3 direction [Nex_DefaultVertDirection]
8 Derive Nex_Option_EditBox LMSStartingShells
10 text "Starting shells"
11 target "::Data::Game::LMS::LMSStartingShells::Text"
13 Derive Nex_Option_EditBox LMSStartingNails
15 text "Starting bullets"
16 target "::Data::Game::LMS::LMSStartingNails::Text"
18 Derive Nex_Option_EditBox LMSStartingRockets
20 text "Starting rockets"
21 target "::Data::Game::LMS::LMSStartingRockets::Text"
23 Derive Nex_Option_EditBox LMSStartingCells
26 target "::Data::Game::LMS::LMSStartingCells::Text"
28 Derive Nex_Option_Switch LMSJoin
31 target "::Data::Game::LMS::LMSJoin::Switch"
33 Derive Nex_Option_EditBox LMSLastJoin
35 text "Min. lives left to join"
36 target "::Data::Game::LMS::LMSLastJoin::Text"
41 Derive Nex_Line Seperator
43 Derive TextButton Reset
45 normal "Reset to default"
46 init Nex_Action_ResetData
47 target "::Data::Game::LMS"