1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "final_rage-patches.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/caulk"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/caulk"
\r
25 *BITMAP "..\textures\common\caulk.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/final_rage/drkmtl_default"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 0.923365 0.922064 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/final_rage/drkmtl_default"
\r
40 *BITMAP "..\textures\final_rage\drkmtl_default.jpg"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "textures/evil4_techtrims/dwtrim_fade2"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 0.970159 0.968687 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "textures/evil4_techtrims/dwtrim_fade2"
\r
55 *BITMAP "..\textures\evil4_techtrims\dwtrim_fade2.jpg"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/evil4_walls/drk_brnbrick"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 0.844063 0.682038
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/evil4_walls/drk_brnbrick"
\r
70 *BITMAP "..\textures\evil4_walls\drk_brnbrick.jpg"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/final_rage/mtltekfloor"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 0.975357 0.975798 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/final_rage/mtltekfloor"
\r
85 *BITMAP "..\textures\final_rage\mtltekfloor.jpg"
\r
86 *BITMAP_FILTER Pyramidal
\r
90 *MATERIAL_NAME "textures/final_rage/drkmtl_oddtrim"
\r
91 *MATERIAL_CLASS "Standard"
\r
92 *MATERIAL_DIFFUSE 0.929457 0.926959 1.000000
\r
93 *MATERIAL_SHADING Phong
\r
95 *MAP_NAME "textures/final_rage/drkmtl_oddtrim"
\r
100 *BITMAP "..\textures\final_rage\drkmtl_oddtrim.jpg"
\r
101 *BITMAP_FILTER Pyramidal
\r
105 *MATERIAL_NAME "textures/evil1_metals/de-r_mtl2b"
\r
106 *MATERIAL_CLASS "Standard"
\r
107 *MATERIAL_DIFFUSE 1.000000 0.983778 0.801147
\r
108 *MATERIAL_SHADING Phong
\r
110 *MAP_NAME "textures/evil1_metals/de-r_mtl2b"
\r
111 *MAP_CLASS "Bitmap"
\r
115 *BITMAP "..\textures\evil1_metals\de-r_mtl2b.jpg"
\r
116 *BITMAP_FILTER Pyramidal
\r
120 *MATERIAL_NAME "textures/evil4_techfloors/tfloor"
\r
121 *MATERIAL_CLASS "Standard"
\r
122 *MATERIAL_DIFFUSE 0.979663 0.979886 1.000000
\r
123 *MATERIAL_SHADING Phong
\r
125 *MAP_NAME "textures/evil4_techfloors/tfloor"
\r
126 *MAP_CLASS "Bitmap"
\r
130 *BITMAP "..\textures\evil4_techfloors\tfloor.jpg"
\r
131 *BITMAP_FILTER Pyramidal
\r
135 *MATERIAL_NAME "textures/evil4_techtrims/dwtrim_fade2"
\r
136 *MATERIAL_CLASS "Standard"
\r
137 *MATERIAL_DIFFUSE 0.970159 0.968687 1.000000
\r
138 *MATERIAL_SHADING Phong
\r
140 *MAP_NAME "textures/evil4_techtrims/dwtrim_fade2"
\r
141 *MAP_CLASS "Bitmap"
\r
145 *BITMAP "..\textures\evil4_techtrims\dwtrim_fade2.jpg"
\r
146 *BITMAP_FILTER Pyramidal
\r
150 *MATERIAL_NAME "textures/final_rage/mtltekfloor"
\r
151 *MATERIAL_CLASS "Standard"
\r
152 *MATERIAL_DIFFUSE 0.975357 0.975798 1.000000
\r
153 *MATERIAL_SHADING Phong
\r
155 *MAP_NAME "textures/final_rage/mtltekfloor"
\r
156 *MAP_CLASS "Bitmap"
\r
160 *BITMAP "..\textures\final_rage\mtltekfloor.jpg"
\r
161 *BITMAP_FILTER Pyramidal
\r
165 *MATERIAL_NAME "textures/evil1_metals/de-r_mtl2b"
\r
166 *MATERIAL_CLASS "Standard"
\r
167 *MATERIAL_DIFFUSE 1.000000 0.983778 0.801147
\r
168 *MATERIAL_SHADING Phong
\r
170 *MAP_NAME "textures/evil1_metals/de-r_mtl2b"
\r
171 *MAP_CLASS "Bitmap"
\r
175 *BITMAP "..\textures\evil1_metals\de-r_mtl2b.jpg"
\r
176 *BITMAP_FILTER Pyramidal
\r
180 *MATERIAL_NAME "textures/evil4_techfloors/tfloor"
\r
181 *MATERIAL_CLASS "Standard"
\r
182 *MATERIAL_DIFFUSE 0.979663 0.979886 1.000000
\r
183 *MATERIAL_SHADING Phong
\r
185 *MAP_NAME "textures/evil4_techfloors/tfloor"
\r
186 *MAP_CLASS "Bitmap"
\r
190 *BITMAP "..\textures\evil4_techfloors\tfloor.jpg"
\r
191 *BITMAP_FILTER Pyramidal
\r
195 *MATERIAL_NAME "textures/evil4_walls/drk_brnbrick"
\r
196 *MATERIAL_CLASS "Standard"
\r
197 *MATERIAL_DIFFUSE 1.000000 0.844063 0.682038
\r
198 *MATERIAL_SHADING Phong
\r
200 *MAP_NAME "textures/evil4_walls/drk_brnbrick"
\r
201 *MAP_CLASS "Bitmap"
\r
205 *BITMAP "..\textures\evil4_walls\drk_brnbrick.jpg"
\r
206 *BITMAP_FILTER Pyramidal
\r
210 *MATERIAL_NAME "textures/final_rage/drkmtl_oddtrim"
\r
211 *MATERIAL_CLASS "Standard"
\r
212 *MATERIAL_DIFFUSE 0.929457 0.926959 1.000000
\r
213 *MATERIAL_SHADING Phong
\r
215 *MAP_NAME "textures/final_rage/drkmtl_oddtrim"
\r
216 *MAP_CLASS "Bitmap"
\r
220 *BITMAP "..\textures\final_rage\drkmtl_oddtrim.jpg"
\r
221 *BITMAP_FILTER Pyramidal
\r
225 *MATERIAL_NAME "textures/final_rage/drkmtl_default"
\r
226 *MATERIAL_CLASS "Standard"
\r
227 *MATERIAL_DIFFUSE 0.923365 0.922064 1.000000
\r
228 *MATERIAL_SHADING Phong
\r
230 *MAP_NAME "textures/final_rage/drkmtl_default"
\r
231 *MAP_CLASS "Bitmap"
\r
235 *BITMAP "..\textures\final_rage\drkmtl_default.jpg"
\r
236 *BITMAP_FILTER Pyramidal
\r
241 *NODE_NAME "mat8model0surf167"
\r
243 *NODE_NAME "mat8model0surf167"
\r
251 *TM_POS 0.000000 0.000000 0.000000
\r
257 *COMMENT "SURFACETYPE MST_PLANAR"
\r
258 *MESH_VERTEX_LIST {
\r
259 *MESH_VERTEX 0 -257.000000 369.000000 96.000000
\r
260 *MESH_VERTEX 1 -256.000000 384.000000 88.000000
\r
261 *MESH_VERTEX 2 -257.000000 369.000000 88.000000
\r
262 *MESH_VERTEX 3 -256.000000 384.000000 96.000000
\r
263 *MESH_VERTEX 4 -260.000000 356.000000 88.000000
\r
264 *MESH_VERTEX 5 -260.000000 356.000000 96.000000
\r
265 *MESH_VERTEX 6 -265.000000 345.000000 96.000000
\r
266 *MESH_VERTEX 7 -272.000000 336.000000 88.000000
\r
267 *MESH_VERTEX 8 -265.000000 345.000000 88.000000
\r
268 *MESH_VERTEX 9 -272.000000 336.000000 96.000000
\r
271 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
272 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
273 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
274 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
275 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
276 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
277 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
278 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
279 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000
\r
280 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
281 *MESH_VERTEXNORMAL 2 0.980785 -0.195090 0.000000
\r
282 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
283 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
284 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
285 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000
\r
286 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
287 *MESH_VERTEXNORMAL 8 0.831470 -0.555570 0.000000
\r
288 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
291 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
292 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
293 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
294 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
295 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
296 *MESH_FACE 5 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
297 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
298 *MESH_FACE 7 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
300 *MESH_NUMTVERTEX 10
\r
302 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
303 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
304 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
305 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
306 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
307 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
308 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
309 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
310 *MESH_TVERT 8 0.250000 0.750000 1.000000
\r
311 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
315 *MESH_TFACE 0 0 4 2
\r
316 *MESH_TFACE 1 0 5 4
\r
317 *MESH_TFACE 2 0 2 1
\r
318 *MESH_TFACE 3 0 1 3
\r
319 *MESH_TFACE 4 4 5 6
\r
320 *MESH_TFACE 5 4 6 8
\r
321 *MESH_TFACE 6 6 7 8
\r
322 *MESH_TFACE 7 6 9 7
\r
331 *NODE_NAME "mat8model0surf168"
\r
333 *NODE_NAME "mat8model0surf168"
\r
341 *TM_POS 0.000000 0.000000 0.000000
\r
347 *COMMENT "SURFACETYPE MST_PLANAR"
\r
348 *MESH_VERTEX_LIST {
\r
349 *MESH_VERTEX 0 -272.750000 372.750000 88.000000
\r
350 *MESH_VERTEX 1 -272.000000 384.000000 88.000000
\r
351 *MESH_VERTEX 2 -272.000000 384.000000 96.000000
\r
352 *MESH_VERTEX 3 -272.750000 372.750000 96.000000
\r
353 *MESH_VERTEX 4 -275.000000 363.000000 96.000000
\r
354 *MESH_VERTEX 5 -275.000000 363.000000 88.000000
\r
355 *MESH_VERTEX 6 -278.750000 354.750000 88.000000
\r
356 *MESH_VERTEX 7 -284.000000 348.000000 96.000000
\r
357 *MESH_VERTEX 8 -284.000000 348.000000 88.000000
\r
358 *MESH_VERTEX 9 -278.750000 354.750000 96.000000
\r
361 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
362 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
363 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
364 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
365 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
366 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
367 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
368 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
369 *MESH_VERTEXNORMAL 0 -0.980785 0.195090 0.000000
\r
370 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
371 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
372 *MESH_VERTEXNORMAL 3 -0.980785 0.195090 0.000000
\r
373 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000
\r
374 *MESH_VERTEXNORMAL 5 -0.923880 0.382683 0.000000
\r
375 *MESH_VERTEXNORMAL 6 -0.831470 0.555570 0.000000
\r
376 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000
\r
377 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
378 *MESH_VERTEXNORMAL 9 -0.831470 0.555570 0.000000
\r
381 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
382 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
383 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
384 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
385 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
386 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
387 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
388 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
390 *MESH_NUMTVERTEX 10
\r
392 *MESH_TVERT 0 0.312500 0.750000 1.000000
\r
393 *MESH_TVERT 1 0.500000 0.750000 1.000000
\r
394 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
395 *MESH_TVERT 3 0.312500 1.000000 1.000000
\r
396 *MESH_TVERT 4 0.125000 1.000000 1.000000
\r
397 *MESH_TVERT 5 0.125000 0.750000 1.000000
\r
398 *MESH_TVERT 6 -0.062500 0.750000 1.000000
\r
399 *MESH_TVERT 7 -0.250000 1.000000 1.000000
\r
400 *MESH_TVERT 8 -0.250000 0.750000 1.000000
\r
401 *MESH_TVERT 9 -0.062500 1.000000 1.000000
\r
405 *MESH_TFACE 0 0 4 3
\r
406 *MESH_TFACE 1 0 5 4
\r
407 *MESH_TFACE 2 0 3 2
\r
408 *MESH_TFACE 3 0 2 1
\r
409 *MESH_TFACE 4 4 5 6
\r
410 *MESH_TFACE 5 4 6 9
\r
411 *MESH_TFACE 6 6 7 9
\r
412 *MESH_TFACE 7 6 8 7
\r
421 *NODE_NAME "mat8model0surf169"
\r
423 *NODE_NAME "mat8model0surf169"
\r
431 *TM_POS 0.000000 0.000000 0.000000
\r
437 *COMMENT "SURFACETYPE MST_PLANAR"
\r
438 *MESH_VERTEX_LIST {
\r
439 *MESH_VERTEX 0 -281.000000 329.000000 96.000000
\r
440 *MESH_VERTEX 1 -272.000000 336.000000 96.000000
\r
441 *MESH_VERTEX 2 -272.000000 336.000000 88.000000
\r
442 *MESH_VERTEX 3 -281.000000 329.000000 88.000000
\r
443 *MESH_VERTEX 4 -292.000000 324.000000 88.000000
\r
444 *MESH_VERTEX 5 -292.000000 324.000000 96.000000
\r
445 *MESH_VERTEX 6 -305.000000 321.000000 96.000000
\r
446 *MESH_VERTEX 7 -320.000000 320.000000 88.000000
\r
447 *MESH_VERTEX 8 -320.000000 320.000000 96.000000
\r
448 *MESH_VERTEX 9 -305.000000 321.000000 88.000000
\r
451 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
452 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
453 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
454 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
455 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
456 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
457 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
458 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
459 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000
\r
460 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
461 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
462 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000
\r
463 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
464 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000
\r
465 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000
\r
466 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
467 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
468 *MESH_VERTEXNORMAL 9 0.195090 -0.980785 0.000000
\r
471 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
472 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
473 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
474 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
475 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
476 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
477 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
478 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
480 *MESH_NUMTVERTEX 10
\r
482 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
483 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
484 *MESH_TVERT 2 1.000000 0.750000 1.000000
\r
485 *MESH_TVERT 3 0.750000 0.750000 1.000000
\r
486 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
487 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
488 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
489 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
490 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
491 *MESH_TVERT 9 0.250000 0.750000 1.000000
\r
495 *MESH_TFACE 0 0 4 3
\r
496 *MESH_TFACE 1 0 5 4
\r
497 *MESH_TFACE 2 0 3 2
\r
498 *MESH_TFACE 3 0 2 1
\r
499 *MESH_TFACE 4 4 5 6
\r
500 *MESH_TFACE 5 4 6 9
\r
501 *MESH_TFACE 6 6 7 9
\r
502 *MESH_TFACE 7 6 8 7
\r
511 *NODE_NAME "mat8model0surf170"
\r
513 *NODE_NAME "mat8model0surf170"
\r
521 *TM_POS 0.000000 0.000000 0.000000
\r
527 *COMMENT "SURFACETYPE MST_PLANAR"
\r
528 *MESH_VERTEX_LIST {
\r
529 *MESH_VERTEX 0 -290.750000 342.750000 88.000000
\r
530 *MESH_VERTEX 1 -284.000000 348.000000 96.000000
\r
531 *MESH_VERTEX 2 -290.750000 342.750000 96.000000
\r
532 *MESH_VERTEX 3 -284.000000 348.000000 88.000000
\r
533 *MESH_VERTEX 4 -299.000000 339.000000 96.000000
\r
534 *MESH_VERTEX 5 -299.000000 339.000000 88.000000
\r
535 *MESH_VERTEX 6 -308.750000 336.750000 88.000000
\r
536 *MESH_VERTEX 7 -320.000000 336.000000 96.000000
\r
537 *MESH_VERTEX 8 -320.000000 336.000000 88.000000
\r
538 *MESH_VERTEX 9 -308.750000 336.750000 96.000000
\r
541 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
542 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
543 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
544 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
545 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
546 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
547 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
548 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
549 *MESH_VERTEXNORMAL 0 -0.555570 0.831470 0.000000
\r
550 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
551 *MESH_VERTEXNORMAL 2 -0.555570 0.831470 0.000000
\r
552 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
553 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000
\r
554 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000
\r
555 *MESH_VERTEXNORMAL 6 -0.195090 0.980785 0.000000
\r
556 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
557 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
558 *MESH_VERTEXNORMAL 9 -0.195090 0.980785 0.000000
\r
561 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
562 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
563 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
564 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
565 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
566 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
567 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
568 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
570 *MESH_NUMTVERTEX 10
\r
572 *MESH_TVERT 0 0.562500 0.750000 1.000000
\r
573 *MESH_TVERT 1 0.750000 1.000000 1.000000
\r
574 *MESH_TVERT 2 0.562500 1.000000 1.000000
\r
575 *MESH_TVERT 3 0.750000 0.750000 1.000000
\r
576 *MESH_TVERT 4 0.375000 1.000000 1.000000
\r
577 *MESH_TVERT 5 0.375000 0.750000 1.000000
\r
578 *MESH_TVERT 6 0.187500 0.750000 1.000000
\r
579 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
580 *MESH_TVERT 8 0.000000 0.750000 1.000000
\r
581 *MESH_TVERT 9 0.187500 1.000000 1.000000
\r
585 *MESH_TFACE 0 0 4 2
\r
586 *MESH_TFACE 1 0 5 4
\r
587 *MESH_TFACE 2 0 2 1
\r
588 *MESH_TFACE 3 0 1 3
\r
589 *MESH_TFACE 4 4 5 6
\r
590 *MESH_TFACE 5 4 6 9
\r
591 *MESH_TFACE 6 6 7 9
\r
592 *MESH_TFACE 7 6 8 7
\r
601 *NODE_NAME "mat9model0surf171"
\r
603 *NODE_NAME "mat9model0surf171"
\r
611 *TM_POS 0.000000 0.000000 0.000000
\r
617 *COMMENT "SURFACETYPE MST_PLANAR"
\r
618 *MESH_VERTEX_LIST {
\r
619 *MESH_VERTEX 0 784.000000 -592.000000 128.000000
\r
620 *MESH_VERTEX 1 848.000000 -592.000000 128.000000
\r
621 *MESH_VERTEX 2 844.000000 -620.000000 128.000000
\r
622 *MESH_VERTEX 3 832.000000 -640.000000 128.000000
\r
623 *MESH_VERTEX 4 812.000000 -652.000000 128.000000
\r
624 *MESH_VERTEX 5 784.000000 -656.000000 128.000000
\r
627 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
628 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
629 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
630 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
631 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
632 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
633 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
634 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
635 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
636 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
639 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
640 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
641 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
642 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
646 *MESH_TVERT 0 0.125000 0.375000 1.000000
\r
647 *MESH_TVERT 1 0.625000 0.375000 1.000000
\r
648 *MESH_TVERT 2 0.593750 0.156250 1.000000
\r
649 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
650 *MESH_TVERT 4 0.343750 -0.093750 1.000000
\r
651 *MESH_TVERT 5 0.125000 -0.125000 1.000000
\r
655 *MESH_TFACE 0 0 2 1
\r
656 *MESH_TFACE 1 0 3 2
\r
657 *MESH_TFACE 2 0 4 3
\r
658 *MESH_TFACE 3 0 5 4
\r
667 *NODE_NAME "mat9model0surf172"
\r
669 *NODE_NAME "mat9model0surf172"
\r
677 *TM_POS 0.000000 0.000000 0.000000
\r
683 *COMMENT "SURFACETYPE MST_PLANAR"
\r
684 *MESH_VERTEX_LIST {
\r
685 *MESH_VERTEX 0 784.000000 -368.000000 128.000000
\r
686 *MESH_VERTEX 1 780.000000 -340.000000 128.000000
\r
687 *MESH_VERTEX 2 784.000000 -304.000000 128.000000
\r
688 *MESH_VERTEX 3 768.000000 -320.000000 128.000000
\r
689 *MESH_VERTEX 4 748.000000 -308.000000 128.000000
\r
690 *MESH_VERTEX 5 720.000000 -304.000000 128.000000
\r
693 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
694 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
695 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
696 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
697 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
698 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
699 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
700 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
701 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
702 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
706 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
707 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
708 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
712 *MESH_TVERT 0 1.125000 0.125000 1.000000
\r
713 *MESH_TVERT 1 1.093750 0.343750 1.000000
\r
714 *MESH_TVERT 2 1.125000 0.625000 1.000000
\r
715 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
716 *MESH_TVERT 4 0.843750 0.593750 1.000000
\r
717 *MESH_TVERT 5 0.625000 0.625000 1.000000
\r
721 *MESH_TFACE 0 0 2 1
\r
722 *MESH_TFACE 1 3 1 2
\r
723 *MESH_TFACE 2 3 2 4
\r
724 *MESH_TFACE 3 5 4 2
\r
733 *NODE_NAME "mat9model0surf173"
\r
735 *NODE_NAME "mat9model0surf173"
\r
743 *TM_POS 0.000000 0.000000 0.000000
\r
749 *COMMENT "SURFACETYPE MST_PLANAR"
\r
750 *MESH_VERTEX_LIST {
\r
751 *MESH_VERTEX 0 784.000000 -528.000000 128.000000
\r
752 *MESH_VERTEX 1 784.000000 -592.000000 128.000000
\r
753 *MESH_VERTEX 2 780.000000 -556.000000 128.000000
\r
754 *MESH_VERTEX 3 768.000000 -576.000000 128.000000
\r
755 *MESH_VERTEX 4 748.000000 -588.000000 128.000000
\r
756 *MESH_VERTEX 5 720.000000 -592.000000 128.000000
\r
759 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
760 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
761 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
762 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
763 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
764 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
765 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
766 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
767 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
768 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
771 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
772 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
773 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
774 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
778 *MESH_TVERT 0 1.125000 0.875000 1.000000
\r
779 *MESH_TVERT 1 1.125000 0.375000 1.000000
\r
780 *MESH_TVERT 2 1.093750 0.656250 1.000000
\r
781 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
782 *MESH_TVERT 4 0.843750 0.406250 1.000000
\r
783 *MESH_TVERT 5 0.625000 0.375000 1.000000
\r
787 *MESH_TFACE 0 0 2 1
\r
788 *MESH_TFACE 1 3 1 2
\r
789 *MESH_TFACE 2 3 4 1
\r
790 *MESH_TFACE 3 5 1 4
\r
799 *NODE_NAME "mat9model0surf174"
\r
801 *NODE_NAME "mat9model0surf174"
\r
809 *TM_POS 0.000000 0.000000 0.000000
\r
815 *COMMENT "SURFACETYPE MST_PLANAR"
\r
816 *MESH_VERTEX_LIST {
\r
817 *MESH_VERTEX 0 896.000000 1520.000000 256.000000
\r
818 *MESH_VERTEX 1 862.250000 1517.750000 256.000000
\r
819 *MESH_VERTEX 2 752.000000 1520.000000 256.000000
\r
820 *MESH_VERTEX 3 833.000000 1511.000000 256.000000
\r
821 *MESH_VERTEX 4 808.250000 1499.750000 256.000000
\r
822 *MESH_VERTEX 5 788.000000 1484.000000 256.000000
\r
823 *MESH_VERTEX 6 772.250000 1463.750000 256.000000
\r
824 *MESH_VERTEX 7 761.000000 1439.000000 256.000000
\r
825 *MESH_VERTEX 8 754.250000 1409.750000 256.000000
\r
826 *MESH_VERTEX 9 752.000000 1376.000000 256.000000
\r
829 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
830 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
831 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
832 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
833 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
834 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
835 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
836 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
837 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
838 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
839 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
840 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
841 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
842 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
843 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
844 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
845 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
846 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
849 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
850 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
851 *MESH_FACE 2 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
852 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
853 *MESH_FACE 4 A: 2 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
854 *MESH_FACE 5 A: 2 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
855 *MESH_FACE 6 A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
856 *MESH_FACE 7 A: 2 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
858 *MESH_NUMTVERTEX 10
\r
860 *MESH_TVERT 0 1.000000 0.875000 1.000000
\r
861 *MESH_TVERT 1 0.736328 0.857422 1.000000
\r
862 *MESH_TVERT 2 -0.125000 0.875000 1.000000
\r
863 *MESH_TVERT 3 0.507813 0.804688 1.000000
\r
864 *MESH_TVERT 4 0.314453 0.716797 1.000000
\r
865 *MESH_TVERT 5 0.156250 0.593750 1.000000
\r
866 *MESH_TVERT 6 0.033203 0.435547 1.000000
\r
867 *MESH_TVERT 7 -0.054688 0.242188 1.000000
\r
868 *MESH_TVERT 8 -0.107422 0.013672 1.000000
\r
869 *MESH_TVERT 9 -0.125000 -0.250000 1.000000
\r
873 *MESH_TFACE 0 1 2 3
\r
874 *MESH_TFACE 1 2 4 3
\r
875 *MESH_TFACE 2 2 5 4
\r
876 *MESH_TFACE 3 0 2 1
\r
877 *MESH_TFACE 4 2 6 5
\r
878 *MESH_TFACE 5 2 7 6
\r
879 *MESH_TFACE 6 2 8 7
\r
880 *MESH_TFACE 7 2 9 8
\r
889 *NODE_NAME "mat9model0surf175"
\r
891 *NODE_NAME "mat9model0surf175"
\r
899 *TM_POS 0.000000 0.000000 0.000000
\r
905 *COMMENT "SURFACETYPE MST_PLANAR"
\r
906 *MESH_VERTEX_LIST {
\r
907 *MESH_VERTEX 0 704.000000 192.000000 128.000000
\r
908 *MESH_VERTEX 1 683.000000 237.000000 128.000000
\r
909 *MESH_VERTEX 2 704.000000 240.000000 128.000000
\r
910 *MESH_VERTEX 3 668.000000 228.000000 128.000000
\r
911 *MESH_VERTEX 4 659.000000 213.000000 128.000000
\r
912 *MESH_VERTEX 5 656.000000 192.000000 128.000000
\r
915 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
916 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
917 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
918 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
919 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
920 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
921 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
922 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
923 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
924 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
928 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
929 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
930 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
934 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
935 *MESH_TVERT 1 0.335938 0.851563 1.000000
\r
936 *MESH_TVERT 2 0.500000 0.875000 1.000000
\r
937 *MESH_TVERT 3 0.218750 0.781250 1.000000
\r
938 *MESH_TVERT 4 0.148438 0.664063 1.000000
\r
939 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
943 *MESH_TFACE 0 0 2 1
\r
944 *MESH_TFACE 1 0 1 3
\r
945 *MESH_TFACE 2 0 3 4
\r
946 *MESH_TFACE 3 0 4 5
\r
955 *NODE_NAME "mat9model0surf176"
\r
957 *NODE_NAME "mat9model0surf176"
\r
965 *TM_POS 0.000000 0.000000 0.000000
\r
971 *COMMENT "SURFACETYPE MST_PLANAR"
\r
972 *MESH_VERTEX_LIST {
\r
973 *MESH_VERTEX 0 656.000000 48.000000 128.000000
\r
974 *MESH_VERTEX 1 656.000000 -16.000000 128.000000
\r
975 *MESH_VERTEX 2 652.000000 20.000000 128.000000
\r
976 *MESH_VERTEX 3 640.000000 0.000000 128.000000
\r
977 *MESH_VERTEX 4 620.000000 -12.000000 128.000000
\r
978 *MESH_VERTEX 5 592.000000 -16.000000 128.000000
\r
981 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
982 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
983 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
984 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
985 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
986 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
987 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
988 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
989 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
990 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
993 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
994 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
995 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
996 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1000 *MESH_TVERT 0 1.125000 0.375000 1.000000
\r
1001 *MESH_TVERT 1 1.125000 -0.125000 1.000000
\r
1002 *MESH_TVERT 2 1.093750 0.156250 1.000000
\r
1003 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
1004 *MESH_TVERT 4 0.843750 -0.093750 1.000000
\r
1005 *MESH_TVERT 5 0.625000 -0.125000 1.000000
\r
1007 *MESH_NUMTVFACES 4
\r
1009 *MESH_TFACE 0 0 2 1
\r
1010 *MESH_TFACE 1 3 1 2
\r
1011 *MESH_TFACE 2 3 4 1
\r
1012 *MESH_TFACE 3 5 1 4
\r
1015 *PROP_MOTIONBLUR 0
\r
1016 *PROP_CASTSHADOW 1
\r
1017 *PROP_RECVSHADOW 1
\r
1021 *NODE_NAME "mat9model0surf177"
\r
1023 *NODE_NAME "mat9model0surf177"
\r
1024 *INHERIT_POS 0 0 0
\r
1025 *INHERIT_ROT 0 0 0
\r
1026 *INHERIT_SCL 0 0 0
\r
1031 *TM_POS 0.000000 0.000000 0.000000
\r
1037 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1038 *MESH_VERTEX_LIST {
\r
1039 *MESH_VERTEX 0 432.000000 -304.000000 128.000000
\r
1040 *MESH_VERTEX 1 404.000000 -308.000000 128.000000
\r
1041 *MESH_VERTEX 2 368.000000 -304.000000 128.000000
\r
1042 *MESH_VERTEX 3 384.000000 -320.000000 128.000000
\r
1043 *MESH_VERTEX 4 372.000000 -340.000000 128.000000
\r
1044 *MESH_VERTEX 5 368.000000 -368.000000 128.000000
\r
1047 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1048 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1049 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1050 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1051 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1052 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1053 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1054 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1055 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1056 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1059 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1060 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1061 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1062 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1064 *MESH_NUMTVERTEX 6
\r
1066 *MESH_TVERT 0 0.375000 0.625000 1.000000
\r
1067 *MESH_TVERT 1 0.156250 0.593750 1.000000
\r
1068 *MESH_TVERT 2 -0.125000 0.625000 1.000000
\r
1069 *MESH_TVERT 3 0.000000 0.500000 1.000000
\r
1070 *MESH_TVERT 4 -0.093750 0.343750 1.000000
\r
1071 *MESH_TVERT 5 -0.125000 0.125000 1.000000
\r
1073 *MESH_NUMTVFACES 4
\r
1075 *MESH_TFACE 0 0 2 1
\r
1076 *MESH_TFACE 1 3 1 2
\r
1077 *MESH_TFACE 2 3 2 4
\r
1078 *MESH_TFACE 3 5 4 2
\r
1081 *PROP_MOTIONBLUR 0
\r
1082 *PROP_CASTSHADOW 1
\r
1083 *PROP_RECVSHADOW 1
\r
1087 *NODE_NAME "mat9model0surf178"
\r
1089 *NODE_NAME "mat9model0surf178"
\r
1090 *INHERIT_POS 0 0 0
\r
1091 *INHERIT_ROT 0 0 0
\r
1092 *INHERIT_SCL 0 0 0
\r
1097 *TM_POS 0.000000 0.000000 0.000000
\r
1103 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1104 *MESH_VERTEX_LIST {
\r
1105 *MESH_VERTEX 0 384.000000 -576.000000 128.000000
\r
1106 *MESH_VERTEX 1 404.000000 -588.000000 128.000000
\r
1107 *MESH_VERTEX 2 368.000000 -592.000000 128.000000
\r
1108 *MESH_VERTEX 3 432.000000 -592.000000 128.000000
\r
1109 *MESH_VERTEX 4 372.000000 -556.000000 128.000000
\r
1110 *MESH_VERTEX 5 368.000000 -528.000000 128.000000
\r
1113 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1114 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1115 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1116 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1117 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1118 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1119 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1120 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1121 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1122 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1125 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1126 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1127 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1128 *MESH_FACE 3 A: 5 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1130 *MESH_NUMTVERTEX 6
\r
1132 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
1133 *MESH_TVERT 1 0.156250 0.406250 1.000000
\r
1134 *MESH_TVERT 2 -0.125000 0.375000 1.000000
\r
1135 *MESH_TVERT 3 0.375000 0.375000 1.000000
\r
1136 *MESH_TVERT 4 -0.093750 0.656250 1.000000
\r
1137 *MESH_TVERT 5 -0.125000 0.875000 1.000000
\r
1139 *MESH_NUMTVFACES 4
\r
1141 *MESH_TFACE 0 0 2 1
\r
1142 *MESH_TFACE 1 3 1 2
\r
1143 *MESH_TFACE 2 0 4 2
\r
1144 *MESH_TFACE 3 5 2 4
\r
1147 *PROP_MOTIONBLUR 0
\r
1148 *PROP_CASTSHADOW 1
\r
1149 *PROP_RECVSHADOW 1
\r
1153 *NODE_NAME "mat9model0surf179"
\r
1155 *NODE_NAME "mat9model0surf179"
\r
1156 *INHERIT_POS 0 0 0
\r
1157 *INHERIT_ROT 0 0 0
\r
1158 *INHERIT_SCL 0 0 0
\r
1163 *TM_POS 0.000000 0.000000 0.000000
\r
1169 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1170 *MESH_VERTEX_LIST {
\r
1171 *MESH_VERTEX 0 368.000000 -592.000000 128.000000
\r
1172 *MESH_VERTEX 1 368.000000 -656.000000 128.000000
\r
1173 *MESH_VERTEX 2 340.000000 -652.000000 128.000000
\r
1174 *MESH_VERTEX 3 320.000000 -640.000000 128.000000
\r
1175 *MESH_VERTEX 4 308.000000 -620.000000 128.000000
\r
1176 *MESH_VERTEX 5 304.000000 -592.000000 128.000000
\r
1179 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1180 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1181 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1182 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1183 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1184 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1185 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1186 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1187 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1188 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1191 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1192 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1193 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1194 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1196 *MESH_NUMTVERTEX 6
\r
1198 *MESH_TVERT 0 0.875000 0.375000 1.000000
\r
1199 *MESH_TVERT 1 0.875000 -0.125000 1.000000
\r
1200 *MESH_TVERT 2 0.656250 -0.093750 1.000000
\r
1201 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1202 *MESH_TVERT 4 0.406250 0.156250 1.000000
\r
1203 *MESH_TVERT 5 0.375000 0.375000 1.000000
\r
1205 *MESH_NUMTVFACES 4
\r
1207 *MESH_TFACE 0 0 2 1
\r
1208 *MESH_TFACE 1 0 3 2
\r
1209 *MESH_TFACE 2 0 4 3
\r
1210 *MESH_TFACE 3 0 5 4
\r
1213 *PROP_MOTIONBLUR 0
\r
1214 *PROP_CASTSHADOW 1
\r
1215 *PROP_RECVSHADOW 1
\r
1219 *NODE_NAME "mat9model0surf180"
\r
1221 *NODE_NAME "mat9model0surf180"
\r
1222 *INHERIT_POS 0 0 0
\r
1223 *INHERIT_ROT 0 0 0
\r
1224 *INHERIT_SCL 0 0 0
\r
1229 *TM_POS 0.000000 0.000000 0.000000
\r
1235 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1236 *MESH_VERTEX_LIST {
\r
1237 *MESH_VERTEX 0 336.000000 -272.000000 128.000000
\r
1238 *MESH_VERTEX 1 312.000000 -248.000000 128.000000
\r
1239 *MESH_VERTEX 2 336.000000 -240.000000 128.000000
\r
1240 *MESH_VERTEX 3 304.000000 -272.000000 128.000000
\r
1243 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1244 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1245 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1246 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1247 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1248 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1252 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1254 *MESH_NUMTVERTEX 4
\r
1256 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
1257 *MESH_TVERT 1 0.437500 1.062500 1.000000
\r
1258 *MESH_TVERT 2 0.625000 1.125000 1.000000
\r
1259 *MESH_TVERT 3 0.375000 0.875000 1.000000
\r
1261 *MESH_NUMTVFACES 2
\r
1263 *MESH_TFACE 0 0 2 1
\r
1264 *MESH_TFACE 1 0 1 3
\r
1267 *PROP_MOTIONBLUR 0
\r
1268 *PROP_CASTSHADOW 1
\r
1269 *PROP_RECVSHADOW 1
\r
1273 *NODE_NAME "mat9model0surf181"
\r
1275 *NODE_NAME "mat9model0surf181"
\r
1276 *INHERIT_POS 0 0 0
\r
1277 *INHERIT_ROT 0 0 0
\r
1278 *INHERIT_SCL 0 0 0
\r
1283 *TM_POS 0.000000 0.000000 0.000000
\r
1289 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1290 *MESH_VERTEX_LIST {
\r
1291 *MESH_VERTEX 0 272.000000 384.000000 384.000000
\r
1292 *MESH_VERTEX 1 267.000000 419.000000 384.000000
\r
1293 *MESH_VERTEX 2 272.000000 464.000000 384.000000
\r
1294 *MESH_VERTEX 3 252.000000 444.000000 384.000000
\r
1295 *MESH_VERTEX 4 227.000000 459.000000 384.000000
\r
1296 *MESH_VERTEX 5 192.000000 464.000000 384.000000
\r
1299 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1300 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1301 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1302 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1303 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1304 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1305 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1306 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1307 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1308 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1311 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1312 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1313 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1314 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1316 *MESH_NUMTVERTEX 6
\r
1318 *MESH_TVERT 0 1.125000 0.000000 1.000000
\r
1319 *MESH_TVERT 1 1.085938 0.273438 1.000000
\r
1320 *MESH_TVERT 2 1.125000 0.625000 1.000000
\r
1321 *MESH_TVERT 3 0.968750 0.468750 1.000000
\r
1322 *MESH_TVERT 4 0.773438 0.585938 1.000000
\r
1323 *MESH_TVERT 5 0.500000 0.625000 1.000000
\r
1325 *MESH_NUMTVFACES 4
\r
1327 *MESH_TFACE 0 0 2 1
\r
1328 *MESH_TFACE 1 3 1 2
\r
1329 *MESH_TFACE 2 3 2 4
\r
1330 *MESH_TFACE 3 5 4 2
\r
1333 *PROP_MOTIONBLUR 0
\r
1334 *PROP_CASTSHADOW 1
\r
1335 *PROP_RECVSHADOW 1
\r
1339 *NODE_NAME "mat9model0surf182"
\r
1341 *NODE_NAME "mat9model0surf182"
\r
1342 *INHERIT_POS 0 0 0
\r
1343 *INHERIT_ROT 0 0 0
\r
1344 *INHERIT_SCL 0 0 0
\r
1349 *TM_POS 0.000000 0.000000 0.000000
\r
1355 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1356 *MESH_VERTEX_LIST {
\r
1357 *MESH_VERTEX 0 304.000000 -176.000000 192.000000
\r
1358 *MESH_VERTEX 1 276.000000 -180.000000 192.000000
\r
1359 *MESH_VERTEX 2 240.000000 -176.000000 192.000000
\r
1360 *MESH_VERTEX 3 256.000000 -192.000000 192.000000
\r
1361 *MESH_VERTEX 4 244.000000 -212.000000 192.000000
\r
1362 *MESH_VERTEX 5 240.000000 -240.000000 192.000000
\r
1365 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1366 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1367 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1368 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1369 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1370 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1371 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1372 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1373 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1374 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1377 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1378 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1379 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1380 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1382 *MESH_NUMTVERTEX 6
\r
1384 *MESH_TVERT 0 0.375000 0.625000 1.000000
\r
1385 *MESH_TVERT 1 0.156250 0.593750 1.000000
\r
1386 *MESH_TVERT 2 -0.125000 0.625000 1.000000
\r
1387 *MESH_TVERT 3 0.000000 0.500000 1.000000
\r
1388 *MESH_TVERT 4 -0.093750 0.343750 1.000000
\r
1389 *MESH_TVERT 5 -0.125000 0.125000 1.000000
\r
1391 *MESH_NUMTVFACES 4
\r
1393 *MESH_TFACE 0 0 2 1
\r
1394 *MESH_TFACE 1 3 1 2
\r
1395 *MESH_TFACE 2 3 2 4
\r
1396 *MESH_TFACE 3 5 4 2
\r
1399 *PROP_MOTIONBLUR 0
\r
1400 *PROP_CASTSHADOW 1
\r
1401 *PROP_RECVSHADOW 1
\r
1405 *NODE_NAME "mat9model0surf183"
\r
1407 *NODE_NAME "mat9model0surf183"
\r
1408 *INHERIT_POS 0 0 0
\r
1409 *INHERIT_ROT 0 0 0
\r
1410 *INHERIT_SCL 0 0 0
\r
1415 *TM_POS 0.000000 0.000000 0.000000
\r
1421 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1422 *MESH_VERTEX_LIST {
\r
1423 *MESH_VERTEX 0 192.000000 448.000000 160.000000
\r
1424 *MESH_VERTEX 1 240.000000 448.000000 160.000000
\r
1425 *MESH_VERTEX 2 237.000000 427.000000 160.000000
\r
1426 *MESH_VERTEX 3 228.000000 412.000000 160.000000
\r
1427 *MESH_VERTEX 4 213.000000 403.000000 160.000000
\r
1428 *MESH_VERTEX 5 192.000000 400.000000 160.000000
\r
1431 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1432 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1433 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1434 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1435 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1436 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1437 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1438 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1439 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1440 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1445 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1446 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1448 *MESH_NUMTVERTEX 6
\r
1450 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
1451 *MESH_TVERT 1 0.875000 0.500000 1.000000
\r
1452 *MESH_TVERT 2 0.851563 0.335938 1.000000
\r
1453 *MESH_TVERT 3 0.781250 0.218750 1.000000
\r
1454 *MESH_TVERT 4 0.664063 0.148438 1.000000
\r
1455 *MESH_TVERT 5 0.500000 0.125000 1.000000
\r
1457 *MESH_NUMTVFACES 4
\r
1459 *MESH_TFACE 0 0 2 1
\r
1460 *MESH_TFACE 1 0 3 2
\r
1461 *MESH_TFACE 2 0 4 3
\r
1462 *MESH_TFACE 3 0 5 4
\r
1465 *PROP_MOTIONBLUR 0
\r
1466 *PROP_CASTSHADOW 1
\r
1467 *PROP_RECVSHADOW 1
\r
1471 *NODE_NAME "mat9model0surf184"
\r
1473 *NODE_NAME "mat9model0surf184"
\r
1474 *INHERIT_POS 0 0 0
\r
1475 *INHERIT_ROT 0 0 0
\r
1476 *INHERIT_SCL 0 0 0
\r
1481 *TM_POS 0.000000 0.000000 0.000000
\r
1487 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1488 *MESH_VERTEX_LIST {
\r
1489 *MESH_VERTEX 0 128.000000 -64.000000 192.000000
\r
1490 *MESH_VERTEX 1 107.000000 -19.000000 192.000000
\r
1491 *MESH_VERTEX 2 128.000000 -16.000000 192.000000
\r
1492 *MESH_VERTEX 3 92.000000 -28.000000 192.000000
\r
1493 *MESH_VERTEX 4 83.000000 -43.000000 192.000000
\r
1494 *MESH_VERTEX 5 80.000000 -64.000000 192.000000
\r
1497 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1498 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1499 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1500 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1501 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1502 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1503 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1504 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1505 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1506 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1509 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1510 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1511 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1512 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1514 *MESH_NUMTVERTEX 6
\r
1516 *MESH_TVERT 0 1.000000 0.500000 1.000000
\r
1517 *MESH_TVERT 1 0.835938 0.851563 1.000000
\r
1518 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
1519 *MESH_TVERT 3 0.718750 0.781250 1.000000
\r
1520 *MESH_TVERT 4 0.648438 0.664063 1.000000
\r
1521 *MESH_TVERT 5 0.625000 0.500000 1.000000
\r
1523 *MESH_NUMTVFACES 4
\r
1525 *MESH_TFACE 0 0 2 1
\r
1526 *MESH_TFACE 1 0 1 3
\r
1527 *MESH_TFACE 2 0 3 4
\r
1528 *MESH_TFACE 3 0 4 5
\r
1531 *PROP_MOTIONBLUR 0
\r
1532 *PROP_CASTSHADOW 1
\r
1533 *PROP_RECVSHADOW 1
\r
1537 *NODE_NAME "mat9model0surf185"
\r
1539 *NODE_NAME "mat9model0surf185"
\r
1540 *INHERIT_POS 0 0 0
\r
1541 *INHERIT_ROT 0 0 0
\r
1542 *INHERIT_SCL 0 0 0
\r
1547 *TM_POS 0.000000 0.000000 0.000000
\r
1553 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1554 *MESH_VERTEX_LIST {
\r
1555 *MESH_VERTEX 0 80.000000 -336.000000 192.000000
\r
1556 *MESH_VERTEX 1 80.000000 -400.000000 192.000000
\r
1557 *MESH_VERTEX 2 76.000000 -364.000000 192.000000
\r
1558 *MESH_VERTEX 3 64.000000 -384.000000 192.000000
\r
1559 *MESH_VERTEX 4 44.000000 -396.000000 192.000000
\r
1560 *MESH_VERTEX 5 15.999998 -400.000000 192.000000
\r
1563 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1564 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1565 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1566 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1567 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1568 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1569 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1570 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1571 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1572 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1576 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1577 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1578 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1580 *MESH_NUMTVERTEX 6
\r
1582 *MESH_TVERT 0 0.625000 0.375000 1.000000
\r
1583 *MESH_TVERT 1 0.625000 -0.125000 1.000000
\r
1584 *MESH_TVERT 2 0.593750 0.156250 1.000000
\r
1585 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1586 *MESH_TVERT 4 0.343750 -0.093750 1.000000
\r
1587 *MESH_TVERT 5 0.125000 -0.125000 1.000000
\r
1589 *MESH_NUMTVFACES 4
\r
1591 *MESH_TFACE 0 0 2 1
\r
1592 *MESH_TFACE 1 3 1 2
\r
1593 *MESH_TFACE 2 3 4 1
\r
1594 *MESH_TFACE 3 5 1 4
\r
1597 *PROP_MOTIONBLUR 0
\r
1598 *PROP_CASTSHADOW 1
\r
1599 *PROP_RECVSHADOW 1
\r
1603 *NODE_NAME "mat9model0surf186"
\r
1605 *NODE_NAME "mat9model0surf186"
\r
1606 *INHERIT_POS 0 0 0
\r
1607 *INHERIT_ROT 0 0 0
\r
1608 *INHERIT_SCL 0 0 0
\r
1613 *TM_POS 0.000000 0.000000 0.000000
\r
1617 *MESH_NUMVERTEX 10
\r
1619 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1620 *MESH_VERTEX_LIST {
\r
1621 *MESH_VERTEX 0 64.000000 256.000000 -64.000000
\r
1622 *MESH_VERTEX 1 37.750000 366.250000 -64.000000
\r
1623 *MESH_VERTEX 2 64.000000 368.000000 -64.000000
\r
1624 *MESH_VERTEX 3 15.000000 361.000000 -64.000000
\r
1625 *MESH_VERTEX 4 -4.250000 352.250000 -64.000000
\r
1626 *MESH_VERTEX 5 -20.000000 340.000000 -64.000000
\r
1627 *MESH_VERTEX 6 -32.250000 324.250000 -64.000000
\r
1628 *MESH_VERTEX 7 -41.000000 305.000000 -64.000000
\r
1629 *MESH_VERTEX 8 -46.250000 282.250000 -64.000000
\r
1630 *MESH_VERTEX 9 -48.000000 256.000000 -64.000000
\r
1633 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1634 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1635 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1636 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1637 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
1638 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1639 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1640 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
1641 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1642 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1643 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1644 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1645 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1646 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1647 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
1648 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
1649 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
1650 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1653 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1654 *MESH_FACE 1 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1655 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1656 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1657 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1658 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1659 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1660 *MESH_FACE 7 A: 0 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1662 *MESH_NUMTVERTEX 10
\r
1664 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1665 *MESH_TVERT 1 0.294922 0.861328 1.000000
\r
1666 *MESH_TVERT 2 0.500000 0.875000 1.000000
\r
1667 *MESH_TVERT 3 0.117188 0.820313 1.000000
\r
1668 *MESH_TVERT 4 -0.033203 0.751953 1.000000
\r
1669 *MESH_TVERT 5 -0.156250 0.656250 1.000000
\r
1670 *MESH_TVERT 6 -0.251953 0.533203 1.000000
\r
1671 *MESH_TVERT 7 -0.320313 0.382813 1.000000
\r
1672 *MESH_TVERT 8 -0.361328 0.205078 1.000000
\r
1673 *MESH_TVERT 9 -0.375000 0.000000 1.000000
\r
1675 *MESH_NUMTVFACES 8
\r
1677 *MESH_TFACE 0 0 1 3
\r
1678 *MESH_TFACE 1 0 3 4
\r
1679 *MESH_TFACE 2 0 4 5
\r
1680 *MESH_TFACE 3 0 2 1
\r
1681 *MESH_TFACE 4 0 5 6
\r
1682 *MESH_TFACE 5 0 6 7
\r
1683 *MESH_TFACE 6 0 7 8
\r
1684 *MESH_TFACE 7 0 8 9
\r
1687 *PROP_MOTIONBLUR 0
\r
1688 *PROP_CASTSHADOW 1
\r
1689 *PROP_RECVSHADOW 1
\r
1693 *NODE_NAME "mat9model0surf187"
\r
1695 *NODE_NAME "mat9model0surf187"
\r
1696 *INHERIT_POS 0 0 0
\r
1697 *INHERIT_ROT 0 0 0
\r
1698 *INHERIT_SCL 0 0 0
\r
1703 *TM_POS 0.000000 0.000000 0.000000
\r
1707 *MESH_NUMVERTEX 10
\r
1709 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1710 *MESH_VERTEX_LIST {
\r
1711 *MESH_VERTEX 0 -47.999996 256.000000 -64.000000
\r
1712 *MESH_VERTEX 1 -47.999996 112.000000 -64.000000
\r
1713 *MESH_VERTEX 2 -50.249996 222.250000 -64.000000
\r
1714 *MESH_VERTEX 3 -57.000000 193.000000 -64.000000
\r
1715 *MESH_VERTEX 4 -68.250000 168.250000 -64.000000
\r
1716 *MESH_VERTEX 5 -84.000000 148.000000 -64.000000
\r
1717 *MESH_VERTEX 6 -104.250000 132.250000 -64.000000
\r
1718 *MESH_VERTEX 7 -129.000000 121.000000 -64.000000
\r
1719 *MESH_VERTEX 8 -158.250000 114.250000 -64.000000
\r
1720 *MESH_VERTEX 9 -192.000000 112.000000 -64.000000
\r
1723 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1724 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1725 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1726 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1727 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
1728 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1729 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1730 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
1731 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1732 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1733 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1734 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1735 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1736 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1737 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
1738 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
1739 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
1740 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1743 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1744 *MESH_FACE 1 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1745 *MESH_FACE 2 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1746 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1747 *MESH_FACE 4 A: 1 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1748 *MESH_FACE 5 A: 1 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1749 *MESH_FACE 6 A: 1 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1750 *MESH_FACE 7 A: 1 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1752 *MESH_NUMTVERTEX 10
\r
1754 *MESH_TVERT 0 0.625000 1.000000 1.000000
\r
1755 *MESH_TVERT 1 0.625000 -0.125000 1.000000
\r
1756 *MESH_TVERT 2 0.607422 0.736328 1.000000
\r
1757 *MESH_TVERT 3 0.554688 0.507813 1.000000
\r
1758 *MESH_TVERT 4 0.466797 0.314453 1.000000
\r
1759 *MESH_TVERT 5 0.343750 0.156250 1.000000
\r
1760 *MESH_TVERT 6 0.185547 0.033203 1.000000
\r
1761 *MESH_TVERT 7 -0.007813 -0.054688 1.000000
\r
1762 *MESH_TVERT 8 -0.236328 -0.107422 1.000000
\r
1763 *MESH_TVERT 9 -0.500000 -0.125000 1.000000
\r
1765 *MESH_NUMTVFACES 8
\r
1767 *MESH_TFACE 0 1 2 3
\r
1768 *MESH_TFACE 1 1 3 4
\r
1769 *MESH_TFACE 2 1 4 5
\r
1770 *MESH_TFACE 3 0 2 1
\r
1771 *MESH_TFACE 4 1 5 6
\r
1772 *MESH_TFACE 5 1 6 7
\r
1773 *MESH_TFACE 6 1 7 8
\r
1774 *MESH_TFACE 7 1 8 9
\r
1777 *PROP_MOTIONBLUR 0
\r
1778 *PROP_CASTSHADOW 1
\r
1779 *PROP_RECVSHADOW 1
\r
1783 *NODE_NAME "mat9model0surf188"
\r
1785 *NODE_NAME "mat9model0surf188"
\r
1786 *INHERIT_POS 0 0 0
\r
1787 *INHERIT_ROT 0 0 0
\r
1788 *INHERIT_SCL 0 0 0
\r
1793 *TM_POS 0.000000 0.000000 0.000000
\r
1797 *MESH_NUMVERTEX 10
\r
1799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1800 *MESH_VERTEX_LIST {
\r
1801 *MESH_VERTEX 0 -256.000000 320.000000 288.000000
\r
1802 *MESH_VERTEX 1 -144.000000 320.000000 288.000000
\r
1803 *MESH_VERTEX 2 -145.750000 293.750000 288.000000
\r
1804 *MESH_VERTEX 3 -151.000000 271.000000 288.000000
\r
1805 *MESH_VERTEX 4 -159.750000 251.750000 288.000000
\r
1806 *MESH_VERTEX 5 -172.000000 236.000000 288.000000
\r
1807 *MESH_VERTEX 6 -187.750000 223.750000 288.000000
\r
1808 *MESH_VERTEX 7 -207.000000 215.000000 288.000000
\r
1809 *MESH_VERTEX 8 -229.750000 209.750000 288.000000
\r
1810 *MESH_VERTEX 9 -256.000000 208.000000 288.000000
\r
1813 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1814 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1815 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1816 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1817 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
1818 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
1819 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
1820 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
1821 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1822 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1823 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1824 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1825 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1826 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1827 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
1828 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
1829 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
1830 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1833 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1834 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1835 *MESH_FACE 2 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1836 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1837 *MESH_FACE 4 A: 0 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1838 *MESH_FACE 5 A: 0 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1839 *MESH_FACE 6 A: 0 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 7 A: 0 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1842 *MESH_NUMTVERTEX 10
\r
1844 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
1845 *MESH_TVERT 1 0.875000 0.500000 1.000000
\r
1846 *MESH_TVERT 2 0.861328 0.294922 1.000000
\r
1847 *MESH_TVERT 3 0.820313 0.117188 1.000000
\r
1848 *MESH_TVERT 4 0.751953 -0.033203 1.000000
\r
1849 *MESH_TVERT 5 0.656250 -0.156250 1.000000
\r
1850 *MESH_TVERT 6 0.533203 -0.251953 1.000000
\r
1851 *MESH_TVERT 7 0.382813 -0.320313 1.000000
\r
1852 *MESH_TVERT 8 0.205078 -0.361328 1.000000
\r
1853 *MESH_TVERT 9 0.000000 -0.375000 1.000000
\r
1855 *MESH_NUMTVFACES 8
\r
1857 *MESH_TFACE 0 0 3 2
\r
1858 *MESH_TFACE 1 0 4 3
\r
1859 *MESH_TFACE 2 0 5 4
\r
1860 *MESH_TFACE 3 0 2 1
\r
1861 *MESH_TFACE 4 0 6 5
\r
1862 *MESH_TFACE 5 0 7 6
\r
1863 *MESH_TFACE 6 0 8 7
\r
1864 *MESH_TFACE 7 0 9 8
\r
1867 *PROP_MOTIONBLUR 0
\r
1868 *PROP_CASTSHADOW 1
\r
1869 *PROP_RECVSHADOW 1
\r
1873 *NODE_NAME "mat9model0surf189"
\r
1875 *NODE_NAME "mat9model0surf189"
\r
1876 *INHERIT_POS 0 0 0
\r
1877 *INHERIT_ROT 0 0 0
\r
1878 *INHERIT_SCL 0 0 0
\r
1883 *TM_POS 0.000000 0.000000 0.000000
\r
1889 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1890 *MESH_VERTEX_LIST {
\r
1891 *MESH_VERTEX 0 -320.000000 384.000000 -64.000000
\r
1892 *MESH_VERTEX 1 -272.000000 384.000000 -64.000000
\r
1893 *MESH_VERTEX 2 -275.000000 363.000000 -64.000000
\r
1894 *MESH_VERTEX 3 -284.000000 348.000000 -64.000000
\r
1895 *MESH_VERTEX 4 -299.000000 339.000000 -64.000000
\r
1896 *MESH_VERTEX 5 -320.000000 336.000000 -64.000000
\r
1899 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1900 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1901 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1902 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1903 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1904 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1905 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1906 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1907 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1908 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1911 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1912 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1913 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1914 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1916 *MESH_NUMTVERTEX 6
\r
1918 *MESH_TVERT 0 0.500000 1.000000 1.000000
\r
1919 *MESH_TVERT 1 0.875000 1.000000 1.000000
\r
1920 *MESH_TVERT 2 0.851563 0.835938 1.000000
\r
1921 *MESH_TVERT 3 0.781250 0.718750 1.000000
\r
1922 *MESH_TVERT 4 0.664063 0.648438 1.000000
\r
1923 *MESH_TVERT 5 0.500000 0.625000 1.000000
\r
1925 *MESH_NUMTVFACES 4
\r
1927 *MESH_TFACE 0 0 2 1
\r
1928 *MESH_TFACE 1 0 3 2
\r
1929 *MESH_TFACE 2 0 4 3
\r
1930 *MESH_TFACE 3 0 5 4
\r
1933 *PROP_MOTIONBLUR 0
\r
1934 *PROP_CASTSHADOW 1
\r
1935 *PROP_RECVSHADOW 1
\r
1939 *NODE_NAME "mat10model0surf190"
\r
1941 *NODE_NAME "mat10model0surf190"
\r
1942 *INHERIT_POS 0 0 0
\r
1943 *INHERIT_ROT 0 0 0
\r
1944 *INHERIT_SCL 0 0 0
\r
1949 *TM_POS 0.000000 0.000000 0.000000
\r
1955 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1956 *MESH_VERTEX_LIST {
\r
1957 *MESH_VERTEX 0 784.000000 -368.000000 96.000000
\r
1958 *MESH_VERTEX 1 784.000000 -304.000000 96.000000
\r
1959 *MESH_VERTEX 2 780.000000 -340.000000 96.000000
\r
1960 *MESH_VERTEX 3 768.000000 -320.000000 96.000000
\r
1961 *MESH_VERTEX 4 748.000000 -308.000000 96.000000
\r
1962 *MESH_VERTEX 5 720.000000 -304.000000 96.000000
\r
1965 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1966 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1967 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1968 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
1969 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1970 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1971 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1972 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1973 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
1974 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
1977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1978 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1979 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1980 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1982 *MESH_NUMTVERTEX 6
\r
1984 *MESH_TVERT 0 1.125000 0.125000 1.000000
\r
1985 *MESH_TVERT 1 1.125000 0.625000 1.000000
\r
1986 *MESH_TVERT 2 1.093750 0.343750 1.000000
\r
1987 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
1988 *MESH_TVERT 4 0.843750 0.593750 1.000000
\r
1989 *MESH_TVERT 5 0.625000 0.625000 1.000000
\r
1991 *MESH_NUMTVFACES 4
\r
1993 *MESH_TFACE 0 0 2 1
\r
1994 *MESH_TFACE 1 3 1 2
\r
1995 *MESH_TFACE 2 3 4 1
\r
1996 *MESH_TFACE 3 5 1 4
\r
1999 *PROP_MOTIONBLUR 0
\r
2000 *PROP_CASTSHADOW 1
\r
2001 *PROP_RECVSHADOW 1
\r
2005 *NODE_NAME "mat10model0surf191"
\r
2007 *NODE_NAME "mat10model0surf191"
\r
2008 *INHERIT_POS 0 0 0
\r
2009 *INHERIT_ROT 0 0 0
\r
2010 *INHERIT_SCL 0 0 0
\r
2015 *TM_POS 0.000000 0.000000 0.000000
\r
2021 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2022 *MESH_VERTEX_LIST {
\r
2023 *MESH_VERTEX 0 784.000000 -528.000000 96.000000
\r
2024 *MESH_VERTEX 1 780.000000 -556.000000 96.000000
\r
2025 *MESH_VERTEX 2 784.000000 -592.000000 96.000000
\r
2026 *MESH_VERTEX 3 768.000000 -576.000000 96.000000
\r
2027 *MESH_VERTEX 4 748.000000 -588.000000 96.000000
\r
2028 *MESH_VERTEX 5 720.000000 -592.000000 96.000000
\r
2031 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2032 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2033 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2034 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2035 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2036 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2037 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2038 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2039 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2040 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2043 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2044 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2045 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2046 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2048 *MESH_NUMTVERTEX 6
\r
2050 *MESH_TVERT 0 1.125000 0.875000 1.000000
\r
2051 *MESH_TVERT 1 1.093750 0.656250 1.000000
\r
2052 *MESH_TVERT 2 1.125000 0.375000 1.000000
\r
2053 *MESH_TVERT 3 1.000000 0.500000 1.000000
\r
2054 *MESH_TVERT 4 0.843750 0.406250 1.000000
\r
2055 *MESH_TVERT 5 0.625000 0.375000 1.000000
\r
2057 *MESH_NUMTVFACES 4
\r
2059 *MESH_TFACE 0 0 2 1
\r
2060 *MESH_TFACE 1 3 1 2
\r
2061 *MESH_TFACE 2 3 2 4
\r
2062 *MESH_TFACE 3 5 4 2
\r
2065 *PROP_MOTIONBLUR 0
\r
2066 *PROP_CASTSHADOW 1
\r
2067 *PROP_RECVSHADOW 1
\r
2071 *NODE_NAME "mat10model0surf192"
\r
2073 *NODE_NAME "mat10model0surf192"
\r
2074 *INHERIT_POS 0 0 0
\r
2075 *INHERIT_ROT 0 0 0
\r
2076 *INHERIT_SCL 0 0 0
\r
2081 *TM_POS 0.000000 0.000000 0.000000
\r
2087 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2088 *MESH_VERTEX_LIST {
\r
2089 *MESH_VERTEX 0 704.000000 192.000000 96.000000
\r
2090 *MESH_VERTEX 1 704.000000 240.000000 96.000000
\r
2091 *MESH_VERTEX 2 683.000000 237.000000 96.000000
\r
2092 *MESH_VERTEX 3 668.000000 228.000000 96.000000
\r
2093 *MESH_VERTEX 4 659.000000 213.000000 96.000000
\r
2094 *MESH_VERTEX 5 656.000000 192.000000 96.000000
\r
2097 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2098 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2099 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2100 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2101 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2102 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2103 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2104 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2105 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2106 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2111 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2114 *MESH_NUMTVERTEX 6
\r
2116 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
2117 *MESH_TVERT 1 0.500000 0.875000 1.000000
\r
2118 *MESH_TVERT 2 0.335938 0.851563 1.000000
\r
2119 *MESH_TVERT 3 0.218750 0.781250 1.000000
\r
2120 *MESH_TVERT 4 0.148438 0.664063 1.000000
\r
2121 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
2123 *MESH_NUMTVFACES 4
\r
2125 *MESH_TFACE 0 0 2 1
\r
2126 *MESH_TFACE 1 0 3 2
\r
2127 *MESH_TFACE 2 0 4 3
\r
2128 *MESH_TFACE 3 0 5 4
\r
2131 *PROP_MOTIONBLUR 0
\r
2132 *PROP_CASTSHADOW 1
\r
2133 *PROP_RECVSHADOW 1
\r
2137 *NODE_NAME "mat10model0surf193"
\r
2139 *NODE_NAME "mat10model0surf193"
\r
2140 *INHERIT_POS 0 0 0
\r
2141 *INHERIT_ROT 0 0 0
\r
2142 *INHERIT_SCL 0 0 0
\r
2147 *TM_POS 0.000000 0.000000 0.000000
\r
2153 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2154 *MESH_VERTEX_LIST {
\r
2155 *MESH_VERTEX 0 656.000000 48.000000 96.000000
\r
2156 *MESH_VERTEX 1 652.000000 20.000000 96.000000
\r
2157 *MESH_VERTEX 2 656.000000 -16.000000 96.000000
\r
2158 *MESH_VERTEX 3 640.000000 0.000000 96.000000
\r
2159 *MESH_VERTEX 4 620.000000 -12.000000 96.000000
\r
2160 *MESH_VERTEX 5 592.000000 -16.000000 96.000000
\r
2163 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2164 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2165 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2166 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2167 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2168 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2169 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2170 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2171 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2172 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2176 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2177 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2178 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2180 *MESH_NUMTVERTEX 6
\r
2182 *MESH_TVERT 0 1.125000 0.375000 1.000000
\r
2183 *MESH_TVERT 1 1.093750 0.156250 1.000000
\r
2184 *MESH_TVERT 2 1.125000 -0.125000 1.000000
\r
2185 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
2186 *MESH_TVERT 4 0.843750 -0.093750 1.000000
\r
2187 *MESH_TVERT 5 0.625000 -0.125000 1.000000
\r
2189 *MESH_NUMTVFACES 4
\r
2191 *MESH_TFACE 0 0 2 1
\r
2192 *MESH_TFACE 1 3 1 2
\r
2193 *MESH_TFACE 2 3 2 4
\r
2194 *MESH_TFACE 3 5 4 2
\r
2197 *PROP_MOTIONBLUR 0
\r
2198 *PROP_CASTSHADOW 1
\r
2199 *PROP_RECVSHADOW 1
\r
2203 *NODE_NAME "mat10model0surf194"
\r
2205 *NODE_NAME "mat10model0surf194"
\r
2206 *INHERIT_POS 0 0 0
\r
2207 *INHERIT_ROT 0 0 0
\r
2208 *INHERIT_SCL 0 0 0
\r
2213 *TM_POS 0.000000 0.000000 0.000000
\r
2219 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2220 *MESH_VERTEX_LIST {
\r
2221 *MESH_VERTEX 0 656.000000 128.000000 256.000000
\r
2222 *MESH_VERTEX 1 656.000000 208.000000 256.000000
\r
2223 *MESH_VERTEX 2 651.000000 163.000000 256.000000
\r
2224 *MESH_VERTEX 3 636.000000 188.000000 256.000000
\r
2225 *MESH_VERTEX 4 611.000000 203.000000 256.000000
\r
2226 *MESH_VERTEX 5 576.000000 208.000000 256.000000
\r
2229 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2230 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2231 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2232 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2233 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2234 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2235 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2236 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2237 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2238 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2241 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2242 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2243 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2244 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2246 *MESH_NUMTVERTEX 6
\r
2248 *MESH_TVERT 0 1.125000 0.000000 1.000000
\r
2249 *MESH_TVERT 1 1.125000 0.625000 1.000000
\r
2250 *MESH_TVERT 2 1.085938 0.273438 1.000000
\r
2251 *MESH_TVERT 3 0.968750 0.468750 1.000000
\r
2252 *MESH_TVERT 4 0.773438 0.585938 1.000000
\r
2253 *MESH_TVERT 5 0.500000 0.625000 1.000000
\r
2255 *MESH_NUMTVFACES 4
\r
2257 *MESH_TFACE 0 0 2 1
\r
2258 *MESH_TFACE 1 3 1 2
\r
2259 *MESH_TFACE 2 3 4 1
\r
2260 *MESH_TFACE 3 5 1 4
\r
2263 *PROP_MOTIONBLUR 0
\r
2264 *PROP_CASTSHADOW 1
\r
2265 *PROP_RECVSHADOW 1
\r
2269 *NODE_NAME "mat10model0surf195"
\r
2271 *NODE_NAME "mat10model0surf195"
\r
2272 *INHERIT_POS 0 0 0
\r
2273 *INHERIT_ROT 0 0 0
\r
2274 *INHERIT_SCL 0 0 0
\r
2279 *TM_POS 0.000000 0.000000 0.000000
\r
2285 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2286 *MESH_VERTEX_LIST {
\r
2287 *MESH_VERTEX 0 576.000000 128.000000 320.000000
\r
2288 *MESH_VERTEX 1 604.000000 188.000000 320.000000
\r
2289 *MESH_VERTEX 2 576.000000 192.000000 320.000000
\r
2290 *MESH_VERTEX 3 624.000000 176.000000 320.000000
\r
2291 *MESH_VERTEX 4 636.000000 156.000000 320.000000
\r
2292 *MESH_VERTEX 5 640.000000 128.000000 320.000000
\r
2295 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2296 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2297 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2298 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2299 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2300 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2301 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2302 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2303 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2304 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2308 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2309 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2310 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2312 *MESH_NUMTVERTEX 6
\r
2314 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
2315 *MESH_TVERT 1 0.718750 0.468750 1.000000
\r
2316 *MESH_TVERT 2 0.500000 0.500000 1.000000
\r
2317 *MESH_TVERT 3 0.875000 0.375000 1.000000
\r
2318 *MESH_TVERT 4 0.968750 0.218750 1.000000
\r
2319 *MESH_TVERT 5 1.000000 0.000000 1.000000
\r
2321 *MESH_NUMTVFACES 4
\r
2323 *MESH_TFACE 0 0 2 1
\r
2324 *MESH_TFACE 1 0 1 3
\r
2325 *MESH_TFACE 2 0 3 4
\r
2326 *MESH_TFACE 3 0 4 5
\r
2329 *PROP_MOTIONBLUR 0
\r
2330 *PROP_CASTSHADOW 1
\r
2331 *PROP_RECVSHADOW 1
\r
2335 *NODE_NAME "mat10model0surf196"
\r
2337 *NODE_NAME "mat10model0surf196"
\r
2338 *INHERIT_POS 0 0 0
\r
2339 *INHERIT_ROT 0 0 0
\r
2340 *INHERIT_SCL 0 0 0
\r
2345 *TM_POS 0.000000 0.000000 0.000000
\r
2351 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2352 *MESH_VERTEX_LIST {
\r
2353 *MESH_VERTEX 0 512.000000 256.000000 256.000000
\r
2354 *MESH_VERTEX 1 491.000000 211.000000 256.000000
\r
2355 *MESH_VERTEX 2 512.000000 208.000000 256.000000
\r
2356 *MESH_VERTEX 3 476.000000 220.000000 256.000000
\r
2357 *MESH_VERTEX 4 467.000000 235.000000 256.000000
\r
2358 *MESH_VERTEX 5 464.000000 256.000000 256.000000
\r
2361 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2362 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2363 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2364 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2365 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2366 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2367 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2368 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2369 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2370 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2373 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2374 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2375 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2376 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2378 *MESH_NUMTVERTEX 6
\r
2380 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
2381 *MESH_TVERT 1 0.835938 0.648438 1.000000
\r
2382 *MESH_TVERT 2 1.000000 0.625000 1.000000
\r
2383 *MESH_TVERT 3 0.718750 0.718750 1.000000
\r
2384 *MESH_TVERT 4 0.648438 0.835938 1.000000
\r
2385 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
2387 *MESH_NUMTVFACES 4
\r
2389 *MESH_TFACE 0 0 2 1
\r
2390 *MESH_TFACE 1 0 1 3
\r
2391 *MESH_TFACE 2 0 3 4
\r
2392 *MESH_TFACE 3 0 4 5
\r
2395 *PROP_MOTIONBLUR 0
\r
2396 *PROP_CASTSHADOW 1
\r
2397 *PROP_RECVSHADOW 1
\r
2401 *NODE_NAME "mat10model0surf197"
\r
2403 *NODE_NAME "mat10model0surf197"
\r
2404 *INHERIT_POS 0 0 0
\r
2405 *INHERIT_ROT 0 0 0
\r
2406 *INHERIT_SCL 0 0 0
\r
2411 *TM_POS 0.000000 0.000000 0.000000
\r
2417 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2418 *MESH_VERTEX_LIST {
\r
2419 *MESH_VERTEX 0 432.000000 -304.000000 96.000000
\r
2420 *MESH_VERTEX 1 368.000000 -304.000000 96.000000
\r
2421 *MESH_VERTEX 2 404.000000 -308.000000 96.000000
\r
2422 *MESH_VERTEX 3 384.000000 -320.000000 96.000000
\r
2423 *MESH_VERTEX 4 372.000000 -340.000000 96.000000
\r
2424 *MESH_VERTEX 5 368.000000 -368.000000 96.000000
\r
2427 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2428 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2429 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2430 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2431 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2432 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2433 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2434 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2435 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2436 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2440 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2441 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2442 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2444 *MESH_NUMTVERTEX 6
\r
2446 *MESH_TVERT 0 0.375000 0.625000 1.000000
\r
2447 *MESH_TVERT 1 -0.125000 0.625000 1.000000
\r
2448 *MESH_TVERT 2 0.156250 0.593750 1.000000
\r
2449 *MESH_TVERT 3 0.000000 0.500000 1.000000
\r
2450 *MESH_TVERT 4 -0.093750 0.343750 1.000000
\r
2451 *MESH_TVERT 5 -0.125000 0.125000 1.000000
\r
2453 *MESH_NUMTVFACES 4
\r
2455 *MESH_TFACE 0 0 2 1
\r
2456 *MESH_TFACE 1 3 1 2
\r
2457 *MESH_TFACE 2 3 4 1
\r
2458 *MESH_TFACE 3 5 1 4
\r
2461 *PROP_MOTIONBLUR 0
\r
2462 *PROP_CASTSHADOW 1
\r
2463 *PROP_RECVSHADOW 1
\r
2467 *NODE_NAME "mat10model0surf198"
\r
2469 *NODE_NAME "mat10model0surf198"
\r
2470 *INHERIT_POS 0 0 0
\r
2471 *INHERIT_ROT 0 0 0
\r
2472 *INHERIT_SCL 0 0 0
\r
2477 *TM_POS 0.000000 0.000000 0.000000
\r
2483 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2484 *MESH_VERTEX_LIST {
\r
2485 *MESH_VERTEX 0 384.000000 -576.000000 96.000000
\r
2486 *MESH_VERTEX 1 368.000000 -592.000000 96.000000
\r
2487 *MESH_VERTEX 2 404.000000 -588.000000 96.000000
\r
2488 *MESH_VERTEX 3 372.000000 -556.000000 96.000000
\r
2489 *MESH_VERTEX 4 432.000000 -592.000000 96.000000
\r
2490 *MESH_VERTEX 5 368.000000 -528.000000 96.000000
\r
2493 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2494 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2495 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2496 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2497 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2498 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2499 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2500 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2501 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2502 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2505 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2506 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2507 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2508 *MESH_FACE 3 A: 5 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2510 *MESH_NUMTVERTEX 6
\r
2512 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2513 *MESH_TVERT 1 -0.125000 0.375000 1.000000
\r
2514 *MESH_TVERT 2 0.156250 0.406250 1.000000
\r
2515 *MESH_TVERT 3 -0.093750 0.656250 1.000000
\r
2516 *MESH_TVERT 4 0.375000 0.375000 1.000000
\r
2517 *MESH_TVERT 5 -0.125000 0.875000 1.000000
\r
2519 *MESH_NUMTVFACES 4
\r
2521 *MESH_TFACE 0 0 2 1
\r
2522 *MESH_TFACE 1 0 1 3
\r
2523 *MESH_TFACE 2 4 1 2
\r
2524 *MESH_TFACE 3 5 3 1
\r
2527 *PROP_MOTIONBLUR 0
\r
2528 *PROP_CASTSHADOW 1
\r
2529 *PROP_RECVSHADOW 1
\r
2533 *NODE_NAME "mat10model0surf199"
\r
2535 *NODE_NAME "mat10model0surf199"
\r
2536 *INHERIT_POS 0 0 0
\r
2537 *INHERIT_ROT 0 0 0
\r
2538 *INHERIT_SCL 0 0 0
\r
2543 *TM_POS 0.000000 0.000000 0.000000
\r
2549 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2550 *MESH_VERTEX_LIST {
\r
2551 *MESH_VERTEX 0 272.000000 384.000000 352.000000
\r
2552 *MESH_VERTEX 1 272.000000 464.000000 352.000000
\r
2553 *MESH_VERTEX 2 267.000000 419.000000 352.000000
\r
2554 *MESH_VERTEX 3 252.000000 444.000000 352.000000
\r
2555 *MESH_VERTEX 4 227.000000 459.000000 352.000000
\r
2556 *MESH_VERTEX 5 192.000000 464.000000 352.000000
\r
2559 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2560 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2561 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2562 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2563 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2564 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2565 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2566 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2567 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2568 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2571 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2572 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2573 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2574 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2576 *MESH_NUMTVERTEX 6
\r
2578 *MESH_TVERT 0 1.125000 0.000000 1.000000
\r
2579 *MESH_TVERT 1 1.125000 0.625000 1.000000
\r
2580 *MESH_TVERT 2 1.085938 0.273438 1.000000
\r
2581 *MESH_TVERT 3 0.968750 0.468750 1.000000
\r
2582 *MESH_TVERT 4 0.773438 0.585938 1.000000
\r
2583 *MESH_TVERT 5 0.500000 0.625000 1.000000
\r
2585 *MESH_NUMTVFACES 4
\r
2587 *MESH_TFACE 0 0 2 1
\r
2588 *MESH_TFACE 1 3 1 2
\r
2589 *MESH_TFACE 2 3 4 1
\r
2590 *MESH_TFACE 3 5 1 4
\r
2593 *PROP_MOTIONBLUR 0
\r
2594 *PROP_CASTSHADOW 1
\r
2595 *PROP_RECVSHADOW 1
\r
2599 *NODE_NAME "mat10model0surf200"
\r
2601 *NODE_NAME "mat10model0surf200"
\r
2602 *INHERIT_POS 0 0 0
\r
2603 *INHERIT_ROT 0 0 0
\r
2604 *INHERIT_SCL 0 0 0
\r
2609 *TM_POS 0.000000 0.000000 0.000000
\r
2615 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2616 *MESH_VERTEX_LIST {
\r
2617 *MESH_VERTEX 0 192.000000 448.000000 128.000000
\r
2618 *MESH_VERTEX 1 237.000000 427.000000 128.000000
\r
2619 *MESH_VERTEX 2 240.000000 448.000000 128.000000
\r
2620 *MESH_VERTEX 3 228.000000 412.000000 128.000000
\r
2621 *MESH_VERTEX 4 213.000000 403.000000 128.000000
\r
2622 *MESH_VERTEX 5 192.000000 400.000000 128.000000
\r
2625 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2626 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2627 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2628 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2629 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2630 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2631 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2632 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2633 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2634 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2637 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2638 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2639 *MESH_FACE 2 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2640 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2642 *MESH_NUMTVERTEX 6
\r
2644 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
2645 *MESH_TVERT 1 0.851563 0.335938 1.000000
\r
2646 *MESH_TVERT 2 0.875000 0.500000 1.000000
\r
2647 *MESH_TVERT 3 0.781250 0.218750 1.000000
\r
2648 *MESH_TVERT 4 0.664063 0.148438 1.000000
\r
2649 *MESH_TVERT 5 0.500000 0.125000 1.000000
\r
2651 *MESH_NUMTVFACES 4
\r
2653 *MESH_TFACE 0 0 2 1
\r
2654 *MESH_TFACE 1 0 1 3
\r
2655 *MESH_TFACE 2 0 3 4
\r
2656 *MESH_TFACE 3 0 4 5
\r
2659 *PROP_MOTIONBLUR 0
\r
2660 *PROP_CASTSHADOW 1
\r
2661 *PROP_RECVSHADOW 1
\r
2665 *NODE_NAME "mat10model0surf201"
\r
2667 *NODE_NAME "mat10model0surf201"
\r
2668 *INHERIT_POS 0 0 0
\r
2669 *INHERIT_ROT 0 0 0
\r
2670 *INHERIT_SCL 0 0 0
\r
2675 *TM_POS 0.000000 0.000000 0.000000
\r
2681 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2682 *MESH_VERTEX_LIST {
\r
2683 *MESH_VERTEX 0 128.000000 -64.000000 96.000000
\r
2684 *MESH_VERTEX 1 128.000000 -16.000000 96.000000
\r
2685 *MESH_VERTEX 2 107.000000 -19.000000 96.000000
\r
2686 *MESH_VERTEX 3 92.000000 -28.000000 96.000000
\r
2687 *MESH_VERTEX 4 83.000000 -43.000000 96.000000
\r
2688 *MESH_VERTEX 5 80.000000 -64.000000 96.000000
\r
2691 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2692 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2693 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2694 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2695 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2696 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2697 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2698 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2699 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2700 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2703 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2704 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2705 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2706 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2708 *MESH_NUMTVERTEX 6
\r
2710 *MESH_TVERT 0 1.000000 0.500000 1.000000
\r
2711 *MESH_TVERT 1 1.000000 0.875000 1.000000
\r
2712 *MESH_TVERT 2 0.835938 0.851563 1.000000
\r
2713 *MESH_TVERT 3 0.718750 0.781250 1.000000
\r
2714 *MESH_TVERT 4 0.648438 0.664063 1.000000
\r
2715 *MESH_TVERT 5 0.625000 0.500000 1.000000
\r
2717 *MESH_NUMTVFACES 4
\r
2719 *MESH_TFACE 0 0 2 1
\r
2720 *MESH_TFACE 1 0 3 2
\r
2721 *MESH_TFACE 2 0 4 3
\r
2722 *MESH_TFACE 3 0 5 4
\r
2725 *PROP_MOTIONBLUR 0
\r
2726 *PROP_CASTSHADOW 1
\r
2727 *PROP_RECVSHADOW 1
\r
2731 *NODE_NAME "mat10model0surf202"
\r
2733 *NODE_NAME "mat10model0surf202"
\r
2734 *INHERIT_POS 0 0 0
\r
2735 *INHERIT_ROT 0 0 0
\r
2736 *INHERIT_SCL 0 0 0
\r
2741 *TM_POS 0.000000 0.000000 0.000000
\r
2747 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2748 *MESH_VERTEX_LIST {
\r
2749 *MESH_VERTEX 0 80.000000 -336.000000 96.000000
\r
2750 *MESH_VERTEX 1 76.000000 -364.000000 96.000000
\r
2751 *MESH_VERTEX 2 80.000000 -400.000000 96.000000
\r
2752 *MESH_VERTEX 3 64.000000 -384.000000 96.000000
\r
2753 *MESH_VERTEX 4 44.000000 -396.000000 96.000000
\r
2754 *MESH_VERTEX 5 15.999998 -400.000000 96.000000
\r
2757 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2758 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2759 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2760 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2761 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2762 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2763 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2764 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2765 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2766 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2770 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2771 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2772 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2774 *MESH_NUMTVERTEX 6
\r
2776 *MESH_TVERT 0 0.625000 0.375000 1.000000
\r
2777 *MESH_TVERT 1 0.593750 0.156250 1.000000
\r
2778 *MESH_TVERT 2 0.625000 -0.125000 1.000000
\r
2779 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
2780 *MESH_TVERT 4 0.343750 -0.093750 1.000000
\r
2781 *MESH_TVERT 5 0.125000 -0.125000 1.000000
\r
2783 *MESH_NUMTVFACES 4
\r
2785 *MESH_TFACE 0 0 2 1
\r
2786 *MESH_TFACE 1 3 1 2
\r
2787 *MESH_TFACE 2 3 2 4
\r
2788 *MESH_TFACE 3 5 4 2
\r
2791 *PROP_MOTIONBLUR 0
\r
2792 *PROP_CASTSHADOW 1
\r
2793 *PROP_RECVSHADOW 1
\r
2797 *NODE_NAME "mat10model0surf203"
\r
2799 *NODE_NAME "mat10model0surf203"
\r
2800 *INHERIT_POS 0 0 0
\r
2801 *INHERIT_ROT 0 0 0
\r
2802 *INHERIT_SCL 0 0 0
\r
2807 *TM_POS 0.000000 0.000000 0.000000
\r
2811 *MESH_NUMVERTEX 10
\r
2813 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2814 *MESH_VERTEX_LIST {
\r
2815 *MESH_VERTEX 0 -256.000000 320.000000 96.000000
\r
2816 *MESH_VERTEX 1 -145.750000 293.750000 96.000000
\r
2817 *MESH_VERTEX 2 -144.000000 320.000000 96.000000
\r
2818 *MESH_VERTEX 3 -151.000000 271.000000 96.000000
\r
2819 *MESH_VERTEX 4 -159.750000 251.750000 96.000000
\r
2820 *MESH_VERTEX 5 -172.000000 236.000000 96.000000
\r
2821 *MESH_VERTEX 6 -187.750000 223.750000 96.000000
\r
2822 *MESH_VERTEX 7 -207.000000 215.000000 96.000000
\r
2823 *MESH_VERTEX 8 -229.750000 209.750000 96.000000
\r
2824 *MESH_VERTEX 9 -256.000000 208.000000 96.000000
\r
2827 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2828 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2829 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2830 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2831 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
2832 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
2833 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
2834 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
2835 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2836 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2837 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2838 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2839 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2840 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2841 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
2842 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
2843 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
2844 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
2847 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2848 *MESH_FACE 1 A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2849 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2850 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2851 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2852 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2853 *MESH_FACE 6 A: 0 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2854 *MESH_FACE 7 A: 0 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2856 *MESH_NUMTVERTEX 10
\r
2858 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2859 *MESH_TVERT 1 0.861328 0.294922 1.000000
\r
2860 *MESH_TVERT 2 0.875000 0.500000 1.000000
\r
2861 *MESH_TVERT 3 0.820313 0.117188 1.000000
\r
2862 *MESH_TVERT 4 0.751953 -0.033203 1.000000
\r
2863 *MESH_TVERT 5 0.656250 -0.156250 1.000000
\r
2864 *MESH_TVERT 6 0.533203 -0.251953 1.000000
\r
2865 *MESH_TVERT 7 0.382813 -0.320313 1.000000
\r
2866 *MESH_TVERT 8 0.205078 -0.361328 1.000000
\r
2867 *MESH_TVERT 9 0.000000 -0.375000 1.000000
\r
2869 *MESH_NUMTVFACES 8
\r
2871 *MESH_TFACE 0 0 1 3
\r
2872 *MESH_TFACE 1 0 3 4
\r
2873 *MESH_TFACE 2 0 4 5
\r
2874 *MESH_TFACE 3 0 2 1
\r
2875 *MESH_TFACE 4 0 5 6
\r
2876 *MESH_TFACE 5 0 6 7
\r
2877 *MESH_TFACE 6 0 7 8
\r
2878 *MESH_TFACE 7 0 8 9
\r
2881 *PROP_MOTIONBLUR 0
\r
2882 *PROP_CASTSHADOW 1
\r
2883 *PROP_RECVSHADOW 1
\r
2887 *NODE_NAME "mat11model0surf204"
\r
2889 *NODE_NAME "mat11model0surf204"
\r
2890 *INHERIT_POS 0 0 0
\r
2891 *INHERIT_ROT 0 0 0
\r
2892 *INHERIT_SCL 0 0 0
\r
2897 *TM_POS 0.000000 0.000000 0.000000
\r
2903 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2904 *MESH_VERTEX_LIST {
\r
2905 *MESH_VERTEX 0 832.000000 128.000000 416.000000
\r
2906 *MESH_VERTEX 1 832.000000 240.000000 416.000000
\r
2907 *MESH_VERTEX 2 827.000000 240.000000 451.000000
\r
2908 *MESH_VERTEX 3 827.000000 128.000000 451.000000
\r
2909 *MESH_VERTEX 4 812.000000 128.000000 476.000000
\r
2910 *MESH_VERTEX 5 812.000000 240.000000 476.000000
\r
2913 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2914 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2915 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2916 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2917 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2918 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2919 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
2920 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
\r
2921 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
2922 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
2925 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2926 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2927 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2928 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2930 *MESH_NUMTVERTEX 6
\r
2932 *MESH_TVERT 0 0.000000 0.125000 1.000000
\r
2933 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
2934 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
2935 *MESH_TVERT 3 0.312500 0.125000 1.000000
\r
2936 *MESH_TVERT 4 0.625000 0.125000 1.000000
\r
2937 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
2939 *MESH_NUMTVFACES 4
\r
2941 *MESH_TFACE 0 0 2 1
\r
2942 *MESH_TFACE 1 0 3 2
\r
2943 *MESH_TFACE 2 2 3 4
\r
2944 *MESH_TFACE 3 2 4 5
\r
2947 *PROP_MOTIONBLUR 0
\r
2948 *PROP_CASTSHADOW 1
\r
2949 *PROP_RECVSHADOW 1
\r
2953 *NODE_NAME "mat11model0surf205"
\r
2955 *NODE_NAME "mat11model0surf205"
\r
2956 *INHERIT_POS 0 0 0
\r
2957 *INHERIT_ROT 0 0 0
\r
2958 *INHERIT_SCL 0 0 0
\r
2963 *TM_POS 0.000000 0.000000 0.000000
\r
2969 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2970 *MESH_VERTEX_LIST {
\r
2971 *MESH_VERTEX 0 812.000000 128.000000 476.000000
\r
2972 *MESH_VERTEX 1 812.000000 240.000000 476.000000
\r
2973 *MESH_VERTEX 2 787.000000 240.000000 491.000000
\r
2974 *MESH_VERTEX 3 787.000000 128.000000 491.000000
\r
2975 *MESH_VERTEX 4 752.000000 128.000000 496.000000
\r
2976 *MESH_VERTEX 5 752.000000 240.000000 496.000000
\r
2979 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
2980 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
2981 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
2982 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
2983 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2984 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
2985 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
2986 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
\r
2987 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2988 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
2991 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2992 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2993 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2994 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2996 *MESH_NUMTVERTEX 6
\r
2998 *MESH_TVERT 0 0.625000 0.125000 1.000000
\r
2999 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
3000 *MESH_TVERT 2 0.937500 1.000000 1.000000
\r
3001 *MESH_TVERT 3 0.937500 0.125000 1.000000
\r
3002 *MESH_TVERT 4 1.250000 0.125000 1.000000
\r
3003 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
3005 *MESH_NUMTVFACES 4
\r
3007 *MESH_TFACE 0 0 2 1
\r
3008 *MESH_TFACE 1 0 3 2
\r
3009 *MESH_TFACE 2 2 3 4
\r
3010 *MESH_TFACE 3 2 4 5
\r
3013 *PROP_MOTIONBLUR 0
\r
3014 *PROP_CASTSHADOW 1
\r
3015 *PROP_RECVSHADOW 1
\r
3019 *NODE_NAME "mat11model0surf206"
\r
3021 *NODE_NAME "mat11model0surf206"
\r
3022 *INHERIT_POS 0 0 0
\r
3023 *INHERIT_ROT 0 0 0
\r
3024 *INHERIT_SCL 0 0 0
\r
3029 *TM_POS 0.000000 0.000000 0.000000
\r
3035 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3036 *MESH_VERTEX_LIST {
\r
3037 *MESH_VERTEX 0 685.000000 128.000000 491.000000
\r
3038 *MESH_VERTEX 1 720.000000 128.000000 496.000000
\r
3039 *MESH_VERTEX 2 720.000000 240.000000 496.000000
\r
3040 *MESH_VERTEX 3 685.000000 240.000000 491.000000
\r
3041 *MESH_VERTEX 4 660.000000 240.000000 476.000000
\r
3042 *MESH_VERTEX 5 660.000000 128.000000 476.000000
\r
3045 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3046 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3047 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3048 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3049 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
3050 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3051 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3052 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880
\r
3053 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3054 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3057 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3058 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3059 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3060 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3062 *MESH_NUMTVERTEX 6
\r
3064 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
3065 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
3066 *MESH_TVERT 2 1.250000 0.125000 1.000000
\r
3067 *MESH_TVERT 3 0.937500 0.125000 1.000000
\r
3068 *MESH_TVERT 4 0.625000 0.125000 1.000000
\r
3069 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3071 *MESH_NUMTVFACES 4
\r
3073 *MESH_TFACE 0 0 2 1
\r
3074 *MESH_TFACE 1 0 3 2
\r
3075 *MESH_TFACE 2 4 3 0
\r
3076 *MESH_TFACE 3 4 0 5
\r
3079 *PROP_MOTIONBLUR 0
\r
3080 *PROP_CASTSHADOW 1
\r
3081 *PROP_RECVSHADOW 1
\r
3085 *NODE_NAME "mat11model0surf207"
\r
3087 *NODE_NAME "mat11model0surf207"
\r
3088 *INHERIT_POS 0 0 0
\r
3089 *INHERIT_ROT 0 0 0
\r
3090 *INHERIT_SCL 0 0 0
\r
3095 *TM_POS 0.000000 0.000000 0.000000
\r
3101 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3102 *MESH_VERTEX_LIST {
\r
3103 *MESH_VERTEX 0 645.000000 128.000000 451.000000
\r
3104 *MESH_VERTEX 1 660.000000 128.000000 476.000000
\r
3105 *MESH_VERTEX 2 660.000000 240.000000 476.000000
\r
3106 *MESH_VERTEX 3 645.000000 240.000000 451.000000
\r
3107 *MESH_VERTEX 4 640.000000 240.000000 416.000000
\r
3108 *MESH_VERTEX 5 640.000000 128.000000 416.000000
\r
3111 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3112 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3113 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3114 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3115 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
3116 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
3117 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
3118 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
\r
3119 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
3120 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
3123 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3124 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3125 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3126 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3128 *MESH_NUMTVERTEX 6
\r
3130 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
3131 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
3132 *MESH_TVERT 2 0.625000 0.125000 1.000000
\r
3133 *MESH_TVERT 3 0.312500 0.125000 1.000000
\r
3134 *MESH_TVERT 4 0.000000 0.125000 1.000000
\r
3135 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
3137 *MESH_NUMTVFACES 4
\r
3139 *MESH_TFACE 0 0 2 1
\r
3140 *MESH_TFACE 1 0 3 2
\r
3141 *MESH_TFACE 2 4 3 0
\r
3142 *MESH_TFACE 3 4 0 5
\r
3145 *PROP_MOTIONBLUR 0
\r
3146 *PROP_CASTSHADOW 1
\r
3147 *PROP_RECVSHADOW 1
\r
3151 *NODE_NAME "mat11model0surf208"
\r
3153 *NODE_NAME "mat11model0surf208"
\r
3154 *INHERIT_POS 0 0 0
\r
3155 *INHERIT_ROT 0 0 0
\r
3156 *INHERIT_SCL 0 0 0
\r
3161 *TM_POS 0.000000 0.000000 0.000000
\r
3167 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3168 *MESH_VERTEX_LIST {
\r
3169 *MESH_VERTEX 0 640.000000 128.000000 416.000000
\r
3170 *MESH_VERTEX 1 464.000000 123.000000 451.000000
\r
3171 *MESH_VERTEX 2 640.000000 123.000000 451.000000
\r
3172 *MESH_VERTEX 3 464.000000 128.000000 416.000000
\r
3173 *MESH_VERTEX 4 640.000000 108.000000 476.000000
\r
3174 *MESH_VERTEX 5 464.000000 108.000000 476.000000
\r
3177 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3178 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3179 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3180 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3181 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3182 *MESH_VERTEXNORMAL 1 0.000000 -0.923880 -0.382683
\r
3183 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 -0.382683
\r
3184 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3185 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
3186 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
3189 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3190 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3191 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3192 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3194 *MESH_NUMTVERTEX 6
\r
3196 *MESH_TVERT 0 0.000000 -0.375000 1.000000
\r
3197 *MESH_TVERT 1 0.312500 1.000000 1.000000
\r
3198 *MESH_TVERT 2 0.312500 -0.375000 1.000000
\r
3199 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
3200 *MESH_TVERT 4 0.625000 -0.375000 1.000000
\r
3201 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3203 *MESH_NUMTVFACES 4
\r
3205 *MESH_TFACE 0 0 2 1
\r
3206 *MESH_TFACE 1 0 1 3
\r
3207 *MESH_TFACE 2 1 2 4
\r
3208 *MESH_TFACE 3 1 4 5
\r
3211 *PROP_MOTIONBLUR 0
\r
3212 *PROP_CASTSHADOW 1
\r
3213 *PROP_RECVSHADOW 1
\r
3217 *NODE_NAME "mat11model0surf209"
\r
3219 *NODE_NAME "mat11model0surf209"
\r
3220 *INHERIT_POS 0 0 0
\r
3221 *INHERIT_ROT 0 0 0
\r
3222 *INHERIT_SCL 0 0 0
\r
3227 *TM_POS 0.000000 0.000000 0.000000
\r
3233 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3234 *MESH_VERTEX_LIST {
\r
3235 *MESH_VERTEX 0 640.000000 108.000000 476.000000
\r
3236 *MESH_VERTEX 1 464.000000 83.000000 491.000000
\r
3237 *MESH_VERTEX 2 640.000000 83.000000 491.000000
\r
3238 *MESH_VERTEX 3 464.000000 108.000000 476.000000
\r
3239 *MESH_VERTEX 4 640.000000 48.000000 496.000000
\r
3240 *MESH_VERTEX 5 464.000000 48.000000 496.000000
\r
3243 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3244 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3245 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3246 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3247 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
3248 *MESH_VERTEXNORMAL 1 0.000000 -0.382683 -0.923880
\r
3249 *MESH_VERTEXNORMAL 2 0.000000 -0.382683 -0.923880
\r
3250 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
3251 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3252 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
3255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3256 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3257 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3258 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3260 *MESH_NUMTVERTEX 6
\r
3262 *MESH_TVERT 0 0.625000 -0.375000 1.000000
\r
3263 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
3264 *MESH_TVERT 2 0.937500 -0.375000 1.000000
\r
3265 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
3266 *MESH_TVERT 4 1.250000 -0.375000 1.000000
\r
3267 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
3269 *MESH_NUMTVFACES 4
\r
3271 *MESH_TFACE 0 0 2 1
\r
3272 *MESH_TFACE 1 0 1 3
\r
3273 *MESH_TFACE 2 1 2 4
\r
3274 *MESH_TFACE 3 1 4 5
\r
3277 *PROP_MOTIONBLUR 0
\r
3278 *PROP_CASTSHADOW 1
\r
3279 *PROP_RECVSHADOW 1
\r
3283 *NODE_NAME "mat11model0surf210"
\r
3285 *NODE_NAME "mat11model0surf210"
\r
3286 *INHERIT_POS 0 0 0
\r
3287 *INHERIT_ROT 0 0 0
\r
3288 *INHERIT_SCL 0 0 0
\r
3293 *TM_POS 0.000000 0.000000 0.000000
\r
3299 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3300 *MESH_VERTEX_LIST {
\r
3301 *MESH_VERTEX 0 640.000000 -19.000000 491.000000
\r
3302 *MESH_VERTEX 1 464.000000 16.000000 496.000000
\r
3303 *MESH_VERTEX 2 464.000000 -19.000000 491.000000
\r
3304 *MESH_VERTEX 3 640.000000 16.000000 496.000000
\r
3305 *MESH_VERTEX 4 464.000000 -44.000000 476.000000
\r
3306 *MESH_VERTEX 5 640.000000 -44.000000 476.000000
\r
3309 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3310 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3311 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3312 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3313 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880
\r
3314 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3315 *MESH_VERTEXNORMAL 2 0.000000 0.382683 -0.923880
\r
3316 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3317 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
3318 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
3321 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3322 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3323 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3324 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3326 *MESH_NUMTVERTEX 6
\r
3328 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
3329 *MESH_TVERT 1 1.250000 -0.375000 1.000000
\r
3330 *MESH_TVERT 2 0.937500 -0.375000 1.000000
\r
3331 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
3332 *MESH_TVERT 4 0.625000 -0.375000 1.000000
\r
3333 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3335 *MESH_NUMTVFACES 4
\r
3337 *MESH_TFACE 0 0 2 1
\r
3338 *MESH_TFACE 1 0 1 3
\r
3339 *MESH_TFACE 2 4 2 0
\r
3340 *MESH_TFACE 3 4 0 5
\r
3343 *PROP_MOTIONBLUR 0
\r
3344 *PROP_CASTSHADOW 1
\r
3345 *PROP_RECVSHADOW 1
\r
3349 *NODE_NAME "mat11model0surf211"
\r
3351 *NODE_NAME "mat11model0surf211"
\r
3352 *INHERIT_POS 0 0 0
\r
3353 *INHERIT_ROT 0 0 0
\r
3354 *INHERIT_SCL 0 0 0
\r
3359 *TM_POS 0.000000 0.000000 0.000000
\r
3365 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3366 *MESH_VERTEX_LIST {
\r
3367 *MESH_VERTEX 0 640.000000 -59.000000 451.000000
\r
3368 *MESH_VERTEX 1 640.000000 -44.000000 476.000000
\r
3369 *MESH_VERTEX 2 464.000000 -44.000000 476.000000
\r
3370 *MESH_VERTEX 3 464.000000 -59.000000 451.000000
\r
3371 *MESH_VERTEX 4 464.000000 -64.000000 416.000000
\r
3372 *MESH_VERTEX 5 640.000000 -64.000000 416.000000
\r
3375 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3376 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3377 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3378 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3379 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683
\r
3380 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
3381 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
3382 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683
\r
3383 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
3384 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
3387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3389 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3390 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3392 *MESH_NUMTVERTEX 6
\r
3394 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
3395 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
3396 *MESH_TVERT 2 0.625000 -0.375000 1.000000
\r
3397 *MESH_TVERT 3 0.312500 -0.375000 1.000000
\r
3398 *MESH_TVERT 4 0.000000 -0.375000 1.000000
\r
3399 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
3401 *MESH_NUMTVFACES 4
\r
3403 *MESH_TFACE 0 0 2 1
\r
3404 *MESH_TFACE 1 0 3 2
\r
3405 *MESH_TFACE 2 4 3 0
\r
3406 *MESH_TFACE 3 4 0 5
\r
3409 *PROP_MOTIONBLUR 0
\r
3410 *PROP_CASTSHADOW 1
\r
3411 *PROP_RECVSHADOW 1
\r
3415 *NODE_NAME "mat11model0surf212"
\r
3417 *NODE_NAME "mat11model0surf212"
\r
3418 *INHERIT_POS 0 0 0
\r
3419 *INHERIT_ROT 0 0 0
\r
3420 *INHERIT_SCL 0 0 0
\r
3425 *TM_POS 0.000000 0.000000 0.000000
\r
3431 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3432 *MESH_VERTEX_LIST {
\r
3433 *MESH_VERTEX 0 192.000000 656.000000 192.000000
\r
3434 *MESH_VERTEX 1 192.000000 752.000000 192.000000
\r
3435 *MESH_VERTEX 2 187.000000 752.000000 227.000000
\r
3436 *MESH_VERTEX 3 187.000000 656.000000 227.000000
\r
3437 *MESH_VERTEX 4 172.000000 656.000000 252.000000
\r
3438 *MESH_VERTEX 5 172.000000 752.000000 252.000000
\r
3441 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3442 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3443 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3444 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3445 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
3446 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
3447 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
3448 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
\r
3449 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
3450 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
3453 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3454 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3455 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3456 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3458 *MESH_NUMTVERTEX 6
\r
3460 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
3461 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
3462 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
3463 *MESH_TVERT 3 0.312500 0.250000 1.000000
\r
3464 *MESH_TVERT 4 0.625000 0.250000 1.000000
\r
3465 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3467 *MESH_NUMTVFACES 4
\r
3469 *MESH_TFACE 0 0 2 1
\r
3470 *MESH_TFACE 1 0 3 2
\r
3471 *MESH_TFACE 2 2 3 4
\r
3472 *MESH_TFACE 3 2 4 5
\r
3475 *PROP_MOTIONBLUR 0
\r
3476 *PROP_CASTSHADOW 1
\r
3477 *PROP_RECVSHADOW 1
\r
3481 *NODE_NAME "mat11model0surf213"
\r
3483 *NODE_NAME "mat11model0surf213"
\r
3484 *INHERIT_POS 0 0 0
\r
3485 *INHERIT_ROT 0 0 0
\r
3486 *INHERIT_SCL 0 0 0
\r
3491 *TM_POS 0.000000 0.000000 0.000000
\r
3497 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3498 *MESH_VERTEX_LIST {
\r
3499 *MESH_VERTEX 0 172.000000 656.000000 252.000000
\r
3500 *MESH_VERTEX 1 172.000000 752.000000 252.000000
\r
3501 *MESH_VERTEX 2 147.000000 752.000000 267.000000
\r
3502 *MESH_VERTEX 3 147.000000 656.000000 267.000000
\r
3503 *MESH_VERTEX 4 112.000000 656.000000 272.000000
\r
3504 *MESH_VERTEX 5 112.000000 752.000000 272.000000
\r
3507 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3508 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3509 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3510 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3511 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
3512 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
3513 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
3514 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
\r
3515 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3516 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
3519 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3520 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3521 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3522 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3524 *MESH_NUMTVERTEX 6
\r
3526 *MESH_TVERT 0 0.625000 0.250000 1.000000
\r
3527 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
3528 *MESH_TVERT 2 0.937500 1.000000 1.000000
\r
3529 *MESH_TVERT 3 0.937500 0.250000 1.000000
\r
3530 *MESH_TVERT 4 1.250000 0.250000 1.000000
\r
3531 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
3533 *MESH_NUMTVFACES 4
\r
3535 *MESH_TFACE 0 0 2 1
\r
3536 *MESH_TFACE 1 0 3 2
\r
3537 *MESH_TFACE 2 2 3 4
\r
3538 *MESH_TFACE 3 2 4 5
\r
3541 *PROP_MOTIONBLUR 0
\r
3542 *PROP_CASTSHADOW 1
\r
3543 *PROP_RECVSHADOW 1
\r
3547 *NODE_NAME "mat11model0surf214"
\r
3549 *NODE_NAME "mat11model0surf214"
\r
3550 *INHERIT_POS 0 0 0
\r
3551 *INHERIT_ROT 0 0 0
\r
3552 *INHERIT_SCL 0 0 0
\r
3557 *TM_POS 0.000000 0.000000 0.000000
\r
3563 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3564 *MESH_VERTEX_LIST {
\r
3565 *MESH_VERTEX 0 45.000000 656.000000 267.000000
\r
3566 *MESH_VERTEX 1 80.000000 752.000000 272.000000
\r
3567 *MESH_VERTEX 2 45.000000 752.000000 267.000000
\r
3568 *MESH_VERTEX 3 80.000000 656.000000 272.000000
\r
3569 *MESH_VERTEX 4 20.000000 752.000000 252.000000
\r
3570 *MESH_VERTEX 5 20.000000 656.000000 252.000000
\r
3573 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3574 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3575 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3576 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3577 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
3578 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3579 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880
\r
3580 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3581 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3582 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3585 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3586 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3587 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3588 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3590 *MESH_NUMTVERTEX 6
\r
3592 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
3593 *MESH_TVERT 1 1.250000 0.250000 1.000000
\r
3594 *MESH_TVERT 2 0.937500 0.250000 1.000000
\r
3595 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
3596 *MESH_TVERT 4 0.625000 0.250000 1.000000
\r
3597 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3599 *MESH_NUMTVFACES 4
\r
3601 *MESH_TFACE 0 0 2 1
\r
3602 *MESH_TFACE 1 0 1 3
\r
3603 *MESH_TFACE 2 4 2 0
\r
3604 *MESH_TFACE 3 4 0 5
\r
3607 *PROP_MOTIONBLUR 0
\r
3608 *PROP_CASTSHADOW 1
\r
3609 *PROP_RECVSHADOW 1
\r
3613 *NODE_NAME "mat11model0surf215"
\r
3615 *NODE_NAME "mat11model0surf215"
\r
3616 *INHERIT_POS 0 0 0
\r
3617 *INHERIT_ROT 0 0 0
\r
3618 *INHERIT_SCL 0 0 0
\r
3623 *TM_POS 0.000000 0.000000 0.000000
\r
3629 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3630 *MESH_VERTEX_LIST {
\r
3631 *MESH_VERTEX 0 5.000000 656.000000 227.000000
\r
3632 *MESH_VERTEX 1 20.000000 752.000000 252.000000
\r
3633 *MESH_VERTEX 2 5.000000 752.000000 227.000000
\r
3634 *MESH_VERTEX 3 20.000000 656.000000 252.000000
\r
3635 *MESH_VERTEX 4 0.000000 752.000000 192.000000
\r
3636 *MESH_VERTEX 5 0.000000 656.000000 192.000000
\r
3639 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3640 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3641 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3642 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3643 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
3644 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
3645 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683
\r
3646 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
3647 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
3648 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
3651 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3652 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3653 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3654 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3656 *MESH_NUMTVERTEX 6
\r
3658 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
3659 *MESH_TVERT 1 0.625000 0.250000 1.000000
\r
3660 *MESH_TVERT 2 0.312500 0.250000 1.000000
\r
3661 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
3662 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
3663 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
3665 *MESH_NUMTVFACES 4
\r
3667 *MESH_TFACE 0 0 2 1
\r
3668 *MESH_TFACE 1 0 1 3
\r
3669 *MESH_TFACE 2 4 2 0
\r
3670 *MESH_TFACE 3 4 0 5
\r
3673 *PROP_MOTIONBLUR 0
\r
3674 *PROP_CASTSHADOW 1
\r
3675 *PROP_RECVSHADOW 1
\r
3679 *NODE_NAME "mat11model0surf216"
\r
3681 *NODE_NAME "mat11model0surf216"
\r
3682 *INHERIT_POS 0 0 0
\r
3683 *INHERIT_ROT 0 0 0
\r
3684 *INHERIT_SCL 0 0 0
\r
3689 *TM_POS 0.000000 0.000000 0.000000
\r
3695 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3696 *MESH_VERTEX_LIST {
\r
3697 *MESH_VERTEX 0 -192.000000 464.000000 320.000000
\r
3698 *MESH_VERTEX 1 -197.000000 656.000000 355.000000
\r
3699 *MESH_VERTEX 2 -197.000000 464.000000 355.000000
\r
3700 *MESH_VERTEX 3 -192.000000 656.000000 320.000000
\r
3701 *MESH_VERTEX 4 -212.000000 464.000000 380.000000
\r
3702 *MESH_VERTEX 5 -212.000000 656.000000 380.000000
\r
3705 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3706 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3707 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3708 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3709 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
3710 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683
\r
3711 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
3712 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
3713 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
3714 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
3717 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3718 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3719 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3720 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3722 *MESH_NUMTVERTEX 6
\r
3724 *MESH_TVERT 0 0.000000 -0.500000 1.000000
\r
3725 *MESH_TVERT 1 0.312500 1.000000 1.000000
\r
3726 *MESH_TVERT 2 0.312500 -0.500000 1.000000
\r
3727 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
3728 *MESH_TVERT 4 0.625000 -0.500000 1.000000
\r
3729 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3731 *MESH_NUMTVFACES 4
\r
3733 *MESH_TFACE 0 0 2 1
\r
3734 *MESH_TFACE 1 0 1 3
\r
3735 *MESH_TFACE 2 1 2 4
\r
3736 *MESH_TFACE 3 1 4 5
\r
3739 *PROP_MOTIONBLUR 0
\r
3740 *PROP_CASTSHADOW 1
\r
3741 *PROP_RECVSHADOW 1
\r
3745 *NODE_NAME "mat11model0surf217"
\r
3747 *NODE_NAME "mat11model0surf217"
\r
3748 *INHERIT_POS 0 0 0
\r
3749 *INHERIT_ROT 0 0 0
\r
3750 *INHERIT_SCL 0 0 0
\r
3755 *TM_POS 0.000000 0.000000 0.000000
\r
3761 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3762 *MESH_VERTEX_LIST {
\r
3763 *MESH_VERTEX 0 -212.000000 464.000000 380.000000
\r
3764 *MESH_VERTEX 1 -237.000000 656.000000 395.000000
\r
3765 *MESH_VERTEX 2 -237.000000 464.000000 395.000000
\r
3766 *MESH_VERTEX 3 -212.000000 656.000000 380.000000
\r
3767 *MESH_VERTEX 4 -272.000000 464.000000 400.000000
\r
3768 *MESH_VERTEX 5 -272.000000 656.000000 400.000000
\r
3771 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3772 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3773 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3774 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3775 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
3776 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880
\r
3777 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
3778 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
3779 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3780 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
3783 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3784 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3785 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3786 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3788 *MESH_NUMTVERTEX 6
\r
3790 *MESH_TVERT 0 0.625000 -0.500000 1.000000
\r
3791 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
3792 *MESH_TVERT 2 0.937500 -0.500000 1.000000
\r
3793 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
3794 *MESH_TVERT 4 1.250000 -0.500000 1.000000
\r
3795 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
3797 *MESH_NUMTVFACES 4
\r
3799 *MESH_TFACE 0 0 2 1
\r
3800 *MESH_TFACE 1 0 1 3
\r
3801 *MESH_TFACE 2 1 2 4
\r
3802 *MESH_TFACE 3 1 4 5
\r
3805 *PROP_MOTIONBLUR 0
\r
3806 *PROP_CASTSHADOW 1
\r
3807 *PROP_RECVSHADOW 1
\r
3811 *NODE_NAME "mat11model0surf218"
\r
3813 *NODE_NAME "mat11model0surf218"
\r
3814 *INHERIT_POS 0 0 0
\r
3815 *INHERIT_ROT 0 0 0
\r
3816 *INHERIT_SCL 0 0 0
\r
3821 *TM_POS 0.000000 0.000000 0.000000
\r
3827 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3828 *MESH_VERTEX_LIST {
\r
3829 *MESH_VERTEX 0 -339.000000 464.000000 395.000000
\r
3830 *MESH_VERTEX 1 -304.000000 656.000000 400.000000
\r
3831 *MESH_VERTEX 2 -339.000000 656.000000 395.000000
\r
3832 *MESH_VERTEX 3 -304.000000 464.000000 400.000000
\r
3833 *MESH_VERTEX 4 -364.000000 656.000000 380.000000
\r
3834 *MESH_VERTEX 5 -364.000000 464.000000 380.000000
\r
3837 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3838 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3839 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3840 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3841 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
3842 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3843 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880
\r
3844 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3845 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
3846 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
3849 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3850 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3851 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3852 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3854 *MESH_NUMTVERTEX 6
\r
3856 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
3857 *MESH_TVERT 1 1.250000 -0.500000 1.000000
\r
3858 *MESH_TVERT 2 0.937500 -0.500000 1.000000
\r
3859 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
3860 *MESH_TVERT 4 0.625000 -0.500000 1.000000
\r
3861 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
3863 *MESH_NUMTVFACES 4
\r
3865 *MESH_TFACE 0 0 2 1
\r
3866 *MESH_TFACE 1 0 1 3
\r
3867 *MESH_TFACE 2 4 2 0
\r
3868 *MESH_TFACE 3 4 0 5
\r
3871 *PROP_MOTIONBLUR 0
\r
3872 *PROP_CASTSHADOW 1
\r
3873 *PROP_RECVSHADOW 1
\r
3877 *NODE_NAME "mat11model0surf219"
\r
3879 *NODE_NAME "mat11model0surf219"
\r
3880 *INHERIT_POS 0 0 0
\r
3881 *INHERIT_ROT 0 0 0
\r
3882 *INHERIT_SCL 0 0 0
\r
3887 *TM_POS 0.000000 0.000000 0.000000
\r
3893 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3894 *MESH_VERTEX_LIST {
\r
3895 *MESH_VERTEX 0 -379.000000 464.000000 355.000000
\r
3896 *MESH_VERTEX 1 -364.000000 464.000000 380.000000
\r
3897 *MESH_VERTEX 2 -364.000000 656.000000 380.000000
\r
3898 *MESH_VERTEX 3 -379.000000 656.000000 355.000000
\r
3899 *MESH_VERTEX 4 -384.000000 656.000000 320.000000
\r
3900 *MESH_VERTEX 5 -384.000000 464.000000 320.000000
\r
3903 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3904 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3905 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3906 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3907 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
3908 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
3909 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
3910 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
\r
3911 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
3912 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
3915 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3916 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3917 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3918 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3920 *MESH_NUMTVERTEX 6
\r
3922 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
3923 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
3924 *MESH_TVERT 2 0.625000 -0.500000 1.000000
\r
3925 *MESH_TVERT 3 0.312500 -0.500000 1.000000
\r
3926 *MESH_TVERT 4 0.000000 -0.500000 1.000000
\r
3927 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
3929 *MESH_NUMTVFACES 4
\r
3931 *MESH_TFACE 0 0 2 1
\r
3932 *MESH_TFACE 1 0 3 2
\r
3933 *MESH_TFACE 2 4 3 0
\r
3934 *MESH_TFACE 3 4 0 5
\r
3937 *PROP_MOTIONBLUR 0
\r
3938 *PROP_CASTSHADOW 1
\r
3939 *PROP_RECVSHADOW 1
\r
3943 *NODE_NAME "mat12model0surf220"
\r
3945 *NODE_NAME "mat12model0surf220"
\r
3946 *INHERIT_POS 0 0 0
\r
3947 *INHERIT_ROT 0 0 0
\r
3948 *INHERIT_SCL 0 0 0
\r
3953 *TM_POS 0.000000 0.000000 0.000000
\r
3957 *MESH_NUMVERTEX 10
\r
3959 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3960 *MESH_VERTEX_LIST {
\r
3961 *MESH_VERTEX 0 866.000000 1502.000000 224.000000
\r
3962 *MESH_VERTEX 1 896.000000 1504.000000 128.000000
\r
3963 *MESH_VERTEX 2 866.000000 1502.000000 128.000000
\r
3964 *MESH_VERTEX 3 896.000000 1504.000000 224.000000
\r
3965 *MESH_VERTEX 4 840.000000 1496.000000 128.000000
\r
3966 *MESH_VERTEX 5 818.000000 1486.000000 224.000000
\r
3967 *MESH_VERTEX 6 840.000000 1496.000000 224.000000
\r
3968 *MESH_VERTEX 7 818.000000 1486.000000 128.000000
\r
3969 *MESH_VERTEX 8 800.000000 1472.000000 128.000000
\r
3970 *MESH_VERTEX 9 800.000000 1472.000000 224.000000
\r
3973 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
3974 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
3975 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
3976 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
3977 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
3978 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
3979 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
3980 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
3981 *MESH_VERTEXNORMAL 0 0.195090 -0.980785 0.000000
\r
3982 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3983 *MESH_VERTEXNORMAL 2 0.195090 -0.980785 0.000000
\r
3984 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3985 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
3986 *MESH_VERTEXNORMAL 5 0.555570 -0.831470 0.000000
\r
3987 *MESH_VERTEXNORMAL 6 0.382683 -0.923880 0.000000
\r
3988 *MESH_VERTEXNORMAL 7 0.555570 -0.831470 0.000000
\r
3989 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
3990 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
3993 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3994 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3995 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3996 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3997 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3998 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3999 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4000 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4002 *MESH_NUMTVERTEX 10
\r
4004 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
4005 *MESH_TVERT 1 1.000000 0.250000 1.000000
\r
4006 *MESH_TVERT 2 0.750000 0.250000 1.000000
\r
4007 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
4008 *MESH_TVERT 4 0.500000 0.250000 1.000000
\r
4009 *MESH_TVERT 5 0.250000 1.000000 1.000000
\r
4010 *MESH_TVERT 6 0.500000 1.000000 1.000000
\r
4011 *MESH_TVERT 7 0.250000 0.250000 1.000000
\r
4012 *MESH_TVERT 8 0.000000 0.250000 1.000000
\r
4013 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
4015 *MESH_NUMTVFACES 8
\r
4017 *MESH_TFACE 0 0 4 2
\r
4018 *MESH_TFACE 1 0 6 4
\r
4019 *MESH_TFACE 2 0 2 1
\r
4020 *MESH_TFACE 3 0 1 3
\r
4021 *MESH_TFACE 4 4 6 5
\r
4022 *MESH_TFACE 5 4 5 7
\r
4023 *MESH_TFACE 6 5 8 7
\r
4024 *MESH_TFACE 7 5 9 8
\r
4027 *PROP_MOTIONBLUR 0
\r
4028 *PROP_CASTSHADOW 1
\r
4029 *PROP_RECVSHADOW 1
\r
4033 *NODE_NAME "mat12model0surf221"
\r
4035 *NODE_NAME "mat12model0surf221"
\r
4036 *INHERIT_POS 0 0 0
\r
4037 *INHERIT_ROT 0 0 0
\r
4038 *INHERIT_SCL 0 0 0
\r
4043 *TM_POS 0.000000 0.000000 0.000000
\r
4049 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4050 *MESH_VERTEX_LIST {
\r
4051 *MESH_VERTEX 0 859.000000 -627.000000 192.000000
\r
4052 *MESH_VERTEX 1 864.000000 -592.000000 192.000000
\r
4053 *MESH_VERTEX 2 864.000000 -592.000000 320.000000
\r
4054 *MESH_VERTEX 3 859.000000 -627.000000 320.000000
\r
4055 *MESH_VERTEX 4 844.000000 -652.000000 320.000000
\r
4056 *MESH_VERTEX 5 844.000000 -652.000000 192.000000
\r
4059 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4060 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4061 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4062 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4063 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
4064 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4065 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
4066 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
4067 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
4068 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
4071 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4072 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4073 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4074 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4076 *MESH_NUMTVERTEX 6
\r
4078 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
4079 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
4080 *MESH_TVERT 2 1.250000 0.000000 1.000000
\r
4081 *MESH_TVERT 3 0.937500 0.000000 1.000000
\r
4082 *MESH_TVERT 4 0.625000 0.000000 1.000000
\r
4083 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
4085 *MESH_NUMTVFACES 4
\r
4087 *MESH_TFACE 0 0 2 1
\r
4088 *MESH_TFACE 1 0 3 2
\r
4089 *MESH_TFACE 2 4 3 0
\r
4090 *MESH_TFACE 3 4 0 5
\r
4093 *PROP_MOTIONBLUR 0
\r
4094 *PROP_CASTSHADOW 1
\r
4095 *PROP_RECVSHADOW 1
\r
4099 *NODE_NAME "mat12model0surf222"
\r
4101 *NODE_NAME "mat12model0surf222"
\r
4102 *INHERIT_POS 0 0 0
\r
4103 *INHERIT_ROT 0 0 0
\r
4104 *INHERIT_SCL 0 0 0
\r
4109 *TM_POS 0.000000 0.000000 0.000000
\r
4115 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4116 *MESH_VERTEX_LIST {
\r
4117 *MESH_VERTEX 0 859.000000 -627.000000 128.000000
\r
4118 *MESH_VERTEX 1 864.000000 -592.000000 128.000000
\r
4119 *MESH_VERTEX 2 864.000000 -592.000000 160.000000
\r
4120 *MESH_VERTEX 3 859.000000 -627.000000 160.000000
\r
4121 *MESH_VERTEX 4 844.000000 -652.000000 160.000000
\r
4122 *MESH_VERTEX 5 844.000000 -652.000000 128.000000
\r
4125 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4126 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4127 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4128 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4129 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
4130 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4131 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
4132 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
4133 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
4134 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
4137 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4138 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4139 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4140 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4142 *MESH_NUMTVERTEX 6
\r
4144 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
4145 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
4146 *MESH_TVERT 2 1.250000 0.750000 1.000000
\r
4147 *MESH_TVERT 3 0.937500 0.750000 1.000000
\r
4148 *MESH_TVERT 4 0.625000 0.750000 1.000000
\r
4149 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
4151 *MESH_NUMTVFACES 4
\r
4153 *MESH_TFACE 0 0 2 1
\r
4154 *MESH_TFACE 1 0 3 2
\r
4155 *MESH_TFACE 2 4 3 0
\r
4156 *MESH_TFACE 3 4 0 5
\r
4159 *PROP_MOTIONBLUR 0
\r
4160 *PROP_CASTSHADOW 1
\r
4161 *PROP_RECVSHADOW 1
\r
4165 *NODE_NAME "mat12model0surf223"
\r
4167 *NODE_NAME "mat12model0surf223"
\r
4168 *INHERIT_POS 0 0 0
\r
4169 *INHERIT_ROT 0 0 0
\r
4170 *INHERIT_SCL 0 0 0
\r
4175 *TM_POS 0.000000 0.000000 0.000000
\r
4181 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4182 *MESH_VERTEX_LIST {
\r
4183 *MESH_VERTEX 0 848.000000 256.000000 416.000000
\r
4184 *MESH_VERTEX 1 848.000000 256.000000 512.000000
\r
4185 *MESH_VERTEX 2 842.000000 256.000000 458.000000
\r
4186 *MESH_VERTEX 3 824.000000 256.000000 488.000000
\r
4187 *MESH_VERTEX 4 794.000000 256.000000 506.000000
\r
4188 *MESH_VERTEX 5 752.000000 256.000000 512.000000
\r
4191 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4192 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4193 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4194 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4195 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4196 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
4197 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4198 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4199 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4200 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4203 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4204 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4205 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4206 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4208 *MESH_NUMTVERTEX 6
\r
4210 *MESH_TVERT 0 0.625000 0.250000 1.000000
\r
4211 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
4212 *MESH_TVERT 2 0.578125 0.578125 1.000000
\r
4213 *MESH_TVERT 3 0.437500 0.812500 1.000000
\r
4214 *MESH_TVERT 4 0.203125 0.953125 1.000000
\r
4215 *MESH_TVERT 5 -0.125000 1.000000 1.000000
\r
4217 *MESH_NUMTVFACES 4
\r
4219 *MESH_TFACE 0 0 2 1
\r
4220 *MESH_TFACE 1 3 1 2
\r
4221 *MESH_TFACE 2 3 4 1
\r
4222 *MESH_TFACE 3 5 1 4
\r
4225 *PROP_MOTIONBLUR 0
\r
4226 *PROP_CASTSHADOW 1
\r
4227 *PROP_RECVSHADOW 1
\r
4231 *NODE_NAME "mat12model0surf224"
\r
4233 *NODE_NAME "mat12model0surf224"
\r
4234 *INHERIT_POS 0 0 0
\r
4235 *INHERIT_ROT 0 0 0
\r
4236 *INHERIT_SCL 0 0 0
\r
4241 *TM_POS 0.000000 0.000000 0.000000
\r
4247 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4248 *MESH_VERTEX_LIST {
\r
4249 *MESH_VERTEX 0 832.000000 127.999992 416.000000
\r
4250 *MESH_VERTEX 1 827.000000 127.999992 451.000000
\r
4251 *MESH_VERTEX 2 832.000000 127.999992 496.000000
\r
4252 *MESH_VERTEX 3 812.000000 127.999992 476.000000
\r
4253 *MESH_VERTEX 4 787.000000 127.999992 491.000000
\r
4254 *MESH_VERTEX 5 752.000000 127.999992 496.000000
\r
4257 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4258 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4259 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4260 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4261 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
4262 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
4263 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
4264 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
4265 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
4266 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
4269 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4270 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4271 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4272 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4274 *MESH_NUMTVERTEX 6
\r
4276 *MESH_TVERT 0 0.500000 0.250000 1.000000
\r
4277 *MESH_TVERT 1 0.460938 0.523438 1.000000
\r
4278 *MESH_TVERT 2 0.500000 0.875000 1.000000
\r
4279 *MESH_TVERT 3 0.343750 0.718750 1.000000
\r
4280 *MESH_TVERT 4 0.148438 0.835938 1.000000
\r
4281 *MESH_TVERT 5 -0.125000 0.875000 1.000000
\r
4283 *MESH_NUMTVFACES 4
\r
4285 *MESH_TFACE 0 0 2 1
\r
4286 *MESH_TFACE 1 3 1 2
\r
4287 *MESH_TFACE 2 3 2 4
\r
4288 *MESH_TFACE 3 5 4 2
\r
4291 *PROP_MOTIONBLUR 0
\r
4292 *PROP_CASTSHADOW 1
\r
4293 *PROP_RECVSHADOW 1
\r
4297 *NODE_NAME "mat12model0surf225"
\r
4299 *NODE_NAME "mat12model0surf225"
\r
4300 *INHERIT_POS 0 0 0
\r
4301 *INHERIT_ROT 0 0 0
\r
4302 *INHERIT_SCL 0 0 0
\r
4307 *TM_POS 0.000000 0.000000 0.000000
\r
4313 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4314 *MESH_VERTEX_LIST {
\r
4315 *MESH_VERTEX 0 819.000000 -667.000000 192.000000
\r
4316 *MESH_VERTEX 1 844.000000 -652.000000 192.000000
\r
4317 *MESH_VERTEX 2 844.000000 -652.000000 320.000000
\r
4318 *MESH_VERTEX 3 819.000000 -667.000000 320.000000
\r
4319 *MESH_VERTEX 4 784.000000 -672.000000 320.000000
\r
4320 *MESH_VERTEX 5 784.000000 -672.000000 192.000000
\r
4323 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4324 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4325 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4326 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4327 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
4328 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
4329 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4330 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
4331 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4332 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4337 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4338 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4340 *MESH_NUMTVERTEX 6
\r
4342 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
4343 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
4344 *MESH_TVERT 2 0.625000 0.000000 1.000000
\r
4345 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
4346 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
4347 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
4349 *MESH_NUMTVFACES 4
\r
4351 *MESH_TFACE 0 0 2 1
\r
4352 *MESH_TFACE 1 0 3 2
\r
4353 *MESH_TFACE 2 4 3 0
\r
4354 *MESH_TFACE 3 4 0 5
\r
4357 *PROP_MOTIONBLUR 0
\r
4358 *PROP_CASTSHADOW 1
\r
4359 *PROP_RECVSHADOW 1
\r
4363 *NODE_NAME "mat12model0surf226"
\r
4365 *NODE_NAME "mat12model0surf226"
\r
4366 *INHERIT_POS 0 0 0
\r
4367 *INHERIT_ROT 0 0 0
\r
4368 *INHERIT_SCL 0 0 0
\r
4373 *TM_POS 0.000000 0.000000 0.000000
\r
4379 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4380 *MESH_VERTEX_LIST {
\r
4381 *MESH_VERTEX 0 819.000000 -667.000000 128.000000
\r
4382 *MESH_VERTEX 1 844.000000 -652.000000 128.000000
\r
4383 *MESH_VERTEX 2 844.000000 -652.000000 160.000000
\r
4384 *MESH_VERTEX 3 819.000000 -667.000000 160.000000
\r
4385 *MESH_VERTEX 4 784.000000 -672.000000 160.000000
\r
4386 *MESH_VERTEX 5 784.000000 -672.000000 128.000000
\r
4389 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4390 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4391 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4392 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4393 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
4394 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
4395 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4396 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
4397 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4398 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4401 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4402 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4403 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4404 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4406 *MESH_NUMTVERTEX 6
\r
4408 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
4409 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
4410 *MESH_TVERT 2 0.625000 0.750000 1.000000
\r
4411 *MESH_TVERT 3 0.312500 0.750000 1.000000
\r
4412 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
4413 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
4415 *MESH_NUMTVFACES 4
\r
4417 *MESH_TFACE 0 0 2 1
\r
4418 *MESH_TFACE 1 0 3 2
\r
4419 *MESH_TFACE 2 4 3 0
\r
4420 *MESH_TFACE 3 4 0 5
\r
4423 *PROP_MOTIONBLUR 0
\r
4424 *PROP_CASTSHADOW 1
\r
4425 *PROP_RECVSHADOW 1
\r
4429 *NODE_NAME "mat12model0surf227"
\r
4431 *NODE_NAME "mat12model0surf227"
\r
4432 *INHERIT_POS 0 0 0
\r
4433 *INHERIT_ROT 0 0 0
\r
4434 *INHERIT_SCL 0 0 0
\r
4439 *TM_POS 0.000000 0.000000 0.000000
\r
4443 *MESH_NUMVERTEX 10
\r
4445 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4446 *MESH_VERTEX_LIST {
\r
4447 *MESH_VERTEX 0 786.000000 1454.000000 224.000000
\r
4448 *MESH_VERTEX 1 800.000000 1472.000000 128.000000
\r
4449 *MESH_VERTEX 2 786.000000 1454.000000 128.000000
\r
4450 *MESH_VERTEX 3 800.000000 1472.000000 224.000000
\r
4451 *MESH_VERTEX 4 776.000000 1432.000000 128.000000
\r
4452 *MESH_VERTEX 5 776.000000 1432.000000 224.000000
\r
4453 *MESH_VERTEX 6 770.000000 1406.000000 224.000000
\r
4454 *MESH_VERTEX 7 770.000000 1406.000000 128.000000
\r
4455 *MESH_VERTEX 8 768.000000 1376.000000 128.000000
\r
4456 *MESH_VERTEX 9 768.000000 1376.000000 224.000000
\r
4459 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4460 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4461 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4462 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4463 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
4464 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
4465 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
4466 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
4467 *MESH_VERTEXNORMAL 0 0.831470 -0.555570 0.000000
\r
4468 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
4469 *MESH_VERTEXNORMAL 2 0.831470 -0.555570 0.000000
\r
4470 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
4471 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
4472 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
4473 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000
\r
4474 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000
\r
4475 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
4476 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
4479 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4480 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4481 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4482 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4483 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4484 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4485 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4486 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4488 *MESH_NUMTVERTEX 10
\r
4490 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
4491 *MESH_TVERT 1 1.000000 0.250000 1.000000
\r
4492 *MESH_TVERT 2 0.750000 0.250000 1.000000
\r
4493 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
4494 *MESH_TVERT 4 0.500000 0.250000 1.000000
\r
4495 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
4496 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
4497 *MESH_TVERT 7 0.250000 0.250000 1.000000
\r
4498 *MESH_TVERT 8 0.000000 0.250000 1.000000
\r
4499 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
4501 *MESH_NUMTVFACES 8
\r
4503 *MESH_TFACE 0 0 4 2
\r
4504 *MESH_TFACE 1 0 5 4
\r
4505 *MESH_TFACE 2 0 2 1
\r
4506 *MESH_TFACE 3 0 1 3
\r
4507 *MESH_TFACE 4 4 5 6
\r
4508 *MESH_TFACE 5 4 6 7
\r
4509 *MESH_TFACE 6 6 8 7
\r
4510 *MESH_TFACE 7 6 9 8
\r
4513 *PROP_MOTIONBLUR 0
\r
4514 *PROP_CASTSHADOW 1
\r
4515 *PROP_RECVSHADOW 1
\r
4519 *NODE_NAME "mat12model0surf228"
\r
4521 *NODE_NAME "mat12model0surf228"
\r
4522 *INHERIT_POS 0 0 0
\r
4523 *INHERIT_ROT 0 0 0
\r
4524 *INHERIT_SCL 0 0 0
\r
4529 *TM_POS 0.000000 0.000000 0.000000
\r
4535 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4536 *MESH_VERTEX_LIST {
\r
4537 *MESH_VERTEX 0 720.000000 127.999992 496.000000
\r
4538 *MESH_VERTEX 1 685.000000 127.999992 491.000000
\r
4539 *MESH_VERTEX 2 640.000000 127.999992 496.000000
\r
4540 *MESH_VERTEX 3 660.000000 127.999992 476.000000
\r
4541 *MESH_VERTEX 4 645.000000 127.999992 451.000000
\r
4542 *MESH_VERTEX 5 640.000000 127.999992 416.000000
\r
4545 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4546 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4547 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4548 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4549 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
4550 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
4551 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
4552 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
4553 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
4554 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
4557 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4558 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4559 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4560 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4562 *MESH_NUMTVERTEX 6
\r
4564 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
4565 *MESH_TVERT 1 0.351563 0.835938 1.000000
\r
4566 *MESH_TVERT 2 0.000000 0.875000 1.000000
\r
4567 *MESH_TVERT 3 0.156250 0.718750 1.000000
\r
4568 *MESH_TVERT 4 0.039063 0.523438 1.000000
\r
4569 *MESH_TVERT 5 0.000000 0.250000 1.000000
\r
4571 *MESH_NUMTVFACES 4
\r
4573 *MESH_TFACE 0 0 2 1
\r
4574 *MESH_TFACE 1 3 1 2
\r
4575 *MESH_TFACE 2 3 2 4
\r
4576 *MESH_TFACE 3 5 4 2
\r
4579 *PROP_MOTIONBLUR 0
\r
4580 *PROP_CASTSHADOW 1
\r
4581 *PROP_RECVSHADOW 1
\r
4585 *NODE_NAME "mat12model0surf229"
\r
4587 *NODE_NAME "mat12model0surf229"
\r
4588 *INHERIT_POS 0 0 0
\r
4589 *INHERIT_ROT 0 0 0
\r
4590 *INHERIT_SCL 0 0 0
\r
4595 *TM_POS 0.000000 0.000000 0.000000
\r
4601 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4602 *MESH_VERTEX_LIST {
\r
4603 *MESH_VERTEX 0 640.000000 128.000000 416.000000
\r
4604 *MESH_VERTEX 1 640.000000 123.000000 451.000000
\r
4605 *MESH_VERTEX 2 640.000000 128.000000 496.000000
\r
4606 *MESH_VERTEX 3 640.000000 108.000000 476.000000
\r
4607 *MESH_VERTEX 4 640.000000 83.000000 491.000000
\r
4608 *MESH_VERTEX 5 640.000000 48.000000 496.000000
\r
4611 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4612 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4613 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4614 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4615 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
4616 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4617 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
4618 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
4619 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
4620 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
4623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4624 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4625 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4626 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4628 *MESH_NUMTVERTEX 6
\r
4630 *MESH_TVERT 0 1.000000 0.250000 1.000000
\r
4631 *MESH_TVERT 1 0.960938 0.523438 1.000000
\r
4632 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
4633 *MESH_TVERT 3 0.843750 0.718750 1.000000
\r
4634 *MESH_TVERT 4 0.648438 0.835938 1.000000
\r
4635 *MESH_TVERT 5 0.375000 0.875000 1.000000
\r
4637 *MESH_NUMTVFACES 4
\r
4639 *MESH_TFACE 0 0 2 1
\r
4640 *MESH_TFACE 1 3 1 2
\r
4641 *MESH_TFACE 2 3 2 4
\r
4642 *MESH_TFACE 3 5 4 2
\r
4645 *PROP_MOTIONBLUR 0
\r
4646 *PROP_CASTSHADOW 1
\r
4647 *PROP_RECVSHADOW 1
\r
4651 *NODE_NAME "mat12model0surf230"
\r
4653 *NODE_NAME "mat12model0surf230"
\r
4654 *INHERIT_POS 0 0 0
\r
4655 *INHERIT_ROT 0 0 0
\r
4656 *INHERIT_SCL 0 0 0
\r
4661 *TM_POS 0.000000 0.000000 0.000000
\r
4667 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4668 *MESH_VERTEX_LIST {
\r
4669 *MESH_VERTEX 0 640.000000 16.000000 496.000000
\r
4670 *MESH_VERTEX 1 640.000000 -19.000000 491.000000
\r
4671 *MESH_VERTEX 2 640.000000 -64.000000 496.000000
\r
4672 *MESH_VERTEX 3 640.000000 -44.000000 476.000000
\r
4673 *MESH_VERTEX 4 640.000000 -59.000000 451.000000
\r
4674 *MESH_VERTEX 5 640.000000 -64.000000 416.000000
\r
4677 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4678 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4679 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4680 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4681 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
4682 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
4683 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
4684 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
4685 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
4686 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
4689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4690 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4691 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4692 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4694 *MESH_NUMTVERTEX 6
\r
4696 *MESH_TVERT 0 1.125000 0.875000 1.000000
\r
4697 *MESH_TVERT 1 0.851563 0.835938 1.000000
\r
4698 *MESH_TVERT 2 0.500000 0.875000 1.000000
\r
4699 *MESH_TVERT 3 0.656250 0.718750 1.000000
\r
4700 *MESH_TVERT 4 0.539063 0.523438 1.000000
\r
4701 *MESH_TVERT 5 0.500000 0.250000 1.000000
\r
4703 *MESH_NUMTVFACES 4
\r
4705 *MESH_TFACE 0 0 2 1
\r
4706 *MESH_TFACE 1 3 1 2
\r
4707 *MESH_TFACE 2 3 2 4
\r
4708 *MESH_TFACE 3 5 4 2
\r
4711 *PROP_MOTIONBLUR 0
\r
4712 *PROP_CASTSHADOW 1
\r
4713 *PROP_RECVSHADOW 1
\r
4717 *NODE_NAME "mat12model0surf231"
\r
4719 *NODE_NAME "mat12model0surf231"
\r
4720 *INHERIT_POS 0 0 0
\r
4721 *INHERIT_ROT 0 0 0
\r
4722 *INHERIT_SCL 0 0 0
\r
4727 *TM_POS 0.000000 0.000000 0.000000
\r
4733 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4734 *MESH_VERTEX_LIST {
\r
4735 *MESH_VERTEX 0 640.000000 128.000000 320.000000
\r
4736 *MESH_VERTEX 1 640.000000 128.000000 288.000000
\r
4737 *MESH_VERTEX 2 636.000000 156.000000 288.000000
\r
4738 *MESH_VERTEX 3 636.000000 156.000000 320.000000
\r
4739 *MESH_VERTEX 4 624.000000 176.000000 320.000000
\r
4740 *MESH_VERTEX 5 624.000000 176.000000 288.000000
\r
4743 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4744 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4745 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4746 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4747 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4748 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4749 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000
\r
4750 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000
\r
4751 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4752 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4755 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4756 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4757 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4758 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4760 *MESH_NUMTVERTEX 6
\r
4762 *MESH_TVERT 0 0.000000 0.750000 1.000000
\r
4763 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
4764 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
4765 *MESH_TVERT 3 0.250000 0.750000 1.000000
\r
4766 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
4767 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
4769 *MESH_NUMTVFACES 4
\r
4771 *MESH_TFACE 0 0 2 1
\r
4772 *MESH_TFACE 1 0 3 2
\r
4773 *MESH_TFACE 2 2 3 4
\r
4774 *MESH_TFACE 3 2 4 5
\r
4777 *PROP_MOTIONBLUR 0
\r
4778 *PROP_CASTSHADOW 1
\r
4779 *PROP_RECVSHADOW 1
\r
4783 *NODE_NAME "mat12model0surf232"
\r
4785 *NODE_NAME "mat12model0surf232"
\r
4786 *INHERIT_POS 0 0 0
\r
4787 *INHERIT_ROT 0 0 0
\r
4788 *INHERIT_SCL 0 0 0
\r
4793 *TM_POS 0.000000 0.000000 0.000000
\r
4799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4800 *MESH_VERTEX_LIST {
\r
4801 *MESH_VERTEX 0 720.000000 256.000000 512.000000
\r
4802 *MESH_VERTEX 1 624.000000 256.000000 512.000000
\r
4803 *MESH_VERTEX 2 678.000000 256.000000 506.000000
\r
4804 *MESH_VERTEX 3 648.000000 256.000000 488.000000
\r
4805 *MESH_VERTEX 4 630.000000 256.000000 458.000000
\r
4806 *MESH_VERTEX 5 624.000000 256.000000 416.000000
\r
4809 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4810 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4811 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4812 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4813 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
4814 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
4815 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
4816 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
4817 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
4818 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
4821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4822 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4823 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4824 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4826 *MESH_NUMTVERTEX 6
\r
4828 *MESH_TVERT 0 0.625000 1.000000 1.000000
\r
4829 *MESH_TVERT 1 -0.125000 1.000000 1.000000
\r
4830 *MESH_TVERT 2 0.296875 0.953125 1.000000
\r
4831 *MESH_TVERT 3 0.062500 0.812500 1.000000
\r
4832 *MESH_TVERT 4 -0.078125 0.578125 1.000000
\r
4833 *MESH_TVERT 5 -0.125000 0.250000 1.000000
\r
4835 *MESH_NUMTVFACES 4
\r
4837 *MESH_TFACE 0 0 2 1
\r
4838 *MESH_TFACE 1 3 1 2
\r
4839 *MESH_TFACE 2 3 4 1
\r
4840 *MESH_TFACE 3 5 1 4
\r
4843 *PROP_MOTIONBLUR 0
\r
4844 *PROP_CASTSHADOW 1
\r
4845 *PROP_RECVSHADOW 1
\r
4849 *NODE_NAME "mat12model0surf233"
\r
4851 *NODE_NAME "mat12model0surf233"
\r
4852 *INHERIT_POS 0 0 0
\r
4853 *INHERIT_ROT 0 0 0
\r
4854 *INHERIT_SCL 0 0 0
\r
4859 *TM_POS 0.000000 0.000000 0.000000
\r
4865 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4866 *MESH_VERTEX_LIST {
\r
4867 *MESH_VERTEX 0 624.000000 176.000000 320.000000
\r
4868 *MESH_VERTEX 1 624.000000 176.000000 288.000000
\r
4869 *MESH_VERTEX 2 604.000000 188.000000 288.000000
\r
4870 *MESH_VERTEX 3 604.000000 188.000000 320.000000
\r
4871 *MESH_VERTEX 4 576.000000 192.000000 320.000000
\r
4872 *MESH_VERTEX 5 576.000000 192.000000 288.000000
\r
4875 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4876 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4877 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4878 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4879 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
4880 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
4881 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
4882 *MESH_VERTEXNORMAL 3 -0.382683 -0.923880 0.000000
\r
4883 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
4884 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
4887 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4888 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4889 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4890 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4892 *MESH_NUMTVERTEX 6
\r
4894 *MESH_TVERT 0 0.500000 0.750000 1.000000
\r
4895 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
4896 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
4897 *MESH_TVERT 3 0.750000 0.750000 1.000000
\r
4898 *MESH_TVERT 4 1.000000 0.750000 1.000000
\r
4899 *MESH_TVERT 5 1.000000 1.000000 1.000000
\r
4901 *MESH_NUMTVFACES 4
\r
4903 *MESH_TFACE 0 0 2 1
\r
4904 *MESH_TFACE 1 0 3 2
\r
4905 *MESH_TFACE 2 2 3 4
\r
4906 *MESH_TFACE 3 2 4 5
\r
4909 *PROP_MOTIONBLUR 0
\r
4910 *PROP_CASTSHADOW 1
\r
4911 *PROP_RECVSHADOW 1
\r
4915 *NODE_NAME "mat12model0surf234"
\r
4917 *NODE_NAME "mat12model0surf234"
\r
4918 *INHERIT_POS 0 0 0
\r
4919 *INHERIT_ROT 0 0 0
\r
4920 *INHERIT_SCL 0 0 0
\r
4925 *TM_POS 0.000000 0.000000 0.000000
\r
4931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4932 *MESH_VERTEX_LIST {
\r
4933 *MESH_VERTEX 0 484.000000 196.000000 320.000000
\r
4934 *MESH_VERTEX 1 512.000000 192.000000 288.000000
\r
4935 *MESH_VERTEX 2 484.000000 196.000000 288.000000
\r
4936 *MESH_VERTEX 3 512.000000 192.000000 320.000000
\r
4937 *MESH_VERTEX 4 464.000000 208.000000 288.000000
\r
4938 *MESH_VERTEX 5 464.000000 208.000000 320.000000
\r
4941 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
4942 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
4943 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
4944 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
4945 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000
\r
4946 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
4947 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
4948 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
4949 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4950 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4954 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4955 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4956 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4958 *MESH_NUMTVERTEX 6
\r
4960 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
4961 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
4962 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
4963 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
4964 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
4965 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
4967 *MESH_NUMTVFACES 4
\r
4969 *MESH_TFACE 0 0 2 1
\r
4970 *MESH_TFACE 1 0 1 3
\r
4971 *MESH_TFACE 2 4 2 0
\r
4972 *MESH_TFACE 3 4 0 5
\r
4975 *PROP_MOTIONBLUR 0
\r
4976 *PROP_CASTSHADOW 1
\r
4977 *PROP_RECVSHADOW 1
\r
4981 *NODE_NAME "mat12model0surf235"
\r
4983 *NODE_NAME "mat12model0surf235"
\r
4984 *INHERIT_POS 0 0 0
\r
4985 *INHERIT_ROT 0 0 0
\r
4986 *INHERIT_SCL 0 0 0
\r
4991 *TM_POS 0.000000 0.000000 0.000000
\r
4997 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4998 *MESH_VERTEX_LIST {
\r
4999 *MESH_VERTEX 0 452.000000 228.000000 320.000000
\r
5000 *MESH_VERTEX 1 464.000000 208.000000 288.000000
\r
5001 *MESH_VERTEX 2 452.000000 228.000000 288.000000
\r
5002 *MESH_VERTEX 3 464.000000 208.000000 320.000000
\r
5003 *MESH_VERTEX 4 448.000000 256.000000 288.000000
\r
5004 *MESH_VERTEX 5 448.000000 256.000000 320.000000
\r
5007 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5008 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5009 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5010 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5011 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000
\r
5012 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
5013 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000
\r
5014 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
5015 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5016 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5019 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5020 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5021 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5022 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5024 *MESH_NUMTVERTEX 6
\r
5026 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
5027 *MESH_TVERT 1 0.500000 0.750000 1.000000
\r
5028 *MESH_TVERT 2 0.250000 0.750000 1.000000
\r
5029 *MESH_TVERT 3 0.500000 1.000000 1.000000
\r
5030 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
5031 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
5033 *MESH_NUMTVFACES 4
\r
5035 *MESH_TFACE 0 0 2 1
\r
5036 *MESH_TFACE 1 0 1 3
\r
5037 *MESH_TFACE 2 4 2 0
\r
5038 *MESH_TFACE 3 4 0 5
\r
5041 *PROP_MOTIONBLUR 0
\r
5042 *PROP_CASTSHADOW 1
\r
5043 *PROP_RECVSHADOW 1
\r
5047 *NODE_NAME "mat12model0surf236"
\r
5049 *NODE_NAME "mat12model0surf236"
\r
5050 *INHERIT_POS 0 0 0
\r
5051 *INHERIT_ROT 0 0 0
\r
5052 *INHERIT_SCL 0 0 0
\r
5057 *TM_POS 0.000000 0.000000 0.000000
\r
5063 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5064 *MESH_VERTEX_LIST {
\r
5065 *MESH_VERTEX 0 448.000000 144.000000 416.000000
\r
5066 *MESH_VERTEX 1 448.000000 144.000000 512.000000
\r
5067 *MESH_VERTEX 2 448.000000 138.000000 458.000000
\r
5068 *MESH_VERTEX 3 448.000000 120.000000 488.000000
\r
5069 *MESH_VERTEX 4 448.000000 90.000000 506.000000
\r
5070 *MESH_VERTEX 5 448.000000 48.000000 512.000000
\r
5073 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5074 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5075 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5076 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5077 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5078 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5079 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
5080 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
5081 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5082 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5085 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5086 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5087 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5088 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5090 *MESH_NUMTVERTEX 6
\r
5092 *MESH_TVERT 0 1.125000 0.250000 1.000000
\r
5093 *MESH_TVERT 1 1.125000 1.000000 1.000000
\r
5094 *MESH_TVERT 2 1.078125 0.578125 1.000000
\r
5095 *MESH_TVERT 3 0.937500 0.812500 1.000000
\r
5096 *MESH_TVERT 4 0.703125 0.953125 1.000000
\r
5097 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
5099 *MESH_NUMTVFACES 4
\r
5101 *MESH_TFACE 0 0 2 1
\r
5102 *MESH_TFACE 1 3 1 2
\r
5103 *MESH_TFACE 2 3 4 1
\r
5104 *MESH_TFACE 3 5 1 4
\r
5107 *PROP_MOTIONBLUR 0
\r
5108 *PROP_CASTSHADOW 1
\r
5109 *PROP_RECVSHADOW 1
\r
5113 *NODE_NAME "mat12model0surf237"
\r
5115 *NODE_NAME "mat12model0surf237"
\r
5116 *INHERIT_POS 0 0 0
\r
5117 *INHERIT_ROT 0 0 0
\r
5118 *INHERIT_SCL 0 0 0
\r
5123 *TM_POS 0.000000 0.000000 0.000000
\r
5129 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5130 *MESH_VERTEX_LIST {
\r
5131 *MESH_VERTEX 0 448.000000 16.000000 512.000000
\r
5132 *MESH_VERTEX 1 448.000000 -80.000000 512.000000
\r
5133 *MESH_VERTEX 2 448.000000 -26.000000 506.000000
\r
5134 *MESH_VERTEX 3 448.000000 -56.000000 488.000000
\r
5135 *MESH_VERTEX 4 448.000000 -74.000000 458.000000
\r
5136 *MESH_VERTEX 5 448.000000 -80.000000 416.000000
\r
5139 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5140 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5141 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5142 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5143 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5144 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5145 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
5146 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
5147 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5148 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5151 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5152 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5153 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5154 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5156 *MESH_NUMTVERTEX 6
\r
5158 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
5159 *MESH_TVERT 1 0.375000 1.000000 1.000000
\r
5160 *MESH_TVERT 2 0.796875 0.953125 1.000000
\r
5161 *MESH_TVERT 3 0.562500 0.812500 1.000000
\r
5162 *MESH_TVERT 4 0.421875 0.578125 1.000000
\r
5163 *MESH_TVERT 5 0.375000 0.250000 1.000000
\r
5165 *MESH_NUMTVFACES 4
\r
5167 *MESH_TFACE 0 0 2 1
\r
5168 *MESH_TFACE 1 3 1 2
\r
5169 *MESH_TFACE 2 3 4 1
\r
5170 *MESH_TFACE 3 5 1 4
\r
5173 *PROP_MOTIONBLUR 0
\r
5174 *PROP_CASTSHADOW 1
\r
5175 *PROP_RECVSHADOW 1
\r
5179 *NODE_NAME "mat12model0surf238"
\r
5181 *NODE_NAME "mat12model0surf238"
\r
5182 *INHERIT_POS 0 0 0
\r
5183 *INHERIT_ROT 0 0 0
\r
5184 *INHERIT_SCL 0 0 0
\r
5189 *TM_POS 0.000000 0.000000 0.000000
\r
5195 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5196 *MESH_VERTEX_LIST {
\r
5197 *MESH_VERTEX 0 333.000000 -667.000000 192.000000
\r
5198 *MESH_VERTEX 1 368.000000 -672.000000 192.000000
\r
5199 *MESH_VERTEX 2 368.000000 -672.000000 320.000000
\r
5200 *MESH_VERTEX 3 333.000000 -667.000000 320.000000
\r
5201 *MESH_VERTEX 4 308.000000 -652.000000 320.000000
\r
5202 *MESH_VERTEX 5 308.000000 -652.000000 192.000000
\r
5205 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5206 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5207 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5208 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5209 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000
\r
5210 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5211 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
5212 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000
\r
5213 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
5214 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
5217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5218 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5219 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5220 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5222 *MESH_NUMTVERTEX 6
\r
5224 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
5225 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
5226 *MESH_TVERT 2 1.250000 0.000000 1.000000
\r
5227 *MESH_TVERT 3 0.937500 0.000000 1.000000
\r
5228 *MESH_TVERT 4 0.625000 0.000000 1.000000
\r
5229 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
5231 *MESH_NUMTVFACES 4
\r
5233 *MESH_TFACE 0 0 2 1
\r
5234 *MESH_TFACE 1 0 3 2
\r
5235 *MESH_TFACE 2 4 3 0
\r
5236 *MESH_TFACE 3 4 0 5
\r
5239 *PROP_MOTIONBLUR 0
\r
5240 *PROP_CASTSHADOW 1
\r
5241 *PROP_RECVSHADOW 1
\r
5245 *NODE_NAME "mat12model0surf239"
\r
5247 *NODE_NAME "mat12model0surf239"
\r
5248 *INHERIT_POS 0 0 0
\r
5249 *INHERIT_ROT 0 0 0
\r
5250 *INHERIT_SCL 0 0 0
\r
5255 *TM_POS 0.000000 0.000000 0.000000
\r
5261 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5262 *MESH_VERTEX_LIST {
\r
5263 *MESH_VERTEX 0 333.000000 -667.000000 128.000000
\r
5264 *MESH_VERTEX 1 368.000000 -672.000000 160.000000
\r
5265 *MESH_VERTEX 2 333.000000 -667.000000 160.000000
\r
5266 *MESH_VERTEX 3 368.000000 -672.000000 128.000000
\r
5267 *MESH_VERTEX 4 308.000000 -652.000000 160.000000
\r
5268 *MESH_VERTEX 5 308.000000 -652.000000 128.000000
\r
5271 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5272 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5273 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5274 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5275 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000
\r
5276 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5277 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000
\r
5278 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
5279 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
5280 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
5283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5284 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5285 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5286 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5288 *MESH_NUMTVERTEX 6
\r
5290 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
5291 *MESH_TVERT 1 1.250000 0.750000 1.000000
\r
5292 *MESH_TVERT 2 0.937500 0.750000 1.000000
\r
5293 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
5294 *MESH_TVERT 4 0.625000 0.750000 1.000000
\r
5295 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
5297 *MESH_NUMTVFACES 4
\r
5299 *MESH_TFACE 0 0 2 1
\r
5300 *MESH_TFACE 1 0 1 3
\r
5301 *MESH_TFACE 2 4 2 0
\r
5302 *MESH_TFACE 3 4 0 5
\r
5305 *PROP_MOTIONBLUR 0
\r
5306 *PROP_CASTSHADOW 1
\r
5307 *PROP_RECVSHADOW 1
\r
5311 *NODE_NAME "mat12model0surf240"
\r
5313 *NODE_NAME "mat12model0surf240"
\r
5314 *INHERIT_POS 0 0 0
\r
5315 *INHERIT_ROT 0 0 0
\r
5316 *INHERIT_SCL 0 0 0
\r
5321 *TM_POS 0.000000 0.000000 0.000000
\r
5327 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5328 *MESH_VERTEX_LIST {
\r
5329 *MESH_VERTEX 0 300.000000 -236.000000 320.000000
\r
5330 *MESH_VERTEX 1 336.000000 -224.000000 192.000000
\r
5331 *MESH_VERTEX 2 300.000000 -236.000000 192.000000
\r
5332 *MESH_VERTEX 3 336.000000 -224.000000 320.000000
\r
5335 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5336 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5337 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
5338 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
5339 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5340 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
5343 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5344 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5346 *MESH_NUMTVERTEX 4
\r
5348 *MESH_TVERT 0 0.375000 1.000000 1.000000
\r
5349 *MESH_TVERT 1 0.750000 0.000000 1.000000
\r
5350 *MESH_TVERT 2 0.375000 0.000000 1.000000
\r
5351 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
5353 *MESH_NUMTVFACES 2
\r
5355 *MESH_TFACE 0 0 2 1
\r
5356 *MESH_TFACE 1 0 1 3
\r
5359 *PROP_MOTIONBLUR 0
\r
5360 *PROP_CASTSHADOW 1
\r
5361 *PROP_RECVSHADOW 1
\r
5365 *NODE_NAME "mat12model0surf241"
\r
5367 *NODE_NAME "mat12model0surf241"
\r
5368 *INHERIT_POS 0 0 0
\r
5369 *INHERIT_ROT 0 0 0
\r
5370 *INHERIT_SCL 0 0 0
\r
5375 *TM_POS 0.000000 0.000000 0.000000
\r
5381 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5382 *MESH_VERTEX_LIST {
\r
5383 *MESH_VERTEX 0 300.000000 -236.000000 160.000000
\r
5384 *MESH_VERTEX 1 336.000000 -224.000000 128.000000
\r
5385 *MESH_VERTEX 2 300.000000 -236.000000 128.000000
\r
5386 *MESH_VERTEX 3 336.000000 -224.000000 160.000000
\r
5389 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5390 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5391 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
5392 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
5393 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5394 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
5397 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5398 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5400 *MESH_NUMTVERTEX 4
\r
5402 *MESH_TVERT 0 0.375000 1.000000 1.000000
\r
5403 *MESH_TVERT 1 0.750000 0.750000 1.000000
\r
5404 *MESH_TVERT 2 0.375000 0.750000 1.000000
\r
5405 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
5407 *MESH_NUMTVFACES 2
\r
5409 *MESH_TFACE 0 0 2 1
\r
5410 *MESH_TFACE 1 0 1 3
\r
5413 *PROP_MOTIONBLUR 0
\r
5414 *PROP_CASTSHADOW 1
\r
5415 *PROP_RECVSHADOW 1
\r
5419 *NODE_NAME "mat12model0surf242"
\r
5421 *NODE_NAME "mat12model0surf242"
\r
5422 *INHERIT_POS 0 0 0
\r
5423 *INHERIT_ROT 0 0 0
\r
5424 *INHERIT_SCL 0 0 0
\r
5429 *TM_POS 0.000000 0.000000 0.000000
\r
5435 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5436 *MESH_VERTEX_LIST {
\r
5437 *MESH_VERTEX 0 293.000000 -627.000000 192.000000
\r
5438 *MESH_VERTEX 1 308.000000 -652.000000 320.000000
\r
5439 *MESH_VERTEX 2 293.000000 -627.000000 320.000000
\r
5440 *MESH_VERTEX 3 308.000000 -652.000000 192.000000
\r
5441 *MESH_VERTEX 4 288.000000 -592.000000 320.000000
\r
5442 *MESH_VERTEX 5 288.000000 -592.000000 192.000000
\r
5445 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5446 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5447 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5448 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5449 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000
\r
5450 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
5451 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000
\r
5452 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5453 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
5454 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
5457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5458 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5459 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5460 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5462 *MESH_NUMTVERTEX 6
\r
5464 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
5465 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
5466 *MESH_TVERT 2 0.312500 0.000000 1.000000
\r
5467 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
5468 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
5469 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
5471 *MESH_NUMTVFACES 4
\r
5473 *MESH_TFACE 0 0 2 1
\r
5474 *MESH_TFACE 1 0 1 3
\r
5475 *MESH_TFACE 2 4 2 0
\r
5476 *MESH_TFACE 3 4 0 5
\r
5479 *PROP_MOTIONBLUR 0
\r
5480 *PROP_CASTSHADOW 1
\r
5481 *PROP_RECVSHADOW 1
\r
5485 *NODE_NAME "mat12model0surf243"
\r
5487 *NODE_NAME "mat12model0surf243"
\r
5488 *INHERIT_POS 0 0 0
\r
5489 *INHERIT_ROT 0 0 0
\r
5490 *INHERIT_SCL 0 0 0
\r
5495 *TM_POS 0.000000 0.000000 0.000000
\r
5501 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5502 *MESH_VERTEX_LIST {
\r
5503 *MESH_VERTEX 0 293.000000 -627.000000 128.000000
\r
5504 *MESH_VERTEX 1 308.000000 -652.000000 160.000000
\r
5505 *MESH_VERTEX 2 293.000000 -627.000000 160.000000
\r
5506 *MESH_VERTEX 3 308.000000 -652.000000 128.000000
\r
5507 *MESH_VERTEX 4 288.000000 -592.000000 160.000000
\r
5508 *MESH_VERTEX 5 288.000000 -592.000000 128.000000
\r
5511 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5512 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5513 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5514 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5515 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000
\r
5516 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
5517 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000
\r
5518 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
5519 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
5520 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
5523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5524 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5525 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5526 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5528 *MESH_NUMTVERTEX 6
\r
5530 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
5531 *MESH_TVERT 1 0.625000 0.750000 1.000000
\r
5532 *MESH_TVERT 2 0.312500 0.750000 1.000000
\r
5533 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
5534 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
5535 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
5537 *MESH_NUMTVFACES 4
\r
5539 *MESH_TFACE 0 0 2 1
\r
5540 *MESH_TFACE 1 0 1 3
\r
5541 *MESH_TFACE 2 4 2 0
\r
5542 *MESH_TFACE 3 4 0 5
\r
5545 *PROP_MOTIONBLUR 0
\r
5546 *PROP_CASTSHADOW 1
\r
5547 *PROP_RECVSHADOW 1
\r
5551 *NODE_NAME "mat12model0surf244"
\r
5553 *NODE_NAME "mat12model0surf244"
\r
5554 *INHERIT_POS 0 0 0
\r
5555 *INHERIT_ROT 0 0 0
\r
5556 *INHERIT_SCL 0 0 0
\r
5561 *TM_POS 0.000000 0.000000 0.000000
\r
5567 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5568 *MESH_VERTEX_LIST {
\r
5569 *MESH_VERTEX 0 288.000000 -272.000000 192.000000
\r
5570 *MESH_VERTEX 1 288.000000 -272.000000 320.000000
\r
5571 *MESH_VERTEX 2 300.000000 -236.000000 320.000000
\r
5572 *MESH_VERTEX 3 300.000000 -236.000000 192.000000
\r
5575 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5576 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5577 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5578 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5579 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5580 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
5583 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5584 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5586 *MESH_NUMTVERTEX 4
\r
5588 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5589 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
5590 *MESH_TVERT 2 0.375000 1.000000 1.000000
\r
5591 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
5593 *MESH_NUMTVFACES 2
\r
5595 *MESH_TFACE 0 0 2 1
\r
5596 *MESH_TFACE 1 0 3 2
\r
5599 *PROP_MOTIONBLUR 0
\r
5600 *PROP_CASTSHADOW 1
\r
5601 *PROP_RECVSHADOW 1
\r
5605 *NODE_NAME "mat12model0surf245"
\r
5607 *NODE_NAME "mat12model0surf245"
\r
5608 *INHERIT_POS 0 0 0
\r
5609 *INHERIT_ROT 0 0 0
\r
5610 *INHERIT_SCL 0 0 0
\r
5615 *TM_POS 0.000000 0.000000 0.000000
\r
5621 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5622 *MESH_VERTEX_LIST {
\r
5623 *MESH_VERTEX 0 288.000000 -272.000000 128.000000
\r
5624 *MESH_VERTEX 1 288.000000 -272.000000 160.000000
\r
5625 *MESH_VERTEX 2 300.000000 -236.000000 160.000000
\r
5626 *MESH_VERTEX 3 300.000000 -236.000000 128.000000
\r
5629 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5630 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5631 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
5632 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
5633 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
5634 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
5637 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5638 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5640 *MESH_NUMTVERTEX 4
\r
5642 *MESH_TVERT 0 0.000000 0.750000 1.000000
\r
5643 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
5644 *MESH_TVERT 2 0.375000 1.000000 1.000000
\r
5645 *MESH_TVERT 3 0.375000 0.750000 1.000000
\r
5647 *MESH_NUMTVFACES 2
\r
5649 *MESH_TFACE 0 0 2 1
\r
5650 *MESH_TFACE 1 0 3 2
\r
5653 *PROP_MOTIONBLUR 0
\r
5654 *PROP_CASTSHADOW 1
\r
5655 *PROP_RECVSHADOW 1
\r
5659 *NODE_NAME "mat12model0surf246"
\r
5661 *NODE_NAME "mat12model0surf246"
\r
5662 *INHERIT_POS 0 0 0
\r
5663 *INHERIT_ROT 0 0 0
\r
5664 *INHERIT_SCL 0 0 0
\r
5669 *TM_POS 0.000000 0.000000 0.000000
\r
5675 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5676 *MESH_VERTEX_LIST {
\r
5677 *MESH_VERTEX 0 283.000000 -195.000000 192.000000
\r
5678 *MESH_VERTEX 1 304.000000 -192.000000 352.000000
\r
5679 *MESH_VERTEX 2 283.000000 -195.000000 352.000000
\r
5680 *MESH_VERTEX 3 304.000000 -192.000000 192.000000
\r
5681 *MESH_VERTEX 4 268.000000 -204.000000 352.000000
\r
5682 *MESH_VERTEX 5 268.000000 -204.000000 192.000000
\r
5685 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5686 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5687 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5688 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5689 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
5690 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5691 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
5692 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
5693 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
5694 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
5697 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5698 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5699 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5700 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5702 *MESH_NUMTVERTEX 6
\r
5704 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
5705 *MESH_TVERT 1 0.750000 -0.250000 1.000000
\r
5706 *MESH_TVERT 2 0.562500 -0.250000 1.000000
\r
5707 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
5708 *MESH_TVERT 4 0.375000 -0.250000 1.000000
\r
5709 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
5711 *MESH_NUMTVFACES 4
\r
5713 *MESH_TFACE 0 0 2 1
\r
5714 *MESH_TFACE 1 0 1 3
\r
5715 *MESH_TFACE 2 4 2 0
\r
5716 *MESH_TFACE 3 4 0 5
\r
5719 *PROP_MOTIONBLUR 0
\r
5720 *PROP_CASTSHADOW 1
\r
5721 *PROP_RECVSHADOW 1
\r
5725 *NODE_NAME "mat12model0surf247"
\r
5727 *NODE_NAME "mat12model0surf247"
\r
5728 *INHERIT_POS 0 0 0
\r
5729 *INHERIT_ROT 0 0 0
\r
5730 *INHERIT_SCL 0 0 0
\r
5735 *TM_POS 0.000000 0.000000 0.000000
\r
5741 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5742 *MESH_VERTEX_LIST {
\r
5743 *MESH_VERTEX 0 259.000000 -219.000000 192.000000
\r
5744 *MESH_VERTEX 1 268.000000 -204.000000 192.000000
\r
5745 *MESH_VERTEX 2 268.000000 -204.000000 352.000000
\r
5746 *MESH_VERTEX 3 259.000000 -219.000000 352.000000
\r
5747 *MESH_VERTEX 4 256.000000 -240.000000 352.000000
\r
5748 *MESH_VERTEX 5 256.000000 -240.000000 192.000000
\r
5751 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5752 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5753 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5754 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5755 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
5756 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
5757 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
5758 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
5759 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5760 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5763 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5764 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5765 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5766 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5768 *MESH_NUMTVERTEX 6
\r
5770 *MESH_TVERT 0 0.187500 1.000000 1.000000
\r
5771 *MESH_TVERT 1 0.375000 1.000000 1.000000
\r
5772 *MESH_TVERT 2 0.375000 -0.250000 1.000000
\r
5773 *MESH_TVERT 3 0.187500 -0.250000 1.000000
\r
5774 *MESH_TVERT 4 0.000000 -0.250000 1.000000
\r
5775 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
5777 *MESH_NUMTVFACES 4
\r
5779 *MESH_TFACE 0 0 2 1
\r
5780 *MESH_TFACE 1 0 3 2
\r
5781 *MESH_TFACE 2 4 3 0
\r
5782 *MESH_TFACE 3 4 0 5
\r
5785 *PROP_MOTIONBLUR 0
\r
5786 *PROP_CASTSHADOW 1
\r
5787 *PROP_RECVSHADOW 1
\r
5791 *NODE_NAME "mat12model0surf248"
\r
5793 *NODE_NAME "mat12model0surf248"
\r
5794 *INHERIT_POS 0 0 0
\r
5795 *INHERIT_ROT 0 0 0
\r
5796 *INHERIT_SCL 0 0 0
\r
5801 *TM_POS 0.000000 0.000000 0.000000
\r
5807 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5808 *MESH_VERTEX_LIST {
\r
5809 *MESH_VERTEX 0 208.000000 768.000000 192.000000
\r
5810 *MESH_VERTEX 1 208.000000 768.000000 288.000000
\r
5811 *MESH_VERTEX 2 202.000000 768.000000 234.000000
\r
5812 *MESH_VERTEX 3 184.000000 768.000000 264.000000
\r
5813 *MESH_VERTEX 4 154.000000 768.000000 282.000000
\r
5814 *MESH_VERTEX 5 112.000000 768.000000 288.000000
\r
5817 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5818 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5819 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5820 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5821 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
5822 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5823 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
5824 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
5825 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
5826 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
5829 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5830 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5831 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5832 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5834 *MESH_NUMTVERTEX 6
\r
5836 *MESH_TVERT 0 0.625000 0.500000 1.000000
\r
5837 *MESH_TVERT 1 0.625000 1.250000 1.000000
\r
5838 *MESH_TVERT 2 0.578125 0.828125 1.000000
\r
5839 *MESH_TVERT 3 0.437500 1.062500 1.000000
\r
5840 *MESH_TVERT 4 0.203125 1.203125 1.000000
\r
5841 *MESH_TVERT 5 -0.125000 1.250000 1.000000
\r
5843 *MESH_NUMTVFACES 4
\r
5845 *MESH_TFACE 0 0 2 1
\r
5846 *MESH_TFACE 1 3 1 2
\r
5847 *MESH_TFACE 2 3 4 1
\r
5848 *MESH_TFACE 3 5 1 4
\r
5851 *PROP_MOTIONBLUR 0
\r
5852 *PROP_CASTSHADOW 1
\r
5853 *PROP_RECVSHADOW 1
\r
5857 *NODE_NAME "mat12model0surf249"
\r
5859 *NODE_NAME "mat12model0surf249"
\r
5860 *INHERIT_POS 0 0 0
\r
5861 *INHERIT_ROT 0 0 0
\r
5862 *INHERIT_SCL 0 0 0
\r
5867 *TM_POS 0.000000 0.000000 0.000000
\r
5873 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5874 *MESH_VERTEX_LIST {
\r
5875 *MESH_VERTEX 0 208.000000 640.000000 192.000000
\r
5876 *MESH_VERTEX 1 202.000000 640.000000 234.000000
\r
5877 *MESH_VERTEX 2 208.000000 640.000000 288.000000
\r
5878 *MESH_VERTEX 3 184.000000 640.000000 264.000000
\r
5879 *MESH_VERTEX 4 154.000000 640.000000 282.000000
\r
5880 *MESH_VERTEX 5 112.000000 640.000000 288.000000
\r
5883 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5884 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5885 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5886 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5887 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
5888 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
5889 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
5890 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
5891 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
5892 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
5895 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5896 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5897 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5898 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5900 *MESH_NUMTVERTEX 6
\r
5902 *MESH_TVERT 0 0.625000 0.500000 1.000000
\r
5903 *MESH_TVERT 1 0.578125 0.828125 1.000000
\r
5904 *MESH_TVERT 2 0.625000 1.250000 1.000000
\r
5905 *MESH_TVERT 3 0.437500 1.062500 1.000000
\r
5906 *MESH_TVERT 4 0.203125 1.203125 1.000000
\r
5907 *MESH_TVERT 5 -0.125000 1.250000 1.000000
\r
5909 *MESH_NUMTVFACES 4
\r
5911 *MESH_TFACE 0 0 2 1
\r
5912 *MESH_TFACE 1 3 1 2
\r
5913 *MESH_TFACE 2 3 2 4
\r
5914 *MESH_TFACE 3 5 4 2
\r
5917 *PROP_MOTIONBLUR 0
\r
5918 *PROP_CASTSHADOW 1
\r
5919 *PROP_RECVSHADOW 1
\r
5923 *NODE_NAME "mat12model0surf250"
\r
5925 *NODE_NAME "mat12model0surf250"
\r
5926 *INHERIT_POS 0 0 0
\r
5927 *INHERIT_ROT 0 0 0
\r
5928 *INHERIT_SCL 0 0 0
\r
5933 *TM_POS 0.000000 0.000000 0.000000
\r
5939 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5940 *MESH_VERTEX_LIST {
\r
5941 *MESH_VERTEX 0 188.000000 -92.000000 -32.000000
\r
5942 *MESH_VERTEX 1 192.000000 -64.000000 64.000000
\r
5943 *MESH_VERTEX 2 188.000000 -92.000000 64.000000
\r
5944 *MESH_VERTEX 3 192.000000 -64.000000 -32.000000
\r
5945 *MESH_VERTEX 4 176.000000 -112.000000 64.000000
\r
5946 *MESH_VERTEX 5 176.000000 -112.000000 -32.000000
\r
5949 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
5950 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
5951 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
5952 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
5953 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
5954 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5955 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
5956 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
5957 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
5958 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
5961 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5962 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5963 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5964 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5966 *MESH_NUMTVERTEX 6
\r
5968 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
5969 *MESH_TVERT 1 1.000000 0.250000 1.000000
\r
5970 *MESH_TVERT 2 0.750000 0.250000 1.000000
\r
5971 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
5972 *MESH_TVERT 4 0.500000 0.250000 1.000000
\r
5973 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
5975 *MESH_NUMTVFACES 4
\r
5977 *MESH_TFACE 0 0 2 1
\r
5978 *MESH_TFACE 1 0 1 3
\r
5979 *MESH_TFACE 2 4 2 0
\r
5980 *MESH_TFACE 3 4 0 5
\r
5983 *PROP_MOTIONBLUR 0
\r
5984 *PROP_CASTSHADOW 1
\r
5985 *PROP_RECVSHADOW 1
\r
5989 *NODE_NAME "mat12model0surf251"
\r
5991 *NODE_NAME "mat12model0surf251"
\r
5992 *INHERIT_POS 0 0 0
\r
5993 *INHERIT_ROT 0 0 0
\r
5994 *INHERIT_SCL 0 0 0
\r
5999 *TM_POS 0.000000 0.000000 0.000000
\r
6005 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6006 *MESH_VERTEX_LIST {
\r
6007 *MESH_VERTEX 0 156.000000 -124.000000 -32.000000
\r
6008 *MESH_VERTEX 1 176.000000 -112.000000 -32.000000
\r
6009 *MESH_VERTEX 2 176.000000 -112.000000 64.000000
\r
6010 *MESH_VERTEX 3 156.000000 -124.000000 64.000000
\r
6011 *MESH_VERTEX 4 128.000000 -128.000000 64.000000
\r
6012 *MESH_VERTEX 5 128.000000 -128.000000 -32.000000
\r
6015 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6016 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6017 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6018 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6019 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
6020 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
6021 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6022 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
6023 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
6024 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
6027 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6028 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6029 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6030 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6032 *MESH_NUMTVERTEX 6
\r
6034 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
6035 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
6036 *MESH_TVERT 2 0.500000 0.250000 1.000000
\r
6037 *MESH_TVERT 3 0.250000 0.250000 1.000000
\r
6038 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
6039 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
6041 *MESH_NUMTVFACES 4
\r
6043 *MESH_TFACE 0 0 2 1
\r
6044 *MESH_TFACE 1 0 3 2
\r
6045 *MESH_TFACE 2 4 3 0
\r
6046 *MESH_TFACE 3 4 0 5
\r
6049 *PROP_MOTIONBLUR 0
\r
6050 *PROP_CASTSHADOW 1
\r
6051 *PROP_RECVSHADOW 1
\r
6055 *NODE_NAME "mat12model0surf252"
\r
6057 *NODE_NAME "mat12model0surf252"
\r
6058 *INHERIT_POS 0 0 0
\r
6059 *INHERIT_ROT 0 0 0
\r
6060 *INHERIT_SCL 0 0 0
\r
6065 *TM_POS 0.000000 0.000000 0.000000
\r
6071 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6072 *MESH_VERTEX_LIST {
\r
6073 *MESH_VERTEX 0 100.000000 -4.000000 128.000000
\r
6074 *MESH_VERTEX 1 128.000000 0.000000 128.000000
\r
6075 *MESH_VERTEX 2 128.000000 0.000000 160.000000
\r
6076 *MESH_VERTEX 3 100.000000 -4.000000 160.000000
\r
6077 *MESH_VERTEX 4 80.000000 -16.000000 160.000000
\r
6078 *MESH_VERTEX 5 80.000000 -16.000000 128.000000
\r
6081 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6082 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6083 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6084 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6085 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
6086 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6087 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6088 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
6089 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
6090 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
6093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6095 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6096 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6098 *MESH_NUMTVERTEX 6
\r
6100 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
6101 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
6102 *MESH_TVERT 2 1.000000 0.750000 1.000000
\r
6103 *MESH_TVERT 3 0.750000 0.750000 1.000000
\r
6104 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
6105 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
6107 *MESH_NUMTVFACES 4
\r
6109 *MESH_TFACE 0 0 2 1
\r
6110 *MESH_TFACE 1 0 3 2
\r
6111 *MESH_TFACE 2 4 3 0
\r
6112 *MESH_TFACE 3 4 0 5
\r
6115 *PROP_MOTIONBLUR 0
\r
6116 *PROP_CASTSHADOW 1
\r
6117 *PROP_RECVSHADOW 1
\r
6121 *NODE_NAME "mat12model0surf253"
\r
6123 *NODE_NAME "mat12model0surf253"
\r
6124 *INHERIT_POS 0 0 0
\r
6125 *INHERIT_ROT 0 0 0
\r
6126 *INHERIT_SCL 0 0 0
\r
6131 *TM_POS 0.000000 0.000000 0.000000
\r
6137 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6138 *MESH_VERTEX_LIST {
\r
6139 *MESH_VERTEX 0 68.000000 -36.000000 128.000000
\r
6140 *MESH_VERTEX 1 80.000000 -16.000000 160.000000
\r
6141 *MESH_VERTEX 2 68.000000 -36.000000 160.000000
\r
6142 *MESH_VERTEX 3 80.000000 -16.000000 128.000000
\r
6143 *MESH_VERTEX 4 64.000000 -64.000000 160.000000
\r
6144 *MESH_VERTEX 5 64.000000 -64.000000 128.000000
\r
6147 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6148 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6149 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6150 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6151 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
6152 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
6153 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
6154 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6155 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
6156 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
6159 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6160 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6161 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6162 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6164 *MESH_NUMTVERTEX 6
\r
6166 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
6167 *MESH_TVERT 1 0.500000 0.750000 1.000000
\r
6168 *MESH_TVERT 2 0.250000 0.750000 1.000000
\r
6169 *MESH_TVERT 3 0.500000 1.000000 1.000000
\r
6170 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
6171 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
6173 *MESH_NUMTVFACES 4
\r
6175 *MESH_TFACE 0 0 2 1
\r
6176 *MESH_TFACE 1 0 1 3
\r
6177 *MESH_TFACE 2 4 2 0
\r
6178 *MESH_TFACE 3 4 0 5
\r
6181 *PROP_MOTIONBLUR 0
\r
6182 *PROP_CASTSHADOW 1
\r
6183 *PROP_RECVSHADOW 1
\r
6187 *NODE_NAME "mat12model0surf254"
\r
6189 *NODE_NAME "mat12model0surf254"
\r
6190 *INHERIT_POS 0 0 0
\r
6191 *INHERIT_ROT 0 0 0
\r
6192 *INHERIT_SCL 0 0 0
\r
6197 *TM_POS 0.000000 0.000000 0.000000
\r
6203 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6204 *MESH_VERTEX_LIST {
\r
6205 *MESH_VERTEX 0 61.000000 -357.000000 128.000000
\r
6206 *MESH_VERTEX 1 64.000000 -336.000000 128.000000
\r
6207 *MESH_VERTEX 2 64.000000 -336.000000 160.000000
\r
6208 *MESH_VERTEX 3 61.000000 -357.000000 160.000000
\r
6209 *MESH_VERTEX 4 52.000000 -372.000000 160.000000
\r
6210 *MESH_VERTEX 5 52.000000 -372.000000 128.000000
\r
6213 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6214 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6215 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6216 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6217 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
6218 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
6219 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
6220 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
6221 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
6222 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
6225 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6226 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6227 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6228 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6230 *MESH_NUMTVERTEX 6
\r
6232 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
6233 *MESH_TVERT 1 0.750000 1.000000 1.000000
\r
6234 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
6235 *MESH_TVERT 3 0.562500 0.750000 1.000000
\r
6236 *MESH_TVERT 4 0.375000 0.750000 1.000000
\r
6237 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
6239 *MESH_NUMTVFACES 4
\r
6241 *MESH_TFACE 0 0 2 1
\r
6242 *MESH_TFACE 1 0 3 2
\r
6243 *MESH_TFACE 2 4 3 0
\r
6244 *MESH_TFACE 3 4 0 5
\r
6247 *PROP_MOTIONBLUR 0
\r
6248 *PROP_CASTSHADOW 1
\r
6249 *PROP_RECVSHADOW 1
\r
6253 *NODE_NAME "mat12model0surf255"
\r
6255 *NODE_NAME "mat12model0surf255"
\r
6256 *INHERIT_POS 0 0 0
\r
6257 *INHERIT_ROT 0 0 0
\r
6258 *INHERIT_SCL 0 0 0
\r
6263 *TM_POS 0.000000 0.000000 0.000000
\r
6269 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6270 *MESH_VERTEX_LIST {
\r
6271 *MESH_VERTEX 0 37.000000 -381.000000 128.000000
\r
6272 *MESH_VERTEX 1 52.000000 -372.000000 128.000000
\r
6273 *MESH_VERTEX 2 52.000000 -372.000000 160.000000
\r
6274 *MESH_VERTEX 3 37.000000 -381.000000 160.000000
\r
6275 *MESH_VERTEX 4 16.000000 -384.000000 160.000000
\r
6276 *MESH_VERTEX 5 16.000000 -384.000000 128.000000
\r
6279 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6280 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6281 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6282 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6283 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
6284 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
6285 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6286 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
6287 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
6288 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
6291 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6292 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6293 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6294 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6296 *MESH_NUMTVERTEX 6
\r
6298 *MESH_TVERT 0 0.187500 1.000000 1.000000
\r
6299 *MESH_TVERT 1 0.375000 1.000000 1.000000
\r
6300 *MESH_TVERT 2 0.375000 0.750000 1.000000
\r
6301 *MESH_TVERT 3 0.187500 0.750000 1.000000
\r
6302 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
6303 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
6305 *MESH_NUMTVFACES 4
\r
6307 *MESH_TFACE 0 0 2 1
\r
6308 *MESH_TFACE 1 0 3 2
\r
6309 *MESH_TFACE 2 4 3 0
\r
6310 *MESH_TFACE 3 4 0 5
\r
6313 *PROP_MOTIONBLUR 0
\r
6314 *PROP_CASTSHADOW 1
\r
6315 *PROP_RECVSHADOW 1
\r
6319 *NODE_NAME "mat12model0surf256"
\r
6321 *NODE_NAME "mat12model0surf256"
\r
6322 *INHERIT_POS 0 0 0
\r
6323 *INHERIT_ROT 0 0 0
\r
6324 *INHERIT_SCL 0 0 0
\r
6329 *TM_POS 0.000000 0.000000 0.000000
\r
6335 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6336 *MESH_VERTEX_LIST {
\r
6337 *MESH_VERTEX 0 80.000000 768.000000 288.000000
\r
6338 *MESH_VERTEX 1 -16.000004 768.000000 288.000000
\r
6339 *MESH_VERTEX 2 38.000000 768.000000 282.000000
\r
6340 *MESH_VERTEX 3 7.999997 768.000000 264.000000
\r
6341 *MESH_VERTEX 4 -10.000004 768.000000 234.000000
\r
6342 *MESH_VERTEX 5 -16.000004 768.000000 192.000000
\r
6345 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6346 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6347 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6348 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6349 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6350 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6351 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6352 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
6353 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
6354 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
6357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6358 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6359 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6360 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6362 *MESH_NUMTVERTEX 6
\r
6364 *MESH_TVERT 0 0.625000 1.250000 1.000000
\r
6365 *MESH_TVERT 1 -0.125000 1.250000 1.000000
\r
6366 *MESH_TVERT 2 0.296875 1.203125 1.000000
\r
6367 *MESH_TVERT 3 0.062500 1.062500 1.000000
\r
6368 *MESH_TVERT 4 -0.078125 0.828125 1.000000
\r
6369 *MESH_TVERT 5 -0.125000 0.500000 1.000000
\r
6371 *MESH_NUMTVFACES 4
\r
6373 *MESH_TFACE 0 0 2 1
\r
6374 *MESH_TFACE 1 3 1 2
\r
6375 *MESH_TFACE 2 3 4 1
\r
6376 *MESH_TFACE 3 5 1 4
\r
6379 *PROP_MOTIONBLUR 0
\r
6380 *PROP_CASTSHADOW 1
\r
6381 *PROP_RECVSHADOW 1
\r
6385 *NODE_NAME "mat12model0surf257"
\r
6387 *NODE_NAME "mat12model0surf257"
\r
6388 *INHERIT_POS 0 0 0
\r
6389 *INHERIT_ROT 0 0 0
\r
6390 *INHERIT_SCL 0 0 0
\r
6395 *TM_POS 0.000000 0.000000 0.000000
\r
6401 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6402 *MESH_VERTEX_LIST {
\r
6403 *MESH_VERTEX 0 80.000000 640.000000 288.000000
\r
6404 *MESH_VERTEX 1 38.000000 640.000000 282.000000
\r
6405 *MESH_VERTEX 2 -16.000004 640.000000 288.000000
\r
6406 *MESH_VERTEX 3 7.999997 640.000000 264.000000
\r
6407 *MESH_VERTEX 4 -10.000004 640.000000 234.000000
\r
6408 *MESH_VERTEX 5 -16.000004 640.000000 192.000000
\r
6411 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6412 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6413 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6414 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6415 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6416 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6417 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6418 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6419 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6420 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6423 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6424 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6425 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6426 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6428 *MESH_NUMTVERTEX 6
\r
6430 *MESH_TVERT 0 0.625000 1.250000 1.000000
\r
6431 *MESH_TVERT 1 0.296875 1.203125 1.000000
\r
6432 *MESH_TVERT 2 -0.125000 1.250000 1.000000
\r
6433 *MESH_TVERT 3 0.062500 1.062500 1.000000
\r
6434 *MESH_TVERT 4 -0.078125 0.828125 1.000000
\r
6435 *MESH_TVERT 5 -0.125000 0.500000 1.000000
\r
6437 *MESH_NUMTVFACES 4
\r
6439 *MESH_TFACE 0 0 2 1
\r
6440 *MESH_TFACE 1 3 1 2
\r
6441 *MESH_TFACE 2 3 2 4
\r
6442 *MESH_TFACE 3 5 4 2
\r
6445 *PROP_MOTIONBLUR 0
\r
6446 *PROP_CASTSHADOW 1
\r
6447 *PROP_RECVSHADOW 1
\r
6451 *NODE_NAME "mat12model0surf258"
\r
6453 *NODE_NAME "mat12model0surf258"
\r
6454 *INHERIT_POS 0 0 0
\r
6455 *INHERIT_ROT 0 0 0
\r
6456 *INHERIT_SCL 0 0 0
\r
6461 *TM_POS 0.000000 0.000000 0.000000
\r
6465 *MESH_NUMVERTEX 10
\r
6467 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6468 *MESH_VERTEX_LIST {
\r
6469 *MESH_VERTEX 0 -130.000000 290.000000 256.000000
\r
6470 *MESH_VERTEX 1 -128.000000 320.000000 128.000000
\r
6471 *MESH_VERTEX 2 -130.000000 290.000000 128.000000
\r
6472 *MESH_VERTEX 3 -128.000000 320.000000 256.000000
\r
6473 *MESH_VERTEX 4 -136.000000 264.000000 128.000000
\r
6474 *MESH_VERTEX 5 -136.000000 264.000000 256.000000
\r
6475 *MESH_VERTEX 6 -146.000000 242.000000 256.000000
\r
6476 *MESH_VERTEX 7 -146.000000 242.000000 128.000000
\r
6477 *MESH_VERTEX 8 -160.000000 224.000000 128.000000
\r
6478 *MESH_VERTEX 9 -160.000000 224.000000 256.000000
\r
6481 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6482 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6483 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6484 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6485 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
6486 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
6487 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
6488 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
6489 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000
\r
6490 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
6491 *MESH_VERTEXNORMAL 2 0.980785 -0.195090 0.000000
\r
6492 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
6493 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
6494 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
6495 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000
\r
6496 *MESH_VERTEXNORMAL 7 0.831470 -0.555570 0.000000
\r
6497 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
6498 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
6501 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6502 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6503 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6504 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6505 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6506 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6507 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6508 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6510 *MESH_NUMTVERTEX 10
\r
6512 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
6513 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
6514 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
6515 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
6516 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
6517 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
6518 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
6519 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
6520 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
6521 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
6523 *MESH_NUMTVFACES 8
\r
6525 *MESH_TFACE 0 0 4 2
\r
6526 *MESH_TFACE 1 0 5 4
\r
6527 *MESH_TFACE 2 0 2 1
\r
6528 *MESH_TFACE 3 0 1 3
\r
6529 *MESH_TFACE 4 4 5 6
\r
6530 *MESH_TFACE 5 4 6 7
\r
6531 *MESH_TFACE 6 6 8 7
\r
6532 *MESH_TFACE 7 6 9 8
\r
6535 *PROP_MOTIONBLUR 0
\r
6536 *PROP_CASTSHADOW 1
\r
6537 *PROP_RECVSHADOW 1
\r
6541 *NODE_NAME "mat12model0surf259"
\r
6543 *NODE_NAME "mat12model0surf259"
\r
6544 *INHERIT_POS 0 0 0
\r
6545 *INHERIT_ROT 0 0 0
\r
6546 *INHERIT_SCL 0 0 0
\r
6551 *TM_POS 0.000000 0.000000 0.000000
\r
6555 *MESH_NUMVERTEX 10
\r
6557 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6558 *MESH_VERTEX_LIST {
\r
6559 *MESH_VERTEX 0 -178.000000 210.000000 256.000000
\r
6560 *MESH_VERTEX 1 -160.000000 224.000000 256.000000
\r
6561 *MESH_VERTEX 2 -160.000000 224.000000 128.000000
\r
6562 *MESH_VERTEX 3 -178.000000 210.000000 128.000000
\r
6563 *MESH_VERTEX 4 -200.000000 200.000000 128.000000
\r
6564 *MESH_VERTEX 5 -200.000000 200.000000 256.000000
\r
6565 *MESH_VERTEX 6 -226.000000 194.000000 256.000000
\r
6566 *MESH_VERTEX 7 -256.000000 192.000000 128.000000
\r
6567 *MESH_VERTEX 8 -256.000000 192.000000 256.000000
\r
6568 *MESH_VERTEX 9 -226.000000 194.000000 128.000000
\r
6571 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6572 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6573 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6574 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6575 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
6576 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
6577 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
6578 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
6579 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000
\r
6580 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
6581 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
6582 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000
\r
6583 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
6584 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000
\r
6585 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000
\r
6586 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
6587 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
6588 *MESH_VERTEXNORMAL 9 0.195090 -0.980785 0.000000
\r
6591 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6592 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6593 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6594 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6595 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6596 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6597 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6598 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6600 *MESH_NUMTVERTEX 10
\r
6602 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
6603 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
6604 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
6605 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
6606 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
6607 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
6608 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
6609 *MESH_TVERT 7 0.000000 0.000000 1.000000
\r
6610 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
6611 *MESH_TVERT 9 0.250000 0.000000 1.000000
\r
6613 *MESH_NUMTVFACES 8
\r
6615 *MESH_TFACE 0 0 4 3
\r
6616 *MESH_TFACE 1 0 5 4
\r
6617 *MESH_TFACE 2 0 3 2
\r
6618 *MESH_TFACE 3 0 2 1
\r
6619 *MESH_TFACE 4 4 5 6
\r
6620 *MESH_TFACE 5 4 6 9
\r
6621 *MESH_TFACE 6 6 7 9
\r
6622 *MESH_TFACE 7 6 8 7
\r
6625 *PROP_MOTIONBLUR 0
\r
6626 *PROP_CASTSHADOW 1
\r
6627 *PROP_RECVSHADOW 1
\r
6631 *NODE_NAME "mat12model0surf260"
\r
6633 *NODE_NAME "mat12model0surf260"
\r
6634 *INHERIT_POS 0 0 0
\r
6635 *INHERIT_ROT 0 0 0
\r
6636 *INHERIT_SCL 0 0 0
\r
6641 *TM_POS 0.000000 0.000000 0.000000
\r
6647 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6648 *MESH_VERTEX_LIST {
\r
6649 *MESH_VERTEX 0 -176.000000 672.000000 320.000000
\r
6650 *MESH_VERTEX 1 -176.000000 672.000000 416.000000
\r
6651 *MESH_VERTEX 2 -182.000000 672.000000 362.000000
\r
6652 *MESH_VERTEX 3 -200.000000 672.000000 392.000000
\r
6653 *MESH_VERTEX 4 -230.000000 672.000000 410.000000
\r
6654 *MESH_VERTEX 5 -272.000000 672.000000 416.000000
\r
6657 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6658 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6659 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6660 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6661 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6662 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6663 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6664 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
6665 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
6666 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
6669 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6670 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6671 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6672 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6674 *MESH_NUMTVERTEX 6
\r
6676 *MESH_TVERT 0 0.625000 0.500000 1.000000
\r
6677 *MESH_TVERT 1 0.625000 1.250000 1.000000
\r
6678 *MESH_TVERT 2 0.578125 0.828125 1.000000
\r
6679 *MESH_TVERT 3 0.437500 1.062500 1.000000
\r
6680 *MESH_TVERT 4 0.203125 1.203125 1.000000
\r
6681 *MESH_TVERT 5 -0.125000 1.250000 1.000000
\r
6683 *MESH_NUMTVFACES 4
\r
6685 *MESH_TFACE 0 0 2 1
\r
6686 *MESH_TFACE 1 3 1 2
\r
6687 *MESH_TFACE 2 3 4 1
\r
6688 *MESH_TFACE 3 5 1 4
\r
6691 *PROP_MOTIONBLUR 0
\r
6692 *PROP_CASTSHADOW 1
\r
6693 *PROP_RECVSHADOW 1
\r
6697 *NODE_NAME "mat12model0surf261"
\r
6699 *NODE_NAME "mat12model0surf261"
\r
6700 *INHERIT_POS 0 0 0
\r
6701 *INHERIT_ROT 0 0 0
\r
6702 *INHERIT_SCL 0 0 0
\r
6707 *TM_POS 0.000000 0.000000 0.000000
\r
6713 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6714 *MESH_VERTEX_LIST {
\r
6715 *MESH_VERTEX 0 -176.000000 448.000000 320.000000
\r
6716 *MESH_VERTEX 1 -182.000000 448.000000 362.000000
\r
6717 *MESH_VERTEX 2 -176.000000 448.000000 416.000000
\r
6718 *MESH_VERTEX 3 -200.000000 448.000000 392.000000
\r
6719 *MESH_VERTEX 4 -230.000000 448.000000 410.000000
\r
6720 *MESH_VERTEX 5 -272.000000 448.000000 416.000000
\r
6723 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6724 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6725 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6726 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6727 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6728 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6729 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6730 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6731 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6732 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6735 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6736 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6737 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6738 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6740 *MESH_NUMTVERTEX 6
\r
6742 *MESH_TVERT 0 0.625000 0.500000 1.000000
\r
6743 *MESH_TVERT 1 0.578125 0.828125 1.000000
\r
6744 *MESH_TVERT 2 0.625000 1.250000 1.000000
\r
6745 *MESH_TVERT 3 0.437500 1.062500 1.000000
\r
6746 *MESH_TVERT 4 0.203125 1.203125 1.000000
\r
6747 *MESH_TVERT 5 -0.125000 1.250000 1.000000
\r
6749 *MESH_NUMTVFACES 4
\r
6751 *MESH_TFACE 0 0 2 1
\r
6752 *MESH_TFACE 1 3 1 2
\r
6753 *MESH_TFACE 2 3 2 4
\r
6754 *MESH_TFACE 3 5 4 2
\r
6757 *PROP_MOTIONBLUR 0
\r
6758 *PROP_CASTSHADOW 1
\r
6759 *PROP_RECVSHADOW 1
\r
6763 *NODE_NAME "mat12model0surf262"
\r
6765 *NODE_NAME "mat12model0surf262"
\r
6766 *INHERIT_POS 0 0 0
\r
6767 *INHERIT_ROT 0 0 0
\r
6768 *INHERIT_SCL 0 0 0
\r
6773 *TM_POS 0.000000 0.000000 0.000000
\r
6779 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6780 *MESH_VERTEX_LIST {
\r
6781 *MESH_VERTEX 0 -304.000000 672.000000 416.000000
\r
6782 *MESH_VERTEX 1 -400.000000 672.000000 416.000000
\r
6783 *MESH_VERTEX 2 -346.000000 672.000000 410.000000
\r
6784 *MESH_VERTEX 3 -376.000000 672.000000 392.000000
\r
6785 *MESH_VERTEX 4 -394.000000 672.000000 362.000000
\r
6786 *MESH_VERTEX 5 -400.000000 672.000000 320.000000
\r
6789 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6790 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6791 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6792 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6793 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6794 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6795 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
6796 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
6797 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
6798 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
6801 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6802 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6803 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6804 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6806 *MESH_NUMTVERTEX 6
\r
6808 *MESH_TVERT 0 0.625000 1.250000 1.000000
\r
6809 *MESH_TVERT 1 -0.125000 1.250000 1.000000
\r
6810 *MESH_TVERT 2 0.296875 1.203125 1.000000
\r
6811 *MESH_TVERT 3 0.062500 1.062500 1.000000
\r
6812 *MESH_TVERT 4 -0.078125 0.828125 1.000000
\r
6813 *MESH_TVERT 5 -0.125000 0.500000 1.000000
\r
6815 *MESH_NUMTVFACES 4
\r
6817 *MESH_TFACE 0 0 2 1
\r
6818 *MESH_TFACE 1 3 1 2
\r
6819 *MESH_TFACE 2 3 4 1
\r
6820 *MESH_TFACE 3 5 1 4
\r
6823 *PROP_MOTIONBLUR 0
\r
6824 *PROP_CASTSHADOW 1
\r
6825 *PROP_RECVSHADOW 1
\r
6829 *NODE_NAME "mat12model0surf263"
\r
6831 *NODE_NAME "mat12model0surf263"
\r
6832 *INHERIT_POS 0 0 0
\r
6833 *INHERIT_ROT 0 0 0
\r
6834 *INHERIT_SCL 0 0 0
\r
6839 *TM_POS 0.000000 0.000000 0.000000
\r
6845 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6846 *MESH_VERTEX_LIST {
\r
6847 *MESH_VERTEX 0 -304.000000 448.000000 416.000000
\r
6848 *MESH_VERTEX 1 -346.000000 448.000000 410.000000
\r
6849 *MESH_VERTEX 2 -400.000000 448.000000 416.000000
\r
6850 *MESH_VERTEX 3 -376.000000 448.000000 392.000000
\r
6851 *MESH_VERTEX 4 -394.000000 448.000000 362.000000
\r
6852 *MESH_VERTEX 5 -400.000000 448.000000 320.000000
\r
6855 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6856 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6857 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6858 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6859 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6860 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
6861 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6862 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6863 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
6864 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
6867 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6868 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6869 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6870 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6872 *MESH_NUMTVERTEX 6
\r
6874 *MESH_TVERT 0 0.625000 1.250000 1.000000
\r
6875 *MESH_TVERT 1 0.296875 1.203125 1.000000
\r
6876 *MESH_TVERT 2 -0.125000 1.250000 1.000000
\r
6877 *MESH_TVERT 3 0.062500 1.062500 1.000000
\r
6878 *MESH_TVERT 4 -0.078125 0.828125 1.000000
\r
6879 *MESH_TVERT 5 -0.125000 0.500000 1.000000
\r
6881 *MESH_NUMTVFACES 4
\r
6883 *MESH_TFACE 0 0 2 1
\r
6884 *MESH_TFACE 1 3 1 2
\r
6885 *MESH_TFACE 2 3 2 4
\r
6886 *MESH_TFACE 3 5 4 2
\r
6889 *PROP_MOTIONBLUR 0
\r
6890 *PROP_CASTSHADOW 1
\r
6891 *PROP_RECVSHADOW 1
\r
6895 *NODE_NAME "mat12model0surf264"
\r
6897 *NODE_NAME "mat12model0surf264"
\r
6898 *INHERIT_POS 0 0 0
\r
6899 *INHERIT_ROT 0 0 0
\r
6900 *INHERIT_SCL 0 0 0
\r
6905 *TM_POS 0.000000 0.000000 0.000000
\r
6911 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6912 *MESH_VERTEX_LIST {
\r
6913 *MESH_VERTEX 0 -448.000000 576.000000 96.000000
\r
6914 *MESH_VERTEX 1 -476.000000 572.000000 -64.000000
\r
6915 *MESH_VERTEX 2 -476.000000 572.000000 96.000000
\r
6916 *MESH_VERTEX 3 -448.000000 576.000000 -64.000000
\r
6917 *MESH_VERTEX 4 -496.000000 560.000000 96.000000
\r
6918 *MESH_VERTEX 5 -496.000000 560.000000 -64.000000
\r
6921 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6922 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6923 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6924 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6925 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
6926 *MESH_VERTEXNORMAL 1 0.382683 -0.923880 0.000000
\r
6927 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000
\r
6928 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6929 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
6930 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
6933 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6934 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6935 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6936 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6938 *MESH_NUMTVERTEX 6
\r
6940 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
6941 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
6942 *MESH_TVERT 2 0.250000 -0.250000 1.000000
\r
6943 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
6944 *MESH_TVERT 4 0.500000 -0.250000 1.000000
\r
6945 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
6947 *MESH_NUMTVFACES 4
\r
6949 *MESH_TFACE 0 0 2 1
\r
6950 *MESH_TFACE 1 0 1 3
\r
6951 *MESH_TFACE 2 1 2 4
\r
6952 *MESH_TFACE 3 1 4 5
\r
6955 *PROP_MOTIONBLUR 0
\r
6956 *PROP_CASTSHADOW 1
\r
6957 *PROP_RECVSHADOW 1
\r
6961 *NODE_NAME "mat12model0surf265"
\r
6963 *NODE_NAME "mat12model0surf265"
\r
6964 *INHERIT_POS 0 0 0
\r
6965 *INHERIT_ROT 0 0 0
\r
6966 *INHERIT_SCL 0 0 0
\r
6971 *TM_POS 0.000000 0.000000 0.000000
\r
6977 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6978 *MESH_VERTEX_LIST {
\r
6979 *MESH_VERTEX 0 -496.000000 560.000000 96.000000
\r
6980 *MESH_VERTEX 1 -496.000000 560.000000 -64.000000
\r
6981 *MESH_VERTEX 2 -508.000000 540.000000 -64.000000
\r
6982 *MESH_VERTEX 3 -508.000000 540.000000 96.000000
\r
6983 *MESH_VERTEX 4 -512.000000 512.000000 96.000000
\r
6984 *MESH_VERTEX 5 -512.000000 512.000000 -64.000000
\r
6987 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
6988 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
6989 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
6990 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
6991 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
6992 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
6993 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000
\r
6994 *MESH_VERTEXNORMAL 3 0.923880 -0.382683 0.000000
\r
6995 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
6996 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
6999 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7000 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7001 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7002 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7004 *MESH_NUMTVERTEX 6
\r
7006 *MESH_TVERT 0 0.500000 -0.250000 1.000000
\r
7007 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
7008 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
7009 *MESH_TVERT 3 0.750000 -0.250000 1.000000
\r
7010 *MESH_TVERT 4 1.000000 -0.250000 1.000000
\r
7011 *MESH_TVERT 5 1.000000 1.000000 1.000000
\r
7013 *MESH_NUMTVFACES 4
\r
7015 *MESH_TFACE 0 0 2 1
\r
7016 *MESH_TFACE 1 0 3 2
\r
7017 *MESH_TFACE 2 2 3 4
\r
7018 *MESH_TFACE 3 2 4 5
\r
7021 *PROP_MOTIONBLUR 0
\r
7022 *PROP_CASTSHADOW 1
\r
7023 *PROP_RECVSHADOW 1
\r
7027 *NODE_NAME "mat13model0surf266"
\r
7029 *NODE_NAME "mat13model0surf266"
\r
7030 *INHERIT_POS 0 0 0
\r
7031 *INHERIT_ROT 0 0 0
\r
7032 *INHERIT_SCL 0 0 0
\r
7037 *TM_POS 0.000000 0.000000 0.000000
\r
7041 *MESH_NUMVERTEX 10
\r
7043 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7044 *MESH_VERTEX_LIST {
\r
7045 *MESH_VERTEX 0 1259.000000 579.000000 -128.000000
\r
7046 *MESH_VERTEX 1 1264.000000 544.000000 -128.000000
\r
7047 *MESH_VERTEX 2 1264.000000 544.000000 -160.000000
\r
7048 *MESH_VERTEX 3 1259.000000 579.000000 -160.000000
\r
7049 *MESH_VERTEX 4 1259.000000 509.000000 -128.000000
\r
7050 *MESH_VERTEX 5 1259.000000 509.000000 -160.000000
\r
7051 *MESH_VERTEX 6 1244.000000 604.000000 -160.000000
\r
7052 *MESH_VERTEX 7 1244.000000 484.000000 -160.000000
\r
7053 *MESH_VERTEX 8 1244.000000 484.000000 -128.000000
\r
7054 *MESH_VERTEX 9 1244.000000 604.000000 -128.000000
\r
7057 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7058 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7059 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7060 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7061 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
7062 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
7063 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
7064 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
7065 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000
\r
7066 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7067 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
7068 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000
\r
7069 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000
\r
7070 *MESH_VERTEXNORMAL 5 -0.923880 0.382683 0.000000
\r
7071 *MESH_VERTEXNORMAL 6 -0.707107 -0.707107 0.000000
\r
7072 *MESH_VERTEXNORMAL 7 -0.707107 0.707107 0.000000
\r
7073 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
7074 *MESH_VERTEXNORMAL 9 -0.707107 -0.707107 0.000000
\r
7077 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7078 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7079 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7080 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7081 *MESH_FACE 4 A: 0 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7082 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7083 *MESH_FACE 6 A: 4 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7084 *MESH_FACE 7 A: 0 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7086 *MESH_NUMTVERTEX 10
\r
7088 *MESH_TVERT 0 -0.062500 1.000000 1.000000
\r
7089 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
7090 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
7091 *MESH_TVERT 3 -0.062500 0.000000 1.000000
\r
7092 *MESH_TVERT 4 0.562500 1.000000 1.000000
\r
7093 *MESH_TVERT 5 0.562500 0.000000 1.000000
\r
7094 *MESH_TVERT 6 -0.375000 0.000000 1.000000
\r
7095 *MESH_TVERT 7 0.875000 0.000000 1.000000
\r
7096 *MESH_TVERT 8 0.875000 1.000000 1.000000
\r
7097 *MESH_TVERT 9 -0.375000 1.000000 1.000000
\r
7099 *MESH_NUMTVFACES 8
\r
7101 *MESH_TFACE 0 0 2 1
\r
7102 *MESH_TFACE 1 0 3 2
\r
7103 *MESH_TFACE 2 1 2 4
\r
7104 *MESH_TFACE 3 2 5 4
\r
7105 *MESH_TFACE 4 0 6 3
\r
7106 *MESH_TFACE 5 4 5 7
\r
7107 *MESH_TFACE 6 4 7 8
\r
7108 *MESH_TFACE 7 0 9 6
\r
7111 *PROP_MOTIONBLUR 0
\r
7112 *PROP_CASTSHADOW 1
\r
7113 *PROP_RECVSHADOW 1
\r
7117 *NODE_NAME "mat13model0surf267"
\r
7119 *NODE_NAME "mat13model0surf267"
\r
7120 *INHERIT_POS 0 0 0
\r
7121 *INHERIT_ROT 0 0 0
\r
7122 *INHERIT_SCL 0 0 0
\r
7127 *TM_POS 0.000000 0.000000 0.000000
\r
7133 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7134 *MESH_VERTEX_LIST {
\r
7135 *MESH_VERTEX 0 1219.000000 619.000000 -128.000000
\r
7136 *MESH_VERTEX 1 1244.000000 604.000000 -160.000000
\r
7137 *MESH_VERTEX 2 1219.000000 619.000000 -160.000000
\r
7138 *MESH_VERTEX 3 1244.000000 604.000000 -128.000000
\r
7139 *MESH_VERTEX 4 1184.000000 624.000000 -160.000000
\r
7140 *MESH_VERTEX 5 1184.000000 624.000000 -128.000000
\r
7143 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7144 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7145 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7146 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7147 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000
\r
7148 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
7149 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
7150 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7151 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
7152 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
7155 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7156 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7157 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7158 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7160 *MESH_NUMTVERTEX 6
\r
7162 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
7163 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
7164 *MESH_TVERT 2 0.312500 0.000000 1.000000
\r
7165 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
7166 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
7167 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
7169 *MESH_NUMTVFACES 4
\r
7171 *MESH_TFACE 0 0 2 1
\r
7172 *MESH_TFACE 1 0 1 3
\r
7173 *MESH_TFACE 2 4 2 0
\r
7174 *MESH_TFACE 3 4 0 5
\r
7177 *PROP_MOTIONBLUR 0
\r
7178 *PROP_CASTSHADOW 1
\r
7179 *PROP_RECVSHADOW 1
\r
7183 *NODE_NAME "mat13model0surf268"
\r
7185 *NODE_NAME "mat13model0surf268"
\r
7186 *INHERIT_POS 0 0 0
\r
7187 *INHERIT_ROT 0 0 0
\r
7188 *INHERIT_SCL 0 0 0
\r
7193 *TM_POS 0.000000 0.000000 0.000000
\r
7199 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7200 *MESH_VERTEX_LIST {
\r
7201 *MESH_VERTEX 0 1244.000000 484.000000 -160.000000
\r
7202 *MESH_VERTEX 1 1244.000000 484.000000 -128.000000
\r
7203 *MESH_VERTEX 2 1219.000000 469.000000 -128.000000
\r
7204 *MESH_VERTEX 3 1219.000000 469.000000 -160.000000
\r
7205 *MESH_VERTEX 4 1184.000000 464.000000 -160.000000
\r
7206 *MESH_VERTEX 5 1184.000000 464.000000 -128.000000
\r
7209 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7210 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7211 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7212 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7213 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
7214 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7215 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
7216 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
7217 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
7218 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
7221 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7222 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7223 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7224 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7226 *MESH_NUMTVERTEX 6
\r
7228 *MESH_TVERT 0 -0.125000 0.000000 1.000000
\r
7229 *MESH_TVERT 1 -0.125000 1.000000 1.000000
\r
7230 *MESH_TVERT 2 0.187500 1.000000 1.000000
\r
7231 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
7232 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
7233 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
7235 *MESH_NUMTVFACES 4
\r
7237 *MESH_TFACE 0 0 2 1
\r
7238 *MESH_TFACE 1 0 3 2
\r
7239 *MESH_TFACE 2 2 3 4
\r
7240 *MESH_TFACE 3 2 4 5
\r
7243 *PROP_MOTIONBLUR 0
\r
7244 *PROP_CASTSHADOW 1
\r
7245 *PROP_RECVSHADOW 1
\r
7249 *NODE_NAME "mat13model0surf269"
\r
7251 *NODE_NAME "mat13model0surf269"
\r
7252 *INHERIT_POS 0 0 0
\r
7253 *INHERIT_ROT 0 0 0
\r
7254 *INHERIT_SCL 0 0 0
\r
7259 *TM_POS 0.000000 0.000000 0.000000
\r
7263 *MESH_NUMVERTEX 10
\r
7265 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7266 *MESH_VERTEX_LIST {
\r
7267 *MESH_VERTEX 0 866.000000 1502.000000 256.000000
\r
7268 *MESH_VERTEX 1 896.000000 1504.000000 256.000000
\r
7269 *MESH_VERTEX 2 896.000000 1504.000000 224.000000
\r
7270 *MESH_VERTEX 3 866.000000 1502.000000 224.000000
\r
7271 *MESH_VERTEX 4 840.000000 1496.000000 224.000000
\r
7272 *MESH_VERTEX 5 840.000000 1496.000000 256.000000
\r
7273 *MESH_VERTEX 6 818.000000 1486.000000 256.000000
\r
7274 *MESH_VERTEX 7 818.000000 1486.000000 224.000000
\r
7275 *MESH_VERTEX 8 800.000000 1472.000000 224.000000
\r
7276 *MESH_VERTEX 9 800.000000 1472.000000 256.000000
\r
7279 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7280 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7281 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7282 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7283 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
7284 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
7285 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
7286 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
7287 *MESH_VERTEXNORMAL 0 0.195090 -0.980785 0.000000
\r
7288 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
7289 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
7290 *MESH_VERTEXNORMAL 3 0.195090 -0.980785 0.000000
\r
7291 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
7292 *MESH_VERTEXNORMAL 5 0.382683 -0.923880 0.000000
\r
7293 *MESH_VERTEXNORMAL 6 0.555570 -0.831470 0.000000
\r
7294 *MESH_VERTEXNORMAL 7 0.555570 -0.831470 0.000000
\r
7295 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
7296 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
7299 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7300 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7301 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7302 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7303 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7304 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7305 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7306 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7308 *MESH_NUMTVERTEX 10
\r
7310 *MESH_TVERT 0 0.625000 1.000000 1.000000
\r
7311 *MESH_TVERT 1 0.875000 1.000000 1.000000
\r
7312 *MESH_TVERT 2 0.875000 0.000000 1.000000
\r
7313 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
7314 *MESH_TVERT 4 0.375000 0.000000 1.000000
\r
7315 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
7316 *MESH_TVERT 6 0.125000 1.000000 1.000000
\r
7317 *MESH_TVERT 7 0.125000 0.000000 1.000000
\r
7318 *MESH_TVERT 8 -0.125000 0.000000 1.000000
\r
7319 *MESH_TVERT 9 -0.125000 1.000000 1.000000
\r
7321 *MESH_NUMTVFACES 8
\r
7323 *MESH_TFACE 0 0 4 3
\r
7324 *MESH_TFACE 1 0 5 4
\r
7325 *MESH_TFACE 2 0 3 2
\r
7326 *MESH_TFACE 3 0 2 1
\r
7327 *MESH_TFACE 4 4 5 6
\r
7328 *MESH_TFACE 5 4 6 7
\r
7329 *MESH_TFACE 6 6 8 7
\r
7330 *MESH_TFACE 7 6 9 8
\r
7333 *PROP_MOTIONBLUR 0
\r
7334 *PROP_CASTSHADOW 1
\r
7335 *PROP_RECVSHADOW 1
\r
7339 *NODE_NAME "mat13model0surf270"
\r
7341 *NODE_NAME "mat13model0surf270"
\r
7342 *INHERIT_POS 0 0 0
\r
7343 *INHERIT_ROT 0 0 0
\r
7344 *INHERIT_SCL 0 0 0
\r
7349 *TM_POS 0.000000 0.000000 0.000000
\r
7355 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7356 *MESH_VERTEX_LIST {
\r
7357 *MESH_VERTEX 0 859.000000 -627.000000 160.000000
\r
7358 *MESH_VERTEX 1 864.000000 -592.000000 192.000000
\r
7359 *MESH_VERTEX 2 859.000000 -627.000000 192.000000
\r
7360 *MESH_VERTEX 3 864.000000 -592.000000 160.000000
\r
7361 *MESH_VERTEX 4 844.000000 -652.000000 192.000000
\r
7362 *MESH_VERTEX 5 844.000000 -652.000000 160.000000
\r
7365 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7366 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7367 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7368 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7369 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
7370 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7371 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
7372 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
7373 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
7374 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
7377 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7378 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7379 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7380 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7382 *MESH_NUMTVERTEX 6
\r
7384 *MESH_TVERT 0 0.812500 0.000000 1.000000
\r
7385 *MESH_TVERT 1 1.125000 1.000000 1.000000
\r
7386 *MESH_TVERT 2 0.812500 1.000000 1.000000
\r
7387 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
7388 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
7389 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
7391 *MESH_NUMTVFACES 4
\r
7393 *MESH_TFACE 0 0 2 1
\r
7394 *MESH_TFACE 1 0 1 3
\r
7395 *MESH_TFACE 2 4 2 0
\r
7396 *MESH_TFACE 3 4 0 5
\r
7399 *PROP_MOTIONBLUR 0
\r
7400 *PROP_CASTSHADOW 1
\r
7401 *PROP_RECVSHADOW 1
\r
7405 *NODE_NAME "mat13model0surf271"
\r
7407 *NODE_NAME "mat13model0surf271"
\r
7408 *INHERIT_POS 0 0 0
\r
7409 *INHERIT_ROT 0 0 0
\r
7410 *INHERIT_SCL 0 0 0
\r
7415 *TM_POS 0.000000 0.000000 0.000000
\r
7421 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7422 *MESH_VERTEX_LIST {
\r
7423 *MESH_VERTEX 0 819.000000 -667.000000 160.000000
\r
7424 *MESH_VERTEX 1 844.000000 -652.000000 192.000000
\r
7425 *MESH_VERTEX 2 819.000000 -667.000000 192.000000
\r
7426 *MESH_VERTEX 3 844.000000 -652.000000 160.000000
\r
7427 *MESH_VERTEX 4 784.000000 -672.000000 192.000000
\r
7428 *MESH_VERTEX 5 784.000000 -672.000000 160.000000
\r
7431 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7432 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7433 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7434 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7435 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
7436 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7437 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
7438 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
7439 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
7440 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
7443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7444 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7445 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7446 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7448 *MESH_NUMTVERTEX 6
\r
7450 *MESH_TVERT 0 0.187500 0.000000 1.000000
\r
7451 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
7452 *MESH_TVERT 2 0.187500 1.000000 1.000000
\r
7453 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
7454 *MESH_TVERT 4 -0.125000 1.000000 1.000000
\r
7455 *MESH_TVERT 5 -0.125000 0.000000 1.000000
\r
7457 *MESH_NUMTVFACES 4
\r
7459 *MESH_TFACE 0 0 2 1
\r
7460 *MESH_TFACE 1 0 1 3
\r
7461 *MESH_TFACE 2 4 2 0
\r
7462 *MESH_TFACE 3 4 0 5
\r
7465 *PROP_MOTIONBLUR 0
\r
7466 *PROP_CASTSHADOW 1
\r
7467 *PROP_RECVSHADOW 1
\r
7471 *NODE_NAME "mat13model0surf272"
\r
7473 *NODE_NAME "mat13model0surf272"
\r
7474 *INHERIT_POS 0 0 0
\r
7475 *INHERIT_ROT 0 0 0
\r
7476 *INHERIT_SCL 0 0 0
\r
7481 *TM_POS 0.000000 0.000000 0.000000
\r
7485 *MESH_NUMVERTEX 10
\r
7487 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7488 *MESH_VERTEX_LIST {
\r
7489 *MESH_VERTEX 0 786.000000 1454.000000 256.000000
\r
7490 *MESH_VERTEX 1 800.000000 1472.000000 256.000000
\r
7491 *MESH_VERTEX 2 800.000000 1472.000000 224.000000
\r
7492 *MESH_VERTEX 3 786.000000 1454.000000 224.000000
\r
7493 *MESH_VERTEX 4 776.000000 1432.000000 224.000000
\r
7494 *MESH_VERTEX 5 776.000000 1432.000000 256.000000
\r
7495 *MESH_VERTEX 6 770.000000 1406.000000 256.000000
\r
7496 *MESH_VERTEX 7 770.000000 1406.000000 224.000000
\r
7497 *MESH_VERTEX 8 768.000000 1376.000000 224.000000
\r
7498 *MESH_VERTEX 9 768.000000 1376.000000 256.000000
\r
7501 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7502 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7503 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7504 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7505 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
7506 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
7507 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
7508 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
7509 *MESH_VERTEXNORMAL 0 0.831470 -0.555570 0.000000
\r
7510 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
7511 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
7512 *MESH_VERTEXNORMAL 3 0.831470 -0.555570 0.000000
\r
7513 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
7514 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
7515 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000
\r
7516 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000
\r
7517 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
7518 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
7521 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7522 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7523 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7524 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7525 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7526 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7527 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7528 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7530 *MESH_NUMTVERTEX 10
\r
7532 *MESH_TVERT 0 0.625000 1.000000 1.000000
\r
7533 *MESH_TVERT 1 0.875000 1.000000 1.000000
\r
7534 *MESH_TVERT 2 0.875000 0.000000 1.000000
\r
7535 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
7536 *MESH_TVERT 4 0.375000 0.000000 1.000000
\r
7537 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
7538 *MESH_TVERT 6 0.125000 1.000000 1.000000
\r
7539 *MESH_TVERT 7 0.125000 0.000000 1.000000
\r
7540 *MESH_TVERT 8 -0.125000 0.000000 1.000000
\r
7541 *MESH_TVERT 9 -0.125000 1.000000 1.000000
\r
7543 *MESH_NUMTVFACES 8
\r
7545 *MESH_TFACE 0 0 4 3
\r
7546 *MESH_TFACE 1 0 5 4
\r
7547 *MESH_TFACE 2 0 3 2
\r
7548 *MESH_TFACE 3 0 2 1
\r
7549 *MESH_TFACE 4 4 5 6
\r
7550 *MESH_TFACE 5 4 6 7
\r
7551 *MESH_TFACE 6 6 8 7
\r
7552 *MESH_TFACE 7 6 9 8
\r
7555 *PROP_MOTIONBLUR 0
\r
7556 *PROP_CASTSHADOW 1
\r
7557 *PROP_RECVSHADOW 1
\r
7561 *NODE_NAME "mat13model0surf273"
\r
7563 *NODE_NAME "mat13model0surf273"
\r
7564 *INHERIT_POS 0 0 0
\r
7565 *INHERIT_ROT 0 0 0
\r
7566 *INHERIT_SCL 0 0 0
\r
7571 *TM_POS 0.000000 0.000000 0.000000
\r
7577 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7578 *MESH_VERTEX_LIST {
\r
7579 *MESH_VERTEX 0 768.000000 -368.000000 128.000000
\r
7580 *MESH_VERTEX 1 768.000000 -368.000000 96.000000
\r
7581 *MESH_VERTEX 2 765.000000 -347.000000 96.000000
\r
7582 *MESH_VERTEX 3 765.000000 -347.000000 128.000000
\r
7583 *MESH_VERTEX 4 756.000000 -332.000000 128.000000
\r
7584 *MESH_VERTEX 5 756.000000 -332.000000 96.000000
\r
7587 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7588 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7589 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7590 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7591 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
7592 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7593 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000
\r
7594 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000
\r
7595 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
7596 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
7599 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7600 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7601 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7602 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7604 *MESH_NUMTVERTEX 6
\r
7606 *MESH_TVERT 0 -0.125000 1.000000 1.000000
\r
7607 *MESH_TVERT 1 -0.125000 0.000000 1.000000
\r
7608 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
7609 *MESH_TVERT 3 0.062500 1.000000 1.000000
\r
7610 *MESH_TVERT 4 0.250000 1.000000 1.000000
\r
7611 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
7613 *MESH_NUMTVFACES 4
\r
7615 *MESH_TFACE 0 0 2 1
\r
7616 *MESH_TFACE 1 0 3 2
\r
7617 *MESH_TFACE 2 2 3 4
\r
7618 *MESH_TFACE 3 2 4 5
\r
7621 *PROP_MOTIONBLUR 0
\r
7622 *PROP_CASTSHADOW 1
\r
7623 *PROP_RECVSHADOW 1
\r
7627 *NODE_NAME "mat13model0surf274"
\r
7629 *NODE_NAME "mat13model0surf274"
\r
7630 *INHERIT_POS 0 0 0
\r
7631 *INHERIT_ROT 0 0 0
\r
7632 *INHERIT_SCL 0 0 0
\r
7637 *TM_POS 0.000000 0.000000 0.000000
\r
7643 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7644 *MESH_VERTEX_LIST {
\r
7645 *MESH_VERTEX 0 765.000000 -549.000000 96.000000
\r
7646 *MESH_VERTEX 1 768.000000 -528.000000 96.000000
\r
7647 *MESH_VERTEX 2 768.000000 -528.000000 128.000000
\r
7648 *MESH_VERTEX 3 765.000000 -549.000000 128.000000
\r
7649 *MESH_VERTEX 4 756.000000 -564.000000 128.000000
\r
7650 *MESH_VERTEX 5 756.000000 -564.000000 96.000000
\r
7653 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7654 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7655 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7656 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7657 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
7658 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7659 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
7660 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
7661 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
7662 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
7665 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7666 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7667 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7668 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7670 *MESH_NUMTVERTEX 6
\r
7672 *MESH_TVERT 0 0.437500 0.000000 1.000000
\r
7673 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
7674 *MESH_TVERT 2 0.625000 1.000000 1.000000
\r
7675 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
7676 *MESH_TVERT 4 0.250000 1.000000 1.000000
\r
7677 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
7679 *MESH_NUMTVFACES 4
\r
7681 *MESH_TFACE 0 0 2 1
\r
7682 *MESH_TFACE 1 0 3 2
\r
7683 *MESH_TFACE 2 4 3 0
\r
7684 *MESH_TFACE 3 4 0 5
\r
7687 *PROP_MOTIONBLUR 0
\r
7688 *PROP_CASTSHADOW 1
\r
7689 *PROP_RECVSHADOW 1
\r
7693 *NODE_NAME "mat13model0surf275"
\r
7695 *NODE_NAME "mat13model0surf275"
\r
7696 *INHERIT_POS 0 0 0
\r
7697 *INHERIT_ROT 0 0 0
\r
7698 *INHERIT_SCL 0 0 0
\r
7703 *TM_POS 0.000000 0.000000 0.000000
\r
7709 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7710 *MESH_VERTEX_LIST {
\r
7711 *MESH_VERTEX 0 756.000000 -332.000000 128.000000
\r
7712 *MESH_VERTEX 1 741.000000 -323.000000 96.000000
\r
7713 *MESH_VERTEX 2 741.000000 -323.000000 128.000000
\r
7714 *MESH_VERTEX 3 756.000000 -332.000000 96.000000
\r
7715 *MESH_VERTEX 4 720.000000 -320.000000 128.000000
\r
7716 *MESH_VERTEX 5 720.000000 -320.000000 96.000000
\r
7719 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7720 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7721 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7722 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7723 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
7724 *MESH_VERTEXNORMAL 1 -0.382683 -0.923880 0.000000
\r
7725 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
7726 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
7727 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
7728 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
7731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7732 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7733 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7734 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7736 *MESH_NUMTVERTEX 6
\r
7738 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
7739 *MESH_TVERT 1 0.437500 0.000000 1.000000
\r
7740 *MESH_TVERT 2 0.437500 1.000000 1.000000
\r
7741 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
7742 *MESH_TVERT 4 0.625000 1.000000 1.000000
\r
7743 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
7745 *MESH_NUMTVFACES 4
\r
7747 *MESH_TFACE 0 0 2 1
\r
7748 *MESH_TFACE 1 0 1 3
\r
7749 *MESH_TFACE 2 1 2 4
\r
7750 *MESH_TFACE 3 1 4 5
\r
7753 *PROP_MOTIONBLUR 0
\r
7754 *PROP_CASTSHADOW 1
\r
7755 *PROP_RECVSHADOW 1
\r
7759 *NODE_NAME "mat13model0surf276"
\r
7761 *NODE_NAME "mat13model0surf276"
\r
7762 *INHERIT_POS 0 0 0
\r
7763 *INHERIT_ROT 0 0 0
\r
7764 *INHERIT_SCL 0 0 0
\r
7769 *TM_POS 0.000000 0.000000 0.000000
\r
7775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7776 *MESH_VERTEX_LIST {
\r
7777 *MESH_VERTEX 0 741.000000 -573.000000 96.000000
\r
7778 *MESH_VERTEX 1 756.000000 -564.000000 128.000000
\r
7779 *MESH_VERTEX 2 741.000000 -573.000000 128.000000
\r
7780 *MESH_VERTEX 3 756.000000 -564.000000 96.000000
\r
7781 *MESH_VERTEX 4 720.000000 -576.000000 128.000000
\r
7782 *MESH_VERTEX 5 720.000000 -576.000000 96.000000
\r
7785 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7786 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7787 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7788 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7789 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
7790 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7791 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
7792 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
7793 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
7794 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
7797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7798 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7799 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7800 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7802 *MESH_NUMTVERTEX 6
\r
7804 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
7805 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
7806 *MESH_TVERT 2 0.062500 1.000000 1.000000
\r
7807 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
7808 *MESH_TVERT 4 -0.125000 1.000000 1.000000
\r
7809 *MESH_TVERT 5 -0.125000 0.000000 1.000000
\r
7811 *MESH_NUMTVFACES 4
\r
7813 *MESH_TFACE 0 0 2 1
\r
7814 *MESH_TFACE 1 0 1 3
\r
7815 *MESH_TFACE 2 4 2 0
\r
7816 *MESH_TFACE 3 4 0 5
\r
7819 *PROP_MOTIONBLUR 0
\r
7820 *PROP_CASTSHADOW 1
\r
7821 *PROP_RECVSHADOW 1
\r
7825 *NODE_NAME "mat13model0surf277"
\r
7827 *NODE_NAME "mat13model0surf277"
\r
7828 *INHERIT_POS 0 0 0
\r
7829 *INHERIT_ROT 0 0 0
\r
7830 *INHERIT_SCL 0 0 0
\r
7835 *TM_POS 0.000000 0.000000 0.000000
\r
7841 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7842 *MESH_VERTEX_LIST {
\r
7843 *MESH_VERTEX 0 676.000000 252.000000 96.000000
\r
7844 *MESH_VERTEX 1 704.000000 256.000000 128.000000
\r
7845 *MESH_VERTEX 2 676.000000 252.000000 128.000000
\r
7846 *MESH_VERTEX 3 704.000000 256.000000 96.000000
\r
7847 *MESH_VERTEX 4 656.000000 240.000000 128.000000
\r
7848 *MESH_VERTEX 5 656.000000 240.000000 96.000000
\r
7851 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7852 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7853 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7854 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7855 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
7856 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
7857 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
7858 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
7859 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
7860 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
7863 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7864 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7865 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7866 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7868 *MESH_NUMTVERTEX 6
\r
7870 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
7871 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
7872 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
7873 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
7874 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
7875 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
7877 *MESH_NUMTVFACES 4
\r
7879 *MESH_TFACE 0 0 2 1
\r
7880 *MESH_TFACE 1 0 1 3
\r
7881 *MESH_TFACE 2 4 2 0
\r
7882 *MESH_TFACE 3 4 0 5
\r
7885 *PROP_MOTIONBLUR 0
\r
7886 *PROP_CASTSHADOW 1
\r
7887 *PROP_RECVSHADOW 1
\r
7891 *NODE_NAME "mat13model0surf278"
\r
7893 *NODE_NAME "mat13model0surf278"
\r
7894 *INHERIT_POS 0 0 0
\r
7895 *INHERIT_ROT 0 0 0
\r
7896 *INHERIT_SCL 0 0 0
\r
7901 *TM_POS 0.000000 0.000000 0.000000
\r
7907 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7908 *MESH_VERTEX_LIST {
\r
7909 *MESH_VERTEX 0 644.000000 220.000000 96.000000
\r
7910 *MESH_VERTEX 1 656.000000 240.000000 128.000000
\r
7911 *MESH_VERTEX 2 644.000000 220.000000 128.000000
\r
7912 *MESH_VERTEX 3 656.000000 240.000000 96.000000
\r
7913 *MESH_VERTEX 4 640.000000 192.000000 128.000000
\r
7914 *MESH_VERTEX 5 640.000000 192.000000 96.000000
\r
7917 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7918 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7919 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7920 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7921 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
7922 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
7923 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
7924 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
7925 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
7926 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
7929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7930 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7931 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7932 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7934 *MESH_NUMTVERTEX 6
\r
7936 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
7937 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
7938 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
7939 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
7940 *MESH_TVERT 4 0.000000 1.000000 1.000000
\r
7941 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
7943 *MESH_NUMTVFACES 4
\r
7945 *MESH_TFACE 0 0 2 1
\r
7946 *MESH_TFACE 1 0 1 3
\r
7947 *MESH_TFACE 2 4 2 0
\r
7948 *MESH_TFACE 3 4 0 5
\r
7951 *PROP_MOTIONBLUR 0
\r
7952 *PROP_CASTSHADOW 1
\r
7953 *PROP_RECVSHADOW 1
\r
7957 *NODE_NAME "mat13model0surf279"
\r
7959 *NODE_NAME "mat13model0surf279"
\r
7960 *INHERIT_POS 0 0 0
\r
7961 *INHERIT_ROT 0 0 0
\r
7962 *INHERIT_SCL 0 0 0
\r
7967 *TM_POS 0.000000 0.000000 0.000000
\r
7973 *COMMENT "SURFACETYPE MST_PLANAR"
\r
7974 *MESH_VERTEX_LIST {
\r
7975 *MESH_VERTEX 0 637.000000 27.000000 96.000000
\r
7976 *MESH_VERTEX 1 640.000000 48.000000 128.000000
\r
7977 *MESH_VERTEX 2 637.000000 27.000000 128.000000
\r
7978 *MESH_VERTEX 3 640.000000 48.000000 96.000000
\r
7979 *MESH_VERTEX 4 628.000000 12.000000 128.000000
\r
7980 *MESH_VERTEX 5 628.000000 12.000000 96.000000
\r
7983 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
7984 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
7985 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
7986 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
7987 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
7988 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
7989 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
7990 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
7991 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
7992 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
7995 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7996 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7997 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
7998 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8000 *MESH_NUMTVERTEX 6
\r
8002 *MESH_TVERT 0 0.437500 0.000000 1.000000
\r
8003 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
8004 *MESH_TVERT 2 0.437500 1.000000 1.000000
\r
8005 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
8006 *MESH_TVERT 4 0.250000 1.000000 1.000000
\r
8007 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
8009 *MESH_NUMTVFACES 4
\r
8011 *MESH_TFACE 0 0 2 1
\r
8012 *MESH_TFACE 1 0 1 3
\r
8013 *MESH_TFACE 2 4 2 0
\r
8014 *MESH_TFACE 3 4 0 5
\r
8017 *PROP_MOTIONBLUR 0
\r
8018 *PROP_CASTSHADOW 1
\r
8019 *PROP_RECVSHADOW 1
\r
8023 *NODE_NAME "mat13model0surf280"
\r
8025 *NODE_NAME "mat13model0surf280"
\r
8026 *INHERIT_POS 0 0 0
\r
8027 *INHERIT_ROT 0 0 0
\r
8028 *INHERIT_SCL 0 0 0
\r
8033 *TM_POS 0.000000 0.000000 0.000000
\r
8039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8040 *MESH_VERTEX_LIST {
\r
8041 *MESH_VERTEX 0 640.000000 128.000000 288.000000
\r
8042 *MESH_VERTEX 1 636.000000 156.000000 256.000000
\r
8043 *MESH_VERTEX 2 636.000000 156.000000 288.000000
\r
8044 *MESH_VERTEX 3 640.000000 128.000000 256.000000
\r
8045 *MESH_VERTEX 4 624.000000 176.000000 288.000000
\r
8046 *MESH_VERTEX 5 624.000000 176.000000 256.000000
\r
8049 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8050 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8051 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8052 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8053 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
8054 *MESH_VERTEXNORMAL 1 -0.923880 -0.382683 0.000000
\r
8055 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000
\r
8056 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
8057 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
8058 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
8061 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8062 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8063 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8064 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8066 *MESH_NUMTVERTEX 6
\r
8068 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
8069 *MESH_TVERT 1 0.250000 0.000000 1.000000
\r
8070 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
8071 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
8072 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
8073 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
8075 *MESH_NUMTVFACES 4
\r
8077 *MESH_TFACE 0 0 2 1
\r
8078 *MESH_TFACE 1 0 1 3
\r
8079 *MESH_TFACE 2 1 2 4
\r
8080 *MESH_TFACE 3 1 4 5
\r
8083 *PROP_MOTIONBLUR 0
\r
8084 *PROP_CASTSHADOW 1
\r
8085 *PROP_RECVSHADOW 1
\r
8089 *NODE_NAME "mat13model0surf281"
\r
8091 *NODE_NAME "mat13model0surf281"
\r
8092 *INHERIT_POS 0 0 0
\r
8093 *INHERIT_ROT 0 0 0
\r
8094 *INHERIT_SCL 0 0 0
\r
8099 *TM_POS 0.000000 0.000000 0.000000
\r
8105 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8106 *MESH_VERTEX_LIST {
\r
8107 *MESH_VERTEX 0 613.000000 3.000000 96.000000
\r
8108 *MESH_VERTEX 1 628.000000 12.000000 96.000000
\r
8109 *MESH_VERTEX 2 628.000000 12.000000 128.000000
\r
8110 *MESH_VERTEX 3 613.000000 3.000000 128.000000
\r
8111 *MESH_VERTEX 4 592.000000 0.000000 128.000000
\r
8112 *MESH_VERTEX 5 592.000000 0.000000 96.000000
\r
8115 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8116 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8117 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8118 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8119 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
8120 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
8121 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
8122 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
8123 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
8124 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
8127 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8128 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8129 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8130 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8132 *MESH_NUMTVERTEX 6
\r
8134 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
8135 *MESH_TVERT 1 0.250000 0.000000 1.000000
\r
8136 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
8137 *MESH_TVERT 3 0.062500 1.000000 1.000000
\r
8138 *MESH_TVERT 4 -0.125000 1.000000 1.000000
\r
8139 *MESH_TVERT 5 -0.125000 0.000000 1.000000
\r
8141 *MESH_NUMTVFACES 4
\r
8143 *MESH_TFACE 0 0 2 1
\r
8144 *MESH_TFACE 1 0 3 2
\r
8145 *MESH_TFACE 2 4 3 0
\r
8146 *MESH_TFACE 3 4 0 5
\r
8149 *PROP_MOTIONBLUR 0
\r
8150 *PROP_CASTSHADOW 1
\r
8151 *PROP_RECVSHADOW 1
\r
8155 *NODE_NAME "mat13model0surf282"
\r
8157 *NODE_NAME "mat13model0surf282"
\r
8158 *INHERIT_POS 0 0 0
\r
8159 *INHERIT_ROT 0 0 0
\r
8160 *INHERIT_SCL 0 0 0
\r
8165 *TM_POS 0.000000 0.000000 0.000000
\r
8171 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8172 *MESH_VERTEX_LIST {
\r
8173 *MESH_VERTEX 0 624.000000 176.000000 288.000000
\r
8174 *MESH_VERTEX 1 604.000000 188.000000 256.000000
\r
8175 *MESH_VERTEX 2 604.000000 188.000000 288.000000
\r
8176 *MESH_VERTEX 3 624.000000 176.000000 256.000000
\r
8177 *MESH_VERTEX 4 576.000000 192.000000 288.000000
\r
8178 *MESH_VERTEX 5 576.000000 192.000000 256.000000
\r
8181 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8182 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8183 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8184 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8185 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
8186 *MESH_VERTEXNORMAL 1 -0.382683 -0.923880 0.000000
\r
8187 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
8188 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
8189 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
8190 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
8193 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8194 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8195 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8196 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8198 *MESH_NUMTVERTEX 6
\r
8200 *MESH_TVERT 0 0.500000 1.000000 1.000000
\r
8201 *MESH_TVERT 1 0.750000 0.000000 1.000000
\r
8202 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
8203 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
8204 *MESH_TVERT 4 1.000000 1.000000 1.000000
\r
8205 *MESH_TVERT 5 1.000000 0.000000 1.000000
\r
8207 *MESH_NUMTVFACES 4
\r
8209 *MESH_TFACE 0 0 2 1
\r
8210 *MESH_TFACE 1 0 1 3
\r
8211 *MESH_TFACE 2 1 2 4
\r
8212 *MESH_TFACE 3 1 4 5
\r
8215 *PROP_MOTIONBLUR 0
\r
8216 *PROP_CASTSHADOW 1
\r
8217 *PROP_RECVSHADOW 1
\r
8221 *NODE_NAME "mat13model0surf283"
\r
8223 *NODE_NAME "mat13model0surf283"
\r
8224 *INHERIT_POS 0 0 0
\r
8225 *INHERIT_ROT 0 0 0
\r
8226 *INHERIT_SCL 0 0 0
\r
8231 *TM_POS 0.000000 0.000000 0.000000
\r
8237 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8238 *MESH_VERTEX_LIST {
\r
8239 *MESH_VERTEX 0 512.000000 1344.000000 256.000000
\r
8240 *MESH_VERTEX 1 512.000000 1344.000000 288.000000
\r
8241 *MESH_VERTEX 2 576.000000 1344.000000 256.000000
\r
8242 *MESH_VERTEX 3 576.000000 1344.000000 224.000000
\r
8245 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8246 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8247 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
8248 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
8249 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
8250 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
8253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8256 *MESH_NUMTVERTEX 4
\r
8258 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
8259 *MESH_TVERT 1 0.062500 1.000000 1.000000
\r
8260 *MESH_TVERT 2 0.621517 1.000000 1.000000
\r
8261 *MESH_TVERT 3 0.621517 0.000000 1.000000
\r
8263 *MESH_NUMTVFACES 2
\r
8265 *MESH_TFACE 0 0 2 1
\r
8266 *MESH_TFACE 1 0 3 2
\r
8269 *PROP_MOTIONBLUR 0
\r
8270 *PROP_CASTSHADOW 1
\r
8271 *PROP_RECVSHADOW 1
\r
8275 *NODE_NAME "mat13model0surf284"
\r
8277 *NODE_NAME "mat13model0surf284"
\r
8278 *INHERIT_POS 0 0 0
\r
8279 *INHERIT_ROT 0 0 0
\r
8280 *INHERIT_SCL 0 0 0
\r
8285 *TM_POS 0.000000 0.000000 0.000000
\r
8291 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8292 *MESH_VERTEX_LIST {
\r
8293 *MESH_VERTEX 0 512.000000 1280.000000 288.000000
\r
8294 *MESH_VERTEX 1 512.000000 1280.000000 320.000000
\r
8295 *MESH_VERTEX 2 512.000000 1344.000000 288.000000
\r
8296 *MESH_VERTEX 3 512.000000 1344.000000 256.000000
\r
8299 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8300 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8301 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
8302 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
8303 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
8304 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
8307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8310 *MESH_NUMTVERTEX 4
\r
8312 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
8313 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
8314 *MESH_TVERT 2 0.559017 1.000000 1.000000
\r
8315 *MESH_TVERT 3 0.559017 0.000000 1.000000
\r
8317 *MESH_NUMTVFACES 2
\r
8319 *MESH_TFACE 0 0 2 1
\r
8320 *MESH_TFACE 1 0 3 2
\r
8323 *PROP_MOTIONBLUR 0
\r
8324 *PROP_CASTSHADOW 1
\r
8325 *PROP_RECVSHADOW 1
\r
8329 *NODE_NAME "mat13model0surf285"
\r
8331 *NODE_NAME "mat13model0surf285"
\r
8332 *INHERIT_POS 0 0 0
\r
8333 *INHERIT_ROT 0 0 0
\r
8334 *INHERIT_SCL 0 0 0
\r
8339 *TM_POS 0.000000 0.000000 0.000000
\r
8345 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8346 *MESH_VERTEX_LIST {
\r
8347 *MESH_VERTEX 0 484.000000 196.000000 288.000000
\r
8348 *MESH_VERTEX 1 512.000000 192.000000 256.000000
\r
8349 *MESH_VERTEX 2 484.000000 196.000000 256.000000
\r
8350 *MESH_VERTEX 3 512.000000 192.000000 288.000000
\r
8351 *MESH_VERTEX 4 464.000000 208.000000 256.000000
\r
8352 *MESH_VERTEX 5 464.000000 208.000000 288.000000
\r
8355 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8356 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8357 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8358 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8359 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000
\r
8360 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
8361 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
8362 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
8363 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
8364 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
8367 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8368 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8369 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8370 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8372 *MESH_NUMTVERTEX 6
\r
8374 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
8375 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
8376 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
8377 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
8378 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
8379 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
8381 *MESH_NUMTVFACES 4
\r
8383 *MESH_TFACE 0 0 2 1
\r
8384 *MESH_TFACE 1 0 1 3
\r
8385 *MESH_TFACE 2 4 2 0
\r
8386 *MESH_TFACE 3 4 0 5
\r
8389 *PROP_MOTIONBLUR 0
\r
8390 *PROP_CASTSHADOW 1
\r
8391 *PROP_RECVSHADOW 1
\r
8395 *NODE_NAME "mat13model0surf286"
\r
8397 *NODE_NAME "mat13model0surf286"
\r
8398 *INHERIT_POS 0 0 0
\r
8399 *INHERIT_ROT 0 0 0
\r
8400 *INHERIT_SCL 0 0 0
\r
8405 *TM_POS 0.000000 0.000000 0.000000
\r
8411 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8412 *MESH_VERTEX_LIST {
\r
8413 *MESH_VERTEX 0 452.000000 228.000000 288.000000
\r
8414 *MESH_VERTEX 1 464.000000 208.000000 288.000000
\r
8415 *MESH_VERTEX 2 464.000000 208.000000 256.000000
\r
8416 *MESH_VERTEX 3 452.000000 228.000000 256.000000
\r
8417 *MESH_VERTEX 4 448.000000 256.000000 256.000000
\r
8418 *MESH_VERTEX 5 448.000000 256.000000 288.000000
\r
8421 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8422 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8423 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8424 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8425 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000
\r
8426 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
8427 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
8428 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000
\r
8429 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
8430 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
8433 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8434 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8435 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8436 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8438 *MESH_NUMTVERTEX 6
\r
8440 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
8441 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
8442 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
8443 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
8444 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
8445 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
8447 *MESH_NUMTVFACES 4
\r
8449 *MESH_TFACE 0 0 2 1
\r
8450 *MESH_TFACE 1 0 3 2
\r
8451 *MESH_TFACE 2 4 3 0
\r
8452 *MESH_TFACE 3 4 0 5
\r
8455 *PROP_MOTIONBLUR 0
\r
8456 *PROP_CASTSHADOW 1
\r
8457 *PROP_RECVSHADOW 1
\r
8461 *NODE_NAME "mat13model0surf287"
\r
8463 *NODE_NAME "mat13model0surf287"
\r
8464 *INHERIT_POS 0 0 0
\r
8465 *INHERIT_ROT 0 0 0
\r
8466 *INHERIT_SCL 0 0 0
\r
8471 *TM_POS 0.000000 0.000000 0.000000
\r
8477 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8478 *MESH_VERTEX_LIST {
\r
8479 *MESH_VERTEX 0 432.000000 -320.000000 128.000000
\r
8480 *MESH_VERTEX 1 411.000000 -323.000000 96.000000
\r
8481 *MESH_VERTEX 2 411.000000 -323.000000 128.000000
\r
8482 *MESH_VERTEX 3 432.000000 -320.000000 96.000000
\r
8483 *MESH_VERTEX 4 396.000000 -332.000000 128.000000
\r
8484 *MESH_VERTEX 5 396.000000 -332.000000 96.000000
\r
8487 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8488 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8489 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8490 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8491 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
8492 *MESH_VERTEXNORMAL 1 0.382683 -0.923880 0.000000
\r
8493 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000
\r
8494 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
8495 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
8496 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
8499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8500 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8501 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8502 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8504 *MESH_NUMTVERTEX 6
\r
8506 *MESH_TVERT 0 -0.125000 1.000000 1.000000
\r
8507 *MESH_TVERT 1 0.062500 0.000000 1.000000
\r
8508 *MESH_TVERT 2 0.062500 1.000000 1.000000
\r
8509 *MESH_TVERT 3 -0.125000 0.000000 1.000000
\r
8510 *MESH_TVERT 4 0.250000 1.000000 1.000000
\r
8511 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
8513 *MESH_NUMTVFACES 4
\r
8515 *MESH_TFACE 0 0 2 1
\r
8516 *MESH_TFACE 1 0 1 3
\r
8517 *MESH_TFACE 2 1 2 4
\r
8518 *MESH_TFACE 3 1 4 5
\r
8521 *PROP_MOTIONBLUR 0
\r
8522 *PROP_CASTSHADOW 1
\r
8523 *PROP_RECVSHADOW 1
\r
8527 *NODE_NAME "mat13model0surf288"
\r
8529 *NODE_NAME "mat13model0surf288"
\r
8530 *INHERIT_POS 0 0 0
\r
8531 *INHERIT_ROT 0 0 0
\r
8532 *INHERIT_SCL 0 0 0
\r
8537 *TM_POS 0.000000 0.000000 0.000000
\r
8543 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8544 *MESH_VERTEX_LIST {
\r
8545 *MESH_VERTEX 0 411.000000 -573.000000 96.000000
\r
8546 *MESH_VERTEX 1 432.000000 -576.000000 96.000000
\r
8547 *MESH_VERTEX 2 432.000000 -576.000000 128.000000
\r
8548 *MESH_VERTEX 3 411.000000 -573.000000 128.000000
\r
8549 *MESH_VERTEX 4 396.000000 -564.000000 128.000000
\r
8550 *MESH_VERTEX 5 396.000000 -564.000000 96.000000
\r
8553 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8554 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8555 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8556 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8557 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000
\r
8558 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
8559 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
8560 *MESH_VERTEXNORMAL 3 0.382683 0.923880 0.000000
\r
8561 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
8562 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
8565 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8566 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8567 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8568 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8570 *MESH_NUMTVERTEX 6
\r
8572 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
8573 *MESH_TVERT 1 0.125000 0.000000 1.000000
\r
8574 *MESH_TVERT 2 0.125000 1.000000 1.000000
\r
8575 *MESH_TVERT 3 0.312500 1.000000 1.000000
\r
8576 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
8577 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
8579 *MESH_NUMTVFACES 4
\r
8581 *MESH_TFACE 0 0 2 1
\r
8582 *MESH_TFACE 1 0 3 2
\r
8583 *MESH_TFACE 2 4 3 0
\r
8584 *MESH_TFACE 3 4 0 5
\r
8587 *PROP_MOTIONBLUR 0
\r
8588 *PROP_CASTSHADOW 1
\r
8589 *PROP_RECVSHADOW 1
\r
8593 *NODE_NAME "mat13model0surf289"
\r
8595 *NODE_NAME "mat13model0surf289"
\r
8596 *INHERIT_POS 0 0 0
\r
8597 *INHERIT_ROT 0 0 0
\r
8598 *INHERIT_SCL 0 0 0
\r
8603 *TM_POS 0.000000 0.000000 0.000000
\r
8609 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8610 *MESH_VERTEX_LIST {
\r
8611 *MESH_VERTEX 0 396.000000 -332.000000 128.000000
\r
8612 *MESH_VERTEX 1 396.000000 -332.000000 96.000000
\r
8613 *MESH_VERTEX 2 387.000000 -347.000000 96.000000
\r
8614 *MESH_VERTEX 3 387.000000 -347.000000 128.000000
\r
8615 *MESH_VERTEX 4 384.000000 -368.000000 128.000000
\r
8616 *MESH_VERTEX 5 384.000000 -368.000000 96.000000
\r
8619 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8620 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8621 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8622 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8623 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
8624 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
8625 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000
\r
8626 *MESH_VERTEXNORMAL 3 0.923880 -0.382683 0.000000
\r
8627 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
8628 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
8631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8633 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8634 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8636 *MESH_NUMTVERTEX 6
\r
8638 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
8639 *MESH_TVERT 1 0.250000 0.000000 1.000000
\r
8640 *MESH_TVERT 2 0.437500 0.000000 1.000000
\r
8641 *MESH_TVERT 3 0.437500 1.000000 1.000000
\r
8642 *MESH_TVERT 4 0.625000 1.000000 1.000000
\r
8643 *MESH_TVERT 5 0.625000 0.000000 1.000000
\r
8645 *MESH_NUMTVFACES 4
\r
8647 *MESH_TFACE 0 0 2 1
\r
8648 *MESH_TFACE 1 0 3 2
\r
8649 *MESH_TFACE 2 2 3 4
\r
8650 *MESH_TFACE 3 2 4 5
\r
8653 *PROP_MOTIONBLUR 0
\r
8654 *PROP_CASTSHADOW 1
\r
8655 *PROP_RECVSHADOW 1
\r
8659 *NODE_NAME "mat13model0surf290"
\r
8661 *NODE_NAME "mat13model0surf290"
\r
8662 *INHERIT_POS 0 0 0
\r
8663 *INHERIT_ROT 0 0 0
\r
8664 *INHERIT_SCL 0 0 0
\r
8669 *TM_POS 0.000000 0.000000 0.000000
\r
8675 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8676 *MESH_VERTEX_LIST {
\r
8677 *MESH_VERTEX 0 387.000000 -549.000000 96.000000
\r
8678 *MESH_VERTEX 1 396.000000 -564.000000 128.000000
\r
8679 *MESH_VERTEX 2 387.000000 -549.000000 128.000000
\r
8680 *MESH_VERTEX 3 396.000000 -564.000000 96.000000
\r
8681 *MESH_VERTEX 4 384.000000 -528.000000 128.000000
\r
8682 *MESH_VERTEX 5 384.000000 -528.000000 96.000000
\r
8685 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8686 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8687 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8688 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8689 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000
\r
8690 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
8691 *MESH_VERTEXNORMAL 2 0.923880 0.382683 0.000000
\r
8692 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
8693 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
8694 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
8697 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8698 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8699 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8700 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8702 *MESH_NUMTVERTEX 6
\r
8704 *MESH_TVERT 0 0.687500 0.000000 1.000000
\r
8705 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
8706 *MESH_TVERT 2 0.687500 1.000000 1.000000
\r
8707 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
8708 *MESH_TVERT 4 0.875000 1.000000 1.000000
\r
8709 *MESH_TVERT 5 0.875000 0.000000 1.000000
\r
8711 *MESH_NUMTVFACES 4
\r
8713 *MESH_TFACE 0 0 2 1
\r
8714 *MESH_TFACE 1 0 1 3
\r
8715 *MESH_TFACE 2 4 2 0
\r
8716 *MESH_TFACE 3 4 0 5
\r
8719 *PROP_MOTIONBLUR 0
\r
8720 *PROP_CASTSHADOW 1
\r
8721 *PROP_RECVSHADOW 1
\r
8725 *NODE_NAME "mat13model0surf291"
\r
8727 *NODE_NAME "mat13model0surf291"
\r
8728 *INHERIT_POS 0 0 0
\r
8729 *INHERIT_ROT 0 0 0
\r
8730 *INHERIT_SCL 0 0 0
\r
8735 *TM_POS 0.000000 0.000000 0.000000
\r
8741 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8742 *MESH_VERTEX_LIST {
\r
8743 *MESH_VERTEX 0 333.000000 -667.000000 160.000000
\r
8744 *MESH_VERTEX 1 368.000000 -672.000000 192.000000
\r
8745 *MESH_VERTEX 2 333.000000 -667.000000 192.000000
\r
8746 *MESH_VERTEX 3 368.000000 -672.000000 160.000000
\r
8747 *MESH_VERTEX 4 308.000000 -652.000000 192.000000
\r
8748 *MESH_VERTEX 5 308.000000 -652.000000 160.000000
\r
8751 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8752 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8753 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8754 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8755 *MESH_VERTEXNORMAL 0 0.382683 0.923880 0.000000
\r
8756 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
8757 *MESH_VERTEXNORMAL 2 0.382683 0.923880 0.000000
\r
8758 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
8759 *MESH_VERTEXNORMAL 4 0.707107 0.707107 0.000000
\r
8760 *MESH_VERTEXNORMAL 5 0.707107 0.707107 0.000000
\r
8763 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8764 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8765 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8766 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8768 *MESH_NUMTVERTEX 6
\r
8770 *MESH_TVERT 0 0.812500 0.000000 1.000000
\r
8771 *MESH_TVERT 1 1.125000 1.000000 1.000000
\r
8772 *MESH_TVERT 2 0.812500 1.000000 1.000000
\r
8773 *MESH_TVERT 3 1.125000 0.000000 1.000000
\r
8774 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
8775 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
8777 *MESH_NUMTVFACES 4
\r
8779 *MESH_TFACE 0 0 2 1
\r
8780 *MESH_TFACE 1 0 1 3
\r
8781 *MESH_TFACE 2 4 2 0
\r
8782 *MESH_TFACE 3 4 0 5
\r
8785 *PROP_MOTIONBLUR 0
\r
8786 *PROP_CASTSHADOW 1
\r
8787 *PROP_RECVSHADOW 1
\r
8791 *NODE_NAME "mat13model0surf292"
\r
8793 *NODE_NAME "mat13model0surf292"
\r
8794 *INHERIT_POS 0 0 0
\r
8795 *INHERIT_ROT 0 0 0
\r
8796 *INHERIT_SCL 0 0 0
\r
8801 *TM_POS 0.000000 0.000000 0.000000
\r
8807 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8808 *MESH_VERTEX_LIST {
\r
8809 *MESH_VERTEX 0 300.000000 -236.000000 192.000000
\r
8810 *MESH_VERTEX 1 336.000000 -224.000000 160.000000
\r
8811 *MESH_VERTEX 2 300.000000 -236.000000 160.000000
\r
8812 *MESH_VERTEX 3 336.000000 -224.000000 192.000000
\r
8815 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8816 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8817 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
8818 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
8819 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
8820 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
8823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8824 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8826 *MESH_NUMTVERTEX 4
\r
8828 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
8829 *MESH_TVERT 1 0.625000 0.000000 1.000000
\r
8830 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8831 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
8833 *MESH_NUMTVFACES 2
\r
8835 *MESH_TFACE 0 0 2 1
\r
8836 *MESH_TFACE 1 0 1 3
\r
8839 *PROP_MOTIONBLUR 0
\r
8840 *PROP_CASTSHADOW 1
\r
8841 *PROP_RECVSHADOW 1
\r
8845 *NODE_NAME "mat13model0surf293"
\r
8847 *NODE_NAME "mat13model0surf293"
\r
8848 *INHERIT_POS 0 0 0
\r
8849 *INHERIT_ROT 0 0 0
\r
8850 *INHERIT_SCL 0 0 0
\r
8855 *TM_POS 0.000000 0.000000 0.000000
\r
8861 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8862 *MESH_VERTEX_LIST {
\r
8863 *MESH_VERTEX 0 293.000000 -627.000000 160.000000
\r
8864 *MESH_VERTEX 1 308.000000 -652.000000 160.000000
\r
8865 *MESH_VERTEX 2 308.000000 -652.000000 192.000000
\r
8866 *MESH_VERTEX 3 293.000000 -627.000000 192.000000
\r
8867 *MESH_VERTEX 4 288.000000 -592.000000 192.000000
\r
8868 *MESH_VERTEX 5 288.000000 -592.000000 160.000000
\r
8871 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8872 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8873 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8874 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8875 *MESH_VERTEXNORMAL 0 0.923880 0.382683 0.000000
\r
8876 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
8877 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
8878 *MESH_VERTEXNORMAL 3 0.923880 0.382683 0.000000
\r
8879 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
8880 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
8883 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8884 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8885 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8886 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8888 *MESH_NUMTVERTEX 6
\r
8890 *MESH_TVERT 0 0.187500 0.000000 1.000000
\r
8891 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
8892 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
8893 *MESH_TVERT 3 0.187500 1.000000 1.000000
\r
8894 *MESH_TVERT 4 -0.125000 1.000000 1.000000
\r
8895 *MESH_TVERT 5 -0.125000 0.000000 1.000000
\r
8897 *MESH_NUMTVFACES 4
\r
8899 *MESH_TFACE 0 0 2 1
\r
8900 *MESH_TFACE 1 0 3 2
\r
8901 *MESH_TFACE 2 4 3 0
\r
8902 *MESH_TFACE 3 4 0 5
\r
8905 *PROP_MOTIONBLUR 0
\r
8906 *PROP_CASTSHADOW 1
\r
8907 *PROP_RECVSHADOW 1
\r
8911 *NODE_NAME "mat13model0surf294"
\r
8913 *NODE_NAME "mat13model0surf294"
\r
8914 *INHERIT_POS 0 0 0
\r
8915 *INHERIT_ROT 0 0 0
\r
8916 *INHERIT_SCL 0 0 0
\r
8921 *TM_POS 0.000000 0.000000 0.000000
\r
8927 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8928 *MESH_VERTEX_LIST {
\r
8929 *MESH_VERTEX 0 288.000000 -272.000000 160.000000
\r
8930 *MESH_VERTEX 1 300.000000 -236.000000 192.000000
\r
8931 *MESH_VERTEX 2 300.000000 -236.000000 160.000000
\r
8932 *MESH_VERTEX 3 288.000000 -272.000000 192.000000
\r
8935 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8936 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8937 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
8938 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
8939 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
8940 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
8943 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8944 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
8946 *MESH_NUMTVERTEX 4
\r
8948 *MESH_TVERT 0 -0.125000 0.000000 1.000000
\r
8949 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
8950 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
8951 *MESH_TVERT 3 -0.125000 1.000000 1.000000
\r
8953 *MESH_NUMTVFACES 2
\r
8955 *MESH_TFACE 0 0 2 1
\r
8956 *MESH_TFACE 1 0 1 3
\r
8959 *PROP_MOTIONBLUR 0
\r
8960 *PROP_CASTSHADOW 1
\r
8961 *PROP_RECVSHADOW 1
\r
8965 *NODE_NAME "mat13model0surf295"
\r
8967 *NODE_NAME "mat13model0surf295"
\r
8968 *INHERIT_POS 0 0 0
\r
8969 *INHERIT_ROT 0 0 0
\r
8970 *INHERIT_SCL 0 0 0
\r
8975 *TM_POS 0.000000 0.000000 0.000000
\r
8981 *COMMENT "SURFACETYPE MST_PLANAR"
\r
8982 *MESH_VERTEX_LIST {
\r
8983 *MESH_VERTEX 0 252.000000 420.000000 160.000000
\r
8984 *MESH_VERTEX 1 256.000000 448.000000 128.000000
\r
8985 *MESH_VERTEX 2 252.000000 420.000000 128.000000
\r
8986 *MESH_VERTEX 3 256.000000 448.000000 160.000000
\r
8987 *MESH_VERTEX 4 240.000000 400.000000 128.000000
\r
8988 *MESH_VERTEX 5 240.000000 400.000000 160.000000
\r
8991 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
8992 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
8993 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
8994 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
8995 *MESH_VERTEXNORMAL 0 0.923880 -0.382683 0.000000
\r
8996 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
8997 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000
\r
8998 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
8999 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
9000 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
9003 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9004 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9005 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9006 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9008 *MESH_NUMTVERTEX 6
\r
9010 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
9011 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
9012 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
9013 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
9014 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
9015 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
9017 *MESH_NUMTVFACES 4
\r
9019 *MESH_TFACE 0 0 2 1
\r
9020 *MESH_TFACE 1 0 1 3
\r
9021 *MESH_TFACE 2 4 2 0
\r
9022 *MESH_TFACE 3 4 0 5
\r
9025 *PROP_MOTIONBLUR 0
\r
9026 *PROP_CASTSHADOW 1
\r
9027 *PROP_RECVSHADOW 1
\r
9031 *NODE_NAME "mat13model0surf296"
\r
9033 *NODE_NAME "mat13model0surf296"
\r
9034 *INHERIT_POS 0 0 0
\r
9035 *INHERIT_ROT 0 0 0
\r
9036 *INHERIT_SCL 0 0 0
\r
9041 *TM_POS 0.000000 0.000000 0.000000
\r
9047 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9048 *MESH_VERTEX_LIST {
\r
9049 *MESH_VERTEX 0 252.000000 412.000000 384.000000
\r
9050 *MESH_VERTEX 1 256.000000 384.000000 384.000000
\r
9051 *MESH_VERTEX 2 256.000000 384.000000 352.000000
\r
9052 *MESH_VERTEX 3 252.000000 412.000000 352.000000
\r
9053 *MESH_VERTEX 4 240.000000 432.000000 352.000000
\r
9054 *MESH_VERTEX 5 240.000000 432.000000 384.000000
\r
9057 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9058 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9059 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9060 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9061 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000
\r
9062 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
9063 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
9064 *MESH_VERTEXNORMAL 3 -0.923880 -0.382683 0.000000
\r
9065 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
9066 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
9069 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9070 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9071 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9072 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9074 *MESH_NUMTVERTEX 6
\r
9076 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
9077 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
9078 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
9079 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
9080 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
9081 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
9083 *MESH_NUMTVFACES 4
\r
9085 *MESH_TFACE 0 0 2 1
\r
9086 *MESH_TFACE 1 0 3 2
\r
9087 *MESH_TFACE 2 4 3 0
\r
9088 *MESH_TFACE 3 4 0 5
\r
9091 *PROP_MOTIONBLUR 0
\r
9092 *PROP_CASTSHADOW 1
\r
9093 *PROP_RECVSHADOW 1
\r
9097 *NODE_NAME "mat13model0surf297"
\r
9099 *NODE_NAME "mat13model0surf297"
\r
9100 *INHERIT_POS 0 0 0
\r
9101 *INHERIT_ROT 0 0 0
\r
9102 *INHERIT_SCL 0 0 0
\r
9107 *TM_POS 0.000000 0.000000 0.000000
\r
9113 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9114 *MESH_VERTEX_LIST {
\r
9115 *MESH_VERTEX 0 220.000000 444.000000 384.000000
\r
9116 *MESH_VERTEX 1 240.000000 432.000000 384.000000
\r
9117 *MESH_VERTEX 2 240.000000 432.000000 352.000000
\r
9118 *MESH_VERTEX 3 220.000000 444.000000 352.000000
\r
9119 *MESH_VERTEX 4 192.000000 448.000000 352.000000
\r
9120 *MESH_VERTEX 5 192.000000 448.000000 384.000000
\r
9123 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9124 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9125 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9126 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9127 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000
\r
9128 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
9129 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
9130 *MESH_VERTEXNORMAL 3 -0.382683 -0.923880 0.000000
\r
9131 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
9132 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
9135 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9136 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9137 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9138 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9140 *MESH_NUMTVERTEX 6
\r
9142 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
9143 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
9144 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
9145 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
9146 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
9147 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
9149 *MESH_NUMTVFACES 4
\r
9151 *MESH_TFACE 0 0 2 1
\r
9152 *MESH_TFACE 1 0 3 2
\r
9153 *MESH_TFACE 2 4 3 0
\r
9154 *MESH_TFACE 3 4 0 5
\r
9157 *PROP_MOTIONBLUR 0
\r
9158 *PROP_CASTSHADOW 1
\r
9159 *PROP_RECVSHADOW 1
\r
9163 *NODE_NAME "mat13model0surf298"
\r
9165 *NODE_NAME "mat13model0surf298"
\r
9166 *INHERIT_POS 0 0 0
\r
9167 *INHERIT_ROT 0 0 0
\r
9168 *INHERIT_SCL 0 0 0
\r
9173 *TM_POS 0.000000 0.000000 0.000000
\r
9179 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9180 *MESH_VERTEX_LIST {
\r
9181 *MESH_VERTEX 0 220.000000 388.000000 160.000000
\r
9182 *MESH_VERTEX 1 240.000000 400.000000 128.000000
\r
9183 *MESH_VERTEX 2 220.000000 388.000000 128.000000
\r
9184 *MESH_VERTEX 3 240.000000 400.000000 160.000000
\r
9185 *MESH_VERTEX 4 192.000000 384.000000 128.000000
\r
9186 *MESH_VERTEX 5 192.000000 384.000000 160.000000
\r
9189 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9190 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9191 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9192 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9193 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000
\r
9194 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
9195 *MESH_VERTEXNORMAL 2 0.382683 -0.923880 0.000000
\r
9196 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
9197 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
9198 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
9201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9202 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9203 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9204 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9206 *MESH_NUMTVERTEX 6
\r
9208 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
9209 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
9210 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
9211 *MESH_TVERT 3 0.500000 1.000000 1.000000
\r
9212 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
9213 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
9215 *MESH_NUMTVFACES 4
\r
9217 *MESH_TFACE 0 0 2 1
\r
9218 *MESH_TFACE 1 0 1 3
\r
9219 *MESH_TFACE 2 4 2 0
\r
9220 *MESH_TFACE 3 4 0 5
\r
9223 *PROP_MOTIONBLUR 0
\r
9224 *PROP_CASTSHADOW 1
\r
9225 *PROP_RECVSHADOW 1
\r
9229 *NODE_NAME "mat13model0surf299"
\r
9231 *NODE_NAME "mat13model0surf299"
\r
9232 *INHERIT_POS 0 0 0
\r
9233 *INHERIT_ROT 0 0 0
\r
9234 *INHERIT_SCL 0 0 0
\r
9239 *TM_POS 0.000000 0.000000 0.000000
\r
9245 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9246 *MESH_VERTEX_LIST {
\r
9247 *MESH_VERTEX 0 100.000000 -4.000000 160.000000
\r
9248 *MESH_VERTEX 1 128.000000 0.000000 160.000000
\r
9249 *MESH_VERTEX 2 128.000000 0.000000 192.000000
\r
9250 *MESH_VERTEX 3 100.000000 -4.000000 192.000000
\r
9251 *MESH_VERTEX 4 80.000000 -16.000000 192.000000
\r
9252 *MESH_VERTEX 5 80.000000 -16.000000 160.000000
\r
9255 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9256 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9257 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9258 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9259 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
9260 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
9261 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
9262 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
9263 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
9264 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
9267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9268 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9269 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9270 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9272 *MESH_NUMTVERTEX 6
\r
9274 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
9275 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
9276 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
9277 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
9278 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
9279 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
9281 *MESH_NUMTVFACES 4
\r
9283 *MESH_TFACE 0 0 2 1
\r
9284 *MESH_TFACE 1 0 3 2
\r
9285 *MESH_TFACE 2 4 3 0
\r
9286 *MESH_TFACE 3 4 0 5
\r
9289 *PROP_MOTIONBLUR 0
\r
9290 *PROP_CASTSHADOW 1
\r
9291 *PROP_RECVSHADOW 1
\r
9295 *NODE_NAME "mat13model0surf300"
\r
9297 *NODE_NAME "mat13model0surf300"
\r
9298 *INHERIT_POS 0 0 0
\r
9299 *INHERIT_ROT 0 0 0
\r
9300 *INHERIT_SCL 0 0 0
\r
9305 *TM_POS 0.000000 0.000000 0.000000
\r
9311 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9312 *MESH_VERTEX_LIST {
\r
9313 *MESH_VERTEX 0 100.000000 -4.000000 96.000000
\r
9314 *MESH_VERTEX 1 128.000000 0.000000 128.000000
\r
9315 *MESH_VERTEX 2 100.000000 -4.000000 128.000000
\r
9316 *MESH_VERTEX 3 128.000000 0.000000 96.000000
\r
9317 *MESH_VERTEX 4 80.000000 -16.000000 128.000000
\r
9318 *MESH_VERTEX 5 80.000000 -16.000000 96.000000
\r
9321 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9322 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9323 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9324 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9325 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
9326 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
9327 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
9328 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
9329 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
9330 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
9333 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9334 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9335 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9336 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9338 *MESH_NUMTVERTEX 6
\r
9340 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
9341 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
9342 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
9343 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
9344 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
9345 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
9347 *MESH_NUMTVFACES 4
\r
9349 *MESH_TFACE 0 0 2 1
\r
9350 *MESH_TFACE 1 0 1 3
\r
9351 *MESH_TFACE 2 4 2 0
\r
9352 *MESH_TFACE 3 4 0 5
\r
9355 *PROP_MOTIONBLUR 0
\r
9356 *PROP_CASTSHADOW 1
\r
9357 *PROP_RECVSHADOW 1
\r
9361 *NODE_NAME "mat13model0surf301"
\r
9363 *NODE_NAME "mat13model0surf301"
\r
9364 *INHERIT_POS 0 0 0
\r
9365 *INHERIT_ROT 0 0 0
\r
9366 *INHERIT_SCL 0 0 0
\r
9371 *TM_POS 0.000000 0.000000 0.000000
\r
9377 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9378 *MESH_VERTEX_LIST {
\r
9379 *MESH_VERTEX 0 68.000000 -36.000000 160.000000
\r
9380 *MESH_VERTEX 1 80.000000 -16.000000 192.000000
\r
9381 *MESH_VERTEX 2 68.000000 -36.000000 192.000000
\r
9382 *MESH_VERTEX 3 80.000000 -16.000000 160.000000
\r
9383 *MESH_VERTEX 4 64.000000 -64.000000 192.000000
\r
9384 *MESH_VERTEX 5 64.000000 -64.000000 160.000000
\r
9387 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9388 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9389 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9390 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9391 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
9392 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9393 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
9394 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
9395 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
9396 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
9399 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9400 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9401 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9402 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9404 *MESH_NUMTVERTEX 6
\r
9406 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
9407 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
9408 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
9409 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
9410 *MESH_TVERT 4 0.000000 1.000000 1.000000
\r
9411 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
9413 *MESH_NUMTVFACES 4
\r
9415 *MESH_TFACE 0 0 2 1
\r
9416 *MESH_TFACE 1 0 1 3
\r
9417 *MESH_TFACE 2 4 2 0
\r
9418 *MESH_TFACE 3 4 0 5
\r
9421 *PROP_MOTIONBLUR 0
\r
9422 *PROP_CASTSHADOW 1
\r
9423 *PROP_RECVSHADOW 1
\r
9427 *NODE_NAME "mat13model0surf302"
\r
9429 *NODE_NAME "mat13model0surf302"
\r
9430 *INHERIT_POS 0 0 0
\r
9431 *INHERIT_ROT 0 0 0
\r
9432 *INHERIT_SCL 0 0 0
\r
9437 *TM_POS 0.000000 0.000000 0.000000
\r
9443 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9444 *MESH_VERTEX_LIST {
\r
9445 *MESH_VERTEX 0 68.000000 -36.000000 96.000000
\r
9446 *MESH_VERTEX 1 80.000000 -16.000000 96.000000
\r
9447 *MESH_VERTEX 2 80.000000 -16.000000 128.000000
\r
9448 *MESH_VERTEX 3 68.000000 -36.000000 128.000000
\r
9449 *MESH_VERTEX 4 64.000000 -64.000000 128.000000
\r
9450 *MESH_VERTEX 5 64.000000 -64.000000 96.000000
\r
9453 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9454 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9455 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9456 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9457 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
9458 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9459 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
9460 *MESH_VERTEXNORMAL 3 -0.923880 0.382683 0.000000
\r
9461 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
9462 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
9465 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9466 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9467 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9468 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9470 *MESH_NUMTVERTEX 6
\r
9472 *MESH_TVERT 0 0.250000 0.000000 1.000000
\r
9473 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
9474 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
9475 *MESH_TVERT 3 0.250000 1.000000 1.000000
\r
9476 *MESH_TVERT 4 0.000000 1.000000 1.000000
\r
9477 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
9479 *MESH_NUMTVFACES 4
\r
9481 *MESH_TFACE 0 0 2 1
\r
9482 *MESH_TFACE 1 0 3 2
\r
9483 *MESH_TFACE 2 4 3 0
\r
9484 *MESH_TFACE 3 4 0 5
\r
9487 *PROP_MOTIONBLUR 0
\r
9488 *PROP_CASTSHADOW 1
\r
9489 *PROP_RECVSHADOW 1
\r
9493 *NODE_NAME "mat13model0surf303"
\r
9495 *NODE_NAME "mat13model0surf303"
\r
9496 *INHERIT_POS 0 0 0
\r
9497 *INHERIT_ROT 0 0 0
\r
9498 *INHERIT_SCL 0 0 0
\r
9503 *TM_POS 0.000000 0.000000 0.000000
\r
9509 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9510 *MESH_VERTEX_LIST {
\r
9511 *MESH_VERTEX 0 61.000000 -357.000000 160.000000
\r
9512 *MESH_VERTEX 1 64.000000 -336.000000 192.000000
\r
9513 *MESH_VERTEX 2 61.000000 -357.000000 192.000000
\r
9514 *MESH_VERTEX 3 64.000000 -336.000000 160.000000
\r
9515 *MESH_VERTEX 4 52.000000 -372.000000 192.000000
\r
9516 *MESH_VERTEX 5 52.000000 -372.000000 160.000000
\r
9519 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9520 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9521 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9522 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9523 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
9524 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
9525 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
9526 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
9527 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
9528 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
9531 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9532 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9533 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9534 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9536 *MESH_NUMTVERTEX 6
\r
9538 *MESH_TVERT 0 0.687500 0.000000 1.000000
\r
9539 *MESH_TVERT 1 0.875000 1.000000 1.000000
\r
9540 *MESH_TVERT 2 0.687500 1.000000 1.000000
\r
9541 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
9542 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
9543 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
9545 *MESH_NUMTVFACES 4
\r
9547 *MESH_TFACE 0 0 2 1
\r
9548 *MESH_TFACE 1 0 1 3
\r
9549 *MESH_TFACE 2 4 2 0
\r
9550 *MESH_TFACE 3 4 0 5
\r
9553 *PROP_MOTIONBLUR 0
\r
9554 *PROP_CASTSHADOW 1
\r
9555 *PROP_RECVSHADOW 1
\r
9559 *NODE_NAME "mat13model0surf304"
\r
9561 *NODE_NAME "mat13model0surf304"
\r
9562 *INHERIT_POS 0 0 0
\r
9563 *INHERIT_ROT 0 0 0
\r
9564 *INHERIT_SCL 0 0 0
\r
9569 *TM_POS 0.000000 0.000000 0.000000
\r
9575 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9576 *MESH_VERTEX_LIST {
\r
9577 *MESH_VERTEX 0 61.000000 -357.000000 96.000000
\r
9578 *MESH_VERTEX 1 64.000000 -336.000000 128.000000
\r
9579 *MESH_VERTEX 2 61.000000 -357.000000 128.000000
\r
9580 *MESH_VERTEX 3 64.000000 -336.000000 96.000000
\r
9581 *MESH_VERTEX 4 52.000000 -372.000000 128.000000
\r
9582 *MESH_VERTEX 5 52.000000 -372.000000 96.000000
\r
9585 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9586 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9587 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9588 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9589 *MESH_VERTEXNORMAL 0 -0.923880 0.382683 0.000000
\r
9590 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
9591 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
9592 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
9593 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
9594 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
9597 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9598 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9599 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9600 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9602 *MESH_NUMTVERTEX 6
\r
9604 *MESH_TVERT 0 0.437500 0.000000 1.000000
\r
9605 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
9606 *MESH_TVERT 2 0.437500 1.000000 1.000000
\r
9607 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
9608 *MESH_TVERT 4 0.250000 1.000000 1.000000
\r
9609 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
9611 *MESH_NUMTVFACES 4
\r
9613 *MESH_TFACE 0 0 2 1
\r
9614 *MESH_TFACE 1 0 1 3
\r
9615 *MESH_TFACE 2 4 2 0
\r
9616 *MESH_TFACE 3 4 0 5
\r
9619 *PROP_MOTIONBLUR 0
\r
9620 *PROP_CASTSHADOW 1
\r
9621 *PROP_RECVSHADOW 1
\r
9625 *NODE_NAME "mat13model0surf305"
\r
9627 *NODE_NAME "mat13model0surf305"
\r
9628 *INHERIT_POS 0 0 0
\r
9629 *INHERIT_ROT 0 0 0
\r
9630 *INHERIT_SCL 0 0 0
\r
9635 *TM_POS 0.000000 0.000000 0.000000
\r
9641 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9642 *MESH_VERTEX_LIST {
\r
9643 *MESH_VERTEX 0 37.000000 -381.000000 160.000000
\r
9644 *MESH_VERTEX 1 52.000000 -372.000000 192.000000
\r
9645 *MESH_VERTEX 2 37.000000 -381.000000 192.000000
\r
9646 *MESH_VERTEX 3 52.000000 -372.000000 160.000000
\r
9647 *MESH_VERTEX 4 16.000000 -384.000000 192.000000
\r
9648 *MESH_VERTEX 5 16.000000 -384.000000 160.000000
\r
9651 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9652 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9653 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9654 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9655 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
9656 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9657 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
9658 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
9659 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
9660 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
9663 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9664 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9665 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9666 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9668 *MESH_NUMTVERTEX 6
\r
9670 *MESH_TVERT 0 0.312500 0.000000 1.000000
\r
9671 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
9672 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
9673 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
9674 *MESH_TVERT 4 0.125000 1.000000 1.000000
\r
9675 *MESH_TVERT 5 0.125000 0.000000 1.000000
\r
9677 *MESH_NUMTVFACES 4
\r
9679 *MESH_TFACE 0 0 2 1
\r
9680 *MESH_TFACE 1 0 1 3
\r
9681 *MESH_TFACE 2 4 2 0
\r
9682 *MESH_TFACE 3 4 0 5
\r
9685 *PROP_MOTIONBLUR 0
\r
9686 *PROP_CASTSHADOW 1
\r
9687 *PROP_RECVSHADOW 1
\r
9691 *NODE_NAME "mat13model0surf306"
\r
9693 *NODE_NAME "mat13model0surf306"
\r
9694 *INHERIT_POS 0 0 0
\r
9695 *INHERIT_ROT 0 0 0
\r
9696 *INHERIT_SCL 0 0 0
\r
9701 *TM_POS 0.000000 0.000000 0.000000
\r
9707 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9708 *MESH_VERTEX_LIST {
\r
9709 *MESH_VERTEX 0 37.000000 -381.000000 96.000000
\r
9710 *MESH_VERTEX 1 52.000000 -372.000000 128.000000
\r
9711 *MESH_VERTEX 2 37.000000 -381.000000 128.000000
\r
9712 *MESH_VERTEX 3 52.000000 -372.000000 96.000000
\r
9713 *MESH_VERTEX 4 16.000000 -384.000000 128.000000
\r
9714 *MESH_VERTEX 5 16.000000 -384.000000 96.000000
\r
9717 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9718 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9719 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9720 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9721 *MESH_VERTEXNORMAL 0 -0.382683 0.923880 0.000000
\r
9722 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9723 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
9724 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
9725 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
9726 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
9729 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9730 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9731 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9732 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9734 *MESH_NUMTVERTEX 6
\r
9736 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
9737 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
9738 *MESH_TVERT 2 0.062500 1.000000 1.000000
\r
9739 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
9740 *MESH_TVERT 4 -0.125000 1.000000 1.000000
\r
9741 *MESH_TVERT 5 -0.125000 0.000000 1.000000
\r
9743 *MESH_NUMTVFACES 4
\r
9745 *MESH_TFACE 0 0 2 1
\r
9746 *MESH_TFACE 1 0 1 3
\r
9747 *MESH_TFACE 2 4 2 0
\r
9748 *MESH_TFACE 3 4 0 5
\r
9751 *PROP_MOTIONBLUR 0
\r
9752 *PROP_CASTSHADOW 1
\r
9753 *PROP_RECVSHADOW 1
\r
9757 *NODE_NAME "mat13model0surf307"
\r
9759 *NODE_NAME "mat13model0surf307"
\r
9760 *INHERIT_POS 0 0 0
\r
9761 *INHERIT_ROT 0 0 0
\r
9762 *INHERIT_SCL 0 0 0
\r
9767 *TM_POS 0.000000 0.000000 0.000000
\r
9771 *MESH_NUMVERTEX 10
\r
9773 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9774 *MESH_VERTEX_LIST {
\r
9775 *MESH_VERTEX 0 34.000000 382.000000 -96.000000
\r
9776 *MESH_VERTEX 1 64.000000 384.000000 -64.000000
\r
9777 *MESH_VERTEX 2 34.000000 382.000000 -64.000000
\r
9778 *MESH_VERTEX 3 64.000000 384.000000 -96.000000
\r
9779 *MESH_VERTEX 4 8.000000 376.000000 -64.000000
\r
9780 *MESH_VERTEX 5 8.000000 376.000000 -96.000000
\r
9781 *MESH_VERTEX 6 -14.000000 366.000000 -96.000000
\r
9782 *MESH_VERTEX 7 -14.000000 366.000000 -64.000000
\r
9783 *MESH_VERTEX 8 -32.000000 352.000000 -64.000000
\r
9784 *MESH_VERTEX 9 -32.000000 352.000000 -96.000000
\r
9787 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9788 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9789 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9790 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9791 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
9792 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
9793 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
9794 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
9795 *MESH_VERTEXNORMAL 0 -0.195090 0.980785 0.000000
\r
9796 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
9797 *MESH_VERTEXNORMAL 2 -0.195090 0.980785 0.000000
\r
9798 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
9799 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000
\r
9800 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000
\r
9801 *MESH_VERTEXNORMAL 6 -0.555570 0.831470 0.000000
\r
9802 *MESH_VERTEXNORMAL 7 -0.555570 0.831470 0.000000
\r
9803 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
9804 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
9807 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9808 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9809 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9810 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9811 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9812 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9813 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9814 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9816 *MESH_NUMTVERTEX 10
\r
9818 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
9819 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
9820 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
9821 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
9822 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
9823 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
9824 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
9825 *MESH_TVERT 7 0.250000 1.000000 1.000000
\r
9826 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
9827 *MESH_TVERT 9 0.000000 0.000000 1.000000
\r
9829 *MESH_NUMTVFACES 8
\r
9831 *MESH_TFACE 0 0 4 2
\r
9832 *MESH_TFACE 1 0 5 4
\r
9833 *MESH_TFACE 2 0 2 1
\r
9834 *MESH_TFACE 3 0 1 3
\r
9835 *MESH_TFACE 4 4 5 6
\r
9836 *MESH_TFACE 5 4 6 7
\r
9837 *MESH_TFACE 6 6 8 7
\r
9838 *MESH_TFACE 7 6 9 8
\r
9841 *PROP_MOTIONBLUR 0
\r
9842 *PROP_CASTSHADOW 1
\r
9843 *PROP_RECVSHADOW 1
\r
9847 *NODE_NAME "mat13model0surf308"
\r
9849 *NODE_NAME "mat13model0surf308"
\r
9850 *INHERIT_POS 0 0 0
\r
9851 *INHERIT_ROT 0 0 0
\r
9852 *INHERIT_SCL 0 0 0
\r
9857 *TM_POS 0.000000 0.000000 0.000000
\r
9861 *MESH_NUMVERTEX 10
\r
9863 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9864 *MESH_VERTEX_LIST {
\r
9865 *MESH_VERTEX 0 -46.000000 334.000000 -96.000000
\r
9866 *MESH_VERTEX 1 -32.000000 352.000000 -96.000000
\r
9867 *MESH_VERTEX 2 -32.000000 352.000000 -64.000000
\r
9868 *MESH_VERTEX 3 -46.000000 334.000000 -64.000000
\r
9869 *MESH_VERTEX 4 -56.000000 312.000000 -64.000000
\r
9870 *MESH_VERTEX 5 -62.000000 286.000000 -96.000000
\r
9871 *MESH_VERTEX 6 -62.000000 286.000000 -64.000000
\r
9872 *MESH_VERTEX 7 -56.000000 312.000000 -96.000000
\r
9873 *MESH_VERTEX 8 -64.000000 256.000000 -64.000000
\r
9874 *MESH_VERTEX 9 -64.000000 256.000000 -96.000000
\r
9877 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9878 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9879 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9880 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9881 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
9882 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
9883 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
9884 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
9885 *MESH_VERTEXNORMAL 0 -0.831470 0.555570 0.000000
\r
9886 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
9887 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
9888 *MESH_VERTEXNORMAL 3 -0.831470 0.555570 0.000000
\r
9889 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000
\r
9890 *MESH_VERTEXNORMAL 5 -0.980785 0.195090 0.000000
\r
9891 *MESH_VERTEXNORMAL 6 -0.980785 0.195090 0.000000
\r
9892 *MESH_VERTEXNORMAL 7 -0.923880 0.382683 0.000000
\r
9893 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
9894 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
9897 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9898 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9899 *MESH_FACE 2 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9900 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9901 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9902 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9903 *MESH_FACE 6 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9904 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9906 *MESH_NUMTVERTEX 10
\r
9908 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
9909 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
9910 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
9911 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
9912 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
9913 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
9914 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
9915 *MESH_TVERT 7 0.500000 0.000000 1.000000
\r
9916 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
9917 *MESH_TVERT 9 0.000000 0.000000 1.000000
\r
9919 *MESH_NUMTVFACES 8
\r
9921 *MESH_TFACE 0 0 4 3
\r
9922 *MESH_TFACE 1 0 3 2
\r
9923 *MESH_TFACE 2 0 7 4
\r
9924 *MESH_TFACE 3 0 2 1
\r
9925 *MESH_TFACE 4 4 5 6
\r
9926 *MESH_TFACE 5 4 7 5
\r
9927 *MESH_TFACE 6 5 8 6
\r
9928 *MESH_TFACE 7 5 9 8
\r
9931 *PROP_MOTIONBLUR 0
\r
9932 *PROP_CASTSHADOW 1
\r
9933 *PROP_RECVSHADOW 1
\r
9937 *NODE_NAME "mat13model0surf309"
\r
9939 *NODE_NAME "mat13model0surf309"
\r
9940 *INHERIT_POS 0 0 0
\r
9941 *INHERIT_ROT 0 0 0
\r
9942 *INHERIT_SCL 0 0 0
\r
9947 *TM_POS 0.000000 0.000000 0.000000
\r
9951 *MESH_NUMVERTEX 10
\r
9953 *COMMENT "SURFACETYPE MST_PLANAR"
\r
9954 *MESH_VERTEX_LIST {
\r
9955 *MESH_VERTEX 0 -66.000000 226.000000 -96.000000
\r
9956 *MESH_VERTEX 1 -64.000000 256.000000 -64.000000
\r
9957 *MESH_VERTEX 2 -66.000000 226.000000 -64.000000
\r
9958 *MESH_VERTEX 3 -64.000000 256.000000 -96.000000
\r
9959 *MESH_VERTEX 4 -72.000000 200.000000 -64.000000
\r
9960 *MESH_VERTEX 5 -82.000000 178.000000 -96.000000
\r
9961 *MESH_VERTEX 6 -72.000000 200.000000 -96.000000
\r
9962 *MESH_VERTEX 7 -82.000000 178.000000 -64.000000
\r
9963 *MESH_VERTEX 8 -96.000000 160.000000 -64.000000
\r
9964 *MESH_VERTEX 9 -96.000000 160.000000 -96.000000
\r
9967 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
9968 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
9969 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
9970 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
9971 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
9972 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
9973 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
9974 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
9975 *MESH_VERTEXNORMAL 0 -0.980785 0.195090 0.000000
\r
9976 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
9977 *MESH_VERTEXNORMAL 2 -0.980785 0.195090 0.000000
\r
9978 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
9979 *MESH_VERTEXNORMAL 4 -0.923880 0.382683 0.000000
\r
9980 *MESH_VERTEXNORMAL 5 -0.831470 0.555570 0.000000
\r
9981 *MESH_VERTEXNORMAL 6 -0.923880 0.382683 0.000000
\r
9982 *MESH_VERTEXNORMAL 7 -0.831470 0.555570 0.000000
\r
9983 *MESH_VERTEXNORMAL 8 -0.707107 0.707107 0.000000
\r
9984 *MESH_VERTEXNORMAL 9 -0.707107 0.707107 0.000000
\r
9987 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9988 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9989 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9990 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9991 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9992 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9993 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9994 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
9996 *MESH_NUMTVERTEX 10
\r
9998 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
9999 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
10000 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
10001 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
10002 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
10003 *MESH_TVERT 5 0.250000 0.000000 1.000000
\r
10004 *MESH_TVERT 6 0.500000 0.000000 1.000000
\r
10005 *MESH_TVERT 7 0.250000 1.000000 1.000000
\r
10006 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
10007 *MESH_TVERT 9 0.000000 0.000000 1.000000
\r
10009 *MESH_NUMTVFACES 8
\r
10010 *MESH_TFACELIST {
\r
10011 *MESH_TFACE 0 0 4 2
\r
10012 *MESH_TFACE 1 0 6 4
\r
10013 *MESH_TFACE 2 0 2 1
\r
10014 *MESH_TFACE 3 0 1 3
\r
10015 *MESH_TFACE 4 4 6 5
\r
10016 *MESH_TFACE 5 4 5 7
\r
10017 *MESH_TFACE 6 5 8 7
\r
10018 *MESH_TFACE 7 5 9 8
\r
10021 *PROP_MOTIONBLUR 0
\r
10022 *PROP_CASTSHADOW 1
\r
10023 *PROP_RECVSHADOW 1
\r
10027 *NODE_NAME "mat13model0surf310"
\r
10029 *NODE_NAME "mat13model0surf310"
\r
10030 *INHERIT_POS 0 0 0
\r
10031 *INHERIT_ROT 0 0 0
\r
10032 *INHERIT_SCL 0 0 0
\r
10037 *TM_POS 0.000000 0.000000 0.000000
\r
10041 *MESH_NUMVERTEX 10
\r
10043 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10044 *MESH_VERTEX_LIST {
\r
10045 *MESH_VERTEX 0 -114.000000 146.000000 -96.000000
\r
10046 *MESH_VERTEX 1 -96.000000 160.000000 -96.000000
\r
10047 *MESH_VERTEX 2 -96.000000 160.000000 -64.000000
\r
10048 *MESH_VERTEX 3 -114.000000 146.000000 -64.000000
\r
10049 *MESH_VERTEX 4 -136.000000 136.000000 -64.000000
\r
10050 *MESH_VERTEX 5 -136.000000 136.000000 -96.000000
\r
10051 *MESH_VERTEX 6 -162.000000 130.000000 -96.000000
\r
10052 *MESH_VERTEX 7 -192.000000 128.000000 -64.000000
\r
10053 *MESH_VERTEX 8 -192.000000 128.000000 -96.000000
\r
10054 *MESH_VERTEX 9 -162.000000 130.000000 -64.000000
\r
10057 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10058 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10059 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10060 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10061 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10062 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
10063 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
10064 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
10065 *MESH_VERTEXNORMAL 0 -0.555570 0.831470 0.000000
\r
10066 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
10067 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
10068 *MESH_VERTEXNORMAL 3 -0.555570 0.831470 0.000000
\r
10069 *MESH_VERTEXNORMAL 4 -0.382683 0.923880 0.000000
\r
10070 *MESH_VERTEXNORMAL 5 -0.382683 0.923880 0.000000
\r
10071 *MESH_VERTEXNORMAL 6 -0.195090 0.980785 0.000000
\r
10072 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
10073 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
10074 *MESH_VERTEXNORMAL 9 -0.195090 0.980785 0.000000
\r
10076 *MESH_FACE_LIST {
\r
10077 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10078 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10079 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10080 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10081 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10082 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10083 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10084 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10086 *MESH_NUMTVERTEX 10
\r
10087 *MESH_TVERTLIST {
\r
10088 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
10089 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
10090 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
10091 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
10092 *MESH_TVERT 4 0.500000 1.000000 1.000000
\r
10093 *MESH_TVERT 5 0.500000 0.000000 1.000000
\r
10094 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
10095 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
10096 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
10097 *MESH_TVERT 9 0.250000 1.000000 1.000000
\r
10099 *MESH_NUMTVFACES 8
\r
10100 *MESH_TFACELIST {
\r
10101 *MESH_TFACE 0 0 4 3
\r
10102 *MESH_TFACE 1 0 5 4
\r
10103 *MESH_TFACE 2 0 3 2
\r
10104 *MESH_TFACE 3 0 2 1
\r
10105 *MESH_TFACE 4 4 5 6
\r
10106 *MESH_TFACE 5 4 6 9
\r
10107 *MESH_TFACE 6 6 7 9
\r
10108 *MESH_TFACE 7 6 8 7
\r
10111 *PROP_MOTIONBLUR 0
\r
10112 *PROP_CASTSHADOW 1
\r
10113 *PROP_RECVSHADOW 1
\r
10117 *NODE_NAME "mat13model0surf311"
\r
10119 *NODE_NAME "mat13model0surf311"
\r
10120 *INHERIT_POS 0 0 0
\r
10121 *INHERIT_ROT 0 0 0
\r
10122 *INHERIT_SCL 0 0 0
\r
10127 *TM_POS 0.000000 0.000000 0.000000
\r
10131 *MESH_NUMVERTEX 10
\r
10133 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10134 *MESH_VERTEX_LIST {
\r
10135 *MESH_VERTEX 0 -130.000000 290.000000 288.000000
\r
10136 *MESH_VERTEX 1 -128.000000 320.000000 288.000000
\r
10137 *MESH_VERTEX 2 -128.000000 320.000000 256.000000
\r
10138 *MESH_VERTEX 3 -130.000000 290.000000 256.000000
\r
10139 *MESH_VERTEX 4 -136.000000 264.000000 256.000000
\r
10140 *MESH_VERTEX 5 -146.000000 242.000000 288.000000
\r
10141 *MESH_VERTEX 6 -136.000000 264.000000 288.000000
\r
10142 *MESH_VERTEX 7 -146.000000 242.000000 256.000000
\r
10143 *MESH_VERTEX 8 -160.000000 224.000000 256.000000
\r
10144 *MESH_VERTEX 9 -160.000000 224.000000 288.000000
\r
10147 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10148 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10149 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10150 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10151 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10152 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10153 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10154 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10155 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000
\r
10156 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
10157 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
10158 *MESH_VERTEXNORMAL 3 0.980785 -0.195090 0.000000
\r
10159 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
10160 *MESH_VERTEXNORMAL 5 0.831470 -0.555570 0.000000
\r
10161 *MESH_VERTEXNORMAL 6 0.923880 -0.382683 0.000000
\r
10162 *MESH_VERTEXNORMAL 7 0.831470 -0.555570 0.000000
\r
10163 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
10164 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
10166 *MESH_FACE_LIST {
\r
10167 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10168 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10169 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10170 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10171 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10172 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10173 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10174 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10176 *MESH_NUMTVERTEX 10
\r
10177 *MESH_TVERTLIST {
\r
10178 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
10179 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
10180 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
10181 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
10182 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
10183 *MESH_TVERT 5 0.250000 1.000000 1.000000
\r
10184 *MESH_TVERT 6 0.500000 1.000000 1.000000
\r
10185 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
10186 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
10187 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
10189 *MESH_NUMTVFACES 8
\r
10190 *MESH_TFACELIST {
\r
10191 *MESH_TFACE 0 0 4 3
\r
10192 *MESH_TFACE 1 0 6 4
\r
10193 *MESH_TFACE 2 0 3 2
\r
10194 *MESH_TFACE 3 0 2 1
\r
10195 *MESH_TFACE 4 4 6 5
\r
10196 *MESH_TFACE 5 4 5 7
\r
10197 *MESH_TFACE 6 5 8 7
\r
10198 *MESH_TFACE 7 5 9 8
\r
10201 *PROP_MOTIONBLUR 0
\r
10202 *PROP_CASTSHADOW 1
\r
10203 *PROP_RECVSHADOW 1
\r
10207 *NODE_NAME "mat13model0surf312"
\r
10209 *NODE_NAME "mat13model0surf312"
\r
10210 *INHERIT_POS 0 0 0
\r
10211 *INHERIT_ROT 0 0 0
\r
10212 *INHERIT_SCL 0 0 0
\r
10217 *TM_POS 0.000000 0.000000 0.000000
\r
10221 *MESH_NUMVERTEX 10
\r
10223 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10224 *MESH_VERTEX_LIST {
\r
10225 *MESH_VERTEX 0 -130.000000 290.000000 128.000000
\r
10226 *MESH_VERTEX 1 -128.000000 320.000000 128.000000
\r
10227 *MESH_VERTEX 2 -128.000000 320.000000 96.000000
\r
10228 *MESH_VERTEX 3 -130.000000 290.000000 96.000000
\r
10229 *MESH_VERTEX 4 -136.000000 264.000000 96.000000
\r
10230 *MESH_VERTEX 5 -136.000000 264.000000 128.000000
\r
10231 *MESH_VERTEX 6 -146.000000 242.000000 128.000000
\r
10232 *MESH_VERTEX 7 -160.000000 224.000000 96.000000
\r
10233 *MESH_VERTEX 8 -146.000000 242.000000 96.000000
\r
10234 *MESH_VERTEX 9 -160.000000 224.000000 128.000000
\r
10237 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10238 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10239 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10240 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10241 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10242 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10243 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10244 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10245 *MESH_VERTEXNORMAL 0 0.980785 -0.195090 0.000000
\r
10246 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
10247 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
10248 *MESH_VERTEXNORMAL 3 0.980785 -0.195090 0.000000
\r
10249 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
10250 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
10251 *MESH_VERTEXNORMAL 6 0.831470 -0.555570 0.000000
\r
10252 *MESH_VERTEXNORMAL 7 0.707107 -0.707107 0.000000
\r
10253 *MESH_VERTEXNORMAL 8 0.831470 -0.555570 0.000000
\r
10254 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
10256 *MESH_FACE_LIST {
\r
10257 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10258 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10259 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10260 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10261 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10262 *MESH_FACE 5 A: 4 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10263 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10264 *MESH_FACE 7 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10266 *MESH_NUMTVERTEX 10
\r
10267 *MESH_TVERTLIST {
\r
10268 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
10269 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
10270 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
10271 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
10272 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
10273 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
10274 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
10275 *MESH_TVERT 7 0.000000 0.000000 1.000000
\r
10276 *MESH_TVERT 8 0.250000 0.000000 1.000000
\r
10277 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
10279 *MESH_NUMTVFACES 8
\r
10280 *MESH_TFACELIST {
\r
10281 *MESH_TFACE 0 0 4 3
\r
10282 *MESH_TFACE 1 0 5 4
\r
10283 *MESH_TFACE 2 0 3 2
\r
10284 *MESH_TFACE 3 0 2 1
\r
10285 *MESH_TFACE 4 4 5 6
\r
10286 *MESH_TFACE 5 4 6 8
\r
10287 *MESH_TFACE 6 6 7 8
\r
10288 *MESH_TFACE 7 6 9 7
\r
10291 *PROP_MOTIONBLUR 0
\r
10292 *PROP_CASTSHADOW 1
\r
10293 *PROP_RECVSHADOW 1
\r
10297 *NODE_NAME "mat13model0surf313"
\r
10299 *NODE_NAME "mat13model0surf313"
\r
10300 *INHERIT_POS 0 0 0
\r
10301 *INHERIT_ROT 0 0 0
\r
10302 *INHERIT_SCL 0 0 0
\r
10307 *TM_POS 0.000000 0.000000 0.000000
\r
10311 *MESH_NUMVERTEX 10
\r
10313 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10314 *MESH_VERTEX_LIST {
\r
10315 *MESH_VERTEX 0 -178.000000 210.000000 288.000000
\r
10316 *MESH_VERTEX 1 -160.000000 224.000000 288.000000
\r
10317 *MESH_VERTEX 2 -160.000000 224.000000 256.000000
\r
10318 *MESH_VERTEX 3 -178.000000 210.000000 256.000000
\r
10319 *MESH_VERTEX 4 -200.000000 200.000000 256.000000
\r
10320 *MESH_VERTEX 5 -226.000000 194.000000 288.000000
\r
10321 *MESH_VERTEX 6 -200.000000 200.000000 288.000000
\r
10322 *MESH_VERTEX 7 -226.000000 194.000000 256.000000
\r
10323 *MESH_VERTEX 8 -256.000000 192.000000 256.000000
\r
10324 *MESH_VERTEX 9 -256.000000 192.000000 288.000000
\r
10327 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10328 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10329 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10330 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10331 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10332 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10333 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10334 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10335 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000
\r
10336 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
10337 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
10338 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000
\r
10339 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
10340 *MESH_VERTEXNORMAL 5 0.195090 -0.980785 0.000000
\r
10341 *MESH_VERTEXNORMAL 6 0.382683 -0.923880 0.000000
\r
10342 *MESH_VERTEXNORMAL 7 0.195090 -0.980785 0.000000
\r
10343 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
10344 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
10346 *MESH_FACE_LIST {
\r
10347 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10348 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10349 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10350 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10351 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10352 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10353 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10354 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10356 *MESH_NUMTVERTEX 10
\r
10357 *MESH_TVERTLIST {
\r
10358 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
10359 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
10360 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
10361 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
10362 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
10363 *MESH_TVERT 5 0.250000 1.000000 1.000000
\r
10364 *MESH_TVERT 6 0.500000 1.000000 1.000000
\r
10365 *MESH_TVERT 7 0.250000 0.000000 1.000000
\r
10366 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
10367 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
10369 *MESH_NUMTVFACES 8
\r
10370 *MESH_TFACELIST {
\r
10371 *MESH_TFACE 0 0 4 3
\r
10372 *MESH_TFACE 1 0 6 4
\r
10373 *MESH_TFACE 2 0 3 2
\r
10374 *MESH_TFACE 3 0 2 1
\r
10375 *MESH_TFACE 4 4 6 5
\r
10376 *MESH_TFACE 5 4 5 7
\r
10377 *MESH_TFACE 6 5 8 7
\r
10378 *MESH_TFACE 7 5 9 8
\r
10381 *PROP_MOTIONBLUR 0
\r
10382 *PROP_CASTSHADOW 1
\r
10383 *PROP_RECVSHADOW 1
\r
10387 *NODE_NAME "mat13model0surf314"
\r
10389 *NODE_NAME "mat13model0surf314"
\r
10390 *INHERIT_POS 0 0 0
\r
10391 *INHERIT_ROT 0 0 0
\r
10392 *INHERIT_SCL 0 0 0
\r
10397 *TM_POS 0.000000 0.000000 0.000000
\r
10401 *MESH_NUMVERTEX 10
\r
10403 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10404 *MESH_VERTEX_LIST {
\r
10405 *MESH_VERTEX 0 -178.000000 210.000000 128.000000
\r
10406 *MESH_VERTEX 1 -160.000000 224.000000 128.000000
\r
10407 *MESH_VERTEX 2 -160.000000 224.000000 96.000000
\r
10408 *MESH_VERTEX 3 -178.000000 210.000000 96.000000
\r
10409 *MESH_VERTEX 4 -200.000000 200.000000 96.000000
\r
10410 *MESH_VERTEX 5 -226.000000 194.000000 128.000000
\r
10411 *MESH_VERTEX 6 -226.000000 194.000000 96.000000
\r
10412 *MESH_VERTEX 7 -200.000000 200.000000 128.000000
\r
10413 *MESH_VERTEX 8 -256.000000 192.000000 96.000000
\r
10414 *MESH_VERTEX 9 -256.000000 192.000000 128.000000
\r
10417 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10418 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10419 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10420 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10421 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10422 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10423 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10424 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10425 *MESH_VERTEXNORMAL 0 0.555570 -0.831470 0.000000
\r
10426 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
10427 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
10428 *MESH_VERTEXNORMAL 3 0.555570 -0.831470 0.000000
\r
10429 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
10430 *MESH_VERTEXNORMAL 5 0.195090 -0.980785 0.000000
\r
10431 *MESH_VERTEXNORMAL 6 0.195090 -0.980785 0.000000
\r
10432 *MESH_VERTEXNORMAL 7 0.382683 -0.923880 0.000000
\r
10433 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
10434 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
10436 *MESH_FACE_LIST {
\r
10437 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10438 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10439 *MESH_FACE 2 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10440 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10441 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10442 *MESH_FACE 5 A: 4 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10443 *MESH_FACE 6 A: 5 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10444 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10446 *MESH_NUMTVERTEX 10
\r
10447 *MESH_TVERTLIST {
\r
10448 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
10449 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
10450 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
10451 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
10452 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
10453 *MESH_TVERT 5 0.250000 1.000000 1.000000
\r
10454 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
10455 *MESH_TVERT 7 0.500000 1.000000 1.000000
\r
10456 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
10457 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
10459 *MESH_NUMTVFACES 8
\r
10460 *MESH_TFACELIST {
\r
10461 *MESH_TFACE 0 0 4 3
\r
10462 *MESH_TFACE 1 0 3 2
\r
10463 *MESH_TFACE 2 0 7 4
\r
10464 *MESH_TFACE 3 0 2 1
\r
10465 *MESH_TFACE 4 4 5 6
\r
10466 *MESH_TFACE 5 4 7 5
\r
10467 *MESH_TFACE 6 5 8 6
\r
10468 *MESH_TFACE 7 5 9 8
\r
10471 *PROP_MOTIONBLUR 0
\r
10472 *PROP_CASTSHADOW 1
\r
10473 *PROP_RECVSHADOW 1
\r
10477 *NODE_NAME "mat13model0surf315"
\r
10479 *NODE_NAME "mat13model0surf315"
\r
10480 *INHERIT_POS 0 0 0
\r
10481 *INHERIT_ROT 0 0 0
\r
10482 *INHERIT_SCL 0 0 0
\r
10487 *TM_POS 0.000000 0.000000 0.000000
\r
10491 *MESH_NUMVERTEX 6
\r
10493 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10494 *MESH_VERTEX_LIST {
\r
10495 *MESH_VERTEX 0 -260.000000 356.000000 -64.000000
\r
10496 *MESH_VERTEX 1 -256.000000 384.000000 -96.000000
\r
10497 *MESH_VERTEX 2 -260.000000 356.000000 -96.000000
\r
10498 *MESH_VERTEX 3 -256.000000 384.000000 -64.000000
\r
10499 *MESH_VERTEX 4 -272.000000 336.000000 -96.000000
\r
10500 *MESH_VERTEX 5 -272.000000 336.000000 -64.000000
\r
10503 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10504 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10505 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10506 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10507 *MESH_VERTEXNORMAL 0 0.923880 -0.382683 0.000000
\r
10508 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
10509 *MESH_VERTEXNORMAL 2 0.923880 -0.382683 0.000000
\r
10510 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
10511 *MESH_VERTEXNORMAL 4 0.707107 -0.707107 0.000000
\r
10512 *MESH_VERTEXNORMAL 5 0.707107 -0.707107 0.000000
\r
10514 *MESH_FACE_LIST {
\r
10515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10516 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10517 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10518 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10520 *MESH_NUMTVERTEX 6
\r
10521 *MESH_TVERTLIST {
\r
10522 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
10523 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
10524 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
10525 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
10526 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
10527 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
10529 *MESH_NUMTVFACES 4
\r
10530 *MESH_TFACELIST {
\r
10531 *MESH_TFACE 0 0 2 1
\r
10532 *MESH_TFACE 1 0 1 3
\r
10533 *MESH_TFACE 2 4 2 0
\r
10534 *MESH_TFACE 3 4 0 5
\r
10537 *PROP_MOTIONBLUR 0
\r
10538 *PROP_CASTSHADOW 1
\r
10539 *PROP_RECVSHADOW 1
\r
10543 *NODE_NAME "mat13model0surf316"
\r
10545 *NODE_NAME "mat13model0surf316"
\r
10546 *INHERIT_POS 0 0 0
\r
10547 *INHERIT_ROT 0 0 0
\r
10548 *INHERIT_SCL 0 0 0
\r
10553 *TM_POS 0.000000 0.000000 0.000000
\r
10557 *MESH_NUMVERTEX 6
\r
10559 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10560 *MESH_VERTEX_LIST {
\r
10561 *MESH_VERTEX 0 -292.000000 324.000000 -64.000000
\r
10562 *MESH_VERTEX 1 -272.000000 336.000000 -64.000000
\r
10563 *MESH_VERTEX 2 -272.000000 336.000000 -96.000000
\r
10564 *MESH_VERTEX 3 -292.000000 324.000000 -96.000000
\r
10565 *MESH_VERTEX 4 -320.000000 320.000000 -96.000000
\r
10566 *MESH_VERTEX 5 -320.000000 320.000000 -64.000000
\r
10569 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10570 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10571 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10572 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10573 *MESH_VERTEXNORMAL 0 0.382683 -0.923880 0.000000
\r
10574 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
10575 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
10576 *MESH_VERTEXNORMAL 3 0.382683 -0.923880 0.000000
\r
10577 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
10578 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
10580 *MESH_FACE_LIST {
\r
10581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10583 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10584 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10586 *MESH_NUMTVERTEX 6
\r
10587 *MESH_TVERTLIST {
\r
10588 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
10589 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
10590 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
10591 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
10592 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
10593 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
10595 *MESH_NUMTVFACES 4
\r
10596 *MESH_TFACELIST {
\r
10597 *MESH_TFACE 0 0 2 1
\r
10598 *MESH_TFACE 1 0 3 2
\r
10599 *MESH_TFACE 2 4 3 0
\r
10600 *MESH_TFACE 3 4 0 5
\r
10603 *PROP_MOTIONBLUR 0
\r
10604 *PROP_CASTSHADOW 1
\r
10605 *PROP_RECVSHADOW 1
\r
10609 *NODE_NAME "mat13model0surf317"
\r
10611 *NODE_NAME "mat13model0surf317"
\r
10612 *INHERIT_POS 0 0 0
\r
10613 *INHERIT_ROT 0 0 0
\r
10614 *INHERIT_SCL 0 0 0
\r
10619 *TM_POS 0.000000 0.000000 0.000000
\r
10623 *MESH_NUMVERTEX 4
\r
10625 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10626 *MESH_VERTEX_LIST {
\r
10627 *MESH_VERTEX 0 -320.000000 -384.000000 320.000000
\r
10628 *MESH_VERTEX 1 -320.000000 -384.000000 288.000000
\r
10629 *MESH_VERTEX 2 -64.000000 -384.000000 160.000000
\r
10630 *MESH_VERTEX 3 -64.000000 -384.000000 192.000000
\r
10633 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10634 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10635 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
10636 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
10637 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
10638 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
10640 *MESH_FACE_LIST {
\r
10641 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10642 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10644 *MESH_NUMTVERTEX 4
\r
10645 *MESH_TVERTLIST {
\r
10646 *MESH_TVERT 0 -1.000000 1.000000 1.000000
\r
10647 *MESH_TVERT 1 -1.000000 0.000000 1.000000
\r
10648 *MESH_TVERT 2 1.236068 0.000000 1.000000
\r
10649 *MESH_TVERT 3 1.236068 1.000000 1.000000
\r
10651 *MESH_NUMTVFACES 2
\r
10652 *MESH_TFACELIST {
\r
10653 *MESH_TFACE 0 0 2 1
\r
10654 *MESH_TFACE 1 0 3 2
\r
10657 *PROP_MOTIONBLUR 0
\r
10658 *PROP_CASTSHADOW 1
\r
10659 *PROP_RECVSHADOW 1
\r
10663 *NODE_NAME "mat13model0surf318"
\r
10665 *NODE_NAME "mat13model0surf318"
\r
10666 *INHERIT_POS 0 0 0
\r
10667 *INHERIT_ROT 0 0 0
\r
10668 *INHERIT_SCL 0 0 0
\r
10673 *TM_POS 0.000000 0.000000 0.000000
\r
10677 *MESH_NUMVERTEX 4
\r
10679 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10680 *MESH_VERTEX_LIST {
\r
10681 *MESH_VERTEX 0 -448.000000 128.000000 288.000000
\r
10682 *MESH_VERTEX 1 -448.000000 128.000000 320.000000
\r
10683 *MESH_VERTEX 2 -448.000000 384.000000 448.000000
\r
10684 *MESH_VERTEX 3 -448.000000 384.000000 416.000000
\r
10687 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10688 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10689 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
10690 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
10691 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
10692 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
10694 *MESH_FACE_LIST {
\r
10695 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10696 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10698 *MESH_NUMTVERTEX 4
\r
10699 *MESH_TVERTLIST {
\r
10700 *MESH_TVERT 0 -1.000000 0.000000 1.000000
\r
10701 *MESH_TVERT 1 -1.000000 1.000000 1.000000
\r
10702 *MESH_TVERT 2 1.236068 1.000000 1.000000
\r
10703 *MESH_TVERT 3 1.236068 0.000000 1.000000
\r
10705 *MESH_NUMTVFACES 2
\r
10706 *MESH_TFACELIST {
\r
10707 *MESH_TFACE 0 0 2 1
\r
10708 *MESH_TFACE 1 0 3 2
\r
10711 *PROP_MOTIONBLUR 0
\r
10712 *PROP_CASTSHADOW 1
\r
10713 *PROP_RECVSHADOW 1
\r
10717 *NODE_NAME "mat14model0surf319"
\r
10719 *NODE_NAME "mat14model0surf319"
\r
10720 *INHERIT_POS 0 0 0
\r
10721 *INHERIT_ROT 0 0 0
\r
10722 *INHERIT_SCL 0 0 0
\r
10727 *TM_POS 0.000000 0.000000 0.000000
\r
10731 *MESH_NUMVERTEX 20
\r
10732 *MESH_NUMFACES 16
\r
10733 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10734 *MESH_VERTEX_LIST {
\r
10735 *MESH_VERTEX 0 1274.000000 586.000000 -128.000000
\r
10736 *MESH_VERTEX 1 1280.000000 544.000000 -128.000000
\r
10737 *MESH_VERTEX 2 1264.000000 544.000000 -128.000000
\r
10738 *MESH_VERTEX 3 1259.000000 579.000000 -128.000000
\r
10739 *MESH_VERTEX 4 1244.000000 604.000000 -128.000000
\r
10740 *MESH_VERTEX 5 1226.000000 634.000000 -128.000000
\r
10741 *MESH_VERTEX 6 1256.000000 616.000000 -128.000000
\r
10742 *MESH_VERTEX 7 1219.000000 619.000000 -128.000000
\r
10743 *MESH_VERTEX 8 1184.000000 624.000000 -128.000000
\r
10744 *MESH_VERTEX 9 1184.000000 640.000000 -128.000000
\r
10745 *MESH_VERTEX 10 1259.000000 509.000000 -128.000000
\r
10746 *MESH_VERTEX 11 1264.000000 544.000000 -128.000000
\r
10747 *MESH_VERTEX 12 1280.000000 544.000000 -128.000000
\r
10748 *MESH_VERTEX 13 1274.000000 502.000000 -128.000000
\r
10749 *MESH_VERTEX 14 1256.000000 472.000000 -128.000000
\r
10750 *MESH_VERTEX 15 1244.000000 484.000000 -128.000000
\r
10751 *MESH_VERTEX 16 1219.000000 469.000000 -128.000000
\r
10752 *MESH_VERTEX 17 1226.000000 454.000000 -128.000000
\r
10753 *MESH_VERTEX 18 1184.000000 448.000000 -128.000000
\r
10754 *MESH_VERTEX 19 1184.000000 464.000000 -128.000000
\r
10757 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10758 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10759 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10760 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10761 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10762 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10763 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10764 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10765 *MESH_FACENORMAL 8 0.967538 -0.252725 0.000000
\r
10766 *MESH_FACENORMAL 9 0.862856 -0.505449 0.000000
\r
10767 *MESH_FACENORMAL 10 0.862856 -0.505449 0.000000
\r
10768 *MESH_FACENORMAL 11 0.707107 -0.707107 0.000000
\r
10769 *MESH_FACENORMAL 12 0.252725 -0.967538 0.000000
\r
10770 *MESH_FACENORMAL 13 0.252725 -0.967538 0.000000
\r
10771 *MESH_FACENORMAL 14 0.000000 -1.000000 0.000000
\r
10772 *MESH_FACENORMAL 15 -0.707107 0.707107 0.000000
\r
10773 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
10774 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
10775 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
10776 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
10777 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
10778 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
10779 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
10780 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
10781 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
10782 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
10783 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
10784 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
10785 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
10786 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
10787 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
10788 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
10789 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
10790 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
10791 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000
\r
10792 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000
\r
10794 *MESH_FACE_LIST {
\r
10795 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10796 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10797 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10798 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10799 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10800 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10801 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10802 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10803 *MESH_FACE 8 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10804 *MESH_FACE 9 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10805 *MESH_FACE 10 A: 10 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10806 *MESH_FACE 11 A: 10 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10807 *MESH_FACE 12 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10808 *MESH_FACE 13 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10809 *MESH_FACE 14 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10810 *MESH_FACE 15 A: 16 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10812 *MESH_NUMTVERTEX 20
\r
10813 *MESH_TVERTLIST {
\r
10814 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
10815 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
10816 *MESH_TVERT 2 1.250000 0.875000 1.000000
\r
10817 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
10818 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
10819 *MESH_TVERT 5 0.312500 1.000000 1.000000
\r
10820 *MESH_TVERT 6 0.625000 1.000000 1.000000
\r
10821 *MESH_TVERT 7 0.312500 0.875000 1.000000
\r
10822 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
10823 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
10824 *MESH_TVERT 10 1.125000 1.000000 1.000000
\r
10825 *MESH_TVERT 11 1.500000 1.000000 1.000000
\r
10826 *MESH_TVERT 12 1.500000 0.875000 1.000000
\r
10827 *MESH_TVERT 13 1.125000 0.875000 1.000000
\r
10828 *MESH_TVERT 14 0.750000 0.875000 1.000000
\r
10829 *MESH_TVERT 15 0.750000 1.000000 1.000000
\r
10830 *MESH_TVERT 16 0.375000 1.000000 1.000000
\r
10831 *MESH_TVERT 17 0.375000 0.875000 1.000000
\r
10832 *MESH_TVERT 18 0.000000 0.875000 1.000000
\r
10833 *MESH_TVERT 19 0.000000 1.000000 1.000000
\r
10835 *MESH_NUMTVFACES 16
\r
10836 *MESH_TFACELIST {
\r
10837 *MESH_TFACE 0 0 4 3
\r
10838 *MESH_TFACE 1 0 6 4
\r
10839 *MESH_TFACE 2 0 3 2
\r
10840 *MESH_TFACE 3 0 2 1
\r
10841 *MESH_TFACE 4 4 6 5
\r
10842 *MESH_TFACE 5 4 5 7
\r
10843 *MESH_TFACE 6 5 8 7
\r
10844 *MESH_TFACE 7 5 9 8
\r
10845 *MESH_TFACE 8 10 12 11
\r
10846 *MESH_TFACE 9 10 13 12
\r
10847 *MESH_TFACE 10 10 14 13
\r
10848 *MESH_TFACE 11 10 15 14
\r
10849 *MESH_TFACE 12 14 15 16
\r
10850 *MESH_TFACE 13 14 16 17
\r
10851 *MESH_TFACE 14 16 18 17
\r
10852 *MESH_TFACE 15 16 19 18
\r
10855 *PROP_MOTIONBLUR 0
\r
10856 *PROP_CASTSHADOW 1
\r
10857 *PROP_RECVSHADOW 1
\r
10861 *NODE_NAME "mat14model0surf320"
\r
10863 *NODE_NAME "mat14model0surf320"
\r
10864 *INHERIT_POS 0 0 0
\r
10865 *INHERIT_ROT 0 0 0
\r
10866 *INHERIT_SCL 0 0 0
\r
10871 *TM_POS 0.000000 0.000000 0.000000
\r
10875 *MESH_NUMVERTEX 18
\r
10876 *MESH_NUMFACES 16
\r
10877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
10878 *MESH_VERTEX_LIST {
\r
10879 *MESH_VERTEX 0 896.000000 1504.000000 128.000000
\r
10880 *MESH_VERTEX 1 896.000000 1488.000000 128.000000
\r
10881 *MESH_VERTEX 2 869.750000 1486.250000 128.000000
\r
10882 *MESH_VERTEX 3 866.000000 1502.000000 128.000000
\r
10883 *MESH_VERTEX 4 840.000000 1496.000000 128.000000
\r
10884 *MESH_VERTEX 5 847.000000 1481.000000 128.000000
\r
10885 *MESH_VERTEX 6 827.750000 1472.250000 128.000000
\r
10886 *MESH_VERTEX 7 818.000000 1486.000000 128.000000
\r
10887 *MESH_VERTEX 8 800.000000 1472.000000 128.000000
\r
10888 *MESH_VERTEX 9 812.000000 1460.000000 128.000000
\r
10889 *MESH_VERTEX 10 799.750000 1444.250000 128.000000
\r
10890 *MESH_VERTEX 11 786.000000 1454.000000 128.000000
\r
10891 *MESH_VERTEX 12 776.000000 1432.000000 128.000000
\r
10892 *MESH_VERTEX 13 791.000000 1425.000000 128.000000
\r
10893 *MESH_VERTEX 14 785.750000 1402.250000 128.000000
\r
10894 *MESH_VERTEX 15 770.000000 1406.000000 128.000000
\r
10895 *MESH_VERTEX 16 768.000000 1376.000000 128.000000
\r
10896 *MESH_VERTEX 17 784.000000 1376.000000 128.000000
\r
10899 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
10900 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
10901 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
10902 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
10903 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
10904 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
10905 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
10906 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
10907 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
10908 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
10909 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
10910 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
10911 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
10912 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
10913 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
10914 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
10915 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
10916 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
10917 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
10918 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
10919 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
10920 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
10921 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
10922 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
10923 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
10924 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
10925 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
10926 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
10927 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
10928 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
10929 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
10930 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
10931 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
10932 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
10934 *MESH_FACE_LIST {
\r
10935 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10936 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10937 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10938 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10939 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10940 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10941 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10942 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10943 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10944 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10945 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10946 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10947 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10948 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10949 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10950 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10952 *MESH_NUMTVERTEX 18
\r
10953 *MESH_TVERTLIST {
\r
10954 *MESH_TVERT 0 0.000000 2.000000 1.000000
\r
10955 *MESH_TVERT 1 0.125000 2.000000 1.000000
\r
10956 *MESH_TVERT 2 0.125000 1.750000 1.000000
\r
10957 *MESH_TVERT 3 0.000000 1.750000 1.000000
\r
10958 *MESH_TVERT 4 0.000000 1.500000 1.000000
\r
10959 *MESH_TVERT 5 0.125000 1.500000 1.000000
\r
10960 *MESH_TVERT 6 0.125000 1.250000 1.000000
\r
10961 *MESH_TVERT 7 0.000000 1.250000 1.000000
\r
10962 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
10963 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
10964 *MESH_TVERT 10 0.125000 0.750000 1.000000
\r
10965 *MESH_TVERT 11 0.000000 0.750000 1.000000
\r
10966 *MESH_TVERT 12 0.000000 0.500000 1.000000
\r
10967 *MESH_TVERT 13 0.125000 0.500000 1.000000
\r
10968 *MESH_TVERT 14 0.125000 0.250000 1.000000
\r
10969 *MESH_TVERT 15 0.000000 0.250000 1.000000
\r
10970 *MESH_TVERT 16 0.000000 0.000000 1.000000
\r
10971 *MESH_TVERT 17 0.125000 0.000000 1.000000
\r
10973 *MESH_NUMTVFACES 16
\r
10974 *MESH_TFACELIST {
\r
10975 *MESH_TFACE 0 2 3 4
\r
10976 *MESH_TFACE 1 2 4 5
\r
10977 *MESH_TFACE 2 0 3 2
\r
10978 *MESH_TFACE 3 0 2 1
\r
10979 *MESH_TFACE 4 4 6 5
\r
10980 *MESH_TFACE 5 4 7 6
\r
10981 *MESH_TFACE 6 6 7 8
\r
10982 *MESH_TFACE 7 6 8 9
\r
10983 *MESH_TFACE 8 8 10 9
\r
10984 *MESH_TFACE 9 8 11 10
\r
10985 *MESH_TFACE 10 10 11 12
\r
10986 *MESH_TFACE 11 10 12 13
\r
10987 *MESH_TFACE 12 12 14 13
\r
10988 *MESH_TFACE 13 12 15 14
\r
10989 *MESH_TFACE 14 14 15 16
\r
10990 *MESH_TFACE 15 14 16 17
\r
10993 *PROP_MOTIONBLUR 0
\r
10994 *PROP_CASTSHADOW 1
\r
10995 *PROP_RECVSHADOW 1
\r
10999 *NODE_NAME "mat14model0surf321"
\r
11001 *NODE_NAME "mat14model0surf321"
\r
11002 *INHERIT_POS 0 0 0
\r
11003 *INHERIT_ROT 0 0 0
\r
11004 *INHERIT_SCL 0 0 0
\r
11009 *TM_POS 0.000000 0.000000 0.000000
\r
11013 *MESH_NUMVERTEX 10
\r
11015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11016 *MESH_VERTEX_LIST {
\r
11017 *MESH_VERTEX 0 896.000000 1488.000000 128.000000
\r
11018 *MESH_VERTEX 1 896.000000 1488.000000 112.000000
\r
11019 *MESH_VERTEX 2 869.750000 1486.250000 112.000000
\r
11020 *MESH_VERTEX 3 869.750000 1486.250000 128.000000
\r
11021 *MESH_VERTEX 4 847.000000 1481.000000 128.000000
\r
11022 *MESH_VERTEX 5 827.750000 1472.250000 112.000000
\r
11023 *MESH_VERTEX 6 827.750000 1472.250000 128.000000
\r
11024 *MESH_VERTEX 7 847.000000 1481.000000 112.000000
\r
11025 *MESH_VERTEX 8 812.000000 1460.000000 128.000000
\r
11026 *MESH_VERTEX 9 812.000000 1460.000000 112.000000
\r
11029 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11030 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11031 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11032 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11033 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11034 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
11035 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
11036 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
11037 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
11038 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
11039 *MESH_VERTEXNORMAL 2 0.195090 -0.980785 0.000000
\r
11040 *MESH_VERTEXNORMAL 3 0.195090 -0.980785 0.000000
\r
11041 *MESH_VERTEXNORMAL 4 0.382683 -0.923880 0.000000
\r
11042 *MESH_VERTEXNORMAL 5 0.555570 -0.831470 0.000000
\r
11043 *MESH_VERTEXNORMAL 6 0.555570 -0.831470 0.000000
\r
11044 *MESH_VERTEXNORMAL 7 0.382683 -0.923880 0.000000
\r
11045 *MESH_VERTEXNORMAL 8 0.707107 -0.707107 0.000000
\r
11046 *MESH_VERTEXNORMAL 9 0.707107 -0.707107 0.000000
\r
11048 *MESH_FACE_LIST {
\r
11049 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11050 *MESH_FACE 1 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11051 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11052 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11053 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11054 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11055 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11056 *MESH_FACE 7 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11058 *MESH_NUMTVERTEX 10
\r
11059 *MESH_TVERTLIST {
\r
11060 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
11061 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
11062 *MESH_TVERT 2 0.125000 0.781250 1.000000
\r
11063 *MESH_TVERT 3 0.000000 0.781250 1.000000
\r
11064 *MESH_TVERT 4 0.000000 0.562500 1.000000
\r
11065 *MESH_TVERT 5 0.125000 0.343750 1.000000
\r
11066 *MESH_TVERT 6 0.000000 0.343750 1.000000
\r
11067 *MESH_TVERT 7 0.125000 0.562500 1.000000
\r
11068 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
11069 *MESH_TVERT 9 0.125000 0.125000 1.000000
\r
11071 *MESH_NUMTVFACES 8
\r
11072 *MESH_TFACELIST {
\r
11073 *MESH_TFACE 0 2 3 4
\r
11074 *MESH_TFACE 1 2 4 7
\r
11075 *MESH_TFACE 2 0 3 2
\r
11076 *MESH_TFACE 3 0 2 1
\r
11077 *MESH_TFACE 4 4 6 5
\r
11078 *MESH_TFACE 5 4 5 7
\r
11079 *MESH_TFACE 6 5 6 8
\r
11080 *MESH_TFACE 7 5 8 9
\r
11083 *PROP_MOTIONBLUR 0
\r
11084 *PROP_CASTSHADOW 1
\r
11085 *PROP_RECVSHADOW 1
\r
11089 *NODE_NAME "mat14model0surf322"
\r
11091 *NODE_NAME "mat14model0surf322"
\r
11092 *INHERIT_POS 0 0 0
\r
11093 *INHERIT_ROT 0 0 0
\r
11094 *INHERIT_SCL 0 0 0
\r
11099 *TM_POS 0.000000 0.000000 0.000000
\r
11103 *MESH_NUMVERTEX 18
\r
11104 *MESH_NUMFACES 16
\r
11105 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11106 *MESH_VERTEX_LIST {
\r
11107 *MESH_VERTEX 0 896.000000 1520.000000 256.000000
\r
11108 *MESH_VERTEX 1 896.000000 1504.000000 256.000000
\r
11109 *MESH_VERTEX 2 866.000000 1502.000000 256.000000
\r
11110 *MESH_VERTEX 3 862.250000 1517.750000 256.000000
\r
11111 *MESH_VERTEX 4 833.000000 1511.000000 256.000000
\r
11112 *MESH_VERTEX 5 840.000000 1496.000000 256.000000
\r
11113 *MESH_VERTEX 6 818.000000 1486.000000 256.000000
\r
11114 *MESH_VERTEX 7 808.250000 1499.750000 256.000000
\r
11115 *MESH_VERTEX 8 788.000000 1484.000000 256.000000
\r
11116 *MESH_VERTEX 9 800.000000 1472.000000 256.000000
\r
11117 *MESH_VERTEX 10 786.000000 1454.000000 256.000000
\r
11118 *MESH_VERTEX 11 772.250000 1463.750000 256.000000
\r
11119 *MESH_VERTEX 12 761.000000 1439.000000 256.000000
\r
11120 *MESH_VERTEX 13 776.000000 1432.000000 256.000000
\r
11121 *MESH_VERTEX 14 770.000000 1406.000000 256.000000
\r
11122 *MESH_VERTEX 15 754.250000 1409.750000 256.000000
\r
11123 *MESH_VERTEX 16 752.000000 1376.000000 256.000000
\r
11124 *MESH_VERTEX 17 768.000000 1376.000000 256.000000
\r
11127 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11128 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11129 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11130 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11131 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11132 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
11133 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
11134 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
11135 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
11136 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
11137 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
11138 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
11139 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
11140 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
11141 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
11142 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
11143 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
11144 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
11145 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
11146 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
11147 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
11148 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
11149 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
11150 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
11151 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
11152 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
11153 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
11154 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
11155 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
11156 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
11157 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
11158 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
11159 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
11160 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
11162 *MESH_FACE_LIST {
\r
11163 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11164 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11165 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11166 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11167 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11168 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11169 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11170 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11171 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11172 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11173 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11174 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11175 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11176 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11177 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11178 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11180 *MESH_NUMTVERTEX 18
\r
11181 *MESH_TVERTLIST {
\r
11182 *MESH_TVERT 0 0.000000 2.000000 1.000000
\r
11183 *MESH_TVERT 1 0.125000 2.000000 1.000000
\r
11184 *MESH_TVERT 2 0.125000 1.718750 1.000000
\r
11185 *MESH_TVERT 3 0.000000 1.718750 1.000000
\r
11186 *MESH_TVERT 4 0.000000 1.437500 1.000000
\r
11187 *MESH_TVERT 5 0.125000 1.437500 1.000000
\r
11188 *MESH_TVERT 6 0.125000 1.156250 1.000000
\r
11189 *MESH_TVERT 7 0.000000 1.156250 1.000000
\r
11190 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
11191 *MESH_TVERT 9 0.125000 0.875000 1.000000
\r
11192 *MESH_TVERT 10 0.125000 0.593750 1.000000
\r
11193 *MESH_TVERT 11 0.000000 0.593750 1.000000
\r
11194 *MESH_TVERT 12 0.000000 0.312500 1.000000
\r
11195 *MESH_TVERT 13 0.125000 0.312500 1.000000
\r
11196 *MESH_TVERT 14 0.125000 0.031250 1.000000
\r
11197 *MESH_TVERT 15 0.000000 0.031250 1.000000
\r
11198 *MESH_TVERT 16 0.000000 -0.250000 1.000000
\r
11199 *MESH_TVERT 17 0.125000 -0.250000 1.000000
\r
11201 *MESH_NUMTVFACES 16
\r
11202 *MESH_TFACELIST {
\r
11203 *MESH_TFACE 0 2 3 4
\r
11204 *MESH_TFACE 1 2 4 5
\r
11205 *MESH_TFACE 2 0 3 2
\r
11206 *MESH_TFACE 3 0 2 1
\r
11207 *MESH_TFACE 4 4 6 5
\r
11208 *MESH_TFACE 5 4 7 6
\r
11209 *MESH_TFACE 6 6 7 8
\r
11210 *MESH_TFACE 7 6 8 9
\r
11211 *MESH_TFACE 8 8 10 9
\r
11212 *MESH_TFACE 9 8 11 10
\r
11213 *MESH_TFACE 10 10 11 12
\r
11214 *MESH_TFACE 11 10 12 13
\r
11215 *MESH_TFACE 12 12 14 13
\r
11216 *MESH_TFACE 13 12 15 14
\r
11217 *MESH_TFACE 14 14 15 16
\r
11218 *MESH_TFACE 15 14 16 17
\r
11221 *PROP_MOTIONBLUR 0
\r
11222 *PROP_CASTSHADOW 1
\r
11223 *PROP_RECVSHADOW 1
\r
11227 *NODE_NAME "mat14model0surf323"
\r
11229 *NODE_NAME "mat14model0surf323"
\r
11230 *INHERIT_POS 0 0 0
\r
11231 *INHERIT_ROT 0 0 0
\r
11232 *INHERIT_SCL 0 0 0
\r
11237 *TM_POS 0.000000 0.000000 0.000000
\r
11241 *MESH_NUMVERTEX 10
\r
11243 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11244 *MESH_VERTEX_LIST {
\r
11245 *MESH_VERTEX 0 848.000000 -592.000000 128.000000
\r
11246 *MESH_VERTEX 1 864.000000 -592.000000 128.000000
\r
11247 *MESH_VERTEX 2 859.000000 -627.000000 128.000000
\r
11248 *MESH_VERTEX 3 844.000000 -620.000000 128.000000
\r
11249 *MESH_VERTEX 4 832.000000 -640.000000 128.000000
\r
11250 *MESH_VERTEX 5 844.000000 -652.000000 128.000000
\r
11251 *MESH_VERTEX 6 819.000000 -667.000000 128.000000
\r
11252 *MESH_VERTEX 7 812.000000 -652.000000 128.000000
\r
11253 *MESH_VERTEX 8 784.000000 -656.000000 128.000000
\r
11254 *MESH_VERTEX 9 784.000000 -672.000000 128.000000
\r
11257 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11258 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11259 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11260 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11261 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11262 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
11263 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
11264 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
11265 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
11266 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
11267 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
11268 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
11269 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
11270 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
11271 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
11272 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
11273 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
11274 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
11276 *MESH_FACE_LIST {
\r
11277 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11278 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11279 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11280 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11281 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11282 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11283 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11284 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11286 *MESH_NUMTVERTEX 10
\r
11287 *MESH_TVERTLIST {
\r
11288 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
11289 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
11290 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
11291 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
11292 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
11293 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
11294 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
11295 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
11296 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
11297 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
11299 *MESH_NUMTVFACES 8
\r
11300 *MESH_TFACELIST {
\r
11301 *MESH_TFACE 0 2 3 4
\r
11302 *MESH_TFACE 1 2 4 5
\r
11303 *MESH_TFACE 2 0 3 2
\r
11304 *MESH_TFACE 3 0 2 1
\r
11305 *MESH_TFACE 4 4 6 5
\r
11306 *MESH_TFACE 5 4 7 6
\r
11307 *MESH_TFACE 6 6 7 8
\r
11308 *MESH_TFACE 7 6 8 9
\r
11311 *PROP_MOTIONBLUR 0
\r
11312 *PROP_CASTSHADOW 1
\r
11313 *PROP_RECVSHADOW 1
\r
11317 *NODE_NAME "mat14model0surf324"
\r
11319 *NODE_NAME "mat14model0surf324"
\r
11320 *INHERIT_POS 0 0 0
\r
11321 *INHERIT_ROT 0 0 0
\r
11322 *INHERIT_SCL 0 0 0
\r
11327 *TM_POS 0.000000 0.000000 0.000000
\r
11331 *MESH_NUMVERTEX 6
\r
11333 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11334 *MESH_VERTEX_LIST {
\r
11335 *MESH_VERTEX 0 832.000000 -448.000000 -96.000000
\r
11336 *MESH_VERTEX 1 828.000000 -420.000000 -96.000000
\r
11337 *MESH_VERTEX 2 832.000000 -384.000000 -96.000000
\r
11338 *MESH_VERTEX 3 816.000000 -400.000000 -96.000000
\r
11339 *MESH_VERTEX 4 796.000000 -388.000000 -96.000000
\r
11340 *MESH_VERTEX 5 768.000000 -384.000000 -96.000000
\r
11343 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11344 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11345 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11346 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11347 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
11348 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
11349 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
11350 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
11351 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
11352 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
11354 *MESH_FACE_LIST {
\r
11355 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11356 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11357 *MESH_FACE 2 A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11358 *MESH_FACE 3 A: 5 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11360 *MESH_NUMTVERTEX 6
\r
11361 *MESH_TVERTLIST {
\r
11362 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
11363 *MESH_TVERT 1 0.468750 0.718750 1.000000
\r
11364 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
11365 *MESH_TVERT 3 0.375000 0.875000 1.000000
\r
11366 *MESH_TVERT 4 0.218750 0.968750 1.000000
\r
11367 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
11369 *MESH_NUMTVFACES 4
\r
11370 *MESH_TFACELIST {
\r
11371 *MESH_TFACE 0 0 2 1
\r
11372 *MESH_TFACE 1 3 1 2
\r
11373 *MESH_TFACE 2 3 2 4
\r
11374 *MESH_TFACE 3 5 4 2
\r
11377 *PROP_MOTIONBLUR 0
\r
11378 *PROP_CASTSHADOW 1
\r
11379 *PROP_RECVSHADOW 1
\r
11383 *NODE_NAME "mat14model0surf325"
\r
11385 *NODE_NAME "mat14model0surf325"
\r
11386 *INHERIT_POS 0 0 0
\r
11387 *INHERIT_ROT 0 0 0
\r
11388 *INHERIT_SCL 0 0 0
\r
11393 *TM_POS 0.000000 0.000000 0.000000
\r
11397 *MESH_NUMVERTEX 6
\r
11399 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11400 *MESH_VERTEX_LIST {
\r
11401 *MESH_VERTEX 0 828.000000 -420.000000 -96.000000
\r
11402 *MESH_VERTEX 1 832.000000 -448.000000 -128.000000
\r
11403 *MESH_VERTEX 2 828.000000 -420.000000 -128.000000
\r
11404 *MESH_VERTEX 3 832.000000 -448.000000 -96.000000
\r
11405 *MESH_VERTEX 4 816.000000 -400.000000 -128.000000
\r
11406 *MESH_VERTEX 5 816.000000 -400.000000 -96.000000
\r
11409 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11410 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11411 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11412 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11413 *MESH_VERTEXNORMAL 0 -0.923880 -0.382683 0.000000
\r
11414 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
11415 *MESH_VERTEXNORMAL 2 -0.923880 -0.382683 0.000000
\r
11416 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
11417 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
11418 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
11420 *MESH_FACE_LIST {
\r
11421 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11422 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11423 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11424 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11426 *MESH_NUMTVERTEX 6
\r
11427 *MESH_TVERTLIST {
\r
11428 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
11429 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
11430 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
11431 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
11432 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
11433 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
11435 *MESH_NUMTVFACES 4
\r
11436 *MESH_TFACELIST {
\r
11437 *MESH_TFACE 0 0 2 1
\r
11438 *MESH_TFACE 1 0 1 3
\r
11439 *MESH_TFACE 2 4 2 0
\r
11440 *MESH_TFACE 3 4 0 5
\r
11443 *PROP_MOTIONBLUR 0
\r
11444 *PROP_CASTSHADOW 1
\r
11445 *PROP_RECVSHADOW 1
\r
11449 *NODE_NAME "mat14model0surf326"
\r
11451 *NODE_NAME "mat14model0surf326"
\r
11452 *INHERIT_POS 0 0 0
\r
11453 *INHERIT_ROT 0 0 0
\r
11454 *INHERIT_SCL 0 0 0
\r
11459 *TM_POS 0.000000 0.000000 0.000000
\r
11463 *MESH_NUMVERTEX 6
\r
11465 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11466 *MESH_VERTEX_LIST {
\r
11467 *MESH_VERTEX 0 832.000000 -448.000000 -128.000000
\r
11468 *MESH_VERTEX 1 828.000000 -476.000000 -96.000000
\r
11469 *MESH_VERTEX 2 828.000000 -476.000000 -128.000000
\r
11470 *MESH_VERTEX 3 832.000000 -448.000000 -96.000000
\r
11471 *MESH_VERTEX 4 816.000000 -496.000000 -128.000000
\r
11472 *MESH_VERTEX 5 816.000000 -496.000000 -96.000000
\r
11475 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11476 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11477 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11478 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11479 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
11480 *MESH_VERTEXNORMAL 1 -0.923880 0.382683 0.000000
\r
11481 *MESH_VERTEXNORMAL 2 -0.923880 0.382683 0.000000
\r
11482 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
11483 *MESH_VERTEXNORMAL 4 -0.707107 0.707107 0.000000
\r
11484 *MESH_VERTEXNORMAL 5 -0.707107 0.707107 0.000000
\r
11486 *MESH_FACE_LIST {
\r
11487 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11488 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11489 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11490 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11492 *MESH_NUMTVERTEX 6
\r
11493 *MESH_TVERTLIST {
\r
11494 *MESH_TVERT 0 0.000000 0.750000 1.000000
\r
11495 *MESH_TVERT 1 0.250000 1.000000 1.000000
\r
11496 *MESH_TVERT 2 0.250000 0.750000 1.000000
\r
11497 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
11498 *MESH_TVERT 4 0.500000 0.750000 1.000000
\r
11499 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
11501 *MESH_NUMTVFACES 4
\r
11502 *MESH_TFACELIST {
\r
11503 *MESH_TFACE 0 0 2 1
\r
11504 *MESH_TFACE 1 0 1 3
\r
11505 *MESH_TFACE 2 1 2 4
\r
11506 *MESH_TFACE 3 1 4 5
\r
11509 *PROP_MOTIONBLUR 0
\r
11510 *PROP_CASTSHADOW 1
\r
11511 *PROP_RECVSHADOW 1
\r
11515 *NODE_NAME "mat14model0surf327"
\r
11517 *NODE_NAME "mat14model0surf327"
\r
11518 *INHERIT_POS 0 0 0
\r
11519 *INHERIT_ROT 0 0 0
\r
11520 *INHERIT_SCL 0 0 0
\r
11525 *TM_POS 0.000000 0.000000 0.000000
\r
11529 *MESH_NUMVERTEX 6
\r
11531 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11532 *MESH_VERTEX_LIST {
\r
11533 *MESH_VERTEX 0 832.000000 -448.000000 -96.000000
\r
11534 *MESH_VERTEX 1 832.000000 -512.000000 -96.000000
\r
11535 *MESH_VERTEX 2 828.000000 -476.000000 -96.000000
\r
11536 *MESH_VERTEX 3 816.000000 -496.000000 -96.000000
\r
11537 *MESH_VERTEX 4 796.000000 -508.000000 -96.000000
\r
11538 *MESH_VERTEX 5 768.000000 -512.000000 -96.000000
\r
11541 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11542 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11543 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11544 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11545 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
11546 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
11547 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
11548 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
11549 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
11550 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
11552 *MESH_FACE_LIST {
\r
11553 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11554 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11555 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11556 *MESH_FACE 3 A: 5 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11558 *MESH_NUMTVERTEX 6
\r
11559 *MESH_TVERTLIST {
\r
11560 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
11561 *MESH_TVERT 1 0.500000 0.000000 1.000000
\r
11562 *MESH_TVERT 2 0.468750 0.281250 1.000000
\r
11563 *MESH_TVERT 3 0.375000 0.125000 1.000000
\r
11564 *MESH_TVERT 4 0.218750 0.031250 1.000000
\r
11565 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
11567 *MESH_NUMTVFACES 4
\r
11568 *MESH_TFACELIST {
\r
11569 *MESH_TFACE 0 0 2 1
\r
11570 *MESH_TFACE 1 3 1 2
\r
11571 *MESH_TFACE 2 3 4 1
\r
11572 *MESH_TFACE 3 5 1 4
\r
11575 *PROP_MOTIONBLUR 0
\r
11576 *PROP_CASTSHADOW 1
\r
11577 *PROP_RECVSHADOW 1
\r
11581 *NODE_NAME "mat14model0surf328"
\r
11583 *NODE_NAME "mat14model0surf328"
\r
11584 *INHERIT_POS 0 0 0
\r
11585 *INHERIT_ROT 0 0 0
\r
11586 *INHERIT_SCL 0 0 0
\r
11591 *TM_POS 0.000000 0.000000 0.000000
\r
11595 *MESH_NUMVERTEX 10
\r
11597 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11598 *MESH_VERTEX_LIST {
\r
11599 *MESH_VERTEX 0 848.000000 256.000000 416.000000
\r
11600 *MESH_VERTEX 1 842.000000 256.000000 458.000000
\r
11601 *MESH_VERTEX 2 827.000000 256.000000 451.000000
\r
11602 *MESH_VERTEX 3 832.000000 256.000000 416.000000
\r
11603 *MESH_VERTEX 4 824.000000 256.000000 488.000000
\r
11604 *MESH_VERTEX 5 812.000000 256.000000 476.000000
\r
11605 *MESH_VERTEX 6 787.000000 256.000000 491.000000
\r
11606 *MESH_VERTEX 7 752.000000 256.000000 512.000000
\r
11607 *MESH_VERTEX 8 752.000000 256.000000 496.000000
\r
11608 *MESH_VERTEX 9 794.000000 256.000000 506.000000
\r
11611 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11612 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11613 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11614 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11615 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11616 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
11617 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
11618 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
11619 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
11620 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
11621 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
11622 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
11623 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
11624 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
11625 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
11626 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
11627 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
11628 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
11630 *MESH_FACE_LIST {
\r
11631 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11632 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11633 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11634 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11635 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11636 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11637 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11638 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11640 *MESH_NUMTVERTEX 10
\r
11641 *MESH_TVERTLIST {
\r
11642 *MESH_TVERT 0 0.000000 -0.500000 1.000000
\r
11643 *MESH_TVERT 1 0.000000 -0.125000 1.000000
\r
11644 *MESH_TVERT 2 0.125000 -0.125000 1.000000
\r
11645 *MESH_TVERT 3 0.125000 -0.500000 1.000000
\r
11646 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
11647 *MESH_TVERT 5 0.125000 0.250000 1.000000
\r
11648 *MESH_TVERT 6 0.125000 0.625000 1.000000
\r
11649 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
11650 *MESH_TVERT 8 0.125000 1.000000 1.000000
\r
11651 *MESH_TVERT 9 0.000000 0.625000 1.000000
\r
11653 *MESH_NUMTVFACES 8
\r
11654 *MESH_TFACELIST {
\r
11655 *MESH_TFACE 0 1 2 4
\r
11656 *MESH_TFACE 1 2 5 4
\r
11657 *MESH_TFACE 2 0 2 1
\r
11658 *MESH_TFACE 3 0 3 2
\r
11659 *MESH_TFACE 4 4 5 6
\r
11660 *MESH_TFACE 5 4 6 9
\r
11661 *MESH_TFACE 6 6 7 9
\r
11662 *MESH_TFACE 7 6 8 7
\r
11665 *PROP_MOTIONBLUR 0
\r
11666 *PROP_CASTSHADOW 1
\r
11667 *PROP_RECVSHADOW 1
\r
11671 *NODE_NAME "mat14model0surf329"
\r
11673 *NODE_NAME "mat14model0surf329"
\r
11674 *INHERIT_POS 0 0 0
\r
11675 *INHERIT_ROT 0 0 0
\r
11676 *INHERIT_SCL 0 0 0
\r
11681 *TM_POS 0.000000 0.000000 0.000000
\r
11685 *MESH_NUMVERTEX 6
\r
11687 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11688 *MESH_VERTEX_LIST {
\r
11689 *MESH_VERTEX 0 832.000000 240.000000 416.000000
\r
11690 *MESH_VERTEX 1 832.000000 256.000000 416.000000
\r
11691 *MESH_VERTEX 2 827.000000 256.000000 451.000000
\r
11692 *MESH_VERTEX 3 827.000000 240.000000 451.000000
\r
11693 *MESH_VERTEX 4 812.000000 240.000000 476.000000
\r
11694 *MESH_VERTEX 5 812.000000 256.000000 476.000000
\r
11697 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11698 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11699 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11700 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11701 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
11702 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
11703 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
11704 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
\r
11705 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
11706 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
11708 *MESH_FACE_LIST {
\r
11709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11710 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11711 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11712 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11714 *MESH_NUMTVERTEX 6
\r
11715 *MESH_TVERTLIST {
\r
11716 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
11717 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
11718 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
11719 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
11720 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
11721 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
11723 *MESH_NUMTVFACES 4
\r
11724 *MESH_TFACELIST {
\r
11725 *MESH_TFACE 0 0 2 1
\r
11726 *MESH_TFACE 1 0 3 2
\r
11727 *MESH_TFACE 2 2 3 4
\r
11728 *MESH_TFACE 3 2 4 5
\r
11731 *PROP_MOTIONBLUR 0
\r
11732 *PROP_CASTSHADOW 1
\r
11733 *PROP_RECVSHADOW 1
\r
11737 *NODE_NAME "mat14model0surf330"
\r
11739 *NODE_NAME "mat14model0surf330"
\r
11740 *INHERIT_POS 0 0 0
\r
11741 *INHERIT_ROT 0 0 0
\r
11742 *INHERIT_SCL 0 0 0
\r
11747 *TM_POS 0.000000 0.000000 0.000000
\r
11751 *MESH_NUMVERTEX 10
\r
11753 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11754 *MESH_VERTEX_LIST {
\r
11755 *MESH_VERTEX 0 812.000000 1460.000000 128.000000
\r
11756 *MESH_VERTEX 1 799.750000 1444.250000 112.000000
\r
11757 *MESH_VERTEX 2 799.750000 1444.250000 128.000000
\r
11758 *MESH_VERTEX 3 812.000000 1460.000000 112.000000
\r
11759 *MESH_VERTEX 4 791.000000 1425.000000 128.000000
\r
11760 *MESH_VERTEX 5 791.000000 1425.000000 112.000000
\r
11761 *MESH_VERTEX 6 785.750000 1402.250000 112.000000
\r
11762 *MESH_VERTEX 7 785.750000 1402.250000 128.000000
\r
11763 *MESH_VERTEX 8 784.000000 1376.000000 128.000000
\r
11764 *MESH_VERTEX 9 784.000000 1376.000000 112.000000
\r
11767 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11768 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11769 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11770 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11771 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
11772 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
11773 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
11774 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
11775 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
11776 *MESH_VERTEXNORMAL 1 0.831470 -0.555570 0.000000
\r
11777 *MESH_VERTEXNORMAL 2 0.831470 -0.555570 0.000000
\r
11778 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
11779 *MESH_VERTEXNORMAL 4 0.923880 -0.382683 0.000000
\r
11780 *MESH_VERTEXNORMAL 5 0.923880 -0.382683 0.000000
\r
11781 *MESH_VERTEXNORMAL 6 0.980785 -0.195090 0.000000
\r
11782 *MESH_VERTEXNORMAL 7 0.980785 -0.195090 0.000000
\r
11783 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
11784 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
11786 *MESH_FACE_LIST {
\r
11787 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11788 *MESH_FACE 1 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11789 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11790 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11791 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11792 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11793 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11794 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11796 *MESH_NUMTVERTEX 10
\r
11797 *MESH_TVERTLIST {
\r
11798 *MESH_TVERT 0 0.000000 1.125000 1.000000
\r
11799 *MESH_TVERT 1 0.125000 0.906250 1.000000
\r
11800 *MESH_TVERT 2 0.000000 0.906250 1.000000
\r
11801 *MESH_TVERT 3 0.125000 1.125000 1.000000
\r
11802 *MESH_TVERT 4 0.000000 0.687500 1.000000
\r
11803 *MESH_TVERT 5 0.125000 0.687500 1.000000
\r
11804 *MESH_TVERT 6 0.125000 0.468750 1.000000
\r
11805 *MESH_TVERT 7 0.000000 0.468750 1.000000
\r
11806 *MESH_TVERT 8 0.000000 0.250000 1.000000
\r
11807 *MESH_TVERT 9 0.125000 0.250000 1.000000
\r
11809 *MESH_NUMTVFACES 8
\r
11810 *MESH_TFACELIST {
\r
11811 *MESH_TFACE 0 1 2 4
\r
11812 *MESH_TFACE 1 1 4 5
\r
11813 *MESH_TFACE 2 0 2 1
\r
11814 *MESH_TFACE 3 0 1 3
\r
11815 *MESH_TFACE 4 4 6 5
\r
11816 *MESH_TFACE 5 4 7 6
\r
11817 *MESH_TFACE 6 6 7 8
\r
11818 *MESH_TFACE 7 6 8 9
\r
11821 *PROP_MOTIONBLUR 0
\r
11822 *PROP_CASTSHADOW 1
\r
11823 *PROP_RECVSHADOW 1
\r
11827 *NODE_NAME "mat14model0surf331"
\r
11829 *NODE_NAME "mat14model0surf331"
\r
11830 *INHERIT_POS 0 0 0
\r
11831 *INHERIT_ROT 0 0 0
\r
11832 *INHERIT_SCL 0 0 0
\r
11837 *TM_POS 0.000000 0.000000 0.000000
\r
11841 *MESH_NUMVERTEX 6
\r
11843 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11844 *MESH_VERTEX_LIST {
\r
11845 *MESH_VERTEX 0 796.000000 -388.000000 -96.000000
\r
11846 *MESH_VERTEX 1 816.000000 -400.000000 -128.000000
\r
11847 *MESH_VERTEX 2 796.000000 -388.000000 -128.000000
\r
11848 *MESH_VERTEX 3 816.000000 -400.000000 -96.000000
\r
11849 *MESH_VERTEX 4 768.000000 -384.000000 -128.000000
\r
11850 *MESH_VERTEX 5 768.000000 -384.000000 -96.000000
\r
11853 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11854 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11855 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11856 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11857 *MESH_VERTEXNORMAL 0 -0.382683 -0.923880 0.000000
\r
11858 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
11859 *MESH_VERTEXNORMAL 2 -0.382683 -0.923880 0.000000
\r
11860 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
11861 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
11862 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
11864 *MESH_FACE_LIST {
\r
11865 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11866 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11867 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11868 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11870 *MESH_NUMTVERTEX 6
\r
11871 *MESH_TVERTLIST {
\r
11872 *MESH_TVERT 0 0.250000 1.000000 1.000000
\r
11873 *MESH_TVERT 1 0.500000 0.750000 1.000000
\r
11874 *MESH_TVERT 2 0.250000 0.750000 1.000000
\r
11875 *MESH_TVERT 3 0.500000 1.000000 1.000000
\r
11876 *MESH_TVERT 4 0.000000 0.750000 1.000000
\r
11877 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
11879 *MESH_NUMTVFACES 4
\r
11880 *MESH_TFACELIST {
\r
11881 *MESH_TFACE 0 0 2 1
\r
11882 *MESH_TFACE 1 0 1 3
\r
11883 *MESH_TFACE 2 4 2 0
\r
11884 *MESH_TFACE 3 4 0 5
\r
11887 *PROP_MOTIONBLUR 0
\r
11888 *PROP_CASTSHADOW 1
\r
11889 *PROP_RECVSHADOW 1
\r
11893 *NODE_NAME "mat14model0surf332"
\r
11895 *NODE_NAME "mat14model0surf332"
\r
11896 *INHERIT_POS 0 0 0
\r
11897 *INHERIT_ROT 0 0 0
\r
11898 *INHERIT_SCL 0 0 0
\r
11903 *TM_POS 0.000000 0.000000 0.000000
\r
11907 *MESH_NUMVERTEX 6
\r
11909 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11910 *MESH_VERTEX_LIST {
\r
11911 *MESH_VERTEX 0 816.000000 -496.000000 -128.000000
\r
11912 *MESH_VERTEX 1 816.000000 -496.000000 -96.000000
\r
11913 *MESH_VERTEX 2 796.000000 -508.000000 -96.000000
\r
11914 *MESH_VERTEX 3 796.000000 -508.000000 -128.000000
\r
11915 *MESH_VERTEX 4 768.000000 -512.000000 -128.000000
\r
11916 *MESH_VERTEX 5 768.000000 -512.000000 -96.000000
\r
11919 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11920 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11921 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11922 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11923 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
11924 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
11925 *MESH_VERTEXNORMAL 2 -0.382683 0.923880 0.000000
\r
11926 *MESH_VERTEXNORMAL 3 -0.382683 0.923880 0.000000
\r
11927 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
11928 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
11930 *MESH_FACE_LIST {
\r
11931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11933 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11934 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11936 *MESH_NUMTVERTEX 6
\r
11937 *MESH_TVERTLIST {
\r
11938 *MESH_TVERT 0 0.500000 0.750000 1.000000
\r
11939 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
11940 *MESH_TVERT 2 0.750000 1.000000 1.000000
\r
11941 *MESH_TVERT 3 0.750000 0.750000 1.000000
\r
11942 *MESH_TVERT 4 1.000000 0.750000 1.000000
\r
11943 *MESH_TVERT 5 1.000000 1.000000 1.000000
\r
11945 *MESH_NUMTVFACES 4
\r
11946 *MESH_TFACELIST {
\r
11947 *MESH_TFACE 0 0 2 1
\r
11948 *MESH_TFACE 1 0 3 2
\r
11949 *MESH_TFACE 2 2 3 4
\r
11950 *MESH_TFACE 3 2 4 5
\r
11953 *PROP_MOTIONBLUR 0
\r
11954 *PROP_CASTSHADOW 1
\r
11955 *PROP_RECVSHADOW 1
\r
11959 *NODE_NAME "mat14model0surf333"
\r
11961 *NODE_NAME "mat14model0surf333"
\r
11962 *INHERIT_POS 0 0 0
\r
11963 *INHERIT_ROT 0 0 0
\r
11964 *INHERIT_SCL 0 0 0
\r
11969 *TM_POS 0.000000 0.000000 0.000000
\r
11973 *MESH_NUMVERTEX 6
\r
11975 *COMMENT "SURFACETYPE MST_PLANAR"
\r
11976 *MESH_VERTEX_LIST {
\r
11977 *MESH_VERTEX 0 812.000000 240.000000 476.000000
\r
11978 *MESH_VERTEX 1 787.000000 256.000000 491.000000
\r
11979 *MESH_VERTEX 2 787.000000 240.000000 491.000000
\r
11980 *MESH_VERTEX 3 812.000000 256.000000 476.000000
\r
11981 *MESH_VERTEX 4 752.000000 240.000000 496.000000
\r
11982 *MESH_VERTEX 5 752.000000 256.000000 496.000000
\r
11985 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
11986 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
11987 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
11988 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
11989 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
11990 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880
\r
11991 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
11992 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
11993 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
11994 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
11996 *MESH_FACE_LIST {
\r
11997 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11998 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
11999 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12000 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12002 *MESH_NUMTVERTEX 6
\r
12003 *MESH_TVERTLIST {
\r
12004 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
12005 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
12006 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
12007 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
12008 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
12009 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
12011 *MESH_NUMTVFACES 4
\r
12012 *MESH_TFACELIST {
\r
12013 *MESH_TFACE 0 0 2 1
\r
12014 *MESH_TFACE 1 0 1 3
\r
12015 *MESH_TFACE 2 1 2 4
\r
12016 *MESH_TFACE 3 1 4 5
\r
12019 *PROP_MOTIONBLUR 0
\r
12020 *PROP_CASTSHADOW 1
\r
12021 *PROP_RECVSHADOW 1
\r
12025 *NODE_NAME "mat14model0surf334"
\r
12027 *NODE_NAME "mat14model0surf334"
\r
12028 *INHERIT_POS 0 0 0
\r
12029 *INHERIT_ROT 0 0 0
\r
12030 *INHERIT_SCL 0 0 0
\r
12035 *TM_POS 0.000000 0.000000 0.000000
\r
12039 *MESH_NUMVERTEX 10
\r
12041 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12042 *MESH_VERTEX_LIST {
\r
12043 *MESH_VERTEX 0 768.000000 -320.000000 128.000000
\r
12044 *MESH_VERTEX 1 780.000000 -340.000000 128.000000
\r
12045 *MESH_VERTEX 2 765.000000 -347.000000 128.000000
\r
12046 *MESH_VERTEX 3 784.000000 -368.000000 128.000000
\r
12047 *MESH_VERTEX 4 756.000000 -332.000000 128.000000
\r
12048 *MESH_VERTEX 5 741.000000 -323.000000 128.000000
\r
12049 *MESH_VERTEX 6 720.000000 -304.000000 128.000000
\r
12050 *MESH_VERTEX 7 720.000000 -320.000000 128.000000
\r
12051 *MESH_VERTEX 8 768.000000 -368.000000 128.000000
\r
12052 *MESH_VERTEX 9 748.000000 -308.000000 128.000000
\r
12055 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12056 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12057 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12058 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12059 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12060 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
12061 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12062 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12063 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
12064 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
12065 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
12066 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
12067 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
12068 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
12069 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
12070 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
12071 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
12072 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
12074 *MESH_FACE_LIST {
\r
12075 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12076 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12077 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12078 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12079 *MESH_FACE 4 A: 2 B: 8 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12080 *MESH_FACE 5 A: 0 B: 9 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12081 *MESH_FACE 6 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12082 *MESH_FACE 7 A: 5 B: 9 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12084 *MESH_NUMTVERTEX 10
\r
12085 *MESH_TVERTLIST {
\r
12086 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
12087 *MESH_TVERT 1 0.000000 0.750000 1.000000
\r
12088 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
12089 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
12090 *MESH_TVERT 4 0.125000 0.500000 1.000000
\r
12091 *MESH_TVERT 5 0.125000 0.250000 1.000000
\r
12092 *MESH_TVERT 6 0.000000 0.000000 1.000000
\r
12093 *MESH_TVERT 7 0.125000 0.000000 1.000000
\r
12094 *MESH_TVERT 8 0.125000 1.000000 1.000000
\r
12095 *MESH_TVERT 9 0.000000 0.250000 1.000000
\r
12097 *MESH_NUMTVFACES 8
\r
12098 *MESH_TFACELIST {
\r
12099 *MESH_TFACE 0 0 2 1
\r
12100 *MESH_TFACE 1 0 4 2
\r
12101 *MESH_TFACE 2 1 2 3
\r
12102 *MESH_TFACE 3 0 5 4
\r
12103 *MESH_TFACE 4 2 8 3
\r
12104 *MESH_TFACE 5 0 9 5
\r
12105 *MESH_TFACE 6 5 6 7
\r
12106 *MESH_TFACE 7 5 9 6
\r
12109 *PROP_MOTIONBLUR 0
\r
12110 *PROP_CASTSHADOW 1
\r
12111 *PROP_RECVSHADOW 1
\r
12115 *NODE_NAME "mat14model0surf335"
\r
12117 *NODE_NAME "mat14model0surf335"
\r
12118 *INHERIT_POS 0 0 0
\r
12119 *INHERIT_ROT 0 0 0
\r
12120 *INHERIT_SCL 0 0 0
\r
12125 *TM_POS 0.000000 0.000000 0.000000
\r
12129 *MESH_NUMVERTEX 10
\r
12131 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12132 *MESH_VERTEX_LIST {
\r
12133 *MESH_VERTEX 0 768.000000 -320.000000 96.000000
\r
12134 *MESH_VERTEX 1 765.000000 -347.000000 96.000000
\r
12135 *MESH_VERTEX 2 780.000000 -340.000000 96.000000
\r
12136 *MESH_VERTEX 3 784.000000 -368.000000 96.000000
\r
12137 *MESH_VERTEX 4 756.000000 -332.000000 96.000000
\r
12138 *MESH_VERTEX 5 741.000000 -323.000000 96.000000
\r
12139 *MESH_VERTEX 6 720.000000 -304.000000 96.000000
\r
12140 *MESH_VERTEX 7 720.000000 -320.000000 96.000000
\r
12141 *MESH_VERTEX 8 768.000000 -368.000000 96.000000
\r
12142 *MESH_VERTEX 9 748.000000 -308.000000 96.000000
\r
12145 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12146 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12147 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12148 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12149 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12150 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
12151 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12152 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12153 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
12154 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
12155 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
12156 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
12157 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
12158 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
12159 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
12160 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
12161 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
12162 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
12164 *MESH_FACE_LIST {
\r
12165 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12166 *MESH_FACE 1 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12167 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12168 *MESH_FACE 3 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12169 *MESH_FACE 4 A: 1 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12170 *MESH_FACE 5 A: 0 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12171 *MESH_FACE 6 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12172 *MESH_FACE 7 A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12174 *MESH_NUMTVERTEX 10
\r
12175 *MESH_TVERTLIST {
\r
12176 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
12177 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
12178 *MESH_TVERT 2 0.000000 0.250000 1.000000
\r
12179 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
12180 *MESH_TVERT 4 0.125000 0.500000 1.000000
\r
12181 *MESH_TVERT 5 0.125000 0.750000 1.000000
\r
12182 *MESH_TVERT 6 0.000000 1.000000 1.000000
\r
12183 *MESH_TVERT 7 0.125000 1.000000 1.000000
\r
12184 *MESH_TVERT 8 0.125000 0.000000 1.000000
\r
12185 *MESH_TVERT 9 0.000000 0.750000 1.000000
\r
12187 *MESH_NUMTVFACES 8
\r
12188 *MESH_TFACELIST {
\r
12189 *MESH_TFACE 0 0 2 1
\r
12190 *MESH_TFACE 1 0 1 4
\r
12191 *MESH_TFACE 2 1 2 3
\r
12192 *MESH_TFACE 3 0 4 5
\r
12193 *MESH_TFACE 4 1 3 8
\r
12194 *MESH_TFACE 5 0 5 9
\r
12195 *MESH_TFACE 6 5 7 6
\r
12196 *MESH_TFACE 7 5 6 9
\r
12199 *PROP_MOTIONBLUR 0
\r
12200 *PROP_CASTSHADOW 1
\r
12201 *PROP_RECVSHADOW 1
\r
12205 *NODE_NAME "mat14model0surf336"
\r
12207 *NODE_NAME "mat14model0surf336"
\r
12208 *INHERIT_POS 0 0 0
\r
12209 *INHERIT_ROT 0 0 0
\r
12210 *INHERIT_SCL 0 0 0
\r
12215 *TM_POS 0.000000 0.000000 0.000000
\r
12219 *MESH_NUMVERTEX 10
\r
12221 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12222 *MESH_VERTEX_LIST {
\r
12223 *MESH_VERTEX 0 784.000000 -528.000000 128.000000
\r
12224 *MESH_VERTEX 1 765.000000 -549.000000 128.000000
\r
12225 *MESH_VERTEX 2 768.000000 -528.000000 128.000000
\r
12226 *MESH_VERTEX 3 780.000000 -556.000000 128.000000
\r
12227 *MESH_VERTEX 4 768.000000 -576.000000 128.000000
\r
12228 *MESH_VERTEX 5 756.000000 -564.000000 128.000000
\r
12229 *MESH_VERTEX 6 741.000000 -573.000000 128.000000
\r
12230 *MESH_VERTEX 7 748.000000 -588.000000 128.000000
\r
12231 *MESH_VERTEX 8 720.000000 -592.000000 128.000000
\r
12232 *MESH_VERTEX 9 720.000000 -576.000000 128.000000
\r
12235 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12236 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12237 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12238 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12239 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12240 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12241 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12242 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12243 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
12244 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
12245 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
12246 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
12247 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
12248 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
12249 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
12250 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
12251 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
12252 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
12254 *MESH_FACE_LIST {
\r
12255 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12256 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12257 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12258 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12259 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12260 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12261 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12262 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12264 *MESH_NUMTVERTEX 10
\r
12265 *MESH_TVERTLIST {
\r
12266 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
12267 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
12268 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
12269 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
12270 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12271 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12272 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
12273 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
12274 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
12275 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
12277 *MESH_NUMTVFACES 8
\r
12278 *MESH_TFACELIST {
\r
12279 *MESH_TFACE 0 1 4 3
\r
12280 *MESH_TFACE 1 1 5 4
\r
12281 *MESH_TFACE 2 0 1 3
\r
12282 *MESH_TFACE 3 0 2 1
\r
12283 *MESH_TFACE 4 4 5 6
\r
12284 *MESH_TFACE 5 4 6 7
\r
12285 *MESH_TFACE 6 6 8 7
\r
12286 *MESH_TFACE 7 6 9 8
\r
12289 *PROP_MOTIONBLUR 0
\r
12290 *PROP_CASTSHADOW 1
\r
12291 *PROP_RECVSHADOW 1
\r
12295 *NODE_NAME "mat14model0surf337"
\r
12297 *NODE_NAME "mat14model0surf337"
\r
12298 *INHERIT_POS 0 0 0
\r
12299 *INHERIT_ROT 0 0 0
\r
12300 *INHERIT_SCL 0 0 0
\r
12305 *TM_POS 0.000000 0.000000 0.000000
\r
12309 *MESH_NUMVERTEX 10
\r
12311 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12312 *MESH_VERTEX_LIST {
\r
12313 *MESH_VERTEX 0 784.000000 -528.000000 96.000000
\r
12314 *MESH_VERTEX 1 768.000000 -528.000000 96.000000
\r
12315 *MESH_VERTEX 2 765.000000 -549.000000 96.000000
\r
12316 *MESH_VERTEX 3 780.000000 -556.000000 96.000000
\r
12317 *MESH_VERTEX 4 768.000000 -576.000000 96.000000
\r
12318 *MESH_VERTEX 5 756.000000 -564.000000 96.000000
\r
12319 *MESH_VERTEX 6 741.000000 -573.000000 96.000000
\r
12320 *MESH_VERTEX 7 748.000000 -588.000000 96.000000
\r
12321 *MESH_VERTEX 8 720.000000 -592.000000 96.000000
\r
12322 *MESH_VERTEX 9 720.000000 -576.000000 96.000000
\r
12325 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12326 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12327 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12328 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12329 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12330 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12331 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12332 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12333 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
12334 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
12335 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
12336 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
12337 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
12338 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
12339 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
12340 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
12341 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
12342 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
12344 *MESH_FACE_LIST {
\r
12345 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12346 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12347 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12348 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12349 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12350 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12351 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12352 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12354 *MESH_NUMTVERTEX 10
\r
12355 *MESH_TVERTLIST {
\r
12356 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
12357 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
12358 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
12359 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
12360 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12361 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12362 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
12363 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
12364 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
12365 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
12367 *MESH_NUMTVFACES 8
\r
12368 *MESH_TFACELIST {
\r
12369 *MESH_TFACE 0 2 3 4
\r
12370 *MESH_TFACE 1 2 4 5
\r
12371 *MESH_TFACE 2 0 3 2
\r
12372 *MESH_TFACE 3 0 2 1
\r
12373 *MESH_TFACE 4 4 6 5
\r
12374 *MESH_TFACE 5 4 7 6
\r
12375 *MESH_TFACE 6 6 7 8
\r
12376 *MESH_TFACE 7 6 8 9
\r
12379 *PROP_MOTIONBLUR 0
\r
12380 *PROP_CASTSHADOW 1
\r
12381 *PROP_RECVSHADOW 1
\r
12385 *NODE_NAME "mat14model0surf338"
\r
12387 *NODE_NAME "mat14model0surf338"
\r
12388 *INHERIT_POS 0 0 0
\r
12389 *INHERIT_ROT 0 0 0
\r
12390 *INHERIT_SCL 0 0 0
\r
12395 *TM_POS 0.000000 0.000000 0.000000
\r
12399 *MESH_NUMVERTEX 10
\r
12401 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12402 *MESH_VERTEX_LIST {
\r
12403 *MESH_VERTEX 0 720.000000 256.000000 512.000000
\r
12404 *MESH_VERTEX 1 685.000000 256.000000 491.000000
\r
12405 *MESH_VERTEX 2 720.000000 256.000000 496.000000
\r
12406 *MESH_VERTEX 3 678.000000 256.000000 506.000000
\r
12407 *MESH_VERTEX 4 648.000000 256.000000 488.000000
\r
12408 *MESH_VERTEX 5 660.000000 256.000000 476.000000
\r
12409 *MESH_VERTEX 6 645.000000 256.000000 451.000000
\r
12410 *MESH_VERTEX 7 630.000000 256.000000 458.000000
\r
12411 *MESH_VERTEX 8 624.000000 256.000000 416.000000
\r
12412 *MESH_VERTEX 9 640.000000 256.000000 416.000000
\r
12415 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12416 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12417 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12418 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12419 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12420 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12421 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12422 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12423 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
12424 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
12425 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
12426 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
12427 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
12428 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
12429 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
12430 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
12431 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
12432 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
12434 *MESH_FACE_LIST {
\r
12435 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12436 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12437 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12438 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12439 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12440 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12441 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12442 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12444 *MESH_NUMTVERTEX 10
\r
12445 *MESH_TVERTLIST {
\r
12446 *MESH_TVERT 0 0.000000 -0.500000 1.000000
\r
12447 *MESH_TVERT 1 0.125000 -0.125000 1.000000
\r
12448 *MESH_TVERT 2 0.125000 -0.500000 1.000000
\r
12449 *MESH_TVERT 3 0.000000 -0.125000 1.000000
\r
12450 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
12451 *MESH_TVERT 5 0.125000 0.250000 1.000000
\r
12452 *MESH_TVERT 6 0.125000 0.625000 1.000000
\r
12453 *MESH_TVERT 7 0.000000 0.625000 1.000000
\r
12454 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
12455 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
12457 *MESH_NUMTVFACES 8
\r
12458 *MESH_TFACELIST {
\r
12459 *MESH_TFACE 0 1 4 3
\r
12460 *MESH_TFACE 1 1 5 4
\r
12461 *MESH_TFACE 2 0 1 3
\r
12462 *MESH_TFACE 3 0 2 1
\r
12463 *MESH_TFACE 4 4 5 6
\r
12464 *MESH_TFACE 5 4 6 7
\r
12465 *MESH_TFACE 6 6 8 7
\r
12466 *MESH_TFACE 7 6 9 8
\r
12469 *PROP_MOTIONBLUR 0
\r
12470 *PROP_CASTSHADOW 1
\r
12471 *PROP_RECVSHADOW 1
\r
12475 *NODE_NAME "mat14model0surf339"
\r
12477 *NODE_NAME "mat14model0surf339"
\r
12478 *INHERIT_POS 0 0 0
\r
12479 *INHERIT_ROT 0 0 0
\r
12480 *INHERIT_SCL 0 0 0
\r
12485 *TM_POS 0.000000 0.000000 0.000000
\r
12489 *MESH_NUMVERTEX 6
\r
12491 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12492 *MESH_VERTEX_LIST {
\r
12493 *MESH_VERTEX 0 685.000000 240.000000 491.000000
\r
12494 *MESH_VERTEX 1 720.000000 240.000000 496.000000
\r
12495 *MESH_VERTEX 2 720.000000 256.000000 496.000000
\r
12496 *MESH_VERTEX 3 685.000000 256.000000 491.000000
\r
12497 *MESH_VERTEX 4 660.000000 256.000000 476.000000
\r
12498 *MESH_VERTEX 5 660.000000 240.000000 476.000000
\r
12501 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12502 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12503 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12504 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12505 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
12506 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
12507 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
12508 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880
\r
12509 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
12510 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
12512 *MESH_FACE_LIST {
\r
12513 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12514 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12515 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12516 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12518 *MESH_NUMTVERTEX 6
\r
12519 *MESH_TVERTLIST {
\r
12520 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
12521 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
12522 *MESH_TVERT 2 1.250000 0.875000 1.000000
\r
12523 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
12524 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
12525 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
12527 *MESH_NUMTVFACES 4
\r
12528 *MESH_TFACELIST {
\r
12529 *MESH_TFACE 0 0 2 1
\r
12530 *MESH_TFACE 1 0 3 2
\r
12531 *MESH_TFACE 2 4 3 0
\r
12532 *MESH_TFACE 3 4 0 5
\r
12535 *PROP_MOTIONBLUR 0
\r
12536 *PROP_CASTSHADOW 1
\r
12537 *PROP_RECVSHADOW 1
\r
12541 *NODE_NAME "mat14model0surf340"
\r
12543 *NODE_NAME "mat14model0surf340"
\r
12544 *INHERIT_POS 0 0 0
\r
12545 *INHERIT_ROT 0 0 0
\r
12546 *INHERIT_SCL 0 0 0
\r
12551 *TM_POS 0.000000 0.000000 0.000000
\r
12555 *MESH_NUMVERTEX 10
\r
12557 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12558 *MESH_VERTEX_LIST {
\r
12559 *MESH_VERTEX 0 704.000000 256.000000 128.000000
\r
12560 *MESH_VERTEX 1 704.000000 240.000000 128.000000
\r
12561 *MESH_VERTEX 2 683.000000 237.000000 128.000000
\r
12562 *MESH_VERTEX 3 676.000000 252.000000 128.000000
\r
12563 *MESH_VERTEX 4 656.000000 240.000000 128.000000
\r
12564 *MESH_VERTEX 5 668.000000 228.000000 128.000000
\r
12565 *MESH_VERTEX 6 659.000000 213.000000 128.000000
\r
12566 *MESH_VERTEX 7 644.000000 220.000000 128.000000
\r
12567 *MESH_VERTEX 8 640.000000 192.000000 128.000000
\r
12568 *MESH_VERTEX 9 656.000000 192.000000 128.000000
\r
12571 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12572 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12573 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12574 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12575 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12576 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12577 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12578 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12579 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
12580 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
12581 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
12582 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
12583 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
12584 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
12585 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
12586 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
12587 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
12588 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
12590 *MESH_FACE_LIST {
\r
12591 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12592 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12593 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12594 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12595 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12596 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12597 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12598 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12600 *MESH_NUMTVERTEX 10
\r
12601 *MESH_TVERTLIST {
\r
12602 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
12603 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
12604 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
12605 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
12606 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12607 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12608 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
12609 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
12610 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
12611 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
12613 *MESH_NUMTVFACES 8
\r
12614 *MESH_TFACELIST {
\r
12615 *MESH_TFACE 0 2 3 4
\r
12616 *MESH_TFACE 1 2 4 5
\r
12617 *MESH_TFACE 2 0 3 2
\r
12618 *MESH_TFACE 3 0 2 1
\r
12619 *MESH_TFACE 4 4 6 5
\r
12620 *MESH_TFACE 5 4 7 6
\r
12621 *MESH_TFACE 6 6 7 8
\r
12622 *MESH_TFACE 7 6 8 9
\r
12625 *PROP_MOTIONBLUR 0
\r
12626 *PROP_CASTSHADOW 1
\r
12627 *PROP_RECVSHADOW 1
\r
12631 *NODE_NAME "mat14model0surf341"
\r
12633 *NODE_NAME "mat14model0surf341"
\r
12634 *INHERIT_POS 0 0 0
\r
12635 *INHERIT_ROT 0 0 0
\r
12636 *INHERIT_SCL 0 0 0
\r
12641 *TM_POS 0.000000 0.000000 0.000000
\r
12645 *MESH_NUMVERTEX 10
\r
12647 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12648 *MESH_VERTEX_LIST {
\r
12649 *MESH_VERTEX 0 704.000000 256.000000 96.000000
\r
12650 *MESH_VERTEX 1 683.000000 237.000000 96.000000
\r
12651 *MESH_VERTEX 2 704.000000 240.000000 96.000000
\r
12652 *MESH_VERTEX 3 676.000000 252.000000 96.000000
\r
12653 *MESH_VERTEX 4 656.000000 240.000000 96.000000
\r
12654 *MESH_VERTEX 5 668.000000 228.000000 96.000000
\r
12655 *MESH_VERTEX 6 659.000000 213.000000 96.000000
\r
12656 *MESH_VERTEX 7 644.000000 220.000000 96.000000
\r
12657 *MESH_VERTEX 8 640.000000 192.000000 96.000000
\r
12658 *MESH_VERTEX 9 656.000000 192.000000 96.000000
\r
12661 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12662 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12663 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12664 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12665 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12666 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12667 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12668 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12669 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
12670 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
12671 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
12672 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
12673 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
12674 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
12675 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
12676 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
12677 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
12678 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
12680 *MESH_FACE_LIST {
\r
12681 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12682 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12683 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12684 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12685 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12686 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12687 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12688 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12690 *MESH_NUMTVERTEX 10
\r
12691 *MESH_TVERTLIST {
\r
12692 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
12693 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
12694 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
12695 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
12696 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12697 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12698 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
12699 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
12700 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
12701 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
12703 *MESH_NUMTVFACES 8
\r
12704 *MESH_TFACELIST {
\r
12705 *MESH_TFACE 0 1 4 3
\r
12706 *MESH_TFACE 1 1 5 4
\r
12707 *MESH_TFACE 2 0 1 3
\r
12708 *MESH_TFACE 3 0 2 1
\r
12709 *MESH_TFACE 4 4 5 6
\r
12710 *MESH_TFACE 5 4 6 7
\r
12711 *MESH_TFACE 6 6 8 7
\r
12712 *MESH_TFACE 7 6 9 8
\r
12715 *PROP_MOTIONBLUR 0
\r
12716 *PROP_CASTSHADOW 1
\r
12717 *PROP_RECVSHADOW 1
\r
12721 *NODE_NAME "mat14model0surf342"
\r
12723 *NODE_NAME "mat14model0surf342"
\r
12724 *INHERIT_POS 0 0 0
\r
12725 *INHERIT_ROT 0 0 0
\r
12726 *INHERIT_SCL 0 0 0
\r
12731 *TM_POS 0.000000 0.000000 0.000000
\r
12735 *MESH_NUMVERTEX 6
\r
12737 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12738 *MESH_VERTEX_LIST {
\r
12739 *MESH_VERTEX 0 645.000000 240.000000 451.000000
\r
12740 *MESH_VERTEX 1 660.000000 256.000000 476.000000
\r
12741 *MESH_VERTEX 2 645.000000 256.000000 451.000000
\r
12742 *MESH_VERTEX 3 660.000000 240.000000 476.000000
\r
12743 *MESH_VERTEX 4 640.000000 256.000000 416.000000
\r
12744 *MESH_VERTEX 5 640.000000 240.000000 416.000000
\r
12747 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12748 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12749 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12750 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12751 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
12752 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
12753 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683
\r
12754 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
12755 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
12756 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
12758 *MESH_FACE_LIST {
\r
12759 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12760 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12761 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12762 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12764 *MESH_NUMTVERTEX 6
\r
12765 *MESH_TVERTLIST {
\r
12766 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
12767 *MESH_TVERT 1 0.625000 0.875000 1.000000
\r
12768 *MESH_TVERT 2 0.312500 0.875000 1.000000
\r
12769 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
12770 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
12771 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
12773 *MESH_NUMTVFACES 4
\r
12774 *MESH_TFACELIST {
\r
12775 *MESH_TFACE 0 0 2 1
\r
12776 *MESH_TFACE 1 0 1 3
\r
12777 *MESH_TFACE 2 4 2 0
\r
12778 *MESH_TFACE 3 4 0 5
\r
12781 *PROP_MOTIONBLUR 0
\r
12782 *PROP_CASTSHADOW 1
\r
12783 *PROP_RECVSHADOW 1
\r
12787 *NODE_NAME "mat14model0surf343"
\r
12789 *NODE_NAME "mat14model0surf343"
\r
12790 *INHERIT_POS 0 0 0
\r
12791 *INHERIT_ROT 0 0 0
\r
12792 *INHERIT_SCL 0 0 0
\r
12797 *TM_POS 0.000000 0.000000 0.000000
\r
12801 *MESH_NUMVERTEX 10
\r
12803 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12804 *MESH_VERTEX_LIST {
\r
12805 *MESH_VERTEX 0 656.000000 48.000000 128.000000
\r
12806 *MESH_VERTEX 1 637.000000 27.000000 128.000000
\r
12807 *MESH_VERTEX 2 640.000000 48.000000 128.000000
\r
12808 *MESH_VERTEX 3 652.000000 20.000000 128.000000
\r
12809 *MESH_VERTEX 4 640.000000 0.000000 128.000000
\r
12810 *MESH_VERTEX 5 628.000000 12.000000 128.000000
\r
12811 *MESH_VERTEX 6 613.000000 3.000000 128.000000
\r
12812 *MESH_VERTEX 7 620.000000 -12.000000 128.000000
\r
12813 *MESH_VERTEX 8 592.000000 -16.000000 128.000000
\r
12814 *MESH_VERTEX 9 592.000000 0.000000 128.000000
\r
12817 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12818 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12819 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12820 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12821 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12822 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12823 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12824 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12825 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
12826 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
12827 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
12828 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
12829 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
12830 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
12831 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
12832 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
12833 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
12834 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
12836 *MESH_FACE_LIST {
\r
12837 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12838 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12839 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12840 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12841 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12842 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12843 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12844 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12846 *MESH_NUMTVERTEX 10
\r
12847 *MESH_TVERTLIST {
\r
12848 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
12849 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
12850 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
12851 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
12852 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12853 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12854 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
12855 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
12856 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
12857 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
12859 *MESH_NUMTVFACES 8
\r
12860 *MESH_TFACELIST {
\r
12861 *MESH_TFACE 0 1 4 3
\r
12862 *MESH_TFACE 1 1 5 4
\r
12863 *MESH_TFACE 2 0 1 3
\r
12864 *MESH_TFACE 3 0 2 1
\r
12865 *MESH_TFACE 4 4 5 6
\r
12866 *MESH_TFACE 5 4 6 7
\r
12867 *MESH_TFACE 6 6 8 7
\r
12868 *MESH_TFACE 7 6 9 8
\r
12871 *PROP_MOTIONBLUR 0
\r
12872 *PROP_CASTSHADOW 1
\r
12873 *PROP_RECVSHADOW 1
\r
12877 *NODE_NAME "mat14model0surf344"
\r
12879 *NODE_NAME "mat14model0surf344"
\r
12880 *INHERIT_POS 0 0 0
\r
12881 *INHERIT_ROT 0 0 0
\r
12882 *INHERIT_SCL 0 0 0
\r
12887 *TM_POS 0.000000 0.000000 0.000000
\r
12891 *MESH_NUMVERTEX 10
\r
12893 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12894 *MESH_VERTEX_LIST {
\r
12895 *MESH_VERTEX 0 656.000000 48.000000 96.000000
\r
12896 *MESH_VERTEX 1 640.000000 48.000000 96.000000
\r
12897 *MESH_VERTEX 2 637.000000 27.000000 96.000000
\r
12898 *MESH_VERTEX 3 652.000000 20.000000 96.000000
\r
12899 *MESH_VERTEX 4 640.000000 0.000000 96.000000
\r
12900 *MESH_VERTEX 5 628.000000 12.000000 96.000000
\r
12901 *MESH_VERTEX 6 613.000000 3.000000 96.000000
\r
12902 *MESH_VERTEX 7 620.000000 -12.000000 96.000000
\r
12903 *MESH_VERTEX 8 592.000000 -16.000000 96.000000
\r
12904 *MESH_VERTEX 9 592.000000 0.000000 96.000000
\r
12907 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12908 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12909 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
12910 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
12911 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
12912 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
12913 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
12914 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
12915 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
12916 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
12917 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
12918 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
12919 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
12920 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
12921 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
12922 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
12923 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
12924 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
12926 *MESH_FACE_LIST {
\r
12927 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12928 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12929 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12930 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12931 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12932 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12933 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12934 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
12936 *MESH_NUMTVERTEX 10
\r
12937 *MESH_TVERTLIST {
\r
12938 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
12939 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
12940 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
12941 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
12942 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
12943 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
12944 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
12945 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
12946 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
12947 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
12949 *MESH_NUMTVFACES 8
\r
12950 *MESH_TFACELIST {
\r
12951 *MESH_TFACE 0 2 3 4
\r
12952 *MESH_TFACE 1 2 4 5
\r
12953 *MESH_TFACE 2 0 3 2
\r
12954 *MESH_TFACE 3 0 2 1
\r
12955 *MESH_TFACE 4 4 6 5
\r
12956 *MESH_TFACE 5 4 7 6
\r
12957 *MESH_TFACE 6 6 7 8
\r
12958 *MESH_TFACE 7 6 8 9
\r
12961 *PROP_MOTIONBLUR 0
\r
12962 *PROP_CASTSHADOW 1
\r
12963 *PROP_RECVSHADOW 1
\r
12967 *NODE_NAME "mat14model0surf345"
\r
12969 *NODE_NAME "mat14model0surf345"
\r
12970 *INHERIT_POS 0 0 0
\r
12971 *INHERIT_ROT 0 0 0
\r
12972 *INHERIT_SCL 0 0 0
\r
12977 *TM_POS 0.000000 0.000000 0.000000
\r
12981 *MESH_NUMVERTEX 10
\r
12983 *COMMENT "SURFACETYPE MST_PLANAR"
\r
12984 *MESH_VERTEX_LIST {
\r
12985 *MESH_VERTEX 0 636.000000 188.000000 256.000000
\r
12986 *MESH_VERTEX 1 636.000000 156.000000 256.000000
\r
12987 *MESH_VERTEX 2 651.000000 163.000000 256.000000
\r
12988 *MESH_VERTEX 3 656.000000 128.000000 256.000000
\r
12989 *MESH_VERTEX 4 640.000000 128.000000 256.000000
\r
12990 *MESH_VERTEX 5 624.000000 176.000000 256.000000
\r
12991 *MESH_VERTEX 6 604.000000 188.000000 256.000000
\r
12992 *MESH_VERTEX 7 576.000000 208.000000 256.000000
\r
12993 *MESH_VERTEX 8 576.000000 192.000000 256.000000
\r
12994 *MESH_VERTEX 9 611.000000 203.000000 256.000000
\r
12997 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
12998 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
12999 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13000 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13001 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13002 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
13003 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
13004 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
13005 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
13006 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
13007 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
13008 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
13009 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
13010 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
13011 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
13012 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
13013 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
13014 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
13016 *MESH_FACE_LIST {
\r
13017 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13018 *MESH_FACE 1 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13019 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13020 *MESH_FACE 3 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13021 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13022 *MESH_FACE 5 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13023 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13024 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13026 *MESH_NUMTVERTEX 10
\r
13027 *MESH_TVERTLIST {
\r
13028 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
13029 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
13030 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
13031 *MESH_TVERT 3 1.250000 0.875000 1.000000
\r
13032 *MESH_TVERT 4 1.250000 1.000000 1.000000
\r
13033 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
13034 *MESH_TVERT 6 0.312500 1.000000 1.000000
\r
13035 *MESH_TVERT 7 0.000000 0.875000 1.000000
\r
13036 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
13037 *MESH_TVERT 9 0.312500 0.875000 1.000000
\r
13039 *MESH_NUMTVFACES 8
\r
13040 *MESH_TFACELIST {
\r
13041 *MESH_TFACE 0 0 2 1
\r
13042 *MESH_TFACE 1 0 1 5
\r
13043 *MESH_TFACE 2 1 2 3
\r
13044 *MESH_TFACE 3 1 3 4
\r
13045 *MESH_TFACE 4 0 5 6
\r
13046 *MESH_TFACE 5 0 6 9
\r
13047 *MESH_TFACE 6 6 7 9
\r
13048 *MESH_TFACE 7 6 8 7
\r
13051 *PROP_MOTIONBLUR 0
\r
13052 *PROP_CASTSHADOW 1
\r
13053 *PROP_RECVSHADOW 1
\r
13057 *NODE_NAME "mat14model0surf346"
\r
13059 *NODE_NAME "mat14model0surf346"
\r
13060 *INHERIT_POS 0 0 0
\r
13061 *INHERIT_ROT 0 0 0
\r
13062 *INHERIT_SCL 0 0 0
\r
13067 *TM_POS 0.000000 0.000000 0.000000
\r
13071 *MESH_NUMVERTEX 10
\r
13073 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13074 *MESH_VERTEX_LIST {
\r
13075 *MESH_VERTEX 0 484.000000 196.000000 256.000000
\r
13076 *MESH_VERTEX 1 512.000000 208.000000 256.000000
\r
13077 *MESH_VERTEX 2 491.000000 211.000000 256.000000
\r
13078 *MESH_VERTEX 3 512.000000 192.000000 256.000000
\r
13079 *MESH_VERTEX 4 476.000000 220.000000 256.000000
\r
13080 *MESH_VERTEX 5 464.000000 208.000000 256.000000
\r
13081 *MESH_VERTEX 6 452.000000 228.000000 256.000000
\r
13082 *MESH_VERTEX 7 464.000000 256.000000 256.000000
\r
13083 *MESH_VERTEX 8 448.000000 256.000000 256.000000
\r
13084 *MESH_VERTEX 9 467.000000 235.000000 256.000000
\r
13087 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13088 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13089 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13090 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13091 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13092 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
13093 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
13094 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
13095 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
13096 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
13097 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
13098 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
13099 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
13100 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
13101 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
13102 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
13103 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
13104 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
13106 *MESH_FACE_LIST {
\r
13107 *MESH_FACE 0 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13108 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13109 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13110 *MESH_FACE 3 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13111 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13112 *MESH_FACE 5 A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13113 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13114 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13116 *MESH_NUMTVERTEX 10
\r
13117 *MESH_TVERTLIST {
\r
13118 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
13119 *MESH_TVERT 1 0.750000 0.875000 1.000000
\r
13120 *MESH_TVERT 2 0.562500 0.875000 1.000000
\r
13121 *MESH_TVERT 3 0.750000 1.000000 1.000000
\r
13122 *MESH_TVERT 4 0.375000 0.875000 1.000000
\r
13123 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
13124 *MESH_TVERT 6 0.187500 1.000000 1.000000
\r
13125 *MESH_TVERT 7 0.000000 0.875000 1.000000
\r
13126 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
13127 *MESH_TVERT 9 0.187500 0.875000 1.000000
\r
13129 *MESH_NUMTVFACES 8
\r
13130 *MESH_TFACELIST {
\r
13131 *MESH_TFACE 0 0 4 2
\r
13132 *MESH_TFACE 1 0 5 4
\r
13133 *MESH_TFACE 2 0 2 1
\r
13134 *MESH_TFACE 3 0 1 3
\r
13135 *MESH_TFACE 4 4 5 6
\r
13136 *MESH_TFACE 5 4 6 9
\r
13137 *MESH_TFACE 6 6 7 9
\r
13138 *MESH_TFACE 7 6 8 7
\r
13141 *PROP_MOTIONBLUR 0
\r
13142 *PROP_CASTSHADOW 1
\r
13143 *PROP_RECVSHADOW 1
\r
13147 *NODE_NAME "mat14model0surf347"
\r
13149 *NODE_NAME "mat14model0surf347"
\r
13150 *INHERIT_POS 0 0 0
\r
13151 *INHERIT_ROT 0 0 0
\r
13152 *INHERIT_SCL 0 0 0
\r
13157 *TM_POS 0.000000 0.000000 0.000000
\r
13161 *MESH_NUMVERTEX 10
\r
13163 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13164 *MESH_VERTEX_LIST {
\r
13165 *MESH_VERTEX 0 448.000000 128.000000 416.000000
\r
13166 *MESH_VERTEX 1 448.000000 144.000000 416.000000
\r
13167 *MESH_VERTEX 2 448.000000 138.000000 458.000000
\r
13168 *MESH_VERTEX 3 448.000000 123.000000 451.000000
\r
13169 *MESH_VERTEX 4 448.000000 108.000000 476.000000
\r
13170 *MESH_VERTEX 5 448.000000 120.000000 488.000000
\r
13171 *MESH_VERTEX 6 448.000000 90.000000 506.000000
\r
13172 *MESH_VERTEX 7 448.000000 83.000000 491.000000
\r
13173 *MESH_VERTEX 8 448.000000 48.000000 496.000000
\r
13174 *MESH_VERTEX 9 448.000000 48.000000 512.000000
\r
13177 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13178 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13179 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13180 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13181 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13182 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13183 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13184 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13185 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
13186 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
13187 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
13188 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
13189 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
13190 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
13191 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
13192 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
13193 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
13194 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
13196 *MESH_FACE_LIST {
\r
13197 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13198 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13199 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13200 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13201 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13202 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13203 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13204 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13206 *MESH_NUMTVERTEX 10
\r
13207 *MESH_TVERTLIST {
\r
13208 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
13209 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
13210 *MESH_TVERT 2 0.125000 0.687500 1.000000
\r
13211 *MESH_TVERT 3 0.000000 0.687500 1.000000
\r
13212 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
13213 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
13214 *MESH_TVERT 6 0.125000 0.062500 1.000000
\r
13215 *MESH_TVERT 7 0.000000 0.062500 1.000000
\r
13216 *MESH_TVERT 8 0.000000 -0.250000 1.000000
\r
13217 *MESH_TVERT 9 0.125000 -0.250000 1.000000
\r
13219 *MESH_NUMTVFACES 8
\r
13220 *MESH_TFACELIST {
\r
13221 *MESH_TFACE 0 2 3 4
\r
13222 *MESH_TFACE 1 2 4 5
\r
13223 *MESH_TFACE 2 0 3 2
\r
13224 *MESH_TFACE 3 0 2 1
\r
13225 *MESH_TFACE 4 4 6 5
\r
13226 *MESH_TFACE 5 4 7 6
\r
13227 *MESH_TFACE 6 6 7 8
\r
13228 *MESH_TFACE 7 6 8 9
\r
13231 *PROP_MOTIONBLUR 0
\r
13232 *PROP_CASTSHADOW 1
\r
13233 *PROP_RECVSHADOW 1
\r
13237 *NODE_NAME "mat14model0surf348"
\r
13239 *NODE_NAME "mat14model0surf348"
\r
13240 *INHERIT_POS 0 0 0
\r
13241 *INHERIT_ROT 0 0 0
\r
13242 *INHERIT_SCL 0 0 0
\r
13247 *TM_POS 0.000000 0.000000 0.000000
\r
13251 *MESH_NUMVERTEX 6
\r
13253 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13254 *MESH_VERTEX_LIST {
\r
13255 *MESH_VERTEX 0 464.000000 128.000000 416.000000
\r
13256 *MESH_VERTEX 1 448.000000 128.000000 416.000000
\r
13257 *MESH_VERTEX 2 448.000000 123.000000 451.000000
\r
13258 *MESH_VERTEX 3 464.000000 123.000000 451.000000
\r
13259 *MESH_VERTEX 4 464.000000 108.000000 476.000000
\r
13260 *MESH_VERTEX 5 448.000000 108.000000 476.000000
\r
13263 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13264 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13265 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13266 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13267 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
13268 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
13269 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 -0.382683
\r
13270 *MESH_VERTEXNORMAL 3 0.000000 -0.923880 -0.382683
\r
13271 *MESH_VERTEXNORMAL 4 0.000000 -0.707107 -0.707107
\r
13272 *MESH_VERTEXNORMAL 5 0.000000 -0.707107 -0.707107
\r
13274 *MESH_FACE_LIST {
\r
13275 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13276 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13277 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13278 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13280 *MESH_NUMTVERTEX 6
\r
13281 *MESH_TVERTLIST {
\r
13282 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
13283 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
13284 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
13285 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
13286 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
13287 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
13289 *MESH_NUMTVFACES 4
\r
13290 *MESH_TFACELIST {
\r
13291 *MESH_TFACE 0 0 2 1
\r
13292 *MESH_TFACE 1 0 3 2
\r
13293 *MESH_TFACE 2 2 3 4
\r
13294 *MESH_TFACE 3 2 4 5
\r
13297 *PROP_MOTIONBLUR 0
\r
13298 *PROP_CASTSHADOW 1
\r
13299 *PROP_RECVSHADOW 1
\r
13303 *NODE_NAME "mat14model0surf349"
\r
13305 *NODE_NAME "mat14model0surf349"
\r
13306 *INHERIT_POS 0 0 0
\r
13307 *INHERIT_ROT 0 0 0
\r
13308 *INHERIT_SCL 0 0 0
\r
13313 *TM_POS 0.000000 0.000000 0.000000
\r
13317 *MESH_NUMVERTEX 6
\r
13319 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13320 *MESH_VERTEX_LIST {
\r
13321 *MESH_VERTEX 0 464.000000 108.000000 476.000000
\r
13322 *MESH_VERTEX 1 448.000000 83.000000 491.000000
\r
13323 *MESH_VERTEX 2 464.000000 83.000000 491.000000
\r
13324 *MESH_VERTEX 3 448.000000 108.000000 476.000000
\r
13325 *MESH_VERTEX 4 464.000000 48.000000 496.000000
\r
13326 *MESH_VERTEX 5 448.000000 48.000000 496.000000
\r
13329 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13330 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13331 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13332 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13333 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
13334 *MESH_VERTEXNORMAL 1 0.000000 -0.382683 -0.923880
\r
13335 *MESH_VERTEXNORMAL 2 0.000000 -0.382683 -0.923880
\r
13336 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
13337 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
13338 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
13340 *MESH_FACE_LIST {
\r
13341 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13342 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13343 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13344 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13346 *MESH_NUMTVERTEX 6
\r
13347 *MESH_TVERTLIST {
\r
13348 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
13349 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
13350 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
13351 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
13352 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
13353 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
13355 *MESH_NUMTVFACES 4
\r
13356 *MESH_TFACELIST {
\r
13357 *MESH_TFACE 0 0 2 1
\r
13358 *MESH_TFACE 1 0 1 3
\r
13359 *MESH_TFACE 2 1 2 4
\r
13360 *MESH_TFACE 3 1 4 5
\r
13363 *PROP_MOTIONBLUR 0
\r
13364 *PROP_CASTSHADOW 1
\r
13365 *PROP_RECVSHADOW 1
\r
13369 *NODE_NAME "mat14model0surf350"
\r
13371 *NODE_NAME "mat14model0surf350"
\r
13372 *INHERIT_POS 0 0 0
\r
13373 *INHERIT_ROT 0 0 0
\r
13374 *INHERIT_SCL 0 0 0
\r
13379 *TM_POS 0.000000 0.000000 0.000000
\r
13383 *MESH_NUMVERTEX 6
\r
13385 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13386 *MESH_VERTEX_LIST {
\r
13387 *MESH_VERTEX 0 464.000000 -19.000000 491.000000
\r
13388 *MESH_VERTEX 1 448.000000 16.000000 496.000000
\r
13389 *MESH_VERTEX 2 448.000000 -19.000000 491.000000
\r
13390 *MESH_VERTEX 3 464.000000 16.000000 496.000000
\r
13391 *MESH_VERTEX 4 448.000000 -44.000000 476.000000
\r
13392 *MESH_VERTEX 5 464.000000 -44.000000 476.000000
\r
13395 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13396 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13397 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13398 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13399 *MESH_VERTEXNORMAL 0 0.000000 0.382683 -0.923880
\r
13400 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
13401 *MESH_VERTEXNORMAL 2 0.000000 0.382683 -0.923880
\r
13402 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
13403 *MESH_VERTEXNORMAL 4 0.000000 0.707107 -0.707107
\r
13404 *MESH_VERTEXNORMAL 5 0.000000 0.707107 -0.707107
\r
13406 *MESH_FACE_LIST {
\r
13407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13408 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13409 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13410 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13412 *MESH_NUMTVERTEX 6
\r
13413 *MESH_TVERTLIST {
\r
13414 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
13415 *MESH_TVERT 1 1.250000 0.875000 1.000000
\r
13416 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
13417 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
13418 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
13419 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
13421 *MESH_NUMTVFACES 4
\r
13422 *MESH_TFACELIST {
\r
13423 *MESH_TFACE 0 0 2 1
\r
13424 *MESH_TFACE 1 0 1 3
\r
13425 *MESH_TFACE 2 4 2 0
\r
13426 *MESH_TFACE 3 4 0 5
\r
13429 *PROP_MOTIONBLUR 0
\r
13430 *PROP_CASTSHADOW 1
\r
13431 *PROP_RECVSHADOW 1
\r
13435 *NODE_NAME "mat14model0surf351"
\r
13437 *NODE_NAME "mat14model0surf351"
\r
13438 *INHERIT_POS 0 0 0
\r
13439 *INHERIT_ROT 0 0 0
\r
13440 *INHERIT_SCL 0 0 0
\r
13445 *TM_POS 0.000000 0.000000 0.000000
\r
13449 *MESH_NUMVERTEX 10
\r
13451 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13452 *MESH_VERTEX_LIST {
\r
13453 *MESH_VERTEX 0 448.000000 16.000000 496.000000
\r
13454 *MESH_VERTEX 1 448.000000 16.000000 512.000000
\r
13455 *MESH_VERTEX 2 448.000000 -26.000000 506.000000
\r
13456 *MESH_VERTEX 3 448.000000 -19.000000 491.000000
\r
13457 *MESH_VERTEX 4 448.000000 -44.000000 476.000000
\r
13458 *MESH_VERTEX 5 448.000000 -56.000000 488.000000
\r
13459 *MESH_VERTEX 6 448.000000 -74.000000 458.000000
\r
13460 *MESH_VERTEX 7 448.000000 -59.000000 451.000000
\r
13461 *MESH_VERTEX 8 448.000000 -64.000000 416.000000
\r
13462 *MESH_VERTEX 9 448.000000 -80.000000 416.000000
\r
13465 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13466 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13467 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13468 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13469 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13470 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13471 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13472 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13473 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
13474 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
13475 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
13476 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
13477 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
13478 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
13479 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
13480 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
13481 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
13482 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
13484 *MESH_FACE_LIST {
\r
13485 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13486 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13487 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13488 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13489 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13490 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13491 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13492 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13494 *MESH_NUMTVERTEX 10
\r
13495 *MESH_TVERTLIST {
\r
13496 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
13497 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
13498 *MESH_TVERT 2 0.125000 0.687500 1.000000
\r
13499 *MESH_TVERT 3 0.000000 0.687500 1.000000
\r
13500 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
13501 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
13502 *MESH_TVERT 6 0.125000 0.062500 1.000000
\r
13503 *MESH_TVERT 7 0.000000 0.062500 1.000000
\r
13504 *MESH_TVERT 8 0.000000 -0.250000 1.000000
\r
13505 *MESH_TVERT 9 0.125000 -0.250000 1.000000
\r
13507 *MESH_NUMTVFACES 8
\r
13508 *MESH_TFACELIST {
\r
13509 *MESH_TFACE 0 2 3 4
\r
13510 *MESH_TFACE 1 2 4 5
\r
13511 *MESH_TFACE 2 0 3 2
\r
13512 *MESH_TFACE 3 0 2 1
\r
13513 *MESH_TFACE 4 4 6 5
\r
13514 *MESH_TFACE 5 4 7 6
\r
13515 *MESH_TFACE 6 6 7 8
\r
13516 *MESH_TFACE 7 6 8 9
\r
13519 *PROP_MOTIONBLUR 0
\r
13520 *PROP_CASTSHADOW 1
\r
13521 *PROP_RECVSHADOW 1
\r
13525 *NODE_NAME "mat14model0surf352"
\r
13527 *NODE_NAME "mat14model0surf352"
\r
13528 *INHERIT_POS 0 0 0
\r
13529 *INHERIT_ROT 0 0 0
\r
13530 *INHERIT_SCL 0 0 0
\r
13535 *TM_POS 0.000000 0.000000 0.000000
\r
13539 *MESH_NUMVERTEX 6
\r
13541 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13542 *MESH_VERTEX_LIST {
\r
13543 *MESH_VERTEX 0 464.000000 -59.000000 451.000000
\r
13544 *MESH_VERTEX 1 464.000000 -44.000000 476.000000
\r
13545 *MESH_VERTEX 2 448.000000 -44.000000 476.000000
\r
13546 *MESH_VERTEX 3 448.000000 -59.000000 451.000000
\r
13547 *MESH_VERTEX 4 448.000000 -64.000000 416.000000
\r
13548 *MESH_VERTEX 5 464.000000 -64.000000 416.000000
\r
13551 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13552 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13553 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13554 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13555 *MESH_VERTEXNORMAL 0 0.000000 0.923880 -0.382683
\r
13556 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
13557 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
13558 *MESH_VERTEXNORMAL 3 0.000000 0.923880 -0.382683
\r
13559 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
13560 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
13562 *MESH_FACE_LIST {
\r
13563 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13564 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13565 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13566 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13568 *MESH_NUMTVERTEX 6
\r
13569 *MESH_TVERTLIST {
\r
13570 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
13571 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
13572 *MESH_TVERT 2 0.625000 0.875000 1.000000
\r
13573 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
13574 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
13575 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
13577 *MESH_NUMTVFACES 4
\r
13578 *MESH_TFACELIST {
\r
13579 *MESH_TFACE 0 0 2 1
\r
13580 *MESH_TFACE 1 0 3 2
\r
13581 *MESH_TFACE 2 4 3 0
\r
13582 *MESH_TFACE 3 4 0 5
\r
13585 *PROP_MOTIONBLUR 0
\r
13586 *PROP_CASTSHADOW 1
\r
13587 *PROP_RECVSHADOW 1
\r
13591 *NODE_NAME "mat14model0surf353"
\r
13593 *NODE_NAME "mat14model0surf353"
\r
13594 *INHERIT_POS 0 0 0
\r
13595 *INHERIT_ROT 0 0 0
\r
13596 *INHERIT_SCL 0 0 0
\r
13601 *TM_POS 0.000000 0.000000 0.000000
\r
13605 *MESH_NUMVERTEX 10
\r
13607 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13608 *MESH_VERTEX_LIST {
\r
13609 *MESH_VERTEX 0 432.000000 -304.000000 128.000000
\r
13610 *MESH_VERTEX 1 432.000000 -320.000000 128.000000
\r
13611 *MESH_VERTEX 2 411.000000 -323.000000 128.000000
\r
13612 *MESH_VERTEX 3 404.000000 -308.000000 128.000000
\r
13613 *MESH_VERTEX 4 384.000000 -320.000000 128.000000
\r
13614 *MESH_VERTEX 5 396.000000 -332.000000 128.000000
\r
13615 *MESH_VERTEX 6 387.000000 -347.000000 128.000000
\r
13616 *MESH_VERTEX 7 372.000000 -340.000000 128.000000
\r
13617 *MESH_VERTEX 8 368.000000 -368.000000 128.000000
\r
13618 *MESH_VERTEX 9 384.000000 -368.000000 128.000000
\r
13621 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13622 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13623 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13624 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13625 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13626 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13627 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13628 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13629 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
13630 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
13631 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
13632 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
13633 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
13634 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
13635 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
13636 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
13637 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
13638 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
13640 *MESH_FACE_LIST {
\r
13641 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13642 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13643 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13644 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13645 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13646 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13647 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13648 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13650 *MESH_NUMTVERTEX 10
\r
13651 *MESH_TVERTLIST {
\r
13652 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
13653 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
13654 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
13655 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
13656 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
13657 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
13658 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
13659 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
13660 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
13661 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
13663 *MESH_NUMTVFACES 8
\r
13664 *MESH_TFACELIST {
\r
13665 *MESH_TFACE 0 2 3 4
\r
13666 *MESH_TFACE 1 2 4 5
\r
13667 *MESH_TFACE 2 0 3 2
\r
13668 *MESH_TFACE 3 0 2 1
\r
13669 *MESH_TFACE 4 4 6 5
\r
13670 *MESH_TFACE 5 4 7 6
\r
13671 *MESH_TFACE 6 6 7 8
\r
13672 *MESH_TFACE 7 6 8 9
\r
13675 *PROP_MOTIONBLUR 0
\r
13676 *PROP_CASTSHADOW 1
\r
13677 *PROP_RECVSHADOW 1
\r
13681 *NODE_NAME "mat14model0surf354"
\r
13683 *NODE_NAME "mat14model0surf354"
\r
13684 *INHERIT_POS 0 0 0
\r
13685 *INHERIT_ROT 0 0 0
\r
13686 *INHERIT_SCL 0 0 0
\r
13691 *TM_POS 0.000000 0.000000 0.000000
\r
13695 *MESH_NUMVERTEX 10
\r
13697 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13698 *MESH_VERTEX_LIST {
\r
13699 *MESH_VERTEX 0 432.000000 -304.000000 96.000000
\r
13700 *MESH_VERTEX 1 411.000000 -323.000000 96.000000
\r
13701 *MESH_VERTEX 2 432.000000 -320.000000 96.000000
\r
13702 *MESH_VERTEX 3 404.000000 -308.000000 96.000000
\r
13703 *MESH_VERTEX 4 384.000000 -320.000000 96.000000
\r
13704 *MESH_VERTEX 5 396.000000 -332.000000 96.000000
\r
13705 *MESH_VERTEX 6 387.000000 -347.000000 96.000000
\r
13706 *MESH_VERTEX 7 372.000000 -340.000000 96.000000
\r
13707 *MESH_VERTEX 8 368.000000 -368.000000 96.000000
\r
13708 *MESH_VERTEX 9 384.000000 -368.000000 96.000000
\r
13711 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13712 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13713 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13714 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13715 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13716 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13717 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13718 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13719 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
13720 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
13721 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
13722 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
13723 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
13724 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
13725 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
13726 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
13727 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
13728 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
13730 *MESH_FACE_LIST {
\r
13731 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13732 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13733 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13734 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13735 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13736 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13737 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13738 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13740 *MESH_NUMTVERTEX 10
\r
13741 *MESH_TVERTLIST {
\r
13742 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
13743 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
13744 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
13745 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
13746 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
13747 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
13748 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
13749 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
13750 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
13751 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
13753 *MESH_NUMTVFACES 8
\r
13754 *MESH_TFACELIST {
\r
13755 *MESH_TFACE 0 1 4 3
\r
13756 *MESH_TFACE 1 1 5 4
\r
13757 *MESH_TFACE 2 0 1 3
\r
13758 *MESH_TFACE 3 0 2 1
\r
13759 *MESH_TFACE 4 4 5 6
\r
13760 *MESH_TFACE 5 4 6 7
\r
13761 *MESH_TFACE 6 6 8 7
\r
13762 *MESH_TFACE 7 6 9 8
\r
13765 *PROP_MOTIONBLUR 0
\r
13766 *PROP_CASTSHADOW 1
\r
13767 *PROP_RECVSHADOW 1
\r
13771 *NODE_NAME "mat14model0surf355"
\r
13773 *NODE_NAME "mat14model0surf355"
\r
13774 *INHERIT_POS 0 0 0
\r
13775 *INHERIT_ROT 0 0 0
\r
13776 *INHERIT_SCL 0 0 0
\r
13781 *TM_POS 0.000000 0.000000 0.000000
\r
13785 *MESH_NUMVERTEX 10
\r
13787 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13788 *MESH_VERTEX_LIST {
\r
13789 *MESH_VERTEX 0 432.000000 -592.000000 128.000000
\r
13790 *MESH_VERTEX 1 411.000000 -573.000000 128.000000
\r
13791 *MESH_VERTEX 2 432.000000 -576.000000 128.000000
\r
13792 *MESH_VERTEX 3 404.000000 -588.000000 128.000000
\r
13793 *MESH_VERTEX 4 384.000000 -576.000000 128.000000
\r
13794 *MESH_VERTEX 5 372.000000 -556.000000 128.000000
\r
13795 *MESH_VERTEX 6 387.000000 -549.000000 128.000000
\r
13796 *MESH_VERTEX 7 396.000000 -564.000000 128.000000
\r
13797 *MESH_VERTEX 8 368.000000 -528.000000 128.000000
\r
13798 *MESH_VERTEX 9 384.000000 -528.000000 128.000000
\r
13801 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13802 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13803 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13804 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13805 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13806 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13807 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13808 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13809 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
13810 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
13811 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
13812 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
13813 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
13814 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
13815 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
13816 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
13817 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
13818 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
13820 *MESH_FACE_LIST {
\r
13821 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13822 *MESH_FACE 1 A: 1 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13823 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13824 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13825 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13826 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13827 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13828 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13830 *MESH_NUMTVERTEX 10
\r
13831 *MESH_TVERTLIST {
\r
13832 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
13833 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
13834 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
13835 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
13836 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
13837 *MESH_TVERT 5 0.000000 0.750000 1.000000
\r
13838 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
13839 *MESH_TVERT 7 0.125000 0.500000 1.000000
\r
13840 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
13841 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
13843 *MESH_NUMTVFACES 8
\r
13844 *MESH_TFACELIST {
\r
13845 *MESH_TFACE 0 1 4 3
\r
13846 *MESH_TFACE 1 1 7 4
\r
13847 *MESH_TFACE 2 0 1 3
\r
13848 *MESH_TFACE 3 0 2 1
\r
13849 *MESH_TFACE 4 4 6 5
\r
13850 *MESH_TFACE 5 4 7 6
\r
13851 *MESH_TFACE 6 5 6 8
\r
13852 *MESH_TFACE 7 6 9 8
\r
13855 *PROP_MOTIONBLUR 0
\r
13856 *PROP_CASTSHADOW 1
\r
13857 *PROP_RECVSHADOW 1
\r
13861 *NODE_NAME "mat14model0surf356"
\r
13863 *NODE_NAME "mat14model0surf356"
\r
13864 *INHERIT_POS 0 0 0
\r
13865 *INHERIT_ROT 0 0 0
\r
13866 *INHERIT_SCL 0 0 0
\r
13871 *TM_POS 0.000000 0.000000 0.000000
\r
13875 *MESH_NUMVERTEX 10
\r
13877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13878 *MESH_VERTEX_LIST {
\r
13879 *MESH_VERTEX 0 432.000000 -592.000000 96.000000
\r
13880 *MESH_VERTEX 1 432.000000 -576.000000 96.000000
\r
13881 *MESH_VERTEX 2 411.000000 -573.000000 96.000000
\r
13882 *MESH_VERTEX 3 404.000000 -588.000000 96.000000
\r
13883 *MESH_VERTEX 4 384.000000 -576.000000 96.000000
\r
13884 *MESH_VERTEX 5 387.000000 -549.000000 96.000000
\r
13885 *MESH_VERTEX 6 372.000000 -556.000000 96.000000
\r
13886 *MESH_VERTEX 7 396.000000 -564.000000 96.000000
\r
13887 *MESH_VERTEX 8 368.000000 -528.000000 96.000000
\r
13888 *MESH_VERTEX 9 384.000000 -528.000000 96.000000
\r
13891 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13892 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13893 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13894 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13895 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13896 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13897 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13898 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13899 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
13900 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
13901 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
13902 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
13903 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
13904 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
13905 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
13906 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
13907 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
13908 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
13910 *MESH_FACE_LIST {
\r
13911 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13912 *MESH_FACE 1 A: 2 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13913 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13914 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13915 *MESH_FACE 4 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13916 *MESH_FACE 5 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13917 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13918 *MESH_FACE 7 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
13920 *MESH_NUMTVERTEX 10
\r
13921 *MESH_TVERTLIST {
\r
13922 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
13923 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
13924 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
13925 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
13926 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
13927 *MESH_TVERT 5 0.125000 0.250000 1.000000
\r
13928 *MESH_TVERT 6 0.000000 0.250000 1.000000
\r
13929 *MESH_TVERT 7 0.125000 0.500000 1.000000
\r
13930 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
13931 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
13933 *MESH_NUMTVFACES 8
\r
13934 *MESH_TFACELIST {
\r
13935 *MESH_TFACE 0 2 3 4
\r
13936 *MESH_TFACE 1 2 4 7
\r
13937 *MESH_TFACE 2 0 3 2
\r
13938 *MESH_TFACE 3 4 6 5
\r
13939 *MESH_TFACE 4 4 5 7
\r
13940 *MESH_TFACE 5 0 2 1
\r
13941 *MESH_TFACE 6 5 6 8
\r
13942 *MESH_TFACE 7 5 8 9
\r
13945 *PROP_MOTIONBLUR 0
\r
13946 *PROP_CASTSHADOW 1
\r
13947 *PROP_RECVSHADOW 1
\r
13951 *NODE_NAME "mat14model0surf357"
\r
13953 *NODE_NAME "mat14model0surf357"
\r
13954 *INHERIT_POS 0 0 0
\r
13955 *INHERIT_ROT 0 0 0
\r
13956 *INHERIT_SCL 0 0 0
\r
13961 *TM_POS 0.000000 0.000000 0.000000
\r
13965 *MESH_NUMVERTEX 10
\r
13967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
13968 *MESH_VERTEX_LIST {
\r
13969 *MESH_VERTEX 0 368.000000 -672.000000 128.000000
\r
13970 *MESH_VERTEX 1 340.000000 -652.000000 128.000000
\r
13971 *MESH_VERTEX 2 368.000000 -656.000000 128.000000
\r
13972 *MESH_VERTEX 3 333.000000 -667.000000 128.000000
\r
13973 *MESH_VERTEX 4 308.000000 -652.000000 128.000000
\r
13974 *MESH_VERTEX 5 293.000000 -627.000000 128.000000
\r
13975 *MESH_VERTEX 6 308.000000 -620.000000 128.000000
\r
13976 *MESH_VERTEX 7 320.000000 -640.000000 128.000000
\r
13977 *MESH_VERTEX 8 288.000000 -592.000000 128.000000
\r
13978 *MESH_VERTEX 9 304.000000 -592.000000 128.000000
\r
13981 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
13982 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
13983 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
13984 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
13985 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
13986 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
13987 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
13988 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
13989 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
13990 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
13991 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
13992 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
13993 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
13994 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
13995 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
13996 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
13997 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
13998 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
14000 *MESH_FACE_LIST {
\r
14001 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14002 *MESH_FACE 1 A: 1 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14003 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14004 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14005 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14006 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14007 *MESH_FACE 6 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14008 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14010 *MESH_NUMTVERTEX 10
\r
14011 *MESH_TVERTLIST {
\r
14012 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
14013 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
14014 *MESH_TVERT 2 0.125000 -0.250000 1.000000
\r
14015 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
14016 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
14017 *MESH_TVERT 5 0.000000 0.687500 1.000000
\r
14018 *MESH_TVERT 6 0.125000 0.687500 1.000000
\r
14019 *MESH_TVERT 7 0.125000 0.375000 1.000000
\r
14020 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
14021 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
14023 *MESH_NUMTVFACES 8
\r
14024 *MESH_TFACELIST {
\r
14025 *MESH_TFACE 0 1 4 3
\r
14026 *MESH_TFACE 1 1 7 4
\r
14027 *MESH_TFACE 2 0 1 3
\r
14028 *MESH_TFACE 3 0 2 1
\r
14029 *MESH_TFACE 4 4 6 5
\r
14030 *MESH_TFACE 5 4 7 6
\r
14031 *MESH_TFACE 6 5 6 8
\r
14032 *MESH_TFACE 7 6 9 8
\r
14035 *PROP_MOTIONBLUR 0
\r
14036 *PROP_CASTSHADOW 1
\r
14037 *PROP_RECVSHADOW 1
\r
14041 *NODE_NAME "mat14model0surf358"
\r
14043 *NODE_NAME "mat14model0surf358"
\r
14044 *INHERIT_POS 0 0 0
\r
14045 *INHERIT_ROT 0 0 0
\r
14046 *INHERIT_SCL 0 0 0
\r
14051 *TM_POS 0.000000 0.000000 0.000000
\r
14055 *MESH_NUMVERTEX 6
\r
14057 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14058 *MESH_VERTEX_LIST {
\r
14059 *MESH_VERTEX 0 336.000000 -224.000000 128.000000
\r
14060 *MESH_VERTEX 1 336.000000 -240.000000 128.000000
\r
14061 *MESH_VERTEX 2 312.000000 -248.000000 128.000000
\r
14062 *MESH_VERTEX 3 300.000000 -236.000000 128.000000
\r
14063 *MESH_VERTEX 4 288.000000 -272.000000 128.000000
\r
14064 *MESH_VERTEX 5 304.000000 -272.000000 128.000000
\r
14067 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14068 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14069 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14070 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14071 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
14072 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
14073 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
14074 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
14075 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
14076 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
14078 *MESH_FACE_LIST {
\r
14079 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14080 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14081 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14082 *MESH_FACE 3 A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14084 *MESH_NUMTVERTEX 6
\r
14085 *MESH_TVERTLIST {
\r
14086 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
14087 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
14088 *MESH_TVERT 2 0.125000 0.625000 1.000000
\r
14089 *MESH_TVERT 3 0.000000 0.625000 1.000000
\r
14090 *MESH_TVERT 4 0.000000 0.250000 1.000000
\r
14091 *MESH_TVERT 5 0.125000 0.250000 1.000000
\r
14093 *MESH_NUMTVFACES 4
\r
14094 *MESH_TFACELIST {
\r
14095 *MESH_TFACE 0 0 2 1
\r
14096 *MESH_TFACE 1 0 3 2
\r
14097 *MESH_TFACE 2 4 2 3
\r
14098 *MESH_TFACE 3 4 5 2
\r
14101 *PROP_MOTIONBLUR 0
\r
14102 *PROP_CASTSHADOW 1
\r
14103 *PROP_RECVSHADOW 1
\r
14107 *NODE_NAME "mat14model0surf359"
\r
14109 *NODE_NAME "mat14model0surf359"
\r
14110 *INHERIT_POS 0 0 0
\r
14111 *INHERIT_ROT 0 0 0
\r
14112 *INHERIT_SCL 0 0 0
\r
14117 *TM_POS 0.000000 0.000000 0.000000
\r
14121 *MESH_NUMVERTEX 10
\r
14123 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14124 *MESH_VERTEX_LIST {
\r
14125 *MESH_VERTEX 0 304.000000 -176.000000 192.000000
\r
14126 *MESH_VERTEX 1 304.000000 -192.000000 192.000000
\r
14127 *MESH_VERTEX 2 283.000000 -195.000000 192.000000
\r
14128 *MESH_VERTEX 3 276.000000 -180.000000 192.000000
\r
14129 *MESH_VERTEX 4 256.000000 -192.000000 192.000000
\r
14130 *MESH_VERTEX 5 268.000000 -204.000000 192.000000
\r
14131 *MESH_VERTEX 6 259.000000 -219.000000 192.000000
\r
14132 *MESH_VERTEX 7 244.000000 -212.000000 192.000000
\r
14133 *MESH_VERTEX 8 240.000000 -240.000000 192.000000
\r
14134 *MESH_VERTEX 9 256.000000 -240.000000 192.000000
\r
14137 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14138 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14139 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14140 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14141 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14142 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14143 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14144 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14145 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
14146 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
14147 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
14148 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
14149 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
14150 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
14151 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
14152 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
14153 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
14154 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
14156 *MESH_FACE_LIST {
\r
14157 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14158 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14159 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14160 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14161 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14162 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14163 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14164 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14166 *MESH_NUMTVERTEX 10
\r
14167 *MESH_TVERTLIST {
\r
14168 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
14169 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
14170 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
14171 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
14172 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
14173 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
14174 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
14175 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
14176 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
14177 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
14179 *MESH_NUMTVFACES 8
\r
14180 *MESH_TFACELIST {
\r
14181 *MESH_TFACE 0 2 3 4
\r
14182 *MESH_TFACE 1 2 4 5
\r
14183 *MESH_TFACE 2 0 3 2
\r
14184 *MESH_TFACE 3 0 2 1
\r
14185 *MESH_TFACE 4 4 6 5
\r
14186 *MESH_TFACE 5 4 7 6
\r
14187 *MESH_TFACE 6 6 7 8
\r
14188 *MESH_TFACE 7 6 8 9
\r
14191 *PROP_MOTIONBLUR 0
\r
14192 *PROP_CASTSHADOW 1
\r
14193 *PROP_RECVSHADOW 1
\r
14197 *NODE_NAME "mat14model0surf360"
\r
14199 *NODE_NAME "mat14model0surf360"
\r
14200 *INHERIT_POS 0 0 0
\r
14201 *INHERIT_ROT 0 0 0
\r
14202 *INHERIT_SCL 0 0 0
\r
14207 *TM_POS 0.000000 0.000000 0.000000
\r
14211 *MESH_NUMVERTEX 10
\r
14213 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14214 *MESH_VERTEX_LIST {
\r
14215 *MESH_VERTEX 0 267.000000 419.000000 384.000000
\r
14216 *MESH_VERTEX 1 272.000000 384.000000 384.000000
\r
14217 *MESH_VERTEX 2 256.000000 384.000000 384.000000
\r
14218 *MESH_VERTEX 3 252.000000 412.000000 384.000000
\r
14219 *MESH_VERTEX 4 240.000000 432.000000 384.000000
\r
14220 *MESH_VERTEX 5 227.000000 459.000000 384.000000
\r
14221 *MESH_VERTEX 6 252.000000 444.000000 384.000000
\r
14222 *MESH_VERTEX 7 220.000000 444.000000 384.000000
\r
14223 *MESH_VERTEX 8 192.000000 448.000000 384.000000
\r
14224 *MESH_VERTEX 9 192.000000 464.000000 384.000000
\r
14227 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14228 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14229 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14230 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14231 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14232 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14233 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14234 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14235 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
14236 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
14237 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
14238 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
14239 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
14240 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
14241 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
14242 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
14243 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
14244 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
14246 *MESH_FACE_LIST {
\r
14247 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14248 *MESH_FACE 1 A: 0 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14249 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14250 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14251 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14252 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14253 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14254 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14256 *MESH_NUMTVERTEX 10
\r
14257 *MESH_TVERTLIST {
\r
14258 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
14259 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
14260 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
14261 *MESH_TVERT 3 0.750000 0.875000 1.000000
\r
14262 *MESH_TVERT 4 0.500000 0.875000 1.000000
\r
14263 *MESH_TVERT 5 0.250000 1.000000 1.000000
\r
14264 *MESH_TVERT 6 0.500000 1.000000 1.000000
\r
14265 *MESH_TVERT 7 0.250000 0.875000 1.000000
\r
14266 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
14267 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
14269 *MESH_NUMTVFACES 8
\r
14270 *MESH_TFACELIST {
\r
14271 *MESH_TFACE 0 0 4 3
\r
14272 *MESH_TFACE 1 0 6 4
\r
14273 *MESH_TFACE 2 0 3 2
\r
14274 *MESH_TFACE 3 0 2 1
\r
14275 *MESH_TFACE 4 4 6 5
\r
14276 *MESH_TFACE 5 4 5 7
\r
14277 *MESH_TFACE 6 5 8 7
\r
14278 *MESH_TFACE 7 5 9 8
\r
14281 *PROP_MOTIONBLUR 0
\r
14282 *PROP_CASTSHADOW 1
\r
14283 *PROP_RECVSHADOW 1
\r
14287 *NODE_NAME "mat14model0surf361"
\r
14289 *NODE_NAME "mat14model0surf361"
\r
14290 *INHERIT_POS 0 0 0
\r
14291 *INHERIT_ROT 0 0 0
\r
14292 *INHERIT_SCL 0 0 0
\r
14297 *TM_POS 0.000000 0.000000 0.000000
\r
14301 *MESH_NUMVERTEX 10
\r
14303 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14304 *MESH_VERTEX_LIST {
\r
14305 *MESH_VERTEX 0 252.000000 444.000000 352.000000
\r
14306 *MESH_VERTEX 1 252.000000 412.000000 352.000000
\r
14307 *MESH_VERTEX 2 267.000000 419.000000 352.000000
\r
14308 *MESH_VERTEX 3 272.000000 384.000000 352.000000
\r
14309 *MESH_VERTEX 4 256.000000 384.000000 352.000000
\r
14310 *MESH_VERTEX 5 240.000000 432.000000 352.000000
\r
14311 *MESH_VERTEX 6 220.000000 444.000000 352.000000
\r
14312 *MESH_VERTEX 7 192.000000 464.000000 352.000000
\r
14313 *MESH_VERTEX 8 192.000000 448.000000 352.000000
\r
14314 *MESH_VERTEX 9 227.000000 459.000000 352.000000
\r
14317 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14318 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14319 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14320 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14321 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14322 *MESH_FACENORMAL 5 0.447214 0.000000 0.894427
\r
14323 *MESH_FACENORMAL 6 0.447214 0.000000 0.894427
\r
14324 *MESH_FACENORMAL 7 0.000000 0.000000 1.000000
\r
14325 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
14326 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
14327 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
14328 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
14329 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
14330 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
14331 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
14332 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
14333 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
14334 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
14336 *MESH_FACE_LIST {
\r
14337 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14338 *MESH_FACE 1 A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14339 *MESH_FACE 2 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14340 *MESH_FACE 3 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14341 *MESH_FACE 4 A: 0 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14342 *MESH_FACE 5 A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14343 *MESH_FACE 6 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14344 *MESH_FACE 7 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14346 *MESH_NUMTVERTEX 10
\r
14347 *MESH_TVERTLIST {
\r
14348 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
14349 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
14350 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
14351 *MESH_TVERT 3 1.250000 0.875000 1.000000
\r
14352 *MESH_TVERT 4 1.250000 1.000000 1.000000
\r
14353 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
14354 *MESH_TVERT 6 0.312500 1.000000 1.000000
\r
14355 *MESH_TVERT 7 0.000000 0.875000 1.000000
\r
14356 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
14357 *MESH_TVERT 9 0.312500 0.875000 1.000000
\r
14359 *MESH_NUMTVFACES 8
\r
14360 *MESH_TFACELIST {
\r
14361 *MESH_TFACE 0 0 2 1
\r
14362 *MESH_TFACE 1 0 1 5
\r
14363 *MESH_TFACE 2 1 2 3
\r
14364 *MESH_TFACE 3 1 3 4
\r
14365 *MESH_TFACE 4 0 5 6
\r
14366 *MESH_TFACE 5 0 6 9
\r
14367 *MESH_TFACE 6 6 7 9
\r
14368 *MESH_TFACE 7 6 8 7
\r
14371 *PROP_MOTIONBLUR 0
\r
14372 *PROP_CASTSHADOW 1
\r
14373 *PROP_RECVSHADOW 1
\r
14377 *NODE_NAME "mat14model0surf362"
\r
14379 *NODE_NAME "mat14model0surf362"
\r
14380 *INHERIT_POS 0 0 0
\r
14381 *INHERIT_ROT 0 0 0
\r
14382 *INHERIT_SCL 0 0 0
\r
14387 *TM_POS 0.000000 0.000000 0.000000
\r
14391 *MESH_NUMVERTEX 10
\r
14393 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14394 *MESH_VERTEX_LIST {
\r
14395 *MESH_VERTEX 0 252.000000 420.000000 128.000000
\r
14396 *MESH_VERTEX 1 256.000000 448.000000 128.000000
\r
14397 *MESH_VERTEX 2 240.000000 448.000000 128.000000
\r
14398 *MESH_VERTEX 3 237.000000 427.000000 128.000000
\r
14399 *MESH_VERTEX 4 228.000000 412.000000 128.000000
\r
14400 *MESH_VERTEX 5 240.000000 400.000000 128.000000
\r
14401 *MESH_VERTEX 6 220.000000 388.000000 128.000000
\r
14402 *MESH_VERTEX 7 213.000000 403.000000 128.000000
\r
14403 *MESH_VERTEX 8 192.000000 400.000000 128.000000
\r
14404 *MESH_VERTEX 9 192.000000 384.000000 128.000000
\r
14407 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14408 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14409 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14410 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14411 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14412 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14413 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14414 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14415 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
14416 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
14417 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
14418 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
14419 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
14420 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
14421 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
14422 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
14423 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
14424 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
14426 *MESH_FACE_LIST {
\r
14427 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14428 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14429 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14430 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14431 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14432 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14433 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14434 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14436 *MESH_NUMTVERTEX 10
\r
14437 *MESH_TVERTLIST {
\r
14438 *MESH_TVERT 0 0.562500 1.000000 1.000000
\r
14439 *MESH_TVERT 1 0.750000 1.000000 1.000000
\r
14440 *MESH_TVERT 2 0.750000 0.875000 1.000000
\r
14441 *MESH_TVERT 3 0.562500 0.875000 1.000000
\r
14442 *MESH_TVERT 4 0.375000 0.875000 1.000000
\r
14443 *MESH_TVERT 5 0.375000 1.000000 1.000000
\r
14444 *MESH_TVERT 6 0.187500 1.000000 1.000000
\r
14445 *MESH_TVERT 7 0.187500 0.875000 1.000000
\r
14446 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
14447 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
14449 *MESH_NUMTVFACES 8
\r
14450 *MESH_TFACELIST {
\r
14451 *MESH_TFACE 0 0 4 3
\r
14452 *MESH_TFACE 1 0 5 4
\r
14453 *MESH_TFACE 2 0 3 2
\r
14454 *MESH_TFACE 3 0 2 1
\r
14455 *MESH_TFACE 4 4 5 6
\r
14456 *MESH_TFACE 5 4 6 7
\r
14457 *MESH_TFACE 6 6 8 7
\r
14458 *MESH_TFACE 7 6 9 8
\r
14461 *PROP_MOTIONBLUR 0
\r
14462 *PROP_CASTSHADOW 1
\r
14463 *PROP_RECVSHADOW 1
\r
14467 *NODE_NAME "mat14model0surf363"
\r
14469 *NODE_NAME "mat14model0surf363"
\r
14470 *INHERIT_POS 0 0 0
\r
14471 *INHERIT_ROT 0 0 0
\r
14472 *INHERIT_SCL 0 0 0
\r
14477 *TM_POS 0.000000 0.000000 0.000000
\r
14481 *MESH_NUMVERTEX 10
\r
14483 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14484 *MESH_VERTEX_LIST {
\r
14485 *MESH_VERTEX 0 237.000000 427.000000 160.000000
\r
14486 *MESH_VERTEX 1 240.000000 448.000000 160.000000
\r
14487 *MESH_VERTEX 2 256.000000 448.000000 160.000000
\r
14488 *MESH_VERTEX 3 252.000000 420.000000 160.000000
\r
14489 *MESH_VERTEX 4 240.000000 400.000000 160.000000
\r
14490 *MESH_VERTEX 5 228.000000 412.000000 160.000000
\r
14491 *MESH_VERTEX 6 213.000000 403.000000 160.000000
\r
14492 *MESH_VERTEX 7 220.000000 388.000000 160.000000
\r
14493 *MESH_VERTEX 8 192.000000 384.000000 160.000000
\r
14494 *MESH_VERTEX 9 192.000000 400.000000 160.000000
\r
14497 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14498 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14499 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14500 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14501 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14502 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14503 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14504 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14505 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
14506 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
14507 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
14508 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
14509 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
14510 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
14511 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
14512 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
14513 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
14514 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
14516 *MESH_FACE_LIST {
\r
14517 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14518 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14519 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14520 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14521 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14522 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14523 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14524 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14526 *MESH_NUMTVERTEX 10
\r
14527 *MESH_TVERTLIST {
\r
14528 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
14529 *MESH_TVERT 1 1.000000 1.000000 1.000000
\r
14530 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
14531 *MESH_TVERT 3 0.750000 0.875000 1.000000
\r
14532 *MESH_TVERT 4 0.500000 0.875000 1.000000
\r
14533 *MESH_TVERT 5 0.500000 1.000000 1.000000
\r
14534 *MESH_TVERT 6 0.250000 1.000000 1.000000
\r
14535 *MESH_TVERT 7 0.250000 0.875000 1.000000
\r
14536 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
14537 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
14539 *MESH_NUMTVFACES 8
\r
14540 *MESH_TFACELIST {
\r
14541 *MESH_TFACE 0 0 4 3
\r
14542 *MESH_TFACE 1 0 5 4
\r
14543 *MESH_TFACE 2 0 3 2
\r
14544 *MESH_TFACE 3 0 2 1
\r
14545 *MESH_TFACE 4 4 5 6
\r
14546 *MESH_TFACE 5 4 6 7
\r
14547 *MESH_TFACE 6 6 8 7
\r
14548 *MESH_TFACE 7 6 9 8
\r
14551 *PROP_MOTIONBLUR 0
\r
14552 *PROP_CASTSHADOW 1
\r
14553 *PROP_RECVSHADOW 1
\r
14557 *NODE_NAME "mat14model0surf364"
\r
14559 *NODE_NAME "mat14model0surf364"
\r
14560 *INHERIT_POS 0 0 0
\r
14561 *INHERIT_ROT 0 0 0
\r
14562 *INHERIT_SCL 0 0 0
\r
14567 *TM_POS 0.000000 0.000000 0.000000
\r
14571 *MESH_NUMVERTEX 10
\r
14573 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14574 *MESH_VERTEX_LIST {
\r
14575 *MESH_VERTEX 0 192.000000 768.000000 192.000000
\r
14576 *MESH_VERTEX 1 208.000000 768.000000 192.000000
\r
14577 *MESH_VERTEX 2 202.000000 768.000000 234.000000
\r
14578 *MESH_VERTEX 3 187.000000 768.000000 227.000000
\r
14579 *MESH_VERTEX 4 172.000000 768.000000 252.000000
\r
14580 *MESH_VERTEX 5 184.000000 768.000000 264.000000
\r
14581 *MESH_VERTEX 6 154.000000 768.000000 282.000000
\r
14582 *MESH_VERTEX 7 147.000000 768.000000 267.000000
\r
14583 *MESH_VERTEX 8 112.000000 768.000000 272.000000
\r
14584 *MESH_VERTEX 9 112.000000 768.000000 288.000000
\r
14587 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14588 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14589 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14590 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14591 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14592 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14593 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14594 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14595 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
14596 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
14597 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
14598 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
14599 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
14600 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
14601 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
14602 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
14603 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
14604 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
14606 *MESH_FACE_LIST {
\r
14607 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14608 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14609 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14610 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14611 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14612 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14613 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14614 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14616 *MESH_NUMTVERTEX 10
\r
14617 *MESH_TVERTLIST {
\r
14618 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
14619 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
14620 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
14621 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
14622 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
14623 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
14624 *MESH_TVERT 6 0.937500 1.000000 1.000000
\r
14625 *MESH_TVERT 7 0.937500 0.875000 1.000000
\r
14626 *MESH_TVERT 8 1.250000 0.875000 1.000000
\r
14627 *MESH_TVERT 9 1.250000 1.000000 1.000000
\r
14629 *MESH_NUMTVFACES 8
\r
14630 *MESH_TFACELIST {
\r
14631 *MESH_TFACE 0 2 3 4
\r
14632 *MESH_TFACE 1 2 4 5
\r
14633 *MESH_TFACE 2 0 3 2
\r
14634 *MESH_TFACE 3 0 2 1
\r
14635 *MESH_TFACE 4 4 6 5
\r
14636 *MESH_TFACE 5 4 7 6
\r
14637 *MESH_TFACE 6 6 7 8
\r
14638 *MESH_TFACE 7 6 8 9
\r
14641 *PROP_MOTIONBLUR 0
\r
14642 *PROP_CASTSHADOW 1
\r
14643 *PROP_RECVSHADOW 1
\r
14647 *NODE_NAME "mat14model0surf365"
\r
14649 *NODE_NAME "mat14model0surf365"
\r
14650 *INHERIT_POS 0 0 0
\r
14651 *INHERIT_ROT 0 0 0
\r
14652 *INHERIT_SCL 0 0 0
\r
14657 *TM_POS 0.000000 0.000000 0.000000
\r
14661 *MESH_NUMVERTEX 10
\r
14663 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14664 *MESH_VERTEX_LIST {
\r
14665 *MESH_VERTEX 0 192.000000 640.000000 192.000000
\r
14666 *MESH_VERTEX 1 202.000000 640.000000 234.000000
\r
14667 *MESH_VERTEX 2 208.000000 640.000000 192.000000
\r
14668 *MESH_VERTEX 3 187.000000 640.000000 227.000000
\r
14669 *MESH_VERTEX 4 172.000000 640.000000 252.000000
\r
14670 *MESH_VERTEX 5 154.000000 640.000000 282.000000
\r
14671 *MESH_VERTEX 6 184.000000 640.000000 264.000000
\r
14672 *MESH_VERTEX 7 147.000000 640.000000 267.000000
\r
14673 *MESH_VERTEX 8 112.000000 640.000000 272.000000
\r
14674 *MESH_VERTEX 9 112.000000 640.000000 288.000000
\r
14677 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14678 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14679 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14680 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14681 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
14682 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
14683 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
14684 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
14685 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
14686 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
14687 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
14688 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
14689 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
14690 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
14691 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
14692 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
14693 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
14694 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
14696 *MESH_FACE_LIST {
\r
14697 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14698 *MESH_FACE 1 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14699 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14700 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14701 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14702 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14703 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14704 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14706 *MESH_NUMTVERTEX 10
\r
14707 *MESH_TVERTLIST {
\r
14708 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
14709 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
14710 *MESH_TVERT 2 0.125000 -0.250000 1.000000
\r
14711 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
14712 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
14713 *MESH_TVERT 5 0.125000 0.687500 1.000000
\r
14714 *MESH_TVERT 6 0.125000 0.375000 1.000000
\r
14715 *MESH_TVERT 7 0.000000 0.687500 1.000000
\r
14716 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
14717 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
14719 *MESH_NUMTVFACES 8
\r
14720 *MESH_TFACELIST {
\r
14721 *MESH_TFACE 0 1 4 3
\r
14722 *MESH_TFACE 1 1 6 4
\r
14723 *MESH_TFACE 2 0 1 3
\r
14724 *MESH_TFACE 3 0 2 1
\r
14725 *MESH_TFACE 4 4 6 5
\r
14726 *MESH_TFACE 5 4 5 7
\r
14727 *MESH_TFACE 6 5 8 7
\r
14728 *MESH_TFACE 7 5 9 8
\r
14731 *PROP_MOTIONBLUR 0
\r
14732 *PROP_CASTSHADOW 1
\r
14733 *PROP_RECVSHADOW 1
\r
14737 *NODE_NAME "mat14model0surf366"
\r
14739 *NODE_NAME "mat14model0surf366"
\r
14740 *INHERIT_POS 0 0 0
\r
14741 *INHERIT_ROT 0 0 0
\r
14742 *INHERIT_SCL 0 0 0
\r
14747 *TM_POS 0.000000 0.000000 0.000000
\r
14751 *MESH_NUMVERTEX 6
\r
14753 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14754 *MESH_VERTEX_LIST {
\r
14755 *MESH_VERTEX 0 192.000000 752.000000 192.000000
\r
14756 *MESH_VERTEX 1 192.000000 768.000000 192.000000
\r
14757 *MESH_VERTEX 2 187.000000 768.000000 227.000000
\r
14758 *MESH_VERTEX 3 187.000000 752.000000 227.000000
\r
14759 *MESH_VERTEX 4 172.000000 752.000000 252.000000
\r
14760 *MESH_VERTEX 5 172.000000 768.000000 252.000000
\r
14763 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14764 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14765 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14766 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14767 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
14768 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
14769 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
14770 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
\r
14771 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
14772 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
14774 *MESH_FACE_LIST {
\r
14775 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14776 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14777 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14778 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14780 *MESH_NUMTVERTEX 6
\r
14781 *MESH_TVERTLIST {
\r
14782 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
14783 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
14784 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
14785 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
14786 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
14787 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
14789 *MESH_NUMTVFACES 4
\r
14790 *MESH_TFACELIST {
\r
14791 *MESH_TFACE 0 0 2 1
\r
14792 *MESH_TFACE 1 0 3 2
\r
14793 *MESH_TFACE 2 2 3 4
\r
14794 *MESH_TFACE 3 2 4 5
\r
14797 *PROP_MOTIONBLUR 0
\r
14798 *PROP_CASTSHADOW 1
\r
14799 *PROP_RECVSHADOW 1
\r
14803 *NODE_NAME "mat14model0surf367"
\r
14805 *NODE_NAME "mat14model0surf367"
\r
14806 *INHERIT_POS 0 0 0
\r
14807 *INHERIT_ROT 0 0 0
\r
14808 *INHERIT_SCL 0 0 0
\r
14813 *TM_POS 0.000000 0.000000 0.000000
\r
14817 *MESH_NUMVERTEX 6
\r
14819 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14820 *MESH_VERTEX_LIST {
\r
14821 *MESH_VERTEX 0 192.000000 640.000000 192.000000
\r
14822 *MESH_VERTEX 1 187.000000 656.000000 227.000000
\r
14823 *MESH_VERTEX 2 187.000000 640.000000 227.000000
\r
14824 *MESH_VERTEX 3 192.000000 656.000000 192.000000
\r
14825 *MESH_VERTEX 4 172.000000 640.000000 252.000000
\r
14826 *MESH_VERTEX 5 172.000000 656.000000 252.000000
\r
14829 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14830 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14831 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14832 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14833 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
14834 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683
\r
14835 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
14836 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
14837 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
14838 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
14840 *MESH_FACE_LIST {
\r
14841 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14842 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14843 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14844 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14846 *MESH_NUMTVERTEX 6
\r
14847 *MESH_TVERTLIST {
\r
14848 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
14849 *MESH_TVERT 1 0.312500 1.000000 1.000000
\r
14850 *MESH_TVERT 2 0.312500 0.875000 1.000000
\r
14851 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
14852 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
14853 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
14855 *MESH_NUMTVFACES 4
\r
14856 *MESH_TFACELIST {
\r
14857 *MESH_TFACE 0 0 2 1
\r
14858 *MESH_TFACE 1 0 1 3
\r
14859 *MESH_TFACE 2 1 2 4
\r
14860 *MESH_TFACE 3 1 4 5
\r
14863 *PROP_MOTIONBLUR 0
\r
14864 *PROP_CASTSHADOW 1
\r
14865 *PROP_RECVSHADOW 1
\r
14869 *NODE_NAME "mat14model0surf368"
\r
14871 *NODE_NAME "mat14model0surf368"
\r
14872 *INHERIT_POS 0 0 0
\r
14873 *INHERIT_ROT 0 0 0
\r
14874 *INHERIT_SCL 0 0 0
\r
14879 *TM_POS 0.000000 0.000000 0.000000
\r
14883 *MESH_NUMVERTEX 6
\r
14885 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14886 *MESH_VERTEX_LIST {
\r
14887 *MESH_VERTEX 0 172.000000 752.000000 252.000000
\r
14888 *MESH_VERTEX 1 147.000000 768.000000 267.000000
\r
14889 *MESH_VERTEX 2 147.000000 752.000000 267.000000
\r
14890 *MESH_VERTEX 3 172.000000 768.000000 252.000000
\r
14891 *MESH_VERTEX 4 112.000000 752.000000 272.000000
\r
14892 *MESH_VERTEX 5 112.000000 768.000000 272.000000
\r
14895 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14896 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14897 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14898 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14899 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
14900 *MESH_VERTEXNORMAL 1 -0.382683 0.000000 -0.923880
\r
14901 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
14902 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
14903 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
14904 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
14906 *MESH_FACE_LIST {
\r
14907 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14908 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14909 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14910 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14912 *MESH_NUMTVERTEX 6
\r
14913 *MESH_TVERTLIST {
\r
14914 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
14915 *MESH_TVERT 1 0.937500 1.000000 1.000000
\r
14916 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
14917 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
14918 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
14919 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
14921 *MESH_NUMTVFACES 4
\r
14922 *MESH_TFACELIST {
\r
14923 *MESH_TFACE 0 0 2 1
\r
14924 *MESH_TFACE 1 0 1 3
\r
14925 *MESH_TFACE 2 1 2 4
\r
14926 *MESH_TFACE 3 1 4 5
\r
14929 *PROP_MOTIONBLUR 0
\r
14930 *PROP_CASTSHADOW 1
\r
14931 *PROP_RECVSHADOW 1
\r
14935 *NODE_NAME "mat14model0surf369"
\r
14937 *NODE_NAME "mat14model0surf369"
\r
14938 *INHERIT_POS 0 0 0
\r
14939 *INHERIT_ROT 0 0 0
\r
14940 *INHERIT_SCL 0 0 0
\r
14945 *TM_POS 0.000000 0.000000 0.000000
\r
14949 *MESH_NUMVERTEX 6
\r
14951 *COMMENT "SURFACETYPE MST_PLANAR"
\r
14952 *MESH_VERTEX_LIST {
\r
14953 *MESH_VERTEX 0 172.000000 640.000000 252.000000
\r
14954 *MESH_VERTEX 1 172.000000 656.000000 252.000000
\r
14955 *MESH_VERTEX 2 147.000000 656.000000 267.000000
\r
14956 *MESH_VERTEX 3 147.000000 640.000000 267.000000
\r
14957 *MESH_VERTEX 4 112.000000 640.000000 272.000000
\r
14958 *MESH_VERTEX 5 112.000000 656.000000 272.000000
\r
14961 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
14962 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
14963 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
14964 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
14965 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
14966 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
14967 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
14968 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
\r
14969 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
14970 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
14972 *MESH_FACE_LIST {
\r
14973 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14974 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14975 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14976 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
14978 *MESH_NUMTVERTEX 6
\r
14979 *MESH_TVERTLIST {
\r
14980 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
14981 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
14982 *MESH_TVERT 2 0.937500 1.000000 1.000000
\r
14983 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
14984 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
14985 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
14987 *MESH_NUMTVFACES 4
\r
14988 *MESH_TFACELIST {
\r
14989 *MESH_TFACE 0 0 2 1
\r
14990 *MESH_TFACE 1 0 3 2
\r
14991 *MESH_TFACE 2 2 3 4
\r
14992 *MESH_TFACE 3 2 4 5
\r
14995 *PROP_MOTIONBLUR 0
\r
14996 *PROP_CASTSHADOW 1
\r
14997 *PROP_RECVSHADOW 1
\r
15001 *NODE_NAME "mat14model0surf370"
\r
15003 *NODE_NAME "mat14model0surf370"
\r
15004 *INHERIT_POS 0 0 0
\r
15005 *INHERIT_ROT 0 0 0
\r
15006 *INHERIT_SCL 0 0 0
\r
15011 *TM_POS 0.000000 0.000000 0.000000
\r
15015 *MESH_NUMVERTEX 10
\r
15017 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15018 *MESH_VERTEX_LIST {
\r
15019 *MESH_VERTEX 0 128.000000 0.000000 192.000000
\r
15020 *MESH_VERTEX 1 128.000000 -16.000000 192.000000
\r
15021 *MESH_VERTEX 2 107.000000 -19.000000 192.000000
\r
15022 *MESH_VERTEX 3 100.000000 -4.000000 192.000000
\r
15023 *MESH_VERTEX 4 80.000000 -16.000000 192.000000
\r
15024 *MESH_VERTEX 5 92.000000 -28.000000 192.000000
\r
15025 *MESH_VERTEX 6 83.000000 -43.000000 192.000000
\r
15026 *MESH_VERTEX 7 68.000000 -36.000000 192.000000
\r
15027 *MESH_VERTEX 8 64.000000 -64.000000 192.000000
\r
15028 *MESH_VERTEX 9 80.000000 -64.000000 192.000000
\r
15031 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15032 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15033 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15034 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15035 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15036 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15037 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15038 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15039 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
15040 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
15041 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
15042 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
15043 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
15044 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
15045 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
15046 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
15047 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
15048 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
15050 *MESH_FACE_LIST {
\r
15051 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15052 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15053 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15054 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15055 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15056 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15057 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15058 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15060 *MESH_NUMTVERTEX 10
\r
15061 *MESH_TVERTLIST {
\r
15062 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
15063 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
15064 *MESH_TVERT 2 0.125000 0.750000 1.000000
\r
15065 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
15066 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
15067 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
15068 *MESH_TVERT 6 0.125000 0.250000 1.000000
\r
15069 *MESH_TVERT 7 0.000000 0.250000 1.000000
\r
15070 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
15071 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
15073 *MESH_NUMTVFACES 8
\r
15074 *MESH_TFACELIST {
\r
15075 *MESH_TFACE 0 2 3 4
\r
15076 *MESH_TFACE 1 2 4 5
\r
15077 *MESH_TFACE 2 0 3 2
\r
15078 *MESH_TFACE 3 0 2 1
\r
15079 *MESH_TFACE 4 4 6 5
\r
15080 *MESH_TFACE 5 4 7 6
\r
15081 *MESH_TFACE 6 6 7 8
\r
15082 *MESH_TFACE 7 6 8 9
\r
15085 *PROP_MOTIONBLUR 0
\r
15086 *PROP_CASTSHADOW 1
\r
15087 *PROP_RECVSHADOW 1
\r
15091 *NODE_NAME "mat14model0surf371"
\r
15093 *NODE_NAME "mat14model0surf371"
\r
15094 *INHERIT_POS 0 0 0
\r
15095 *INHERIT_ROT 0 0 0
\r
15096 *INHERIT_SCL 0 0 0
\r
15101 *TM_POS 0.000000 0.000000 0.000000
\r
15105 *MESH_NUMVERTEX 10
\r
15107 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15108 *MESH_VERTEX_LIST {
\r
15109 *MESH_VERTEX 0 128.000000 0.000000 96.000000
\r
15110 *MESH_VERTEX 1 107.000000 -19.000000 96.000000
\r
15111 *MESH_VERTEX 2 128.000000 -16.000000 96.000000
\r
15112 *MESH_VERTEX 3 100.000000 -4.000000 96.000000
\r
15113 *MESH_VERTEX 4 80.000000 -16.000000 96.000000
\r
15114 *MESH_VERTEX 5 92.000000 -28.000000 96.000000
\r
15115 *MESH_VERTEX 6 83.000000 -43.000000 96.000000
\r
15116 *MESH_VERTEX 7 68.000000 -36.000000 96.000000
\r
15117 *MESH_VERTEX 8 64.000000 -64.000000 96.000000
\r
15118 *MESH_VERTEX 9 80.000000 -64.000000 96.000000
\r
15121 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15122 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15123 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15124 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15125 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15126 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15127 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15128 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15129 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
15130 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
15131 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
15132 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
15133 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
15134 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
15135 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
15136 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
15137 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
15138 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
15140 *MESH_FACE_LIST {
\r
15141 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15142 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15143 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15144 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15145 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15146 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15147 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15148 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15150 *MESH_NUMTVERTEX 10
\r
15151 *MESH_TVERTLIST {
\r
15152 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
15153 *MESH_TVERT 1 0.125000 0.250000 1.000000
\r
15154 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
15155 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
15156 *MESH_TVERT 4 0.000000 0.500000 1.000000
\r
15157 *MESH_TVERT 5 0.125000 0.500000 1.000000
\r
15158 *MESH_TVERT 6 0.125000 0.750000 1.000000
\r
15159 *MESH_TVERT 7 0.000000 0.750000 1.000000
\r
15160 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
15161 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
15163 *MESH_NUMTVFACES 8
\r
15164 *MESH_TFACELIST {
\r
15165 *MESH_TFACE 0 1 4 3
\r
15166 *MESH_TFACE 1 1 5 4
\r
15167 *MESH_TFACE 2 0 1 3
\r
15168 *MESH_TFACE 3 0 2 1
\r
15169 *MESH_TFACE 4 4 5 6
\r
15170 *MESH_TFACE 5 4 6 7
\r
15171 *MESH_TFACE 6 6 8 7
\r
15172 *MESH_TFACE 7 6 9 8
\r
15175 *PROP_MOTIONBLUR 0
\r
15176 *PROP_CASTSHADOW 1
\r
15177 *PROP_RECVSHADOW 1
\r
15181 *NODE_NAME "mat14model0surf372"
\r
15183 *NODE_NAME "mat14model0surf372"
\r
15184 *INHERIT_POS 0 0 0
\r
15185 *INHERIT_ROT 0 0 0
\r
15186 *INHERIT_SCL 0 0 0
\r
15191 *TM_POS 0.000000 0.000000 0.000000
\r
15195 *MESH_NUMVERTEX 10
\r
15197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15198 *MESH_VERTEX_LIST {
\r
15199 *MESH_VERTEX 0 64.000000 -336.000000 96.000000
\r
15200 *MESH_VERTEX 1 76.000000 -364.000000 96.000000
\r
15201 *MESH_VERTEX 2 80.000000 -336.000000 96.000000
\r
15202 *MESH_VERTEX 3 61.000000 -357.000000 96.000000
\r
15203 *MESH_VERTEX 4 52.000000 -372.000000 96.000000
\r
15204 *MESH_VERTEX 5 64.000000 -384.000000 96.000000
\r
15205 *MESH_VERTEX 6 44.000000 -396.000000 96.000000
\r
15206 *MESH_VERTEX 7 37.000000 -381.000000 96.000000
\r
15207 *MESH_VERTEX 8 16.000000 -384.000000 96.000000
\r
15208 *MESH_VERTEX 9 16.000000 -400.000000 96.000000
\r
15211 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15212 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15213 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15214 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15215 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15216 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15217 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15218 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15219 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
15220 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
15221 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
15222 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
15223 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
15224 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
15225 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
15226 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
15227 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
15228 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
15230 *MESH_FACE_LIST {
\r
15231 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15232 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15233 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15234 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15235 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15236 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15237 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15238 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15240 *MESH_NUMTVERTEX 10
\r
15241 *MESH_TVERTLIST {
\r
15242 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
15243 *MESH_TVERT 1 0.125000 0.437500 1.000000
\r
15244 *MESH_TVERT 2 0.125000 0.250000 1.000000
\r
15245 *MESH_TVERT 3 0.000000 0.437500 1.000000
\r
15246 *MESH_TVERT 4 0.000000 0.625000 1.000000
\r
15247 *MESH_TVERT 5 0.125000 0.625000 1.000000
\r
15248 *MESH_TVERT 6 0.125000 0.812500 1.000000
\r
15249 *MESH_TVERT 7 0.000000 0.812500 1.000000
\r
15250 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
15251 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
15253 *MESH_NUMTVFACES 8
\r
15254 *MESH_TFACELIST {
\r
15255 *MESH_TFACE 0 1 4 3
\r
15256 *MESH_TFACE 1 1 5 4
\r
15257 *MESH_TFACE 2 0 1 3
\r
15258 *MESH_TFACE 3 0 2 1
\r
15259 *MESH_TFACE 4 4 5 6
\r
15260 *MESH_TFACE 5 4 6 7
\r
15261 *MESH_TFACE 6 6 8 7
\r
15262 *MESH_TFACE 7 6 9 8
\r
15265 *PROP_MOTIONBLUR 0
\r
15266 *PROP_CASTSHADOW 1
\r
15267 *PROP_RECVSHADOW 1
\r
15271 *NODE_NAME "mat14model0surf373"
\r
15273 *NODE_NAME "mat14model0surf373"
\r
15274 *INHERIT_POS 0 0 0
\r
15275 *INHERIT_ROT 0 0 0
\r
15276 *INHERIT_SCL 0 0 0
\r
15281 *TM_POS 0.000000 0.000000 0.000000
\r
15285 *MESH_NUMVERTEX 10
\r
15287 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15288 *MESH_VERTEX_LIST {
\r
15289 *MESH_VERTEX 0 80.000000 -336.000000 192.000000
\r
15290 *MESH_VERTEX 1 61.000000 -357.000000 192.000000
\r
15291 *MESH_VERTEX 2 64.000000 -336.000000 192.000000
\r
15292 *MESH_VERTEX 3 76.000000 -364.000000 192.000000
\r
15293 *MESH_VERTEX 4 64.000000 -384.000000 192.000000
\r
15294 *MESH_VERTEX 5 52.000000 -372.000000 192.000000
\r
15295 *MESH_VERTEX 6 37.000000 -381.000000 192.000000
\r
15296 *MESH_VERTEX 7 44.000000 -396.000000 192.000000
\r
15297 *MESH_VERTEX 8 16.000000 -400.000000 192.000000
\r
15298 *MESH_VERTEX 9 16.000000 -384.000000 192.000000
\r
15301 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15302 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15303 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15304 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15305 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15306 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15307 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15308 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15309 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
15310 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
15311 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
15312 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
15313 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
15314 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
15315 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
15316 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
15317 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
15318 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
15320 *MESH_FACE_LIST {
\r
15321 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15322 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15323 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15324 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15325 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15326 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15327 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15328 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15330 *MESH_NUMTVERTEX 10
\r
15331 *MESH_TVERTLIST {
\r
15332 *MESH_TVERT 0 0.625000 0.375000 1.000000
\r
15333 *MESH_TVERT 1 0.476563 0.210938 1.000000
\r
15334 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
15335 *MESH_TVERT 3 0.593750 0.156250 1.000000
\r
15336 *MESH_TVERT 4 0.500000 0.000000 1.000000
\r
15337 *MESH_TVERT 5 0.406250 0.093750 1.000000
\r
15338 *MESH_TVERT 6 0.289063 0.023438 1.000000
\r
15339 *MESH_TVERT 7 0.343750 -0.093750 1.000000
\r
15340 *MESH_TVERT 8 0.125000 -0.125000 1.000000
\r
15341 *MESH_TVERT 9 0.125000 0.000000 1.000000
\r
15343 *MESH_NUMTVFACES 8
\r
15344 *MESH_TFACELIST {
\r
15345 *MESH_TFACE 0 1 4 3
\r
15346 *MESH_TFACE 1 1 5 4
\r
15347 *MESH_TFACE 2 0 1 3
\r
15348 *MESH_TFACE 3 0 2 1
\r
15349 *MESH_TFACE 4 4 5 6
\r
15350 *MESH_TFACE 5 4 6 7
\r
15351 *MESH_TFACE 6 6 8 7
\r
15352 *MESH_TFACE 7 6 9 8
\r
15355 *PROP_MOTIONBLUR 0
\r
15356 *PROP_CASTSHADOW 1
\r
15357 *PROP_RECVSHADOW 1
\r
15361 *NODE_NAME "mat14model0surf374"
\r
15363 *NODE_NAME "mat14model0surf374"
\r
15364 *INHERIT_POS 0 0 0
\r
15365 *INHERIT_ROT 0 0 0
\r
15366 *INHERIT_SCL 0 0 0
\r
15371 *TM_POS 0.000000 0.000000 0.000000
\r
15375 *MESH_NUMVERTEX 10
\r
15377 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15378 *MESH_VERTEX_LIST {
\r
15379 *MESH_VERTEX 0 45.000000 768.000000 267.000000
\r
15380 *MESH_VERTEX 1 80.000000 768.000000 272.000000
\r
15381 *MESH_VERTEX 2 80.000000 768.000000 288.000000
\r
15382 *MESH_VERTEX 3 38.000000 768.000000 282.000000
\r
15383 *MESH_VERTEX 4 8.000000 768.000000 264.000000
\r
15384 *MESH_VERTEX 5 20.000000 768.000000 252.000000
\r
15385 *MESH_VERTEX 6 5.000000 768.000000 227.000000
\r
15386 *MESH_VERTEX 7 -10.000000 768.000000 234.000000
\r
15387 *MESH_VERTEX 8 -16.000000 768.000000 192.000000
\r
15388 *MESH_VERTEX 9 0.000000 768.000000 192.000000
\r
15391 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15392 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15393 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15394 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15395 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15396 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15397 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15398 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15399 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
15400 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
15401 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
15402 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
15403 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
15404 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
15405 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
15406 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
15407 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
15408 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
15410 *MESH_FACE_LIST {
\r
15411 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15412 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15413 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15414 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15415 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15416 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15417 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15418 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15420 *MESH_NUMTVERTEX 10
\r
15421 *MESH_TVERTLIST {
\r
15422 *MESH_TVERT 0 1.125000 1.000000 1.000000
\r
15423 *MESH_TVERT 1 1.500000 1.000000 1.000000
\r
15424 *MESH_TVERT 2 1.500000 0.875000 1.000000
\r
15425 *MESH_TVERT 3 1.125000 0.875000 1.000000
\r
15426 *MESH_TVERT 4 0.750000 0.875000 1.000000
\r
15427 *MESH_TVERT 5 0.750000 1.000000 1.000000
\r
15428 *MESH_TVERT 6 0.375000 1.000000 1.000000
\r
15429 *MESH_TVERT 7 0.375000 0.875000 1.000000
\r
15430 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
15431 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
15433 *MESH_NUMTVFACES 8
\r
15434 *MESH_TFACELIST {
\r
15435 *MESH_TFACE 0 0 4 3
\r
15436 *MESH_TFACE 1 0 5 4
\r
15437 *MESH_TFACE 2 0 3 2
\r
15438 *MESH_TFACE 3 0 2 1
\r
15439 *MESH_TFACE 4 4 5 6
\r
15440 *MESH_TFACE 5 4 6 7
\r
15441 *MESH_TFACE 6 6 8 7
\r
15442 *MESH_TFACE 7 6 9 8
\r
15445 *PROP_MOTIONBLUR 0
\r
15446 *PROP_CASTSHADOW 1
\r
15447 *PROP_RECVSHADOW 1
\r
15451 *NODE_NAME "mat14model0surf375"
\r
15453 *NODE_NAME "mat14model0surf375"
\r
15454 *INHERIT_POS 0 0 0
\r
15455 *INHERIT_ROT 0 0 0
\r
15456 *INHERIT_SCL 0 0 0
\r
15461 *TM_POS 0.000000 0.000000 0.000000
\r
15465 *MESH_NUMVERTEX 6
\r
15467 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15468 *MESH_VERTEX_LIST {
\r
15469 *MESH_VERTEX 0 45.000000 752.000000 267.000000
\r
15470 *MESH_VERTEX 1 80.000000 768.000000 272.000000
\r
15471 *MESH_VERTEX 2 45.000000 768.000000 267.000000
\r
15472 *MESH_VERTEX 3 80.000000 752.000000 272.000000
\r
15473 *MESH_VERTEX 4 20.000000 768.000000 252.000000
\r
15474 *MESH_VERTEX 5 20.000000 752.000000 252.000000
\r
15477 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15478 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15479 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15480 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15481 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
15482 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
15483 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880
\r
15484 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
15485 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
15486 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
15488 *MESH_FACE_LIST {
\r
15489 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15490 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15491 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15492 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15494 *MESH_NUMTVERTEX 6
\r
15495 *MESH_TVERTLIST {
\r
15496 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
15497 *MESH_TVERT 1 1.250000 0.875000 1.000000
\r
15498 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
15499 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
15500 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
15501 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
15503 *MESH_NUMTVFACES 4
\r
15504 *MESH_TFACELIST {
\r
15505 *MESH_TFACE 0 0 2 1
\r
15506 *MESH_TFACE 1 0 1 3
\r
15507 *MESH_TFACE 2 4 2 0
\r
15508 *MESH_TFACE 3 4 0 5
\r
15511 *PROP_MOTIONBLUR 0
\r
15512 *PROP_CASTSHADOW 1
\r
15513 *PROP_RECVSHADOW 1
\r
15517 *NODE_NAME "mat14model0surf376"
\r
15519 *NODE_NAME "mat14model0surf376"
\r
15520 *INHERIT_POS 0 0 0
\r
15521 *INHERIT_ROT 0 0 0
\r
15522 *INHERIT_SCL 0 0 0
\r
15527 *TM_POS 0.000000 0.000000 0.000000
\r
15531 *MESH_NUMVERTEX 6
\r
15533 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15534 *MESH_VERTEX_LIST {
\r
15535 *MESH_VERTEX 0 45.000000 640.000000 267.000000
\r
15536 *MESH_VERTEX 1 80.000000 656.000000 272.000000
\r
15537 *MESH_VERTEX 2 45.000000 656.000000 267.000000
\r
15538 *MESH_VERTEX 3 80.000000 640.000000 272.000000
\r
15539 *MESH_VERTEX 4 20.000000 656.000000 252.000000
\r
15540 *MESH_VERTEX 5 20.000000 640.000000 252.000000
\r
15543 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15544 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15545 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15546 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15547 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
15548 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
15549 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880
\r
15550 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
15551 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
15552 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
15554 *MESH_FACE_LIST {
\r
15555 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15556 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15557 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15558 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15560 *MESH_NUMTVERTEX 6
\r
15561 *MESH_TVERTLIST {
\r
15562 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
15563 *MESH_TVERT 1 1.250000 0.875000 1.000000
\r
15564 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
15565 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
15566 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
15567 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
15569 *MESH_NUMTVFACES 4
\r
15570 *MESH_TFACELIST {
\r
15571 *MESH_TFACE 0 0 2 1
\r
15572 *MESH_TFACE 1 0 1 3
\r
15573 *MESH_TFACE 2 4 2 0
\r
15574 *MESH_TFACE 3 4 0 5
\r
15577 *PROP_MOTIONBLUR 0
\r
15578 *PROP_CASTSHADOW 1
\r
15579 *PROP_RECVSHADOW 1
\r
15583 *NODE_NAME "mat14model0surf377"
\r
15585 *NODE_NAME "mat14model0surf377"
\r
15586 *INHERIT_POS 0 0 0
\r
15587 *INHERIT_ROT 0 0 0
\r
15588 *INHERIT_SCL 0 0 0
\r
15593 *TM_POS 0.000000 0.000000 0.000000
\r
15597 *MESH_NUMVERTEX 10
\r
15599 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15600 *MESH_VERTEX_LIST {
\r
15601 *MESH_VERTEX 0 80.000000 640.000000 272.000000
\r
15602 *MESH_VERTEX 1 38.000000 640.000000 282.000000
\r
15603 *MESH_VERTEX 2 80.000000 640.000000 288.000000
\r
15604 *MESH_VERTEX 3 45.000000 640.000000 267.000000
\r
15605 *MESH_VERTEX 4 20.000000 640.000000 252.000000
\r
15606 *MESH_VERTEX 5 8.000000 640.000000 264.000000
\r
15607 *MESH_VERTEX 6 -10.000000 640.000000 234.000000
\r
15608 *MESH_VERTEX 7 5.000000 640.000000 227.000000
\r
15609 *MESH_VERTEX 8 0.000000 640.000000 192.000000
\r
15610 *MESH_VERTEX 9 -16.000000 640.000000 192.000000
\r
15613 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15614 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15615 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15616 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15617 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15618 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15619 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15620 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15621 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
15622 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
15623 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
15624 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
15625 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
15626 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
15627 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
15628 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
15629 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
15630 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
15632 *MESH_FACE_LIST {
\r
15633 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15634 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15635 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15636 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15637 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15638 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15639 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15640 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15642 *MESH_NUMTVERTEX 10
\r
15643 *MESH_TVERTLIST {
\r
15644 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
15645 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
15646 *MESH_TVERT 2 0.125000 -0.250000 1.000000
\r
15647 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
15648 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
15649 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
15650 *MESH_TVERT 6 0.125000 0.687500 1.000000
\r
15651 *MESH_TVERT 7 0.000000 0.687500 1.000000
\r
15652 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
15653 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
15655 *MESH_NUMTVFACES 8
\r
15656 *MESH_TFACELIST {
\r
15657 *MESH_TFACE 0 1 4 3
\r
15658 *MESH_TFACE 1 1 5 4
\r
15659 *MESH_TFACE 2 0 1 3
\r
15660 *MESH_TFACE 3 0 2 1
\r
15661 *MESH_TFACE 4 4 5 6
\r
15662 *MESH_TFACE 5 4 6 7
\r
15663 *MESH_TFACE 6 6 8 7
\r
15664 *MESH_TFACE 7 6 9 8
\r
15667 *PROP_MOTIONBLUR 0
\r
15668 *PROP_CASTSHADOW 1
\r
15669 *PROP_RECVSHADOW 1
\r
15673 *NODE_NAME "mat14model0surf378"
\r
15675 *NODE_NAME "mat14model0surf378"
\r
15676 *INHERIT_POS 0 0 0
\r
15677 *INHERIT_ROT 0 0 0
\r
15678 *INHERIT_SCL 0 0 0
\r
15683 *TM_POS 0.000000 0.000000 0.000000
\r
15687 *MESH_NUMVERTEX 36
\r
15688 *MESH_NUMFACES 32
\r
15689 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15690 *MESH_VERTEX_LIST {
\r
15691 *MESH_VERTEX 0 64.000000 384.000000 -64.000000
\r
15692 *MESH_VERTEX 1 64.000000 368.000000 -64.000000
\r
15693 *MESH_VERTEX 2 37.750000 366.250000 -64.000000
\r
15694 *MESH_VERTEX 3 34.000000 382.000000 -64.000000
\r
15695 *MESH_VERTEX 4 8.000000 376.000000 -64.000000
\r
15696 *MESH_VERTEX 5 15.000000 361.000000 -64.000000
\r
15697 *MESH_VERTEX 6 -4.250000 352.250000 -64.000000
\r
15698 *MESH_VERTEX 7 -14.000000 366.000000 -64.000000
\r
15699 *MESH_VERTEX 8 -32.000000 352.000000 -64.000000
\r
15700 *MESH_VERTEX 9 -20.000000 340.000000 -64.000000
\r
15701 *MESH_VERTEX 10 -32.250000 324.250000 -64.000000
\r
15702 *MESH_VERTEX 11 -46.000000 334.000000 -64.000000
\r
15703 *MESH_VERTEX 12 -56.000000 312.000000 -64.000000
\r
15704 *MESH_VERTEX 13 -41.000000 305.000000 -64.000000
\r
15705 *MESH_VERTEX 14 -46.250000 282.250000 -64.000000
\r
15706 *MESH_VERTEX 15 -62.000000 286.000000 -64.000000
\r
15707 *MESH_VERTEX 16 -64.000000 256.000000 -64.000000
\r
15708 *MESH_VERTEX 17 -48.000000 256.000000 -64.000000
\r
15709 *MESH_VERTEX 18 -66.000000 226.000000 -64.000000
\r
15710 *MESH_VERTEX 19 -64.000000 256.000000 -64.000000
\r
15711 *MESH_VERTEX 20 -48.000000 256.000000 -64.000000
\r
15712 *MESH_VERTEX 21 -50.250000 222.250000 -64.000000
\r
15713 *MESH_VERTEX 22 -57.000000 193.000000 -64.000000
\r
15714 *MESH_VERTEX 23 -72.000000 200.000000 -64.000000
\r
15715 *MESH_VERTEX 24 -82.000000 178.000000 -64.000000
\r
15716 *MESH_VERTEX 25 -68.250000 168.250000 -64.000000
\r
15717 *MESH_VERTEX 26 -84.000000 148.000000 -64.000000
\r
15718 *MESH_VERTEX 27 -96.000000 160.000000 -64.000000
\r
15719 *MESH_VERTEX 28 -114.000000 146.000000 -64.000000
\r
15720 *MESH_VERTEX 29 -104.250000 132.250000 -64.000000
\r
15721 *MESH_VERTEX 30 -129.000000 121.000000 -64.000000
\r
15722 *MESH_VERTEX 31 -136.000000 136.000000 -64.000000
\r
15723 *MESH_VERTEX 32 -162.000000 130.000000 -64.000000
\r
15724 *MESH_VERTEX 33 -158.250000 114.250000 -64.000000
\r
15725 *MESH_VERTEX 34 -192.000000 112.000000 -64.000000
\r
15726 *MESH_VERTEX 35 -192.000000 128.000000 -64.000000
\r
15729 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15730 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15731 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15732 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15733 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
15734 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
15735 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
15736 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
15737 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
15738 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
15739 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
15740 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
15741 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
15742 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
15743 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
15744 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
15745 *MESH_FACENORMAL 16 -0.707107 0.707107 0.000000
\r
15746 *MESH_FACENORMAL 17 -0.447214 0.894427 0.000000
\r
15747 *MESH_FACENORMAL 18 -0.252725 0.967538 0.000000
\r
15748 *MESH_FACENORMAL 19 -0.707107 0.707107 0.000000
\r
15749 *MESH_FACENORMAL 20 -0.707107 0.707107 0.000000
\r
15750 *MESH_FACENORMAL 21 -0.505449 0.862856 0.000000
\r
15751 *MESH_FACENORMAL 22 -0.707107 0.707107 0.000000
\r
15752 *MESH_FACENORMAL 23 -1.000000 0.000000 0.000000
\r
15753 *MESH_FACENORMAL 24 -0.169102 -0.985599 0.000000
\r
15754 *MESH_FACENORMAL 25 0.707107 -0.707107 0.000000
\r
15755 *MESH_FACENORMAL 26 0.707107 -0.707107 0.000000
\r
15756 *MESH_FACENORMAL 27 0.505449 -0.862856 0.000000
\r
15757 *MESH_FACENORMAL 28 0.707107 -0.707107 0.000000
\r
15758 *MESH_FACENORMAL 29 0.447214 -0.894427 0.000000
\r
15759 *MESH_FACENORMAL 30 0.707107 -0.707107 0.000000
\r
15760 *MESH_FACENORMAL 31 0.967538 -0.252725 0.000000
\r
15761 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
15762 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
15763 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
15764 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
15765 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
15766 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
15767 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
15768 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
15769 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
15770 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
15771 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
15772 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
15773 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
15774 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
15775 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
15776 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
15777 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
15778 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
15779 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000
\r
15780 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000
\r
15781 *MESH_VERTEXNORMAL 20 0.000000 0.000000 1.000000
\r
15782 *MESH_VERTEXNORMAL 21 0.000000 0.000000 1.000000
\r
15783 *MESH_VERTEXNORMAL 22 0.000000 0.000000 1.000000
\r
15784 *MESH_VERTEXNORMAL 23 0.000000 0.000000 1.000000
\r
15785 *MESH_VERTEXNORMAL 24 0.000000 0.000000 1.000000
\r
15786 *MESH_VERTEXNORMAL 25 0.000000 0.000000 1.000000
\r
15787 *MESH_VERTEXNORMAL 26 0.000000 0.000000 1.000000
\r
15788 *MESH_VERTEXNORMAL 27 0.000000 0.000000 1.000000
\r
15789 *MESH_VERTEXNORMAL 28 0.000000 0.000000 1.000000
\r
15790 *MESH_VERTEXNORMAL 29 0.000000 0.000000 1.000000
\r
15791 *MESH_VERTEXNORMAL 30 0.000000 0.000000 1.000000
\r
15792 *MESH_VERTEXNORMAL 31 0.000000 0.000000 1.000000
\r
15793 *MESH_VERTEXNORMAL 32 0.000000 0.000000 1.000000
\r
15794 *MESH_VERTEXNORMAL 33 0.000000 0.000000 1.000000
\r
15795 *MESH_VERTEXNORMAL 34 0.000000 0.000000 1.000000
\r
15796 *MESH_VERTEXNORMAL 35 0.000000 0.000000 1.000000
\r
15798 *MESH_FACE_LIST {
\r
15799 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15800 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15801 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15802 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15803 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15804 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15805 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15806 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15807 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15808 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15809 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15810 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15811 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15812 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15813 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15814 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15815 *MESH_FACE 16 A: 18 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15816 *MESH_FACE 17 A: 18 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15817 *MESH_FACE 18 A: 18 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15818 *MESH_FACE 19 A: 18 B: 23 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15819 *MESH_FACE 20 A: 22 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15820 *MESH_FACE 21 A: 22 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15821 *MESH_FACE 22 A: 24 B: 26 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15822 *MESH_FACE 23 A: 24 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15823 *MESH_FACE 24 A: 26 B: 27 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15824 *MESH_FACE 25 A: 26 B: 28 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15825 *MESH_FACE 26 A: 28 B: 30 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15826 *MESH_FACE 27 A: 28 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15827 *MESH_FACE 28 A: 30 B: 31 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15828 *MESH_FACE 29 A: 30 B: 32 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15829 *MESH_FACE 30 A: 32 B: 34 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15830 *MESH_FACE 31 A: 32 B: 35 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15832 *MESH_NUMTVERTEX 36
\r
15833 *MESH_TVERTLIST {
\r
15834 *MESH_TVERT 0 -1.000000 0.875000 1.000000
\r
15835 *MESH_TVERT 1 -1.000000 1.000000 1.000000
\r
15836 *MESH_TVERT 2 -0.750000 1.000000 1.000000
\r
15837 *MESH_TVERT 3 -0.750000 0.875000 1.000000
\r
15838 *MESH_TVERT 4 -0.500000 0.875000 1.000000
\r
15839 *MESH_TVERT 5 -0.500000 1.000000 1.000000
\r
15840 *MESH_TVERT 6 -0.250000 1.000000 1.000000
\r
15841 *MESH_TVERT 7 -0.250000 0.875000 1.000000
\r
15842 *MESH_TVERT 8 0.000000 0.875000 1.000000
\r
15843 *MESH_TVERT 9 0.000000 1.000000 1.000000
\r
15844 *MESH_TVERT 10 0.250000 1.000000 1.000000
\r
15845 *MESH_TVERT 11 0.250000 0.875000 1.000000
\r
15846 *MESH_TVERT 12 0.500000 0.875000 1.000000
\r
15847 *MESH_TVERT 13 0.500000 1.000000 1.000000
\r
15848 *MESH_TVERT 14 0.750000 1.000000 1.000000
\r
15849 *MESH_TVERT 15 0.750000 0.875000 1.000000
\r
15850 *MESH_TVERT 16 1.000000 0.875000 1.000000
\r
15851 *MESH_TVERT 17 1.000000 1.000000 1.000000
\r
15852 *MESH_TVERT 18 0.968750 1.000000 1.000000
\r
15853 *MESH_TVERT 19 1.250000 1.000000 1.000000
\r
15854 *MESH_TVERT 20 1.250000 0.875000 1.000000
\r
15855 *MESH_TVERT 21 0.968750 0.875000 1.000000
\r
15856 *MESH_TVERT 22 0.687500 0.875000 1.000000
\r
15857 *MESH_TVERT 23 0.687500 1.000000 1.000000
\r
15858 *MESH_TVERT 24 0.406250 1.000000 1.000000
\r
15859 *MESH_TVERT 25 0.406250 0.875000 1.000000
\r
15860 *MESH_TVERT 26 0.125000 0.875000 1.000000
\r
15861 *MESH_TVERT 27 0.125000 1.000000 1.000000
\r
15862 *MESH_TVERT 28 -0.156250 1.000000 1.000000
\r
15863 *MESH_TVERT 29 -0.156250 0.875000 1.000000
\r
15864 *MESH_TVERT 30 -0.437500 0.875000 1.000000
\r
15865 *MESH_TVERT 31 -0.437500 1.000000 1.000000
\r
15866 *MESH_TVERT 32 -0.718750 1.000000 1.000000
\r
15867 *MESH_TVERT 33 -0.718750 0.875000 1.000000
\r
15868 *MESH_TVERT 34 -1.000000 0.875000 1.000000
\r
15869 *MESH_TVERT 35 -1.000000 1.000000 1.000000
\r
15871 *MESH_NUMTVFACES 32
\r
15872 *MESH_TFACELIST {
\r
15873 *MESH_TFACE 0 2 3 4
\r
15874 *MESH_TFACE 1 2 4 5
\r
15875 *MESH_TFACE 2 0 3 2
\r
15876 *MESH_TFACE 3 0 2 1
\r
15877 *MESH_TFACE 4 4 6 5
\r
15878 *MESH_TFACE 5 4 7 6
\r
15879 *MESH_TFACE 6 6 7 8
\r
15880 *MESH_TFACE 7 6 8 9
\r
15881 *MESH_TFACE 8 8 10 9
\r
15882 *MESH_TFACE 9 8 11 10
\r
15883 *MESH_TFACE 10 10 11 12
\r
15884 *MESH_TFACE 11 10 12 13
\r
15885 *MESH_TFACE 12 12 14 13
\r
15886 *MESH_TFACE 13 12 15 14
\r
15887 *MESH_TFACE 14 14 15 16
\r
15888 *MESH_TFACE 15 14 16 17
\r
15889 *MESH_TFACE 16 18 20 19
\r
15890 *MESH_TFACE 17 18 21 20
\r
15891 *MESH_TFACE 18 18 22 21
\r
15892 *MESH_TFACE 19 18 23 22
\r
15893 *MESH_TFACE 20 22 23 24
\r
15894 *MESH_TFACE 21 22 24 25
\r
15895 *MESH_TFACE 22 24 26 25
\r
15896 *MESH_TFACE 23 24 27 26
\r
15897 *MESH_TFACE 24 26 27 28
\r
15898 *MESH_TFACE 25 26 28 29
\r
15899 *MESH_TFACE 26 28 30 29
\r
15900 *MESH_TFACE 27 28 31 30
\r
15901 *MESH_TFACE 28 30 31 32
\r
15902 *MESH_TFACE 29 30 32 33
\r
15903 *MESH_TFACE 30 32 34 33
\r
15904 *MESH_TFACE 31 32 35 34
\r
15907 *PROP_MOTIONBLUR 0
\r
15908 *PROP_CASTSHADOW 1
\r
15909 *PROP_RECVSHADOW 1
\r
15913 *NODE_NAME "mat14model0surf379"
\r
15915 *NODE_NAME "mat14model0surf379"
\r
15916 *INHERIT_POS 0 0 0
\r
15917 *INHERIT_ROT 0 0 0
\r
15918 *INHERIT_SCL 0 0 0
\r
15923 *TM_POS 0.000000 0.000000 0.000000
\r
15927 *MESH_NUMVERTEX 6
\r
15929 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15930 *MESH_VERTEX_LIST {
\r
15931 *MESH_VERTEX 0 5.000000 752.000000 227.000000
\r
15932 *MESH_VERTEX 1 20.000000 752.000000 252.000000
\r
15933 *MESH_VERTEX 2 20.000000 768.000000 252.000000
\r
15934 *MESH_VERTEX 3 5.000000 768.000000 227.000000
\r
15935 *MESH_VERTEX 4 0.000000 768.000000 192.000000
\r
15936 *MESH_VERTEX 5 0.000000 752.000000 192.000000
\r
15939 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
15940 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
15941 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
15942 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
15943 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
15944 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
15945 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
15946 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
\r
15947 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
15948 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
15950 *MESH_FACE_LIST {
\r
15951 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15952 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15953 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15954 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
15956 *MESH_NUMTVERTEX 6
\r
15957 *MESH_TVERTLIST {
\r
15958 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
15959 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
15960 *MESH_TVERT 2 0.625000 0.875000 1.000000
\r
15961 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
15962 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
15963 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
15965 *MESH_NUMTVFACES 4
\r
15966 *MESH_TFACELIST {
\r
15967 *MESH_TFACE 0 0 2 1
\r
15968 *MESH_TFACE 1 0 3 2
\r
15969 *MESH_TFACE 2 4 3 0
\r
15970 *MESH_TFACE 3 4 0 5
\r
15973 *PROP_MOTIONBLUR 0
\r
15974 *PROP_CASTSHADOW 1
\r
15975 *PROP_RECVSHADOW 1
\r
15979 *NODE_NAME "mat14model0surf380"
\r
15981 *NODE_NAME "mat14model0surf380"
\r
15982 *INHERIT_POS 0 0 0
\r
15983 *INHERIT_ROT 0 0 0
\r
15984 *INHERIT_SCL 0 0 0
\r
15989 *TM_POS 0.000000 0.000000 0.000000
\r
15993 *MESH_NUMVERTEX 6
\r
15995 *COMMENT "SURFACETYPE MST_PLANAR"
\r
15996 *MESH_VERTEX_LIST {
\r
15997 *MESH_VERTEX 0 5.000000 640.000000 227.000000
\r
15998 *MESH_VERTEX 1 20.000000 656.000000 252.000000
\r
15999 *MESH_VERTEX 2 5.000000 656.000000 227.000000
\r
16000 *MESH_VERTEX 3 20.000000 640.000000 252.000000
\r
16001 *MESH_VERTEX 4 0.000000 656.000000 192.000000
\r
16002 *MESH_VERTEX 5 0.000000 640.000000 192.000000
\r
16005 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16006 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16007 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16008 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16009 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
16010 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
16011 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683
\r
16012 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
16013 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
16014 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
16016 *MESH_FACE_LIST {
\r
16017 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16018 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16019 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16020 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16022 *MESH_NUMTVERTEX 6
\r
16023 *MESH_TVERTLIST {
\r
16024 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
16025 *MESH_TVERT 1 0.625000 0.875000 1.000000
\r
16026 *MESH_TVERT 2 0.312500 0.875000 1.000000
\r
16027 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
16028 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
16029 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
16031 *MESH_NUMTVFACES 4
\r
16032 *MESH_TFACELIST {
\r
16033 *MESH_TFACE 0 0 2 1
\r
16034 *MESH_TFACE 1 0 1 3
\r
16035 *MESH_TFACE 2 4 2 0
\r
16036 *MESH_TFACE 3 4 0 5
\r
16039 *PROP_MOTIONBLUR 0
\r
16040 *PROP_CASTSHADOW 1
\r
16041 *PROP_RECVSHADOW 1
\r
16045 *NODE_NAME "mat14model0surf381"
\r
16047 *NODE_NAME "mat14model0surf381"
\r
16048 *INHERIT_POS 0 0 0
\r
16049 *INHERIT_ROT 0 0 0
\r
16050 *INHERIT_SCL 0 0 0
\r
16055 *TM_POS 0.000000 0.000000 0.000000
\r
16059 *MESH_NUMVERTEX 18
\r
16060 *MESH_NUMFACES 16
\r
16061 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16062 *MESH_VERTEX_LIST {
\r
16063 *MESH_VERTEX 0 -144.000000 320.000000 288.000000
\r
16064 *MESH_VERTEX 1 -128.000000 320.000000 288.000000
\r
16065 *MESH_VERTEX 2 -130.000000 290.000000 288.000000
\r
16066 *MESH_VERTEX 3 -145.750000 293.750000 288.000000
\r
16067 *MESH_VERTEX 4 -151.000000 271.000000 288.000000
\r
16068 *MESH_VERTEX 5 -136.000000 264.000000 288.000000
\r
16069 *MESH_VERTEX 6 -146.000000 242.000000 288.000000
\r
16070 *MESH_VERTEX 7 -159.750000 251.750000 288.000000
\r
16071 *MESH_VERTEX 8 -172.000000 236.000000 288.000000
\r
16072 *MESH_VERTEX 9 -160.000000 224.000000 288.000000
\r
16073 *MESH_VERTEX 10 -178.000000 210.000000 288.000000
\r
16074 *MESH_VERTEX 11 -187.750000 223.750000 288.000000
\r
16075 *MESH_VERTEX 12 -207.000000 215.000000 288.000000
\r
16076 *MESH_VERTEX 13 -200.000000 200.000000 288.000000
\r
16077 *MESH_VERTEX 14 -226.000000 194.000000 288.000000
\r
16078 *MESH_VERTEX 15 -229.750000 209.750000 288.000000
\r
16079 *MESH_VERTEX 16 -256.000000 208.000000 288.000000
\r
16080 *MESH_VERTEX 17 -256.000000 192.000000 288.000000
\r
16083 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16084 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16085 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16086 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16087 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16088 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16089 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16090 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16091 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
16092 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
16093 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
16094 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
16095 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
16096 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
16097 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
16098 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
16099 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
16100 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
16101 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
16102 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
16103 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
16104 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
16105 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
16106 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
16107 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
16108 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
16109 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
16110 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
16111 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
16112 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
16113 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
16114 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
16115 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
16116 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
16118 *MESH_FACE_LIST {
\r
16119 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16120 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16121 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16122 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16123 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16124 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16125 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16126 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16127 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16128 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16129 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16130 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16131 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16132 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16133 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16134 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16136 *MESH_NUMTVERTEX 18
\r
16137 *MESH_TVERTLIST {
\r
16138 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
16139 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
16140 *MESH_TVERT 2 0.125000 0.781250 1.000000
\r
16141 *MESH_TVERT 3 0.000000 0.781250 1.000000
\r
16142 *MESH_TVERT 4 0.000000 0.562500 1.000000
\r
16143 *MESH_TVERT 5 0.125000 0.562500 1.000000
\r
16144 *MESH_TVERT 6 0.125000 0.343750 1.000000
\r
16145 *MESH_TVERT 7 0.000000 0.343750 1.000000
\r
16146 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
16147 *MESH_TVERT 9 0.125000 0.125000 1.000000
\r
16148 *MESH_TVERT 10 0.125000 -0.093750 1.000000
\r
16149 *MESH_TVERT 11 0.000000 -0.093750 1.000000
\r
16150 *MESH_TVERT 12 0.000000 -0.312500 1.000000
\r
16151 *MESH_TVERT 13 0.125000 -0.312500 1.000000
\r
16152 *MESH_TVERT 14 0.125000 -0.531250 1.000000
\r
16153 *MESH_TVERT 15 0.000000 -0.531250 1.000000
\r
16154 *MESH_TVERT 16 0.000000 -0.750000 1.000000
\r
16155 *MESH_TVERT 17 0.125000 -0.750000 1.000000
\r
16157 *MESH_NUMTVFACES 16
\r
16158 *MESH_TFACELIST {
\r
16159 *MESH_TFACE 0 2 3 4
\r
16160 *MESH_TFACE 1 2 4 5
\r
16161 *MESH_TFACE 2 0 3 2
\r
16162 *MESH_TFACE 3 0 2 1
\r
16163 *MESH_TFACE 4 4 6 5
\r
16164 *MESH_TFACE 5 4 7 6
\r
16165 *MESH_TFACE 6 6 7 8
\r
16166 *MESH_TFACE 7 6 8 9
\r
16167 *MESH_TFACE 8 8 10 9
\r
16168 *MESH_TFACE 9 8 11 10
\r
16169 *MESH_TFACE 10 10 11 12
\r
16170 *MESH_TFACE 11 10 12 13
\r
16171 *MESH_TFACE 12 12 14 13
\r
16172 *MESH_TFACE 13 12 15 14
\r
16173 *MESH_TFACE 14 14 15 16
\r
16174 *MESH_TFACE 15 14 16 17
\r
16177 *PROP_MOTIONBLUR 0
\r
16178 *PROP_CASTSHADOW 1
\r
16179 *PROP_RECVSHADOW 1
\r
16183 *NODE_NAME "mat14model0surf382"
\r
16185 *NODE_NAME "mat14model0surf382"
\r
16186 *INHERIT_POS 0 0 0
\r
16187 *INHERIT_ROT 0 0 0
\r
16188 *INHERIT_SCL 0 0 0
\r
16193 *TM_POS 0.000000 0.000000 0.000000
\r
16197 *MESH_NUMVERTEX 18
\r
16198 *MESH_NUMFACES 16
\r
16199 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16200 *MESH_VERTEX_LIST {
\r
16201 *MESH_VERTEX 0 -144.000000 320.000000 96.000000
\r
16202 *MESH_VERTEX 1 -130.000000 290.000000 96.000000
\r
16203 *MESH_VERTEX 2 -128.000000 320.000000 96.000000
\r
16204 *MESH_VERTEX 3 -145.750000 293.750000 96.000000
\r
16205 *MESH_VERTEX 4 -151.000000 271.000000 96.000000
\r
16206 *MESH_VERTEX 5 -136.000000 264.000000 96.000000
\r
16207 *MESH_VERTEX 6 -146.000000 242.000000 96.000000
\r
16208 *MESH_VERTEX 7 -159.750000 251.750000 96.000000
\r
16209 *MESH_VERTEX 8 -172.000000 236.000000 96.000000
\r
16210 *MESH_VERTEX 9 -160.000000 224.000000 96.000000
\r
16211 *MESH_VERTEX 10 -178.000000 210.000000 96.000000
\r
16212 *MESH_VERTEX 11 -187.750000 223.750000 96.000000
\r
16213 *MESH_VERTEX 12 -207.000000 215.000000 96.000000
\r
16214 *MESH_VERTEX 13 -200.000000 200.000000 96.000000
\r
16215 *MESH_VERTEX 14 -226.000000 194.000000 96.000000
\r
16216 *MESH_VERTEX 15 -229.750000 209.750000 96.000000
\r
16217 *MESH_VERTEX 16 -256.000000 208.000000 96.000000
\r
16218 *MESH_VERTEX 17 -256.000000 192.000000 96.000000
\r
16221 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16222 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16223 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16224 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16225 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16226 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16227 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16228 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16229 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
16230 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
16231 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
16232 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
16233 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
16234 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
16235 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
16236 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
16237 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
16238 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
16239 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
16240 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
16241 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
16242 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
16243 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
16244 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
16245 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
16246 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
16247 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000
\r
16248 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
16249 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000
\r
16250 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000
\r
16251 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
\r
16252 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
\r
16253 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000
\r
16254 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000
\r
16256 *MESH_FACE_LIST {
\r
16257 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16258 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16259 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16260 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16261 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16262 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16263 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16264 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16265 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16266 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16267 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16268 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16269 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16270 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16271 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16272 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16274 *MESH_NUMTVERTEX 18
\r
16275 *MESH_TVERTLIST {
\r
16276 *MESH_TVERT 0 0.000000 -0.750000 1.000000
\r
16277 *MESH_TVERT 1 0.125000 -0.531250 1.000000
\r
16278 *MESH_TVERT 2 0.125000 -0.750000 1.000000
\r
16279 *MESH_TVERT 3 0.000000 -0.531250 1.000000
\r
16280 *MESH_TVERT 4 0.000000 -0.312500 1.000000
\r
16281 *MESH_TVERT 5 0.125000 -0.312500 1.000000
\r
16282 *MESH_TVERT 6 0.125000 -0.093750 1.000000
\r
16283 *MESH_TVERT 7 0.000000 -0.093750 1.000000
\r
16284 *MESH_TVERT 8 0.000000 0.125000 1.000000
\r
16285 *MESH_TVERT 9 0.125000 0.125000 1.000000
\r
16286 *MESH_TVERT 10 0.125000 0.343750 1.000000
\r
16287 *MESH_TVERT 11 0.000000 0.343750 1.000000
\r
16288 *MESH_TVERT 12 0.000000 0.562500 1.000000
\r
16289 *MESH_TVERT 13 0.125000 0.562500 1.000000
\r
16290 *MESH_TVERT 14 0.125000 0.781250 1.000000
\r
16291 *MESH_TVERT 15 0.000000 0.781250 1.000000
\r
16292 *MESH_TVERT 16 0.000000 1.000000 1.000000
\r
16293 *MESH_TVERT 17 0.125000 1.000000 1.000000
\r
16295 *MESH_NUMTVFACES 16
\r
16296 *MESH_TFACELIST {
\r
16297 *MESH_TFACE 0 1 4 3
\r
16298 *MESH_TFACE 1 1 5 4
\r
16299 *MESH_TFACE 2 0 1 3
\r
16300 *MESH_TFACE 3 0 2 1
\r
16301 *MESH_TFACE 4 4 5 6
\r
16302 *MESH_TFACE 5 4 6 7
\r
16303 *MESH_TFACE 6 6 8 7
\r
16304 *MESH_TFACE 7 6 9 8
\r
16305 *MESH_TFACE 8 8 9 10
\r
16306 *MESH_TFACE 9 8 10 11
\r
16307 *MESH_TFACE 10 10 12 11
\r
16308 *MESH_TFACE 11 10 13 12
\r
16309 *MESH_TFACE 12 12 13 14
\r
16310 *MESH_TFACE 13 12 14 15
\r
16311 *MESH_TFACE 14 14 16 15
\r
16312 *MESH_TFACE 15 14 17 16
\r
16315 *PROP_MOTIONBLUR 0
\r
16316 *PROP_CASTSHADOW 1
\r
16317 *PROP_RECVSHADOW 1
\r
16321 *NODE_NAME "mat14model0surf383"
\r
16323 *NODE_NAME "mat14model0surf383"
\r
16324 *INHERIT_POS 0 0 0
\r
16325 *INHERIT_ROT 0 0 0
\r
16326 *INHERIT_SCL 0 0 0
\r
16331 *TM_POS 0.000000 0.000000 0.000000
\r
16335 *MESH_NUMVERTEX 10
\r
16337 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16338 *MESH_VERTEX_LIST {
\r
16339 *MESH_VERTEX 0 -192.000000 672.000000 320.000000
\r
16340 *MESH_VERTEX 1 -176.000000 672.000000 320.000000
\r
16341 *MESH_VERTEX 2 -182.000000 672.000000 362.000000
\r
16342 *MESH_VERTEX 3 -197.000000 672.000000 355.000000
\r
16343 *MESH_VERTEX 4 -212.000000 672.000000 380.000000
\r
16344 *MESH_VERTEX 5 -200.000000 672.000000 392.000000
\r
16345 *MESH_VERTEX 6 -230.000000 672.000000 410.000000
\r
16346 *MESH_VERTEX 7 -237.000000 672.000000 395.000000
\r
16347 *MESH_VERTEX 8 -272.000000 672.000000 400.000000
\r
16348 *MESH_VERTEX 9 -272.000000 672.000000 416.000000
\r
16351 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16352 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16353 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16354 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16355 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16356 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16357 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16358 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16359 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
16360 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
16361 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
16362 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
16363 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
16364 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
16365 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
16366 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
16367 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
16368 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
16370 *MESH_FACE_LIST {
\r
16371 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16372 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16373 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16374 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16375 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16376 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16377 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16378 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16380 *MESH_NUMTVERTEX 10
\r
16381 *MESH_TVERTLIST {
\r
16382 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
16383 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
16384 *MESH_TVERT 2 0.125000 0.687500 1.000000
\r
16385 *MESH_TVERT 3 0.000000 0.687500 1.000000
\r
16386 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
16387 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
16388 *MESH_TVERT 6 0.125000 0.062500 1.000000
\r
16389 *MESH_TVERT 7 0.000000 0.062500 1.000000
\r
16390 *MESH_TVERT 8 0.000000 -0.250000 1.000000
\r
16391 *MESH_TVERT 9 0.125000 -0.250000 1.000000
\r
16393 *MESH_NUMTVFACES 8
\r
16394 *MESH_TFACELIST {
\r
16395 *MESH_TFACE 0 2 3 4
\r
16396 *MESH_TFACE 1 2 4 5
\r
16397 *MESH_TFACE 2 0 3 2
\r
16398 *MESH_TFACE 3 0 2 1
\r
16399 *MESH_TFACE 4 4 6 5
\r
16400 *MESH_TFACE 5 4 7 6
\r
16401 *MESH_TFACE 6 6 7 8
\r
16402 *MESH_TFACE 7 6 8 9
\r
16405 *PROP_MOTIONBLUR 0
\r
16406 *PROP_CASTSHADOW 1
\r
16407 *PROP_RECVSHADOW 1
\r
16411 *NODE_NAME "mat14model0surf384"
\r
16413 *NODE_NAME "mat14model0surf384"
\r
16414 *INHERIT_POS 0 0 0
\r
16415 *INHERIT_ROT 0 0 0
\r
16416 *INHERIT_SCL 0 0 0
\r
16421 *TM_POS 0.000000 0.000000 0.000000
\r
16425 *MESH_NUMVERTEX 10
\r
16427 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16428 *MESH_VERTEX_LIST {
\r
16429 *MESH_VERTEX 0 -192.000000 448.000000 320.000000
\r
16430 *MESH_VERTEX 1 -182.000000 448.000000 362.000000
\r
16431 *MESH_VERTEX 2 -176.000000 448.000000 320.000000
\r
16432 *MESH_VERTEX 3 -197.000000 448.000000 355.000000
\r
16433 *MESH_VERTEX 4 -212.000000 448.000000 380.000000
\r
16434 *MESH_VERTEX 5 -230.000000 448.000000 410.000000
\r
16435 *MESH_VERTEX 6 -200.000000 448.000000 392.000000
\r
16436 *MESH_VERTEX 7 -237.000000 448.000000 395.000000
\r
16437 *MESH_VERTEX 8 -272.000000 448.000000 400.000000
\r
16438 *MESH_VERTEX 9 -272.000000 448.000000 416.000000
\r
16441 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16442 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16443 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16444 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16445 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16446 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16447 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16448 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16449 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
16450 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
16451 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
16452 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
16453 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
16454 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
16455 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
16456 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
16457 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
16458 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
16460 *MESH_FACE_LIST {
\r
16461 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16462 *MESH_FACE 1 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16463 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16464 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16465 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16466 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16467 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16468 *MESH_FACE 7 A: 5 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16470 *MESH_NUMTVERTEX 10
\r
16471 *MESH_TVERTLIST {
\r
16472 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
16473 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
16474 *MESH_TVERT 2 0.125000 -0.250000 1.000000
\r
16475 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
16476 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
16477 *MESH_TVERT 5 0.125000 0.687500 1.000000
\r
16478 *MESH_TVERT 6 0.125000 0.375000 1.000000
\r
16479 *MESH_TVERT 7 0.000000 0.687500 1.000000
\r
16480 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
16481 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
16483 *MESH_NUMTVFACES 8
\r
16484 *MESH_TFACELIST {
\r
16485 *MESH_TFACE 0 1 4 3
\r
16486 *MESH_TFACE 1 1 6 4
\r
16487 *MESH_TFACE 2 0 1 3
\r
16488 *MESH_TFACE 3 0 2 1
\r
16489 *MESH_TFACE 4 4 6 5
\r
16490 *MESH_TFACE 5 4 5 7
\r
16491 *MESH_TFACE 6 5 8 7
\r
16492 *MESH_TFACE 7 5 9 8
\r
16495 *PROP_MOTIONBLUR 0
\r
16496 *PROP_CASTSHADOW 1
\r
16497 *PROP_RECVSHADOW 1
\r
16501 *NODE_NAME "mat14model0surf385"
\r
16503 *NODE_NAME "mat14model0surf385"
\r
16504 *INHERIT_POS 0 0 0
\r
16505 *INHERIT_ROT 0 0 0
\r
16506 *INHERIT_SCL 0 0 0
\r
16511 *TM_POS 0.000000 0.000000 0.000000
\r
16515 *MESH_NUMVERTEX 6
\r
16517 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16518 *MESH_VERTEX_LIST {
\r
16519 *MESH_VERTEX 0 -192.000000 656.000000 320.000000
\r
16520 *MESH_VERTEX 1 -192.000000 672.000000 320.000000
\r
16521 *MESH_VERTEX 2 -197.000000 672.000000 355.000000
\r
16522 *MESH_VERTEX 3 -197.000000 656.000000 355.000000
\r
16523 *MESH_VERTEX 4 -212.000000 656.000000 380.000000
\r
16524 *MESH_VERTEX 5 -212.000000 672.000000 380.000000
\r
16527 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16528 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16529 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16530 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16531 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
16532 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
16533 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
16534 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
\r
16535 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
16536 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
16538 *MESH_FACE_LIST {
\r
16539 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16540 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16541 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16542 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16544 *MESH_NUMTVERTEX 6
\r
16545 *MESH_TVERTLIST {
\r
16546 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
16547 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
16548 *MESH_TVERT 2 0.312500 1.000000 1.000000
\r
16549 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
16550 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
16551 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
16553 *MESH_NUMTVFACES 4
\r
16554 *MESH_TFACELIST {
\r
16555 *MESH_TFACE 0 0 2 1
\r
16556 *MESH_TFACE 1 0 3 2
\r
16557 *MESH_TFACE 2 2 3 4
\r
16558 *MESH_TFACE 3 2 4 5
\r
16561 *PROP_MOTIONBLUR 0
\r
16562 *PROP_CASTSHADOW 1
\r
16563 *PROP_RECVSHADOW 1
\r
16567 *NODE_NAME "mat14model0surf386"
\r
16569 *NODE_NAME "mat14model0surf386"
\r
16570 *INHERIT_POS 0 0 0
\r
16571 *INHERIT_ROT 0 0 0
\r
16572 *INHERIT_SCL 0 0 0
\r
16577 *TM_POS 0.000000 0.000000 0.000000
\r
16581 *MESH_NUMVERTEX 6
\r
16583 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16584 *MESH_VERTEX_LIST {
\r
16585 *MESH_VERTEX 0 -192.000000 448.000000 320.000000
\r
16586 *MESH_VERTEX 1 -197.000000 464.000000 355.000000
\r
16587 *MESH_VERTEX 2 -197.000000 448.000000 355.000000
\r
16588 *MESH_VERTEX 3 -192.000000 464.000000 320.000000
\r
16589 *MESH_VERTEX 4 -212.000000 448.000000 380.000000
\r
16590 *MESH_VERTEX 5 -212.000000 464.000000 380.000000
\r
16593 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16594 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16595 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16596 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16597 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
16598 *MESH_VERTEXNORMAL 1 -0.923880 0.000000 -0.382683
\r
16599 *MESH_VERTEXNORMAL 2 -0.923880 0.000000 -0.382683
\r
16600 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
16601 *MESH_VERTEXNORMAL 4 -0.707107 0.000000 -0.707107
\r
16602 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 -0.707107
\r
16604 *MESH_FACE_LIST {
\r
16605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16606 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16607 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16608 *MESH_FACE 3 A: 1 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16610 *MESH_NUMTVERTEX 6
\r
16611 *MESH_TVERTLIST {
\r
16612 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
16613 *MESH_TVERT 1 0.312500 1.000000 1.000000
\r
16614 *MESH_TVERT 2 0.312500 0.875000 1.000000
\r
16615 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
16616 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
16617 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
16619 *MESH_NUMTVFACES 4
\r
16620 *MESH_TFACELIST {
\r
16621 *MESH_TFACE 0 0 2 1
\r
16622 *MESH_TFACE 1 0 1 3
\r
16623 *MESH_TFACE 2 1 2 4
\r
16624 *MESH_TFACE 3 1 4 5
\r
16627 *PROP_MOTIONBLUR 0
\r
16628 *PROP_CASTSHADOW 1
\r
16629 *PROP_RECVSHADOW 1
\r
16633 *NODE_NAME "mat14model0surf387"
\r
16635 *NODE_NAME "mat14model0surf387"
\r
16636 *INHERIT_POS 0 0 0
\r
16637 *INHERIT_ROT 0 0 0
\r
16638 *INHERIT_SCL 0 0 0
\r
16643 *TM_POS 0.000000 0.000000 0.000000
\r
16647 *MESH_NUMVERTEX 6
\r
16649 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16650 *MESH_VERTEX_LIST {
\r
16651 *MESH_VERTEX 0 -212.000000 656.000000 380.000000
\r
16652 *MESH_VERTEX 1 -212.000000 672.000000 380.000000
\r
16653 *MESH_VERTEX 2 -237.000000 672.000000 395.000000
\r
16654 *MESH_VERTEX 3 -237.000000 656.000000 395.000000
\r
16655 *MESH_VERTEX 4 -272.000000 656.000000 400.000000
\r
16656 *MESH_VERTEX 5 -272.000000 672.000000 400.000000
\r
16659 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16660 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16661 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16662 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16663 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
16664 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
16665 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
16666 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
\r
16667 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
16668 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
16670 *MESH_FACE_LIST {
\r
16671 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16672 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16673 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16674 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16676 *MESH_NUMTVERTEX 6
\r
16677 *MESH_TVERTLIST {
\r
16678 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
16679 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
16680 *MESH_TVERT 2 0.937500 1.000000 1.000000
\r
16681 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
16682 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
16683 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
16685 *MESH_NUMTVFACES 4
\r
16686 *MESH_TFACELIST {
\r
16687 *MESH_TFACE 0 0 2 1
\r
16688 *MESH_TFACE 1 0 3 2
\r
16689 *MESH_TFACE 2 2 3 4
\r
16690 *MESH_TFACE 3 2 4 5
\r
16693 *PROP_MOTIONBLUR 0
\r
16694 *PROP_CASTSHADOW 1
\r
16695 *PROP_RECVSHADOW 1
\r
16699 *NODE_NAME "mat14model0surf388"
\r
16701 *NODE_NAME "mat14model0surf388"
\r
16702 *INHERIT_POS 0 0 0
\r
16703 *INHERIT_ROT 0 0 0
\r
16704 *INHERIT_SCL 0 0 0
\r
16709 *TM_POS 0.000000 0.000000 0.000000
\r
16713 *MESH_NUMVERTEX 6
\r
16715 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16716 *MESH_VERTEX_LIST {
\r
16717 *MESH_VERTEX 0 -212.000000 448.000000 380.000000
\r
16718 *MESH_VERTEX 1 -212.000000 464.000000 380.000000
\r
16719 *MESH_VERTEX 2 -237.000000 464.000000 395.000000
\r
16720 *MESH_VERTEX 3 -237.000000 448.000000 395.000000
\r
16721 *MESH_VERTEX 4 -272.000000 448.000000 400.000000
\r
16722 *MESH_VERTEX 5 -272.000000 464.000000 400.000000
\r
16725 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16726 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16727 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16728 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16729 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
16730 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
16731 *MESH_VERTEXNORMAL 2 -0.382683 0.000000 -0.923880
\r
16732 *MESH_VERTEXNORMAL 3 -0.382683 0.000000 -0.923880
\r
16733 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
16734 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
16736 *MESH_FACE_LIST {
\r
16737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16738 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16739 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16740 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16742 *MESH_NUMTVERTEX 6
\r
16743 *MESH_TVERTLIST {
\r
16744 *MESH_TVERT 0 0.625000 0.875000 1.000000
\r
16745 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
16746 *MESH_TVERT 2 0.937500 1.000000 1.000000
\r
16747 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
16748 *MESH_TVERT 4 1.250000 0.875000 1.000000
\r
16749 *MESH_TVERT 5 1.250000 1.000000 1.000000
\r
16751 *MESH_NUMTVFACES 4
\r
16752 *MESH_TFACELIST {
\r
16753 *MESH_TFACE 0 0 2 1
\r
16754 *MESH_TFACE 1 0 3 2
\r
16755 *MESH_TFACE 2 2 3 4
\r
16756 *MESH_TFACE 3 2 4 5
\r
16759 *PROP_MOTIONBLUR 0
\r
16760 *PROP_CASTSHADOW 1
\r
16761 *PROP_RECVSHADOW 1
\r
16765 *NODE_NAME "mat14model0surf389"
\r
16767 *NODE_NAME "mat14model0surf389"
\r
16768 *INHERIT_POS 0 0 0
\r
16769 *INHERIT_ROT 0 0 0
\r
16770 *INHERIT_SCL 0 0 0
\r
16775 *TM_POS 0.000000 0.000000 0.000000
\r
16779 *MESH_NUMVERTEX 18
\r
16780 *MESH_NUMFACES 16
\r
16781 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16782 *MESH_VERTEX_LIST {
\r
16783 *MESH_VERTEX 0 -272.000000 384.000000 88.000000
\r
16784 *MESH_VERTEX 1 -257.000000 369.000000 88.000000
\r
16785 *MESH_VERTEX 2 -256.000000 384.000000 88.000000
\r
16786 *MESH_VERTEX 3 -272.750000 372.750000 88.000000
\r
16787 *MESH_VERTEX 4 -275.000000 363.000000 88.000000
\r
16788 *MESH_VERTEX 5 -260.000000 356.000000 88.000000
\r
16789 *MESH_VERTEX 6 -265.000000 345.000000 88.000000
\r
16790 *MESH_VERTEX 7 -278.750000 354.750000 88.000000
\r
16791 *MESH_VERTEX 8 -284.000000 348.000000 88.000000
\r
16792 *MESH_VERTEX 9 -272.000000 336.000000 88.000000
\r
16793 *MESH_VERTEX 10 -281.000000 329.000000 88.000000
\r
16794 *MESH_VERTEX 11 -290.750000 342.750000 88.000000
\r
16795 *MESH_VERTEX 12 -299.000000 339.000000 88.000000
\r
16796 *MESH_VERTEX 13 -292.000000 324.000000 88.000000
\r
16797 *MESH_VERTEX 14 -305.000000 321.000000 88.000000
\r
16798 *MESH_VERTEX 15 -308.750000 336.750000 88.000000
\r
16799 *MESH_VERTEX 16 -320.000000 336.000000 88.000000
\r
16800 *MESH_VERTEX 17 -320.000000 320.000000 88.000000
\r
16803 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16804 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16805 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16806 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16807 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16808 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16809 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16810 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16811 *MESH_FACENORMAL 8 0.894427 0.000000 0.447214
\r
16812 *MESH_FACENORMAL 9 0.894427 0.000000 0.447214
\r
16813 *MESH_FACENORMAL 10 0.967538 -0.252725 0.000000
\r
16814 *MESH_FACENORMAL 11 0.862856 -0.505449 0.000000
\r
16815 *MESH_FACENORMAL 12 0.707107 -0.707107 0.000000
\r
16816 *MESH_FACENORMAL 13 0.505449 -0.862856 0.000000
\r
16817 *MESH_FACENORMAL 14 0.252725 -0.967538 0.000000
\r
16818 *MESH_FACENORMAL 15 0.252725 -0.967538 0.000000
\r
16819 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
16820 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
16821 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
16822 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
16823 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
16824 *MESH_VERTEXNORMAL 5 0.000000 0.000000 -1.000000
\r
16825 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
16826 *MESH_VERTEXNORMAL 7 0.000000 0.000000 -1.000000
\r
16827 *MESH_VERTEXNORMAL 8 0.000000 0.000000 -1.000000
\r
16828 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
\r
16829 *MESH_VERTEXNORMAL 10 0.000000 0.000000 -1.000000
\r
16830 *MESH_VERTEXNORMAL 11 0.000000 0.000000 -1.000000
\r
16831 *MESH_VERTEXNORMAL 12 0.000000 0.000000 -1.000000
\r
16832 *MESH_VERTEXNORMAL 13 0.000000 0.000000 -1.000000
\r
16833 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
\r
16834 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
\r
16835 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000
\r
16836 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000
\r
16838 *MESH_FACE_LIST {
\r
16839 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16840 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16841 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16842 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16843 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16844 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16845 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16846 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16847 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16848 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16849 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16850 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16851 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16852 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16853 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16854 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16856 *MESH_NUMTVERTEX 18
\r
16857 *MESH_TVERTLIST {
\r
16858 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
16859 *MESH_TVERT 1 0.125000 0.343750 1.000000
\r
16860 *MESH_TVERT 2 0.125000 0.250000 1.000000
\r
16861 *MESH_TVERT 3 0.000000 0.343750 1.000000
\r
16862 *MESH_TVERT 4 0.000000 0.437500 1.000000
\r
16863 *MESH_TVERT 5 0.125000 0.437500 1.000000
\r
16864 *MESH_TVERT 6 0.125000 0.531250 1.000000
\r
16865 *MESH_TVERT 7 0.000000 0.531250 1.000000
\r
16866 *MESH_TVERT 8 0.000000 0.625000 1.000000
\r
16867 *MESH_TVERT 9 0.125000 0.625000 1.000000
\r
16868 *MESH_TVERT 10 0.125000 0.718750 1.000000
\r
16869 *MESH_TVERT 11 0.000000 0.718750 1.000000
\r
16870 *MESH_TVERT 12 0.000000 0.812500 1.000000
\r
16871 *MESH_TVERT 13 0.125000 0.812500 1.000000
\r
16872 *MESH_TVERT 14 0.125000 0.906250 1.000000
\r
16873 *MESH_TVERT 15 0.000000 0.906250 1.000000
\r
16874 *MESH_TVERT 16 0.000000 1.000000 1.000000
\r
16875 *MESH_TVERT 17 0.125000 1.000000 1.000000
\r
16877 *MESH_NUMTVFACES 16
\r
16878 *MESH_TFACELIST {
\r
16879 *MESH_TFACE 0 1 4 3
\r
16880 *MESH_TFACE 1 1 5 4
\r
16881 *MESH_TFACE 2 0 1 3
\r
16882 *MESH_TFACE 3 0 2 1
\r
16883 *MESH_TFACE 4 4 5 6
\r
16884 *MESH_TFACE 5 4 6 7
\r
16885 *MESH_TFACE 6 6 8 7
\r
16886 *MESH_TFACE 7 6 9 8
\r
16887 *MESH_TFACE 8 8 9 10
\r
16888 *MESH_TFACE 9 8 10 11
\r
16889 *MESH_TFACE 10 10 12 11
\r
16890 *MESH_TFACE 11 10 13 12
\r
16891 *MESH_TFACE 12 12 13 14
\r
16892 *MESH_TFACE 13 12 14 15
\r
16893 *MESH_TFACE 14 14 16 15
\r
16894 *MESH_TFACE 15 14 17 16
\r
16897 *PROP_MOTIONBLUR 0
\r
16898 *PROP_CASTSHADOW 1
\r
16899 *PROP_RECVSHADOW 1
\r
16903 *NODE_NAME "mat14model0surf390"
\r
16905 *NODE_NAME "mat14model0surf390"
\r
16906 *INHERIT_POS 0 0 0
\r
16907 *INHERIT_ROT 0 0 0
\r
16908 *INHERIT_SCL 0 0 0
\r
16913 *TM_POS 0.000000 0.000000 0.000000
\r
16917 *MESH_NUMVERTEX 10
\r
16919 *COMMENT "SURFACETYPE MST_PLANAR"
\r
16920 *MESH_VERTEX_LIST {
\r
16921 *MESH_VERTEX 0 -272.000000 384.000000 -64.000000
\r
16922 *MESH_VERTEX 1 -256.000000 384.000000 -64.000000
\r
16923 *MESH_VERTEX 2 -260.000000 356.000000 -64.000000
\r
16924 *MESH_VERTEX 3 -275.000000 363.000000 -64.000000
\r
16925 *MESH_VERTEX 4 -284.000000 348.000000 -64.000000
\r
16926 *MESH_VERTEX 5 -272.000000 336.000000 -64.000000
\r
16927 *MESH_VERTEX 6 -292.000000 324.000000 -64.000000
\r
16928 *MESH_VERTEX 7 -299.000000 339.000000 -64.000000
\r
16929 *MESH_VERTEX 8 -320.000000 336.000000 -64.000000
\r
16930 *MESH_VERTEX 9 -320.000000 320.000000 -64.000000
\r
16933 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
16934 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
16935 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
16936 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
16937 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
16938 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
16939 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
16940 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
16941 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
16942 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
16943 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
16944 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
16945 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
16946 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
16947 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
16948 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
16949 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
16950 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
16952 *MESH_FACE_LIST {
\r
16953 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16954 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16955 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16956 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16957 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16958 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16959 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16960 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
16962 *MESH_NUMTVERTEX 10
\r
16963 *MESH_TVERTLIST {
\r
16964 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
16965 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
16966 *MESH_TVERT 2 0.125000 0.812500 1.000000
\r
16967 *MESH_TVERT 3 0.000000 0.812500 1.000000
\r
16968 *MESH_TVERT 4 0.000000 0.625000 1.000000
\r
16969 *MESH_TVERT 5 0.125000 0.625000 1.000000
\r
16970 *MESH_TVERT 6 0.125000 0.437500 1.000000
\r
16971 *MESH_TVERT 7 0.000000 0.437500 1.000000
\r
16972 *MESH_TVERT 8 0.000000 0.250000 1.000000
\r
16973 *MESH_TVERT 9 0.125000 0.250000 1.000000
\r
16975 *MESH_NUMTVFACES 8
\r
16976 *MESH_TFACELIST {
\r
16977 *MESH_TFACE 0 2 3 4
\r
16978 *MESH_TFACE 1 2 4 5
\r
16979 *MESH_TFACE 2 0 3 2
\r
16980 *MESH_TFACE 3 0 2 1
\r
16981 *MESH_TFACE 4 4 6 5
\r
16982 *MESH_TFACE 5 4 7 6
\r
16983 *MESH_TFACE 6 6 7 8
\r
16984 *MESH_TFACE 7 6 8 9
\r
16987 *PROP_MOTIONBLUR 0
\r
16988 *PROP_CASTSHADOW 1
\r
16989 *PROP_RECVSHADOW 1
\r
16993 *NODE_NAME "mat14model0surf391"
\r
16995 *NODE_NAME "mat14model0surf391"
\r
16996 *INHERIT_POS 0 0 0
\r
16997 *INHERIT_ROT 0 0 0
\r
16998 *INHERIT_SCL 0 0 0
\r
17003 *TM_POS 0.000000 0.000000 0.000000
\r
17007 *MESH_NUMVERTEX 6
\r
17009 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17010 *MESH_VERTEX_LIST {
\r
17011 *MESH_VERTEX 0 -339.000000 656.000000 395.000000
\r
17012 *MESH_VERTEX 1 -304.000000 672.000000 400.000000
\r
17013 *MESH_VERTEX 2 -339.000000 672.000000 395.000000
\r
17014 *MESH_VERTEX 3 -304.000000 656.000000 400.000000
\r
17015 *MESH_VERTEX 4 -364.000000 672.000000 380.000000
\r
17016 *MESH_VERTEX 5 -364.000000 656.000000 380.000000
\r
17019 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17020 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17021 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17022 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17023 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
17024 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
17025 *MESH_VERTEXNORMAL 2 0.382683 0.000000 -0.923880
\r
17026 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
17027 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
17028 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
17030 *MESH_FACE_LIST {
\r
17031 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17032 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17033 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17034 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17036 *MESH_NUMTVERTEX 6
\r
17037 *MESH_TVERTLIST {
\r
17038 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
17039 *MESH_TVERT 1 1.250000 0.875000 1.000000
\r
17040 *MESH_TVERT 2 0.937500 0.875000 1.000000
\r
17041 *MESH_TVERT 3 1.250000 1.000000 1.000000
\r
17042 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
17043 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
17045 *MESH_NUMTVFACES 4
\r
17046 *MESH_TFACELIST {
\r
17047 *MESH_TFACE 0 0 2 1
\r
17048 *MESH_TFACE 1 0 1 3
\r
17049 *MESH_TFACE 2 4 2 0
\r
17050 *MESH_TFACE 3 4 0 5
\r
17053 *PROP_MOTIONBLUR 0
\r
17054 *PROP_CASTSHADOW 1
\r
17055 *PROP_RECVSHADOW 1
\r
17059 *NODE_NAME "mat14model0surf392"
\r
17061 *NODE_NAME "mat14model0surf392"
\r
17062 *INHERIT_POS 0 0 0
\r
17063 *INHERIT_ROT 0 0 0
\r
17064 *INHERIT_SCL 0 0 0
\r
17069 *TM_POS 0.000000 0.000000 0.000000
\r
17073 *MESH_NUMVERTEX 6
\r
17075 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17076 *MESH_VERTEX_LIST {
\r
17077 *MESH_VERTEX 0 -339.000000 448.000000 395.000000
\r
17078 *MESH_VERTEX 1 -304.000000 448.000000 400.000000
\r
17079 *MESH_VERTEX 2 -304.000000 464.000000 400.000000
\r
17080 *MESH_VERTEX 3 -339.000000 464.000000 395.000000
\r
17081 *MESH_VERTEX 4 -364.000000 464.000000 380.000000
\r
17082 *MESH_VERTEX 5 -364.000000 448.000000 380.000000
\r
17085 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17086 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17087 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17088 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17089 *MESH_VERTEXNORMAL 0 0.382683 0.000000 -0.923880
\r
17090 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
17091 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
17092 *MESH_VERTEXNORMAL 3 0.382683 0.000000 -0.923880
\r
17093 *MESH_VERTEXNORMAL 4 0.707107 0.000000 -0.707107
\r
17094 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107
\r
17096 *MESH_FACE_LIST {
\r
17097 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17098 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17099 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17100 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17102 *MESH_NUMTVERTEX 6
\r
17103 *MESH_TVERTLIST {
\r
17104 *MESH_TVERT 0 0.937500 1.000000 1.000000
\r
17105 *MESH_TVERT 1 1.250000 1.000000 1.000000
\r
17106 *MESH_TVERT 2 1.250000 0.875000 1.000000
\r
17107 *MESH_TVERT 3 0.937500 0.875000 1.000000
\r
17108 *MESH_TVERT 4 0.625000 0.875000 1.000000
\r
17109 *MESH_TVERT 5 0.625000 1.000000 1.000000
\r
17111 *MESH_NUMTVFACES 4
\r
17112 *MESH_TFACELIST {
\r
17113 *MESH_TFACE 0 0 2 1
\r
17114 *MESH_TFACE 1 0 3 2
\r
17115 *MESH_TFACE 2 4 3 0
\r
17116 *MESH_TFACE 3 4 0 5
\r
17119 *PROP_MOTIONBLUR 0
\r
17120 *PROP_CASTSHADOW 1
\r
17121 *PROP_RECVSHADOW 1
\r
17125 *NODE_NAME "mat14model0surf393"
\r
17127 *NODE_NAME "mat14model0surf393"
\r
17128 *INHERIT_POS 0 0 0
\r
17129 *INHERIT_ROT 0 0 0
\r
17130 *INHERIT_SCL 0 0 0
\r
17135 *TM_POS 0.000000 0.000000 0.000000
\r
17139 *MESH_NUMVERTEX 10
\r
17141 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17142 *MESH_VERTEX_LIST {
\r
17143 *MESH_VERTEX 0 -304.000000 672.000000 400.000000
\r
17144 *MESH_VERTEX 1 -304.000000 672.000000 416.000000
\r
17145 *MESH_VERTEX 2 -346.000000 672.000000 410.000000
\r
17146 *MESH_VERTEX 3 -339.000000 672.000000 395.000000
\r
17147 *MESH_VERTEX 4 -364.000000 672.000000 380.000000
\r
17148 *MESH_VERTEX 5 -376.000000 672.000000 392.000000
\r
17149 *MESH_VERTEX 6 -394.000000 672.000000 362.000000
\r
17150 *MESH_VERTEX 7 -379.000000 672.000000 355.000000
\r
17151 *MESH_VERTEX 8 -384.000000 672.000000 320.000000
\r
17152 *MESH_VERTEX 9 -400.000000 672.000000 320.000000
\r
17155 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17156 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17157 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17158 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17159 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
17160 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
17161 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
17162 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
17163 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
17164 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
17165 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
17166 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
17167 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
17168 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
17169 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
17170 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
17171 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
17172 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
17174 *MESH_FACE_LIST {
\r
17175 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17176 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17177 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17178 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17179 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17180 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17181 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17182 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17184 *MESH_NUMTVERTEX 10
\r
17185 *MESH_TVERTLIST {
\r
17186 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
17187 *MESH_TVERT 1 0.125000 1.000000 1.000000
\r
17188 *MESH_TVERT 2 0.125000 0.687500 1.000000
\r
17189 *MESH_TVERT 3 0.000000 0.687500 1.000000
\r
17190 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
17191 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
17192 *MESH_TVERT 6 0.125000 0.062500 1.000000
\r
17193 *MESH_TVERT 7 0.000000 0.062500 1.000000
\r
17194 *MESH_TVERT 8 0.000000 -0.250000 1.000000
\r
17195 *MESH_TVERT 9 0.125000 -0.250000 1.000000
\r
17197 *MESH_NUMTVFACES 8
\r
17198 *MESH_TFACELIST {
\r
17199 *MESH_TFACE 0 2 3 4
\r
17200 *MESH_TFACE 1 2 4 5
\r
17201 *MESH_TFACE 2 0 3 2
\r
17202 *MESH_TFACE 3 0 2 1
\r
17203 *MESH_TFACE 4 4 6 5
\r
17204 *MESH_TFACE 5 4 7 6
\r
17205 *MESH_TFACE 6 6 7 8
\r
17206 *MESH_TFACE 7 6 8 9
\r
17209 *PROP_MOTIONBLUR 0
\r
17210 *PROP_CASTSHADOW 1
\r
17211 *PROP_RECVSHADOW 1
\r
17215 *NODE_NAME "mat14model0surf394"
\r
17217 *NODE_NAME "mat14model0surf394"
\r
17218 *INHERIT_POS 0 0 0
\r
17219 *INHERIT_ROT 0 0 0
\r
17220 *INHERIT_SCL 0 0 0
\r
17225 *TM_POS 0.000000 0.000000 0.000000
\r
17229 *MESH_NUMVERTEX 10
\r
17231 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17232 *MESH_VERTEX_LIST {
\r
17233 *MESH_VERTEX 0 -304.000000 448.000000 400.000000
\r
17234 *MESH_VERTEX 1 -346.000000 448.000000 410.000000
\r
17235 *MESH_VERTEX 2 -304.000000 448.000000 416.000000
\r
17236 *MESH_VERTEX 3 -339.000000 448.000000 395.000000
\r
17237 *MESH_VERTEX 4 -364.000000 448.000000 380.000000
\r
17238 *MESH_VERTEX 5 -376.000000 448.000000 392.000000
\r
17239 *MESH_VERTEX 6 -394.000000 448.000000 362.000000
\r
17240 *MESH_VERTEX 7 -379.000000 448.000000 355.000000
\r
17241 *MESH_VERTEX 8 -384.000000 448.000000 320.000000
\r
17242 *MESH_VERTEX 9 -400.000000 448.000000 320.000000
\r
17245 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17246 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17247 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17248 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17249 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
\r
17250 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
\r
17251 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
17252 *MESH_FACENORMAL 7 0.447214 0.000000 0.894427
\r
17253 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
17254 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
17255 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
17256 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
17257 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
17258 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
17259 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
17260 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
17261 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
17262 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
17264 *MESH_FACE_LIST {
\r
17265 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17266 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17267 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17268 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17269 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17270 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17271 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17272 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17274 *MESH_NUMTVERTEX 10
\r
17275 *MESH_TVERTLIST {
\r
17276 *MESH_TVERT 0 0.000000 -0.250000 1.000000
\r
17277 *MESH_TVERT 1 0.125000 0.062500 1.000000
\r
17278 *MESH_TVERT 2 0.125000 -0.250000 1.000000
\r
17279 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
17280 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
17281 *MESH_TVERT 5 0.125000 0.375000 1.000000
\r
17282 *MESH_TVERT 6 0.125000 0.687500 1.000000
\r
17283 *MESH_TVERT 7 0.000000 0.687500 1.000000
\r
17284 *MESH_TVERT 8 0.000000 1.000000 1.000000
\r
17285 *MESH_TVERT 9 0.125000 1.000000 1.000000
\r
17287 *MESH_NUMTVFACES 8
\r
17288 *MESH_TFACELIST {
\r
17289 *MESH_TFACE 0 1 4 3
\r
17290 *MESH_TFACE 1 1 5 4
\r
17291 *MESH_TFACE 2 0 1 3
\r
17292 *MESH_TFACE 3 0 2 1
\r
17293 *MESH_TFACE 4 4 5 6
\r
17294 *MESH_TFACE 5 4 6 7
\r
17295 *MESH_TFACE 6 6 8 7
\r
17296 *MESH_TFACE 7 6 9 8
\r
17299 *PROP_MOTIONBLUR 0
\r
17300 *PROP_CASTSHADOW 1
\r
17301 *PROP_RECVSHADOW 1
\r
17305 *NODE_NAME "mat14model0surf395"
\r
17307 *NODE_NAME "mat14model0surf395"
\r
17308 *INHERIT_POS 0 0 0
\r
17309 *INHERIT_ROT 0 0 0
\r
17310 *INHERIT_SCL 0 0 0
\r
17315 *TM_POS 0.000000 0.000000 0.000000
\r
17319 *MESH_NUMVERTEX 6
\r
17321 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17322 *MESH_VERTEX_LIST {
\r
17323 *MESH_VERTEX 0 -379.000000 656.000000 355.000000
\r
17324 *MESH_VERTEX 1 -364.000000 672.000000 380.000000
\r
17325 *MESH_VERTEX 2 -379.000000 672.000000 355.000000
\r
17326 *MESH_VERTEX 3 -364.000000 656.000000 380.000000
\r
17327 *MESH_VERTEX 4 -384.000000 672.000000 320.000000
\r
17328 *MESH_VERTEX 5 -384.000000 656.000000 320.000000
\r
17331 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17332 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17333 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17334 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17335 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
17336 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
17337 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683
\r
17338 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
17339 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
17340 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
17342 *MESH_FACE_LIST {
\r
17343 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17344 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17345 *MESH_FACE 2 A: 4 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17346 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17348 *MESH_NUMTVERTEX 6
\r
17349 *MESH_TVERTLIST {
\r
17350 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
17351 *MESH_TVERT 1 0.625000 0.875000 1.000000
\r
17352 *MESH_TVERT 2 0.312500 0.875000 1.000000
\r
17353 *MESH_TVERT 3 0.625000 1.000000 1.000000
\r
17354 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
17355 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
17357 *MESH_NUMTVFACES 4
\r
17358 *MESH_TFACELIST {
\r
17359 *MESH_TFACE 0 0 2 1
\r
17360 *MESH_TFACE 1 0 1 3
\r
17361 *MESH_TFACE 2 4 2 0
\r
17362 *MESH_TFACE 3 4 0 5
\r
17365 *PROP_MOTIONBLUR 0
\r
17366 *PROP_CASTSHADOW 1
\r
17367 *PROP_RECVSHADOW 1
\r
17371 *NODE_NAME "mat14model0surf396"
\r
17373 *NODE_NAME "mat14model0surf396"
\r
17374 *INHERIT_POS 0 0 0
\r
17375 *INHERIT_ROT 0 0 0
\r
17376 *INHERIT_SCL 0 0 0
\r
17381 *TM_POS 0.000000 0.000000 0.000000
\r
17385 *MESH_NUMVERTEX 6
\r
17387 *COMMENT "SURFACETYPE MST_PLANAR"
\r
17388 *MESH_VERTEX_LIST {
\r
17389 *MESH_VERTEX 0 -379.000000 448.000000 355.000000
\r
17390 *MESH_VERTEX 1 -364.000000 448.000000 380.000000
\r
17391 *MESH_VERTEX 2 -364.000000 464.000000 380.000000
\r
17392 *MESH_VERTEX 3 -379.000000 464.000000 355.000000
\r
17393 *MESH_VERTEX 4 -384.000000 464.000000 320.000000
\r
17394 *MESH_VERTEX 5 -384.000000 448.000000 320.000000
\r
17397 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
17398 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
17399 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
17400 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
\r
17401 *MESH_VERTEXNORMAL 0 0.923880 0.000000 -0.382683
\r
17402 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
17403 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
17404 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
\r
17405 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
17406 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
17408 *MESH_FACE_LIST {
\r
17409 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17410 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17411 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17412 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
17414 *MESH_NUMTVERTEX 6
\r
17415 *MESH_TVERTLIST {
\r
17416 *MESH_TVERT 0 0.312500 1.000000 1.000000
\r
17417 *MESH_TVERT 1 0.625000 1.000000 1.000000
\r
17418 *MESH_TVERT 2 0.625000 0.875000 1.000000
\r
17419 *MESH_TVERT 3 0.312500 0.875000 1.000000
\r
17420 *MESH_TVERT 4 0.000000 0.875000 1.000000
\r
17421 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
17423 *MESH_NUMTVFACES 4
\r
17424 *MESH_TFACELIST {
\r
17425 *MESH_TFACE 0 0 2 1
\r
17426 *MESH_TFACE 1 0 3 2
\r
17427 *MESH_TFACE 2 4 3 0
\r
17428 *MESH_TFACE 3 4 0 5
\r
17431 *PROP_MOTIONBLUR 0
\r
17432 *PROP_CASTSHADOW 1
\r
17433 *PROP_RECVSHADOW 1
\r