]> icculus.org git repositories - divverent/nexuiz.git/blob - data/menu/creategame/gamemodes/lms.menu
fixed bots (no more spectating bots at mapchange) and removed botskins/-names that...
[divverent/nexuiz.git] / data / menu / creategame / gamemodes / lms.menu
1 Item Layout LMS
2 {
3         direction       [Nex_DefaultVertDirection]
4         size            '900 585'
5         origin          '600 50'
6         alignment       [AlignFirst]
7
8         Derive Nex_Option_EditBox LMSStartingShells
9         {
10                 text    "Starting shells"
11                 target  "::Data::Game::LMS::LMSStartingShells::Text"
12         }
13         Derive Nex_Option_EditBox LMSStartingNails
14         {
15                 text    "Starting bullets"
16                 target  "::Data::Game::LMS::LMSStartingNails::Text"
17         }
18         Derive Nex_Option_EditBox LMSStartingRockets
19         {
20                 text    "Starting rockets"
21                 target  "::Data::Game::LMS::LMSStartingRockets::Text"
22         }
23         Derive Nex_Option_EditBox LMSStartingCells
24         {
25                 text    "Starting cells"
26                 target  "::Data::Game::LMS::LMSStartingCells::Text"
27         }
28         Derive Nex_Option_Switch LMSJoin
29         {
30                 text    "Join anytime"
31                 target  "::Data::Game::LMS::LMSJoin::Switch"
32         }
33         Derive Nex_Option_EditBox LMSLastJoin
34         {
35                 text    "Min. lives left to join"
36                 target  "::Data::Game::LMS::LMSLastJoin::Text"
37         }
38
39
40
41         Derive Nex_Line Seperator
42         {}
43         Derive TextButton Reset
44         {
45                 normal  "Reset to default"
46                 init    Nex_Action_ResetData
47                 target  "::Data::Game::LMS"
48         }
49 }