]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/arena_basement.mapcfg
Added texture and shader for "skip". It's used in final_rage.
[divverent/nexuiz.git] / data / maps / arena_basement.mapcfg
1 set g_arena 1
2 set fraglimit 0
3 set timelimit 15
4 changelevel basement