000000\r
3917                         *MESH_TVERT     15      4.000000        0.125000        1.000000\r
3918                 }\r
3919                 *MESH_NUMTVFACES        8\r
3920                 *MESH_TFACELIST {\r
3921                         *MESH_TFACE     0       0       2       1\r
3922                         *MESH_TFACE     1       0       3       2\r
3923                         *MESH_TFACE     2       4       6       5\r
3924                         *MESH_TFACE     3       4       7       6\r
3925                         *MESH_TFACE     4       8       10      9\r
3926                         *MESH_TFACE     5       8       11      10\r
3927                         *MESH_TFACE     6       12      14      13\r
3928                         *MESH_TFACE     7       12      13      15\r
3929                 }\r
3930         }\r
3931         *PROP_MOTIONBLUR        0\r
3932         *PROP_CASTSHADOW        1\r
3933         *PROP_RECVSHADOW        1\r
3934         *MATERIAL_REF   11\r
3935 }\r
3936 *GEOMOBJECT     {\r
3937         *NODE_NAME      "mat11model0surf107"\r
3938         *NODE_TM        {\r
3939                 *NODE_NAME      "mat11model0surf107"\r
3940                 *INHERIT_POS    0       0       0\r
3941                 *INHERIT_ROT    0       0       0\r
3942                 *INHERIT_SCL    0       0       0\r
3943                 *TM_ROW0        1.0     0       0\r
3944                 *TM_ROW1        0       1.0     0\r
3945                 *TM_ROW2        0       0       1.0\r
3946                 *TM_ROW3        0       0       0\r
3947                 *TM_POS 0.000000        0.000000        0.000000\r
3948         }\r
3949         *MESH   {\r
3950                 *TIMEVALUE      0\r
3951                 *MESH_NUMVERTEX 16\r
3952                 *MESH_NUMFACES  8\r
3953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3954                 *MESH_VERTEX_LIST       {\r
3955                         *MESH_VERTEX    0       368.000000      128.000000      16.000000\r
3956                         *MESH_VERTEX    1       368.000000      128.000000      240.000000\r
3957                         *MESH_VERTEX    2       368.000000      112.000000      240.000000\r
3958                         *MESH_VERTEX    3       368.000000      112.000000      16.000000\r
3959                         *MESH_VERTEX    4       368.000000      112.000000      240.000000\r
3960                         *MESH_VERTEX    5       368.000000      112.000000      256.000000\r
3961                         *MESH_VERTEX    6       368.000000      -112.000000     256.000000\r
3962                         *MESH_VERTEX    7       368.000000      -112.000000     240.000000\r
3963                         *MESH_VERTEX    8       368.000000      112.000000      0.000000\r
3964                         *MESH_VERTEX    9       368.000000      112.000000      16.000000\r
3965                         *MESH_VERTEX    10      368.000000      -112.000000     16.000000\r
3966                         *MESH_VERTEX    11      368.000000      -112.000000     0.000000\r
3967                         *MESH_VERTEX    12      368.000000      -112.000000     16.000000\r
3968                         *MESH_VERTEX    13      368.000000      -112.000000     240.000000\r
3969                         *MESH_VERTEX    14      368.000000      -128.000000     240.000000\r
3970                         *MESH_VERTEX    15      368.000000      -128.000000     16.000000\r
3971                 }\r
3972                 *MESH_NORMALS   {\r
3973                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
3974                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
3975                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
3976                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
3977                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
3978                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
3979                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
3980                         *MESH_FACENORMAL        7       0.000000        -0.894427       0.447214\r
3981                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3982                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3983                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
3984                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
3985                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3986                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3987                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
3988                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
3989                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
3990                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
3991                         *MESH_VERTEXNORMAL      10      -0.707107       0.707107        0.000000\r
3992                         *MESH_VERTEXNORMAL      11      -0.707107       0.707107        0.000000\r
3993                         *MESH_VERTEXNORMAL      12      -0.707107       0.707107        0.000000\r
3994                         *MESH_VERTEXNORMAL      13      -0.707107       0.707107        0.000000\r
3995                         *MESH_VERTEXNORMAL      14      -0.707107       -0.707107       0.000000\r
3996                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
3997                 }\r
3998                 *MESH_FACE_LIST {\r
3999                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4000                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4001                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4002                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4003                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4004                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4005                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4006                         *MESH_FACE      7       A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4007                 }\r
4008                 *MESH_NUMTVERTEX        16\r
4009                 *MESH_TVERTLIST {\r
4010                         *MESH_TVERT     0       -4.000000       0.000000        1.000000\r
4011                         *MESH_TVERT     1       -4.000000       1.750000        1.000000\r
4012                         *MESH_TVERT     2       -3.875000       1.750000        1.000000\r
4013                         *MESH_TVERT     3       -3.875000       0.000000        1.000000\r
4014                         *MESH_TVERT     4       3.500000        0.000000        1.000000\r
4015                         *MESH_TVERT     5       3.500000        0.125000        1.000000\r
4016                         *MESH_TVERT     6       5.250000        0.125000        1.000000\r
4017                         *MESH_TVERT     7       5.250000        0.000000        1.000000\r
4018                         *MESH_TVERT     8       3.500000        0.000000        1.000000\r
4019                         *MESH_TVERT     9       3.500000        0.125000        1.000000\r
4020                         *MESH_TVERT     10      5.250000        0.125000        1.000000\r
4021                         *MESH_TVERT     11      5.250000        0.000000        1.000000\r
4022                         *MESH_TVERT     12      -4.000000       0.000000        1.000000\r
4023                         *MESH_TVERT     13      -4.000000       1.750000        1.000000\r
4024                         *MESH_TVERT     14      -3.875000       1.750000        1.000000\r
4025                         *MESH_TVERT     15      -3.875000       0.000000        1.000000\r
4026                 }\r
4027                 *MESH_NUMTVFACES        8\r
4028                 *MESH_TFACELIST {\r
4029                         *MESH_TFACE     0       0       2       1\r
4030                         *MESH_TFACE     1       0       3       2\r
4031                         *MESH_TFACE     2       4       6       5\r
4032                         *MESH_TFACE     3       4       7       6\r
4033                         *MESH_TFACE     4       8       10      9\r
4034                         *MESH_TFACE     5       8       11      10\r
4035                         *MESH_TFACE     6       12      14      13\r
4036                         *MESH_TFACE     7       12      15      14\r
4037                 }\r
4038         }\r
4039         *PROP_MOTIONBLUR        0\r
4040         *PROP_CASTSHADOW        1\r
4041         *PROP_RECVSHADOW        1\r
4042         *MATERIAL_REF   11\r
4043 }\r
4044 *GEOMOBJECT     {\r
4045         *NODE_NAME      "mat11model0surf108"\r
4046         *NODE_TM        {\r
4047                 *NODE_NAME      "mat11model0surf108"\r
4048                 *INHERIT_POS    0       0       0\r
4049                 *INHERIT_ROT    0       0       0\r
4050                 *INHERIT_SCL    0       0       0\r
4051                 *TM_ROW0        1.0     0       0\r
4052                 *TM_ROW1        0       1.0     0\r
4053                 *TM_ROW2        0       0       1.0\r
4054                 *TM_ROW3        0       0       0\r
4055                 *TM_POS 0.000000        0.000000        0.000000\r
4056         }\r
4057         *MESH   {\r
4058                 *TIMEVALUE      0\r
4059                 *MESH_NUMVERTEX 16\r
4060                 *MESH_NUMFACES  8\r
4061                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4062                 *MESH_VERTEX_LIST       {\r
4063                         *MESH_VERTEX    0       368.000000      112.000000      240.000000\r
4064                         *MESH_VERTEX    1       384.000000      112.000000      240.000000\r
4065                         *MESH_VERTEX    2       384.000000      112.000000      16.000000\r
4066                         *MESH_VERTEX    3       368.000000      112.000000      16.000000\r
4067                         *MESH_VERTEX    4       -368.000000     112.000000      256.000000\r
4068                         *MESH_VERTEX    5       368.000000      112.000000      256.000000\r
4069                         *MESH_VERTEX    6       368.000000      112.000000      240.000000\r
4070                         *MESH_VERTEX    7       -368.000000     112.000000      240.000000\r
4071                         *MESH_VERTEX    8       -368.000000     112.000000      16.000000\r
4072                         *MESH_VERTEX    9       368.000000      112.000000      16.000000\r
4073                         *MESH_VERTEX    10      368.000000      112.000000      0.000000\r
4074                         *MESH_VERTEX    11      -368.000000     112.000000      0.000000\r
4075                         *MESH_VERTEX    12      -384.000000     112.000000      240.000000\r
4076                         *MESH_VERTEX    13      -368.000000     112.000000      240.000000\r
4077                         *MESH_VERTEX    14      -368.000000     112.000000      16.000000\r
4078                         *MESH_VERTEX    15      -384.000000     112.000000      16.000000\r
4079                 }\r
4080                 *MESH_NORMALS   {\r
4081                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4082                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4083                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4084                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
4085                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
4086                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
4087                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
4088                         *MESH_FACENORMAL        7       0.000000        -0.894427       0.447214\r
4089                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
4090                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4091                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4092                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4093                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4094                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4095                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4096                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
4097                         *MESH_VERTEXNORMAL      8       0.707107        -0.707107       0.000000\r
4098                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
4099                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
4100                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
4101                         *MESH_VERTEXNORMAL      12      -0.707107       -0.707107       0.000000\r
4102                         *MESH_VERTEXNORMAL      13      0.707107        -0.707107       0.000000\r
4103                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       0.000000\r
4104                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
4105                 }\r
4106                 *MESH_FACE_LIST {\r
4107                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4108                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4109                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4110                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4111                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4112                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4113                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4114                         *MESH_FACE      7       A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4115                 }\r
4116                 *MESH_NUMTVERTEX        16\r
4117                 *MESH_TVERTLIST {\r
4118                         *MESH_TVERT     0       -2.875000       1.750000        1.000000\r
4119                         *MESH_TVERT     1       -2.750000       1.750000        1.000000\r
4120                         *MESH_TVERT     2       -2.750000       0.000000        1.000000\r
4121                         *MESH_TVERT     3       -2.875000       0.000000        1.000000\r
4122                         *MESH_TVERT     4       -1.250000       0.125000        1.000000\r
4123                         *MESH_TVERT     5       4.500000        0.125000        1.000000\r
4124                         *MESH_TVERT     6       4.500000        0.000000        1.000000\r
4125                         *MESH_TVERT     7       -1.250000       0.000000        1.000000\r
4126                         *MESH_TVERT     8       -1.250000       0.125000        1.000000\r
4127                         *MESH_TVERT     9       4.500000        0.125000        1.000000\r
4128                         *MESH_TVERT     10      4.500000        0.000000        1.000000\r
4129                         *MESH_TVERT     11      -1.250000       0.000000        1.000000\r
4130                         *MESH_TVERT     12      -2.875000       1.750000        1.000000\r
4131                         *MESH_TVERT     13      -2.750000       1.750000        1.000000\r
4132                         *MESH_TVERT     14      -2.750000       0.000000        1.000000\r
4133                         *MESH_TVERT     15      -2.875000       0.000000        1.000000\r
4134                 }\r
4135                 *MESH_NUMTVFACES        8\r
4136                 *MESH_TFACELIST {\r
4137                         *MESH_TFACE     0       0       2       1\r
4138                         *MESH_TFACE     1       0       3       2\r
4139                         *MESH_TFACE     2       4       6       5\r
4140                         *MESH_TFACE     3       4       7       6\r
4141                         *MESH_TFACE     4       8       10      9\r
4142                         *MESH_TFACE     5       8       11      10\r
4143                         *MESH_TFACE     6       12      14      13\r
4144                         *MESH_TFACE     7       12      15      14\r
4145                 }\r
4146         }\r
4147         *PROP_MOTIONBLUR        0\r
4148         *PROP_CASTSHADOW        1\r
4149         *PROP_RECVSHADOW        1\r
4150         *MATERIAL_REF   11\r
4151 }\r
4152 *GEOMOBJECT     {\r
4153         *NODE_NAME      "mat11model0surf109"\r
4154         *NODE_TM        {\r
4155                 *NODE_NAME      "mat11model0surf109"\r
4156                 *INHERIT_POS    0       0       0\r
4157                 *INHERIT_ROT    0       0       0\r
4158                 *INHERIT_SCL    0       0       0\r
4159                 *TM_ROW0        1.0     0       0\r
4160                 *TM_ROW1        0       1.0     0\r
4161                 *TM_ROW2        0       0       1.0\r
4162                 *TM_ROW3        0       0       0\r
4163                 *TM_POS 0.000000        0.000000        0.000000\r
4164         }\r
4165         *MESH   {\r
4166                 *TIMEVALUE      0\r
4167                 *MESH_NUMVERTEX 8\r
4168                 *MESH_NUMFACES  8\r
4169                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4170                 *MESH_VERTEX_LIST       {\r
4171                         *MESH_VERTEX    0       384.000000      128.000000      256.000000\r
4172                         *MESH_VERTEX    1       368.000000      -112.000000     256.000000\r
4173                         *MESH_VERTEX    2       368.000000      112.000000      256.000000\r
4174                         *MESH_VERTEX    3       384.000000      -128.000000     256.000000\r
4175                         *MESH_VERTEX    4       -368.000000     112.000000      256.000000\r
4176                         *MESH_VERTEX    5       -384.000000     128.000000      256.000000\r
4177                         *MESH_VERTEX    6       -384.000000     -128.000000     256.000000\r
4178                         *MESH_VERTEX    7       -368.000000     -112.000000     256.000000\r
4179                 }\r
4180                 *MESH_NORMALS   {\r
4181                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4182                         *MESH_FACENORMAL        1       0.000000        1.000000        0.000000\r
4183                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4184                         *MESH_FACENORMAL        3       0.000000        0.577350        0.816497\r
4185                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
4186                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
4187                         *MESH_FACENORMAL        6       0.000000        0.505449        0.862856\r
4188                         *MESH_FACENORMAL        7       0.000000        0.316228        0.948683\r
4189                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4190                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4191                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4192                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4193                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4194                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4195                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4196                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4197                 }\r
4198                 *MESH_FACE_LIST {\r
4199                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4200                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4201                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4202                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4203                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4204                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4205                         *MESH_FACE      6       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4206                         *MESH_FACE      7       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4207                 }\r
4208                 *MESH_NUMTVERTEX        8\r
4209                 *MESH_TVERTLIST {\r
4210                         *MESH_TVERT     0       3.000000        2.000000        1.000000\r
4211                         *MESH_TVERT     1       2.875000        0.125000        1.000000\r
4212                         *MESH_TVERT     2       2.875000        1.875000        1.000000\r
4213                         *MESH_TVERT     3       3.000000        0.000000        1.000000\r
4214                         *MESH_TVERT     4       -2.875000       1.875000        1.000000\r
4215                         *MESH_TVERT     5       -3.000000       2.000000        1.000000\r
4216                         *MESH_TVERT     6       -3.000000       0.000000        1.000000\r
4217                         *MESH_TVERT     7       -2.875000       0.125000        1.000000\r
4218                 }\r
4219                 *MESH_NUMTVFACES        8\r
4220                 *MESH_TFACELIST {\r
4221                         *MESH_TFACE     0       0       4       2\r
4222                         *MESH_TFACE     1       0       5       4\r
4223                         *MESH_TFACE     2       0       2       1\r
4224                         *MESH_TFACE     3       0       1       3\r
4225                         *MESH_TFACE     4       4       5       6\r
4226                         *MESH_TFACE     5       4       6       7\r
4227                         *MESH_TFACE     6       1       7       6\r
4228                         *MESH_TFACE     7       1       6       3\r
4229                 }\r
4230         }\r
4231         *PROP_MOTIONBLUR        0\r
4232         *PROP_CASTSHADOW        1\r
4233         *PROP_RECVSHADOW        1\r
4234         *MATERIAL_REF   11\r
4235 }\r
4236 *GEOMOBJECT     {\r
4237         *NODE_NAME      "mat11model0surf110"\r
4238         *NODE_TM        {\r
4239                 *NODE_NAME      "mat11model0surf110"\r
4240                 *INHERIT_POS    0       0       0\r
4241                 *INHERIT_ROT    0       0       0\r
4242                 *INHERIT_SCL    0       0       0\r
4243                 *TM_ROW0        1.0     0       0\r
4244                 *TM_ROW1        0       1.0     0\r
4245                 *TM_ROW2        0       0       1.0\r
4246                 *TM_ROW3        0       0       0\r
4247                 *TM_POS 0.000000        0.000000        0.000000\r
4248         }\r
4249         *MESH   {\r
4250                 *TIMEVALUE      0\r
4251                 *MESH_NUMVERTEX 8\r
4252                 *MESH_NUMFACES  8\r
4253                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4254                 *MESH_VERTEX_LIST       {\r
4255                         *MESH_VERTEX    0       384.000000      128.000000      240.000000\r
4256                         *MESH_VERTEX    1       368.000000      112.000000      240.000000\r
4257                         *MESH_VERTEX    2       368.000000      -112.000000     240.000000\r
4258                         *MESH_VERTEX    3       384.000000      -128.000000     240.000000\r
4259                         *MESH_VERTEX    4       -368.000000     112.000000      240.000000\r
4260                         *MESH_VERTEX    5       -384.000000     128.000000      240.000000\r
4261                         *MESH_VERTEX    6       -384.000000     -128.000000     240.000000\r
4262                         *MESH_VERTEX    7       -368.000000     -112.000000     240.000000\r
4263                 }\r
4264                 *MESH_NORMALS   {\r
4265                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4266                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4267                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4268                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
4269                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4270                         *MESH_FACENORMAL        5       0.000000        0.252725        0.967538\r
4271                         *MESH_FACENORMAL        6       0.000000        -0.169102       0.985599\r
4272                         *MESH_FACENORMAL        7       0.000000        0.707107        0.707107\r
4273                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4274                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4275                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4276                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4277                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
4278                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
4279                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
4280                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
4281                 }\r
4282                 *MESH_FACE_LIST {\r
4283                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4284                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4285                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4286                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4287                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4288                         *MESH_FACE      5       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4289                         *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4290                         *MESH_FACE      7       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4291                 }\r
4292                 *MESH_NUMTVERTEX        8\r
4293                 *MESH_TVERTLIST {\r
4294                         *MESH_TVERT     0       3.000000        2.000000        1.000000\r
4295                         *MESH_TVERT     1       2.875000        1.875000        1.000000\r
4296                         *MESH_TVERT     2       2.875000        0.125000        1.000000\r
4297                         *MESH_TVERT     3       3.000000        0.000000        1.000000\r
4298                         *MESH_TVERT     4       -2.875000       1.875000        1.000000\r
4299                         *MESH_TVERT     5       -3.000000       2.000000        1.000000\r
4300                         *MESH_TVERT     6       -3.000000       0.000000        1.000000\r
4301                         *MESH_TVERT     7       -2.875000       0.125000        1.000000\r
4302                 }\r
4303                 *MESH_NUMTVFACES        8\r
4304                 *MESH_TFACELIST {\r
4305                         *MESH_TFACE     0       0       2       1\r
4306                         *MESH_TFACE     1       0       3       2\r
4307                         *MESH_TFACE     2       0       1       4\r
4308                         *MESH_TFACE     3       0       4       5\r
4309                         *MESH_TFACE     4       2       3       6\r
4310                         *MESH_TFACE     5       2       6       7\r
4311                         *MESH_TFACE     6       4       7       6\r
4312                         *MESH_TFACE     7       4       6       5\r
4313                 }\r
4314         }\r
4315         *PROP_MOTIONBLUR        0\r
4316         *PROP_CASTSHADOW        1\r
4317         *PROP_RECVSHADOW        1\r
4318         *MATERIAL_REF   11\r
4319 }\r
4320 *GEOMOBJECT     {\r
4321         *NODE_NAME      "mat11model0surf111"\r
4322         *NODE_TM        {\r
4323                 *NODE_NAME      "mat11model0surf111"\r
4324                 *INHERIT_POS    0       0       0\r
4325                 *INHERIT_ROT    0       0       0\r
4326                 *INHERIT_SCL    0       0       0\r
4327                 *TM_ROW0        1.0     0       0\r
4328                 *TM_ROW1        0       1.0     0\r
4329                 *TM_ROW2        0       0       1.0\r
4330                 *TM_ROW3        0       0       0\r
4331                 *TM_POS 0.000000        0.000000        0.000000\r
4332         }\r
4333         *MESH   {\r
4334                 *TIMEVALUE      0\r
4335                 *MESH_NUMVERTEX 16\r
4336                 *MESH_NUMFACES  8\r
4337                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4338                 *MESH_VERTEX_LIST       {\r
4339                         *MESH_VERTEX    0       384.000000      -112.000000     240.000000\r
4340                         *MESH_VERTEX    1       368.000000      -112.000000     240.000000\r
4341                         *MESH_VERTEX    2       368.000000      -112.000000     16.000000\r
4342                         *MESH_VERTEX    3       384.000000      -112.000000     16.000000\r
4343                         *MESH_VERTEX    4       368.000000      -112.000000     256.000000\r
4344                         *MESH_VERTEX    5       -368.000000     -112.000000     240.000000\r
4345                         *MESH_VERTEX    6       368.000000      -112.000000     240.000000\r
4346                         *MESH_VERTEX    7       -368.000000     -112.000000     256.000000\r
4347                         *MESH_VERTEX    8       368.000000      -112.000000     16.000000\r
4348                         *MESH_VERTEX    9       -368.000000     -112.000000     16.000000\r
4349                         *MESH_VERTEX    10      -368.000000     -112.000000     0.000000\r
4350                         *MESH_VERTEX    11      368.000000      -112.000000     0.000000\r
4351                         *MESH_VERTEX    12      -368.000000     -112.000000     240.000000\r
4352                         *MESH_VERTEX    13      -384.000000     -112.000000     16.000000\r
4353                         *MESH_VERTEX    14      -368.000000     -112.000000     16.000000\r
4354                         *MESH_VERTEX    15      -384.000000     -112.000000     240.000000\r
4355                 }\r
4356                 *MESH_NORMALS   {\r
4357                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4358                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4359                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4360                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4361                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
4362                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
4363                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
4364                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
4365                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
4366                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4367                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4368                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4369                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
4370                         *MESH_VERTEXNORMAL      5       0.707107        0.707107        0.000000\r
4371                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
4372                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
4373                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
4374                         *MESH_VERTEXNORMAL      9       0.707107        0.707107        0.000000\r
4375                         *MESH_VERTEXNORMAL      10      0.707107        0.707107        0.000000\r
4376                         *MESH_VERTEXNORMAL      11      -0.707107       0.707107        0.000000\r
4377                         *MESH_VERTEXNORMAL      12      0.707107        0.707107        0.000000\r
4378                         *MESH_VERTEXNORMAL      13      -0.707107       0.707107        0.000000\r
4379                         *MESH_VERTEXNORMAL      14      0.707107        0.707107        0.000000\r
4380                         *MESH_VERTEXNORMAL      15      -0.707107       0.707107        0.000000\r
4381                 }\r
4382                 *MESH_FACE_LIST {\r
4383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4384                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4385                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4386                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4387                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4388                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4389                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4390                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4391                 }\r
4392                 *MESH_NUMTVERTEX        16\r
4393                 *MESH_TVERTLIST {\r
4394                         *MESH_TVERT     0       -6.625000       1.750000        1.000000\r
4395                         *MESH_TVERT     1       -6.500000       1.750000        1.000000\r
4396                         *MESH_TVERT     2       -6.500000       0.000000        1.000000\r
4397                         *MESH_TVERT     3       -6.625000       0.000000        1.000000\r
4398                         *MESH_TVERT     4       2.250000        0.125000        1.000000\r
4399                         *MESH_TVERT     5       8.000000        0.000000        1.000000\r
4400                         *MESH_TVERT     6       2.250000        0.000000        1.000000\r
4401                         *MESH_TVERT     7       8.000000        0.125000        1.000000\r
4402                         *MESH_TVERT     8       2.250000        0.125000        1.000000\r
4403                         *MESH_TVERT     9       8.000000        0.125000        1.000000\r
4404                         *MESH_TVERT     10      8.000000        0.000000        1.000000\r
4405                         *MESH_TVERT     11      2.250000        0.000000        1.000000\r
4406                         *MESH_TVERT     12      -6.625000       1.750000        1.000000\r
4407                         *MESH_TVERT     13      -6.500000       0.000000        1.000000\r
4408                         *MESH_TVERT     14      -6.625000       0.000000        1.000000\r
4409                         *MESH_TVERT     15      -6.500000       1.750000        1.000000\r
4410                 }\r
4411                 *MESH_NUMTVFACES        8\r
4412                 *MESH_TFACELIST {\r
4413                         *MESH_TFACE     0       0       2       1\r
4414                         *MESH_TFACE     1       0       3       2\r
4415                         *MESH_TFACE     2       4       6       5\r
4416                         *MESH_TFACE     3       4       5       7\r
4417                         *MESH_TFACE     4       8       10      9\r
4418                         *MESH_TFACE     5       8       11      10\r
4419                         *MESH_TFACE     6       12      14      13\r
4420                         *MESH_TFACE     7       12      13      15\r
4421                 }\r
4422         }\r
4423         *PROP_MOTIONBLUR        0\r
4424         *PROP_CASTSHADOW        1\r
4425         *PROP_RECVSHADOW        1\r
4426         *MATERIAL_REF   11\r
4427 }\r
4428 *GEOMOBJECT     {\r
4429         *NODE_NAME      "mat11model0surf112"\r
4430         *NODE_TM        {\r
4431                 *NODE_NAME      "mat11model0surf112"\r
4432                 *INHERIT_POS    0       0       0\r
4433                 *INHERIT_ROT    0       0       0\r
4434                 *INHERIT_SCL    0       0       0\r
4435                 *TM_ROW0        1.0     0       0\r
4436                 *TM_ROW1        0       1.0     0\r
4437                 *TM_ROW2        0       0       1.0\r
4438                 *TM_ROW3        0       0       0\r
4439                 *TM_POS 0.000000        0.000000        0.000000\r
4440         }\r
4441         *MESH   {\r
4442                 *TIMEVALUE      0\r
4443                 *MESH_NUMVERTEX 8\r
4444                 *MESH_NUMFACES  8\r
4445                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4446                 *MESH_VERTEX_LIST       {\r
4447                         *MESH_VERTEX    0       384.000000      128.000000      16.000000\r
4448                         *MESH_VERTEX    1       368.000000      -112.000000     16.000000\r
4449                         *MESH_VERTEX    2       368.000000      112.000000      16.000000\r
4450                         *MESH_VERTEX    3       384.000000      -128.000000     16.000000\r
4451                         *MESH_VERTEX    4       -368.000000     112.000000      16.000000\r
4452                         *MESH_VERTEX    5       -384.000000     128.000000      16.000000\r
4453                         *MESH_VERTEX    6       -384.000000     -128.000000     16.000000\r
4454                         *MESH_VERTEX    7       -368.000000     -112.000000     16.000000\r
4455                 }\r
4456                 *MESH_NORMALS   {\r
4457                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4458                         *MESH_FACENORMAL        1       0.000000        1.000000        0.000000\r
4459                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4460                         *MESH_FACENORMAL        3       0.000000        0.577350        0.816497\r
4461                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
4462                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
4463                         *MESH_FACENORMAL        6       0.000000        0.505449        0.862856\r
4464                         *MESH_FACENORMAL        7       0.000000        0.316228        0.948683\r
4465                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4466                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4467                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4468                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4469                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
4470                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
4471                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
4472                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
4473                 }\r
4474                 *MESH_FACE_LIST {\r
4475                         *MESH_FACE      0       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4476                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4477                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4478                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4479                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4480                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4481                         *MESH_FACE      6       A:      1       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4482                         *MESH_FACE      7       A:      1       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4483                 }\r
4484                 *MESH_NUMTVERTEX        8\r
4485                 *MESH_TVERTLIST {\r
4486                         *MESH_TVERT     0       3.000000        2.000000        1.000000\r
4487                         *MESH_TVERT     1       2.875000        0.125000        1.000000\r
4488                         *MESH_TVERT     2       2.875000        1.875000        1.000000\r
4489                         *MESH_TVERT     3       3.000000        0.000000        1.000000\r
4490                         *MESH_TVERT     4       -2.875000       1.875000        1.000000\r
4491                         *MESH_TVERT     5       -3.000000       2.000000        1.000000\r
4492                         *MESH_TVERT     6       -3.000000       0.000000        1.000000\r
4493                         *MESH_TVERT     7       -2.875000       0.125000        1.000000\r
4494                 }\r
4495                 *MESH_NUMTVFACES        8\r
4496                 *MESH_TFACELIST {\r
4497                         *MESH_TFACE     0       0       4       2\r
4498                         *MESH_TFACE     1       0       5       4\r
4499                         *MESH_TFACE     2       0       2       1\r
4500                         *MESH_TFACE     3       0       1       3\r
4501                         *MESH_TFACE     4       4       5       6\r
4502                         *MESH_TFACE     5       4       6       7\r
4503                         *MESH_TFACE     6       1       7       6\r
4504                         *MESH_TFACE     7       1       6       3\r
4505                 }\r
4506         }\r
4507         *PROP_MOTIONBLUR        0\r
4508         *PROP_CASTSHADOW        1\r
4509         *PROP_RECVSHADOW        1\r
4510         *MATERIAL_REF   11\r
4511 }\r
4512 *GEOMOBJECT     {\r
4513         *NODE_NAME      "mat11model0surf113"\r
4514         *NODE_TM        {\r
4515                 *NODE_NAME      "mat11model0surf113"\r
4516                 *INHERIT_POS    0       0       0\r
4517                 *INHERIT_ROT    0       0       0\r
4518                 *INHERIT_SCL    0       0       0\r
4519                 *TM_ROW0        1.0     0       0\r
4520                 *TM_ROW1        0       1.0     0\r
4521                 *TM_ROW2        0       0       1.0\r
4522                 *TM_ROW3        0       0       0\r
4523                 *TM_POS 0.000000        0.000000        0.000000\r
4524         }\r
4525         *MESH   {\r
4526                 *TIMEVALUE      0\r
4527                 *MESH_NUMVERTEX 16\r
4528                 *MESH_NUMFACES  8\r
4529                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4530                 *MESH_VERTEX_LIST       {\r
4531                         *MESH_VERTEX    0       368.000000      -128.000000     240.000000\r
4532                         *MESH_VERTEX    1       384.000000      -128.000000     240.000000\r
4533                         *MESH_VERTEX    2       384.000000      -128.000000     16.000000\r
4534                         *MESH_VERTEX    3       368.000000      -128.000000     16.000000\r
4535                         *MESH_VERTEX    4       384.000000      -128.000000     240.000000\r
4536                         *MESH_VERTEX    5       -384.000000     -128.000000     240.000000\r
4537                         *MESH_VERTEX    6       -384.000000     -128.000000     256.000000\r
4538                         *MESH_VERTEX    7       384.000000      -128.000000     256.000000\r
4539                         *MESH_VERTEX    8       -384.000000     -128.000000     240.000000\r
4540                         *MESH_VERTEX    9       -368.000000     -128.000000     240.000000\r
4541                         *MESH_VERTEX    10      -368.000000     -128.000000     16.000000\r
4542                         *MESH_VERTEX    11      -384.000000     -128.000000     16.000000\r
4543                         *MESH_VERTEX    12      384.000000      -128.000000     0.000000\r
4544                         *MESH_VERTEX    13      -384.000000     -128.000000     16.000000\r
4545                         *MESH_VERTEX    14      384.000000      -128.000000     16.000000\r
4546                         *MESH_VERTEX    15      -384.000000     -128.000000     0.000000\r
4547                 }\r
4548                 *MESH_NORMALS   {\r
4549                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4550                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4551                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
4552                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
4553                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
4554                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
4555                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
4556                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
4557                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
4558                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4559                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
4560                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
4561                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
4562                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4563                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
4564                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
4565                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
4566                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
4567                         *MESH_VERTEXNORMAL      10      0.707107        -0.707107       0.000000\r
4568                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
4569                         *MESH_VERTEXNORMAL      12      0.707107        -0.707107       0.000000\r
4570                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
4571                         *MESH_VERTEXNORMAL      14      0.707107        -0.707107       0.000000\r
4572                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
4573                 }\r
4574                 *MESH_FACE_LIST {\r
4575                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4576                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4577                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4578                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4579                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4580                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4581                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4582                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4583                 }\r
4584                 *MESH_NUMTVERTEX        16\r
4585                 *MESH_TVERTLIST {\r
4586                         *MESH_TVERT     0       -7.875000       1.750000        1.000000\r
4587                         *MESH_TVERT     1       -7.750000       1.750000        1.000000\r
4588                         *MESH_TVERT     2       -7.750000       0.000000        1.000000\r
4589                         *MESH_TVERT     3       -7.875000       0.000000        1.000000\r
4590                         *MESH_TVERT     4       2.000000        0.125000        1.000000\r
4591                         *MESH_TVERT     5       8.000000        0.125000        1.000000\r
4592                         *MESH_TVERT     6       8.000000        0.000000        1.000000\r
4593                         *MESH_TVERT     7       2.000000        0.000000        1.000000\r
4594                         *MESH_TVERT     8       -7.875000       1.750000        1.000000\r
4595                         *MESH_TVERT     9       -7.750000       1.750000        1.000000\r
4596                         *MESH_TVERT     10      -7.750000       0.000000        1.000000\r
4597                         *MESH_TVERT     11      -7.875000       0.000000        1.000000\r
4598                         *MESH_TVERT     12      2.000000        0.125000        1.000000\r
4599                         *MESH_TVERT     13      8.000000        0.000000        1.000000\r
4600                         *MESH_TVERT     14      2.000000        0.000000        1.000000\r
4601                         *MESH_TVERT     15      8.000000        0.125000        1.000000\r
4602                 }\r
4603                 *MESH_NUMTVFACES        8\r
4604                 *MESH_TFACELIST {\r
4605                         *MESH_TFACE     0       0       2       1\r
4606                         *MESH_TFACE     1       0       3       2\r
4607                         *MESH_TFACE     2       4       6       5\r
4608                         *MESH_TFACE     3       4       7       6\r
4609                         *MESH_TFACE     4       8       10      9\r
4610                         *MESH_TFACE     5       8       11      10\r
4611                         *MESH_TFACE     6       12      14      13\r
4612                         *MESH_TFACE     7       12      13      15\r
4613                 }\r
4614         }\r
4615         *PROP_MOTIONBLUR        0\r
4616         *PROP_CASTSHADOW        1\r
4617         *PROP_RECVSHADOW        1\r
4618         *MATERIAL_REF   11\r
4619 }\r
4620 *GEOMOBJECT     {\r
4621         *NODE_NAME      "mat11model0surf114"\r
4622         *NODE_TM        {\r
4623                 *NODE_NAME      "mat11model0surf114"\r
4624                 *INHERIT_POS    0       0       0\r
4625                 *INHERIT_ROT    0       0       0\r
4626                 *INHERIT_SCL    0       0       0\r
4627                 *TM_ROW0        1.0     0       0\r
4628                 *TM_ROW1        0       1.0     0\r
4629                 *TM_ROW2        0       0       1.0\r
4630                 *TM_ROW3        0       0       0\r
4631                 *TM_POS 0.000000        0.000000        0.000000\r
4632         }\r
4633         *MESH   {\r
4634                 *TIMEVALUE      0\r
4635                 *MESH_NUMVERTEX 4\r
4636                 *MESH_NUMFACES  2\r
4637                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4638                 *MESH_VERTEX_LIST       {\r
4639                         *MESH_VERTEX    0       368.000000      124.000000      240.000000\r
4640                         *MESH_VERTEX    1       208.000000      124.000000      16.000008\r
4641                         *MESH_VERTEX    2       208.000000      116.000000      16.000008\r
4642                         *MESH_VERTEX    3       368.000000      116.000000      240.000000\r
4643                 }\r
4644                 *MESH_NORMALS   {\r
4645                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4646                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4647                         *MESH_VERTEXNORMAL      0       0.575396        0.707107        -0.410997\r
4648                         *MESH_VERTEXNORMAL      1       0.575396        0.707107        -0.410997\r
4649                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       -0.410997\r
4650                         *MESH_VERTEXNORMAL      3       0.575396        -0.707107       -0.410997\r
4651                 }\r
4652                 *MESH_FACE_LIST {\r
4653                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4654                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4655                 }\r
4656                 *MESH_NUMTVERTEX        4\r
4657                 *MESH_TVERTLIST {\r
4658                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
4659                         *MESH_TVERT     1       0.000000        1.150581        1.000000\r
4660                         *MESH_TVERT     2       0.062500        1.150581        1.000000\r
4661                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
4662                 }\r
4663                 *MESH_NUMTVFACES        2\r
4664                 *MESH_TFACELIST {\r
4665                         *MESH_TFACE     0       0       2       1\r
4666                         *MESH_TFACE     1       0       3       2\r
4667                 }\r
4668         }\r
4669         *PROP_MOTIONBLUR        0\r
4670         *PROP_CASTSHADOW        1\r
4671         *PROP_RECVSHADOW        1\r
4672         *MATERIAL_REF   11\r
4673 }\r
4674 *GEOMOBJECT     {\r
4675         *NODE_NAME      "mat11model0surf115"\r
4676         *NODE_TM        {\r
4677                 *NODE_NAME      "mat11model0surf115"\r
4678                 *INHERIT_POS    0       0       0\r
4679                 *INHERIT_ROT    0       0       0\r
4680                 *INHERIT_SCL    0       0       0\r
4681                 *TM_ROW0        1.0     0       0\r
4682                 *TM_ROW1        0       1.0     0\r
4683                 *TM_ROW2        0       0       1.0\r
4684                 *TM_ROW3        0       0       0\r
4685                 *TM_POS 0.000000        0.000000        0.000000\r
4686         }\r
4687         *MESH   {\r
4688                 *TIMEVALUE      0\r
4689                 *MESH_NUMVERTEX 4\r
4690                 *MESH_NUMFACES  2\r
4691                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4692                 *MESH_VERTEX_LIST       {\r
4693                         *MESH_VERTEX    0       208.000000      116.000000      16.000008\r
4694                         *MESH_VERTEX    1       360.000000      116.000000      240.000000\r
4695                         *MESH_VERTEX    2       368.000000      116.000000      240.000000\r
4696                         *MESH_VERTEX    3       200.000000      116.000000      16.000008\r
4697                 }\r
4698                 *MESH_NORMALS   {\r
4699                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4700                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
4701                         *MESH_VERTEXNORMAL      0       0.575396        -0.707107       -0.410997\r
4702                         *MESH_VERTEXNORMAL      1       -0.575397       -0.707106       0.410998\r
4703                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       -0.410997\r
4704                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       0.410998\r
4705                 }\r
4706                 *MESH_FACE_LIST {\r
4707                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4708                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4709                 }\r
4710                 *MESH_NUMTVERTEX        4\r
4711                 *MESH_TVERTLIST {\r
4712                         *MESH_TVERT     0       0.062500        1.150581        1.000000\r
4713                         *MESH_TVERT     1       0.125000        -1.000000       1.000000\r
4714                         *MESH_TVERT     2       0.062500        -1.000000       1.000000\r
4715                         *MESH_TVERT     3       0.125000        1.150581        1.000000\r
4716                 }\r
4717                 *MESH_NUMTVFACES        2\r
4718                 *MESH_TFACELIST {\r
4719                         *MESH_TFACE     0       0       2       1\r
4720                         *MESH_TFACE     1       0       1       3\r
4721                 }\r
4722         }\r
4723         *PROP_MOTIONBLUR        0\r
4724         *PROP_CASTSHADOW        1\r
4725         *PROP_RECVSHADOW        1\r
4726         *MATERIAL_REF   11\r
4727 }\r
4728 *GEOMOBJECT     {\r
4729         *NODE_NAME      "mat11model0surf116"\r
4730         *NODE_TM        {\r
4731                 *NODE_NAME      "mat11model0surf116"\r
4732                 *INHERIT_POS    0       0       0\r
4733                 *INHERIT_ROT    0       0       0\r
4734                 *INHERIT_SCL    0       0       0\r
4735                 *TM_ROW0        1.0     0       0\r
4736                 *TM_ROW1        0       1.0     0\r
4737                 *TM_ROW2        0       0       1.0\r
4738                 *TM_ROW3        0       0       0\r
4739                 *TM_POS 0.000000        0.000000        0.000000\r
4740         }\r
4741         *MESH   {\r
4742                 *TIMEVALUE      0\r
4743                 *MESH_NUMVERTEX 4\r
4744                 *MESH_NUMFACES  2\r
4745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4746                 *MESH_VERTEX_LIST       {\r
4747                         *MESH_VERTEX    0       368.000000      -116.000000     240.000000\r
4748                         *MESH_VERTEX    1       208.000000      -116.000000     16.000008\r
4749                         *MESH_VERTEX    2       208.000000      -124.000000     16.000008\r
4750                         *MESH_VERTEX    3       368.000000      -124.000000     240.000000\r
4751                 }\r
4752                 *MESH_NORMALS   {\r
4753                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4754                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4755                         *MESH_VERTEXNORMAL      0       0.575396        0.707107        -0.410997\r
4756                         *MESH_VERTEXNORMAL      1       0.575396        0.707107        -0.410997\r
4757                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       -0.410997\r
4758                         *MESH_VERTEXNORMAL      3       0.575396        -0.707107       -0.410997\r
4759                 }\r
4760                 *MESH_FACE_LIST {\r
4761                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4762                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4763                 }\r
4764                 *MESH_NUMTVERTEX        4\r
4765                 *MESH_TVERTLIST {\r
4766                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
4767                         *MESH_TVERT     1       0.000000        1.150581        1.000000\r
4768                         *MESH_TVERT     2       0.062500        1.150581        1.000000\r
4769                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
4770                 }\r
4771                 *MESH_NUMTVFACES        2\r
4772                 *MESH_TFACELIST {\r
4773                         *MESH_TFACE     0       0       2       1\r
4774                         *MESH_TFACE     1       0       3       2\r
4775                 }\r
4776         }\r
4777         *PROP_MOTIONBLUR        0\r
4778         *PROP_CASTSHADOW        1\r
4779         *PROP_RECVSHADOW        1\r
4780         *MATERIAL_REF   11\r
4781 }\r
4782 *GEOMOBJECT     {\r
4783         *NODE_NAME      "mat11model0surf117"\r
4784         *NODE_TM        {\r
4785                 *NODE_NAME      "mat11model0surf117"\r
4786                 *INHERIT_POS    0       0       0\r
4787                 *INHERIT_ROT    0       0       0\r
4788                 *INHERIT_SCL    0       0       0\r
4789                 *TM_ROW0        1.0     0       0\r
4790                 *TM_ROW1        0       1.0     0\r
4791                 *TM_ROW2        0       0       1.0\r
4792                 *TM_ROW3        0       0       0\r
4793                 *TM_POS 0.000000        0.000000        0.000000\r
4794         }\r
4795         *MESH   {\r
4796                 *TIMEVALUE      0\r
4797                 *MESH_NUMVERTEX 4\r
4798                 *MESH_NUMFACES  2\r
4799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4800                 *MESH_VERTEX_LIST       {\r
4801                         *MESH_VERTEX    0       208.000000      -124.000000     16.000008\r
4802                         *MESH_VERTEX    1       360.000000      -124.000000     240.000000\r
4803                         *MESH_VERTEX    2       368.000000      -124.000000     240.000000\r
4804                         *MESH_VERTEX    3       200.000000      -124.000000     16.000008\r
4805                 }\r
4806                 *MESH_NORMALS   {\r
4807                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4808                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
4809                         *MESH_VERTEXNORMAL      0       0.575396        -0.707107       -0.410997\r
4810                         *MESH_VERTEXNORMAL      1       -0.575397       -0.707106       0.410998\r
4811                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       -0.410997\r
4812                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       0.410998\r
4813                 }\r
4814                 *MESH_FACE_LIST {\r
4815                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4816                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4817                 }\r
4818                 *MESH_NUMTVERTEX        4\r
4819                 *MESH_TVERTLIST {\r
4820                         *MESH_TVERT     0       0.062500        1.150581        1.000000\r
4821                         *MESH_TVERT     1       0.125000        -1.000000       1.000000\r
4822                         *MESH_TVERT     2       0.062500        -1.000000       1.000000\r
4823                         *MESH_TVERT     3       0.125000        1.150581        1.000000\r
4824                 }\r
4825                 *MESH_NUMTVFACES        2\r
4826                 *MESH_TFACELIST {\r
4827                         *MESH_TFACE     0       0       2       1\r
4828                         *MESH_TFACE     1       0       1       3\r
4829                 }\r
4830         }\r
4831         *PROP_MOTIONBLUR        0\r
4832         *PROP_CASTSHADOW        1\r
4833         *PROP_RECVSHADOW        1\r
4834         *MATERIAL_REF   11\r
4835 }\r
4836 *GEOMOBJECT     {\r
4837         *NODE_NAME      "mat11model0surf118"\r
4838         *NODE_TM        {\r
4839                 *NODE_NAME      "mat11model0surf118"\r
4840                 *INHERIT_POS    0       0       0\r
4841                 *INHERIT_ROT    0       0       0\r
4842                 *INHERIT_SCL    0       0       0\r
4843                 *TM_ROW0        1.0     0       0\r
4844                 *TM_ROW1        0       1.0     0\r
4845                 *TM_ROW2        0       0       1.0\r
4846                 *TM_ROW3        0       0       0\r
4847                 *TM_POS 0.000000        0.000000        0.000000\r
4848         }\r
4849         *MESH   {\r
4850                 *TIMEVALUE      0\r
4851                 *MESH_NUMVERTEX 4\r
4852                 *MESH_NUMFACES  2\r
4853                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4854                 *MESH_VERTEX_LIST       {\r
4855                         *MESH_VERTEX    0       200.000000      124.000000      16.000008\r
4856                         *MESH_VERTEX    1       208.000000      124.000000      16.000008\r
4857                         *MESH_VERTEX    2       368.000000      124.000000      240.000000\r
4858                         *MESH_VERTEX    3       360.000000      124.000000      240.000000\r
4859                 }\r
4860                 *MESH_NORMALS   {\r
4861                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4862                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4863                         *MESH_VERTEXNORMAL      0       -0.575397       0.707107        0.410998\r
4864                         *MESH_VERTEXNORMAL      1       0.575396        0.707107        -0.410997\r
4865                         *MESH_VERTEXNORMAL      2       0.575396        0.707107        -0.410997\r
4866                         *MESH_VERTEXNORMAL      3       -0.575397       0.707106        0.410998\r
4867                 }\r
4868                 *MESH_FACE_LIST {\r
4869                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4870                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4871                 }\r
4872                 *MESH_NUMTVERTEX        4\r
4873                 *MESH_TVERTLIST {\r
4874                         *MESH_TVERT     0       0.187500        1.150581        1.000000\r
4875                         *MESH_TVERT     1       0.250000        1.150581        1.000000\r
4876                         *MESH_TVERT     2       0.250000        -1.000000       1.000000\r
4877                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
4878                 }\r
4879                 *MESH_NUMTVFACES        2\r
4880                 *MESH_TFACELIST {\r
4881                         *MESH_TFACE     0       0       2       1\r
4882                         *MESH_TFACE     1       0       3       2\r
4883                 }\r
4884         }\r
4885         *PROP_MOTIONBLUR        0\r
4886         *PROP_CASTSHADOW        1\r
4887         *PROP_RECVSHADOW        1\r
4888         *MATERIAL_REF   11\r
4889 }\r
4890 *GEOMOBJECT     {\r
4891         *NODE_NAME      "mat11model0surf119"\r
4892         *NODE_TM        {\r
4893                 *NODE_NAME      "mat11model0surf119"\r
4894                 *INHERIT_POS    0       0       0\r
4895                 *INHERIT_ROT    0       0       0\r
4896                 *INHERIT_SCL    0       0       0\r
4897                 *TM_ROW0        1.0     0       0\r
4898                 *TM_ROW1        0       1.0     0\r
4899                 *TM_ROW2        0       0       1.0\r
4900                 *TM_ROW3        0       0       0\r
4901                 *TM_POS 0.000000        0.000000        0.000000\r
4902         }\r
4903         *MESH   {\r
4904                 *TIMEVALUE      0\r
4905                 *MESH_NUMVERTEX 4\r
4906                 *MESH_NUMFACES  2\r
4907                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4908                 *MESH_VERTEX_LIST       {\r
4909                         *MESH_VERTEX    0       360.000000      116.000000      240.000000\r
4910                         *MESH_VERTEX    1       200.000000      116.000000      16.000008\r
4911                         *MESH_VERTEX    2       200.000000      124.000000      16.000008\r
4912                         *MESH_VERTEX    3       360.000000      124.000000      240.000000\r
4913                 }\r
4914                 *MESH_NORMALS   {\r
4915                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4916                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4917                         *MESH_VERTEXNORMAL      0       -0.575397       -0.707106       0.410998\r
4918                         *MESH_VERTEXNORMAL      1       -0.575397       -0.707107       0.410998\r
4919                         *MESH_VERTEXNORMAL      2       -0.575397       0.707107        0.410998\r
4920                         *MESH_VERTEXNORMAL      3       -0.575397       0.707106        0.410998\r
4921                 }\r
4922                 *MESH_FACE_LIST {\r
4923                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4924                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4925                 }\r
4926                 *MESH_NUMTVERTEX        4\r
4927                 *MESH_TVERTLIST {\r
4928                         *MESH_TVERT     0       0.125000        -1.000000       1.000000\r
4929                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
4930                         *MESH_TVERT     2       0.187500        1.150581        1.000000\r
4931                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
4932                 }\r
4933                 *MESH_NUMTVFACES        2\r
4934                 *MESH_TFACELIST {\r
4935                         *MESH_TFACE     0       0       2       1\r
4936                         *MESH_TFACE     1       0       3       2\r
4937                 }\r
4938         }\r
4939         *PROP_MOTIONBLUR        0\r
4940         *PROP_CASTSHADOW        1\r
4941         *PROP_RECVSHADOW        1\r
4942         *MATERIAL_REF   11\r
4943 }\r
4944 *GEOMOBJECT     {\r
4945         *NODE_NAME      "mat11model0surf120"\r
4946         *NODE_TM        {\r
4947                 *NODE_NAME      "mat11model0surf120"\r
4948                 *INHERIT_POS    0       0       0\r
4949                 *INHERIT_ROT    0       0       0\r
4950                 *INHERIT_SCL    0       0       0\r
4951                 *TM_ROW0        1.0     0       0\r
4952                 *TM_ROW1        0       1.0     0\r
4953                 *TM_ROW2        0       0       1.0\r
4954                 *TM_ROW3        0       0       0\r
4955                 *TM_POS 0.000000        0.000000        0.000000\r
4956         }\r
4957         *MESH   {\r
4958                 *TIMEVALUE      0\r
4959                 *MESH_NUMVERTEX 4\r
4960                 *MESH_NUMFACES  2\r
4961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4962                 *MESH_VERTEX_LIST       {\r
4963                         *MESH_VERTEX    0       200.000000      112.000000      16.000000\r
4964                         *MESH_VERTEX    1       200.000000      112.000000      240.000000\r
4965                         *MESH_VERTEX    2       200.000000      128.000000      240.000000\r
4966                         *MESH_VERTEX    3       200.000000      128.000000      16.000000\r
4967                 }\r
4968                 *MESH_NORMALS   {\r
4969                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
4970                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
4971                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
4972                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
4973                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
4974                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4975                 }\r
4976                 *MESH_FACE_LIST {\r
4977                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4978                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4979                 }\r
4980                 *MESH_NUMTVERTEX        4\r
4981                 *MESH_TVERTLIST {\r
4982                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
4983                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
4984                         *MESH_TVERT     2       0.375000        1.750000        1.000000\r
4985                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
4986                 }\r
4987                 *MESH_NUMTVFACES        2\r
4988                 *MESH_TFACELIST {\r
4989                         *MESH_TFACE     0       0       2       1\r
4990                         *MESH_TFACE     1       0       3       2\r
4991                 }\r
4992         }\r
4993         *PROP_MOTIONBLUR        0\r
4994         *PROP_CASTSHADOW        1\r
4995         *PROP_RECVSHADOW        1\r
4996         *MATERIAL_REF   11\r
4997 }\r
4998 *GEOMOBJECT     {\r
4999         *NODE_NAME      "mat11model0surf121"\r
5000         *NODE_TM        {\r
5001                 *NODE_NAME      "mat11model0surf121"\r
5002                 *INHERIT_POS    0       0       0\r
5003                 *INHERIT_ROT    0       0       0\r
5004                 *INHERIT_SCL    0       0       0\r
5005                 *TM_ROW0        1.0     0       0\r
5006                 *TM_ROW1        0       1.0     0\r
5007                 *TM_ROW2        0       0       1.0\r
5008                 *TM_ROW3        0       0       0\r
5009                 *TM_POS 0.000000        0.000000        0.000000\r
5010         }\r
5011         *MESH   {\r
5012                 *TIMEVALUE      0\r
5013                 *MESH_NUMVERTEX 4\r
5014                 *MESH_NUMFACES  2\r
5015                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5016                 *MESH_VERTEX_LIST       {\r
5017                         *MESH_VERTEX    0       200.000000      -116.000000     16.000008\r
5018                         *MESH_VERTEX    1       208.000000      -116.000000     16.000008\r
5019                         *MESH_VERTEX    2       368.000000      -116.000000     240.000000\r
5020                         *MESH_VERTEX    3       360.000000      -116.000000     240.000000\r
5021                 }\r
5022                 *MESH_NORMALS   {\r
5023                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5024                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5025                         *MESH_VERTEXNORMAL      0       -0.575397       0.707107        0.410998\r
5026                         *MESH_VERTEXNORMAL      1       0.575396        0.707107        -0.410997\r
5027                         *MESH_VERTEXNORMAL      2       0.575396        0.707107        -0.410997\r
5028                         *MESH_VERTEXNORMAL      3       -0.575397       0.707106        0.410998\r
5029                 }\r
5030                 *MESH_FACE_LIST {\r
5031                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5032                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5033                 }\r
5034                 *MESH_NUMTVERTEX        4\r
5035                 *MESH_TVERTLIST {\r
5036                         *MESH_TVERT     0       0.187500        1.150581        1.000000\r
5037                         *MESH_TVERT     1       0.250000        1.150581        1.000000\r
5038                         *MESH_TVERT     2       0.250000        -1.000000       1.000000\r
5039                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
5040                 }\r
5041                 *MESH_NUMTVFACES        2\r
5042                 *MESH_TFACELIST {\r
5043                         *MESH_TFACE     0       0       2       1\r
5044                         *MESH_TFACE     1       0       3       2\r
5045                 }\r
5046         }\r
5047         *PROP_MOTIONBLUR        0\r
5048         *PROP_CASTSHADOW        1\r
5049         *PROP_RECVSHADOW        1\r
5050         *MATERIAL_REF   11\r
5051 }\r
5052 *GEOMOBJECT     {\r
5053         *NODE_NAME      "mat11model0surf122"\r
5054         *NODE_TM        {\r
5055                 *NODE_NAME      "mat11model0surf122"\r
5056                 *INHERIT_POS    0       0       0\r
5057                 *INHERIT_ROT    0       0       0\r
5058                 *INHERIT_SCL    0       0       0\r
5059                 *TM_ROW0        1.0     0       0\r
5060                 *TM_ROW1        0       1.0     0\r
5061                 *TM_ROW2        0       0       1.0\r
5062                 *TM_ROW3        0       0       0\r
5063                 *TM_POS 0.000000        0.000000        0.000000\r
5064         }\r
5065         *MESH   {\r
5066                 *TIMEVALUE      0\r
5067                 *MESH_NUMVERTEX 4\r
5068                 *MESH_NUMFACES  2\r
5069                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5070                 *MESH_VERTEX_LIST       {\r
5071                         *MESH_VERTEX    0       360.000000      -124.000000     240.000000\r
5072                         *MESH_VERTEX    1       200.000000      -124.000000     16.000008\r
5073                         *MESH_VERTEX    2       200.000000      -116.000000     16.000008\r
5074                         *MESH_VERTEX    3       360.000000      -116.000000     240.000000\r
5075                 }\r
5076                 *MESH_NORMALS   {\r
5077                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5078                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5079                         *MESH_VERTEXNORMAL      0       -0.575397       -0.707106       0.410998\r
5080                         *MESH_VERTEXNORMAL      1       -0.575397       -0.707107       0.410998\r
5081                         *MESH_VERTEXNORMAL      2       -0.575397       0.707107        0.410998\r
5082                         *MESH_VERTEXNORMAL      3       -0.575397       0.707106        0.410998\r
5083                 }\r
5084                 *MESH_FACE_LIST {\r
5085                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5086                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5087                 }\r
5088                 *MESH_NUMTVERTEX        4\r
5089                 *MESH_TVERTLIST {\r
5090                         *MESH_TVERT     0       0.125000        -1.000000       1.000000\r
5091                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
5092                         *MESH_TVERT     2       0.187500        1.150581        1.000000\r
5093                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
5094                 }\r
5095                 *MESH_NUMTVFACES        2\r
5096                 *MESH_TFACELIST {\r
5097                         *MESH_TFACE     0       0       2       1\r
5098                         *MESH_TFACE     1       0       3       2\r
5099                 }\r
5100         }\r
5101         *PROP_MOTIONBLUR        0\r
5102         *PROP_CASTSHADOW        1\r
5103         *PROP_RECVSHADOW        1\r
5104         *MATERIAL_REF   11\r
5105 }\r
5106 *GEOMOBJECT     {\r
5107         *NODE_NAME      "mat11model0surf123"\r
5108         *NODE_TM        {\r
5109                 *NODE_NAME      "mat11model0surf123"\r
5110                 *INHERIT_POS    0       0       0\r
5111                 *INHERIT_ROT    0       0       0\r
5112                 *INHERIT_SCL    0       0       0\r
5113                 *TM_ROW0        1.0     0       0\r
5114                 *TM_ROW1        0       1.0     0\r
5115                 *TM_ROW2        0       0       1.0\r
5116                 *TM_ROW3        0       0       0\r
5117                 *TM_POS 0.000000        0.000000        0.000000\r
5118         }\r
5119         *MESH   {\r
5120                 *TIMEVALUE      0\r
5121                 *MESH_NUMVERTEX 4\r
5122                 *MESH_NUMFACES  2\r
5123                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5124                 *MESH_VERTEX_LIST       {\r
5125                         *MESH_VERTEX    0       200.000000      -128.000000     16.000000\r
5126                         *MESH_VERTEX    1       200.000000      -128.000000     240.000000\r
5127                         *MESH_VERTEX    2       200.000000      -112.000000     240.000000\r
5128                         *MESH_VERTEX    3       200.000000      -112.000000     16.000000\r
5129                 }\r
5130                 *MESH_NORMALS   {\r
5131                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5132                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5133                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5134                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5135                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5136                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5137                 }\r
5138                 *MESH_FACE_LIST {\r
5139                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5140                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5141                 }\r
5142                 *MESH_NUMTVERTEX        4\r
5143                 *MESH_TVERTLIST {\r
5144                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5145                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
5146                         *MESH_TVERT     2       0.375000        1.750000        1.000000\r
5147                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5148                 }\r
5149                 *MESH_NUMTVFACES        2\r
5150                 *MESH_TFACELIST {\r
5151                         *MESH_TFACE     0       0       2       1\r
5152                         *MESH_TFACE     1       0       3       2\r
5153                 }\r
5154         }\r
5155         *PROP_MOTIONBLUR        0\r
5156         *PROP_CASTSHADOW        1\r
5157         *PROP_RECVSHADOW        1\r
5158         *MATERIAL_REF   11\r
5159 }\r
5160 *GEOMOBJECT     {\r
5161         *NODE_NAME      "mat11model0surf124"\r
5162         *NODE_TM        {\r
5163                 *NODE_NAME      "mat11model0surf124"\r
5164                 *INHERIT_POS    0       0       0\r
5165                 *INHERIT_ROT    0       0       0\r
5166                 *INHERIT_SCL    0       0       0\r
5167                 *TM_ROW0        1.0     0       0\r
5168                 *TM_ROW1        0       1.0     0\r
5169                 *TM_ROW2        0       0       1.0\r
5170                 *TM_ROW3        0       0       0\r
5171                 *TM_POS 0.000000        0.000000        0.000000\r
5172         }\r
5173         *MESH   {\r
5174                 *TIMEVALUE      0\r
5175                 *MESH_NUMVERTEX 4\r
5176                 *MESH_NUMFACES  2\r
5177                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5178                 *MESH_VERTEX_LIST       {\r
5179                         *MESH_VERTEX    0       198.000000      -112.000000     2.000000\r
5180                         *MESH_VERTEX    1       198.000000      -112.000000     128.000000\r
5181                         *MESH_VERTEX    2       198.000000      112.000000      128.000000\r
5182                         *MESH_VERTEX    3       198.000000      112.000000      2.000000\r
5183                 }\r
5184                 *MESH_NORMALS   {\r
5185                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5186                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5187                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5188                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5189                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5190                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5191                 }\r
5192                 *MESH_FACE_LIST {\r
5193                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5194                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5195                 }\r
5196                 *MESH_NUMTVERTEX        4\r
5197                 *MESH_TVERTLIST {\r
5198                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5199                         *MESH_TVERT     1       0.000000        0.984375        1.000000\r
5200                         *MESH_TVERT     2       1.750000        0.984375        1.000000\r
5201                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
5202                 }\r
5203                 *MESH_NUMTVFACES        2\r
5204                 *MESH_TFACELIST {\r
5205                         *MESH_TFACE     0       0       2       1\r
5206                         *MESH_TFACE     1       0       3       2\r
5207                 }\r
5208         }\r
5209         *PROP_MOTIONBLUR        0\r
5210         *PROP_CASTSHADOW        1\r
5211         *PROP_RECVSHADOW        1\r
5212         *MATERIAL_REF   11\r
5213 }\r
5214 *GEOMOBJECT     {\r
5215         *NODE_NAME      "mat11model0surf125"\r
5216         *NODE_TM        {\r
5217                 *NODE_NAME      "mat11model0surf125"\r
5218                 *INHERIT_POS    0       0       0\r
5219                 *INHERIT_ROT    0       0       0\r
5220                 *INHERIT_SCL    0       0       0\r
5221                 *TM_ROW0        1.0     0       0\r
5222                 *TM_ROW1        0       1.0     0\r
5223                 *TM_ROW2        0       0       1.0\r
5224                 *TM_ROW3        0       0       0\r
5225                 *TM_POS 0.000000        0.000000        0.000000\r
5226         }\r
5227         *MESH   {\r
5228                 *TIMEVALUE      0\r
5229                 *MESH_NUMVERTEX 4\r
5230                 *MESH_NUMFACES  2\r
5231                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5232                 *MESH_VERTEX_LIST       {\r
5233                         *MESH_VERTEX    0       186.000000      -112.000000     128.000000\r
5234                         *MESH_VERTEX    1       186.000000      112.000000      128.000000\r
5235                         *MESH_VERTEX    2       198.000000      112.000000      128.000000\r
5236                         *MESH_VERTEX    3       198.000000      -112.000000     128.000000\r
5237                 }\r
5238                 *MESH_NORMALS   {\r
5239                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5240                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5241                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5242                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5243                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5244                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5245                 }\r
5246                 *MESH_FACE_LIST {\r
5247                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5248                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5249                 }\r
5250                 *MESH_NUMTVERTEX        4\r
5251                 *MESH_TVERTLIST {\r
5252                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5253                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
5254                         *MESH_TVERT     2       0.093750        1.750000        1.000000\r
5255                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
5256                 }\r
5257                 *MESH_NUMTVFACES        2\r
5258                 *MESH_TFACELIST {\r
5259                         *MESH_TFACE     0       0       2       1\r
5260                         *MESH_TFACE     1       0       3       2\r
5261                 }\r
5262         }\r
5263         *PROP_MOTIONBLUR        0\r
5264         *PROP_CASTSHADOW        1\r
5265         *PROP_RECVSHADOW        1\r
5266         *MATERIAL_REF   11\r
5267 }\r
5268 *GEOMOBJECT     {\r
5269         *NODE_NAME      "mat11model0surf126"\r
5270         *NODE_TM        {\r
5271                 *NODE_NAME      "mat11model0surf126"\r
5272                 *INHERIT_POS    0       0       0\r
5273                 *INHERIT_ROT    0       0       0\r
5274                 *INHERIT_SCL    0       0       0\r
5275                 *TM_ROW0        1.0     0       0\r
5276                 *TM_ROW1        0       1.0     0\r
5277                 *TM_ROW2        0       0       1.0\r
5278                 *TM_ROW3        0       0       0\r
5279                 *TM_POS 0.000000        0.000000        0.000000\r
5280         }\r
5281         *MESH   {\r
5282                 *TIMEVALUE      0\r
5283                 *MESH_NUMVERTEX 4\r
5284                 *MESH_NUMFACES  2\r
5285                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5286                 *MESH_VERTEX_LIST       {\r
5287                         *MESH_VERTEX    0       186.000000      112.000000      2.000000\r
5288                         *MESH_VERTEX    1       186.000000      112.000000      128.000000\r
5289                         *MESH_VERTEX    2       186.000000      -112.000000     128.000000\r
5290                         *MESH_VERTEX    3       186.000000      -112.000000     2.000000\r
5291                 }\r
5292                 *MESH_NORMALS   {\r
5293                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5294                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5295                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5296                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5297                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5298                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5299                 }\r
5300                 *MESH_FACE_LIST {\r
5301                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5302                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5303                 }\r
5304                 *MESH_NUMTVERTEX        4\r
5305                 *MESH_TVERTLIST {\r
5306                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5307                         *MESH_TVERT     1       0.000000        0.984375        1.000000\r
5308                         *MESH_TVERT     2       1.750000        0.984375        1.000000\r
5309                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
5310                 }\r
5311                 *MESH_NUMTVFACES        2\r
5312                 *MESH_TFACELIST {\r
5313                         *MESH_TFACE     0       0       2       1\r
5314                         *MESH_TFACE     1       0       3       2\r
5315                 }\r
5316         }\r
5317         *PROP_MOTIONBLUR        0\r
5318         *PROP_CASTSHADOW        1\r
5319         *PROP_RECVSHADOW        1\r
5320         *MATERIAL_REF   11\r
5321 }\r
5322 *GEOMOBJECT     {\r
5323         *NODE_NAME      "mat11model0surf127"\r
5324         *NODE_TM        {\r
5325                 *NODE_NAME      "mat11model0surf127"\r
5326                 *INHERIT_POS    0       0       0\r
5327                 *INHERIT_ROT    0       0       0\r
5328                 *INHERIT_SCL    0       0       0\r
5329                 *TM_ROW0        1.0     0       0\r
5330                 *TM_ROW1        0       1.0     0\r
5331                 *TM_ROW2        0       0       1.0\r
5332                 *TM_ROW3        0       0       0\r
5333                 *TM_POS 0.000000        0.000000        0.000000\r
5334         }\r
5335         *MESH   {\r
5336                 *TIMEVALUE      0\r
5337                 *MESH_NUMVERTEX 4\r
5338                 *MESH_NUMFACES  2\r
5339                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5340                 *MESH_VERTEX_LIST       {\r
5341                         *MESH_VERTEX    0       200.000000      128.000000      240.000000\r
5342                         *MESH_VERTEX    1       184.000000      128.000000      240.000000\r
5343                         *MESH_VERTEX    2       184.000000      128.000000      16.000000\r
5344                         *MESH_VERTEX    3       200.000000      128.000000      16.000000\r
5345                 }\r
5346                 *MESH_NORMALS   {\r
5347                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5348                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5349                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5350                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5351                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5352                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5353                 }\r
5354                 *MESH_FACE_LIST {\r
5355                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5356                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5357                 }\r
5358                 *MESH_NUMTVERTEX        4\r
5359                 *MESH_TVERTLIST {\r
5360                         *MESH_TVERT     0       0.375000        1.750000        1.000000\r
5361                         *MESH_TVERT     1       0.500000        1.750000        1.000000\r
5362                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
5363                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5364                 }\r
5365                 *MESH_NUMTVFACES        2\r
5366                 *MESH_TFACELIST {\r
5367                         *MESH_TFACE     0       0       2       1\r
5368                         *MESH_TFACE     1       0       3       2\r
5369                 }\r
5370         }\r
5371         *PROP_MOTIONBLUR        0\r
5372         *PROP_CASTSHADOW        1\r
5373         *PROP_RECVSHADOW        1\r
5374         *MATERIAL_REF   11\r
5375 }\r
5376 *GEOMOBJECT     {\r
5377         *NODE_NAME      "mat11model0surf128"\r
5378         *NODE_TM        {\r
5379                 *NODE_NAME      "mat11model0surf128"\r
5380                 *INHERIT_POS    0       0       0\r
5381                 *INHERIT_ROT    0       0       0\r
5382                 *INHERIT_SCL    0       0       0\r
5383                 *TM_ROW0        1.0     0       0\r
5384                 *TM_ROW1        0       1.0     0\r
5385                 *TM_ROW2        0       0       1.0\r
5386                 *TM_ROW3        0       0       0\r
5387                 *TM_POS 0.000000        0.000000        0.000000\r
5388         }\r
5389         *MESH   {\r
5390                 *TIMEVALUE      0\r
5391                 *MESH_NUMVERTEX 4\r
5392                 *MESH_NUMFACES  2\r
5393                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5394                 *MESH_VERTEX_LIST       {\r
5395                         *MESH_VERTEX    0       184.000000      128.000000      16.000000\r
5396                         *MESH_VERTEX    1       184.000000      128.000000      240.000000\r
5397                         *MESH_VERTEX    2       184.000000      112.000000      240.000000\r
5398                         *MESH_VERTEX    3       184.000000      112.000000      16.000000\r
5399                 }\r
5400                 *MESH_NORMALS   {\r
5401                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5402                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5403                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5404                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5405                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5406                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5407                 }\r
5408                 *MESH_FACE_LIST {\r
5409                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5410                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5411                 }\r
5412                 *MESH_NUMTVERTEX        4\r
5413                 *MESH_TVERTLIST {\r
5414                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5415                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
5416                         *MESH_TVERT     2       0.125000        1.750000        1.000000\r
5417                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5418                 }\r
5419                 *MESH_NUMTVFACES        2\r
5420                 *MESH_TFACELIST {\r
5421                         *MESH_TFACE     0       0       2       1\r
5422                         *MESH_TFACE     1       0       3       2\r
5423                 }\r
5424         }\r
5425         *PROP_MOTIONBLUR        0\r
5426         *PROP_CASTSHADOW        1\r
5427         *PROP_RECVSHADOW        1\r
5428         *MATERIAL_REF   11\r
5429 }\r
5430 *GEOMOBJECT     {\r
5431         *NODE_NAME      "mat11model0surf129"\r
5432         *NODE_TM        {\r
5433                 *NODE_NAME      "mat11model0surf129"\r
5434                 *INHERIT_POS    0       0       0\r
5435                 *INHERIT_ROT    0       0       0\r
5436                 *INHERIT_SCL    0       0       0\r
5437                 *TM_ROW0        1.0     0       0\r
5438                 *TM_ROW1        0       1.0     0\r
5439                 *TM_ROW2        0       0       1.0\r
5440                 *TM_ROW3        0       0       0\r
5441                 *TM_POS 0.000000        0.000000        0.000000\r
5442         }\r
5443         *MESH   {\r
5444                 *TIMEVALUE      0\r
5445                 *MESH_NUMVERTEX 4\r
5446                 *MESH_NUMFACES  2\r
5447                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5448                 *MESH_VERTEX_LIST       {\r
5449                         *MESH_VERTEX    0       184.000000      112.000000      240.000000\r
5450                         *MESH_VERTEX    1       200.000000      112.000000      240.000000\r
5451                         *MESH_VERTEX    2       200.000000      112.000000      16.000000\r
5452                         *MESH_VERTEX    3       184.000000      112.000000      16.000000\r
5453                 }\r
5454                 *MESH_NORMALS   {\r
5455                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5456                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5457                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5458                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5459                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5460                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5461                 }\r
5462                 *MESH_FACE_LIST {\r
5463                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5464                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5465                 }\r
5466                 *MESH_NUMTVERTEX        4\r
5467                 *MESH_TVERTLIST {\r
5468                         *MESH_TVERT     0       0.125000        1.750000        1.000000\r
5469                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
5470                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
5471                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5472                 }\r
5473                 *MESH_NUMTVFACES        2\r
5474                 *MESH_TFACELIST {\r
5475                         *MESH_TFACE     0       0       2       1\r
5476                         *MESH_TFACE     1       0       3       2\r
5477                 }\r
5478         }\r
5479         *PROP_MOTIONBLUR        0\r
5480         *PROP_CASTSHADOW        1\r
5481         *PROP_RECVSHADOW        1\r
5482         *MATERIAL_REF   11\r
5483 }\r
5484 *GEOMOBJECT     {\r
5485         *NODE_NAME      "mat11model0surf130"\r
5486         *NODE_TM        {\r
5487                 *NODE_NAME      "mat11model0surf130"\r
5488                 *INHERIT_POS    0       0       0\r
5489                 *INHERIT_ROT    0       0       0\r
5490                 *INHERIT_SCL    0       0       0\r
5491                 *TM_ROW0        1.0     0       0\r
5492                 *TM_ROW1        0       1.0     0\r
5493                 *TM_ROW2        0       0       1.0\r
5494                 *TM_ROW3        0       0       0\r
5495                 *TM_POS 0.000000        0.000000        0.000000\r
5496         }\r
5497         *MESH   {\r
5498                 *TIMEVALUE      0\r
5499                 *MESH_NUMVERTEX 4\r
5500                 *MESH_NUMFACES  2\r
5501                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5502                 *MESH_VERTEX_LIST       {\r
5503                         *MESH_VERTEX    0       200.000000      -112.000000     240.000000\r
5504                         *MESH_VERTEX    1       184.000000      -112.000000     240.000000\r
5505                         *MESH_VERTEX    2       184.000000      -112.000000     16.000000\r
5506                         *MESH_VERTEX    3       200.000000      -112.000000     16.000000\r
5507                 }\r
5508                 *MESH_NORMALS   {\r
5509                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5510                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5511                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5512                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5513                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5514                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5515                 }\r
5516                 *MESH_FACE_LIST {\r
5517                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5518                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5519                 }\r
5520                 *MESH_NUMTVERTEX        4\r
5521                 *MESH_TVERTLIST {\r
5522                         *MESH_TVERT     0       0.375000        1.750000        1.000000\r
5523                         *MESH_TVERT     1       0.500000        1.750000        1.000000\r
5524                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
5525                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
5526                 }\r
5527                 *MESH_NUMTVFACES        2\r
5528                 *MESH_TFACELIST {\r
5529                         *MESH_TFACE     0       0       2       1\r
5530                         *MESH_TFACE     1       0       3       2\r
5531                 }\r
5532         }\r
5533         *PROP_MOTIONBLUR        0\r
5534         *PROP_CASTSHADOW        1\r
5535         *PROP_RECVSHADOW        1\r
5536         *MATERIAL_REF   11\r
5537 }\r
5538 *GEOMOBJECT     {\r
5539         *NODE_NAME      "mat11model0surf131"\r
5540         *NODE_TM        {\r
5541                 *NODE_NAME      "mat11model0surf131"\r
5542                 *INHERIT_POS    0       0       0\r
5543                 *INHERIT_ROT    0       0       0\r
5544                 *INHERIT_SCL    0       0       0\r
5545                 *TM_ROW0        1.0     0       0\r
5546                 *TM_ROW1        0       1.0     0\r
5547                 *TM_ROW2        0       0       1.0\r
5548                 *TM_ROW3        0       0       0\r
5549                 *TM_POS 0.000000        0.000000        0.000000\r
5550         }\r
5551         *MESH   {\r
5552                 *TIMEVALUE      0\r
5553                 *MESH_NUMVERTEX 4\r
5554                 *MESH_NUMFACES  2\r
5555                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5556                 *MESH_VERTEX_LIST       {\r
5557                         *MESH_VERTEX    0       184.000000      -112.000000     16.000000\r
5558                         *MESH_VERTEX    1       184.000000      -112.000000     240.000000\r
5559                         *MESH_VERTEX    2       184.000000      -128.000000     240.000000\r
5560                         *MESH_VERTEX    3       184.000000      -128.000000     16.000000\r
5561                 }\r
5562                 *MESH_NORMALS   {\r
5563                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5564                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5565                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5566                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5567                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5568                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5569                 }\r
5570                 *MESH_FACE_LIST {\r
5571                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5572                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5573                 }\r
5574                 *MESH_NUMTVERTEX        4\r
5575                 *MESH_TVERTLIST {\r
5576                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5577                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
5578                         *MESH_TVERT     2       0.125000        1.750000        1.000000\r
5579                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5580                 }\r
5581                 *MESH_NUMTVFACES        2\r
5582                 *MESH_TFACELIST {\r
5583                         *MESH_TFACE     0       0       2       1\r
5584                         *MESH_TFACE     1       0       3       2\r
5585                 }\r
5586         }\r
5587         *PROP_MOTIONBLUR        0\r
5588         *PROP_CASTSHADOW        1\r
5589         *PROP_RECVSHADOW        1\r
5590         *MATERIAL_REF   11\r
5591 }\r
5592 *GEOMOBJECT     {\r
5593         *NODE_NAME      "mat11model0surf132"\r
5594         *NODE_TM        {\r
5595                 *NODE_NAME      "mat11model0surf132"\r
5596                 *INHERIT_POS    0       0       0\r
5597                 *INHERIT_ROT    0       0       0\r
5598                 *INHERIT_SCL    0       0       0\r
5599                 *TM_ROW0        1.0     0       0\r
5600                 *TM_ROW1        0       1.0     0\r
5601                 *TM_ROW2        0       0       1.0\r
5602                 *TM_ROW3        0       0       0\r
5603                 *TM_POS 0.000000        0.000000        0.000000\r
5604         }\r
5605         *MESH   {\r
5606                 *TIMEVALUE      0\r
5607                 *MESH_NUMVERTEX 4\r
5608                 *MESH_NUMFACES  2\r
5609                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5610                 *MESH_VERTEX_LIST       {\r
5611                         *MESH_VERTEX    0       184.000000      -128.000000     240.000000\r
5612                         *MESH_VERTEX    1       200.000000      -128.000000     240.000000\r
5613                         *MESH_VERTEX    2       200.000000      -128.000000     16.000000\r
5614                         *MESH_VERTEX    3       184.000000      -128.000000     16.000000\r
5615                 }\r
5616                 *MESH_NORMALS   {\r
5617                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5618                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5619                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5620                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5621                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5622                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5623                 }\r
5624                 *MESH_FACE_LIST {\r
5625                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5626                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5627                 }\r
5628                 *MESH_NUMTVERTEX        4\r
5629                 *MESH_TVERTLIST {\r
5630                         *MESH_TVERT     0       0.125000        1.750000        1.000000\r
5631                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
5632                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
5633                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
5634                 }\r
5635                 *MESH_NUMTVFACES        2\r
5636                 *MESH_TFACELIST {\r
5637                         *MESH_TFACE     0       0       2       1\r
5638                         *MESH_TFACE     1       0       3       2\r
5639                 }\r
5640         }\r
5641         *PROP_MOTIONBLUR        0\r
5642         *PROP_CASTSHADOW        1\r
5643         *PROP_RECVSHADOW        1\r
5644         *MATERIAL_REF   11\r
5645 }\r
5646 *GEOMOBJECT     {\r
5647         *NODE_NAME      "mat11model0surf133"\r
5648         *NODE_TM        {\r
5649                 *NODE_NAME      "mat11model0surf133"\r
5650                 *INHERIT_POS    0       0       0\r
5651                 *INHERIT_ROT    0       0       0\r
5652                 *INHERIT_SCL    0       0       0\r
5653                 *TM_ROW0        1.0     0       0\r
5654                 *TM_ROW1        0       1.0     0\r
5655                 *TM_ROW2        0       0       1.0\r
5656                 *TM_ROW3        0       0       0\r
5657                 *TM_POS 0.000000        0.000000        0.000000\r
5658         }\r
5659         *MESH   {\r
5660                 *TIMEVALUE      0\r
5661                 *MESH_NUMVERTEX 4\r
5662                 *MESH_NUMFACES  2\r
5663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5664                 *MESH_VERTEX_LIST       {\r
5665                         *MESH_VERTEX    0       68.000000       -124.000000     14.000010\r
5666                         *MESH_VERTEX    1       68.000000       -124.000000     242.000000\r
5667                         *MESH_VERTEX    2       68.000000       -116.000000     242.000000\r
5668                         *MESH_VERTEX    3       68.000000       -116.000000     14.000010\r
5669                 }\r
5670                 *MESH_NORMALS   {\r
5671                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5672                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5673                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
5674                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5675                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
5676                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5677                 }\r
5678                 *MESH_FACE_LIST {\r
5679                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5680                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5681                 }\r
5682                 *MESH_NUMTVERTEX        4\r
5683                 *MESH_TVERTLIST {\r
5684                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
5685                         *MESH_TVERT     1       0.125000        1.781250        1.000000\r
5686                         *MESH_TVERT     2       0.187500        1.781250        1.000000\r
5687                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
5688                 }\r
5689                 *MESH_NUMTVFACES        2\r
5690                 *MESH_TFACELIST {\r
5691                         *MESH_TFACE     0       0       2       1\r
5692                         *MESH_TFACE     1       0       3       2\r
5693                 }\r
5694         }\r
5695         *PROP_MOTIONBLUR        0\r
5696         *PROP_CASTSHADOW        1\r
5697         *PROP_RECVSHADOW        1\r
5698         *MATERIAL_REF   11\r
5699 }\r
5700 *GEOMOBJECT     {\r
5701         *NODE_NAME      "mat11model0surf134"\r
5702         *NODE_TM        {\r
5703                 *NODE_NAME      "mat11model0surf134"\r
5704                 *INHERIT_POS    0       0       0\r
5705                 *INHERIT_ROT    0       0       0\r
5706                 *INHERIT_SCL    0       0       0\r
5707                 *TM_ROW0        1.0     0       0\r
5708                 *TM_ROW1        0       1.0     0\r
5709                 *TM_ROW2        0       0       1.0\r
5710                 *TM_ROW3        0       0       0\r
5711                 *TM_POS 0.000000        0.000000        0.000000\r
5712         }\r
5713         *MESH   {\r
5714                 *TIMEVALUE      0\r
5715                 *MESH_NUMVERTEX 4\r
5716                 *MESH_NUMFACES  2\r
5717                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5718                 *MESH_VERTEX_LIST       {\r
5719                         *MESH_VERTEX    0       68.000000       -116.000000     242.000000\r
5720                         *MESH_VERTEX    1       60.000000       -116.000000     242.000000\r
5721                         *MESH_VERTEX    2       60.000000       -116.000000     14.000010\r
5722                         *MESH_VERTEX    3       68.000000       -116.000000     14.000010\r
5723                 }\r
5724                 *MESH_NORMALS   {\r
5725                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5726                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5727                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
5728                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5729                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5730                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5731                 }\r
5732                 *MESH_FACE_LIST {\r
5733                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5734                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5735                 }\r
5736                 *MESH_NUMTVERTEX        4\r
5737                 *MESH_TVERTLIST {\r
5738                         *MESH_TVERT     0       0.187500        1.781250        1.000000\r
5739                         *MESH_TVERT     1       0.250000        1.781250        1.000000\r
5740                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
5741                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
5742                 }\r
5743                 *MESH_NUMTVFACES        2\r
5744                 *MESH_TFACELIST {\r
5745                         *MESH_TFACE     0       0       2       1\r
5746                         *MESH_TFACE     1       0       3       2\r
5747                 }\r
5748         }\r
5749         *PROP_MOTIONBLUR        0\r
5750         *PROP_CASTSHADOW        1\r
5751         *PROP_RECVSHADOW        1\r
5752         *MATERIAL_REF   11\r
5753 }\r
5754 *GEOMOBJECT     {\r
5755         *NODE_NAME      "mat11model0surf135"\r
5756         *NODE_TM        {\r
5757                 *NODE_NAME      "mat11model0surf135"\r
5758                 *INHERIT_POS    0       0       0\r
5759                 *INHERIT_ROT    0       0       0\r
5760                 *INHERIT_SCL    0       0       0\r
5761                 *TM_ROW0        1.0     0       0\r
5762                 *TM_ROW1        0       1.0     0\r
5763                 *TM_ROW2        0       0       1.0\r
5764                 *TM_ROW3        0       0       0\r
5765                 *TM_POS 0.000000        0.000000        0.000000\r
5766         }\r
5767         *MESH   {\r
5768                 *TIMEVALUE      0\r
5769                 *MESH_NUMVERTEX 4\r
5770                 *MESH_NUMFACES  2\r
5771                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5772                 *MESH_VERTEX_LIST       {\r
5773                         *MESH_VERTEX    0       60.000000       -116.000000     14.000010\r
5774                         *MESH_VERTEX    1       60.000000       -116.000000     242.000000\r
5775                         *MESH_VERTEX    2       60.000000       -124.000000     242.000000\r
5776                         *MESH_VERTEX    3       60.000000       -124.000000     14.000010\r
5777                 }\r
5778                 *MESH_NORMALS   {\r
5779                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5780                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5781                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5782                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5783                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5784                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5785                 }\r
5786                 *MESH_FACE_LIST {\r
5787                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5788                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5789                 }\r
5790                 *MESH_NUMTVERTEX        4\r
5791                 *MESH_TVERTLIST {\r
5792                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5793                         *MESH_TVERT     1       0.000000        1.781250        1.000000\r
5794                         *MESH_TVERT     2       0.062500        1.781250        1.000000\r
5795                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
5796                 }\r
5797                 *MESH_NUMTVFACES        2\r
5798                 *MESH_TFACELIST {\r
5799                         *MESH_TFACE     0       0       2       1\r
5800                         *MESH_TFACE     1       0       3       2\r
5801                 }\r
5802         }\r
5803         *PROP_MOTIONBLUR        0\r
5804         *PROP_CASTSHADOW        1\r
5805         *PROP_RECVSHADOW        1\r
5806         *MATERIAL_REF   11\r
5807 }\r
5808 *GEOMOBJECT     {\r
5809         *NODE_NAME      "mat11model0surf136"\r
5810         *NODE_TM        {\r
5811                 *NODE_NAME      "mat11model0surf136"\r
5812                 *INHERIT_POS    0       0       0\r
5813                 *INHERIT_ROT    0       0       0\r
5814                 *INHERIT_SCL    0       0       0\r
5815                 *TM_ROW0        1.0     0       0\r
5816                 *TM_ROW1        0       1.0     0\r
5817                 *TM_ROW2        0       0       1.0\r
5818                 *TM_ROW3        0       0       0\r
5819                 *TM_POS 0.000000        0.000000        0.000000\r
5820         }\r
5821         *MESH   {\r
5822                 *TIMEVALUE      0\r
5823                 *MESH_NUMVERTEX 4\r
5824                 *MESH_NUMFACES  2\r
5825                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5826                 *MESH_VERTEX_LIST       {\r
5827                         *MESH_VERTEX    0       60.000000       -124.000000     242.000000\r
5828                         *MESH_VERTEX    1       68.000000       -124.000000     242.000000\r
5829                         *MESH_VERTEX    2       68.000000       -124.000000     14.000010\r
5830                         *MESH_VERTEX    3       60.000000       -124.000000     14.000010\r
5831                 }\r
5832                 *MESH_NORMALS   {\r
5833                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5834                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5835                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5836                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5837                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
5838                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
5839                 }\r
5840                 *MESH_FACE_LIST {\r
5841                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5842                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5843                 }\r
5844                 *MESH_NUMTVERTEX        4\r
5845                 *MESH_TVERTLIST {\r
5846                         *MESH_TVERT     0       0.062500        1.781250        1.000000\r
5847                         *MESH_TVERT     1       0.125000        1.781250        1.000000\r
5848                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
5849                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
5850                 }\r
5851                 *MESH_NUMTVFACES        2\r
5852                 *MESH_TFACELIST {\r
5853                         *MESH_TFACE     0       0       2       1\r
5854                         *MESH_TFACE     1       0       3       2\r
5855                 }\r
5856         }\r
5857         *PROP_MOTIONBLUR        0\r
5858         *PROP_CASTSHADOW        1\r
5859         *PROP_RECVSHADOW        1\r
5860         *MATERIAL_REF   11\r
5861 }\r
5862 *GEOMOBJECT     {\r
5863         *NODE_NAME      "mat11model0surf137"\r
5864         *NODE_TM        {\r
5865                 *NODE_NAME      "mat11model0surf137"\r
5866                 *INHERIT_POS    0       0       0\r
5867                 *INHERIT_ROT    0       0       0\r
5868                 *INHERIT_SCL    0       0       0\r
5869                 *TM_ROW0        1.0     0       0\r
5870                 *TM_ROW1        0       1.0     0\r
5871                 *TM_ROW2        0       0       1.0\r
5872                 *TM_ROW3        0       0       0\r
5873                 *TM_POS 0.000000        0.000000        0.000000\r
5874         }\r
5875         *MESH   {\r
5876                 *TIMEVALUE      0\r
5877                 *MESH_NUMVERTEX 6\r
5878                 *MESH_NUMFACES  4\r
5879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5880                 *MESH_VERTEX_LIST       {\r
5881                         *MESH_VERTEX    0       -60.000000      -117.000000     224.000000\r
5882                         *MESH_VERTEX    1       60.000004       -117.000000     224.000000\r
5883                         *MESH_VERTEX    2       60.000004       -120.000000     227.000000\r
5884                         *MESH_VERTEX    3       -60.000000      -120.000000     227.000000\r
5885                         *MESH_VERTEX    4       -60.000000      -123.000000     224.000000\r
5886                         *MESH_VERTEX    5       60.000004       -123.000000     224.000000\r
5887                 }\r
5888                 *MESH_NORMALS   {\r
5889                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5890                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5891                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
5892                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5893                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5894                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5895                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5896                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5897                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5898                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5899                 }\r
5900                 *MESH_FACE_LIST {\r
5901                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5902                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5903                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5904                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5905                 }\r
5906                 *MESH_NUMTVERTEX        6\r
5907                 *MESH_TVERTLIST {\r
5908                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5909                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
5910                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
5911                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
5912                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
5913                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
5914                 }\r
5915                 *MESH_NUMTVFACES        4\r
5916                 *MESH_TFACELIST {\r
5917                         *MESH_TFACE     0       0       2       1\r
5918                         *MESH_TFACE     1       0       3       2\r
5919                         *MESH_TFACE     2       2       3       4\r
5920                         *MESH_TFACE     3       2       4       5\r
5921                 }\r
5922         }\r
5923         *PROP_MOTIONBLUR        0\r
5924         *PROP_CASTSHADOW        1\r
5925         *PROP_RECVSHADOW        1\r
5926         *MATERIAL_REF   11\r
5927 }\r
5928 *GEOMOBJECT     {\r
5929         *NODE_NAME      "mat11model0surf138"\r
5930         *NODE_TM        {\r
5931                 *NODE_NAME      "mat11model0surf138"\r
5932                 *INHERIT_POS    0       0       0\r
5933                 *INHERIT_ROT    0       0       0\r
5934                 *INHERIT_SCL    0       0       0\r
5935                 *TM_ROW0        1.0     0       0\r
5936                 *TM_ROW1        0       1.0     0\r
5937                 *TM_ROW2        0       0       1.0\r
5938                 *TM_ROW3        0       0       0\r
5939                 *TM_POS 0.000000        0.000000        0.000000\r
5940         }\r
5941         *MESH   {\r
5942                 *TIMEVALUE      0\r
5943                 *MESH_NUMVERTEX 6\r
5944                 *MESH_NUMFACES  4\r
5945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5946                 *MESH_VERTEX_LIST       {\r
5947                         *MESH_VERTEX    0       60.000004       -120.000000     221.000000\r
5948                         *MESH_VERTEX    1       60.000004       -117.000000     224.000000\r
5949                         *MESH_VERTEX    2       -60.000000      -117.000000     224.000000\r
5950                         *MESH_VERTEX    3       -60.000000      -120.000000     221.000000\r
5951                         *MESH_VERTEX    4       -60.000000      -123.000000     224.000000\r
5952                         *MESH_VERTEX    5       60.000004       -123.000000     224.000000\r
5953                 }\r
5954                 *MESH_NORMALS   {\r
5955                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
5956                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
5957                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
5958                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
5959                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5960                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5961                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5962                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5963                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5964                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5965                 }\r
5966                 *MESH_FACE_LIST {\r
5967                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5968                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5969                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5970                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5971                 }\r
5972                 *MESH_NUMTVERTEX        6\r
5973                 *MESH_TVERTLIST {\r
5974                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
5975                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
5976                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
5977                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
5978                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
5979                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
5980                 }\r
5981                 *MESH_NUMTVFACES        4\r
5982                 *MESH_TFACELIST {\r
5983                         *MESH_TFACE     0       0       2       1\r
5984                         *MESH_TFACE     1       0       3       2\r
5985                         *MESH_TFACE     2       4       3       0\r
5986                         *MESH_TFACE     3       4       0       5\r
5987                 }\r
5988         }\r
5989         *PROP_MOTIONBLUR        0\r
5990         *PROP_CASTSHADOW        1\r
5991         *PROP_RECVSHADOW        1\r
5992         *MATERIAL_REF   11\r
5993 }\r
5994 *GEOMOBJECT     {\r
5995         *NODE_NAME      "mat11model0surf139"\r
5996         *NODE_TM        {\r
5997                 *NODE_NAME      "mat11model0surf139"\r
5998                 *INHERIT_POS    0       0       0\r
5999                 *INHERIT_ROT    0       0       0\r
6000                 *INHERIT_SCL    0       0       0\r
6001                 *TM_ROW0        1.0     0       0\r
6002                 *TM_ROW1        0       1.0     0\r
6003                 *TM_ROW2        0       0       1.0\r
6004                 *TM_ROW3        0       0       0\r
6005                 *TM_POS 0.000000        0.000000        0.000000\r
6006         }\r
6007         *MESH   {\r
6008                 *TIMEVALUE      0\r
6009                 *MESH_NUMVERTEX 6\r
6010                 *MESH_NUMFACES  4\r
6011                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6012                 *MESH_VERTEX_LIST       {\r
6013                         *MESH_VERTEX    0       -60.000000      -117.000000     192.000000\r
6014                         *MESH_VERTEX    1       60.000004       -117.000000     192.000000\r
6015                         *MESH_VERTEX    2       60.000004       -120.000000     195.000000\r
6016                         *MESH_VERTEX    3       -60.000000      -120.000000     195.000000\r
6017                         *MESH_VERTEX    4       -60.000000      -123.000000     192.000000\r
6018                         *MESH_VERTEX    5       60.000004       -123.000000     192.000000\r
6019                 }\r
6020                 *MESH_NORMALS   {\r
6021                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6022                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6023                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6024                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6025                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6026                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6027                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6028                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6029                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6030                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6031                 }\r
6032                 *MESH_FACE_LIST {\r
6033                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6034                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6035                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6036                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6037                 }\r
6038                 *MESH_NUMTVERTEX        6\r
6039                 *MESH_TVERTLIST {\r
6040                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6041                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6042                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6043                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6044                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6045                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6046                 }\r
6047                 *MESH_NUMTVFACES        4\r
6048                 *MESH_TFACELIST {\r
6049                         *MESH_TFACE     0       0       2       1\r
6050                         *MESH_TFACE     1       0       3       2\r
6051                         *MESH_TFACE     2       2       3       4\r
6052                         *MESH_TFACE     3       2       4       5\r
6053                 }\r
6054         }\r
6055         *PROP_MOTIONBLUR        0\r
6056         *PROP_CASTSHADOW        1\r
6057         *PROP_RECVSHADOW        1\r
6058         *MATERIAL_REF   11\r
6059 }\r
6060 *GEOMOBJECT     {\r
6061         *NODE_NAME      "mat11model0surf140"\r
6062         *NODE_TM        {\r
6063                 *NODE_NAME      "mat11model0surf140"\r
6064                 *INHERIT_POS    0       0       0\r
6065                 *INHERIT_ROT    0       0       0\r
6066                 *INHERIT_SCL    0       0       0\r
6067                 *TM_ROW0        1.0     0       0\r
6068                 *TM_ROW1        0       1.0     0\r
6069                 *TM_ROW2        0       0       1.0\r
6070                 *TM_ROW3        0       0       0\r
6071                 *TM_POS 0.000000        0.000000        0.000000\r
6072         }\r
6073         *MESH   {\r
6074                 *TIMEVALUE      0\r
6075                 *MESH_NUMVERTEX 6\r
6076                 *MESH_NUMFACES  4\r
6077                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6078                 *MESH_VERTEX_LIST       {\r
6079                         *MESH_VERTEX    0       60.000004       -120.000000     189.000000\r
6080                         *MESH_VERTEX    1       60.000004       -117.000000     192.000000\r
6081                         *MESH_VERTEX    2       -60.000000      -117.000000     192.000000\r
6082                         *MESH_VERTEX    3       -60.000000      -120.000000     189.000000\r
6083                         *MESH_VERTEX    4       -60.000000      -123.000000     192.000000\r
6084                         *MESH_VERTEX    5       60.000004       -123.000000     192.000000\r
6085                 }\r
6086                 *MESH_NORMALS   {\r
6087                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6088                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6089                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6090                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6091                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6092                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6093                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6094                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6095                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6096                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6097                 }\r
6098                 *MESH_FACE_LIST {\r
6099                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6100                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6101                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6102                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6103                 }\r
6104                 *MESH_NUMTVERTEX        6\r
6105                 *MESH_TVERTLIST {\r
6106                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6107                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6108                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6109                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6110                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6111                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6112                 }\r
6113                 *MESH_NUMTVFACES        4\r
6114                 *MESH_TFACELIST {\r
6115                         *MESH_TFACE     0       0       2       1\r
6116                         *MESH_TFACE     1       0       3       2\r
6117                         *MESH_TFACE     2       4       3       0\r
6118                         *MESH_TFACE     3       4       0       5\r
6119                 }\r
6120         }\r
6121         *PROP_MOTIONBLUR        0\r
6122         *PROP_CASTSHADOW        1\r
6123         *PROP_RECVSHADOW        1\r
6124         *MATERIAL_REF   11\r
6125 }\r
6126 *GEOMOBJECT     {\r
6127         *NODE_NAME      "mat11model0surf141"\r
6128         *NODE_TM        {\r
6129                 *NODE_NAME      "mat11model0surf141"\r
6130                 *INHERIT_POS    0       0       0\r
6131                 *INHERIT_ROT    0       0       0\r
6132                 *INHERIT_SCL    0       0       0\r
6133                 *TM_ROW0        1.0     0       0\r
6134                 *TM_ROW1        0       1.0     0\r
6135                 *TM_ROW2        0       0       1.0\r
6136                 *TM_ROW3        0       0       0\r
6137                 *TM_POS 0.000000        0.000000        0.000000\r
6138         }\r
6139         *MESH   {\r
6140                 *TIMEVALUE      0\r
6141                 *MESH_NUMVERTEX 6\r
6142                 *MESH_NUMFACES  4\r
6143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6144                 *MESH_VERTEX_LIST       {\r
6145                         *MESH_VERTEX    0       -60.000000      -117.000000     160.000000\r
6146                         *MESH_VERTEX    1       60.000004       -117.000000     160.000000\r
6147                         *MESH_VERTEX    2       60.000004       -120.000000     163.000000\r
6148                         *MESH_VERTEX    3       -60.000000      -120.000000     163.000000\r
6149                         *MESH_VERTEX    4       -60.000000      -123.000000     160.000000\r
6150                         *MESH_VERTEX    5       60.000004       -123.000000     160.000000\r
6151                 }\r
6152                 *MESH_NORMALS   {\r
6153                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6154                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6155                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6156                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6157                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6158                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6159                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6160                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6161                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6162                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6163                 }\r
6164                 *MESH_FACE_LIST {\r
6165                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6166                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6167                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6168                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6169                 }\r
6170                 *MESH_NUMTVERTEX        6\r
6171                 *MESH_TVERTLIST {\r
6172                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6173                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6174                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6175                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6176                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6177                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6178                 }\r
6179                 *MESH_NUMTVFACES        4\r
6180                 *MESH_TFACELIST {\r
6181                         *MESH_TFACE     0       0       2       1\r
6182                         *MESH_TFACE     1       0       3       2\r
6183                         *MESH_TFACE     2       2       3       4\r
6184                         *MESH_TFACE     3       2       4       5\r
6185                 }\r
6186         }\r
6187         *PROP_MOTIONBLUR        0\r
6188         *PROP_CASTSHADOW        1\r
6189         *PROP_RECVSHADOW        1\r
6190         *MATERIAL_REF   11\r
6191 }\r
6192 *GEOMOBJECT     {\r
6193         *NODE_NAME      "mat11model0surf142"\r
6194         *NODE_TM        {\r
6195                 *NODE_NAME      "mat11model0surf142"\r
6196                 *INHERIT_POS    0       0       0\r
6197                 *INHERIT_ROT    0       0       0\r
6198                 *INHERIT_SCL    0       0       0\r
6199                 *TM_ROW0        1.0     0       0\r
6200                 *TM_ROW1        0       1.0     0\r
6201                 *TM_ROW2        0       0       1.0\r
6202                 *TM_ROW3        0       0       0\r
6203                 *TM_POS 0.000000        0.000000        0.000000\r
6204         }\r
6205         *MESH   {\r
6206                 *TIMEVALUE      0\r
6207                 *MESH_NUMVERTEX 6\r
6208                 *MESH_NUMFACES  4\r
6209                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6210                 *MESH_VERTEX_LIST       {\r
6211                         *MESH_VERTEX    0       60.000004       -120.000000     157.000000\r
6212                         *MESH_VERTEX    1       60.000004       -117.000000     160.000000\r
6213                         *MESH_VERTEX    2       -60.000000      -117.000000     160.000000\r
6214                         *MESH_VERTEX    3       -60.000000      -120.000000     157.000000\r
6215                         *MESH_VERTEX    4       -60.000000      -123.000000     160.000000\r
6216                         *MESH_VERTEX    5       60.000004       -123.000000     160.000000\r
6217                 }\r
6218                 *MESH_NORMALS   {\r
6219                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6220                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6221                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6222                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6223                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6224                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6225                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6226                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6227                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6228                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6229                 }\r
6230                 *MESH_FACE_LIST {\r
6231                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6232                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6233                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6234                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6235                 }\r
6236                 *MESH_NUMTVERTEX        6\r
6237                 *MESH_TVERTLIST {\r
6238                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6239                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6240                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6241                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6242                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6243                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6244                 }\r
6245                 *MESH_NUMTVFACES        4\r
6246                 *MESH_TFACELIST {\r
6247                         *MESH_TFACE     0       0       2       1\r
6248                         *MESH_TFACE     1       0       3       2\r
6249                         *MESH_TFACE     2       4       3       0\r
6250                         *MESH_TFACE     3       4       0       5\r
6251                 }\r
6252         }\r
6253         *PROP_MOTIONBLUR        0\r
6254         *PROP_CASTSHADOW        1\r
6255         *PROP_RECVSHADOW        1\r
6256         *MATERIAL_REF   11\r
6257 }\r
6258 *GEOMOBJECT     {\r
6259         *NODE_NAME      "mat11model0surf143"\r
6260         *NODE_TM        {\r
6261                 *NODE_NAME      "mat11model0surf143"\r
6262                 *INHERIT_POS    0       0       0\r
6263                 *INHERIT_ROT    0       0       0\r
6264                 *INHERIT_SCL    0       0       0\r
6265                 *TM_ROW0        1.0     0       0\r
6266                 *TM_ROW1        0       1.0     0\r
6267                 *TM_ROW2        0       0       1.0\r
6268                 *TM_ROW3        0       0       0\r
6269                 *TM_POS 0.000000        0.000000        0.000000\r
6270         }\r
6271         *MESH   {\r
6272                 *TIMEVALUE      0\r
6273                 *MESH_NUMVERTEX 6\r
6274                 *MESH_NUMFACES  4\r
6275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6276                 *MESH_VERTEX_LIST       {\r
6277                         *MESH_VERTEX    0       -60.000000      -117.000000     128.000000\r
6278                         *MESH_VERTEX    1       60.000004       -117.000000     128.000000\r
6279                         *MESH_VERTEX    2       60.000004       -120.000000     131.000000\r
6280                         *MESH_VERTEX    3       -60.000000      -120.000000     131.000000\r
6281                         *MESH_VERTEX    4       -60.000000      -123.000000     128.000000\r
6282                         *MESH_VERTEX    5       60.000004       -123.000000     128.000000\r
6283                 }\r
6284                 *MESH_NORMALS   {\r
6285                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6286                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6287                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6288                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6289                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6290                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6291                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6292                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6293                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6294                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6295                 }\r
6296                 *MESH_FACE_LIST {\r
6297                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6298                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6299                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6300                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6301                 }\r
6302                 *MESH_NUMTVERTEX        6\r
6303                 *MESH_TVERTLIST {\r
6304                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6305                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6306                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6307                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6308                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6309                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6310                 }\r
6311                 *MESH_NUMTVFACES        4\r
6312                 *MESH_TFACELIST {\r
6313                         *MESH_TFACE     0       0       2       1\r
6314                         *MESH_TFACE     1       0       3       2\r
6315                         *MESH_TFACE     2       2       3       4\r
6316                         *MESH_TFACE     3       2       4       5\r
6317                 }\r
6318         }\r
6319         *PROP_MOTIONBLUR        0\r
6320         *PROP_CASTSHADOW        1\r
6321         *PROP_RECVSHADOW        1\r
6322         *MATERIAL_REF   11\r
6323 }\r
6324 *GEOMOBJECT     {\r
6325         *NODE_NAME      "mat11model0surf144"\r
6326         *NODE_TM        {\r
6327                 *NODE_NAME      "mat11model0surf144"\r
6328                 *INHERIT_POS    0       0       0\r
6329                 *INHERIT_ROT    0       0       0\r
6330                 *INHERIT_SCL    0       0       0\r
6331                 *TM_ROW0        1.0     0       0\r
6332                 *TM_ROW1        0       1.0     0\r
6333                 *TM_ROW2        0       0       1.0\r
6334                 *TM_ROW3        0       0       0\r
6335                 *TM_POS 0.000000        0.000000        0.000000\r
6336         }\r
6337         *MESH   {\r
6338                 *TIMEVALUE      0\r
6339                 *MESH_NUMVERTEX 6\r
6340                 *MESH_NUMFACES  4\r
6341                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6342                 *MESH_VERTEX_LIST       {\r
6343                         *MESH_VERTEX    0       60.000004       -120.000000     125.000000\r
6344                         *MESH_VERTEX    1       60.000004       -117.000000     128.000000\r
6345                         *MESH_VERTEX    2       -60.000000      -117.000000     128.000000\r
6346                         *MESH_VERTEX    3       -60.000000      -120.000000     125.000000\r
6347                         *MESH_VERTEX    4       -60.000000      -123.000000     128.000000\r
6348                         *MESH_VERTEX    5       60.000004       -123.000000     128.000000\r
6349                 }\r
6350                 *MESH_NORMALS   {\r
6351                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6352                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6353                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6354                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6355                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6356                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6357                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6358                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6359                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6360                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6361                 }\r
6362                 *MESH_FACE_LIST {\r
6363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6364                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6365                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6366                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6367                 }\r
6368                 *MESH_NUMTVERTEX        6\r
6369                 *MESH_TVERTLIST {\r
6370                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6371                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6372                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6373                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6374                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6375                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6376                 }\r
6377                 *MESH_NUMTVFACES        4\r
6378                 *MESH_TFACELIST {\r
6379                         *MESH_TFACE     0       0       2       1\r
6380                         *MESH_TFACE     1       0       3       2\r
6381                         *MESH_TFACE     2       4       3       0\r
6382                         *MESH_TFACE     3       4       0       5\r
6383                 }\r
6384         }\r
6385         *PROP_MOTIONBLUR        0\r
6386         *PROP_CASTSHADOW        1\r
6387         *PROP_RECVSHADOW        1\r
6388         *MATERIAL_REF   11\r
6389 }\r
6390 *GEOMOBJECT     {\r
6391         *NODE_NAME      "mat11model0surf145"\r
6392         *NODE_TM        {\r
6393                 *NODE_NAME      "mat11model0surf145"\r
6394                 *INHERIT_POS    0       0       0\r
6395                 *INHERIT_ROT    0       0       0\r
6396                 *INHERIT_SCL    0       0       0\r
6397                 *TM_ROW0        1.0     0       0\r
6398                 *TM_ROW1        0       1.0     0\r
6399                 *TM_ROW2        0       0       1.0\r
6400                 *TM_ROW3        0       0       0\r
6401                 *TM_POS 0.000000        0.000000        0.000000\r
6402         }\r
6403         *MESH   {\r
6404                 *TIMEVALUE      0\r
6405                 *MESH_NUMVERTEX 6\r
6406                 *MESH_NUMFACES  4\r
6407                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6408                 *MESH_VERTEX_LIST       {\r
6409                         *MESH_VERTEX    0       -60.000000      -117.000000     96.000000\r
6410                         *MESH_VERTEX    1       60.000004       -117.000000     96.000000\r
6411                         *MESH_VERTEX    2       60.000004       -120.000000     99.000000\r
6412                         *MESH_VERTEX    3       -60.000000      -120.000000     99.000000\r
6413                         *MESH_VERTEX    4       -60.000000      -123.000000     96.000000\r
6414                         *MESH_VERTEX    5       60.000004       -123.000000     96.000000\r
6415                 }\r
6416                 *MESH_NORMALS   {\r
6417                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6418                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6419                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6420                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6421                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6422                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6423                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6424                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6425                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6426                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6427                 }\r
6428                 *MESH_FACE_LIST {\r
6429                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6430                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6431                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6432                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6433                 }\r
6434                 *MESH_NUMTVERTEX        6\r
6435                 *MESH_TVERTLIST {\r
6436                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6437                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6438                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6439                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6440                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6441                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6442                 }\r
6443                 *MESH_NUMTVFACES        4\r
6444                 *MESH_TFACELIST {\r
6445                         *MESH_TFACE     0       0       2       1\r
6446                         *MESH_TFACE     1       0       3       2\r
6447                         *MESH_TFACE     2       2       3       4\r
6448                         *MESH_TFACE     3       2       4       5\r
6449                 }\r
6450         }\r
6451         *PROP_MOTIONBLUR        0\r
6452         *PROP_CASTSHADOW        1\r
6453         *PROP_RECVSHADOW        1\r
6454         *MATERIAL_REF   11\r
6455 }\r
6456 *GEOMOBJECT     {\r
6457         *NODE_NAME      "mat11model0surf146"\r
6458         *NODE_TM        {\r
6459                 *NODE_NAME      "mat11model0surf146"\r
6460                 *INHERIT_POS    0       0       0\r
6461                 *INHERIT_ROT    0       0       0\r
6462                 *INHERIT_SCL    0       0       0\r
6463                 *TM_ROW0        1.0     0       0\r
6464                 *TM_ROW1        0       1.0     0\r
6465                 *TM_ROW2        0       0       1.0\r
6466                 *TM_ROW3        0       0       0\r
6467                 *TM_POS 0.000000        0.000000        0.000000\r
6468         }\r
6469         *MESH   {\r
6470                 *TIMEVALUE      0\r
6471                 *MESH_NUMVERTEX 6\r
6472                 *MESH_NUMFACES  4\r
6473                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6474                 *MESH_VERTEX_LIST       {\r
6475                         *MESH_VERTEX    0       60.000004       -120.000000     93.000000\r
6476                         *MESH_VERTEX    1       60.000004       -117.000000     96.000000\r
6477                         *MESH_VERTEX    2       -60.000000      -117.000000     96.000000\r
6478                         *MESH_VERTEX    3       -60.000000      -120.000000     93.000000\r
6479                         *MESH_VERTEX    4       -60.000000      -123.000000     96.000000\r
6480                         *MESH_VERTEX    5       60.000004       -123.000000     96.000000\r
6481                 }\r
6482                 *MESH_NORMALS   {\r
6483                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6484                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6485                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6486                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6487                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6488                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6489                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6490                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6491                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6492                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6493                 }\r
6494                 *MESH_FACE_LIST {\r
6495                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6496                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6497                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6498                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6499                 }\r
6500                 *MESH_NUMTVERTEX        6\r
6501                 *MESH_TVERTLIST {\r
6502                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6503                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6504                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6505                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6506                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6507                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6508                 }\r
6509                 *MESH_NUMTVFACES        4\r
6510                 *MESH_TFACELIST {\r
6511                         *MESH_TFACE     0       0       2       1\r
6512                         *MESH_TFACE     1       0       3       2\r
6513                         *MESH_TFACE     2       4       3       0\r
6514                         *MESH_TFACE     3       4       0       5\r
6515                 }\r
6516         }\r
6517         *PROP_MOTIONBLUR        0\r
6518         *PROP_CASTSHADOW        1\r
6519         *PROP_RECVSHADOW        1\r
6520         *MATERIAL_REF   11\r
6521 }\r
6522 *GEOMOBJECT     {\r
6523         *NODE_NAME      "mat11model0surf147"\r
6524         *NODE_TM        {\r
6525                 *NODE_NAME      "mat11model0surf147"\r
6526                 *INHERIT_POS    0       0       0\r
6527                 *INHERIT_ROT    0       0       0\r
6528                 *INHERIT_SCL    0       0       0\r
6529                 *TM_ROW0        1.0     0       0\r
6530                 *TM_ROW1        0       1.0     0\r
6531                 *TM_ROW2        0       0       1.0\r
6532                 *TM_ROW3        0       0       0\r
6533                 *TM_POS 0.000000        0.000000        0.000000\r
6534         }\r
6535         *MESH   {\r
6536                 *TIMEVALUE      0\r
6537                 *MESH_NUMVERTEX 6\r
6538                 *MESH_NUMFACES  4\r
6539                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6540                 *MESH_VERTEX_LIST       {\r
6541                         *MESH_VERTEX    0       -60.000000      -117.000000     64.000000\r
6542                         *MESH_VERTEX    1       60.000004       -117.000000     64.000000\r
6543                         *MESH_VERTEX    2       60.000004       -120.000000     67.000000\r
6544                         *MESH_VERTEX    3       -60.000000      -120.000000     67.000000\r
6545                         *MESH_VERTEX    4       -60.000000      -123.000000     64.000000\r
6546                         *MESH_VERTEX    5       60.000004       -123.000000     64.000000\r
6547                 }\r
6548                 *MESH_NORMALS   {\r
6549                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6550                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6551                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6552                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6553                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6554                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6555                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6556                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6557                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6558                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6559                 }\r
6560                 *MESH_FACE_LIST {\r
6561                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6562                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6563                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6564                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6565                 }\r
6566                 *MESH_NUMTVERTEX        6\r
6567                 *MESH_TVERTLIST {\r
6568                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6569                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6570                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6571                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6572                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6573                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6574                 }\r
6575                 *MESH_NUMTVFACES        4\r
6576                 *MESH_TFACELIST {\r
6577                         *MESH_TFACE     0       0       2       1\r
6578                         *MESH_TFACE     1       0       3       2\r
6579                         *MESH_TFACE     2       2       3       4\r
6580                         *MESH_TFACE     3       2       4       5\r
6581                 }\r
6582         }\r
6583         *PROP_MOTIONBLUR        0\r
6584         *PROP_CASTSHADOW        1\r
6585         *PROP_RECVSHADOW        1\r
6586         *MATERIAL_REF   11\r
6587 }\r
6588 *GEOMOBJECT     {\r
6589         *NODE_NAME      "mat11model0surf148"\r
6590         *NODE_TM        {\r
6591                 *NODE_NAME      "mat11model0surf148"\r
6592                 *INHERIT_POS    0       0       0\r
6593                 *INHERIT_ROT    0       0       0\r
6594                 *INHERIT_SCL    0       0       0\r
6595                 *TM_ROW0        1.0     0       0\r
6596                 *TM_ROW1        0       1.0     0\r
6597                 *TM_ROW2        0       0       1.0\r
6598                 *TM_ROW3        0       0       0\r
6599                 *TM_POS 0.000000        0.000000        0.000000\r
6600         }\r
6601         *MESH   {\r
6602                 *TIMEVALUE      0\r
6603                 *MESH_NUMVERTEX 6\r
6604                 *MESH_NUMFACES  4\r
6605                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6606                 *MESH_VERTEX_LIST       {\r
6607                         *MESH_VERTEX    0       60.000004       -120.000000     61.000000\r
6608                         *MESH_VERTEX    1       60.000004       -117.000000     64.000000\r
6609                         *MESH_VERTEX    2       -60.000000      -117.000000     64.000000\r
6610                         *MESH_VERTEX    3       -60.000000      -120.000000     61.000000\r
6611                         *MESH_VERTEX    4       -60.000000      -123.000000     64.000000\r
6612                         *MESH_VERTEX    5       60.000004       -123.000000     64.000000\r
6613                 }\r
6614                 *MESH_NORMALS   {\r
6615                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6616                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6617                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6618                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6619                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6620                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6621                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6622                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6623                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6624                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6625                 }\r
6626                 *MESH_FACE_LIST {\r
6627                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6628                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6629                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6630                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6631                 }\r
6632                 *MESH_NUMTVERTEX        6\r
6633                 *MESH_TVERTLIST {\r
6634                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6635                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6636                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6637                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6638                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6639                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6640                 }\r
6641                 *MESH_NUMTVFACES        4\r
6642                 *MESH_TFACELIST {\r
6643                         *MESH_TFACE     0       0       2       1\r
6644                         *MESH_TFACE     1       0       3       2\r
6645                         *MESH_TFACE     2       4       3       0\r
6646                         *MESH_TFACE     3       4       0       5\r
6647                 }\r
6648         }\r
6649         *PROP_MOTIONBLUR        0\r
6650         *PROP_CASTSHADOW        1\r
6651         *PROP_RECVSHADOW        1\r
6652         *MATERIAL_REF   11\r
6653 }\r
6654 *GEOMOBJECT     {\r
6655         *NODE_NAME      "mat11model0surf149"\r
6656         *NODE_TM        {\r
6657                 *NODE_NAME      "mat11model0surf149"\r
6658                 *INHERIT_POS    0       0       0\r
6659                 *INHERIT_ROT    0       0       0\r
6660                 *INHERIT_SCL    0       0       0\r
6661                 *TM_ROW0        1.0     0       0\r
6662                 *TM_ROW1        0       1.0     0\r
6663                 *TM_ROW2        0       0       1.0\r
6664                 *TM_ROW3        0       0       0\r
6665                 *TM_POS 0.000000        0.000000        0.000000\r
6666         }\r
6667         *MESH   {\r
6668                 *TIMEVALUE      0\r
6669                 *MESH_NUMVERTEX 6\r
6670                 *MESH_NUMFACES  4\r
6671                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6672                 *MESH_VERTEX_LIST       {\r
6673                         *MESH_VERTEX    0       -60.000000      -117.000000     32.000000\r
6674                         *MESH_VERTEX    1       60.000004       -117.000000     32.000000\r
6675                         *MESH_VERTEX    2       60.000004       -120.000000     35.000000\r
6676                         *MESH_VERTEX    3       -60.000000      -120.000000     35.000000\r
6677                         *MESH_VERTEX    4       -60.000000      -123.000000     32.000000\r
6678                         *MESH_VERTEX    5       60.000004       -123.000000     32.000000\r
6679                 }\r
6680                 *MESH_NORMALS   {\r
6681                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6682                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6683                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6684                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6685                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6686                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6687                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6688                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6689                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6690                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6691                 }\r
6692                 *MESH_FACE_LIST {\r
6693                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6694                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6695                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6696                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6697                 }\r
6698                 *MESH_NUMTVERTEX        6\r
6699                 *MESH_TVERTLIST {\r
6700                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6701                         *MESH_TVERT     1       0.000000        0.937500        1.000000\r
6702                         *MESH_TVERT     2       0.033146        0.937500        1.000000\r
6703                         *MESH_TVERT     3       0.033146        0.000000        1.000000\r
6704                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6705                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6706                 }\r
6707                 *MESH_NUMTVFACES        4\r
6708                 *MESH_TFACELIST {\r
6709                         *MESH_TFACE     0       0       2       1\r
6710                         *MESH_TFACE     1       0       3       2\r
6711                         *MESH_TFACE     2       2       3       4\r
6712                         *MESH_TFACE     3       2       4       5\r
6713                 }\r
6714         }\r
6715         *PROP_MOTIONBLUR        0\r
6716         *PROP_CASTSHADOW        1\r
6717         *PROP_RECVSHADOW        1\r
6718         *MATERIAL_REF   11\r
6719 }\r
6720 *GEOMOBJECT     {\r
6721         *NODE_NAME      "mat11model0surf150"\r
6722         *NODE_TM        {\r
6723                 *NODE_NAME      "mat11model0surf150"\r
6724                 *INHERIT_POS    0       0       0\r
6725                 *INHERIT_ROT    0       0       0\r
6726                 *INHERIT_SCL    0       0       0\r
6727                 *TM_ROW0        1.0     0       0\r
6728                 *TM_ROW1        0       1.0     0\r
6729                 *TM_ROW2        0       0       1.0\r
6730                 *TM_ROW3        0       0       0\r
6731                 *TM_POS 0.000000        0.000000        0.000000\r
6732         }\r
6733         *MESH   {\r
6734                 *TIMEVALUE      0\r
6735                 *MESH_NUMVERTEX 6\r
6736                 *MESH_NUMFACES  4\r
6737                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6738                 *MESH_VERTEX_LIST       {\r
6739                         *MESH_VERTEX    0       60.000004       -120.000000     29.000000\r
6740                         *MESH_VERTEX    1       60.000004       -117.000000     32.000000\r
6741                         *MESH_VERTEX    2       -60.000000      -117.000000     32.000000\r
6742                         *MESH_VERTEX    3       -60.000000      -120.000000     29.000000\r
6743                         *MESH_VERTEX    4       -60.000000      -123.000000     32.000000\r
6744                         *MESH_VERTEX    5       60.000004       -123.000000     32.000000\r
6745                 }\r
6746                 *MESH_NORMALS   {\r
6747                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6748                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6749                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
6750                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
6751                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6752                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6753                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6754                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6755                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
6756                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6757                 }\r
6758                 *MESH_FACE_LIST {\r
6759                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6760                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6761                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6762                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6763                 }\r
6764                 *MESH_NUMTVERTEX        6\r
6765                 *MESH_TVERTLIST {\r
6766                         *MESH_TVERT     0       0.099437        0.937500        1.000000\r
6767                         *MESH_TVERT     1       0.132583        0.937500        1.000000\r
6768                         *MESH_TVERT     2       0.132583        0.000000        1.000000\r
6769                         *MESH_TVERT     3       0.099437        0.000000        1.000000\r
6770                         *MESH_TVERT     4       0.066291        0.000000        1.000000\r
6771                         *MESH_TVERT     5       0.066291        0.937500        1.000000\r
6772                 }\r
6773                 *MESH_NUMTVFACES        4\r
6774                 *MESH_TFACELIST {\r
6775                         *MESH_TFACE     0       0       2       1\r
6776                         *MESH_TFACE     1       0       3       2\r
6777                         *MESH_TFACE     2       4       3       0\r
6778                         *MESH_TFACE     3       4       0       5\r
6779                 }\r
6780         }\r
6781         *PROP_MOTIONBLUR        0\r
6782         *PROP_CASTSHADOW        1\r
6783         *PROP_RECVSHADOW        1\r
6784         *MATERIAL_REF   11\r
6785 }\r
6786 *GEOMOBJECT     {\r
6787         *NODE_NAME      "mat11model0surf151"\r
6788         *NODE_TM        {\r
6789                 *NODE_NAME      "mat11model0surf151"\r
6790                 *INHERIT_POS    0       0       0\r
6791                 *INHERIT_ROT    0       0       0\r
6792                 *INHERIT_SCL    0       0       0\r
6793                 *TM_ROW0        1.0     0       0\r
6794                 *TM_ROW1        0       1.0     0\r
6795                 *TM_ROW2        0       0       1.0\r
6796                 *TM_ROW3        0       0       0\r
6797                 *TM_POS 0.000000        0.000000        0.000000\r
6798         }\r
6799         *MESH   {\r
6800                 *TIMEVALUE      0\r
6801                 *MESH_NUMVERTEX 4\r
6802                 *MESH_NUMFACES  2\r
6803                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6804                 *MESH_VERTEX_LIST       {\r
6805                         *MESH_VERTEX    0       -60.000000      -124.000000     14.000010\r
6806                         *MESH_VERTEX    1       -60.000000      -124.000000     242.000000\r
6807                         *MESH_VERTEX    2       -60.000000      -116.000000     242.000000\r
6808                         *MESH_VERTEX    3       -60.000000      -116.000000     14.000010\r
6809                 }\r
6810                 *MESH_NORMALS   {\r
6811                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6812                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6813                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
6814                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
6815                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
6816                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6817                 }\r
6818                 *MESH_FACE_LIST {\r
6819                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6820                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6821                 }\r
6822                 *MESH_NUMTVERTEX        4\r
6823                 *MESH_TVERTLIST {\r
6824                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
6825                         *MESH_TVERT     1       0.125000        1.781250        1.000000\r
6826                         *MESH_TVERT     2       0.187500        1.781250        1.000000\r
6827                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6828                 }\r
6829                 *MESH_NUMTVFACES        2\r
6830                 *MESH_TFACELIST {\r
6831                         *MESH_TFACE     0       0       2       1\r
6832                         *MESH_TFACE     1       0       3       2\r
6833                 }\r
6834         }\r
6835         *PROP_MOTIONBLUR        0\r
6836         *PROP_CASTSHADOW        1\r
6837         *PROP_RECVSHADOW        1\r
6838         *MATERIAL_REF   11\r
6839 }\r
6840 *GEOMOBJECT     {\r
6841         *NODE_NAME      "mat11model0surf152"\r
6842         *NODE_TM        {\r
6843                 *NODE_NAME      "mat11model0surf152"\r
6844                 *INHERIT_POS    0       0       0\r
6845                 *INHERIT_ROT    0       0       0\r
6846                 *INHERIT_SCL    0       0       0\r
6847                 *TM_ROW0        1.0     0       0\r
6848                 *TM_ROW1        0       1.0     0\r
6849                 *TM_ROW2        0       0       1.0\r
6850                 *TM_ROW3        0       0       0\r
6851                 *TM_POS 0.000000        0.000000        0.000000\r
6852         }\r
6853         *MESH   {\r
6854                 *TIMEVALUE      0\r
6855                 *MESH_NUMVERTEX 4\r
6856                 *MESH_NUMFACES  2\r
6857                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6858                 *MESH_VERTEX_LIST       {\r
6859                         *MESH_VERTEX    0       -60.000000      -116.000000     242.000000\r
6860                         *MESH_VERTEX    1       -68.000000      -116.000000     242.000000\r
6861                         *MESH_VERTEX    2       -68.000000      -116.000000     14.000010\r
6862                         *MESH_VERTEX    3       -60.000000      -116.000000     14.000010\r
6863                 }\r
6864                 *MESH_NORMALS   {\r
6865                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6866                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6867                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
6868                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
6869                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6870                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6871                 }\r
6872                 *MESH_FACE_LIST {\r
6873                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6874                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6875                 }\r
6876                 *MESH_NUMTVERTEX        4\r
6877                 *MESH_TVERTLIST {\r
6878                         *MESH_TVERT     0       0.187500        1.781250        1.000000\r
6879                         *MESH_TVERT     1       0.250000        1.781250        1.000000\r
6880                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
6881                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
6882                 }\r
6883                 *MESH_NUMTVFACES        2\r
6884                 *MESH_TFACELIST {\r
6885                         *MESH_TFACE     0       0       2       1\r
6886                         *MESH_TFACE     1       0       3       2\r
6887                 }\r
6888         }\r
6889         *PROP_MOTIONBLUR        0\r
6890         *PROP_CASTSHADOW        1\r
6891         *PROP_RECVSHADOW        1\r
6892         *MATERIAL_REF   11\r
6893 }\r
6894 *GEOMOBJECT     {\r
6895         *NODE_NAME      "mat11model0surf153"\r
6896         *NODE_TM        {\r
6897                 *NODE_NAME      "mat11model0surf153"\r
6898                 *INHERIT_POS    0       0       0\r
6899                 *INHERIT_ROT    0       0       0\r
6900                 *INHERIT_SCL    0       0       0\r
6901                 *TM_ROW0        1.0     0       0\r
6902                 *TM_ROW1        0       1.0     0\r
6903                 *TM_ROW2        0       0       1.0\r
6904                 *TM_ROW3        0       0       0\r
6905                 *TM_POS 0.000000        0.000000        0.000000\r
6906         }\r
6907         *MESH   {\r
6908                 *TIMEVALUE      0\r
6909                 *MESH_NUMVERTEX 4\r
6910                 *MESH_NUMFACES  2\r
6911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6912                 *MESH_VERTEX_LIST       {\r
6913                         *MESH_VERTEX    0       -68.000000      -116.000000     14.000010\r
6914                         *MESH_VERTEX    1       -68.000000      -116.000000     242.000000\r
6915                         *MESH_VERTEX    2       -68.000000      -124.000000     242.000000\r
6916                         *MESH_VERTEX    3       -68.000000      -124.000000     14.000010\r
6917                 }\r
6918                 *MESH_NORMALS   {\r
6919                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6920                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6921                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6922                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
6923                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6924                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6925                 }\r
6926                 *MESH_FACE_LIST {\r
6927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6928                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6929                 }\r
6930                 *MESH_NUMTVERTEX        4\r
6931                 *MESH_TVERTLIST {\r
6932                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6933                         *MESH_TVERT     1       0.000000        1.781250        1.000000\r
6934                         *MESH_TVERT     2       0.062500        1.781250        1.000000\r
6935                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
6936                 }\r
6937                 *MESH_NUMTVFACES        2\r
6938                 *MESH_TFACELIST {\r
6939                         *MESH_TFACE     0       0       2       1\r
6940                         *MESH_TFACE     1       0       3       2\r
6941                 }\r
6942         }\r
6943         *PROP_MOTIONBLUR        0\r
6944         *PROP_CASTSHADOW        1\r
6945         *PROP_RECVSHADOW        1\r
6946         *MATERIAL_REF   11\r
6947 }\r
6948 *GEOMOBJECT     {\r
6949         *NODE_NAME      "mat11model0surf154"\r
6950         *NODE_TM        {\r
6951                 *NODE_NAME      "mat11model0surf154"\r
6952                 *INHERIT_POS    0       0       0\r
6953                 *INHERIT_ROT    0       0       0\r
6954                 *INHERIT_SCL    0       0       0\r
6955                 *TM_ROW0        1.0     0       0\r
6956                 *TM_ROW1        0       1.0     0\r
6957                 *TM_ROW2        0       0       1.0\r
6958                 *TM_ROW3        0       0       0\r
6959                 *TM_POS 0.000000        0.000000        0.000000\r
6960         }\r
6961         *MESH   {\r
6962                 *TIMEVALUE      0\r
6963                 *MESH_NUMVERTEX 4\r
6964                 *MESH_NUMFACES  2\r
6965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6966                 *MESH_VERTEX_LIST       {\r
6967                         *MESH_VERTEX    0       -68.000000      -124.000000     242.000000\r
6968                         *MESH_VERTEX    1       -60.000000      -124.000000     242.000000\r
6969                         *MESH_VERTEX    2       -60.000000      -124.000000     14.000010\r
6970                         *MESH_VERTEX    3       -68.000000      -124.000000     14.000010\r
6971                 }\r
6972                 *MESH_NORMALS   {\r
6973                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
6974                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
6975                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6976                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
6977                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
6978                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6979                 }\r
6980                 *MESH_FACE_LIST {\r
6981                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6982                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6983                 }\r
6984                 *MESH_NUMTVERTEX        4\r
6985                 *MESH_TVERTLIST {\r
6986                         *MESH_TVERT     0       0.062500        1.781250        1.000000\r
6987                         *MESH_TVERT     1       0.125000        1.781250        1.000000\r
6988                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
6989                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
6990                 }\r
6991                 *MESH_NUMTVFACES        2\r
6992                 *MESH_TFACELIST {\r
6993                         *MESH_TFACE     0       0       2       1\r
6994                         *MESH_TFACE     1       0       3       2\r
6995                 }\r
6996         }\r
6997         *PROP_MOTIONBLUR        0\r
6998         *PROP_CASTSHADOW        1\r
6999         *PROP_RECVSHADOW        1\r
7000         *MATERIAL_REF   11\r
7001 }\r
7002 *GEOMOBJECT     {\r
7003         *NODE_NAME      "mat11model0surf155"\r
7004         *NODE_TM        {\r
7005                 *NODE_NAME      "mat11model0surf155"\r
7006                 *INHERIT_POS    0       0       0\r
7007                 *INHERIT_ROT    0       0       0\r
7008                 *INHERIT_SCL    0       0       0\r
7009                 *TM_ROW0        1.0     0       0\r
7010                 *TM_ROW1        0       1.0     0\r
7011                 *TM_ROW2        0       0       1.0\r
7012                 *TM_ROW3        0       0       0\r
7013                 *TM_POS 0.000000        0.000000        0.000000\r
7014         }\r
7015         *MESH   {\r
7016                 *TIMEVALUE      0\r
7017                 *MESH_NUMVERTEX 4\r
7018                 *MESH_NUMFACES  2\r
7019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7020                 *MESH_VERTEX_LIST       {\r
7021                         *MESH_VERTEX    0       -184.000000     112.000000      16.000000\r
7022                         *MESH_VERTEX    1       -184.000000     112.000000      240.000000\r
7023                         *MESH_VERTEX    2       -184.000000     128.000000      240.000000\r
7024                         *MESH_VERTEX    3       -184.000000     128.000000      16.000000\r
7025                 }\r
7026                 *MESH_NORMALS   {\r
7027                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7028                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7029                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
7030                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7031                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7032                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7033                 }\r
7034                 *MESH_FACE_LIST {\r
7035                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7036                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7037                 }\r
7038                 *MESH_NUMTVERTEX        4\r
7039                 *MESH_TVERTLIST {\r
7040                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
7041                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
7042                         *MESH_TVERT     2       0.375000        1.750000        1.000000\r
7043                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
7044                 }\r
7045                 *MESH_NUMTVFACES        2\r
7046                 *MESH_TFACELIST {\r
7047                         *MESH_TFACE     0       0       2       1\r
7048                         *MESH_TFACE     1       0       3       2\r
7049                 }\r
7050         }\r
7051         *PROP_MOTIONBLUR        0\r
7052         *PROP_CASTSHADOW        1\r
7053         *PROP_RECVSHADOW        1\r
7054         *MATERIAL_REF   11\r
7055 }\r
7056 *GEOMOBJECT     {\r
7057         *NODE_NAME      "mat11model0surf156"\r
7058         *NODE_TM        {\r
7059                 *NODE_NAME      "mat11model0surf156"\r
7060                 *INHERIT_POS    0       0       0\r
7061                 *INHERIT_ROT    0       0       0\r
7062                 *INHERIT_SCL    0       0       0\r
7063                 *TM_ROW0        1.0     0       0\r
7064                 *TM_ROW1        0       1.0     0\r
7065                 *TM_ROW2        0       0       1.0\r
7066                 *TM_ROW3        0       0       0\r
7067                 *TM_POS 0.000000        0.000000        0.000000\r
7068         }\r
7069         *MESH   {\r
7070                 *TIMEVALUE      0\r
7071                 *MESH_NUMVERTEX 4\r
7072                 *MESH_NUMFACES  2\r
7073                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7074                 *MESH_VERTEX_LIST       {\r
7075                         *MESH_VERTEX    0       -184.000000     -128.000000     16.000000\r
7076                         *MESH_VERTEX    1       -184.000000     -128.000000     240.000000\r
7077                         *MESH_VERTEX    2       -184.000000     -112.000000     240.000000\r
7078                         *MESH_VERTEX    3       -184.000000     -112.000000     16.000000\r
7079                 }\r
7080                 *MESH_NORMALS   {\r
7081                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7082                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7083                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
7084                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7085                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7086                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7087                 }\r
7088                 *MESH_FACE_LIST {\r
7089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7090                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7091                 }\r
7092                 *MESH_NUMTVERTEX        4\r
7093                 *MESH_TVERTLIST {\r
7094                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
7095                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
7096                         *MESH_TVERT     2       0.375000        1.750000        1.000000\r
7097                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
7098                 }\r
7099                 *MESH_NUMTVFACES        2\r
7100                 *MESH_TFACELIST {\r
7101                         *MESH_TFACE     0       0       2       1\r
7102                         *MESH_TFACE     1       0       3       2\r
7103                 }\r
7104         }\r
7105         *PROP_MOTIONBLUR        0\r
7106         *PROP_CASTSHADOW        1\r
7107         *PROP_RECVSHADOW        1\r
7108         *MATERIAL_REF   11\r
7109 }\r
7110 *GEOMOBJECT     {\r
7111         *NODE_NAME      "mat11model0surf157"\r
7112         *NODE_TM        {\r
7113                 *NODE_NAME      "mat11model0surf157"\r
7114                 *INHERIT_POS    0       0       0\r
7115                 *INHERIT_ROT    0       0       0\r
7116                 *INHERIT_SCL    0       0       0\r
7117                 *TM_ROW0        1.0     0       0\r
7118                 *TM_ROW1        0       1.0     0\r
7119                 *TM_ROW2        0       0       1.0\r
7120                 *TM_ROW3        0       0       0\r
7121                 *TM_POS 0.000000        0.000000        0.000000\r
7122         }\r
7123         *MESH   {\r
7124                 *TIMEVALUE      0\r
7125                 *MESH_NUMVERTEX 4\r
7126                 *MESH_NUMFACES  2\r
7127                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7128                 *MESH_VERTEX_LIST       {\r
7129                         *MESH_VERTEX    0       -186.000000     -112.000000     2.000000\r
7130                         *MESH_VERTEX    1       -186.000000     -112.000000     128.000000\r
7131                         *MESH_VERTEX    2       -186.000000     112.000000      128.000000\r
7132                         *MESH_VERTEX    3       -186.000000     112.000000      2.000000\r
7133                 }\r
7134                 *MESH_NORMALS   {\r
7135                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7136                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7137                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
7138                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
7139                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
7140                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
7141                 }\r
7142                 *MESH_FACE_LIST {\r
7143                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7144                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7145                 }\r
7146                 *MESH_NUMTVERTEX        4\r
7147                 *MESH_TVERTLIST {\r
7148                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7149                         *MESH_TVERT     1       0.000000        0.984375        1.000000\r
7150                         *MESH_TVERT     2       1.750000        0.984375        1.000000\r
7151                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
7152                 }\r
7153                 *MESH_NUMTVFACES        2\r
7154                 *MESH_TFACELIST {\r
7155                         *MESH_TFACE     0       0       2       1\r
7156                         *MESH_TFACE     1       0       3       2\r
7157                 }\r
7158         }\r
7159         *PROP_MOTIONBLUR        0\r
7160         *PROP_CASTSHADOW        1\r
7161         *PROP_RECVSHADOW        1\r
7162         *MATERIAL_REF   11\r
7163 }\r
7164 *GEOMOBJECT     {\r
7165         *NODE_NAME      "mat11model0surf158"\r
7166         *NODE_TM        {\r
7167                 *NODE_NAME      "mat11model0surf158"\r
7168                 *INHERIT_POS    0       0       0\r
7169                 *INHERIT_ROT    0       0       0\r
7170                 *INHERIT_SCL    0       0       0\r
7171                 *TM_ROW0        1.0     0       0\r
7172                 *TM_ROW1        0       1.0     0\r
7173                 *TM_ROW2        0       0       1.0\r
7174                 *TM_ROW3        0       0       0\r
7175                 *TM_POS 0.000000        0.000000        0.000000\r
7176         }\r
7177         *MESH   {\r
7178                 *TIMEVALUE      0\r
7179                 *MESH_NUMVERTEX 4\r
7180                 *MESH_NUMFACES  2\r
7181                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7182                 *MESH_VERTEX_LIST       {\r
7183                         *MESH_VERTEX    0       -198.000000     -112.000000     128.000000\r
7184                         *MESH_VERTEX    1       -198.000000     112.000000      128.000000\r
7185                         *MESH_VERTEX    2       -186.000000     112.000000      128.000000\r
7186                         *MESH_VERTEX    3       -186.000000     -112.000000     128.000000\r
7187                 }\r
7188                 *MESH_NORMALS   {\r
7189                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7190                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7191                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7192                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7193                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7194                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7195                 }\r
7196                 *MESH_FACE_LIST {\r
7197                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7198                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7199                 }\r
7200                 *MESH_NUMTVERTEX        4\r
7201                 *MESH_TVERTLIST {\r
7202                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7203                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
7204                         *MESH_TVERT     2       0.093750        1.750000        1.000000\r
7205                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
7206                 }\r
7207                 *MESH_NUMTVFACES        2\r
7208                 *MESH_TFACELIST {\r
7209                         *MESH_TFACE     0       0       2       1\r
7210                         *MESH_TFACE     1       0       3       2\r
7211                 }\r
7212         }\r
7213         *PROP_MOTIONBLUR        0\r
7214         *PROP_CASTSHADOW        1\r
7215         *PROP_RECVSHADOW        1\r
7216         *MATERIAL_REF   11\r
7217 }\r
7218 *GEOMOBJECT     {\r
7219         *NODE_NAME      "mat11model0surf159"\r
7220         *NODE_TM        {\r
7221                 *NODE_NAME      "mat11model0surf159"\r
7222                 *INHERIT_POS    0       0       0\r
7223                 *INHERIT_ROT    0       0       0\r
7224                 *INHERIT_SCL    0       0       0\r
7225                 *TM_ROW0        1.0     0       0\r
7226                 *TM_ROW1        0       1.0     0\r
7227                 *TM_ROW2        0       0       1.0\r
7228                 *TM_ROW3        0       0       0\r
7229                 *TM_POS 0.000000        0.000000        0.000000\r
7230         }\r
7231         *MESH   {\r
7232                 *TIMEVALUE      0\r
7233                 *MESH_NUMVERTEX 4\r
7234                 *MESH_NUMFACES  2\r
7235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7236                 *MESH_VERTEX_LIST       {\r
7237                         *MESH_VERTEX    0       -198.000000     112.000000      2.000000\r
7238                         *MESH_VERTEX    1       -198.000000     112.000000      128.000000\r
7239                         *MESH_VERTEX    2       -198.000000     -112.000000     128.000000\r
7240                         *MESH_VERTEX    3       -198.000000     -112.000000     2.000000\r
7241                 }\r
7242                 *MESH_NORMALS   {\r
7243                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7244                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7245                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
7246                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
7247                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
7248                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
7249                 }\r
7250                 *MESH_FACE_LIST {\r
7251                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7252                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7253                 }\r
7254                 *MESH_NUMTVERTEX        4\r
7255                 *MESH_TVERTLIST {\r
7256                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7257                         *MESH_TVERT     1       0.000000        0.984375        1.000000\r
7258                         *MESH_TVERT     2       1.750000        0.984375        1.000000\r
7259                         *MESH_TVERT     3       1.750000        0.000000        1.000000\r
7260                 }\r
7261                 *MESH_NUMTVFACES        2\r
7262                 *MESH_TFACELIST {\r
7263                         *MESH_TFACE     0       0       2       1\r
7264                         *MESH_TFACE     1       0       3       2\r
7265                 }\r
7266         }\r
7267         *PROP_MOTIONBLUR        0\r
7268         *PROP_CASTSHADOW        1\r
7269         *PROP_RECVSHADOW        1\r
7270         *MATERIAL_REF   11\r
7271 }\r
7272 *GEOMOBJECT     {\r
7273         *NODE_NAME      "mat11model0surf160"\r
7274         *NODE_TM        {\r
7275                 *NODE_NAME      "mat11model0surf160"\r
7276                 *INHERIT_POS    0       0       0\r
7277                 *INHERIT_ROT    0       0       0\r
7278                 *INHERIT_SCL    0       0       0\r
7279                 *TM_ROW0        1.0     0       0\r
7280                 *TM_ROW1        0       1.0     0\r
7281                 *TM_ROW2        0       0       1.0\r
7282                 *TM_ROW3        0       0       0\r
7283                 *TM_POS 0.000000        0.000000        0.000000\r
7284         }\r
7285         *MESH   {\r
7286                 *TIMEVALUE      0\r
7287                 *MESH_NUMVERTEX 4\r
7288                 *MESH_NUMFACES  2\r
7289                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7290                 *MESH_VERTEX_LIST       {\r
7291                         *MESH_VERTEX    0       -184.000000     128.000000      240.000000\r
7292                         *MESH_VERTEX    1       -200.000000     128.000000      240.000000\r
7293                         *MESH_VERTEX    2       -200.000000     128.000000      16.000000\r
7294                         *MESH_VERTEX    3       -184.000000     128.000000      16.000000\r
7295                 }\r
7296                 *MESH_NORMALS   {\r
7297                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7298                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7299                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7300                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7301                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7302                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7303                 }\r
7304                 *MESH_FACE_LIST {\r
7305                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7306                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7307                 }\r
7308                 *MESH_NUMTVERTEX        4\r
7309                 *MESH_TVERTLIST {\r
7310                         *MESH_TVERT     0       0.375000        1.750000        1.000000\r
7311                         *MESH_TVERT     1       0.500000        1.750000        1.000000\r
7312                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
7313                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
7314                 }\r
7315                 *MESH_NUMTVFACES        2\r
7316                 *MESH_TFACELIST {\r
7317                         *MESH_TFACE     0       0       2       1\r
7318                         *MESH_TFACE     1       0       3       2\r
7319                 }\r
7320         }\r
7321         *PROP_MOTIONBLUR        0\r
7322         *PROP_CASTSHADOW        1\r
7323         *PROP_RECVSHADOW        1\r
7324         *MATERIAL_REF   11\r
7325 }\r
7326 *GEOMOBJECT     {\r
7327         *NODE_NAME      "mat11model0surf161"\r
7328         *NODE_TM        {\r
7329                 *NODE_NAME      "mat11model0surf161"\r
7330                 *INHERIT_POS    0       0       0\r
7331                 *INHERIT_ROT    0       0       0\r
7332                 *INHERIT_SCL    0       0       0\r
7333                 *TM_ROW0        1.0     0       0\r
7334                 *TM_ROW1        0       1.0     0\r
7335                 *TM_ROW2        0       0       1.0\r
7336                 *TM_ROW3        0       0       0\r
7337                 *TM_POS 0.000000        0.000000        0.000000\r
7338         }\r
7339         *MESH   {\r
7340                 *TIMEVALUE      0\r
7341                 *MESH_NUMVERTEX 4\r
7342                 *MESH_NUMFACES  2\r
7343                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7344                 *MESH_VERTEX_LIST       {\r
7345                         *MESH_VERTEX    0       -200.000000     128.000000      16.000000\r
7346                         *MESH_VERTEX    1       -200.000000     128.000000      240.000000\r
7347                         *MESH_VERTEX    2       -200.000000     112.000000      240.000000\r
7348                         *MESH_VERTEX    3       -200.000000     112.000000      16.000000\r
7349                 }\r
7350                 *MESH_NORMALS   {\r
7351                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7352                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7353                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7354                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7355                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
7356                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7357                 }\r
7358                 *MESH_FACE_LIST {\r
7359                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7360                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7361                 }\r
7362                 *MESH_NUMTVERTEX        4\r
7363                 *MESH_TVERTLIST {\r
7364                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7365                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
7366                         *MESH_TVERT     2       0.125000        1.750000        1.000000\r
7367                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
7368                 }\r
7369                 *MESH_NUMTVFACES        2\r
7370                 *MESH_TFACELIST {\r
7371                         *MESH_TFACE     0       0       2       1\r
7372                         *MESH_TFACE     1       0       3       2\r
7373                 }\r
7374         }\r
7375         *PROP_MOTIONBLUR        0\r
7376         *PROP_CASTSHADOW        1\r
7377         *PROP_RECVSHADOW        1\r
7378         *MATERIAL_REF   11\r
7379 }\r
7380 *GEOMOBJECT     {\r
7381         *NODE_NAME      "mat11model0surf162"\r
7382         *NODE_TM        {\r
7383                 *NODE_NAME      "mat11model0surf162"\r
7384                 *INHERIT_POS    0       0       0\r
7385                 *INHERIT_ROT    0       0       0\r
7386                 *INHERIT_SCL    0       0       0\r
7387                 *TM_ROW0        1.0     0       0\r
7388                 *TM_ROW1        0       1.0     0\r
7389                 *TM_ROW2        0       0       1.0\r
7390                 *TM_ROW3        0       0       0\r
7391                 *TM_POS 0.000000        0.000000        0.000000\r
7392         }\r
7393         *MESH   {\r
7394                 *TIMEVALUE      0\r
7395                 *MESH_NUMVERTEX 4\r
7396                 *MESH_NUMFACES  2\r
7397                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7398                 *MESH_VERTEX_LIST       {\r
7399                         *MESH_VERTEX    0       -200.000000     112.000000      240.000000\r
7400                         *MESH_VERTEX    1       -184.000000     112.000000      240.000000\r
7401                         *MESH_VERTEX    2       -184.000000     112.000000      16.000000\r
7402                         *MESH_VERTEX    3       -200.000000     112.000000      16.000000\r
7403                 }\r
7404                 *MESH_NORMALS   {\r
7405                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7406                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7407                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
7408                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7409                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7410                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7411                 }\r
7412                 *MESH_FACE_LIST {\r
7413                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7414                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7415                 }\r
7416                 *MESH_NUMTVERTEX        4\r
7417                 *MESH_TVERTLIST {\r
7418                         *MESH_TVERT     0       0.125000        1.750000        1.000000\r
7419                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
7420                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
7421                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
7422                 }\r
7423                 *MESH_NUMTVFACES        2\r
7424                 *MESH_TFACELIST {\r
7425                         *MESH_TFACE     0       0       2       1\r
7426                         *MESH_TFACE     1       0       3       2\r
7427                 }\r
7428         }\r
7429         *PROP_MOTIONBLUR        0\r
7430         *PROP_CASTSHADOW        1\r
7431         *PROP_RECVSHADOW        1\r
7432         *MATERIAL_REF   11\r
7433 }\r
7434 *GEOMOBJECT     {\r
7435         *NODE_NAME      "mat11model0surf163"\r
7436         *NODE_TM        {\r
7437                 *NODE_NAME      "mat11model0surf163"\r
7438                 *INHERIT_POS    0       0       0\r
7439                 *INHERIT_ROT    0       0       0\r
7440                 *INHERIT_SCL    0       0       0\r
7441                 *TM_ROW0        1.0     0       0\r
7442                 *TM_ROW1        0       1.0     0\r
7443                 *TM_ROW2        0       0       1.0\r
7444                 *TM_ROW3        0       0       0\r
7445                 *TM_POS 0.000000        0.000000        0.000000\r
7446         }\r
7447         *MESH   {\r
7448                 *TIMEVALUE      0\r
7449                 *MESH_NUMVERTEX 4\r
7450                 *MESH_NUMFACES  2\r
7451                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7452                 *MESH_VERTEX_LIST       {\r
7453                         *MESH_VERTEX    0       -184.000000     -112.000000     240.000000\r
7454                         *MESH_VERTEX    1       -200.000000     -112.000000     240.000000\r
7455                         *MESH_VERTEX    2       -200.000000     -112.000000     16.000000\r
7456                         *MESH_VERTEX    3       -184.000000     -112.000000     16.000000\r
7457                 }\r
7458                 *MESH_NORMALS   {\r
7459                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7460                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7461                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
7462                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7463                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7464                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7465                 }\r
7466                 *MESH_FACE_LIST {\r
7467                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7468                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7469                 }\r
7470                 *MESH_NUMTVERTEX        4\r
7471                 *MESH_TVERTLIST {\r
7472                         *MESH_TVERT     0       0.375000        1.750000        1.000000\r
7473                         *MESH_TVERT     1       0.500000        1.750000        1.000000\r
7474                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
7475                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
7476                 }\r
7477                 *MESH_NUMTVFACES        2\r
7478                 *MESH_TFACELIST {\r
7479                         *MESH_TFACE     0       0       2       1\r
7480                         *MESH_TFACE     1       0       3       2\r
7481                 }\r
7482         }\r
7483         *PROP_MOTIONBLUR        0\r
7484         *PROP_CASTSHADOW        1\r
7485         *PROP_RECVSHADOW        1\r
7486         *MATERIAL_REF   11\r
7487 }\r
7488 *GEOMOBJECT     {\r
7489         *NODE_NAME      "mat11model0surf164"\r
7490         *NODE_TM        {\r
7491                 *NODE_NAME      "mat11model0surf164"\r
7492                 *INHERIT_POS    0       0       0\r
7493                 *INHERIT_ROT    0       0       0\r
7494                 *INHERIT_SCL    0       0       0\r
7495                 *TM_ROW0        1.0     0       0\r
7496                 *TM_ROW1        0       1.0     0\r
7497                 *TM_ROW2        0       0       1.0\r
7498                 *TM_ROW3        0       0       0\r
7499                 *TM_POS 0.000000        0.000000        0.000000\r
7500         }\r
7501         *MESH   {\r
7502                 *TIMEVALUE      0\r
7503                 *MESH_NUMVERTEX 4\r
7504                 *MESH_NUMFACES  2\r
7505                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7506                 *MESH_VERTEX_LIST       {\r
7507                         *MESH_VERTEX    0       -200.000000     -112.000000     16.000000\r
7508                         *MESH_VERTEX    1       -200.000000     -112.000000     240.000000\r
7509                         *MESH_VERTEX    2       -200.000000     -128.000000     240.000000\r
7510                         *MESH_VERTEX    3       -200.000000     -128.000000     16.000000\r
7511                 }\r
7512                 *MESH_NORMALS   {\r
7513                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7514                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7515                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7516                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7517                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
7518                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7519                 }\r
7520                 *MESH_FACE_LIST {\r
7521                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7522                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7523                 }\r
7524                 *MESH_NUMTVERTEX        4\r
7525                 *MESH_TVERTLIST {\r
7526                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7527                         *MESH_TVERT     1       0.000000        1.750000        1.000000\r
7528                         *MESH_TVERT     2       0.125000        1.750000        1.000000\r
7529                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
7530                 }\r
7531                 *MESH_NUMTVFACES        2\r
7532                 *MESH_TFACELIST {\r
7533                         *MESH_TFACE     0       0       2       1\r
7534                         *MESH_TFACE     1       0       3       2\r
7535                 }\r
7536         }\r
7537         *PROP_MOTIONBLUR        0\r
7538         *PROP_CASTSHADOW        1\r
7539         *PROP_RECVSHADOW        1\r
7540         *MATERIAL_REF   11\r
7541 }\r
7542 *GEOMOBJECT     {\r
7543         *NODE_NAME      "mat11model0surf165"\r
7544         *NODE_TM        {\r
7545                 *NODE_NAME      "mat11model0surf165"\r
7546                 *INHERIT_POS    0       0       0\r
7547                 *INHERIT_ROT    0       0       0\r
7548                 *INHERIT_SCL    0       0       0\r
7549                 *TM_ROW0        1.0     0       0\r
7550                 *TM_ROW1        0       1.0     0\r
7551                 *TM_ROW2        0       0       1.0\r
7552                 *TM_ROW3        0       0       0\r
7553                 *TM_POS 0.000000        0.000000        0.000000\r
7554         }\r
7555         *MESH   {\r
7556                 *TIMEVALUE      0\r
7557                 *MESH_NUMVERTEX 4\r
7558                 *MESH_NUMFACES  2\r
7559                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7560                 *MESH_VERTEX_LIST       {\r
7561                         *MESH_VERTEX    0       -200.000000     -128.000000     240.000000\r
7562                         *MESH_VERTEX    1       -184.000000     -128.000000     240.000000\r
7563                         *MESH_VERTEX    2       -184.000000     -128.000000     16.000000\r
7564                         *MESH_VERTEX    3       -200.000000     -128.000000     16.000000\r
7565                 }\r
7566                 *MESH_NORMALS   {\r
7567                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7568                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7569                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
7570                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7571                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
7572                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
7573                 }\r
7574                 *MESH_FACE_LIST {\r
7575                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7576                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7577                 }\r
7578                 *MESH_NUMTVERTEX        4\r
7579                 *MESH_TVERTLIST {\r
7580                         *MESH_TVERT     0       0.125000        1.750000        1.000000\r
7581                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
7582                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
7583                         *MESH_TVERT     3       0.125000        0.000000        1.000000\r
7584                 }\r
7585                 *MESH_NUMTVFACES        2\r
7586                 *MESH_TFACELIST {\r
7587                         *MESH_TFACE     0       0       2       1\r
7588                         *MESH_TFACE     1       0       3       2\r
7589                 }\r
7590         }\r
7591         *PROP_MOTIONBLUR        0\r
7592         *PROP_CASTSHADOW        1\r
7593         *PROP_RECVSHADOW        1\r
7594         *MATERIAL_REF   11\r
7595 }\r
7596 *GEOMOBJECT     {\r
7597         *NODE_NAME      "mat11model0surf166"\r
7598         *NODE_TM        {\r
7599                 *NODE_NAME      "mat11model0surf166"\r
7600                 *INHERIT_POS    0       0       0\r
7601                 *INHERIT_ROT    0       0       0\r
7602                 *INHERIT_SCL    0       0       0\r
7603                 *TM_ROW0        1.0     0       0\r
7604                 *TM_ROW1        0       1.0     0\r
7605                 *TM_ROW2        0       0       1.0\r
7606                 *TM_ROW3        0       0       0\r
7607                 *TM_POS 0.000000        0.000000        0.000000\r
7608         }\r
7609         *MESH   {\r
7610                 *TIMEVALUE      0\r
7611                 *MESH_NUMVERTEX 4\r
7612                 *MESH_NUMFACES  2\r
7613                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7614                 *MESH_VERTEX_LIST       {\r
7615                         *MESH_VERTEX    0       -360.000000     124.000000      240.000000\r
7616                         *MESH_VERTEX    1       -208.000000     124.000000      16.000011\r
7617                         *MESH_VERTEX    2       -200.000000     124.000000      16.000011\r
7618                         *MESH_VERTEX    3       -368.000000     124.000000      240.000000\r
7619                 }\r
7620                 *MESH_NORMALS   {\r
7621                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7622                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
7623                         *MESH_VERTEXNORMAL      0       0.575397        0.707106        0.410998\r
7624                         *MESH_VERTEXNORMAL      1       -0.575397       0.707107        -0.410998\r
7625                         *MESH_VERTEXNORMAL      2       0.575396        0.707107        0.410997\r
7626                         *MESH_VERTEXNORMAL      3       -0.575396       0.707107        -0.410997\r
7627                 }\r
7628                 *MESH_FACE_LIST {\r
7629                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7630                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7631                 }\r
7632                 *MESH_NUMTVERTEX        4\r
7633                 *MESH_TVERTLIST {\r
7634                         *MESH_TVERT     0       0.187500        1.150581        1.000000\r
7635                         *MESH_TVERT     1       0.250000        -1.000000       1.000000\r
7636                         *MESH_TVERT     2       0.187500        -1.000000       1.000000\r
7637                         *MESH_TVERT     3       0.250000        1.150581        1.000000\r
7638                 }\r
7639                 *MESH_NUMTVFACES        2\r
7640                 *MESH_TFACELIST {\r
7641                         *MESH_TFACE     0       0       2       1\r
7642                         *MESH_TFACE     1       0       1       3\r
7643                 }\r
7644         }\r
7645         *PROP_MOTIONBLUR        0\r
7646         *PROP_CASTSHADOW        1\r
7647         *PROP_RECVSHADOW        1\r
7648         *MATERIAL_REF   11\r
7649 }\r
7650 *GEOMOBJECT     {\r
7651         *NODE_NAME      "mat11model0surf167"\r
7652         *NODE_TM        {\r
7653                 *NODE_NAME      "mat11model0surf167"\r
7654                 *INHERIT_POS    0       0       0\r
7655                 *INHERIT_ROT    0       0       0\r
7656                 *INHERIT_SCL    0       0       0\r
7657                 *TM_ROW0        1.0     0       0\r
7658                 *TM_ROW1        0       1.0     0\r
7659                 *TM_ROW2        0       0       1.0\r
7660                 *TM_ROW3        0       0       0\r
7661                 *TM_POS 0.000000        0.000000        0.000000\r
7662         }\r
7663         *MESH   {\r
7664                 *TIMEVALUE      0\r
7665                 *MESH_NUMVERTEX 4\r
7666                 *MESH_NUMFACES  2\r
7667                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7668                 *MESH_VERTEX_LIST       {\r
7669                         *MESH_VERTEX    0       -200.000000     116.000000      16.000011\r
7670                         *MESH_VERTEX    1       -360.000000     116.000000      240.000000\r
7671                         *MESH_VERTEX    2       -360.000000     124.000000      240.000000\r
7672                         *MESH_VERTEX    3       -200.000000     124.000000      16.000011\r
7673                 }\r
7674                 *MESH_NORMALS   {\r
7675                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7676                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7677                         *MESH_VERTEXNORMAL      0       0.575396        -0.707107       0.410997\r
7678                         *MESH_VERTEXNORMAL      1       0.575397        -0.707106       0.410998\r
7679                         *MESH_VERTEXNORMAL      2       0.575397        0.707106        0.410998\r
7680                         *MESH_VERTEXNORMAL      3       0.575396        0.707107        0.410997\r
7681                 }\r
7682                 *MESH_FACE_LIST {\r
7683                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7684                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7685                 }\r
7686                 *MESH_NUMTVERTEX        4\r
7687                 *MESH_TVERTLIST {\r
7688                         *MESH_TVERT     0       0.125000        -1.000000       1.000000\r
7689                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
7690                         *MESH_TVERT     2       0.187500        1.150581        1.000000\r
7691                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
7692                 }\r
7693                 *MESH_NUMTVFACES        2\r
7694                 *MESH_TFACELIST {\r
7695                         *MESH_TFACE     0       0       2       1\r
7696                         *MESH_TFACE     1       0       3       2\r
7697                 }\r
7698         }\r
7699         *PROP_MOTIONBLUR        0\r
7700         *PROP_CASTSHADOW        1\r
7701         *PROP_RECVSHADOW        1\r
7702         *MATERIAL_REF   11\r
7703 }\r
7704 *GEOMOBJECT     {\r
7705         *NODE_NAME      "mat11model0surf168"\r
7706         *NODE_TM        {\r
7707                 *NODE_NAME      "mat11model0surf168"\r
7708                 *INHERIT_POS    0       0       0\r
7709                 *INHERIT_ROT    0       0       0\r
7710                 *INHERIT_SCL    0       0       0\r
7711                 *TM_ROW0        1.0     0       0\r
7712                 *TM_ROW1        0       1.0     0\r
7713                 *TM_ROW2        0       0       1.0\r
7714                 *TM_ROW3        0       0       0\r
7715                 *TM_POS 0.000000        0.000000        0.000000\r
7716         }\r
7717         *MESH   {\r
7718                 *TIMEVALUE      0\r
7719                 *MESH_NUMVERTEX 4\r
7720                 *MESH_NUMFACES  2\r
7721                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7722                 *MESH_VERTEX_LIST       {\r
7723                         *MESH_VERTEX    0       -360.000000     -116.000000     240.000000\r
7724                         *MESH_VERTEX    1       -208.000000     -116.000000     16.000011\r
7725                         *MESH_VERTEX    2       -200.000000     -116.000000     16.000011\r
7726                         *MESH_VERTEX    3       -368.000000     -116.000000     240.000000\r
7727                 }\r
7728                 *MESH_NORMALS   {\r
7729                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7730                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
7731                         *MESH_VERTEXNORMAL      0       0.575397        0.707106        0.410998\r
7732                         *MESH_VERTEXNORMAL      1       -0.575397       0.707107        -0.410998\r
7733                         *MESH_VERTEXNORMAL      2       0.575396        0.707107        0.410997\r
7734                         *MESH_VERTEXNORMAL      3       -0.575396       0.707107        -0.410997\r
7735                 }\r
7736                 *MESH_FACE_LIST {\r
7737                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7738                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7739                 }\r
7740                 *MESH_NUMTVERTEX        4\r
7741                 *MESH_TVERTLIST {\r
7742                         *MESH_TVERT     0       0.187500        1.150581        1.000000\r
7743                         *MESH_TVERT     1       0.250000        -1.000000       1.000000\r
7744                         *MESH_TVERT     2       0.187500        -1.000000       1.000000\r
7745                         *MESH_TVERT     3       0.250000        1.150581        1.000000\r
7746                 }\r
7747                 *MESH_NUMTVFACES        2\r
7748                 *MESH_TFACELIST {\r
7749                         *MESH_TFACE     0       0       2       1\r
7750                         *MESH_TFACE     1       0       1       3\r
7751                 }\r
7752         }\r
7753         *PROP_MOTIONBLUR        0\r
7754         *PROP_CASTSHADOW        1\r
7755         *PROP_RECVSHADOW        1\r
7756         *MATERIAL_REF   11\r
7757 }\r
7758 *GEOMOBJECT     {\r
7759         *NODE_NAME      "mat11model0surf169"\r
7760         *NODE_TM        {\r
7761                 *NODE_NAME      "mat11model0surf169"\r
7762                 *INHERIT_POS    0       0       0\r
7763                 *INHERIT_ROT    0       0       0\r
7764                 *INHERIT_SCL    0       0       0\r
7765                 *TM_ROW0        1.0     0       0\r
7766                 *TM_ROW1        0       1.0     0\r
7767                 *TM_ROW2        0       0       1.0\r
7768                 *TM_ROW3        0       0       0\r
7769                 *TM_POS 0.000000        0.000000        0.000000\r
7770         }\r
7771         *MESH   {\r
7772                 *TIMEVALUE      0\r
7773                 *MESH_NUMVERTEX 4\r
7774                 *MESH_NUMFACES  2\r
7775                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7776                 *MESH_VERTEX_LIST       {\r
7777                         *MESH_VERTEX    0       -200.000000     -124.000000     16.000011\r
7778                         *MESH_VERTEX    1       -360.000000     -124.000000     240.000000\r
7779                         *MESH_VERTEX    2       -360.000000     -116.000000     240.000000\r
7780                         *MESH_VERTEX    3       -200.000000     -116.000000     16.000011\r
7781                 }\r
7782                 *MESH_NORMALS   {\r
7783                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7784                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7785                         *MESH_VERTEXNORMAL      0       0.575396        -0.707107       0.410997\r
7786                         *MESH_VERTEXNORMAL      1       0.575397        -0.707106       0.410998\r
7787                         *MESH_VERTEXNORMAL      2       0.575397        0.707106        0.410998\r
7788                         *MESH_VERTEXNORMAL      3       0.575396        0.707107        0.410997\r
7789                 }\r
7790                 *MESH_FACE_LIST {\r
7791                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7792                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7793                 }\r
7794                 *MESH_NUMTVERTEX        4\r
7795                 *MESH_TVERTLIST {\r
7796                         *MESH_TVERT     0       0.125000        -1.000000       1.000000\r
7797                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
7798                         *MESH_TVERT     2       0.187500        1.150581        1.000000\r
7799                         *MESH_TVERT     3       0.187500        -1.000000       1.000000\r
7800                 }\r
7801                 *MESH_NUMTVFACES        2\r
7802                 *MESH_TFACELIST {\r
7803                         *MESH_TFACE     0       0       2       1\r
7804                         *MESH_TFACE     1       0       3       2\r
7805                 }\r
7806         }\r
7807         *PROP_MOTIONBLUR        0\r
7808         *PROP_CASTSHADOW        1\r
7809         *PROP_RECVSHADOW        1\r
7810         *MATERIAL_REF   11\r
7811 }\r
7812 *GEOMOBJECT     {\r
7813         *NODE_NAME      "mat11model0surf170"\r
7814         *NODE_TM        {\r
7815                 *NODE_NAME      "mat11model0surf170"\r
7816                 *INHERIT_POS    0       0       0\r
7817                 *INHERIT_ROT    0       0       0\r
7818                 *INHERIT_SCL    0       0       0\r
7819                 *TM_ROW0        1.0     0       0\r
7820                 *TM_ROW1        0       1.0     0\r
7821                 *TM_ROW2        0       0       1.0\r
7822                 *TM_ROW3        0       0       0\r
7823                 *TM_POS 0.000000        0.000000        0.000000\r
7824         }\r
7825         *MESH   {\r
7826                 *TIMEVALUE      0\r
7827                 *MESH_NUMVERTEX 4\r
7828                 *MESH_NUMFACES  2\r
7829                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7830                 *MESH_VERTEX_LIST       {\r
7831                         *MESH_VERTEX    0       -208.000000     124.000000      16.000011\r
7832                         *MESH_VERTEX    1       -368.000000     124.000000      240.000000\r
7833                         *MESH_VERTEX    2       -368.000000     116.000000      240.000000\r
7834                         *MESH_VERTEX    3       -208.000000     116.000000      16.000011\r
7835                 }\r
7836                 *MESH_NORMALS   {\r
7837                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7838                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7839                         *MESH_VERTEXNORMAL      0       -0.575397       0.707107        -0.410998\r
7840                         *MESH_VERTEXNORMAL      1       -0.575396       0.707107        -0.410997\r
7841                         *MESH_VERTEXNORMAL      2       -0.575396       -0.707107       -0.410997\r
7842                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       -0.410998\r
7843                 }\r
7844                 *MESH_FACE_LIST {\r
7845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7846                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7847                 }\r
7848                 *MESH_NUMTVERTEX        4\r
7849                 *MESH_TVERTLIST {\r
7850                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
7851                         *MESH_TVERT     1       0.000000        1.150581        1.000000\r
7852                         *MESH_TVERT     2       0.062500        1.150581        1.000000\r
7853                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
7854                 }\r
7855                 *MESH_NUMTVFACES        2\r
7856                 *MESH_TFACELIST {\r
7857                         *MESH_TFACE     0       0       2       1\r
7858                         *MESH_TFACE     1       0       3       2\r
7859                 }\r
7860         }\r
7861         *PROP_MOTIONBLUR        0\r
7862         *PROP_CASTSHADOW        1\r
7863         *PROP_RECVSHADOW        1\r
7864         *MATERIAL_REF   11\r
7865 }\r
7866 *GEOMOBJECT     {\r
7867         *NODE_NAME      "mat11model0surf171"\r
7868         *NODE_TM        {\r
7869                 *NODE_NAME      "mat11model0surf171"\r
7870                 *INHERIT_POS    0       0       0\r
7871                 *INHERIT_ROT    0       0       0\r
7872                 *INHERIT_SCL    0       0       0\r
7873                 *TM_ROW0        1.0     0       0\r
7874                 *TM_ROW1        0       1.0     0\r
7875                 *TM_ROW2        0       0       1.0\r
7876                 *TM_ROW3        0       0       0\r
7877                 *TM_POS 0.000000        0.000000        0.000000\r
7878         }\r
7879         *MESH   {\r
7880                 *TIMEVALUE      0\r
7881                 *MESH_NUMVERTEX 4\r
7882                 *MESH_NUMFACES  2\r
7883                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7884                 *MESH_VERTEX_LIST       {\r
7885                         *MESH_VERTEX    0       -368.000000     116.000000      240.000000\r
7886                         *MESH_VERTEX    1       -360.000000     116.000000      240.000000\r
7887                         *MESH_VERTEX    2       -200.000000     116.000000      16.000011\r
7888                         *MESH_VERTEX    3       -208.000000     116.000000      16.000011\r
7889                 }\r
7890                 *MESH_NORMALS   {\r
7891                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7892                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7893                         *MESH_VERTEXNORMAL      0       -0.575396       -0.707107       -0.410997\r
7894                         *MESH_VERTEXNORMAL      1       0.575397        -0.707106       0.410998\r
7895                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       0.410997\r
7896                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       -0.410998\r
7897                 }\r
7898                 *MESH_FACE_LIST {\r
7899                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7900                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7901                 }\r
7902                 *MESH_NUMTVERTEX        4\r
7903                 *MESH_TVERTLIST {\r
7904                         *MESH_TVERT     0       0.062500        1.150581        1.000000\r
7905                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
7906                         *MESH_TVERT     2       0.125000        -1.000000       1.000000\r
7907                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
7908                 }\r
7909                 *MESH_NUMTVFACES        2\r
7910                 *MESH_TFACELIST {\r
7911                         *MESH_TFACE     0       0       2       1\r
7912                         *MESH_TFACE     1       0       3       2\r
7913                 }\r
7914         }\r
7915         *PROP_MOTIONBLUR        0\r
7916         *PROP_CASTSHADOW        1\r
7917         *PROP_RECVSHADOW        1\r
7918         *MATERIAL_REF   11\r
7919 }\r
7920 *GEOMOBJECT     {\r
7921         *NODE_NAME      "mat11model0surf172"\r
7922         *NODE_TM        {\r
7923                 *NODE_NAME      "mat11model0surf172"\r
7924                 *INHERIT_POS    0       0       0\r
7925                 *INHERIT_ROT    0       0       0\r
7926                 *INHERIT_SCL    0       0       0\r
7927                 *TM_ROW0        1.0     0       0\r
7928                 *TM_ROW1        0       1.0     0\r
7929                 *TM_ROW2        0       0       1.0\r
7930                 *TM_ROW3        0       0       0\r
7931                 *TM_POS 0.000000        0.000000        0.000000\r
7932         }\r
7933         *MESH   {\r
7934                 *TIMEVALUE      0\r
7935                 *MESH_NUMVERTEX 16\r
7936                 *MESH_NUMFACES  8\r
7937                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7938                 *MESH_VERTEX_LIST       {\r
7939                         *MESH_VERTEX    0       -368.000000     112.000000      16.000000\r
7940                         *MESH_VERTEX    1       -368.000000     112.000000      240.000000\r
7941                         *MESH_VERTEX    2       -368.000000     128.000000      240.000000\r
7942                         *MESH_VERTEX    3       -368.000000     128.000000      16.000000\r
7943                         *MESH_VERTEX    4       -368.000000     -112.000000     240.000000\r
7944                         *MESH_VERTEX    5       -368.000000     112.000000      256.000000\r
7945                         *MESH_VERTEX    6       -368.000000     112.000000      240.000000\r
7946                         *MESH_VERTEX    7       -368.000000     -112.000000     256.000000\r
7947                         *MESH_VERTEX    8       -368.000000     -112.000000     0.000000\r
7948                         *MESH_VERTEX    9       -368.000000     -112.000000     16.000000\r
7949                         *MESH_VERTEX    10      -368.000000     112.000000      16.000000\r
7950                         *MESH_VERTEX    11      -368.000000     112.000000      0.000000\r
7951                         *MESH_VERTEX    12      -368.000000     -128.000000     16.000000\r
7952                         *MESH_VERTEX    13      -368.000000     -112.000000     240.000000\r
7953                         *MESH_VERTEX    14      -368.000000     -112.000000     16.000000\r
7954                         *MESH_VERTEX    15      -368.000000     -128.000000     240.000000\r
7955                 }\r
7956                 *MESH_NORMALS   {\r
7957                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
7958                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
7959                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
7960                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
7961                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
7962                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
7963                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
7964                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
7965                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
7966                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
7967                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
7968                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
7969                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
7970                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
7971                         *MESH_VERTEXNORMAL      6       0.707107        -0.707107       0.000000\r
7972                         *MESH_VERTEXNORMAL      7       0.707107        0.707107        0.000000\r
7973                         *MESH_VERTEXNORMAL      8       0.707107        0.707107        0.000000\r
7974                         *MESH_VERTEXNORMAL      9       0.707107        0.707107        0.000000\r
7975                         *MESH_VERTEXNORMAL      10      0.707107        -0.707107       0.000000\r
7976                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
7977                         *MESH_VERTEXNORMAL      12      0.707107        -0.707107       0.000000\r
7978                         *MESH_VERTEXNORMAL      13      0.707107        0.707107        0.000000\r
7979                         *MESH_VERTEXNORMAL      14      0.707107        0.707107        0.000000\r
7980                         *MESH_VERTEXNORMAL      15      0.707107        -0.707107       0.000000\r
7981                 }\r
7982                 *MESH_FACE_LIST {\r
7983                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7984                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7985                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7986                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7987                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7988                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7989                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7990                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7991                 }\r
7992                 *MESH_NUMTVERTEX        16\r
7993                 *MESH_TVERTLIST {\r
7994                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
7995                         *MESH_TVERT     1       0.250000        1.750000        1.000000\r
7996                         *MESH_TVERT     2       0.375000        1.750000        1.000000\r
7997                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
7998                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
7999                         *MESH_TVERT     5       1.750000        0.125000        1.000000\r
8000                         *MESH_TVERT     6       1.750000        0.000000        1.000000\r
8001                         *MESH_TVERT     7       0.000000        0.125000        1.000000\r
8002                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
8003                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
8004                         *MESH_TVERT     10      1.750000        0.125000        1.000000\r
8005                         *MESH_TVERT     11      1.750000        0.000000        1.000000\r
8006                         *MESH_TVERT     12      0.250000        0.000000        1.000000\r
8007                         *MESH_TVERT     13      0.375000        1.750000        1.000000\r
8008                         *MESH_TVERT     14      0.375000        0.000000        1.000000\r
8009                         *MESH_TVERT     15      0.250000        1.750000        1.000000\r
8010                 }\r
8011                 *MESH_NUMTVFACES        8\r
8012                 *MESH_TFACELIST {\r
8013                         *MESH_TFACE     0       0       2       1\r
8014                         *MESH_TFACE     1       0       3       2\r
8015                         *MESH_TFACE     2       4       6       5\r
8016                         *MESH_TFACE     3       4       5       7\r
8017                         *MESH_TFACE     4       8       10      9\r
8018                         *MESH_TFACE     5       8       11      10\r
8019                         *MESH_TFACE     6       12      14      13\r
8020                         *MESH_TFACE     7       12      13      15\r
8021                 }\r
8022         }\r
8023         *PROP_MOTIONBLUR        0\r
8024         *PROP_CASTSHADOW        1\r
8025         *PROP_RECVSHADOW        1\r
8026         *MATERIAL_REF   11\r
8027 }\r
8028 *GEOMOBJECT     {\r
8029         *NODE_NAME      "mat11model0surf173"\r
8030         *NODE_TM        {\r
8031                 *NODE_NAME      "mat11model0surf173"\r
8032                 *INHERIT_POS    0       0       0\r
8033                 *INHERIT_ROT    0       0       0\r
8034                 *INHERIT_SCL    0       0       0\r
8035                 *TM_ROW0        1.0     0       0\r
8036                 *TM_ROW1        0       1.0     0\r
8037                 *TM_ROW2        0       0       1.0\r
8038                 *TM_ROW3        0       0       0\r
8039                 *TM_POS 0.000000        0.000000        0.000000\r
8040         }\r
8041         *MESH   {\r
8042                 *TIMEVALUE      0\r
8043                 *MESH_NUMVERTEX 4\r
8044                 *MESH_NUMFACES  2\r
8045                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8046                 *MESH_VERTEX_LIST       {\r
8047                         *MESH_VERTEX    0       -208.000000     -116.000000     16.000011\r
8048                         *MESH_VERTEX    1       -368.000000     -116.000000     240.000000\r
8049                         *MESH_VERTEX    2       -368.000000     -124.000000     240.000000\r
8050                         *MESH_VERTEX    3       -208.000000     -124.000000     16.000011\r
8051                 }\r
8052                 *MESH_NORMALS   {\r
8053                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8054                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8055                         *MESH_VERTEXNORMAL      0       -0.575397       0.707107        -0.410998\r
8056                         *MESH_VERTEXNORMAL      1       -0.575396       0.707107        -0.410997\r
8057                         *MESH_VERTEXNORMAL      2       -0.575396       -0.707107       -0.410997\r
8058                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       -0.410998\r
8059                 }\r
8060                 *MESH_FACE_LIST {\r
8061                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8062                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8063                 }\r
8064                 *MESH_NUMTVERTEX        4\r
8065                 *MESH_TVERTLIST {\r
8066                         *MESH_TVERT     0       0.000000        -1.000000       1.000000\r
8067                         *MESH_TVERT     1       0.000000        1.150581        1.000000\r
8068                         *MESH_TVERT     2       0.062500        1.150581        1.000000\r
8069                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
8070                 }\r
8071                 *MESH_NUMTVFACES        2\r
8072                 *MESH_TFACELIST {\r
8073                         *MESH_TFACE     0       0       2       1\r
8074                         *MESH_TFACE     1       0       3       2\r
8075                 }\r
8076         }\r
8077         *PROP_MOTIONBLUR        0\r
8078         *PROP_CASTSHADOW        1\r
8079         *PROP_RECVSHADOW        1\r
8080         *MATERIAL_REF   11\r
8081 }\r
8082 *GEOMOBJECT     {\r
8083         *NODE_NAME      "mat11model0surf174"\r
8084         *NODE_TM        {\r
8085                 *NODE_NAME      "mat11model0surf174"\r
8086                 *INHERIT_POS    0       0       0\r
8087                 *INHERIT_ROT    0       0       0\r
8088                 *INHERIT_SCL    0       0       0\r
8089                 *TM_ROW0        1.0     0       0\r
8090                 *TM_ROW1        0       1.0     0\r
8091                 *TM_ROW2        0       0       1.0\r
8092                 *TM_ROW3        0       0       0\r
8093                 *TM_POS 0.000000        0.000000        0.000000\r
8094         }\r
8095         *MESH   {\r
8096                 *TIMEVALUE      0\r
8097                 *MESH_NUMVERTEX 4\r
8098                 *MESH_NUMFACES  2\r
8099                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8100                 *MESH_VERTEX_LIST       {\r
8101                         *MESH_VERTEX    0       -368.000000     -124.000000     240.000000\r
8102                         *MESH_VERTEX    1       -360.000000     -124.000000     240.000000\r
8103                         *MESH_VERTEX    2       -200.000000     -124.000000     16.000011\r
8104                         *MESH_VERTEX    3       -208.000000     -124.000000     16.000011\r
8105                 }\r
8106                 *MESH_NORMALS   {\r
8107                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8108                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8109                         *MESH_VERTEXNORMAL      0       -0.575396       -0.707107       -0.410997\r
8110                         *MESH_VERTEXNORMAL      1       0.575397        -0.707106       0.410998\r
8111                         *MESH_VERTEXNORMAL      2       0.575396        -0.707107       0.410997\r
8112                         *MESH_VERTEXNORMAL      3       -0.575397       -0.707107       -0.410998\r
8113                 }\r
8114                 *MESH_FACE_LIST {\r
8115                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8116                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8117                 }\r
8118                 *MESH_NUMTVERTEX        4\r
8119                 *MESH_TVERTLIST {\r
8120                         *MESH_TVERT     0       0.062500        1.150581        1.000000\r
8121                         *MESH_TVERT     1       0.125000        1.150581        1.000000\r
8122                         *MESH_TVERT     2       0.125000        -1.000000       1.000000\r
8123                         *MESH_TVERT     3       0.062500        -1.000000       1.000000\r
8124                 }\r
8125                 *MESH_NUMTVFACES        2\r
8126                 *MESH_TFACELIST {\r
8127                         *MESH_TFACE     0       0       2       1\r
8128                         *MESH_TFACE     1       0       3       2\r
8129                 }\r
8130         }\r
8131         *PROP_MOTIONBLUR        0\r
8132         *PROP_CASTSHADOW        1\r
8133         *PROP_RECVSHADOW        1\r
8134         *MATERIAL_REF   11\r
8135 }\r
8136 *GEOMOBJECT     {\r
8137         *NODE_NAME      "mat11model0surf175"\r
8138         *NODE_TM        {\r
8139                 *NODE_NAME      "mat11model0surf175"\r
8140                 *INHERIT_POS    0       0       0\r
8141                 *INHERIT_ROT    0       0       0\r
8142                 *INHERIT_SCL    0       0       0\r
8143                 *TM_ROW0        1.0     0       0\r
8144                 *TM_ROW1        0       1.0     0\r
8145                 *TM_ROW2        0       0       1.0\r
8146                 *TM_ROW3        0       0       0\r
8147                 *TM_POS 0.000000        0.000000        0.000000\r
8148         }\r
8149         *MESH   {\r
8150                 *TIMEVALUE      0\r
8151                 *MESH_NUMVERTEX 4\r
8152                 *MESH_NUMFACES  2\r
8153                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8154                 *MESH_VERTEX_LIST       {\r
8155                         *MESH_VERTEX    0       -372.000000     112.000000      128.000000\r
8156                         *MESH_VERTEX    1       -372.000000     8.000000        240.000000\r
8157                         *MESH_VERTEX    2       -372.000000     112.000000      136.000000\r
8158                         *MESH_VERTEX    3       -372.000000     0.000000        240.000000\r
8159                 }\r
8160                 *MESH_NORMALS   {\r
8161                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8162                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
8163                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       -0.500000\r
8164                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
8165                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        0.500000\r
8166                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
8167                 }\r
8168                 *MESH_FACE_LIST {\r
8169                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8170                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8171                 }\r
8172                 *MESH_NUMTVERTEX        4\r
8173                 *MESH_TVERTLIST {\r
8174                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
8175                         *MESH_TVERT     1       0.187500        1.149049        1.000000\r
8176                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
8177                         *MESH_TVERT     3       0.125000        1.149049        1.000000\r
8178                 }\r
8179                 *MESH_NUMTVFACES        2\r
8180                 *MESH_TFACELIST {\r
8181                         *MESH_TFACE     0       0       2       1\r
8182                         *MESH_TFACE     1       0       1       3\r
8183                 }\r
8184         }\r
8185         *PROP_MOTIONBLUR        0\r
8186         *PROP_CASTSHADOW        1\r
8187         *PROP_RECVSHADOW        1\r
8188         *MATERIAL_REF   11\r
8189 }\r
8190 *GEOMOBJECT     {\r
8191         *NODE_NAME      "mat11model0surf176"\r
8192         *NODE_TM        {\r
8193                 *NODE_NAME      "mat11model0surf176"\r
8194                 *INHERIT_POS    0       0       0\r
8195                 *INHERIT_ROT    0       0       0\r
8196                 *INHERIT_SCL    0       0       0\r
8197                 *TM_ROW0        1.0     0       0\r
8198                 *TM_ROW1        0       1.0     0\r
8199                 *TM_ROW2        0       0       1.0\r
8200                 *TM_ROW3        0       0       0\r
8201                 *TM_POS 0.000000        0.000000        0.000000\r
8202         }\r
8203         *MESH   {\r
8204                 *TIMEVALUE      0\r
8205                 *MESH_NUMVERTEX 4\r
8206                 *MESH_NUMFACES  2\r
8207                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8208                 *MESH_VERTEX_LIST       {\r
8209                         *MESH_VERTEX    0       -372.000000     0.000000        16.000000\r
8210                         *MESH_VERTEX    1       -372.000000     112.000000      128.000000\r
8211                         *MESH_VERTEX    2       -372.000000     112.000000      120.000000\r
8212                         *MESH_VERTEX    3       -372.000000     8.000000        16.000000\r
8213                 }\r
8214                 *MESH_NORMALS   {\r
8215                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8216                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8217                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       0.500000\r
8218                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
8219                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        -0.500000\r
8220                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
8221                 }\r
8222                 *MESH_FACE_LIST {\r
8223                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8224                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8225                 }\r
8226                 *MESH_NUMTVERTEX        4\r
8227                 *MESH_TVERTLIST {\r
8228                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
8229                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8230                         *MESH_TVERT     2       0.187500        1.149049        1.000000\r
8231                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8232                 }\r
8233                 *MESH_NUMTVFACES        2\r
8234                 *MESH_TFACELIST {\r
8235                         *MESH_TFACE     0       0       2       1\r
8236                         *MESH_TFACE     1       0       3       2\r
8237                 }\r
8238         }\r
8239         *PROP_MOTIONBLUR        0\r
8240         *PROP_CASTSHADOW        1\r
8241         *PROP_RECVSHADOW        1\r
8242         *MATERIAL_REF   11\r
8243 }\r
8244 *GEOMOBJECT     {\r
8245         *NODE_NAME      "mat11model0surf177"\r
8246         *NODE_TM        {\r
8247                 *NODE_NAME      "mat11model0surf177"\r
8248                 *INHERIT_POS    0       0       0\r
8249                 *INHERIT_ROT    0       0       0\r
8250                 *INHERIT_SCL    0       0       0\r
8251                 *TM_ROW0        1.0     0       0\r
8252                 *TM_ROW1        0       1.0     0\r
8253                 *TM_ROW2        0       0       1.0\r
8254                 *TM_ROW3        0       0       0\r
8255                 *TM_POS 0.000000        0.000000        0.000000\r
8256         }\r
8257         *MESH   {\r
8258                 *TIMEVALUE      0\r
8259                 *MESH_NUMVERTEX 4\r
8260                 *MESH_NUMFACES  2\r
8261                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8262                 *MESH_VERTEX_LIST       {\r
8263                         *MESH_VERTEX    0       -372.000000     0.000000        240.000000\r
8264                         *MESH_VERTEX    1       -372.000000     -112.000000     136.000000\r
8265                         *MESH_VERTEX    2       -372.000000     -8.000000       240.000000\r
8266                         *MESH_VERTEX    3       -372.000000     -112.000000     128.000000\r
8267                 }\r
8268                 *MESH_NORMALS   {\r
8269                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8270                         *MESH_FACENORMAL        1       0.000000        0.577350        0.816497\r
8271                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        -0.500000\r
8272                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
8273                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       0.500000\r
8274                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
8275                 }\r
8276                 *MESH_FACE_LIST {\r
8277                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8278                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8279                 }\r
8280                 *MESH_NUMTVERTEX        4\r
8281                 *MESH_TVERTLIST {\r
8282                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
8283                         *MESH_TVERT     1       0.187500        1.149049        1.000000\r
8284                         *MESH_TVERT     2       0.187500        0.000000        1.000000\r
8285                         *MESH_TVERT     3       0.125000        1.149049        1.000000\r
8286                 }\r
8287                 *MESH_NUMTVFACES        2\r
8288                 *MESH_TFACELIST {\r
8289                         *MESH_TFACE     0       0       2       1\r
8290                         *MESH_TFACE     1       0       1       3\r
8291                 }\r
8292         }\r
8293         *PROP_MOTIONBLUR        0\r
8294         *PROP_CASTSHADOW        1\r
8295         *PROP_RECVSHADOW        1\r
8296         *MATERIAL_REF   11\r
8297 }\r
8298 *GEOMOBJECT     {\r
8299         *NODE_NAME      "mat11model0surf178"\r
8300         *NODE_TM        {\r
8301                 *NODE_NAME      "mat11model0surf178"\r
8302                 *INHERIT_POS    0       0       0\r
8303                 *INHERIT_ROT    0       0       0\r
8304                 *INHERIT_SCL    0       0       0\r
8305                 *TM_ROW0        1.0     0       0\r
8306                 *TM_ROW1        0       1.0     0\r
8307                 *TM_ROW2        0       0       1.0\r
8308                 *TM_ROW3        0       0       0\r
8309                 *TM_POS 0.000000        0.000000        0.000000\r
8310         }\r
8311         *MESH   {\r
8312                 *TIMEVALUE      0\r
8313                 *MESH_NUMVERTEX 4\r
8314                 *MESH_NUMFACES  2\r
8315                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8316                 *MESH_VERTEX_LIST       {\r
8317                         *MESH_VERTEX    0       -372.000000     -112.000000     128.000000\r
8318                         *MESH_VERTEX    1       -372.000000     0.000000        16.000000\r
8319                         *MESH_VERTEX    2       -372.000000     -8.000000       16.000000\r
8320                         *MESH_VERTEX    3       -372.000000     -112.000000     120.000000\r
8321                 }\r
8322                 *MESH_NORMALS   {\r
8323                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8324                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8325                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        0.500000\r
8326                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
8327                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       -0.500000\r
8328                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
8329                 }\r
8330                 *MESH_FACE_LIST {\r
8331                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8332                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8333                 }\r
8334                 *MESH_NUMTVERTEX        4\r
8335                 *MESH_TVERTLIST {\r
8336                         *MESH_TVERT     0       0.125000        0.000000        1.000000\r
8337                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8338                         *MESH_TVERT     2       0.187500        1.149049        1.000000\r
8339                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8340                 }\r
8341                 *MESH_NUMTVFACES        2\r
8342                 *MESH_TFACELIST {\r
8343                         *MESH_TFACE     0       0       2       1\r
8344                         *MESH_TFACE     1       0       3       2\r
8345                 }\r
8346         }\r
8347         *PROP_MOTIONBLUR        0\r
8348         *PROP_CASTSHADOW        1\r
8349         *PROP_RECVSHADOW        1\r
8350         *MATERIAL_REF   11\r
8351 }\r
8352 *GEOMOBJECT     {\r
8353         *NODE_NAME      "mat11model0surf179"\r
8354         *NODE_TM        {\r
8355                 *NODE_NAME      "mat11model0surf179"\r
8356                 *INHERIT_POS    0       0       0\r
8357                 *INHERIT_ROT    0       0       0\r
8358                 *INHERIT_SCL    0       0       0\r
8359                 *TM_ROW0        1.0     0       0\r
8360                 *TM_ROW1        0       1.0     0\r
8361                 *TM_ROW2        0       0       1.0\r
8362                 *TM_ROW3        0       0       0\r
8363                 *TM_POS 0.000000        0.000000        0.000000\r
8364         }\r
8365         *MESH   {\r
8366                 *TIMEVALUE      0\r
8367                 *MESH_NUMVERTEX 4\r
8368                 *MESH_NUMFACES  2\r
8369                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8370                 *MESH_VERTEX_LIST       {\r
8371                         *MESH_VERTEX    0       -372.000000     8.000000        240.000000\r
8372                         *MESH_VERTEX    1       -380.000000     8.000000        240.000000\r
8373                         *MESH_VERTEX    2       -380.000000     112.000000      136.000000\r
8374                         *MESH_VERTEX    3       -372.000000     112.000000      136.000000\r
8375                 }\r
8376                 *MESH_NORMALS   {\r
8377                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8378                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8379                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        0.500000\r
8380                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        0.500000\r
8381                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        0.500000\r
8382                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        0.500000\r
8383                 }\r
8384                 *MESH_FACE_LIST {\r
8385                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8386                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8387                 }\r
8388                 *MESH_NUMTVERTEX        4\r
8389                 *MESH_TVERTLIST {\r
8390                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
8391                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
8392                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
8393                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8394                 }\r
8395                 *MESH_NUMTVFACES        2\r
8396                 *MESH_TFACELIST {\r
8397                         *MESH_TFACE     0       0       2       1\r
8398                         *MESH_TFACE     1       0       3       2\r
8399                 }\r
8400         }\r
8401         *PROP_MOTIONBLUR        0\r
8402         *PROP_CASTSHADOW        1\r
8403         *PROP_RECVSHADOW        1\r
8404         *MATERIAL_REF   11\r
8405 }\r
8406 *GEOMOBJECT     {\r
8407         *NODE_NAME      "mat11model0surf180"\r
8408         *NODE_TM        {\r
8409                 *NODE_NAME      "mat11model0surf180"\r
8410                 *INHERIT_POS    0       0       0\r
8411                 *INHERIT_ROT    0       0       0\r
8412                 *INHERIT_SCL    0       0       0\r
8413                 *TM_ROW0        1.0     0       0\r
8414                 *TM_ROW1        0       1.0     0\r
8415                 *TM_ROW2        0       0       1.0\r
8416                 *TM_ROW3        0       0       0\r
8417                 *TM_POS 0.000000        0.000000        0.000000\r
8418         }\r
8419         *MESH   {\r
8420                 *TIMEVALUE      0\r
8421                 *MESH_NUMVERTEX 4\r
8422                 *MESH_NUMFACES  2\r
8423                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8424                 *MESH_VERTEX_LIST       {\r
8425                         *MESH_VERTEX    0       -380.000000     8.000000        16.000000\r
8426                         *MESH_VERTEX    1       -380.000000     112.000000      120.000000\r
8427                         *MESH_VERTEX    2       -380.000000     112.000000      128.000000\r
8428                         *MESH_VERTEX    3       -380.000000     0.000000        16.000000\r
8429                 }\r
8430                 *MESH_NORMALS   {\r
8431                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8432                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8433                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        -0.500000\r
8434                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        -0.500000\r
8435                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       0.500000\r
8436                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       0.500000\r
8437                 }\r
8438                 *MESH_FACE_LIST {\r
8439                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8440                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8441                 }\r
8442                 *MESH_NUMTVERTEX        4\r
8443                 *MESH_TVERTLIST {\r
8444                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8445                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
8446                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
8447                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8448                 }\r
8449                 *MESH_NUMTVFACES        2\r
8450                 *MESH_TFACELIST {\r
8451                         *MESH_TFACE     0       0       2       1\r
8452                         *MESH_TFACE     1       0       3       2\r
8453                 }\r
8454         }\r
8455         *PROP_MOTIONBLUR        0\r
8456         *PROP_CASTSHADOW        1\r
8457         *PROP_RECVSHADOW        1\r
8458         *MATERIAL_REF   11\r
8459 }\r
8460 *GEOMOBJECT     {\r
8461         *NODE_NAME      "mat11model0surf181"\r
8462         *NODE_TM        {\r
8463                 *NODE_NAME      "mat11model0surf181"\r
8464                 *INHERIT_POS    0       0       0\r
8465                 *INHERIT_ROT    0       0       0\r
8466                 *INHERIT_SCL    0       0       0\r
8467                 *TM_ROW0        1.0     0       0\r
8468                 *TM_ROW1        0       1.0     0\r
8469                 *TM_ROW2        0       0       1.0\r
8470                 *TM_ROW3        0       0       0\r
8471                 *TM_POS 0.000000        0.000000        0.000000\r
8472         }\r
8473         *MESH   {\r
8474                 *TIMEVALUE      0\r
8475                 *MESH_NUMVERTEX 4\r
8476                 *MESH_NUMFACES  2\r
8477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8478                 *MESH_VERTEX_LIST       {\r
8479                         *MESH_VERTEX    0       -372.000000     112.000000      120.000000\r
8480                         *MESH_VERTEX    1       -380.000000     112.000000      120.000000\r
8481                         *MESH_VERTEX    2       -380.000000     8.000000        16.000000\r
8482                         *MESH_VERTEX    3       -372.000000     8.000000        16.000000\r
8483                 }\r
8484                 *MESH_NORMALS   {\r
8485                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8486                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8487                         *MESH_VERTEXNORMAL      0       0.707107        0.500000        -0.500000\r
8488                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        -0.500000\r
8489                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        -0.500000\r
8490                         *MESH_VERTEXNORMAL      3       0.707107        0.500000        -0.500000\r
8491                 }\r
8492                 *MESH_FACE_LIST {\r
8493                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8494                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8495                 }\r
8496                 *MESH_NUMTVERTEX        4\r
8497                 *MESH_TVERTLIST {\r
8498                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
8499                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
8500                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
8501                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8502                 }\r
8503                 *MESH_NUMTVFACES        2\r
8504                 *MESH_TFACELIST {\r
8505                         *MESH_TFACE     0       0       2       1\r
8506                         *MESH_TFACE     1       0       3       2\r
8507                 }\r
8508         }\r
8509         *PROP_MOTIONBLUR        0\r
8510         *PROP_CASTSHADOW        1\r
8511         *PROP_RECVSHADOW        1\r
8512         *MATERIAL_REF   11\r
8513 }\r
8514 *GEOMOBJECT     {\r
8515         *NODE_NAME      "mat11model0surf182"\r
8516         *NODE_TM        {\r
8517                 *NODE_NAME      "mat11model0surf182"\r
8518                 *INHERIT_POS    0       0       0\r
8519                 *INHERIT_ROT    0       0       0\r
8520                 *INHERIT_SCL    0       0       0\r
8521                 *TM_ROW0        1.0     0       0\r
8522                 *TM_ROW1        0       1.0     0\r
8523                 *TM_ROW2        0       0       1.0\r
8524                 *TM_ROW3        0       0       0\r
8525                 *TM_POS 0.000000        0.000000        0.000000\r
8526         }\r
8527         *MESH   {\r
8528                 *TIMEVALUE      0\r
8529                 *MESH_NUMVERTEX 4\r
8530                 *MESH_NUMFACES  2\r
8531                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8532                 *MESH_VERTEX_LIST       {\r
8533                         *MESH_VERTEX    0       -380.000000     112.000000      136.000000\r
8534                         *MESH_VERTEX    1       -380.000000     8.000000        240.000000\r
8535                         *MESH_VERTEX    2       -380.000000     0.000000        240.000000\r
8536                         *MESH_VERTEX    3       -380.000000     112.000000      128.000000\r
8537                 }\r
8538                 *MESH_NORMALS   {\r
8539                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8540                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8541                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        0.500000\r
8542                         *MESH_VERTEXNORMAL      1       -0.707107       0.500000        0.500000\r
8543                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       -0.500000\r
8544                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       -0.500000\r
8545                 }\r
8546                 *MESH_FACE_LIST {\r
8547                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8548                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8549                 }\r
8550                 *MESH_NUMTVERTEX        4\r
8551                 *MESH_TVERTLIST {\r
8552                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8553                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
8554                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
8555                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8556                 }\r
8557                 *MESH_NUMTVFACES        2\r
8558                 *MESH_TFACELIST {\r
8559                         *MESH_TFACE     0       0       2       1\r
8560                         *MESH_TFACE     1       0       3       2\r
8561                 }\r
8562         }\r
8563         *PROP_MOTIONBLUR        0\r
8564         *PROP_CASTSHADOW        1\r
8565         *PROP_RECVSHADOW        1\r
8566         *MATERIAL_REF   11\r
8567 }\r
8568 *GEOMOBJECT     {\r
8569         *NODE_NAME      "mat11model0surf183"\r
8570         *NODE_TM        {\r
8571                 *NODE_NAME      "mat11model0surf183"\r
8572                 *INHERIT_POS    0       0       0\r
8573                 *INHERIT_ROT    0       0       0\r
8574                 *INHERIT_SCL    0       0       0\r
8575                 *TM_ROW0        1.0     0       0\r
8576                 *TM_ROW1        0       1.0     0\r
8577                 *TM_ROW2        0       0       1.0\r
8578                 *TM_ROW3        0       0       0\r
8579                 *TM_POS 0.000000        0.000000        0.000000\r
8580         }\r
8581         *MESH   {\r
8582                 *TIMEVALUE      0\r
8583                 *MESH_NUMVERTEX 4\r
8584                 *MESH_NUMFACES  2\r
8585                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8586                 *MESH_VERTEX_LIST       {\r
8587                         *MESH_VERTEX    0       -380.000000     0.000000        240.000000\r
8588                         *MESH_VERTEX    1       -372.000000     0.000000        240.000000\r
8589                         *MESH_VERTEX    2       -372.000000     112.000000      128.000000\r
8590                         *MESH_VERTEX    3       -380.000000     112.000000      128.000000\r
8591                 }\r
8592                 *MESH_NORMALS   {\r
8593                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8594                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8595                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       -0.500000\r
8596                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       -0.500000\r
8597                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       -0.500000\r
8598                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       -0.500000\r
8599                 }\r
8600                 *MESH_FACE_LIST {\r
8601                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8602                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8603                 }\r
8604                 *MESH_NUMTVERTEX        4\r
8605                 *MESH_TVERTLIST {\r
8606                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
8607                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8608                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8609                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8610                 }\r
8611                 *MESH_NUMTVFACES        2\r
8612                 *MESH_TFACELIST {\r
8613                         *MESH_TFACE     0       0       2       1\r
8614                         *MESH_TFACE     1       0       3       2\r
8615                 }\r
8616         }\r
8617         *PROP_MOTIONBLUR        0\r
8618         *PROP_CASTSHADOW        1\r
8619         *PROP_RECVSHADOW        1\r
8620         *MATERIAL_REF   11\r
8621 }\r
8622 *GEOMOBJECT     {\r
8623         *NODE_NAME      "mat11model0surf184"\r
8624         *NODE_TM        {\r
8625                 *NODE_NAME      "mat11model0surf184"\r
8626                 *INHERIT_POS    0       0       0\r
8627                 *INHERIT_ROT    0       0       0\r
8628                 *INHERIT_SCL    0       0       0\r
8629                 *TM_ROW0        1.0     0       0\r
8630                 *TM_ROW1        0       1.0     0\r
8631                 *TM_ROW2        0       0       1.0\r
8632                 *TM_ROW3        0       0       0\r
8633                 *TM_POS 0.000000        0.000000        0.000000\r
8634         }\r
8635         *MESH   {\r
8636                 *TIMEVALUE      0\r
8637                 *MESH_NUMVERTEX 4\r
8638                 *MESH_NUMFACES  2\r
8639                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8640                 *MESH_VERTEX_LIST       {\r
8641                         *MESH_VERTEX    0       -380.000000     112.000000      128.000000\r
8642                         *MESH_VERTEX    1       -372.000000     112.000000      128.000000\r
8643                         *MESH_VERTEX    2       -372.000000     0.000000        16.000000\r
8644                         *MESH_VERTEX    3       -380.000000     0.000000        16.000000\r
8645                 }\r
8646                 *MESH_NORMALS   {\r
8647                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8648                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8649                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       0.500000\r
8650                         *MESH_VERTEXNORMAL      1       0.707107        -0.500000       0.500000\r
8651                         *MESH_VERTEXNORMAL      2       0.707107        -0.500000       0.500000\r
8652                         *MESH_VERTEXNORMAL      3       -0.707107       -0.500000       0.500000\r
8653                 }\r
8654                 *MESH_FACE_LIST {\r
8655                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8656                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8657                 }\r
8658                 *MESH_NUMTVERTEX        4\r
8659                 *MESH_TVERTLIST {\r
8660                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
8661                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8662                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8663                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8664                 }\r
8665                 *MESH_NUMTVFACES        2\r
8666                 *MESH_TFACELIST {\r
8667                         *MESH_TFACE     0       0       2       1\r
8668                         *MESH_TFACE     1       0       3       2\r
8669                 }\r
8670         }\r
8671         *PROP_MOTIONBLUR        0\r
8672         *PROP_CASTSHADOW        1\r
8673         *PROP_RECVSHADOW        1\r
8674         *MATERIAL_REF   11\r
8675 }\r
8676 *GEOMOBJECT     {\r
8677         *NODE_NAME      "mat11model0surf185"\r
8678         *NODE_TM        {\r
8679                 *NODE_NAME      "mat11model0surf185"\r
8680                 *INHERIT_POS    0       0       0\r
8681                 *INHERIT_ROT    0       0       0\r
8682                 *INHERIT_SCL    0       0       0\r
8683                 *TM_ROW0        1.0     0       0\r
8684                 *TM_ROW1        0       1.0     0\r
8685                 *TM_ROW2        0       0       1.0\r
8686                 *TM_ROW3        0       0       0\r
8687                 *TM_POS 0.000000        0.000000        0.000000\r
8688         }\r
8689         *MESH   {\r
8690                 *TIMEVALUE      0\r
8691                 *MESH_NUMVERTEX 4\r
8692                 *MESH_NUMFACES  2\r
8693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8694                 *MESH_VERTEX_LIST       {\r
8695                         *MESH_VERTEX    0       -372.000000     -112.000000     136.000000\r
8696                         *MESH_VERTEX    1       -380.000000     -112.000000     136.000000\r
8697                         *MESH_VERTEX    2       -380.000000     -8.000000       240.000000\r
8698                         *MESH_VERTEX    3       -372.000000     -8.000000       240.000000\r
8699                 }\r
8700                 *MESH_NORMALS   {\r
8701                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8702                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8703                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       0.500000\r
8704                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       0.500000\r
8705                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       0.500000\r
8706                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       0.500000\r
8707                 }\r
8708                 *MESH_FACE_LIST {\r
8709                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8710                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8711                 }\r
8712                 *MESH_NUMTVERTEX        4\r
8713                 *MESH_TVERTLIST {\r
8714                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
8715                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
8716                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
8717                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8718                 }\r
8719                 *MESH_NUMTVFACES        2\r
8720                 *MESH_TFACELIST {\r
8721                         *MESH_TFACE     0       0       2       1\r
8722                         *MESH_TFACE     1       0       3       2\r
8723                 }\r
8724         }\r
8725         *PROP_MOTIONBLUR        0\r
8726         *PROP_CASTSHADOW        1\r
8727         *PROP_RECVSHADOW        1\r
8728         *MATERIAL_REF   11\r
8729 }\r
8730 *GEOMOBJECT     {\r
8731         *NODE_NAME      "mat11model0surf186"\r
8732         *NODE_TM        {\r
8733                 *NODE_NAME      "mat11model0surf186"\r
8734                 *INHERIT_POS    0       0       0\r
8735                 *INHERIT_ROT    0       0       0\r
8736                 *INHERIT_SCL    0       0       0\r
8737                 *TM_ROW0        1.0     0       0\r
8738                 *TM_ROW1        0       1.0     0\r
8739                 *TM_ROW2        0       0       1.0\r
8740                 *TM_ROW3        0       0       0\r
8741                 *TM_POS 0.000000        0.000000        0.000000\r
8742         }\r
8743         *MESH   {\r
8744                 *TIMEVALUE      0\r
8745                 *MESH_NUMVERTEX 4\r
8746                 *MESH_NUMFACES  2\r
8747                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8748                 *MESH_VERTEX_LIST       {\r
8749                         *MESH_VERTEX    0       -380.000000     -8.000000       240.000000\r
8750                         *MESH_VERTEX    1       -380.000000     -112.000000     136.000000\r
8751                         *MESH_VERTEX    2       -380.000000     -112.000000     128.000000\r
8752                         *MESH_VERTEX    3       -380.000000     0.000000        240.000000\r
8753                 }\r
8754                 *MESH_NORMALS   {\r
8755                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8756                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8757                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       0.500000\r
8758                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       0.500000\r
8759                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        -0.500000\r
8760                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        -0.500000\r
8761                 }\r
8762                 *MESH_FACE_LIST {\r
8763                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8764                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8765                 }\r
8766                 *MESH_NUMTVERTEX        4\r
8767                 *MESH_TVERTLIST {\r
8768                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8769                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
8770                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
8771                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8772                 }\r
8773                 *MESH_NUMTVFACES        2\r
8774                 *MESH_TFACELIST {\r
8775                         *MESH_TFACE     0       0       2       1\r
8776                         *MESH_TFACE     1       0       3       2\r
8777                 }\r
8778         }\r
8779         *PROP_MOTIONBLUR        0\r
8780         *PROP_CASTSHADOW        1\r
8781         *PROP_RECVSHADOW        1\r
8782         *MATERIAL_REF   11\r
8783 }\r
8784 *GEOMOBJECT     {\r
8785         *NODE_NAME      "mat11model0surf187"\r
8786         *NODE_TM        {\r
8787                 *NODE_NAME      "mat11model0surf187"\r
8788                 *INHERIT_POS    0       0       0\r
8789                 *INHERIT_ROT    0       0       0\r
8790                 *INHERIT_SCL    0       0       0\r
8791                 *TM_ROW0        1.0     0       0\r
8792                 *TM_ROW1        0       1.0     0\r
8793                 *TM_ROW2        0       0       1.0\r
8794                 *TM_ROW3        0       0       0\r
8795                 *TM_POS 0.000000        0.000000        0.000000\r
8796         }\r
8797         *MESH   {\r
8798                 *TIMEVALUE      0\r
8799                 *MESH_NUMVERTEX 4\r
8800                 *MESH_NUMFACES  2\r
8801                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8802                 *MESH_VERTEX_LIST       {\r
8803                         *MESH_VERTEX    0       -380.000000     -112.000000     128.000000\r
8804                         *MESH_VERTEX    1       -372.000000     -112.000000     128.000000\r
8805                         *MESH_VERTEX    2       -372.000000     0.000000        240.000000\r
8806                         *MESH_VERTEX    3       -380.000000     0.000000        240.000000\r
8807                 }\r
8808                 *MESH_NORMALS   {\r
8809                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8810                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8811                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        -0.500000\r
8812                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        -0.500000\r
8813                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        -0.500000\r
8814                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        -0.500000\r
8815                 }\r
8816                 *MESH_FACE_LIST {\r
8817                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8818                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8819                 }\r
8820                 *MESH_NUMTVERTEX        4\r
8821                 *MESH_TVERTLIST {\r
8822                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
8823                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8824                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8825                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8826                 }\r
8827                 *MESH_NUMTVFACES        2\r
8828                 *MESH_TFACELIST {\r
8829                         *MESH_TFACE     0       0       2       1\r
8830                         *MESH_TFACE     1       0       3       2\r
8831                 }\r
8832         }\r
8833         *PROP_MOTIONBLUR        0\r
8834         *PROP_CASTSHADOW        1\r
8835         *PROP_RECVSHADOW        1\r
8836         *MATERIAL_REF   11\r
8837 }\r
8838 *GEOMOBJECT     {\r
8839         *NODE_NAME      "mat11model0surf188"\r
8840         *NODE_TM        {\r
8841                 *NODE_NAME      "mat11model0surf188"\r
8842                 *INHERIT_POS    0       0       0\r
8843                 *INHERIT_ROT    0       0       0\r
8844                 *INHERIT_SCL    0       0       0\r
8845                 *TM_ROW0        1.0     0       0\r
8846                 *TM_ROW1        0       1.0     0\r
8847                 *TM_ROW2        0       0       1.0\r
8848                 *TM_ROW3        0       0       0\r
8849                 *TM_POS 0.000000        0.000000        0.000000\r
8850         }\r
8851         *MESH   {\r
8852                 *TIMEVALUE      0\r
8853                 *MESH_NUMVERTEX 4\r
8854                 *MESH_NUMFACES  2\r
8855                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8856                 *MESH_VERTEX_LIST       {\r
8857                         *MESH_VERTEX    0       -380.000000     -112.000000     120.000000\r
8858                         *MESH_VERTEX    1       -380.000000     -8.000000       16.000000\r
8859                         *MESH_VERTEX    2       -380.000000     0.000000        16.000000\r
8860                         *MESH_VERTEX    3       -380.000000     -112.000000     128.000000\r
8861                 }\r
8862                 *MESH_NORMALS   {\r
8863                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8864                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8865                         *MESH_VERTEXNORMAL      0       -0.707107       -0.500000       -0.500000\r
8866                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       -0.500000\r
8867                         *MESH_VERTEXNORMAL      2       -0.707107       0.500000        0.500000\r
8868                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        0.500000\r
8869                 }\r
8870                 *MESH_FACE_LIST {\r
8871                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8872                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8873                 }\r
8874                 *MESH_NUMTVERTEX        4\r
8875                 *MESH_TVERTLIST {\r
8876                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
8877                         *MESH_TVERT     1       0.000000        1.149049        1.000000\r
8878                         *MESH_TVERT     2       0.062500        1.149049        1.000000\r
8879                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8880                 }\r
8881                 *MESH_NUMTVFACES        2\r
8882                 *MESH_TFACELIST {\r
8883                         *MESH_TFACE     0       0       2       1\r
8884                         *MESH_TFACE     1       0       3       2\r
8885                 }\r
8886         }\r
8887         *PROP_MOTIONBLUR        0\r
8888         *PROP_CASTSHADOW        1\r
8889         *PROP_RECVSHADOW        1\r
8890         *MATERIAL_REF   11\r
8891 }\r
8892 *GEOMOBJECT     {\r
8893         *NODE_NAME      "mat11model0surf189"\r
8894         *NODE_TM        {\r
8895                 *NODE_NAME      "mat11model0surf189"\r
8896                 *INHERIT_POS    0       0       0\r
8897                 *INHERIT_ROT    0       0       0\r
8898                 *INHERIT_SCL    0       0       0\r
8899                 *TM_ROW0        1.0     0       0\r
8900                 *TM_ROW1        0       1.0     0\r
8901                 *TM_ROW2        0       0       1.0\r
8902                 *TM_ROW3        0       0       0\r
8903                 *TM_POS 0.000000        0.000000        0.000000\r
8904         }\r
8905         *MESH   {\r
8906                 *TIMEVALUE      0\r
8907                 *MESH_NUMVERTEX 4\r
8908                 *MESH_NUMFACES  2\r
8909                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8910                 *MESH_VERTEX_LIST       {\r
8911                         *MESH_VERTEX    0       -380.000000     0.000000        16.000000\r
8912                         *MESH_VERTEX    1       -372.000000     0.000000        16.000000\r
8913                         *MESH_VERTEX    2       -372.000000     -112.000000     128.000000\r
8914                         *MESH_VERTEX    3       -380.000000     -112.000000     128.000000\r
8915                 }\r
8916                 *MESH_NORMALS   {\r
8917                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8918                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8919                         *MESH_VERTEXNORMAL      0       -0.707107       0.500000        0.500000\r
8920                         *MESH_VERTEXNORMAL      1       0.707107        0.500000        0.500000\r
8921                         *MESH_VERTEXNORMAL      2       0.707107        0.500000        0.500000\r
8922                         *MESH_VERTEXNORMAL      3       -0.707107       0.500000        0.500000\r
8923                 }\r
8924                 *MESH_FACE_LIST {\r
8925                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8926                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8927                 }\r
8928                 *MESH_NUMTVERTEX        4\r
8929                 *MESH_TVERTLIST {\r
8930                         *MESH_TVERT     0       0.062500        1.149049        1.000000\r
8931                         *MESH_TVERT     1       0.125000        1.149049        1.000000\r
8932                         *MESH_TVERT     2       0.125000        0.000000        1.000000\r
8933                         *MESH_TVERT     3       0.062500        0.000000        1.000000\r
8934                 }\r
8935                 *MESH_NUMTVFACES        2\r
8936                 *MESH_TFACELIST {\r
8937                         *MESH_TFACE     0       0       2       1\r
8938                         *MESH_TFACE     1       0       3       2\r
8939                 }\r
8940         }\r
8941         *PROP_MOTIONBLUR        0\r
8942         *PROP_CASTSHADOW        1\r
8943         *PROP_RECVSHADOW        1\r
8944         *MATERIAL_REF   11\r
8945 }\r
8946 *GEOMOBJECT     {\r
8947         *NODE_NAME      "mat11model0surf190"\r
8948         *NODE_TM        {\r
8949                 *NODE_NAME      "mat11model0surf190"\r
8950                 *INHERIT_POS    0       0       0\r
8951                 *INHERIT_ROT    0       0       0\r
8952                 *INHERIT_SCL    0       0       0\r
8953                 *TM_ROW0        1.0     0       0\r
8954                 *TM_ROW1        0       1.0     0\r
8955                 *TM_ROW2        0       0       1.0\r
8956                 *TM_ROW3        0       0       0\r
8957                 *TM_POS 0.000000        0.000000        0.000000\r
8958         }\r
8959         *MESH   {\r
8960                 *TIMEVALUE      0\r
8961                 *MESH_NUMVERTEX 4\r
8962                 *MESH_NUMFACES  2\r
8963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
8964                 *MESH_VERTEX_LIST       {\r
8965                         *MESH_VERTEX    0       -372.000000     -8.000000       16.000000\r
8966                         *MESH_VERTEX    1       -380.000000     -8.000000       16.000000\r
8967                         *MESH_VERTEX    2       -380.000000     -112.000000     120.000000\r
8968                         *MESH_VERTEX    3       -372.000000     -112.000000     120.000000\r
8969                 }\r
8970                 *MESH_NORMALS   {\r
8971                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
8972                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
8973                         *MESH_VERTEXNORMAL      0       0.707107        -0.500000       -0.500000\r
8974                         *MESH_VERTEXNORMAL      1       -0.707107       -0.500000       -0.500000\r
8975                         *MESH_VERTEXNORMAL      2       -0.707107       -0.500000       -0.500000\r
8976                         *MESH_VERTEXNORMAL      3       0.707107        -0.500000       -0.500000\r
8977                 }\r
8978                 *MESH_FACE_LIST {\r
8979                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8980                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
8981                 }\r
8982                 *MESH_NUMTVERTEX        4\r
8983                 *MESH_TVERTLIST {\r
8984                         *MESH_TVERT     0       0.187500        1.149049        1.000000\r
8985                         *MESH_TVERT     1       0.250000        1.149049        1.000000\r
8986                         *MESH_TVERT     2       0.250000        0.000000        1.000000\r
8987                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
8988                 }\r
8989                 *MESH_NUMTVFACES        2\r
8990                 *MESH_TFACELIST {\r
8991                         *MESH_TFACE     0       0       2       1\r
8992                         *MESH_TFACE     1       0       3       2\r
8993                 }\r
8994         }\r
8995         *PROP_MOTIONBLUR        0\r
8996         *PROP_CASTSHADOW        1\r
8997         *PROP_RECVSHADOW        1\r
8998         *MATERIAL_REF   11\r
8999 }\r
9000 *GEOMOBJECT     {\r
9001         *NODE_NAME      "mat11model0surf191"\r
9002         *NODE_TM        {\r
9003                 *NODE_NAME      "mat11model0surf191"\r
9004                 *INHERIT_POS    0       0       0\r
9005                 *INHERIT_ROT    0       0       0\r
9006                 *INHERIT_SCL    0       0       0\r
9007                 *TM_ROW0        1.0     0       0\r
9008                 *TM_ROW1        0       1.0     0\r
9009                 *TM_ROW2        0       0       1.0\r
9010                 *TM_ROW3        0       0       0\r
9011                 *TM_POS 0.000000        0.000000        0.000000\r
9012         }\r
9013         *MESH   {\r
9014                 *TIMEVALUE      0\r
9015                 *MESH_NUMVERTEX 16\r
9016                 *MESH_NUMFACES  8\r
9017                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9018                 *MESH_VERTEX_LIST       {\r
9019                         *MESH_VERTEX    0       -384.000000     128.000000      16.000000\r
9020                         *MESH_VERTEX    1       -384.000000     128.000000      240.000000\r
9021                         *MESH_VERTEX    2       -384.000000     112.000000      240.000000\r
9022                         *MESH_VERTEX    3       -384.000000     112.000000      16.000000\r
9023                         *MESH_VERTEX    4       -384.000000     -128.000000     256.000000\r
9024                         *MESH_VERTEX    5       -384.000000     -128.000000     240.000000\r
9025                         *MESH_VERTEX    6       -384.000000     128.000000      240.000000\r
9026                         *MESH_VERTEX    7       -384.000000     128.000000      256.000000\r
9027                         *MESH_VERTEX    8       -384.000000     -112.000000     16.000000\r
9028                         *MESH_VERTEX    9       -384.000000     -112.000000     240.000000\r
9029                         *MESH_VERTEX    10      -384.000000     -128.000000     240.000000\r
9030                         *MESH_VERTEX    11      -384.000000     -128.000000     16.000000\r
9031                         *MESH_VERTEX    12      -384.000000     -128.000000     16.000000\r
9032                         *MESH_VERTEX    13      -384.000000     128.000000      0.000000\r
9033                         *MESH_VERTEX    14      -384.000000     128.000000      16.000000\r
9034                         *MESH_VERTEX    15      -384.000000     -128.000000     0.000000\r
9035                 }\r
9036                 *MESH_NORMALS   {\r
9037                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
9038                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
9039                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
9040                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
9041                         *MESH_FACENORMAL        4       0.000000        -0.707107       0.707107\r
9042                         *MESH_FACENORMAL        5       0.000000        0.577350        0.816497\r
9043                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
9044                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
9045                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
9046                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
9047                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
9048                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
9049                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
9050                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
9051                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
9052                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
9053                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
9054                         *MESH_VERTEXNORMAL      9       -0.707107       0.707107        0.000000\r
9055                         *MESH_VERTEXNORMAL      10      -0.707107       -0.707107       0.000000\r
9056                         *MESH_VERTEXNORMAL      11      -0.707107       -0.707107       0.000000\r
9057                         *MESH_VERTEXNORMAL      12      -0.707107       -0.707107       0.000000\r
9058                         *MESH_VERTEXNORMAL      13      -0.707107       0.707107        0.000000\r
9059                         *MESH_VERTEXNORMAL      14      -0.707107       0.707107        0.000000\r
9060                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
9061                 }\r
9062                 *MESH_FACE_LIST {\r
9063                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9064                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9065                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9066                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9067                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9068                         *MESH_FACE      5       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9069                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9070                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9071                 }\r
9072                 *MESH_NUMTVERTEX        16\r
9073                 *MESH_TVERTLIST {\r
9074                         *MESH_TVERT     0       -1.000000       0.000000        1.000000\r
9075                         *MESH_TVERT     1       -1.000000       1.750000        1.000000\r
9076                         *MESH_TVERT     2       -0.875000       1.750000        1.000000\r
9077                         *MESH_TVERT     3       -0.875000       0.000000        1.000000\r
9078                         *MESH_TVERT     4       -1.000000       0.000000        1.000000\r
9079                         *MESH_TVERT     5       -1.000000       0.125000        1.000000\r
9080                         *MESH_TVERT     6       1.000000        0.125000        1.000000\r
9081                         *MESH_TVERT     7       1.000000        0.000000        1.000000\r
9082                         *MESH_TVERT     8       -1.000000       0.000000        1.000000\r
9083                         *MESH_TVERT     9       -1.000000       1.750000        1.000000\r
9084                         *MESH_TVERT     10      -0.875000       1.750000        1.000000\r
9085                         *MESH_TVERT     11      -0.875000       0.000000        1.000000\r
9086                         *MESH_TVERT     12      -1.000000       0.000000        1.000000\r
9087                         *MESH_TVERT     13      1.000000        0.125000        1.000000\r
9088                         *MESH_TVERT     14      1.000000        0.000000        1.000000\r
9089                         *MESH_TVERT     15      -1.000000       0.125000        1.000000\r
9090                 }\r
9091                 *MESH_NUMTVFACES        8\r
9092                 *MESH_TFACELIST {\r
9093                         *MESH_TFACE     0       0       2       1\r
9094                         *MESH_TFACE     1       0       3       2\r
9095                         *MESH_TFACE     2       4       6       5\r
9096                         *MESH_TFACE     3       4       7       6\r
9097                         *MESH_TFACE     4       8       10      9\r
9098                         *MESH_TFACE     5       8       11      10\r
9099                         *MESH_TFACE     6       12      14      13\r
9100                         *MESH_TFACE     7       12      13      15\r
9101                 }\r
9102         }\r
9103         *PROP_MOTIONBLUR        0\r
9104         *PROP_CASTSHADOW        1\r
9105         *PROP_RECVSHADOW        1\r
9106         *MATERIAL_REF   11\r
9107 }\r
9108 *GEOMOBJECT     {\r
9109         *NODE_NAME      "mat12model0surf192"\r
9110         *NODE_TM        {\r
9111                 *NODE_NAME      "mat12model0surf192"\r
9112                 *INHERIT_POS    0       0       0\r
9113                 *INHERIT_ROT    0       0       0\r
9114                 *INHERIT_SCL    0       0       0\r
9115                 *TM_ROW0        1.0     0       0\r
9116                 *TM_ROW1        0       1.0     0\r
9117                 *TM_ROW2        0       0       1.0\r
9118                 *TM_ROW3        0       0       0\r
9119                 *TM_POS 0.000000        0.000000        0.000000\r
9120         }\r
9121         *MESH   {\r
9122                 *TIMEVALUE      0\r
9123                 *MESH_NUMVERTEX 16\r
9124                 *MESH_NUMFACES  14\r
9125                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9126                 *MESH_VERTEX_LIST       {\r
9127                         *MESH_VERTEX    0       367.999969      112.000000      128.000000\r
9128                         *MESH_VERTEX    1       367.999969      105.000000      79.000000\r
9129                         *MESH_VERTEX    2       367.999969      105.000000      177.000000\r
9130                         *MESH_VERTEX    3       367.999969      84.000000       44.000000\r
9131                         *MESH_VERTEX    4       367.999969      49.000000       233.000000\r
9132                         *MESH_VERTEX    5       367.999969      84.000000       212.000000\r
9133                         *MESH_VERTEX    6       367.999969      49.000000       23.000000\r
9134                         *MESH_VERTEX    7       367.999969      0.000003        16.000000\r
9135                         *MESH_VERTEX    8       367.999969      -49.000004      23.000000\r
9136                         *MESH_VERTEX    9       367.999969      -49.000004      233.000000\r
9137                         *MESH_VERTEX    10      367.999969      0.000003        240.000000\r
9138                         *MESH_VERTEX    11      367.999969      -84.000008      44.000000\r
9139                         *MESH_VERTEX    12      367.999969      -105.000008     79.000000\r
9140                         *MESH_VERTEX    13      367.999969      -105.000008     177.000000\r
9141                         *MESH_VERTEX    14      367.999969      -84.000008      212.000000\r
9142                         *MESH_VERTEX    15      367.999969      -112.000008     128.000000\r
9143                 }\r
9144                 *MESH_NORMALS   {\r
9145                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
9146                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
9147                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
9148                         *MESH_FACENORMAL        3       0.000000        -0.577350       0.816497\r
9149                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
9150                         *MESH_FACENORMAL        5       0.000000        -0.169102       0.985599\r
9151                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
9152                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
9153                         *MESH_FACENORMAL        8       0.000000        -0.707107       0.707107\r
9154                         *MESH_FACENORMAL        9       0.000000        -0.577350       0.816497\r
9155                         *MESH_FACENORMAL        10      0.000000        -0.877355       0.479842\r
9156                         *MESH_FACENORMAL        11      0.000000        -0.577350       0.816497\r
9157                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
9158                         *MESH_FACENORMAL        13      0.000000        -0.707107       0.707107\r
9159                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
9160                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
9161                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
9162                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
9163                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
9164                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
9165                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
9166                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
9167                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
9168                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
9169                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
9170                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
9171                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
9172                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
9173                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
9174                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
9175                 }\r
9176                 *MESH_FACE_LIST {\r
9177                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9178                         *MESH_FACE      1       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9179                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9180                         *MESH_FACE      3       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9181                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9182                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9183                         *MESH_FACE      6       A:      4       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9184                         *MESH_FACE      7       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9185                         *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9186                         *MESH_FACE      9       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9187                         *MESH_FACE      10      A:      9       B:      14      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9188                         *MESH_FACE      11      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9189                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9190                         *MESH_FACE      13      A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9191                 }\r
9192                 *MESH_NUMTVERTEX        16\r
9193                 *MESH_TVERTLIST {\r
9194                         *MESH_TVERT     0       1.875000        1.000000        1.000000\r
9195                         *MESH_TVERT     1       1.820312        0.617188        1.000000\r
9196                         *MESH_TVERT     2       1.820312        1.382812        1.000000\r
9197                         *MESH_TVERT     3       1.656250        0.343750        1.000000\r
9198                         *MESH_TVERT     4       1.382812        1.820312        1.000000\r
9199                         *MESH_TVERT     5       1.656250        1.656250        1.000000\r
9200                         *MESH_TVERT     6       1.382812        0.179688        1.000000\r
9201                         *MESH_TVERT     7       1.000000        0.125000        1.000000\r
9202                         *MESH_TVERT     8       0.617188        0.179688        1.000000\r
9203                         *MESH_TVERT     9       0.617188        1.820312        1.000000\r
9204                         *MESH_TVERT     10      1.000000        1.875000        1.000000\r
9205                         *MESH_TVERT     11      0.343750        0.343750        1.000000\r
9206                         *MESH_TVERT     12      0.179687        0.617188        1.000000\r
9207                         *MESH_TVERT     13      0.179687        1.382812        1.000000\r
9208                         *MESH_TVERT     14      0.343750        1.656250        1.000000\r
9209                         *MESH_TVERT     15      0.125000        1.000000        1.000000\r
9210                 }\r
9211                 *MESH_NUMTVFACES        14\r
9212                 *MESH_TFACELIST {\r
9213                         *MESH_TFACE     0       1       2       3\r
9214                         *MESH_TFACE     1       2       5       3\r
9215                         *MESH_TFACE     2       3       5       4\r
9216                         *MESH_TFACE     3       3       4       6\r
9217                         *MESH_TFACE     4       0       2       1\r
9218                         *MESH_TFACE     5       4       7       6\r
9219                         *MESH_TFACE     6       4       10      7\r
9220                         *MESH_TFACE     7       7       10      9\r
9221                         *MESH_TFACE     8       7       9       8\r
9222                         *MESH_TFACE     9       8       9       11\r
9223                         *MESH_TFACE     10      9       14      11\r
9224                         *MESH_TFACE     11      11      14      13\r
9225                         *MESH_TFACE     12      11      13      12\r
9226                         *MESH_TFACE     13      12      13      15\r
9227                 }\r
9228         }\r
9229         *PROP_MOTIONBLUR        0\r
9230         *PROP_CASTSHADOW        1\r
9231         *PROP_RECVSHADOW        1\r
9232         *MATERIAL_REF   12\r
9233 }\r
9234 *GEOMOBJECT     {\r
9235         *NODE_NAME      "mat12model0surf193"\r
9236         *NODE_TM        {\r
9237                 *NODE_NAME      "mat12model0surf193"\r
9238                 *INHERIT_POS    0       0       0\r
9239                 *INHERIT_ROT    0       0       0\r
9240                 *INHERIT_SCL    0       0       0\r
9241                 *TM_ROW0        1.0     0       0\r
9242                 *TM_ROW1        0       1.0     0\r
9243                 *TM_ROW2        0       0       1.0\r
9244                 *TM_ROW3        0       0       0\r
9245                 *TM_POS 0.000000        0.000000        0.000000\r
9246         }\r
9247         *MESH   {\r
9248                 *TIMEVALUE      0\r
9249                 *MESH_NUMVERTEX 6\r
9250                 *MESH_NUMFACES  4\r
9251                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9252                 *MESH_VERTEX_LIST       {\r
9253                         *MESH_VERTEX    0       368.000000      105.000000      79.000000\r
9254                         *MESH_VERTEX    1       368.000000      112.000000      128.000000\r
9255                         *MESH_VERTEX    2       -368.000000     112.000000      128.000000\r
9256                         *MESH_VERTEX    3       -368.000000     105.000000      79.000000\r
9257                         *MESH_VERTEX    4       -368.000000     84.000000       44.000000\r
9258                         *MESH_VERTEX    5       368.000000      84.000000       44.000000\r
9259                 }\r
9260                 *MESH_NORMALS   {\r
9261                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
9262                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
9263                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
9264                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
9265                         *MESH_VERTEXNORMAL      0       0.000000        0.923880        -0.382683\r
9266                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
9267                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
9268                         *MESH_VERTEXNORMAL      3       0.000000        0.923880        -0.382683\r
9269                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
9270                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        -0.707107\r
9271                 }\r
9272                 *MESH_FACE_LIST {\r
9273                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9274                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9275                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9276                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9277                 }\r
9278                 *MESH_NUMTVERTEX        6\r
9279                 *MESH_TVERTLIST {\r
9280                         *MESH_TVERT     0       0.625000        -2.000000       1.000000\r
9281                         *MESH_TVERT     1       1.000000        -2.000000       1.000000\r
9282                         *MESH_TVERT     2       1.000000        4.000000        1.000000\r
9283                         *MESH_TVERT     3       0.625000        4.000000        1.000000\r
9284                         *MESH_TVERT     4       0.250000        4.000000        1.000000\r
9285                         *MESH_TVERT     5       0.250000        -2.000000       1.000000\r
9286                 }\r
9287                 *MESH_NUMTVFACES        4\r
9288                 *MESH_TFACELIST {\r
9289                         *MESH_TFACE     0       0       2       1\r
9290                         *MESH_TFACE     1       0       3       2\r
9291                         *MESH_TFACE     2       4       3       0\r
9292                         *MESH_TFACE     3       4       0       5\r
9293                 }\r
9294         }\r
9295         *PROP_MOTIONBLUR        0\r
9296         *PROP_CASTSHADOW        1\r
9297         *PROP_RECVSHADOW        1\r
9298         *MATERIAL_REF   12\r
9299 }\r
9300 *GEOMOBJECT     {\r
9301         *NODE_NAME      "mat12model0surf194"\r
9302         *NODE_TM        {\r
9303                 *NODE_NAME      "mat12model0surf194"\r
9304                 *INHERIT_POS    0       0       0\r
9305                 *INHERIT_ROT    0       0       0\r
9306                 *INHERIT_SCL    0       0       0\r
9307                 *TM_ROW0        1.0     0       0\r
9308                 *TM_ROW1        0       1.0     0\r
9309                 *TM_ROW2        0       0       1.0\r
9310                 *TM_ROW3        0       0       0\r
9311                 *TM_POS 0.000000        0.000000        0.000000\r
9312         }\r
9313         *MESH   {\r
9314                 *TIMEVALUE      0\r
9315                 *MESH_NUMVERTEX 16\r
9316                 *MESH_NUMFACES  14\r
9317                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9318                 *MESH_VERTEX_LIST       {\r
9319                         *MESH_VERTEX    0       -368.000000     112.000000      128.000000\r
9320                         *MESH_VERTEX    1       -368.000000     105.000000      177.000000\r
9321                         *MESH_VERTEX    2       -368.000000     105.000000      79.000000\r
9322                         *MESH_VERTEX    3       -368.000000     84.000000       212.000000\r
9323                         *MESH_VERTEX    4       -368.000000     84.000000       44.000000\r
9324                         *MESH_VERTEX    5       -368.000000     49.000000       23.000000\r
9325                         *MESH_VERTEX    6       -368.000000     0.000003        240.000000\r
9326                         *MESH_VERTEX    7       -368.000000     49.000000       233.000000\r
9327                         *MESH_VERTEX    8       -368.000000     0.000003        16.000000\r
9328                         *MESH_VERTEX    9       -368.000000     -49.000004      23.000000\r
9329                         *MESH_VERTEX    10      -368.000000     -84.000008      212.000000\r
9330                         *MESH_VERTEX    11      -368.000000     -84.000008      44.000000\r
9331                         *MESH_VERTEX    12      -368.000000     -49.000004      233.000000\r
9332                         *MESH_VERTEX    13      -368.000000     -105.000008     79.000000\r
9333                         *MESH_VERTEX    14      -368.000000     -112.000008     128.000000\r
9334                         *MESH_VERTEX    15      -368.000000     -105.000008     177.000000\r
9335                 }\r
9336                 *MESH_NORMALS   {\r
9337                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
9338                         *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
9339                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
9340                         *MESH_FACENORMAL        3       0.000000        0.169102        0.985599\r
9341                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
9342                         *MESH_FACENORMAL        5       0.000000        0.707107        0.707107\r
9343                         *MESH_FACENORMAL        6       0.000000        0.577350        0.816497\r
9344                         *MESH_FACENORMAL        7       0.000000        -0.577350       0.816497\r
9345                         *MESH_FACENORMAL        8       0.000000        -0.169102       0.985599\r
9346                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
9347                         *MESH_FACENORMAL        10      0.000000        0.707107        0.707107\r
9348                         *MESH_FACENORMAL        11      0.000000        0.577350        0.816497\r
9349                         *MESH_FACENORMAL        12      0.000000        -0.707107       0.707107\r
9350                         *MESH_FACENORMAL        13      0.000000        -0.967538       0.252725\r
9351                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
9352                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
9353                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
9354                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
9355                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
9356                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
9357                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
9358                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
9359                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
9360                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
9361                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
9362                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
9363                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
9364                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
9365                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
9366                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
9367                 }\r
9368                 *MESH_FACE_LIST {\r
9369                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9370                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9371                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9372                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9373                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9374                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9375                         *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9376                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9377                         *MESH_FACE      8       A:      6       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9378                         *MESH_FACE      9       A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9379                         *MESH_FACE      10      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9380                         *MESH_FACE      11      A:      10      B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9381                         *MESH_FACE      12      A:      10      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9382                         *MESH_FACE      13      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9383                 }\r
9384                 *MESH_NUMTVERTEX        16\r
9385                 *MESH_TVERTLIST {\r
9386                         *MESH_TVERT     0       1.875000        1.000000        1.000000\r
9387                         *MESH_TVERT     1       1.820312        1.382812        1.000000\r
9388                         *MESH_TVERT     2       1.820312        0.617188        1.000000\r
9389                         *MESH_TVERT     3       1.656250        1.656250        1.000000\r
9390                         *MESH_TVERT     4       1.656250        0.343750        1.000000\r
9391                         *MESH_TVERT     5       1.382812        0.179688        1.000000\r
9392                         *MESH_TVERT     6       1.000000        1.875000        1.000000\r
9393                         *MESH_TVERT     7       1.382812        1.820312        1.000000\r
9394                         *MESH_TVERT     8       1.000000        0.125000        1.000000\r
9395                         *MESH_TVERT     9       0.617188        0.179688        1.000000\r
9396                         *MESH_TVERT     10      0.343750        1.656250        1.000000\r
9397                         *MESH_TVERT     11      0.343750        0.343750        1.000000\r
9398                         *MESH_TVERT     12      0.617188        1.820312        1.000000\r
9399                         *MESH_TVERT     13      0.179687        0.617188        1.000000\r
9400                         *MESH_TVERT     14      0.125000        1.000000        1.000000\r
9401                         *MESH_TVERT     15      0.179687        1.382812        1.000000\r
9402                 }\r
9403                 *MESH_NUMTVFACES        14\r
9404                 *MESH_TFACELIST {\r
9405                         *MESH_TFACE     0       1       2       3\r
9406                         *MESH_TFACE     1       2       4       3\r
9407                         *MESH_TFACE     2       3       4       5\r
9408                         *MESH_TFACE     3       3       5       7\r
9409                         *MESH_TFACE     4       0       2       1\r
9410                         *MESH_TFACE     5       5       6       7\r
9411                         *MESH_TFACE     6       5       8       6\r
9412                         *MESH_TFACE     7       6       8       9\r
9413                         *MESH_TFACE     8       6       9       12\r
9414                         *MESH_TFACE     9       9       10      12\r
9415                         *MESH_TFACE     10      9       11      10\r
9416                         *MESH_TFACE     11      10      11      13\r
9417                         *MESH_TFACE     12      10      13      15\r
9418                         *MESH_TFACE     13      13      14      15\r
9419                 }\r
9420         }\r
9421         *PROP_MOTIONBLUR        0\r
9422         *PROP_CASTSHADOW        1\r
9423         *PROP_RECVSHADOW        1\r
9424         *MATERIAL_REF   12\r
9425 }\r
9426 *GEOMOBJECT     {\r
9427         *NODE_NAME      "mat12model0surf195"\r
9428         *NODE_TM        {\r
9429                 *NODE_NAME      "mat12model0surf195"\r
9430                 *INHERIT_POS    0       0       0\r
9431                 *INHERIT_ROT    0       0       0\r
9432                 *INHERIT_SCL    0       0       0\r
9433                 *TM_ROW0        1.0     0       0\r
9434                 *TM_ROW1        0       1.0     0\r
9435                 *TM_ROW2        0       0       1.0\r
9436                 *TM_ROW3        0       0       0\r
9437                 *TM_POS 0.000000        0.000000        0.000000\r
9438         }\r
9439         *MESH   {\r
9440                 *TIMEVALUE      0\r
9441                 *MESH_NUMVERTEX 10\r
9442                 *MESH_NUMFACES  8\r
9443                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9444                 *MESH_VERTEX_LIST       {\r
9445                         *MESH_VERTEX    0       368.000000      49.000000       23.000000\r
9446                         *MESH_VERTEX    1       368.000000      84.000000       44.000000\r
9447                         *MESH_VERTEX    2       -368.000000     84.000000       44.000000\r
9448                         *MESH_VERTEX    3       -368.000000     49.000000       23.000000\r
9449                         *MESH_VERTEX    4       -368.000000     0.000000        16.000000\r
9450                         *MESH_VERTEX    5       368.000000      -49.000000      23.000000\r
9451                         *MESH_VERTEX    6       368.000000      0.000000        16.000000\r
9452                         *MESH_VERTEX    7       -368.000000     -49.000000      23.000000\r
9453                         *MESH_VERTEX    8       -368.000000     -84.000000      44.000000\r
9454                         *MESH_VERTEX    9       368.000000      -84.000000      44.000000\r
9455                 }\r
9456                 *MESH_NORMALS   {\r
9457                         *MESH_FACENORMAL        0       0.000000        -0.707107       0.707107\r
9458                         *MESH_FACENORMAL        1       0.000000        0.707107        0.707107\r
9459                         *MESH_FACENORMAL        2       0.000000        0.169102        0.985599\r
9460                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
9461                         *MESH_FACENORMAL        4       0.000000        0.707107        0.707107\r
9462                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
9463                         *MESH_FACENORMAL        6       0.000000        0.169102        0.985599\r
9464                         *MESH_FACENORMAL        7       0.000000        -0.707107       0.707107\r
9465                         *MESH_VERTEXNORMAL      0       0.000000        0.382683        -0.923880\r
9466                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
9467                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
9468                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
9469                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
9470                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       -0.923880\r
9471                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
9472                         *MESH_VERTEXNORMAL      7       0.000000        -0.382683       -0.923880\r
9473                         *MESH_VERTEXNORMAL      8       0.000000        -0.707107       -0.707107\r
9474                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
9475                 }\r
9476                 *MESH_FACE_LIST {\r
9477                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9478                         *MESH_FACE      1       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9479                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9480                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9481                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9482                         *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9483                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9484                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9485                 }\r
9486                 *MESH_NUMTVERTEX        10\r
9487                 *MESH_TVERTLIST {\r
9488                         *MESH_TVERT     0       0.875000        -2.000000       1.000000\r
9489                         *MESH_TVERT     1       1.250000        -2.000000       1.000000\r
9490                         *MESH_TVERT     2       1.250000        4.000000        1.000000\r
9491                         *MESH_TVERT     3       0.875000        4.000000        1.000000\r
9492                         *MESH_TVERT     4       0.500000        4.000000        1.000000\r
9493                         *MESH_TVERT     5       0.125000        -2.000000       1.000000\r
9494                         *MESH_TVERT     6       0.500000        -2.000000       1.000000\r
9495                         *MESH_TVERT     7       0.125000        4.000000        1.000000\r
9496                         *MESH_TVERT     8       -0.250000       4.000000        1.000000\r
9497                         *MESH_TVERT     9       -0.250000       -2.000000       1.000000\r
9498                 }\r
9499                 *MESH_NUMTVFACES        8\r
9500                 *MESH_TFACELIST {\r
9501                         *MESH_TFACE     0       0       4       3\r
9502                         *MESH_TFACE     1       0       6       4\r
9503                         *MESH_TFACE     2       0       3       2\r
9504                         *MESH_TFACE     3       0       2       1\r
9505                         *MESH_TFACE     4       4       6       5\r
9506                         *MESH_TFACE     5       4       5       7\r
9507                         *MESH_TFACE     6       5       8       7\r
9508                         *MESH_TFACE     7       5       9       8\r
9509                 }\r
9510         }\r
9511         *PROP_MOTIONBLUR        0\r
9512         *PROP_CASTSHADOW        1\r
9513         *PROP_RECVSHADOW        1\r
9514         *MATERIAL_REF   12\r
9515 }\r
9516 *GEOMOBJECT     {\r
9517         *NODE_NAME      "mat12model0surf196"\r
9518         *NODE_TM        {\r
9519                 *NODE_NAME      "mat12model0surf196"\r
9520                 *INHERIT_POS    0       0       0\r
9521                 *INHERIT_ROT    0       0       0\r
9522                 *INHERIT_SCL    0       0       0\r
9523                 *TM_ROW0        1.0     0       0\r
9524                 *TM_ROW1        0       1.0     0\r
9525                 *TM_ROW2        0       0       1.0\r
9526                 *TM_ROW3        0       0       0\r
9527                 *TM_POS 0.000000        0.000000        0.000000\r
9528         }\r
9529         *MESH   {\r
9530                 *TIMEVALUE      0\r
9531                 *MESH_NUMVERTEX 6\r
9532                 *MESH_NUMFACES  4\r
9533                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
9534                 *MESH_VERTEX_LIST       {\r
9535                         *MESH_VERTEX    0       368.000000      -105.000000     79.000000\r
9536                         *MESH_VERTEX    1       368.000000      -84.000000      44.000000\r
9537                         *MESH_VERTEX    2       -368.000000     -84.000000      44.000000\r
9538                         *MESH_VERTEX    3       -368.000000     -105.000000     79.000000\r
9539                         *MESH_VERTEX    4       -368.000000     -112.000000     128.000000\r
9540                         *MESH_VERTEX    5       368.000000      -112.000000     128.000000\r
9541                 }\r
9542                 *MESH_NORMALS   {\r
9543                         *MESH_FACENORMAL        0       0.000000        0.707107        0.707107\r
9544                         *MESH_FACENORMAL        1       0.000000        0.169102        0.985599\r
9545                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
9546                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
9547                         *MESH_VERTEXNORMAL      0       0.000000        -0.923880       -0.382683\r
9548                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
9549                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
9550                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       -0.382683\r
9551                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
9552                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
9553                 }\r
9554                 *MESH_FACE_LIST {\r
9555                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9556                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9557                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9558                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
9559                 }\r
9560                 *MESH_NUMTVERTEX        6\r
9561                 *MESH_TVERTLIST {\r
9562                         *MESH_TVERT     0       0.375000        -2.000000       1.000000\r
9563                         *MESH_TVERT     1       0.750000        -2.000000       1.000000\r
9564                         *MESH_TVERT     2       0.750000        4.000000        1.000000\r
9565                         *MESH_TVERT     3       0.375000        4.000000        1.000000\r
9566                         *MESH_TVERT     4       0.000000        4.000000        1.000000\r
9567                         *MESH_TVERT     5       0.000000        -2.000000       1.000000\r
9568                 }\r
9569                 *MESH_NUMTVFACES        4\r
9570                 *MESH_TFACELIST {\r
9571                         *MESH_TFACE     0       0       2       1\r
9572                         *MESH_TFACE     1       0       3       2\r
9573                         *MESH_TFACE     2       4       3       0\r
9574                         *MESH_TFACE     3       4       0       5\r
9575                 }\r
9576         }\r
9577         *PROP_MOTIONBLUR        0\r
9578         *PROP_CASTSHADOW        1\r
9579         *PROP_RECVSHADOW        1\r
9580         *MATERIAL_REF   12\r
9581 }\r