1 set g_ctf_flagscore_pickup_base 0
2 set g_ctf_flagscore_pickup_dropped_early 3
3 set g_ctf_flagscore_pickup_dropped_late 3
4 set g_ctf_flagscore_capture 25
5 set g_ctf_flagscore_kill 2
6 set g_ctf_flagpenalty_drop 5
7 set g_ctf_flagpenalty_suicidedrop 5
8 set g_ctf_flagpenalty_returned 2
9 set g_ctf_flagscore_return 3
10 set g_ctf_flagscore_return_rogue 10
11 set g_ctf_flagscore_return_by_killer 3
12 set g_ctf_flagscore_return_rogue_by_killer 10
14 // succeeded capture (pickup capture) 25 (0 for enemy)
15 // failed capture (pickup kill drop return) -7 (5 for enemy)
16 // failed (shot into void) (pickup kill drop) -5 (2 for enemy)
17 // capture retry (kill drop pickup) -2 (2 for enemy)
18 // suicide, then retake (suicidedrop pickup) 0 (0 for enemy)
20 set g_ctf_personalscore_pickup_base 0
21 set g_ctf_personalscore_pickup_dropped_early 3
22 set g_ctf_personalscore_pickup_dropped_late 3
23 set g_ctf_personalscore_capture 25
24 set g_ctf_personalscore_kill 2
25 set g_ctf_personalpenalty_drop 5
26 set g_ctf_personalpenalty_suicidedrop 5
27 set g_ctf_personalpenalty_returned 2
28 set g_ctf_personalscore_return 3
29 set g_ctf_personalscore_return_rogue 10
30 set g_ctf_personalscore_return_by_killer 3
31 set g_ctf_personalscore_return_rogue_by_killer 10