1 // Property of Alientrap/AK
3 // creategame/game.menu
10 Item ScrollWindow ScrollWindow
15 Item Arrangement Arrangement
17 direction [Nex_DefaultVertDirection]
18 alignment [AlignFirst]
21 // hack to make the arrangement have a set width
38 Derive Nex_Option_EditBox JoinMessageTime
40 text "Join Message Display Time"
41 target "Data::Game::Misc::JoinMessageTime::Text"
43 Derive Nex_Option_EditBox SpawnShieldTime
45 text "Invulnerability time after spawning"
46 target "Data::Game::Misc::SpawnShieldTime::Text"
48 Derive Nex_Option_Switch Grapple
50 text "Grappling Hook Enabled"
51 target "::Data::Game::Misc::Grapple::Switch"
53 Derive Nex_Option_Switch ThroughFloor
55 text "Damage Through Floor"
56 target "::Data::Game::Misc::ThroughFloor::Switch"
58 Derive Nex_Option_EditBox GrappleFireSpeed
60 text "Grappling Hook Fire Speed"
61 target "Data::Game::Misc::GrappleFireSpeed::Text"
63 Derive Nex_Option_EditBox GrapplePullSpeed
65 text "Grappling Hook Pull Speed"
66 target "Data::Game::Misc::GrapplePullSpeed::Text"
68 Derive Nex_Line SeperatorWeapons
70 Derive Nex_Option_Switch StartLaser
72 text "Start with Laser"
73 target "::Data::Game::Misc::StartLaser::Switch"
75 Derive Nex_Option_Switch StartShotgun
77 text "Start with Shotgun"
78 target "::Data::Game::Misc::StartShotgun::Switch"
80 Derive Nex_Option_Switch StartUzi
82 text "Start with Machinegun"
83 target "::Data::Game::Misc::StartUzi::Switch"
85 Derive Nex_Option_Switch StartGrenadelauncher
87 text "Start with Grenadelauncher"
88 target "::Data::Game::Misc::StartGrenadelauncher::Switch"
90 Derive Nex_Option_Switch StartElectro
92 text "Start with Electro"
93 target "::Data::Game::Misc::StartElectro::Switch"
95 Derive Nex_Option_Switch StartCrylink
97 text "Start with Crylink"
98 target "::Data::Game::Misc::StartCrylink::Switch"
100 Derive Nex_Option_Switch StartNex
102 text "Start with Nex"
103 target "::Data::Game::Misc::StartNex::Switch"
105 Derive Nex_Option_Switch StartHagar
107 text "Start with Hagar"
108 target "::Data::Game::Misc::StartHagar::Switch"
110 Derive Nex_Option_Switch StartRocketlauncher
112 text "Start with Rocketlauncher"
113 target "::Data::Game::Misc::StartRocketlauncher::Switch"
115 Derive Nex_Line SeperatorAmmo
117 Derive Nex_Option_EditBox StartShells
119 text "Starting Shells"
120 target "::Data::Game::Misc::StartShells::Text"
122 Derive Nex_Option_EditBox StartNails
124 text "Starting Bullets"
125 target "::Data::Game::Misc::StartNails::Text"
127 Derive Nex_Option_EditBox StartRockets
129 text "Starting Rockets"
130 target "::Data::Game::Misc::StartRockets::Text"
132 Derive Nex_Option_EditBox StartCells
134 text "Starting Cells"
135 target "::Data::Game::Misc::StartCells::Text"
137 Derive Nex_Line SeperatorItems
139 Derive Nex_Option_Switch UseAmmunition
141 text "Use ammunition"
142 target "::Data::Game::Misc::UseAmmunition::Switch"
144 Derive Nex_Option_Switch PickupItems
147 target "::Data::Game::Misc::PickupItems::Switch"
149 Derive Nex_Option_Switch Superhealth
152 target "::Data::Game::Misc::Superhealth::Switch"
154 Derive Nex_Option_Switch Strength
157 target "::Data::Game::Misc::Strength::Switch"
159 Derive Nex_Option_Switch Shield
162 target "::Data::Game::Misc::Shield::Switch"
164 Derive Nex_Line SeperatorGamemodes
166 Derive Nex_Option_Switch Instagib
168 text "Simple Instagib"
169 target "::Data::Game::Misc::Instagib::Switch"
171 Derive Nex_Option_Switch Rocketarena
174 target "::Data::Game::Misc::RocketArena::Switch"
176 Derive Nex_Option_Switch Vampire
179 target "::Data::Game::Misc::Vampire::Switch"
181 Derive Nex_Option_Switch LaserguidedRocket
183 text "Laser-Guided Rockets"
184 target "::Data::Game::Misc::LaserguidedRockets::Switch"
186 Derive Nex_Option_Switch NoRecoil
189 target "::Data::Game::Misc::NoRecoil::Switch"
191 Derive Nex_Option_Switch Cloaked
193 text "Cloaked (almost invisible players)"
194 target "::Data::Game::Misc::Cloaked::Switch"
196 Derive Nex_Line SeperatorMidAir
198 Derive Nex_Option_Switch MidAir
201 target "::Data::Game::Misc::MidAir::Switch"
203 Derive Nex_Option_EditBox MidAirShieldTime
205 text "Invuln. time after leaving floor"
206 target "::Data::Game::Misc::MidAirShieldTime::Text"
208 Derive Nex_Line SeperatorMinstagib
210 Derive Nex_Option_Switch MinstaGibMode
212 text "MinstaGib (improved Instagib)"
213 target "::Data::Game::Misc::MinstaGibMode::Switch"
215 Derive Nex_Option_EditBox MinstaGibLives
217 text "Extra Lives per powerup"
218 target "::Data::Game::Misc::MinstaGibLives::Text"
220 Derive Nex_Option_EditBox MinstaGibAmmoStart
223 target "::Data::Game::Misc::MinstaGibAmmoStart::Text"
225 Derive Nex_Option_EditBox MinstaGibAmmoDrop
227 text "Ammo dropped or picked up"
228 target "::Data::Game::Misc::MinstaGibAmmoDrop::Text"
230 Derive Nex_Option_EditBox MinstaGibInvisAlpha
232 text "Transparency for invisible players"
233 target "::Data::Game::Misc::MinstaGibInvisAlpha::Text"
235 Derive Nex_Option_EditBox MinstaGibRefire
237 text "Minstagib Nex Refire"
238 target "::Data::Game::Misc::MinstaGibRefire::Text"
240 Derive Nex_Option_EditBox MinstaGibAnimtime
242 text "Minstagib Nex Animation Time"
243 target "::Data::Game::Misc::MinstaGibAnimtime::Text"
245 Derive Nex_Line SeperatorNixNex
247 Derive Nex_Option_Switch NixNex
249 text "NixNex (No Items Nexuiz)"
250 target "::Data::Game::Misc::NixNex::Switch"
252 Derive Nex_Option_Switch NixNexWithLaser
254 text "Always carry laser"
255 target "::Data::Game::Misc::NixNexWithLaser::Switch"
257 Derive Nex_Option_EditBox NixNexRoundTime
259 text "Time between weapon switches"
260 target "::Data::Game::Misc::NixNexRoundTime::Text"
262 Derive Nex_Option_EditBox NixNexIncrTime
264 text "Time between ammo increments"
265 target "::Data::Game::Misc::NixNexIncrTime::Text"
267 Derive Nex_Line SeperatorOthers
269 Derive Nex_Option_Switch Casings
271 text "Bullet Casings"
272 target "::Data::Game::Misc::Casings::Switch"
274 Derive Nex_Option_EditBox HealthStart
276 text "Starting Health"
277 target "Data::Game::Misc::HealthStart::Text"
279 Derive Nex_Option_EditBox HealthRot
282 target "Data::Game::Misc::HealthRot::Text"
284 Derive Nex_Option_EditBox HealthStable
287 target "Data::Game::Misc::HealthStable::Text"
289 Derive Nex_Option_EditBox Gravity
292 target "Data::Game::Misc::Gravity::Text"
294 Derive Nex_Option_EditBox Maxspeed
296 text "Player Maxspeed"
297 target "Data::Game::Misc::MaxSpeed::Text"
299 Derive Nex_Option_EditBox Gamespeed
302 target "Data::Game::Misc::GameSpeed::Text"
304 Derive Nex_Option_EditBox Maxairspeed
307 target "Data::Game::Misc::MaxAirSpeed::Text"
309 Derive Nex_Option_EditBox JumpHeight
312 target "Data::Game::Misc::JumpHeight::Text"
314 Derive Nex_Option_EditBox HealthRegeneration
316 text "Health Regeneration Speed"
317 target "Data::Game::Misc::HealthRegeneration::Text"
319 Derive Nex_Option_EditBox ArmorRott
321 text "Armor Rot Speed"
322 target "Data::Game::Misc::ArmorRott::Text"
324 Derive Nex_Option_EditBox ArmorRegen
326 text "Armor Regeneration Speed"
327 target "Data::Game::Misc::ArmorRegen::Text"
329 Derive Nex_Option_EditBox ArmorStable
332 target "Data::Game::Misc::ArmorStable::Text"
334 Derive Nex_Option_EditBox ArmorStart
337 target "Data::Game::Misc::ArmorStart::Text"
339 Derive Nex_Option_EditBox SelfDamagePercent
341 text "Self Damage Percent"
342 target "Data::Game::Misc::SelfDamagePercent::Text"
344 Derive Nex_Option_EditBox WeaponSwitchDelay
346 text "Weapon Switch Delay"
347 target "Data::Game::Misc::WeaponSwitchDelay::Text"
349 Derive Nex_Option_EditBox Friction
351 text "Player Friction"
352 target "Data::Game::Misc::Friction::Text"
354 Derive Nex_Option_EditBox Accelerate
356 text "Player Accelerate"
357 target "Data::Game::Misc::Accelerate::Text"
359 Derive Nex_Line SeperatorSpec
361 Derive Nex_Option_Switch SpecMode
364 target "Data::Game::Misc::SpecMode::Switch"
366 Derive Nex_Option_Switch DefaultModel
369 target "Data::Game::Misc::DefaultModel::Switch"
371 Derive Nex_Line SeperatorReset
373 Derive TextButton Reset
375 normal "Reset to default"
376 init Nex_Action_ResetData
377 target "::Data::Game::Misc"
381 Item VScrollBar Scroller