]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/lms_soylent.mapcfg
Added texture and shader for "skip". It's used in final_rage.
[divverent/nexuiz.git] / data / maps / lms_soylent.mapcfg
1 set g_lms 1\r
2 set fraglimit 10\r
3 set timelimit 30\r
4 changelevel soylent\r