1 set g_ctf_flagscore_pickup_base 0
2 set g_ctf_flagscore_pickup_dropped_early 0
3 set g_ctf_flagscore_pickup_dropped_late 0
4 set g_ctf_flagscore_capture 20
5 set g_ctf_flagscore_kill 0
6 set g_ctf_flagpenalty_drop 0
7 set g_ctf_flagpenalty_suicidedrop 0
8 set g_ctf_flagpenalty_returned 0
9 set g_ctf_flagscore_return 5
10 set g_ctf_flagscore_return_rogue 10
11 set g_ctf_flagscore_return_by_killer 5
12 set g_ctf_flagscore_return_rogue_by_killer 10
13 // succeeded capture (pickup capture) 20 (0 for enemy)
14 // failed capture (pickup kill drop return) 0 (5 for enemy)
15 // failed (shot into void) (pickup kill drop) 0 (0 for enemy)
16 // capture retry (kill drop pickup) 0 (0 for enemy)
17 // suicide, then retake (suicidedrop pickup) 0 (0 for enemy)
19 set g_ctf_personalscore_pickup_base 0
20 set g_ctf_personalscore_pickup_dropped_early 0
21 set g_ctf_personalscore_pickup_dropped_late 0
22 set g_ctf_personalscore_capture 20
23 set g_ctf_personalscore_kill 0
24 set g_ctf_personalpenalty_drop 0
25 set g_ctf_personalpenalty_suicidedrop 0
26 set g_ctf_personalpenalty_returned 0
27 set g_ctf_personalscore_return 5
28 set g_ctf_personalscore_return_rogue 10
29 set g_ctf_personalscore_return_by_killer 5
30 set g_ctf_personalscore_return_rogue_by_killer 10