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1240 *MESH_FACE 11 A: 8 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1241 *MESH_FACE 12 A: 8 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1242 *MESH_FACE 13 A: 8 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1243 *MESH_FACE 14 A: 8 B: 17 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1244 *MESH_FACE 15 A: 8 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1245 *MESH_FACE 16 A: 15 B: 18 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1246 *MESH_FACE 17 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1247 *MESH_FACE 18 A: 15 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1248 *MESH_FACE 19 A: 18 B: 19 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1249 *MESH_FACE 20 A: 18 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1250 *MESH_FACE 21 A: 17 B: 18 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1251 *MESH_FACE 22 A: 18 B: 23 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1252 *MESH_FACE 23 A: 18 B: 21 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1254 *MESH_NUMTVERTEX 24
\r
1256 *MESH_TVERT 0 0.034486 0.125000 1.000000
\r
1257 *MESH_TVERT 1 0.034486 0.250000 1.000000
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1258 *MESH_TVERT 2 0.075444 0.250000 1.000000
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1259 *MESH_TVERT 3 0.075444 0.125000 1.000000
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1260 *MESH_TVERT 4 0.116402 0.125000 1.000000
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1261 *MESH_TVERT 5 0.075444 0.000000 1.000000
\r
1262 *MESH_TVERT 6 0.116402 0.000000 1.000000
\r
1263 *MESH_TVERT 7 0.034486 0.000000 1.000000
\r
1264 *MESH_TVERT 8 0.301593 0.484375 1.000000
\r
1265 *MESH_TVERT 9 0.301593 0.859375 1.000000
\r
1266 *MESH_TVERT 10 0.348823 0.859375 1.000000
\r
1267 *MESH_TVERT 11 0.116402 0.250000 1.000000
\r
1268 *MESH_TVERT 12 0.348823 0.484375 1.000000
\r
1269 *MESH_TVERT 13 0.254363 0.859375 1.000000
\r
1270 *MESH_TVERT 14 0.254363 0.484375 1.000000
\r
1271 *MESH_TVERT 15 0.254363 0.359375 1.000000
\r
1272 *MESH_TVERT 16 0.301593 0.359375 1.000000
\r
1273 *MESH_TVERT 17 0.348823 0.359375 1.000000
\r
1274 *MESH_TVERT 18 0.301593 0.234375 1.000000
\r
1275 *MESH_TVERT 19 0.254363 0.234375 1.000000
\r
1276 *MESH_TVERT 20 0.254363 0.105469 1.000000
\r
1277 *MESH_TVERT 21 0.301593 0.105469 1.000000
\r
1278 *MESH_TVERT 22 0.348823 0.234375 1.000000
\r
1279 *MESH_TVERT 23 0.348823 0.105469 1.000000
\r
1281 *MESH_NUMTVFACES 24
\r
1283 *MESH_TFACE 0 0 3 2
\r
1284 *MESH_TFACE 1 0 5 3
\r
1285 *MESH_TFACE 2 2 3 4
\r
1286 *MESH_TFACE 3 3 5 4
\r
1287 *MESH_TFACE 4 0 2 1
\r
1288 *MESH_TFACE 5 0 7 5
\r
1289 *MESH_TFACE 6 2 4 11
\r
1290 *MESH_TFACE 7 4 5 6
\r
1291 *MESH_TFACE 8 8 10 9
\r
1292 *MESH_TFACE 9 8 12 10
\r
1293 *MESH_TFACE 10 8 9 13
\r
1294 *MESH_TFACE 11 8 13 14
\r
1295 *MESH_TFACE 12 8 14 15
\r
1296 *MESH_TFACE 13 8 15 16
\r
1297 *MESH_TFACE 14 8 17 12
\r
1298 *MESH_TFACE 15 8 16 17
\r
1299 *MESH_TFACE 16 15 18 16
\r
1300 *MESH_TFACE 17 16 18 17
\r
1301 *MESH_TFACE 18 15 19 18
\r
1302 *MESH_TFACE 19 18 19 20
\r
1303 *MESH_TFACE 20 18 20 21
\r
1304 *MESH_TFACE 21 17 18 22
\r
1305 *MESH_TFACE 22 18 23 22
\r
1306 *MESH_TFACE 23 18 21 23
\r
1309 *PROP_MOTIONBLUR 0
\r
1310 *PROP_CASTSHADOW 1
\r
1311 *PROP_RECVSHADOW 1
\r
1315 *NODE_NAME "mat9model0surf157"
\r
1317 *NODE_NAME "mat9model0surf157"
\r
1318 *INHERIT_POS 0 0 0
\r
1319 *INHERIT_ROT 0 0 0
\r
1320 *INHERIT_SCL 0 0 0
\r
1325 *TM_POS 0.000000 0.000000 0.000000
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1331 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1332 *MESH_VERTEX_LIST {
\r
1333 *MESH_VERTEX 0 104.000000 36.000000 72.000000
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1334 *MESH_VERTEX 1 103.000000 39.000000 72.000000
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1335 *MESH_VERTEX 2 99.250000 39.000000 60.750000
\r
1336 *MESH_VERTEX 3 100.000000 36.000000 60.000000
\r
1337 *MESH_VERTEX 4 99.250000 33.000000 60.750000
\r
1338 *MESH_VERTEX 5 104.000000 36.000000 72.000000
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1339 *MESH_VERTEX 6 100.000000 36.000000 60.000000
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1340 *MESH_VERTEX 7 103.000000 33.000000 72.000000
\r
1343 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1344 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1345 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
1346 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1347 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1348 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
1349 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
1350 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
1351 *MESH_VERTEXNORMAL 4 0.408248 -0.816497 -0.408248
\r
1352 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
1353 *MESH_VERTEXNORMAL 6 0.707107 0.000000 -0.707107
\r
1354 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
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1357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1358 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1359 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1360 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1362 *MESH_NUMTVERTEX 8
\r
1364 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
1365 *MESH_TVERT 1 0.034486 0.250000 1.000000
\r
1366 *MESH_TVERT 2 0.034486 0.125000 1.000000
\r
1367 *MESH_TVERT 3 0.000000 0.125000 1.000000
\r
1368 *MESH_TVERT 4 0.267291 0.125000 1.000000
\r
1369 *MESH_TVERT 5 0.301777 0.250000 1.000000
\r
1370 *MESH_TVERT 6 0.301777 0.125000 1.000000
\r
1371 *MESH_TVERT 7 0.267291 0.250000 1.000000
\r
1373 *MESH_NUMTVFACES 4
\r
1375 *MESH_TFACE 0 0 2 1
\r
1376 *MESH_TFACE 1 0 3 2
\r
1377 *MESH_TFACE 2 4 6 5
\r
1378 *MESH_TFACE 3 4 5 7
\r
1381 *PROP_MOTIONBLUR 0
\r
1382 *PROP_CASTSHADOW 1
\r
1383 *PROP_RECVSHADOW 1
\r
1387 *NODE_NAME "mat9model0surf158"
\r
1389 *NODE_NAME "mat9model0surf158"
\r
1390 *INHERIT_POS 0 0 0
\r
1391 *INHERIT_ROT 0 0 0
\r
1392 *INHERIT_SCL 0 0 0
\r
1397 *TM_POS 0.000000 0.000000 0.000000
\r
1401 *MESH_NUMVERTEX 24
\r
1403 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1404 *MESH_VERTEX_LIST {
\r
1405 *MESH_VERTEX 0 100.000000 32.000000 72.000000
\r
1406 *MESH_VERTEX 1 103.000000 33.000000 72.000000
\r
1407 *MESH_VERTEX 2 99.250000 33.000000 60.750000
\r
1408 *MESH_VERTEX 3 97.000000 32.000000 63.000000
\r
1409 *MESH_VERTEX 4 94.750000 33.000000 65.250000
\r
1410 *MESH_VERTEX 5 88.000000 32.000000 60.000000
\r
1411 *MESH_VERTEX 6 88.000000 33.000000 63.000000
\r
1412 *MESH_VERTEX 7 88.000000 33.000000 57.000000
\r
1413 *MESH_VERTEX 8 88.000000 33.000000 63.000000
\r
1414 *MESH_VERTEX 9 88.000000 32.000000 60.000000
\r
1415 *MESH_VERTEX 10 40.000000 32.000000 60.000000
\r
1416 *MESH_VERTEX 11 97.000000 33.000000 72.000000
\r
1417 *MESH_VERTEX 12 40.000000 33.000000 63.000000
\r
1418 *MESH_VERTEX 13 88.000000 33.000000 57.000000
\r
1419 *MESH_VERTEX 14 40.000000 33.000000 57.000000
\r
1420 *MESH_VERTEX 15 33.250000 33.000000 54.750000
\r
1421 *MESH_VERTEX 16 31.000000 32.000000 57.000000
\r
1422 *MESH_VERTEX 17 28.750000 33.000000 59.250000
\r
1423 *MESH_VERTEX 18 28.000000 32.000000 48.000000
\r
1424 *MESH_VERTEX 19 31.000000 33.000000 48.000000
\r
1425 *MESH_VERTEX 20 31.000000 30.750000 37.875000
\r
1426 *MESH_VERTEX 21 28.000000 30.000000 39.000000
\r
1427 *MESH_VERTEX 22 25.000000 33.000000 48.000000
\r
1428 *MESH_VERTEX 23 25.000000 30.750000 37.875000
\r
1431 *MESH_FACENORMAL 0 -0.169102 0.000000 0.985599
\r
1432 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
1433 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
\r
1434 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599
\r
1435 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
1436 *MESH_FACENORMAL 5 -0.967538 0.000000 0.252725
\r
1437 *MESH_FACENORMAL 6 0.281085 0.000000 0.959683
\r
1438 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
\r
1439 *MESH_FACENORMAL 8 -0.707107 0.000000 0.707107
\r
1440 *MESH_FACENORMAL 9 0.000000 0.000000 1.000000
\r
1441 *MESH_FACENORMAL 10 0.169102 0.000000 0.985599
\r
1442 *MESH_FACENORMAL 11 0.000000 0.000000 1.000000
\r
1443 *MESH_FACENORMAL 12 -0.894427 0.000000 0.447214
\r
1444 *MESH_FACENORMAL 13 -0.707107 0.000000 0.707107
\r
1445 *MESH_FACENORMAL 14 0.447214 0.000000 0.894427
\r
1446 *MESH_FACENORMAL 15 -0.252725 0.000000 0.967538
\r
1447 *MESH_FACENORMAL 16 0.000000 0.000000 1.000000
\r
1448 *MESH_FACENORMAL 17 -0.577350 0.000000 0.816497
\r
1449 *MESH_FACENORMAL 18 0.707107 0.000000 0.707107
\r
1450 *MESH_FACENORMAL 19 0.967538 0.000000 0.252725
\r
1451 *MESH_FACENORMAL 20 0.707107 0.500000 0.500000
\r
1452 *MESH_FACENORMAL 21 -0.169102 0.000000 0.985599
\r
1453 *MESH_FACENORMAL 22 -0.707107 -0.500000 0.500000
\r
1454 *MESH_FACENORMAL 23 -0.707107 0.000000 0.707107
\r
1455 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1456 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1457 *MESH_VERTEXNORMAL 2 0.408248 -0.816497 -0.408248
\r
1458 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1459 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 0.408248
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1460 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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1461 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 0.707107
\r
1462 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
1463 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 0.707107
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1464 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
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1465 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
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1466 *MESH_VERTEXNORMAL 11 -0.707107 -0.707107 0.000000
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1467 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107
\r
1468 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 -0.707107
\r
1469 *MESH_VERTEXNORMAL 14 0.000000 -0.707107 -0.707107
\r
1470 *MESH_VERTEXNORMAL 15 0.408248 -0.816497 -0.408248
\r
1471 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000
\r
1472 *MESH_VERTEXNORMAL 17 -0.408248 -0.816497 0.408248
\r
1473 *MESH_VERTEXNORMAL 18 0.000000 -1.000000 0.000000
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1474 *MESH_VERTEXNORMAL 19 0.707107 -0.707107 0.000000
\r
1475 *MESH_VERTEXNORMAL 20 0.816497 -0.408248 0.408248
\r
1476 *MESH_VERTEXNORMAL 21 0.000000 -0.707107 0.707107
\r
1477 *MESH_VERTEXNORMAL 22 -0.707107 -0.707107 0.000000
\r
1478 *MESH_VERTEXNORMAL 23 -0.816497 -0.408248 0.408248
\r
1481 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1482 *MESH_FACE 1 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1483 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1484 *MESH_FACE 3 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1485 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1486 *MESH_FACE 5 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1487 *MESH_FACE 6 A: 0 B: 11 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1488 *MESH_FACE 7 A: 2 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1489 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1490 *MESH_FACE 9 A: 8 B: 12 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1491 *MESH_FACE 10 A: 9 B: 10 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1492 *MESH_FACE 11 A: 10 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1493 *MESH_FACE 12 A: 10 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1494 *MESH_FACE 13 A: 10 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1495 *MESH_FACE 14 A: 10 B: 12 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1496 *MESH_FACE 15 A: 10 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1497 *MESH_FACE 16 A: 16 B: 17 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1498 *MESH_FACE 17 A: 15 B: 16 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1499 *MESH_FACE 18 A: 15 B: 18 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1500 *MESH_FACE 19 A: 18 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1501 *MESH_FACE 20 A: 18 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1502 *MESH_FACE 21 A: 17 B: 22 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1503 *MESH_FACE 22 A: 18 B: 22 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1504 *MESH_FACE 23 A: 18 B: 23 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1506 *MESH_NUMTVERTEX 24
\r
1508 *MESH_TVERT 0 0.226333 0.250000 1.000000
\r
1509 *MESH_TVERT 1 0.267291 0.250000 1.000000
\r
1510 *MESH_TVERT 2 0.267291 0.125000 1.000000
\r
1511 *MESH_TVERT 3 0.226333 0.125000 1.000000
\r
1512 *MESH_TVERT 4 0.185374 0.125000 1.000000
\r
1513 *MESH_TVERT 5 0.226333 0.000000 1.000000
\r
1514 *MESH_TVERT 6 0.185374 0.000000 1.000000
\r
1515 *MESH_TVERT 7 0.267291 0.000000 1.000000
\r
1516 *MESH_TVERT 8 0.053301 0.859375 1.000000
\r
1517 *MESH_TVERT 9 0.100531 0.859375 1.000000
\r
1518 *MESH_TVERT 10 0.100531 0.484375 1.000000
\r
1519 *MESH_TVERT 11 0.185374 0.250000 1.000000
\r
1520 *MESH_TVERT 12 0.053301 0.484375 1.000000
\r
1521 *MESH_TVERT 13 0.147761 0.859375 1.000000
\r
1522 *MESH_TVERT 14 0.147761 0.484375 1.000000
\r
1523 *MESH_TVERT 15 0.147761 0.359375 1.000000
\r
1524 *MESH_TVERT 16 0.100531 0.359375 1.000000
\r
1525 *MESH_TVERT 17 0.053301 0.359375 1.000000
\r
1526 *MESH_TVERT 18 0.100531 0.234375 1.000000
\r
1527 *MESH_TVERT 19 0.147761 0.234375 1.000000
\r
1528 *MESH_TVERT 20 0.147761 0.105469 1.000000
\r
1529 *MESH_TVERT 21 0.100531 0.105469 1.000000
\r
1530 *MESH_TVERT 22 0.053301 0.234375 1.000000
\r
1531 *MESH_TVERT 23 0.053301 0.105469 1.000000
\r
1533 *MESH_NUMTVFACES 24
\r
1535 *MESH_TFACE 0 0 4 3
\r
1536 *MESH_TFACE 1 3 4 5
\r
1537 *MESH_TFACE 2 0 3 2
\r
1538 *MESH_TFACE 3 2 3 5
\r
1539 *MESH_TFACE 4 4 6 5
\r
1540 *MESH_TFACE 5 0 2 1
\r
1541 *MESH_TFACE 6 0 11 4
\r
1542 *MESH_TFACE 7 2 5 7
\r
1543 *MESH_TFACE 8 8 10 9
\r
1544 *MESH_TFACE 9 8 12 10
\r
1545 *MESH_TFACE 10 9 10 13
\r
1546 *MESH_TFACE 11 10 14 13
\r
1547 *MESH_TFACE 12 10 15 14
\r
1548 *MESH_TFACE 13 10 16 15
\r
1549 *MESH_TFACE 14 10 12 17
\r
1550 *MESH_TFACE 15 10 17 16
\r
1551 *MESH_TFACE 16 16 17 18
\r
1552 *MESH_TFACE 17 15 16 18
\r
1553 *MESH_TFACE 18 15 18 19
\r
1554 *MESH_TFACE 19 18 20 19
\r
1555 *MESH_TFACE 20 18 21 20
\r
1556 *MESH_TFACE 21 17 22 18
\r
1557 *MESH_TFACE 22 18 22 23
\r
1558 *MESH_TFACE 23 18 23 21
\r
1561 *PROP_MOTIONBLUR 0
\r
1562 *PROP_CASTSHADOW 1
\r
1563 *PROP_RECVSHADOW 1
\r
1567 *NODE_NAME "mat9model0surf159"
\r
1569 *NODE_NAME "mat9model0surf159"
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1570 *INHERIT_POS 0 0 0
\r
1571 *INHERIT_ROT 0 0 0
\r
1572 *INHERIT_SCL 0 0 0
\r
1577 *TM_POS 0.000000 0.000000 0.000000
\r
1583 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1584 *MESH_VERTEX_LIST {
\r
1585 *MESH_VERTEX 0 97.000000 39.000000 96.000000
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1586 *MESH_VERTEX 1 96.000000 36.000000 96.000000
\r
1587 *MESH_VERTEX 2 96.000000 36.000000 88.000000
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1588 *MESH_VERTEX 3 97.000000 39.000000 88.000000
\r
1589 *MESH_VERTEX 4 96.000000 36.000000 88.000000
\r
1590 *MESH_VERTEX 5 96.000000 36.000000 96.000000
\r
1591 *MESH_VERTEX 6 97.000000 33.000000 96.000000
\r
1592 *MESH_VERTEX 7 97.000000 33.000000 88.000000
\r
1595 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1596 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1597 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
1598 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1599 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1600 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1601 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1602 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
1603 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1604 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1605 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
1606 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
\r
1609 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1610 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1611 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1612 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1614 *MESH_NUMTVERTEX 8
\r
1616 *MESH_TVERT 0 0.218750 0.062500 1.000000
\r
1617 *MESH_TVERT 1 0.250000 0.062500 1.000000
\r
1618 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
1619 *MESH_TVERT 3 0.218750 0.000000 1.000000
\r
1620 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
1621 *MESH_TVERT 5 0.000000 0.062500 1.000000
\r
1622 *MESH_TVERT 6 0.031250 0.062500 1.000000
\r
1623 *MESH_TVERT 7 0.031250 0.000000 1.000000
\r
1625 *MESH_NUMTVFACES 4
\r
1627 *MESH_TFACE 0 0 2 1
\r
1628 *MESH_TFACE 1 0 3 2
\r
1629 *MESH_TFACE 2 4 6 5
\r
1630 *MESH_TFACE 3 4 7 6
\r
1633 *PROP_MOTIONBLUR 0
\r
1634 *PROP_CASTSHADOW 1
\r
1635 *PROP_RECVSHADOW 1
\r
1639 *NODE_NAME "mat9model0surf160"
\r
1641 *NODE_NAME "mat9model0surf160"
\r
1642 *INHERIT_POS 0 0 0
\r
1643 *INHERIT_ROT 0 0 0
\r
1644 *INHERIT_SCL 0 0 0
\r
1649 *TM_POS 0.000000 0.000000 0.000000
\r
1655 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1656 *MESH_VERTEX_LIST {
\r
1657 *MESH_VERTEX 0 94.750000 39.000000 65.250000
\r
1658 *MESH_VERTEX 1 97.000000 39.000000 72.000000
\r
1659 *MESH_VERTEX 2 96.000000 36.000000 72.000000
\r
1660 *MESH_VERTEX 3 94.000000 36.000000 66.000000
\r
1661 *MESH_VERTEX 4 94.750000 33.000000 65.250000
\r
1662 *MESH_VERTEX 5 97.000000 33.000000 72.000000
\r
1665 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1666 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1667 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1668 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
1669 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 0.408248
\r
1670 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1671 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1672 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1673 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 0.408248
\r
1674 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1679 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1680 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1682 *MESH_NUMTVERTEX 6
\r
1684 *MESH_TVERT 0 0.116402 0.125000 1.000000
\r
1685 *MESH_TVERT 1 0.116402 0.250000 1.000000
\r
1686 *MESH_TVERT 2 0.150888 0.250000 1.000000
\r
1687 *MESH_TVERT 3 0.150888 0.125000 1.000000
\r
1688 *MESH_TVERT 4 0.185374 0.125000 1.000000
\r
1689 *MESH_TVERT 5 0.185374 0.250000 1.000000
\r
1691 *MESH_NUMTVFACES 4
\r
1693 *MESH_TFACE 0 0 2 1
\r
1694 *MESH_TFACE 1 0 3 2
\r
1695 *MESH_TFACE 2 2 3 4
\r
1696 *MESH_TFACE 3 2 4 5
\r
1699 *PROP_MOTIONBLUR 0
\r
1700 *PROP_CASTSHADOW 1
\r
1701 *PROP_RECVSHADOW 1
\r
1705 *NODE_NAME "mat9model0surf161"
\r
1707 *NODE_NAME "mat9model0surf161"
\r
1708 *INHERIT_POS 0 0 0
\r
1709 *INHERIT_ROT 0 0 0
\r
1710 *INHERIT_SCL 0 0 0
\r
1715 *TM_POS 0.000000 0.000000 0.000000
\r
1719 *MESH_NUMVERTEX 18
\r
1721 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1722 *MESH_VERTEX_LIST {
\r
1723 *MESH_VERTEX 0 94.750000 39.000000 65.250000
\r
1724 *MESH_VERTEX 1 94.000000 36.000000 66.000000
\r
1725 *MESH_VERTEX 2 88.000000 36.000000 64.000000
\r
1726 *MESH_VERTEX 3 88.000000 39.000000 63.000000
\r
1727 *MESH_VERTEX 4 94.750000 33.000000 65.250000
\r
1728 *MESH_VERTEX 5 88.000000 33.000000 63.000000
\r
1729 *MESH_VERTEX 6 88.000000 39.000000 63.000000
\r
1730 *MESH_VERTEX 7 88.000000 36.000000 64.000000
\r
1731 *MESH_VERTEX 8 40.000000 36.000000 64.000000
\r
1732 *MESH_VERTEX 9 40.000000 39.000000 63.000000
\r
1733 *MESH_VERTEX 10 40.000000 36.000000 64.000000
\r
1734 *MESH_VERTEX 11 88.000000 36.000000 64.000000
\r
1735 *MESH_VERTEX 12 88.000000 33.000000 63.000000
\r
1736 *MESH_VERTEX 13 40.000000 33.000000 63.000000
\r
1737 *MESH_VERTEX 14 28.750000 39.000000 59.250000
\r
1738 *MESH_VERTEX 15 28.750000 33.000000 59.250000
\r
1739 *MESH_VERTEX 16 28.000000 36.000000 60.000000
\r
1740 *MESH_VERTEX 17 28.000000 36.000000 60.000000
\r
1743 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1744 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
\r
1745 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
\r
1746 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
1747 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
\r
1748 *MESH_FACENORMAL 5 -0.707107 0.000000 0.707107
\r
1749 *MESH_FACENORMAL 6 -0.967538 0.000000 0.252725
\r
1750 *MESH_FACENORMAL 7 -0.967538 0.000000 0.252725
\r
1751 *MESH_FACENORMAL 8 0.707107 0.000000 0.707107
\r
1752 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
1753 *MESH_FACENORMAL 10 0.000000 0.000000 1.000000
\r
1754 *MESH_FACENORMAL 11 -0.447214 0.000000 0.894427
\r
1755 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 0.408248
\r
1756 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1757 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1758 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1759 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 0.408248
\r
1760 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
1761 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107
\r
1762 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
1763 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
1764 *MESH_VERTEXNORMAL 9 0.000000 0.707107 0.707107
\r
1765 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
1766 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
1767 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 0.707107
\r
1768 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 0.707107
\r
1769 *MESH_VERTEXNORMAL 14 -0.408248 0.816497 0.408248
\r
1770 *MESH_VERTEXNORMAL 15 -0.408248 -0.816497 0.408248
\r
1771 *MESH_VERTEXNORMAL 16 -0.707107 0.000000 0.707107
\r
1772 *MESH_VERTEXNORMAL 17 -0.707107 0.000000 0.707107
\r
1775 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1776 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1777 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1778 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1779 *MESH_FACE 4 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1780 *MESH_FACE 5 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1781 *MESH_FACE 6 A: 8 B: 9 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1782 *MESH_FACE 7 A: 8 B: 14 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1783 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1784 *MESH_FACE 9 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1785 *MESH_FACE 10 A: 10 B: 15 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 11 A: 10 B: 17 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_NUMTVERTEX 18
\r
1790 *MESH_TVERT 0 0.116402 0.125000 1.000000
\r
1791 *MESH_TVERT 1 0.150888 0.125000 1.000000
\r
1792 *MESH_TVERT 2 0.150888 0.000000 1.000000
\r
1793 *MESH_TVERT 3 0.116402 0.000000 1.000000
\r
1794 *MESH_TVERT 4 0.185374 0.125000 1.000000
\r
1795 *MESH_TVERT 5 0.185374 0.000000 1.000000
\r
1796 *MESH_TVERT 6 0.348823 0.859375 1.000000
\r
1797 *MESH_TVERT 7 0.402124 0.859375 1.000000
\r
1798 *MESH_TVERT 8 0.402124 0.484375 1.000000
\r
1799 *MESH_TVERT 9 0.348823 0.484375 1.000000
\r
1800 *MESH_TVERT 10 0.000000 0.484375 1.000000
\r
1801 *MESH_TVERT 11 0.000000 0.859375 1.000000
\r
1802 *MESH_TVERT 12 0.053301 0.859375 1.000000
\r
1803 *MESH_TVERT 13 0.053301 0.484375 1.000000
\r
1804 *MESH_TVERT 14 0.348823 0.359375 1.000000
\r
1805 *MESH_TVERT 15 0.053301 0.359375 1.000000
\r
1806 *MESH_TVERT 16 0.402124 0.359375 1.000000
\r
1807 *MESH_TVERT 17 0.000000 0.359375 1.000000
\r
1809 *MESH_NUMTVFACES 12
\r
1811 *MESH_TFACE 0 0 2 1
\r
1812 *MESH_TFACE 1 1 2 4
\r
1813 *MESH_TFACE 2 0 3 2
\r
1814 *MESH_TFACE 3 2 5 4
\r
1815 *MESH_TFACE 4 6 8 7
\r
1816 *MESH_TFACE 5 6 9 8
\r
1817 *MESH_TFACE 6 8 9 14
\r
1818 *MESH_TFACE 7 8 14 16
\r
1819 *MESH_TFACE 8 10 12 11
\r
1820 *MESH_TFACE 9 10 13 12
\r
1821 *MESH_TFACE 10 10 15 13
\r
1822 *MESH_TFACE 11 10 17 15
\r
1825 *PROP_MOTIONBLUR 0
\r
1826 *PROP_CASTSHADOW 1
\r
1827 *PROP_RECVSHADOW 1
\r
1831 *NODE_NAME "mat9model0surf162"
\r
1833 *NODE_NAME "mat9model0surf162"
\r
1834 *INHERIT_POS 0 0 0
\r
1835 *INHERIT_ROT 0 0 0
\r
1836 *INHERIT_SCL 0 0 0
\r
1841 *TM_POS 0.000000 0.000000 0.000000
\r
1845 *MESH_NUMVERTEX 17
\r
1847 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1848 *MESH_VERTEX_LIST {
\r
1849 *MESH_VERTEX 0 88.000000 36.000000 56.000000
\r
1850 *MESH_VERTEX 1 100.000000 36.000000 60.000000
\r
1851 *MESH_VERTEX 2 99.250000 39.000000 60.750000
\r
1852 *MESH_VERTEX 3 88.000000 39.000000 57.000000
\r
1853 *MESH_VERTEX 4 99.250000 33.000000 60.750000
\r
1854 *MESH_VERTEX 5 100.000000 36.000000 60.000000
\r
1855 *MESH_VERTEX 6 88.000000 36.000000 56.000000
\r
1856 *MESH_VERTEX 7 88.000000 33.000000 57.000000
\r
1857 *MESH_VERTEX 8 40.000000 36.000000 56.000000
\r
1858 *MESH_VERTEX 9 88.000000 36.000000 56.000000
\r
1859 *MESH_VERTEX 10 88.000000 39.000000 57.000000
\r
1860 *MESH_VERTEX 11 40.000000 39.000000 57.000000
\r
1861 *MESH_VERTEX 12 88.000000 33.000000 57.000000
\r
1862 *MESH_VERTEX 13 40.000000 33.000000 57.000000
\r
1863 *MESH_VERTEX 14 33.250000 39.000000 54.750000
\r
1864 *MESH_VERTEX 15 34.000000 36.000000 54.000000
\r
1865 *MESH_VERTEX 16 33.250000 33.000000 54.750000
\r
1868 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1869 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1870 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
1871 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1872 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107
\r
1873 *MESH_FACENORMAL 5 -0.169102 0.000000 0.985599
\r
1874 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
\r
1875 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1876 *MESH_FACENORMAL 8 -0.877355 0.000000 0.479842
\r
1877 *MESH_FACENORMAL 9 -1.000000 0.000000 0.000000
\r
1878 *MESH_FACENORMAL 10 -0.707107 0.000000 0.707107
\r
1879 *MESH_FACENORMAL 11 -0.967538 0.000000 0.252725
\r
1880 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1881 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
1882 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
1883 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1884 *MESH_VERTEXNORMAL 4 0.408248 -0.816497 -0.408248
\r
1885 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
1886 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
1887 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
1888 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
1889 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
1890 *MESH_VERTEXNORMAL 10 0.000000 0.707107 -0.707107
\r
1891 *MESH_VERTEXNORMAL 11 0.000000 0.707107 -0.707107
\r
1892 *MESH_VERTEXNORMAL 12 0.000000 -0.707107 -0.707107
\r
1893 *MESH_VERTEXNORMAL 13 0.000000 -0.707107 -0.707107
\r
1894 *MESH_VERTEXNORMAL 14 0.408248 0.816497 -0.408248
\r
1895 *MESH_VERTEXNORMAL 15 0.707107 0.000000 -0.707107
\r
1896 *MESH_VERTEXNORMAL 16 0.408248 -0.816497 -0.408248
\r
1899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1900 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1901 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1902 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1903 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1904 *MESH_FACE 5 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1905 *MESH_FACE 6 A: 8 B: 9 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 7 A: 8 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1907 *MESH_FACE 8 A: 8 B: 14 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_FACE 9 A: 8 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1909 *MESH_FACE 10 A: 8 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1910 *MESH_FACE 11 A: 8 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_NUMTVERTEX 17
\r
1914 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1915 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
1916 *MESH_TVERT 2 0.034486 0.125000 1.000000
\r
1917 *MESH_TVERT 3 0.034486 0.000000 1.000000
\r
1918 *MESH_TVERT 4 0.267291 0.125000 1.000000
\r
1919 *MESH_TVERT 5 0.301777 0.125000 1.000000
\r
1920 *MESH_TVERT 6 0.301777 0.000000 1.000000
\r
1921 *MESH_TVERT 7 0.267291 0.000000 1.000000
\r
1922 *MESH_TVERT 8 0.201062 0.484375 1.000000
\r
1923 *MESH_TVERT 9 0.201062 0.859375 1.000000
\r
1924 *MESH_TVERT 10 0.254363 0.859375 1.000000
\r
1925 *MESH_TVERT 11 0.254363 0.484375 1.000000
\r
1926 *MESH_TVERT 12 0.147761 0.859375 1.000000
\r
1927 *MESH_TVERT 13 0.147761 0.484375 1.000000
\r
1928 *MESH_TVERT 14 0.254363 0.359375 1.000000
\r
1929 *MESH_TVERT 15 0.201062 0.359375 1.000000
\r
1930 *MESH_TVERT 16 0.147761 0.359375 1.000000
\r
1932 *MESH_NUMTVFACES 12
\r
1934 *MESH_TFACE 0 0 2 1
\r
1935 *MESH_TFACE 1 0 3 2
\r
1936 *MESH_TFACE 2 4 6 5
\r
1937 *MESH_TFACE 3 4 7 6
\r
1938 *MESH_TFACE 4 8 10 9
\r
1939 *MESH_TFACE 5 8 11 10
\r
1940 *MESH_TFACE 6 8 9 12
\r
1941 *MESH_TFACE 7 8 12 13
\r
1942 *MESH_TFACE 8 8 14 11
\r
1943 *MESH_TFACE 9 8 15 14
\r
1944 *MESH_TFACE 10 8 13 16
\r
1945 *MESH_TFACE 11 8 16 15
\r
1948 *PROP_MOTIONBLUR 0
\r
1949 *PROP_CASTSHADOW 1
\r
1950 *PROP_RECVSHADOW 1
\r
1954 *NODE_NAME "mat9model0surf163"
\r
1956 *NODE_NAME "mat9model0surf163"
\r
1957 *INHERIT_POS 0 0 0
\r
1958 *INHERIT_ROT 0 0 0
\r
1959 *INHERIT_SCL 0 0 0
\r
1964 *TM_POS 0.000000 0.000000 0.000000
\r
1970 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1971 *MESH_VERTEX_LIST {
\r
1972 *MESH_VERTEX 0 76.000000 0.000000 76.000000
\r
1973 *MESH_VERTEX 1 76.000000 0.000000 88.000000
\r
1974 *MESH_VERTEX 2 73.000000 9.000000 88.000000
\r
1975 *MESH_VERTEX 3 73.000000 9.000000 76.000000
\r
1976 *MESH_VERTEX 4 73.000000 -9.000000 88.000000
\r
1977 *MESH_VERTEX 5 73.000000 -9.000000 76.000000
\r
1980 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
1981 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
1982 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
1983 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
1984 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1985 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1986 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
1987 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
1988 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
1989 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
1992 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1993 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1994 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1995 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1997 *MESH_NUMTVERTEX 6
\r
1999 *MESH_TVERT 0 0.375000 0.000000 1.000000
\r
2000 *MESH_TVERT 1 0.375000 0.093750 1.000000
\r
2001 *MESH_TVERT 2 0.468750 0.093750 1.000000
\r
2002 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
2003 *MESH_TVERT 4 0.281250 0.093750 1.000000
\r
2004 *MESH_TVERT 5 0.281250 0.000000 1.000000
\r
2006 *MESH_NUMTVFACES 4
\r
2008 *MESH_TFACE 0 0 2 1
\r
2009 *MESH_TFACE 1 0 3 2
\r
2010 *MESH_TFACE 2 4 0 1
\r
2011 *MESH_TFACE 3 4 5 0
\r
2014 *PROP_MOTIONBLUR 0
\r
2015 *PROP_CASTSHADOW 1
\r
2016 *PROP_RECVSHADOW 1
\r
2020 *NODE_NAME "mat9model0surf164"
\r
2022 *NODE_NAME "mat9model0surf164"
\r
2023 *INHERIT_POS 0 0 0
\r
2024 *INHERIT_ROT 0 0 0
\r
2025 *INHERIT_SCL 0 0 0
\r
2030 *TM_POS 0.000000 0.000000 0.000000
\r
2036 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2037 *MESH_VERTEX_LIST {
\r
2038 *MESH_VERTEX 0 76.000000 0.000000 76.000000
\r
2039 *MESH_VERTEX 1 73.000000 9.000000 76.000000
\r
2040 *MESH_VERTEX 2 73.000000 -9.000000 76.000000
\r
2041 *MESH_VERTEX 3 64.000000 -12.000000 76.000000
\r
2042 *MESH_VERTEX 4 64.000000 12.000000 76.000000
\r
2043 *MESH_VERTEX 5 55.000000 9.000000 76.000000
\r
2044 *MESH_VERTEX 6 55.000000 -9.000000 76.000000
\r
2045 *MESH_VERTEX 7 52.000000 0.000000 76.000000
\r
2048 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
2049 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
2050 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
\r
2051 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
\r
2052 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
\r
2053 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
2054 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2055 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2056 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2057 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2058 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2059 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2060 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
2061 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
2064 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2065 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2066 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2067 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2068 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2069 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2071 *MESH_NUMTVERTEX 8
\r
2073 *MESH_TVERT 0 0.218750 1.000000 1.000000
\r
2074 *MESH_TVERT 1 0.195313 1.070312 1.000000
\r
2075 *MESH_TVERT 2 0.195313 0.929688 1.000000
\r
2076 *MESH_TVERT 3 0.125000 0.906250 1.000000
\r
2077 *MESH_TVERT 4 0.125000 1.093750 1.000000
\r
2078 *MESH_TVERT 5 0.054688 1.070312 1.000000
\r
2079 *MESH_TVERT 6 0.054688 0.929688 1.000000
\r
2080 *MESH_TVERT 7 0.031250 1.000000 1.000000
\r
2082 *MESH_NUMTVFACES 6
\r
2084 *MESH_TFACE 0 1 2 3
\r
2085 *MESH_TFACE 1 1 3 4
\r
2086 *MESH_TFACE 2 3 5 4
\r
2087 *MESH_TFACE 3 3 6 5
\r
2088 *MESH_TFACE 4 0 2 1
\r
2089 *MESH_TFACE 5 5 6 7
\r
2092 *PROP_MOTIONBLUR 0
\r
2093 *PROP_CASTSHADOW 1
\r
2094 *PROP_RECVSHADOW 1
\r
2098 *NODE_NAME "mat9model0surf165"
\r
2100 *NODE_NAME "mat9model0surf165"
\r
2101 *INHERIT_POS 0 0 0
\r
2102 *INHERIT_ROT 0 0 0
\r
2103 *INHERIT_SCL 0 0 0
\r
2108 *TM_POS 0.000000 0.000000 0.000000
\r
2114 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2115 *MESH_VERTEX_LIST {
\r
2116 *MESH_VERTEX 0 69.500000 -19.750000 67.750000
\r
2117 *MESH_VERTEX 1 70.000000 -15.000000 65.000000
\r
2118 *MESH_VERTEX 2 71.000000 -16.000000 64.000000
\r
2119 *MESH_VERTEX 3 70.000000 -17.000000 63.000000
\r
2120 *MESH_VERTEX 4 68.750000 -18.000000 68.000000
\r
2121 *MESH_VERTEX 5 68.750000 -20.000000 66.000000
\r
2124 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2125 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
2126 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
2127 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2128 *MESH_VERTEXNORMAL 0 0.755929 -0.462910 0.462910
\r
2129 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
2130 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2131 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2132 *MESH_VERTEXNORMAL 4 0.000000 0.707107 0.707107
\r
2133 *MESH_VERTEXNORMAL 5 -0.000000 -0.707107 -0.707107
\r
2136 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2137 *MESH_FACE 1 A: 3 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2138 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2139 *MESH_FACE 3 A: 3 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2141 *MESH_NUMTVERTEX 6
\r
2143 *MESH_TVERT 0 0.052408 0.042911 1.000000
\r
2144 *MESH_TVERT 1 0.069877 0.000000 1.000000
\r
2145 *MESH_TVERT 2 0.052408 0.000000 1.000000
\r
2146 *MESH_TVERT 3 0.034939 0.000000 1.000000
\r
2147 *MESH_TVERT 4 0.069877 0.042911 1.000000
\r
2148 *MESH_TVERT 5 0.034939 0.042911 1.000000
\r
2150 *MESH_NUMTVFACES 4
\r
2152 *MESH_TFACE 0 0 2 1
\r
2153 *MESH_TFACE 1 3 2 0
\r
2154 *MESH_TFACE 2 0 1 4
\r
2155 *MESH_TFACE 3 3 0 5
\r
2158 *PROP_MOTIONBLUR 0
\r
2159 *PROP_CASTSHADOW 1
\r
2160 *PROP_RECVSHADOW 1
\r
2164 *NODE_NAME "mat9model0surf166"
\r
2166 *NODE_NAME "mat9model0surf166"
\r
2167 *INHERIT_POS 0 0 0
\r
2168 *INHERIT_ROT 0 0 0
\r
2169 *INHERIT_SCL 0 0 0
\r
2174 *TM_POS 0.000000 0.000000 0.000000
\r
2180 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2181 *MESH_VERTEX_LIST {
\r
2182 *MESH_VERTEX 0 68.750000 20.000000 66.000000
\r
2183 *MESH_VERTEX 1 71.000000 16.000000 64.000000
\r
2184 *MESH_VERTEX 2 69.500000 19.750000 67.750000
\r
2185 *MESH_VERTEX 3 68.750000 18.000000 68.000000
\r
2186 *MESH_VERTEX 4 70.000000 17.000000 63.000000
\r
2187 *MESH_VERTEX 5 70.000000 15.000000 65.000000
\r
2190 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2191 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
2192 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
2193 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2194 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 -0.707107
\r
2195 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2196 *MESH_VERTEXNORMAL 2 0.755929 0.462910 0.462910
\r
2197 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
2198 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
2199 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
2202 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2203 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2204 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2205 *MESH_FACE 3 A: 1 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2207 *MESH_NUMTVERTEX 6
\r
2209 *MESH_TVERT 0 0.034939 0.373602 1.000000
\r
2210 *MESH_TVERT 1 0.052408 0.416513 1.000000
\r
2211 *MESH_TVERT 2 0.052408 0.373602 1.000000
\r
2212 *MESH_TVERT 3 0.069877 0.373602 1.000000
\r
2213 *MESH_TVERT 4 0.034939 0.416513 1.000000
\r
2214 *MESH_TVERT 5 0.069877 0.416513 1.000000
\r
2216 *MESH_NUMTVFACES 4
\r
2218 *MESH_TFACE 0 0 2 1
\r
2219 *MESH_TFACE 1 1 2 3
\r
2220 *MESH_TFACE 2 0 1 4
\r
2221 *MESH_TFACE 3 1 3 5
\r
2224 *PROP_MOTIONBLUR 0
\r
2225 *PROP_CASTSHADOW 1
\r
2226 *PROP_RECVSHADOW 1
\r
2230 *NODE_NAME "mat9model0surf167"
\r
2232 *NODE_NAME "mat9model0surf167"
\r
2233 *INHERIT_POS 0 0 0
\r
2234 *INHERIT_ROT 0 0 0
\r
2235 *INHERIT_SCL 0 0 0
\r
2240 *TM_POS 0.000000 0.000000 0.000000
\r
2246 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2247 *MESH_VERTEX_LIST {
\r
2248 *MESH_VERTEX 0 69.000000 16.000000 64.000000
\r
2249 *MESH_VERTEX 1 70.000000 17.000000 63.000000
\r
2250 *MESH_VERTEX 2 68.750000 20.000000 66.000000
\r
2251 *MESH_VERTEX 3 68.000000 18.250000 66.250000
\r
2252 *MESH_VERTEX 4 68.750000 18.000000 68.000000
\r
2253 *MESH_VERTEX 5 70.000000 15.000000 65.000000
\r
2256 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2257 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
2258 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
\r
2259 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
2260 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 -0.000000
\r
2261 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2262 *MESH_VERTEXNORMAL 2 -0.000000 0.707107 -0.707107
\r
2263 *MESH_VERTEXNORMAL 3 -0.755929 -0.462910 -0.462910
\r
2264 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
2265 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
\r
2268 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2269 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2270 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2271 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2273 *MESH_NUMTVERTEX 6
\r
2275 *MESH_TVERT 0 0.017469 0.416513 1.000000
\r
2276 *MESH_TVERT 1 0.034939 0.416513 1.000000
\r
2277 *MESH_TVERT 2 0.034939 0.373602 1.000000
\r
2278 *MESH_TVERT 3 0.017469 0.373602 1.000000
\r
2279 *MESH_TVERT 4 0.000000 0.373602 1.000000
\r
2280 *MESH_TVERT 5 0.000000 0.416513 1.000000
\r
2282 *MESH_NUMTVFACES 4
\r
2284 *MESH_TFACE 0 0 2 1
\r
2285 *MESH_TFACE 1 0 3 2
\r
2286 *MESH_TFACE 2 4 3 0
\r
2287 *MESH_TFACE 3 4 0 5
\r
2290 *PROP_MOTIONBLUR 0
\r
2291 *PROP_CASTSHADOW 1
\r
2292 *PROP_RECVSHADOW 1
\r
2296 *NODE_NAME "mat9model0surf168"
\r
2298 *NODE_NAME "mat9model0surf168"
\r
2299 *INHERIT_POS 0 0 0
\r
2300 *INHERIT_ROT 0 0 0
\r
2301 *INHERIT_SCL 0 0 0
\r
2306 *TM_POS 0.000000 0.000000 0.000000
\r
2312 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2313 *MESH_VERTEX_LIST {
\r
2314 *MESH_VERTEX 0 72.000000 36.000000 60.000000
\r
2315 *MESH_VERTEX 1 68.000000 40.000000 60.000000
\r
2316 *MESH_VERTEX 2 68.000000 36.000000 33.000000
\r
2317 *MESH_VERTEX 3 68.000000 30.000000 42.000000
\r
2318 *MESH_VERTEX 4 68.000000 32.000000 60.000000
\r
2319 *MESH_VERTEX 5 72.000000 33.000000 37.500000
\r
2320 *MESH_VERTEX 6 72.000000 24.000000 30.000000
\r
2321 *MESH_VERTEX 7 68.000000 24.000000 36.000000
\r
2322 *MESH_VERTEX 8 68.000000 24.000000 24.000000
\r
2325 *MESH_FACENORMAL 0 0.894427 0.000000 0.447214
\r
2326 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2327 *MESH_FACENORMAL 2 0.877355 0.000000 0.479842
\r
2328 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
\r
2329 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107
\r
2330 *MESH_FACENORMAL 5 -0.967538 0.000000 0.252725
\r
2331 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2332 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2333 *MESH_VERTEXNORMAL 2 -0.000000 0.786796 -0.617213
\r
2334 *MESH_VERTEXNORMAL 3 0.000000 -0.786796 0.617213
\r
2335 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2336 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
2337 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
2338 *MESH_VERTEXNORMAL 7 0.000000 -0.687289 0.726384
\r
2339 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
2342 *MESH_FACE 0 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2343 *MESH_FACE 1 A: 3 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2344 *MESH_FACE 2 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2345 *MESH_FACE 3 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2346 *MESH_FACE 4 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2347 *MESH_FACE 5 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2349 *MESH_NUMTVERTEX 9
\r
2351 *MESH_TVERT 0 0.128847 0.328125 1.000000
\r
2352 *MESH_TVERT 1 0.193271 0.328125 1.000000
\r
2353 *MESH_TVERT 2 0.193271 0.128906 1.000000
\r
2354 *MESH_TVERT 3 0.064424 0.128906 1.000000
\r
2355 *MESH_TVERT 4 0.064424 0.328125 1.000000
\r
2356 *MESH_TVERT 5 0.128847 0.128906 1.000000
\r
2357 *MESH_TVERT 6 0.128847 0.000000 1.000000
\r
2358 *MESH_TVERT 7 0.064424 0.000000 1.000000
\r
2359 *MESH_TVERT 8 0.193271 0.000000 1.000000
\r
2361 *MESH_NUMTVFACES 6
\r
2363 *MESH_TFACE 0 3 6 5
\r
2364 *MESH_TFACE 1 3 7 6
\r
2365 *MESH_TFACE 2 2 5 6
\r
2366 *MESH_TFACE 3 0 4 3
\r
2367 *MESH_TFACE 4 2 6 8
\r
2368 *MESH_TFACE 5 0 2 1
\r
2371 *PROP_MOTIONBLUR 0
\r
2372 *PROP_CASTSHADOW 1
\r
2373 *PROP_RECVSHADOW 1
\r
2377 *NODE_NAME "mat9model0surf169"
\r
2379 *NODE_NAME "mat9model0surf169"
\r
2380 *INHERIT_POS 0 0 0
\r
2381 *INHERIT_ROT 0 0 0
\r
2382 *INHERIT_SCL 0 0 0
\r
2387 *TM_POS 0.000000 0.000000 0.000000
\r
2393 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2394 *MESH_VERTEX_LIST {
\r
2395 *MESH_VERTEX 0 72.000000 36.000000 60.000000
\r
2396 *MESH_VERTEX 1 68.000000 36.000000 33.000000
\r
2397 *MESH_VERTEX 2 72.000000 33.000000 37.500000
\r
2398 *MESH_VERTEX 3 64.000000 36.000000 60.000000
\r
2399 *MESH_VERTEX 4 64.000000 33.000000 37.500000
\r
2402 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2403 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
2404 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2405 *MESH_VERTEXNORMAL 1 -0.000000 0.786796 -0.617213
\r
2406 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2407 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2408 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 -0.000000
\r
2411 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2412 *MESH_FACE 1 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2414 *MESH_NUMTVERTEX 5
\r
2416 *MESH_TVERT 0 0.128847 0.328125 1.000000
\r
2417 *MESH_TVERT 1 0.193271 0.128906 1.000000
\r
2418 *MESH_TVERT 2 0.128847 0.128906 1.000000
\r
2419 *MESH_TVERT 3 0.257694 0.328125 1.000000
\r
2420 *MESH_TVERT 4 0.257694 0.128906 1.000000
\r
2422 *MESH_NUMTVFACES 2
\r
2424 *MESH_TFACE 0 0 2 1
\r
2425 *MESH_TFACE 1 1 4 3
\r
2428 *PROP_MOTIONBLUR 0
\r
2429 *PROP_CASTSHADOW 1
\r
2430 *PROP_RECVSHADOW 1
\r
2434 *NODE_NAME "mat9model0surf170"
\r
2436 *NODE_NAME "mat9model0surf170"
\r
2437 *INHERIT_POS 0 0 0
\r
2438 *INHERIT_ROT 0 0 0
\r
2439 *INHERIT_SCL 0 0 0
\r
2444 *TM_POS 0.000000 0.000000 0.000000
\r
2450 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2451 *MESH_VERTEX_LIST {
\r
2452 *MESH_VERTEX 0 68.000000 30.000000 42.000000
\r
2453 *MESH_VERTEX 1 72.000000 36.000000 60.000000
\r
2454 *MESH_VERTEX 2 72.000000 33.000000 37.500000
\r
2455 *MESH_VERTEX 3 64.000000 36.000000 60.000000
\r
2456 *MESH_VERTEX 4 64.000000 33.000000 37.500000
\r
2459 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2460 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
2461 *MESH_VERTEXNORMAL 0 0.000000 -0.786796 0.617213
\r
2462 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2463 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2464 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2465 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 -0.000000
\r
2468 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2469 *MESH_FACE 1 A: 3 B: 4 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2471 *MESH_NUMTVERTEX 5
\r
2473 *MESH_TVERT 0 0.064424 0.128906 1.000000
\r
2474 *MESH_TVERT 1 0.128847 0.328125 1.000000
\r
2475 *MESH_TVERT 2 0.128847 0.128906 1.000000
\r
2476 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
2477 *MESH_TVERT 4 0.000000 0.128906 1.000000
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2479 *MESH_NUMTVFACES 2
\r
2481 *MESH_TFACE 0 0 2 1
\r
2482 *MESH_TFACE 1 3 4 0
\r
2485 *PROP_MOTIONBLUR 0
\r
2486 *PROP_CASTSHADOW 1
\r
2487 *PROP_RECVSHADOW 1
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2491 *NODE_NAME "mat9model0surf171"
\r
2493 *NODE_NAME "mat9model0surf171"
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2494 *INHERIT_POS 0 0 0
\r
2495 *INHERIT_ROT 0 0 0
\r
2496 *INHERIT_SCL 0 0 0
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2501 *TM_POS 0.000000 0.000000 0.000000
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2507 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2508 *MESH_VERTEX_LIST {
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2509 *MESH_VERTEX 0 70.000000 -15.000000 65.000000
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2510 *MESH_VERTEX 1 68.750000 -18.000000 68.000000
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2511 *MESH_VERTEX 2 68.000000 -18.250000 66.250000
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2512 *MESH_VERTEX 3 69.000000 -16.000000 64.000000
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2513 *MESH_VERTEX 4 70.000000 -17.000000 63.000000
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2514 *MESH_VERTEX 5 68.750000 -20.000000 66.000000
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2517 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
2518 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
2519 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2520 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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2521 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2522 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2523 *MESH_VERTEXNORMAL 2 -0.755929 0.462910 -0.462910
\r
2524 *MESH_VERTEXNORMAL 3 -1.000000 -0.000000 -0.000000
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2525 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
2526 *MESH_VERTEXNORMAL 5 -0.000000 -0.707107 -0.707107
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2529 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2530 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2531 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2532 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2534 *MESH_NUMTVERTEX 6
\r
2536 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2537 *MESH_TVERT 1 0.000000 0.042911 1.000000
\r
2538 *MESH_TVERT 2 0.017469 0.042911 1.000000
\r
2539 *MESH_TVERT 3 0.017469 0.000000 1.000000
\r
2540 *MESH_TVERT 4 0.034939 0.000000 1.000000
\r
2541 *MESH_TVERT 5 0.034939 0.042911 1.000000
\r
2543 *MESH_NUMTVFACES 4
\r
2545 *MESH_TFACE 0 0 2 1
\r
2546 *MESH_TFACE 1 0 3 2
\r
2547 *MESH_TFACE 2 2 3 4
\r
2548 *MESH_TFACE 3 2 4 5
\r
2551 *PROP_MOTIONBLUR 0
\r
2552 *PROP_CASTSHADOW 1
\r
2553 *PROP_RECVSHADOW 1
\r
2557 *NODE_NAME "mat9model0surf172"
\r
2559 *NODE_NAME "mat9model0surf172"
\r
2560 *INHERIT_POS 0 0 0
\r
2561 *INHERIT_ROT 0 0 0
\r
2562 *INHERIT_SCL 0 0 0
\r
2567 *TM_POS 0.000000 0.000000 0.000000
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2573 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2574 *MESH_VERTEX_LIST {
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2575 *MESH_VERTEX 0 68.750000 20.000000 66.000000
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2576 *MESH_VERTEX 1 65.000000 21.000000 69.000000
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2577 *MESH_VERTEX 2 65.000000 21.000000 67.000000
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2578 *MESH_VERTEX 3 69.500000 19.750000 67.750000
\r
2579 *MESH_VERTEX 4 33.000000 21.000000 67.000000
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2580 *MESH_VERTEX 5 33.000000 21.000000 69.000000
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2581 *MESH_VERTEX 6 28.500000 19.750000 67.750000
\r
2582 *MESH_VERTEX 7 29.250000 20.000000 66.000000
\r
2585 *MESH_FACENORMAL 0 -0.577350 0.000000 0.816497
\r
2586 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2587 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
2588 *MESH_FACENORMAL 3 -0.894427 0.000000 0.447214
\r
2589 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2590 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
2591 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 -0.707107
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2592 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2593 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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2594 *MESH_VERTEXNORMAL 3 0.755929 0.462910 0.462910
\r
2595 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
2596 *MESH_VERTEXNORMAL 5 0.000000 0.707107 0.707107
\r
2597 *MESH_VERTEXNORMAL 6 -0.755929 0.462910 0.462910
\r
2598 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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2601 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2602 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2603 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2604 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2605 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2606 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2608 *MESH_NUMTVERTEX 8
\r
2610 *MESH_TVERT 0 0.034939 0.373602 1.000000
\r
2611 *MESH_TVERT 1 0.052408 0.333257 1.000000
\r
2612 *MESH_TVERT 2 0.034939 0.333257 1.000000
\r
2613 *MESH_TVERT 3 0.052408 0.373602 1.000000
\r
2614 *MESH_TVERT 4 0.034939 0.083257 1.000000
\r
2615 *MESH_TVERT 5 0.052408 0.083257 1.000000
\r
2616 *MESH_TVERT 6 0.052408 0.042911 1.000000
\r
2617 *MESH_TVERT 7 0.034939 0.042911 1.000000
\r
2619 *MESH_NUMTVFACES 6
\r
2621 *MESH_TFACE 0 1 2 4
\r
2622 *MESH_TFACE 1 1 4 5
\r
2623 *MESH_TFACE 2 0 2 1
\r
2624 *MESH_TFACE 3 0 1 3
\r
2625 *MESH_TFACE 4 4 6 5
\r
2626 *MESH_TFACE 5 4 7 6
\r
2629 *PROP_MOTIONBLUR 0
\r
2630 *PROP_CASTSHADOW 1
\r
2631 *PROP_RECVSHADOW 1
\r
2635 *NODE_NAME "mat9model0surf173"
\r
2637 *NODE_NAME "mat9model0surf173"
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2638 *INHERIT_POS 0 0 0
\r
2639 *INHERIT_ROT 0 0 0
\r
2640 *INHERIT_SCL 0 0 0
\r
2645 *TM_POS 0.000000 0.000000 0.000000
\r
2651 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2652 *MESH_VERTEX_LIST {
\r
2653 *MESH_VERTEX 0 65.000000 19.000000 67.000000
\r
2654 *MESH_VERTEX 1 68.750000 20.000000 66.000000
\r
2655 *MESH_VERTEX 2 65.000000 21.000000 67.000000
\r
2656 *MESH_VERTEX 3 68.000000 18.250000 66.250000
\r
2657 *MESH_VERTEX 4 33.000000 21.000000 67.000000
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2658 *MESH_VERTEX 5 33.000000 19.000000 67.000000
\r
2659 *MESH_VERTEX 6 30.000000 18.250000 66.250000
\r
2660 *MESH_VERTEX 7 29.250000 20.000000 66.000000
\r
2663 *MESH_FACENORMAL 0 -0.577350 0.000000 0.816497
\r
2664 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2665 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
2666 *MESH_FACENORMAL 3 -0.894427 0.000000 0.447214
\r
2667 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2668 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
2669 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
2670 *MESH_VERTEXNORMAL 1 -0.000000 0.707107 -0.707107
\r
2671 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2672 *MESH_VERTEXNORMAL 3 -0.755929 -0.462910 -0.462910
\r
2673 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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2674 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
2675 *MESH_VERTEXNORMAL 6 0.755929 -0.462910 -0.462910
\r
2676 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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2679 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2680 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2681 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2682 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2683 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2684 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2686 *MESH_NUMTVERTEX 8
\r
2688 *MESH_TVERT 0 0.017469 0.333257 1.000000
\r
2689 *MESH_TVERT 1 0.034939 0.373602 1.000000
\r
2690 *MESH_TVERT 2 0.034939 0.333257 1.000000
\r
2691 *MESH_TVERT 3 0.017469 0.373602 1.000000
\r
2692 *MESH_TVERT 4 0.034939 0.083257 1.000000
\r
2693 *MESH_TVERT 5 0.017469 0.083257 1.000000
\r
2694 *MESH_TVERT 6 0.017469 0.042911 1.000000
\r
2695 *MESH_TVERT 7 0.034939 0.042911 1.000000
\r
2697 *MESH_NUMTVFACES 6
\r
2699 *MESH_TFACE 0 0 4 2
\r
2700 *MESH_TFACE 1 0 5 4
\r
2701 *MESH_TFACE 2 0 2 1
\r
2702 *MESH_TFACE 3 0 1 3
\r
2703 *MESH_TFACE 4 4 5 6
\r
2704 *MESH_TFACE 5 4 6 7
\r
2707 *PROP_MOTIONBLUR 0
\r
2708 *PROP_CASTSHADOW 1
\r
2709 *PROP_RECVSHADOW 1
\r
2713 *NODE_NAME "mat9model0surf174"
\r
2715 *NODE_NAME "mat9model0surf174"
\r
2716 *INHERIT_POS 0 0 0
\r
2717 *INHERIT_ROT 0 0 0
\r
2718 *INHERIT_SCL 0 0 0
\r
2723 *TM_POS 0.000000 0.000000 0.000000
\r
2729 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2730 *MESH_VERTEX_LIST {
\r
2731 *MESH_VERTEX 0 65.000000 21.000000 69.000000
\r
2732 *MESH_VERTEX 1 68.750000 18.000000 68.000000
\r
2733 *MESH_VERTEX 2 65.000000 19.000000 69.000000
\r
2734 *MESH_VERTEX 3 69.500000 19.750000 67.750000
\r
2735 *MESH_VERTEX 4 33.000000 19.000000 69.000000
\r
2736 *MESH_VERTEX 5 33.000000 21.000000 69.000000
\r
2737 *MESH_VERTEX 6 28.500000 19.750000 67.750000
\r
2738 *MESH_VERTEX 7 29.250000 18.000000 68.000000
\r
2741 *MESH_FACENORMAL 0 -0.577350 0.000000 0.816497
\r
2742 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2743 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
2744 *MESH_FACENORMAL 3 -0.894427 0.000000 0.447214
\r
2745 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2746 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
2747 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2748 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2749 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2750 *MESH_VERTEXNORMAL 3 0.755929 0.462910 0.462910
\r
2751 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
2752 *MESH_VERTEXNORMAL 5 0.000000 0.707107 0.707107
\r
2753 *MESH_VERTEXNORMAL 6 -0.755929 0.462910 0.462910
\r
2754 *MESH_VERTEXNORMAL 7 -0.000000 -0.707107 0.707107
\r
2757 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2758 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2759 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2760 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2761 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2762 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2764 *MESH_NUMTVERTEX 8
\r
2766 *MESH_TVERT 0 0.052408 0.333257 1.000000
\r
2767 *MESH_TVERT 1 0.069877 0.373602 1.000000
\r
2768 *MESH_TVERT 2 0.069877 0.333257 1.000000
\r
2769 *MESH_TVERT 3 0.052408 0.373602 1.000000
\r
2770 *MESH_TVERT 4 0.069877 0.083257 1.000000
\r
2771 *MESH_TVERT 5 0.052408 0.083257 1.000000
\r
2772 *MESH_TVERT 6 0.052408 0.042911 1.000000
\r
2773 *MESH_TVERT 7 0.069877 0.042911 1.000000
\r
2775 *MESH_NUMTVFACES 6
\r
2777 *MESH_TFACE 0 0 4 2
\r
2778 *MESH_TFACE 1 0 5 4
\r
2779 *MESH_TFACE 2 0 2 1
\r
2780 *MESH_TFACE 3 0 1 3
\r
2781 *MESH_TFACE 4 4 5 6
\r
2782 *MESH_TFACE 5 4 6 7
\r
2785 *PROP_MOTIONBLUR 0
\r
2786 *PROP_CASTSHADOW 1
\r
2787 *PROP_RECVSHADOW 1
\r
2791 *NODE_NAME "mat9model0surf175"
\r
2793 *NODE_NAME "mat9model0surf175"
\r
2794 *INHERIT_POS 0 0 0
\r
2795 *INHERIT_ROT 0 0 0
\r
2796 *INHERIT_SCL 0 0 0
\r
2801 *TM_POS 0.000000 0.000000 0.000000
\r
2807 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2808 *MESH_VERTEX_LIST {
\r
2809 *MESH_VERTEX 0 68.750000 18.000000 68.000000
\r
2810 *MESH_VERTEX 1 65.000000 19.000000 67.000000
\r
2811 *MESH_VERTEX 2 65.000000 19.000000 69.000000
\r
2812 *MESH_VERTEX 3 68.000000 18.250000 66.250000
\r
2813 *MESH_VERTEX 4 33.000000 19.000000 69.000000
\r
2814 *MESH_VERTEX 5 33.000000 19.000000 67.000000
\r
2815 *MESH_VERTEX 6 30.000000 18.250000 66.250000
\r
2816 *MESH_VERTEX 7 29.250000 18.000000 68.000000
\r
2819 *MESH_FACENORMAL 0 -0.577350 0.000000 0.816497
\r
2820 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2821 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
2822 *MESH_FACENORMAL 3 -0.894427 0.000000 0.447214
\r
2823 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2824 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
2825 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2826 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
2827 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2828 *MESH_VERTEXNORMAL 3 -0.755929 -0.462910 -0.462910
\r
2829 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
2830 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
2831 *MESH_VERTEXNORMAL 6 0.755929 -0.462910 -0.462910
\r
2832 *MESH_VERTEXNORMAL 7 -0.000000 -0.707107 0.707107
\r
2835 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2836 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2837 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2838 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2839 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2840 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2842 *MESH_NUMTVERTEX 8
\r
2844 *MESH_TVERT 0 0.000000 0.373602 1.000000
\r
2845 *MESH_TVERT 1 0.017469 0.333257 1.000000
\r
2846 *MESH_TVERT 2 0.000000 0.333257 1.000000
\r
2847 *MESH_TVERT 3 0.017469 0.373602 1.000000
\r
2848 *MESH_TVERT 4 0.000000 0.083257 1.000000
\r
2849 *MESH_TVERT 5 0.017469 0.083257 1.000000
\r
2850 *MESH_TVERT 6 0.017469 0.042911 1.000000
\r
2851 *MESH_TVERT 7 0.000000 0.042911 1.000000
\r
2853 *MESH_NUMTVFACES 6
\r
2855 *MESH_TFACE 0 1 2 4
\r
2856 *MESH_TFACE 1 1 4 5
\r
2857 *MESH_TFACE 2 0 2 1
\r
2858 *MESH_TFACE 3 0 1 3
\r
2859 *MESH_TFACE 4 4 6 5
\r
2860 *MESH_TFACE 5 4 7 6
\r
2863 *PROP_MOTIONBLUR 0
\r
2864 *PROP_CASTSHADOW 1
\r
2865 *PROP_RECVSHADOW 1
\r
2869 *NODE_NAME "mat9model0surf176"
\r
2871 *NODE_NAME "mat9model0surf176"
\r
2872 *INHERIT_POS 0 0 0
\r
2873 *INHERIT_ROT 0 0 0
\r
2874 *INHERIT_SCL 0 0 0
\r
2879 *TM_POS 0.000000 0.000000 0.000000
\r
2885 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2886 *MESH_VERTEX_LIST {
\r
2887 *MESH_VERTEX 0 65.000000 -19.000000 69.000000
\r
2888 *MESH_VERTEX 1 65.000000 -19.000000 67.000000
\r
2889 *MESH_VERTEX 2 68.000000 -18.250000 66.250000
\r
2890 *MESH_VERTEX 3 68.750000 -18.000000 68.000000
\r
2891 *MESH_VERTEX 4 33.000000 -19.000000 67.000000
\r
2892 *MESH_VERTEX 5 29.250000 -18.000000 68.000000
\r
2893 *MESH_VERTEX 6 33.000000 -19.000000 69.000000
\r
2894 *MESH_VERTEX 7 30.000000 -18.250000 66.250000
\r
2897 *MESH_FACENORMAL 0 -0.877355 0.000000 0.479842
\r
2898 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2899 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
2900 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
\r
2901 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2902 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
2903 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2904 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2905 *MESH_VERTEXNORMAL 2 -0.755929 0.462910 -0.462910
\r
2906 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2907 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
2908 *MESH_VERTEXNORMAL 5 -0.000000 0.707107 0.707107
\r
2909 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107
\r
2910 *MESH_VERTEXNORMAL 7 0.755929 0.462910 -0.462910
\r
2913 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2914 *MESH_FACE 1 A: 0 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2915 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2916 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2917 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2918 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2920 *MESH_NUMTVERTEX 8
\r
2922 *MESH_TVERT 0 0.000000 0.083257 1.000000
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2923 *MESH_TVERT 1 0.017469 0.083257 1.000000
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2924 *MESH_TVERT 2 0.017469 0.042911 1.000000
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2925 *MESH_TVERT 3 0.000000 0.042911 1.000000
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2926 *MESH_TVERT 4 0.017469 0.333257 1.000000
\r
2927 *MESH_TVERT 5 0.000000 0.373602 1.000000
\r
2928 *MESH_TVERT 6 0.000000 0.333257 1.000000
\r
2929 *MESH_TVERT 7 0.017469 0.373602 1.000000
\r
2931 *MESH_NUMTVFACES 6
\r
2933 *MESH_TFACE 0 0 1 4
\r
2934 *MESH_TFACE 1 0 4 6
\r
2935 *MESH_TFACE 2 0 2 1
\r
2936 *MESH_TFACE 3 0 3 2
\r
2937 *MESH_TFACE 4 4 5 6
\r
2938 *MESH_TFACE 5 4 7 5
\r
2941 *PROP_MOTIONBLUR 0
\r
2942 *PROP_CASTSHADOW 1
\r
2943 *PROP_RECVSHADOW 1
\r
2947 *NODE_NAME "mat9model0surf177"
\r
2949 *NODE_NAME "mat9model0surf177"
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2950 *INHERIT_POS 0 0 0
\r
2951 *INHERIT_ROT 0 0 0
\r
2952 *INHERIT_SCL 0 0 0
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2957 *TM_POS 0.000000 0.000000 0.000000
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2963 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2964 *MESH_VERTEX_LIST {
\r
2965 *MESH_VERTEX 0 69.500000 -19.750000 67.750000
\r
2966 *MESH_VERTEX 1 65.000000 -19.000000 69.000000
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2967 *MESH_VERTEX 2 68.750000 -18.000000 68.000000
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2968 *MESH_VERTEX 3 65.000000 -21.000000 69.000000
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2969 *MESH_VERTEX 4 33.000000 -21.000000 69.000000
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2970 *MESH_VERTEX 5 29.250000 -18.000000 68.000000
\r
2971 *MESH_VERTEX 6 33.000000 -19.000000 69.000000
\r
2972 *MESH_VERTEX 7 28.500000 -19.750000 67.750000
\r
2975 *MESH_FACENORMAL 0 -0.169102 0.000000 0.985599
\r
2976 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2977 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
\r
2978 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
\r
2979 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
2980 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
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2981 *MESH_VERTEXNORMAL 0 0.755929 -0.462910 0.462910
\r
2982 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2983 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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2984 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2985 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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2986 *MESH_VERTEXNORMAL 5 -0.000000 0.707107 0.707107
\r
2987 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107
\r
2988 *MESH_VERTEXNORMAL 7 -0.755929 -0.462910 0.462910
\r
2991 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2992 *MESH_FACE 1 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2993 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2994 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2995 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2996 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2998 *MESH_NUMTVERTEX 8
\r
3000 *MESH_TVERT 0 0.052408 0.042911 1.000000
\r
3001 *MESH_TVERT 1 0.069877 0.083257 1.000000
\r
3002 *MESH_TVERT 2 0.069877 0.042911 1.000000
\r
3003 *MESH_TVERT 3 0.052408 0.083257 1.000000
\r
3004 *MESH_TVERT 4 0.052408 0.333257 1.000000
\r
3005 *MESH_TVERT 5 0.069877 0.373602 1.000000
\r
3006 *MESH_TVERT 6 0.069877 0.333257 1.000000
\r
3007 *MESH_TVERT 7 0.052408 0.373602 1.000000
\r
3009 *MESH_NUMTVFACES 6
\r
3011 *MESH_TFACE 0 1 4 3
\r
3012 *MESH_TFACE 1 1 6 4
\r
3013 *MESH_TFACE 2 0 1 3
\r
3014 *MESH_TFACE 3 0 2 1
\r
3015 *MESH_TFACE 4 4 6 5
\r
3016 *MESH_TFACE 5 4 5 7
\r
3019 *PROP_MOTIONBLUR 0
\r
3020 *PROP_CASTSHADOW 1
\r
3021 *PROP_RECVSHADOW 1
\r
3025 *NODE_NAME "mat9model0surf178"
\r
3027 *NODE_NAME "mat9model0surf178"
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3028 *INHERIT_POS 0 0 0
\r
3029 *INHERIT_ROT 0 0 0
\r
3030 *INHERIT_SCL 0 0 0
\r
3035 *TM_POS 0.000000 0.000000 0.000000
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3041 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3042 *MESH_VERTEX_LIST {
\r
3043 *MESH_VERTEX 0 65.000000 -21.000000 67.000000
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3044 *MESH_VERTEX 1 65.000000 -21.000000 69.000000
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3045 *MESH_VERTEX 2 69.500000 -19.750000 67.750000
\r
3046 *MESH_VERTEX 3 68.750000 -20.000000 66.000000
\r
3047 *MESH_VERTEX 4 33.000000 -21.000000 69.000000
\r
3048 *MESH_VERTEX 5 29.250000 -20.000000 66.000000
\r
3049 *MESH_VERTEX 6 33.000000 -21.000000 67.000000
\r
3050 *MESH_VERTEX 7 28.500000 -19.750000 67.750000
\r
3053 *MESH_FACENORMAL 0 -0.877355 0.000000 0.479842
\r
3054 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
3055 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
3056 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
\r
3057 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
3058 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
3059 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
3060 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
3061 *MESH_VERTEXNORMAL 2 0.755929 -0.462910 0.462910
\r
3062 *MESH_VERTEXNORMAL 3 -0.000000 -0.707107 -0.707107
\r
3063 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
3064 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
3065 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
\r
3066 *MESH_VERTEXNORMAL 7 -0.755929 -0.462910 0.462910
\r
3069 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3070 *MESH_FACE 1 A: 0 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3071 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3072 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3073 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3074 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3076 *MESH_NUMTVERTEX 8
\r
3078 *MESH_TVERT 0 0.034939 0.083257 1.000000
\r
3079 *MESH_TVERT 1 0.052408 0.083257 1.000000
\r
3080 *MESH_TVERT 2 0.052408 0.042911 1.000000
\r
3081 *MESH_TVERT 3 0.034939 0.042911 1.000000
\r
3082 *MESH_TVERT 4 0.052408 0.333257 1.000000
\r
3083 *MESH_TVERT 5 0.034939 0.373602 1.000000
\r
3084 *MESH_TVERT 6 0.034939 0.333257 1.000000
\r
3085 *MESH_TVERT 7 0.052408 0.373602 1.000000
\r
3087 *MESH_NUMTVFACES 6
\r
3089 *MESH_TFACE 0 0 1 4
\r
3090 *MESH_TFACE 1 0 4 6
\r
3091 *MESH_TFACE 2 0 2 1
\r
3092 *MESH_TFACE 3 0 3 2
\r
3093 *MESH_TFACE 4 4 5 6
\r
3094 *MESH_TFACE 5 4 7 5
\r
3097 *PROP_MOTIONBLUR 0
\r
3098 *PROP_CASTSHADOW 1
\r
3099 *PROP_RECVSHADOW 1
\r
3103 *NODE_NAME "mat9model0surf179"
\r
3105 *NODE_NAME "mat9model0surf179"
\r
3106 *INHERIT_POS 0 0 0
\r
3107 *INHERIT_ROT 0 0 0
\r
3108 *INHERIT_SCL 0 0 0
\r
3113 *TM_POS 0.000000 0.000000 0.000000
\r
3119 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3120 *MESH_VERTEX_LIST {
\r
3121 *MESH_VERTEX 0 68.000000 -18.250000 66.250000
\r
3122 *MESH_VERTEX 1 65.000000 -19.000000 67.000000
\r
3123 *MESH_VERTEX 2 65.000000 -21.000000 67.000000
\r
3124 *MESH_VERTEX 3 68.750000 -20.000000 66.000000
\r
3125 *MESH_VERTEX 4 33.000000 -19.000000 67.000000
\r
3126 *MESH_VERTEX 5 30.000000 -18.250000 66.250000
\r
3127 *MESH_VERTEX 6 29.250000 -20.000000 66.000000
\r
3128 *MESH_VERTEX 7 33.000000 -21.000000 67.000000
\r
3131 *MESH_FACENORMAL 0 -0.577350 0.000000 0.816497
\r
3132 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
\r
3133 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
3134 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
\r
3135 *MESH_FACENORMAL 4 0.967538 0.000000 0.252725
\r
3136 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
3137 *MESH_VERTEXNORMAL 0 -0.755929 0.462910 -0.462910
\r
3138 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
3139 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
3140 *MESH_VERTEXNORMAL 3 -0.000000 -0.707107 -0.707107
\r
3141 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
3142 *MESH_VERTEXNORMAL 5 0.755929 0.462910 -0.462910
\r
3143 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
\r
3144 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 -0.707107
\r
3147 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3148 *MESH_FACE 1 A: 2 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3149 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3150 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3151 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3152 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3154 *MESH_NUMTVERTEX 8
\r
3156 *MESH_TVERT 0 0.017469 0.042911 1.000000
\r
3157 *MESH_TVERT 1 0.017469 0.083257 1.000000
\r
3158 *MESH_TVERT 2 0.034939 0.083257 1.000000
\r
3159 *MESH_TVERT 3 0.034939 0.042911 1.000000
\r
3160 *MESH_TVERT 4 0.017469 0.333257 1.000000
\r
3161 *MESH_TVERT 5 0.017469 0.373602 1.000000
\r
3162 *MESH_TVERT 6 0.034939 0.373602 1.000000
\r
3163 *MESH_TVERT 7 0.034939 0.333257 1.000000
\r
3165 *MESH_NUMTVFACES 6
\r
3167 *MESH_TFACE 0 1 2 4
\r
3168 *MESH_TFACE 1 2 7 4
\r
3169 *MESH_TFACE 2 0 2 1
\r
3170 *MESH_TFACE 3 0 3 2
\r
3171 *MESH_TFACE 4 4 6 5
\r
3172 *MESH_TFACE 5 4 7 6
\r
3175 *PROP_MOTIONBLUR 0
\r
3176 *PROP_CASTSHADOW 1
\r
3177 *PROP_RECVSHADOW 1
\r
3181 *NODE_NAME "mat9model0surf180"
\r
3183 *NODE_NAME "mat9model0surf180"
\r
3184 *INHERIT_POS 0 0 0
\r
3185 *INHERIT_ROT 0 0 0
\r
3186 *INHERIT_SCL 0 0 0
\r
3191 *TM_POS 0.000000 0.000000 0.000000
\r
3195 *MESH_NUMVERTEX 12
\r
3197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3198 *MESH_VERTEX_LIST {
\r
3199 *MESH_VERTEX 0 68.000000 36.000000 33.000000
\r
3200 *MESH_VERTEX 1 68.000000 40.000000 60.000000
\r
3201 *MESH_VERTEX 2 64.000000 36.000000 60.000000
\r
3202 *MESH_VERTEX 3 64.000000 36.000000 60.000000
\r
3203 *MESH_VERTEX 4 68.000000 32.000000 60.000000
\r
3204 *MESH_VERTEX 5 68.000000 30.000000 42.000000
\r
3205 *MESH_VERTEX 6 64.000000 24.000000 30.000000
\r
3206 *MESH_VERTEX 7 64.000000 33.000000 37.500000
\r
3207 *MESH_VERTEX 8 68.000000 24.000000 36.000000
\r
3208 *MESH_VERTEX 9 64.000000 33.000000 37.500000
\r
3209 *MESH_VERTEX 10 64.000000 24.000000 30.000000
\r
3210 *MESH_VERTEX 11 68.000000 24.000000 24.000000
\r
3213 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3214 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3215 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
3216 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
3217 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107
\r
3218 *MESH_FACENORMAL 5 -0.169102 0.000000 0.985599
\r
3219 *MESH_VERTEXNORMAL 0 -0.000000 0.786796 -0.617213
\r
3220 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3221 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3222 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
3223 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3224 *MESH_VERTEXNORMAL 5 0.000000 -0.786796 0.617213
\r
3225 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
3226 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 -0.000000
\r
3227 *MESH_VERTEXNORMAL 8 0.000000 -0.687289 0.726384
\r
3228 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 -0.000000
\r
3229 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
3230 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
3233 *MESH_FACE 0 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3234 *MESH_FACE 1 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3235 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3236 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3237 *MESH_FACE 4 A: 0 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3238 *MESH_FACE 5 A: 0 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3240 *MESH_NUMTVERTEX 12
\r
3242 *MESH_TVERT 0 0.193271 0.128906 1.000000
\r
3243 *MESH_TVERT 1 0.193271 0.328125 1.000000
\r
3244 *MESH_TVERT 2 0.257694 0.328125 1.000000
\r
3245 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
3246 *MESH_TVERT 4 0.064424 0.328125 1.000000
\r
3247 *MESH_TVERT 5 0.064424 0.128906 1.000000
\r
3248 *MESH_TVERT 6 0.000000 0.000000 1.000000
\r
3249 *MESH_TVERT 7 0.000000 0.128906 1.000000
\r
3250 *MESH_TVERT 8 0.064424 0.000000 1.000000
\r
3251 *MESH_TVERT 9 0.257694 0.128906 1.000000
\r
3252 *MESH_TVERT 10 0.257694 0.000000 1.000000
\r
3253 *MESH_TVERT 11 0.193271 0.000000 1.000000
\r
3255 *MESH_NUMTVFACES 6
\r
3257 *MESH_TFACE 0 5 7 6
\r
3258 *MESH_TFACE 1 5 6 8
\r
3259 *MESH_TFACE 2 0 2 1
\r
3260 *MESH_TFACE 3 3 5 4
\r
3261 *MESH_TFACE 4 0 10 9
\r
3262 *MESH_TFACE 5 0 11 10
\r
3265 *PROP_MOTIONBLUR 0
\r
3266 *PROP_CASTSHADOW 1
\r
3267 *PROP_RECVSHADOW 1
\r
3271 *NODE_NAME "mat9model0surf181"
\r
3273 *NODE_NAME "mat9model0surf181"
\r
3274 *INHERIT_POS 0 0 0
\r
3275 *INHERIT_ROT 0 0 0
\r
3276 *INHERIT_SCL 0 0 0
\r
3281 *TM_POS 0.000000 0.000000 0.000000
\r
3287 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3288 *MESH_VERTEX_LIST {
\r
3289 *MESH_VERTEX 0 73.000000 9.000000 88.000000
\r
3290 *MESH_VERTEX 1 64.000000 12.000000 88.000000
\r
3291 *MESH_VERTEX 2 64.000000 12.000000 76.000000
\r
3292 *MESH_VERTEX 3 73.000000 9.000000 76.000000
\r
3293 *MESH_VERTEX 4 55.000000 9.000000 88.000000
\r
3294 *MESH_VERTEX 5 55.000000 9.000000 76.000000
\r
3297 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
3298 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
3299 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
3300 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
3301 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
3302 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3303 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3304 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
3305 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
3306 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
3309 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3310 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3311 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3312 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3314 *MESH_NUMTVERTEX 6
\r
3316 *MESH_TVERT 0 0.468750 0.093750 1.000000
\r
3317 *MESH_TVERT 1 0.562500 0.093750 1.000000
\r
3318 *MESH_TVERT 2 0.562500 0.000000 1.000000
\r
3319 *MESH_TVERT 3 0.468750 0.000000 1.000000
\r
3320 *MESH_TVERT 4 0.656250 0.093750 1.000000
\r
3321 *MESH_TVERT 5 0.656250 0.000000 1.000000
\r
3323 *MESH_NUMTVFACES 4
\r
3325 *MESH_TFACE 0 0 2 1
\r
3326 *MESH_TFACE 1 0 3 2
\r
3327 *MESH_TFACE 2 2 4 1
\r
3328 *MESH_TFACE 3 2 5 4
\r
3331 *PROP_MOTIONBLUR 0
\r
3332 *PROP_CASTSHADOW 1
\r
3333 *PROP_RECVSHADOW 1
\r
3337 *NODE_NAME "mat9model0surf182"
\r
3339 *NODE_NAME "mat9model0surf182"
\r
3340 *INHERIT_POS 0 0 0
\r
3341 *INHERIT_ROT 0 0 0
\r
3342 *INHERIT_SCL 0 0 0
\r
3347 *TM_POS 0.000000 0.000000 0.000000
\r
3353 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3354 *MESH_VERTEX_LIST {
\r
3355 *MESH_VERTEX 0 64.000000 -12.000000 76.000000
\r
3356 *MESH_VERTEX 1 64.000000 -12.000000 88.000000
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3392 *MESH_TFACE 1 0 3 2
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3398 *PROP_CASTSHADOW 1
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3399 *PROP_RECVSHADOW 1
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3452 *MESH_TVERT 0 0.656250 0.093750 1.000000
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3453 *MESH_TVERT 1 0.750000 0.093750 1.000000
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3457 *MESH_TVERT 5 0.000000 0.093750 1.000000
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3458 *MESH_TVERT 6 0.093750 0.093750 1.000000
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3459 *MESH_TVERT 7 0.093750 0.000000 1.000000
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3461 *MESH_NUMTVFACES 4
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3463 *MESH_TFACE 0 0 2 1
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3464 *MESH_TFACE 1 0 3 2
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3465 *MESH_TFACE 2 4 6 5
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3466 *MESH_TFACE 3 4 7 6
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3469 *PROP_MOTIONBLUR 0
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3470 *PROP_CASTSHADOW 1
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3471 *PROP_RECVSHADOW 1
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3475 *NODE_NAME "mat9model0surf184"
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3477 *NODE_NAME "mat9model0surf184"
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3500 *MESH_VERTEX 7 48.000000 24.000000 36.000000
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3504 *MESH_FACENORMAL 0 0.894427 0.000000 0.447214
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3506 *MESH_FACENORMAL 2 0.877355 0.000000 0.479842
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3507 *MESH_FACENORMAL 3 -0.169102 0.000000 0.985599
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3508 *MESH_FACENORMAL 4 -0.707107 0.000000 0.707107
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3509 *MESH_FACENORMAL 5 -0.967538 0.000000 0.252725
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3516 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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3517 *MESH_VERTEXNORMAL 7 0.000000 -0.687289 0.726384
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3518 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
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3521 *MESH_FACE 0 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3522 *MESH_FACE 1 A: 3 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3523 *MESH_FACE 2 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3524 *MESH_FACE 3 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3525 *MESH_FACE 4 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3526 *MESH_FACE 5 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3528 *MESH_NUMTVERTEX 9
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3530 *MESH_TVERT 0 0.128847 0.328125 1.000000
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3531 *MESH_TVERT 1 0.193271 0.328125 1.000000
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3532 *MESH_TVERT 2 0.193271 0.128906 1.000000
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3533 *MESH_TVERT 3 0.064424 0.128906 1.000000
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3534 *MESH_TVERT 4 0.064424 0.328125 1.000000
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3535 *MESH_TVERT 5 0.128847 0.128906 1.000000
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3536 *MESH_TVERT 6 0.128847 0.000000 1.000000
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3537 *MESH_TVERT 7 0.064424 0.000000 1.000000
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3538 *MESH_TVERT 8 0.193271 0.000000 1.000000
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3540 *MESH_NUMTVFACES 6
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3542 *MESH_TFACE 0 3 6 5
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3543 *MESH_TFACE 1 3 7 6
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3544 *MESH_TFACE 2 2 5 6
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3545 *MESH_TFACE 3 0 4 3
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3546 *MESH_TFACE 4 2 6 8
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3547 *MESH_TFACE 5 0 2 1
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3550 *PROP_MOTIONBLUR 0
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3551 *PROP_CASTSHADOW 1
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3552 *PROP_RECVSHADOW 1
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3558 *NODE_NAME "mat9model0surf185"
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3561 *INHERIT_SCL 0 0 0
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3566 *TM_POS 0.000000 0.000000 0.000000
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3581 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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3595 *MESH_TVERT 0 0.128847 0.328125 1.000000
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3596 *MESH_TVERT 1 0.193271 0.128906 1.000000
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3597 *MESH_TVERT 2 0.128847 0.128906 1.000000
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3601 *MESH_NUMTVFACES 2
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3603 *MESH_TFACE 0 0 2 1
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3604 *MESH_TFACE 1 1 4 3
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3607 *PROP_MOTIONBLUR 0
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3608 *PROP_CASTSHADOW 1
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3609 *PROP_RECVSHADOW 1
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3613 *NODE_NAME "mat9model0surf186"
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3615 *NODE_NAME "mat9model0surf186"
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3638 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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3648 *MESH_FACE 1 A: 3 B: 4 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3652 *MESH_TVERT 0 0.064424 0.128906 1.000000
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3653 *MESH_TVERT 1 0.128847 0.328125 1.000000
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3654 *MESH_TVERT 2 0.128847 0.128906 1.000000
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3655 *MESH_TVERT 3 0.000000 0.328125 1.000000
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3656 *MESH_TVERT 4 0.000000 0.128906 1.000000
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3658 *MESH_NUMTVFACES 2
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3660 *MESH_TFACE 0 0 2 1
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3661 *MESH_TFACE 1 3 4 0
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3664 *PROP_MOTIONBLUR 0
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3665 *PROP_CASTSHADOW 1
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3666 *PROP_RECVSHADOW 1
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3670 *NODE_NAME "mat9model0surf187"
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3672 *NODE_NAME "mat9model0surf187"
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3673 *INHERIT_POS 0 0 0
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3674 *INHERIT_ROT 0 0 0
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3675 *INHERIT_SCL 0 0 0
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3680 *TM_POS 0.000000 0.000000 0.000000
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3687 *MESH_VERTEX_LIST {
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3725 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3744 *MESH_NUMTVFACES 6
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3747 *MESH_TFACE 1 5 6 8
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3748 *MESH_TFACE 2 0 2 1
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3749 *MESH_TFACE 3 3 5 4
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3756 *PROP_RECVSHADOW 1
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3803 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3804 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3805 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3807 *MESH_NUMTVERTEX 8
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3809 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3810 *MESH_TVERT 1 0.000000 0.093750 1.000000
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3811 *MESH_TVERT 2 0.093750 0.093750 1.000000
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3812 *MESH_TVERT 3 0.093750 0.000000 1.000000
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3813 *MESH_TVERT 4 0.656250 0.093750 1.000000
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3814 *MESH_TVERT 5 0.750000 0.093750 1.000000
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3815 *MESH_TVERT 6 0.750000 0.000000 1.000000
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3816 *MESH_TVERT 7 0.656250 0.000000 1.000000
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3818 *MESH_NUMTVFACES 4
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3820 *MESH_TFACE 0 0 2 1
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3821 *MESH_TFACE 1 0 3 2
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3822 *MESH_TFACE 2 4 6 5
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3823 *MESH_TFACE 3 4 7 6
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3826 *PROP_MOTIONBLUR 0
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3827 *PROP_CASTSHADOW 1
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3828 *PROP_RECVSHADOW 1
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3832 *NODE_NAME "mat9model0surf189"
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3834 *NODE_NAME "mat9model0surf189"
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3835 *INHERIT_POS 0 0 0
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3836 *INHERIT_ROT 0 0 0
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3837 *INHERIT_SCL 0 0 0
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3842 *TM_POS 0.000000 0.000000 0.000000
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3848 *COMMENT "SURFACETYPE MST_PLANAR"
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3849 *MESH_VERTEX_LIST {
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3850 *MESH_VERTEX 0 44.000000 0.000000 76.000000
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3851 *MESH_VERTEX 1 41.000000 9.000000 76.000000
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3852 *MESH_VERTEX 2 41.000000 -9.000000 76.000000
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3853 *MESH_VERTEX 3 32.000000 -12.000000 76.000000
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3854 *MESH_VERTEX 4 32.000000 12.000000 76.000000
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3855 *MESH_VERTEX 5 23.000000 9.000000 76.000000
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3856 *MESH_VERTEX 6 23.000000 -9.000000 76.000000
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3857 *MESH_VERTEX 7 20.000000 0.000000 76.000000
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3860 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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3861 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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3862 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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3863 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
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3864 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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3865 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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3866 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3867 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3868 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3869 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3870 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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3871 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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3872 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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3873 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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3876 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3877 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3878 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3879 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3880 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3881 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3883 *MESH_NUMTVERTEX 8
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3885 *MESH_TVERT 0 0.968750 1.000000 1.000000
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3886 *MESH_TVERT 1 0.945312 1.070312 1.000000
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3887 *MESH_TVERT 2 0.945312 0.929688 1.000000
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3888 *MESH_TVERT 3 0.875000 0.906250 1.000000
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3889 *MESH_TVERT 4 0.875000 1.093750 1.000000
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3890 *MESH_TVERT 5 0.804688 1.070312 1.000000
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3891 *MESH_TVERT 6 0.804688 0.929688 1.000000
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3892 *MESH_TVERT 7 0.781250 1.000000 1.000000
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3894 *MESH_NUMTVFACES 6
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3896 *MESH_TFACE 0 1 2 3
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3897 *MESH_TFACE 1 1 3 4
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3898 *MESH_TFACE 2 3 5 4
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3899 *MESH_TFACE 3 3 6 5
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3900 *MESH_TFACE 4 0 2 1
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3901 *MESH_TFACE 5 5 6 7
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3904 *PROP_MOTIONBLUR 0
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3905 *PROP_CASTSHADOW 1
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3906 *PROP_RECVSHADOW 1
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3910 *NODE_NAME "mat9model0surf190"
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3912 *NODE_NAME "mat9model0surf190"
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3913 *INHERIT_POS 0 0 0
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3914 *INHERIT_ROT 0 0 0
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3915 *INHERIT_SCL 0 0 0
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3920 *TM_POS 0.000000 0.000000 0.000000
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3924 *MESH_NUMVERTEX 12
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3926 *COMMENT "SURFACETYPE MST_PLANAR"
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3927 *MESH_VERTEX_LIST {
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3928 *MESH_VERTEX 0 32.000000 36.000000 48.000000
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3929 *MESH_VERTEX 1 34.000000 36.000000 54.000000
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3930 *MESH_VERTEX 2 33.250000 39.000000 54.750000
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3931 *MESH_VERTEX 3 33.250000 33.000000 54.750000
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3932 *MESH_VERTEX 4 31.000000 39.000000 48.000000
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3933 *MESH_VERTEX 5 31.000000 35.250000 31.125000
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3934 *MESH_VERTEX 6 31.000000 33.000000 48.000000
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3935 *MESH_VERTEX 7 32.000000 33.000000 34.500000
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3936 *MESH_VERTEX 8 31.000000 30.750000 37.875000
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3937 *MESH_VERTEX 9 32.000000 24.000000 30.000000
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3938 *MESH_VERTEX 10 31.000000 24.000000 34.500000
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3939 *MESH_VERTEX 11 31.000000 24.000000 25.500000
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3942 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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3943 *MESH_FACENORMAL 1 -0.894427 0.000000 0.447214
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3944 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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3945 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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3946 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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3947 *MESH_FACENORMAL 5 -1.000000 0.000000 0.000000
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3948 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000
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3949 *MESH_FACENORMAL 7 -1.000000 0.000000 0.000000
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3950 *MESH_FACENORMAL 8 -0.967538 0.000000 0.252725
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3951 *MESH_FACENORMAL 9 -0.707107 0.000000 0.707107
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3952 *MESH_FACENORMAL 10 -0.707107 0.000000 0.707107
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3953 *MESH_FACENORMAL 11 0.577350 0.000000 0.816497
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3954 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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3955 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3956 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
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3957 *MESH_VERTEXNORMAL 3 0.408248 -0.816497 -0.408248
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3958 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
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3959 *MESH_VERTEXNORMAL 5 0.816497 0.408248 -0.408248
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3960 *MESH_VERTEXNORMAL 6 0.707107 -0.707107 0.000000
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3961 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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3962 *MESH_VERTEXNORMAL 8 0.816497 -0.408248 0.408248
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3963 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
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3964 *MESH_VERTEXNORMAL 10 0.707107 0.000000 0.707107
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3965 *MESH_VERTEXNORMAL 11 0.707107 0.000000 -0.707107
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3968 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3969 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3970 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3971 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3972 *MESH_FACE 4 A: 0 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3973 *MESH_FACE 5 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3974 *MESH_FACE 6 A: 0 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3975 *MESH_FACE 7 A: 0 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3976 *MESH_FACE 8 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3977 *MESH_FACE 9 A: 5 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3978 *MESH_FACE 10 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3979 *MESH_FACE 11 A: 5 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3981 *MESH_NUMTVERTEX 12
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3983 *MESH_TVERT 0 0.201062 0.234375 1.000000
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3984 *MESH_TVERT 1 0.201062 0.359375 1.000000
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3985 *MESH_TVERT 2 0.254363 0.359375 1.000000
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3986 *MESH_TVERT 3 0.147761 0.359375 1.000000
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3987 *MESH_TVERT 4 0.254363 0.234375 1.000000
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3988 *MESH_TVERT 5 0.254363 0.105469 1.000000
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3989 *MESH_TVERT 6 0.147761 0.234375 1.000000
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3990 *MESH_TVERT 7 0.201062 0.105469 1.000000
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3991 *MESH_TVERT 8 0.147761 0.105469 1.000000
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3992 *MESH_TVERT 9 0.201062 0.000000 1.000000
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3993 *MESH_TVERT 10 0.147761 0.000000 1.000000
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3994 *MESH_TVERT 11 0.254363 0.000000 1.000000
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3996 *MESH_NUMTVFACES 12
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3998 *MESH_TFACE 0 0 2 1
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3999 *MESH_TFACE 1 0 1 3
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4000 *MESH_TFACE 2 0 4 2
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4001 *MESH_TFACE 3 0 5 4
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4002 *MESH_TFACE 4 0 3 6
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4003 *MESH_TFACE 5 0 7 5
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4004 *MESH_TFACE 6 0 6 8
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4005 *MESH_TFACE 7 0 8 7
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4006 *MESH_TFACE 8 7 8 9
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4007 *MESH_TFACE 9 5 7 9
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4008 *MESH_TFACE 10 8 10 9
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4009 *MESH_TFACE 11 5 9 11
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4012 *PROP_MOTIONBLUR 0
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4013 *PROP_CASTSHADOW 1
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4014 *PROP_RECVSHADOW 1
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4018 *NODE_NAME "mat9model0surf191"
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4020 *NODE_NAME "mat9model0surf191"
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4021 *INHERIT_POS 0 0 0
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4022 *INHERIT_ROT 0 0 0
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4023 *INHERIT_SCL 0 0 0
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4028 *TM_POS 0.000000 0.000000 0.000000
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4034 *COMMENT "SURFACETYPE MST_PLANAR"
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4035 *MESH_VERTEX_LIST {
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4036 *MESH_VERTEX 0 41.000000 9.000000 88.000000
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4037 *MESH_VERTEX 1 32.000000 12.000000 88.000000
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4038 *MESH_VERTEX 2 32.000000 12.000000 76.000000
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4039 *MESH_VERTEX 3 41.000000 9.000000 76.000000
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4040 *MESH_VERTEX 4 22.999998 9.000000 88.000000
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4041 *MESH_VERTEX 5 22.999998 9.000000 76.000000
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4044 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4045 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4046 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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4047 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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4048 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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4049 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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4050 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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4051 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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4052 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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4053 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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4056 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4057 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4058 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4059 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4061 *MESH_NUMTVERTEX 6
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4063 *MESH_TVERT 0 0.093750 0.093750 1.000000
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4064 *MESH_TVERT 1 0.187500 0.093750 1.000000
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4065 *MESH_TVERT 2 0.187500 0.000000 1.000000
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4066 *MESH_TVERT 3 0.093750 0.000000 1.000000
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4067 *MESH_TVERT 4 0.281250 0.093750 1.000000
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4068 *MESH_TVERT 5 0.281250 0.000000 1.000000
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4070 *MESH_NUMTVFACES 4
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4072 *MESH_TFACE 0 0 2 1
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4073 *MESH_TFACE 1 0 3 2
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4074 *MESH_TFACE 2 2 4 1
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4075 *MESH_TFACE 3 2 5 4
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4078 *PROP_MOTIONBLUR 0
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4079 *PROP_CASTSHADOW 1
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4080 *PROP_RECVSHADOW 1
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4084 *NODE_NAME "mat9model0surf192"
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4086 *NODE_NAME "mat9model0surf192"
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4087 *INHERIT_POS 0 0 0
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4088 *INHERIT_ROT 0 0 0
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4089 *INHERIT_SCL 0 0 0
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4094 *TM_POS 0.000000 0.000000 0.000000
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4100 *COMMENT "SURFACETYPE MST_PLANAR"
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4101 *MESH_VERTEX_LIST {
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4102 *MESH_VERTEX 0 32.000000 -12.000000 76.000000
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4103 *MESH_VERTEX 1 32.000000 -12.000000 88.000000
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4104 *MESH_VERTEX 2 41.000000 -9.000000 88.000000
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4105 *MESH_VERTEX 3 41.000000 -9.000000 76.000000
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4106 *MESH_VERTEX 4 22.999998 -9.000000 88.000000
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4107 *MESH_VERTEX 5 22.999998 -9.000000 76.000000
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4110 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4111 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4112 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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4113 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4114 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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4115 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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4116 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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4117 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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4118 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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4119 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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4122 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4123 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4124 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4125 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4127 *MESH_NUMTVERTEX 6
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4129 *MESH_TVERT 0 0.562500 0.000000 1.000000
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4130 *MESH_TVERT 1 0.562500 0.093750 1.000000
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4131 *MESH_TVERT 2 0.656250 0.093750 1.000000
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4132 *MESH_TVERT 3 0.656250 0.000000 1.000000
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4133 *MESH_TVERT 4 0.468750 0.093750 1.000000
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4134 *MESH_TVERT 5 0.468750 0.000000 1.000000
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4136 *MESH_NUMTVFACES 4
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4138 *MESH_TFACE 0 0 2 1
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4139 *MESH_TFACE 1 0 3 2
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4140 *MESH_TFACE 2 4 0 1
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4141 *MESH_TFACE 3 4 5 0
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4144 *PROP_MOTIONBLUR 0
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4145 *PROP_CASTSHADOW 1
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4146 *PROP_RECVSHADOW 1
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4150 *NODE_NAME "mat9model0surf193"
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4152 *NODE_NAME "mat9model0surf193"
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4153 *INHERIT_POS 0 0 0
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4154 *INHERIT_ROT 0 0 0
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4155 *INHERIT_SCL 0 0 0
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4160 *TM_POS 0.000000 0.000000 0.000000
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4166 *COMMENT "SURFACETYPE MST_PLANAR"
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4167 *MESH_VERTEX_LIST {
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4168 *MESH_VERTEX 0 29.250000 -18.000000 68.000000
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4169 *MESH_VERTEX 1 29.000000 -16.000000 64.000000
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4170 *MESH_VERTEX 2 30.000000 -18.250000 66.250000
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4171 *MESH_VERTEX 3 29.250000 -20.000000 66.000000
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4172 *MESH_VERTEX 4 28.000000 -15.000000 65.000000
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4173 *MESH_VERTEX 5 28.000000 -17.000000 63.000000
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4176 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4177 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4178 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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4179 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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4180 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 0.707107
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4181 *MESH_VERTEXNORMAL 1 1.000000 -0.000000 -0.000000
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4182 *MESH_VERTEXNORMAL 2 0.755929 0.462910 -0.462910
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4183 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4184 *MESH_VERTEXNORMAL 4 0.000000 0.707107 0.707107
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4185 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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4188 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4189 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4190 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4191 *MESH_FACE 3 A: 1 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4193 *MESH_NUMTVERTEX 6
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4195 *MESH_TVERT 0 0.000000 0.373602 1.000000
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4196 *MESH_TVERT 1 0.017469 0.416513 1.000000
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4197 *MESH_TVERT 2 0.017469 0.373602 1.000000
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4198 *MESH_TVERT 3 0.034939 0.373602 1.000000
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4199 *MESH_TVERT 4 0.000000 0.416513 1.000000
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4200 *MESH_TVERT 5 0.034939 0.416513 1.000000
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4202 *MESH_NUMTVFACES 4
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4204 *MESH_TFACE 0 0 2 1
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4205 *MESH_TFACE 1 1 2 3
\r
4206 *MESH_TFACE 2 0 1 4
\r
4207 *MESH_TFACE 3 1 3 5
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4210 *PROP_MOTIONBLUR 0
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4211 *PROP_CASTSHADOW 1
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4212 *PROP_RECVSHADOW 1
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4216 *NODE_NAME "mat9model0surf194"
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4218 *NODE_NAME "mat9model0surf194"
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4219 *INHERIT_POS 0 0 0
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4220 *INHERIT_ROT 0 0 0
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4221 *INHERIT_SCL 0 0 0
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4226 *TM_POS 0.000000 0.000000 0.000000
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4232 *COMMENT "SURFACETYPE MST_PLANAR"
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4233 *MESH_VERTEX_LIST {
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4234 *MESH_VERTEX 0 28.000000 24.000000 36.000000
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4235 *MESH_VERTEX 1 28.000000 30.000000 39.000000
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4236 *MESH_VERTEX 2 31.000000 30.750000 37.875000
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4237 *MESH_VERTEX 3 31.000000 24.000000 34.500000
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4238 *MESH_VERTEX 4 25.000000 30.750000 37.875000
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4239 *MESH_VERTEX 5 25.000000 24.000000 34.500000
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4242 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4243 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4244 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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4245 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4246 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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4247 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4248 *MESH_VERTEXNORMAL 2 0.816497 -0.408248 0.408248
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4249 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4250 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 0.408248
\r
4251 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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4254 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4255 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4256 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4257 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4259 *MESH_NUMTVERTEX 6
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4261 *MESH_TVERT 0 0.100531 0.000000 1.000000
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4262 *MESH_TVERT 1 0.100531 0.105469 1.000000
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4263 *MESH_TVERT 2 0.147761 0.105469 1.000000
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4264 *MESH_TVERT 3 0.147761 0.000000 1.000000
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4265 *MESH_TVERT 4 0.053301 0.105469 1.000000
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4266 *MESH_TVERT 5 0.053301 0.000000 1.000000
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4268 *MESH_NUMTVFACES 4
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4270 *MESH_TFACE 0 0 2 1
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4271 *MESH_TFACE 1 0 3 2
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4272 *MESH_TFACE 2 4 0 1
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4273 *MESH_TFACE 3 4 5 0
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4276 *PROP_MOTIONBLUR 0
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4277 *PROP_CASTSHADOW 1
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4278 *PROP_RECVSHADOW 1
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4282 *NODE_NAME "mat9model0surf195"
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4284 *NODE_NAME "mat9model0surf195"
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4285 *INHERIT_POS 0 0 0
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4286 *INHERIT_ROT 0 0 0
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4287 *INHERIT_SCL 0 0 0
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4292 *TM_POS 0.000000 0.000000 0.000000
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4298 *COMMENT "SURFACETYPE MST_PLANAR"
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4299 *MESH_VERTEX_LIST {
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4300 *MESH_VERTEX 0 31.000000 35.250000 31.125000
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4301 *MESH_VERTEX 1 28.000000 36.000000 30.000000
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4302 *MESH_VERTEX 2 28.000000 24.000000 24.000000
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4303 *MESH_VERTEX 3 31.000000 24.000000 25.500000
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4304 *MESH_VERTEX 4 25.000000 35.250000 31.125000
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4305 *MESH_VERTEX 5 25.000000 24.000000 25.500000
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4308 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4309 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4310 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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4311 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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4312 *MESH_VERTEXNORMAL 0 0.816497 0.408248 -0.408248
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4313 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4314 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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4315 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4316 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248
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4317 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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4320 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4321 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4322 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4323 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4325 *MESH_NUMTVERTEX 6
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4327 *MESH_TVERT 0 0.254363 0.105469 1.000000
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4328 *MESH_TVERT 1 0.301593 0.105469 1.000000
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4329 *MESH_TVERT 2 0.301593 0.000000 1.000000
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4330 *MESH_TVERT 3 0.254363 0.000000 1.000000
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4331 *MESH_TVERT 4 0.348823 0.105469 1.000000
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4332 *MESH_TVERT 5 0.348823 0.000000 1.000000
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4334 *MESH_NUMTVFACES 4
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4336 *MESH_TFACE 0 0 2 1
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4337 *MESH_TFACE 1 0 3 2
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4338 *MESH_TFACE 2 2 4 1
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4339 *MESH_TFACE 3 2 5 4
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4342 *PROP_MOTIONBLUR 0
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4343 *PROP_CASTSHADOW 1
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4344 *PROP_RECVSHADOW 1
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4348 *NODE_NAME "mat9model0surf196"
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4350 *NODE_NAME "mat9model0surf196"
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4351 *INHERIT_POS 0 0 0
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4352 *INHERIT_ROT 0 0 0
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4353 *INHERIT_SCL 0 0 0
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4358 *TM_POS 0.000000 0.000000 0.000000
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4364 *COMMENT "SURFACETYPE MST_PLANAR"
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4365 *MESH_VERTEX_LIST {
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4366 *MESH_VERTEX 0 30.000000 18.250000 66.250000
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4367 *MESH_VERTEX 1 29.250000 20.000000 66.000000
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4368 *MESH_VERTEX 2 28.000000 17.000000 63.000000
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4369 *MESH_VERTEX 3 29.000000 16.000000 64.000000
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4370 *MESH_VERTEX 4 28.000000 15.000000 65.000000
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4371 *MESH_VERTEX 5 29.250000 18.000000 68.000000
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4374 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4375 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4376 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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4377 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4378 *MESH_VERTEXNORMAL 0 0.755929 -0.462910 -0.462910
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4379 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4380 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4381 *MESH_VERTEXNORMAL 3 1.000000 0.000000 -0.000000
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4382 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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4383 *MESH_VERTEXNORMAL 5 -0.000000 -0.707107 0.707107
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4386 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4387 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4388 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4389 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4391 *MESH_NUMTVERTEX 6
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4393 *MESH_TVERT 0 0.017469 0.042911 1.000000
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4394 *MESH_TVERT 1 0.034939 0.042911 1.000000
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4395 *MESH_TVERT 2 0.034939 0.000000 1.000000
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4396 *MESH_TVERT 3 0.017469 0.000000 1.000000
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4397 *MESH_TVERT 4 0.000000 0.000000 1.000000
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4398 *MESH_TVERT 5 0.000000 0.042911 1.000000
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4400 *MESH_NUMTVFACES 4
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4402 *MESH_TFACE 0 0 2 1
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4403 *MESH_TFACE 1 0 3 2
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4404 *MESH_TFACE 2 4 3 0
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4405 *MESH_TFACE 3 4 0 5
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4408 *PROP_MOTIONBLUR 0
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4409 *PROP_CASTSHADOW 1
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4410 *PROP_RECVSHADOW 1
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4414 *NODE_NAME "mat9model0surf197"
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4416 *NODE_NAME "mat9model0surf197"
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4417 *INHERIT_POS 0 0 0
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4418 *INHERIT_ROT 0 0 0
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4419 *INHERIT_SCL 0 0 0
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4424 *TM_POS 0.000000 0.000000 0.000000
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4430 *COMMENT "SURFACETYPE MST_PLANAR"
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4431 *MESH_VERTEX_LIST {
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4432 *MESH_VERTEX 0 28.000000 17.000000 63.000000
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4433 *MESH_VERTEX 1 29.250000 20.000000 66.000000
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4434 *MESH_VERTEX 2 28.500000 19.750000 67.750000
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4435 *MESH_VERTEX 3 27.000000 16.000000 64.000000
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4436 *MESH_VERTEX 4 28.000000 15.000000 65.000000
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4437 *MESH_VERTEX 5 29.250000 18.000000 68.000000
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4440 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4441 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4442 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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4443 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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4444 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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4445 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4446 *MESH_VERTEXNORMAL 2 -0.755929 0.462910 0.462910
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4447 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4448 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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4449 *MESH_VERTEXNORMAL 5 -0.000000 -0.707107 0.707107
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4452 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4453 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4454 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4455 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4457 *MESH_NUMTVERTEX 6
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4459 *MESH_TVERT 0 0.034939 0.000000 1.000000
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4460 *MESH_TVERT 1 0.034939 0.042911 1.000000
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4461 *MESH_TVERT 2 0.052408 0.042911 1.000000
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4462 *MESH_TVERT 3 0.052408 0.000000 1.000000
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4463 *MESH_TVERT 4 0.069877 0.000000 1.000000
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4464 *MESH_TVERT 5 0.069877 0.042911 1.000000
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4466 *MESH_NUMTVFACES 4
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4468 *MESH_TFACE 0 0 2 1
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4469 *MESH_TFACE 1 0 3 2
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4470 *MESH_TFACE 2 2 3 4
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4471 *MESH_TFACE 3 2 4 5
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4474 *PROP_MOTIONBLUR 0
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4475 *PROP_CASTSHADOW 1
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4476 *PROP_RECVSHADOW 1
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4480 *NODE_NAME "mat9model0surf198"
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4482 *NODE_NAME "mat9model0surf198"
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4483 *INHERIT_POS 0 0 0
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4484 *INHERIT_ROT 0 0 0
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4485 *INHERIT_SCL 0 0 0
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4490 *TM_POS 0.000000 0.000000 0.000000
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4496 *COMMENT "SURFACETYPE MST_PLANAR"
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4497 *MESH_VERTEX_LIST {
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4498 *MESH_VERTEX 0 27.000000 -16.000000 64.000000
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4499 *MESH_VERTEX 1 28.000000 -15.000000 65.000000
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4500 *MESH_VERTEX 2 29.250000 -18.000000 68.000000
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4501 *MESH_VERTEX 3 28.500000 -19.750000 67.750000
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4502 *MESH_VERTEX 4 29.250000 -20.000000 66.000000
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4503 *MESH_VERTEX 5 28.000000 -17.000000 63.000000
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4506 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4507 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4508 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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4509 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4510 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4511 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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4512 *MESH_VERTEXNORMAL 2 -0.000000 0.707107 0.707107
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4513 *MESH_VERTEXNORMAL 3 -0.755929 -0.462910 0.462910
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4514 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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4515 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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4518 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4519 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4520 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4521 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4523 *MESH_NUMTVERTEX 6
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4525 *MESH_TVERT 0 0.052408 0.416513 1.000000
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4526 *MESH_TVERT 1 0.069877 0.416513 1.000000
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4527 *MESH_TVERT 2 0.069877 0.373602 1.000000
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4528 *MESH_TVERT 3 0.052408 0.373602 1.000000
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4529 *MESH_TVERT 4 0.034939 0.373602 1.000000
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4530 *MESH_TVERT 5 0.034939 0.416513 1.000000
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4532 *MESH_NUMTVFACES 4
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4534 *MESH_TFACE 0 0 2 1
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4535 *MESH_TFACE 1 0 3 2
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4536 *MESH_TFACE 2 4 3 0
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4537 *MESH_TFACE 3 4 0 5
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4540 *PROP_MOTIONBLUR 0
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4541 *PROP_CASTSHADOW 1
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4542 *PROP_RECVSHADOW 1
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4546 *NODE_NAME "mat9model0surf199"
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4548 *NODE_NAME "mat9model0surf199"
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4549 *INHERIT_POS 0 0 0
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4550 *INHERIT_ROT 0 0 0
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4551 *INHERIT_SCL 0 0 0
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4556 *TM_POS 0.000000 0.000000 0.000000
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4560 *MESH_NUMVERTEX 16
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4562 *COMMENT "SURFACETYPE MST_PLANAR"
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4563 *MESH_VERTEX_LIST {
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4564 *MESH_VERTEX 0 28.750000 39.000000 59.250000
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4565 *MESH_VERTEX 1 28.000000 36.000000 60.000000
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4566 *MESH_VERTEX 2 24.000000 36.000000 48.000000
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4567 *MESH_VERTEX 3 25.000000 39.000000 48.000000
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4568 *MESH_VERTEX 4 25.000000 35.250000 31.125000
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4569 *MESH_VERTEX 5 24.000000 36.000000 48.000000
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4570 *MESH_VERTEX 6 28.000000 36.000000 60.000000
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4571 *MESH_VERTEX 7 28.750000 33.000000 59.250000
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4572 *MESH_VERTEX 8 25.000000 33.000000 48.000000
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4573 *MESH_VERTEX 9 24.000000 33.000000 34.500000
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4574 *MESH_VERTEX 10 25.000000 30.750000 37.875000
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4575 *MESH_VERTEX 11 24.000000 33.000000 34.500000
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4576 *MESH_VERTEX 12 24.000000 24.000000 30.000000
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4577 *MESH_VERTEX 13 25.000000 24.000000 34.500000
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4578 *MESH_VERTEX 14 24.000000 24.000000 30.000000
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4579 *MESH_VERTEX 15 25.000000 24.000000 25.500000
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4582 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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4583 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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4584 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
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4585 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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4586 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
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4587 *MESH_FACENORMAL 5 -0.316228 0.000000 0.948683
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4588 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
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4589 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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4590 *MESH_FACENORMAL 8 0.707107 0.000000 0.707107
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4591 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
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4592 *MESH_FACENORMAL 10 -0.577350 0.000000 0.816497
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4593 *MESH_FACENORMAL 11 -0.877355 0.000000 0.479842
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4594 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 0.408248
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4595 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4596 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4597 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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4598 *MESH_VERTEXNORMAL 4 -0.816497 0.408248 -0.408248
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4599 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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4600 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107
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4601 *MESH_VERTEXNORMAL 7 -0.408248 -0.816497 0.408248
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4602 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
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4603 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
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4604 *MESH_VERTEXNORMAL 10 -0.816497 -0.408248 0.408248
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4605 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
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4606 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
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4607 *MESH_VERTEXNORMAL 13 -0.707107 0.000000 0.707107
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4608 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000
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4609 *MESH_VERTEXNORMAL 15 -0.707107 0.000000 -0.707107
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4612 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4613 *MESH_FACE 1 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4614 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4615 *MESH_FACE 3 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4616 *MESH_FACE 4 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4617 *MESH_FACE 5 A: 2 B: 4 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4618 *MESH_FACE 6 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4619 *MESH_FACE 7 A: 5 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4620 *MESH_FACE 8 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4621 *MESH_FACE 9 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4622 *MESH_FACE 10 A: 4 B: 14 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4623 *MESH_FACE 11 A: 4 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4625 *MESH_NUMTVERTEX 16
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4627 *MESH_TVERT 0 0.348823 0.359375 1.000000
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4628 *MESH_TVERT 1 0.402124 0.359375 1.000000
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4629 *MESH_TVERT 2 0.402124 0.234375 1.000000
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4630 *MESH_TVERT 3 0.348823 0.234375 1.000000
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4631 *MESH_TVERT 4 0.348823 0.105469 1.000000
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4632 *MESH_TVERT 5 0.000000 0.234375 1.000000
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4633 *MESH_TVERT 6 0.000000 0.359375 1.000000
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4634 *MESH_TVERT 7 0.053301 0.359375 1.000000
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4635 *MESH_TVERT 8 0.053301 0.234375 1.000000
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4636 *MESH_TVERT 9 0.402124 0.105469 1.000000
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4637 *MESH_TVERT 10 0.053301 0.105469 1.000000
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4638 *MESH_TVERT 11 0.000000 0.105469 1.000000
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4639 *MESH_TVERT 12 0.000000 0.000000 1.000000
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4640 *MESH_TVERT 13 0.053301 0.000000 1.000000
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4641 *MESH_TVERT 14 0.402124 0.000000 1.000000
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4642 *MESH_TVERT 15 0.348823 0.000000 1.000000
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4644 *MESH_NUMTVFACES 12
\r
4646 *MESH_TFACE 0 0 3 2
\r
4647 *MESH_TFACE 1 2 3 4
\r
4648 *MESH_TFACE 2 0 2 1
\r
4649 *MESH_TFACE 3 5 7 6
\r
4650 *MESH_TFACE 4 5 8 7
\r
4651 *MESH_TFACE 5 2 4 9
\r
4652 *MESH_TFACE 6 5 10 8
\r
4653 *MESH_TFACE 7 5 11 10
\r
4654 *MESH_TFACE 8 10 11 12
\r
4655 *MESH_TFACE 9 10 12 13
\r
4656 *MESH_TFACE 10 4 14 9
\r
4657 *MESH_TFACE 11 4 15 14
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4660 *PROP_MOTIONBLUR 0
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4661 *PROP_CASTSHADOW 1
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4662 *PROP_RECVSHADOW 1
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4666 *NODE_NAME "mat9model0surf200"
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4668 *NODE_NAME "mat9model0surf200"
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4669 *INHERIT_POS 0 0 0
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4670 *INHERIT_ROT 0 0 0
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4671 *INHERIT_SCL 0 0 0
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4676 *TM_POS 0.000000 0.000000 0.000000
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4682 *COMMENT "SURFACETYPE MST_PLANAR"
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4683 *MESH_VERTEX_LIST {
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4684 *MESH_VERTEX 0 22.999998 9.000000 88.000000
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4685 *MESH_VERTEX 1 19.999998 0.000000 88.000000
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4686 *MESH_VERTEX 2 19.999998 0.000000 76.000000
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4687 *MESH_VERTEX 3 22.999998 9.000000 76.000000
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4688 *MESH_VERTEX 4 22.999998 -9.000000 88.000000
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4689 *MESH_VERTEX 5 22.999998 -9.000000 76.000000
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4692 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4693 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4694 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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4695 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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4696 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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4697 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4698 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4699 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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4700 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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4701 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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4705 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4706 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4709 *MESH_NUMTVERTEX 6
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4711 *MESH_TVERT 0 0.281250 0.093750 1.000000
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4712 *MESH_TVERT 1 0.375000 0.093750 1.000000
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4716 *MESH_TVERT 5 0.468750 0.000000 1.000000
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4718 *MESH_NUMTVFACES 4
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4720 *MESH_TFACE 0 0 2 1
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4721 *MESH_TFACE 1 0 3 2
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4722 *MESH_TFACE 2 2 4 1
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4723 *MESH_TFACE 3 2 5 4
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4726 *PROP_MOTIONBLUR 0
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4727 *PROP_CASTSHADOW 1
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4728 *PROP_RECVSHADOW 1
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4734 *NODE_NAME "mat9model0surf201"
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4763 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
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4764 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4766 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
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4767 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
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4768 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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4775 *MESH_VERTEXNORMAL 6 0.707107 -0.000000 0.707107
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4777 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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4781 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4783 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4784 *MESH_FACE 4 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4785 *MESH_FACE 5 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4786 *MESH_FACE 6 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4787 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4789 *MESH_NUMTVERTEX 9
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4791 *MESH_TVERT 0 0.054127 0.000000 1.000000
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4792 *MESH_TVERT 1 0.054127 0.376300 1.000000
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4793 *MESH_TVERT 2 0.081190 0.376300 1.000000
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4794 *MESH_TVERT 3 0.081190 0.000000 1.000000
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4795 *MESH_TVERT 4 0.027063 0.376300 1.000000
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4796 *MESH_TVERT 5 0.027063 0.000000 1.000000
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4797 *MESH_TVERT 6 0.054127 0.454425 1.000000
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4798 *MESH_TVERT 7 0.081190 0.454425 1.000000
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4799 *MESH_TVERT 8 0.027063 0.454425 1.000000
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4801 *MESH_NUMTVFACES 8
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4803 *MESH_TFACE 0 0 2 1
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4804 *MESH_TFACE 1 0 1 4
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4805 *MESH_TFACE 2 0 3 2
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4806 *MESH_TFACE 3 0 4 5
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4807 *MESH_TFACE 4 1 2 6
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4808 *MESH_TFACE 5 1 6 4
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4809 *MESH_TFACE 6 2 7 6
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4810 *MESH_TFACE 7 4 6 8
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4813 *PROP_MOTIONBLUR 0
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4814 *PROP_CASTSHADOW 1
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4815 *PROP_RECVSHADOW 1
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4819 *NODE_NAME "mat9model0surf202"
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4821 *NODE_NAME "mat9model0surf202"
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4822 *INHERIT_POS 0 0 0
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4823 *INHERIT_ROT 0 0 0
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4824 *INHERIT_SCL 0 0 0
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4829 *TM_POS 0.000000 0.000000 0.000000
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4833 *MESH_NUMVERTEX 12
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4835 *COMMENT "SURFACETYPE MST_PLANAR"
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4836 *MESH_VERTEX_LIST {
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4839 *MESH_VERTEX 2 4.000000 -10.000000 12.000000
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4840 *MESH_VERTEX 3 -44.000000 -12.000000 6.000000
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4841 *MESH_VERTEX 4 4.000000 -12.000000 10.000000
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4842 *MESH_VERTEX 5 -44.000000 -12.000000 6.000000
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4843 *MESH_VERTEX 6 -44.000000 -14.000000 8.000000
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4844 *MESH_VERTEX 7 -51.500000 -12.000000 8.500000
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4845 *MESH_VERTEX 8 -51.500000 -12.000000 8.500000
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4846 *MESH_VERTEX 9 -50.000000 -14.000000 10.000000
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4847 *MESH_VERTEX 10 4.000000 -14.000000 12.000000
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4848 *MESH_VERTEX 11 -50.000000 -10.000000 10.000000
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4851 *MESH_FACENORMAL 0 -0.894427 0.000000 0.447214
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4852 *MESH_FACENORMAL 1 -0.967538 0.000000 0.252725
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4853 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
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4854 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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4855 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
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4856 *MESH_FACENORMAL 5 0.967538 0.000000 0.252725
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4857 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107
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4858 *MESH_FACENORMAL 7 -0.877355 0.000000 0.479842
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4859 *MESH_VERTEXNORMAL 0 -0.000000 1.000000 -0.000000
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4860 *MESH_VERTEXNORMAL 1 0.083045 -0.000000 -0.996546
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4861 *MESH_VERTEXNORMAL 2 0.000000 1.000000 -0.000000
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4862 *MESH_VERTEXNORMAL 3 0.041595 -0.000000 -0.999135
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4863 *MESH_VERTEXNORMAL 4 0.083045 -0.000000 -0.996546
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4864 *MESH_VERTEXNORMAL 5 0.041595 -0.000000 -0.999135
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4865 *MESH_VERTEXNORMAL 6 -0.000000 -1.000000 0.000000
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4866 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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4870 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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4873 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4874 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4875 *MESH_FACE 2 A: 0 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4876 *MESH_FACE 3 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4877 *MESH_FACE 4 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4878 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4879 *MESH_FACE 6 A: 4 B: 10 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4880 *MESH_FACE 7 A: 0 B: 7 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4882 *MESH_NUMTVERTEX 12
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4884 *MESH_TVERT 0 0.081190 0.376300 1.000000
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4885 *MESH_TVERT 1 0.108253 0.000000 1.000000
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4886 *MESH_TVERT 2 0.081190 0.000000 1.000000
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4887 *MESH_TVERT 3 0.108253 0.376300 1.000000
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4888 *MESH_TVERT 4 0.000000 0.000000 1.000000
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4889 *MESH_TVERT 5 0.000000 0.376300 1.000000
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4890 *MESH_TVERT 6 0.027063 0.376300 1.000000
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4891 *MESH_TVERT 7 0.108253 0.454425 1.000000
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4892 *MESH_TVERT 8 0.000000 0.454425 1.000000
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4893 *MESH_TVERT 9 0.027063 0.454425 1.000000
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4894 *MESH_TVERT 10 0.027063 0.000000 1.000000
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4895 *MESH_TVERT 11 0.081190 0.454425 1.000000
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4897 *MESH_NUMTVFACES 8
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4899 *MESH_TFACE 0 0 1 3
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4900 *MESH_TFACE 1 0 2 1
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4901 *MESH_TFACE 2 0 3 7
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4902 *MESH_TFACE 3 6 9 8
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4903 *MESH_TFACE 4 5 6 8
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4904 *MESH_TFACE 5 4 6 5
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4905 *MESH_TFACE 6 4 10 6
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4906 *MESH_TFACE 7 0 7 11
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4909 *PROP_MOTIONBLUR 0
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4910 *PROP_CASTSHADOW 1
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4911 *PROP_RECVSHADOW 1
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4915 *NODE_NAME "mat9model0surf203"
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4917 *NODE_NAME "mat9model0surf203"
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4918 *INHERIT_POS 0 0 0
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4919 *INHERIT_ROT 0 0 0
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4920 *INHERIT_SCL 0 0 0
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4925 *TM_POS 0.000000 0.000000 0.000000
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4932 *MESH_VERTEX_LIST {
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4935 *MESH_VERTEX 2 -52.000000 -10.000000 16.000000
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4936 *MESH_VERTEX 3 -50.000000 -10.000000 10.000000
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4937 *MESH_VERTEX 4 -52.000000 -14.000000 16.000000
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4938 *MESH_VERTEX 5 -50.000000 -14.000000 10.000000
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4941 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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4942 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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4943 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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4944 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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4945 *MESH_VERTEXNORMAL 0 0.707107 -0.000000 0.707107
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4949 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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4950 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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4953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4954 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4955 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4956 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4958 *MESH_NUMTVERTEX 6
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4960 *MESH_TVERT 0 0.054127 0.454425 1.000000
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4961 *MESH_TVERT 1 0.054127 0.532550 1.000000
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4962 *MESH_TVERT 2 0.081190 0.532550 1.000000
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4963 *MESH_TVERT 3 0.081190 0.454425 1.000000
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4964 *MESH_TVERT 4 0.027063 0.532550 1.000000
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4965 *MESH_TVERT 5 0.027063 0.454425 1.000000
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4967 *MESH_NUMTVFACES 4
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4969 *MESH_TFACE 0 0 2 1
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4970 *MESH_TFACE 1 0 3 2
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4971 *MESH_TFACE 2 4 0 1
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4972 *MESH_TFACE 3 4 5 0
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4975 *PROP_MOTIONBLUR 0
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4976 *PROP_CASTSHADOW 1
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4977 *PROP_RECVSHADOW 1
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4981 *NODE_NAME "mat9model0surf204"
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4983 *NODE_NAME "mat9model0surf204"
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4985 *INHERIT_ROT 0 0 0
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4986 *INHERIT_SCL 0 0 0
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4991 *TM_POS 0.000000 0.000000 0.000000
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4997 *COMMENT "SURFACETYPE MST_PLANAR"
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4998 *MESH_VERTEX_LIST {
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5001 *MESH_VERTEX 2 -50.000000 -10.000000 10.000000
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5003 *MESH_VERTEX 4 -51.500000 -12.000000 8.500000
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5004 *MESH_VERTEX 5 -54.000000 -12.000000 16.000000
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5006 *MESH_VERTEX 7 -50.000000 -14.000000 10.000000
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5009 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5010 *MESH_FACENORMAL 1 -0.894427 0.000000 0.447214
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5011 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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5012 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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5019 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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5020 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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5024 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5025 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5026 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5028 *MESH_NUMTVERTEX 8
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5030 *MESH_TVERT 0 0.081190 0.532550 1.000000
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5031 *MESH_TVERT 1 0.108253 0.454425 1.000000
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5032 *MESH_TVERT 2 0.081190 0.454425 1.000000
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5034 *MESH_TVERT 4 0.000000 0.454425 1.000000
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5035 *MESH_TVERT 5 0.000000 0.532550 1.000000
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5036 *MESH_TVERT 6 0.027063 0.532550 1.000000
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5037 *MESH_TVERT 7 0.027063 0.454425 1.000000
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5039 *MESH_NUMTVFACES 4
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5041 *MESH_TFACE 0 0 2 1
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5042 *MESH_TFACE 1 0 1 3
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5043 *MESH_TFACE 2 4 6 5
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5044 *MESH_TFACE 3 4 7 6
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5047 *PROP_MOTIONBLUR 0
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5048 *PROP_CASTSHADOW 1
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5049 *PROP_RECVSHADOW 1
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5053 *NODE_NAME "mat10model0surf205"
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5055 *NODE_NAME "mat10model0surf205"
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5056 *INHERIT_POS 0 0 0
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5057 *INHERIT_ROT 0 0 0
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5058 *INHERIT_SCL 0 0 0
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5067 *MESH_NUMVERTEX 16
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5069 *COMMENT "SURFACETYPE MST_PLANAR"
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5077 *MESH_VERTEX 6 120.000000 0.000000 60.000000
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5093 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
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5101 *MESH_FACENORMAL 12 0.707107 0.000000 0.707107
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5105 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5120 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
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5123 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5124 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5125 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5126 *MESH_FACE 3 A: 2 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5127 *MESH_FACE 4 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5128 *MESH_FACE 5 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5129 *MESH_FACE 6 A: 3 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5130 *MESH_FACE 7 A: 0 B: 12 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5131 *MESH_FACE 8 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5132 *MESH_FACE 9 A: 7 B: 15 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5133 *MESH_FACE 10 A: 9 B: 15 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5134 *MESH_FACE 11 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5135 *MESH_FACE 12 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5136 *MESH_FACE 13 A: 6 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5137 *MESH_FACE 14 A: 6 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5138 *MESH_FACE 15 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5140 *MESH_NUMTVERTEX 16
\r
5142 *MESH_TVERT 0 0.093750 0.468750 1.000000
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5143 *MESH_TVERT 1 0.125000 0.375000 1.000000
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5144 *MESH_TVERT 2 0.093750 0.375000 1.000000
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5145 *MESH_TVERT 3 0.093750 0.281250 1.000000
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5146 *MESH_TVERT 4 0.070312 0.445312 1.000000
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5147 *MESH_TVERT 5 0.070312 0.304688 1.000000
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5148 *MESH_TVERT 6 0.000000 0.468750 1.000000
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5149 *MESH_TVERT 7 0.000000 0.281250 1.000000
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5150 *MESH_TVERT 8 0.000000 0.250000 1.000000
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5151 *MESH_TVERT 9 -0.093750 0.281250 1.000000
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5152 *MESH_TVERT 10 -0.125000 0.375000 1.000000
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5153 *MESH_TVERT 11 -0.093750 0.375000 1.000000
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5154 *MESH_TVERT 12 0.000000 0.500000 1.000000
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5155 *MESH_TVERT 13 -0.093750 0.468750 1.000000
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5156 *MESH_TVERT 14 -0.070312 0.445312 1.000000
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5157 *MESH_TVERT 15 -0.070312 0.304688 1.000000
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5159 *MESH_NUMTVFACES 16
\r
5161 *MESH_TFACE 0 0 2 1
\r
5162 *MESH_TFACE 1 1 2 3
\r
5163 *MESH_TFACE 2 0 4 2
\r
5164 *MESH_TFACE 3 2 5 3
\r
5165 *MESH_TFACE 4 0 6 4
\r
5166 *MESH_TFACE 5 3 5 7
\r
5167 *MESH_TFACE 6 3 7 8
\r
5168 *MESH_TFACE 7 0 12 6
\r
5169 *MESH_TFACE 8 7 9 8
\r
5170 *MESH_TFACE 9 7 15 9
\r
5171 *MESH_TFACE 10 9 15 11
\r
5172 *MESH_TFACE 11 9 11 10
\r
5173 *MESH_TFACE 12 10 11 13
\r
5174 *MESH_TFACE 13 6 12 13
\r
5175 *MESH_TFACE 14 6 13 14
\r
5176 *MESH_TFACE 15 11 14 13
\r
5179 *PROP_MOTIONBLUR 0
\r
5180 *PROP_CASTSHADOW 1
\r
5181 *PROP_RECVSHADOW 1
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5185 *NODE_NAME "mat10model0surf206"
\r
5187 *NODE_NAME "mat10model0surf206"
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5188 *INHERIT_POS 0 0 0
\r
5189 *INHERIT_ROT 0 0 0
\r
5190 *INHERIT_SCL 0 0 0
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5195 *TM_POS 0.000000 0.000000 0.000000
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5201 *COMMENT "SURFACETYPE MST_PLANAR"
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5202 *MESH_VERTEX_LIST {
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5203 *MESH_VERTEX 0 90.000000 24.000000 48.000000
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5204 *MESH_VERTEX 1 90.000000 22.000000 46.000000
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5205 *MESH_VERTEX 2 90.000000 22.000000 50.000000
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5206 *MESH_VERTEX 3 90.000000 20.000000 48.000000
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5209 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5210 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5211 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5212 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5213 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5214 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5218 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5220 *MESH_NUMTVERTEX 4
\r
5222 *MESH_TVERT 0 0.187500 0.375000 1.000000
\r
5223 *MESH_TVERT 1 0.171875 0.359375 1.000000
\r
5224 *MESH_TVERT 2 0.171875 0.390625 1.000000
\r
5225 *MESH_TVERT 3 0.156250 0.375000 1.000000
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5227 *MESH_NUMTVFACES 2
\r
5229 *MESH_TFACE 0 0 2 1
\r
5230 *MESH_TFACE 1 3 1 2
\r
5233 *PROP_MOTIONBLUR 0
\r
5234 *PROP_CASTSHADOW 1
\r
5235 *PROP_RECVSHADOW 1
\r
5239 *NODE_NAME "mat10model0surf207"
\r
5241 *NODE_NAME "mat10model0surf207"
\r
5242 *INHERIT_POS 0 0 0
\r
5243 *INHERIT_ROT 0 0 0
\r
5244 *INHERIT_SCL 0 0 0
\r
5249 *TM_POS 0.000000 0.000000 0.000000
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5255 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5256 *MESH_VERTEX_LIST {
\r
5257 *MESH_VERTEX 0 90.000000 18.000000 64.000000
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5258 *MESH_VERTEX 1 90.000000 16.000000 62.000000
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5259 *MESH_VERTEX 2 90.000000 16.000000 66.000000
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5260 *MESH_VERTEX 3 90.000000 14.000000 64.000000
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5263 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5264 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5265 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5266 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5267 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5268 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5271 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5272 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5274 *MESH_NUMTVERTEX 4
\r
5276 *MESH_TVERT 0 0.140625 0.500000 1.000000
\r
5277 *MESH_TVERT 1 0.125000 0.484375 1.000000
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5278 *MESH_TVERT 2 0.125000 0.515625 1.000000
\r
5279 *MESH_TVERT 3 0.109375 0.500000 1.000000
\r
5281 *MESH_NUMTVFACES 2
\r
5283 *MESH_TFACE 0 0 2 1
\r
5284 *MESH_TFACE 1 3 1 2
\r
5287 *PROP_MOTIONBLUR 0
\r
5288 *PROP_CASTSHADOW 1
\r
5289 *PROP_RECVSHADOW 1
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5293 *NODE_NAME "mat10model0surf208"
\r
5295 *NODE_NAME "mat10model0surf208"
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5296 *INHERIT_POS 0 0 0
\r
5297 *INHERIT_ROT 0 0 0
\r
5298 *INHERIT_SCL 0 0 0
\r
5303 *TM_POS 0.000000 0.000000 0.000000
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5309 *COMMENT "SURFACETYPE MST_PLANAR"
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5310 *MESH_VERTEX_LIST {
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5311 *MESH_VERTEX 0 90.000000 18.000000 32.000000
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5312 *MESH_VERTEX 1 90.000000 16.000000 30.000000
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5313 *MESH_VERTEX 2 90.000000 16.000000 34.000000
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5314 *MESH_VERTEX 3 90.000000 14.000000 32.000000
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5317 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5318 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5319 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5320 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5321 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5322 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5325 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5326 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5328 *MESH_NUMTVERTEX 4
\r
5330 *MESH_TVERT 0 0.140625 0.250000 1.000000
\r
5331 *MESH_TVERT 1 0.125000 0.234375 1.000000
\r
5332 *MESH_TVERT 2 0.125000 0.265625 1.000000
\r
5333 *MESH_TVERT 3 0.109375 0.250000 1.000000
\r
5335 *MESH_NUMTVFACES 2
\r
5337 *MESH_TFACE 0 0 2 1
\r
5338 *MESH_TFACE 1 3 1 2
\r
5341 *PROP_MOTIONBLUR 0
\r
5342 *PROP_CASTSHADOW 1
\r
5343 *PROP_RECVSHADOW 1
\r
5347 *NODE_NAME "mat10model0surf209"
\r
5349 *NODE_NAME "mat10model0surf209"
\r
5350 *INHERIT_POS 0 0 0
\r
5351 *INHERIT_ROT 0 0 0
\r
5352 *INHERIT_SCL 0 0 0
\r
5357 *TM_POS 0.000000 0.000000 0.000000
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5363 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5364 *MESH_VERTEX_LIST {
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5365 *MESH_VERTEX 0 90.000000 2.000000 70.000000
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5366 *MESH_VERTEX 1 90.000000 0.000000 68.000000
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5367 *MESH_VERTEX 2 90.000000 0.000000 72.000000
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5368 *MESH_VERTEX 3 90.000000 -2.000000 70.000000
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5371 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5372 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
5373 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5374 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5375 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5376 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5379 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5380 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5382 *MESH_NUMTVERTEX 4
\r
5384 *MESH_TVERT 0 0.015625 0.546875 1.000000
\r
5385 *MESH_TVERT 1 0.000000 0.531250 1.000000
\r
5386 *MESH_TVERT 2 0.000000 0.562500 1.000000
\r
5387 *MESH_TVERT 3 -0.015625 0.546875 1.000000
\r
5389 *MESH_NUMTVFACES 2
\r
5391 *MESH_TFACE 0 0 2 1
\r
5392 *MESH_TFACE 1 3 1 2
\r
5395 *PROP_MOTIONBLUR 0
\r
5396 *PROP_CASTSHADOW 1
\r
5397 *PROP_RECVSHADOW 1
\r
5401 *NODE_NAME "mat10model0surf210"
\r
5403 *NODE_NAME "mat10model0surf210"
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5404 *INHERIT_POS 0 0 0
\r
5405 *INHERIT_ROT 0 0 0
\r
5406 *INHERIT_SCL 0 0 0
\r
5411 *TM_POS 0.000000 0.000000 0.000000
\r
5417 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5418 *MESH_VERTEX_LIST {
\r
5419 *MESH_VERTEX 0 90.000000 2.000000 26.000000
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5420 *MESH_VERTEX 1 90.000000 0.000000 24.000000
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5421 *MESH_VERTEX 2 90.000000 0.000000 28.000000
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5422 *MESH_VERTEX 3 90.000000 -2.000000 26.000000
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5425 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5426 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
5427 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5428 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5429 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5430 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5433 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5434 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5436 *MESH_NUMTVERTEX 4
\r
5438 *MESH_TVERT 0 0.015625 0.203125 1.000000
\r
5439 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
5440 *MESH_TVERT 2 0.000000 0.218750 1.000000
\r
5441 *MESH_TVERT 3 -0.015625 0.203125 1.000000
\r
5443 *MESH_NUMTVFACES 2
\r
5445 *MESH_TFACE 0 0 2 1
\r
5446 *MESH_TFACE 1 3 1 2
\r
5449 *PROP_MOTIONBLUR 0
\r
5450 *PROP_CASTSHADOW 1
\r
5451 *PROP_RECVSHADOW 1
\r
5455 *NODE_NAME "mat10model0surf211"
\r
5457 *NODE_NAME "mat10model0surf211"
\r
5458 *INHERIT_POS 0 0 0
\r
5459 *INHERIT_ROT 0 0 0
\r
5460 *INHERIT_SCL 0 0 0
\r
5465 *TM_POS 0.000000 0.000000 0.000000
\r
5471 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5472 *MESH_VERTEX_LIST {
\r
5473 *MESH_VERTEX 0 90.000000 -14.000000 64.000000
\r
5474 *MESH_VERTEX 1 90.000000 -16.000000 62.000000
\r
5475 *MESH_VERTEX 2 90.000000 -16.000000 66.000000
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5476 *MESH_VERTEX 3 90.000000 -18.000000 64.000000
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5479 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5480 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5481 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5482 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5483 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5484 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5487 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5488 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5490 *MESH_NUMTVERTEX 4
\r
5492 *MESH_TVERT 0 0.890625 0.500000 1.000000
\r
5493 *MESH_TVERT 1 0.875000 0.484375 1.000000
\r
5494 *MESH_TVERT 2 0.875000 0.515625 1.000000
\r
5495 *MESH_TVERT 3 0.859375 0.500000 1.000000
\r
5497 *MESH_NUMTVFACES 2
\r
5499 *MESH_TFACE 0 0 2 1
\r
5500 *MESH_TFACE 1 3 1 2
\r
5503 *PROP_MOTIONBLUR 0
\r
5504 *PROP_CASTSHADOW 1
\r
5505 *PROP_RECVSHADOW 1
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5509 *NODE_NAME "mat10model0surf212"
\r
5511 *NODE_NAME "mat10model0surf212"
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5512 *INHERIT_POS 0 0 0
\r
5513 *INHERIT_ROT 0 0 0
\r
5514 *INHERIT_SCL 0 0 0
\r
5519 *TM_POS 0.000000 0.000000 0.000000
\r
5525 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5526 *MESH_VERTEX_LIST {
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5527 *MESH_VERTEX 0 90.000000 -14.000000 32.000000
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5528 *MESH_VERTEX 1 90.000000 -16.000000 30.000000
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5529 *MESH_VERTEX 2 90.000000 -16.000000 34.000000
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5530 *MESH_VERTEX 3 90.000000 -18.000000 32.000000
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5533 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5534 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5535 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5536 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5537 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5538 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5541 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5542 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5544 *MESH_NUMTVERTEX 4
\r
5546 *MESH_TVERT 0 0.890625 0.250000 1.000000
\r
5547 *MESH_TVERT 1 0.875000 0.234375 1.000000
\r
5548 *MESH_TVERT 2 0.875000 0.265625 1.000000
\r
5549 *MESH_TVERT 3 0.859375 0.250000 1.000000
\r
5551 *MESH_NUMTVFACES 2
\r
5553 *MESH_TFACE 0 0 2 1
\r
5554 *MESH_TFACE 1 3 1 2
\r
5557 *PROP_MOTIONBLUR 0
\r
5558 *PROP_CASTSHADOW 1
\r
5559 *PROP_RECVSHADOW 1
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5563 *NODE_NAME "mat10model0surf213"
\r
5565 *NODE_NAME "mat10model0surf213"
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5566 *INHERIT_POS 0 0 0
\r
5567 *INHERIT_ROT 0 0 0
\r
5568 *INHERIT_SCL 0 0 0
\r
5573 *TM_POS 0.000000 0.000000 0.000000
\r
5579 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5580 *MESH_VERTEX_LIST {
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5581 *MESH_VERTEX 0 90.000000 -20.000000 48.000000
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5582 *MESH_VERTEX 1 90.000000 -22.000000 46.000000
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5583 *MESH_VERTEX 2 90.000000 -22.000000 50.000000
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5584 *MESH_VERTEX 3 90.000000 -24.000000 48.000000
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5587 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5588 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5589 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5590 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5591 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5592 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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5595 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5596 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5598 *MESH_NUMTVERTEX 4
\r
5600 *MESH_TVERT 0 0.843750 0.375000 1.000000
\r
5601 *MESH_TVERT 1 0.828125 0.359375 1.000000
\r
5602 *MESH_TVERT 2 0.828125 0.390625 1.000000
\r
5603 *MESH_TVERT 3 0.812500 0.375000 1.000000
\r
5605 *MESH_NUMTVFACES 2
\r
5607 *MESH_TFACE 0 0 2 1
\r
5608 *MESH_TFACE 1 3 1 2
\r
5611 *PROP_MOTIONBLUR 0
\r
5612 *PROP_CASTSHADOW 1
\r
5613 *PROP_RECVSHADOW 1
\r
5617 *NODE_NAME "mat10model0surf214"
\r
5619 *NODE_NAME "mat10model0surf214"
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5620 *INHERIT_POS 0 0 0
\r
5621 *INHERIT_ROT 0 0 0
\r
5622 *INHERIT_SCL 0 0 0
\r
5627 *TM_POS 0.000000 0.000000 0.000000
\r
5633 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5634 *MESH_VERTEX_LIST {
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5635 *MESH_VERTEX 0 120.000000 12.000000 36.000000
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5636 *MESH_VERTEX 1 120.000000 16.000000 48.000000
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5637 *MESH_VERTEX 2 88.000000 16.000000 48.000000
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5638 *MESH_VERTEX 3 88.000000 12.000000 36.000000
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5641 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
5642 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
5643 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
5644 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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5645 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
5646 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
5649 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5650 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5652 *MESH_NUMTVERTEX 4
\r
5654 *MESH_TVERT 0 0.375000 0.250000 1.000000
\r
5655 *MESH_TVERT 1 0.500000 0.250000 1.000000
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5656 *MESH_TVERT 2 0.500000 0.000000 1.000000
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5657 *MESH_TVERT 3 0.375000 0.000000 1.000000
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5659 *MESH_NUMTVFACES 2
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5661 *MESH_TFACE 0 0 2 1
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5662 *MESH_TFACE 1 0 3 2
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5665 *PROP_MOTIONBLUR 0
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5666 *PROP_CASTSHADOW 1
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5667 *PROP_RECVSHADOW 1
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5671 *NODE_NAME "mat10model0surf215"
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5673 *NODE_NAME "mat10model0surf215"
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5674 *INHERIT_POS 0 0 0
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5675 *INHERIT_ROT 0 0 0
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5676 *INHERIT_SCL 0 0 0
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5681 *TM_POS 0.000000 0.000000 0.000000
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5687 *COMMENT "SURFACETYPE MST_PLANAR"
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5688 *MESH_VERTEX_LIST {
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5691 *MESH_VERTEX 2 120.000000 12.000000 36.000000
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5694 *MESH_VERTEX 5 88.000000 -12.000000 36.000000
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5697 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5698 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5699 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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5700 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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5701 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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5702 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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5703 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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5704 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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5705 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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5706 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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5709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5710 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5711 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5712 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5714 *MESH_NUMTVERTEX 6
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5716 *MESH_TVERT 0 0.250000 0.000000 1.000000
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5717 *MESH_TVERT 1 0.250000 0.250000 1.000000
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5718 *MESH_TVERT 2 0.375000 0.250000 1.000000
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5719 *MESH_TVERT 3 0.375000 0.000000 1.000000
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5720 *MESH_TVERT 4 0.125000 0.250000 1.000000
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5721 *MESH_TVERT 5 0.125000 0.000000 1.000000
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5723 *MESH_NUMTVFACES 4
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5725 *MESH_TFACE 0 0 2 1
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5726 *MESH_TFACE 1 0 3 2
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5727 *MESH_TFACE 2 4 0 1
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5728 *MESH_TFACE 3 4 5 0
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5731 *PROP_MOTIONBLUR 0
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5732 *PROP_CASTSHADOW 1
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5733 *PROP_RECVSHADOW 1
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5737 *NODE_NAME "mat10model0surf216"
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5739 *NODE_NAME "mat10model0surf216"
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5740 *INHERIT_POS 0 0 0
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5741 *INHERIT_ROT 0 0 0
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5742 *INHERIT_SCL 0 0 0
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5747 *TM_POS 0.000000 0.000000 0.000000
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5753 *COMMENT "SURFACETYPE MST_PLANAR"
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5754 *MESH_VERTEX_LIST {
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5756 *MESH_VERTEX 1 120.000000 -16.000000 48.000000
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5757 *MESH_VERTEX 2 120.000000 -12.000000 36.000000
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5758 *MESH_VERTEX 3 88.000000 -12.000000 36.000000
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5761 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5762 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5763 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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5764 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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5765 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5766 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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5769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5770 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5772 *MESH_NUMTVERTEX 4
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5774 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5775 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5776 *MESH_TVERT 2 0.125000 0.250000 1.000000
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5777 *MESH_TVERT 3 0.125000 0.000000 1.000000
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5779 *MESH_NUMTVFACES 2
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5781 *MESH_TFACE 0 0 2 1
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5782 *MESH_TFACE 1 0 3 2
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5785 *PROP_MOTIONBLUR 0
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5786 *PROP_CASTSHADOW 1
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5787 *PROP_RECVSHADOW 1
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5791 *NODE_NAME "mat10model0surf217"
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5793 *NODE_NAME "mat10model0surf217"
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5794 *INHERIT_POS 0 0 0
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5795 *INHERIT_ROT 0 0 0
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5796 *INHERIT_SCL 0 0 0
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5801 *TM_POS 0.000000 0.000000 0.000000
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5807 *COMMENT "SURFACETYPE MST_PLANAR"
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5808 *MESH_VERTEX_LIST {
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5810 *MESH_VERTEX 1 78.000000 34.000000 12.000000
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5811 *MESH_VERTEX 2 76.000000 36.000000 12.000000
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5812 *MESH_VERTEX 3 76.000000 36.000000 10.000000
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5813 *MESH_VERTEX 4 76.000000 32.000000 12.000000
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5814 *MESH_VERTEX 5 76.000000 32.000000 10.000000
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5817 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5818 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5819 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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5820 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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5821 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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5822 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5823 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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5824 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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5825 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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5826 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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5829 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5830 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5831 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5832 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5834 *MESH_NUMTVERTEX 6
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5836 *MESH_TVERT 0 0.062500 0.000000 1.000000
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5837 *MESH_TVERT 1 0.062500 0.015625 1.000000
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5838 *MESH_TVERT 2 0.093750 0.015625 1.000000
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5839 *MESH_TVERT 3 0.093750 0.000000 1.000000
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5840 *MESH_TVERT 4 0.031250 0.015625 1.000000
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5841 *MESH_TVERT 5 0.031250 0.000000 1.000000
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5843 *MESH_NUMTVFACES 4
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5845 *MESH_TFACE 0 0 2 1
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5846 *MESH_TFACE 1 0 3 2
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5847 *MESH_TFACE 2 4 0 1
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5848 *MESH_TFACE 3 4 5 0
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5851 *PROP_MOTIONBLUR 0
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5852 *PROP_CASTSHADOW 1
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5853 *PROP_RECVSHADOW 1
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5857 *NODE_NAME "mat10model0surf218"
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5859 *NODE_NAME "mat10model0surf218"
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5860 *INHERIT_POS 0 0 0
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5861 *INHERIT_ROT 0 0 0
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5862 *INHERIT_SCL 0 0 0
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5867 *TM_POS 0.000000 0.000000 0.000000
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5873 *COMMENT "SURFACETYPE MST_PLANAR"
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5874 *MESH_VERTEX_LIST {
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5877 *MESH_VERTEX 2 76.000000 36.000000 12.000000
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5878 *MESH_VERTEX 3 74.000000 34.000000 12.000000
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5881 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5882 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5883 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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5884 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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5885 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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5886 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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5889 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5890 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5892 *MESH_NUMTVERTEX 4
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5894 *MESH_TVERT 0 0.234375 0.265625 1.000000
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5895 *MESH_TVERT 1 0.218750 0.250000 1.000000
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5896 *MESH_TVERT 2 0.218750 0.281250 1.000000
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5897 *MESH_TVERT 3 0.203125 0.265625 1.000000
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5899 *MESH_NUMTVFACES 2
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5901 *MESH_TFACE 0 0 2 1
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5902 *MESH_TFACE 1 3 1 2
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5905 *PROP_MOTIONBLUR 0
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5906 *PROP_CASTSHADOW 1
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5907 *PROP_RECVSHADOW 1
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5911 *NODE_NAME "mat10model0surf219"
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5913 *NODE_NAME "mat10model0surf219"
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5914 *INHERIT_POS 0 0 0
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5915 *INHERIT_ROT 0 0 0
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5916 *INHERIT_SCL 0 0 0
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5921 *TM_POS 0.000000 0.000000 0.000000
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5927 *COMMENT "SURFACETYPE MST_PLANAR"
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5928 *MESH_VERTEX_LIST {
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5930 *MESH_VERTEX 1 76.000000 28.000000 20.000000
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5931 *MESH_VERTEX 2 76.000000 28.000000 16.000000
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5932 *MESH_VERTEX 3 74.000000 28.000000 18.000000
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5935 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5936 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5939 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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5940 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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5944 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5946 *MESH_NUMTVERTEX 4
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5948 *MESH_TVERT 0 0.234375 0.140625 1.000000
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5949 *MESH_TVERT 1 0.218750 0.156250 1.000000
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5950 *MESH_TVERT 2 0.218750 0.125000 1.000000
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5951 *MESH_TVERT 3 0.203125 0.140625 1.000000
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5953 *MESH_NUMTVFACES 2
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5955 *MESH_TFACE 0 0 2 1
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5956 *MESH_TFACE 1 3 1 2
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5959 *PROP_MOTIONBLUR 0
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5960 *PROP_CASTSHADOW 1
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5961 *PROP_RECVSHADOW 1
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5965 *NODE_NAME "mat10model0surf220"
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5967 *NODE_NAME "mat10model0surf220"
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5968 *INHERIT_POS 0 0 0
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5969 *INHERIT_ROT 0 0 0
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5970 *INHERIT_SCL 0 0 0
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5975 *TM_POS 0.000000 0.000000 0.000000
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5981 *COMMENT "SURFACETYPE MST_PLANAR"
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5982 *MESH_VERTEX_LIST {
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5985 *MESH_VERTEX 2 78.000000 26.000000 18.000000
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5986 *MESH_VERTEX 3 76.000000 26.000000 20.000000
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5987 *MESH_VERTEX 4 74.000000 26.000000 18.000000
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5988 *MESH_VERTEX 5 74.000000 28.000000 18.000000
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5991 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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5992 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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5993 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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5994 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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5995 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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5996 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5997 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5998 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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5999 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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6000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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6003 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6004 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6005 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6006 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6008 *MESH_NUMTVERTEX 6
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6010 *MESH_TVERT 0 0.031250 0.015625 1.000000
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6011 *MESH_TVERT 1 0.062500 0.015625 1.000000
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6012 *MESH_TVERT 2 0.062500 0.000000 1.000000
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6013 *MESH_TVERT 3 0.031250 0.000000 1.000000
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6014 *MESH_TVERT 4 0.000000 0.000000 1.000000
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6015 *MESH_TVERT 5 0.000000 0.015625 1.000000
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6017 *MESH_NUMTVFACES 4
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6019 *MESH_TFACE 0 0 2 1
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6020 *MESH_TFACE 1 0 3 2
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6021 *MESH_TFACE 2 4 3 0
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6022 *MESH_TFACE 3 4 0 5
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6025 *PROP_MOTIONBLUR 0
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6026 *PROP_CASTSHADOW 1
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6027 *PROP_RECVSHADOW 1
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6031 *NODE_NAME "mat10model0surf221"
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6033 *NODE_NAME "mat10model0surf221"
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6034 *INHERIT_POS 0 0 0
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6035 *INHERIT_ROT 0 0 0
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6036 *INHERIT_SCL 0 0 0
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6041 *TM_POS 0.000000 0.000000 0.000000
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6047 *COMMENT "SURFACETYPE MST_PLANAR"
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6048 *MESH_VERTEX_LIST {
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6051 *MESH_VERTEX 2 76.000000 28.000000 16.000000
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6052 *MESH_VERTEX 3 76.000000 26.000000 16.000000
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6053 *MESH_VERTEX 4 74.000000 26.000000 18.000000
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6054 *MESH_VERTEX 5 74.000000 28.000000 18.000000
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6057 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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6058 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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6059 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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6060 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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6061 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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6064 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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6065 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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6066 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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6069 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6070 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6071 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6072 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6074 *MESH_NUMTVERTEX 6
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6076 *MESH_TVERT 0 0.062500 0.000000 1.000000
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6077 *MESH_TVERT 1 0.062500 0.015625 1.000000
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6078 *MESH_TVERT 2 0.093750 0.015625 1.000000
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6079 *MESH_TVERT 3 0.093750 0.000000 1.000000
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6080 *MESH_TVERT 4 0.125000 0.000000 1.000000
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6081 *MESH_TVERT 5 0.125000 0.015625 1.000000
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6083 *MESH_NUMTVFACES 4
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6085 *MESH_TFACE 0 0 2 1
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6086 *MESH_TFACE 1 0 3 2
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6087 *MESH_TFACE 2 2 3 4
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6088 *MESH_TFACE 3 2 4 5
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6091 *PROP_MOTIONBLUR 0
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6092 *PROP_CASTSHADOW 1
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6093 *PROP_RECVSHADOW 1
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6097 *NODE_NAME "mat10model0surf222"
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6099 *NODE_NAME "mat10model0surf222"
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6100 *INHERIT_POS 0 0 0
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6101 *INHERIT_ROT 0 0 0
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6102 *INHERIT_SCL 0 0 0
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6107 *TM_POS 0.000000 0.000000 0.000000
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6113 *COMMENT "SURFACETYPE MST_PLANAR"
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6114 *MESH_VERTEX_LIST {
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6117 *MESH_VERTEX 2 76.000000 -28.000000 20.000000
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6118 *MESH_VERTEX 3 76.000000 -26.000000 20.000000
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6119 *MESH_VERTEX 4 74.000000 -26.000000 18.000000
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6120 *MESH_VERTEX 5 74.000000 -28.000000 18.000000
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6123 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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6124 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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6125 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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6126 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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6127 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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6129 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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6130 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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6131 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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6132 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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6135 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6136 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6137 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6138 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6140 *MESH_NUMTVERTEX 6
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6142 *MESH_TVERT 0 0.000000 0.000000 1.000000
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6143 *MESH_TVERT 1 0.000000 0.015625 1.000000
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6144 *MESH_TVERT 2 0.031250 0.015625 1.000000
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6145 *MESH_TVERT 3 0.031250 0.000000 1.000000
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6146 *MESH_TVERT 4 0.062500 0.000000 1.000000
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6147 *MESH_TVERT 5 0.062500 0.015625 1.000000
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6149 *MESH_NUMTVFACES 4
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6151 *MESH_TFACE 0 0 2 1
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6152 *MESH_TFACE 1 0 3 2
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6153 *MESH_TFACE 2 2 3 4
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6154 *MESH_TFACE 3 2 4 5
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6157 *PROP_MOTIONBLUR 0
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6158 *PROP_CASTSHADOW 1
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6159 *PROP_RECVSHADOW 1
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6163 *NODE_NAME "mat10model0surf223"
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6165 *NODE_NAME "mat10model0surf223"
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6166 *INHERIT_POS 0 0 0
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6167 *INHERIT_ROT 0 0 0
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6168 *INHERIT_SCL 0 0 0
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6173 *TM_POS 0.000000 0.000000 0.000000
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6179 *COMMENT "SURFACETYPE MST_PLANAR"
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6180 *MESH_VERTEX_LIST {
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6182 *MESH_VERTEX 1 76.000000 -28.000000 16.000000
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6183 *MESH_VERTEX 2 76.000000 -28.000000 20.000000
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6184 *MESH_VERTEX 3 74.000000 -28.000000 18.000000
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6205 *MESH_NUMTVFACES 2
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6207 *MESH_TFACE 0 0 2 1
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6208 *MESH_TFACE 1 3 1 2
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6211 *PROP_MOTIONBLUR 0
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6212 *PROP_CASTSHADOW 1
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6213 *PROP_RECVSHADOW 1
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6219 *NODE_NAME "mat10model0surf224"
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6256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6262 *MESH_TVERT 0 0.093750 0.015625 1.000000
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6263 *MESH_TVERT 1 0.125000 0.015625 1.000000
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6264 *MESH_TVERT 2 0.125000 0.000000 1.000000
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6271 *MESH_TFACE 0 0 2 1
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6272 *MESH_TFACE 1 0 3 2
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6273 *MESH_TFACE 2 4 3 0
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6274 *MESH_TFACE 3 4 0 5
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6277 *PROP_MOTIONBLUR 0
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6278 *PROP_CASTSHADOW 1
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6279 *PROP_RECVSHADOW 1
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6285 *NODE_NAME "mat10model0surf225"
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6288 *INHERIT_SCL 0 0 0
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6300 *MESH_VERTEX_LIST {
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6311 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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6312 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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6313 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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6320 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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6321 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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6322 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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6325 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6326 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6327 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6328 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6330 *MESH_NUMTVERTEX 8
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6333 *MESH_TVERT 1 0.000000 0.015625 1.000000
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6335 *MESH_TVERT 3 0.031250 0.000000 1.000000
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6336 *MESH_TVERT 4 0.093750 0.015625 1.000000
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6337 *MESH_TVERT 5 0.125000 0.015625 1.000000
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6338 *MESH_TVERT 6 0.125000 0.000000 1.000000
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6339 *MESH_TVERT 7 0.093750 0.000000 1.000000
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6341 *MESH_NUMTVFACES 4
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6343 *MESH_TFACE 0 0 2 1
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6344 *MESH_TFACE 1 0 3 2
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6345 *MESH_TFACE 2 4 6 5
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6346 *MESH_TFACE 3 4 7 6
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6349 *PROP_MOTIONBLUR 0
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6350 *PROP_CASTSHADOW 1
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6351 *PROP_RECVSHADOW 1
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6357 *NODE_NAME "mat10model0surf226"
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6359 *INHERIT_ROT 0 0 0
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6360 *INHERIT_SCL 0 0 0
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6371 *COMMENT "SURFACETYPE MST_PLANAR"
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6400 *MESH_TFACE 1 3 1 2
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6403 *PROP_MOTIONBLUR 0
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6404 *PROP_CASTSHADOW 1
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6405 *PROP_RECVSHADOW 1
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6411 *NODE_NAME "mat10model0surf227"
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6437 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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6452 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6470 *MESH_TFACE 1 0 3 2
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6476 *PROP_CASTSHADOW 1
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6477 *PROP_RECVSHADOW 1
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6483 *NODE_NAME "mat10model0surf228"
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6536 *MESH_TFACE 1 0 3 2
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6538 *MESH_TFACE 3 2 5 4
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6541 *PROP_MOTIONBLUR 0
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6543 *PROP_RECVSHADOW 1
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6603 *MESH_TVERT 7 0.093750 0.000000 1.000000
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6608 *MESH_TFACE 1 0 3 2
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6610 *MESH_TFACE 3 4 7 6
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6613 *PROP_MOTIONBLUR 0
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6614 *PROP_CASTSHADOW 1
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6615 *PROP_RECVSHADOW 1
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6621 *NODE_NAME "mat10model0surf230"
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6674 *MESH_TVERT 6 0.250000 0.000000 1.000000
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6675 *MESH_TVERT 7 0.187500 0.000000 1.000000
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6677 *MESH_NUMTVFACES 4
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6679 *MESH_TFACE 0 0 2 1
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6680 *MESH_TFACE 1 0 3 2
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6681 *MESH_TFACE 2 4 6 5
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6682 *MESH_TFACE 3 4 7 6
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6685 *PROP_MOTIONBLUR 0
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6686 *PROP_CASTSHADOW 1
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6687 *PROP_RECVSHADOW 1
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6693 *NODE_NAME "mat10model0surf231"
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6701 *TM_POS 0.000000 0.000000 0.000000
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6728 *MESH_TVERT 0 0.109375 0.718750 1.000000
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6729 *MESH_TVERT 1 0.093750 0.703125 1.000000
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6740 *PROP_CASTSHADOW 1
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6741 *PROP_RECVSHADOW 1
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6747 *NODE_NAME "mat10model0surf232"
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6782 *MESH_TVERT 0 0.125000 0.718750 1.000000
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6783 *MESH_TVERT 1 0.093750 0.750000 1.000000
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6784 *MESH_TVERT 2 0.093750 0.687500 1.000000
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6787 *MESH_NUMTVFACES 2
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6789 *MESH_TFACE 0 0 2 1
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6790 *MESH_TFACE 1 3 1 2
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6793 *PROP_MOTIONBLUR 0
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6794 *PROP_CASTSHADOW 1
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6795 *PROP_RECVSHADOW 1
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6801 *NODE_NAME "mat10model0surf233"
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6802 *INHERIT_POS 0 0 0
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6803 *INHERIT_ROT 0 0 0
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6804 *INHERIT_SCL 0 0 0
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6809 *TM_POS 0.000000 0.000000 0.000000
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6815 *COMMENT "SURFACETYPE MST_PLANAR"
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6816 *MESH_VERTEX_LIST {
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6825 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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6826 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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6827 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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6828 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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6831 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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6833 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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6837 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6838 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6839 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6840 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6842 *MESH_NUMTVERTEX 6
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6844 *MESH_TVERT 0 0.031250 0.015625 1.000000
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6845 *MESH_TVERT 1 0.062500 0.015625 1.000000
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6846 *MESH_TVERT 2 0.062500 0.000000 1.000000
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6847 *MESH_TVERT 3 0.031250 0.000000 1.000000
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6848 *MESH_TVERT 4 0.093750 0.015625 1.000000
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6849 *MESH_TVERT 5 0.093750 0.000000 1.000000
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6851 *MESH_NUMTVFACES 4
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6853 *MESH_TFACE 0 0 2 1
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6854 *MESH_TFACE 1 0 3 2
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6855 *MESH_TFACE 2 2 4 1
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6856 *MESH_TFACE 3 2 5 4
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6859 *PROP_MOTIONBLUR 0
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6860 *PROP_CASTSHADOW 1
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6861 *PROP_RECVSHADOW 1
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6867 *NODE_NAME "mat10model0surf234"
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6868 *INHERIT_POS 0 0 0
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6869 *INHERIT_ROT 0 0 0
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6870 *INHERIT_SCL 0 0 0
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6875 *TM_POS 0.000000 0.000000 0.000000
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6917 *MESH_NUMTVFACES 4
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6920 *MESH_TFACE 1 0 3 2
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6921 *MESH_TFACE 2 2 4 1
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6922 *MESH_TFACE 3 2 5 4
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6925 *PROP_MOTIONBLUR 0
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6927 *PROP_RECVSHADOW 1
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6984 *MESH_TVERT 4 0.093750 0.015625 1.000000
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6985 *MESH_TVERT 5 0.125000 0.015625 1.000000
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6986 *MESH_TVERT 6 0.125000 0.000000 1.000000
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6987 *MESH_TVERT 7 0.093750 0.000000 1.000000
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6989 *MESH_NUMTVFACES 4
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6991 *MESH_TFACE 0 0 2 1
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6992 *MESH_TFACE 1 0 3 2
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6993 *MESH_TFACE 2 4 6 5
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6997 *PROP_MOTIONBLUR 0
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6998 *PROP_CASTSHADOW 1
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6999 *PROP_RECVSHADOW 1
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7003 *NODE_NAME "mat10model0surf236"
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7005 *NODE_NAME "mat10model0surf236"
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7019 *COMMENT "SURFACETYPE MST_PLANAR"
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7020 *MESH_VERTEX_LIST {
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7051 *PROP_MOTIONBLUR 0
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7052 *PROP_CASTSHADOW 1
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7053 *PROP_RECVSHADOW 1
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7059 *NODE_NAME "mat10model0surf237"
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7097 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7103 *MESH_TVERT 1 0.062500 0.015625 1.000000
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7109 *MESH_NUMTVFACES 4
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7111 *MESH_TFACE 0 0 2 1
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7112 *MESH_TFACE 1 0 3 2
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7113 *MESH_TFACE 2 2 4 1
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7117 *PROP_MOTIONBLUR 0
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7118 *PROP_CASTSHADOW 1
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7119 *PROP_RECVSHADOW 1
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7125 *NODE_NAME "mat10model0surf238"
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7178 *MESH_TVERT 6 0.125000 0.000000 1.000000
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7179 *MESH_TVERT 7 0.093750 0.000000 1.000000
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7181 *MESH_NUMTVFACES 4
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7183 *MESH_TFACE 0 0 2 1
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7184 *MESH_TFACE 1 0 3 2
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7185 *MESH_TFACE 2 4 6 5
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7186 *MESH_TFACE 3 4 7 6
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7189 *PROP_MOTIONBLUR 0
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7190 *PROP_CASTSHADOW 1
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7191 *PROP_RECVSHADOW 1
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7195 *NODE_NAME "mat10model0surf239"
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7197 *NODE_NAME "mat10model0surf239"
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7198 *INHERIT_POS 0 0 0
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7199 *INHERIT_ROT 0 0 0
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7200 *INHERIT_SCL 0 0 0
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7205 *TM_POS 0.000000 0.000000 0.000000
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7211 *COMMENT "SURFACETYPE MST_PLANAR"
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7212 *MESH_VERTEX_LIST {
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7214 *MESH_VERTEX 1 44.000000 -38.000000 64.000000
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7215 *MESH_VERTEX 2 44.000000 -34.000000 64.000000
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7216 *MESH_VERTEX 3 42.000000 -36.000000 64.000000
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7219 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7220 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7221 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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7223 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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7224 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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7227 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7228 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7230 *MESH_NUMTVERTEX 4
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7232 *MESH_TVERT 0 0.984375 0.718750 1.000000
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7233 *MESH_TVERT 1 0.968750 0.703125 1.000000
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7234 *MESH_TVERT 2 0.968750 0.734375 1.000000
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7235 *MESH_TVERT 3 0.953125 0.718750 1.000000
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7237 *MESH_NUMTVFACES 2
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7239 *MESH_TFACE 0 0 2 1
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7240 *MESH_TFACE 1 3 1 2
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7243 *PROP_MOTIONBLUR 0
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7244 *PROP_CASTSHADOW 1
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7245 *PROP_RECVSHADOW 1
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7249 *NODE_NAME "mat10model0surf240"
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7251 *NODE_NAME "mat10model0surf240"
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7252 *INHERIT_POS 0 0 0
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7253 *INHERIT_ROT 0 0 0
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7254 *INHERIT_SCL 0 0 0
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7259 *TM_POS 0.000000 0.000000 0.000000
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7265 *COMMENT "SURFACETYPE MST_PLANAR"
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7266 *MESH_VERTEX_LIST {
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7268 *MESH_VERTEX 1 42.000000 -36.000000 64.000000
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7269 *MESH_VERTEX 2 42.000000 -36.000000 62.000000
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7270 *MESH_VERTEX 3 44.000000 -34.000000 62.000000
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7271 *MESH_VERTEX 4 44.000000 -38.000000 64.000000
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7272 *MESH_VERTEX 5 44.000000 -38.000000 62.000000
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7275 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7276 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7277 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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7278 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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7280 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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7281 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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7282 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7283 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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7284 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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7287 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7288 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7289 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7290 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7292 *MESH_NUMTVERTEX 6
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7294 *MESH_TVERT 0 0.031250 0.015625 1.000000
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7295 *MESH_TVERT 1 0.062500 0.015625 1.000000
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7296 *MESH_TVERT 2 0.062500 0.000000 1.000000
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7297 *MESH_TVERT 3 0.031250 0.000000 1.000000
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7298 *MESH_TVERT 4 0.093750 0.015625 1.000000
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7299 *MESH_TVERT 5 0.093750 0.000000 1.000000
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7301 *MESH_NUMTVFACES 4
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7303 *MESH_TFACE 0 0 2 1
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7304 *MESH_TFACE 1 0 3 2
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7305 *MESH_TFACE 2 2 4 1
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7306 *MESH_TFACE 3 2 5 4
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7309 *PROP_MOTIONBLUR 0
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7310 *PROP_CASTSHADOW 1
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7311 *PROP_RECVSHADOW 1
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7315 *NODE_NAME "mat10model0surf241"
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7317 *NODE_NAME "mat10model0surf241"
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7318 *INHERIT_POS 0 0 0
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7319 *INHERIT_ROT 0 0 0
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7320 *INHERIT_SCL 0 0 0
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7325 *TM_POS 0.000000 0.000000 0.000000
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7331 *COMMENT "SURFACETYPE MST_PLANAR"
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7332 *MESH_VERTEX_LIST {
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7334 *MESH_VERTEX 1 38.000000 -36.000000 64.000000
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7335 *MESH_VERTEX 2 36.000000 -34.000000 64.000000
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7336 *MESH_VERTEX 3 36.000000 -34.000000 62.000000
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7337 *MESH_VERTEX 4 36.000000 -38.000000 64.000000
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7338 *MESH_VERTEX 5 38.000000 -36.000000 64.000000
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7339 *MESH_VERTEX 6 38.000000 -36.000000 62.000000
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7340 *MESH_VERTEX 7 36.000000 -38.000000 62.000000
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7343 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7344 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7345 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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7346 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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7347 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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7348 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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7349 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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7350 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7351 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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7352 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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7353 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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7354 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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7357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7358 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7359 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7360 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7362 *MESH_NUMTVERTEX 8
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7364 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7365 *MESH_TVERT 1 0.000000 0.015625 1.000000
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7366 *MESH_TVERT 2 0.031250 0.015625 1.000000
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7367 *MESH_TVERT 3 0.031250 0.000000 1.000000
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7368 *MESH_TVERT 4 0.093750 0.015625 1.000000
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7369 *MESH_TVERT 5 0.125000 0.015625 1.000000
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7370 *MESH_TVERT 6 0.125000 0.000000 1.000000
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7371 *MESH_TVERT 7 0.093750 0.000000 1.000000
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7373 *MESH_NUMTVFACES 4
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7375 *MESH_TFACE 0 0 2 1
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7376 *MESH_TFACE 1 0 3 2
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7377 *MESH_TFACE 2 4 6 5
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7378 *MESH_TFACE 3 4 7 6
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7381 *PROP_MOTIONBLUR 0
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7382 *PROP_CASTSHADOW 1
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7383 *PROP_RECVSHADOW 1
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7387 *NODE_NAME "mat10model0surf242"
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7389 *NODE_NAME "mat10model0surf242"
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7390 *INHERIT_POS 0 0 0
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7391 *INHERIT_ROT 0 0 0
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7392 *INHERIT_SCL 0 0 0
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7397 *TM_POS 0.000000 0.000000 0.000000
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7403 *COMMENT "SURFACETYPE MST_PLANAR"
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7404 *MESH_VERTEX_LIST {
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7406 *MESH_VERTEX 1 40.000000 -36.000000 34.000000
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7407 *MESH_VERTEX 2 36.000000 -32.000000 34.000000
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7408 *MESH_VERTEX 3 36.000000 -32.000000 32.000000
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7409 *MESH_VERTEX 4 36.000000 -40.000000 34.000000
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7410 *MESH_VERTEX 5 40.000000 -36.000000 34.000000
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7411 *MESH_VERTEX 6 40.000000 -36.000000 32.000000
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7412 *MESH_VERTEX 7 36.000000 -40.000000 32.000000
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7415 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7416 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7417 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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7418 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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7419 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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7420 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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7421 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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7422 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7423 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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7424 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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7425 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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7426 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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7429 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7430 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7431 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7432 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7434 *MESH_NUMTVERTEX 8
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7436 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7437 *MESH_TVERT 1 0.000000 0.015625 1.000000
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7438 *MESH_TVERT 2 0.062500 0.015625 1.000000
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7439 *MESH_TVERT 3 0.062500 0.000000 1.000000
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7440 *MESH_TVERT 4 0.187500 0.015625 1.000000
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7441 *MESH_TVERT 5 0.250000 0.015625 1.000000
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7442 *MESH_TVERT 6 0.250000 0.000000 1.000000
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7443 *MESH_TVERT 7 0.187500 0.000000 1.000000
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7445 *MESH_NUMTVFACES 4
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7447 *MESH_TFACE 0 0 2 1
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7448 *MESH_TFACE 1 0 3 2
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7449 *MESH_TFACE 2 4 6 5
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7450 *MESH_TFACE 3 4 7 6
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7453 *PROP_MOTIONBLUR 0
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7454 *PROP_CASTSHADOW 1
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7455 *PROP_RECVSHADOW 1
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7459 *NODE_NAME "mat10model0surf243"
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7461 *NODE_NAME "mat10model0surf243"
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7462 *INHERIT_POS 0 0 0
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7463 *INHERIT_ROT 0 0 0
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7464 *INHERIT_SCL 0 0 0
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7469 *TM_POS 0.000000 0.000000 0.000000
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7475 *COMMENT "SURFACETYPE MST_PLANAR"
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7476 *MESH_VERTEX_LIST {
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7478 *MESH_VERTEX 1 36.000000 -38.000000 64.000000
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7479 *MESH_VERTEX 2 36.000000 -34.000000 64.000000
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7480 *MESH_VERTEX 3 34.000000 -36.000000 64.000000
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7483 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7484 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7485 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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7486 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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7487 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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7488 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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7491 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7492 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7494 *MESH_NUMTVERTEX 4
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7496 *MESH_TVERT 0 0.921875 0.718750 1.000000
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7497 *MESH_TVERT 1 0.906250 0.703125 1.000000
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7498 *MESH_TVERT 2 0.906250 0.734375 1.000000
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7499 *MESH_TVERT 3 0.890625 0.718750 1.000000
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7501 *MESH_NUMTVFACES 2
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7503 *MESH_TFACE 0 0 2 1
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7504 *MESH_TFACE 1 3 1 2
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7507 *PROP_MOTIONBLUR 0
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7508 *PROP_CASTSHADOW 1
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7509 *PROP_RECVSHADOW 1
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7513 *NODE_NAME "mat10model0surf244"
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7515 *NODE_NAME "mat10model0surf244"
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7516 *INHERIT_POS 0 0 0
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7517 *INHERIT_ROT 0 0 0
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7518 *INHERIT_SCL 0 0 0
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7523 *TM_POS 0.000000 0.000000 0.000000
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7529 *COMMENT "SURFACETYPE MST_PLANAR"
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7530 *MESH_VERTEX_LIST {
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7532 *MESH_VERTEX 1 36.000000 -32.000000 32.000000
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7533 *MESH_VERTEX 2 36.000000 -40.000000 32.000000
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7534 *MESH_VERTEX 3 32.000000 -36.000000 32.000000
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7537 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7538 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7539 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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7540 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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7541 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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7542 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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7545 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7546 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7548 *MESH_NUMTVERTEX 4
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7550 *MESH_TVERT 0 0.937500 0.718750 1.000000
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7551 *MESH_TVERT 1 0.906250 0.750000 1.000000
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7552 *MESH_TVERT 2 0.906250 0.687500 1.000000
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7553 *MESH_TVERT 3 0.875000 0.718750 1.000000
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7555 *MESH_NUMTVFACES 2
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7557 *MESH_TFACE 0 0 2 1
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7558 *MESH_TFACE 1 3 1 2
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7561 *PROP_MOTIONBLUR 0
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7562 *PROP_CASTSHADOW 1
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7563 *PROP_RECVSHADOW 1
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7567 *NODE_NAME "mat10model0surf245"
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7569 *NODE_NAME "mat10model0surf245"
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7570 *INHERIT_POS 0 0 0
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7571 *INHERIT_ROT 0 0 0
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7572 *INHERIT_SCL 0 0 0
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7577 *TM_POS 0.000000 0.000000 0.000000
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7583 *COMMENT "SURFACETYPE MST_PLANAR"
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7584 *MESH_VERTEX_LIST {
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7586 *MESH_VERTEX 1 34.000000 -36.000000 64.000000
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7587 *MESH_VERTEX 2 34.000000 -36.000000 62.000000
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7588 *MESH_VERTEX 3 36.000000 -34.000000 62.000000
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7590 *MESH_VERTEX 5 36.000000 -38.000000 62.000000
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7593 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7594 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7595 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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7596 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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7600 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7601 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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7602 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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7605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7607 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7608 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7610 *MESH_NUMTVERTEX 6
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7612 *MESH_TVERT 0 0.031250 0.015625 1.000000
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7613 *MESH_TVERT 1 0.062500 0.015625 1.000000
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7614 *MESH_TVERT 2 0.062500 0.000000 1.000000
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7615 *MESH_TVERT 3 0.031250 0.000000 1.000000
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7616 *MESH_TVERT 4 0.093750 0.015625 1.000000
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7617 *MESH_TVERT 5 0.093750 0.000000 1.000000
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7619 *MESH_NUMTVFACES 4
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7621 *MESH_TFACE 0 0 2 1
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7622 *MESH_TFACE 1 0 3 2
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7623 *MESH_TFACE 2 2 4 1
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7624 *MESH_TFACE 3 2 5 4
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7627 *PROP_MOTIONBLUR 0
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7628 *PROP_CASTSHADOW 1
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7629 *PROP_RECVSHADOW 1
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7633 *NODE_NAME "mat10model0surf246"
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7635 *NODE_NAME "mat10model0surf246"
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7636 *INHERIT_POS 0 0 0
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7637 *INHERIT_ROT 0 0 0
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7638 *INHERIT_SCL 0 0 0
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7643 *TM_POS 0.000000 0.000000 0.000000
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7649 *COMMENT "SURFACETYPE MST_PLANAR"
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7650 *MESH_VERTEX_LIST {
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7652 *MESH_VERTEX 1 32.000000 -36.000000 34.000000
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7653 *MESH_VERTEX 2 32.000000 -36.000000 32.000000
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7654 *MESH_VERTEX 3 36.000000 -32.000000 32.000000
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7655 *MESH_VERTEX 4 36.000000 -40.000000 34.000000
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7656 *MESH_VERTEX 5 36.000000 -40.000000 32.000000
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7659 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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7660 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7661 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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7662 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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7664 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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7666 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7668 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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7671 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7672 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7673 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7674 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7676 *MESH_NUMTVERTEX 6
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7678 *MESH_TVERT 0 0.062500 0.015625 1.000000
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7679 *MESH_TVERT 1 0.125000 0.015625 1.000000
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7680 *MESH_TVERT 2 0.125000 0.000000 1.000000
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7681 *MESH_TVERT 3 0.062500 0.000000 1.000000
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7682 *MESH_TVERT 4 0.187500 0.015625 1.000000
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7683 *MESH_TVERT 5 0.187500 0.000000 1.000000
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7685 *MESH_NUMTVFACES 4
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7761 *PROP_RECVSHADOW 1
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7810 *MESH_TFACE 1 3 1 2
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7813 *PROP_MOTIONBLUR 0
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7814 *PROP_CASTSHADOW 1
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7815 *PROP_RECVSHADOW 1
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7821 *NODE_NAME "mat10model0surf249"
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7836 *MESH_VERTEX_LIST {
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7839 *MESH_VERTEX 2 12.000000 28.000000 16.000000
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7844 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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7848 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7864 *MESH_TFACE 1 3 1 2
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7867 *PROP_MOTIONBLUR 0
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7868 *PROP_CASTSHADOW 1
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7869 *PROP_RECVSHADOW 1
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7875 *NODE_NAME "mat10model0surf250"
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8067 *PROP_RECVSHADOW 1
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8120 *PROP_CASTSHADOW 1
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8121 *PROP_RECVSHADOW 1
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8127 *NODE_NAME "mat10model0surf254"
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8244 *MESH_TVERT 4 0.093750 0.015625 1.000000
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8247 *MESH_TVERT 7 0.093750 0.000000 1.000000
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8257 *PROP_MOTIONBLUR 0
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8258 *PROP_CASTSHADOW 1
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8259 *PROP_RECVSHADOW 1
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8265 *NODE_NAME "mat10model0surf256"
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8279 *COMMENT "SURFACETYPE MST_PLANAR"
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8280 *MESH_VERTEX_LIST {
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8296 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8300 *MESH_TVERT 0 0.734375 0.734375 1.000000
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8301 *MESH_TVERT 1 0.718750 0.718750 1.000000
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8302 *MESH_TVERT 2 0.718750 0.750000 1.000000
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8308 *MESH_TFACE 1 3 1 2
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8311 *PROP_MOTIONBLUR 0
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8312 *PROP_CASTSHADOW 1
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8313 *PROP_RECVSHADOW 1
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8319 *NODE_NAME "mat10model0surf257"
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8322 *INHERIT_SCL 0 0 0
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8334 *MESH_VERTEX_LIST {
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8347 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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8356 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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8360 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8361 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8362 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8364 *MESH_NUMTVERTEX 8
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8366 *MESH_TVERT 0 0.093750 0.015625 1.000000
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8367 *MESH_TVERT 1 0.125000 0.015625 1.000000
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8368 *MESH_TVERT 2 0.125000 0.000000 1.000000
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8377 *MESH_TFACE 0 0 2 1
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8378 *MESH_TFACE 1 0 3 2
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8379 *MESH_TFACE 2 4 6 5
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8380 *MESH_TFACE 3 4 7 6
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8383 *PROP_MOTIONBLUR 0
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8384 *PROP_CASTSHADOW 1
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8385 *PROP_RECVSHADOW 1
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8391 *NODE_NAME "mat10model0surf258"
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8392 *INHERIT_POS 0 0 0
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8393 *INHERIT_ROT 0 0 0
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8394 *INHERIT_SCL 0 0 0
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8399 *TM_POS 0.000000 0.000000 0.000000
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8409 *MESH_VERTEX 2 10.000000 -34.000000 10.000000
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8410 *MESH_VERTEX 3 12.000000 -32.000000 10.000000
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8411 *MESH_VERTEX 4 12.000000 -36.000000 12.000000
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8416 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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8417 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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8418 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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8428 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8429 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8430 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8432 *MESH_NUMTVERTEX 6
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8434 *MESH_TVERT 0 0.031250 0.015625 1.000000
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8435 *MESH_TVERT 1 0.062500 0.015625 1.000000
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8436 *MESH_TVERT 2 0.062500 0.000000 1.000000
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8437 *MESH_TVERT 3 0.031250 0.000000 1.000000
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8438 *MESH_TVERT 4 0.093750 0.015625 1.000000
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8441 *MESH_NUMTVFACES 4
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8443 *MESH_TFACE 0 0 2 1
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8444 *MESH_TFACE 1 0 3 2
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8445 *MESH_TFACE 2 2 4 1
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8446 *MESH_TFACE 3 2 5 4
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8449 *PROP_MOTIONBLUR 0
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8450 *PROP_CASTSHADOW 1
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8451 *PROP_RECVSHADOW 1
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8457 *NODE_NAME "mat10model0surf259"
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8459 *INHERIT_ROT 0 0 0
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8471 *COMMENT "SURFACETYPE MST_PLANAR"
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8472 *MESH_VERTEX_LIST {
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8482 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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8494 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8495 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8496 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8500 *MESH_TVERT 0 0.000000 0.000000 1.000000
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8501 *MESH_TVERT 1 0.000000 0.718750 1.000000
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8503 *MESH_TVERT 3 0.022097 0.000000 1.000000
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8505 *MESH_TVERT 5 0.044194 0.718750 1.000000
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8507 *MESH_NUMTVFACES 4
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8509 *MESH_TFACE 0 0 2 1
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8510 *MESH_TFACE 1 0 3 2
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8511 *MESH_TFACE 2 2 3 4
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8512 *MESH_TFACE 3 2 4 5
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8515 *PROP_MOTIONBLUR 0
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8516 *PROP_CASTSHADOW 1
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8517 *PROP_RECVSHADOW 1
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8521 *NODE_NAME "mat10model0surf260"
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8523 *NODE_NAME "mat10model0surf260"
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8524 *INHERIT_POS 0 0 0
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8525 *INHERIT_ROT 0 0 0
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8526 *INHERIT_SCL 0 0 0
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8537 *COMMENT "SURFACETYPE MST_PLANAR"
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8538 *MESH_VERTEX_LIST {
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8549 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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8550 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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8556 *MESH_NUMTVERTEX 4
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8559 *MESH_TVERT 1 0.171875 0.390625 1.000000
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8565 *MESH_TFACE 0 0 2 1
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8569 *PROP_MOTIONBLUR 0
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8570 *PROP_CASTSHADOW 1
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8571 *PROP_RECVSHADOW 1
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8577 *NODE_NAME "mat10model0surf261"
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8601 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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8614 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8615 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8616 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8620 *MESH_TVERT 0 0.066291 0.718750 1.000000
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8627 *MESH_NUMTVFACES 4
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8629 *MESH_TFACE 0 0 2 1
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8630 *MESH_TFACE 1 0 3 2
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8631 *MESH_TFACE 2 4 3 0
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8632 *MESH_TFACE 3 4 0 5
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8635 *PROP_MOTIONBLUR 0
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8636 *PROP_CASTSHADOW 1
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8637 *PROP_RECVSHADOW 1
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8643 *NODE_NAME "mat10model0surf262"
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8680 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8681 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8688 *MESH_TVERT 2 0.022097 0.718750 1.000000
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8696 *MESH_TFACE 1 0 3 2
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8697 *MESH_TFACE 2 2 3 4
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8698 *MESH_TFACE 3 2 4 5
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8701 *PROP_MOTIONBLUR 0
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8702 *PROP_CASTSHADOW 1
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8703 *PROP_RECVSHADOW 1
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8707 *NODE_NAME "mat10model0surf263"
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8709 *NODE_NAME "mat10model0surf263"
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8710 *INHERIT_POS 0 0 0
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8711 *INHERIT_ROT 0 0 0
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9260 *PROP_CASTSHADOW 1
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9310 *MESH_TFACE 1 3 1 2
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9313 *PROP_MOTIONBLUR 0
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9314 *PROP_CASTSHADOW 1
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9315 *PROP_RECVSHADOW 1
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9376 *MESH_TFACE 3 4 0 5
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9379 *PROP_MOTIONBLUR 0
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9380 *PROP_CASTSHADOW 1
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9387 *NODE_NAME "mat10model0surf274"
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9440 *MESH_TFACE 1 0 3 2
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9446 *PROP_CASTSHADOW 1
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9488 *MESH_TVERT 0 0.890625 0.500000 1.000000
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9500 *PROP_CASTSHADOW 1
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9501 *PROP_RECVSHADOW 1
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9507 *NODE_NAME "mat10model0surf276"
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9627 *MESH_TFACE 2 2 3 4
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9741 *MESH_TVERT 5 0.044194 0.718750 1.000000
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9743 *MESH_NUMTVFACES 4
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9745 *MESH_TFACE 0 0 2 1
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9746 *MESH_TFACE 1 0 3 2
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9747 *MESH_TFACE 2 4 3 0
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9748 *MESH_TFACE 3 4 0 5
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9751 *PROP_MOTIONBLUR 0
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9752 *PROP_CASTSHADOW 1
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9753 *PROP_RECVSHADOW 1
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9759 *NODE_NAME "mat10model0surf280"
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9760 *INHERIT_POS 0 0 0
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9761 *INHERIT_ROT 0 0 0
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9762 *INHERIT_SCL 0 0 0
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9767 *TM_POS 0.000000 0.000000 0.000000
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9773 *COMMENT "SURFACETYPE MST_PLANAR"
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9774 *MESH_VERTEX_LIST {
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9780 *MESH_VERTEX 5 90.000000 -24.000000 48.000000
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9783 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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9784 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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9785 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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9786 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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9790 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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9791 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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9792 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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9795 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9796 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9797 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9798 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9800 *MESH_NUMTVERTEX 6
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9802 *MESH_TVERT 0 0.000000 0.000000 1.000000
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9803 *MESH_TVERT 1 0.000000 0.718750 1.000000
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9804 *MESH_TVERT 2 0.022097 0.718750 1.000000
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9805 *MESH_TVERT 3 0.022097 0.000000 1.000000
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9806 *MESH_TVERT 4 0.044194 0.000000 1.000000
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9807 *MESH_TVERT 5 0.044194 0.718750 1.000000
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9809 *MESH_NUMTVFACES 4
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9811 *MESH_TFACE 0 0 2 1
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9812 *MESH_TFACE 1 0 3 2
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9813 *MESH_TFACE 2 2 3 4
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9814 *MESH_TFACE 3 2 4 5
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9817 *PROP_MOTIONBLUR 0
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9818 *PROP_CASTSHADOW 1
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9819 *PROP_RECVSHADOW 1
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9823 *NODE_NAME "mat10model0surf281"
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9825 *NODE_NAME "mat10model0surf281"
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9826 *INHERIT_POS 0 0 0
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9827 *INHERIT_ROT 0 0 0
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9828 *INHERIT_SCL 0 0 0
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9833 *TM_POS 0.000000 0.000000 0.000000
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9839 *COMMENT "SURFACETYPE MST_PLANAR"
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9840 *MESH_VERTEX_LIST {
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9842 *MESH_VERTEX 1 -2.000000 -22.000000 50.000000
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9843 *MESH_VERTEX 2 -2.000000 -22.000000 46.000000
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9844 *MESH_VERTEX 3 -2.000000 -24.000000 48.000000
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9847 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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9848 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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9849 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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9850 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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9851 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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9852 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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9855 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9856 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9858 *MESH_NUMTVERTEX 4
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9860 *MESH_TVERT 0 0.843750 0.375000 1.000000
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9861 *MESH_TVERT 1 0.828125 0.390625 1.000000
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9862 *MESH_TVERT 2 0.828125 0.359375 1.000000
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9863 *MESH_TVERT 3 0.812500 0.375000 1.000000
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9865 *MESH_NUMTVFACES 2
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9867 *MESH_TFACE 0 0 2 1
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9868 *MESH_TFACE 1 3 1 2
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9871 *PROP_MOTIONBLUR 0
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9872 *PROP_CASTSHADOW 1
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9873 *PROP_RECVSHADOW 1
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9877 *NODE_NAME "mat10model0surf282"
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9879 *NODE_NAME "mat10model0surf282"
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9880 *INHERIT_POS 0 0 0
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9881 *INHERIT_ROT 0 0 0
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9882 *INHERIT_SCL 0 0 0
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9887 *TM_POS 0.000000 0.000000 0.000000
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9893 *COMMENT "SURFACETYPE MST_PLANAR"
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9894 *MESH_VERTEX_LIST {
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9895 *MESH_VERTEX 0 90.000000 -22.000000 46.000000
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9896 *MESH_VERTEX 1 90.000000 -20.000000 48.000000
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9897 *MESH_VERTEX 2 -2.000000 -20.000000 48.000000
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9898 *MESH_VERTEX 3 -2.000000 -22.000000 46.000000
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9899 *MESH_VERTEX 4 -2.000000 -24.000000 48.000000
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9900 *MESH_VERTEX 5 90.000000 -24.000000 48.000000
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9903 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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9904 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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9905 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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9906 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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9916 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9917 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9918 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9920 *MESH_NUMTVERTEX 6
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9922 *MESH_TVERT 0 0.066291 0.718750 1.000000
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9923 *MESH_TVERT 1 0.088388 0.718750 1.000000
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9924 *MESH_TVERT 2 0.088388 0.000000 1.000000
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9925 *MESH_TVERT 3 0.066291 0.000000 1.000000
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9926 *MESH_TVERT 4 0.044194 0.000000 1.000000
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9927 *MESH_TVERT 5 0.044194 0.718750 1.000000
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9929 *MESH_NUMTVFACES 4
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9931 *MESH_TFACE 0 0 2 1
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9932 *MESH_TFACE 1 0 3 2
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9933 *MESH_TFACE 2 4 3 0
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9934 *MESH_TFACE 3 4 0 5
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9937 *PROP_MOTIONBLUR 0
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9938 *PROP_CASTSHADOW 1
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9939 *PROP_RECVSHADOW 1
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9945 *NODE_NAME "mat10model0surf283"
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9947 *INHERIT_ROT 0 0 0
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9948 *INHERIT_SCL 0 0 0
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9953 *TM_POS 0.000000 0.000000 0.000000
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9959 *COMMENT "SURFACETYPE MST_PLANAR"
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9960 *MESH_VERTEX_LIST {
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9964 *MESH_VERTEX 3 -24.000000 12.000000 36.000000
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9967 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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9968 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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9969 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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9971 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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9972 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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9975 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9976 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9978 *MESH_NUMTVERTEX 4
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9980 *MESH_TVERT 0 0.375000 0.187500 1.000000
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9981 *MESH_TVERT 1 0.500000 0.187500 1.000000
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9982 *MESH_TVERT 2 0.500000 0.000000 1.000000
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9983 *MESH_TVERT 3 0.375000 0.000000 1.000000
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9987 *MESH_TFACE 0 0 2 1
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9988 *MESH_TFACE 1 0 3 2
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9991 *PROP_MOTIONBLUR 0
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9992 *PROP_CASTSHADOW 1
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9993 *PROP_RECVSHADOW 1
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9997 *NODE_NAME "mat10model0surf284"
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9999 *NODE_NAME "mat10model0surf284"
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10000 *INHERIT_POS 0 0 0
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10001 *INHERIT_ROT 0 0 0
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10002 *INHERIT_SCL 0 0 0
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10007 *TM_POS 0.000000 0.000000 0.000000
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10011 *MESH_NUMVERTEX 8
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10013 *COMMENT "SURFACETYPE MST_PLANAR"
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10014 *MESH_VERTEX_LIST {
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10017 *MESH_VERTEX 2 -24.000000 12.000000 36.000000
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10018 *MESH_VERTEX 3 -24.000000 0.000000 64.000000
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10021 *MESH_VERTEX 6 -24.000000 -16.000000 48.000000
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10025 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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10026 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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10027 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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10028 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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10029 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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10030 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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10031 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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10032 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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10034 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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10037 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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10038 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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10042 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10043 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10044 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10045 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10046 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10048 *MESH_NUMTVERTEX 8
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10049 *MESH_TVERTLIST {
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10051 *MESH_TVERT 1 0.093750 0.468750 1.000000
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10052 *MESH_TVERT 2 0.093750 0.281250 1.000000
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10053 *MESH_TVERT 3 0.000000 0.500000 1.000000
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10054 *MESH_TVERT 4 0.000000 0.250000 1.000000
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10055 *MESH_TVERT 5 -0.093750 0.281250 1.000000
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10056 *MESH_TVERT 6 -0.125000 0.375000 1.000000
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10057 *MESH_TVERT 7 -0.093750 0.468750 1.000000
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10060 *MESH_TFACELIST {
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10061 *MESH_TFACE 0 1 2 3
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10062 *MESH_TFACE 1 2 4 3
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10063 *MESH_TFACE 2 3 4 5
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10064 *MESH_TFACE 3 3 5 7
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10065 *MESH_TFACE 4 0 2 1
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10066 *MESH_TFACE 5 5 6 7
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10069 *PROP_MOTIONBLUR 0
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10070 *PROP_CASTSHADOW 1
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10071 *PROP_RECVSHADOW 1
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10075 *NODE_NAME "mat10model0surf285"
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10077 *NODE_NAME "mat10model0surf285"
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10078 *INHERIT_POS 0 0 0
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10079 *INHERIT_ROT 0 0 0
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10080 *INHERIT_SCL 0 0 0
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10085 *TM_POS 0.000000 0.000000 0.000000
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10089 *MESH_NUMVERTEX 6
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10092 *MESH_VERTEX_LIST {
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10094 *MESH_VERTEX 1 0.000000 0.000000 32.000000
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10095 *MESH_VERTEX 2 0.000000 12.000000 36.000000
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10097 *MESH_VERTEX 4 0.000000 -12.000000 36.000000
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10098 *MESH_VERTEX 5 -24.000000 -12.000000 36.000000
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10101 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10102 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10103 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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10104 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10105 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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10106 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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10107 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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10108 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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10109 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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10110 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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10112 *MESH_FACE_LIST {
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10114 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10115 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10116 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10118 *MESH_NUMTVERTEX 6
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10119 *MESH_TVERTLIST {
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10121 *MESH_TVERT 1 0.250000 0.187500 1.000000
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10122 *MESH_TVERT 2 0.375000 0.187500 1.000000
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10123 *MESH_TVERT 3 0.375000 0.000000 1.000000
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10124 *MESH_TVERT 4 0.125000 0.187500 1.000000
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10125 *MESH_TVERT 5 0.125000 0.000000 1.000000
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10127 *MESH_NUMTVFACES 4
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10128 *MESH_TFACELIST {
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10129 *MESH_TFACE 0 0 2 1
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10130 *MESH_TFACE 1 0 3 2
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10131 *MESH_TFACE 2 4 0 1
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10132 *MESH_TFACE 3 4 5 0
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10135 *PROP_MOTIONBLUR 0
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10136 *PROP_CASTSHADOW 1
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10137 *PROP_RECVSHADOW 1
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10141 *NODE_NAME "mat10model0surf286"
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10143 *NODE_NAME "mat10model0surf286"
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10144 *INHERIT_POS 0 0 0
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10145 *INHERIT_ROT 0 0 0
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10146 *INHERIT_SCL 0 0 0
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10151 *TM_POS 0.000000 0.000000 0.000000
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10155 *MESH_NUMVERTEX 4
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10157 *COMMENT "SURFACETYPE MST_PLANAR"
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10158 *MESH_VERTEX_LIST {
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10160 *MESH_VERTEX 1 0.000000 -16.000000 48.000000
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10161 *MESH_VERTEX 2 0.000000 -12.000000 36.000000
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10162 *MESH_VERTEX 3 -24.000000 -12.000000 36.000000
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10165 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10166 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10167 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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10168 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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10169 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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10170 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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10172 *MESH_FACE_LIST {
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10174 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10176 *MESH_NUMTVERTEX 4
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10177 *MESH_TVERTLIST {
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10179 *MESH_TVERT 1 0.000000 0.187500 1.000000
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10180 *MESH_TVERT 2 0.125000 0.187500 1.000000
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10181 *MESH_TVERT 3 0.125000 0.000000 1.000000
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10183 *MESH_NUMTVFACES 2
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10184 *MESH_TFACELIST {
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10185 *MESH_TFACE 0 0 2 1
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10186 *MESH_TFACE 1 0 3 2
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10189 *PROP_MOTIONBLUR 0
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10190 *PROP_CASTSHADOW 1
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10191 *PROP_RECVSHADOW 1
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10195 *NODE_NAME "mat11model0surf287"
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10197 *NODE_NAME "mat11model0surf287"
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10198 *INHERIT_POS 0 0 0
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10199 *INHERIT_ROT 0 0 0
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10200 *INHERIT_SCL 0 0 0
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10205 *TM_POS 0.000000 0.000000 0.000000
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10209 *MESH_NUMVERTEX 6
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10211 *COMMENT "SURFACETYPE MST_PLANAR"
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10212 *MESH_VERTEX_LIST {
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10214 *MESH_VERTEX 1 108.000000 36.000000 88.000000
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10215 *MESH_VERTEX 2 106.000000 42.000000 88.000000
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10216 *MESH_VERTEX 3 106.000000 42.000000 72.000000
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10217 *MESH_VERTEX 4 106.000000 30.000000 88.000000
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10218 *MESH_VERTEX 5 106.000000 30.000000 72.000000
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10221 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10222 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10223 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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10224 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10225 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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10226 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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10227 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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10228 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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10229 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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10230 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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10232 *MESH_FACE_LIST {
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10233 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10234 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10235 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10236 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10238 *MESH_NUMTVERTEX 6
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10239 *MESH_TVERTLIST {
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10240 *MESH_TVERT 0 0.250000 0.000000 1.000000
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10241 *MESH_TVERT 1 0.250000 0.125000 1.000000
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10242 *MESH_TVERT 2 0.312500 0.125000 1.000000
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10243 *MESH_TVERT 3 0.312500 0.000000 1.000000
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10244 *MESH_TVERT 4 0.187500 0.125000 1.000000
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10245 *MESH_TVERT 5 0.187500 0.000000 1.000000
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10247 *MESH_NUMTVFACES 4
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10248 *MESH_TFACELIST {
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10249 *MESH_TFACE 0 0 2 1
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10250 *MESH_TFACE 1 0 3 2
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10251 *MESH_TFACE 2 4 0 1
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10252 *MESH_TFACE 3 4 5 0
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10255 *PROP_MOTIONBLUR 0
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10256 *PROP_CASTSHADOW 1
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10257 *PROP_RECVSHADOW 1
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10261 *NODE_NAME "mat11model0surf288"
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10263 *NODE_NAME "mat11model0surf288"
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10264 *INHERIT_POS 0 0 0
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10265 *INHERIT_ROT 0 0 0
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10266 *INHERIT_SCL 0 0 0
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10271 *TM_POS 0.000000 0.000000 0.000000
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10275 *MESH_NUMVERTEX 8
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10277 *COMMENT "SURFACETYPE MST_PLANAR"
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10278 *MESH_VERTEX_LIST {
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10279 *MESH_VERTEX 0 108.000000 36.000000 88.000000
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10280 *MESH_VERTEX 1 106.000000 30.000000 88.000000
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10281 *MESH_VERTEX 2 106.000000 42.000000 88.000000
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10282 *MESH_VERTEX 3 100.000000 44.000000 88.000000
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10283 *MESH_VERTEX 4 100.000000 28.000000 88.000000
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10284 *MESH_VERTEX 5 94.000000 30.000000 88.000000
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10285 *MESH_VERTEX 6 92.000000 36.000000 88.000000
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10286 *MESH_VERTEX 7 94.000000 42.000000 88.000000
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10289 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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10290 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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10291 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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10292 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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10293 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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10294 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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10295 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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10296 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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10297 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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10298 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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10299 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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10300 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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10301 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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10302 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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10304 *MESH_FACE_LIST {
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10305 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10306 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10307 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10308 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10309 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10310 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10312 *MESH_NUMTVERTEX 8
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10313 *MESH_TVERTLIST {
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10314 *MESH_TVERT 0 0.468750 0.281250 1.000000
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10315 *MESH_TVERT 1 0.453125 0.234375 1.000000
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10316 *MESH_TVERT 2 0.453125 0.328125 1.000000
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10317 *MESH_TVERT 3 0.406250 0.343750 1.000000
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10318 *MESH_TVERT 4 0.406250 0.218750 1.000000
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10319 *MESH_TVERT 5 0.359375 0.234375 1.000000
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10320 *MESH_TVERT 6 0.343750 0.281250 1.000000
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10321 *MESH_TVERT 7 0.359375 0.328125 1.000000
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10323 *MESH_NUMTVFACES 6
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10324 *MESH_TFACELIST {
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10325 *MESH_TFACE 0 1 2 3
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10326 *MESH_TFACE 1 1 3 4
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10327 *MESH_TFACE 2 3 5 4
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10328 *MESH_TFACE 3 3 7 5
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10329 *MESH_TFACE 4 0 2 1
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10330 *MESH_TFACE 5 5 7 6
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10333 *PROP_MOTIONBLUR 0
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10334 *PROP_CASTSHADOW 1
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10335 *PROP_RECVSHADOW 1
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10339 *NODE_NAME "mat11model0surf289"
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10341 *NODE_NAME "mat11model0surf289"
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10342 *INHERIT_POS 0 0 0
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10343 *INHERIT_ROT 0 0 0
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10344 *INHERIT_SCL 0 0 0
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10349 *TM_POS 0.000000 0.000000 0.000000
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10353 *MESH_NUMVERTEX 8
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10355 *COMMENT "SURFACETYPE MST_PLANAR"
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10356 *MESH_VERTEX_LIST {
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10357 *MESH_VERTEX 0 108.000000 36.000000 72.000000
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10358 *MESH_VERTEX 1 106.000000 42.000000 72.000000
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10359 *MESH_VERTEX 2 106.000000 30.000000 72.000000
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10360 *MESH_VERTEX 3 100.000000 28.000000 72.000000
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10361 *MESH_VERTEX 4 100.000000 44.000000 72.000000
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10362 *MESH_VERTEX 5 94.000000 42.000000 72.000000
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10363 *MESH_VERTEX 6 94.000000 30.000000 72.000000
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10364 *MESH_VERTEX 7 92.000000 36.000000 72.000000
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10367 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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10368 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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10369 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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10370 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
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10371 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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10372 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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10373 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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10374 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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10375 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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10376 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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10377 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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10378 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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10379 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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10380 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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10382 *MESH_FACE_LIST {
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10383 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10384 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10385 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10386 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10387 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10388 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10390 *MESH_NUMTVERTEX 8
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10391 *MESH_TVERTLIST {
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10392 *MESH_TVERT 0 0.468750 0.281250 1.000000
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10393 *MESH_TVERT 1 0.453125 0.328125 1.000000
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10394 *MESH_TVERT 2 0.453125 0.234375 1.000000
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10395 *MESH_TVERT 3 0.406250 0.218750 1.000000
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10396 *MESH_TVERT 4 0.406250 0.343750 1.000000
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10397 *MESH_TVERT 5 0.359375 0.328125 1.000000
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10398 *MESH_TVERT 6 0.359375 0.234375 1.000000
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10399 *MESH_TVERT 7 0.343750 0.281250 1.000000
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10401 *MESH_NUMTVFACES 6
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10402 *MESH_TFACELIST {
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10403 *MESH_TFACE 0 1 2 3
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10404 *MESH_TFACE 1 1 3 4
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10405 *MESH_TFACE 2 3 5 4
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10406 *MESH_TFACE 3 3 6 5
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10407 *MESH_TFACE 4 0 2 1
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10408 *MESH_TFACE 5 5 6 7
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10411 *PROP_MOTIONBLUR 0
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10412 *PROP_CASTSHADOW 1
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10413 *PROP_RECVSHADOW 1
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10417 *NODE_NAME "mat11model0surf290"
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10419 *NODE_NAME "mat11model0surf290"
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10420 *INHERIT_POS 0 0 0
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10421 *INHERIT_ROT 0 0 0
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10422 *INHERIT_SCL 0 0 0
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10427 *TM_POS 0.000000 0.000000 0.000000
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10431 *MESH_NUMVERTEX 6
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10433 *COMMENT "SURFACETYPE MST_PLANAR"
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10434 *MESH_VERTEX_LIST {
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10435 *MESH_VERTEX 0 104.000000 36.000000 96.000000
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10436 *MESH_VERTEX 1 104.000000 36.000000 88.000000
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10437 *MESH_VERTEX 2 103.000000 39.000000 88.000000
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10438 *MESH_VERTEX 3 103.000000 39.000000 96.000000
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10439 *MESH_VERTEX 4 103.000000 33.000000 88.000000
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10440 *MESH_VERTEX 5 103.000000 33.000000 96.000000
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10443 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10444 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10445 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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10446 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10447 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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10448 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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10449 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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10450 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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10451 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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10452 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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10454 *MESH_FACE_LIST {
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10455 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10456 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10457 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10458 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10460 *MESH_NUMTVERTEX 6
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10461 *MESH_TVERTLIST {
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10462 *MESH_TVERT 0 0.125000 0.000000 1.000000
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10463 *MESH_TVERT 1 0.125000 0.062500 1.000000
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10464 *MESH_TVERT 2 0.156250 0.062500 1.000000
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10465 *MESH_TVERT 3 0.156250 0.000000 1.000000
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10466 *MESH_TVERT 4 0.093750 0.062500 1.000000
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10467 *MESH_TVERT 5 0.093750 0.000000 1.000000
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10469 *MESH_NUMTVFACES 4
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10470 *MESH_TFACELIST {
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10471 *MESH_TFACE 0 0 2 1
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10472 *MESH_TFACE 1 0 3 2
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10473 *MESH_TFACE 2 4 0 1
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10474 *MESH_TFACE 3 4 5 0
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10477 *PROP_MOTIONBLUR 0
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10478 *PROP_CASTSHADOW 1
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10479 *PROP_RECVSHADOW 1
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10483 *NODE_NAME "mat11model0surf291"
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10485 *NODE_NAME "mat11model0surf291"
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10486 *INHERIT_POS 0 0 0
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10487 *INHERIT_ROT 0 0 0
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10488 *INHERIT_SCL 0 0 0
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10493 *TM_POS 0.000000 0.000000 0.000000
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10497 *MESH_NUMVERTEX 6
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10499 *COMMENT "SURFACETYPE MST_PLANAR"
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10500 *MESH_VERTEX_LIST {
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10501 *MESH_VERTEX 0 106.000000 42.000000 88.000000
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10502 *MESH_VERTEX 1 100.000000 44.000000 88.000000
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10503 *MESH_VERTEX 2 100.000000 44.000000 72.000000
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10504 *MESH_VERTEX 3 106.000000 42.000000 72.000000
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10505 *MESH_VERTEX 4 94.000000 42.000000 88.000000
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10506 *MESH_VERTEX 5 94.000000 42.000000 72.000000
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10509 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10510 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10511 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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10512 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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10513 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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10514 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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10515 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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10516 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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10517 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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10518 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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10520 *MESH_FACE_LIST {
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10521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10522 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10523 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10524 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10526 *MESH_NUMTVERTEX 6
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10527 *MESH_TVERTLIST {
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10528 *MESH_TVERT 0 0.312500 0.125000 1.000000
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10529 *MESH_TVERT 1 0.375000 0.125000 1.000000
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10530 *MESH_TVERT 2 0.375000 0.000000 1.000000
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10531 *MESH_TVERT 3 0.312500 0.000000 1.000000
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10532 *MESH_TVERT 4 0.437500 0.125000 1.000000
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10533 *MESH_TVERT 5 0.437500 0.000000 1.000000
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10535 *MESH_NUMTVFACES 4
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10536 *MESH_TFACELIST {
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10537 *MESH_TFACE 0 0 2 1
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10538 *MESH_TFACE 1 0 3 2
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10539 *MESH_TFACE 2 2 4 1
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10540 *MESH_TFACE 3 2 5 4
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10543 *PROP_MOTIONBLUR 0
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10544 *PROP_CASTSHADOW 1
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10545 *PROP_RECVSHADOW 1
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10549 *NODE_NAME "mat11model0surf292"
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10551 *NODE_NAME "mat11model0surf292"
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10552 *INHERIT_POS 0 0 0
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10553 *INHERIT_ROT 0 0 0
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10554 *INHERIT_SCL 0 0 0
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10559 *TM_POS 0.000000 0.000000 0.000000
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10563 *MESH_NUMVERTEX 6
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10565 *COMMENT "SURFACETYPE MST_PLANAR"
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10566 *MESH_VERTEX_LIST {
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10567 *MESH_VERTEX 0 103.000000 39.000000 88.000000
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10568 *MESH_VERTEX 1 100.000000 40.000000 88.000000
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10569 *MESH_VERTEX 2 100.000000 40.000000 96.000000
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10570 *MESH_VERTEX 3 103.000000 39.000000 96.000000
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10571 *MESH_VERTEX 4 97.000000 39.000000 88.000000
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10572 *MESH_VERTEX 5 97.000000 39.000000 96.000000
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10575 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10576 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10577 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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10578 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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10579 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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10580 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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10581 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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10582 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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10583 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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10584 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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10586 *MESH_FACE_LIST {
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10587 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10588 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10589 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10590 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10592 *MESH_NUMTVERTEX 6
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10593 *MESH_TVERTLIST {
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10594 *MESH_TVERT 0 0.156250 0.062500 1.000000
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10595 *MESH_TVERT 1 0.187500 0.062500 1.000000
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10596 *MESH_TVERT 2 0.187500 0.000000 1.000000
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10597 *MESH_TVERT 3 0.156250 0.000000 1.000000
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10598 *MESH_TVERT 4 0.218750 0.062500 1.000000
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10599 *MESH_TVERT 5 0.218750 0.000000 1.000000
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10601 *MESH_NUMTVFACES 4
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10602 *MESH_TFACELIST {
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10603 *MESH_TFACE 0 0 2 1
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10604 *MESH_TFACE 1 0 3 2
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10605 *MESH_TFACE 2 2 4 1
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10606 *MESH_TFACE 3 2 5 4
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10609 *PROP_MOTIONBLUR 0
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10610 *PROP_CASTSHADOW 1
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10611 *PROP_RECVSHADOW 1
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10615 *NODE_NAME "mat11model0surf293"
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10617 *NODE_NAME "mat11model0surf293"
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10618 *INHERIT_POS 0 0 0
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10619 *INHERIT_ROT 0 0 0
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10620 *INHERIT_SCL 0 0 0
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10625 *TM_POS 0.000000 0.000000 0.000000
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10629 *MESH_NUMVERTEX 6
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10631 *COMMENT "SURFACETYPE MST_PLANAR"
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10632 *MESH_VERTEX_LIST {
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10633 *MESH_VERTEX 0 100.000000 32.000000 96.000000
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10634 *MESH_VERTEX 1 100.000000 32.000000 88.000000
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10635 *MESH_VERTEX 2 103.000000 33.000000 88.000000
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10636 *MESH_VERTEX 3 103.000000 33.000000 96.000000
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10637 *MESH_VERTEX 4 97.000000 33.000000 88.000000
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10638 *MESH_VERTEX 5 97.000000 33.000000 96.000000
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10641 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10642 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10643 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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10644 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10645 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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10646 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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10647 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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10648 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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10649 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
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10650 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
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10652 *MESH_FACE_LIST {
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10653 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10654 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10655 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10656 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10658 *MESH_NUMTVERTEX 6
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10659 *MESH_TVERTLIST {
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10660 *MESH_TVERT 0 0.062500 0.000000 1.000000
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10661 *MESH_TVERT 1 0.062500 0.062500 1.000000
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10662 *MESH_TVERT 2 0.093750 0.062500 1.000000
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10663 *MESH_TVERT 3 0.093750 0.000000 1.000000
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10664 *MESH_TVERT 4 0.031250 0.062500 1.000000
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10665 *MESH_TVERT 5 0.031250 0.000000 1.000000
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10667 *MESH_NUMTVFACES 4
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10668 *MESH_TFACELIST {
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10669 *MESH_TFACE 0 0 2 1
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10670 *MESH_TFACE 1 0 3 2
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10671 *MESH_TFACE 2 4 0 1
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10672 *MESH_TFACE 3 4 5 0
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10675 *PROP_MOTIONBLUR 0
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10676 *PROP_CASTSHADOW 1
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10677 *PROP_RECVSHADOW 1
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10681 *NODE_NAME "mat11model0surf294"
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10683 *NODE_NAME "mat11model0surf294"
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10684 *INHERIT_POS 0 0 0
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10685 *INHERIT_ROT 0 0 0
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10697 *COMMENT "SURFACETYPE MST_PLANAR"
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10698 *MESH_VERTEX_LIST {
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10708 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10709 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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10710 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10716 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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10720 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10721 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10722 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10724 *MESH_NUMTVERTEX 6
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10725 *MESH_TVERTLIST {
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10727 *MESH_TVERT 1 0.125000 0.125000 1.000000
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10728 *MESH_TVERT 2 0.187500 0.125000 1.000000
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10729 *MESH_TVERT 3 0.187500 0.000000 1.000000
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10730 *MESH_TVERT 4 0.062500 0.125000 1.000000
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10734 *MESH_TFACELIST {
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10735 *MESH_TFACE 0 0 2 1
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10736 *MESH_TFACE 1 0 3 2
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10737 *MESH_TFACE 2 4 0 1
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10738 *MESH_TFACE 3 4 5 0
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10742 *PROP_CASTSHADOW 1
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10743 *PROP_RECVSHADOW 1
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10749 *NODE_NAME "mat11model0surf295"
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10751 *INHERIT_ROT 0 0 0
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10752 *INHERIT_SCL 0 0 0
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10763 *COMMENT "SURFACETYPE MST_PLANAR"
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10764 *MESH_VERTEX_LIST {
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10777 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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10778 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10784 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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10785 *MESH_VERTEXNORMAL 6 0.707107 0.707107 0.000000
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10786 *MESH_VERTEXNORMAL 7 0.707107 0.707107 0.000000
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10790 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10791 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10792 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10794 *MESH_NUMTVERTEX 8
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10795 *MESH_TVERTLIST {
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10796 *MESH_TVERT 0 0.218750 0.062500 1.000000
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10797 *MESH_TVERT 1 0.250000 0.062500 1.000000
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10798 *MESH_TVERT 2 0.250000 0.000000 1.000000
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10799 *MESH_TVERT 3 0.218750 0.000000 1.000000
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10801 *MESH_TVERT 5 0.000000 0.062500 1.000000
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10802 *MESH_TVERT 6 0.031250 0.062500 1.000000
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10806 *MESH_TFACELIST {
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10807 *MESH_TFACE 0 0 2 1
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10808 *MESH_TFACE 1 0 3 2
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10809 *MESH_TFACE 2 4 6 5
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10810 *MESH_TFACE 3 4 7 6
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10813 *PROP_MOTIONBLUR 0
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10814 *PROP_CASTSHADOW 1
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10815 *PROP_RECVSHADOW 1
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10821 *NODE_NAME "mat11model0surf296"
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10823 *INHERIT_ROT 0 0 0
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10824 *INHERIT_SCL 0 0 0
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10835 *COMMENT "SURFACETYPE MST_PLANAR"
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10836 *MESH_VERTEX_LIST {
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10839 *MESH_VERTEX 2 92.000000 36.000000 72.000000
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10840 *MESH_VERTEX 3 94.000000 42.000000 72.000000
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10847 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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10848 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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10849 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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10850 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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10860 *MESH_FACE_LIST {
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10862 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10863 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10864 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10867 *MESH_TVERTLIST {
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10870 *MESH_TVERT 2 0.500000 0.000000 1.000000
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10878 *MESH_TFACELIST {
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10880 *MESH_TFACE 1 0 3 2
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10881 *MESH_TFACE 2 4 6 5
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10882 *MESH_TFACE 3 4 7 6
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10885 *PROP_MOTIONBLUR 0
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10886 *PROP_CASTSHADOW 1
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10887 *PROP_RECVSHADOW 1
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10893 *NODE_NAME "mat11model0surf297"
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10894 *INHERIT_POS 0 0 0
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10895 *INHERIT_ROT 0 0 0
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10907 *COMMENT "SURFACETYPE MST_PLANAR"
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10908 *MESH_VERTEX_LIST {
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10950 *MESH_TFACELIST {
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10952 *MESH_TFACE 1 0 3 2
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10957 *PROP_MOTIONBLUR 0
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10958 *PROP_CASTSHADOW 1
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10959 *PROP_RECVSHADOW 1
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10965 *NODE_NAME "mat11model0surf298"
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10967 *INHERIT_ROT 0 0 0
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10968 *INHERIT_SCL 0 0 0
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10979 *COMMENT "SURFACETYPE MST_PLANAR"
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10980 *MESH_VERTEX_LIST {
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11007 *MESH_TVERTLIST {
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11016 *MESH_TFACELIST {
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11018 *MESH_TFACE 1 0 3 2
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11020 *MESH_TFACE 3 2 5 4
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11023 *PROP_MOTIONBLUR 0
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11024 *PROP_CASTSHADOW 1
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11025 *PROP_RECVSHADOW 1
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11029 *NODE_NAME "mat11model0surf299"
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11031 *NODE_NAME "mat11model0surf299"
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11033 *INHERIT_ROT 0 0 0
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11045 *COMMENT "SURFACETYPE MST_PLANAR"
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11046 *MESH_VERTEX_LIST {
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11052 *MESH_VERTEX 5 120.000000 -9.000000 39.000000
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11057 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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11062 *MESH_VERTEXNORMAL 3 0.174078 -0.696311 0.696311
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11064 *MESH_VERTEXNORMAL 5 0.174078 0.696311 0.696311
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11066 *MESH_FACE_LIST {
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11073 *MESH_TVERTLIST {
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11075 *MESH_TVERT 1 0.562500 0.251946 1.000000
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11077 *MESH_TVERT 3 0.656250 0.000000 1.000000
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11082 *MESH_TFACELIST {
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11084 *MESH_TFACE 1 0 3 2
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11085 *MESH_TFACE 2 4 0 1
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11086 *MESH_TFACE 3 4 5 0
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11089 *PROP_MOTIONBLUR 0
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11090 *PROP_CASTSHADOW 1
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11091 *PROP_RECVSHADOW 1
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11095 *NODE_NAME "mat11model0surf300"
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11097 *NODE_NAME "mat11model0surf300"
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11099 *INHERIT_ROT 0 0 0
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11100 *INHERIT_SCL 0 0 0
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11105 *TM_POS 0.000000 0.000000 0.000000
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11109 *MESH_NUMVERTEX 6
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11111 *COMMENT "SURFACETYPE MST_PLANAR"
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11112 *MESH_VERTEX_LIST {
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11130 *MESH_VERTEXNORMAL 5 0.174078 0.696311 0.696311
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11132 *MESH_FACE_LIST {
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11133 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11134 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11135 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11136 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11138 *MESH_NUMTVERTEX 6
\r
11139 *MESH_TVERTLIST {
\r
11140 *MESH_TVERT 0 0.281250 0.251946 1.000000
\r
11141 *MESH_TVERT 1 0.375000 0.251946 1.000000
\r
11142 *MESH_TVERT 2 0.375000 0.000000 1.000000
\r
11143 *MESH_TVERT 3 0.281250 0.000000 1.000000
\r
11144 *MESH_TVERT 4 0.468750 0.251946 1.000000
\r
11145 *MESH_TVERT 5 0.468750 0.000000 1.000000
\r
11147 *MESH_NUMTVFACES 4
\r
11148 *MESH_TFACELIST {
\r
11149 *MESH_TFACE 0 0 2 1
\r
11150 *MESH_TFACE 1 0 3 2
\r
11151 *MESH_TFACE 2 2 4 1
\r
11152 *MESH_TFACE 3 2 5 4
\r
11155 *PROP_MOTIONBLUR 0
\r
11156 *PROP_CASTSHADOW 1
\r
11157 *PROP_RECVSHADOW 1
\r
11161 *NODE_NAME "mat11model0surf301"
\r
11163 *NODE_NAME "mat11model0surf301"
\r
11164 *INHERIT_POS 0 0 0
\r
11165 *INHERIT_ROT 0 0 0
\r
11166 *INHERIT_SCL 0 0 0
\r
11171 *TM_POS 0.000000 0.000000 0.000000
\r
11175 *MESH_NUMVERTEX 18
\r
11177 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11178 *MESH_VERTEX_LIST {
\r
11179 *MESH_VERTEX 0 78.000000 -4.000000 64.000000
\r
11180 *MESH_VERTEX 1 79.000000 -3.000000 64.000000
\r
11181 *MESH_VERTEX 2 76.750000 -7.250000 76.750000
\r
11182 *MESH_VERTEX 3 76.750000 -8.750000 75.250000
\r
11183 *MESH_VERTEX 4 79.000000 -5.000000 64.000000
\r
11184 *MESH_VERTEX 5 78.000000 -4.000000 64.000000
\r
11185 *MESH_VERTEX 6 75.750000 -8.000000 76.000000
\r
11186 *MESH_VERTEX 7 69.000000 -20.000000 80.000000
\r
11187 *MESH_VERTEX 8 75.750000 -8.000000 76.000000
\r
11188 *MESH_VERTEX 9 62.500000 -31.250000 75.250000
\r
11189 *MESH_VERTEX 10 69.000000 -20.000000 80.000000
\r
11190 *MESH_VERTEX 11 61.500000 -32.000000 76.000000
\r
11191 *MESH_VERTEX 12 59.000000 -36.000000 64.000000
\r
11192 *MESH_VERTEX 13 61.500000 -32.000000 76.000000
\r
11193 *MESH_VERTEX 14 62.500000 -32.750000 76.750000
\r
11194 *MESH_VERTEX 15 59.000000 -36.000000 64.000000
\r
11195 *MESH_VERTEX 16 60.000000 -35.000000 64.000000
\r
11196 *MESH_VERTEX 17 60.000000 -37.000000 64.000000
\r
11199 *MESH_FACENORMAL 0 0.707107 0.000000 0.707107
\r
11200 *MESH_FACENORMAL 1 0.894427 0.000000 0.447214
\r
11201 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
11202 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
\r
11203 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11204 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
11205 *MESH_FACENORMAL 6 -0.862856 0.000000 0.505449
\r
11206 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
11207 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
11208 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
11209 *MESH_VERTEXNORMAL 2 -0.075363 0.764883 0.639746
\r
11210 *MESH_VERTEXNORMAL 3 0.077769 -0.772611 -0.630099
\r
11211 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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11212 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
11213 *MESH_VERTEXNORMAL 6 -0.962403 0.260537 -0.076813
\r
11214 *MESH_VERTEXNORMAL 7 -0.859808 0.510493 0.011280
\r
11215 *MESH_VERTEXNORMAL 8 -0.962403 0.260537 -0.076813
\r
11216 *MESH_VERTEXNORMAL 9 -0.080968 0.784453 -0.614880
\r
11217 *MESH_VERTEXNORMAL 10 -0.859808 0.510493 0.011280
\r
11218 *MESH_VERTEXNORMAL 11 -0.953596 0.286759 0.091783
\r
11219 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
\r
11220 *MESH_VERTEXNORMAL 13 -0.953596 0.286759 0.091783
\r
11221 *MESH_VERTEXNORMAL 14 0.079015 -0.775680 0.626161
\r
11222 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000
\r
11223 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000
\r
11224 *MESH_VERTEXNORMAL 17 0.000000 -1.000000 0.000000
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11226 *MESH_FACE_LIST {
\r
11227 *MESH_FACE 0 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11228 *MESH_FACE 1 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11229 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11230 *MESH_FACE 3 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11231 *MESH_FACE 4 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11232 *MESH_FACE 5 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11233 *MESH_FACE 6 A: 9 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11234 *MESH_FACE 7 A: 12 B: 17 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11236 *MESH_NUMTVERTEX 18
\r
11237 *MESH_TVERTLIST {
\r
11238 *MESH_TVERT 0 0.000000 0.540824 1.000000
\r
11239 *MESH_TVERT 1 0.013532 0.540824 1.000000
\r
11240 *MESH_TVERT 2 0.013532 0.411220 1.000000
\r
11241 *MESH_TVERT 3 0.040595 0.411220 1.000000
\r
11242 *MESH_TVERT 4 0.040595 0.540824 1.000000
\r
11243 *MESH_TVERT 5 0.054127 0.540824 1.000000
\r
11244 *MESH_TVERT 6 0.054127 0.411220 1.000000
\r
11245 *MESH_TVERT 7 0.000000 0.272406 1.000000
\r
11246 *MESH_TVERT 8 0.000000 0.411220 1.000000
\r
11247 *MESH_TVERT 9 0.040595 0.130602 1.000000
\r
11248 *MESH_TVERT 10 0.054127 0.272406 1.000000
\r
11249 *MESH_TVERT 11 0.054127 0.130602 1.000000
\r
11250 *MESH_TVERT 12 0.000000 0.000000 1.000000
\r
11251 *MESH_TVERT 13 0.000000 0.130602 1.000000
\r
11252 *MESH_TVERT 14 0.013532 0.130602 1.000000
\r
11253 *MESH_TVERT 15 0.054127 0.000000 1.000000
\r
11254 *MESH_TVERT 16 0.040595 0.000000 1.000000
\r
11255 *MESH_TVERT 17 0.013532 0.000000 1.000000
\r
11257 *MESH_NUMTVFACES 8
\r
11258 *MESH_TFACELIST {
\r
11259 *MESH_TFACE 0 3 5 4
\r
11260 *MESH_TFACE 1 3 6 5
\r
11261 *MESH_TFACE 2 0 2 1
\r
11262 *MESH_TFACE 3 2 8 7
\r
11263 *MESH_TFACE 4 9 11 10
\r
11264 *MESH_TFACE 5 12 14 13
\r
11265 *MESH_TFACE 6 9 16 15
\r
11266 *MESH_TFACE 7 12 17 14
\r
11269 *PROP_MOTIONBLUR 0
\r
11270 *PROP_CASTSHADOW 1
\r
11271 *PROP_RECVSHADOW 1
\r
11275 *NODE_NAME "mat11model0surf302"
\r
11277 *NODE_NAME "mat11model0surf302"
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11278 *INHERIT_POS 0 0 0
\r
11279 *INHERIT_ROT 0 0 0
\r
11280 *INHERIT_SCL 0 0 0
\r
11285 *TM_POS 0.000000 0.000000 0.000000
\r
11289 *MESH_NUMVERTEX 13
\r
11291 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11292 *MESH_VERTEX_LIST {
\r
11293 *MESH_VERTEX 0 76.750000 -7.250000 76.750000
\r
11294 *MESH_VERTEX 1 79.000000 -3.000000 64.000000
\r
11295 *MESH_VERTEX 2 80.000000 -4.000000 64.000000
\r
11296 *MESH_VERTEX 3 77.750000 -8.000000 76.000000
\r
11297 *MESH_VERTEX 4 79.000000 -5.000000 64.000000
\r
11298 *MESH_VERTEX 5 76.750000 -8.750000 75.250000
\r
11299 *MESH_VERTEX 6 71.000000 -20.000000 80.000000
\r
11300 *MESH_VERTEX 7 62.500000 -32.750000 76.750000
\r
11301 *MESH_VERTEX 8 63.500000 -32.000000 76.000000
\r
11302 *MESH_VERTEX 9 61.000000 -36.000000 64.000000
\r
11303 *MESH_VERTEX 10 62.500000 -31.250000 75.250000
\r
11304 *MESH_VERTEX 11 60.000000 -35.000000 64.000000
\r
11305 *MESH_VERTEX 12 60.000000 -37.000000 64.000000
\r
11308 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
11309 *MESH_FACENORMAL 1 -0.967538 0.000000 0.252725
\r
11310 *MESH_FACENORMAL 2 0.577350 0.000000 0.816497
\r
11311 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
\r
11312 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
\r
11313 *MESH_FACENORMAL 5 -0.707107 0.000000 0.707107
\r
11314 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
11315 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
\r
11316 *MESH_VERTEXNORMAL 0 -0.075363 0.764883 0.639746
\r
11317 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
11318 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
11319 *MESH_VERTEXNORMAL 3 0.961477 -0.262534 0.081472
\r
11320 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
11321 *MESH_VERTEXNORMAL 5 0.077769 -0.772611 -0.630099
\r
11322 *MESH_VERTEXNORMAL 6 0.859840 -0.510512 -0.007269
\r
11323 *MESH_VERTEXNORMAL 7 0.079015 -0.775680 0.626161
\r
11324 *MESH_VERTEXNORMAL 8 0.954732 -0.284642 -0.086407
\r
11325 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
11326 *MESH_VERTEXNORMAL 10 -0.080968 0.784453 -0.614880
\r
11327 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
\r
11328 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
\r
11330 *MESH_FACE_LIST {
\r
11331 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11332 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11333 *MESH_FACE 2 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11334 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11335 *MESH_FACE 4 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11336 *MESH_FACE 5 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11337 *MESH_FACE 6 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11338 *MESH_FACE 7 A: 7 B: 12 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11340 *MESH_NUMTVERTEX 13
\r
11341 *MESH_TVERTLIST {
\r
11342 *MESH_TVERT 0 0.013532 0.411220 1.000000
\r
11343 *MESH_TVERT 1 0.013532 0.540824 1.000000
\r
11344 *MESH_TVERT 2 0.027063 0.540824 1.000000
\r
11345 *MESH_TVERT 3 0.027063 0.411220 1.000000
\r
11346 *MESH_TVERT 4 0.040595 0.540824 1.000000
\r
11347 *MESH_TVERT 5 0.040595 0.411220 1.000000
\r
11348 *MESH_TVERT 6 0.027063 0.272406 1.000000
\r
11349 *MESH_TVERT 7 0.013532 0.130602 1.000000
\r
11350 *MESH_TVERT 8 0.027063 0.130602 1.000000
\r
11351 *MESH_TVERT 9 0.027063 0.000000 1.000000
\r
11352 *MESH_TVERT 10 0.040595 0.130602 1.000000
\r
11353 *MESH_TVERT 11 0.040595 0.000000 1.000000
\r
11354 *MESH_TVERT 12 0.013532 0.000000 1.000000
\r
11356 *MESH_NUMTVFACES 8
\r
11357 *MESH_TFACELIST {
\r
11358 *MESH_TFACE 0 0 3 2
\r
11359 *MESH_TFACE 1 0 2 1
\r
11360 *MESH_TFACE 2 2 5 4
\r
11361 *MESH_TFACE 3 3 6 5
\r
11362 *MESH_TFACE 4 6 7 8
\r
11363 *MESH_TFACE 5 8 9 10
\r
11364 *MESH_TFACE 6 9 11 10
\r
11365 *MESH_TFACE 7 7 12 9
\r
11368 *PROP_MOTIONBLUR 0
\r
11369 *PROP_CASTSHADOW 1
\r
11370 *PROP_RECVSHADOW 1
\r
11374 *NODE_NAME "mat11model0surf303"
\r
11376 *NODE_NAME "mat11model0surf303"
\r
11377 *INHERIT_POS 0 0 0
\r
11378 *INHERIT_ROT 0 0 0
\r
11379 *INHERIT_SCL 0 0 0
\r
11384 *TM_POS 0.000000 0.000000 0.000000
\r
11388 *MESH_NUMVERTEX 3
\r
11390 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11391 *MESH_VERTEX_LIST {
\r
11392 *MESH_VERTEX 0 80.000000 -4.000000 64.000000
\r
11393 *MESH_VERTEX 1 76.750000 -8.750000 75.250000
\r
11394 *MESH_VERTEX 2 77.750000 -8.000000 76.000000
\r
11397 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
11398 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
11399 *MESH_VERTEXNORMAL 1 0.077769 -0.772611 -0.630099
\r
11400 *MESH_VERTEXNORMAL 2 0.961477 -0.262534 0.081472
\r
11402 *MESH_FACE_LIST {
\r
11403 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11405 *MESH_NUMTVERTEX 3
\r
11406 *MESH_TVERTLIST {
\r
11407 *MESH_TVERT 0 0.027063 0.540824 1.000000
\r
11408 *MESH_TVERT 1 0.040595 0.411220 1.000000
\r
11409 *MESH_TVERT 2 0.027063 0.411220 1.000000
\r
11411 *MESH_NUMTVFACES 1
\r
11412 *MESH_TFACELIST {
\r
11413 *MESH_TFACE 0 0 2 1
\r
11416 *PROP_MOTIONBLUR 0
\r
11417 *PROP_CASTSHADOW 1
\r
11418 *PROP_RECVSHADOW 1
\r
11422 *NODE_NAME "mat11model0surf304"
\r
11424 *NODE_NAME "mat11model0surf304"
\r
11425 *INHERIT_POS 0 0 0
\r
11426 *INHERIT_ROT 0 0 0
\r
11427 *INHERIT_SCL 0 0 0
\r
11432 *TM_POS 0.000000 0.000000 0.000000
\r
11436 *MESH_NUMVERTEX 3
\r
11438 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11439 *MESH_VERTEX_LIST {
\r
11440 *MESH_VERTEX 0 78.000000 -4.000000 64.000000
\r
11441 *MESH_VERTEX 1 76.750000 -7.250000 76.750000
\r
11442 *MESH_VERTEX 2 75.750000 -8.000000 76.000000
\r
11445 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
11446 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
11447 *MESH_VERTEXNORMAL 1 -0.075363 0.764883 0.639746
\r
11448 *MESH_VERTEXNORMAL 2 -0.962403 0.260537 -0.076813
\r
11450 *MESH_FACE_LIST {
\r
11451 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11453 *MESH_NUMTVERTEX 3
\r
11454 *MESH_TVERTLIST {
\r
11455 *MESH_TVERT 0 0.000000 0.540824 1.000000
\r
11456 *MESH_TVERT 1 0.013532 0.411220 1.000000
\r
11457 *MESH_TVERT 2 0.000000 0.411220 1.000000
\r
11459 *MESH_NUMTVFACES 1
\r
11460 *MESH_TFACELIST {
\r
11461 *MESH_TFACE 0 0 2 1
\r
11464 *PROP_MOTIONBLUR 0
\r
11465 *PROP_CASTSHADOW 1
\r
11466 *PROP_RECVSHADOW 1
\r
11470 *NODE_NAME "mat11model0surf305"
\r
11472 *NODE_NAME "mat11model0surf305"
\r
11473 *INHERIT_POS 0 0 0
\r
11474 *INHERIT_ROT 0 0 0
\r
11475 *INHERIT_SCL 0 0 0
\r
11480 *TM_POS 0.000000 0.000000 0.000000
\r
11484 *MESH_NUMVERTEX 7
\r
11486 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11487 *MESH_VERTEX_LIST {
\r
11488 *MESH_VERTEX 0 76.750000 -7.250000 76.750000
\r
11489 *MESH_VERTEX 1 77.750000 -8.000000 76.000000
\r
11490 *MESH_VERTEX 2 71.000000 -20.000000 80.000000
\r
11491 *MESH_VERTEX 3 70.000000 -20.000000 81.000000
\r
11492 *MESH_VERTEX 4 69.000000 -20.000000 80.000000
\r
11493 *MESH_VERTEX 5 62.500000 -32.750000 76.750000
\r
11494 *MESH_VERTEX 6 61.500000 -32.000000 76.000000
\r
11497 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
11498 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
11499 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
\r
11500 *MESH_FACENORMAL 3 0.169102 0.000000 0.985599
\r
11501 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
\r
11502 *MESH_FACENORMAL 5 0.967538 0.000000 0.252725
\r
11503 *MESH_VERTEXNORMAL 0 -0.075363 0.764883 0.639746
\r
11504 *MESH_VERTEXNORMAL 1 0.961477 -0.262534 0.081472
\r
11505 *MESH_VERTEXNORMAL 2 0.859840 -0.510512 -0.007269
\r
11506 *MESH_VERTEXNORMAL 3 0.002722 -0.005053 0.999984
\r
11507 *MESH_VERTEXNORMAL 4 -0.859808 0.510493 0.011280
\r
11508 *MESH_VERTEXNORMAL 5 0.079015 -0.775680 0.626161
\r
11509 *MESH_VERTEXNORMAL 6 -0.953596 0.286759 0.091783
\r
11511 *MESH_FACE_LIST {
\r
11512 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11513 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11514 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11515 *MESH_FACE 3 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11516 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11517 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11519 *MESH_NUMTVERTEX 7
\r
11520 *MESH_TVERTLIST {
\r
11521 *MESH_TVERT 0 0.013532 0.411220 1.000000
\r
11522 *MESH_TVERT 1 0.027063 0.411220 1.000000
\r
11523 *MESH_TVERT 2 0.027063 0.272406 1.000000
\r
11524 *MESH_TVERT 3 0.013532 0.272406 1.000000
\r
11525 *MESH_TVERT 4 0.000000 0.272406 1.000000
\r
11526 *MESH_TVERT 5 0.013532 0.130602 1.000000
\r
11527 *MESH_TVERT 6 0.000000 0.130602 1.000000
\r
11529 *MESH_NUMTVFACES 6
\r
11530 *MESH_TFACELIST {
\r
11531 *MESH_TFACE 0 0 3 2
\r
11532 *MESH_TFACE 1 0 4 3
\r
11533 *MESH_TFACE 2 3 4 5
\r
11534 *MESH_TFACE 3 2 3 5
\r
11535 *MESH_TFACE 4 0 2 1
\r
11536 *MESH_TFACE 5 4 6 5
\r
11539 *PROP_MOTIONBLUR 0
\r
11540 *PROP_CASTSHADOW 1
\r
11541 *PROP_RECVSHADOW 1
\r
11545 *NODE_NAME "mat11model0surf306"
\r
11547 *NODE_NAME "mat11model0surf306"
\r
11548 *INHERIT_POS 0 0 0
\r
11549 *INHERIT_ROT 0 0 0
\r
11550 *INHERIT_SCL 0 0 0
\r
11555 *TM_POS 0.000000 0.000000 0.000000
\r
11559 *MESH_NUMVERTEX 7
\r
11561 *COMMENT "SURFACETYPE MST_PLANAR"
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11562 *MESH_VERTEX_LIST {
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11563 *MESH_VERTEX 0 71.000000 -20.000000 80.000000
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11564 *MESH_VERTEX 1 76.750000 -8.750000 75.250000
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11565 *MESH_VERTEX 2 70.000000 -20.000000 79.000000
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11566 *MESH_VERTEX 3 69.000000 -20.000000 80.000000
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11567 *MESH_VERTEX 4 62.500000 -31.250000 75.250000
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11568 *MESH_VERTEX 5 63.500000 -32.000000 76.000000
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11569 *MESH_VERTEX 6 75.750000 -8.000000 76.000000
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11572 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11573 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
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11574 *MESH_FACENORMAL 2 -0.707107 0.000000 0.707107
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11575 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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11576 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
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11577 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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11578 *MESH_VERTEXNORMAL 0 0.859840 -0.510512 -0.007269
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11579 *MESH_VERTEXNORMAL 1 0.077769 -0.772611 -0.630099
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11580 *MESH_VERTEXNORMAL 2 -0.001891 0.005506 -0.999983
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11581 *MESH_VERTEXNORMAL 3 -0.859808 0.510493 0.011280
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11582 *MESH_VERTEXNORMAL 4 -0.080968 0.784453 -0.614880
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11583 *MESH_VERTEXNORMAL 5 0.954732 -0.284642 -0.086407
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11584 *MESH_VERTEXNORMAL 6 -0.962403 0.260537 -0.076813
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11586 *MESH_FACE_LIST {
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11587 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11588 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11589 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11590 *MESH_FACE 3 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11591 *MESH_FACE 4 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11592 *MESH_FACE 5 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11594 *MESH_NUMTVERTEX 7
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11595 *MESH_TVERTLIST {
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11596 *MESH_TVERT 0 0.027063 0.272406 1.000000
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11597 *MESH_TVERT 1 0.040595 0.411220 1.000000
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11598 *MESH_TVERT 2 0.040595 0.272406 1.000000
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11599 *MESH_TVERT 3 0.054127 0.272406 1.000000
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11600 *MESH_TVERT 4 0.040595 0.130602 1.000000
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11601 *MESH_TVERT 5 0.027063 0.130602 1.000000
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11602 *MESH_TVERT 6 0.054127 0.411220 1.000000
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11604 *MESH_NUMTVFACES 6
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11605 *MESH_TFACELIST {
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11606 *MESH_TFACE 0 0 2 1
\r
11607 *MESH_TFACE 1 0 4 2
\r
11608 *MESH_TFACE 2 1 2 3
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11609 *MESH_TFACE 3 2 4 3
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11610 *MESH_TFACE 4 0 5 4
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11611 *MESH_TFACE 5 1 3 6
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11614 *PROP_MOTIONBLUR 0
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11615 *PROP_CASTSHADOW 1
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11616 *PROP_RECVSHADOW 1
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11620 *NODE_NAME "mat11model0surf307"
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11622 *NODE_NAME "mat11model0surf307"
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11623 *INHERIT_POS 0 0 0
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11624 *INHERIT_ROT 0 0 0
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11625 *INHERIT_SCL 0 0 0
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11630 *TM_POS 0.000000 0.000000 0.000000
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11634 *MESH_NUMVERTEX 3
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11636 *COMMENT "SURFACETYPE MST_PLANAR"
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11637 *MESH_VERTEX_LIST {
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11638 *MESH_VERTEX 0 62.500000 -32.750000 76.750000
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11639 *MESH_VERTEX 1 63.500000 -32.000000 76.000000
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11640 *MESH_VERTEX 2 61.000000 -36.000000 64.000000
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11643 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11644 *MESH_VERTEXNORMAL 0 0.079015 -0.775680 0.626161
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11645 *MESH_VERTEXNORMAL 1 0.954732 -0.284642 -0.086407
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11646 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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11648 *MESH_FACE_LIST {
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11649 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11651 *MESH_NUMTVERTEX 3
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11652 *MESH_TVERTLIST {
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11653 *MESH_TVERT 0 0.013532 0.130602 1.000000
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11654 *MESH_TVERT 1 0.027063 0.130602 1.000000
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11655 *MESH_TVERT 2 0.027063 0.000000 1.000000
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11657 *MESH_NUMTVFACES 1
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11658 *MESH_TFACELIST {
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11659 *MESH_TFACE 0 0 2 1
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11662 *PROP_MOTIONBLUR 0
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11663 *PROP_CASTSHADOW 1
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11664 *PROP_RECVSHADOW 1
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11668 *NODE_NAME "mat11model0surf308"
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11670 *NODE_NAME "mat11model0surf308"
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11671 *INHERIT_POS 0 0 0
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11672 *INHERIT_ROT 0 0 0
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11673 *INHERIT_SCL 0 0 0
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11678 *TM_POS 0.000000 0.000000 0.000000
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11682 *MESH_NUMVERTEX 3
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11684 *COMMENT "SURFACETYPE MST_PLANAR"
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11685 *MESH_VERTEX_LIST {
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11686 *MESH_VERTEX 0 62.500000 -31.250000 75.250000
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11687 *MESH_VERTEX 1 61.500000 -32.000000 76.000000
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11688 *MESH_VERTEX 2 59.000000 -36.000000 64.000000
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11691 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11692 *MESH_VERTEXNORMAL 0 -0.080968 0.784453 -0.614880
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11693 *MESH_VERTEXNORMAL 1 -0.953596 0.286759 0.091783
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11694 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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11696 *MESH_FACE_LIST {
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11697 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11699 *MESH_NUMTVERTEX 3
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11700 *MESH_TVERTLIST {
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11701 *MESH_TVERT 0 0.040595 0.130602 1.000000
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11702 *MESH_TVERT 1 0.054127 0.130602 1.000000
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11703 *MESH_TVERT 2 0.054127 0.000000 1.000000
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11705 *MESH_NUMTVFACES 1
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11706 *MESH_TFACELIST {
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11707 *MESH_TFACE 0 0 2 1
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11710 *PROP_MOTIONBLUR 0
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11711 *PROP_CASTSHADOW 1
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11712 *PROP_RECVSHADOW 1
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11716 *NODE_NAME "mat11model0surf309"
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11718 *NODE_NAME "mat11model0surf309"
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11719 *INHERIT_POS 0 0 0
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11720 *INHERIT_ROT 0 0 0
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11721 *INHERIT_SCL 0 0 0
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11726 *TM_POS 0.000000 0.000000 0.000000
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11730 *MESH_NUMVERTEX 6
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11732 *COMMENT "SURFACETYPE MST_PLANAR"
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11733 *MESH_VERTEX_LIST {
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11734 *MESH_VERTEX 0 52.000000 -7.250000 76.750000
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11735 *MESH_VERTEX 1 52.000000 -3.000000 64.000000
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11736 *MESH_VERTEX 2 53.000000 -4.000000 64.000000
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11737 *MESH_VERTEX 3 53.000000 -8.000000 76.000000
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11738 *MESH_VERTEX 4 52.000000 -8.750000 75.250000
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11739 *MESH_VERTEX 5 52.000000 -5.000000 64.000000
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11742 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11743 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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11744 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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11745 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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11746 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 0.707107
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11747 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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11748 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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11749 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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11750 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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11751 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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11753 *MESH_FACE_LIST {
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11754 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11755 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11756 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11757 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11759 *MESH_NUMTVERTEX 6
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11760 *MESH_TVERTLIST {
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11761 *MESH_TVERT 0 0.013532 0.375000 1.000000
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11762 *MESH_TVERT 1 0.013532 0.500000 1.000000
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11763 *MESH_TVERT 2 0.027063 0.500000 1.000000
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11764 *MESH_TVERT 3 0.027063 0.375000 1.000000
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11765 *MESH_TVERT 4 0.040595 0.375000 1.000000
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11766 *MESH_TVERT 5 0.040595 0.500000 1.000000
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11768 *MESH_NUMTVFACES 4
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11769 *MESH_TFACELIST {
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11770 *MESH_TFACE 0 0 2 1
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11771 *MESH_TFACE 1 0 3 2
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11772 *MESH_TFACE 2 2 3 4
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11773 *MESH_TFACE 3 2 4 5
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11776 *PROP_MOTIONBLUR 0
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11777 *PROP_CASTSHADOW 1
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11778 *PROP_RECVSHADOW 1
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11782 *NODE_NAME "mat11model0surf310"
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11784 *NODE_NAME "mat11model0surf310"
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11785 *INHERIT_POS 0 0 0
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11786 *INHERIT_ROT 0 0 0
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11787 *INHERIT_SCL 0 0 0
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11792 *TM_POS 0.000000 0.000000 0.000000
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11796 *MESH_NUMVERTEX 9
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11798 *COMMENT "SURFACETYPE MST_PLANAR"
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11799 *MESH_VERTEX_LIST {
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11800 *MESH_VERTEX 0 52.000000 -7.250000 76.750000
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11801 *MESH_VERTEX 1 53.000000 -20.000000 80.000000
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11802 *MESH_VERTEX 2 52.000000 -20.000000 81.000000
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11803 *MESH_VERTEX 3 53.000000 -8.000000 76.000000
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11804 *MESH_VERTEX 4 52.000000 -32.750000 76.750000
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11805 *MESH_VERTEX 5 53.000000 -32.000000 76.000000
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11806 *MESH_VERTEX 6 51.000000 -20.000000 80.000000
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11807 *MESH_VERTEX 7 51.000000 -8.000000 76.000000
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11808 *MESH_VERTEX 8 51.000000 -32.000000 76.000000
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11811 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11812 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
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11813 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
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11814 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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11815 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
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11816 *MESH_FACENORMAL 5 0.577350 0.000000 0.816497
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11817 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000
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11818 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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11819 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 0.707107
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11820 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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11821 *MESH_VERTEXNORMAL 2 -0.000000 0.000000 1.000000
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11822 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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11823 *MESH_VERTEXNORMAL 4 -0.000000 -0.707107 0.707107
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11824 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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11825 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 -0.000000
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11826 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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11827 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
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11829 *MESH_FACE_LIST {
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11830 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11831 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11832 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11833 *MESH_FACE 3 A: 0 B: 6 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11834 *MESH_FACE 4 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11835 *MESH_FACE 5 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11836 *MESH_FACE 6 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11837 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11839 *MESH_NUMTVERTEX 9
\r
11840 *MESH_TVERTLIST {
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11841 *MESH_TVERT 0 0.013532 0.375000 1.000000
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11842 *MESH_TVERT 1 0.027063 0.250000 1.000000
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11843 *MESH_TVERT 2 0.013532 0.250000 1.000000
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11844 *MESH_TVERT 3 0.027063 0.375000 1.000000
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11845 *MESH_TVERT 4 0.013532 0.125000 1.000000
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11846 *MESH_TVERT 5 0.027063 0.125000 1.000000
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11847 *MESH_TVERT 6 0.000000 0.250000 1.000000
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11848 *MESH_TVERT 7 0.000000 0.375000 1.000000
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11849 *MESH_TVERT 8 0.000000 0.125000 1.000000
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11851 *MESH_NUMTVFACES 8
\r
11852 *MESH_TFACELIST {
\r
11853 *MESH_TFACE 0 0 2 1
\r
11854 *MESH_TFACE 1 1 2 4
\r
11855 *MESH_TFACE 2 0 1 3
\r
11856 *MESH_TFACE 3 0 6 2
\r
11857 *MESH_TFACE 4 1 4 5
\r
11858 *MESH_TFACE 5 2 6 4
\r
11859 *MESH_TFACE 6 0 7 6
\r
11860 *MESH_TFACE 7 4 6 8
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11863 *PROP_MOTIONBLUR 0
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11864 *PROP_CASTSHADOW 1
\r
11865 *PROP_RECVSHADOW 1
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11869 *NODE_NAME "mat11model0surf311"
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11871 *NODE_NAME "mat11model0surf311"
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11872 *INHERIT_POS 0 0 0
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11873 *INHERIT_ROT 0 0 0
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11874 *INHERIT_SCL 0 0 0
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11879 *TM_POS 0.000000 0.000000 0.000000
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11883 *MESH_NUMVERTEX 9
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11885 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11886 *MESH_VERTEX_LIST {
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11887 *MESH_VERTEX 0 53.000000 -20.000000 80.000000
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11888 *MESH_VERTEX 1 53.000000 -8.000000 76.000000
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11889 *MESH_VERTEX 2 52.000000 -8.750000 75.250000
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11890 *MESH_VERTEX 3 52.000000 -20.000000 79.000000
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11891 *MESH_VERTEX 4 52.000000 -31.250000 75.250000
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11892 *MESH_VERTEX 5 53.000000 -32.000000 76.000000
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11893 *MESH_VERTEX 6 51.000000 -20.000000 80.000000
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11894 *MESH_VERTEX 7 51.000000 -32.000000 76.000000
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11895 *MESH_VERTEX 8 51.000000 -8.000000 76.000000
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11898 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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11899 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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11900 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
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11901 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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11902 *MESH_FACENORMAL 4 0.169102 0.000000 0.985599
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11903 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
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11904 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107
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11905 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
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11906 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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11907 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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11908 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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11909 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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11910 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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11911 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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11912 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 -0.000000
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11913 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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11914 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
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11916 *MESH_FACE_LIST {
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11917 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11918 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11919 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11920 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11921 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11922 *MESH_FACE 5 A: 3 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11923 *MESH_FACE 6 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11924 *MESH_FACE 7 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11926 *MESH_NUMTVERTEX 9
\r
11927 *MESH_TVERTLIST {
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11928 *MESH_TVERT 0 0.027063 0.250000 1.000000
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11929 *MESH_TVERT 1 0.027063 0.375000 1.000000
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11930 *MESH_TVERT 2 0.040595 0.375000 1.000000
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11931 *MESH_TVERT 3 0.040595 0.250000 1.000000
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11932 *MESH_TVERT 4 0.040595 0.125000 1.000000
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11933 *MESH_TVERT 5 0.027063 0.125000 1.000000
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11934 *MESH_TVERT 6 0.054127 0.250000 1.000000
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11935 *MESH_TVERT 7 0.054127 0.125000 1.000000
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11936 *MESH_TVERT 8 0.054127 0.375000 1.000000
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11938 *MESH_NUMTVFACES 8
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11939 *MESH_TFACELIST {
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11940 *MESH_TFACE 0 0 3 2
\r
11941 *MESH_TFACE 1 0 4 3
\r
11942 *MESH_TFACE 2 0 2 1
\r
11943 *MESH_TFACE 3 0 5 4
\r
11944 *MESH_TFACE 4 2 3 6
\r
11945 *MESH_TFACE 5 3 4 6
\r
11946 *MESH_TFACE 6 4 7 6
\r
11947 *MESH_TFACE 7 2 6 8
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11950 *PROP_MOTIONBLUR 0
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11951 *PROP_CASTSHADOW 1
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11952 *PROP_RECVSHADOW 1
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11956 *NODE_NAME "mat11model0surf312"
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11958 *NODE_NAME "mat11model0surf312"
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11959 *INHERIT_POS 0 0 0
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11960 *INHERIT_ROT 0 0 0
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11961 *INHERIT_SCL 0 0 0
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11966 *TM_POS 0.000000 0.000000 0.000000
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11970 *MESH_NUMVERTEX 6
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11972 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11973 *MESH_VERTEX_LIST {
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11974 *MESH_VERTEX 0 52.000000 -32.750000 76.750000
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11975 *MESH_VERTEX 1 53.000000 -32.000000 76.000000
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11976 *MESH_VERTEX 2 53.000000 -36.000000 64.000000
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11977 *MESH_VERTEX 3 52.000000 -31.250000 75.250000
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11978 *MESH_VERTEX 4 52.000000 -35.000000 64.000000
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11979 *MESH_VERTEX 5 52.000000 -37.000000 64.000000
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11982 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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11983 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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11984 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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11985 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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11986 *MESH_VERTEXNORMAL 0 -0.000000 -0.707107 0.707107
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11987 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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11988 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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11989 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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11990 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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11991 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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11993 *MESH_FACE_LIST {
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11994 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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11995 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11996 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11997 *MESH_FACE 3 A: 0 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11999 *MESH_NUMTVERTEX 6
\r
12000 *MESH_TVERTLIST {
\r
12001 *MESH_TVERT 0 0.013532 0.125000 1.000000
\r
12002 *MESH_TVERT 1 0.027063 0.125000 1.000000
\r
12003 *MESH_TVERT 2 0.027063 0.000000 1.000000
\r
12004 *MESH_TVERT 3 0.040595 0.125000 1.000000
\r
12005 *MESH_TVERT 4 0.040595 0.000000 1.000000
\r
12006 *MESH_TVERT 5 0.013532 0.000000 1.000000
\r
12008 *MESH_NUMTVFACES 4
\r
12009 *MESH_TFACELIST {
\r
12010 *MESH_TFACE 0 0 2 1
\r
12011 *MESH_TFACE 1 2 3 1
\r
12012 *MESH_TFACE 2 2 4 3
\r
12013 *MESH_TFACE 3 0 5 2
\r
12016 *PROP_MOTIONBLUR 0
\r
12017 *PROP_CASTSHADOW 1
\r
12018 *PROP_RECVSHADOW 1
\r
12022 *NODE_NAME "mat11model0surf313"
\r
12024 *NODE_NAME "mat11model0surf313"
\r
12025 *INHERIT_POS 0 0 0
\r
12026 *INHERIT_ROT 0 0 0
\r
12027 *INHERIT_SCL 0 0 0
\r
12032 *TM_POS 0.000000 0.000000 0.000000
\r
12036 *MESH_NUMVERTEX 8
\r
12038 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12039 *MESH_VERTEX_LIST {
\r
12040 *MESH_VERTEX 0 51.000000 -4.000000 64.000000
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12041 *MESH_VERTEX 1 52.000000 -3.000000 64.000000
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12042 *MESH_VERTEX 2 52.000000 -7.250000 76.750000
\r
12043 *MESH_VERTEX 3 51.000000 -8.000000 76.000000
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12044 *MESH_VERTEX 4 52.000000 -8.750000 75.250000
\r
12045 *MESH_VERTEX 5 51.000000 -4.000000 64.000000
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12046 *MESH_VERTEX 6 51.000000 -8.000000 76.000000
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12047 *MESH_VERTEX 7 52.000000 -5.000000 64.000000
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12050 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
12051 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
12052 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
12053 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
12054 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
12055 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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12056 *MESH_VERTEXNORMAL 2 -0.000000 0.707107 0.707107
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12057 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
12058 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
12059 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
12060 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
12061 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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12063 *MESH_FACE_LIST {
\r
12064 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12065 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12066 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12067 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12069 *MESH_NUMTVERTEX 8
\r
12070 *MESH_TVERTLIST {
\r
12071 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
12072 *MESH_TVERT 1 0.013532 0.500000 1.000000
\r
12073 *MESH_TVERT 2 0.013532 0.375000 1.000000
\r
12074 *MESH_TVERT 3 0.000000 0.375000 1.000000
\r
12075 *MESH_TVERT 4 0.040595 0.375000 1.000000
\r
12076 *MESH_TVERT 5 0.054127 0.500000 1.000000
\r
12077 *MESH_TVERT 6 0.054127 0.375000 1.000000
\r
12078 *MESH_TVERT 7 0.040595 0.500000 1.000000
\r
12080 *MESH_NUMTVFACES 4
\r
12081 *MESH_TFACELIST {
\r
12082 *MESH_TFACE 0 0 2 1
\r
12083 *MESH_TFACE 1 0 3 2
\r
12084 *MESH_TFACE 2 4 6 5
\r
12085 *MESH_TFACE 3 4 5 7
\r
12088 *PROP_MOTIONBLUR 0
\r
12089 *PROP_CASTSHADOW 1
\r
12090 *PROP_RECVSHADOW 1
\r
12094 *NODE_NAME "mat11model0surf314"
\r
12096 *NODE_NAME "mat11model0surf314"
\r
12097 *INHERIT_POS 0 0 0
\r
12098 *INHERIT_ROT 0 0 0
\r
12099 *INHERIT_SCL 0 0 0
\r
12104 *TM_POS 0.000000 0.000000 0.000000
\r
12108 *MESH_NUMVERTEX 8
\r
12110 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12111 *MESH_VERTEX_LIST {
\r
12112 *MESH_VERTEX 0 51.000000 -36.000000 64.000000
\r
12113 *MESH_VERTEX 1 51.000000 -32.000000 76.000000
\r
12114 *MESH_VERTEX 2 52.000000 -32.750000 76.750000
\r
12115 *MESH_VERTEX 3 52.000000 -31.250000 75.250000
\r
12116 *MESH_VERTEX 4 51.000000 -32.000000 76.000000
\r
12117 *MESH_VERTEX 5 51.000000 -36.000000 64.000000
\r
12118 *MESH_VERTEX 6 52.000000 -35.000000 64.000000
\r
12119 *MESH_VERTEX 7 52.000000 -37.000000 64.000000
\r
12122 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
12123 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
12124 *MESH_FACENORMAL 2 0.894427 0.000000 0.447214
\r
12125 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
\r
12126 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
12127 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
12128 *MESH_VERTEXNORMAL 2 -0.000000 -0.707107 0.707107
\r
12129 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
12130 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
12131 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
12132 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
12133 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
12135 *MESH_FACE_LIST {
\r
12136 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12137 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12138 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12139 *MESH_FACE 3 A: 0 B: 7 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12141 *MESH_NUMTVERTEX 8
\r
12142 *MESH_TVERTLIST {
\r
12143 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
12144 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
12145 *MESH_TVERT 2 0.013532 0.125000 1.000000
\r
12146 *MESH_TVERT 3 0.040595 0.125000 1.000000
\r
12147 *MESH_TVERT 4 0.054127 0.125000 1.000000
\r
12148 *MESH_TVERT 5 0.054127 0.000000 1.000000
\r
12149 *MESH_TVERT 6 0.040595 0.000000 1.000000
\r
12150 *MESH_TVERT 7 0.013532 0.000000 1.000000
\r
12152 *MESH_NUMTVFACES 4
\r
12153 *MESH_TFACELIST {
\r
12154 *MESH_TFACE 0 0 2 1
\r
12155 *MESH_TFACE 1 3 5 4
\r
12156 *MESH_TFACE 2 3 6 5
\r
12157 *MESH_TFACE 3 0 7 2
\r
12160 *PROP_MOTIONBLUR 0
\r
12161 *PROP_CASTSHADOW 1
\r
12162 *PROP_RECVSHADOW 1
\r
12166 *NODE_NAME "mat11model0surf315"
\r
12168 *NODE_NAME "mat11model0surf315"
\r
12169 *INHERIT_POS 0 0 0
\r
12170 *INHERIT_ROT 0 0 0
\r
12171 *INHERIT_SCL 0 0 0
\r
12176 *TM_POS 0.000000 0.000000 0.000000
\r
12180 *MESH_NUMVERTEX 6
\r
12182 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12183 *MESH_VERTEX_LIST {
\r
12184 *MESH_VERTEX 0 44.000000 -7.250000 76.750000
\r
12185 *MESH_VERTEX 1 44.000000 -3.000000 64.000000
\r
12186 *MESH_VERTEX 2 45.000000 -4.000000 64.000000
\r
12187 *MESH_VERTEX 3 45.000000 -8.000000 76.000000
\r
12188 *MESH_VERTEX 4 44.000000 -8.750000 75.250000
\r
12189 *MESH_VERTEX 5 44.000000 -5.000000 64.000000
\r
12192 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
12193 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
12194 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12195 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
12196 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 0.707107
\r
12197 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
12198 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
12199 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
12200 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
12201 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
12203 *MESH_FACE_LIST {
\r
12204 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12205 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12206 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12207 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12209 *MESH_NUMTVERTEX 6
\r
12210 *MESH_TVERTLIST {
\r
12211 *MESH_TVERT 0 0.013532 0.375000 1.000000
\r
12212 *MESH_TVERT 1 0.013532 0.500000 1.000000
\r
12213 *MESH_TVERT 2 0.027063 0.500000 1.000000
\r
12214 *MESH_TVERT 3 0.027063 0.375000 1.000000
\r
12215 *MESH_TVERT 4 0.040595 0.375000 1.000000
\r
12216 *MESH_TVERT 5 0.040595 0.500000 1.000000
\r
12218 *MESH_NUMTVFACES 4
\r
12219 *MESH_TFACELIST {
\r
12220 *MESH_TFACE 0 0 2 1
\r
12221 *MESH_TFACE 1 0 3 2
\r
12222 *MESH_TFACE 2 2 3 4
\r
12223 *MESH_TFACE 3 2 4 5
\r
12226 *PROP_MOTIONBLUR 0
\r
12227 *PROP_CASTSHADOW 1
\r
12228 *PROP_RECVSHADOW 1
\r
12232 *NODE_NAME "mat11model0surf316"
\r
12234 *NODE_NAME "mat11model0surf316"
\r
12235 *INHERIT_POS 0 0 0
\r
12236 *INHERIT_ROT 0 0 0
\r
12237 *INHERIT_SCL 0 0 0
\r
12242 *TM_POS 0.000000 0.000000 0.000000
\r
12246 *MESH_NUMVERTEX 9
\r
12248 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12249 *MESH_VERTEX_LIST {
\r
12250 *MESH_VERTEX 0 44.000000 -7.250000 76.750000
\r
12251 *MESH_VERTEX 1 45.000000 -20.000000 80.000000
\r
12252 *MESH_VERTEX 2 44.000000 -20.000000 81.000000
\r
12253 *MESH_VERTEX 3 45.000000 -8.000000 76.000000
\r
12254 *MESH_VERTEX 4 44.000000 -32.750000 76.750000
\r
12255 *MESH_VERTEX 5 45.000000 -32.000000 76.000000
\r
12256 *MESH_VERTEX 6 43.000000 -20.000000 80.000000
\r
12257 *MESH_VERTEX 7 43.000000 -8.000000 76.000000
\r
12258 *MESH_VERTEX 8 43.000000 -32.000000 76.000000
\r
12261 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
12262 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
\r
12263 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
\r
12264 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
\r
12265 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
\r
12266 *MESH_FACENORMAL 5 0.577350 0.000000 0.816497
\r
12267 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000
\r
12268 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
\r
12269 *MESH_VERTEXNORMAL 0 -0.000000 0.707107 0.707107
\r
12270 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
12271 *MESH_VERTEXNORMAL 2 -0.000000 0.000000 1.000000
\r
12272 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
12273 *MESH_VERTEXNORMAL 4 -0.000000 -0.707107 0.707107
\r
12274 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
12275 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 -0.000000
\r
12276 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
12277 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
12279 *MESH_FACE_LIST {
\r
12280 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12281 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12282 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12283 *MESH_FACE 3 A: 0 B: 6 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12284 *MESH_FACE 4 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12285 *MESH_FACE 5 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12286 *MESH_FACE 6 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12287 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12289 *MESH_NUMTVERTEX 9
\r
12290 *MESH_TVERTLIST {
\r
12291 *MESH_TVERT 0 0.013532 0.375000 1.000000
\r
12292 *MESH_TVERT 1 0.027063 0.250000 1.000000
\r
12293 *MESH_TVERT 2 0.013532 0.250000 1.000000
\r
12294 *MESH_TVERT 3 0.027063 0.375000 1.000000
\r
12295 *MESH_TVERT 4 0.013532 0.125000 1.000000
\r
12296 *MESH_TVERT 5 0.027063 0.125000 1.000000
\r
12297 *MESH_TVERT 6 0.000000 0.250000 1.000000
\r
12298 *MESH_TVERT 7 0.000000 0.375000 1.000000
\r
12299 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
12301 *MESH_NUMTVFACES 8
\r
12302 *MESH_TFACELIST {
\r
12303 *MESH_TFACE 0 0 2 1
\r
12304 *MESH_TFACE 1 1 2 4
\r
12305 *MESH_TFACE 2 0 1 3
\r
12306 *MESH_TFACE 3 0 6 2
\r
12307 *MESH_TFACE 4 1 4 5
\r
12308 *MESH_TFACE 5 2 6 4
\r
12309 *MESH_TFACE 6 0 7 6
\r
12310 *MESH_TFACE 7 4 6 8
\r
12313 *PROP_MOTIONBLUR 0
\r
12314 *PROP_CASTSHADOW 1
\r
12315 *PROP_RECVSHADOW 1
\r
12319 *NODE_NAME "mat11model0surf317"
\r
12321 *NODE_NAME "mat11model0surf317"
\r
12322 *INHERIT_POS 0 0 0
\r
12323 *INHERIT_ROT 0 0 0
\r
12324 *INHERIT_SCL 0 0 0
\r
12329 *TM_POS 0.000000 0.000000 0.000000
\r
12333 *MESH_NUMVERTEX 9
\r
12335 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12336 *MESH_VERTEX_LIST {
\r
12337 *MESH_VERTEX 0 45.000000 -20.000000 80.000000
\r
12338 *MESH_VERTEX 1 45.000000 -8.000000 76.000000
\r
12339 *MESH_VERTEX 2 44.000000 -8.750000 75.250000
\r
12340 *MESH_VERTEX 3 44.000000 -20.000000 79.000000
\r
12341 *MESH_VERTEX 4 44.000000 -31.250000 75.250000
\r
12342 *MESH_VERTEX 5 45.000000 -32.000000 76.000000
\r
12343 *MESH_VERTEX 6 43.000000 -20.000000 80.000000
\r
12344 *MESH_VERTEX 7 43.000000 -32.000000 76.000000
\r
12345 *MESH_VERTEX 8 43.000000 -8.000000 76.000000
\r
12348 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
12349 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
12350 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
\r
12351 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
12352 *MESH_FACENORMAL 4 0.169102 0.000000 0.985599
\r
12353 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
\r
12354 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107
\r
12355 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
\r
12356 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
12357 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
12358 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
12359 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
12360 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
12361 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
12362 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 -0.000000
\r
12363 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
12364 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
12366 *MESH_FACE_LIST {
\r
12367 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12368 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12369 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12370 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12371 *MESH_FACE 4 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12372 *MESH_FACE 5 A: 3 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12373 *MESH_FACE 6 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12374 *MESH_FACE 7 A: 2 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12376 *MESH_NUMTVERTEX 9
\r
12377 *MESH_TVERTLIST {
\r
12378 *MESH_TVERT 0 0.027063 0.250000 1.000000
\r
12379 *MESH_TVERT 1 0.027063 0.375000 1.000000
\r
12380 *MESH_TVERT 2 0.040595 0.375000 1.000000
\r
12381 *MESH_TVERT 3 0.040595 0.250000 1.000000
\r
12382 *MESH_TVERT 4 0.040595 0.125000 1.000000
\r
12383 *MESH_TVERT 5 0.027063 0.125000 1.000000
\r
12384 *MESH_TVERT 6 0.054127 0.250000 1.000000
\r
12385 *MESH_TVERT 7 0.054127 0.125000 1.000000
\r
12386 *MESH_TVERT 8 0.054127 0.375000 1.000000
\r
12388 *MESH_NUMTVFACES 8
\r
12389 *MESH_TFACELIST {
\r
12390 *MESH_TFACE 0 0 3 2
\r
12391 *MESH_TFACE 1 0 4 3
\r
12392 *MESH_TFACE 2 0 2 1
\r
12393 *MESH_TFACE 3 0 5 4
\r
12394 *MESH_TFACE 4 2 3 6
\r
12395 *MESH_TFACE 5 3 4 6
\r
12396 *MESH_TFACE 6 4 7 6
\r
12397 *MESH_TFACE 7 2 6 8
\r
12400 *PROP_MOTIONBLUR 0
\r
12401 *PROP_CASTSHADOW 1
\r
12402 *PROP_RECVSHADOW 1
\r
12406 *NODE_NAME "mat11model0surf318"
\r
12408 *NODE_NAME "mat11model0surf318"
\r
12409 *INHERIT_POS 0 0 0
\r
12410 *INHERIT_ROT 0 0 0
\r
12411 *INHERIT_SCL 0 0 0
\r
12416 *TM_POS 0.000000 0.000000 0.000000
\r
12420 *MESH_NUMVERTEX 6
\r
12422 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12423 *MESH_VERTEX_LIST {
\r
12424 *MESH_VERTEX 0 44.000000 -32.750000 76.750000
\r
12425 *MESH_VERTEX 1 45.000000 -32.000000 76.000000
\r
12426 *MESH_VERTEX 2 45.000000 -36.000000 64.000000
\r
12427 *MESH_VERTEX 3 44.000000 -31.250000 75.250000
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12433 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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12434 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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12435 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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12436 *MESH_VERTEXNORMAL 0 -0.000000 -0.707107 0.707107
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12445 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12446 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12447 *MESH_FACE 3 A: 0 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12449 *MESH_NUMTVERTEX 6
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12450 *MESH_TVERTLIST {
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12452 *MESH_TVERT 1 0.027063 0.125000 1.000000
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12453 *MESH_TVERT 2 0.027063 0.000000 1.000000
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12454 *MESH_TVERT 3 0.040595 0.125000 1.000000
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12455 *MESH_TVERT 4 0.040595 0.000000 1.000000
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12456 *MESH_TVERT 5 0.013532 0.000000 1.000000
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12458 *MESH_NUMTVFACES 4
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12459 *MESH_TFACELIST {
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12460 *MESH_TFACE 0 0 2 1
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12461 *MESH_TFACE 1 2 3 1
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12462 *MESH_TFACE 2 2 4 3
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12463 *MESH_TFACE 3 0 5 2
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12466 *PROP_MOTIONBLUR 0
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12467 *PROP_CASTSHADOW 1
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12468 *PROP_RECVSHADOW 1
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12474 *NODE_NAME "mat11model0surf319"
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12475 *INHERIT_POS 0 0 0
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12476 *INHERIT_ROT 0 0 0
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12477 *INHERIT_SCL 0 0 0
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12482 *TM_POS 0.000000 0.000000 0.000000
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12486 *MESH_NUMVERTEX 8
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12488 *COMMENT "SURFACETYPE MST_PLANAR"
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12489 *MESH_VERTEX_LIST {
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12492 *MESH_VERTEX 2 44.000000 -7.250000 76.750000
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12494 *MESH_VERTEX 4 44.000000 -8.750000 75.250000
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12495 *MESH_VERTEX 5 43.000000 -4.000000 64.000000
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12496 *MESH_VERTEX 6 43.000000 -8.000000 76.000000
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12497 *MESH_VERTEX 7 44.000000 -5.000000 64.000000
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12500 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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12501 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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12502 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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12503 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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12504 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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12505 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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12506 *MESH_VERTEXNORMAL 2 -0.000000 0.707107 0.707107
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12507 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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12508 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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12509 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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12510 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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12511 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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12513 *MESH_FACE_LIST {
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12514 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12515 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12516 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12517 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12519 *MESH_NUMTVERTEX 8
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12520 *MESH_TVERTLIST {
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12521 *MESH_TVERT 0 0.000000 0.500000 1.000000
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12522 *MESH_TVERT 1 0.013532 0.500000 1.000000
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12523 *MESH_TVERT 2 0.013532 0.375000 1.000000
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12524 *MESH_TVERT 3 0.000000 0.375000 1.000000
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12525 *MESH_TVERT 4 0.040595 0.375000 1.000000
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12526 *MESH_TVERT 5 0.054127 0.500000 1.000000
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12527 *MESH_TVERT 6 0.054127 0.375000 1.000000
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12528 *MESH_TVERT 7 0.040595 0.500000 1.000000
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12530 *MESH_NUMTVFACES 4
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12531 *MESH_TFACELIST {
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12532 *MESH_TFACE 0 0 2 1
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12533 *MESH_TFACE 1 0 3 2
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12534 *MESH_TFACE 2 4 6 5
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12535 *MESH_TFACE 3 4 5 7
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12538 *PROP_MOTIONBLUR 0
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12539 *PROP_CASTSHADOW 1
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12540 *PROP_RECVSHADOW 1
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12544 *NODE_NAME "mat11model0surf320"
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12546 *NODE_NAME "mat11model0surf320"
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12547 *INHERIT_POS 0 0 0
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12548 *INHERIT_ROT 0 0 0
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12549 *INHERIT_SCL 0 0 0
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12554 *TM_POS 0.000000 0.000000 0.000000
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12558 *MESH_NUMVERTEX 8
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12560 *COMMENT "SURFACETYPE MST_PLANAR"
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12561 *MESH_VERTEX_LIST {
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12562 *MESH_VERTEX 0 43.000000 -36.000000 64.000000
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12564 *MESH_VERTEX 2 44.000000 -32.750000 76.750000
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12565 *MESH_VERTEX 3 44.000000 -31.250000 75.250000
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12566 *MESH_VERTEX 4 43.000000 -32.000000 76.000000
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12567 *MESH_VERTEX 5 43.000000 -36.000000 64.000000
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12568 *MESH_VERTEX 6 44.000000 -35.000000 64.000000
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12569 *MESH_VERTEX 7 44.000000 -37.000000 64.000000
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12572 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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12573 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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12574 *MESH_FACENORMAL 2 0.894427 0.000000 0.447214
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12575 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
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12576 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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12577 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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12578 *MESH_VERTEXNORMAL 2 -0.000000 -0.707107 0.707107
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12579 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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12580 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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12581 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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12582 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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12585 *MESH_FACE_LIST {
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12586 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12587 *MESH_FACE 1 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12588 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12589 *MESH_FACE 3 A: 0 B: 7 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12591 *MESH_NUMTVERTEX 8
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12592 *MESH_TVERTLIST {
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12593 *MESH_TVERT 0 0.000000 0.000000 1.000000
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12594 *MESH_TVERT 1 0.000000 0.125000 1.000000
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12595 *MESH_TVERT 2 0.013532 0.125000 1.000000
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12596 *MESH_TVERT 3 0.040595 0.125000 1.000000
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12597 *MESH_TVERT 4 0.054127 0.125000 1.000000
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12598 *MESH_TVERT 5 0.054127 0.000000 1.000000
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12599 *MESH_TVERT 6 0.040595 0.000000 1.000000
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12600 *MESH_TVERT 7 0.013532 0.000000 1.000000
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12602 *MESH_NUMTVFACES 4
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12603 *MESH_TFACELIST {
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12604 *MESH_TFACE 0 0 2 1
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12605 *MESH_TFACE 1 3 5 4
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12606 *MESH_TFACE 2 3 6 5
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12607 *MESH_TFACE 3 0 7 2
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12610 *PROP_MOTIONBLUR 0
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12611 *PROP_CASTSHADOW 1
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12612 *PROP_RECVSHADOW 1
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12616 *NODE_NAME "mat11model0surf321"
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12618 *NODE_NAME "mat11model0surf321"
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12619 *INHERIT_POS 0 0 0
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12620 *INHERIT_ROT 0 0 0
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12621 *INHERIT_SCL 0 0 0
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12626 *TM_POS 0.000000 0.000000 0.000000
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12632 *COMMENT "SURFACETYPE MST_PLANAR"
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12633 *MESH_VERTEX_LIST {
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12637 *MESH_VERTEX 3 36.000000 -37.000000 64.000000
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12639 *MESH_VERTEX 5 33.750000 -31.250000 75.250000
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12640 *MESH_VERTEX 6 36.000000 -35.000000 64.000000
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12643 *MESH_VERTEX 9 18.000000 -4.000000 64.000000
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12649 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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12650 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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12651 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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12652 *MESH_FACENORMAL 3 0.877355 0.000000 0.479842
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12653 *MESH_FACENORMAL 4 -0.877355 0.000000 0.479842
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12654 *MESH_FACENORMAL 5 -0.707107 0.000000 0.707107
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12655 *MESH_FACENORMAL 6 -0.577350 0.000000 0.816497
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12656 *MESH_FACENORMAL 7 0.169102 0.000000 0.985599
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12657 *MESH_VERTEXNORMAL 0 -0.075363 -0.764883 0.639746
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12659 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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12660 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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12661 *MESH_VERTEXNORMAL 4 0.859840 0.510512 -0.007269
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12662 *MESH_VERTEXNORMAL 5 0.077769 0.772611 -0.630099
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12663 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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12664 *MESH_VERTEXNORMAL 7 0.079015 0.775680 0.626161
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12665 *MESH_VERTEXNORMAL 8 0.954732 0.284642 -0.086407
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12666 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
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12668 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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12669 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
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12671 *MESH_FACE_LIST {
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12673 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12674 *MESH_FACE 2 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12675 *MESH_FACE 3 A: 2 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12676 *MESH_FACE 4 A: 4 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12677 *MESH_FACE 5 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12678 *MESH_FACE 6 A: 7 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12679 *MESH_FACE 7 A: 9 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12681 *MESH_NUMTVERTEX 13
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12682 *MESH_TVERTLIST {
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12684 *MESH_TVERT 1 0.027063 0.129605 1.000000
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12685 *MESH_TVERT 2 0.027063 0.000000 1.000000
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12686 *MESH_TVERT 3 0.013532 0.000000 1.000000
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12687 *MESH_TVERT 4 0.027063 0.268418 1.000000
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12688 *MESH_TVERT 5 0.040595 0.129605 1.000000
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12689 *MESH_TVERT 6 0.040595 0.000000 1.000000
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12690 *MESH_TVERT 7 0.013532 0.410223 1.000000
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12691 *MESH_TVERT 8 0.027063 0.410223 1.000000
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12692 *MESH_TVERT 9 0.027063 0.540824 1.000000
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12693 *MESH_TVERT 10 0.040595 0.410223 1.000000
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12694 *MESH_TVERT 11 0.013532 0.540824 1.000000
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12695 *MESH_TVERT 12 0.040595 0.540824 1.000000
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12697 *MESH_NUMTVFACES 8
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12698 *MESH_TFACELIST {
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12699 *MESH_TFACE 0 0 2 1
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12700 *MESH_TFACE 1 0 3 2
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12701 *MESH_TFACE 2 1 5 4
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12702 *MESH_TFACE 3 2 6 5
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12703 *MESH_TFACE 4 4 8 7
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12704 *MESH_TFACE 5 8 10 9
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12705 *MESH_TFACE 6 7 9 11
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12706 *MESH_TFACE 7 9 10 12
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12709 *PROP_MOTIONBLUR 0
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12710 *PROP_CASTSHADOW 1
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12711 *PROP_RECVSHADOW 1
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12715 *NODE_NAME "mat11model0surf322"
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12717 *NODE_NAME "mat11model0surf322"
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12718 *INHERIT_POS 0 0 0
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12719 *INHERIT_ROT 0 0 0
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12720 *INHERIT_SCL 0 0 0
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12725 *TM_POS 0.000000 0.000000 0.000000
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12729 *MESH_NUMVERTEX 3
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12731 *COMMENT "SURFACETYPE MST_PLANAR"
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12732 *MESH_VERTEX_LIST {
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12735 *MESH_VERTEX 2 33.750000 -31.250000 75.250000
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12738 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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12739 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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12740 *MESH_VERTEXNORMAL 1 0.961477 0.262534 0.081472
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12743 *MESH_FACE_LIST {
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12746 *MESH_NUMTVERTEX 3
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12747 *MESH_TVERTLIST {
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12749 *MESH_TVERT 1 0.027063 0.129605 1.000000
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12750 *MESH_TVERT 2 0.040595 0.129605 1.000000
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12752 *MESH_NUMTVFACES 1
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12753 *MESH_TFACELIST {
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12754 *MESH_TFACE 0 0 2 1
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12757 *PROP_MOTIONBLUR 0
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12758 *PROP_CASTSHADOW 1
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12759 *PROP_RECVSHADOW 1
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12763 *NODE_NAME "mat11model0surf323"
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12765 *NODE_NAME "mat11model0surf323"
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12766 *INHERIT_POS 0 0 0
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12767 *INHERIT_ROT 0 0 0
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12768 *INHERIT_SCL 0 0 0
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12773 *TM_POS 0.000000 0.000000 0.000000
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12779 *COMMENT "SURFACETYPE MST_PLANAR"
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12780 *MESH_VERTEX_LIST {
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12786 *MESH_VERTEX 5 33.750000 -32.750000 76.750000
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12787 *MESH_VERTEX 6 32.750000 -32.000000 76.000000
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12788 *MESH_VERTEX 7 35.000000 -36.000000 64.000000
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12795 *MESH_VERTEX 14 18.500000 -8.000000 76.000000
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12798 *MESH_VERTEX 17 16.000000 -4.000000 64.000000
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12801 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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12804 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
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12807 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
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12808 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
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12810 *MESH_VERTEXNORMAL 0 0.077769 0.772611 -0.630099
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12811 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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12812 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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12813 *MESH_VERTEXNORMAL 3 -0.962403 -0.260537 -0.076813
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12814 *MESH_VERTEXNORMAL 4 -0.859808 -0.510493 0.011280
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12815 *MESH_VERTEXNORMAL 5 -0.075363 -0.764883 0.639746
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12816 *MESH_VERTEXNORMAL 6 -0.962403 -0.260537 -0.076813
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12817 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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12820 *MESH_VERTEXNORMAL 10 -0.953596 -0.286759 0.091783
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12821 *MESH_VERTEXNORMAL 11 -0.859808 -0.510493 0.011280
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12822 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
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12823 *MESH_VERTEXNORMAL 13 0.079015 0.775680 0.626161
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12824 *MESH_VERTEXNORMAL 14 -0.953596 -0.286759 0.091783
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12825 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
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12826 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000
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12827 *MESH_VERTEXNORMAL 17 -1.000000 0.000000 0.000000
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12829 *MESH_FACE_LIST {
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12831 *MESH_FACE 1 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12832 *MESH_FACE 2 A: 5 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12833 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12834 *MESH_FACE 4 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12835 *MESH_FACE 5 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12836 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12837 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12838 *MESH_FACE 8 A: 9 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12840 *MESH_NUMTVERTEX 18
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12841 *MESH_TVERTLIST {
\r
12842 *MESH_TVERT 0 0.040595 0.129605 1.000000
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12843 *MESH_TVERT 1 0.054127 0.000000 1.000000
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12844 *MESH_TVERT 2 0.040595 0.000000 1.000000
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12845 *MESH_TVERT 3 0.054127 0.129605 1.000000
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12846 *MESH_TVERT 4 0.000000 0.268418 1.000000
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12847 *MESH_TVERT 5 0.013532 0.129605 1.000000
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12848 *MESH_TVERT 6 0.000000 0.129605 1.000000
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12849 *MESH_TVERT 7 0.000000 0.000000 1.000000
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12850 *MESH_TVERT 8 0.013532 0.000000 1.000000
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12851 *MESH_TVERT 9 0.040595 0.410223 1.000000
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12852 *MESH_TVERT 10 0.054127 0.410223 1.000000
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12853 *MESH_TVERT 11 0.054127 0.268418 1.000000
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12854 *MESH_TVERT 12 0.000000 0.540824 1.000000
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12855 *MESH_TVERT 13 0.013532 0.410223 1.000000
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12856 *MESH_TVERT 14 0.000000 0.410223 1.000000
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12857 *MESH_TVERT 15 0.013532 0.540824 1.000000
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12858 *MESH_TVERT 16 0.040595 0.540824 1.000000
\r
12859 *MESH_TVERT 17 0.054127 0.540824 1.000000
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12861 *MESH_NUMTVFACES 9
\r
12862 *MESH_TFACELIST {
\r
12863 *MESH_TFACE 0 5 6 7
\r
12864 *MESH_TFACE 1 4 6 5
\r
12865 *MESH_TFACE 2 5 7 8
\r
12866 *MESH_TFACE 3 0 2 1
\r
12867 *MESH_TFACE 4 0 1 3
\r
12868 *MESH_TFACE 5 9 11 10
\r
12869 *MESH_TFACE 6 12 14 13
\r
12870 *MESH_TFACE 7 12 13 15
\r
12871 *MESH_TFACE 8 9 17 16
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12874 *PROP_MOTIONBLUR 0
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12875 *PROP_CASTSHADOW 1
\r
12876 *PROP_RECVSHADOW 1
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12880 *NODE_NAME "mat11model0surf324"
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12882 *NODE_NAME "mat11model0surf324"
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12883 *INHERIT_POS 0 0 0
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12884 *INHERIT_ROT 0 0 0
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12885 *INHERIT_SCL 0 0 0
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12890 *TM_POS 0.000000 0.000000 0.000000
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12894 *MESH_NUMVERTEX 7
\r
12896 *COMMENT "SURFACETYPE MST_PLANAR"
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12897 *MESH_VERTEX_LIST {
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12898 *MESH_VERTEX 0 33.750000 -32.750000 76.750000
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12899 *MESH_VERTEX 1 28.000000 -20.000000 80.000000
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12900 *MESH_VERTEX 2 34.750000 -32.000000 76.000000
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12901 *MESH_VERTEX 3 27.000000 -20.000000 81.000000
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12902 *MESH_VERTEX 4 26.000000 -20.000000 80.000000
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12903 *MESH_VERTEX 5 19.500000 -7.250000 76.750000
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12904 *MESH_VERTEX 6 18.500000 -8.000000 76.000000
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12907 *MESH_FACENORMAL 0 -0.894427 0.000000 0.447214
\r
12908 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
12909 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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12910 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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12911 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
\r
12912 *MESH_FACENORMAL 5 0.967538 0.000000 0.252725
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12913 *MESH_VERTEXNORMAL 0 -0.075363 -0.764883 0.639746
\r
12914 *MESH_VERTEXNORMAL 1 0.859840 0.510512 -0.007269
\r
12915 *MESH_VERTEXNORMAL 2 0.961477 0.262534 0.081472
\r
12916 *MESH_VERTEXNORMAL 3 0.002722 0.005053 0.999984
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12917 *MESH_VERTEXNORMAL 4 -0.859808 -0.510493 0.011280
\r
12918 *MESH_VERTEXNORMAL 5 0.079015 0.775680 0.626161
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12919 *MESH_VERTEXNORMAL 6 -0.953596 -0.286759 0.091783
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12921 *MESH_FACE_LIST {
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12922 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12923 *MESH_FACE 1 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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12924 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12925 *MESH_FACE 3 A: 1 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12926 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12927 *MESH_FACE 5 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12929 *MESH_NUMTVERTEX 7
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12930 *MESH_TVERTLIST {
\r
12931 *MESH_TVERT 0 0.013532 0.129605 1.000000
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12932 *MESH_TVERT 1 0.027063 0.268418 1.000000
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12933 *MESH_TVERT 2 0.027063 0.129605 1.000000
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12934 *MESH_TVERT 3 0.013532 0.268418 1.000000
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12935 *MESH_TVERT 4 0.000000 0.268418 1.000000
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12936 *MESH_TVERT 5 0.013532 0.410223 1.000000
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12937 *MESH_TVERT 6 0.000000 0.410223 1.000000
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12939 *MESH_NUMTVFACES 6
\r
12940 *MESH_TFACELIST {
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12941 *MESH_TFACE 0 0 1 3
\r
12942 *MESH_TFACE 1 0 3 4
\r
12943 *MESH_TFACE 2 3 5 4
\r
12944 *MESH_TFACE 3 1 5 3
\r
12945 *MESH_TFACE 4 0 2 1
\r
12946 *MESH_TFACE 5 4 5 6
\r
12949 *PROP_MOTIONBLUR 0
\r
12950 *PROP_CASTSHADOW 1
\r
12951 *PROP_RECVSHADOW 1
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12955 *NODE_NAME "mat11model0surf325"
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12957 *NODE_NAME "mat11model0surf325"
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12958 *INHERIT_POS 0 0 0
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12959 *INHERIT_ROT 0 0 0
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12960 *INHERIT_SCL 0 0 0
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12965 *TM_POS 0.000000 0.000000 0.000000
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12969 *MESH_NUMVERTEX 7
\r
12971 *COMMENT "SURFACETYPE MST_PLANAR"
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12972 *MESH_VERTEX_LIST {
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12973 *MESH_VERTEX 0 28.000000 -20.000000 80.000000
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12974 *MESH_VERTEX 1 27.000000 -20.000000 79.000000
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12975 *MESH_VERTEX 2 33.750000 -31.250000 75.250000
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12976 *MESH_VERTEX 3 26.000000 -20.000000 80.000000
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12977 *MESH_VERTEX 4 32.750000 -32.000000 76.000000
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12978 *MESH_VERTEX 5 19.500000 -8.750000 75.250000
\r
12979 *MESH_VERTEX 6 20.500000 -8.000000 76.000000
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12982 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
12983 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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12984 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
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12985 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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12986 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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12987 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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12988 *MESH_VERTEXNORMAL 0 0.859840 0.510512 -0.007269
\r
12989 *MESH_VERTEXNORMAL 1 -0.001891 -0.005506 -0.999983
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12990 *MESH_VERTEXNORMAL 2 0.077769 0.772611 -0.630099
\r
12991 *MESH_VERTEXNORMAL 3 -0.859808 -0.510493 0.011280
\r
12992 *MESH_VERTEXNORMAL 4 -0.962403 -0.260537 -0.076813
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12993 *MESH_VERTEXNORMAL 5 -0.080968 -0.784453 -0.614880
\r
12994 *MESH_VERTEXNORMAL 6 0.954732 0.284642 -0.086407
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12996 *MESH_FACE_LIST {
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12997 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12998 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12999 *MESH_FACE 2 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13000 *MESH_FACE 3 A: 1 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13001 *MESH_FACE 4 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13002 *MESH_FACE 5 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13004 *MESH_NUMTVERTEX 7
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13005 *MESH_TVERTLIST {
\r
13006 *MESH_TVERT 0 0.027063 0.268418 1.000000
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13007 *MESH_TVERT 1 0.040595 0.268418 1.000000
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13008 *MESH_TVERT 2 0.040595 0.129605 1.000000
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13009 *MESH_TVERT 3 0.054127 0.268418 1.000000
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13010 *MESH_TVERT 4 0.054127 0.129605 1.000000
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13011 *MESH_TVERT 5 0.040595 0.410223 1.000000
\r
13012 *MESH_TVERT 6 0.027063 0.410223 1.000000
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13014 *MESH_NUMTVFACES 6
\r
13015 *MESH_TFACELIST {
\r
13016 *MESH_TFACE 0 0 2 1
\r
13017 *MESH_TFACE 1 1 2 3
\r
13018 *MESH_TFACE 2 0 1 5
\r
13019 *MESH_TFACE 3 1 3 5
\r
13020 *MESH_TFACE 4 2 4 3
\r
13021 *MESH_TFACE 5 0 5 6
\r
13024 *PROP_MOTIONBLUR 0
\r
13025 *PROP_CASTSHADOW 1
\r
13026 *PROP_RECVSHADOW 1
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13030 *NODE_NAME "mat11model0surf326"
\r
13032 *NODE_NAME "mat11model0surf326"
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13033 *INHERIT_POS 0 0 0
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13034 *INHERIT_ROT 0 0 0
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13035 *INHERIT_SCL 0 0 0
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13040 *TM_POS 0.000000 0.000000 0.000000
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13044 *MESH_NUMVERTEX 3
\r
13046 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13047 *MESH_VERTEX_LIST {
\r
13048 *MESH_VERTEX 0 19.500000 -7.250000 76.750000
\r
13049 *MESH_VERTEX 1 18.000000 -4.000000 64.000000
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13050 *MESH_VERTEX 2 20.500000 -8.000000 76.000000
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13053 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
13054 *MESH_VERTEXNORMAL 0 0.079015 0.775680 0.626161
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13055 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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13056 *MESH_VERTEXNORMAL 2 0.954732 0.284642 -0.086407
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13058 *MESH_FACE_LIST {
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13059 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13061 *MESH_NUMTVERTEX 3
\r
13062 *MESH_TVERTLIST {
\r
13063 *MESH_TVERT 0 0.013532 0.410223 1.000000
\r
13064 *MESH_TVERT 1 0.027063 0.540824 1.000000
\r
13065 *MESH_TVERT 2 0.027063 0.410223 1.000000
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13067 *MESH_NUMTVFACES 1
\r
13068 *MESH_TFACELIST {
\r
13069 *MESH_TFACE 0 0 2 1
\r
13072 *PROP_MOTIONBLUR 0
\r
13073 *PROP_CASTSHADOW 1
\r
13074 *PROP_RECVSHADOW 1
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13078 *NODE_NAME "mat11model0surf327"
\r
13080 *NODE_NAME "mat11model0surf327"
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13081 *INHERIT_POS 0 0 0
\r
13082 *INHERIT_ROT 0 0 0
\r
13083 *INHERIT_SCL 0 0 0
\r
13088 *TM_POS 0.000000 0.000000 0.000000
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13092 *MESH_NUMVERTEX 3
\r
13094 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13095 *MESH_VERTEX_LIST {
\r
13096 *MESH_VERTEX 0 19.500000 -8.750000 75.250000
\r
13097 *MESH_VERTEX 1 16.000000 -4.000000 64.000000
\r
13098 *MESH_VERTEX 2 18.500000 -8.000000 76.000000
\r
13101 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
13102 *MESH_VERTEXNORMAL 0 -0.080968 -0.784453 -0.614880
\r
13103 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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13104 *MESH_VERTEXNORMAL 2 -0.953596 -0.286759 0.091783
\r
13106 *MESH_FACE_LIST {
\r
13107 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13109 *MESH_NUMTVERTEX 3
\r
13110 *MESH_TVERTLIST {
\r
13111 *MESH_TVERT 0 0.040595 0.410223 1.000000
\r
13112 *MESH_TVERT 1 0.054127 0.540824 1.000000
\r
13113 *MESH_TVERT 2 0.054127 0.410223 1.000000
\r
13115 *MESH_NUMTVFACES 1
\r
13116 *MESH_TFACELIST {
\r
13117 *MESH_TFACE 0 0 2 1
\r
13120 *PROP_MOTIONBLUR 0
\r
13121 *PROP_CASTSHADOW 1
\r
13122 *PROP_RECVSHADOW 1
\r
13126 *NODE_NAME "mat11model0surf328"
\r
13128 *NODE_NAME "mat11model0surf328"
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13129 *INHERIT_POS 0 0 0
\r
13130 *INHERIT_ROT 0 0 0
\r
13131 *INHERIT_SCL 0 0 0
\r
13136 *TM_POS 0.000000 0.000000 0.000000
\r
13140 *MESH_NUMVERTEX 9
\r
13142 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13143 *MESH_VERTEX_LIST {
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13144 *MESH_VERTEX 0 -41.000000 32.000000 75.000000
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13145 *MESH_VERTEX 1 -36.000000 40.000000 48.000000
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13146 *MESH_VERTEX 2 -32.000000 32.000000 48.000000
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13147 *MESH_VERTEX 3 -41.000000 32.000000 21.000000
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13148 *MESH_VERTEX 4 -36.000000 24.000000 48.000000
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13149 *MESH_VERTEX 5 -44.000000 40.000000 72.000000
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13150 *MESH_VERTEX 6 -44.000000 40.000000 24.000000
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13151 *MESH_VERTEX 7 -44.000000 24.000000 72.000000
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13152 *MESH_VERTEX 8 -44.000000 24.000000 24.000000
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13155 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
13156 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
13157 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
13158 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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13159 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
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13160 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13161 *MESH_FACENORMAL 6 -0.877355 0.000000 0.479842
\r
13162 *MESH_FACENORMAL 7 -0.169102 0.000000 0.985599
\r
13163 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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13164 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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13165 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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13166 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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13167 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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13168 *MESH_VERTEXNORMAL 5 0.408248 0.816497 0.408248
\r
13169 *MESH_VERTEXNORMAL 6 0.408248 0.816497 -0.408248
\r
13170 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 0.408248
\r
13171 *MESH_VERTEXNORMAL 8 0.408248 -0.816497 -0.408248
\r
13173 *MESH_FACE_LIST {
\r
13174 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13175 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13176 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13177 *MESH_FACE 3 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13178 *MESH_FACE 4 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13179 *MESH_FACE 5 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13180 *MESH_FACE 6 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13181 *MESH_FACE 7 A: 3 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13183 *MESH_NUMTVERTEX 9
\r
13184 *MESH_TVERTLIST {
\r
13185 *MESH_TVERT 0 -0.062500 0.088388 1.000000
\r
13186 *MESH_TVERT 1 0.250000 0.176777 1.000000
\r
13187 *MESH_TVERT 2 0.250000 0.088388 1.000000
\r
13188 *MESH_TVERT 3 0.562500 0.088388 1.000000
\r
13189 *MESH_TVERT 4 0.250000 0.000000 1.000000
\r
13190 *MESH_TVERT 5 -0.062500 0.176777 1.000000
\r
13191 *MESH_TVERT 6 0.562500 0.176777 1.000000
\r
13192 *MESH_TVERT 7 -0.062500 0.000000 1.000000
\r
13193 *MESH_TVERT 8 0.562500 0.000000 1.000000
\r
13195 *MESH_NUMTVFACES 8
\r
13196 *MESH_TFACELIST {
\r
13197 *MESH_TFACE 0 0 2 1
\r
13198 *MESH_TFACE 1 1 2 3
\r
13199 *MESH_TFACE 2 0 4 2
\r
13200 *MESH_TFACE 3 2 4 3
\r
13201 *MESH_TFACE 4 0 1 5
\r
13202 *MESH_TFACE 5 1 3 6
\r
13203 *MESH_TFACE 6 0 7 4
\r
13204 *MESH_TFACE 7 3 4 8
\r
13207 *PROP_MOTIONBLUR 0
\r
13208 *PROP_CASTSHADOW 1
\r
13209 *PROP_RECVSHADOW 1
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13213 *NODE_NAME "mat11model0surf329"
\r
13215 *NODE_NAME "mat11model0surf329"
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13216 *INHERIT_POS 0 0 0
\r
13217 *INHERIT_ROT 0 0 0
\r
13218 *INHERIT_SCL 0 0 0
\r
13223 *TM_POS 0.000000 0.000000 0.000000
\r
13227 *MESH_NUMVERTEX 9
\r
13229 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13230 *MESH_VERTEX_LIST {
\r
13231 *MESH_VERTEX 0 -41.000000 -32.000000 75.000000
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13232 *MESH_VERTEX 1 -36.000000 -24.000000 48.000000
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13233 *MESH_VERTEX 2 -32.000000 -32.000000 48.000000
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13234 *MESH_VERTEX 3 -41.000000 -32.000000 21.000000
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13235 *MESH_VERTEX 4 -36.000000 -40.000000 48.000000
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13236 *MESH_VERTEX 5 -44.000000 -24.000000 72.000000
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13237 *MESH_VERTEX 6 -44.000000 -24.000000 24.000000
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13238 *MESH_VERTEX 7 -44.000000 -40.000000 72.000000
\r
13239 *MESH_VERTEX 8 -44.000000 -40.000000 24.000000
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13242 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
13243 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
13244 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
13245 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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13246 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
\r
13247 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13248 *MESH_FACENORMAL 6 -0.877355 0.000000 0.479842
\r
13249 *MESH_FACENORMAL 7 -0.169102 0.000000 0.985599
\r
13250 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
13251 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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13252 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
13253 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
13254 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
13255 *MESH_VERTEXNORMAL 5 0.408248 0.816497 0.408248
\r
13256 *MESH_VERTEXNORMAL 6 0.408248 0.816497 -0.408248
\r
13257 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 0.408248
\r
13258 *MESH_VERTEXNORMAL 8 0.408248 -0.816497 -0.408248
\r
13260 *MESH_FACE_LIST {
\r
13261 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13262 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13263 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13264 *MESH_FACE 3 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13265 *MESH_FACE 4 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13266 *MESH_FACE 5 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13267 *MESH_FACE 6 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13268 *MESH_FACE 7 A: 3 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13270 *MESH_NUMTVERTEX 9
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13271 *MESH_TVERTLIST {
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13272 *MESH_TVERT 0 -0.062500 0.088388 1.000000
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13273 *MESH_TVERT 1 0.250000 0.176777 1.000000
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13274 *MESH_TVERT 2 0.250000 0.088388 1.000000
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13275 *MESH_TVERT 3 0.562500 0.088388 1.000000
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13276 *MESH_TVERT 4 0.250000 0.000000 1.000000
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13277 *MESH_TVERT 5 -0.062500 0.176777 1.000000
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13278 *MESH_TVERT 6 0.562500 0.176777 1.000000
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13279 *MESH_TVERT 7 -0.062500 0.000000 1.000000
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13280 *MESH_TVERT 8 0.562500 0.000000 1.000000
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13282 *MESH_NUMTVFACES 8
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13283 *MESH_TFACELIST {
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13284 *MESH_TFACE 0 0 2 1
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13285 *MESH_TFACE 1 1 2 3
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13286 *MESH_TFACE 2 0 4 2
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13287 *MESH_TFACE 3 2 4 3
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13288 *MESH_TFACE 4 0 1 5
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13289 *MESH_TFACE 5 1 3 6
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13290 *MESH_TFACE 6 0 7 4
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13291 *MESH_TFACE 7 3 4 8
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13294 *PROP_MOTIONBLUR 0
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13295 *PROP_CASTSHADOW 1
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13296 *PROP_RECVSHADOW 1
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13300 *NODE_NAME "mat11model0surf330"
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13302 *NODE_NAME "mat11model0surf330"
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13303 *INHERIT_POS 0 0 0
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13304 *INHERIT_ROT 0 0 0
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13305 *INHERIT_SCL 0 0 0
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13310 *TM_POS 0.000000 0.000000 0.000000
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13314 *MESH_NUMVERTEX 8
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13316 *COMMENT "SURFACETYPE MST_PLANAR"
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13317 *MESH_VERTEX_LIST {
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13318 *MESH_VERTEX 0 -36.000000 64.000000 48.000000
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13319 *MESH_VERTEX 1 -44.000000 64.000000 72.000000
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13320 *MESH_VERTEX 2 -44.000000 64.000000 24.000000
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13321 *MESH_VERTEX 3 -68.000000 64.000000 16.000000
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13322 *MESH_VERTEX 4 -68.000000 64.000000 80.000000
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13323 *MESH_VERTEX 5 -92.000000 64.000000 72.000000
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13324 *MESH_VERTEX 6 -92.000000 64.000000 24.000000
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13325 *MESH_VERTEX 7 -100.000000 64.000000 48.000000
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13328 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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13329 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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13330 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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13331 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
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13332 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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13333 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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13334 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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13335 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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13336 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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13337 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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13338 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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13339 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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13340 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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13341 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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13343 *MESH_FACE_LIST {
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13344 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13345 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13346 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13347 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13348 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13349 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13351 *MESH_NUMTVERTEX 8
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13352 *MESH_TVERTLIST {
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13353 *MESH_TVERT 0 0.343750 0.375000 1.000000
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13354 *MESH_TVERT 1 0.281250 0.562500 1.000000
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13355 *MESH_TVERT 2 0.281250 0.187500 1.000000
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13356 *MESH_TVERT 3 0.093750 0.125000 1.000000
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13357 *MESH_TVERT 4 0.093750 0.625000 1.000000
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13358 *MESH_TVERT 5 -0.093750 0.562500 1.000000
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13359 *MESH_TVERT 6 -0.093750 0.187500 1.000000
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13360 *MESH_TVERT 7 -0.156250 0.375000 1.000000
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13362 *MESH_NUMTVFACES 6
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13363 *MESH_TFACELIST {
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13364 *MESH_TFACE 0 1 2 3
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13365 *MESH_TFACE 1 1 3 4
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13366 *MESH_TFACE 2 3 5 4
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13367 *MESH_TFACE 3 3 6 5
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13368 *MESH_TFACE 4 0 2 1
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13369 *MESH_TFACE 5 5 6 7
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13372 *PROP_MOTIONBLUR 0
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13373 *PROP_CASTSHADOW 1
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13374 *PROP_RECVSHADOW 1
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13378 *NODE_NAME "mat11model0surf331"
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13380 *NODE_NAME "mat11model0surf331"
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13381 *INHERIT_POS 0 0 0
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13382 *INHERIT_ROT 0 0 0
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13383 *INHERIT_SCL 0 0 0
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13388 *TM_POS 0.000000 0.000000 0.000000
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13392 *MESH_NUMVERTEX 6
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13394 *COMMENT "SURFACETYPE MST_PLANAR"
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13395 *MESH_VERTEX_LIST {
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13396 *MESH_VERTEX 0 -44.000000 64.000000 72.000000
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13397 *MESH_VERTEX 1 -36.000000 64.000000 48.000000
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13398 *MESH_VERTEX 2 -36.000000 -64.000000 48.000000
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13399 *MESH_VERTEX 3 -44.000000 -64.000000 72.000000
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13400 *MESH_VERTEX 4 -44.000000 64.000000 24.000000
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13401 *MESH_VERTEX 5 -44.000000 -64.000000 24.000000
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13404 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13405 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13406 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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13407 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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13408 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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13409 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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13410 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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13411 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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13412 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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13413 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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13415 *MESH_FACE_LIST {
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13416 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13417 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13418 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13419 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13421 *MESH_NUMTVERTEX 6
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13422 *MESH_TVERTLIST {
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13423 *MESH_TVERT 0 -0.250000 1.000000 1.000000
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13424 *MESH_TVERT 1 0.000000 1.000000 1.000000
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13425 *MESH_TVERT 2 0.000000 0.000000 1.000000
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13426 *MESH_TVERT 3 -0.250000 0.000000 1.000000
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13427 *MESH_TVERT 4 0.250000 1.000000 1.000000
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13428 *MESH_TVERT 5 0.250000 0.000000 1.000000
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13430 *MESH_NUMTVFACES 4
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13431 *MESH_TFACELIST {
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13432 *MESH_TFACE 0 0 2 1
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13433 *MESH_TFACE 1 0 3 2
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13434 *MESH_TFACE 2 2 4 1
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13435 *MESH_TFACE 3 2 5 4
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13438 *PROP_MOTIONBLUR 0
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13439 *PROP_CASTSHADOW 1
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13440 *PROP_RECVSHADOW 1
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13444 *NODE_NAME "mat11model0surf332"
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13446 *NODE_NAME "mat11model0surf332"
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13447 *INHERIT_POS 0 0 0
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13448 *INHERIT_ROT 0 0 0
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13449 *INHERIT_SCL 0 0 0
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13454 *TM_POS 0.000000 0.000000 0.000000
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13458 *MESH_NUMVERTEX 8
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13460 *COMMENT "SURFACETYPE MST_PLANAR"
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13461 *MESH_VERTEX_LIST {
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13462 *MESH_VERTEX 0 -36.000000 -64.000000 48.000000
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13463 *MESH_VERTEX 1 -44.000000 -64.000000 24.000000
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13464 *MESH_VERTEX 2 -44.000000 -64.000000 72.000000
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13465 *MESH_VERTEX 3 -68.000000 -64.000000 80.000000
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13466 *MESH_VERTEX 4 -68.000000 -64.000000 16.000000
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13467 *MESH_VERTEX 5 -92.000000 -64.000000 24.000000
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13468 *MESH_VERTEX 6 -100.000000 -64.000000 48.000000
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13469 *MESH_VERTEX 7 -92.000000 -64.000000 72.000000
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13472 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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13473 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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13474 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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13475 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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13476 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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13477 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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13478 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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13479 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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13480 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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13481 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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13482 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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13483 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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13484 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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13485 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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13487 *MESH_FACE_LIST {
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13488 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13489 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13490 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13491 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13492 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13493 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13495 *MESH_NUMTVERTEX 8
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13496 *MESH_TVERTLIST {
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13497 *MESH_TVERT 0 0.343750 0.375000 1.000000
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13498 *MESH_TVERT 1 0.281250 0.187500 1.000000
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13499 *MESH_TVERT 2 0.281250 0.562500 1.000000
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13500 *MESH_TVERT 3 0.093750 0.625000 1.000000
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13501 *MESH_TVERT 4 0.093750 0.125000 1.000000
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13502 *MESH_TVERT 5 -0.093750 0.187500 1.000000
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13503 *MESH_TVERT 6 -0.156250 0.375000 1.000000
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13504 *MESH_TVERT 7 -0.093750 0.562500 1.000000
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13506 *MESH_NUMTVFACES 6
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13507 *MESH_TFACELIST {
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13508 *MESH_TFACE 0 1 2 3
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13509 *MESH_TFACE 1 1 3 4
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13510 *MESH_TFACE 2 3 5 4
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13511 *MESH_TFACE 3 3 7 5
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13512 *MESH_TFACE 4 0 2 1
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13513 *MESH_TFACE 5 5 7 6
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13516 *PROP_MOTIONBLUR 0
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13517 *PROP_CASTSHADOW 1
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13518 *PROP_RECVSHADOW 1
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13522 *NODE_NAME "mat11model0surf333"
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13524 *NODE_NAME "mat11model0surf333"
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13525 *INHERIT_POS 0 0 0
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13526 *INHERIT_ROT 0 0 0
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13527 *INHERIT_SCL 0 0 0
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13532 *TM_POS 0.000000 0.000000 0.000000
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13536 *MESH_NUMVERTEX 6
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13538 *COMMENT "SURFACETYPE MST_PLANAR"
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13539 *MESH_VERTEX_LIST {
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13540 *MESH_VERTEX 0 -48.000000 -12.000000 16.000000
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13541 *MESH_VERTEX 1 -48.000000 -12.000000 32.000000
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13542 *MESH_VERTEX 2 -52.000000 -8.000000 32.000000
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13543 *MESH_VERTEX 3 -52.000000 -8.000000 16.000000
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13544 *MESH_VERTEX 4 -52.000000 -16.000000 32.000000
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13545 *MESH_VERTEX 5 -52.000000 -16.000000 16.000000
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13548 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13549 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13550 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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13551 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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13552 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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13553 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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13554 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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13555 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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13556 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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13557 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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13559 *MESH_FACE_LIST {
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13560 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13561 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13562 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13563 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13565 *MESH_NUMTVERTEX 6
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13566 *MESH_TVERTLIST {
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13567 *MESH_TVERT 0 0.088388 0.000000 1.000000
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13568 *MESH_TVERT 1 0.088388 0.125000 1.000000
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13569 *MESH_TVERT 2 0.132583 0.125000 1.000000
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13570 *MESH_TVERT 3 0.132583 0.000000 1.000000
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13571 *MESH_TVERT 4 0.044194 0.125000 1.000000
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13572 *MESH_TVERT 5 0.044194 0.000000 1.000000
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13574 *MESH_NUMTVFACES 4
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13575 *MESH_TFACELIST {
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13576 *MESH_TFACE 0 0 2 1
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13577 *MESH_TFACE 1 0 3 2
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13578 *MESH_TFACE 2 4 0 1
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13579 *MESH_TFACE 3 4 5 0
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13582 *PROP_MOTIONBLUR 0
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13583 *PROP_CASTSHADOW 1
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13584 *PROP_RECVSHADOW 1
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13588 *NODE_NAME "mat11model0surf334"
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13590 *NODE_NAME "mat11model0surf334"
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13591 *INHERIT_POS 0 0 0
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13592 *INHERIT_ROT 0 0 0
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13593 *INHERIT_SCL 0 0 0
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13598 *TM_POS 0.000000 0.000000 0.000000
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13602 *MESH_NUMVERTEX 4
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13604 *COMMENT "SURFACETYPE MST_PLANAR"
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13605 *MESH_VERTEX_LIST {
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13606 *MESH_VERTEX 0 -48.000000 -12.000000 16.000000
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13607 *MESH_VERTEX 1 -52.000000 -8.000000 16.000000
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13608 *MESH_VERTEX 2 -52.000000 -16.000000 16.000000
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13609 *MESH_VERTEX 3 -56.000000 -12.000000 16.000000
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13612 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13613 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13614 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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13615 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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13616 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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13617 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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13619 *MESH_FACE_LIST {
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13620 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13621 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13623 *MESH_NUMTVERTEX 4
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13624 *MESH_TVERTLIST {
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13625 *MESH_TVERT 0 0.000000 0.088388 1.000000
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13626 *MESH_TVERT 1 0.062500 0.044194 1.000000
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13627 *MESH_TVERT 2 0.000000 0.044194 1.000000
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13628 *MESH_TVERT 3 0.000000 0.000000 1.000000
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13630 *MESH_NUMTVFACES 2
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13631 *MESH_TFACELIST {
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13632 *MESH_TFACE 0 0 2 1
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13633 *MESH_TFACE 1 3 1 2
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13636 *PROP_MOTIONBLUR 0
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13637 *PROP_CASTSHADOW 1
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13638 *PROP_RECVSHADOW 1
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13642 *NODE_NAME "mat11model0surf335"
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13644 *NODE_NAME "mat11model0surf335"
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13645 *INHERIT_POS 0 0 0
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13646 *INHERIT_ROT 0 0 0
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13647 *INHERIT_SCL 0 0 0
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13652 *TM_POS 0.000000 0.000000 0.000000
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13656 *MESH_NUMVERTEX 8
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13658 *COMMENT "SURFACETYPE MST_PLANAR"
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13659 *MESH_VERTEX_LIST {
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13661 *MESH_VERTEX 1 -56.000000 -12.000000 32.000000
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13662 *MESH_VERTEX 2 -56.000000 -12.000000 16.000000
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13663 *MESH_VERTEX 3 -52.000000 -8.000000 16.000000
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13664 *MESH_VERTEX 4 -56.000000 -12.000000 16.000000
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13665 *MESH_VERTEX 5 -56.000000 -12.000000 32.000000
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13666 *MESH_VERTEX 6 -52.000000 -16.000000 32.000000
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13667 *MESH_VERTEX 7 -52.000000 -16.000000 16.000000
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13670 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13671 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13672 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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13673 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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13674 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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13675 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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13676 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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13677 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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13678 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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13679 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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13680 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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13681 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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13683 *MESH_FACE_LIST {
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13684 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13685 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13686 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13687 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13689 *MESH_NUMTVERTEX 8
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13690 *MESH_TVERTLIST {
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13691 *MESH_TVERT 0 0.132583 0.125000 1.000000
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13692 *MESH_TVERT 1 0.176777 0.125000 1.000000
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13693 *MESH_TVERT 2 0.176777 0.000000 1.000000
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13694 *MESH_TVERT 3 0.132583 0.000000 1.000000
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13695 *MESH_TVERT 4 0.000000 0.000000 1.000000
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13696 *MESH_TVERT 5 0.000000 0.125000 1.000000
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13697 *MESH_TVERT 6 0.044194 0.125000 1.000000
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13698 *MESH_TVERT 7 0.044194 0.000000 1.000000
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13700 *MESH_NUMTVFACES 4
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13701 *MESH_TFACELIST {
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13702 *MESH_TFACE 0 0 2 1
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13703 *MESH_TFACE 1 0 3 2
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13704 *MESH_TFACE 2 4 6 5
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13705 *MESH_TFACE 3 4 7 6
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13708 *PROP_MOTIONBLUR 0
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13709 *PROP_CASTSHADOW 1
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13710 *PROP_RECVSHADOW 1
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13714 *NODE_NAME "mat11model0surf336"
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13716 *NODE_NAME "mat11model0surf336"
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13717 *INHERIT_POS 0 0 0
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13718 *INHERIT_ROT 0 0 0
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13719 *INHERIT_SCL 0 0 0
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13724 *TM_POS 0.000000 0.000000 0.000000
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13728 *MESH_NUMVERTEX 6
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13730 *COMMENT "SURFACETYPE MST_PLANAR"
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13731 *MESH_VERTEX_LIST {
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13734 *MESH_VERTEX 2 -60.500000 7.500000 86.000000
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13735 *MESH_VERTEX 3 -60.500000 7.500000 84.000000
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13736 *MESH_VERTEX 4 -60.500000 -7.500000 86.000000
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13737 *MESH_VERTEX 5 -60.500000 -7.500000 84.000000
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13740 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13741 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13742 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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13743 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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13744 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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13746 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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13747 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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13748 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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13749 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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13751 *MESH_FACE_LIST {
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13753 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13754 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13755 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13757 *MESH_NUMTVERTEX 6
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13758 *MESH_TVERTLIST {
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13759 *MESH_TVERT 0 0.312500 0.000000 1.000000
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13760 *MESH_TVERT 1 0.312500 0.015625 1.000000
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13761 *MESH_TVERT 2 0.390625 0.015625 1.000000
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13762 *MESH_TVERT 3 0.390625 0.000000 1.000000
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13763 *MESH_TVERT 4 0.234375 0.015625 1.000000
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13764 *MESH_TVERT 5 0.234375 0.000000 1.000000
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13766 *MESH_NUMTVFACES 4
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13767 *MESH_TFACELIST {
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13768 *MESH_TFACE 0 0 2 1
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13769 *MESH_TFACE 1 0 3 2
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13770 *MESH_TFACE 2 4 0 1
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13771 *MESH_TFACE 3 4 5 0
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13774 *PROP_MOTIONBLUR 0
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13775 *PROP_CASTSHADOW 1
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13776 *PROP_RECVSHADOW 1
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13780 *NODE_NAME "mat11model0surf337"
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13782 *NODE_NAME "mat11model0surf337"
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13783 *INHERIT_POS 0 0 0
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13784 *INHERIT_ROT 0 0 0
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13785 *INHERIT_SCL 0 0 0
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13790 *TM_POS 0.000000 0.000000 0.000000
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13794 *MESH_NUMVERTEX 8
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13796 *COMMENT "SURFACETYPE MST_PLANAR"
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13797 *MESH_VERTEX_LIST {
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13799 *MESH_VERTEX 1 -60.500000 -7.500000 86.000000
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13800 *MESH_VERTEX 2 -60.500000 7.500000 86.000000
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13801 *MESH_VERTEX 3 -68.000000 10.000000 86.000000
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13802 *MESH_VERTEX 4 -68.000000 -10.000000 86.000000
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13803 *MESH_VERTEX 5 -75.500000 -7.500000 86.000000
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13804 *MESH_VERTEX 6 -78.000000 0.000000 86.000000
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13805 *MESH_VERTEX 7 -75.500000 7.500000 86.000000
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13808 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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13809 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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13810 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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13811 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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13812 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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13813 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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13814 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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13816 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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13817 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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13818 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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13819 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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13820 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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13821 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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13823 *MESH_FACE_LIST {
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13824 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13825 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13826 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13827 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13828 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13829 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13831 *MESH_NUMTVERTEX 8
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13832 *MESH_TVERTLIST {
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13833 *MESH_TVERT 0 0.171875 1.000000 1.000000
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13834 *MESH_TVERT 1 0.152344 0.941406 1.000000
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13835 *MESH_TVERT 2 0.152344 1.058594 1.000000
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13836 *MESH_TVERT 3 0.093750 1.078125 1.000000
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13837 *MESH_TVERT 4 0.093750 0.921875 1.000000
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13838 *MESH_TVERT 5 0.035156 0.941406 1.000000
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13839 *MESH_TVERT 6 0.015625 1.000000 1.000000
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13840 *MESH_TVERT 7 0.035156 1.058594 1.000000
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13842 *MESH_NUMTVFACES 6
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13843 *MESH_TFACELIST {
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13844 *MESH_TFACE 0 1 2 3
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13845 *MESH_TFACE 1 1 3 4
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13846 *MESH_TFACE 2 3 5 4
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13847 *MESH_TFACE 3 3 7 5
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13848 *MESH_TFACE 4 0 2 1
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13849 *MESH_TFACE 5 5 7 6
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13852 *PROP_MOTIONBLUR 0
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13853 *PROP_CASTSHADOW 1
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13854 *PROP_RECVSHADOW 1
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13858 *NODE_NAME "mat11model0surf338"
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13860 *NODE_NAME "mat11model0surf338"
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13861 *INHERIT_POS 0 0 0
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13862 *INHERIT_ROT 0 0 0
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13863 *INHERIT_SCL 0 0 0
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13868 *TM_POS 0.000000 0.000000 0.000000
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13872 *MESH_NUMVERTEX 8
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13874 *COMMENT "SURFACETYPE MST_PLANAR"
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13875 *MESH_VERTEX_LIST {
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13876 *MESH_VERTEX 0 -58.000000 0.000000 84.000000
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13877 *MESH_VERTEX 1 -60.500000 7.500000 84.000000
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13878 *MESH_VERTEX 2 -60.500000 -7.500000 84.000000
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13879 *MESH_VERTEX 3 -68.000000 -10.000000 84.000000
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13880 *MESH_VERTEX 4 -68.000000 10.000000 84.000000
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13881 *MESH_VERTEX 5 -75.500000 7.500000 84.000000
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13882 *MESH_VERTEX 6 -75.500000 -7.500000 84.000000
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13883 *MESH_VERTEX 7 -78.000000 0.000000 84.000000
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13886 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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13887 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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13888 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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13889 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
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13890 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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13891 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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13892 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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13893 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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13894 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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13895 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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13896 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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13897 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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13898 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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13899 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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13901 *MESH_FACE_LIST {
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13902 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13903 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13904 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13905 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13906 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13907 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13909 *MESH_NUMTVERTEX 8
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13910 *MESH_TVERTLIST {
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13911 *MESH_TVERT 0 0.171875 1.000000 1.000000
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13912 *MESH_TVERT 1 0.152344 1.058594 1.000000
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13913 *MESH_TVERT 2 0.152344 0.941406 1.000000
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13914 *MESH_TVERT 3 0.093750 0.921875 1.000000
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13915 *MESH_TVERT 4 0.093750 1.078125 1.000000
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13916 *MESH_TVERT 5 0.035156 1.058594 1.000000
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13917 *MESH_TVERT 6 0.035156 0.941406 1.000000
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13918 *MESH_TVERT 7 0.015625 1.000000 1.000000
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13920 *MESH_NUMTVFACES 6
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13921 *MESH_TFACELIST {
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13922 *MESH_TFACE 0 1 2 3
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13923 *MESH_TFACE 1 1 3 4
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13924 *MESH_TFACE 2 3 5 4
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13925 *MESH_TFACE 3 3 6 5
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13926 *MESH_TFACE 4 0 2 1
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13927 *MESH_TFACE 5 5 6 7
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13930 *PROP_MOTIONBLUR 0
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13931 *PROP_CASTSHADOW 1
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13932 *PROP_RECVSHADOW 1
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13936 *NODE_NAME "mat11model0surf339"
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13938 *NODE_NAME "mat11model0surf339"
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13939 *INHERIT_POS 0 0 0
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13940 *INHERIT_ROT 0 0 0
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13941 *INHERIT_SCL 0 0 0
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13946 *TM_POS 0.000000 0.000000 0.000000
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13950 *MESH_NUMVERTEX 6
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13952 *COMMENT "SURFACETYPE MST_PLANAR"
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13953 *MESH_VERTEX_LIST {
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13956 *MESH_VERTEX 2 -62.000000 6.000000 84.000000
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13957 *MESH_VERTEX 3 -62.000000 6.000000 76.000000
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13958 *MESH_VERTEX 4 -62.000000 -6.000000 84.000000
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13959 *MESH_VERTEX 5 -62.000000 -6.000000 76.000000
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13962 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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13963 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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13964 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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13965 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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13966 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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13967 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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13968 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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13969 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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13970 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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13971 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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13973 *MESH_FACE_LIST {
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13975 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13976 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13977 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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13979 *MESH_NUMTVERTEX 6
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13980 *MESH_TVERTLIST {
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13981 *MESH_TVERT 0 0.250000 0.000000 1.000000
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13982 *MESH_TVERT 1 0.250000 0.062500 1.000000
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13983 *MESH_TVERT 2 0.312500 0.062500 1.000000
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13984 *MESH_TVERT 3 0.312500 0.000000 1.000000
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13985 *MESH_TVERT 4 0.187500 0.062500 1.000000
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13986 *MESH_TVERT 5 0.187500 0.000000 1.000000
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13988 *MESH_NUMTVFACES 4
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13989 *MESH_TFACELIST {
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13990 *MESH_TFACE 0 0 2 1
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13991 *MESH_TFACE 1 0 3 2
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13992 *MESH_TFACE 2 4 0 1
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13993 *MESH_TFACE 3 4 5 0
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13996 *PROP_MOTIONBLUR 0
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13997 *PROP_CASTSHADOW 1
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13998 *PROP_RECVSHADOW 1
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14002 *NODE_NAME "mat11model0surf340"
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14004 *NODE_NAME "mat11model0surf340"
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14005 *INHERIT_POS 0 0 0
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14006 *INHERIT_ROT 0 0 0
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14007 *INHERIT_SCL 0 0 0
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14012 *TM_POS 0.000000 0.000000 0.000000
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14016 *MESH_NUMVERTEX 9
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14018 *COMMENT "SURFACETYPE MST_PLANAR"
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14019 *MESH_VERTEX_LIST {
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14022 *MESH_VERTEX 2 -68.000000 32.000000 84.000000
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14023 *MESH_VERTEX 3 -44.000000 40.000000 72.000000
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14024 *MESH_VERTEX 4 -68.000000 24.000000 80.000000
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14025 *MESH_VERTEX 5 -44.000000 24.000000 72.000000
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14026 *MESH_VERTEX 6 -95.000000 32.000000 75.000000
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14027 *MESH_VERTEX 7 -92.000000 40.000000 72.000000
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14028 *MESH_VERTEX 8 -92.000000 24.000000 72.000000
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14031 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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14032 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
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14033 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
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14034 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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14035 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
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14036 *MESH_FACENORMAL 5 0.577350 0.000000 0.816497
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14037 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000
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14038 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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14039 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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14040 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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14041 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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14042 *MESH_VERTEXNORMAL 3 0.408248 0.816497 0.408248
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14043 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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14044 *MESH_VERTEXNORMAL 5 0.408248 -0.816497 0.408248
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14045 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107
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14046 *MESH_VERTEXNORMAL 7 -0.408248 0.816497 0.408248
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14047 *MESH_VERTEXNORMAL 8 -0.408248 -0.816497 0.408248
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14049 *MESH_FACE_LIST {
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14050 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14051 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14052 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14053 *MESH_FACE 3 A: 0 B: 6 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14054 *MESH_FACE 4 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14055 *MESH_FACE 5 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14056 *MESH_FACE 6 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14057 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14059 *MESH_NUMTVERTEX 9
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14060 *MESH_TVERTLIST {
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14061 *MESH_TVERT 0 0.625000 0.176777 1.000000
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14062 *MESH_TVERT 1 0.937500 0.088388 1.000000
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14063 *MESH_TVERT 2 0.625000 0.088388 1.000000
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14064 *MESH_TVERT 3 0.937500 0.176777 1.000000
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14065 *MESH_TVERT 4 0.625000 0.000000 1.000000
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14066 *MESH_TVERT 5 0.937500 0.000000 1.000000
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14067 *MESH_TVERT 6 0.312500 0.088388 1.000000
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14068 *MESH_TVERT 7 0.312500 0.176777 1.000000
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14069 *MESH_TVERT 8 0.312500 0.000000 1.000000
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14071 *MESH_NUMTVFACES 8
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14072 *MESH_TFACELIST {
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14073 *MESH_TFACE 0 0 2 1
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14074 *MESH_TFACE 1 1 2 4
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14075 *MESH_TFACE 2 0 1 3
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14076 *MESH_TFACE 3 0 6 2
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14077 *MESH_TFACE 4 1 4 5
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14078 *MESH_TFACE 5 2 6 4
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14079 *MESH_TFACE 6 0 7 6
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14080 *MESH_TFACE 7 4 6 8
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14083 *PROP_MOTIONBLUR 0
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14084 *PROP_CASTSHADOW 1
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14085 *PROP_RECVSHADOW 1
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14089 *NODE_NAME "mat11model0surf341"
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14091 *NODE_NAME "mat11model0surf341"
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14092 *INHERIT_POS 0 0 0
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14093 *INHERIT_ROT 0 0 0
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14094 *INHERIT_SCL 0 0 0
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14099 *TM_POS 0.000000 0.000000 0.000000
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14103 *MESH_NUMVERTEX 9
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14105 *COMMENT "SURFACETYPE MST_PLANAR"
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14106 *MESH_VERTEX_LIST {
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14110 *MESH_VERTEX 3 -68.000000 32.000000 12.000000
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14111 *MESH_VERTEX 4 -68.000000 24.000000 16.000000
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14112 *MESH_VERTEX 5 -95.000000 32.000000 21.000000
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14113 *MESH_VERTEX 6 -92.000000 24.000000 24.000000
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14114 *MESH_VERTEX 7 -44.000000 24.000000 24.000000
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14115 *MESH_VERTEX 8 -92.000000 40.000000 24.000000
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14118 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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14119 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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14120 *MESH_FACENORMAL 2 0.169102 0.000000 0.985599
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14121 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14122 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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14123 *MESH_FACENORMAL 5 0.967538 0.000000 0.252725
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14124 *MESH_FACENORMAL 6 -0.877355 0.000000 0.479842
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14125 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
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14126 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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14127 *MESH_VERTEXNORMAL 1 0.408248 0.816497 -0.408248
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14128 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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14129 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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14130 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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14131 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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14132 *MESH_VERTEXNORMAL 6 -0.408248 -0.816497 -0.408248
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14133 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 -0.408248
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14134 *MESH_VERTEXNORMAL 8 -0.408248 0.816497 -0.408248
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14136 *MESH_FACE_LIST {
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14137 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14138 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14139 *MESH_FACE 2 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14140 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14141 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14142 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14143 *MESH_FACE 6 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14144 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14146 *MESH_NUMTVERTEX 9
\r
14147 *MESH_TVERTLIST {
\r
14148 *MESH_TVERT 0 0.562500 0.088388 1.000000
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14149 *MESH_TVERT 1 0.562500 0.176777 1.000000
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14150 *MESH_TVERT 2 0.875000 0.176777 1.000000
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14151 *MESH_TVERT 3 0.875000 0.088388 1.000000
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14152 *MESH_TVERT 4 0.875000 0.000000 1.000000
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14153 *MESH_TVERT 5 1.187500 0.088388 1.000000
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14154 *MESH_TVERT 6 1.187500 0.000000 1.000000
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14155 *MESH_TVERT 7 0.562500 0.000000 1.000000
\r
14156 *MESH_TVERT 8 1.187500 0.176777 1.000000
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14158 *MESH_NUMTVFACES 8
\r
14159 *MESH_TFACELIST {
\r
14160 *MESH_TFACE 0 0 3 2
\r
14161 *MESH_TFACE 1 0 4 3
\r
14162 *MESH_TFACE 2 2 3 5
\r
14163 *MESH_TFACE 3 3 4 5
\r
14164 *MESH_TFACE 4 0 2 1
\r
14165 *MESH_TFACE 5 4 6 5
\r
14166 *MESH_TFACE 6 0 7 4
\r
14167 *MESH_TFACE 7 2 5 8
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14170 *PROP_MOTIONBLUR 0
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14171 *PROP_CASTSHADOW 1
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14172 *PROP_RECVSHADOW 1
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14176 *NODE_NAME "mat11model0surf342"
\r
14178 *NODE_NAME "mat11model0surf342"
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14179 *INHERIT_POS 0 0 0
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14180 *INHERIT_ROT 0 0 0
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14181 *INHERIT_SCL 0 0 0
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14186 *TM_POS 0.000000 0.000000 0.000000
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14190 *MESH_NUMVERTEX 6
\r
14192 *COMMENT "SURFACETYPE MST_PLANAR"
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14193 *MESH_VERTEX_LIST {
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14194 *MESH_VERTEX 0 -60.500000 7.500000 86.000000
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14195 *MESH_VERTEX 1 -68.000000 10.000000 86.000000
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14196 *MESH_VERTEX 2 -68.000000 10.000000 84.000000
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14197 *MESH_VERTEX 3 -60.500000 7.500000 84.000000
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14198 *MESH_VERTEX 4 -75.500000 7.500000 86.000000
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14199 *MESH_VERTEX 5 -75.500000 7.500000 84.000000
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14202 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
14203 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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14204 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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14205 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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14206 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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14207 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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14208 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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14209 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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14210 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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14211 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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14213 *MESH_FACE_LIST {
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14214 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14215 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14216 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14217 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14219 *MESH_NUMTVERTEX 6
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14220 *MESH_TVERTLIST {
\r
14221 *MESH_TVERT 0 0.390625 0.015625 1.000000
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14222 *MESH_TVERT 1 0.468750 0.015625 1.000000
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14223 *MESH_TVERT 2 0.468750 0.000000 1.000000
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14224 *MESH_TVERT 3 0.390625 0.000000 1.000000
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14225 *MESH_TVERT 4 0.546875 0.015625 1.000000
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14226 *MESH_TVERT 5 0.546875 0.000000 1.000000
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14228 *MESH_NUMTVFACES 4
\r
14229 *MESH_TFACELIST {
\r
14230 *MESH_TFACE 0 0 2 1
\r
14231 *MESH_TFACE 1 0 3 2
\r
14232 *MESH_TFACE 2 2 4 1
\r
14233 *MESH_TFACE 3 2 5 4
\r
14236 *PROP_MOTIONBLUR 0
\r
14237 *PROP_CASTSHADOW 1
\r
14238 *PROP_RECVSHADOW 1
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14242 *NODE_NAME "mat11model0surf343"
\r
14244 *NODE_NAME "mat11model0surf343"
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14245 *INHERIT_POS 0 0 0
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14246 *INHERIT_ROT 0 0 0
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14247 *INHERIT_SCL 0 0 0
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14252 *TM_POS 0.000000 0.000000 0.000000
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14256 *MESH_NUMVERTEX 6
\r
14258 *COMMENT "SURFACETYPE MST_PLANAR"
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14259 *MESH_VERTEX_LIST {
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14260 *MESH_VERTEX 0 -62.000000 6.000000 84.000000
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14261 *MESH_VERTEX 1 -68.000000 8.000000 84.000000
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14262 *MESH_VERTEX 2 -68.000000 8.000000 76.000000
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14263 *MESH_VERTEX 3 -62.000000 6.000000 76.000000
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14264 *MESH_VERTEX 4 -74.000000 6.000000 84.000000
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14265 *MESH_VERTEX 5 -74.000000 6.000000 76.000000
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14268 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
14269 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
14270 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
14271 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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14272 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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14273 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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14274 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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14275 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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14276 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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14277 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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14279 *MESH_FACE_LIST {
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14280 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14281 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14282 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14283 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14285 *MESH_NUMTVERTEX 6
\r
14286 *MESH_TVERTLIST {
\r
14287 *MESH_TVERT 0 0.312500 0.062500 1.000000
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14288 *MESH_TVERT 1 0.375000 0.062500 1.000000
\r
14289 *MESH_TVERT 2 0.375000 0.000000 1.000000
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14290 *MESH_TVERT 3 0.312500 0.000000 1.000000
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14291 *MESH_TVERT 4 0.437500 0.062500 1.000000
\r
14292 *MESH_TVERT 5 0.437500 0.000000 1.000000
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14294 *MESH_NUMTVFACES 4
\r
14295 *MESH_TFACELIST {
\r
14296 *MESH_TFACE 0 0 2 1
\r
14297 *MESH_TFACE 1 0 3 2
\r
14298 *MESH_TFACE 2 2 4 1
\r
14299 *MESH_TFACE 3 2 5 4
\r
14302 *PROP_MOTIONBLUR 0
\r
14303 *PROP_CASTSHADOW 1
\r
14304 *PROP_RECVSHADOW 1
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14308 *NODE_NAME "mat11model0surf344"
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14310 *NODE_NAME "mat11model0surf344"
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14311 *INHERIT_POS 0 0 0
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14312 *INHERIT_ROT 0 0 0
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14313 *INHERIT_SCL 0 0 0
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14318 *TM_POS 0.000000 0.000000 0.000000
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14322 *MESH_NUMVERTEX 6
\r
14324 *COMMENT "SURFACETYPE MST_PLANAR"
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14325 *MESH_VERTEX_LIST {
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14326 *MESH_VERTEX 0 -68.000000 -8.000000 76.000000
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14327 *MESH_VERTEX 1 -68.000000 -8.000000 84.000000
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14328 *MESH_VERTEX 2 -62.000000 -6.000000 84.000000
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14329 *MESH_VERTEX 3 -62.000000 -6.000000 76.000000
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14330 *MESH_VERTEX 4 -74.000000 -6.000000 84.000000
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14331 *MESH_VERTEX 5 -74.000000 -6.000000 76.000000
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14334 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
14335 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
14336 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
14337 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14338 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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14339 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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14340 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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14341 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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14342 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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14343 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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14345 *MESH_FACE_LIST {
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14346 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14347 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14348 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14349 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14351 *MESH_NUMTVERTEX 6
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14352 *MESH_TVERTLIST {
\r
14353 *MESH_TVERT 0 0.125000 0.000000 1.000000
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14354 *MESH_TVERT 1 0.125000 0.062500 1.000000
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14355 *MESH_TVERT 2 0.187500 0.062500 1.000000
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14356 *MESH_TVERT 3 0.187500 0.000000 1.000000
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14357 *MESH_TVERT 4 0.062500 0.062500 1.000000
\r
14358 *MESH_TVERT 5 0.062500 0.000000 1.000000
\r
14360 *MESH_NUMTVFACES 4
\r
14361 *MESH_TFACELIST {
\r
14362 *MESH_TFACE 0 0 2 1
\r
14363 *MESH_TFACE 1 0 3 2
\r
14364 *MESH_TFACE 2 4 0 1
\r
14365 *MESH_TFACE 3 4 5 0
\r
14368 *PROP_MOTIONBLUR 0
\r
14369 *PROP_CASTSHADOW 1
\r
14370 *PROP_RECVSHADOW 1
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14374 *NODE_NAME "mat11model0surf345"
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14376 *NODE_NAME "mat11model0surf345"
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14377 *INHERIT_POS 0 0 0
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14378 *INHERIT_ROT 0 0 0
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14379 *INHERIT_SCL 0 0 0
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14384 *TM_POS 0.000000 0.000000 0.000000
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14388 *MESH_NUMVERTEX 6
\r
14390 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14391 *MESH_VERTEX_LIST {
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14392 *MESH_VERTEX 0 -68.000000 -10.000000 84.000000
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14393 *MESH_VERTEX 1 -68.000000 -10.000000 86.000000
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14394 *MESH_VERTEX 2 -60.500000 -7.500000 86.000000
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14395 *MESH_VERTEX 3 -60.500000 -7.500000 84.000000
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14396 *MESH_VERTEX 4 -75.500000 -7.500000 86.000000
\r
14397 *MESH_VERTEX 5 -75.500000 -7.500000 84.000000
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14400 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
14401 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
14402 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
14403 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14404 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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14405 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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14406 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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14407 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
14408 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
14409 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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14411 *MESH_FACE_LIST {
\r
14412 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14413 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14414 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14415 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14417 *MESH_NUMTVERTEX 6
\r
14418 *MESH_TVERTLIST {
\r
14419 *MESH_TVERT 0 0.156250 0.000000 1.000000
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14420 *MESH_TVERT 1 0.156250 0.015625 1.000000
\r
14421 *MESH_TVERT 2 0.234375 0.015625 1.000000
\r
14422 *MESH_TVERT 3 0.234375 0.000000 1.000000
\r
14423 *MESH_TVERT 4 0.078125 0.015625 1.000000
\r
14424 *MESH_TVERT 5 0.078125 0.000000 1.000000
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14426 *MESH_NUMTVFACES 4
\r
14427 *MESH_TFACELIST {
\r
14428 *MESH_TFACE 0 0 2 1
\r
14429 *MESH_TFACE 1 0 3 2
\r
14430 *MESH_TFACE 2 4 0 1
\r
14431 *MESH_TFACE 3 4 5 0
\r
14434 *PROP_MOTIONBLUR 0
\r
14435 *PROP_CASTSHADOW 1
\r
14436 *PROP_RECVSHADOW 1
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14440 *NODE_NAME "mat11model0surf346"
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14442 *NODE_NAME "mat11model0surf346"
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14443 *INHERIT_POS 0 0 0
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14444 *INHERIT_ROT 0 0 0
\r
14445 *INHERIT_SCL 0 0 0
\r
14450 *TM_POS 0.000000 0.000000 0.000000
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14454 *MESH_NUMVERTEX 9
\r
14456 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14457 *MESH_VERTEX_LIST {
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14458 *MESH_VERTEX 0 -68.000000 -24.000000 80.000000
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14459 *MESH_VERTEX 1 -41.000000 -32.000000 75.000000
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14460 *MESH_VERTEX 2 -68.000000 -32.000000 84.000000
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14461 *MESH_VERTEX 3 -44.000000 -24.000000 72.000000
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14462 *MESH_VERTEX 4 -68.000000 -40.000000 80.000000
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14463 *MESH_VERTEX 5 -44.000000 -40.000000 72.000000
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14464 *MESH_VERTEX 6 -95.000000 -32.000000 75.000000
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14465 *MESH_VERTEX 7 -92.000000 -24.000000 72.000000
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14466 *MESH_VERTEX 8 -92.000000 -40.000000 72.000000
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14469 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
14470 *MESH_FACENORMAL 1 -0.577350 0.000000 0.816497
\r
14471 *MESH_FACENORMAL 2 -0.894427 0.000000 0.447214
\r
14472 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
\r
14473 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
\r
14474 *MESH_FACENORMAL 5 0.577350 0.000000 0.816497
\r
14475 *MESH_FACENORMAL 6 -1.000000 0.000000 0.000000
\r
14476 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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14477 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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14478 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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14479 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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14480 *MESH_VERTEXNORMAL 3 0.408248 0.816497 0.408248
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14481 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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14482 *MESH_VERTEXNORMAL 5 0.408248 -0.816497 0.408248
\r
14483 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107
\r
14484 *MESH_VERTEXNORMAL 7 -0.408248 0.816497 0.408248
\r
14485 *MESH_VERTEXNORMAL 8 -0.408248 -0.816497 0.408248
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14487 *MESH_FACE_LIST {
\r
14488 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14489 *MESH_FACE 1 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14490 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14491 *MESH_FACE 3 A: 0 B: 6 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14492 *MESH_FACE 4 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14493 *MESH_FACE 5 A: 2 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14494 *MESH_FACE 6 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14495 *MESH_FACE 7 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14497 *MESH_NUMTVERTEX 9
\r
14498 *MESH_TVERTLIST {
\r
14499 *MESH_TVERT 0 0.625000 0.176777 1.000000
\r
14500 *MESH_TVERT 1 0.937500 0.088388 1.000000
\r
14501 *MESH_TVERT 2 0.625000 0.088388 1.000000
\r
14502 *MESH_TVERT 3 0.937500 0.176777 1.000000
\r
14503 *MESH_TVERT 4 0.625000 0.000000 1.000000
\r
14504 *MESH_TVERT 5 0.937500 0.000000 1.000000
\r
14505 *MESH_TVERT 6 0.312500 0.088388 1.000000
\r
14506 *MESH_TVERT 7 0.312500 0.176777 1.000000
\r
14507 *MESH_TVERT 8 0.312500 0.000000 1.000000
\r
14509 *MESH_NUMTVFACES 8
\r
14510 *MESH_TFACELIST {
\r
14511 *MESH_TFACE 0 0 2 1
\r
14512 *MESH_TFACE 1 1 2 4
\r
14513 *MESH_TFACE 2 0 1 3
\r
14514 *MESH_TFACE 3 0 6 2
\r
14515 *MESH_TFACE 4 1 4 5
\r
14516 *MESH_TFACE 5 2 6 4
\r
14517 *MESH_TFACE 6 0 7 6
\r
14518 *MESH_TFACE 7 4 6 8
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14521 *PROP_MOTIONBLUR 0
\r
14522 *PROP_CASTSHADOW 1
\r
14523 *PROP_RECVSHADOW 1
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14527 *NODE_NAME "mat11model0surf347"
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14529 *NODE_NAME "mat11model0surf347"
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14530 *INHERIT_POS 0 0 0
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14531 *INHERIT_ROT 0 0 0
\r
14532 *INHERIT_SCL 0 0 0
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14537 *TM_POS 0.000000 0.000000 0.000000
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14541 *MESH_NUMVERTEX 9
\r
14543 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14544 *MESH_VERTEX_LIST {
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14545 *MESH_VERTEX 0 -41.000000 -32.000000 21.000000
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14546 *MESH_VERTEX 1 -44.000000 -24.000000 24.000000
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14547 *MESH_VERTEX 2 -68.000000 -24.000000 16.000000
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14548 *MESH_VERTEX 3 -68.000000 -32.000000 12.000000
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14549 *MESH_VERTEX 4 -68.000000 -40.000000 16.000000
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14550 *MESH_VERTEX 5 -95.000000 -32.000000 21.000000
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14551 *MESH_VERTEX 6 -92.000000 -40.000000 24.000000
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14552 *MESH_VERTEX 7 -44.000000 -40.000000 24.000000
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14553 *MESH_VERTEX 8 -92.000000 -24.000000 24.000000
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14556 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
14557 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
14558 *MESH_FACENORMAL 2 0.169102 0.000000 0.985599
\r
14559 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
14560 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
\r
14561 *MESH_FACENORMAL 5 0.967538 0.000000 0.252725
\r
14562 *MESH_FACENORMAL 6 -0.877355 0.000000 0.479842
\r
14563 *MESH_FACENORMAL 7 -0.707107 0.000000 0.707107
\r
14564 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
14565 *MESH_VERTEXNORMAL 1 0.408248 0.816497 -0.408248
\r
14566 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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14567 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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14568 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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14569 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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14570 *MESH_VERTEXNORMAL 6 -0.408248 -0.816497 -0.408248
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14571 *MESH_VERTEXNORMAL 7 0.408248 -0.816497 -0.408248
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14572 *MESH_VERTEXNORMAL 8 -0.408248 0.816497 -0.408248
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14574 *MESH_FACE_LIST {
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14575 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14576 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14577 *MESH_FACE 2 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14578 *MESH_FACE 3 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14579 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14580 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14581 *MESH_FACE 6 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14582 *MESH_FACE 7 A: 2 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14584 *MESH_NUMTVERTEX 9
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14585 *MESH_TVERTLIST {
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14586 *MESH_TVERT 0 0.562500 0.088388 1.000000
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14587 *MESH_TVERT 1 0.562500 0.176777 1.000000
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14588 *MESH_TVERT 2 0.875000 0.176777 1.000000
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14589 *MESH_TVERT 3 0.875000 0.088388 1.000000
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14590 *MESH_TVERT 4 0.875000 0.000000 1.000000
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14591 *MESH_TVERT 5 1.187500 0.088388 1.000000
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14592 *MESH_TVERT 6 1.187500 0.000000 1.000000
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14593 *MESH_TVERT 7 0.562500 0.000000 1.000000
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14594 *MESH_TVERT 8 1.187500 0.176777 1.000000
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14596 *MESH_NUMTVFACES 8
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14597 *MESH_TFACELIST {
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14598 *MESH_TFACE 0 0 3 2
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14599 *MESH_TFACE 1 0 4 3
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14600 *MESH_TFACE 2 2 3 5
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14601 *MESH_TFACE 3 3 4 5
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14602 *MESH_TFACE 4 0 2 1
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14603 *MESH_TFACE 5 4 6 5
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14604 *MESH_TFACE 6 0 7 4
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14605 *MESH_TFACE 7 2 5 8
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14608 *PROP_MOTIONBLUR 0
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14609 *PROP_CASTSHADOW 1
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14610 *PROP_RECVSHADOW 1
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14614 *NODE_NAME "mat11model0surf348"
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14616 *NODE_NAME "mat11model0surf348"
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14617 *INHERIT_POS 0 0 0
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14618 *INHERIT_ROT 0 0 0
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14619 *INHERIT_SCL 0 0 0
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14624 *TM_POS 0.000000 0.000000 0.000000
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14628 *MESH_NUMVERTEX 6
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14630 *COMMENT "SURFACETYPE MST_PLANAR"
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14631 *MESH_VERTEX_LIST {
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14635 *MESH_VERTEX 3 -44.000000 -64.000000 72.000000
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14636 *MESH_VERTEX 4 -92.000000 64.000000 72.000000
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14637 *MESH_VERTEX 5 -92.000000 -64.000000 72.000000
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14640 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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14641 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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14642 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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14643 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14644 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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14645 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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14646 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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14647 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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14648 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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14649 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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14651 *MESH_FACE_LIST {
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14652 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14653 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14654 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14655 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14657 *MESH_NUMTVERTEX 6
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14658 *MESH_TVERTLIST {
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14659 *MESH_TVERT 0 0.500000 0.000000 1.000000
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14660 *MESH_TVERT 1 0.500000 1.000000 1.000000
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14661 *MESH_TVERT 2 0.750000 1.000000 1.000000
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14662 *MESH_TVERT 3 0.750000 0.000000 1.000000
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14663 *MESH_TVERT 4 0.250000 1.000000 1.000000
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14664 *MESH_TVERT 5 0.250000 0.000000 1.000000
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14666 *MESH_NUMTVFACES 4
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14667 *MESH_TFACELIST {
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14668 *MESH_TFACE 0 0 2 1
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14669 *MESH_TFACE 1 0 3 2
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14670 *MESH_TFACE 2 4 0 1
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14671 *MESH_TFACE 3 4 5 0
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14674 *PROP_MOTIONBLUR 0
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14675 *PROP_CASTSHADOW 1
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14676 *PROP_RECVSHADOW 1
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14680 *NODE_NAME "mat11model0surf349"
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14682 *NODE_NAME "mat11model0surf349"
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14683 *INHERIT_POS 0 0 0
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14684 *INHERIT_ROT 0 0 0
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14685 *INHERIT_SCL 0 0 0
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14690 *TM_POS 0.000000 0.000000 0.000000
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14694 *MESH_NUMVERTEX 6
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14696 *COMMENT "SURFACETYPE MST_PLANAR"
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14697 *MESH_VERTEX_LIST {
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14699 *MESH_VERTEX 1 -68.000000 64.000000 16.000000
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14700 *MESH_VERTEX 2 -68.000000 -64.000000 16.000000
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14701 *MESH_VERTEX 3 -44.000000 -64.000000 24.000000
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14702 *MESH_VERTEX 4 -92.000000 64.000000 24.000000
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14703 *MESH_VERTEX 5 -92.000000 -64.000000 24.000000
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14706 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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14707 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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14708 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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14709 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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14710 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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14711 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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14712 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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14713 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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14714 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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14715 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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14717 *MESH_FACE_LIST {
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14718 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14719 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14720 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14721 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14723 *MESH_NUMTVERTEX 6
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14724 *MESH_TVERTLIST {
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14725 *MESH_TVERT 0 0.250000 1.000000 1.000000
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14726 *MESH_TVERT 1 0.500000 1.000000 1.000000
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14727 *MESH_TVERT 2 0.500000 0.000000 1.000000
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14728 *MESH_TVERT 3 0.250000 0.000000 1.000000
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14729 *MESH_TVERT 4 0.750000 1.000000 1.000000
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14730 *MESH_TVERT 5 0.750000 0.000000 1.000000
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14732 *MESH_NUMTVFACES 4
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14733 *MESH_TFACELIST {
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14734 *MESH_TFACE 0 0 2 1
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14735 *MESH_TFACE 1 0 3 2
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14736 *MESH_TFACE 2 2 4 1
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14737 *MESH_TFACE 3 2 5 4
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14740 *PROP_MOTIONBLUR 0
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14741 *PROP_CASTSHADOW 1
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14742 *PROP_RECVSHADOW 1
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14746 *NODE_NAME "mat11model0surf350"
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14748 *NODE_NAME "mat11model0surf350"
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14749 *INHERIT_POS 0 0 0
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14750 *INHERIT_ROT 0 0 0
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14751 *INHERIT_SCL 0 0 0
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14756 *TM_POS 0.000000 0.000000 0.000000
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14760 *MESH_NUMVERTEX 8
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14762 *COMMENT "SURFACETYPE MST_PLANAR"
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14763 *MESH_VERTEX_LIST {
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14765 *MESH_VERTEX 1 -76.000000 0.000000 84.000000
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14766 *MESH_VERTEX 2 -76.000000 0.000000 76.000000
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14767 *MESH_VERTEX 3 -74.000000 6.000000 76.000000
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14768 *MESH_VERTEX 4 -76.000000 0.000000 76.000000
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14769 *MESH_VERTEX 5 -76.000000 0.000000 84.000000
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14770 *MESH_VERTEX 6 -74.000000 -6.000000 84.000000
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14771 *MESH_VERTEX 7 -74.000000 -6.000000 76.000000
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14774 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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14775 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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14776 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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14777 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14778 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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14779 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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14780 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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14781 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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14782 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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14783 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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14784 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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14785 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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14787 *MESH_FACE_LIST {
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14789 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14790 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14791 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14793 *MESH_NUMTVERTEX 8
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14794 *MESH_TVERTLIST {
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14795 *MESH_TVERT 0 0.437500 0.062500 1.000000
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14796 *MESH_TVERT 1 0.500000 0.062500 1.000000
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14797 *MESH_TVERT 2 0.500000 0.000000 1.000000
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14798 *MESH_TVERT 3 0.437500 0.000000 1.000000
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14799 *MESH_TVERT 4 0.000000 0.000000 1.000000
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14800 *MESH_TVERT 5 0.000000 0.062500 1.000000
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14801 *MESH_TVERT 6 0.062500 0.062500 1.000000
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14802 *MESH_TVERT 7 0.062500 0.000000 1.000000
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14804 *MESH_NUMTVFACES 4
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14805 *MESH_TFACELIST {
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14806 *MESH_TFACE 0 0 2 1
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14807 *MESH_TFACE 1 0 3 2
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14808 *MESH_TFACE 2 4 6 5
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14809 *MESH_TFACE 3 4 7 6
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14812 *PROP_MOTIONBLUR 0
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14813 *PROP_CASTSHADOW 1
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14814 *PROP_RECVSHADOW 1
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14818 *NODE_NAME "mat11model0surf351"
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14820 *NODE_NAME "mat11model0surf351"
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14821 *INHERIT_POS 0 0 0
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14822 *INHERIT_ROT 0 0 0
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14823 *INHERIT_SCL 0 0 0
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14828 *TM_POS 0.000000 0.000000 0.000000
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14832 *MESH_NUMVERTEX 8
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14834 *COMMENT "SURFACETYPE MST_PLANAR"
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14835 *MESH_VERTEX_LIST {
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14836 *MESH_VERTEX 0 -75.500000 7.500000 86.000000
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14837 *MESH_VERTEX 1 -78.000000 0.000000 86.000000
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14838 *MESH_VERTEX 2 -78.000000 0.000000 84.000000
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14839 *MESH_VERTEX 3 -75.500000 7.500000 84.000000
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14840 *MESH_VERTEX 4 -78.000000 0.000000 84.000000
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14841 *MESH_VERTEX 5 -78.000000 0.000000 86.000000
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14842 *MESH_VERTEX 6 -75.500000 -7.500000 86.000000
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14843 *MESH_VERTEX 7 -75.500000 -7.500000 84.000000
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14846 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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14847 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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14848 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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14849 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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14850 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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14851 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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14852 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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14853 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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14854 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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14855 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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14856 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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14857 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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14859 *MESH_FACE_LIST {
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14860 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14861 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14862 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14863 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14865 *MESH_NUMTVERTEX 8
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14866 *MESH_TVERTLIST {
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14867 *MESH_TVERT 0 0.546875 0.015625 1.000000
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14868 *MESH_TVERT 1 0.625000 0.015625 1.000000
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14869 *MESH_TVERT 2 0.625000 0.000000 1.000000
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14870 *MESH_TVERT 3 0.546875 0.000000 1.000000
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14871 *MESH_TVERT 4 0.000000 0.000000 1.000000
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14872 *MESH_TVERT 5 0.000000 0.015625 1.000000
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14873 *MESH_TVERT 6 0.078125 0.015625 1.000000
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14874 *MESH_TVERT 7 0.078125 0.000000 1.000000
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14876 *MESH_NUMTVFACES 4
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14877 *MESH_TFACELIST {
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14878 *MESH_TFACE 0 0 2 1
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14879 *MESH_TFACE 1 0 3 2
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14880 *MESH_TFACE 2 4 6 5
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14881 *MESH_TFACE 3 4 7 6
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14884 *PROP_MOTIONBLUR 0
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14885 *PROP_CASTSHADOW 1
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14886 *PROP_RECVSHADOW 1
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14890 *NODE_NAME "mat11model0surf352"
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14892 *NODE_NAME "mat11model0surf352"
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14893 *INHERIT_POS 0 0 0
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14894 *INHERIT_ROT 0 0 0
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14895 *INHERIT_SCL 0 0 0
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14900 *TM_POS 0.000000 0.000000 0.000000
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14904 *MESH_NUMVERTEX 12
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14906 *COMMENT "SURFACETYPE MST_PLANAR"
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14907 *MESH_VERTEX_LIST {
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14910 *MESH_VERTEX 2 -95.000000 32.000000 75.000000
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14912 *MESH_VERTEX 4 -95.000000 32.000000 21.000000
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14913 *MESH_VERTEX 5 -100.000000 40.000000 48.000000
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14914 *MESH_VERTEX 6 -104.000000 32.000000 48.000000
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14916 *MESH_VERTEX 8 -100.000000 24.000000 48.000000
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14922 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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14923 *MESH_FACENORMAL 1 -0.967538 0.000000 0.252725
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14924 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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14925 *MESH_FACENORMAL 3 -0.707107 0.000000 0.707107
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14926 *MESH_FACENORMAL 4 0.707107 0.000000 0.707107
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14927 *MESH_FACENORMAL 5 0.577350 0.000000 0.816497
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14928 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
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14929 *MESH_FACENORMAL 7 0.281085 0.000000 0.959683
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14930 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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14931 *MESH_VERTEXNORMAL 1 -0.408248 0.816497 0.408248
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14932 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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14933 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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14934 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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14935 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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14936 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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14938 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
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14939 *MESH_VERTEXNORMAL 9 -0.408248 0.816497 -0.408248
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14940 *MESH_VERTEXNORMAL 10 -0.408248 -0.816497 0.408248
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14941 *MESH_VERTEXNORMAL 11 -0.408248 -0.816497 -0.408248
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14943 *MESH_FACE_LIST {
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14945 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14946 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14947 *MESH_FACE 3 A: 2 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14948 *MESH_FACE 4 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14949 *MESH_FACE 5 A: 4 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14950 *MESH_FACE 6 A: 2 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14951 *MESH_FACE 7 A: 4 B: 11 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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14953 *MESH_NUMTVERTEX 12
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14954 *MESH_TVERTLIST {
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14955 *MESH_TVERT 0 -1.000000 0.176777 1.000000
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14956 *MESH_TVERT 1 -0.687500 0.176777 1.000000
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14957 *MESH_TVERT 2 -0.687500 0.088388 1.000000
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14958 *MESH_TVERT 3 -1.000000 0.088388 1.000000
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14959 *MESH_TVERT 4 1.187500 0.088388 1.000000
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14960 *MESH_TVERT 5 1.500000 0.176777 1.000000
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14961 *MESH_TVERT 6 1.500000 0.088388 1.000000
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14962 *MESH_TVERT 7 -1.000000 0.000000 1.000000
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14964 *MESH_TVERT 9 1.187500 0.176777 1.000000
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14965 *MESH_TVERT 10 -0.687500 0.000000 1.000000
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14966 *MESH_TVERT 11 1.187500 0.000000 1.000000
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14968 *MESH_NUMTVFACES 8
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14969 *MESH_TFACELIST {
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14970 *MESH_TFACE 0 0 3 2
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14971 *MESH_TFACE 1 0 2 1
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14972 *MESH_TFACE 2 4 6 5
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14973 *MESH_TFACE 3 2 3 7
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14974 *MESH_TFACE 4 4 8 6
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14975 *MESH_TFACE 5 4 5 9
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14976 *MESH_TFACE 6 2 7 10
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14977 *MESH_TFACE 7 4 11 8
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14980 *PROP_MOTIONBLUR 0
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14981 *PROP_CASTSHADOW 1
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14982 *PROP_RECVSHADOW 1
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15050 *MESH_TVERTLIST {
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15064 *MESH_NUMTVFACES 8
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15065 *MESH_TFACELIST {
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15066 *MESH_TFACE 0 0 3 2
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15067 *MESH_TFACE 1 0 2 1
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15068 *MESH_TFACE 2 4 6 5
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15069 *MESH_TFACE 3 2 3 7
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15070 *MESH_TFACE 4 4 8 6
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15071 *MESH_TFACE 5 4 5 9
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15072 *MESH_TFACE 6 2 7 10
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15073 *MESH_TFACE 7 4 11 8
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15076 *PROP_MOTIONBLUR 0
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15077 *PROP_CASTSHADOW 1
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15078 *PROP_RECVSHADOW 1
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15084 *NODE_NAME "mat11model0surf354"
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15085 *INHERIT_POS 0 0 0
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15086 *INHERIT_ROT 0 0 0
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15087 *INHERIT_SCL 0 0 0
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15092 *TM_POS 0.000000 0.000000 0.000000
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15096 *MESH_NUMVERTEX 8
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15098 *COMMENT "SURFACETYPE MST_PLANAR"
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15099 *MESH_VERTEX_LIST {
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15130 *MESH_TVERTLIST {
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15141 *MESH_TFACELIST {
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15143 *MESH_TFACE 1 0 3 2
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15148 *PROP_MOTIONBLUR 0
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15149 *PROP_CASTSHADOW 1
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15150 *PROP_RECVSHADOW 1
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15156 *NODE_NAME "mat12model0surf355"
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15158 *INHERIT_ROT 0 0 0
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15170 *COMMENT "SURFACETYPE MST_PLANAR"
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15171 *MESH_VERTEX_LIST {
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15178 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15197 *MESH_TFACELIST {
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15202 *PROP_MOTIONBLUR 0
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15203 *PROP_CASTSHADOW 1
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15204 *PROP_RECVSHADOW 1
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15210 *NODE_NAME "mat12model0surf356"
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15211 *INHERIT_POS 0 0 0
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15213 *INHERIT_SCL 0 0 0
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15218 *TM_POS 0.000000 0.000000 0.000000
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15224 *COMMENT "SURFACETYPE MST_PLANAR"
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15225 *MESH_VERTEX_LIST {
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15257 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15258 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15259 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15260 *MESH_FACE 6 A: 1 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15263 *MESH_NUMTVERTEX 8
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15264 *MESH_TVERTLIST {
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15268 *MESH_TVERT 3 1.625000 0.500000 1.000000
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15275 *MESH_TFACELIST {
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15279 *MESH_TFACE 3 0 1 3
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15280 *MESH_TFACE 4 4 5 6
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15283 *MESH_TFACE 7 1 6 3
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15286 *PROP_MOTIONBLUR 0
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15287 *PROP_CASTSHADOW 1
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15288 *PROP_RECVSHADOW 1
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15292 *NODE_NAME "mat12model0surf357"
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15294 *NODE_NAME "mat12model0surf357"
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15296 *INHERIT_ROT 0 0 0
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15297 *INHERIT_SCL 0 0 0
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15308 *COMMENT "SURFACETYPE MST_PLANAR"
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15309 *MESH_VERTEX_LIST {
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15321 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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15323 *MESH_FACE_LIST {
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15327 *MESH_NUMTVERTEX 4
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15328 *MESH_TVERTLIST {
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15335 *MESH_TFACELIST {
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15340 *PROP_MOTIONBLUR 0
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15341 *PROP_CASTSHADOW 1
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15342 *PROP_RECVSHADOW 1
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15348 *NODE_NAME "mat12model0surf358"
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15349 *INHERIT_POS 0 0 0
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15350 *INHERIT_ROT 0 0 0
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15351 *INHERIT_SCL 0 0 0
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15360 *MESH_NUMVERTEX 8
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15362 *COMMENT "SURFACETYPE MST_PLANAR"
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15363 *MESH_VERTEX_LIST {
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15374 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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15376 *MESH_FACENORMAL 2 0.894427 0.000000 0.447214
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15377 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15379 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
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15380 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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15386 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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15387 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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15389 *MESH_FACE_LIST {
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15391 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15392 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15393 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15397 *MESH_NUMTVERTEX 8
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15398 *MESH_TVERTLIST {
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15406 *MESH_TVERT 7 -0.062500 0.375000 1.000000
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15408 *MESH_NUMTVFACES 6
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15409 *MESH_TFACELIST {
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15410 *MESH_TFACE 0 1 2 3
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15411 *MESH_TFACE 1 2 6 3
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15412 *MESH_TFACE 2 3 6 5
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15413 *MESH_TFACE 3 3 5 4
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15414 *MESH_TFACE 4 0 2 1
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15415 *MESH_TFACE 5 4 5 7
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15418 *PROP_MOTIONBLUR 0
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15419 *PROP_CASTSHADOW 1
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15420 *PROP_RECVSHADOW 1
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15424 *NODE_NAME "mat12model0surf359"
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15426 *NODE_NAME "mat12model0surf359"
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15427 *INHERIT_POS 0 0 0
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15428 *INHERIT_ROT 0 0 0
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15429 *INHERIT_SCL 0 0 0
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15434 *TM_POS 0.000000 0.000000 0.000000
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15438 *MESH_NUMVERTEX 8
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15440 *COMMENT "SURFACETYPE MST_PLANAR"
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15441 *MESH_VERTEX_LIST {
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15442 *MESH_VERTEX 0 88.000000 32.000000 48.000000
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15443 *MESH_VERTEX 1 88.000000 24.000000 24.000000
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15444 *MESH_VERTEX 2 88.000000 24.000000 72.000000
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15445 *MESH_VERTEX 3 88.000000 0.000000 16.000000
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15446 *MESH_VERTEX 4 88.000000 -24.000000 24.000000
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15447 *MESH_VERTEX 5 88.000000 -24.000000 72.000000
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15448 *MESH_VERTEX 6 88.000000 0.000000 80.000000
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15449 *MESH_VERTEX 7 88.000000 -32.000000 48.000000
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15452 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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15453 *MESH_FACENORMAL 1 0.169102 0.000000 0.985599
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15454 *MESH_FACENORMAL 2 0.894427 0.000000 0.447214
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15455 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15456 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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15457 *MESH_FACENORMAL 5 0.707107 0.000000 0.707107
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15458 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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15459 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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15460 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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15461 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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15462 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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15463 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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15464 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
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15465 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
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15467 *MESH_FACE_LIST {
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15468 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15469 *MESH_FACE 1 A: 2 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15470 *MESH_FACE 2 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15471 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15472 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15473 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15475 *MESH_NUMTVERTEX 8
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15476 *MESH_TVERTLIST {
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15477 *MESH_TVERT 0 0.250000 0.375000 1.000000
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15478 *MESH_TVERT 1 0.187500 0.187500 1.000000
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15479 *MESH_TVERT 2 0.187500 0.562500 1.000000
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15480 *MESH_TVERT 3 0.000000 0.125000 1.000000
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15481 *MESH_TVERT 4 -0.187500 0.187500 1.000000
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15482 *MESH_TVERT 5 -0.187500 0.562500 1.000000
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15483 *MESH_TVERT 6 0.000000 0.625000 1.000000
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15484 *MESH_TVERT 7 -0.250000 0.375000 1.000000
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15486 *MESH_NUMTVFACES 6
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15487 *MESH_TFACELIST {
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15488 *MESH_TFACE 0 1 2 3
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15489 *MESH_TFACE 1 2 6 3
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15490 *MESH_TFACE 2 3 6 5
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15491 *MESH_TFACE 3 3 5 4
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15492 *MESH_TFACE 4 0 2 1
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15493 *MESH_TFACE 5 4 5 7
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15496 *PROP_MOTIONBLUR 0
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15497 *PROP_CASTSHADOW 1
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15498 *PROP_RECVSHADOW 1
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15502 *NODE_NAME "mat12model0surf360"
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15504 *NODE_NAME "mat12model0surf360"
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15505 *INHERIT_POS 0 0 0
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15506 *INHERIT_ROT 0 0 0
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15507 *INHERIT_SCL 0 0 0
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15512 *TM_POS 0.000000 0.000000 0.000000
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15516 *MESH_NUMVERTEX 8
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15518 *COMMENT "SURFACETYPE MST_PLANAR"
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15519 *MESH_VERTEX_LIST {
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15520 *MESH_VERTEX 0 88.000000 8.000000 48.000000
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15521 *MESH_VERTEX 1 116.000000 8.000000 48.000000
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15522 *MESH_VERTEX 2 116.000000 6.000000 54.000000
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15523 *MESH_VERTEX 3 88.000000 6.000000 54.000000
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15524 *MESH_VERTEX 4 116.000000 6.000000 42.000000
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15525 *MESH_VERTEX 5 116.000000 8.000000 48.000000
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15526 *MESH_VERTEX 6 88.000000 8.000000 48.000000
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15527 *MESH_VERTEX 7 88.000000 6.000000 42.000000
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15530 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15531 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15532 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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15533 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15534 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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15535 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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15536 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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15537 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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15538 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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15539 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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15540 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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15541 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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15543 *MESH_FACE_LIST {
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15544 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15545 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15546 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15547 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15549 *MESH_NUMTVERTEX 8
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15550 *MESH_TVERTLIST {
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15551 *MESH_TVERT 0 0.000000 0.000000 1.000000
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15552 *MESH_TVERT 1 0.000000 0.218750 1.000000
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15553 *MESH_TVERT 2 0.062500 0.218750 1.000000
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15554 *MESH_TVERT 3 0.062500 0.000000 1.000000
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15555 *MESH_TVERT 4 0.437500 0.218750 1.000000
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15556 *MESH_TVERT 5 0.500000 0.218750 1.000000
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15557 *MESH_TVERT 6 0.500000 0.000000 1.000000
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15558 *MESH_TVERT 7 0.437500 0.000000 1.000000
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15560 *MESH_NUMTVFACES 4
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15561 *MESH_TFACELIST {
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15562 *MESH_TFACE 0 0 2 1
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15563 *MESH_TFACE 1 0 3 2
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15564 *MESH_TFACE 2 4 6 5
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15565 *MESH_TFACE 3 4 7 6
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15568 *PROP_MOTIONBLUR 0
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15569 *PROP_CASTSHADOW 1
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15570 *PROP_RECVSHADOW 1
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15574 *NODE_NAME "mat12model0surf361"
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15576 *NODE_NAME "mat12model0surf361"
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15577 *INHERIT_POS 0 0 0
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15578 *INHERIT_ROT 0 0 0
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15579 *INHERIT_SCL 0 0 0
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15584 *TM_POS 0.000000 0.000000 0.000000
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15588 *MESH_NUMVERTEX 6
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15590 *COMMENT "SURFACETYPE MST_PLANAR"
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15591 *MESH_VERTEX_LIST {
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15592 *MESH_VERTEX 0 116.000000 6.000000 54.000000
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15593 *MESH_VERTEX 1 116.000000 0.000000 56.000000
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15594 *MESH_VERTEX 2 88.000000 0.000000 56.000000
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15595 *MESH_VERTEX 3 88.000000 6.000000 54.000000
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15596 *MESH_VERTEX 4 116.000000 -6.000000 54.000000
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15597 *MESH_VERTEX 5 88.000000 -6.000000 54.000000
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15600 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15601 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15602 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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15603 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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15604 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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15605 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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15606 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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15607 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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15608 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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15609 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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15611 *MESH_FACE_LIST {
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15612 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15613 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15614 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15615 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15617 *MESH_NUMTVERTEX 6
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15618 *MESH_TVERTLIST {
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15619 *MESH_TVERT 0 0.062500 0.218750 1.000000
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15620 *MESH_TVERT 1 0.125000 0.218750 1.000000
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15621 *MESH_TVERT 2 0.125000 0.000000 1.000000
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15622 *MESH_TVERT 3 0.062500 0.000000 1.000000
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15623 *MESH_TVERT 4 0.187500 0.218750 1.000000
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15624 *MESH_TVERT 5 0.187500 0.000000 1.000000
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15626 *MESH_NUMTVFACES 4
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15627 *MESH_TFACELIST {
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15628 *MESH_TFACE 0 0 2 1
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15629 *MESH_TFACE 1 0 3 2
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15630 *MESH_TFACE 2 2 4 1
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15631 *MESH_TFACE 3 2 5 4
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15634 *PROP_MOTIONBLUR 0
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15635 *PROP_CASTSHADOW 1
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15636 *PROP_RECVSHADOW 1
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15640 *NODE_NAME "mat12model0surf362"
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15642 *NODE_NAME "mat12model0surf362"
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15643 *INHERIT_POS 0 0 0
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15644 *INHERIT_ROT 0 0 0
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15645 *INHERIT_SCL 0 0 0
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15650 *TM_POS 0.000000 0.000000 0.000000
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15654 *MESH_NUMVERTEX 6
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15656 *COMMENT "SURFACETYPE MST_PLANAR"
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15657 *MESH_VERTEX_LIST {
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15658 *MESH_VERTEX 0 88.000000 0.000000 40.000000
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15659 *MESH_VERTEX 1 116.000000 0.000000 40.000000
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15660 *MESH_VERTEX 2 116.000000 6.000000 42.000000
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15661 *MESH_VERTEX 3 88.000000 6.000000 42.000000
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15662 *MESH_VERTEX 4 116.000000 -6.000000 42.000000
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15663 *MESH_VERTEX 5 88.000000 -6.000000 42.000000
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15666 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15667 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15668 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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15669 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15670 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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15671 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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15672 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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15673 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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15674 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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15675 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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15677 *MESH_FACE_LIST {
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15678 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15679 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15680 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15681 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15683 *MESH_NUMTVERTEX 6
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15684 *MESH_TVERTLIST {
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15685 *MESH_TVERT 0 0.375000 0.000000 1.000000
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15686 *MESH_TVERT 1 0.375000 0.218750 1.000000
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15687 *MESH_TVERT 2 0.437500 0.218750 1.000000
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15688 *MESH_TVERT 3 0.437500 0.000000 1.000000
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15689 *MESH_TVERT 4 0.312500 0.218750 1.000000
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15690 *MESH_TVERT 5 0.312500 0.000000 1.000000
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15692 *MESH_NUMTVFACES 4
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15693 *MESH_TFACELIST {
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15694 *MESH_TFACE 0 0 2 1
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15695 *MESH_TFACE 1 0 3 2
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15696 *MESH_TFACE 2 4 0 1
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15697 *MESH_TFACE 3 4 5 0
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15700 *PROP_MOTIONBLUR 0
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15701 *PROP_CASTSHADOW 1
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15702 *PROP_RECVSHADOW 1
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15706 *NODE_NAME "mat12model0surf363"
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15708 *NODE_NAME "mat12model0surf363"
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15709 *INHERIT_POS 0 0 0
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15710 *INHERIT_ROT 0 0 0
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15711 *INHERIT_SCL 0 0 0
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15716 *TM_POS 0.000000 0.000000 0.000000
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15720 *MESH_NUMVERTEX 6
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15722 *COMMENT "SURFACETYPE MST_PLANAR"
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15723 *MESH_VERTEX_LIST {
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15724 *MESH_VERTEX 0 116.000000 -6.000000 54.000000
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15725 *MESH_VERTEX 1 116.000000 -8.000000 48.000000
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15726 *MESH_VERTEX 2 88.000000 -8.000000 48.000000
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15727 *MESH_VERTEX 3 88.000000 -6.000000 54.000000
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15728 *MESH_VERTEX 4 116.000000 -6.000000 42.000000
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15729 *MESH_VERTEX 5 88.000000 -6.000000 42.000000
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15732 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15733 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15734 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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15735 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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15736 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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15737 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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15738 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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15739 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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15740 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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15741 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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15743 *MESH_FACE_LIST {
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15744 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15745 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15746 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15747 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15749 *MESH_NUMTVERTEX 6
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15750 *MESH_TVERTLIST {
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15751 *MESH_TVERT 0 0.187500 0.218750 1.000000
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15752 *MESH_TVERT 1 0.250000 0.218750 1.000000
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15753 *MESH_TVERT 2 0.250000 0.000000 1.000000
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15754 *MESH_TVERT 3 0.187500 0.000000 1.000000
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15755 *MESH_TVERT 4 0.312500 0.218750 1.000000
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15756 *MESH_TVERT 5 0.312500 0.000000 1.000000
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15758 *MESH_NUMTVFACES 4
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15759 *MESH_TFACELIST {
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15760 *MESH_TFACE 0 0 2 1
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15761 *MESH_TFACE 1 0 3 2
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15762 *MESH_TFACE 2 2 4 1
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15763 *MESH_TFACE 3 2 5 4
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15766 *PROP_MOTIONBLUR 0
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15767 *PROP_CASTSHADOW 1
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15768 *PROP_RECVSHADOW 1
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15772 *NODE_NAME "mat12model0surf364"
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15774 *NODE_NAME "mat12model0surf364"
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15775 *INHERIT_POS 0 0 0
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15776 *INHERIT_ROT 0 0 0
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15777 *INHERIT_SCL 0 0 0
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15782 *TM_POS 0.000000 0.000000 0.000000
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15786 *MESH_NUMVERTEX 4
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15788 *COMMENT "SURFACETYPE MST_PLANAR"
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15789 *MESH_VERTEX_LIST {
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15791 *MESH_VERTEX 1 84.000000 -24.000000 48.000000
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15792 *MESH_VERTEX 2 84.000000 24.000000 48.000000
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15793 *MESH_VERTEX 3 84.000000 24.000000 8.000000
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15796 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15797 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15798 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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15799 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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15800 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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15801 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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15803 *MESH_FACE_LIST {
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15804 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15805 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15807 *MESH_NUMTVERTEX 4
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15808 *MESH_TVERTLIST {
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15809 *MESH_TVERT 0 0.000000 0.000000 1.000000
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15810 *MESH_TVERT 1 0.000000 0.312500 1.000000
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15811 *MESH_TVERT 2 0.375000 0.312500 1.000000
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15812 *MESH_TVERT 3 0.375000 0.000000 1.000000
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15814 *MESH_NUMTVFACES 2
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15815 *MESH_TFACELIST {
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15816 *MESH_TFACE 0 0 2 1
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15817 *MESH_TFACE 1 0 3 2
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15820 *PROP_MOTIONBLUR 0
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15821 *PROP_CASTSHADOW 1
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15822 *PROP_RECVSHADOW 1
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15826 *NODE_NAME "mat12model0surf365"
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15828 *NODE_NAME "mat12model0surf365"
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15829 *INHERIT_POS 0 0 0
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15830 *INHERIT_ROT 0 0 0
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15831 *INHERIT_SCL 0 0 0
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15836 *TM_POS 0.000000 0.000000 0.000000
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15840 *MESH_NUMVERTEX 4
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15842 *COMMENT "SURFACETYPE MST_PLANAR"
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15843 *MESH_VERTEX_LIST {
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15844 *MESH_VERTEX 0 84.000000 -56.000000 8.000000
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15845 *MESH_VERTEX 1 84.000000 56.000000 8.000000
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15846 *MESH_VERTEX 2 84.000000 56.000000 0.000000
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15847 *MESH_VERTEX 3 84.000000 -56.000000 0.000000
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15850 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15851 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15852 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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15853 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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15854 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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15855 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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15857 *MESH_FACE_LIST {
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15858 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15859 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15861 *MESH_NUMTVERTEX 4
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15862 *MESH_TVERTLIST {
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15863 *MESH_TVERT 0 0.187500 0.000000 1.000000
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15864 *MESH_TVERT 1 0.187500 0.875000 1.000000
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15865 *MESH_TVERT 2 0.250000 0.875000 1.000000
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15866 *MESH_TVERT 3 0.250000 0.000000 1.000000
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15868 *MESH_NUMTVFACES 2
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15869 *MESH_TFACELIST {
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15870 *MESH_TFACE 0 0 2 1
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15871 *MESH_TFACE 1 0 3 2
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15874 *PROP_MOTIONBLUR 0
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15875 *PROP_CASTSHADOW 1
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15876 *PROP_RECVSHADOW 1
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15880 *NODE_NAME "mat12model0surf366"
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15882 *NODE_NAME "mat12model0surf366"
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15883 *INHERIT_POS 0 0 0
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15884 *INHERIT_ROT 0 0 0
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15885 *INHERIT_SCL 0 0 0
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15890 *TM_POS 0.000000 0.000000 0.000000
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15894 *MESH_NUMVERTEX 6
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15896 *COMMENT "SURFACETYPE MST_PLANAR"
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15897 *MESH_VERTEX_LIST {
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15899 *MESH_VERTEX 1 80.000000 40.000000 10.000000
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15900 *MESH_VERTEX 2 80.000000 40.000000 8.000000
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15901 *MESH_VERTEX 3 80.000000 24.000000 8.000000
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15902 *MESH_VERTEX 4 80.000000 24.000000 24.000000
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15903 *MESH_VERTEX 5 80.000000 26.000000 24.000000
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15906 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15907 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15908 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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15909 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15910 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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15911 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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15912 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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15913 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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15914 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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15915 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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15917 *MESH_FACE_LIST {
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15918 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15919 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15920 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15921 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15923 *MESH_NUMTVERTEX 6
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15924 *MESH_TVERTLIST {
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15925 *MESH_TVERT 0 0.125000 0.015625 1.000000
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15926 *MESH_TVERT 1 0.250000 0.015625 1.000000
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15927 *MESH_TVERT 2 0.250000 0.000000 1.000000
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15928 *MESH_TVERT 3 0.125000 0.000000 1.000000
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15929 *MESH_TVERT 4 0.000000 0.000000 1.000000
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15930 *MESH_TVERT 5 0.000000 0.015625 1.000000
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15932 *MESH_NUMTVFACES 4
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15933 *MESH_TFACELIST {
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15934 *MESH_TFACE 0 0 2 1
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15935 *MESH_TFACE 1 0 3 2
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15936 *MESH_TFACE 2 4 3 0
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15937 *MESH_TFACE 3 4 0 5
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15940 *PROP_MOTIONBLUR 0
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15941 *PROP_CASTSHADOW 1
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15942 *PROP_RECVSHADOW 1
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15946 *NODE_NAME "mat12model0surf367"
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15948 *NODE_NAME "mat12model0surf367"
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15949 *INHERIT_POS 0 0 0
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15950 *INHERIT_ROT 0 0 0
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15951 *INHERIT_SCL 0 0 0
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15956 *TM_POS 0.000000 0.000000 0.000000
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15960 *MESH_NUMVERTEX 8
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15962 *COMMENT "SURFACETYPE MST_PLANAR"
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15963 *MESH_VERTEX_LIST {
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15965 *MESH_VERTEX 1 88.000000 32.000000 48.000000
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15966 *MESH_VERTEX 2 88.000000 24.000000 72.000000
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15967 *MESH_VERTEX 3 80.000000 24.000000 72.000000
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15968 *MESH_VERTEX 4 88.000000 24.000000 24.000000
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15969 *MESH_VERTEX 5 88.000000 32.000000 48.000000
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15970 *MESH_VERTEX 6 80.000000 32.000000 48.000000
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15971 *MESH_VERTEX 7 80.000000 24.000000 24.000000
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15974 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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15975 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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15976 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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15977 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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15978 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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15979 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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15980 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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15981 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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15982 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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15983 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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15984 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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15985 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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15987 *MESH_FACE_LIST {
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15988 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15989 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15990 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15991 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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15993 *MESH_NUMTVERTEX 8
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15994 *MESH_TVERTLIST {
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15995 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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15996 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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15997 *MESH_TVERT 2 -0.750000 0.062500 1.000000
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15998 *MESH_TVERT 3 -0.750000 0.000000 1.000000
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15999 *MESH_TVERT 4 0.750000 0.062500 1.000000
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16000 *MESH_TVERT 5 1.000000 0.062500 1.000000
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16001 *MESH_TVERT 6 1.000000 0.000000 1.000000
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16002 *MESH_TVERT 7 0.750000 0.000000 1.000000
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16004 *MESH_NUMTVFACES 4
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16005 *MESH_TFACELIST {
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16006 *MESH_TFACE 0 0 2 1
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16007 *MESH_TFACE 1 0 3 2
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16008 *MESH_TFACE 2 4 6 5
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16009 *MESH_TFACE 3 4 7 6
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16012 *PROP_MOTIONBLUR 0
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16013 *PROP_CASTSHADOW 1
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16014 *PROP_RECVSHADOW 1
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16018 *NODE_NAME "mat12model0surf368"
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16020 *NODE_NAME "mat12model0surf368"
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16021 *INHERIT_POS 0 0 0
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16022 *INHERIT_ROT 0 0 0
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16023 *INHERIT_SCL 0 0 0
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16028 *TM_POS 0.000000 0.000000 0.000000
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16032 *MESH_NUMVERTEX 8
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16034 *COMMENT "SURFACETYPE MST_PLANAR"
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16035 *MESH_VERTEX_LIST {
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16036 *MESH_VERTEX 0 80.000000 32.000000 48.000000
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16037 *MESH_VERTEX 1 80.000000 24.000000 72.000000
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16038 *MESH_VERTEX 2 80.000000 24.000000 24.000000
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16039 *MESH_VERTEX 3 80.000000 0.000000 80.000000
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16040 *MESH_VERTEX 4 80.000000 0.000000 16.000000
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16041 *MESH_VERTEX 5 80.000000 -24.000000 24.000000
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16042 *MESH_VERTEX 6 80.000000 -32.000000 48.000000
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16043 *MESH_VERTEX 7 80.000000 -24.000000 72.000000
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16046 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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16047 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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16048 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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16049 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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16050 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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16051 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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16052 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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16053 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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16054 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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16055 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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16056 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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16057 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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16058 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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16059 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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16061 *MESH_FACE_LIST {
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16062 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16063 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16064 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16065 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16066 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16067 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16069 *MESH_NUMTVERTEX 8
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16070 *MESH_TVERTLIST {
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16071 *MESH_TVERT 0 0.250000 0.375000 1.000000
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16072 *MESH_TVERT 1 0.187500 0.562500 1.000000
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16073 *MESH_TVERT 2 0.187500 0.187500 1.000000
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16074 *MESH_TVERT 3 0.000000 0.625000 1.000000
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16075 *MESH_TVERT 4 0.000000 0.125000 1.000000
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16076 *MESH_TVERT 5 -0.187500 0.187500 1.000000
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16077 *MESH_TVERT 6 -0.250000 0.375000 1.000000
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16078 *MESH_TVERT 7 -0.187500 0.562500 1.000000
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16080 *MESH_NUMTVFACES 6
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16081 *MESH_TFACELIST {
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16082 *MESH_TFACE 0 1 2 3
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16083 *MESH_TFACE 1 2 4 3
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16084 *MESH_TFACE 2 3 4 5
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16085 *MESH_TFACE 3 3 5 7
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16086 *MESH_TFACE 4 0 2 1
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16087 *MESH_TFACE 5 5 6 7
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16090 *PROP_MOTIONBLUR 0
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16091 *PROP_CASTSHADOW 1
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16092 *PROP_RECVSHADOW 1
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16096 *NODE_NAME "mat12model0surf369"
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16098 *NODE_NAME "mat12model0surf369"
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16099 *INHERIT_POS 0 0 0
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16100 *INHERIT_ROT 0 0 0
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16101 *INHERIT_SCL 0 0 0
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16106 *TM_POS 0.000000 0.000000 0.000000
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16110 *MESH_NUMVERTEX 6
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16112 *COMMENT "SURFACETYPE MST_PLANAR"
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16113 *MESH_VERTEX_LIST {
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16116 *MESH_VERTEX 2 80.000000 0.000000 80.000000
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16118 *MESH_VERTEX 4 88.000000 -24.000000 72.000000
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16119 *MESH_VERTEX 5 80.000000 -24.000000 72.000000
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16122 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16123 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16124 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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16125 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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16126 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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16127 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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16128 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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16129 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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16130 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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16131 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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16133 *MESH_FACE_LIST {
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16134 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16135 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16136 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16137 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16139 *MESH_NUMTVERTEX 6
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16140 *MESH_TVERTLIST {
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16141 *MESH_TVERT 0 0.250000 0.062500 1.000000
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16142 *MESH_TVERT 1 0.500000 0.062500 1.000000
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16143 *MESH_TVERT 2 0.500000 0.000000 1.000000
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16144 *MESH_TVERT 3 0.250000 0.000000 1.000000
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16145 *MESH_TVERT 4 0.750000 0.062500 1.000000
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16146 *MESH_TVERT 5 0.750000 0.000000 1.000000
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16148 *MESH_NUMTVFACES 4
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16149 *MESH_TFACELIST {
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16150 *MESH_TFACE 0 0 2 1
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16151 *MESH_TFACE 1 0 3 2
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16152 *MESH_TFACE 2 2 4 1
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16153 *MESH_TFACE 3 2 5 4
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16156 *PROP_MOTIONBLUR 0
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16157 *PROP_CASTSHADOW 1
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16158 *PROP_RECVSHADOW 1
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16162 *NODE_NAME "mat12model0surf370"
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16164 *NODE_NAME "mat12model0surf370"
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16165 *INHERIT_POS 0 0 0
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16166 *INHERIT_ROT 0 0 0
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16167 *INHERIT_SCL 0 0 0
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16172 *TM_POS 0.000000 0.000000 0.000000
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16176 *MESH_NUMVERTEX 6
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16178 *COMMENT "SURFACETYPE MST_PLANAR"
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16179 *MESH_VERTEX_LIST {
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16181 *MESH_VERTEX 1 88.000000 0.000000 16.000000
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16182 *MESH_VERTEX 2 88.000000 24.000000 24.000000
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16183 *MESH_VERTEX 3 80.000000 24.000000 24.000000
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16184 *MESH_VERTEX 4 88.000000 -24.000000 24.000000
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16185 *MESH_VERTEX 5 80.000000 -24.000000 24.000000
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16188 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16189 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16190 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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16191 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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16192 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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16194 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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16195 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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16196 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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16197 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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16199 *MESH_FACE_LIST {
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16200 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16201 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16202 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16203 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16205 *MESH_NUMTVERTEX 6
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16206 *MESH_TVERTLIST {
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16207 *MESH_TVERT 0 0.500000 0.000000 1.000000
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16208 *MESH_TVERT 1 0.500000 0.062500 1.000000
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16209 *MESH_TVERT 2 0.750000 0.062500 1.000000
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16210 *MESH_TVERT 3 0.750000 0.000000 1.000000
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16211 *MESH_TVERT 4 0.250000 0.062500 1.000000
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16212 *MESH_TVERT 5 0.250000 0.000000 1.000000
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16214 *MESH_NUMTVFACES 4
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16215 *MESH_TFACELIST {
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16216 *MESH_TFACE 0 0 2 1
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16217 *MESH_TFACE 1 0 3 2
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16218 *MESH_TFACE 2 4 0 1
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16219 *MESH_TFACE 3 4 5 0
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16222 *PROP_MOTIONBLUR 0
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16223 *PROP_CASTSHADOW 1
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16224 *PROP_RECVSHADOW 1
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16228 *NODE_NAME "mat12model0surf371"
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16230 *NODE_NAME "mat12model0surf371"
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16231 *INHERIT_POS 0 0 0
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16232 *INHERIT_ROT 0 0 0
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16233 *INHERIT_SCL 0 0 0
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16238 *TM_POS 0.000000 0.000000 0.000000
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16242 *MESH_NUMVERTEX 6
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16244 *COMMENT "SURFACETYPE MST_PLANAR"
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16245 *MESH_VERTEX_LIST {
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16247 *MESH_VERTEX 1 80.000000 -24.000000 24.000000
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16248 *MESH_VERTEX 2 80.000000 -24.000000 8.000000
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16249 *MESH_VERTEX 3 80.000000 -26.000000 10.000000
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16250 *MESH_VERTEX 4 80.000000 -40.000000 10.000000
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16251 *MESH_VERTEX 5 80.000000 -40.000000 8.000000
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16254 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16255 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16256 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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16257 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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16258 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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16259 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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16260 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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16261 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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16262 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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16263 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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16265 *MESH_FACE_LIST {
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16266 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16267 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16268 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16269 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16271 *MESH_NUMTVERTEX 6
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16272 *MESH_TVERTLIST {
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16273 *MESH_TVERT 0 0.000000 0.000000 1.000000
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16274 *MESH_TVERT 1 0.000000 0.015625 1.000000
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16275 *MESH_TVERT 2 0.125000 0.015625 1.000000
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16276 *MESH_TVERT 3 0.125000 0.000000 1.000000
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16277 *MESH_TVERT 4 0.250000 0.000000 1.000000
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16278 *MESH_TVERT 5 0.250000 0.015625 1.000000
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16280 *MESH_NUMTVFACES 4
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16281 *MESH_TFACELIST {
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16282 *MESH_TFACE 0 0 2 1
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16283 *MESH_TFACE 1 0 3 2
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16284 *MESH_TFACE 2 2 3 4
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16285 *MESH_TFACE 3 2 4 5
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16288 *PROP_MOTIONBLUR 0
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16289 *PROP_CASTSHADOW 1
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16290 *PROP_RECVSHADOW 1
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16294 *NODE_NAME "mat12model0surf372"
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16296 *NODE_NAME "mat12model0surf372"
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16297 *INHERIT_POS 0 0 0
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16298 *INHERIT_ROT 0 0 0
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16299 *INHERIT_SCL 0 0 0
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16304 *TM_POS 0.000000 0.000000 0.000000
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16308 *MESH_NUMVERTEX 6
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16310 *COMMENT "SURFACETYPE MST_PLANAR"
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16311 *MESH_VERTEX_LIST {
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16312 *MESH_VERTEX 0 88.000000 -24.000000 72.000000
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16313 *MESH_VERTEX 1 88.000000 -32.000000 48.000000
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16314 *MESH_VERTEX 2 80.000000 -32.000000 48.000000
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16315 *MESH_VERTEX 3 80.000000 -24.000000 72.000000
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16316 *MESH_VERTEX 4 88.000000 -24.000000 24.000000
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16317 *MESH_VERTEX 5 80.000000 -24.000000 24.000000
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16320 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16321 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16322 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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16323 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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16324 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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16325 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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16326 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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16327 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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16328 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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16329 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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16331 *MESH_FACE_LIST {
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16332 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16333 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16334 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16335 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16337 *MESH_NUMTVERTEX 6
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16338 *MESH_TVERTLIST {
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16339 *MESH_TVERT 0 -0.250000 0.062500 1.000000
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16340 *MESH_TVERT 1 0.000000 0.062500 1.000000
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16341 *MESH_TVERT 2 0.000000 0.000000 1.000000
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16342 *MESH_TVERT 3 -0.250000 0.000000 1.000000
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16343 *MESH_TVERT 4 0.250000 0.062500 1.000000
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16344 *MESH_TVERT 5 0.250000 0.000000 1.000000
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16346 *MESH_NUMTVFACES 4
\r
16347 *MESH_TFACELIST {
\r
16348 *MESH_TFACE 0 0 2 1
\r
16349 *MESH_TFACE 1 0 3 2
\r
16350 *MESH_TFACE 2 2 4 1
\r
16351 *MESH_TFACE 3 2 5 4
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16354 *PROP_MOTIONBLUR 0
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16355 *PROP_CASTSHADOW 1
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16356 *PROP_RECVSHADOW 1
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16360 *NODE_NAME "mat12model0surf373"
\r
16362 *NODE_NAME "mat12model0surf373"
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16363 *INHERIT_POS 0 0 0
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16364 *INHERIT_ROT 0 0 0
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16365 *INHERIT_SCL 0 0 0
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16370 *TM_POS 0.000000 0.000000 0.000000
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16374 *MESH_NUMVERTEX 6
\r
16376 *COMMENT "SURFACETYPE MST_PLANAR"
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16377 *MESH_VERTEX_LIST {
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16378 *MESH_VERTEX 0 80.000000 0.000000 88.000000
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16379 *MESH_VERTEX 1 80.000000 0.000000 90.000000
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16380 *MESH_VERTEX 2 76.000000 12.000000 90.000000
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16381 *MESH_VERTEX 3 76.000000 12.000000 88.000000
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16382 *MESH_VERTEX 4 76.000000 -12.000001 90.000000
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16383 *MESH_VERTEX 5 76.000000 -12.000001 88.000000
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16386 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16387 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16388 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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16389 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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16390 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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16391 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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16392 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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16393 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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16394 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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16395 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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16397 *MESH_FACE_LIST {
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16398 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16399 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16400 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16401 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16403 *MESH_NUMTVERTEX 6
\r
16404 *MESH_TVERTLIST {
\r
16405 *MESH_TVERT 0 0.500000 0.000000 1.000000
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16406 *MESH_TVERT 1 0.500000 0.015625 1.000000
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16407 *MESH_TVERT 2 0.625000 0.015625 1.000000
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16408 *MESH_TVERT 3 0.625000 0.000000 1.000000
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16409 *MESH_TVERT 4 0.375000 0.015625 1.000000
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16410 *MESH_TVERT 5 0.375000 0.000000 1.000000
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16412 *MESH_NUMTVFACES 4
\r
16413 *MESH_TFACELIST {
\r
16414 *MESH_TFACE 0 0 2 1
\r
16415 *MESH_TFACE 1 0 3 2
\r
16416 *MESH_TFACE 2 4 0 1
\r
16417 *MESH_TFACE 3 4 5 0
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16420 *PROP_MOTIONBLUR 0
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16421 *PROP_CASTSHADOW 1
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16422 *PROP_RECVSHADOW 1
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16426 *NODE_NAME "mat12model0surf374"
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16428 *NODE_NAME "mat12model0surf374"
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16429 *INHERIT_POS 0 0 0
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16430 *INHERIT_ROT 0 0 0
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16431 *INHERIT_SCL 0 0 0
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16436 *TM_POS 0.000000 0.000000 0.000000
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16440 *MESH_NUMVERTEX 16
\r
16441 *MESH_NUMFACES 12
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16442 *COMMENT "SURFACETYPE MST_PLANAR"
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16443 *MESH_VERTEX_LIST {
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16444 *MESH_VERTEX 0 80.000000 0.000000 90.000000
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16445 *MESH_VERTEX 1 76.000000 -12.000001 90.000000
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16446 *MESH_VERTEX 2 76.000000 12.000000 90.000000
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16447 *MESH_VERTEX 3 64.000000 16.000000 90.000000
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16448 *MESH_VERTEX 4 64.000000 -16.000002 90.000000
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16449 *MESH_VERTEX 5 52.000000 -12.000001 90.000000
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16450 *MESH_VERTEX 6 48.000000 0.000000 90.000000
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16451 *MESH_VERTEX 7 52.000000 12.000000 90.000000
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16452 *MESH_VERTEX 8 48.000000 0.000000 90.000000
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16453 *MESH_VERTEX 9 44.000000 -12.000001 90.000000
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16454 *MESH_VERTEX 10 44.000000 12.000000 90.000000
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16455 *MESH_VERTEX 11 32.000000 16.000000 90.000000
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16456 *MESH_VERTEX 12 32.000000 -16.000002 90.000000
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16457 *MESH_VERTEX 13 20.000000 -12.000001 90.000000
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16458 *MESH_VERTEX 14 20.000000 12.000000 90.000000
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16459 *MESH_VERTEX 15 16.000000 0.000000 90.000000
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16462 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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16463 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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16464 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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16465 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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16466 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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16467 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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16468 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
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16469 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
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16470 *MESH_FACENORMAL 8 0.577350 0.000000 0.816497
\r
16471 *MESH_FACENORMAL 9 0.967538 0.000000 0.252725
\r
16472 *MESH_FACENORMAL 10 0.707107 0.000000 0.707107
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16473 *MESH_FACENORMAL 11 -1.000000 0.000000 0.000000
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16474 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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16475 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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16476 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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16477 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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16478 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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16479 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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16480 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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16481 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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16482 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
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16483 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
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16484 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
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16485 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
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16486 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
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16487 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
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16488 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
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16489 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
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16491 *MESH_FACE_LIST {
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16492 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16493 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16494 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16495 *MESH_FACE 3 A: 3 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16496 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16497 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16498 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16499 *MESH_FACE 7 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16500 *MESH_FACE 8 A: 9 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16501 *MESH_FACE 9 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16502 *MESH_FACE 10 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16503 *MESH_FACE 11 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16505 *MESH_NUMTVERTEX 16
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16506 *MESH_TVERTLIST {
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16507 *MESH_TVERT 0 0.250000 1.000000 1.000000
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16508 *MESH_TVERT 1 0.218750 0.906250 1.000000
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16509 *MESH_TVERT 2 0.218750 1.093750 1.000000
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16510 *MESH_TVERT 3 0.125000 1.125000 1.000000
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16511 *MESH_TVERT 4 0.125000 0.875000 1.000000
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16512 *MESH_TVERT 5 0.031250 0.906250 1.000000
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16513 *MESH_TVERT 6 0.000000 1.000000 1.000000
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16514 *MESH_TVERT 7 0.031250 1.093750 1.000000
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16515 *MESH_TVERT 8 0.000000 1.000000 1.000000
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16516 *MESH_TVERT 9 -0.031250 0.906250 1.000000
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16517 *MESH_TVERT 10 -0.031250 1.093750 1.000000
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16518 *MESH_TVERT 11 -0.125000 1.125000 1.000000
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16519 *MESH_TVERT 12 -0.125000 0.875000 1.000000
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16520 *MESH_TVERT 13 -0.218750 0.906250 1.000000
\r
16521 *MESH_TVERT 14 -0.218750 1.093750 1.000000
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16522 *MESH_TVERT 15 -0.250000 1.000000 1.000000
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16524 *MESH_NUMTVFACES 12
\r
16525 *MESH_TFACELIST {
\r
16526 *MESH_TFACE 0 1 2 3
\r
16527 *MESH_TFACE 1 1 3 4
\r
16528 *MESH_TFACE 2 3 5 4
\r
16529 *MESH_TFACE 3 3 7 5
\r
16530 *MESH_TFACE 4 0 2 1
\r
16531 *MESH_TFACE 5 5 7 6
\r
16532 *MESH_TFACE 6 8 10 9
\r
16533 *MESH_TFACE 7 9 10 11
\r
16534 *MESH_TFACE 8 9 11 12
\r
16535 *MESH_TFACE 9 11 13 12
\r
16536 *MESH_TFACE 10 11 14 13
\r
16537 *MESH_TFACE 11 13 14 15
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16540 *PROP_MOTIONBLUR 0
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16541 *PROP_CASTSHADOW 1
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16542 *PROP_RECVSHADOW 1
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16546 *NODE_NAME "mat12model0surf375"
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16548 *NODE_NAME "mat12model0surf375"
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16549 *INHERIT_POS 0 0 0
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16550 *INHERIT_ROT 0 0 0
\r
16551 *INHERIT_SCL 0 0 0
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16556 *TM_POS 0.000000 0.000000 0.000000
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16560 *MESH_NUMVERTEX 16
\r
16561 *MESH_NUMFACES 12
\r
16562 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16563 *MESH_VERTEX_LIST {
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16564 *MESH_VERTEX 0 80.000000 0.000000 88.000000
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16565 *MESH_VERTEX 1 76.000000 12.000002 88.000000
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16566 *MESH_VERTEX 2 76.000000 -12.000001 88.000000
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16567 *MESH_VERTEX 3 64.000000 -16.000002 88.000000
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16568 *MESH_VERTEX 4 64.000000 16.000002 88.000000
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16569 *MESH_VERTEX 5 52.000000 12.000002 88.000000
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16570 *MESH_VERTEX 6 52.000000 -12.000001 88.000000
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16571 *MESH_VERTEX 7 48.000000 0.000000 88.000000
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16572 *MESH_VERTEX 8 48.000000 0.000000 88.000000
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16573 *MESH_VERTEX 9 44.000000 12.000002 88.000000
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16574 *MESH_VERTEX 10 44.000000 -12.000001 88.000000
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16575 *MESH_VERTEX 11 32.000000 -16.000002 88.000000
\r
16576 *MESH_VERTEX 12 32.000000 16.000002 88.000000
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16577 *MESH_VERTEX 13 20.000000 12.000002 88.000000
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16578 *MESH_VERTEX 14 20.000000 -12.000001 88.000000
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16579 *MESH_VERTEX 15 16.000000 0.000000 88.000000
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16582 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
\r
16583 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
\r
16584 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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16585 *MESH_FACENORMAL 3 0.894427 0.000000 0.447214
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16586 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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16587 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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16588 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
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16589 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
16590 *MESH_FACENORMAL 8 0.577350 0.000000 0.816497
\r
16591 *MESH_FACENORMAL 9 0.967538 0.000000 0.252725
\r
16592 *MESH_FACENORMAL 10 0.707107 0.000000 0.707107
\r
16593 *MESH_FACENORMAL 11 -1.000000 0.000000 0.000000
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16594 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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16595 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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16596 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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16597 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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16598 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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16599 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
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16600 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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16601 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
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16602 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
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16603 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
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16604 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000
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16605 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
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16606 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000
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16607 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000
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16608 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
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16609 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
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16611 *MESH_FACE_LIST {
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16612 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16613 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16614 *MESH_FACE 2 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16615 *MESH_FACE 3 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16616 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16617 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16618 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16619 *MESH_FACE 7 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16620 *MESH_FACE 8 A: 9 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16621 *MESH_FACE 9 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16622 *MESH_FACE 10 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16623 *MESH_FACE 11 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16625 *MESH_NUMTVERTEX 16
\r
16626 *MESH_TVERTLIST {
\r
16627 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
16628 *MESH_TVERT 1 0.218750 1.093750 1.000000
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16629 *MESH_TVERT 2 0.218750 0.906250 1.000000
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16630 *MESH_TVERT 3 0.125000 0.875000 1.000000
\r
16631 *MESH_TVERT 4 0.125000 1.125000 1.000000
\r
16632 *MESH_TVERT 5 0.031250 1.093750 1.000000
\r
16633 *MESH_TVERT 6 0.031250 0.906250 1.000000
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16634 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
16635 *MESH_TVERT 8 0.000000 1.000000 1.000000
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16636 *MESH_TVERT 9 -0.031250 1.093750 1.000000
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16637 *MESH_TVERT 10 -0.031250 0.906250 1.000000
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16638 *MESH_TVERT 11 -0.125000 0.875000 1.000000
\r
16639 *MESH_TVERT 12 -0.125000 1.125000 1.000000
\r
16640 *MESH_TVERT 13 -0.218750 1.093750 1.000000
\r
16641 *MESH_TVERT 14 -0.218750 0.906250 1.000000
\r
16642 *MESH_TVERT 15 -0.250000 1.000000 1.000000
\r
16644 *MESH_NUMTVFACES 12
\r
16645 *MESH_TFACELIST {
\r
16646 *MESH_TFACE 0 1 2 3
\r
16647 *MESH_TFACE 1 1 3 4
\r
16648 *MESH_TFACE 2 3 5 4
\r
16649 *MESH_TFACE 3 3 6 5
\r
16650 *MESH_TFACE 4 0 2 1
\r
16651 *MESH_TFACE 5 5 6 7
\r
16652 *MESH_TFACE 6 8 10 9
\r
16653 *MESH_TFACE 7 9 10 11
\r
16654 *MESH_TFACE 8 9 11 12
\r
16655 *MESH_TFACE 9 11 13 12
\r
16656 *MESH_TFACE 10 11 14 13
\r
16657 *MESH_TFACE 11 13 14 15
\r
16660 *PROP_MOTIONBLUR 0
\r
16661 *PROP_CASTSHADOW 1
\r
16662 *PROP_RECVSHADOW 1
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16666 *NODE_NAME "mat12model0surf376"
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16668 *NODE_NAME "mat12model0surf376"
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16669 *INHERIT_POS 0 0 0
\r
16670 *INHERIT_ROT 0 0 0
\r
16671 *INHERIT_SCL 0 0 0
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16676 *TM_POS 0.000000 0.000000 0.000000
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16680 *MESH_NUMVERTEX 4
\r
16682 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16683 *MESH_VERTEX_LIST {
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16684 *MESH_VERTEX 0 72.000000 40.000000 8.000000
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16685 *MESH_VERTEX 1 80.000000 40.000000 8.000000
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16686 *MESH_VERTEX 2 80.000000 40.000000 10.000000
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16687 *MESH_VERTEX 3 72.000000 40.000000 10.000000
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16690 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
16691 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16692 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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16693 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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16694 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
16695 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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16697 *MESH_FACE_LIST {
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16698 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16699 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16701 *MESH_NUMTVERTEX 4
\r
16702 *MESH_TVERTLIST {
\r
16703 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
16704 *MESH_TVERT 1 0.062500 0.250000 1.000000
\r
16705 *MESH_TVERT 2 0.062500 0.234375 1.000000
\r
16706 *MESH_TVERT 3 0.000000 0.234375 1.000000
\r
16708 *MESH_NUMTVFACES 2
\r
16709 *MESH_TFACELIST {
\r
16710 *MESH_TFACE 0 0 2 1
\r
16711 *MESH_TFACE 1 0 3 2
\r
16714 *PROP_MOTIONBLUR 0
\r
16715 *PROP_CASTSHADOW 1
\r
16716 *PROP_RECVSHADOW 1
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16720 *NODE_NAME "mat12model0surf377"
\r
16722 *NODE_NAME "mat12model0surf377"
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16723 *INHERIT_POS 0 0 0
\r
16724 *INHERIT_ROT 0 0 0
\r
16725 *INHERIT_SCL 0 0 0
\r
16730 *TM_POS 0.000000 0.000000 0.000000
\r
16734 *MESH_NUMVERTEX 4
\r
16736 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16737 *MESH_VERTEX_LIST {
\r
16738 *MESH_VERTEX 0 72.000000 26.000000 10.000000
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16739 *MESH_VERTEX 1 80.000000 26.000000 10.000000
\r
16740 *MESH_VERTEX 2 80.000000 26.000000 24.000000
\r
16741 *MESH_VERTEX 3 72.000000 26.000000 24.000000
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16744 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
16745 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
16746 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
16747 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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16748 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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16749 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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16751 *MESH_FACE_LIST {
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16752 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16753 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16755 *MESH_NUMTVERTEX 4
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16756 *MESH_TVERTLIST {
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16757 *MESH_TVERT 0 0.000000 0.125000 1.000000
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16758 *MESH_TVERT 1 0.062500 0.125000 1.000000
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16759 *MESH_TVERT 2 0.062500 0.015625 1.000000
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16760 *MESH_TVERT 3 0.000000 0.015625 1.000000
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16762 *MESH_NUMTVFACES 2
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16763 *MESH_TFACELIST {
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16764 *MESH_TFACE 0 0 2 1
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16765 *MESH_TFACE 1 0 3 2
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16768 *PROP_MOTIONBLUR 0
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16769 *PROP_CASTSHADOW 1
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16770 *PROP_RECVSHADOW 1
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16774 *NODE_NAME "mat12model0surf378"
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16776 *NODE_NAME "mat12model0surf378"
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16777 *INHERIT_POS 0 0 0
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16778 *INHERIT_ROT 0 0 0
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16779 *INHERIT_SCL 0 0 0
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16784 *TM_POS 0.000000 0.000000 0.000000
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16788 *MESH_NUMVERTEX 4
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16790 *COMMENT "SURFACETYPE MST_PLANAR"
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16791 *MESH_VERTEX_LIST {
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16792 *MESH_VERTEX 0 72.000000 26.000000 10.000000
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16793 *MESH_VERTEX 1 72.000000 40.000000 10.000000
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16794 *MESH_VERTEX 2 80.000000 40.000000 10.000000
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16795 *MESH_VERTEX 3 80.000000 26.000000 10.000000
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16798 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16799 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16800 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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16801 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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16802 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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16803 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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16805 *MESH_FACE_LIST {
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16806 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16807 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16809 *MESH_NUMTVERTEX 4
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16810 *MESH_TVERTLIST {
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16811 *MESH_TVERT 0 0.000000 0.125000 1.000000
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16812 *MESH_TVERT 1 0.000000 0.234375 1.000000
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16813 *MESH_TVERT 2 0.062500 0.234375 1.000000
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16814 *MESH_TVERT 3 0.062500 0.125000 1.000000
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16816 *MESH_NUMTVFACES 2
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16817 *MESH_TFACELIST {
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16818 *MESH_TFACE 0 0 2 1
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16819 *MESH_TFACE 1 0 3 2
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16822 *PROP_MOTIONBLUR 0
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16823 *PROP_CASTSHADOW 1
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16824 *PROP_RECVSHADOW 1
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16828 *NODE_NAME "mat12model0surf379"
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16830 *NODE_NAME "mat12model0surf379"
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16831 *INHERIT_POS 0 0 0
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16832 *INHERIT_ROT 0 0 0
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16833 *INHERIT_SCL 0 0 0
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16838 *TM_POS 0.000000 0.000000 0.000000
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16842 *MESH_NUMVERTEX 4
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16844 *COMMENT "SURFACETYPE MST_PLANAR"
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16845 *MESH_VERTEX_LIST {
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16846 *MESH_VERTEX 0 72.000000 24.000000 24.000000
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16847 *MESH_VERTEX 1 72.000000 26.000000 24.000000
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16848 *MESH_VERTEX 2 80.000000 26.000000 24.000000
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16849 *MESH_VERTEX 3 80.000000 24.000000 24.000000
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16852 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16853 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16854 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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16855 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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16856 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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16857 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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16859 *MESH_FACE_LIST {
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16860 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16861 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16863 *MESH_NUMTVERTEX 4
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16864 *MESH_TVERTLIST {
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16865 *MESH_TVERT 0 0.000000 0.000000 1.000000
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16866 *MESH_TVERT 1 0.000000 0.015625 1.000000
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16867 *MESH_TVERT 2 0.062500 0.015625 1.000000
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16868 *MESH_TVERT 3 0.062500 0.000000 1.000000
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16870 *MESH_NUMTVFACES 2
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16871 *MESH_TFACELIST {
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16872 *MESH_TFACE 0 0 2 1
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16873 *MESH_TFACE 1 0 3 2
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16876 *PROP_MOTIONBLUR 0
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16877 *PROP_CASTSHADOW 1
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16878 *PROP_RECVSHADOW 1
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16882 *NODE_NAME "mat12model0surf380"
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16884 *NODE_NAME "mat12model0surf380"
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16885 *INHERIT_POS 0 0 0
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16886 *INHERIT_ROT 0 0 0
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16887 *INHERIT_SCL 0 0 0
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16892 *TM_POS 0.000000 0.000000 0.000000
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16896 *MESH_NUMVERTEX 6
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16898 *COMMENT "SURFACETYPE MST_PLANAR"
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16899 *MESH_VERTEX_LIST {
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16900 *MESH_VERTEX 0 72.000000 26.000000 24.000000
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16901 *MESH_VERTEX 1 72.000000 24.000000 24.000000
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16902 *MESH_VERTEX 2 72.000000 24.000000 8.000000
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16903 *MESH_VERTEX 3 72.000000 26.000000 10.000000
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16904 *MESH_VERTEX 4 72.000000 40.000000 10.000000
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16905 *MESH_VERTEX 5 72.000000 40.000000 8.000000
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16908 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16909 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16910 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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16911 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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16912 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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16913 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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16914 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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16915 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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16916 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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16917 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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16919 *MESH_FACE_LIST {
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16920 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16921 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16922 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16923 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16925 *MESH_NUMTVERTEX 6
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16926 *MESH_TVERTLIST {
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16927 *MESH_TVERT 0 0.000000 0.000000 1.000000
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16928 *MESH_TVERT 1 0.000000 0.015625 1.000000
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16929 *MESH_TVERT 2 0.125000 0.015625 1.000000
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16930 *MESH_TVERT 3 0.125000 0.000000 1.000000
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16931 *MESH_TVERT 4 0.250000 0.000000 1.000000
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16932 *MESH_TVERT 5 0.250000 0.015625 1.000000
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16934 *MESH_NUMTVFACES 4
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16935 *MESH_TFACELIST {
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16936 *MESH_TFACE 0 0 2 1
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16937 *MESH_TFACE 1 0 3 2
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16938 *MESH_TFACE 2 2 3 4
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16939 *MESH_TFACE 3 2 4 5
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16942 *PROP_MOTIONBLUR 0
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16943 *PROP_CASTSHADOW 1
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16944 *PROP_RECVSHADOW 1
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16948 *NODE_NAME "mat12model0surf381"
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16950 *NODE_NAME "mat12model0surf381"
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16951 *INHERIT_POS 0 0 0
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16952 *INHERIT_ROT 0 0 0
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16953 *INHERIT_SCL 0 0 0
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16958 *TM_POS 0.000000 0.000000 0.000000
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16962 *MESH_NUMVERTEX 4
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16964 *COMMENT "SURFACETYPE MST_PLANAR"
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16965 *MESH_VERTEX_LIST {
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16967 *MESH_VERTEX 1 80.000000 -26.000000 24.000000
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16968 *MESH_VERTEX 2 72.000000 -26.000000 24.000000
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16969 *MESH_VERTEX 3 72.000000 -24.000000 24.000000
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16972 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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16973 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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16974 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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16975 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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16976 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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16977 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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16979 *MESH_FACE_LIST {
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16980 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16981 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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16983 *MESH_NUMTVERTEX 4
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16984 *MESH_TVERTLIST {
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16985 *MESH_TVERT 0 0.000000 0.000000 1.000000
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16986 *MESH_TVERT 1 0.000000 0.015625 1.000000
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16987 *MESH_TVERT 2 0.062500 0.015625 1.000000
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16988 *MESH_TVERT 3 0.062500 0.000000 1.000000
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16990 *MESH_NUMTVFACES 2
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16991 *MESH_TFACELIST {
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16992 *MESH_TFACE 0 0 2 1
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16993 *MESH_TFACE 1 0 3 2
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16996 *PROP_MOTIONBLUR 0
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16997 *PROP_CASTSHADOW 1
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16998 *PROP_RECVSHADOW 1
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17002 *NODE_NAME "mat12model0surf382"
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17004 *NODE_NAME "mat12model0surf382"
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17005 *INHERIT_POS 0 0 0
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17006 *INHERIT_ROT 0 0 0
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17007 *INHERIT_SCL 0 0 0
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17012 *TM_POS 0.000000 0.000000 0.000000
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17016 *MESH_NUMVERTEX 4
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17018 *COMMENT "SURFACETYPE MST_PLANAR"
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17019 *MESH_VERTEX_LIST {
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17020 *MESH_VERTEX 0 80.000000 -26.000000 10.000000
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17021 *MESH_VERTEX 1 72.000000 -26.000000 10.000000
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17022 *MESH_VERTEX 2 72.000000 -26.000000 24.000000
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17023 *MESH_VERTEX 3 80.000000 -26.000000 24.000000
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17026 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17027 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17028 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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17029 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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17030 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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17031 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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17033 *MESH_FACE_LIST {
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17035 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17037 *MESH_NUMTVERTEX 4
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17038 *MESH_TVERTLIST {
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17039 *MESH_TVERT 0 0.000000 0.125000 1.000000
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17040 *MESH_TVERT 1 0.062500 0.125000 1.000000
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17041 *MESH_TVERT 2 0.062500 0.015625 1.000000
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17042 *MESH_TVERT 3 0.000000 0.015625 1.000000
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17044 *MESH_NUMTVFACES 2
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17045 *MESH_TFACELIST {
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17046 *MESH_TFACE 0 0 2 1
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17047 *MESH_TFACE 1 0 3 2
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17050 *PROP_MOTIONBLUR 0
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17051 *PROP_CASTSHADOW 1
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17052 *PROP_RECVSHADOW 1
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17056 *NODE_NAME "mat12model0surf383"
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17058 *NODE_NAME "mat12model0surf383"
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17059 *INHERIT_POS 0 0 0
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17060 *INHERIT_ROT 0 0 0
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17061 *INHERIT_SCL 0 0 0
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17066 *TM_POS 0.000000 0.000000 0.000000
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17070 *MESH_NUMVERTEX 6
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17072 *COMMENT "SURFACETYPE MST_PLANAR"
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17073 *MESH_VERTEX_LIST {
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17075 *MESH_VERTEX 1 72.000000 -26.000000 24.000000
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17076 *MESH_VERTEX 2 72.000000 -26.000000 10.000000
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17077 *MESH_VERTEX 3 72.000000 -24.000000 8.000000
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17078 *MESH_VERTEX 4 72.000000 -40.000000 8.000000
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17079 *MESH_VERTEX 5 72.000000 -40.000000 10.000000
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17082 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17083 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17084 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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17085 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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17086 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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17087 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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17088 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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17089 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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17090 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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17091 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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17093 *MESH_FACE_LIST {
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17094 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17095 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17096 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17097 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17099 *MESH_NUMTVERTEX 6
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17100 *MESH_TVERTLIST {
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17101 *MESH_TVERT 0 0.000000 0.000000 1.000000
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17102 *MESH_TVERT 1 0.000000 0.015625 1.000000
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17103 *MESH_TVERT 2 0.125000 0.015625 1.000000
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17104 *MESH_TVERT 3 0.125000 0.000000 1.000000
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17105 *MESH_TVERT 4 0.250000 0.000000 1.000000
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17106 *MESH_TVERT 5 0.250000 0.015625 1.000000
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17108 *MESH_NUMTVFACES 4
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17109 *MESH_TFACELIST {
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17110 *MESH_TFACE 0 0 2 1
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17111 *MESH_TFACE 1 0 3 2
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17112 *MESH_TFACE 2 2 3 4
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17113 *MESH_TFACE 3 2 4 5
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17116 *PROP_MOTIONBLUR 0
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17117 *PROP_CASTSHADOW 1
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17118 *PROP_RECVSHADOW 1
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17122 *NODE_NAME "mat12model0surf384"
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17124 *NODE_NAME "mat12model0surf384"
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17125 *INHERIT_POS 0 0 0
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17126 *INHERIT_ROT 0 0 0
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17127 *INHERIT_SCL 0 0 0
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17132 *TM_POS 0.000000 0.000000 0.000000
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17136 *MESH_NUMVERTEX 4
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17138 *COMMENT "SURFACETYPE MST_PLANAR"
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17139 *MESH_VERTEX_LIST {
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17141 *MESH_VERTEX 1 72.000000 -32.000000 32.000000
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17143 *MESH_VERTEX 3 72.000000 -28.000000 64.000000
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17146 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17147 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17148 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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17149 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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17150 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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17151 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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17153 *MESH_FACE_LIST {
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17154 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17155 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17157 *MESH_NUMTVERTEX 4
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17158 *MESH_TVERTLIST {
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17159 *MESH_TVERT 0 0.625000 0.000000 1.000000
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17160 *MESH_TVERT 1 0.625000 0.031250 1.000000
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17161 *MESH_TVERT 2 0.875000 0.031250 1.000000
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17162 *MESH_TVERT 3 0.875000 0.000000 1.000000
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17164 *MESH_NUMTVFACES 2
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17165 *MESH_TFACELIST {
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17166 *MESH_TFACE 0 0 2 1
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17167 *MESH_TFACE 1 0 3 2
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17170 *PROP_MOTIONBLUR 0
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17171 *PROP_CASTSHADOW 1
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17172 *PROP_RECVSHADOW 1
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17176 *NODE_NAME "mat12model0surf385"
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17178 *NODE_NAME "mat12model0surf385"
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17179 *INHERIT_POS 0 0 0
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17180 *INHERIT_ROT 0 0 0
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17181 *INHERIT_SCL 0 0 0
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17186 *TM_POS 0.000000 0.000000 0.000000
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17190 *MESH_NUMVERTEX 4
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17192 *COMMENT "SURFACETYPE MST_PLANAR"
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17193 *MESH_VERTEX_LIST {
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17197 *MESH_VERTEX 3 72.000000 -26.000000 10.000000
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17200 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17201 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17202 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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17203 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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17204 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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17205 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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17207 *MESH_FACE_LIST {
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17208 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17209 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17211 *MESH_NUMTVERTEX 4
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17212 *MESH_TVERTLIST {
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17213 *MESH_TVERT 0 0.000000 0.125000 1.000000
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17214 *MESH_TVERT 1 0.000000 0.234375 1.000000
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17215 *MESH_TVERT 2 0.062500 0.234375 1.000000
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17216 *MESH_TVERT 3 0.062500 0.125000 1.000000
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17218 *MESH_NUMTVFACES 2
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17219 *MESH_TFACELIST {
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17220 *MESH_TFACE 0 0 2 1
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17221 *MESH_TFACE 1 0 3 2
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17224 *PROP_MOTIONBLUR 0
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17225 *PROP_CASTSHADOW 1
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17226 *PROP_RECVSHADOW 1
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17230 *NODE_NAME "mat12model0surf386"
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17232 *NODE_NAME "mat12model0surf386"
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17233 *INHERIT_POS 0 0 0
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17234 *INHERIT_ROT 0 0 0
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17235 *INHERIT_SCL 0 0 0
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17240 *TM_POS 0.000000 0.000000 0.000000
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17244 *MESH_NUMVERTEX 4
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17246 *COMMENT "SURFACETYPE MST_PLANAR"
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17247 *MESH_VERTEX_LIST {
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17250 *MESH_VERTEX 2 72.000000 -40.000000 10.000000
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17251 *MESH_VERTEX 3 80.000000 -40.000000 10.000000
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17254 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17255 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17256 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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17257 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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17258 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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17259 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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17261 *MESH_FACE_LIST {
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17262 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17263 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17265 *MESH_NUMTVERTEX 4
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17266 *MESH_TVERTLIST {
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17267 *MESH_TVERT 0 0.000000 0.250000 1.000000
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17268 *MESH_TVERT 1 0.062500 0.250000 1.000000
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17269 *MESH_TVERT 2 0.062500 0.234375 1.000000
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17270 *MESH_TVERT 3 0.000000 0.234375 1.000000
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17272 *MESH_NUMTVFACES 2
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17273 *MESH_TFACELIST {
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17274 *MESH_TFACE 0 0 2 1
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17275 *MESH_TFACE 1 0 3 2
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17278 *PROP_MOTIONBLUR 0
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17279 *PROP_CASTSHADOW 1
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17280 *PROP_RECVSHADOW 1
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17284 *NODE_NAME "mat12model0surf387"
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17286 *NODE_NAME "mat12model0surf387"
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17287 *INHERIT_POS 0 0 0
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17288 *INHERIT_ROT 0 0 0
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17289 *INHERIT_SCL 0 0 0
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17294 *TM_POS 0.000000 0.000000 0.000000
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17298 *MESH_NUMVERTEX 6
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17300 *COMMENT "SURFACETYPE MST_PLANAR"
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17301 *MESH_VERTEX_LIST {
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17302 *MESH_VERTEX 0 72.000000 0.000000 64.000000
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17303 *MESH_VERTEX 1 72.000000 0.000000 76.000000
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17304 *MESH_VERTEX 2 70.000000 6.000000 76.000000
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17305 *MESH_VERTEX 3 70.000000 6.000000 64.000000
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17306 *MESH_VERTEX 4 70.000000 -6.000000 76.000000
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17307 *MESH_VERTEX 5 70.000000 -6.000000 64.000000
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17310 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17311 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17312 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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17313 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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17314 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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17315 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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17316 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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17317 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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17318 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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17319 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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17321 *MESH_FACE_LIST {
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17322 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17323 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17324 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17325 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17327 *MESH_NUMTVERTEX 6
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17328 *MESH_TVERTLIST {
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17329 *MESH_TVERT 0 0.250000 0.000000 1.000000
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17330 *MESH_TVERT 1 0.250000 0.093750 1.000000
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17331 *MESH_TVERT 2 0.312500 0.093750 1.000000
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17332 *MESH_TVERT 3 0.312500 0.000000 1.000000
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17333 *MESH_TVERT 4 0.187500 0.093750 1.000000
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17334 *MESH_TVERT 5 0.187500 0.000000 1.000000
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17336 *MESH_NUMTVFACES 4
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17337 *MESH_TFACELIST {
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17338 *MESH_TFACE 0 0 2 1
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17339 *MESH_TFACE 1 0 3 2
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17340 *MESH_TFACE 2 4 0 1
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17341 *MESH_TFACE 3 4 5 0
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17344 *PROP_MOTIONBLUR 0
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17345 *PROP_CASTSHADOW 1
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17346 *PROP_RECVSHADOW 1
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17350 *NODE_NAME "mat12model0surf388"
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17352 *NODE_NAME "mat12model0surf388"
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17353 *INHERIT_POS 0 0 0
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17354 *INHERIT_ROT 0 0 0
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17355 *INHERIT_SCL 0 0 0
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17360 *TM_POS 0.000000 0.000000 0.000000
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17364 *MESH_NUMVERTEX 4
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17366 *COMMENT "SURFACETYPE MST_PLANAR"
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17367 *MESH_VERTEX_LIST {
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17368 *MESH_VERTEX 0 70.000000 -32.000000 34.000000
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17369 *MESH_VERTEX 1 70.000000 -40.000000 34.000000
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17370 *MESH_VERTEX 2 70.000000 -40.000000 62.000000
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17371 *MESH_VERTEX 3 70.000000 -32.000000 62.000000
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17374 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17375 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17376 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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17377 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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17378 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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17379 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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17381 *MESH_FACE_LIST {
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17382 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17383 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17385 *MESH_NUMTVERTEX 4
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17386 *MESH_TVERTLIST {
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17387 *MESH_TVERT 0 0.562500 0.000000 1.000000
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17388 *MESH_TVERT 1 0.562500 0.062500 1.000000
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17389 *MESH_TVERT 2 0.781250 0.062500 1.000000
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17390 *MESH_TVERT 3 0.781250 0.000000 1.000000
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17392 *MESH_NUMTVFACES 2
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17393 *MESH_TFACELIST {
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17394 *MESH_TFACE 0 0 2 1
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17395 *MESH_TFACE 1 0 3 2
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17398 *PROP_MOTIONBLUR 0
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17399 *PROP_CASTSHADOW 1
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17400 *PROP_RECVSHADOW 1
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17404 *NODE_NAME "mat12model0surf389"
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17406 *NODE_NAME "mat12model0surf389"
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17407 *INHERIT_POS 0 0 0
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17408 *INHERIT_ROT 0 0 0
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17409 *INHERIT_SCL 0 0 0
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17414 *TM_POS 0.000000 0.000000 0.000000
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17418 *MESH_NUMVERTEX 4
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17420 *COMMENT "SURFACETYPE MST_PLANAR"
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17421 *MESH_VERTEX_LIST {
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17422 *MESH_VERTEX 0 68.000000 56.000000 8.000000
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17423 *MESH_VERTEX 1 84.000000 56.000000 8.000000
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17424 *MESH_VERTEX 2 84.000000 -56.000000 8.000000
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17425 *MESH_VERTEX 3 68.000000 -56.000000 8.000000
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17428 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17429 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17430 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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17431 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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17432 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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17433 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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17435 *MESH_FACE_LIST {
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17436 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17437 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17439 *MESH_NUMTVERTEX 4
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17440 *MESH_TVERTLIST {
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17441 *MESH_TVERT 0 0.062500 0.875000 1.000000
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17442 *MESH_TVERT 1 0.187500 0.875000 1.000000
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17443 *MESH_TVERT 2 0.187500 0.000000 1.000000
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17444 *MESH_TVERT 3 0.062500 0.000000 1.000000
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17446 *MESH_NUMTVFACES 2
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17447 *MESH_TFACELIST {
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17448 *MESH_TFACE 0 0 2 1
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17449 *MESH_TFACE 1 0 3 2
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17452 *PROP_MOTIONBLUR 0
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17453 *PROP_CASTSHADOW 1
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17454 *PROP_RECVSHADOW 1
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17458 *NODE_NAME "mat12model0surf390"
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17460 *NODE_NAME "mat12model0surf390"
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17461 *INHERIT_POS 0 0 0
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17462 *INHERIT_ROT 0 0 0
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17463 *INHERIT_SCL 0 0 0
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17468 *TM_POS 0.000000 0.000000 0.000000
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17472 *MESH_NUMVERTEX 4
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17474 *COMMENT "SURFACETYPE MST_PLANAR"
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17475 *MESH_VERTEX_LIST {
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17476 *MESH_VERTEX 0 68.000000 -56.000000 0.000000
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17477 *MESH_VERTEX 1 68.000000 56.000000 0.000000
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17478 *MESH_VERTEX 2 68.000000 56.000000 8.000000
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17479 *MESH_VERTEX 3 68.000000 -56.000000 8.000000
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17482 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17483 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17484 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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17485 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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17486 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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17487 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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17489 *MESH_FACE_LIST {
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17490 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17491 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17493 *MESH_NUMTVERTEX 4
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17494 *MESH_TVERTLIST {
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17495 *MESH_TVERT 0 0.000000 0.000000 1.000000
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17496 *MESH_TVERT 1 0.000000 0.875000 1.000000
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17497 *MESH_TVERT 2 0.062500 0.875000 1.000000
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17498 *MESH_TVERT 3 0.062500 0.000000 1.000000
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17500 *MESH_NUMTVFACES 2
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17501 *MESH_TFACELIST {
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17502 *MESH_TFACE 0 0 2 1
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17503 *MESH_TFACE 1 0 3 2
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17506 *PROP_MOTIONBLUR 0
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17507 *PROP_CASTSHADOW 1
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17508 *PROP_RECVSHADOW 1
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17512 *NODE_NAME "mat12model0surf391"
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17514 *NODE_NAME "mat12model0surf391"
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17515 *INHERIT_POS 0 0 0
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17516 *INHERIT_ROT 0 0 0
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17517 *INHERIT_SCL 0 0 0
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17522 *TM_POS 0.000000 0.000000 0.000000
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17526 *MESH_NUMVERTEX 6
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17528 *COMMENT "SURFACETYPE MST_PLANAR"
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17529 *MESH_VERTEX_LIST {
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17530 *MESH_VERTEX 0 65.500000 -12.000000 57.500000
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17531 *MESH_VERTEX 1 66.000000 -12.000000 56.000000
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17532 *MESH_VERTEX 2 66.000000 -28.000000 56.000000
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17533 *MESH_VERTEX 3 65.500000 -28.000000 57.500000
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17534 *MESH_VERTEX 4 65.500000 -12.000000 54.500000
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17535 *MESH_VERTEX 5 65.500000 -28.000000 54.500000
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17538 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17539 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17540 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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17541 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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17542 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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17543 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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17544 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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17545 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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17546 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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17547 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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17549 *MESH_FACE_LIST {
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17550 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17551 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17552 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17553 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17555 *MESH_NUMTVERTEX 6
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17556 *MESH_TVERTLIST {
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17557 *MESH_TVERT 0 0.046875 0.125000 1.000000
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17558 *MESH_TVERT 1 0.062500 0.125000 1.000000
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17559 *MESH_TVERT 2 0.062500 0.000000 1.000000
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17560 *MESH_TVERT 3 0.046875 0.000000 1.000000
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17561 *MESH_TVERT 4 0.078125 0.125000 1.000000
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17562 *MESH_TVERT 5 0.078125 0.000000 1.000000
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17564 *MESH_NUMTVFACES 4
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17565 *MESH_TFACELIST {
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17566 *MESH_TFACE 0 0 2 1
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17567 *MESH_TFACE 1 0 3 2
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17568 *MESH_TFACE 2 2 4 1
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17569 *MESH_TFACE 3 2 5 4
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17572 *PROP_MOTIONBLUR 0
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17573 *PROP_CASTSHADOW 1
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17574 *PROP_RECVSHADOW 1
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17578 *NODE_NAME "mat12model0surf392"
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17580 *NODE_NAME "mat12model0surf392"
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17581 *INHERIT_POS 0 0 0
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17582 *INHERIT_ROT 0 0 0
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17583 *INHERIT_SCL 0 0 0
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17588 *TM_POS 0.000000 0.000000 0.000000
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17592 *MESH_NUMVERTEX 6
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17594 *COMMENT "SURFACETYPE MST_PLANAR"
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17595 *MESH_VERTEX_LIST {
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17596 *MESH_VERTEX 0 65.500000 -12.000000 41.500000
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17597 *MESH_VERTEX 1 66.000000 -12.000000 40.000000
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17598 *MESH_VERTEX 2 66.000000 -28.000000 40.000000
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17599 *MESH_VERTEX 3 65.500000 -28.000000 41.500000
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17600 *MESH_VERTEX 4 65.500000 -12.000000 38.500000
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17601 *MESH_VERTEX 5 65.500000 -28.000000 38.500000
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17604 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
17605 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17606 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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17607 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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17608 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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17609 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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17610 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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17611 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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17612 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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17613 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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17615 *MESH_FACE_LIST {
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17616 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17617 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17618 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17619 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17621 *MESH_NUMTVERTEX 6
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17622 *MESH_TVERTLIST {
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17623 *MESH_TVERT 0 0.046875 0.125000 1.000000
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17624 *MESH_TVERT 1 0.062500 0.125000 1.000000
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17625 *MESH_TVERT 2 0.062500 0.000000 1.000000
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17626 *MESH_TVERT 3 0.046875 0.000000 1.000000
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17627 *MESH_TVERT 4 0.078125 0.125000 1.000000
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17628 *MESH_TVERT 5 0.078125 0.000000 1.000000
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17630 *MESH_NUMTVFACES 4
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17631 *MESH_TFACELIST {
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17632 *MESH_TFACE 0 0 2 1
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17633 *MESH_TFACE 1 0 3 2
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17634 *MESH_TFACE 2 2 4 1
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17635 *MESH_TFACE 3 2 5 4
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17638 *PROP_MOTIONBLUR 0
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17639 *PROP_CASTSHADOW 1
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17640 *PROP_RECVSHADOW 1
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17644 *NODE_NAME "mat12model0surf393"
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17646 *NODE_NAME "mat12model0surf393"
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17647 *INHERIT_POS 0 0 0
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17648 *INHERIT_ROT 0 0 0
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17649 *INHERIT_SCL 0 0 0
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17654 *TM_POS 0.000000 0.000000 0.000000
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17658 *MESH_NUMVERTEX 6
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17660 *COMMENT "SURFACETYPE MST_PLANAR"
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17661 *MESH_VERTEX_LIST {
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17662 *MESH_VERTEX 0 76.000000 12.000000 90.000000
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17663 *MESH_VERTEX 1 64.000000 16.000000 90.000000
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17664 *MESH_VERTEX 2 64.000000 16.000000 88.000000
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17665 *MESH_VERTEX 3 76.000000 12.000000 88.000000
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17666 *MESH_VERTEX 4 52.000000 12.000000 90.000000
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17667 *MESH_VERTEX 5 52.000000 12.000000 88.000000
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17670 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17671 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17672 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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17673 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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17674 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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17675 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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17676 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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17677 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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17678 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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17679 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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17681 *MESH_FACE_LIST {
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17682 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17683 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17684 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17685 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17687 *MESH_NUMTVERTEX 6
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17688 *MESH_TVERTLIST {
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17689 *MESH_TVERT 0 0.625000 0.015625 1.000000
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17690 *MESH_TVERT 1 0.750000 0.015625 1.000000
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17691 *MESH_TVERT 2 0.750000 0.000000 1.000000
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17692 *MESH_TVERT 3 0.625000 0.000000 1.000000
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17693 *MESH_TVERT 4 0.875000 0.015625 1.000000
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17694 *MESH_TVERT 5 0.875000 0.000000 1.000000
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17696 *MESH_NUMTVFACES 4
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17697 *MESH_TFACELIST {
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17698 *MESH_TFACE 0 0 2 1
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17699 *MESH_TFACE 1 0 3 2
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17700 *MESH_TFACE 2 2 4 1
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17701 *MESH_TFACE 3 2 5 4
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17704 *PROP_MOTIONBLUR 0
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17705 *PROP_CASTSHADOW 1
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17706 *PROP_RECVSHADOW 1
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17710 *NODE_NAME "mat12model0surf394"
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17712 *NODE_NAME "mat12model0surf394"
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17713 *INHERIT_POS 0 0 0
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17714 *INHERIT_ROT 0 0 0
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17715 *INHERIT_SCL 0 0 0
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17720 *TM_POS 0.000000 0.000000 0.000000
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17724 *MESH_NUMVERTEX 6
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17726 *COMMENT "SURFACETYPE MST_PLANAR"
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17727 *MESH_VERTEX_LIST {
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17728 *MESH_VERTEX 0 70.000000 6.000000 76.000000
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17729 *MESH_VERTEX 1 64.000000 8.000000 76.000000
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17730 *MESH_VERTEX 2 64.000000 8.000000 64.000000
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17731 *MESH_VERTEX 3 70.000000 6.000000 64.000000
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17732 *MESH_VERTEX 4 58.000000 6.000000 76.000000
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17733 *MESH_VERTEX 5 58.000000 6.000000 64.000000
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17736 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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17737 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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17738 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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17739 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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17740 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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17741 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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17742 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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17743 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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17744 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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17745 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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17747 *MESH_FACE_LIST {
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17748 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17749 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17750 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17751 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17753 *MESH_NUMTVERTEX 6
\r
17754 *MESH_TVERTLIST {
\r
17755 *MESH_TVERT 0 0.312500 0.093750 1.000000
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17756 *MESH_TVERT 1 0.375000 0.093750 1.000000
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17757 *MESH_TVERT 2 0.375000 0.000000 1.000000
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17758 *MESH_TVERT 3 0.312500 0.000000 1.000000
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17759 *MESH_TVERT 4 0.437500 0.093750 1.000000
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17760 *MESH_TVERT 5 0.437500 0.000000 1.000000
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17762 *MESH_NUMTVFACES 4
\r
17763 *MESH_TFACELIST {
\r
17764 *MESH_TFACE 0 0 2 1
\r
17765 *MESH_TFACE 1 0 3 2
\r
17766 *MESH_TFACE 2 2 4 1
\r
17767 *MESH_TFACE 3 2 5 4
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17770 *PROP_MOTIONBLUR 0
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17771 *PROP_CASTSHADOW 1
\r
17772 *PROP_RECVSHADOW 1
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17776 *NODE_NAME "mat12model0surf395"
\r
17778 *NODE_NAME "mat12model0surf395"
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17779 *INHERIT_POS 0 0 0
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17780 *INHERIT_ROT 0 0 0
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17781 *INHERIT_SCL 0 0 0
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17786 *TM_POS 0.000000 0.000000 0.000000
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17790 *MESH_NUMVERTEX 6
\r
17792 *COMMENT "SURFACETYPE MST_PLANAR"
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17793 *MESH_VERTEX_LIST {
\r
17794 *MESH_VERTEX 0 64.000000 -8.000000 64.000000
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17795 *MESH_VERTEX 1 64.000000 -8.000000 76.000000
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17796 *MESH_VERTEX 2 70.000000 -6.000000 76.000000
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17797 *MESH_VERTEX 3 70.000000 -6.000000 64.000000
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17798 *MESH_VERTEX 4 58.000000 -6.000000 76.000000
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17799 *MESH_VERTEX 5 58.000000 -6.000000 64.000000
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17802 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
17803 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
17804 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
17805 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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17806 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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17807 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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17808 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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17809 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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17810 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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17811 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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17813 *MESH_FACE_LIST {
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17814 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17815 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17816 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17817 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17819 *MESH_NUMTVERTEX 6
\r
17820 *MESH_TVERTLIST {
\r
17821 *MESH_TVERT 0 0.125000 0.000000 1.000000
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17822 *MESH_TVERT 1 0.125000 0.093750 1.000000
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17823 *MESH_TVERT 2 0.187500 0.093750 1.000000
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17824 *MESH_TVERT 3 0.187500 0.000000 1.000000
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17825 *MESH_TVERT 4 0.062500 0.093750 1.000000
\r
17826 *MESH_TVERT 5 0.062500 0.000000 1.000000
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17828 *MESH_NUMTVFACES 4
\r
17829 *MESH_TFACELIST {
\r
17830 *MESH_TFACE 0 0 2 1
\r
17831 *MESH_TFACE 1 0 3 2
\r
17832 *MESH_TFACE 2 4 0 1
\r
17833 *MESH_TFACE 3 4 5 0
\r
17836 *PROP_MOTIONBLUR 0
\r
17837 *PROP_CASTSHADOW 1
\r
17838 *PROP_RECVSHADOW 1
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17842 *NODE_NAME "mat12model0surf396"
\r
17844 *NODE_NAME "mat12model0surf396"
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17845 *INHERIT_POS 0 0 0
\r
17846 *INHERIT_ROT 0 0 0
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17847 *INHERIT_SCL 0 0 0
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17852 *TM_POS 0.000000 0.000000 0.000000
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17856 *MESH_NUMVERTEX 6
\r
17858 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17859 *MESH_VERTEX_LIST {
\r
17860 *MESH_VERTEX 0 64.000000 -16.000002 88.000000
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17861 *MESH_VERTEX 1 64.000000 -16.000002 90.000000
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17862 *MESH_VERTEX 2 76.000000 -12.000001 90.000000
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17863 *MESH_VERTEX 3 76.000000 -12.000001 88.000000
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17864 *MESH_VERTEX 4 52.000000 -12.000001 90.000000
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17865 *MESH_VERTEX 5 52.000000 -12.000001 88.000000
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17868 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
17869 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
17870 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
17871 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
17872 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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17873 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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17874 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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17875 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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17876 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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17877 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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17879 *MESH_FACE_LIST {
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17880 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17881 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17882 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17883 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17885 *MESH_NUMTVERTEX 6
\r
17886 *MESH_TVERTLIST {
\r
17887 *MESH_TVERT 0 0.250000 0.000000 1.000000
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17888 *MESH_TVERT 1 0.250000 0.015625 1.000000
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17889 *MESH_TVERT 2 0.375000 0.015625 1.000000
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17890 *MESH_TVERT 3 0.375000 0.000000 1.000000
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17891 *MESH_TVERT 4 0.125000 0.015625 1.000000
\r
17892 *MESH_TVERT 5 0.125000 0.000000 1.000000
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17894 *MESH_NUMTVFACES 4
\r
17895 *MESH_TFACELIST {
\r
17896 *MESH_TFACE 0 0 2 1
\r
17897 *MESH_TFACE 1 0 3 2
\r
17898 *MESH_TFACE 2 4 0 1
\r
17899 *MESH_TFACE 3 4 5 0
\r
17902 *PROP_MOTIONBLUR 0
\r
17903 *PROP_CASTSHADOW 1
\r
17904 *PROP_RECVSHADOW 1
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17908 *NODE_NAME "mat12model0surf397"
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17910 *NODE_NAME "mat12model0surf397"
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17911 *INHERIT_POS 0 0 0
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17912 *INHERIT_ROT 0 0 0
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17913 *INHERIT_SCL 0 0 0
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17918 *TM_POS 0.000000 0.000000 0.000000
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17922 *MESH_NUMVERTEX 6
\r
17924 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17925 *MESH_VERTEX_LIST {
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17926 *MESH_VERTEX 0 64.000000 -28.000000 58.000000
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17927 *MESH_VERTEX 1 64.000000 -12.000000 58.000000
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17928 *MESH_VERTEX 2 65.500000 -12.000000 57.500000
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17929 *MESH_VERTEX 3 65.500000 -28.000000 57.500000
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17930 *MESH_VERTEX 4 62.500000 -12.000000 57.500000
\r
17931 *MESH_VERTEX 5 62.500000 -28.000000 57.500000
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17934 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
17935 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
17936 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
17937 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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17938 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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17939 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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17940 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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17941 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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17942 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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17943 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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17945 *MESH_FACE_LIST {
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17946 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17947 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17948 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17949 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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17951 *MESH_NUMTVERTEX 6
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17952 *MESH_TVERTLIST {
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17953 *MESH_TVERT 0 0.031250 0.000000 1.000000
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17954 *MESH_TVERT 1 0.031250 0.125000 1.000000
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17955 *MESH_TVERT 2 0.046875 0.125000 1.000000
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17956 *MESH_TVERT 3 0.046875 0.000000 1.000000
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17957 *MESH_TVERT 4 0.015625 0.125000 1.000000
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17958 *MESH_TVERT 5 0.015625 0.000000 1.000000
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17960 *MESH_NUMTVFACES 4
\r
17961 *MESH_TFACELIST {
\r
17962 *MESH_TFACE 0 0 2 1
\r
17963 *MESH_TFACE 1 0 3 2
\r
17964 *MESH_TFACE 2 4 0 1
\r
17965 *MESH_TFACE 3 4 5 0
\r
17968 *PROP_MOTIONBLUR 0
\r
17969 *PROP_CASTSHADOW 1
\r
17970 *PROP_RECVSHADOW 1
\r
17974 *NODE_NAME "mat12model0surf398"
\r
17976 *NODE_NAME "mat12model0surf398"
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17977 *INHERIT_POS 0 0 0
\r
17978 *INHERIT_ROT 0 0 0
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17979 *INHERIT_SCL 0 0 0
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17984 *TM_POS 0.000000 0.000000 0.000000
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17988 *MESH_NUMVERTEX 6
\r
17990 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17991 *MESH_VERTEX_LIST {
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17992 *MESH_VERTEX 0 65.500000 -12.000000 54.500000
\r
17993 *MESH_VERTEX 1 64.000000 -12.000000 54.000000
\r
17994 *MESH_VERTEX 2 64.000000 -28.000000 54.000000
\r
17995 *MESH_VERTEX 3 65.500000 -28.000000 54.500000
\r
17996 *MESH_VERTEX 4 62.500000 -12.000000 54.500000
\r
17997 *MESH_VERTEX 5 62.500000 -28.000000 54.500000
\r
18000 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18001 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18002 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
18003 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
18004 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
18005 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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18006 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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18007 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
18008 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
18009 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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18011 *MESH_FACE_LIST {
\r
18012 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18013 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18014 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18015 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18017 *MESH_NUMTVERTEX 6
\r
18018 *MESH_TVERTLIST {
\r
18019 *MESH_TVERT 0 0.078125 0.125000 1.000000
\r
18020 *MESH_TVERT 1 0.093750 0.125000 1.000000
\r
18021 *MESH_TVERT 2 0.093750 0.000000 1.000000
\r
18022 *MESH_TVERT 3 0.078125 0.000000 1.000000
\r
18023 *MESH_TVERT 4 0.109375 0.125000 1.000000
\r
18024 *MESH_TVERT 5 0.109375 0.000000 1.000000
\r
18026 *MESH_NUMTVFACES 4
\r
18027 *MESH_TFACELIST {
\r
18028 *MESH_TFACE 0 0 2 1
\r
18029 *MESH_TFACE 1 0 3 2
\r
18030 *MESH_TFACE 2 2 4 1
\r
18031 *MESH_TFACE 3 2 5 4
\r
18034 *PROP_MOTIONBLUR 0
\r
18035 *PROP_CASTSHADOW 1
\r
18036 *PROP_RECVSHADOW 1
\r
18040 *NODE_NAME "mat12model0surf399"
\r
18042 *NODE_NAME "mat12model0surf399"
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18043 *INHERIT_POS 0 0 0
\r
18044 *INHERIT_ROT 0 0 0
\r
18045 *INHERIT_SCL 0 0 0
\r
18050 *TM_POS 0.000000 0.000000 0.000000
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18054 *MESH_NUMVERTEX 6
\r
18056 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18057 *MESH_VERTEX_LIST {
\r
18058 *MESH_VERTEX 0 64.000000 -28.000000 42.000000
\r
18059 *MESH_VERTEX 1 64.000000 -12.000000 42.000000
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18060 *MESH_VERTEX 2 65.500000 -12.000000 41.500000
\r
18061 *MESH_VERTEX 3 65.500000 -28.000000 41.500000
\r
18062 *MESH_VERTEX 4 62.500000 -12.000000 41.500000
\r
18063 *MESH_VERTEX 5 62.500000 -28.000000 41.500000
\r
18066 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18067 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18068 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
18069 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
18070 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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18071 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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18072 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
18073 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
18074 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
\r
18075 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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18077 *MESH_FACE_LIST {
\r
18078 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18079 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18080 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18081 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18083 *MESH_NUMTVERTEX 6
\r
18084 *MESH_TVERTLIST {
\r
18085 *MESH_TVERT 0 0.031250 0.000000 1.000000
\r
18086 *MESH_TVERT 1 0.031250 0.125000 1.000000
\r
18087 *MESH_TVERT 2 0.046875 0.125000 1.000000
\r
18088 *MESH_TVERT 3 0.046875 0.000000 1.000000
\r
18089 *MESH_TVERT 4 0.015625 0.125000 1.000000
\r
18090 *MESH_TVERT 5 0.015625 0.000000 1.000000
\r
18092 *MESH_NUMTVFACES 4
\r
18093 *MESH_TFACELIST {
\r
18094 *MESH_TFACE 0 0 2 1
\r
18095 *MESH_TFACE 1 0 3 2
\r
18096 *MESH_TFACE 2 4 0 1
\r
18097 *MESH_TFACE 3 4 5 0
\r
18100 *PROP_MOTIONBLUR 0
\r
18101 *PROP_CASTSHADOW 1
\r
18102 *PROP_RECVSHADOW 1
\r
18106 *NODE_NAME "mat12model0surf400"
\r
18108 *NODE_NAME "mat12model0surf400"
\r
18109 *INHERIT_POS 0 0 0
\r
18110 *INHERIT_ROT 0 0 0
\r
18111 *INHERIT_SCL 0 0 0
\r
18116 *TM_POS 0.000000 0.000000 0.000000
\r
18120 *MESH_NUMVERTEX 6
\r
18122 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18123 *MESH_VERTEX_LIST {
\r
18124 *MESH_VERTEX 0 65.500000 -12.000000 38.500000
\r
18125 *MESH_VERTEX 1 64.000000 -12.000000 38.000000
\r
18126 *MESH_VERTEX 2 64.000000 -28.000000 38.000000
\r
18127 *MESH_VERTEX 3 65.500000 -28.000000 38.500000
\r
18128 *MESH_VERTEX 4 62.500000 -12.000000 38.500000
\r
18129 *MESH_VERTEX 5 62.500000 -28.000000 38.500000
\r
18132 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18133 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18134 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
18135 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
18136 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
18137 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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18138 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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18139 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
18140 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
18141 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
18143 *MESH_FACE_LIST {
\r
18144 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18145 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18146 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18147 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18149 *MESH_NUMTVERTEX 6
\r
18150 *MESH_TVERTLIST {
\r
18151 *MESH_TVERT 0 0.078125 0.125000 1.000000
\r
18152 *MESH_TVERT 1 0.093750 0.125000 1.000000
\r
18153 *MESH_TVERT 2 0.093750 0.000000 1.000000
\r
18154 *MESH_TVERT 3 0.078125 0.000000 1.000000
\r
18155 *MESH_TVERT 4 0.109375 0.125000 1.000000
\r
18156 *MESH_TVERT 5 0.109375 0.000000 1.000000
\r
18158 *MESH_NUMTVFACES 4
\r
18159 *MESH_TFACELIST {
\r
18160 *MESH_TFACE 0 0 2 1
\r
18161 *MESH_TFACE 1 0 3 2
\r
18162 *MESH_TFACE 2 2 4 1
\r
18163 *MESH_TFACE 3 2 5 4
\r
18166 *PROP_MOTIONBLUR 0
\r
18167 *PROP_CASTSHADOW 1
\r
18168 *PROP_RECVSHADOW 1
\r
18172 *NODE_NAME "mat12model0surf401"
\r
18174 *NODE_NAME "mat12model0surf401"
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18175 *INHERIT_POS 0 0 0
\r
18176 *INHERIT_ROT 0 0 0
\r
18177 *INHERIT_SCL 0 0 0
\r
18182 *TM_POS 0.000000 0.000000 0.000000
\r
18186 *MESH_NUMVERTEX 8
\r
18188 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18189 *MESH_VERTEX_LIST {
\r
18190 *MESH_VERTEX 0 62.000000 -28.000000 56.000000
\r
18191 *MESH_VERTEX 1 62.000000 -12.000000 56.000000
\r
18192 *MESH_VERTEX 2 62.500000 -12.000000 57.500000
\r
18193 *MESH_VERTEX 3 62.500000 -28.000000 57.500000
\r
18194 *MESH_VERTEX 4 62.500000 -12.000000 54.500000
\r
18195 *MESH_VERTEX 5 62.000000 -12.000000 56.000000
\r
18196 *MESH_VERTEX 6 62.000000 -28.000000 56.000000
\r
18197 *MESH_VERTEX 7 62.500000 -28.000000 54.500000
\r
18200 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18201 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18202 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
18203 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
\r
18204 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
18205 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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18206 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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18207 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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18208 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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18209 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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18210 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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18211 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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18213 *MESH_FACE_LIST {
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18214 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18215 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18216 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18217 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18219 *MESH_NUMTVERTEX 8
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18220 *MESH_TVERTLIST {
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18221 *MESH_TVERT 0 0.000000 0.000000 1.000000
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18222 *MESH_TVERT 1 0.000000 0.125000 1.000000
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18223 *MESH_TVERT 2 0.015625 0.125000 1.000000
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18224 *MESH_TVERT 3 0.015625 0.000000 1.000000
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18225 *MESH_TVERT 4 0.109375 0.125000 1.000000
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18226 *MESH_TVERT 5 0.125000 0.125000 1.000000
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18227 *MESH_TVERT 6 0.125000 0.000000 1.000000
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18228 *MESH_TVERT 7 0.109375 0.000000 1.000000
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18230 *MESH_NUMTVFACES 4
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18231 *MESH_TFACELIST {
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18232 *MESH_TFACE 0 0 2 1
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18233 *MESH_TFACE 1 0 3 2
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18234 *MESH_TFACE 2 4 6 5
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18235 *MESH_TFACE 3 4 7 6
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18238 *PROP_MOTIONBLUR 0
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18239 *PROP_CASTSHADOW 1
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18240 *PROP_RECVSHADOW 1
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18244 *NODE_NAME "mat12model0surf402"
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18246 *NODE_NAME "mat12model0surf402"
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18247 *INHERIT_POS 0 0 0
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18248 *INHERIT_ROT 0 0 0
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18249 *INHERIT_SCL 0 0 0
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18254 *TM_POS 0.000000 0.000000 0.000000
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18258 *MESH_NUMVERTEX 8
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18260 *COMMENT "SURFACETYPE MST_PLANAR"
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18261 *MESH_VERTEX_LIST {
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18262 *MESH_VERTEX 0 62.000000 -28.000000 40.000000
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18263 *MESH_VERTEX 1 62.000000 -12.000000 40.000000
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18264 *MESH_VERTEX 2 62.500000 -12.000000 41.500000
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18265 *MESH_VERTEX 3 62.500000 -28.000000 41.500000
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18266 *MESH_VERTEX 4 62.500000 -12.000000 38.500000
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18267 *MESH_VERTEX 5 62.000000 -12.000000 40.000000
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18268 *MESH_VERTEX 6 62.000000 -28.000000 40.000000
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18269 *MESH_VERTEX 7 62.500000 -28.000000 38.500000
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18272 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18273 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18274 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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18275 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18276 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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18277 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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18278 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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18279 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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18280 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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18281 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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18282 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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18283 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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18285 *MESH_FACE_LIST {
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18286 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18287 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18288 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18289 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18291 *MESH_NUMTVERTEX 8
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18292 *MESH_TVERTLIST {
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18293 *MESH_TVERT 0 0.000000 0.000000 1.000000
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18294 *MESH_TVERT 1 0.000000 0.125000 1.000000
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18295 *MESH_TVERT 2 0.015625 0.125000 1.000000
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18296 *MESH_TVERT 3 0.015625 0.000000 1.000000
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18297 *MESH_TVERT 4 0.109375 0.125000 1.000000
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18298 *MESH_TVERT 5 0.125000 0.125000 1.000000
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18299 *MESH_TVERT 6 0.125000 0.000000 1.000000
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18300 *MESH_TVERT 7 0.109375 0.000000 1.000000
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18302 *MESH_NUMTVFACES 4
\r
18303 *MESH_TFACELIST {
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18304 *MESH_TFACE 0 0 2 1
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18305 *MESH_TFACE 1 0 3 2
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18306 *MESH_TFACE 2 4 6 5
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18307 *MESH_TFACE 3 4 7 6
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18310 *PROP_MOTIONBLUR 0
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18311 *PROP_CASTSHADOW 1
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18312 *PROP_RECVSHADOW 1
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18316 *NODE_NAME "mat12model0surf403"
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18318 *NODE_NAME "mat12model0surf403"
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18319 *INHERIT_POS 0 0 0
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18320 *INHERIT_ROT 0 0 0
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18321 *INHERIT_SCL 0 0 0
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18326 *TM_POS 0.000000 0.000000 0.000000
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18330 *MESH_NUMVERTEX 8
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18332 *COMMENT "SURFACETYPE MST_PLANAR"
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18333 *MESH_VERTEX_LIST {
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18334 *MESH_VERTEX 0 58.000000 6.000000 76.000000
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18335 *MESH_VERTEX 1 56.000000 0.000000 76.000000
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18336 *MESH_VERTEX 2 56.000000 0.000000 64.000000
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18337 *MESH_VERTEX 3 58.000000 6.000000 64.000000
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18338 *MESH_VERTEX 4 56.000000 0.000000 64.000000
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18339 *MESH_VERTEX 5 56.000000 0.000000 76.000000
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18340 *MESH_VERTEX 6 58.000000 -6.000000 76.000000
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18341 *MESH_VERTEX 7 58.000000 -6.000000 64.000000
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18344 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18345 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18346 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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18347 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18348 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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18349 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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18350 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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18351 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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18352 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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18353 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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18354 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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18355 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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18357 *MESH_FACE_LIST {
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18358 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18359 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18360 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18361 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18363 *MESH_NUMTVERTEX 8
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18364 *MESH_TVERTLIST {
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18365 *MESH_TVERT 0 0.437500 0.093750 1.000000
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18366 *MESH_TVERT 1 0.500000 0.093750 1.000000
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18367 *MESH_TVERT 2 0.500000 0.000000 1.000000
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18368 *MESH_TVERT 3 0.437500 0.000000 1.000000
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18369 *MESH_TVERT 4 0.000000 0.000000 1.000000
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18370 *MESH_TVERT 5 0.000000 0.093750 1.000000
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18371 *MESH_TVERT 6 0.062500 0.093750 1.000000
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18372 *MESH_TVERT 7 0.062500 0.000000 1.000000
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18374 *MESH_NUMTVFACES 4
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18375 *MESH_TFACELIST {
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18376 *MESH_TFACE 0 0 2 1
\r
18377 *MESH_TFACE 1 0 3 2
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18378 *MESH_TFACE 2 4 6 5
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18379 *MESH_TFACE 3 4 7 6
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18382 *PROP_MOTIONBLUR 0
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18383 *PROP_CASTSHADOW 1
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18384 *PROP_RECVSHADOW 1
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18388 *NODE_NAME "mat12model0surf404"
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18390 *NODE_NAME "mat12model0surf404"
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18391 *INHERIT_POS 0 0 0
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18392 *INHERIT_ROT 0 0 0
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18393 *INHERIT_SCL 0 0 0
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18398 *TM_POS 0.000000 0.000000 0.000000
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18402 *MESH_NUMVERTEX 8
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18404 *COMMENT "SURFACETYPE MST_PLANAR"
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18405 *MESH_VERTEX_LIST {
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18406 *MESH_VERTEX 0 52.000000 12.000000 90.000000
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18407 *MESH_VERTEX 1 48.000000 0.000000 90.000000
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18408 *MESH_VERTEX 2 48.000000 0.000000 88.000000
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18409 *MESH_VERTEX 3 52.000000 12.000000 88.000000
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18410 *MESH_VERTEX 4 48.000000 0.000000 88.000000
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18411 *MESH_VERTEX 5 48.000000 0.000000 90.000000
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18412 *MESH_VERTEX 6 52.000000 -12.000001 90.000000
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18413 *MESH_VERTEX 7 52.000000 -12.000001 88.000000
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18416 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18417 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18418 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
18419 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18420 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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18421 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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18422 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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18423 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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18424 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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18425 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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18426 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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18427 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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18429 *MESH_FACE_LIST {
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18430 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18431 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18432 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18433 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18435 *MESH_NUMTVERTEX 8
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18436 *MESH_TVERTLIST {
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18437 *MESH_TVERT 0 0.875000 0.015625 1.000000
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18438 *MESH_TVERT 1 1.000000 0.015625 1.000000
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18439 *MESH_TVERT 2 1.000000 0.000000 1.000000
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18440 *MESH_TVERT 3 0.875000 0.000000 1.000000
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18441 *MESH_TVERT 4 0.000000 0.000000 1.000000
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18442 *MESH_TVERT 5 0.000000 0.015625 1.000000
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18443 *MESH_TVERT 6 0.125000 0.015625 1.000000
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18444 *MESH_TVERT 7 0.125000 0.000000 1.000000
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18446 *MESH_NUMTVFACES 4
\r
18447 *MESH_TFACELIST {
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18448 *MESH_TFACE 0 0 2 1
\r
18449 *MESH_TFACE 1 0 3 2
\r
18450 *MESH_TFACE 2 4 6 5
\r
18451 *MESH_TFACE 3 4 7 6
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18454 *PROP_MOTIONBLUR 0
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18455 *PROP_CASTSHADOW 1
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18456 *PROP_RECVSHADOW 1
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18460 *NODE_NAME "mat12model0surf405"
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18462 *NODE_NAME "mat12model0surf405"
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18463 *INHERIT_POS 0 0 0
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18464 *INHERIT_ROT 0 0 0
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18465 *INHERIT_SCL 0 0 0
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18470 *TM_POS 0.000000 0.000000 0.000000
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18474 *MESH_NUMVERTEX 6
\r
18476 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18477 *MESH_VERTEX_LIST {
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18478 *MESH_VERTEX 0 48.000000 0.000000 88.000000
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18479 *MESH_VERTEX 1 48.000000 0.000000 90.000000
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18480 *MESH_VERTEX 2 44.000000 12.000000 90.000000
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18481 *MESH_VERTEX 3 44.000000 12.000000 88.000000
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18482 *MESH_VERTEX 4 44.000000 -12.000001 90.000000
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18483 *MESH_VERTEX 5 44.000000 -12.000001 88.000000
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18486 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18487 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18488 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
18489 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18490 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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18491 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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18492 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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18493 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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18494 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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18495 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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18497 *MESH_FACE_LIST {
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18498 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18499 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18500 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18501 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18503 *MESH_NUMTVERTEX 6
\r
18504 *MESH_TVERTLIST {
\r
18505 *MESH_TVERT 0 0.500000 0.000000 1.000000
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18506 *MESH_TVERT 1 0.500000 0.015625 1.000000
\r
18507 *MESH_TVERT 2 0.625000 0.015625 1.000000
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18508 *MESH_TVERT 3 0.625000 0.000000 1.000000
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18509 *MESH_TVERT 4 0.375000 0.015625 1.000000
\r
18510 *MESH_TVERT 5 0.375000 0.000000 1.000000
\r
18512 *MESH_NUMTVFACES 4
\r
18513 *MESH_TFACELIST {
\r
18514 *MESH_TFACE 0 0 2 1
\r
18515 *MESH_TFACE 1 0 3 2
\r
18516 *MESH_TFACE 2 4 0 1
\r
18517 *MESH_TFACE 3 4 5 0
\r
18520 *PROP_MOTIONBLUR 0
\r
18521 *PROP_CASTSHADOW 1
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18522 *PROP_RECVSHADOW 1
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18526 *NODE_NAME "mat12model0surf406"
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18528 *NODE_NAME "mat12model0surf406"
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18529 *INHERIT_POS 0 0 0
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18530 *INHERIT_ROT 0 0 0
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18531 *INHERIT_SCL 0 0 0
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18536 *TM_POS 0.000000 0.000000 0.000000
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18540 *MESH_NUMVERTEX 6
\r
18542 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18543 *MESH_VERTEX_LIST {
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18544 *MESH_VERTEX 0 40.000000 0.000000 64.000000
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18545 *MESH_VERTEX 1 40.000000 0.000000 76.000000
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18546 *MESH_VERTEX 2 38.000000 6.000000 76.000000
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18547 *MESH_VERTEX 3 38.000000 6.000000 64.000000
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18548 *MESH_VERTEX 4 38.000000 -6.000000 76.000000
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18549 *MESH_VERTEX 5 38.000000 -6.000000 64.000000
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18552 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18553 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18554 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
\r
18555 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18556 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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18557 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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18558 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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18559 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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18560 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
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18561 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
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18563 *MESH_FACE_LIST {
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18564 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18565 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18566 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18567 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18569 *MESH_NUMTVERTEX 6
\r
18570 *MESH_TVERTLIST {
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18571 *MESH_TVERT 0 0.250000 0.000000 1.000000
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18572 *MESH_TVERT 1 0.250000 0.093750 1.000000
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18573 *MESH_TVERT 2 0.312500 0.093750 1.000000
\r
18574 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
18575 *MESH_TVERT 4 0.187500 0.093750 1.000000
\r
18576 *MESH_TVERT 5 0.187500 0.000000 1.000000
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18578 *MESH_NUMTVFACES 4
\r
18579 *MESH_TFACELIST {
\r
18580 *MESH_TFACE 0 0 2 1
\r
18581 *MESH_TFACE 1 0 3 2
\r
18582 *MESH_TFACE 2 4 0 1
\r
18583 *MESH_TFACE 3 4 5 0
\r
18586 *PROP_MOTIONBLUR 0
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18587 *PROP_CASTSHADOW 1
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18588 *PROP_RECVSHADOW 1
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18592 *NODE_NAME "mat12model0surf407"
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18594 *NODE_NAME "mat12model0surf407"
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18595 *INHERIT_POS 0 0 0
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18596 *INHERIT_ROT 0 0 0
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18597 *INHERIT_SCL 0 0 0
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18602 *TM_POS 0.000000 0.000000 0.000000
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18606 *MESH_NUMVERTEX 6
\r
18608 *COMMENT "SURFACETYPE MST_PLANAR"
\r
18609 *MESH_VERTEX_LIST {
\r
18610 *MESH_VERTEX 0 33.500000 -12.000000 57.500000
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18611 *MESH_VERTEX 1 34.000000 -12.000000 56.000000
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18612 *MESH_VERTEX 2 34.000000 -28.000000 56.000000
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18613 *MESH_VERTEX 3 33.500000 -28.000000 57.500000
\r
18614 *MESH_VERTEX 4 33.500000 -12.000000 54.500000
\r
18615 *MESH_VERTEX 5 33.500000 -28.000000 54.500000
\r
18618 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
18619 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
18620 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
18621 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
\r
18622 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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18623 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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18624 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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18625 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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18626 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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18627 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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18629 *MESH_FACE_LIST {
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18630 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18631 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18632 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18633 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
18635 *MESH_NUMTVERTEX 6
\r
18636 *MESH_TVERTLIST {
\r
18637 *MESH_TVERT 0 0.046875 0.125000 1.000000
\r
18638 *MESH_TVERT 1 0.062500 0.125000 1.000000
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18639 *MESH_TVERT 2 0.062500 0.000000 1.000000
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18640 *MESH_TVERT 3 0.046875 0.000000 1.000000
\r
18641 *MESH_TVERT 4 0.078125 0.125000 1.000000
\r
18642 *MESH_TVERT 5 0.078125 0.000000 1.000000
\r
18644 *MESH_NUMTVFACES 4
\r
18645 *MESH_TFACELIST {
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18646 *MESH_TFACE 0 0 2 1
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18647 *MESH_TFACE 1 0 3 2
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18648 *MESH_TFACE 2 2 4 1
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18649 *MESH_TFACE 3 2 5 4
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18652 *PROP_MOTIONBLUR 0
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18653 *PROP_CASTSHADOW 1
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18654 *PROP_RECVSHADOW 1
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18658 *NODE_NAME "mat12model0surf408"
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18660 *NODE_NAME "mat12model0surf408"
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18661 *INHERIT_POS 0 0 0
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18662 *INHERIT_ROT 0 0 0
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18663 *INHERIT_SCL 0 0 0
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18668 *TM_POS 0.000000 0.000000 0.000000
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18672 *MESH_NUMVERTEX 6
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18674 *COMMENT "SURFACETYPE MST_PLANAR"
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18675 *MESH_VERTEX_LIST {
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18676 *MESH_VERTEX 0 33.500000 -12.000000 41.500000
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18677 *MESH_VERTEX 1 34.000000 -12.000000 40.000000
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18678 *MESH_VERTEX 2 34.000000 -28.000000 40.000000
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18679 *MESH_VERTEX 3 33.500000 -28.000000 41.500000
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18680 *MESH_VERTEX 4 33.500000 -12.000000 38.500000
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18681 *MESH_VERTEX 5 33.500000 -28.000000 38.500000
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18684 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18685 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18686 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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18687 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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18688 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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18689 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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18690 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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18691 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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18692 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
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18693 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
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18695 *MESH_FACE_LIST {
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18696 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18697 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18698 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18699 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18701 *MESH_NUMTVERTEX 6
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18702 *MESH_TVERTLIST {
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18703 *MESH_TVERT 0 0.046875 0.125000 1.000000
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18704 *MESH_TVERT 1 0.062500 0.125000 1.000000
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18705 *MESH_TVERT 2 0.062500 0.000000 1.000000
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18706 *MESH_TVERT 3 0.046875 0.000000 1.000000
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18707 *MESH_TVERT 4 0.078125 0.125000 1.000000
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18708 *MESH_TVERT 5 0.078125 0.000000 1.000000
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18710 *MESH_NUMTVFACES 4
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18711 *MESH_TFACELIST {
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18712 *MESH_TFACE 0 0 2 1
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18713 *MESH_TFACE 1 0 3 2
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18714 *MESH_TFACE 2 2 4 1
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18715 *MESH_TFACE 3 2 5 4
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18718 *PROP_MOTIONBLUR 0
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18719 *PROP_CASTSHADOW 1
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18720 *PROP_RECVSHADOW 1
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18724 *NODE_NAME "mat12model0surf409"
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18726 *NODE_NAME "mat12model0surf409"
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18727 *INHERIT_POS 0 0 0
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18728 *INHERIT_ROT 0 0 0
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18729 *INHERIT_SCL 0 0 0
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18734 *TM_POS 0.000000 0.000000 0.000000
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18738 *MESH_NUMVERTEX 6
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18740 *COMMENT "SURFACETYPE MST_PLANAR"
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18741 *MESH_VERTEX_LIST {
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18742 *MESH_VERTEX 0 44.000000 12.000000 90.000000
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18743 *MESH_VERTEX 1 32.000000 16.000000 90.000000
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18744 *MESH_VERTEX 2 32.000000 16.000000 88.000000
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18745 *MESH_VERTEX 3 44.000000 12.000000 88.000000
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18746 *MESH_VERTEX 4 20.000000 12.000000 90.000000
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18747 *MESH_VERTEX 5 20.000000 12.000000 88.000000
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18750 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18751 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18752 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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18753 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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18754 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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18755 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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18756 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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18757 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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18758 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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18759 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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18761 *MESH_FACE_LIST {
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18762 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18763 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18764 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18765 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18767 *MESH_NUMTVERTEX 6
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18768 *MESH_TVERTLIST {
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18769 *MESH_TVERT 0 0.625000 0.015625 1.000000
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18770 *MESH_TVERT 1 0.750000 0.015625 1.000000
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18771 *MESH_TVERT 2 0.750000 0.000000 1.000000
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18772 *MESH_TVERT 3 0.625000 0.000000 1.000000
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18773 *MESH_TVERT 4 0.875000 0.015625 1.000000
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18774 *MESH_TVERT 5 0.875000 0.000000 1.000000
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18776 *MESH_NUMTVFACES 4
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18777 *MESH_TFACELIST {
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18778 *MESH_TFACE 0 0 2 1
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18779 *MESH_TFACE 1 0 3 2
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18780 *MESH_TFACE 2 2 4 1
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18781 *MESH_TFACE 3 2 5 4
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18784 *PROP_MOTIONBLUR 0
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18785 *PROP_CASTSHADOW 1
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18786 *PROP_RECVSHADOW 1
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18790 *NODE_NAME "mat12model0surf410"
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18792 *NODE_NAME "mat12model0surf410"
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18793 *INHERIT_POS 0 0 0
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18794 *INHERIT_ROT 0 0 0
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18795 *INHERIT_SCL 0 0 0
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18800 *TM_POS 0.000000 0.000000 0.000000
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18804 *MESH_NUMVERTEX 6
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18806 *COMMENT "SURFACETYPE MST_PLANAR"
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18807 *MESH_VERTEX_LIST {
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18808 *MESH_VERTEX 0 38.000000 6.000000 76.000000
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18809 *MESH_VERTEX 1 32.000000 8.000000 76.000000
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18810 *MESH_VERTEX 2 32.000000 8.000000 64.000000
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18811 *MESH_VERTEX 3 38.000000 6.000000 64.000000
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18812 *MESH_VERTEX 4 26.000000 6.000000 76.000000
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18813 *MESH_VERTEX 5 26.000000 6.000000 64.000000
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18816 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18817 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18818 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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18819 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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18820 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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18821 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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18822 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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18823 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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18824 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
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18825 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
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18827 *MESH_FACE_LIST {
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18828 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18829 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18830 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18831 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18833 *MESH_NUMTVERTEX 6
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18834 *MESH_TVERTLIST {
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18835 *MESH_TVERT 0 0.312500 0.093750 1.000000
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18836 *MESH_TVERT 1 0.375000 0.093750 1.000000
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18837 *MESH_TVERT 2 0.375000 0.000000 1.000000
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18838 *MESH_TVERT 3 0.312500 0.000000 1.000000
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18839 *MESH_TVERT 4 0.437500 0.093750 1.000000
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18840 *MESH_TVERT 5 0.437500 0.000000 1.000000
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18842 *MESH_NUMTVFACES 4
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18843 *MESH_TFACELIST {
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18844 *MESH_TFACE 0 0 2 1
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18845 *MESH_TFACE 1 0 3 2
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18846 *MESH_TFACE 2 2 4 1
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18847 *MESH_TFACE 3 2 5 4
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18850 *PROP_MOTIONBLUR 0
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18851 *PROP_CASTSHADOW 1
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18852 *PROP_RECVSHADOW 1
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18856 *NODE_NAME "mat12model0surf411"
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18858 *NODE_NAME "mat12model0surf411"
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18859 *INHERIT_POS 0 0 0
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18860 *INHERIT_ROT 0 0 0
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18861 *INHERIT_SCL 0 0 0
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18866 *TM_POS 0.000000 0.000000 0.000000
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18870 *MESH_NUMVERTEX 6
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18872 *COMMENT "SURFACETYPE MST_PLANAR"
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18873 *MESH_VERTEX_LIST {
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18874 *MESH_VERTEX 0 32.000000 -8.000000 64.000000
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18875 *MESH_VERTEX 1 32.000000 -8.000000 76.000000
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18876 *MESH_VERTEX 2 38.000000 -6.000000 76.000000
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18877 *MESH_VERTEX 3 38.000000 -6.000000 64.000000
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18878 *MESH_VERTEX 4 26.000000 -6.000000 76.000000
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18879 *MESH_VERTEX 5 26.000000 -6.000000 64.000000
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18882 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18883 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18884 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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18885 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18886 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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18887 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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18888 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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18889 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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18890 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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18891 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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18893 *MESH_FACE_LIST {
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18894 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18895 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18896 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18897 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18899 *MESH_NUMTVERTEX 6
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18900 *MESH_TVERTLIST {
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18901 *MESH_TVERT 0 0.125000 0.000000 1.000000
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18902 *MESH_TVERT 1 0.125000 0.093750 1.000000
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18903 *MESH_TVERT 2 0.187500 0.093750 1.000000
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18904 *MESH_TVERT 3 0.187500 0.000000 1.000000
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18905 *MESH_TVERT 4 0.062500 0.093750 1.000000
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18906 *MESH_TVERT 5 0.062500 0.000000 1.000000
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18908 *MESH_NUMTVFACES 4
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18909 *MESH_TFACELIST {
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18910 *MESH_TFACE 0 0 2 1
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18911 *MESH_TFACE 1 0 3 2
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18912 *MESH_TFACE 2 4 0 1
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18913 *MESH_TFACE 3 4 5 0
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18916 *PROP_MOTIONBLUR 0
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18917 *PROP_CASTSHADOW 1
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18918 *PROP_RECVSHADOW 1
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18922 *NODE_NAME "mat12model0surf412"
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18924 *NODE_NAME "mat12model0surf412"
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18925 *INHERIT_POS 0 0 0
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18926 *INHERIT_ROT 0 0 0
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18927 *INHERIT_SCL 0 0 0
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18932 *TM_POS 0.000000 0.000000 0.000000
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18936 *MESH_NUMVERTEX 6
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18938 *COMMENT "SURFACETYPE MST_PLANAR"
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18939 *MESH_VERTEX_LIST {
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18940 *MESH_VERTEX 0 32.000000 -16.000002 88.000000
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18941 *MESH_VERTEX 1 32.000000 -16.000002 90.000000
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18942 *MESH_VERTEX 2 44.000000 -12.000001 90.000000
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18943 *MESH_VERTEX 3 44.000000 -12.000001 88.000000
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18944 *MESH_VERTEX 4 20.000000 -12.000001 90.000000
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18945 *MESH_VERTEX 5 20.000000 -12.000001 88.000000
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18948 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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18949 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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18950 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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18951 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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18952 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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18953 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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18954 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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18955 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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18956 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
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18957 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
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18959 *MESH_FACE_LIST {
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18960 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18961 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18962 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18963 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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18965 *MESH_NUMTVERTEX 6
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18966 *MESH_TVERTLIST {
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18967 *MESH_TVERT 0 0.250000 0.000000 1.000000
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18968 *MESH_TVERT 1 0.250000 0.015625 1.000000
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18969 *MESH_TVERT 2 0.375000 0.015625 1.000000
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18970 *MESH_TVERT 3 0.375000 0.000000 1.000000
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18971 *MESH_TVERT 4 0.125000 0.015625 1.000000
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18972 *MESH_TVERT 5 0.125000 0.000000 1.000000
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18974 *MESH_NUMTVFACES 4
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18975 *MESH_TFACELIST {
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18976 *MESH_TFACE 0 0 2 1
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18977 *MESH_TFACE 1 0 3 2
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18978 *MESH_TFACE 2 4 0 1
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18979 *MESH_TFACE 3 4 5 0
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18982 *PROP_MOTIONBLUR 0
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18983 *PROP_CASTSHADOW 1
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18984 *PROP_RECVSHADOW 1
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18988 *NODE_NAME "mat12model0surf413"
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18990 *NODE_NAME "mat12model0surf413"
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18991 *INHERIT_POS 0 0 0
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18992 *INHERIT_ROT 0 0 0
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18993 *INHERIT_SCL 0 0 0
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18998 *TM_POS 0.000000 0.000000 0.000000
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19002 *MESH_NUMVERTEX 6
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19004 *COMMENT "SURFACETYPE MST_PLANAR"
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19005 *MESH_VERTEX_LIST {
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19006 *MESH_VERTEX 0 32.000000 -28.000000 58.000000
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19007 *MESH_VERTEX 1 32.000000 -12.000000 58.000000
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19008 *MESH_VERTEX 2 33.500000 -12.000000 57.500000
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19009 *MESH_VERTEX 3 33.500000 -28.000000 57.500000
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19010 *MESH_VERTEX 4 30.500000 -12.000000 57.500000
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19011 *MESH_VERTEX 5 30.500000 -28.000000 57.500000
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19014 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19015 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19016 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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19017 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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19018 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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19019 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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19020 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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19021 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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19022 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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19023 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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19025 *MESH_FACE_LIST {
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19026 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19027 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19028 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19029 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19031 *MESH_NUMTVERTEX 6
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19032 *MESH_TVERTLIST {
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19033 *MESH_TVERT 0 0.031250 0.000000 1.000000
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19034 *MESH_TVERT 1 0.031250 0.125000 1.000000
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19035 *MESH_TVERT 2 0.046875 0.125000 1.000000
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19036 *MESH_TVERT 3 0.046875 0.000000 1.000000
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19037 *MESH_TVERT 4 0.015625 0.125000 1.000000
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19038 *MESH_TVERT 5 0.015625 0.000000 1.000000
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19040 *MESH_NUMTVFACES 4
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19041 *MESH_TFACELIST {
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19042 *MESH_TFACE 0 0 2 1
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19043 *MESH_TFACE 1 0 3 2
\r
19044 *MESH_TFACE 2 4 0 1
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19045 *MESH_TFACE 3 4 5 0
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19048 *PROP_MOTIONBLUR 0
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19049 *PROP_CASTSHADOW 1
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19050 *PROP_RECVSHADOW 1
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19054 *NODE_NAME "mat12model0surf414"
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19056 *NODE_NAME "mat12model0surf414"
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19057 *INHERIT_POS 0 0 0
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19058 *INHERIT_ROT 0 0 0
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19059 *INHERIT_SCL 0 0 0
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19064 *TM_POS 0.000000 0.000000 0.000000
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19068 *MESH_NUMVERTEX 6
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19070 *COMMENT "SURFACETYPE MST_PLANAR"
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19071 *MESH_VERTEX_LIST {
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19072 *MESH_VERTEX 0 33.500000 -12.000000 54.500000
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19073 *MESH_VERTEX 1 32.000000 -12.000000 54.000000
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19074 *MESH_VERTEX 2 32.000000 -28.000000 54.000000
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19075 *MESH_VERTEX 3 33.500000 -28.000000 54.500000
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19076 *MESH_VERTEX 4 30.500000 -12.000000 54.500000
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19077 *MESH_VERTEX 5 30.500000 -28.000000 54.500000
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19080 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19081 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19082 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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19083 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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19084 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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19085 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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19086 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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19087 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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19088 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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19089 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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19091 *MESH_FACE_LIST {
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19092 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19093 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19094 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19095 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19097 *MESH_NUMTVERTEX 6
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19098 *MESH_TVERTLIST {
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19099 *MESH_TVERT 0 0.078125 0.125000 1.000000
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19100 *MESH_TVERT 1 0.093750 0.125000 1.000000
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19101 *MESH_TVERT 2 0.093750 0.000000 1.000000
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19102 *MESH_TVERT 3 0.078125 0.000000 1.000000
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19103 *MESH_TVERT 4 0.109375 0.125000 1.000000
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19104 *MESH_TVERT 5 0.109375 0.000000 1.000000
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19106 *MESH_NUMTVFACES 4
\r
19107 *MESH_TFACELIST {
\r
19108 *MESH_TFACE 0 0 2 1
\r
19109 *MESH_TFACE 1 0 3 2
\r
19110 *MESH_TFACE 2 2 4 1
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19111 *MESH_TFACE 3 2 5 4
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19114 *PROP_MOTIONBLUR 0
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19115 *PROP_CASTSHADOW 1
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19116 *PROP_RECVSHADOW 1
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19120 *NODE_NAME "mat12model0surf415"
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19122 *NODE_NAME "mat12model0surf415"
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19123 *INHERIT_POS 0 0 0
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19124 *INHERIT_ROT 0 0 0
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19125 *INHERIT_SCL 0 0 0
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19130 *TM_POS 0.000000 0.000000 0.000000
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19134 *MESH_NUMVERTEX 6
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19136 *COMMENT "SURFACETYPE MST_PLANAR"
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19137 *MESH_VERTEX_LIST {
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19138 *MESH_VERTEX 0 32.000000 -28.000000 42.000000
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19139 *MESH_VERTEX 1 32.000000 -12.000000 42.000000
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19140 *MESH_VERTEX 2 33.500000 -12.000000 41.500000
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19141 *MESH_VERTEX 3 33.500000 -28.000000 41.500000
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19142 *MESH_VERTEX 4 30.500000 -12.000000 41.500000
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19143 *MESH_VERTEX 5 30.500000 -28.000000 41.500000
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19146 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19147 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19148 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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19149 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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19150 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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19151 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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19152 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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19153 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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19154 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 0.707107
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19155 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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19157 *MESH_FACE_LIST {
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19158 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19159 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19160 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19161 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19163 *MESH_NUMTVERTEX 6
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19164 *MESH_TVERTLIST {
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19165 *MESH_TVERT 0 0.031250 0.000000 1.000000
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19166 *MESH_TVERT 1 0.031250 0.125000 1.000000
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19167 *MESH_TVERT 2 0.046875 0.125000 1.000000
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19168 *MESH_TVERT 3 0.046875 0.000000 1.000000
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19169 *MESH_TVERT 4 0.015625 0.125000 1.000000
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19170 *MESH_TVERT 5 0.015625 0.000000 1.000000
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19172 *MESH_NUMTVFACES 4
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19173 *MESH_TFACELIST {
\r
19174 *MESH_TFACE 0 0 2 1
\r
19175 *MESH_TFACE 1 0 3 2
\r
19176 *MESH_TFACE 2 4 0 1
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19177 *MESH_TFACE 3 4 5 0
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19180 *PROP_MOTIONBLUR 0
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19181 *PROP_CASTSHADOW 1
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19182 *PROP_RECVSHADOW 1
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19186 *NODE_NAME "mat12model0surf416"
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19188 *NODE_NAME "mat12model0surf416"
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19189 *INHERIT_POS 0 0 0
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19190 *INHERIT_ROT 0 0 0
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19191 *INHERIT_SCL 0 0 0
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19196 *TM_POS 0.000000 0.000000 0.000000
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19200 *MESH_NUMVERTEX 6
\r
19202 *COMMENT "SURFACETYPE MST_PLANAR"
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19203 *MESH_VERTEX_LIST {
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19204 *MESH_VERTEX 0 33.500000 -12.000000 38.500000
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19205 *MESH_VERTEX 1 32.000000 -12.000000 38.000000
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19206 *MESH_VERTEX 2 32.000000 -28.000000 38.000000
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19207 *MESH_VERTEX 3 33.500000 -28.000000 38.500000
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19208 *MESH_VERTEX 4 30.500000 -12.000000 38.500000
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19209 *MESH_VERTEX 5 30.500000 -28.000000 38.500000
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19212 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19213 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19214 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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19215 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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19216 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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19217 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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19218 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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19219 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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19220 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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19221 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
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19223 *MESH_FACE_LIST {
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19224 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19225 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19226 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19227 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19229 *MESH_NUMTVERTEX 6
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19230 *MESH_TVERTLIST {
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19231 *MESH_TVERT 0 0.078125 0.125000 1.000000
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19232 *MESH_TVERT 1 0.093750 0.125000 1.000000
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19233 *MESH_TVERT 2 0.093750 0.000000 1.000000
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19234 *MESH_TVERT 3 0.078125 0.000000 1.000000
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19235 *MESH_TVERT 4 0.109375 0.125000 1.000000
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19236 *MESH_TVERT 5 0.109375 0.000000 1.000000
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19238 *MESH_NUMTVFACES 4
\r
19239 *MESH_TFACELIST {
\r
19240 *MESH_TFACE 0 0 2 1
\r
19241 *MESH_TFACE 1 0 3 2
\r
19242 *MESH_TFACE 2 2 4 1
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19243 *MESH_TFACE 3 2 5 4
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19246 *PROP_MOTIONBLUR 0
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19247 *PROP_CASTSHADOW 1
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19248 *PROP_RECVSHADOW 1
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19252 *NODE_NAME "mat12model0surf417"
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19254 *NODE_NAME "mat12model0surf417"
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19255 *INHERIT_POS 0 0 0
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19256 *INHERIT_ROT 0 0 0
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19257 *INHERIT_SCL 0 0 0
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19262 *TM_POS 0.000000 0.000000 0.000000
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19266 *MESH_NUMVERTEX 8
\r
19268 *COMMENT "SURFACETYPE MST_PLANAR"
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19269 *MESH_VERTEX_LIST {
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19270 *MESH_VERTEX 0 30.000000 -28.000000 56.000000
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19271 *MESH_VERTEX 1 30.000000 -12.000000 56.000000
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19272 *MESH_VERTEX 2 30.500000 -12.000000 57.500000
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19273 *MESH_VERTEX 3 30.500000 -28.000000 57.500000
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19274 *MESH_VERTEX 4 30.500000 -12.000000 54.500000
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19275 *MESH_VERTEX 5 30.000000 -12.000000 56.000000
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19276 *MESH_VERTEX 6 30.000000 -28.000000 56.000000
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19277 *MESH_VERTEX 7 30.500000 -28.000000 54.500000
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19280 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19281 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
19282 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
19283 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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19284 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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19285 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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19286 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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19287 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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19288 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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19289 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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19290 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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19291 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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19293 *MESH_FACE_LIST {
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19294 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19295 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19296 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19297 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19299 *MESH_NUMTVERTEX 8
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19300 *MESH_TVERTLIST {
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19301 *MESH_TVERT 0 0.000000 0.000000 1.000000
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19302 *MESH_TVERT 1 0.000000 0.125000 1.000000
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19303 *MESH_TVERT 2 0.015625 0.125000 1.000000
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19304 *MESH_TVERT 3 0.015625 0.000000 1.000000
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19305 *MESH_TVERT 4 0.109375 0.125000 1.000000
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19306 *MESH_TVERT 5 0.125000 0.125000 1.000000
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19307 *MESH_TVERT 6 0.125000 0.000000 1.000000
\r
19308 *MESH_TVERT 7 0.109375 0.000000 1.000000
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19310 *MESH_NUMTVFACES 4
\r
19311 *MESH_TFACELIST {
\r
19312 *MESH_TFACE 0 0 2 1
\r
19313 *MESH_TFACE 1 0 3 2
\r
19314 *MESH_TFACE 2 4 6 5
\r
19315 *MESH_TFACE 3 4 7 6
\r
19318 *PROP_MOTIONBLUR 0
\r
19319 *PROP_CASTSHADOW 1
\r
19320 *PROP_RECVSHADOW 1
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19324 *NODE_NAME "mat12model0surf418"
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19326 *NODE_NAME "mat12model0surf418"
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19327 *INHERIT_POS 0 0 0
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19328 *INHERIT_ROT 0 0 0
\r
19329 *INHERIT_SCL 0 0 0
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19334 *TM_POS 0.000000 0.000000 0.000000
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19338 *MESH_NUMVERTEX 8
\r
19340 *COMMENT "SURFACETYPE MST_PLANAR"
\r
19341 *MESH_VERTEX_LIST {
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19342 *MESH_VERTEX 0 30.000000 -28.000000 40.000000
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19343 *MESH_VERTEX 1 30.000000 -12.000000 40.000000
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19344 *MESH_VERTEX 2 30.500000 -12.000000 41.500000
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19345 *MESH_VERTEX 3 30.500000 -28.000000 41.500000
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19346 *MESH_VERTEX 4 30.500000 -12.000000 38.500000
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19347 *MESH_VERTEX 5 30.000000 -12.000000 40.000000
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19348 *MESH_VERTEX 6 30.000000 -28.000000 40.000000
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19349 *MESH_VERTEX 7 30.500000 -28.000000 38.500000
\r
19352 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19353 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
19354 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
\r
19355 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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19356 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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19357 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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19358 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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19359 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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19360 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
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19361 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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19362 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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19363 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
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19365 *MESH_FACE_LIST {
\r
19366 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19367 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19368 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19369 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19371 *MESH_NUMTVERTEX 8
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19372 *MESH_TVERTLIST {
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19373 *MESH_TVERT 0 0.000000 0.000000 1.000000
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19374 *MESH_TVERT 1 0.000000 0.125000 1.000000
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19375 *MESH_TVERT 2 0.015625 0.125000 1.000000
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19376 *MESH_TVERT 3 0.015625 0.000000 1.000000
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19377 *MESH_TVERT 4 0.109375 0.125000 1.000000
\r
19378 *MESH_TVERT 5 0.125000 0.125000 1.000000
\r
19379 *MESH_TVERT 6 0.125000 0.000000 1.000000
\r
19380 *MESH_TVERT 7 0.109375 0.000000 1.000000
\r
19382 *MESH_NUMTVFACES 4
\r
19383 *MESH_TFACELIST {
\r
19384 *MESH_TFACE 0 0 2 1
\r
19385 *MESH_TFACE 1 0 3 2
\r
19386 *MESH_TFACE 2 4 6 5
\r
19387 *MESH_TFACE 3 4 7 6
\r
19390 *PROP_MOTIONBLUR 0
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19391 *PROP_CASTSHADOW 1
\r
19392 *PROP_RECVSHADOW 1
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19396 *NODE_NAME "mat12model0surf419"
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19398 *NODE_NAME "mat12model0surf419"
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19399 *INHERIT_POS 0 0 0
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19400 *INHERIT_ROT 0 0 0
\r
19401 *INHERIT_SCL 0 0 0
\r
19406 *TM_POS 0.000000 0.000000 0.000000
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19410 *MESH_NUMVERTEX 4
\r
19412 *COMMENT "SURFACETYPE MST_PLANAR"
\r
19413 *MESH_VERTEX_LIST {
\r
19414 *MESH_VERTEX 0 70.000000 -40.000000 62.000000
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19415 *MESH_VERTEX 1 26.000000 -40.000000 62.000000
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19416 *MESH_VERTEX 2 26.000000 -32.000000 62.000000
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19417 *MESH_VERTEX 3 70.000000 -32.000000 62.000000
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19420 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19421 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
19422 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
19423 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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19424 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
19425 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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19427 *MESH_FACE_LIST {
\r
19428 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19429 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19431 *MESH_NUMTVERTEX 4
\r
19432 *MESH_TVERTLIST {
\r
19433 *MESH_TVERT 0 0.781250 0.062500 1.000000
\r
19434 *MESH_TVERT 1 1.125000 0.062500 1.000000
\r
19435 *MESH_TVERT 2 1.125000 0.000000 1.000000
\r
19436 *MESH_TVERT 3 0.781250 0.000000 1.000000
\r
19438 *MESH_NUMTVFACES 2
\r
19439 *MESH_TFACELIST {
\r
19440 *MESH_TFACE 0 0 2 1
\r
19441 *MESH_TFACE 1 0 3 2
\r
19444 *PROP_MOTIONBLUR 0
\r
19445 *PROP_CASTSHADOW 1
\r
19446 *PROP_RECVSHADOW 1
\r
19450 *NODE_NAME "mat12model0surf420"
\r
19452 *NODE_NAME "mat12model0surf420"
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19453 *INHERIT_POS 0 0 0
\r
19454 *INHERIT_ROT 0 0 0
\r
19455 *INHERIT_SCL 0 0 0
\r
19460 *TM_POS 0.000000 0.000000 0.000000
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19464 *MESH_NUMVERTEX 4
\r
19466 *COMMENT "SURFACETYPE MST_PLANAR"
\r
19467 *MESH_VERTEX_LIST {
\r
19468 *MESH_VERTEX 0 26.000000 -40.000000 34.000000
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19469 *MESH_VERTEX 1 26.000000 -40.000000 62.000000
\r
19470 *MESH_VERTEX 2 70.000000 -40.000000 62.000000
\r
19471 *MESH_VERTEX 3 70.000000 -40.000000 34.000000
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19474 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19475 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19476 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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19477 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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19478 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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19479 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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19481 *MESH_FACE_LIST {
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19482 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19483 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19485 *MESH_NUMTVERTEX 4
\r
19486 *MESH_TVERTLIST {
\r
19487 *MESH_TVERT 0 0.000000 0.000000 1.000000
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19488 *MESH_TVERT 1 0.000000 0.218750 1.000000
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19489 *MESH_TVERT 2 0.343750 0.218750 1.000000
\r
19490 *MESH_TVERT 3 0.343750 0.000000 1.000000
\r
19492 *MESH_NUMTVFACES 2
\r
19493 *MESH_TFACELIST {
\r
19494 *MESH_TFACE 0 0 2 1
\r
19495 *MESH_TFACE 1 0 3 2
\r
19498 *PROP_MOTIONBLUR 0
\r
19499 *PROP_CASTSHADOW 1
\r
19500 *PROP_RECVSHADOW 1
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19504 *NODE_NAME "mat12model0surf421"
\r
19506 *NODE_NAME "mat12model0surf421"
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19507 *INHERIT_POS 0 0 0
\r
19508 *INHERIT_ROT 0 0 0
\r
19509 *INHERIT_SCL 0 0 0
\r
19514 *TM_POS 0.000000 0.000000 0.000000
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19518 *MESH_NUMVERTEX 4
\r
19520 *COMMENT "SURFACETYPE MST_PLANAR"
\r
19521 *MESH_VERTEX_LIST {
\r
19522 *MESH_VERTEX 0 26.000000 -32.000000 62.000000
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19523 *MESH_VERTEX 1 26.000000 -40.000000 62.000000
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19524 *MESH_VERTEX 2 26.000000 -40.000000 34.000000
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19525 *MESH_VERTEX 3 26.000000 -32.000000 34.000000
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19528 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19529 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
19530 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
19531 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
19532 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
19533 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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19535 *MESH_FACE_LIST {
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19536 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19537 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
19539 *MESH_NUMTVERTEX 4
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19540 *MESH_TVERTLIST {
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19541 *MESH_TVERT 0 0.000000 0.000000 1.000000
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19542 *MESH_TVERT 1 0.000000 0.062500 1.000000
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19543 *MESH_TVERT 2 0.218750 0.062500 1.000000
\r
19544 *MESH_TVERT 3 0.218750 0.000000 1.000000
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19546 *MESH_NUMTVFACES 2
\r
19547 *MESH_TFACELIST {
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19548 *MESH_TFACE 0 0 2 1
\r
19549 *MESH_TFACE 1 0 3 2
\r
19552 *PROP_MOTIONBLUR 0
\r
19553 *PROP_CASTSHADOW 1
\r
19554 *PROP_RECVSHADOW 1
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19558 *NODE_NAME "mat12model0surf422"
\r
19560 *NODE_NAME "mat12model0surf422"
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19561 *INHERIT_POS 0 0 0
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19562 *INHERIT_ROT 0 0 0
\r
19563 *INHERIT_SCL 0 0 0
\r
19568 *TM_POS 0.000000 0.000000 0.000000
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19572 *MESH_NUMVERTEX 4
\r
19574 *COMMENT "SURFACETYPE MST_PLANAR"
\r
19575 *MESH_VERTEX_LIST {
\r
19576 *MESH_VERTEX 0 26.000000 -40.000000 34.000000
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19577 *MESH_VERTEX 1 70.000000 -40.000000 34.000000
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19578 *MESH_VERTEX 2 70.000000 -32.000000 34.000000
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19579 *MESH_VERTEX 3 26.000000 -32.000000 34.000000
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19582 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
19583 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
19584 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
19585 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
19586 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
19587 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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19589 *MESH_FACE_LIST {
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19590 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19591 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19593 *MESH_NUMTVERTEX 4
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19594 *MESH_TVERTLIST {
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19595 *MESH_TVERT 0 0.218750 0.062500 1.000000
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19596 *MESH_TVERT 1 0.562500 0.062500 1.000000
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19597 *MESH_TVERT 2 0.562500 0.000000 1.000000
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19598 *MESH_TVERT 3 0.218750 0.000000 1.000000
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19600 *MESH_NUMTVFACES 2
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19601 *MESH_TFACELIST {
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19602 *MESH_TFACE 0 0 2 1
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19603 *MESH_TFACE 1 0 3 2
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19606 *PROP_MOTIONBLUR 0
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19607 *PROP_CASTSHADOW 1
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19608 *PROP_RECVSHADOW 1
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19612 *NODE_NAME "mat12model0surf423"
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19614 *NODE_NAME "mat12model0surf423"
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19615 *INHERIT_POS 0 0 0
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19616 *INHERIT_ROT 0 0 0
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19617 *INHERIT_SCL 0 0 0
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19622 *TM_POS 0.000000 0.000000 0.000000
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19626 *MESH_NUMVERTEX 8
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19628 *COMMENT "SURFACETYPE MST_PLANAR"
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19629 *MESH_VERTEX_LIST {
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19631 *MESH_VERTEX 1 24.000000 0.000000 76.000000
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19632 *MESH_VERTEX 2 24.000000 0.000000 64.000000
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19634 *MESH_VERTEX 4 24.000000 0.000000 64.000000
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19636 *MESH_VERTEX 6 26.000000 -6.000000 76.000000
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19637 *MESH_VERTEX 7 26.000000 -6.000000 64.000000
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19640 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19641 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19642 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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19643 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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19644 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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19645 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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19646 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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19647 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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19648 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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19649 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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19650 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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19651 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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19653 *MESH_FACE_LIST {
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19654 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19655 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19656 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19657 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19659 *MESH_NUMTVERTEX 8
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19660 *MESH_TVERTLIST {
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19661 *MESH_TVERT 0 0.437500 0.093750 1.000000
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19662 *MESH_TVERT 1 0.500000 0.093750 1.000000
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19663 *MESH_TVERT 2 0.500000 0.000000 1.000000
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19664 *MESH_TVERT 3 0.437500 0.000000 1.000000
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19665 *MESH_TVERT 4 0.000000 0.000000 1.000000
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19666 *MESH_TVERT 5 0.000000 0.093750 1.000000
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19667 *MESH_TVERT 6 0.062500 0.093750 1.000000
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19668 *MESH_TVERT 7 0.062500 0.000000 1.000000
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19670 *MESH_NUMTVFACES 4
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19671 *MESH_TFACELIST {
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19672 *MESH_TFACE 0 0 2 1
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19673 *MESH_TFACE 1 0 3 2
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19674 *MESH_TFACE 2 4 6 5
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19675 *MESH_TFACE 3 4 7 6
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19678 *PROP_MOTIONBLUR 0
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19679 *PROP_CASTSHADOW 1
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19680 *PROP_RECVSHADOW 1
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19684 *NODE_NAME "mat12model0surf424"
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19686 *NODE_NAME "mat12model0surf424"
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19687 *INHERIT_POS 0 0 0
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19688 *INHERIT_ROT 0 0 0
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19689 *INHERIT_SCL 0 0 0
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19694 *TM_POS 0.000000 0.000000 0.000000
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19698 *MESH_NUMVERTEX 4
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19700 *COMMENT "SURFACETYPE MST_PLANAR"
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19701 *MESH_VERTEX_LIST {
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19703 *MESH_VERTEX 1 24.000000 -28.000000 32.000000
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19704 *MESH_VERTEX 2 72.000000 -28.000000 32.000000
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19705 *MESH_VERTEX 3 72.000000 -28.000000 64.000000
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19708 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19709 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19710 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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19711 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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19712 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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19713 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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19715 *MESH_FACE_LIST {
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19716 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19717 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19719 *MESH_NUMTVERTEX 4
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19720 *MESH_TVERTLIST {
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19721 *MESH_TVERT 0 0.000000 0.000000 1.000000
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19722 *MESH_TVERT 1 0.000000 0.250000 1.000000
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19723 *MESH_TVERT 2 0.375000 0.250000 1.000000
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19724 *MESH_TVERT 3 0.375000 0.000000 1.000000
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19726 *MESH_NUMTVFACES 2
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19727 *MESH_TFACELIST {
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19728 *MESH_TFACE 0 0 2 1
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19729 *MESH_TFACE 1 0 3 2
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19732 *PROP_MOTIONBLUR 0
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19733 *PROP_CASTSHADOW 1
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19734 *PROP_RECVSHADOW 1
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19738 *NODE_NAME "mat12model0surf425"
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19740 *NODE_NAME "mat12model0surf425"
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19741 *INHERIT_POS 0 0 0
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19742 *INHERIT_ROT 0 0 0
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19743 *INHERIT_SCL 0 0 0
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19748 *TM_POS 0.000000 0.000000 0.000000
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19752 *MESH_NUMVERTEX 4
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19754 *COMMENT "SURFACETYPE MST_PLANAR"
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19755 *MESH_VERTEX_LIST {
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19757 *MESH_VERTEX 1 24.000000 -32.000000 64.000000
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19758 *MESH_VERTEX 2 24.000000 -28.000000 64.000000
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19759 *MESH_VERTEX 3 72.000000 -28.000000 64.000000
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19762 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19763 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19764 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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19765 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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19766 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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19767 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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19769 *MESH_FACE_LIST {
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19770 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19771 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19773 *MESH_NUMTVERTEX 4
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19774 *MESH_TVERTLIST {
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19775 *MESH_TVERT 0 -0.125000 0.031250 1.000000
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19776 *MESH_TVERT 1 0.250000 0.031250 1.000000
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19777 *MESH_TVERT 2 0.250000 0.000000 1.000000
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19778 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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19780 *MESH_NUMTVFACES 2
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19781 *MESH_TFACELIST {
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19782 *MESH_TFACE 0 0 2 1
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19783 *MESH_TFACE 1 0 3 2
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19786 *PROP_MOTIONBLUR 0
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19787 *PROP_CASTSHADOW 1
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19788 *PROP_RECVSHADOW 1
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19792 *NODE_NAME "mat12model0surf426"
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19794 *NODE_NAME "mat12model0surf426"
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19795 *INHERIT_POS 0 0 0
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19796 *INHERIT_ROT 0 0 0
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19797 *INHERIT_SCL 0 0 0
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19802 *TM_POS 0.000000 0.000000 0.000000
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19806 *MESH_NUMVERTEX 4
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19808 *COMMENT "SURFACETYPE MST_PLANAR"
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19809 *MESH_VERTEX_LIST {
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19810 *MESH_VERTEX 0 24.000000 -32.000000 32.000000
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19811 *MESH_VERTEX 1 24.000000 -32.000000 64.000000
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19812 *MESH_VERTEX 2 72.000000 -32.000000 64.000000
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19813 *MESH_VERTEX 3 72.000000 -32.000000 32.000000
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19816 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19817 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19818 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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19819 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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19820 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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19821 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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19823 *MESH_FACE_LIST {
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19824 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19825 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19827 *MESH_NUMTVERTEX 4
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19828 *MESH_TVERTLIST {
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19830 *MESH_TVERT 1 0.000000 0.250000 1.000000
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19831 *MESH_TVERT 2 0.375000 0.250000 1.000000
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19832 *MESH_TVERT 3 0.375000 0.000000 1.000000
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19834 *MESH_NUMTVFACES 2
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19835 *MESH_TFACELIST {
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19836 *MESH_TFACE 0 0 2 1
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19837 *MESH_TFACE 1 0 3 2
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19840 *PROP_MOTIONBLUR 0
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19841 *PROP_CASTSHADOW 1
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19842 *PROP_RECVSHADOW 1
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19846 *NODE_NAME "mat12model0surf427"
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19848 *NODE_NAME "mat12model0surf427"
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19849 *INHERIT_POS 0 0 0
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19850 *INHERIT_ROT 0 0 0
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19851 *INHERIT_SCL 0 0 0
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19856 *TM_POS 0.000000 0.000000 0.000000
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19860 *MESH_NUMVERTEX 4
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19862 *COMMENT "SURFACETYPE MST_PLANAR"
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19863 *MESH_VERTEX_LIST {
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19870 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19871 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19872 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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19873 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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19874 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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19875 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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19877 *MESH_FACE_LIST {
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19878 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19879 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19881 *MESH_NUMTVERTEX 4
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19882 *MESH_TVERTLIST {
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19884 *MESH_TVERT 1 0.000000 0.031250 1.000000
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19885 *MESH_TVERT 2 0.250000 0.031250 1.000000
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19886 *MESH_TVERT 3 0.250000 0.000000 1.000000
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19888 *MESH_NUMTVFACES 2
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19889 *MESH_TFACELIST {
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19890 *MESH_TFACE 0 0 2 1
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19891 *MESH_TFACE 1 0 3 2
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19894 *PROP_MOTIONBLUR 0
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19895 *PROP_CASTSHADOW 1
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19896 *PROP_RECVSHADOW 1
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19900 *NODE_NAME "mat12model0surf428"
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19902 *NODE_NAME "mat12model0surf428"
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19903 *INHERIT_POS 0 0 0
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19904 *INHERIT_ROT 0 0 0
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19905 *INHERIT_SCL 0 0 0
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19914 *MESH_NUMVERTEX 4
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19916 *COMMENT "SURFACETYPE MST_PLANAR"
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19917 *MESH_VERTEX_LIST {
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19924 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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19925 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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19926 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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19927 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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19928 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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19929 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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19931 *MESH_FACE_LIST {
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19933 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19935 *MESH_NUMTVERTEX 4
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19936 *MESH_TVERTLIST {
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19938 *MESH_TVERT 1 0.625000 0.031250 1.000000
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19943 *MESH_TFACELIST {
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19945 *MESH_TFACE 1 0 3 2
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19948 *PROP_MOTIONBLUR 0
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19949 *PROP_CASTSHADOW 1
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19950 *PROP_RECVSHADOW 1
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19954 *NODE_NAME "mat12model0surf429"
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19956 *NODE_NAME "mat12model0surf429"
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19957 *INHERIT_POS 0 0 0
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19958 *INHERIT_ROT 0 0 0
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19959 *INHERIT_SCL 0 0 0
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19970 *COMMENT "SURFACETYPE MST_PLANAR"
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19971 *MESH_VERTEX_LIST {
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19987 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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19990 *MESH_TVERTLIST {
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19997 *MESH_TFACELIST {
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19999 *MESH_TFACE 1 0 3 2
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20002 *PROP_MOTIONBLUR 0
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20003 *PROP_CASTSHADOW 1
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20004 *PROP_RECVSHADOW 1
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20008 *NODE_NAME "mat12model0surf430"
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20010 *NODE_NAME "mat12model0surf430"
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20011 *INHERIT_POS 0 0 0
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20013 *INHERIT_SCL 0 0 0
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20023 *MESH_NUMFACES 14
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20024 *COMMENT "SURFACETYPE MST_PLANAR"
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20025 *MESH_VERTEX_LIST {
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20048 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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20049 *MESH_FACENORMAL 1 -0.169102 0.000000 0.985599
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20050 *MESH_FACENORMAL 2 -0.967538 0.000000 0.252725
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20051 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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20052 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
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20053 *MESH_FACENORMAL 5 -0.577350 0.000000 0.816497
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20054 *MESH_FACENORMAL 6 0.894427 0.000000 0.447214
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20055 *MESH_FACENORMAL 7 0.707107 0.000000 0.707107
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20056 *MESH_FACENORMAL 8 0.967538 0.000000 0.252725
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20057 *MESH_FACENORMAL 9 0.967538 0.000000 0.252725
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20058 *MESH_FACENORMAL 10 -0.967538 0.000000 0.252725
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20059 *MESH_FACENORMAL 11 -0.707107 0.000000 0.707107
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20061 *MESH_FACENORMAL 13 0.577350 0.000000 0.816497
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20062 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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20064 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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20065 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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20066 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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20067 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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20076 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
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20079 *MESH_VERTEXNORMAL 17 1.000000 0.000000 0.000000
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20080 *MESH_VERTEXNORMAL 18 1.000000 0.000000 0.000000
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20081 *MESH_VERTEXNORMAL 19 1.000000 0.000000 0.000000
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20083 *MESH_FACE_LIST {
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20084 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20085 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20086 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20087 *MESH_FACE 3 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20088 *MESH_FACE 4 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20089 *MESH_FACE 5 A: 0 B: 9 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20090 *MESH_FACE 6 A: 5 B: 6 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20091 *MESH_FACE 7 A: 5 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20092 *MESH_FACE 8 A: 5 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20093 *MESH_FACE 9 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20094 *MESH_FACE 10 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20095 *MESH_FACE 11 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20096 *MESH_FACE 12 A: 16 B: 17 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20097 *MESH_FACE 13 A: 16 B: 18 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20099 *MESH_NUMTVERTEX 20
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20100 *MESH_TVERTLIST {
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20101 *MESH_TVERT 0 0.125000 0.015625 1.000000
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20102 *MESH_TVERT 1 0.250000 0.015625 1.000000
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20103 *MESH_TVERT 2 0.250000 0.000000 1.000000
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20104 *MESH_TVERT 3 0.125000 0.000000 1.000000
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20105 *MESH_TVERT 4 0.000000 0.000000 1.000000
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20106 *MESH_TVERT 5 0.000000 0.125000 1.000000
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20107 *MESH_TVERT 6 0.187500 0.562500 1.000000
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20108 *MESH_TVERT 7 0.187500 0.187500 1.000000
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20109 *MESH_TVERT 8 0.250000 0.375000 1.000000
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20110 *MESH_TVERT 9 0.000000 0.015625 1.000000
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20111 *MESH_TVERT 10 0.000000 0.625000 1.000000
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20112 *MESH_TVERT 11 -0.187500 0.562500 1.000000
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20113 *MESH_TVERT 12 -0.187500 0.187500 1.000000
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20114 *MESH_TVERT 13 -0.250000 0.375000 1.000000
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20115 *MESH_TVERT 14 0.000000 0.000000 1.000000
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20116 *MESH_TVERT 15 0.000000 0.015625 1.000000
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20117 *MESH_TVERT 16 0.125000 0.015625 1.000000
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20118 *MESH_TVERT 17 0.125000 0.000000 1.000000
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20119 *MESH_TVERT 18 0.250000 0.000000 1.000000
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20120 *MESH_TVERT 19 0.250000 0.015625 1.000000
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20122 *MESH_NUMTVFACES 14
\r
20123 *MESH_TFACELIST {
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20124 *MESH_TFACE 0 0 3 2
\r
20125 *MESH_TFACE 1 0 4 3
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20126 *MESH_TFACE 2 0 2 1
\r
20127 *MESH_TFACE 3 5 7 6
\r
20128 *MESH_TFACE 4 6 7 8
\r
20129 *MESH_TFACE 5 0 9 4
\r
20130 *MESH_TFACE 6 5 6 10
\r
20131 *MESH_TFACE 7 5 10 11
\r
20132 *MESH_TFACE 8 5 11 12
\r
20133 *MESH_TFACE 9 11 13 12
\r
20134 *MESH_TFACE 10 14 16 15
\r
20135 *MESH_TFACE 11 14 17 16
\r
20136 *MESH_TFACE 12 16 17 18
\r
20137 *MESH_TFACE 13 16 18 19
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20140 *PROP_MOTIONBLUR 0
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20141 *PROP_CASTSHADOW 1
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20142 *PROP_RECVSHADOW 1
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20146 *NODE_NAME "mat12model0surf431"
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20148 *NODE_NAME "mat12model0surf431"
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20149 *INHERIT_POS 0 0 0
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20150 *INHERIT_ROT 0 0 0
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20151 *INHERIT_SCL 0 0 0
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20156 *TM_POS 0.000000 0.000000 0.000000
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20160 *MESH_NUMVERTEX 4
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20162 *COMMENT "SURFACETYPE MST_PLANAR"
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20163 *MESH_VERTEX_LIST {
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20164 *MESH_VERTEX 0 16.000000 24.000000 48.000000
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20165 *MESH_VERTEX 1 80.000000 24.000000 48.000000
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20166 *MESH_VERTEX 2 80.000000 18.000000 66.000000
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20167 *MESH_VERTEX 3 16.000000 18.000000 66.000000
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20170 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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20171 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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20172 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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20173 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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20174 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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20175 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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20177 *MESH_FACE_LIST {
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20178 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20179 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20181 *MESH_NUMTVERTEX 4
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20182 *MESH_TVERTLIST {
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20183 *MESH_TVERT 0 0.000000 0.000000 1.000000
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20184 *MESH_TVERT 1 0.000000 0.500000 1.000000
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20185 *MESH_TVERT 2 0.187500 0.500000 1.000000
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20186 *MESH_TVERT 3 0.187500 0.000000 1.000000
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20188 *MESH_NUMTVFACES 2
\r
20189 *MESH_TFACELIST {
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20190 *MESH_TFACE 0 0 2 1
\r
20191 *MESH_TFACE 1 0 3 2
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20194 *PROP_MOTIONBLUR 0
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20195 *PROP_CASTSHADOW 1
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20196 *PROP_RECVSHADOW 1
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20200 *NODE_NAME "mat12model0surf432"
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20202 *NODE_NAME "mat12model0surf432"
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20203 *INHERIT_POS 0 0 0
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20204 *INHERIT_ROT 0 0 0
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20205 *INHERIT_SCL 0 0 0
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20210 *TM_POS 0.000000 0.000000 0.000000
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20214 *MESH_NUMVERTEX 8
\r
20216 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20217 *MESH_VERTEX_LIST {
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20218 *MESH_VERTEX 0 20.000000 12.000000 90.000000
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20219 *MESH_VERTEX 1 16.000000 0.000000 90.000000
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20220 *MESH_VERTEX 2 16.000000 0.000000 88.000000
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20221 *MESH_VERTEX 3 20.000000 12.000000 88.000000
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20222 *MESH_VERTEX 4 16.000000 0.000000 88.000000
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20223 *MESH_VERTEX 5 16.000000 0.000000 90.000000
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20224 *MESH_VERTEX 6 20.000000 -12.000001 90.000000
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20225 *MESH_VERTEX 7 20.000000 -12.000001 88.000000
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20228 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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20229 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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20230 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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20231 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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20232 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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20233 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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20234 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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20235 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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20236 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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20237 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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20238 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
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20239 *MESH_VERTEXNORMAL 7 -0.707107 -0.707107 0.000000
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20241 *MESH_FACE_LIST {
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20242 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20243 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20244 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20245 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20247 *MESH_NUMTVERTEX 8
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20248 *MESH_TVERTLIST {
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20249 *MESH_TVERT 0 0.875000 0.015625 1.000000
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20250 *MESH_TVERT 1 1.000000 0.015625 1.000000
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20251 *MESH_TVERT 2 1.000000 0.000000 1.000000
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20252 *MESH_TVERT 3 0.875000 0.000000 1.000000
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20253 *MESH_TVERT 4 0.000000 0.000000 1.000000
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20254 *MESH_TVERT 5 0.000000 0.015625 1.000000
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20255 *MESH_TVERT 6 0.125000 0.015625 1.000000
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20256 *MESH_TVERT 7 0.125000 0.000000 1.000000
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20258 *MESH_NUMTVFACES 4
\r
20259 *MESH_TFACELIST {
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20260 *MESH_TFACE 0 0 2 1
\r
20261 *MESH_TFACE 1 0 3 2
\r
20262 *MESH_TFACE 2 4 6 5
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20263 *MESH_TFACE 3 4 7 6
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20266 *PROP_MOTIONBLUR 0
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20267 *PROP_CASTSHADOW 1
\r
20268 *PROP_RECVSHADOW 1
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20272 *NODE_NAME "mat12model0surf433"
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20274 *NODE_NAME "mat12model0surf433"
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20275 *INHERIT_POS 0 0 0
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20276 *INHERIT_ROT 0 0 0
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20277 *INHERIT_SCL 0 0 0
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20282 *TM_POS 0.000000 0.000000 0.000000
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20286 *MESH_NUMVERTEX 6
\r
20288 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20289 *MESH_VERTEX_LIST {
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20290 *MESH_VERTEX 0 80.000000 18.000000 66.000000
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20291 *MESH_VERTEX 1 80.000000 0.000000 72.000000
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20292 *MESH_VERTEX 2 16.000000 0.000000 72.000000
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20293 *MESH_VERTEX 3 16.000000 18.000000 66.000000
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20294 *MESH_VERTEX 4 80.000000 -18.000000 66.000000
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20295 *MESH_VERTEX 5 16.000000 -18.000000 66.000000
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20298 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
20299 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
20300 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
\r
20301 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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20302 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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20303 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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20304 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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20305 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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20306 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
\r
20307 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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20309 *MESH_FACE_LIST {
\r
20310 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20311 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20312 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20313 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20315 *MESH_NUMTVERTEX 6
\r
20316 *MESH_TVERTLIST {
\r
20317 *MESH_TVERT 0 0.187500 0.500000 1.000000
\r
20318 *MESH_TVERT 1 0.375000 0.500000 1.000000
\r
20319 *MESH_TVERT 2 0.375000 0.000000 1.000000
\r
20320 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
20321 *MESH_TVERT 4 0.562500 0.500000 1.000000
\r
20322 *MESH_TVERT 5 0.562500 0.000000 1.000000
\r
20324 *MESH_NUMTVFACES 4
\r
20325 *MESH_TFACELIST {
\r
20326 *MESH_TFACE 0 0 2 1
\r
20327 *MESH_TFACE 1 0 3 2
\r
20328 *MESH_TFACE 2 2 4 1
\r
20329 *MESH_TFACE 3 2 5 4
\r
20332 *PROP_MOTIONBLUR 0
\r
20333 *PROP_CASTSHADOW 1
\r
20334 *PROP_RECVSHADOW 1
\r
20338 *NODE_NAME "mat12model0surf434"
\r
20340 *NODE_NAME "mat12model0surf434"
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20341 *INHERIT_POS 0 0 0
\r
20342 *INHERIT_ROT 0 0 0
\r
20343 *INHERIT_SCL 0 0 0
\r
20348 *TM_POS 0.000000 0.000000 0.000000
\r
20352 *MESH_NUMVERTEX 4
\r
20354 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20355 *MESH_VERTEX_LIST {
\r
20356 *MESH_VERTEX 0 80.000000 -18.000000 66.000000
\r
20357 *MESH_VERTEX 1 80.000000 -24.000000 48.000000
\r
20358 *MESH_VERTEX 2 16.000000 -24.000000 48.000000
\r
20359 *MESH_VERTEX 3 16.000000 -18.000000 66.000000
\r
20362 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
20363 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
20364 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
20365 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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20366 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
20367 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
20369 *MESH_FACE_LIST {
\r
20370 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20371 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20373 *MESH_NUMTVERTEX 4
\r
20374 *MESH_TVERTLIST {
\r
20375 *MESH_TVERT 0 0.562500 0.500000 1.000000
\r
20376 *MESH_TVERT 1 0.750000 0.500000 1.000000
\r
20377 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
20378 *MESH_TVERT 3 0.562500 0.000000 1.000000
\r
20380 *MESH_NUMTVFACES 2
\r
20381 *MESH_TFACELIST {
\r
20382 *MESH_TFACE 0 0 2 1
\r
20383 *MESH_TFACE 1 0 3 2
\r
20386 *PROP_MOTIONBLUR 0
\r
20387 *PROP_CASTSHADOW 1
\r
20388 *PROP_RECVSHADOW 1
\r
20392 *NODE_NAME "mat12model0surf435"
\r
20394 *NODE_NAME "mat12model0surf435"
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20395 *INHERIT_POS 0 0 0
\r
20396 *INHERIT_ROT 0 0 0
\r
20397 *INHERIT_SCL 0 0 0
\r
20402 *TM_POS 0.000000 0.000000 0.000000
\r
20406 *MESH_NUMVERTEX 4
\r
20408 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20409 *MESH_VERTEX_LIST {
\r
20410 *MESH_VERTEX 0 8.000000 40.000000 8.000000
\r
20411 *MESH_VERTEX 1 16.000000 40.000000 8.000000
\r
20412 *MESH_VERTEX 2 16.000000 40.000000 10.000000
\r
20413 *MESH_VERTEX 3 8.000000 40.000000 10.000000
\r
20416 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
20417 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
20418 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
20419 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
20420 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
20421 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
20423 *MESH_FACE_LIST {
\r
20424 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20425 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20427 *MESH_NUMTVERTEX 4
\r
20428 *MESH_TVERTLIST {
\r
20429 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
20430 *MESH_TVERT 1 0.062500 0.250000 1.000000
\r
20431 *MESH_TVERT 2 0.062500 0.234375 1.000000
\r
20432 *MESH_TVERT 3 0.000000 0.234375 1.000000
\r
20434 *MESH_NUMTVFACES 2
\r
20435 *MESH_TFACELIST {
\r
20436 *MESH_TFACE 0 0 2 1
\r
20437 *MESH_TFACE 1 0 3 2
\r
20440 *PROP_MOTIONBLUR 0
\r
20441 *PROP_CASTSHADOW 1
\r
20442 *PROP_RECVSHADOW 1
\r
20446 *NODE_NAME "mat12model0surf436"
\r
20448 *NODE_NAME "mat12model0surf436"
\r
20449 *INHERIT_POS 0 0 0
\r
20450 *INHERIT_ROT 0 0 0
\r
20451 *INHERIT_SCL 0 0 0
\r
20456 *TM_POS 0.000000 0.000000 0.000000
\r
20460 *MESH_NUMVERTEX 4
\r
20462 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20463 *MESH_VERTEX_LIST {
\r
20464 *MESH_VERTEX 0 8.000000 26.000000 10.000000
\r
20465 *MESH_VERTEX 1 16.000000 26.000000 10.000000
\r
20466 *MESH_VERTEX 2 16.000000 26.000000 24.000000
\r
20467 *MESH_VERTEX 3 8.000000 26.000000 24.000000
\r
20470 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
20471 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
20472 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
20473 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
20474 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
20475 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
20477 *MESH_FACE_LIST {
\r
20478 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20479 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20481 *MESH_NUMTVERTEX 4
\r
20482 *MESH_TVERTLIST {
\r
20483 *MESH_TVERT 0 0.000000 0.125000 1.000000
\r
20484 *MESH_TVERT 1 0.062500 0.125000 1.000000
\r
20485 *MESH_TVERT 2 0.062500 0.015625 1.000000
\r
20486 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
20488 *MESH_NUMTVFACES 2
\r
20489 *MESH_TFACELIST {
\r
20490 *MESH_TFACE 0 0 2 1
\r
20491 *MESH_TFACE 1 0 3 2
\r
20494 *PROP_MOTIONBLUR 0
\r
20495 *PROP_CASTSHADOW 1
\r
20496 *PROP_RECVSHADOW 1
\r
20500 *NODE_NAME "mat12model0surf437"
\r
20502 *NODE_NAME "mat12model0surf437"
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20503 *INHERIT_POS 0 0 0
\r
20504 *INHERIT_ROT 0 0 0
\r
20505 *INHERIT_SCL 0 0 0
\r
20510 *TM_POS 0.000000 0.000000 0.000000
\r
20514 *MESH_NUMVERTEX 4
\r
20516 *COMMENT "SURFACETYPE MST_PLANAR"
\r
20517 *MESH_VERTEX_LIST {
\r
20518 *MESH_VERTEX 0 8.000000 26.000000 10.000000
\r
20519 *MESH_VERTEX 1 8.000000 40.000000 10.000000
\r
20520 *MESH_VERTEX 2 16.000000 40.000000 10.000000
\r
20521 *MESH_VERTEX 3 16.000000 26.000000 10.000000
\r
20524 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
20525 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
20526 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
20527 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
20528 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
20529 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
20531 *MESH_FACE_LIST {
\r
20532 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20533 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
20535 *MESH_NUMTVERTEX 4
\r
20536 *MESH_TVERTLIST {
\r
20537 *MESH_TVERT 0 0.000000 0.125000 1.000000
\r
20538 *MESH_TVERT 1 0.000000 0.234375 1.000000
\r
20539 *MESH_TVERT 2 0.062500 0.234375 1.000000
\r
20540 *MESH_TVERT 3 0.062500 0.125000 1.000000
\r
20542 *MESH_NUMTVFACES 2
\r
20543 *MESH_TFACELIST {
\r
20544 *MESH_TFACE 0 0 2 1
\r
20545 *MESH_TFACE 1 0 3 2
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20548 *PROP_MOTIONBLUR 0
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20556 *NODE_NAME "mat12model0surf438"
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20570 *COMMENT "SURFACETYPE MST_PLANAR"
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20590 *MESH_TVERTLIST {
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20592 *MESH_TVERT 1 0.000000 0.015625 1.000000
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20594 *MESH_TVERT 3 0.062500 0.000000 1.000000
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20597 *MESH_TFACELIST {
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20599 *MESH_TFACE 1 0 3 2
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20602 *PROP_MOTIONBLUR 0
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20603 *PROP_CASTSHADOW 1
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20604 *PROP_RECVSHADOW 1
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20610 *NODE_NAME "mat12model0surf439"
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20647 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20648 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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20652 *MESH_TVERTLIST {
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20658 *MESH_TVERT 5 0.250000 0.015625 1.000000
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20661 *MESH_TFACELIST {
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20662 *MESH_TFACE 0 0 2 1
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20663 *MESH_TFACE 1 0 3 2
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20664 *MESH_TFACE 2 2 3 4
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20665 *MESH_TFACE 3 2 4 5
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20668 *PROP_MOTIONBLUR 0
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20669 *PROP_CASTSHADOW 1
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20670 *PROP_RECVSHADOW 1
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20676 *NODE_NAME "mat12model0surf440"
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20678 *INHERIT_ROT 0 0 0
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20679 *INHERIT_SCL 0 0 0
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20684 *TM_POS 0.000000 0.000000 0.000000
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20691 *MESH_VERTEX_LIST {
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20709 *MESH_NUMTVERTEX 4
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20710 *MESH_TVERTLIST {
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20722 *PROP_MOTIONBLUR 0
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20723 *PROP_CASTSHADOW 1
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20724 *PROP_RECVSHADOW 1
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20730 *NODE_NAME "mat12model0surf441"
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20778 *MESH_TVERT 5 0.250000 0.015625 1.000000
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20781 *MESH_TFACELIST {
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20783 *MESH_TFACE 1 0 3 2
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20784 *MESH_TFACE 2 2 3 4
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20789 *PROP_CASTSHADOW 1
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20790 *PROP_RECVSHADOW 1
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20810 *COMMENT "SURFACETYPE MST_PLANAR"
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20830 *MESH_TVERTLIST {
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20844 *PROP_RECVSHADOW 1
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20864 *COMMENT "SURFACETYPE MST_PLANAR"
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20865 *MESH_VERTEX_LIST {
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20893 *MESH_TFACE 1 0 3 2
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20896 *PROP_MOTIONBLUR 0
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20897 *PROP_CASTSHADOW 1
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20898 *PROP_RECVSHADOW 1
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20904 *NODE_NAME "mat12model0surf444"
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20952 *PROP_RECVSHADOW 1
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20972 *COMMENT "SURFACETYPE MST_PLANAR"
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20973 *MESH_VERTEX_LIST {
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20992 *MESH_TVERTLIST {
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20999 *MESH_TFACELIST {
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21001 *MESH_TFACE 1 0 3 2
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21006 *PROP_RECVSHADOW 1
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21024 *MESH_NUMVERTEX 4
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21026 *COMMENT "SURFACETYPE MST_PLANAR"
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21027 *MESH_VERTEX_LIST {
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21039 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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21041 *MESH_FACE_LIST {
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21043 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21046 *MESH_TVERTLIST {
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21049 *MESH_TVERT 2 0.375000 0.312500 1.000000
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21050 *MESH_TVERT 3 0.375000 0.000000 1.000000
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21055 *MESH_TFACE 1 0 3 2
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21058 *PROP_MOTIONBLUR 0
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21059 *PROP_CASTSHADOW 1
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21060 *PROP_RECVSHADOW 1
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21064 *NODE_NAME "mat12model0surf447"
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21066 *NODE_NAME "mat12model0surf447"
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21068 *INHERIT_ROT 0 0 0
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21069 *INHERIT_SCL 0 0 0
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21074 *TM_POS 0.000000 0.000000 0.000000
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21080 *COMMENT "SURFACETYPE MST_PLANAR"
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21081 *MESH_VERTEX_LIST {
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21085 *MESH_VERTEX 3 4.000000 -24.000000 8.000000
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21088 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21089 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21090 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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21092 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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21093 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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21095 *MESH_FACE_LIST {
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21096 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21097 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21099 *MESH_NUMTVERTEX 4
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21100 *MESH_TVERTLIST {
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21101 *MESH_TVERT 0 0.375000 0.312500 1.000000
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21102 *MESH_TVERT 1 1.000000 0.312500 1.000000
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21103 *MESH_TVERT 2 1.000000 0.000000 1.000000
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21104 *MESH_TVERT 3 0.375000 0.000000 1.000000
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21106 *MESH_NUMTVFACES 2
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21107 *MESH_TFACELIST {
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21108 *MESH_TFACE 0 0 2 1
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21109 *MESH_TFACE 1 0 3 2
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21112 *PROP_MOTIONBLUR 0
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21113 *PROP_CASTSHADOW 1
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21114 *PROP_RECVSHADOW 1
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21118 *NODE_NAME "mat12model0surf448"
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21120 *NODE_NAME "mat12model0surf448"
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21121 *INHERIT_POS 0 0 0
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21122 *INHERIT_ROT 0 0 0
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21123 *INHERIT_SCL 0 0 0
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21128 *TM_POS 0.000000 0.000000 0.000000
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21132 *MESH_NUMVERTEX 4
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21134 *COMMENT "SURFACETYPE MST_PLANAR"
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21135 *MESH_VERTEX_LIST {
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21139 *MESH_VERTEX 3 4.000000 -56.000000 8.000000
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21142 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21143 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21144 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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21145 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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21146 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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21147 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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21151 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21153 *MESH_NUMTVERTEX 4
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21154 *MESH_TVERTLIST {
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21156 *MESH_TVERT 1 0.187500 0.875000 1.000000
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21157 *MESH_TVERT 2 0.187500 0.000000 1.000000
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21158 *MESH_TVERT 3 0.062500 0.000000 1.000000
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21160 *MESH_NUMTVFACES 2
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21161 *MESH_TFACELIST {
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21162 *MESH_TFACE 0 0 2 1
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21163 *MESH_TFACE 1 0 3 2
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21166 *PROP_MOTIONBLUR 0
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21167 *PROP_CASTSHADOW 1
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21168 *PROP_RECVSHADOW 1
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21172 *NODE_NAME "mat12model0surf449"
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21174 *NODE_NAME "mat12model0surf449"
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21175 *INHERIT_POS 0 0 0
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21176 *INHERIT_ROT 0 0 0
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21177 *INHERIT_SCL 0 0 0
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21182 *TM_POS 0.000000 0.000000 0.000000
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21188 *COMMENT "SURFACETYPE MST_PLANAR"
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21189 *MESH_VERTEX_LIST {
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21192 *MESH_VERTEX 2 4.000000 56.000000 8.000000
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21193 *MESH_VERTEX 3 4.000000 -56.000000 8.000000
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21196 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21197 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21198 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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21199 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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21200 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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21201 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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21203 *MESH_FACE_LIST {
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21204 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21205 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21207 *MESH_NUMTVERTEX 4
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21208 *MESH_TVERTLIST {
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21209 *MESH_TVERT 0 0.000000 0.000000 1.000000
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21210 *MESH_TVERT 1 0.000000 0.875000 1.000000
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21211 *MESH_TVERT 2 0.062500 0.875000 1.000000
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21212 *MESH_TVERT 3 0.062500 0.000000 1.000000
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21214 *MESH_NUMTVFACES 2
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21215 *MESH_TFACELIST {
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21216 *MESH_TFACE 0 0 2 1
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21217 *MESH_TFACE 1 0 3 2
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21220 *PROP_MOTIONBLUR 0
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21221 *PROP_CASTSHADOW 1
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21222 *PROP_RECVSHADOW 1
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21226 *NODE_NAME "mat12model0surf450"
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21228 *NODE_NAME "mat12model0surf450"
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21229 *INHERIT_POS 0 0 0
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21230 *INHERIT_ROT 0 0 0
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21231 *INHERIT_SCL 0 0 0
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21236 *TM_POS 0.000000 0.000000 0.000000
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21240 *MESH_NUMVERTEX 8
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21242 *COMMENT "SURFACETYPE MST_PLANAR"
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21243 *MESH_VERTEX_LIST {
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21250 *MESH_VERTEX 6 0.000000 32.000000 48.000000
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21251 *MESH_VERTEX 7 0.000000 24.000000 24.000000
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21254 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21255 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21256 *MESH_FACENORMAL 2 0.967538 0.000000 0.252725
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21257 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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21259 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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21260 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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21261 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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21262 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
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21263 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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21264 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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21265 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
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21269 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21270 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21271 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21273 *MESH_NUMTVERTEX 8
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21274 *MESH_TVERTLIST {
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21276 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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21277 *MESH_TVERT 2 -0.750000 0.125000 1.000000
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21279 *MESH_TVERT 4 0.750000 0.125000 1.000000
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21280 *MESH_TVERT 5 1.000000 0.125000 1.000000
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21281 *MESH_TVERT 6 1.000000 0.000000 1.000000
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21282 *MESH_TVERT 7 0.750000 0.000000 1.000000
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21284 *MESH_NUMTVFACES 4
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21285 *MESH_TFACELIST {
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21286 *MESH_TFACE 0 0 2 1
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21287 *MESH_TFACE 1 0 3 2
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21288 *MESH_TFACE 2 4 6 5
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21289 *MESH_TFACE 3 4 7 6
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21292 *PROP_MOTIONBLUR 0
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21293 *PROP_CASTSHADOW 1
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21294 *PROP_RECVSHADOW 1
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21298 *NODE_NAME "mat12model0surf451"
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21300 *NODE_NAME "mat12model0surf451"
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21301 *INHERIT_POS 0 0 0
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21302 *INHERIT_ROT 0 0 0
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21303 *INHERIT_SCL 0 0 0
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21308 *TM_POS 0.000000 0.000000 0.000000
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21314 *COMMENT "SURFACETYPE MST_PLANAR"
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21315 *MESH_VERTEX_LIST {
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21326 *MESH_FACENORMAL 0 -0.707107 0.000000 0.707107
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21328 *MESH_FACENORMAL 2 0.707107 0.000000 0.707107
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21331 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
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21343 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21344 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21345 *MESH_FACE 3 A: 3 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21346 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21347 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21349 *MESH_NUMTVERTEX 8
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21350 *MESH_TVERTLIST {
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21353 *MESH_TVERT 2 0.500000 0.250000 1.000000
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21354 *MESH_TVERT 3 0.000000 0.500000 1.000000
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21356 *MESH_TVERT 5 0.500000 0.750000 1.000000
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21357 *MESH_TVERT 6 0.000000 1.000000 1.000000
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21358 *MESH_TVERT 7 0.000000 0.750000 1.000000
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21360 *MESH_NUMTVFACES 6
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21361 *MESH_TFACELIST {
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21362 *MESH_TFACE 0 1 2 3
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21363 *MESH_TFACE 1 2 4 3
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21364 *MESH_TFACE 2 3 4 5
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21365 *MESH_TFACE 3 3 5 7
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21366 *MESH_TFACE 4 0 2 1
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21367 *MESH_TFACE 5 5 6 7
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21370 *PROP_MOTIONBLUR 0
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21371 *PROP_CASTSHADOW 1
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21372 *PROP_RECVSHADOW 1
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21376 *NODE_NAME "mat12model0surf452"
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21378 *NODE_NAME "mat12model0surf452"
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21379 *INHERIT_POS 0 0 0
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21380 *INHERIT_ROT 0 0 0
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21381 *INHERIT_SCL 0 0 0
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21386 *TM_POS 0.000000 0.000000 0.000000
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21390 *MESH_NUMVERTEX 6
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21392 *COMMENT "SURFACETYPE MST_PLANAR"
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21393 *MESH_VERTEX_LIST {
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21402 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21405 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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21406 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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21408 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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21409 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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21410 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 0.707107
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21411 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 0.707107
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21413 *MESH_FACE_LIST {
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21415 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21416 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21417 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21419 *MESH_NUMTVERTEX 6
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21420 *MESH_TVERTLIST {
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21422 *MESH_TVERT 1 0.500000 0.125000 1.000000
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21424 *MESH_TVERT 3 0.250000 0.000000 1.000000
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21425 *MESH_TVERT 4 0.750000 0.125000 1.000000
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21426 *MESH_TVERT 5 0.750000 0.000000 1.000000
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21428 *MESH_NUMTVFACES 4
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21429 *MESH_TFACELIST {
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21430 *MESH_TFACE 0 0 2 1
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21431 *MESH_TFACE 1 0 3 2
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21432 *MESH_TFACE 2 2 4 1
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21433 *MESH_TFACE 3 2 5 4
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21436 *PROP_MOTIONBLUR 0
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21437 *PROP_CASTSHADOW 1
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21438 *PROP_RECVSHADOW 1
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21442 *NODE_NAME "mat12model0surf453"
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21444 *NODE_NAME "mat12model0surf453"
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21445 *INHERIT_POS 0 0 0
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21446 *INHERIT_ROT 0 0 0
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21447 *INHERIT_SCL 0 0 0
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21452 *TM_POS 0.000000 0.000000 0.000000
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21456 *MESH_NUMVERTEX 6
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21458 *COMMENT "SURFACETYPE MST_PLANAR"
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21459 *MESH_VERTEX_LIST {
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21468 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21469 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21470 *MESH_FACENORMAL 2 -0.877355 0.000000 0.479842
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21471 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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21475 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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21477 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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21479 *MESH_FACE_LIST {
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21481 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21482 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21483 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21485 *MESH_NUMTVERTEX 6
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21486 *MESH_TVERTLIST {
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21488 *MESH_TVERT 1 0.500000 0.125000 1.000000
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21489 *MESH_TVERT 2 0.750000 0.125000 1.000000
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21490 *MESH_TVERT 3 0.750000 0.000000 1.000000
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21491 *MESH_TVERT 4 0.250000 0.125000 1.000000
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21492 *MESH_TVERT 5 0.250000 0.000000 1.000000
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21494 *MESH_NUMTVFACES 4
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21495 *MESH_TFACELIST {
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21496 *MESH_TFACE 0 0 2 1
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21497 *MESH_TFACE 1 0 3 2
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21498 *MESH_TFACE 2 4 0 1
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21499 *MESH_TFACE 3 4 5 0
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21502 *PROP_MOTIONBLUR 0
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21503 *PROP_CASTSHADOW 1
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21504 *PROP_RECVSHADOW 1
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21508 *NODE_NAME "mat12model0surf454"
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21510 *NODE_NAME "mat12model0surf454"
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21511 *INHERIT_POS 0 0 0
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21512 *INHERIT_ROT 0 0 0
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21513 *INHERIT_SCL 0 0 0
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21518 *TM_POS 0.000000 0.000000 0.000000
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21522 *MESH_NUMVERTEX 6
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21524 *COMMENT "SURFACETYPE MST_PLANAR"
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21525 *MESH_VERTEX_LIST {
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21526 *MESH_VERTEX 0 16.000000 -24.000000 72.000000
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21527 *MESH_VERTEX 1 16.000000 -32.000000 48.000000
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21528 *MESH_VERTEX 2 0.000000 -32.000000 48.000000
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21529 *MESH_VERTEX 3 0.000000 -24.000000 72.000000
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21530 *MESH_VERTEX 4 16.000000 -24.000000 24.000000
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21531 *MESH_VERTEX 5 0.000000 -24.000000 24.000000
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21534 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21535 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21536 *MESH_FACENORMAL 2 -0.577350 0.000000 0.816497
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21537 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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21538 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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21542 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
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21543 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
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21545 *MESH_FACE_LIST {
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21546 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21547 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21548 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21549 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21551 *MESH_NUMTVERTEX 6
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21552 *MESH_TVERTLIST {
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21553 *MESH_TVERT 0 -0.250000 0.125000 1.000000
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21554 *MESH_TVERT 1 0.000000 0.125000 1.000000
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21555 *MESH_TVERT 2 0.000000 0.000000 1.000000
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21556 *MESH_TVERT 3 -0.250000 0.000000 1.000000
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21557 *MESH_TVERT 4 0.250000 0.125000 1.000000
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21558 *MESH_TVERT 5 0.250000 0.000000 1.000000
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21560 *MESH_NUMTVFACES 4
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21561 *MESH_TFACELIST {
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21562 *MESH_TFACE 0 0 2 1
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21563 *MESH_TFACE 1 0 3 2
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21564 *MESH_TFACE 2 2 4 1
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21565 *MESH_TFACE 3 2 5 4
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21568 *PROP_MOTIONBLUR 0
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21569 *PROP_CASTSHADOW 1
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21570 *PROP_RECVSHADOW 1
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21574 *NODE_NAME "mat12model0surf455"
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21576 *NODE_NAME "mat12model0surf455"
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21577 *INHERIT_POS 0 0 0
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21578 *INHERIT_ROT 0 0 0
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21579 *INHERIT_SCL 0 0 0
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21584 *TM_POS 0.000000 0.000000 0.000000
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21588 *MESH_NUMVERTEX 6
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21590 *COMMENT "SURFACETYPE MST_PLANAR"
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21591 *MESH_VERTEX_LIST {
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21592 *MESH_VERTEX 0 -4.000000 -8.000000 12.000000
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21593 *MESH_VERTEX 1 4.000000 -8.000000 12.000000
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21594 *MESH_VERTEX 2 4.000000 -12.000000 16.000000
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21595 *MESH_VERTEX 3 -4.000000 -12.000000 16.000000
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21596 *MESH_VERTEX 4 -4.000000 -16.000000 12.000000
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21597 *MESH_VERTEX 5 4.000000 -16.000000 12.000000
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21600 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21601 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21602 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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21603 *MESH_FACENORMAL 3 0.577350 0.000000 0.816497
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21604 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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21605 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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21606 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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21607 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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21608 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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21609 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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21611 *MESH_FACE_LIST {
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21612 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21613 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21614 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21615 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21617 *MESH_NUMTVERTEX 6
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21618 *MESH_TVERTLIST {
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21619 *MESH_TVERT 0 0.000000 0.000000 1.000000
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21620 *MESH_TVERT 1 0.000000 0.062500 1.000000
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21621 *MESH_TVERT 2 0.044194 0.062500 1.000000
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21622 *MESH_TVERT 3 0.044194 0.000000 1.000000
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21623 *MESH_TVERT 4 0.088388 0.000000 1.000000
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21624 *MESH_TVERT 5 0.088388 0.062500 1.000000
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21626 *MESH_NUMTVFACES 4
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21627 *MESH_TFACELIST {
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21628 *MESH_TFACE 0 0 2 1
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21629 *MESH_TFACE 1 0 3 2
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21630 *MESH_TFACE 2 2 3 4
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21631 *MESH_TFACE 3 2 4 5
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21634 *PROP_MOTIONBLUR 0
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21635 *PROP_CASTSHADOW 1
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21636 *PROP_RECVSHADOW 1
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21640 *NODE_NAME "mat12model0surf456"
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21642 *NODE_NAME "mat12model0surf456"
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21643 *INHERIT_POS 0 0 0
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21644 *INHERIT_ROT 0 0 0
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21645 *INHERIT_SCL 0 0 0
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21650 *TM_POS 0.000000 0.000000 0.000000
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21654 *MESH_NUMVERTEX 4
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21656 *COMMENT "SURFACETYPE MST_PLANAR"
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21657 *MESH_VERTEX_LIST {
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21658 *MESH_VERTEX 0 -4.000000 -8.000000 12.000000
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21659 *MESH_VERTEX 1 -4.000000 -12.000000 16.000000
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21660 *MESH_VERTEX 2 -4.000000 -12.000000 8.000000
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21661 *MESH_VERTEX 3 -4.000000 -16.000000 12.000000
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21664 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21665 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21666 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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21667 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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21668 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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21669 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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21671 *MESH_FACE_LIST {
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21672 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21673 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21675 *MESH_NUMTVERTEX 4
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21676 *MESH_TVERTLIST {
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21677 *MESH_TVERT 0 0.000000 0.000000 1.000000
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21678 *MESH_TVERT 1 0.000000 0.044194 1.000000
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21679 *MESH_TVERT 2 0.062500 0.044194 1.000000
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21680 *MESH_TVERT 3 0.000000 0.088388 1.000000
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21682 *MESH_NUMTVFACES 2
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21683 *MESH_TFACELIST {
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21684 *MESH_TFACE 0 0 2 1
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21685 *MESH_TFACE 1 3 1 2
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21688 *PROP_MOTIONBLUR 0
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21689 *PROP_CASTSHADOW 1
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21690 *PROP_RECVSHADOW 1
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21694 *NODE_NAME "mat12model0surf457"
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21696 *NODE_NAME "mat12model0surf457"
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21697 *INHERIT_POS 0 0 0
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21698 *INHERIT_ROT 0 0 0
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21699 *INHERIT_SCL 0 0 0
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21704 *TM_POS 0.000000 0.000000 0.000000
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21708 *MESH_NUMVERTEX 6
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21710 *COMMENT "SURFACETYPE MST_PLANAR"
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21711 *MESH_VERTEX_LIST {
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21712 *MESH_VERTEX 0 4.000000 -12.000000 8.000000
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21713 *MESH_VERTEX 1 4.000000 -8.000000 12.000000
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21714 *MESH_VERTEX 2 -4.000000 -8.000000 12.000000
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21715 *MESH_VERTEX 3 -4.000000 -12.000000 8.000000
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21716 *MESH_VERTEX 4 -4.000000 -16.000000 12.000000
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21717 *MESH_VERTEX 5 4.000000 -16.000000 12.000000
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21720 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21721 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21722 *MESH_FACENORMAL 2 -0.169102 0.000000 0.985599
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21723 *MESH_FACENORMAL 3 0.707107 0.000000 0.707107
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21724 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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21725 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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21726 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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21727 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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21728 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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21729 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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21731 *MESH_FACE_LIST {
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21732 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21733 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21734 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21735 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21737 *MESH_NUMTVERTEX 6
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21738 *MESH_TVERTLIST {
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21739 *MESH_TVERT 0 0.132583 0.062500 1.000000
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21740 *MESH_TVERT 1 0.176777 0.062500 1.000000
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21741 *MESH_TVERT 2 0.176777 0.000000 1.000000
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21742 *MESH_TVERT 3 0.132583 0.000000 1.000000
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21743 *MESH_TVERT 4 0.088388 0.000000 1.000000
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21744 *MESH_TVERT 5 0.088388 0.062500 1.000000
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21746 *MESH_NUMTVFACES 4
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21747 *MESH_TFACELIST {
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21748 *MESH_TFACE 0 0 2 1
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21749 *MESH_TFACE 1 0 3 2
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21750 *MESH_TFACE 2 4 3 0
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21751 *MESH_TFACE 3 4 0 5
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21754 *PROP_MOTIONBLUR 0
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21755 *PROP_CASTSHADOW 1
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21756 *PROP_RECVSHADOW 1
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21760 *NODE_NAME "mat12model0surf458"
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21762 *NODE_NAME "mat12model0surf458"
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21763 *INHERIT_POS 0 0 0
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21764 *INHERIT_ROT 0 0 0
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21765 *INHERIT_SCL 0 0 0
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21770 *TM_POS 0.000000 0.000000 0.000000
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21774 *MESH_NUMVERTEX 4
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21776 *COMMENT "SURFACETYPE MST_PLANAR"
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21777 *MESH_VERTEX_LIST {
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21778 *MESH_VERTEX 0 -36.000000 58.000000 8.000000
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21779 *MESH_VERTEX 1 -36.000000 58.000000 48.000000
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21780 *MESH_VERTEX 2 -36.000000 62.000000 48.000000
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21781 *MESH_VERTEX 3 -36.000000 62.000000 8.000000
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21784 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21785 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21786 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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21787 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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21788 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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21789 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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21791 *MESH_FACE_LIST {
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21792 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21793 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21795 *MESH_NUMTVERTEX 4
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21796 *MESH_TVERTLIST {
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21797 *MESH_TVERT 0 0.531250 0.000000 1.000000
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21798 *MESH_TVERT 1 0.531250 0.312500 1.000000
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21799 *MESH_TVERT 2 0.562500 0.312500 1.000000
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21800 *MESH_TVERT 3 0.562500 0.000000 1.000000
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21802 *MESH_NUMTVFACES 2
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21803 *MESH_TFACELIST {
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21804 *MESH_TFACE 0 0 2 1
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21805 *MESH_TFACE 1 0 3 2
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21808 *PROP_MOTIONBLUR 0
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21809 *PROP_CASTSHADOW 1
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21810 *PROP_RECVSHADOW 1
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21814 *NODE_NAME "mat12model0surf459"
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21816 *NODE_NAME "mat12model0surf459"
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21817 *INHERIT_POS 0 0 0
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21818 *INHERIT_ROT 0 0 0
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21819 *INHERIT_SCL 0 0 0
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21824 *TM_POS 0.000000 0.000000 0.000000
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21828 *MESH_NUMVERTEX 4
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21830 *COMMENT "SURFACETYPE MST_PLANAR"
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21831 *MESH_VERTEX_LIST {
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21832 *MESH_VERTEX 0 -36.000000 -62.000000 8.000000
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21833 *MESH_VERTEX 1 -36.000000 -62.000000 48.000000
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21834 *MESH_VERTEX 2 -36.000000 -58.000000 48.000000
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21835 *MESH_VERTEX 3 -36.000000 -58.000000 8.000000
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21838 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21839 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21840 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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21841 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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21842 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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21843 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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21845 *MESH_FACE_LIST {
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21846 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21847 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21849 *MESH_NUMTVERTEX 4
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21850 *MESH_TVERTLIST {
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21851 *MESH_TVERT 0 0.531250 0.000000 1.000000
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21852 *MESH_TVERT 1 0.531250 0.312500 1.000000
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21853 *MESH_TVERT 2 0.562500 0.312500 1.000000
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21854 *MESH_TVERT 3 0.562500 0.000000 1.000000
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21856 *MESH_NUMTVFACES 2
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21857 *MESH_TFACELIST {
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21858 *MESH_TFACE 0 0 2 1
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21859 *MESH_TFACE 1 0 3 2
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21862 *PROP_MOTIONBLUR 0
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21863 *PROP_CASTSHADOW 1
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21864 *PROP_RECVSHADOW 1
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21868 *NODE_NAME "mat12model0surf460"
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21870 *NODE_NAME "mat12model0surf460"
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21871 *INHERIT_POS 0 0 0
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21872 *INHERIT_ROT 0 0 0
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21873 *INHERIT_SCL 0 0 0
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21878 *TM_POS 0.000000 0.000000 0.000000
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21882 *MESH_NUMVERTEX 4
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21884 *COMMENT "SURFACETYPE MST_PLANAR"
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21885 *MESH_VERTEX_LIST {
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21886 *MESH_VERTEX 0 -60.000000 -56.000000 8.000000
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21887 *MESH_VERTEX 1 -60.000000 56.000000 8.000000
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21888 *MESH_VERTEX 2 -60.000000 56.000000 0.000000
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21889 *MESH_VERTEX 3 -60.000000 -56.000000 0.000000
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21892 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21893 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21894 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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21895 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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21896 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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21897 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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21899 *MESH_FACE_LIST {
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21900 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21901 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21903 *MESH_NUMTVERTEX 4
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21904 *MESH_TVERTLIST {
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21905 *MESH_TVERT 0 0.187500 0.000000 1.000000
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21906 *MESH_TVERT 1 0.187500 0.875000 1.000000
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21907 *MESH_TVERT 2 0.250000 0.875000 1.000000
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21908 *MESH_TVERT 3 0.250000 0.000000 1.000000
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21910 *MESH_NUMTVFACES 2
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21911 *MESH_TFACELIST {
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21912 *MESH_TFACE 0 0 2 1
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21913 *MESH_TFACE 1 0 3 2
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21916 *PROP_MOTIONBLUR 0
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21917 *PROP_CASTSHADOW 1
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21918 *PROP_RECVSHADOW 1
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21922 *NODE_NAME "mat12model0surf461"
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21924 *NODE_NAME "mat12model0surf461"
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21925 *INHERIT_POS 0 0 0
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21926 *INHERIT_ROT 0 0 0
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21927 *INHERIT_SCL 0 0 0
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21932 *TM_POS 0.000000 0.000000 0.000000
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21936 *MESH_NUMVERTEX 4
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21938 *COMMENT "SURFACETYPE MST_PLANAR"
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21939 *MESH_VERTEX_LIST {
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21940 *MESH_VERTEX 0 -76.000000 56.000000 8.000000
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21941 *MESH_VERTEX 1 -60.000000 56.000000 8.000000
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21942 *MESH_VERTEX 2 -60.000000 -56.000000 8.000000
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21943 *MESH_VERTEX 3 -76.000000 -56.000000 8.000000
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21946 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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21947 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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21948 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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21949 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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21950 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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21951 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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21953 *MESH_FACE_LIST {
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21954 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21955 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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21957 *MESH_NUMTVERTEX 4
\r
21958 *MESH_TVERTLIST {
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21959 *MESH_TVERT 0 0.062500 0.875000 1.000000
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21960 *MESH_TVERT 1 0.187500 0.875000 1.000000
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21961 *MESH_TVERT 2 0.187500 0.000000 1.000000
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21962 *MESH_TVERT 3 0.062500 0.000000 1.000000
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21964 *MESH_NUMTVFACES 2
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21965 *MESH_TFACELIST {
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21966 *MESH_TFACE 0 0 2 1
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21967 *MESH_TFACE 1 0 3 2
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21970 *PROP_MOTIONBLUR 0
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21971 *PROP_CASTSHADOW 1
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21972 *PROP_RECVSHADOW 1
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21976 *NODE_NAME "mat12model0surf462"
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21978 *NODE_NAME "mat12model0surf462"
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21979 *INHERIT_POS 0 0 0
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21980 *INHERIT_ROT 0 0 0
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21981 *INHERIT_SCL 0 0 0
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21986 *TM_POS 0.000000 0.000000 0.000000
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21990 *MESH_NUMVERTEX 4
\r
21992 *COMMENT "SURFACETYPE MST_PLANAR"
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21993 *MESH_VERTEX_LIST {
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21994 *MESH_VERTEX 0 -76.000000 -56.000000 0.000000
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21995 *MESH_VERTEX 1 -76.000000 56.000000 0.000000
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21996 *MESH_VERTEX 2 -76.000000 56.000000 8.000000
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21997 *MESH_VERTEX 3 -76.000000 -56.000000 8.000000
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22000 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
22001 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22002 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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22003 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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22004 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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22005 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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22007 *MESH_FACE_LIST {
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22008 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22009 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
22011 *MESH_NUMTVERTEX 4
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22012 *MESH_TVERTLIST {
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22013 *MESH_TVERT 0 0.000000 0.000000 1.000000
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22014 *MESH_TVERT 1 0.000000 0.875000 1.000000
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22015 *MESH_TVERT 2 0.062500 0.875000 1.000000
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22016 *MESH_TVERT 3 0.062500 0.000000 1.000000
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22018 *MESH_NUMTVFACES 2
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22019 *MESH_TFACELIST {
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22020 *MESH_TFACE 0 0 2 1
\r
22021 *MESH_TFACE 1 0 3 2
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22024 *PROP_MOTIONBLUR 0
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22025 *PROP_CASTSHADOW 1
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22026 *PROP_RECVSHADOW 1
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22030 *NODE_NAME "mat12model0surf463"
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22032 *NODE_NAME "mat12model0surf463"
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22033 *INHERIT_POS 0 0 0
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22034 *INHERIT_ROT 0 0 0
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22035 *INHERIT_SCL 0 0 0
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22040 *TM_POS 0.000000 0.000000 0.000000
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22044 *MESH_NUMVERTEX 4
\r
22046 *COMMENT "SURFACETYPE MST_PLANAR"
\r
22047 *MESH_VERTEX_LIST {
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22048 *MESH_VERTEX 0 -36.000000 62.000000 48.000000
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22049 *MESH_VERTEX 1 -100.000000 62.000000 48.000000
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22050 *MESH_VERTEX 2 -100.000000 62.000000 8.000000
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22051 *MESH_VERTEX 3 -36.000000 62.000000 8.000000
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22054 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
22055 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22056 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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22057 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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22058 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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22059 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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22061 *MESH_FACE_LIST {
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22062 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22063 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22065 *MESH_NUMTVERTEX 4
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22066 *MESH_TVERTLIST {
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22067 *MESH_TVERT 0 0.562500 0.312500 1.000000
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22068 *MESH_TVERT 1 1.062500 0.312500 1.000000
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22069 *MESH_TVERT 2 1.062500 0.000000 1.000000
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22070 *MESH_TVERT 3 0.562500 0.000000 1.000000
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22072 *MESH_NUMTVFACES 2
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22073 *MESH_TFACELIST {
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22074 *MESH_TFACE 0 0 2 1
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22075 *MESH_TFACE 1 0 3 2
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22078 *PROP_MOTIONBLUR 0
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22079 *PROP_CASTSHADOW 1
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22080 *PROP_RECVSHADOW 1
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22084 *NODE_NAME "mat12model0surf464"
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22086 *NODE_NAME "mat12model0surf464"
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22087 *INHERIT_POS 0 0 0
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22088 *INHERIT_ROT 0 0 0
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22089 *INHERIT_SCL 0 0 0
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22094 *TM_POS 0.000000 0.000000 0.000000
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22098 *MESH_NUMVERTEX 4
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22100 *COMMENT "SURFACETYPE MST_PLANAR"
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22101 *MESH_VERTEX_LIST {
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22104 *MESH_VERTEX 2 -100.000000 58.000000 48.000000
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22105 *MESH_VERTEX 3 -100.000000 58.000000 8.000000
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22108 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22109 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22110 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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22111 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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22112 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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22113 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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22115 *MESH_FACE_LIST {
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22116 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22117 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22119 *MESH_NUMTVERTEX 4
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22120 *MESH_TVERTLIST {
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22121 *MESH_TVERT 0 0.000000 0.000000 1.000000
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22122 *MESH_TVERT 1 0.000000 0.312500 1.000000
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22123 *MESH_TVERT 2 0.031250 0.312500 1.000000
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22124 *MESH_TVERT 3 0.031250 0.000000 1.000000
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22126 *MESH_NUMTVFACES 2
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22127 *MESH_TFACELIST {
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22128 *MESH_TFACE 0 0 2 1
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22129 *MESH_TFACE 1 0 3 2
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22132 *PROP_MOTIONBLUR 0
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22133 *PROP_CASTSHADOW 1
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22134 *PROP_RECVSHADOW 1
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22138 *NODE_NAME "mat12model0surf465"
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22140 *NODE_NAME "mat12model0surf465"
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22141 *INHERIT_POS 0 0 0
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22142 *INHERIT_ROT 0 0 0
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22143 *INHERIT_SCL 0 0 0
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22148 *TM_POS 0.000000 0.000000 0.000000
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22152 *MESH_NUMVERTEX 4
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22154 *COMMENT "SURFACETYPE MST_PLANAR"
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22155 *MESH_VERTEX_LIST {
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22158 *MESH_VERTEX 2 -36.000000 58.000000 8.000000
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22159 *MESH_VERTEX 3 -100.000000 58.000000 8.000000
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22162 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22163 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22164 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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22165 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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22166 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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22167 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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22169 *MESH_FACE_LIST {
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22170 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22171 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22173 *MESH_NUMTVERTEX 4
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22174 *MESH_TVERTLIST {
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22175 *MESH_TVERT 0 0.031250 0.312500 1.000000
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22176 *MESH_TVERT 1 0.531250 0.312500 1.000000
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22177 *MESH_TVERT 2 0.531250 0.000000 1.000000
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22178 *MESH_TVERT 3 0.031250 0.000000 1.000000
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22180 *MESH_NUMTVFACES 2
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22181 *MESH_TFACELIST {
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22182 *MESH_TFACE 0 0 2 1
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22183 *MESH_TFACE 1 0 3 2
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22186 *PROP_MOTIONBLUR 0
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22187 *PROP_CASTSHADOW 1
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22188 *PROP_RECVSHADOW 1
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22192 *NODE_NAME "mat12model0surf466"
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22194 *NODE_NAME "mat12model0surf466"
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22195 *INHERIT_POS 0 0 0
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22196 *INHERIT_ROT 0 0 0
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22197 *INHERIT_SCL 0 0 0
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22202 *TM_POS 0.000000 0.000000 0.000000
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22206 *MESH_NUMVERTEX 4
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22208 *COMMENT "SURFACETYPE MST_PLANAR"
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22209 *MESH_VERTEX_LIST {
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22210 *MESH_VERTEX 0 -36.000000 -58.000000 48.000000
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22211 *MESH_VERTEX 1 -100.000000 -58.000000 48.000000
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22212 *MESH_VERTEX 2 -100.000000 -58.000000 8.000000
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22213 *MESH_VERTEX 3 -36.000000 -58.000000 8.000000
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22216 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22217 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22218 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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22219 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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22220 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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22221 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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22223 *MESH_FACE_LIST {
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22224 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22225 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22227 *MESH_NUMTVERTEX 4
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22228 *MESH_TVERTLIST {
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22229 *MESH_TVERT 0 0.562500 0.312500 1.000000
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22230 *MESH_TVERT 1 1.062500 0.312500 1.000000
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22231 *MESH_TVERT 2 1.062500 0.000000 1.000000
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22232 *MESH_TVERT 3 0.562500 0.000000 1.000000
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22234 *MESH_NUMTVFACES 2
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22235 *MESH_TFACELIST {
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22236 *MESH_TFACE 0 0 2 1
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22237 *MESH_TFACE 1 0 3 2
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22240 *PROP_MOTIONBLUR 0
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22241 *PROP_CASTSHADOW 1
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22242 *PROP_RECVSHADOW 1
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22246 *NODE_NAME "mat12model0surf467"
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22248 *NODE_NAME "mat12model0surf467"
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22249 *INHERIT_POS 0 0 0
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22250 *INHERIT_ROT 0 0 0
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22251 *INHERIT_SCL 0 0 0
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22256 *TM_POS 0.000000 0.000000 0.000000
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22260 *MESH_NUMVERTEX 4
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22262 *COMMENT "SURFACETYPE MST_PLANAR"
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22263 *MESH_VERTEX_LIST {
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22264 *MESH_VERTEX 0 -100.000000 -58.000000 8.000000
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22265 *MESH_VERTEX 1 -100.000000 -58.000000 48.000000
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22266 *MESH_VERTEX 2 -100.000000 -62.000000 48.000000
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22267 *MESH_VERTEX 3 -100.000000 -62.000000 8.000000
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22270 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22271 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22272 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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22273 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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22274 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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22275 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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22277 *MESH_FACE_LIST {
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22278 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22279 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22281 *MESH_NUMTVERTEX 4
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22282 *MESH_TVERTLIST {
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22283 *MESH_TVERT 0 0.000000 0.000000 1.000000
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22284 *MESH_TVERT 1 0.000000 0.312500 1.000000
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22285 *MESH_TVERT 2 0.031250 0.312500 1.000000
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22286 *MESH_TVERT 3 0.031250 0.000000 1.000000
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22288 *MESH_NUMTVFACES 2
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22289 *MESH_TFACELIST {
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22290 *MESH_TFACE 0 0 2 1
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22291 *MESH_TFACE 1 0 3 2
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22294 *PROP_MOTIONBLUR 0
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22295 *PROP_CASTSHADOW 1
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22296 *PROP_RECVSHADOW 1
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22300 *NODE_NAME "mat12model0surf468"
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22302 *NODE_NAME "mat12model0surf468"
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22303 *INHERIT_POS 0 0 0
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22304 *INHERIT_ROT 0 0 0
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22305 *INHERIT_SCL 0 0 0
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22310 *TM_POS 0.000000 0.000000 0.000000
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22314 *MESH_NUMVERTEX 4
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22316 *COMMENT "SURFACETYPE MST_PLANAR"
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22317 *MESH_VERTEX_LIST {
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22318 *MESH_VERTEX 0 -100.000000 -62.000000 48.000000
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22319 *MESH_VERTEX 1 -36.000000 -62.000000 48.000000
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22320 *MESH_VERTEX 2 -36.000000 -62.000000 8.000000
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22321 *MESH_VERTEX 3 -100.000000 -62.000000 8.000000
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22324 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22325 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22326 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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22327 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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22328 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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22329 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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22331 *MESH_FACE_LIST {
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22332 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22333 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22335 *MESH_NUMTVERTEX 4
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22336 *MESH_TVERTLIST {
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22337 *MESH_TVERT 0 0.031250 0.312500 1.000000
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22338 *MESH_TVERT 1 0.531250 0.312500 1.000000
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22339 *MESH_TVERT 2 0.531250 0.000000 1.000000
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22340 *MESH_TVERT 3 0.031250 0.000000 1.000000
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22342 *MESH_NUMTVFACES 2
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22343 *MESH_TFACELIST {
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22344 *MESH_TFACE 0 0 2 1
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22345 *MESH_TFACE 1 0 3 2
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22348 *PROP_MOTIONBLUR 0
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22349 *PROP_CASTSHADOW 1
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22350 *PROP_RECVSHADOW 1
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22354 *NODE_NAME "mat12model0surf469"
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22356 *NODE_NAME "mat12model0surf469"
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22357 *INHERIT_POS 0 0 0
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22358 *INHERIT_ROT 0 0 0
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22359 *INHERIT_SCL 0 0 0
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22364 *TM_POS 0.000000 0.000000 0.000000
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22368 *MESH_NUMVERTEX 4
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22370 *COMMENT "SURFACETYPE MST_PLANAR"
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22371 *MESH_VERTEX_LIST {
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22374 *MESH_VERTEX 2 120.000000 56.000000 0.000000
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22375 *MESH_VERTEX 3 -120.000000 56.000000 0.000000
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22378 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22379 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22380 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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22381 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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22382 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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22383 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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22385 *MESH_FACE_LIST {
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22386 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22387 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22389 *MESH_NUMTVERTEX 4
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22390 *MESH_TVERTLIST {
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22391 *MESH_TVERT 0 -0.125000 0.062500 1.000000
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22392 *MESH_TVERT 1 1.750000 0.062500 1.000000
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22393 *MESH_TVERT 2 1.750000 0.000000 1.000000
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22394 *MESH_TVERT 3 -0.125000 0.000000 1.000000
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22396 *MESH_NUMTVFACES 2
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22397 *MESH_TFACELIST {
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22398 *MESH_TFACE 0 0 2 1
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22399 *MESH_TFACE 1 0 3 2
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22402 *PROP_MOTIONBLUR 0
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22403 *PROP_CASTSHADOW 1
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22404 *PROP_RECVSHADOW 1
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22408 *NODE_NAME "mat12model0surf470"
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22410 *NODE_NAME "mat12model0surf470"
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22411 *INHERIT_POS 0 0 0
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22412 *INHERIT_ROT 0 0 0
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22413 *INHERIT_SCL 0 0 0
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22418 *TM_POS 0.000000 0.000000 0.000000
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22422 *MESH_NUMVERTEX 4
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22424 *COMMENT "SURFACETYPE MST_PLANAR"
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22425 *MESH_VERTEX_LIST {
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22428 *MESH_VERTEX 2 -120.000000 56.000000 8.000000
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22429 *MESH_VERTEX 3 -120.000000 56.000000 0.000000
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22432 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22433 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22434 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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22435 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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22436 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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22437 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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22439 *MESH_FACE_LIST {
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22440 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22441 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22443 *MESH_NUMTVERTEX 4
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22444 *MESH_TVERTLIST {
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22446 *MESH_TVERT 1 0.000000 0.062500 1.000000
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22447 *MESH_TVERT 2 0.875000 0.062500 1.000000
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22448 *MESH_TVERT 3 0.875000 0.000000 1.000000
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22450 *MESH_NUMTVFACES 2
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22451 *MESH_TFACELIST {
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22452 *MESH_TFACE 0 0 2 1
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22453 *MESH_TFACE 1 0 3 2
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22456 *PROP_MOTIONBLUR 0
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22457 *PROP_CASTSHADOW 1
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22458 *PROP_RECVSHADOW 1
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22462 *NODE_NAME "mat12model0surf471"
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22464 *NODE_NAME "mat12model0surf471"
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22465 *INHERIT_POS 0 0 0
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22466 *INHERIT_ROT 0 0 0
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22467 *INHERIT_SCL 0 0 0
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22472 *TM_POS 0.000000 0.000000 0.000000
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22476 *MESH_NUMVERTEX 4
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22478 *COMMENT "SURFACETYPE MST_PLANAR"
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22479 *MESH_VERTEX_LIST {
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22481 *MESH_VERTEX 1 -120.000000 -56.000000 8.000000
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22482 *MESH_VERTEX 2 -120.000000 -56.000000 0.000000
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22483 *MESH_VERTEX 3 120.000000 -56.000000 0.000000
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22486 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22487 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22488 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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22489 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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22490 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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22491 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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22493 *MESH_FACE_LIST {
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22495 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22497 *MESH_NUMTVERTEX 4
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22498 *MESH_TVERTLIST {
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22499 *MESH_TVERT 0 -0.375000 0.062500 1.000000
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22500 *MESH_TVERT 1 1.500000 0.062500 1.000000
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22501 *MESH_TVERT 2 1.500000 0.000000 1.000000
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22502 *MESH_TVERT 3 -0.375000 0.000000 1.000000
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22504 *MESH_NUMTVFACES 2
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22505 *MESH_TFACELIST {
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22506 *MESH_TFACE 0 0 2 1
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22507 *MESH_TFACE 1 0 3 2
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22510 *PROP_MOTIONBLUR 0
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22511 *PROP_CASTSHADOW 1
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22512 *PROP_RECVSHADOW 1
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22516 *NODE_NAME "mat12model0surf472"
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22518 *NODE_NAME "mat12model0surf472"
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22519 *INHERIT_POS 0 0 0
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22520 *INHERIT_ROT 0 0 0
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22521 *INHERIT_SCL 0 0 0
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22526 *TM_POS 0.000000 0.000000 0.000000
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22530 *MESH_NUMVERTEX 4
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22532 *COMMENT "SURFACETYPE MST_PLANAR"
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22533 *MESH_VERTEX_LIST {
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22536 *MESH_VERTEX 2 128.000000 64.000000 8.000000
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22537 *MESH_VERTEX 3 -128.000000 64.000000 8.000000
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22540 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
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22541 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
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22542 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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22543 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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22544 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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22545 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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22547 *MESH_FACE_LIST {
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22548 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22549 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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22551 *MESH_NUMTVERTEX 4
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22552 *MESH_TVERTLIST {
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22553 *MESH_TVERT 0 -1.000000 0.062500 1.000000
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22554 *MESH_TVERT 1 1.000000 0.062500 1.000000
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22555 *MESH_TVERT 2 1.000000 0.000000 1.000000
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22556 *MESH_TVERT 3 -1.000000 0.000000 1.000000
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22558 *MESH_NUMTVFACES 2
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22559 *MESH_TFACELIST {
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22560 *MESH_TFACE 0 0 2 1
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22561 *MESH_TFACE 1 0 3 2
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22564 *PROP_MOTIONBLUR 0
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22565 *PROP_CASTSHADOW 1
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22566 *PROP_RECVSHADOW 1
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22570 *NODE_NAME "mat12model0surf473"
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22572 *NODE_NAME "mat12model0surf473"
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22573 *INHERIT_POS 0 0 0
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22574 *INHERIT_ROT 0 0 0
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22575 *INHERIT_SCL 0 0 0
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22580 *TM_POS 0.000000 0.000000 0.000000
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22584 *MESH_NUMVERTEX 4
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22586 *COMMENT "SURFACETYPE MST_PLANAR"
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22587 *MESH_VERTEX_LIST {
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22588 *MESH_VERTEX 0 -128.000000 -64.000000 8.000000
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22589 *MESH_VERTEX 1 -128.000000 -64.000000 0.000000
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22590 *MESH_VERTEX 2 -128.000000 64.000000 0.000000
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22591 *MESH_VERTEX 3 -128.000000 64.000000 8.000000
\r
22594 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
22595 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
22596 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
22597 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
22598 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
22599 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
22601 *MESH_FACE_LIST {
\r
22602 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
22603 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
22605 *MESH_NUMTVERTEX 4
\r
22606 *MESH_TVERTLIST {
\r
22607 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
22608 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
22609 *MESH_TVERT 2 1.000000 0.062500 1.000000
\r
22610 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
22612 *MESH_NUMTVFACES 2
\r
22613 *MESH_TFACELIST {
\r
22614 *MESH_TFACE 0 0 2 1
\r
22615 *MESH_TFACE 1 0 3 2
\r
22618 *PROP_MOTIONBLUR 0
\r
22619 *PROP_CASTSHADOW 1
\r
22620 *PROP_RECVSHADOW 1
\r
22624 *NODE_NAME "mat12model0surf474"
\r
22626 *NODE_NAME "mat12model0surf474"
\r
22627 *INHERIT_POS 0 0 0
\r
22628 *INHERIT_ROT 0 0 0
\r
22629 *INHERIT_SCL 0 0 0
\r
22634 *TM_POS 0.000000 0.000000 0.000000
\r
22638 *MESH_NUMVERTEX 4
\r
22640 *COMMENT "SURFACETYPE MST_PLANAR"
\r
22641 *MESH_VERTEX_LIST {
\r
22642 *MESH_VERTEX 0 128.000000 -64.000000 0.000000
\r
22643 *MESH_VERTEX 1 -128.000000 -64.000000 0.000000
\r
22644 *MESH_VERTEX 2 -128.000000 -64.000000 8.000000
\r
22645 *MESH_VERTEX 3 128.000000 -64.000000 8.000000
\r
22648 *MESH_FACENORMAL 0 -0.967538 0.000000 0.252725
\r
22649 *MESH_FACENORMAL 1 -0.707107 0.000000 0.707107
\r
22650 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
22651 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
22652 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
22653 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
22655 *MESH_FACE_LIST {
\r
22656 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
22657 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
22659 *MESH_NUMTVERTEX 4
\r
22660 *MESH_TVERTLIST {
\r
22661 *MESH_TVERT 0 -1.000000 0.062500 1.000000
\r
22662 *MESH_TVERT 1 1.000000 0.062500 1.000000
\r
22663 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
22664 *MESH_TVERT 3 -1.000000 0.000000 1.000000
\r
22666 *MESH_NUMTVFACES 2
\r
22667 *MESH_TFACELIST {
\r
22668 *MESH_TFACE 0 0 2 1
\r
22669 *MESH_TFACE 1 0 3 2
\r
22672 *PROP_MOTIONBLUR 0
\r
22673 *PROP_CASTSHADOW 1
\r
22674 *PROP_RECVSHADOW 1
\r