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rename menu directories
[divverent/nexuiz.git] / data / menu / creategame / gamemodes / gamemisc.menu
1 // Property of Alientrap/AK
2 //
3 // creategame/game.menu
4 Item Layout Misc
5 {
6         size    '800 585'
7         flag    [FlagEmbedded]
8
9         Item ScrollWindow ScrollWindow
10         {
11                 size    '780 585'
12                 flag    [FlagEmbedded]
13
14                 Item Arrangement Arrangement
15                 {
16                         direction       [Nex_DefaultVertDirection]
17                         alignment       [AlignFirst]
18                         flag            [FlagEmbedded]
19
20                         // hack to make the arrangement have a set width
21                         Item Window FixWidth
22                         {
23                                 size    '800 0'
24                                 Derive Nex_Void Left
25                                 {
26                                         pos     '0 0'
27                                         size    '400 0'
28                                 }
29                                 Derive Nex_Void Right
30                                 {
31                                         pos     '400 0'
32                                         size    '400 0'
33                                 }
34                         }
35
36
37                         Derive Nex_Option_EditBox JoinMessageTime
38                         {
39                                 text    "Join Message Display Time"
40                                 target  "Data::Game::Misc::JoinMessageTime::Text"
41                         }
42                         Derive Nex_Option_Switch Grapple
43                         {
44                                 text    "Grappling Hook Enabled"
45                                 target  "::Data::Game::Misc::Grapple::Switch"
46                         }
47                         Derive Nex_Option_EditBox GrappleFireSpeed
48                         {
49                                 text    "Grappling Hook Fire Speed"
50                                 target  "Data::Game::Misc::GrappleFireSpeed::Text"
51                         }
52                         Derive Nex_Option_EditBox GrapplePullSpeed
53                         {
54                                 text    "Grappling Hook Pull Speed"
55                                 target  "Data::Game::Misc::GrapplePullSpeed::Text"
56                         }
57                         Derive Nex_Line SeperatorWeapons
58                         {}
59                         Derive Nex_Option_Switch StartLaser
60                         {
61                                 text    "Start with Laser"
62                                 target  "::Data::Game::Misc::StartLaser::Switch"
63                         }
64                         Derive Nex_Option_Switch StartShotgun
65                         {
66                                 text    "Start with Shotgun"
67                                 target  "::Data::Game::Misc::StartShotgun::Switch"
68                         }
69                         Derive Nex_Option_Switch StartUzi
70                         {
71                                 text    "Start with Machinegun"
72                                 target  "::Data::Game::Misc::StartUzi::Switch"
73                         }
74                         Derive Nex_Option_Switch StartGrenadelauncher
75                         {
76                                 text    "Start with Grenadelauncher"
77                                 target  "::Data::Game::Misc::StartGrenadelauncher::Switch"
78                         }
79                         Derive Nex_Option_Switch StartElectro
80                         {
81                                 text    "Start with Electro"
82                                 target  "::Data::Game::Misc::StartElectro::Switch"
83                         }
84                         Derive Nex_Option_Switch StartCrylink
85                         {
86                                 text    "Start with Crylink"
87                                 target  "::Data::Game::Misc::StartCrylink::Switch"
88                         }
89                         Derive Nex_Option_Switch StartNex
90                         {
91                                 text    "Start with Nex"
92                                 target  "::Data::Game::Misc::StartNex::Switch"
93                         }
94                         Derive Nex_Option_Switch StartHagar
95                         {
96                                 text    "Start with Hagar"
97                                 target  "::Data::Game::Misc::StartHagar::Switch"
98                         }
99                         Derive Nex_Option_Switch StartRocketlauncher
100                         {
101                                 text    "Start with Rocketlauncher"
102                                 target  "::Data::Game::Misc::StartRocketlauncher::Switch"
103                         }
104                         Derive Nex_Line SeperatorAmmo
105                         {}
106                         Derive Nex_Option_EditBox StartShells
107                         {
108                                 text    "Starting Shells"
109                                 target  "::Data::Game::Misc::StartShells::Text"
110                         }
111                         Derive Nex_Option_EditBox StartNails
112                         {
113                                 text    "Starting Bullets"
114                                 target  "::Data::Game::Misc::StartNails::Text"
115                         }
116                         Derive Nex_Option_EditBox StartRockets
117                         {
118                                 text    "Starting Rockets"
119                                 target  "::Data::Game::Misc::StartRockets::Text"
120                         }
121                         Derive Nex_Option_EditBox StartCells
122                         {
123                                 text    "Starting Cells"
124                                 target  "::Data::Game::Misc::StartCells::Text"
125                         }
126                         Derive Nex_Line SeperatorItems
127                         {}
128                         Derive Nex_Option_Switch UseAmmunition
129                         {
130                                 text    "Use ammunition"
131                                 target  "::Data::Game::Misc::UseAmmunition::Switch"
132                         }
133                         Derive Nex_Option_Switch PickupItems
134                         {
135                                 text    "Pickup items"
136                                 target  "::Data::Game::Misc::PickupItems::Switch"
137                         }
138                         Derive Nex_Line SeperatorGamemodes
139                         {}
140                         Derive Nex_Option_Switch Instagib
141                         {
142                                 text    "Instagib (better use above)"
143                                 target  "::Data::Game::Misc::Instagib::Switch"
144                         }
145                         Derive Nex_Option_Switch Rocketarena
146                         {
147                                 text    "Rocket Arena (better use above)"
148                                 target  "::Data::Game::Misc::RocketArena::Switch"
149                         }
150                         Derive Nex_Option_Switch Vampire
151                         {
152                                 text    "Vampire Mode"
153                                 target  "::Data::Game::Misc::Vampire::Switch"
154                         }
155                         Derive Nex_Option_Switch MidAir
156                         {
157                                 text    "MidAir"
158                                 target  "::Data::Game::Misc::MidAir::Switch"
159                         }
160                         Derive Nex_Line SeperatorOthers
161                         {}
162                         Derive Nex_Option_Switch Casings
163                         {
164                                 text    "Bullet Casings"
165                                 target  "::Data::Game::Misc::Casings::Switch"
166                         }
167                         Derive Nex_Option_EditBox HealthStart
168                         {
169                                 text    "Starting Health"
170                                 target  "Data::Game::Misc::HealthStart::Text"
171                         }
172                         Derive Nex_Option_EditBox HealthRot
173                         {
174                                 text    "Health Rot"
175                                 target  "Data::Game::Misc::HealthRot::Text"
176                         }
177                         Derive Nex_Option_EditBox HealthStable
178                         {
179                                 text    "Health Stable"
180                                 target  "Data::Game::Misc::HealthStable::Text"
181                         }
182                         Derive Nex_Option_EditBox Gravity
183                         {
184                                 text    "Level Gravity"
185                                 target  "Data::Game::Misc::Gravity::Text"
186                         }
187                         Derive Nex_Option_EditBox Maxspeed
188                         {
189                                 text    "Player Maxspeed"
190                                 target  "Data::Game::Misc::MaxSpeed::Text"
191                         }
192                         Derive Nex_Option_EditBox Gamespeed
193                         {
194                                 text    "Game Speed"
195                                 target  "Data::Game::Misc::GameSpeed::Text"
196                         }
197                         Derive Nex_Option_EditBox Maxairspeed
198                         {
199                                 text    "Max Air Speed"
200                                 target  "Data::Game::Misc::MaxAirSpeed::Text"
201                         }
202                         Derive Nex_Option_EditBox JumpHeight
203                         {
204                                 text    "Jump height"
205                                 target  "Data::Game::Misc::JumpHeight::Text"
206                         }
207                         Derive Nex_Option_EditBox HealthRegeneration
208                         {
209                                 text    "Health Regeneration Speed"
210                                 target  "Data::Game::Misc::HealthRegeneration::Text"
211                         }
212                         Derive Nex_Option_EditBox ArmorRott
213                         {
214                                 text    "Armor Rot Speed"
215                                 target  "Data::Game::Misc::ArmorRott::Text"
216                         }
217                         Derive Nex_Option_EditBox ArmorRegen
218                         {
219                                 text    "Armor Regeneration Speed"
220                                 target  "Data::Game::Misc::ArmorRegen::Text"
221                         }
222                         Derive Nex_Option_EditBox ArmorStable
223                         {
224                                 text    "Armor Stable"
225                                 target  "Data::Game::Misc::ArmorStable::Text"
226                         }
227                         Derive Nex_Option_EditBox ArmorStart
228                         {
229                                 text    "Armor Start"
230                                 target  "Data::Game::Misc::ArmorStart::Text"
231                         }
232                         Derive Nex_Option_EditBox SelfDamagePercent
233                         {
234                                 text    "Self Damage Percent"
235                                 target  "Data::Game::Misc::SelfDamagePercent::Text"
236                         }
237                         Derive Nex_Option_EditBox WeaponSwitchDelay
238                         {
239                                 text    "Weapon Switch Delay"
240                                 target  "Data::Game::Misc::WeaponSwitchDelay::Text"
241                         }
242                         Derive Nex_Option_EditBox Friction
243                         {
244                                 text    "Player Friction"
245                                 target  "Data::Game::Misc::Friction::Text"
246                         }
247                         Derive Nex_Option_EditBox Accelerate
248                         {
249                                 text    "Player Accelerate"
250                                 target  "Data::Game::Misc::Accelerate::Text"
251                         }
252                         Derive Nex_Line Seperator
253                         {}
254                         Derive TextButton Reset
255                         {
256                                 normal  "Reset to default"
257                                 init    Nex_Action_ResetData
258                                 target  "::Data::Game::Misc"
259                         }
260                 }
261         }
262         Item VScrollBar Scroller
263         {
264                 pos     '780 0'
265                 size    '20 100'
266                 target  "##prev"
267         }
268 }