3 direction [Nex_DefaultVertDirection]
8 Derive Nex_Option_EditBox TimeLimit
10 text "Time Limit Override (disable: -1)"
11 // use the same one from the basic menu
12 target "Data::Server::TimeLimit::Text"
14 Derive Nex_Option_EditBox LMSLivesOverride
16 text "Starting Lives Override (disable: -1)"
17 target "::Data::Game::LMS::LMSLivesOverride::Text"
19 Derive Nex_Option_EditBox LMSStartingShells
21 text "Starting Shells"
22 target "::Data::Game::LMS::LMSStartingShells::Text"
24 Derive Nex_Option_EditBox LMSStartingNails
26 text "Starting Bullets"
27 target "::Data::Game::LMS::LMSStartingNails::Text"
29 Derive Nex_Option_EditBox LMSStartingRockets
31 text "Starting Rockets"
32 target "::Data::Game::LMS::LMSStartingRockets::Text"
34 Derive Nex_Option_EditBox LMSStartingCells
37 target "::Data::Game::LMS::LMSStartingCells::Text"
39 Derive Nex_Option_Switch LMSJoin
42 target "::Data::Game::LMS::LMSJoin::Switch"
44 Derive Nex_Option_EditBox LMSLastJoin
46 text "Min. Lives Left To Join"
47 target "::Data::Game::LMS::LMSLastJoin::Text"
52 Derive Nex_Line Seperator
54 Derive TextButton Reset
56 normal "Reset to default"
57 init Nex_Action_ResetData
58 target "::Data::Game::LMS"